Генератор текстурных атласов / Spritesheet packer
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Updated
Jan 30, 2018 - Java
Генератор текстурных атласов / Spritesheet packer
A built-from-scratch, 2xRes upscale of Cave Story, intended for community use.
Currently a commandline tool to convert 2D sprite sheets to fixed versions to prevent pixel gaps in Unity.
A Python CLI tool for extracting sprites from spritesheets
UX & UI - Games web store prototype, including a custom "Four in Line" game
A collection of EmojiOne PNG spritesheets resized for various sprite sizes. Import only the spritesheet(s) you need.
Turn your GIFs into same-file spritesheets for your game's animations with this easy Gif to PNG converter!
Simple tool for making animation sprite sheets out of image sequences
JavaScript Browser 2D Game
Converts sprite sheets to GIFs.
a back end API for converting sprite sheets to GIFs
a script help you cut sprite sheet automatically
vanilla JS, HTML and CSS. Basic game mechanics with classes, class methods and DOM talent tree
This repository is mainly used as an issue tracker for the Texture Packer for VS Code extension
Slices spritesheets exported from Adobe Animate in JSON-Array format into separate files.
A working example of using spritesheets in pygame.
Create Bevy TextureAtlases from common spritesheet formats
Spritesheet packer task for Grunt
Add a description, image, and links to the spritesheets topic page so that developers can more easily learn about it.
To associate your repository with the spritesheets topic, visit your repo's landing page and select "manage topics."