unity-shader
Here are 51 public repositories matching this topic...
Unity3D Camera Effects
-
Updated
Jan 4, 2017 - C#
Animated scan lines over transparent geometry, for Unity3D
-
Updated
May 27, 2017 - C#
Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.
-
Updated
May 27, 2017 - ShaderLab
📋 Unity Shader相关学习资源与链接珍藏 | A list of amazing resources for learning shader writing in Unity.
-
Updated
Jun 9, 2017
A collection of shaders I've created for Unity3D
-
Updated
Nov 26, 2017 - ShaderLab
A derivative work of keijiro/Retro3D's shader. Adding additional features to emulate glitchy behavour.
-
Updated
Feb 20, 2018 - ShaderLab
Ready for Use Unity Mobile Shaders
-
Updated
May 24, 2018 - ShaderLab
Shaders developed as a part of 'Game Programming 2' course assignment
-
Updated
Feb 20, 2019 - ShaderLab
Nvidia's PCSS soft shadow algorithm implemented in Unity
-
Updated
Aug 5, 2019 - C#
Unity project to imitate Newton disc effect
-
Updated
Nov 15, 2019 - ShaderLab
An LCD screen effect shader for unity
-
Updated
May 28, 2020 - ShaderLab
Unity Shader that emulates an explosion using layered perlin noise. The shader involves vertex modification, color manipulation and a camera shader as well. Implemented in C# for Unity 3D.
-
Updated
Dec 31, 2020 - C#
Improve this page
Add a description, image, and links to the unity-shader topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the unity-shader topic, visit your repo's landing page and select "manage topics."