The tiny state machine hook for React
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Updated
Jun 3, 2024 - TypeScript
The tiny state machine hook for React
A Go distributed workflow framework that supports durable, robust, and idempotent state changes with timeouts, callbacks, scheduled triggers, and await calls. Compatible with Kafka and Reflex out of the box.
a simple, lightweight state machine.
Python Finite State Machines made easy.
Human-friendly, hierarchical state machines for games and apps in C#.
C++ event and statemachine framework
squirrel-foundation is a State Machine library, which provided a lightweight, easy use, type safe and programmable state machine implementation for Java.
Statemachine generator for my cpp_event_framework based on Eclipse Epsilon
Spring Statemachine is a framework for application developers to use state machine concepts with Spring.
Statecharts as components. No classes. Pure declarative state transitions.
A Petri net based automation engine.
Provides tools for managing a workflow or finite state machine
Odyssean-Engine is a 2D/3D game engine built using C++ and OpenGL/Vulkan API. It provides a modular and flexible framework for game development, with features such as Physically Based Rendering (PBR) in Vulkan API, an Entity Component System (ECS) architecture for flexible game object management, and an ImGui-based debug interface for live updates.
using design patterns to standardize machine control software for Twincat 3, still under heavy development!
Develop advanced State machines and Behavior Tree, easily and visually.
A repo that contains an example of usage of a finite state machine with the new input system.
LittleState is a state machine dll created in C#.
Elixir State machine thin layer for structs
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