Fast image quilting simulation solver for the GeoStats.jl framework
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Updated
Jun 7, 2024 - Julia
Fast image quilting simulation solver for the GeoStats.jl framework
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Turing patterns simulation solver for the GeoStats.jl framework
A python library for sampling image textures from the anisotropic fractional Brownian field.
[SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.
Multi-channel signed distance field generator fork that offers a C API
Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models, a no lighting baked texture generative model
2D graphics package for Go
Image and depth+image rig calibration, image and mesh co-registration, bundle adjustment, large-scale mesh generation, and seamless texturing
Official repository for "One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns"
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Implementation and results from "Beyond GOTEX: Using Multiple Feature Detectors for Better Texture Synthesis"
Suite of gimp plugins for texture synthesis
[SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
Generate 3D meshes from 2D images and retexture them directly in Unity.
A Image Processing project developed in Python using Google Colab with the purpose of implementing texture synthesis algorithms (Inpainting and Super-Resolution), using specific libraries and a neural network.
Library with useful images for applying image synthesis techniques.
GIMP plug-in to create a spriteatlas (aka spritetexture or spritesheet). Takes all layers as images and compiles them into one sprite atlas texture, using a 2D packing algorithm so that the final texture image takes as little space as possible. Also outputs a TexturePacker JSON, LibGDX, CSS or XML coordinates file.
Bitmap generation from a single example with convolutions and MCMC - a Rust port of ConvChain.
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