The Predictive Ecosystem Analyzer (PEcAn) is an integrated ecological bioinformatics toolbox.
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Updated
May 23, 2024 - R
The Predictive Ecosystem Analyzer (PEcAn) is an integrated ecological bioinformatics toolbox.
An ecosystem simulator written in python with genes and a low-level brain.
ESIIL working group: Harmonizing Natural Methane Datasets using Knowledge Guided Machine Learning
RBBGCMuso is a software package that supports the application of the Biome-BGCMuSo biogeochemical model.
This work is part of the PhytoArk project.
Taming Fine-root Systems Complexity with TAM(Transport and Absorptive fine roots with Mycorrhizal funig) in ecosystem and biosphere modelling
Code for comprehensive calibration, validation, sensitivity, and uncertainty analysis of MOD17 algorithm
R package with functions for (a) updating parameters in Atlantis .prm files, (b) running multiple simultaneous instances of Atlantis in Docker, and (c) plotting results form different runs for output comparison.
Multi-species size-based ecological modelling in R
Package to help the in calibration of Atlantis
This repository contains code and data to reproduce the analyses described in Rizzuto et al. (2024) Journal of Geophysical Research: Biogeosciences.
Modelling tool for generating BC Biogeoclimatic Ecosystem Classification (BEC) polygons
An Ecosystem simulation I build for my A-Level Computer Science NEA - GRADE: 99%
Extendable, dynamic, process-based herbivore simulator that can be integrated into a dynamic vegetation model. Written as a C++ library.
A population dynamic simulation of an island's ecosystem. The island consists of both herbivores and carnivores living in different landscape types. The goal is to investigate whether both species can survive in the long term. Exam project in INF200 (course code) at NMBU.
Small grid framework to create ecosystem models and simulations.
MBL Multiple Element Limitation Model
🔏📃 PhoenixDOMString🚀SAMkenXEcosystem📃Main VirtualGL and audited repository.New features optimization.
Simulation of virtual world implemented in c++. Contains multiple organism such as animals and plants. World is represented as set of tiles; one tile stands for given organism. Organism can interact with each other following specified rules. They can eat, fight, die and reproduce. Simulation is tour-based with console output
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