A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
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Updated
Aug 3, 2020 - JavaScript
A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
🚀 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
Code for Neural Motifs: Scene Graph Parsing with Global Context (CVPR 2018)
ViroCore cross-platform AR/VR renderer
Benchmarking Panoptic Scene Graph Generation (PSG), ECCV'22
A WebGL 3D Engine library with component-based node hierarchy. Used by WebGLStudio
Code for Knowledge-Embedded Routing Network for Scene Graph Generation (CVPR 2019)
Official PyTorch code of Holistic 3D Scene Understanding from a Single Image with Implicit Representation (CVPR 2021). Also includes a PyTorch implementation of the decoder of LDIF (from 3D Shape Representation with Local Deep Implicit Functions).
Spatial-Temporal Transformer for Dynamic Scene Graph Generation, ICCV2021
A PyTorch implementation of the paper: Specifying Object Attributes and Relations in Interactive Scene Generation
A curated list of visual relationship detection and related area resources
A collection of arbitrary text to image papers with code (constantly updating)
Train Scene Graph Generation for Visual Genome and GQA in PyTorch >= 1.2 with improved zero and few-shot generalization.
Pytorch implementation of "Explainable and Explicit Visual Reasoning over Scene Graphs "
Light-weight 3D Scene graph library with renderer in WebGL
2D game engine based on SDL2
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