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gdt.h
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gdt.h
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typedef struct {
uint32_t prev_tss; // The previous TSS - if we used hardware task switching this would form a linked list.
uint32_t esp0; // The stack pointer to load when we change to kernel mode.
uint32_t ss0; // The stack segment to load when we change to kernel mode.
uint32_t esp1; // everything below here is unusued now..
uint32_t ss1;
uint32_t esp2;
uint32_t ss2;
uint32_t cr3;
uint32_t eip;
uint32_t eflags;
uint32_t eax;
uint32_t ecx;
uint32_t edx;
uint32_t ebx;
uint32_t esp;
uint32_t ebp;
uint32_t esi;
uint32_t edi;
uint32_t es;
uint32_t cs;
uint32_t ss;
uint32_t ds;
uint32_t fs;
uint32_t gs;
uint32_t ldt;
uint16_t trap;
uint16_t iomap_base;
} tss_struct_t;
extern tss_struct_t tss_table;