Game Boy
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
Here are 1,155 public repositories matching this topic...
A programmable cross-platform sequencer for the Game Boy Advance sound chip
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May 25, 2024 - Rust
Disassembly of Pokémon Red/Blue with some fixies and improvements (and a little surprise at Vermilion Dock if you talk to Giovanni after the fight in his Gym ;) ). A special thank to Jojobear and Pret for their repositories used as base.
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May 25, 2024 - Assembly
mGBA Game Boy Advance Emulator
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May 25, 2024 - C
A song and sound editor for pokecrystal-based sound engines.
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May 25, 2024 - C++
A level editor for Super Mario Land 3 / WarioLand 1 (1993)
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May 24, 2024 - C#
Gameboy Emulator in C++20
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May 24, 2024 - C++
Game Boy emulator written in Python
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May 24, 2024 - Python
Portable GameBoy-emulator built in c++ further informations in readme.txt
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May 24, 2024 - C++
Simple Game Boy (Color) emulator written in Rust.
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May 24, 2024 - Rust
A Pokémon Crystal Romhack
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May 24, 2024 - Assembly
Disassembly of Pokémon Red/Blue
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May 23, 2024 - Assembly
Game Boy emulator for Playdate
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May 22, 2024 - Rust
Disassembly of Pokémon TCG
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May 22, 2024 - Assembly
A GameBoy emulator written in Rust.
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May 25, 2024 - Rust