🎥 Cross-platform immersive media player to allow live audiences to interact with immersive cinema presentations using their mobile devices. Made for Light Work's Urban Video Project.
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Updated
Oct 4, 2023 - Python
🎥 Cross-platform immersive media player to allow live audiences to interact with immersive cinema presentations using their mobile devices. Made for Light Work's Urban Video Project.
Senior year development project created with BOEING and Gonzaga University.
Content-based attention-driving mechanism for VR videos
Warping images and videos for planetarium fulldome display using OpenCV
In this project, I created a 360 video player (currently playing a demo mp4 file) and a controller with Arduino UNO
Command-line tool to extract frames from equirectangular (360) images and video.
AVA360VR (Annotate, Visualise, Analyse 360 video in Virtual Reality) is a VR software package to support immersive qualitative analysis of complex audiovisual data, especially 360-degree camera recordings.
Immersive interactive 360 video using Unity and the Google Cardboard. Work in progress
ICIP2024 challenge for 360 super resolution
This is the GitHub page for the QoMEX 2018 paper: Visual Attention in Omnidirectional Video for Virtual Reality Applications
portfolio of vr research and vr teaching while part of the XR Collective @ Notre Dame
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