A simple Physics engine in GoLang
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Updated
May 31, 2024 - Go
A simple Physics engine in GoLang
A set of reusable functions to integrate IPC into an existing simulation.
2d collision test for game-development in rust
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Linear algebra mathematics C++ library. (float3, float4, float4x4, quat, ray, etc.)
Open source C++ physics engine library in 3D
Fit a popover element on the screen.
A bounding-volume hierarchy for in-game broad-phase collision detection
💥 Collision is a beautiful error reporting tool for command-line applications
A program implementing event driven molecular dynamics for hard smooth spheres, using OpenGL for displaying
A function that tells you whether a given element is overflowing its container or not. Useful for creating dropdowns and tooltips.
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