Game and prototypes with SharpDX and Directx 11
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Updated
May 26, 2024 - C#
Game and prototypes with SharpDX and Directx 11
google maps for block game
MUD client in Python
python package for fast shortest path computation on 2D polygon or grid maps
A* search algorithm implementation in TypeScript
Java and Python implementations of the A* (A Star) path planning algorithm. Includes example test driver command line program.
Finds the shortest path on a grid between two nodes (given by the user). The user also puts obstacles which the path must not go through (but can go between ...).
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
Path finder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
This repo implements A* search with multithreading for faster pathfinding.
A* Pathfinding Visualization Game with python
Simple pathfinding algorithm in Unity 3D/2D.
Source code for the HappyCoders.eu articles on pathfinding and shortest path algorithms (Dijkstra, A*, Bellman-Ford, Floyd-Warshall).
Example of pathfinder A star algorithm
Exmple of the A star algorithm
better google maps for block game
An attempt to create the perfect AI for the Snake game 🐍
Usage of A*/Astar algorithm
This program randomly generates a maze and then solves that maze using A* pathfinding algorithm
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