Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
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Updated
May 29, 2024 - Rust
Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
🎮 Open-source, cross-platform game engine designed to be used by everyone.
Game development framework / engine designed for programmers, focusing at ease of use.
The Dæmon game engine. With some bits of ioq3 and XreaL.
Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
A Vulkan 3d game engine
An open source C++ game engine.
A game engine written in C++20 based on Vulkan and GLFW
Documentation of GDevelop - the fast, open-source, no-code game engine.
High-performance 2d and 3d game engine with Vulkan and OpenGL backends [WIP]
3D C++ Game Engine - yet another open source game engine
3D Infinite Computer Universe
3D Renderer Engine builds with Vulkan and C++ 20
A game engine powered by python and panda3d.
Java 3D Physics Engine & Library
C++ 2D/3D engine
Game engine evolved from The Nebula Device 2 and 3
Simple 3D game engine powered by Vulkan API
A Simple 3D Game Engine made in C++, GLFW, ImGui, GLM, Stb_Image and GLAD
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