[Onhold] Experimental high accurate spectral path and ray tracer.
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Updated
Apr 13, 2022 - C++
[Onhold] Experimental high accurate spectral path and ray tracer.
Basic spline-following and quaternion rotation animation.
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Simulation of different physical behavour in the field of Computer Animation
2D Forward Kinematics implementation on a simple tree structure.
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Computer Animation with Modern OpenGL
Free form deformation using typescript
Physically Based Animation Library
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A CUDA-accelerated SPH Fluid Simulator capable of simulating millions of particles in seconds
Unity 3D game developed in C# for my Computer Animation course
A thin abstraction layer to integrate Bullet and OpenSceneGraph
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