I have created this addons for export asset from Blender to Unreal Engine 4
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Updated
Jun 8, 2024 - Python
I have created this addons for export asset from Blender to Unreal Engine 4
detecting collisions between bodies: Points, Lines, Boxes, Polygons (Concave too), Ellipses and Circles. Also RayCasting. All bodies can have offset, rotation, scale, bounding box padding, can be static (non moving) or be trigger bodies (non colliding).
Ada demos, including hash collisions, polynomial roots and word jumbles.
Implementation of HashMap.
A registry for namespaces (prefixes) for custom elements, data attributes, custom attributes and css properties
A basic rectangle collision library made for just non-rotated rectangles that tells you the face collided with and has a collision system where you can have one element be static and one dynamic. It's mostly just for use in my projects, but feel free to use it in your own.
Crypt Raider is a puzzle game created in Unreal Engine 5.3.2 that immerses players in a dungeon atmosphere.
Hash collisions and exploitations
Strong, fast, simple, non-cryptography hash function 32 bit
Analysis of when and where New York City (NYC) vehicle collisions occur with a focus on collisions involving pedestrians and cyclists.
Simple 2D JavaScript collision detection library
Picsart Academy's iOS Group Students Suren Poghosyan and Garik Hovsepyan's final project
Add collisions to the doors created by the BigDoors spigot plugin
A simple, optimized, safe spatial hash grid.
Enhance your FiveM server's gameplay with fanca_safezone, providing seamless control over various gameplay aspects within designated safezones.
A simple library for Swept AABB collision detection written in Java
One dimensional plasma model
ctypes Python module for the Irrlicht Engine SDK (https://irrlicht.sourceforge.io)
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