real-time-rendering
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Implementation of the paper 'An Approximate Image-Space Approach for Interactive Refraction'
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Apr 16, 2024 - C++
The final paper produced during my master thesis Forward and Deferred Hashed Shading. It discusses the designed algorithm, as well as the performance compared to Tiled and Clustered Shading.
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Jan 24, 2018 - TeX
This is a Realtime Currency and Crypto-Currency Value Exchanger or Converter. Free and Online. This is a React App
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Oct 2, 2022 - JavaScript
a cross-domain website that built by using Flask, MySQL, and Vue3
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Feb 3, 2023 - Vue
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Feb 12, 2022 - Python
One of a series of long-running audiovisual installation works created in Unity.
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Jun 13, 2020 - C#
Odin is a path tracer that is written using the Vulkan API and compute shaders
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Sep 3, 2020 - C++
Performance for Unity and modular synthesizer at EdgeCut (HYBRIDITY) at NEW INC in February 2020.
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Jun 13, 2020 - Max
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May 28, 2023 - C++
🛰️Ground Station Software created with PyQt6 framework for TEKNOFEST Model Satellite Contest 🛰️
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Apr 10, 2023 - Python
My OpenGL Coding Playground: wrapper for opengl, window, input, gui, asset-loading
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Apr 17, 2024 - C++
The project aims to deliver a real-time search feature allowing users to search articles. This web app will capture and analyze user search queries, enabling the generation of insightful analytics without the need for extensive user authentication methods like Devise.
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Apr 18, 2024 - Ruby
A Three.js real-time web project
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Nov 2, 2022 - JavaScript
A template for projects using the Auto-Vk library.
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Sep 7, 2021 - C++
GPU-accelerated ray tracing using GLSL and CUDA
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Feb 13, 2021 - C++
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