A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
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Updated
May 22, 2024 - C++
A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
A University Game Project using C++ BGI Library
(Originially DOS-based) text adventure a school friend and I created in 1998.
🛠 Borland C++ IDE on Linux for local development
collection of tasks for building GUI applications using the C++ language
Randomly shake mouse cursor. Windows tool for creative purposes, e.g. drawing software or playing games. Compatible to Windows 7 and Windows 10. Use at own risk.
The Employee Management System, built in C/C++ with Borland Graphics and Turbo C/C++ Windows, features CRUD operations for efficient employee management. It showcases impressive graphics, a "Taj Mahal" Thank You page, and data security through a built-in barrier. Reflecting my dedication and proficiency in programming and design.
Simple kernel written in C++ for 8086 CPU for Operating Systems 1 class.
A simple DOS memory viewer, with a simple text-based user interface. Written in Borland C++ 3.1 in 1997, recompiled in Windows 10 using DOSBox.
Digital Clock for Atari Portfolio
Borland C++ Implementation of Tic Tac Toe (play with the machine) and Hangman with a user-login system and a nostalgic 90s UI.
Mathematical Puzzle Game 2048 Implemented on BGI Graphics in C++
Pack of questionnaires
Program for calculating problems in general electrical engineering
My own developed cypher collection
Jim Player - WinAmp-style MediaPlayer and more
NANA (perceptron neural net prototype)
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