three-d
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Global illumination implementation
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Jan 3, 2016 - C++
Simple 3d engine on DirectX11
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Jan 21, 2016 - C++
🎱 A pool table simulation... where there's not enough friction
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Mar 2, 2016 - JavaScript
Rendering a rotatable tetrahedron 3D model on Pebble Smartwatch
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Apr 26, 2016 - C
Container loading with evolutionary algorithms in Scala
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Jun 18, 2016 - Scala
Uses matrix3d perspective distortions to create 3d scenes in the browser. Inspired by HelloMonday
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Nov 2, 2016 - JavaScript
A lightweight and self-consistent object oriented wrapper around OpenGL and its extensions.
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Jan 5, 2017 - C++
A 3D software renderer.
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Feb 16, 2017 - C++
[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled out as my focus shifted elsewhere from 2014
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Mar 23, 2017 - Go
3D Kibana Charts: Pie Chart, Bars Chart, Bubbles Chart
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Sep 6, 2017 - JavaScript
An instructive one-file Ruby path tracer
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Sep 8, 2017 - Ruby
Aggressively minimalist deferred renderer
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Feb 3, 2019 - Java
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