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无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;fxgl netty protobuf unity3d godot cocos Creator websocket tcp socket;java netty 游戏服务器框架
Updated
May 29, 2024
Java
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
A game framework base on ETCore.
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的Game Framework,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
UnityGameFramework+FairyGUI+YooAsset+HybridCLR+Luban+UniTask
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Ebitengine framework for creating simple grid-based games
A TypeScript engine for pixel art browser games
Updated
May 22, 2024
TypeScript
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
A minimalist 2D game engine in C++, mainly based on SFML
🥛 I do not like FRAMEWORK, so here are static functions for making games.
Unity GameFramework + HybridCLR,Multiple automated processing editor extension tools, efficient automated workflows.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
Game development Engine/Framework based on Three.Js
Updated
May 7, 2024
JavaScript
🍔 Game Architecture, a set of game libraries.
C # Game Framework, but not limited to games. Can be used for non game business development
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
Unity3D开发的工具包集合, 集成常见的开发组件以免于重复造轮子。佛系更新中。。。
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