Cub3D is a 42 school team project with the purpose of creating a 3D maze in C using raycasting and the graphic library Minilibx in the style of Wolfenstein3D. Coded with @nmunoz
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Updated
Nov 10, 2023 - C
Cub3D is a 42 school team project with the purpose of creating a 3D maze in C using raycasting and the graphic library Minilibx in the style of Wolfenstein3D. Coded with @nmunoz
a program to displays some fractals
this project is about creating a simplified 3D graphic representation of arelief landscape using minilibx library
This project is inspired by the world-famous eponymous 90’s game, which was the first FPS ever.
42 project - Raycaster with MinilibX, inspired Wolfeinstein3D.
Extension for the MinilibX to read and write bitmap files. Requires my mlx++
This project is about creating a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective, using the Ray-Casting principles.
125/100 🕹️ This project aims to create a 2D game using the minilibx library.
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way
2D escape game where the player collects items and finds the shortest path to escape. Developed in C using the MiniLibX graphics library, this project combines window management, keyboard and mouse events, and display of textures and sprites. It is designed to introduce the basics of game creation
miniLibX based library for 42 projects
The aim of this project is to explore ray-casting with the goal to make a dynamic view inside a maze, using a graphical representation.
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