A Godot 4 plugin allowing for easy use of compute shaders.
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Updated
Jun 8, 2024 - GDScript
A Godot 4 plugin allowing for easy use of compute shaders.
🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
Uniform API for compute shaders in OpenGL and Metal
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🦆 Flocking algorithm C++ implementation both for CPU and GPU using compute shaders
OpenGL compute shaders with Cuda-like abstraction in C++
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🎮 A collection of game development algorithms and techniques
An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.
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