Create Bevy TextureAtlases from common spritesheet formats
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Updated
May 18, 2024 - Rust
Create Bevy TextureAtlases from common spritesheet formats
Extensible texture atlas generator
A set of tools for slicing a texture atlas to individual components and merging back
A CLI tool used to generate texture atlases for graphics applications such as GUI, video games and so on to improve performance of these applications.
PDFs of my bachelor thesis
A CLI tool used to generate glyph atlases for graphics applications such as GUI, video games and so on to improve performance of these applications.
This repository is mainly used as an issue tracker for the Texture Packer for VS Code extension
A basic texture packing application for 2D games.
Game to combine balls with the same color, size and shape continually
Image Atlas Editor
The 29th project of "100 Days of Swift" tutorial course from Paul Hudson's "Hacking with Swift" website. A game in which players interchangeably throw explosive bananas at each other. A banana can damage a building or eliminate a player. Complete project, including solutions to all the challenges.
Rectangle packing library in C++
Bin Packing using binary tree (C++|Qt)
Simple fast image bin packer for use with anything with dimensions
Splits and merges sprite sheets with plist.
A project editor for texture atlases which converts SVG to PNG with a user specified image processing command line tool (i.e. rsvg-convert, inkscape, ImageMagick...)
Asynchronous 2D rectangles-to-rectangle packing
A simple tool to split plist file (*.plist) and atlas file (*.atlas).
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