A code library of useful tools, classes & systems for game development in Unity.
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Updated
May 19, 2024 - C#
A code library of useful tools, classes & systems for game development in Unity.
A set of Unity 3D tools to deal with materials and textures in multiple ways.
Code editor warning suppressor for unity.
A Tile-based generalized procedural generation tool for the Unity Editor based on the Wave Function Collapse algorithm.
Custom Unity Tool to add a Selection Wheel to the project
Unity Editor Window for capturing screenshots
shader properties converter for unity
Multi-platform helper to record audio.
A simple example of menu item validation in Unity and C# using an EditorPrefs bool to track the state of the menu items.
Unity tool that generate mazes in 3D.
An tool made with Unity to help visualizing how an LCD display works
Bakes lightmaps right into materials on the prefabs.
hierarchy-structure based code gen idea.
Input Action Event System is a input system that pairs inputs and events together, this helps with prototyping faster.
Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.
Generate light probes within a volume in Unity.
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