Overrun Game Library is a high-performance library implemented with Java 22, enables cross-platform access to a set of C/C++ library bindings, and provides some useful utilities.
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Updated
May 18, 2024 - Java
Overrun Game Library is a high-performance library implemented with Java 22, enables cross-platform access to a set of C/C++ library bindings, and provides some useful utilities.
Lean4 Tutorial/Notes on creating FFI bindings with GLFW as an example.
A NodeJS native addon which provides bindings to GLFW.
GLFW binding layer for node.js and bun and plotting library
Typescript bindings of GLFW made for bun
Static & dynamic D bindings to GLFW, compatible with BetterC, @nogc, and nothrow.
☕ a .NET wrapper for GLFW with provided binaries to allow for seamless integration
A Clojure wrapper for GLFW on JDK 17.
C# GLFW bindings for my own projects
Yet another set of bindings for OpenGL and GLFW
Lightweight wrapper around GLFW for Crystal
GLFW3 Language Bindings for Delphi and Free Pascal
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