A Tensorflow implementation of multi-scale texture synthesis algorithm based on Gatys' deep texture algorithm.
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Updated
Dec 18, 2019 - Python
A Tensorflow implementation of multi-scale texture synthesis algorithm based on Gatys' deep texture algorithm.
Semi-procedural textures using PPTBF (Point Process Texture Basis Functions). Work in progress: version v1.0.0
Generate 3D meshes from 2D images and retexture them directly in Unity.
groovygreebler is a program to procedurally generate greebles in the form of a greebly normal map texture image
A Image Processing project developed in Python using Google Colab with the purpose of implementing texture synthesis algorithms (Inpainting and Super-Resolution), using specific libraries and a neural network.
Controllable Multiple Textures Expansion & Transfer
Tensorflow implementation of the Gatys‘ Texture Synthesis and Neural Style Transfer Algorithm
Utilities for generating maximum entropy textures according to Victor and Conte 2012. **GitHub mirror**: development happens at https://gitlab.com/epiasini/metex
Texture synthesis in a Jupyter Notebook based on the Efros-Leung method
Command-line tool to generate 1D, 2D, or 3D noise textures
Work done for the Spring 2019 class of DEep Learning for Image REstoration and Synthesis at MVA Master's degree
Implementation and results from "Beyond GOTEX: Using Multiple Feature Detectors for Better Texture Synthesis"
Mask-based procedural sprite generator
Image texture synthesis using Image Quilting
Exploring Neural Style Transfer with keras.
PyTorch-based trained Neural Networks for the Neural-Texture-Sound-Synthesis-with-physically-driven-continuous-controls project
Neural Texture Sound Synthesis exposing physically-driven continuous controls using synthetic-to-real unsupervised Domain Adaptation
An implementation of Efros and Freeman's algorithm for texture synthesis and transfer.
Python script to generate tiled textures. Using PyGame for the display.
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