Randomized Heuristic for the Maximum Clique Problem
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Updated
May 12, 2020 - Java
Randomized Heuristic for the Maximum Clique Problem
Implementation of the A* algorithm for solving the 15-piece board game
Two different methods are being utilized to solve this famous puzzle. They are backtracking and genetic algorithms. The second approach is still in development. Backtracking method seems to be faster, but GA delivers more consistent results for a diverse palette of starting positions. All in all, a very interesting project to me personally.
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