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deps-v8-src-trap-handler-trap-handler.h.patch
32 lines (30 loc) · 1.35 KB
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deps-v8-src-trap-handler-trap-handler.h.patch
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--- ./deps/v8/src/trap-handler/trap-handler.h.orig 2023-05-27 19:03:25.691202764 +0530
+++ ./deps/v8/src/trap-handler/trap-handler.h 2023-05-27 19:05:56.783177361 +0530
@@ -17,29 +17,7 @@
namespace internal {
namespace trap_handler {
-// X64 on Linux, Windows, MacOS, FreeBSD.
-#if V8_HOST_ARCH_X64 && V8_TARGET_ARCH_X64 && \
- ((V8_OS_LINUX && !V8_OS_ANDROID) || V8_OS_WIN || V8_OS_DARWIN || \
- V8_OS_FREEBSD)
-#define V8_TRAP_HANDLER_SUPPORTED true
-// Arm64 (non-simulator) on Mac.
-#elif V8_TARGET_ARCH_ARM64 && V8_HOST_ARCH_ARM64 && V8_OS_DARWIN
-#define V8_TRAP_HANDLER_SUPPORTED true
-// Arm64 simulator on x64 on Linux, Mac, or Windows.
-//
-// The simulator case uses some inline assembly code, which cannot be
-// compiled with MSVC, so don't enable the trap handler in that case.
-// (MSVC #defines _MSC_VER, but so does Clang when targeting Windows, hence
-// the check for __clang__.)
-#elif V8_TARGET_ARCH_ARM64 && V8_HOST_ARCH_X64 && \
- (V8_OS_LINUX || V8_OS_DARWIN || V8_OS_WIN) && \
- (!defined(_MSC_VER) || defined(__clang__))
-#define V8_TRAP_HANDLER_VIA_SIMULATOR
-#define V8_TRAP_HANDLER_SUPPORTED true
-// Everything else is unsupported.
-#else
#define V8_TRAP_HANDLER_SUPPORTED false
-#endif
#if V8_OS_ANDROID && V8_TRAP_HANDLER_SUPPORTED
// It would require some careful security review before the trap handler