A web-based Super Mario 64 color code editor, designed for use with SATURN.
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Updated
Nov 9, 2022 - TypeScript
A web-based Super Mario 64 color code editor, designed for use with SATURN.
A open collaborative project to hack super mario 64 with the most random, strange things
The source code for a cancelled SM64 Beta recreation, based on 1995 B-Roll footage of Super Mario 64.
Some mods I created for sm64ex-coop
SM64 Rom Manager Tweaks I either made or have found in the past
A GUI tool in Lua for SM64 TASing.
Game level for Tremulous featuring a Super Mario 64 castle theme.
3DBrother by Gronoti, XDelta, and iPrograminCpp, maintained by me (archival), some QOL changes made to makefile, rest of code is unchanged as of Aug 27, 2021
A C# class library aiming to assist developers with creating memory-based Super Mario 64 machinima tools.
SMRP (Or super Mario retexturing program) is a program made to allow you to play SM64 and swap faces, texture packs and more without having to touch any files yourself.
A port of https://www.github.com/n64decomp/sm64 for modern devices.
An archive for publication and storage TASing files.
Super Mario The Galactic Journey Romhack by Fares242 ported to sm64ex-coop
A fork of Fast64 designed for SATURN model development.
A C# console app implementation of Boom Box mini-game from Super Mario 64 DS
a bunch of SM64 scenes made in POV-Ray
A single-filed, light-weighted SM64 CC Generator. Supports SM64USA[U] and iQue Mario(神游马力欧)
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