goldsrc-engine
Here are 30 public repositories matching this topic...
The original Half-Life 1 model viewer ported from GLUT to GLFW 3
-
Updated
Nov 23, 2018 - C++
Jumping statistics plugin for Goldsrc Engine
-
Updated
Feb 13, 2020 - Pawn
🏃 The plugin is designed to display a world record on a local server or global
-
Updated
Sep 17, 2020 - Pawn
AMXX Project
-
Updated
Oct 18, 2020 - Pawn
One massive plugin that includes many separate plugins for the kreedz mod.
-
Updated
Nov 24, 2020 - Pawn
Port of Xash3DS to the new Xash3D-FWGS engine, targeting better compatibility with the original 3DS.
-
Updated
Feb 3, 2021 - C
.NET implementation of Query and Rcon for Source and Goldsource games.
-
Updated
Jul 19, 2021 - C#
Blender addon for importing Rich Map Format (rmf) map files from the GoldSrc engine
-
Updated
Mar 3, 2022 - Python
-
Updated
Aug 7, 2022 - C#
A compilation of HLDS appmanifest files for installation from the Goldsource community.
-
Updated
Oct 11, 2022
Master Sword is an RPG mod for Half Life 1 (GoldSource)
-
Updated
Feb 16, 2023 - C
-
Updated
Jun 3, 2023 - Rust
Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, HL, HL:OF, HL:BS, and other HL-mods). Uses RapidJSON and PolyHook 2.
-
Updated
Nov 4, 2023 - C++
Custom hl.exe with improvements
-
Updated
Nov 19, 2023 - C++
The Hammer Units Conversion Tool (HUCT) is a compact and user-friendly tool designed for seamlessly converting real-world measurements to Hammer units and vice versa.
-
Updated
Jan 17, 2024 - Rust
Scripts to manipulate goldsrc .map files with Python
-
Updated
Feb 17, 2024 - Python
Improve this page
Add a description, image, and links to the goldsrc-engine topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the goldsrc-engine topic, visit your repo's landing page and select "manage topics."