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main.go
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main.go
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package main
import (
"fmt"
"github.com/df-mc/dragonfly/server"
"github.com/df-mc/dragonfly/server/player/chat"
"github.com/hajimehoshi/ebiten/v2"
"github.com/pelletier/go-toml"
"github.com/sirupsen/logrus"
"github.com/unickorn/bird/handler"
"github.com/unickorn/bird/view"
"os"
)
func main() {
log := logrus.New()
log.Formatter = &logrus.TextFormatter{ForceColors: true}
log.Level = logrus.DebugLevel
chat.Global.Subscribe(chat.StdoutSubscriber{})
config, err := readConfig()
if err != nil {
log.Fatalln(err)
}
srv := server.New(&config, log)
srv.CloseOnProgramEnd()
if err := srv.Start(); err != nil {
log.Fatalln(err)
}
r := view.NewRenderer(3, 3, srv.World())
go func() {
for {
p, err := srv.Accept()
if err != nil {
return
}
p.Handle(handler.NewPlayerHandler(p, r))
}
}()
_ = ebiten.RunGame(r)
}
// readConfig reads the configuration from the config.toml file, or creates the file if it does not yet exist.
func readConfig() (server.Config, error) {
c := server.DefaultConfig()
if _, err := os.Stat("config.toml"); os.IsNotExist(err) {
data, err := toml.Marshal(c)
if err != nil {
return c, fmt.Errorf("failed encoding default config: %v", err)
}
if err := os.WriteFile("config.toml", data, 0644); err != nil {
return c, fmt.Errorf("failed creating config: %v", err)
}
return c, nil
}
data, err := os.ReadFile("config.toml")
if err != nil {
return c, fmt.Errorf("error reading config: %v", err)
}
if err := toml.Unmarshal(data, &c); err != nil {
return c, fmt.Errorf("error decoding config: %v", err)
}
return c, nil
}