A physics based game showcasing natural ball and air physics, primitive wind simulation and some basic AI.
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Updated
Dec 12, 2015 - C#
A physics based game showcasing natural ball and air physics, primitive wind simulation and some basic AI.
A recreation of John Conway's Game of Life"
Space Invaders clone created using XNA for university software development module.
A GUI library for the XNA framework
Simple gem collecting game made with MonoECS library and MonoECS.Engine
Project to support the execution of XNA4/MonoGame games in the Unity3D engine with zero code changes required
In this game you have to collect sugar cubes to make your coffee sweet, which will help you to stay awake and complete your game in 7 days.This game is entry for Experimental Gameplay Project for the theme Night and Day for November.
🎮 Game framework for Microsoft XNA and Apache Flex. [OBSOLETE]
MS Kinect skeletal tracking children's game designed for CS Mott Children's Hospital.
2-D Shooting game for PC Platform built with Microsoft XNA 4.0 and C#
Developed using C#.NET, MonoGame and XNA Framework
Monorepo for Monogame (XNA) platform 2D & 3D examples created during CS studies.
Public version of GameEngine for my portfolio. Made in C# using MonoGame- and XNA-framework.
An Entity component system for monogame, with simple physics
Is a XNA-based command console like ones from the days of Quake
Fundamentals of Game Developement Course Project
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