Automatically exported from code.google.com/p/fourinaline
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Updated
Mar 13, 2015 - Java
Automatically exported from code.google.com/p/fourinaline
Tic Tac Toe & Connect Four prototype written in JavaScript ❌⭕
Two player implementation of the classic game Connect 4
Back-end application that can serve a complete connect-four match of either player-versus-player or player-versus-computer. The focus is on a easy-to-use REST API that minimizes the logic that is to be implemented in a front-end that uses the API.
A "connect 4" but with some tweaks, it was a 2 person school project during my first year of CS degree
Connect Four is a game made using React.js
Simple Connect Four game on a 8x8 grid programmed from scratch using Python's Tkinter interface.
Connect 4 Game coded in C using dynamically allocated space
Several mini-games in Python and Java, including Connect Four, Rodent's Revenge, Maze Runner, and an Ice Skater game
Implementation of a Connect Four Agent with Alpha-Beta Pruning in Clojure
C course in Ariel Universty
Connect Four board game developed in React.ts following design patterns
Connect-Four is a grid-based game I have coded by myself. Just try it out with ur friends:)
Simple AI built using the Minimax algorithm, which can play variants of Connect4 having arbitrary board sizes and winning conditions.
An Implementation of Connect-Four Game to explore how an AI can be designed using MiniMax algorithm with alpha-beta pruning algorithm. Default Gameplay is AI Agent vs Computer. A Python implementation using Tkinter for GUI.
A connect four ai in c++ using only stl. You can play against several algorithms with varying levels of difficulty.
Implementation of Connect Four as a Gym reinforcement learning environment
Connect Four - 2-player strategy game implemented in Java
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