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Cache sprites more efficiently #185

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varkor opened this issue Aug 30, 2015 · 0 comments
Open

Cache sprites more efficiently #185

varkor opened this issue Aug 30, 2015 · 0 comments

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@varkor
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varkor commented Aug 30, 2015

At the moment, every single Sprite draw call goes through the File object. This makes far too many unnecessary calls. There should be an intermediate cache. This should speed things up (hopefully considerably).

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