A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
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Updated
Jun 3, 2024 - JavaScript
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Implementation for the clipper library in rhino and grasshopper.
High performance set theory - functional utilities which operate on arbitrary input sets.
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Fast intersection of sorted reference intervals
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Searching the ball based on intersection algorithm
Math library for JavaScript 2D/3D graphics rendering.
A poly-bool library supports main operations such as union, intersection, difference, xor, and self-intersection by the even-odd rule. This algorithm is based on Vatti clipping ideas but is an original implementation.
Awesome Embodied Navigation: Concept, Paradigm and State-of-the-arts
IntersectionTrigger utilizes the most modern web technology to trigger anything by intersection. Including scroll-based animations.
The fastest javascript array intersection function
A simple Java console program that will solve the intersection and union of a set of elements with the given two arrays having several values. This program only used loops and condition statements, with no built-in Java function involved to solve the problem.
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
Svelte action that leverages the Intersection Observer API to trigger reveal on scroll transitions.
Connected & Automated Vehicles (CAV) Traffic Simulator created using Python and ChatGPT.
Computes intersections of multiple horizontal and vertical lines
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