A TCP-based message exchanging system for local area networks targeting low-power embedded systems.
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Updated
Aug 28, 2018 - C
A TCP-based message exchanging system for local area networks targeting low-power embedded systems.
Protocol implementation library for Battleship game using TCP/IP. Serves as client and hybrid (client+host). Built for jilleJr/NackademinUppgift13-Unity.
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This is an implementation of a simple “Chat Messenger” that is connection oriented (i.e. it uses TCP) and that consists of a Client and a Server Program. 1) The Server runs first and waits for some client to contact it. 2) Client Program starts and connects to the server. 3) Client-Server sends and receives messages. The UI of this project is ma…
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