Simple HTML5 game prototyping toolset
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Updated
May 21, 2024 - TypeScript
Simple HTML5 game prototyping toolset
Open Source JavaScript Client-Side Gamecredits Wallet Generator
Popcorn :: A small Game Engine with custom Physics.
Typescript canvas game engine
The main Lumi engine repo
A yaml interpreter for dialogue trees
Mostly compile-time ECS for Zig.
Barebones C++ game engine to-be
My Entity-Component-System framework.
LanTimerApp provides a way for timing and cycling through phones on your table games on a LAN.
LunaSpark is a modular game engine built with SDL and OpenGL
This is a simple menu system for Unity. It's basically a bare minimum of what you need to quickly get started with implementing menus in your project.
This project will be a simple package you can add to a project and import the features that will help jumpstart your project. These files are not meant to allow you to make a full game as is but provide a framework and a starting place to get your project started.
File system abstraction layer for Zig games and apps
An Open Source Libary from BigCodersPlanet on the occasion of the game Empluna
Tween / Easing module.
Module for creating GOAP based NPC AI
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