My curated 42 school resource collection. The good, the bad and the ugly.
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Updated
May 18, 2024
My curated 42 school resource collection. The good, the bad and the ugly.
My ft_printf project for the 42 Cursus. A recreation of the printf function found in the <stdio.h> C Library. Bonuses in progress. 100/100
My fract-ol project for the 42 Cursus. A 42School graphical project to display the Mandelbrot Set, and the Julia Set, in its own graphical window. Built using 42 library, miniLibX. 105/100
My push_swap project for the 42 Cursus. An integer sorting program, using a limited set of instructions. 84/100
My minitalk project for the 42 Cursus. A small client server communication program using UNIX signals. 115/100
My LIBFT project for the 42 Cursus. A C library containing general purpose functions for future projects. All bonuses complete. 125/100
3D game created from scratch similar to Wolfenstein 3D, where I explored the world of raycasting, using C and the minilibx library.
Libft the first project in the 42 curriculum, we create our own library of useful functions in C
Un amour de dessert !
A fun little game of hangman written up in C. For those from 42, it is norm compliant.
A python script that improve norminette behavior
A vim plugin for 42 norm error highlighting
Push_swap is a high-performance sorting algorithm crafted to arrange a stack of numbers with the minimal set of predefined operations. Project developed in C that allows learning data management and control algorithms in memory (Stack) through the use of lists.
This is the So Long project from the 42 school curriculum. So Long is a simple 2D game where the player controls a character that must collect items and avoid enemies to win the game. The game is developed in a graphical environment using the MinilibX library.
Norminette integration for Neovim
Detailed information about my projects and exams made at 42 Porto, during my Piscine experience.
Often referred to as the Dining Philosophers Problem, is a classical synchronization problem that explores the challenges of resource sharing and deadlock avoidance.
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