diff --git a/review-drafts/2020-07.wattsi b/review-drafts/2020-07.wattsi new file mode 100644 index 00000000000..6a5273fc74b --- /dev/null +++ b/review-drafts/2020-07.wattsi @@ -0,0 +1,123506 @@ + + + + + + + + + + HTML Standard Review Draft July 2020 + HTML Standard, Developer's Edition + + + + + + + + + + + + + + + + + + +
+ This is a Commit Snapshot of the standard + +

This document contains the contents of the standard as of the , and + should only be used as a historical reference. This commit may not even have been merged into + master.

+ +

Do not attempt to implement this version of the standard. Do not reference this version as + authoritative in any way. Instead, see https://html.spec.whatwg.org/ for the living + standard.

+
+ +
+ This is a Review Draft of the standard + +

This is a Review Draft. It is published primarily for purposes of patent review by Workstream + Participants; it mirrors the Living Standard closely, + redacting only text that is identified as "Objection Pending" or "Confirmation Pending". + Developers should refer to the Living Standard for + the most current error corrections and other developments.

+ +

For information regarding patent commitments, please see the IPR Policy and exclusion notices.

+ +

Do not attempt to implement this version of the standard. Do not reference this version as + authoritative in any way. Instead, see https://html.spec.whatwg.org/ for the Living + Standard.

+
+ +
+ +

Table of contents

+ + +

Full table of contents

+ + +
+ +

About this specification

+ +

This specification is like no other — it has been processed with you, the humble web + developer, in mind.

+ +

The focus of this specification is readability and ease of access. Unlike the full HTML Standard, this "developer's edition" removes information that + only browser vendors need know. It is automatically produced from the full specification by our + build tooling, and thus always in sync with the latest developments in HTML.

+ +

To read about its conception, construction, and future, read the original + press release, and the blog post + about its relaunch.

+ +

Finally, feel free to contribute + on GitHub to make this edition better for everyone!

+ +
+ +

Introduction

+ +
+ +

Where does this specification fit?

+ +

This specification defines a big part of the web platform, in lots of detail. Its place in the + web platform specification stack relative to other specifications can be best summed up as + follows:

+ + + + CSS SVG MathML Service Workers + + IDB Fetch CSP + AV1 Opus PNG + + + THIS SPECIFICATION + + HTTP TLS DOM Unicode Web IDL + MIME URL XML JavaScript Encoding + + +
+ + +

Is this HTML5?

+ + + +

In short: Yes.

+ +

In more length: the term "HTML5" is widely used as a buzzword to refer to modern web + technologies, many of which (though by no means all) are developed at the WHATWG. This document is + one such; others are available from the WHATWG Standards + overview.

+ + +

Background

+ + + +

HTML is the World Wide Web's core markup language. Originally, HTML was primarily designed as a + language for semantically describing scientific documents. Its general design, however, has + enabled it to be adapted, over the subsequent years, to describe a number of other types of + documents and even applications.

+ + +

Audience

+ + + +

This specification is intended for authors of documents and scripts that use the features + defined in this specification, implementers of tools that operate on pages that + use the features defined in this specification, and individuals wishing to establish the + correctness of documents or implementations with respect to the requirements of this + specification.

+ +

This document is probably not suited to readers who do not already have at least a passing + familiarity with web technologies, as in places it sacrifices clarity for precision, and brevity + for completeness. More approachable tutorials and authoring guides can provide a gentler + introduction to the topic.

+ +

In particular, familiarity with the basics of DOM is necessary for a complete understanding of + some of the more technical parts of this specification. An understanding of Web IDL, HTTP, XML, + Unicode, character encodings, JavaScript, and CSS will also be helpful in places but is not + essential.

+ + +

Scope

+ + + +

This specification is limited to providing a semantic-level markup language and associated + semantic-level scripting APIs for authoring accessible pages on the web ranging from static + documents to dynamic applications.

+ +

The scope of this specification does not include providing mechanisms for media-specific + customization of presentation (although default rendering rules for web browsers are included at + the end of this specification, and several mechanisms for hooking into CSS are provided as part of + the language).

+ +

The scope of this specification is not to describe an entire operating system. In particular, + hardware configuration software, image manipulation tools, and applications that users would be + expected to use with high-end workstations on a daily basis are out of scope. In terms of + applications, this specification is targeted specifically at applications that would be expected + to be used by users on an occasional basis, or regularly but from disparate locations, with low + CPU requirements. Examples of such applications include online purchasing systems, searching + systems, games (especially multiplayer online games), public telephone books or address books, + communications software (e-mail clients, instant messaging clients, discussion software), document + editing software, etc.

+ + +

History

+ + + +

For its first five years (1990-1995), HTML went through a number of revisions and experienced a + number of extensions, primarily hosted first at CERN, and then at the IETF.

+ +

With the creation of the W3C, HTML's development changed venue again. A first abortive attempt + at extending HTML in 1995 known as HTML 3.0 then made way to a more pragmatic approach known as + HTML 3.2, which was completed in 1997. HTML4 quickly followed later that same year.

+ +

The following year, the W3C membership decided to stop evolving HTML and instead begin work on + an XML-based equivalent, called XHTML. This + effort started with a reformulation of HTML4 in XML, known as XHTML 1.0, which added no new + features except the new serialization, and which was completed in 2000. After XHTML 1.0, the W3C's + focus turned to making it easier for other working groups to extend XHTML, under the banner of + XHTML Modularization. In parallel with this, the W3C also worked on a new language that was not + compatible with the earlier HTML and XHTML languages, calling it XHTML2.

+ +

Around the time that HTML's evolution was stopped in 1998, parts of the API for HTML developed + by browser vendors were specified and published under the name DOM Level 1 (in 1998) and DOM Level + 2 Core and DOM Level 2 HTML (starting in 2000 and culminating in 2003). These efforts then petered + out, with some DOM Level 3 specifications published in 2004 but the working group being closed + before all the Level 3 drafts were completed.

+ +

In 2003, the publication of XForms, a technology which was positioned as the next generation of + web forms, sparked a renewed interest in evolving HTML itself, rather than finding replacements + for it. This interest was borne from the realization that XML's deployment as a web technology was + limited to entirely new technologies (like RSS and later Atom), rather than as a replacement for + existing deployed technologies (like HTML).

+ +

A proof of concept to show that it was possible to extend HTML4's forms to provide many of the + features that XForms 1.0 introduced, without requiring browsers to implement rendering engines + that were incompatible with existing HTML web pages, was the first result of this renewed + interest. At this early stage, while the draft was already publicly available, and input was + already being solicited from all sources, the specification was only under Opera Software's + copyright.

+ +

The idea that HTML's evolution should be reopened was tested at a W3C workshop in 2004, where + some of the principles that underlie the HTML5 work (described below), as well as the + aforementioned early draft proposal covering just forms-related features, were presented to the + W3C jointly by Mozilla and Opera. The proposal was rejected on the grounds that the proposal + conflicted with the previously chosen direction for the web's evolution; the W3C staff and + membership voted to continue developing XML-based replacements instead.

+ +

Shortly thereafter, Apple, Mozilla, and Opera jointly announced their intent to continue + working on the effort under the umbrella of a new venue called the WHATWG. A public mailing list + was created, and the draft was moved to the WHATWG site. The copyright was subsequently amended to + be jointly owned by all three vendors, and to allow reuse of the specification.

+ +

The WHATWG was based on several core principles, in particular that technologies need to be + backwards compatible, that specifications and implementations need to match even if this means + changing the specification rather than the implementations, and that specifications need to be + detailed enough that implementations can achieve complete interoperability without + reverse-engineering each other.

+ +

The latter requirement in particular required that the scope of the HTML5 specification include + what had previously been specified in three separate documents: HTML4, XHTML1, and DOM2 HTML. It + also meant including significantly more detail than had previously been considered the norm.

+ +

In 2006, the W3C indicated an interest to participate in the development of HTML5 after all, + and in 2007 formed a working group chartered to work with the WHATWG on the development of the + HTML5 specification. Apple, Mozilla, and Opera allowed the W3C to publish the specification under + the W3C copyright, while keeping a version with the less restrictive license on the WHATWG + site.

+ +

For a number of years, both groups then worked together. In 2011, however, the groups came to + the conclusion that they had different goals: the W3C wanted to publish a "finished" version of + "HTML5", while the WHATWG wanted to continue working on a Living Standard for HTML, continuously + maintaining the specification rather than freezing it in a state with known problems, and adding + new features as needed to evolve the platform.

+ +

In 2019, the WHATWG and W3C signed an + agreement to collaborate on a single version of HTML going forward: this document.

+ + + +

Design notes

+ + + +

It must be admitted that many aspects of HTML appear at first glance to be nonsensical and + inconsistent.

+ +

HTML, its supporting DOM APIs, as well as many of its supporting technologies, have been + developed over a period of several decades by a wide array of people with different priorities + who, in many cases, did not know of each other's existence.

+ +

Features have thus arisen from many sources, and have not always been designed in especially + consistent ways. Furthermore, because of the unique characteristics of the web, implementation + bugs have often become de-facto, and now de-jure, standards, as content is often unintentionally + written in ways that rely on them before they can be fixed.

+ +

Despite all this, efforts have been made to adhere to certain design goals. These are described + in the next few subsections.

+ + +
+ +

Serializability of script execution

+ + + +

To avoid exposing web authors to the complexities of multithreading, the HTML and DOM APIs are + designed such that no script can ever detect the simultaneous execution of other scripts. Even + with workers, the intent is that the behavior of implementations can + be thought of as completely serializing the execution of all scripts in all browsing contexts.

+ +

The exception to this general design principle is the JavaScript SharedArrayBuffer + class. Using SharedArrayBuffer objects, it can in fact be observed that scripts in + other agents are executing simultaneously. Furthermore, due to the + JavaScript memory model, there are situations which not only are un-representable via serialized + script execution, but also un-representable via serialized statement execution + among those scripts.

+ +
+ + + +

Compliance with other specifications

+ + + +

This specification interacts with and relies on a wide variety of other specifications. In + certain circumstances, unfortunately, conflicting needs have led to this specification violating + the requirements of these other specifications. Whenever this has occurred, the transgressions + have each been noted as a "willful violation", and the reason for the violation has + been noted.

+ + + +

Extensibility

+ + + +

HTML has a wide array of extensibility mechanisms that can be used for adding semantics in a + safe manner:

+ + + + + + +

HTML vs XML syntax

+ + + +

This specification defines an abstract language for describing documents and applications, and + some APIs for interacting with in-memory representations of resources that use this language.

+ +

The in-memory representation is known as "DOM HTML", or "the DOM" for short.

+ +

There are various concrete syntaxes that can be used to transmit resources that use this + abstract language, two of which are defined in this specification.

+ +

The first such concrete syntax is the HTML syntax. This is the format suggested for most + authors. It is compatible with most legacy web browsers. If a document is transmitted with the + text/html MIME type, then it will be processed as an HTML document by + web browsers. This specification defines the latest HTML syntax, known simply as "HTML".

+ +

The second concrete syntax is XML. When a document is transmitted with an XML MIME + type, such as application/xhtml+xml, then it is treated as an XML document by + web browsers, to be parsed by an XML processor. Authors are reminded that the processing for XML + and HTML differs; in particular, even minor syntax errors will prevent a document labeled as XML + from being rendered fully, whereas they would be ignored in the HTML syntax.

+ +

The XML syntax for HTML was formerly referred to as "XHTML", but this + specification does not use that term (among other reasons, because no such term is used for the + HTML syntaxes of MathML and SVG).

+ +

The DOM, the HTML syntax, and the XML syntax cannot all represent the same content. For + example, namespaces cannot be represented using the HTML syntax, but they are supported in the DOM + and in the XML syntax. Similarly, documents that use the noscript feature can be + represented using the HTML syntax, but cannot be represented with the DOM or in the XML syntax. + Comments that contain the string "-->" can only be represented in the + DOM, not in the HTML and XML syntaxes.

+ + +

Structure of this specification

+ + + +

This specification is divided into the following major sections:

+ +
+ +
Introduction
+ +
Non-normative materials providing a context for the HTML standard.
+ + +
Common infrastructure
+ +
The conformance classes, algorithms, definitions, and the common underpinnings of the rest of + the specification.
+ + +
Semantics, structure, and APIs of HTML documents
+ +
Documents are built from elements. These elements form a tree using the DOM. This section + defines the features of this DOM, as well as introducing the features common to all elements, and + the concepts used in defining elements.
+ + +
The elements of HTML
+ +
Each element has a predefined meaning, which is explained in this section. Rules for authors + on how to use the element, along with user agent requirements for how to + handle each element, are also given. This includes large signature features of HTML such + as video playback and subtitles, form controls and form submission, and a 2D graphics API known + as the HTML canvas.
+ + +
Microdata
+ +
This specification introduces a mechanism for adding machine-readable annotations to + documents, so that tools can extract trees of name-value pairs from the document. This section + describes this mechanism and some algorithms that can be used to convert HTML + documents into other formats. This section also defines some sample Microdata vocabularies + for contact information, calendar events, and licensing works.
+ + +
User interaction
+ +
HTML documents can provide a number of mechanisms for users to interact with and modify + content, which are described in this section, such as how focus works, and drag-and-drop.
+ + +
Loading web pages
+ +
HTML documents do not exist in a vacuum — this section defines many of the features + that affect environments that deal with multiple pages, such as web browsers and offline + caching of web applications.
+ + +
Web application APIs
+ +
This section introduces basic features for scripting of applications in HTML.
+ + +
Web workers
+ +
This section defines an API for background threads in JavaScript.
+ + +
The communication APIs
+ +
This section describes some mechanisms that applications written in HTML can use to + communicate with other applications from different domains running on the same client. It also + introduces a server-push event stream mechanism known as Server Sent Events or + EventSource, and a two-way full-duplex socket protocol for scripts known as Web + Sockets. +
+ + +
Web storage
+ +
This section defines a client-side storage mechanism based on name-value pairs.
+ + +
The HTML syntax
+
The XML syntax
+ +
All of these features would be for naught if they couldn't be represented in a serialized + form and sent to other people, and so these sections define the syntaxes of HTML and XML, along with rules for how to parse content using those syntaxes.
+ + +
Rendering
+ +
This section defines the default rendering rules for web browsers.
+
+ +

There are also some appendices, listing obsolete features and IANA considerations, and several indices.

+ + +
+ +

How to read this specification

+ +

This specification should be read like all other specifications. First, it should be read + cover-to-cover, multiple times. Then, it should be read backwards at least once. Then it should be + read by picking random sections from the contents list and following all the cross-references.

+ +

As described in the conformance requirements section below, this specification describes + conformance criteria for a variety of conformance classes. In particular, there are conformance + requirements that apply to producers, for example authors and the documents they create, + and there are conformance requirements that apply to consumers, for example web browsers. + They can be distinguished by what they are requiring: a requirement on a producer states what is + allowed, while a requirement on a consumer states how software is to act.

+ +
+ +

For example, "the foo attribute's value must be a valid + integer" is a requirement on producers, as it lays out the allowed values; in contrast, + the requirement "the foo attribute's value must be parsed using the + rules for parsing integers" is a requirement on consumers, as it describes how to + process the content.

+ +
+ +

Requirements on producers have no bearing whatsoever on consumers.

+ +
+ +

Continuing the above example, a requirement stating that a particular attribute's value is + constrained to being a valid integer emphatically does not imply anything + about the requirements on consumers. It might be that the consumers are in fact required to treat + the attribute as an opaque string, completely unaffected by whether the value conforms to the + requirements or not. It might be (as in the previous example) that the consumers are required to + parse the value using specific rules that define how invalid (non-numeric in this case) values + are to be processed.

+ +
+ +
+ + + +

Typographic conventions

+ +

This is a definition, requirement, or explanation.

+ +

This is a note.

+ +

This is an example.

+ +

This is an open issue.

+ +

This is a warning.

+ +
[Exposed=Window]
+interface Example {
+  // this is an IDL definition
+};
+ +
+ +
variable = object . method( [ optionalArgument ] )
+ +
+

This is a note to authors describing the usage of an interface.

+
+
+ +
/* this is a CSS fragment */
+ +

The defining instance of a term is marked up like this. Uses of that + term are marked up like this or like this.

+ +

The defining instance of an element, attribute, or API is marked up like this. References to that element, attribute, or API are marked up + like this.

+ +

Other code fragments are marked up like this.

+ +

Variables are marked up like this.

+ +

In an algorithm, steps in synchronous + sections are marked with ⌛.

+ +

In some cases, requirements are given in the form of lists with conditions and corresponding + requirements. In such cases, the requirements that apply to a condition are always the first set + of requirements that follow the condition, even in the case of there being multiple sets of + conditions for those requirements. Such cases are presented as follows:

+ +
+ +
This is a condition +
This is another condition +
This is the requirement that applies to the conditions above. + +
This is a third condition +
This is the requirement that applies to the third condition. +
+ + + + +

A quick introduction to HTML

+ + + +

A basic HTML document looks like this:

+ +
<!DOCTYPE html>
+<html lang="en">
+ <head>
+  <title>Sample page</title>
+ </head>
+ <body>
+  <h1>Sample page</h1>
+  <p>This is a <a href="demo.html">simple</a> sample.</p>
+  <!-- this is a comment -->
+ </body>
+</html>
+ +

HTML documents consist of a tree of elements and text. Each element is denoted in the source by + a start tag, such as "<body>", and + an end tag, such as "</body>". + (Certain start tags and end tags can in certain cases be omitted and are implied by other tags.)

+ +

Tags have to be nested such that elements are all completely within each other, without + overlapping:

+ +
<p>This is <em>very <strong>wrong</em>!</strong></p>
+
<p>This <em>is <strong>correct</strong>.</em></p>
+ +

This specification defines a set of elements that can be used in HTML, along with rules about + the ways in which the elements can be nested.

+ +

Elements can have attributes, which control how the elements work. In the example below, there + is a hyperlink, formed using the a element and its href attribute:

+ +
<a href="demo.html">simple</a>
+ +

Attributes are placed inside the start tag, and consist + of a name and a value, separated by an "=" character. + The attribute value can remain unquoted if it doesn't contain ASCII + whitespace or any of " ' ` = < or >. Otherwise, it has to be quoted using either single or double quotes. The + value, along with the "=" character, can be omitted altogether if the value + is the empty string.

+ +
<!-- empty attributes -->
+<input name=address disabled>
+<input name=address disabled="">
+
+<!-- attributes with a value -->
+<input name=address maxlength=200>
+<input name=address maxlength='200'>
+<input name=address maxlength="200">
+ +

HTML user agents (e.g., web browsers) then parse this markup, turning it into a DOM + (Document Object Model) tree. A DOM tree is an in-memory representation of a document.

+ +

DOM trees contain several kinds of nodes, in particular a DocumentType node, + Element nodes, Text nodes, Comment nodes, and in some cases + ProcessingInstruction nodes.

+ +

The markup snippet at the top of this section would be + turned into the following DOM tree:

+ + + +

The document element of this tree is the html element, which is the + element always found in that position in HTML documents. It contains two elements, + head and body, as well as a Text node between them.

+ +

There are many more Text nodes in the DOM tree than one would initially expect, + because the source contains a number of spaces (represented here by "␣") and line breaks + ("⏎") that all end up as Text nodes in the DOM. However, for historical + reasons not all of the spaces and line breaks in the original markup appear in the DOM. In + particular, all the whitespace before head start tag ends up being dropped silently, + and all the whitespace after the body end tag ends up placed at the end of the + body.

+ +

The head element contains a title element, which itself contains a + Text node with the text "Sample page". Similarly, the body element + contains an h1 element, a p element, and a comment.

+ +
+ +

This DOM tree can be manipulated from scripts in the page. Scripts (typically in JavaScript) + are small programs that can be embedded using the script element or using event + handler content attributes. For example, here is a form with a script that sets the value + of the form's output element to say "Hello World":

+ +
<form name="main">
+ Result: <output name="result"></output>
+ <script>
+  document.forms.main.elements.result.value = 'Hello World';
+ </script>
+</form>
+ +

Each element in the DOM tree is represented by an object, and these objects have APIs so that + they can be manipulated. For instance, a link (e.g. the a element in the tree above) + can have its "href" attribute changed in several + ways:

+ +
var a = document.links[0]; // obtain the first link in the document
+a.href = 'sample.html'; // change the destination URL of the link
+a.protocol = 'https'; // change just the scheme part of the URL
+a.setAttribute('href', 'https://example.com/'); // change the content attribute directly
+ +

Since DOM trees are used as the way to represent HTML documents when they are processed and + presented by implementations (especially interactive implementations like web browsers), this + specification is mostly phrased in terms of DOM trees, instead of the markup described above.

+ +
+ +

HTML documents represent a media-independent description of interactive content. HTML documents + might be rendered to a screen, or through a speech synthesizer, or on a braille display. To + influence exactly how such rendering takes place, authors can use a styling language such as + CSS.

+ +

In the following example, the page has been made yellow-on-blue using CSS.

+ +
<!DOCTYPE html>
+<html lang="en">
+ <head>
+  <title>Sample styled page</title>
+  <style>
+   body { background: navy; color: yellow; }
+  </style>
+ </head>
+ <body>
+  <h1>Sample styled page</h1>
+  <p>This page is just a demo.</p>
+ </body>
+</html>
+ +

For more details on how to use HTML, authors are encouraged to consult tutorials and guides. + Some of the examples included in this specification might also be of use, but the novice author is + cautioned that this specification, by necessity, defines the language with a level of detail that + might be difficult to understand at first.

+ + + + +

Writing secure applications with HTML

+ + + +

When HTML is used to create interactive sites, care needs to be taken to avoid introducing + vulnerabilities through which attackers can compromise the integrity of the site itself or of the + site's users.

+ +

A comprehensive study of this matter is beyond the scope of this document, and authors are + strongly encouraged to study the matter in more detail. However, this section attempts to provide + a quick introduction to some common pitfalls in HTML application development.

+ +

The security model of the web is based on the concept of "origins", and correspondingly many of + the potential attacks on the web involve cross-origin actions.

+ +
+
Not validating user input
+
Cross-site scripting (XSS)
+
SQL injection
+ +
+

When accepting untrusted input, e.g. user-generated content such as text comments, values in + URL parameters, messages from third-party sites, etc, it is imperative that the data be + validated before use, and properly escaped when displayed. Failing to do this can allow a + hostile user to perform a variety of attacks, ranging from the potentially benign, such as + providing bogus user information like a negative age, to the serious, such as running scripts + every time a user looks at a page that includes the information, potentially propagating the + attack in the process, to the catastrophic, such as deleting all data in the server.

+ +

When writing filters to validate user input, it is imperative that filters always be + safelist-based, allowing known-safe constructs and disallowing all other input. Blocklist-based + filters that disallow known-bad inputs and allow everything else are not secure, as not + everything that is bad is yet known (for example, because it might be invented in the + future).

+ +
+ +

For example, suppose a page looked at its URL's query string to determine what to display, + and the site then redirected the user to that page to display a message, as in:

+ +
<ul>
+ <li><a href="message.cgi?say=Hello">Say Hello</a>
+ <li><a href="message.cgi?say=Welcome">Say Welcome</a>
+ <li><a href="message.cgi?say=Kittens">Say Kittens</a>
+</ul>
+ +

If the message was just displayed to the user without escaping, a hostile attacker could + then craft a URL that contained a script element:

+ +
https://example.com/message.cgi?say=%3Cscript%3Ealert%28%27Oh%20no%21%27%29%3C/script%3E
+ +

If the attacker then convinced a victim user to visit this page, a script of the attacker's + choosing would run on the page. Such a script could do any number of hostile actions, limited + only by what the site offers: if the site is an e-commerce shop, for instance, such a script + could cause the user to unknowingly make arbitrarily many unwanted purchases.

+ +

This is called a cross-site scripting attack.

+ +
+ +

There are many constructs that can be used to try to trick a site into executing code. Here + are some that authors are encouraged to consider when writing safelist filters:

+ + +
+ + +
Cross-site request forgery (CSRF)
+ +
+

If a site allows a user to make form submissions with user-specific side-effects, for example + posting messages on a forum under the user's name, making purchases, or applying for a passport, + it is important to verify that the request was made by the user intentionally, rather than by + another site tricking the user into making the request unknowingly.

+ +

This problem exists because HTML forms can be submitted to other origins.

+ +

Sites can prevent such attacks by populating forms with user-specific hidden tokens, or by + checking `Origin` headers on all requests.

+
+ + + +
Clickjacking
+ +
+

A page that provides users with an interface to perform actions that the user might not wish + to perform needs to be designed so as to avoid the possibility that users can be tricked into + activating the interface.

+ +

One way that a user could be so tricked is if a hostile site places the victim site in a + small iframe and then convinces the user to click, for instance by having the user + play a reaction game. Once the user is playing the game, the hostile site can quickly position + the iframe under the mouse cursor just as the user is about to click, thus tricking the user + into clicking the victim site's interface.

+ +

To avoid this, sites that do not expect to be used in frames are encouraged to only enable + their interface if they detect that they are not in a frame (e.g. by comparing the window object to the value of the top + attribute).

+
+
+ + + +

Common pitfalls to avoid when using the scripting APIs

+ + + +

Scripts in HTML have "run-to-completion" semantics, meaning that the browser will generally run + the script uninterrupted before doing anything else, such as firing further events or continuing + to parse the document.

+ +

On the other hand, parsing of HTML files happens incrementally, meaning that + the parser can pause at any point to let scripts run. This is generally a good thing, but it does + mean that authors need to be careful to avoid hooking event handlers after the events could have + possibly fired.

+ +

There are two techniques for doing this reliably: use event handler content + attributes, or create the element and add the event handlers in the same script. The latter + is safe because, as mentioned earlier, scripts are run to completion before further events can + fire.

+ +
+ +

One way this could manifest itself is with img elements and the load event. The event could fire as soon as the element has been + parsed, especially if the image has already been cached (which is common).

+ +

Here, the author uses the onload handler on an + img element to catch the load event:

+ +
<img src="games.png" alt="Games" onload="gamesLogoHasLoaded(event)">
+ +

If the element is being added by script, then so long as the event handlers are added in the + same script, the event will still not be missed:

+ +
<script>
+ var img = new Image();
+ img.src = 'games.png';
+ img.alt = 'Games';
+ img.onload = gamesLogoHasLoaded;
+ // img.addEventListener('load', gamesLogoHasLoaded, false); // would work also
+</script>
+ +

However, if the author first created the img element and then in a separate + script added the event listeners, there's a chance that the load + event would be fired in between, leading it to be missed:

+ +
<!-- Do not use this style, it has a race condition! -->
+ <img id="games" src="games.png" alt="Games">
+ <!-- the 'load' event might fire here while the parser is taking a
+      break, in which case you will not see it! -->
+ <script>
+  var img = document.getElementById('games');
+  img.onload = gamesLogoHasLoaded; // might never fire!
+ </script>
+ +
+ + + +

How to catch mistakes when writing HTML: validators and conformance checkers

+ + + +

Authors are encouraged to make use of conformance checkers (also known as validators) to + catch common mistakes. The WHATWG maintains a list of such tools at: https://whatwg.org/validator/

+ + + +

Conformance requirements for authors

+ + + +

Unlike previous versions of the HTML specification, this specification defines in some detail + the required processing for invalid documents as well as valid documents.

+ +

However, even though the processing of invalid content is in most cases well-defined, + conformance requirements for documents are still important: in practice, interoperability (the + situation in which all implementations process particular content in a reliable and identical or + equivalent way) is not the only goal of document conformance requirements. This section details + some of the more common reasons for still distinguishing between a conforming document and one + with errors.

+ + +

Presentational markup

+ + + +

The majority of presentational features from previous versions of HTML are no longer allowed. + Presentational markup in general has been found to have a number of problems:

+ +
+
The use of presentational elements leads to poorer accessibility
+ +
+

While it is possible to use presentational markup in a way that provides users of assistive + technologies (ATs) with an acceptable experience (e.g. using ARIA), doing so is significantly + more difficult than doing so when using semantically-appropriate markup. Furthermore, even using + such techniques doesn't help make pages accessible for non-AT non-graphical users, such as users + of text-mode browsers.

+ +

Using media-independent markup, on the other hand, provides an easy way for documents to be + authored in such a way that they work for more users (e.g. users of text browsers).

+
+ + +
Higher cost of maintenance
+ +
+

It is significantly easier to maintain a site written in such a way that the markup is + style-independent. For example, changing the color of a site that uses <font color=""> throughout requires changes across the entire site, + whereas a similar change to a site based on CSS can be done by changing a single file.

+
+ + +
Larger document sizes
+ +
+

Presentational markup tends to be much more redundant, and thus results in larger document + sizes.

+
+
+ +

For those reasons, presentational markup has been removed from HTML in this version. This + change should not come as a surprise; HTML4 deprecated presentational markup many years ago and + provided a mode (HTML4 Transitional) to help authors move away from presentational markup; later, + XHTML 1.1 went further and obsoleted those features altogether.

+ +

The only remaining presentational markup features in HTML are the style attribute and the style element. Use of the style attribute is somewhat discouraged in production environments, but + it can be useful for rapid prototyping (where its rules can be directly moved into a separate + style sheet later) and for providing specific styles in unusual cases where a separate style sheet + would be inconvenient. Similarly, the style element can be useful in syndication or + for page-specific styles, but in general an external style sheet is likely to be more convenient + when the styles apply to multiple pages.

+ +

It is also worth noting that some elements that were previously presentational have been + redefined in this specification to be media-independent: b, i, + hr, s, small, and u.

+ + +

Syntax errors

+ + + +

The syntax of HTML is constrained to avoid a wide variety of problems.

+ +
+
Unintuitive error-handling behavior
+ +
+

Certain invalid syntax constructs, when parsed, result in DOM trees that are highly + unintuitive.

+ +
+ +

For example, the following markup fragment results in a DOM with an hr element + that is an earlier sibling of the corresponding table element:

+ +
<table><hr>...
+ +
+
+ + +
Errors with optional error recovery
+ +
+

To allow user agents to be used in controlled environments without having to implement the + more bizarre and convoluted error handling rules, user agents are permitted to fail whenever + encountering a parse error.

+
+ + +
Errors where the error-handling behavior is not compatible with streaming user agents
+ +
+

Some error-handling behavior, such as the behavior for the <table><hr>... example mentioned above, are incompatible with streaming + user agents (user agents that process HTML files in one pass, without storing state). To avoid + interoperability problems with such user agents, any syntax resulting in such behavior is + considered invalid.

+
+ + +
Errors that can result in infoset coercion
+ +
+

When a user agent based on XML is connected to an HTML parser, it is possible that certain + invariants that XML enforces, such as element or attribute names never contain multiple colons, + will be violated by an HTML file. Handling this can require that the parser coerce the HTML DOM + into an XML-compatible infoset. Most syntax constructs that require such handling are considered + invalid. (Comments containing two consecutive hyphens, or ending with a hyphen, are exceptions + that are allowed in the HTML syntax.)

+
+ + +
Errors that result in disproportionately poor performance
+ +
+

Certain syntax constructs can result in disproportionately poor performance. To discourage the + use of such constructs, they are typically made non-conforming.

+ +
+ +

For example, the following markup results in poor performance, since all the unclosed + i elements have to be reconstructed in each paragraph, resulting in progressively + more elements in each paragraph:

+ +
<p><i>She dreamt.
+<p><i>She dreamt that she ate breakfast.
+<p><i>Then lunch.
+<p><i>And finally dinner.
+ +

The resulting DOM for this fragment would be:

+ +
  • p
    • i
      • #text: She dreamt.
  • p
    • i
      • i
        • #text: She dreamt that she ate breakfast.
  • p
    • i
      • i
        • i
          • #text: Then lunch.
  • p
    • i
      • i
        • i
          • i
            • #text: And finally dinner.
+ +
+
+ + +
Errors involving fragile syntax constructs
+ +
+

There are syntax constructs that, for historical reasons, are relatively fragile. To help + reduce the number of users who accidentally run into such problems, they are made + non-conforming.

+ +
+ +

For example, the parsing of certain named character references in attributes happens even + with the closing semicolon being omitted. It is safe to include an ampersand followed by + letters that do not form a named character reference, but if the letters are changed to a + string that does form a named character reference, they will be interpreted as that + character instead.

+ +

In this fragment, the attribute's value is "?bill&ted":

+ +
<a href="?bill&ted">Bill and Ted</a>
+ +

In the following fragment, however, the attribute's value is actually "?art©", not the intended "?art&copy", + because even without the final semicolon, "&copy" is handled the same + as "&copy;" and thus gets interpreted as "©":

+ +
<a href="?art&copy">Art and Copy</a>
+ +

To avoid this problem, all named character references are required to end with a semicolon, + and uses of named character references without a semicolon are flagged as errors.

+ +

Thus, the correct way to express the above cases is as + follows:

+ +
<a href="?bill&ted">Bill and Ted</a> <!-- &ted is ok, since it's not a named character reference -->
+
<a href="?art&amp;copy">Art and Copy</a> <!-- the & has to be escaped, since &copy is a named character reference -->
+ +
+
+ + +
Errors involving known interoperability problems in legacy user agents
+ +
+

Certain syntax constructs are known to cause especially subtle or serious problems in legacy + user agents, and are therefore marked as non-conforming to help authors avoid them.

+ +
+ +

For example, this is why the U+0060 GRAVE ACCENT character (`) is not allowed in unquoted + attributes. In certain legacy user agents, it is sometimes treated as a + quote character.

+ +
+ +
+ +

Another example of this is the DOCTYPE, which is required to trigger no-quirks + mode, because the behavior of legacy user agents in quirks mode is often + largely undocumented.

+ +
+
+ + + +
Errors that risk exposing authors to security attacks
+ +
+

Certain restrictions exist purely to avoid known security problems.

+ +
+ +

For example, the restriction on using UTF-7 exists purely to avoid authors falling prey to a + known cross-site-scripting attack using UTF-7.

+ +
+
+ + + +
Cases where the author's intent is unclear
+ +
+

Markup where the author's intent is very unclear is often made non-conforming. Correcting + these errors early makes later maintenance easier.

+ +
+ +

For example, it is unclear whether the author intended the following to be an + h1 heading or an h2 heading:

+ +
<h1>Contact details</h2>
+ +
+
+ + +
Cases that are likely to be typos
+ +
+

When a user makes a simple typo, it is helpful if the error can be caught early, as this can + save the author a lot of debugging time. This specification therefore usually considers it an + error to use element names, attribute names, and so forth, that do not match the names defined + in this specification.

+ +
+ +

For example, if the author typed <capton> instead of <caption>, this would be flagged as an error and the author could correct + the typo immediately.

+ +
+
+ + +
Errors that could interfere with new syntax in the future
+ +
+

In order to allow the language syntax to be extended in the future, certain otherwise + harmless features are disallowed.

+ +
+ +

For example, "attributes" in end tags are ignored currently, but they are invalid, in case a + future change to the language makes use of that syntax feature without conflicting with + already-deployed (and valid!) content.

+ +
+
+
+ +

Some authors find it helpful to be in the practice of always quoting all attributes and always + including all optional tags, preferring the consistency derived from such custom over the minor + benefits of terseness afforded by making use of the flexibility of the HTML syntax. To aid such + authors, conformance checkers can provide modes of operation wherein such conventions are + enforced.

+ + + +

Restrictions on content models and on attribute values

+ + + +

Beyond the syntax of the language, this specification also places restrictions on how elements + and attributes can be specified. These restrictions are present for similar reasons:

+ +
+ +
Errors involving content with dubious semantics
+ +
+

To avoid misuse of elements with defined meanings, content models are defined that restrict + how elements can be nested when such nestings would be of dubious value.

+ +

For example, this specification disallows nesting a section + element inside a kbd element, since it is highly unlikely for an author to indicate + that an entire section should be keyed in.

+
+ + +
Errors that involve a conflict in expressed semantics
+ +
+

Similarly, to draw the author's attention to mistakes in the use of elements, clear + contradictions in the semantics expressed are also considered conformance errors.

+ +
+ +

In the fragments below, for example, the semantics are nonsensical: a separator cannot + simultaneously be a cell, nor can a radio button be a progress bar.

+ +
<hr role="cell">
+
<input type=radio role=progressbar>
+ +
+ +

Another example is the restrictions on the content models of the + ul element, which only allows li element children. Lists by definition + consist just of zero or more list items, so if a ul element contains something + other than an li element, it's not clear what was meant.

+
+ + +
Cases where the default styles are likely to lead to confusion
+ +
+

Certain elements have default styles or behaviors that make certain combinations likely to + lead to confusion. Where these have equivalent alternatives without this problem, the confusing + combinations are disallowed.

+ +

For example, div elements are rendered as block boxes, and span elements as inline boxes. Putting a block box in an + inline box is unnecessarily confusing; since either nesting just div + elements, or nesting just span elements, or nesting span elements + inside div elements all serve the same purpose as nesting a div + element in a span element, but only the latter involves a block box in + an inline box, the latter combination is disallowed.

+ +

Another example would be the way interactive content cannot be + nested. For example, a button element cannot contain a textarea + element. This is because the default behavior of such nesting interactive elements would be + highly confusing to users. Instead of nesting these elements, they can be placed side by + side.

+
+ + +
Errors that indicate a likely misunderstanding of the specification
+ +
+

Sometimes, something is disallowed because allowing it would likely cause author + confusion.

+ +

For example, setting the disabled + attribute to the value "false" is disallowed, because despite the + appearance of meaning that the element is enabled, it in fact means that the element is + disabled (what matters for implementations is the presence of the attribute, not its + value).

+
+ + +
Errors involving limits that have been imposed merely to simplify the language
+ +
+

Some conformance errors simplify the language that authors need to learn.

+ +

For example, the area element's shape attribute, despite accepting both circ and circle values in practice as synonyms, disallows + the use of the circ value, so as to simplify + tutorials and other learning aids. There would be no benefit to allowing both, but it would + cause extra confusion when teaching the language.

+
+ + +
Errors that involve peculiarities of the parser
+ +
+

Certain elements are parsed in somewhat eccentric ways (typically for historical reasons), + and their content model restrictions are intended to avoid exposing the author to these + issues.

+ +
+ +

For example, a form element isn't allowed inside phrasing content, + because when parsed as HTML, a form element's start tag will imply a + p element's end tag. Thus, the following markup results in two paragraphs, not one:

+ +
<p>Welcome. <form><label>Name:</label> <input></form>
+ +

It is parsed exactly like the following:

+ +
<p>Welcome. </p><form><label>Name:</label> <input></form>
+ +
+
+ + +
Errors that would likely result in scripts failing in hard-to-debug ways
+ +
+

Some errors are intended to help prevent script problems that would be hard to debug.

+ +

This is why, for instance, it is non-conforming to have two id attributes with the same value. Duplicate IDs lead to the wrong + element being selected, with sometimes disastrous effects whose cause is hard to determine.

+
+ + +
Errors that waste authoring time
+ +
+

Some constructs are disallowed because historically they have been the cause of a lot of + wasted authoring time, and by encouraging authors to avoid making them, authors can save time in + future efforts.

+ +

For example, a script element's src attribute causes the element's contents to be ignored. + However, this isn't obvious, especially if the element's contents appear to be executable script + — which can lead to authors spending a lot of time trying to debug the inline script + without realizing that it is not executing. To reduce this problem, this specification makes it + non-conforming to have executable script in a script element when the src attribute is present. This means that authors who are + validating their documents are less likely to waste time with this kind of mistake.

+
+ + +
Errors that involve areas that affect authors migrating between the HTML and XML + syntaxes
+ +
+

Some authors like to write files that can be interpreted as both XML and HTML with similar + results. Though this practice is discouraged in general due to the myriad of subtle + complications involved (especially when involving scripting, styling, or any kind of automated + serialization), this specification has a few restrictions intended to at least somewhat mitigate + the difficulties. This makes it easier for authors to use this as a transitionary step when + migrating between the HTML and XML syntaxes.

+ +

For example, there are somewhat complicated rules surrounding the lang and xml:lang attributes + intended to keep the two synchronized.

+ +

Another example would be the restrictions on the values of xmlns attributes in the HTML serialization, which are intended to ensure that + elements in conforming documents end up in the same namespaces whether processed as HTML or + XML.

+
+ + +
Errors that involve areas reserved for future expansion
+ +
+

As with the restrictions on the syntax intended to allow for new syntax in future revisions + of the language, some restrictions on the content models of elements and values of attributes + are intended to allow for future expansion of the HTML vocabulary.

+ +

For example, limiting the values of the target attribute that start with an U+005F LOW LINE + character (_) to only specific predefined values allows new predefined values to be introduced + at a future time without conflicting with author-defined values.

+
+ + +
Errors that indicate a mis-use of other specifications
+ +
+

Certain restrictions are intended to support the restrictions made by other + specifications.

+ +

For example, requiring that attributes that take media query lists use only + valid media query lists reinforces the importance of following the conformance rules of + that specification.

+
+
+ + + +

Suggested reading

+ + + +

The following documents might be of interest to readers of this specification.

+ +
+
Character Model for the World Wide Web 1.0: Fundamentals
+ +

This Architectural Specification provides authors of specifications, software + developers, and content developers with a common reference for interoperable text manipulation on + the World Wide Web, building on the Universal Character Set, defined jointly by the Unicode + Standard and ISO/IEC 10646. Topics addressed include use of the terms 'character', 'encoding' and + 'string', a reference processing model, choice and identification of character encodings, + character escaping, and string indexing.

+ +
Unicode Security Considerations
+ +

Because Unicode contains such a large number of characters and incorporates + the varied writing systems of the world, incorrect usage can expose programs or systems to + possible security attacks. This is especially important as more and more products are + internationalized. This document describes some of the security considerations that programmers, + system analysts, standards developers, and users should take into account, and provides specific + recommendations to reduce the risk of problems.

+ +
Web Content Accessibility Guidelines (WCAG) 2.0
+ +

Web Content Accessibility Guidelines (WCAG) 2.0 covers a wide range of + recommendations for making web content more accessible. Following these guidelines will make + content accessible to a wider range of people with disabilities, including blindness and low + vision, deafness and hearing loss, learning disabilities, cognitive limitations, limited + movement, speech disabilities, photosensitivity and combinations of these. Following these + guidelines will also often make your web content more usable to users in + general.

+ +
Authoring Tool Accessibility Guidelines (ATAG) 2.0
+ +

This specification provides guidelines for designing web content + authoring tools that are more accessible for people with disabilities. An authoring tool that + conforms to these guidelines will promote accessibility by providing an accessible user interface + to authors with disabilities as well as by enabling, supporting, and promoting the production of + accessible web content by all authors.

+ +
User Agent Accessibility Guidelines (UAAG) 2.0
+ +

This document provides guidelines for designing user agents that + lower barriers to web accessibility for people with disabilities. User agents include browsers + and other types of software that retrieve and render web content. A user agent that conforms to + these guidelines will promote accessibility through its own user interface and through other + internal facilities, including its ability to communicate with other technologies (especially + assistive technologies). Furthermore, all users, not just users with disabilities, should find + conforming user agents to be more usable.

+
+ + + +

Common infrastructure

+ +

This specification depends on Infra.

+ +

Terminology

+ +

This specification refers to both HTML and XML attributes and IDL attributes, often in the same + context. When it is not clear which is being referred to, they are referred to as content attributes for HTML and XML attributes, and IDL + attributes for those defined on IDL interfaces. Similarly, the term "properties" is used for + both JavaScript object properties and CSS properties. When these are ambiguous they are qualified + as object properties and CSS properties respectively.

+ +

Generally, when the specification states that a feature applies to the HTML syntax + or the XML syntax, it also includes the other. When a feature specifically only + applies to one of the two languages, it is called out by explicitly stating that it does not apply + to the other format, as in "for HTML, ... (this does not apply to XML)".

+ +

This specification uses the term document to refer to any use of HTML, + ranging from short static documents to long essays or reports with rich multimedia, as well as to + fully-fledged interactive applications. The term is used to refer both to Document + objects and their descendant DOM trees, and to serialized byte streams using the HTML syntax or the XML syntax, depending + on context.

+ +

In the context of the DOM structures, the terms HTML + document and XML document are used as defined in + DOM, and refer specifically to two different modes that Document objects + can find themselves in. (Such uses are always hyperlinked to their + definition.)

+ +

In the context of byte streams, the term HTML document refers to resources labeled as + text/html, and the term XML document refers to resources labeled with an XML + MIME type.

+ +
+ +

For simplicity, terms such as shown, displayed, and + visible might sometimes be used when referring to the way a document is + rendered to the user. These terms are not meant to imply a visual medium; they must be considered + to apply to other media in equivalent ways.

+ + +
+ +

Parallelism

+ +

To run steps in parallel means those steps are to be run, one after + another, at the same time as other logic in the standard (e.g., at the same time as the + event loop). This standard does not define the precise mechanism by which this is + achieved, be it time-sharing cooperative multitasking, fibers, threads, processes, using different + hyperthreads, cores, CPUs, machines, etc. By contrast, an operation that is to run + immediately must interrupt the currently running task, run itself, and then resume the + previously running task.

+ +

For guidance on writing specifications that leverage parallelism, see Dealing with the event loop from other specifications.

+ +

To avoid race conditions between different in parallel algorithms that operate on + the same data, a parallel queue can be used.

+ +

A parallel queue represents a queue of algorithm steps that must be + run in series.

+ +

A parallel queue has an algorithm queue (a queue), + initially empty.

+ +

To enqueue steps to a parallel + queue, enqueue the algorithm steps to the parallel queue's + algorithm queue.

+ +

To start a new parallel queue, run the following steps:

+ +
    +
  1. Let parallelQueue be a new parallel queue.

  2. + +
  3. +

    Run the following steps in parallel:

    + +
      +
    1. +

      While true:

      + +
        +
      1. Let steps be the result of dequeueing from + parallelQueue's algorithm queue.

      2. + +
      3. If steps is not nothing, then run steps.

      4. + +
      5. Assert: running steps did not throw an exception, as steps running in + parallel are not allowed to throw.

      6. +
      + +

      Implementations are not expected to implement this as a continuously running + loop. Algorithms in standards are to be easy to understand and are not necessarily great for + battery life or performance.

      +
    2. +
    +
  4. + +
  5. Return parallelQueue.

  6. +
+ +

Steps running in parallel can themselves run other steps in in + parallel. E.g., inside a parallel queue it can be useful to run a series of + steps in parallel with the queue.

+ +
+

Imagine a standard defined nameList (a list), along with a method to + add a name to nameList, unless nameList already contains name, in which case it rejects.

+ +

The following solution suffers from race conditions:

+ +
    +
  1. Let p be a new promise.

  2. + +
  3. +

    Run the following steps in parallel:

    + +
      +
    1. If nameList contains name, + reject p with a TypeError and abort these steps.

    2. + +
    3. Do some potentially lengthy work.

    4. + +
    5. Append name to + nameList.

    6. + +
    7. Resolve p with undefined.

    8. +
    +
  4. + +
  5. Return p.

  6. +
+ +

Two invocations of the above could run simultaneously, meaning name isn't in + nameList during step 2.1, but it might be added before step 2.3 runs, + meaning name ends up in nameList twice.

+ +

Parallel queues solve this. The standard would let nameListQueue be the result of + starting a new parallel queue, then:

+ +
    +
  1. Let p be a new promise.

  2. + +
  3. +

    Enqueue the following steps to nameListQueue:

    + +
      +
    1. If nameList contains name, + reject p with a TypeError and abort these steps.

    2. + +
    3. Do some potentially lengthy work.

    4. + +
    5. Append name to + nameList.

    6. + +
    7. Resolve p with undefined.

    8. +
    +
  4. + +
  5. Return p.

  6. +
+ +

The steps would now queue and the race is avoided.

+
+ +
+ + +

Resources

+ +

The specification uses the term supported when referring to whether a user + agent has an implementation capable of decoding the semantics of an external resource. A format or + type is said to be supported if the implementation can process an external resource of that + format or type without critical aspects of the resource being ignored. Whether a specific resource + is supported can depend on what features of the resource's format are in use.

+ +

For example, a PNG image would be considered to be in a supported format if its + pixel data could be decoded and rendered, even if, unbeknownst to the implementation, the image + also contained animation data.

+ +

An MPEG-4 video file would not be considered to be in a supported format if the + compression format used was not supported, even if the implementation could determine the + dimensions of the movie from the file's metadata.

+ +

What some specifications, in particular the HTTP specifications, refer to as a + representation is referred to in this specification as a resource. +

+ +

A resource's critical subresources are those that the resource needs to have + available to be correctly processed. Which resources are considered critical or not is defined by + the specification that defines the resource's format.

+ +

For CSS style sheets, we tentatively define here that + their critical subresources are other style sheets imported via @import + rules, including those indirectly imported by other imported style sheets.

+ +

This definition is not fully interoperable; furthermore, some user agents seem to + count resources like background images or web fonts as critical subresources. Ideally, the CSS + Working Group would define this; see w3c/csswg-drafts issue #1088 to track + progress on that front.

+ + +

XML compatibility

+ +

To ease migration from HTML to XML, UAs conforming to this specification + will place elements in HTML in the http://www.w3.org/1999/xhtml namespace, at least for the purposes of the DOM and + CSS. The term "HTML elements" refers to any element in that namespace, + even in XML documents.

+ +

Except where otherwise stated, all elements defined or mentioned in this specification are in + the HTML namespace ("http://www.w3.org/1999/xhtml"), and all + attributes defined or mentioned in this specification have no namespace.

+ +

The term element type is used to refer to the set of elements that have a given + local name and namespace. For example, button elements are elements with the element + type button, meaning they have the local name "button" and + (implicitly as defined above) the HTML namespace.

+ +

Attribute names are said to be XML-compatible if they match the Name production defined in XML and they contain no U+003A COLON + characters (:).

+ + +

DOM trees

+ +

When it is stated that some element or attribute is ignored, or + treated as some other value, or handled as if it was something else, this refers only to the + processing of the node after it is in the DOM. A user agent must not mutate the + DOM in such situations.

+ +

A content attribute is said to change value only if its new value is + different than its previous value; setting an attribute to a value it already has does not change + it.

+ +

The term empty, when used for an attribute value, Text node, + or string, means that the length of the text is zero (i.e., not even containing controls or U+0020 SPACE).

+ +

A node A is inserted into a node B + when the insertion steps are invoked with + A as the argument and A's new parent is B. Similarly, a node A is removed from a node B when the + removing steps are invoked with A as the + removedNode argument and B as the oldParent argument.

+ +

A node is + inserted into a document when the insertion + steps are invoked with it as the argument and it is now in a document tree. + Analogously, a node is + removed from a document when the removing + steps are invoked with it as the argument and it is now no longer in a document + tree.

+ +

A node becomes connected when the insertion steps are invoked with it as the argument and it + is now connected. Analogously, a node becomes disconnected when the removing + steps are invoked with it as the argument and it is now no longer + connected.

+ +

A node is browsing-context connected when it is + connected and its shadow-including root's + browsing context is non-null. A node becomes browsing-context + connected when the insertion steps are invoked + with it as the argument and it is now browsing-context connected. A node becomes browsing-context + disconnected either when the removing steps + are invoked with it as the argument and it is now no longer browsing-context + connected, or when its shadow-including root's browsing context becomes null. + + +

Scripting

+ +

The construction "a Foo object", where Foo is + actually an interface, is sometimes used instead of the more accurate "an object implementing the + interface Foo".

+ +

An IDL attribute is said to be getting when its value is being retrieved + (e.g. by author script), and is said to be setting when a new value is + assigned to it.

+ +

If a DOM object is said to be live, then the attributes and methods on that object + must operate on the actual underlying data, not a snapshot of the + data.

+ + +

Plugins

+ +

The term plugin refers to an implementation-defined set of content + handlers used by the user agent that can take part in the user agent's rendering of a + Document object, but that neither act as child + browsing contexts of the Document nor introduce any Node objects + to the Document's DOM.

+ +

Typically such content handlers are provided by third parties, though a user agent can also + designate built-in content handlers as plugins.

+ +
+ +

A user agent must not consider the types text/plain and + application/octet-stream as having a registered plugin.

+ +
+ +

One example of a plugin would be a PDF viewer that is instantiated in a + browsing context when the user navigates to a PDF file. This would count as a plugin + regardless of whether the party that implemented the PDF viewer component was the same as that + which implemented the user agent itself. However, a PDF viewer application that launches separate + from the user agent (as opposed to using the same interface) is not a plugin by this + definition.

+ +

This specification does not define a mechanism for interacting with plugins, as it + is expected to be user-agent- and platform-specific. Some UAs might opt to support a plugin + mechanism such as the Netscape Plugin API; others might use remote content converters or have + built-in support for certain types. Indeed, this specification doesn't require user agents to + support plugins at all.

+ +

A plugin can be secured if it honors the semantics of + the sandbox attribute.

+ +

For example, a secured plugin would prevent its contents from creating popups + when the plugin is instantiated inside a sandboxed iframe.

+ +
+ +

Browsers should take extreme care when interacting with external content + intended for plugins. When third-party software is run with the same + privileges as the user agent itself, vulnerabilities in the third-party software become as + dangerous as those in the user agent.

+ +

+ + Since different users having different sets of plugins provides a + tracking vector that increases the chances of users being uniquely identified, user agents are + encouraged to support the exact same set of plugins for each + user.

+ +
+ + + +

Character encodings

+ +

A character + encoding, or just encoding where that is not ambiguous, is a defined way to convert + between byte streams and Unicode strings, as defined in Encoding. An + encoding has an encoding + name and one or more encoding labels, referred to as the + encoding's name and labels in the Encoding standard.

+ +

A UTF-16 encoding is UTF-16BE or UTF-16LE.

+ +

An ASCII-compatible encoding is any encoding that is not a + UTF-16 encoding.

+ +

Since support for encodings that are not defined in Encoding + is prohibited, UTF-16 encodings are the only encodings that + this specification needs to treat as not being ASCII-compatible encodings. + + + +

+ +

Conformance classes

+ +

This specification describes the conformance criteria for user agents + (relevant to implementers) and documents (relevant to authors and + authoring tool implementers).

+ +

Conforming documents are those that comply with all the conformance criteria for + documents. For readability, some of these conformance requirements are phrased as conformance + requirements on authors; such requirements are implicitly requirements on documents: by + definition, all documents are assumed to have had an author. (In some cases, that author may + itself be a user agent — such user agents are subject to additional rules, as explained + below.)

+ +

For example, if a requirement states that "authors must not + use the foobar element", it would imply that documents are not allowed to + contain elements named foobar.

+ +

There is no implied relationship between document conformance requirements + and implementation conformance requirements. User agents are not free to handle non-conformant + documents as they please; the processing model described in this specification applies to + implementations regardless of the conformity of the input documents.

+ +

User agents fall into several (overlapping) categories with different conformance + requirements.

+ +
+
Web browsers and other interactive user agents
+ +
+

Web browsers that support the XML syntax must process elements and attributes + from the HTML namespace found in XML documents as described in this specification, + so that users can interact with them, unless the semantics of those elements have been + overridden by other specifications.

+ +

A conforming web browser would, upon finding a script element in + an XML document, execute the script contained in that element. However, if the element is found + within a transformation expressed in XSLT (assuming the user agent also supports XSLT), then the + processor would instead treat the script element as an opaque element that forms + part of the transform.

+ +

Web browsers that support the HTML syntax must process documents labeled with an + HTML MIME type as described in this specification, so that users can interact with + them.

+ +

User agents that support scripting must also be conforming implementations of the IDL + fragments in this specification, as described in Web IDL.

+ +

Unless explicitly stated, specifications that override the semantics of HTML + elements do not override the requirements on DOM objects representing those elements. For + example, the script element in the example above would still implement the + HTMLScriptElement interface.

+
+ +
Non-interactive presentation user agents
+ +
+

User agents that process HTML and XML documents purely to render non-interactive versions of + them must comply to the same conformance criteria as web browsers, except that they are exempt + from requirements regarding user interaction.

+ +

Typical examples of non-interactive presentation user agents are printers + (static UAs) and overhead displays (dynamic UAs). It is expected that most static + non-interactive presentation user agents will also opt to lack scripting + support.

+ +

A non-interactive but dynamic presentation UA would still execute scripts, + allowing forms to be dynamically submitted, and so forth. However, since the concept of "focus" + is irrelevant when the user cannot interact with the document, the UA would not need to support + any of the focus-related DOM APIs.

+
+ +
Visual user agents that support the suggested default rendering
+ +
+

User agents, whether interactive or not, may be designated (possibly as a user option) as + supporting the suggested default rendering defined by this specification.

+ +

This is not required. In particular, even user agents that do implement the suggested default + rendering are encouraged to offer settings that override this default to improve the experience + for the user, e.g. changing the color contrast, using different focus styles, or otherwise + making the experience more accessible and usable to the user.

+ +

User agents that are designated as supporting the suggested default rendering must, while so + designated, implement the rules the rendering section defines as the + behavior that user agents are expected to implement.

+
+ +
User agents with no scripting support
+ +
+

Implementations that do not support scripting (or which have their scripting features + disabled entirely) are exempt from supporting the events and DOM interfaces mentioned in this + specification. For the parts of this specification that are defined in terms of an events model + or in terms of the DOM, such user agents must still act as if events and the DOM were + supported.

+ +

Scripting can form an integral part of an application. Web browsers that do not + support scripting, or that have scripting disabled, might be unable to fully convey the author's + intent.

+
+ + +
Conformance checkers
+ +
+ +

Conformance checkers must verify that a document conforms to the applicable conformance + criteria described in this specification. Automated conformance checkers are exempt from + detecting errors that require interpretation of the author's intent (for example, while a + document is non-conforming if the content of a blockquote element is not a quote, + conformance checkers running without the input of human judgement do not have to check that + blockquote elements only contain quoted material).

+ +

Conformance checkers must check that the input document conforms when parsed without a + browsing context (meaning that no scripts are run, and + that the parser's scripting flag is disabled), and should also check that the input + document conforms when parsed with a browsing context + in which scripts execute, and that the scripts never cause non-conforming states to occur other + than transiently during script execution itself. (This is only a "SHOULD" and not a "MUST" + requirement because it has been proven to be impossible. )

+ +

The term "HTML validator" can be used to refer to a conformance checker that itself conforms + to the applicable requirements of this specification.

+ +
+ +

XML DTDs cannot express all the conformance requirements of this specification. Therefore, a + validating XML processor and a DTD cannot constitute a conformance checker. Also, since neither + of the two authoring formats defined in this specification are applications of SGML, a + validating SGML system cannot constitute a conformance checker either.

+ +

To put it another way, there are three types of conformance criteria:

+ +
    +
  1. Criteria that can be expressed in a DTD.
  2. + +
  3. Criteria that cannot be expressed by a DTD, but can still be checked by a machine.
  4. + +
  5. Criteria that can only be checked by a human.
  6. +
+ +

A conformance checker must check for the first two. A simple DTD-based validator only checks + for the first class of errors and is therefore not a conforming conformance checker according + to this specification.

+ +
+
+ + +
Data mining tools
+ +
+ +

Applications and tools that process HTML and XML documents for reasons other than to either + render the documents or check them for conformance should act in accordance with the semantics + of the documents that they process.

+ +

A tool that generates document outlines but + increases the nesting level for each paragraph and does not increase the nesting level for each + section would not be conforming.

+
+ + +
Authoring tools and markup generators
+ +
+

Authoring tools and markup generators must generate conforming documents. + Conformance criteria that apply to authors also apply to authoring tools, where appropriate.

+ +

Authoring tools are exempt from the strict requirements of using elements only for their + specified purpose, but only to the extent that authoring tools are not yet able to determine + author intent. However, authoring tools must not automatically misuse elements or encourage + their users to do so.

+ +

For example, it is not conforming to use an address element for + arbitrary contact information; that element can only be used for marking up contact information + for its nearest article or body element ancestor. However, since an + authoring tool is likely unable to determine the difference, an authoring tool is exempt from + that requirement. This does not mean, though, that authoring tools can use address + elements for any block of italics text (for instance); it just means that the authoring tool + doesn't have to verify that when the user uses a tool for inserting contact information for an + article element, that the user really is doing that and not inserting something + else instead.

+ +

In terms of conformance checking, an editor has to output documents that conform + to the same extent that a conformance checker will verify.

+ +

When an authoring tool is used to edit a non-conforming document, it may preserve the + conformance errors in sections of the document that were not edited during the editing session + (i.e. an editing tool is allowed to round-trip erroneous content). However, an authoring tool + must not claim that the output is conformant if errors have been so preserved.

+ +

Authoring tools are expected to come in two broad varieties: tools that work from structure + or semantic data, and tools that work on a What-You-See-Is-What-You-Get media-specific editing + basis (WYSIWYG).

+ +

The former is the preferred mechanism for tools that author HTML, since the structure in the + source information can be used to make informed choices regarding which HTML elements and + attributes are most appropriate.

+ +

However, WYSIWYG tools are legitimate. WYSIWYG tools should use elements they know are + appropriate, and should not use elements that they do not know to be appropriate. This might in + certain extreme cases mean limiting the use of flow elements to just a few elements, like + div, b, i, and span and making liberal use + of the style attribute.

+ +

All authoring tools, whether WYSIWYG or not, should make a best effort attempt at enabling + users to create well-structured, semantically rich, media-independent content.

+
+
+ +

+ + User agents may impose implementation-specific limits on otherwise unconstrained inputs, e.g., to + prevent denial of service attacks, to guard against running out of memory, or to work around + platform-specific limitations.

+ +

For compatibility with existing content and prior specifications, this specification describes + two authoring formats: one based on XML, and one using a custom format inspired by SGML (referred to as the HTML syntax). + Implementations must support at least one of these two formats, although supporting both is + encouraged.

+ +

Some conformance requirements are phrased as requirements on elements, attributes, methods or + objects. Such requirements fall into two categories: those describing content model restrictions, + and those describing implementation behavior. Those in the former category are requirements on + documents and authoring tools. Those in the second category are requirements on user agents. + Similarly, some conformance requirements are phrased as requirements on authors; such requirements + are to be interpreted as conformance requirements on the documents that authors produce. (In other + words, this specification does not distinguish between conformance criteria on authors and + conformance criteria on documents.)

+ +
+ + +

Dependencies

+ +
+ +

This specification relies on several other underlying specifications.

+ +
+
Infra
+ +
+

The following terms are defined in Infra:

+ +
    +
  • The general iteration terms while, + continue, and + break.
  • +
  • implementation-defined
  • +
  • + + tracking vector
  • +
  • code point and its synonym + character
  • +
  • surrogate
  • +
  • scalar value
  • +
  • tuple
  • +
  • noncharacter
  • +
  • string, + code unit, + length, and + code point length
  • +
  • The string equality operations is and + identical to
  • +
  • scalar value string
  • +
  • ASCII whitespace
  • +
  • control
  • +
  • ASCII digit
  • +
  • ASCII upper hex digit
  • +
  • ASCII lower hex digit
  • +
  • ASCII hex digit
  • +
  • ASCII upper alpha
  • +
  • ASCII lower alpha
  • +
  • ASCII alpha
  • +
  • ASCII alphanumeric
  • +
  • isomorphic decode
  • +
  • ASCII lowercase
  • +
  • ASCII uppercase
  • +
  • ASCII case-insensitive
  • +
  • strip newlines
  • +
  • normalize newlines
  • +
  • strip leading and trailing ASCII whitespace
  • +
  • strip and collapse ASCII whitespace
  • +
  • split a string on ASCII whitespace
  • +
  • split a string on commas
  • +
  • collect a sequence of code points and its associated + position variable
  • +
  • skip ASCII whitespace
  • +
  • The ordered map data structure and the associated definitions for + value, + entry, + exists, + getting the value of an entry, + setting the value of an entry, + removing an entry, + clear, + getting the keys, + size, and + iterate
  • +
  • The list data structure and the associated definitions for + append, + extend, + replace, + remove, + empty, + contains, + size, + is empty, + iterate, and + clone
  • +
  • The stack data structure and the associated definitions for + push and + pop
  • +
  • The queue data structure and the associated definitions for + enqueue and + dequeue
  • +
  • The ordered set data structure and the associated definition for + append
  • +
  • The struct specification type and the associated definition for + item
  • +
  • The forgiving-base64 encode and + forgiving-base64 decode algorithms
  • +
  • HTML namespace
  • +
  • MathML namespace
  • +
  • SVG namespace
  • +
  • XLink namespace
  • +
  • XML namespace
  • +
  • XMLNS namespace
  • +
+
+ +
Unicode and Encoding
+ +
+

The Unicode character set is used to represent textual data, and Encoding + defines requirements around character encodings.

+ +

This specification introduces terminology + based on the terms defined in those specifications, as described earlier.

+ +

The following terms are used as defined in Encoding:

+ +
    +
  • Getting an + encoding
  • + +
  • Get an output + encoding
  • + +
  • The generic decode + algorithm which takes a byte stream and an encoding and returns a character stream
  • + +
  • The UTF-8 decode + algorithm which takes a byte stream and returns a character stream, additionally stripping one + leading UTF-8 Byte Order Mark (BOM), if any
  • + +
  • The UTF-8 + decode without BOM algorithm which is identical to UTF-8 decode except that + it does not strip one leading UTF-8 Byte Order Mark (BOM)
  • + +
  • The encode algorithm + which takes a character stream and an encoding and returns a byte stream
  • + +
  • The UTF-8 encode + algorithm which takes a character stream and returns a byte stream
  • + +
  • The BOM sniff + algorithm which takes a byte stream and returns an encoding or null.
  • +
+
+ + +
XML and related specifications
+ +
+

Implementations that support the XML syntax for HTML must support some version + of XML, as well as its corresponding namespaces specification, because that syntax uses an XML + serialization with namespaces.

+ +

Data mining tools and other user agents that perform operations on content without running + scripts, evaluating CSS or XPath expressions, or otherwise exposing the resulting DOM to + arbitrary content, may "support namespaces" by just asserting that their DOM node analogues are + in certain namespaces, without actually exposing the namespace strings.

+ +

In the HTML syntax, namespace prefixes and namespace declarations + do not have the same effect as in XML. For instance, the colon has no special meaning in HTML + element names.

+ +
+ +

The attribute with the tag name xml:space in + the XML namespace is defined by Extensible Markup Language + (XML).

+ +

The Name production is defined in XML.

+ +

This specification also references the <?xml-stylesheet?> + processing instruction, defined in Associating Style Sheets with XML documents.

+ +

This specification also non-normatively mentions the XSLTProcessor + interface and its transformToFragment() and transformToDocument() methods.

+
+ + +
URLs
+ +
+

The following terms are defined in URL:

+ +
    +
  • host
  • +
  • public suffix
  • +
  • domain
  • +
  • IPv4 address
  • +
  • IPv6 address
  • +
  • URL
  • +
  • Origin of URLs
  • +
  • Absolute URL
  • +
  • Relative URL
  • +
  • registrable domain
  • +
  • + The URL parser and + basic URL + parser as well as these parser states: +
      +
    • scheme start state
    • +
    • host state
    • +
    • hostname state
    • +
    • port state
    • +
    • path start state
    • +
    • query state
    • +
    • fragment state
    • +
    +
  • + URL record, as well as its + individual components: +
      +
    • scheme
    • +
    • username
    • +
    • password
    • +
    • host
    • +
    • port
    • +
    • path
    • +
    • query
    • +
    • fragment
    • +
    • cannot-be-a-base-URL flag
    • +
    • object
    • +
    +
  • +
  • valid URL string
  • +
  • The cannot have a username/password/port concept
  • +
  • The URL serializer
  • +
  • The host parser
  • +
  • The host serializer
  • +
  • Host equals
  • +
  • URL equals
  • +
  • serialize an integer
  • +
  • Default encode set
  • +
  • UTF-8 percent-encode
  • +
  • percent-decode
  • +
  • set the username
  • +
  • set the password
  • +
  • The application/x-www-form-urlencoded format
  • +
  • The application/x-www-form-urlencoded serializer
  • +
+ +

A number of schemes and protocols are referenced by this specification also:

+ +
    +
  • The about: scheme
  • +
  • The blob: scheme
  • +
  • The data: scheme
  • +
  • The http: scheme
  • +
  • The https: scheme
  • +
  • The mailto: scheme
  • +
  • The sms: scheme
  • +
  • The urn: scheme
  • +
+ +

Media fragment + syntax is defined in Media Fragments URI.

+
+ + +
HTTP and related specifications
+ +
+

The following terms are defined in the HTTP specifications:

+ +
    +
  • `Accept` header
  • +
  • `Accept-Language` header
  • +
  • `Cache-Control` header
  • +
  • `Content-Disposition` header
  • +
  • `Content-Language` header
  • +
  • `Last-Modified` header
  • +
  • `Referer` header
  • +
+ +

The following terms are defined in HTTP State Management Mechanism:

+ +
    +
  • cookie-string
  • +
  • receives a set-cookie-string
  • +
  • `Cookie` header
  • +
+ +

The following term is defined in Web Linking:

+ +
    +
  • `Link` header
  • +
+ +

The following terms are defined in Structured Field Values for HTTP:

+ +
    +
  • structured header
  • +
  • token
  • +
  • parameters
  • +
+ +

The following terms are defined in MIME Sniffing:

+ +
    +
  • MIME type
  • +
  • valid MIME type string
  • +
  • valid MIME type string with no parameters
  • +
  • HTML MIME type
  • +
  • JavaScript MIME type and + JavaScript MIME type essence match
  • +
  • JSON MIME type
  • +
  • XML MIME type
  • +
+
+ + +
Fetch
+ +
+

The following terms are defined in Fetch:

+ +
    +
  • about:blank
  • +
  • An HTTP(S) scheme
  • +
  • A local scheme
  • +
  • A network scheme
  • +
  • A fetch scheme
  • +
  • HTTPS state value
  • +
  • CORS protocol
  • +
  • default `User-Agent` value
  • +
  • extract a MIME type
  • +
  • fetch
  • +
  • HTTP-redirect fetch
  • +
  • ok status
  • +
  • navigation request
  • +
  • network error
  • +
  • `Origin` header
  • +
  • `Cross-Origin-Resource-Policy` header
  • +
  • process response
  • +
  • getting a structured field value
  • +
  • set
  • +
  • terminate
  • +
  • cross-origin resource policy check
  • +
  • the RequestCredentials enumeration
  • +
  • the RequestDestination enumeration
  • +
  • the fetch() method
  • +
  • serialize a response URL for reporting
  • +
  • + response and its + associated: +
      +
    • type
    • +
    • url
    • +
    • url list
    • +
    • status
    • +
    • header list
    • +
    • body
    • +
    • internal response
    • +
    • CSP list
    • +
    • HTTPS state
    • +
    • location URL
    • +
    +
  • +
  • + request and its associated: +
      +
    • url
    • +
    • method
    • +
    • header list
    • +
    • body
    • +
    • client
    • +
    • URL list
    • +
    • current URL
    • +
    • reserved client
    • +
    • replaces client id
    • +
    • initiator
    • +
    • destination
    • +
    • potential destination
    • +
    • translating a potential destination
    • +
    • script-like destinations
    • +
    • priority
    • +
    • origin
    • +
    • referrer
    • +
    • synchronous flag
    • +
    • mode
    • +
    • credentials mode
    • +
    • use-URL-credentials flag
    • +
    • unsafe-request flag
    • +
    • cache mode
    • +
    • redirect mode
    • +
    • referrer policy
    • +
    • cryptographic nonce metadata
    • +
    • integrity metadata
    • +
    • parser metadata
    • +
    • reload-navigation flag
    • +
    • history-navigation flag
    • +
    +
  • +
+ +

The following terms are defined in Referrer Policy:

+ +
    +
  • referrer policy
  • +
  • The `Referrer-Policy` HTTP header
  • +
  • The parse a referrer policy from a `Referrer-Policy` header algorithm
  • +
  • The "no-referrer", + "no-referrer-when-downgrade", + "origin-when-cross-origin", and + "unsafe-url" referrer policies
  • +
+ +

The following terms are defined in Mixed Content:

+ +
    +
  • a priori authenticated URL
  • +
+
+ +
Paint Timing
+ +
+

The following terms are defined in Paint Timing:

+ +
    +
  • mark paint timing
  • +
+
+ +
Long Tasks
+ +
+

The following terms are defined in Long Tasks:

+ +
    +
  • report long tasks
  • +
+
+ +
Web IDL
+ +
+

The IDL fragments in this specification must be interpreted as required for conforming IDL + fragments, as described in Web IDL.

+ +

The following terms are defined in Web IDL:

+ +
    +
  • this
  • +
  • extended attribute
  • +
  • named constructor
  • +
  • constructor operation
  • +
  • overridden constructor steps
  • +
  • internally create a new object implementing the interface
  • +
  • array index property name
  • +
  • supported property indices
  • +
  • determine the value of an indexed property
  • +
  • set the value of an existing indexed property
  • +
  • set the value of a new indexed property
  • +
  • support named properties
  • +
  • supported property names
  • +
  • determine the value of a named property
  • +
  • set the value of an existing named property
  • +
  • set the value of a new named property
  • +
  • delete an existing named property
  • +
  • perform a security check
  • +
  • platform object
  • +
  • legacy platform object
  • +
  • primary interface
  • +
  • interface object
  • +
  • include
  • +
  • interface prototype object
  • +
  • [[Realm]] field of a platform object
  • +
  • callback context
  • +
  • frozen array and + creating a frozen array
  • +
  • create a new object implementing the interface
  • +
  • callback this value
  • +
  • converting between Web IDL types and JS types
  • +
  • invoking and + constructing callback functions
  • +
  • converting to a + sequence of Unicode scalar values
  • +
  • overload resolution algorithm
  • +
  • exposed
  • +
  • [LegacyFactoryFunction]
  • +
  • [LegacyLenientThis]
  • +
  • [LegacyNullToEmptyString]
  • +
  • [LegacyOverrideBuiltIns]
  • +
  • [LegacyTreatNonObjectAsNull]
  • +
  • [LegacyUnenumerableNamedProperties]
  • +
  • [LegacyUnforgeable]
  • +
+ +

The Web IDL also defines the following types that are used in Web IDL fragments + in this specification:

+ +
    +
  • ArrayBuffer
  • +
  • ArrayBufferView
  • +
  • boolean
  • +
  • DOMString
  • +
  • double
  • +
  • enumeration
  • +
  • Error
  • +
  • Function
  • +
  • long
  • +
  • object
  • +
  • Uint8ClampedArray
  • +
  • unrestricted double
  • +
  • unsigned long
  • +
  • USVString
  • +
  • VoidFunction
  • +
+ +

The term throw in this + specification is used as defined in Web IDL. The DOMException + type and the following exception names are defined by Web IDL and used by this + specification:

+ +
    +
  • "IndexSizeError"
  • +
  • "HierarchyRequestError"
  • +
  • "InvalidCharacterError"
  • +
  • "NotFoundError"
  • +
  • "NotSupportedError"
  • +
  • "InvalidStateError"
  • +
  • "SyntaxError"
  • +
  • "InvalidAccessError"
  • +
  • "SecurityError"
  • +
  • "NetworkError"
  • +
  • "AbortError"
  • +
  • "QuotaExceededError"
  • +
  • "DataCloneError"
  • +
  • "EncodingError"
  • +
  • "NotAllowedError"
  • +
+ +

When this specification requires a user agent to create a Date object + representing a particular time (which could be the special value Not-a-Number), the milliseconds + component of that time, if any, must be truncated to an integer, and the time value of the newly + created Date object must represent the resulting truncated time.

+ +

For instance, given the time 23045 millionths of a second after 01:00 UTC on + January 1st 2000, i.e. the time 2000-01-01T00:00:00.023045Z, then the Date object + created representing that time would represent the same time as that created representing the + time 2000-01-01T00:00:00.023Z, 45 millionths earlier. If the given time is NaN, then the result + is a Date object that represents a time value NaN (indicating that the object does + not represent a specific instant of time).

+
+ + +
JavaScript
+ +
+

Some parts of the language described by this specification only support JavaScript as the + underlying scripting language.

+ +

The term "JavaScript" is used to refer to ECMA-262, rather than the official + term ECMAScript, since the term JavaScript is more widely known. Similarly, the MIME + type used to refer to JavaScript in this specification is text/javascript, since that is the most commonly used type, despite it being an officially obsoleted type according to RFC + 4329.

+ +

The following terms are defined in the JavaScript specification and used in this + specification:

+ +
    +
  • active function object
  • +
  • agent and + agent cluster
  • +
  • automatic semicolon insertion
  • +
  • candidate execution
  • +
  • The current Realm Record
  • +
  • early error
  • +
  • forward progress
  • +
  • invariants of the essential internal methods
  • +
  • JavaScript execution context
  • +
  • JavaScript execution context stack
  • +
  • JavaScript realm
  • +
  • EnvironmentRecord
  • +
  • NewTarget
  • +
  • running JavaScript execution context
  • +
  • surrounding agent
  • +
  • abstract closure
  • +
  • immutable prototype exotic object
  • +
  • Well-Known Symbols, including + @@hasInstance, + @@isConcatSpreadable, + @@toPrimitive, and + @@toStringTag
  • +
  • Well-Known Intrinsic Objects, including + %Array.prototype%, + %Error.prototype%, + %EvalError.prototype%, + %Function.prototype%, + %JSON.parse%, + %Object.prototype%, + %Object.prototype.valueOf%, + %RangeError.prototype%, + %ReferenceError.prototype%, + %SyntaxError.prototype%, + %TypeError.prototype%, and + %URIError.prototype%
  • + +
  • The FunctionBody production
  • +
  • The Module production
  • +
  • The Pattern production
  • +
  • The Script production
  • + +
  • The Type notation
  • +
  • The Completion Record specification type
  • +
  • The List and + Record specification types
  • +
  • The Property Descriptor specification type
  • +
  • The Script Record specification type
  • +
  • The Cyclic Module Record specification type
  • +
  • The Source Text Module Record specification type and its + Evaluate and + Link methods
  • + +
  • The ArrayCreate abstract operation
  • +
  • The Call abstract operation
  • +
  • The Construct abstract operation
  • +
  • The CopyDataBlockBytes abstract operation
  • +
  • The CreateByteDataBlock abstract operation
  • +
  • The CreateDataProperty abstract operation
  • +
  • The DetachArrayBuffer abstract operation
  • +
  • The EnumerableOwnPropertyNames abstract operation
  • +
  • The FinishDynamicImport abstract operation
  • +
  • The OrdinaryFunctionCreate abstract operation
  • +
  • The Get abstract operation
  • +
  • The GetActiveScriptOrModule abstract operation
  • +
  • The GetFunctionRealm abstract operation
  • +
  • The HasOwnProperty abstract operation
  • +
  • The HostEnqueuePromiseJob abstract operation
  • +
  • The HostEnsureCanCompileStrings abstract operation
  • +
  • The HostImportModuleDynamically abstract operation
  • +
  • The HostPromiseRejectionTracker abstract operation
  • +
  • The HostResolveImportedModule abstract operation
  • +
  • The InitializeHostDefinedRealm abstract operation
  • +
  • The IsAccessorDescriptor abstract operation
  • +
  • The IsCallable abstract operation
  • +
  • The IsConstructor abstract operation
  • +
  • The IsDataDescriptor abstract operation
  • +
  • The IsDetachedBuffer abstract operation
  • +
  • The IsSharedArrayBuffer abstract operation
  • +
  • The NewObjectEnvironment abstract operation
  • +
  • The NormalCompletion abstract operation
  • + +
  • The OrdinaryGetPrototypeOf abstract operation
  • +
  • The OrdinarySetPrototypeOf abstract operation
  • +
  • The OrdinaryIsExtensible abstract operation
  • +
  • The OrdinaryPreventExtensions abstract operation
  • +
  • The OrdinaryGetOwnProperty abstract operation
  • +
  • The OrdinaryDefineOwnProperty abstract operation
  • +
  • The OrdinaryGet abstract operation
  • +
  • The OrdinarySet abstract operation
  • +
  • The OrdinaryDelete abstract operation
  • +
  • The OrdinaryOwnPropertyKeys abstract operation
  • +
  • The ObjectCreate abstract operation
  • +
  • The ParseModule abstract operation
  • +
  • The ParseScript abstract operation
  • +
  • The NewPromiseReactionJob abstract operation
  • +
  • The NewPromiseResolveThenableJob abstract operation
  • +
  • The RegExpBuiltinExec abstract operation
  • +
  • The RegExpCreate abstract operation
  • +
  • The RunJobs abstract operation
  • +
  • The SameValue abstract operation
  • +
  • The ScriptEvaluation abstract operation
  • +
  • The SetImmutablePrototype abstract operation
  • +
  • The ToBoolean abstract operation
  • +
  • The ToString abstract operation
  • +
  • The ToUint32 abstract operation
  • +
  • The TypedArrayCreate abstract operation
  • + +
  • The Abstract Equality Comparison algorithm
  • +
  • The Strict Equality Comparison algorithm
  • +
  • The Atomics object
  • +
  • The Date class
  • +
  • The RegExp class
  • +
  • The SharedArrayBuffer class
  • +
  • The TypeError class
  • +
  • The RangeError class
  • +
  • The eval() function
  • +
  • The [[IsHTMLDDA]] internal slot
  • +
  • import()
  • +
  • The typeof operator
  • +
  • The delete operator
  • +
  • The TypedArray Constructors table
  • +
+ +

User agents that support JavaScript must also implement the import.meta + proposal. The following term is defined there, and used in this specification:

+ +
    +
  • import.meta
  • +
  • The HostGetImportMetaProperties abstract operation
  • +
+ +

Users agents that support JavaScript must also implement ECMAScript + Internationalization API.

+
+ + +
DOM
+ +
+

The Document Object Model (DOM) is a representation — a model — of a document and + its content. The DOM is not just an API; the conformance criteria of HTML implementations are + defined, in this specification, in terms of operations on the DOM.

+ +

Implementations must support DOM and the events defined in UI Events, because this + specification is defined in terms of the DOM, and some of the features are defined as extensions + to the DOM interfaces.

+ +

In particular, the following features are defined in DOM:

+ +
    +
  • Attr interface
  • +
  • Comment interface
  • +
  • DOMImplementation interface
  • +
  • Document interface
  • +
  • DocumentOrShadowRoot interface
  • +
  • DocumentFragment interface
  • +
  • DocumentType interface
  • +
  • ChildNode interface
  • +
  • Element interface
  • +
  • attachShadow() method.
  • +
  • An element's shadow root
  • +
  • The retargeting algorithm
  • +
  • Node interface
  • +
  • NodeList interface
  • +
  • ProcessingInstruction interface
  • +
  • ShadowRoot interface
  • +
  • Text interface
  • + +
  • node document concept
  • +
  • document type concept
  • +
  • host concept
  • +
  • The shadow root concept, and its delegates focus
  • +
  • The shadow host concept
  • +
  • HTMLCollection interface, its + length attribute, and its + item() and + namedItem() methods
  • +
  • The terms collection and represented by the collection
  • + +
  • DOMTokenList interface, and its + value attribute
  • + +
  • createDocument() method
  • +
  • createHTMLDocument() method
  • +
  • createElement() method
  • +
  • createElementNS() method
  • +
  • getElementById() method
  • +
  • getElementsByClassName() method
  • +
  • appendChild() method
  • +
  • cloneNode() method
  • +
  • importNode() method
  • +
  • preventDefault() method
  • +
  • id attribute
  • +
  • setAttribute() method
  • +
  • textContent attribute
  • + +
  • The tree, shadow tree, and node tree concepts
  • +
  • The tree order and shadow-including tree order concepts
  • +
  • The child concept
  • +
  • The root and shadow-including root concepts
  • +
  • The inclusive ancestor, + shadow-including descendant, + shadow-including inclusive descendant, and + shadow-including inclusive ancestor concepts
  • +
  • The first child and next sibling concepts
  • +
  • The document element concept
  • +
  • The in a document tree, in a document (legacy), and connected concepts
  • +
  • The slot concept, and its name and assigned nodes
  • +
  • The assigned slot concept. +
  • The find flattened slottables algorithm
  • +
  • The assign a slot algorithm
  • +
  • The pre-insert, insert, append, replace, replace all, string replace all, remove, and adopt algorithms for nodes
  • +
  • The insertion steps, + removing steps, + adopting steps, and + children changed steps hooks for elements
  • +
  • The change, append, remove, replace, and set value algorithms for attributes
  • +
  • The attribute change steps hook for attributes
  • +
  • The attribute list concept
  • +
  • The data of a text node
  • +
  • The child text content of a node
  • +
  • The descendant text content of a node
  • +
  • Event interface
  • +
  • Event and derived interfaces constructor behavior
  • +
  • EventTarget interface
  • +
  • The activation behavior hook
  • +
  • The legacy-pre-activation behavior hook
  • +
  • The legacy-canceled-activation behavior hook
  • +
  • The create an event algorithm
  • +
  • The fire an event algorithm
  • +
  • The canceled flag
  • +
  • The dispatch algorithm
  • +
  • EventInit dictionary type
  • +
  • type attribute
  • +
  • target attribute
  • +
  • currentTarget attribute
  • +
  • bubbles attribute
  • +
  • cancelable attribute
  • +
  • composed flag
  • +
  • isTrusted attribute
  • +
  • initEvent() method
  • +
  • add an event listener
  • +
  • addEventListener() method
  • +
  • The remove an event listener and + remove all event listeners algorithms
  • +
  • EventListener callback interface
  • +
  • The type of an event
  • +
  • An event listener and its + type and + callback
  • + +
  • The encoding (herein the character encoding), + mode, and + content type of a Document
  • +
  • The distinction between XML documents and + HTML documents
  • +
  • The terms quirks mode, + limited-quirks mode, and + no-quirks mode
  • +
  • The algorithm to clone a Node, and the concept of + cloning steps used by that algorithm
  • +
  • The concept of base URL change steps and the definition of what happens when an element is affected by a base URL change
  • +
  • The concept of an element's unique identifier (ID)
  • +
  • The concept of an element's classes
  • +
  • The term supported tokens
  • + +
  • The concept of a DOM range, and the terms + start, + end, and + boundary point as applied to ranges.
  • + +
  • The create an element algorithm
  • +
  • The element interface concept
  • +
  • The concepts of custom element state, and of + defined and + custom elements
  • +
  • An element's namespace, + namespace prefix, + local name, + custom element definition, and + is value
  • + +
  • MutationObserver interface and mutation observers in general
  • +
+ +

The following features are defined in UI Events:

+ +
    +
  • The MouseEvent interface
  • +
  • The MouseEvent interface's relatedTarget attribute
  • +
  • MouseEventInit dictionary type
  • + +
  • The FocusEvent interface
  • +
  • The FocusEvent interface's relatedTarget attribute
  • + +
  • The UIEvent interface
  • +
  • The UIEvent interface's view attribute
  • + +
  • auxclick event
  • +
  • click event
  • +
  • dblclick event
  • +
  • mousedown event
  • +
  • mouseenter event
  • +
  • mouseleave event
  • +
  • mousemove event
  • +
  • mouseout event
  • +
  • mouseover event
  • +
  • mouseup event
  • +
  • wheel event
  • + +
  • keydown event
  • +
  • keypress event
  • +
  • keyup event
  • +
+ +

The following features are defined in Touch Events:

+ +
    +
  • Touch interface
  • +
  • Touch point concept
  • +
  • touchend event
  • +
+ +

The following features are defined in Pointer Events:

+ +
    +
  • pointerup event
  • +
+ +

This specification sometimes uses the term name to refer to the event's + type; as in, "an event named click" or "if the event name is keypress". The terms + "name" and "type" for events are synonymous.

+ +

The following features are defined in DOM Parsing and Serialization:

+ +
    +
  • innerHTML
  • +
  • outerHTML
  • +
+ +

The Selection + interface is defined in the Selection API specification.

+ +

User agents are encouraged to implement the features described in + execCommand.

+ +

The following parts of Fullscreen API are referenced from this + specification, in part to define the rendering of dialog elements, and also to + define how the Fullscreen API interacts with HTML:

+ +
    +
  • top layer (an + ordered set) and its + add + operation
  • +
  • requestFullscreen()
  • +
  • run the fullscreen steps
  • +
+ +

High Resolution Time provides the current high + resolution time and the DOMHighResTimeStamp + typedef.

+
+ + + +
File API
+ +
+

This specification uses the following features defined in File API:

+ +
    +
  • The Blob interface and its + type attribute
  • +
  • The File interface and its + name and + lastModified attributes
  • +
  • The FileList interface
  • +
  • The concept of a Blob's snapshot state
  • +
  • The concept of read errors
  • +
  • Blob URL Store
  • +
+
+ + + +
Indexed Database API
+ +

This specification uses cleanup + Indexed Database transactions defined by Indexed Database API.

+ + + +
Media Source Extensions
+ +
+

The following terms are defined in Media Source Extensions:

+ +
    +
  • MediaSource interface
  • +
  • detaching from a media element
  • +
+
+ +
Media Capture and Streams
+ +
+

The following terms are defined in Media Capture and Streams:

+ +
    +
  • MediaStream interface
  • +
+
+ + +
Reporting
+ +
+

The following terms are defined in Reporting:

+ +
    +
  • Queue a report
  • +
  • report type
  • +
  • visible to ReportingObservers
  • +
+
+ + +
XMLHttpRequest
+ +
+

The following features and terms are defined in XMLHttpRequest:

+ +
    +
  • The XMLHttpRequest interface, and its + responseXML attribute
  • +
  • The ProgressEvent interface, and its + lengthComputable, + loaded, and + total attributes
  • +
  • The FormData interface
  • +
  • The FormDataEntryValue type
  • +
  • entry
  • +
  • create an entry
  • +
+
+ +
Battery Status
+ +
+

The following features are defined in Battery Status API:

+ +
    +
  • getBattery() method
  • +
+
+ + +
Media Queries
+ +
+

Implementations must support Media Queries. The <media-condition> + feature is defined therein.

+
+ + +
CSS modules
+ +
+

While support for CSS as a whole is not required of implementations of this specification + (though it is encouraged, at least for web browsers), some features are defined in terms of + specific CSS requirements.

+ +

When this specification requires that something be parsed according + to a particular CSS grammar, the relevant algorithm in CSS Syntax must be followed, + including error handling rules.

+ +

For example, user agents are required to close all open constructs upon + finding the end of a style sheet unexpectedly. Thus, when parsing the string "rgb(0,0,0" (with a missing close-parenthesis) for a color value, the close + parenthesis is implied by this error handling rule, and a value is obtained (the color 'black'). + However, the similar construct "rgb(0,0," (with both a missing + parenthesis and a missing "blue" value) cannot be parsed, as closing the open construct does not + result in a viable value.

+ +

To parse a CSS <color> value, given a string + input with an optional element element, run these steps:

+ +
    +
  1. Let color be the result of parsing input as a CSS <color>.

  2. + +
  3. If color is failure, then return failure.

  4. + +
  5. +

    If color is 'currentcolor', then:

    + +
      +
    1. If element is not given, then set color to opaque + black.

    2. + +
    3. Otherwise, set color to the computed value of the 'color' + property of element.

    4. +
    +
  6. + +
  7. Return color.

  8. +
+ +

The following terms and features are defined in Cascading Style Sheets + (CSS):

+ +
    +
  • viewport
  • +
  • line box
  • +
  • out-of-flow
  • +
  • in-flow
  • +
  • content area
  • +
  • content box
  • +
  • border box
  • +
  • margin box
  • +
  • border edge
  • +
  • margin edge
  • +
  • collapsing margins
  • +
  • containing block
  • +
  • inline box
  • +
  • block box
  • +
  • The 'margin-top', + 'margin-bottom', + 'margin-left', and + 'margin-right' properties
  • +
  • The 'padding-top', + 'padding-bottom', + 'padding-left', and + 'padding-right' properties
  • +
  • The 'top', + 'bottom', + 'left', and + 'right' properties
  • +
  • The 'float' property
  • +
  • The 'clear' property
  • +
  • The 'width' property
  • +
  • The 'height' property
  • +
  • The 'line-height' property
  • +
  • The 'vertical-align' property
  • +
  • The 'content' property
  • +
  • The 'inline-block' value of the 'display' property
  • +
  • The 'visibility' property
  • +
+ +

CSS also defines the following border properties:

+ + + + + + + +
Border properties +
+ Top + Bottom + Left + Right +
Width + 'border-top-width' + 'border-bottom-width' + 'border-left-width' + 'border-right-width' +
Style + 'border-top-style' + 'border-bottom-style' + 'border-left-style' + 'border-right-style' +
Color + 'border-top-color' + 'border-bottom-color' + 'border-left-color' + 'border-right-color' +
+ +

The basic version of the 'display' property + is defined in CSS, and the property is extended by other CSS + modules.

+ +

The following terms and features are defined in CSS Logical Properties:

+ +
    +
  • The 'margin-block-start', + 'margin-block-end', + 'margin-inline-start', and + 'margin-inline-end' properties
  • +
  • The 'padding-block-start', + 'padding-block-end', + 'padding-inline-start', and + 'padding-inline-end' properties
  • +
  • The 'border-block-start-width' property
  • +
  • The 'block-size' property
  • +
  • The 'inline-size' property
  • +
+ +

The following terms and features are defined in CSS Color:

+ +
    +
  • named color
  • +
  • <color>
  • +
  • The 'color' property
  • +
  • The 'currentcolor' value
  • +
  • opaque black
  • +
  • transparent black
  • +
+ +

The following terms are defined in CSS Images:

+ +
    +
  • default object size
  • +
  • intrinsic dimensions
  • +
  • intrinsic aspect ratio
  • +
  • intrinsic height
  • +
  • intrinsic width
  • +
  • The 'image-orientation' property
  • +
  • The 'object-fit' property
  • +
+ +

The term paint + source is used as defined in CSS Images Level 4 + to define the interaction of certain HTML elements with the CSS 'element()' + function.

+ +

The following features are defined in CSS Backgrounds and Borders:

+ +
    +
  • The 'background-color' property
  • +
  • The 'background-image' property
  • +
  • The 'border-radius' property
  • +
+ +

The following features are defined in CSS Box Alignment:

+ +
    +
  • The 'align-content' property
  • +
  • The 'align-items' property
  • +
  • The 'align-self' property
  • +
  • The 'justify-self' property
  • +
  • The 'justify-content' property
  • +
  • The 'justify-items' property
  • +
+ +

The following terms and features are defined in CSS Display:

+ +
    +
  • outer display type
  • +
  • block-level
  • +
  • block container
  • +
  • formatting context
  • +
  • block formatting context
  • +
  • inline formatting context
  • +
  • absolutely positioned
  • +
  • replaced element
  • +
  • CSS box
  • +
+ +

The following features are defined in CSS Flexible Box Layout:

+ +
    +
  • The 'flex-direction' property
  • +
  • The 'flex-wrap' property
  • +
+ +

The following terms and features are defined in CSS Fonts:

+ +
    +
  • first available font
  • +
  • The 'font-family' property
  • +
  • The 'font-weight' property
  • +
  • The 'font-size' property
  • +
  • The 'font' property
  • +
+ +

The following features are defined in CSS Grid Layout:

+ +
    +
  • The 'grid-auto-columns' property
  • +
  • The 'grid-auto-flow' property
  • +
  • The 'grid-auto-rows' property
  • +
  • The 'grid-column-gap' property
  • +
  • The 'grid-row-gap' property
  • +
  • The 'grid-template-areas' property
  • +
  • The 'grid-template-columns' property
  • +
  • The 'grid-template-rows' property
  • +
+ +

The following terms are defined in CSS Inline Layout:

+ +
    +
  • alphabetic baseline
  • +
  • ascent metric
  • +
  • descent metric
  • +
  • hanging baseline
  • +
  • ideographic-under baseline
  • +
+ +

The following terms and features are defined in CSS Intrinsic & Extrinsic + Sizing:

+ +
    +
  • fit-content inline size
  • +
+ +

The 'list-style-type' + property is defined in CSS Lists and Counters.

+ +

The following features are defined in CSS Overflow.

+ +
    +
  • The 'overflow' property and its 'hidden' value
  • +
  • The 'text-overflow' property
  • +
+ +

The following features are defined in CSS Positioned Layout:

+ +
    +
  • The 'position' property and its + 'static' value
  • +
+ +

The following features are defined in CSS Multi-column Layout.

+ +
    +
  • The 'column-count' property
  • +
  • The 'column-fill' property
  • +
  • The 'column-gap' property
  • +
  • The 'column-rule' property
  • +
  • The 'column-width' property
  • +
+ +

The 'ruby-base' + value of the 'display' property is defined in CSS Ruby Layout.

+ +

The following features are defined in CSS Table:

+ +
    +
  • The 'border-spacing' property
  • +
  • The 'border-collapse' property
  • +
  • The 'table-cell', + 'table-row', + 'table-caption', and + 'table' values of the 'display' property
  • +
+ +

The following features are defined in CSS Text:

+ +
    +
  • The 'text-transform' property
  • +
  • The 'white-space' property
  • +
  • The 'text-align' property
  • +
  • The 'letter-spacing' property
  • +
+ +

The following features are defined in CSS Writing Modes:

+ +
    +
  • The 'direction' property
  • +
  • The 'unicode-bidi' property
  • +
  • The block flow direction, + block size, + inline size, + block-start, + block-end, + inline-start, + inline-end, + line-left, and + line-right concepts
  • +
+ +

The following features are defined in CSS Basic User Interface:

+ +
    +
  • The 'outline' property
  • +
  • The 'cursor' property
  • +
  • The 'appearance' property
  • +
+ +

The algorithm to update + animations and send events is defined in Web Animations. .

+ +

Implementations that support scripting must support the CSS Object Model. The following + features and terms are defined in the CSSOM specifications: + +

    +
  • Screen interface
  • +
  • LinkStyle interface
  • +
  • CSSStyleDeclaration interface
  • +
  • cssText attribute of CSSStyleDeclaration
  • +
  • StyleSheet interface
  • +
  • create a CSS style sheet
  • +
  • remove a CSS style sheet
  • +
  • associated CSS style sheet
  • +
  • + CSS style sheets and their + properties: +
      +
    • type
    • +
    • location
    • +
    • parent CSS style sheet
    • +
    • owner node
    • +
    • owner CSS rule
    • +
    • media
    • +
    • title
    • +
    • alternate flag
    • +
    • disabled flag
    • +
    • CSS rules
    • +
    • origin-clean flag
    • +
    +
  • +
  • CSS style sheet set
  • +
  • CSS style sheet set name
  • +
  • preferred CSS style sheet set name
  • +
  • change the preferred CSS style sheet set name
  • +
  • Serializing a CSS value
  • +
  • run the resize steps
  • +
  • run the scroll steps
  • +
  • evaluate media queries and report changes
  • +
  • Scroll an element into view
  • +
  • Scroll to the beginning of the document
  • +
  • The resize event
  • +
  • The scroll event
  • +
  • set up browsing context features
  • +
+ +

The following features and terms are defined in CSS Syntax:

+ +
    +
  • conformant style sheet
  • +
  • parse a comma-separated list of component values
  • +
  • component value
  • +
  • environment encoding
  • +
  • <whitespace-token>
  • +
+ +

The following terms are defined in Selectors:

+ +
    +
  • type selector
  • +
  • attribute selector
  • +
  • pseudo-class
  • +
+ +

The following features are defined in CSS Values and Units:

+ +
    +
  • <length>
  • +
  • The 'em' unit
  • +
  • The 'ex' unit
  • +
  • The 'vw' unit
  • +
  • The 'in' unit
  • +
  • The 'px' unit
  • +
  • The 'attr()' function
  • +
  • The math functions
  • +
+ +

The term style attribute is + defined in CSS Style Attributes.

+ +

The following terms are defined in the CSS Cascading and Inheritance:

+ +
    +
  • specified value
  • +
  • computed value
  • +
  • used value
  • +
+ +

The CanvasRenderingContext2D object's use of fonts depends on the features + described in the CSS Fonts and Font Loading specifications, including + in particular FontFace objects and the font source concept. +

+ +

The following interfaces and terms are defined in Geometry Interfaces:

+ +
    +
  • DOMMatrix interface, and associated + m11 element, + m12 element, + m21 element, + m22 element, + m41 element, and + m42 element
  • +
  • DOMMatrix2DInit and + DOMMatrixInit dictionaries
  • +
  • The create a DOMMatrix from a dictionary + and create a DOMMatrix from a 2D dictionary + algorithms for DOMMatrix2DInit or DOMMatrixInit
  • +
+ +

The following terms are defined in the CSS Scoping:

+ +
    +
  • flat tree
  • +
+
+ + + +
Intersection Observer
+ +
+

The following term is defined in Intersection Observer:

+ +
    +
  • run the update intersection observations steps
  • +
  • IntersectionObserver
  • +
  • IntersectionObserverInit
  • +
  • observe
  • +
  • unobserve
  • +
  • isIntersecting
  • +
  • target
  • +
+
+ + + +
WebGL
+ +
+

The following interfaces are defined in the WebGL specifications:

+ +
    +
  • WebGLRenderingContext interface
  • +
  • WebGL2RenderingContext interface
  • +
  • WebGLContextAttributes dictionary
  • +
+
+ + + +
WebVTT
+ +
+

Implementations may support WebVTT as a text track format for subtitles, captions, metadata, + etc., for media resources.

+ +

The following terms, used in this specification, are defined in WebVTT:

+ +
    +
  • WebVTT file
  • +
  • WebVTT file using cue text
  • +
  • WebVTT file using only nested cues
  • +
  • WebVTT parser
  • +
  • The rules for updating the display of WebVTT text tracks
  • +
  • The WebVTT text track cue writing direction
  • +
  • VTTCue interface
  • +
+
+ + + +
The WebSocket protocol
+ +
+

The following terms are defined in Fetch:

+ +
    +
  • establish a WebSocket connection
  • +
+ +

The following terms are defined in The WebSocket protocol:

+ +
    +
  • the WebSocket connection is established
  • +
  • extensions in use
  • +
  • subprotocol in use
  • +
  • a WebSocket message has been received
  • +
  • send a WebSocket Message
  • +
  • fail the WebSocket connection
  • +
  • close the WebSocket connection
  • +
  • start the WebSocket closing handshake
  • +
  • the WebSocket closing handshake is started
  • +
  • the WebSocket connection is closed (possibly cleanly)
  • +
  • the WebSocket connection close code
  • +
  • the WebSocket connection close reason
  • +
  • Sec-WebSocket-Protocol field
  • +
+
+ + + +
ARIA
+ +
+

The role attribute is defined in + Accessible Rich Internet Applications (ARIA), as are the following + roles:

+ +
    +
  • button
  • +
  • presentation
  • +
+ +

In addition, the following aria-* content + attributes are defined in ARIA:

+ +
    +
  • aria-describedby
  • +
  • aria-disabled
  • +
  • aria-label
  • +
+ +

Finally, the following terms are defined ARIA:

+ +
    +
  • accessible name
  • +
+
+ + +
Content Security Policy
+ +
+

The following terms are defined in Content Security Policy:

+ +
    +
  • Content Security Policy
  • +
  • Content Security Policy directive
  • +
  • CSP list
  • +
  • The Content Security Policy syntax
  • +
  • enforce the policy
  • +
  • The parse a serialized Content Security Policy algorithm
  • +
  • The Initialize a global object's CSP list algorithm
  • +
  • The Initialize a Document's CSP list algorithm
  • +
  • The Should element's inline behavior be blocked by Content Security Policy? algorithm
  • +
  • The Should navigation request of type from source in target be blocked by Content Security Policy? algorithm
  • +
  • The Should navigation response to navigation request of type from source in target be blocked by Content Security Policy? algorithm
  • +
  • The report-uri directive
  • +
  • The EnsureCSPDoesNotBlockStringCompilation abstract operation
  • +
  • The Is base allowed for Document? algorithm
  • +
  • The frame-ancestors directive
  • +
  • The sandbox directive
  • +
  • The Should element be blocked a priori by Content Security Policy? algorithm
  • +
  • The contains a header-delivered Content Security Policy property.
  • +
+
+ +
Service Workers
+ +
+

The following terms are defined in Service Workers:

+ +
    +
  • active worker
  • +
  • client message queue
  • +
  • control
  • +
  • handle fetch
  • +
  • match service worker registration
  • +
  • service worker
  • +
  • service worker client
  • +
  • ServiceWorker interface
  • +
  • ServiceWorkerContainer interface
  • +
  • ServiceWorkerGlobalScope interface
  • +
+
+ +
Secure Contexts
+ +
+

The following algorithms are defined in Secure Contexts:

+ +
    +
  • Is url potentially trustworthy?
  • +
+
+ +
Permissions Policy
+ +
+

The following terms are defined in Permissions Policy:

+ +
    +
  • permissions policy
  • +
  • policy-controlled feature
  • +
  • container policy
  • +
  • serialized permissions policy
  • +
  • default allowlist
  • +
  • The creating a permissions policy algorithm
  • +
  • The creating a permissions policy from a response algorithm
  • +
  • The is feature enabled by policy for origin algorithm
  • +
  • The process permissions policy attributes algorithm
  • +
+
+ + +
Payment Request API
+ +
+

The following feature is defined in Payment Request API: +

+ +
    +
  • PaymentRequest interface
  • +
+
+ + +
MathML
+ +
+

While support for MathML as a whole is not required by this specification (though it is + encouraged, at least for web browsers), certain features depend upon small parts of MathML being + implemented.

+ +

The following features are defined in Mathematical Markup Language + (MathML):

+ +
    +
  • MathML annotation-xml element
  • +
  • MathML math element
  • +
  • MathML merror element
  • +
  • MathML mi element
  • +
  • MathML mn element
  • +
  • MathML mo element
  • +
  • MathML ms element
  • +
  • MathML mtext element
  • +
+
+ + +
SVG
+ +
+

While support for SVG as a whole is not required by this specification (though it is + encouraged, at least for web browsers), certain features depend upon parts of SVG being + implemented.

+ +

User agents that implement SVG must implement the SVG 2 specification, and not + any earlier revisions.

+ +

The following features are defined in the SVG 2 specification:

+ +
    +
  • SVGElement interface
  • +
  • SVGImageElement interface
  • +
  • SVGScriptElement interface
  • +
  • SVGSVGElement interface
  • +
  • SVG a element
  • +
  • SVG desc element
  • +
  • SVG foreignObject element
  • +
  • SVG image element
  • +
  • SVG script element
  • +
  • SVG svg element
  • +
  • SVG title element
  • +
  • SVG use element
  • +
+
+ + +
Filter Effects
+ +
+

The following feature is defined in Filter Effects: +

+ +
    +
  • <filter-function-list>
  • +
+
+ +
Worklets
+ +
+

The following feature is defined in Worklets:

+ +
    +
  • WorkletGlobalScope
  • +
  • A WorkletGlobalScope's owner document
  • +
+
+ +
Cooperative Scheduling of Background Tasks
+ +
+

The following features are defined in Cooperative Scheduling of Background Tasks: +

+ +
    +
  • requestIdleCallback()
  • +
  • start an idle period algorithm
  • +
+
+ +
Storage
+
+

The following terms are defined in Storage:

+ +
    +
  • obtain a local storage bottle map
  • +
  • obtain a session storage bottle map
  • +
  • storage proxy map
  • +
  • legacy-clone a browsing session storage shed
  • +
+
+ +
Web App Manifest
+ +
+

The following features are defined in Web App Manifest:

+ +
    +
  • application manifest
  • +
  • installed web application
  • +
  • process the manifest
  • +
+
+
+ +
+ +

This specification does not require support of any particular network protocol, style + sheet language, scripting language, or any of the DOM specifications beyond those required in the + list above. However, the language described by this specification is biased towards CSS as the + styling language, JavaScript as the scripting language, and HTTP as the network protocol, and + several features assume that those languages and protocols are in use.

+ +

A user agent that implements the HTTP protocol must implement HTTP State Management + Mechanism (Cookies) as well.

+ +

This specification might have certain additional requirements on character + encodings, image formats, audio formats, and video formats in the respective sections.

+ +
+ + + + +

Extensibility

+ +

Vendor-specific proprietary user agent extensions to this specification are strongly + discouraged. Documents must not use such extensions, as doing so reduces interoperability and + fragments the user base, allowing only users of specific user agents to access the content in + question.

+ +
+ +

All extensions must be defined so that the use of extensions neither contradicts nor causes the + non-conformance of functionality defined in the specification.

+ +
+ +

For example, while strongly discouraged from doing so, an implementation could add a new IDL + attribute "typeTime" to a control that returned the time it took the user + to select the current value of a control (say). On the other hand, defining a new control that + appears in a form's elements array would be in violation + of the above requirement, as it would violate the definition of elements given in this specification.

+ +
+ +
+ +
+ +

When vendor-neutral extensions to this specification are needed, either this specification can + be updated accordingly, or an extension specification can be written that overrides the + requirements in this specification. When someone applying this specification to their activities + decides that they will recognize the requirements of such an extension specification, it becomes + an applicable specification for the purposes + of conformance requirements in this specification.

+ +

Someone could write a specification that defines any arbitrary byte stream as + conforming, and then claim that their random junk is conforming. However, that does not mean that + their random junk actually is conforming for everyone's purposes: if someone else decides that + that specification does not apply to their work, then they can quite legitimately say that the + aforementioned random junk is just that, junk, and not conforming at all. As far as conformance + goes, what matters in a particular community is what that community agrees is + applicable.

+ +
+ +
+ +

User agents must treat elements and attributes that they do not understand as semantically + neutral; leaving them in the DOM (for DOM processors), and styling them according to CSS (for CSS + processors), but not inferring any meaning from them.

+ + +

When support for a feature is disabled (e.g. as an emergency measure to mitigate a security + problem, or to aid in development, or for performance reasons), user agents must act as if they + had no support for the feature whatsoever, and as if the feature was not mentioned in this + specification. For example, if a particular feature is accessed via an attribute in a Web IDL + interface, the attribute itself would be omitted from the objects that implement that interface + — leaving the attribute on the object but making it return null or throw an exception is + insufficient.

+ + +
+ + +
+ +

Interactions with XPath and XSLT

+ +

Implementations of XPath 1.0 that operate on HTML + documents parsed or created in the manners described in this specification (e.g. as part of + the document.evaluate() API) must act as if the following edit was applied + to the XPath 1.0 specification.

+ +

First, remove this paragraph:

+ +
+ +

A QName in the node test is expanded + into an expanded-name + using the namespace declarations from the expression context. This is the same way expansion is + done for element type names in start and end-tags except that the default namespace declared with + xmlns is not used: if the QName does not have a prefix, then the + namespace URI is null (this is the same way attribute names are expanded). It is an error if the + QName has a prefix for which there is + no namespace declaration in the expression context.

+ +
+ +

Then, insert in its place the following:

+ +
+ +

A QName in the node test is expanded into an expanded-name using the namespace declarations + from the expression context. If the QName has a prefix, then there must be a namespace declaration for this prefix in + the expression context, and the corresponding namespace URI is the one that is + associated with this prefix. It is an error if the QName has a prefix for which there is no + namespace declaration in the expression context.

+ +

If the QName has no prefix and the principal node type of the axis is element, then the + default element namespace is used. Otherwise if the QName has no prefix, the namespace URI is + null. The default element namespace is a member of the context for the XPath expression. The + value of the default element namespace when executing an XPath expression through the DOM3 XPath + API is determined in the following way:

+ +
    +
  1. If the context node is from an HTML DOM, the default element namespace is + "http://www.w3.org/1999/xhtml".
  2. + +
  3. Otherwise, the default element namespace URI is null.
  4. +
+ +

This is equivalent to adding the default element namespace feature of XPath 2.0 + to XPath 1.0, and using the HTML namespace as the default element namespace for HTML documents. + It is motivated by the desire to have implementations be compatible with legacy HTML content + while still supporting the changes that this specification introduces to HTML regarding the + namespace used for HTML elements, and by the desire to use XPath 1.0 rather than XPath 2.0.

+ +
+ +

This change is a willful violation of the XPath 1.0 specification, + motivated by desire to have implementations be compatible with legacy content while still + supporting the changes that this specification introduces to HTML regarding which namespace is + used for HTML elements.

+ +
+ +

XSLT 1.0 processors outputting to a DOM when the output + method is "html" (either explicitly or via the defaulting rule in XSLT 1.0) are affected as + follows:

+ +

If the transformation program outputs an element in no namespace, the processor must, prior to + constructing the corresponding DOM element node, change the namespace of the element to the + HTML namespace, ASCII-lowercase the + element's local name, and ASCII-lowercase the + names of any non-namespaced attributes on the element.

+ +

This requirement is a willful violation of the XSLT 1.0 + specification, required because this specification changes the namespaces and case-sensitivity + rules of HTML in a manner that would otherwise be incompatible with DOM-based XSLT + transformations. (Processors that serialize the output are unaffected.)

+ +
+ +

This specification does not specify precisely how XSLT processing interacts with the HTML + parser infrastructure (for example, whether an XSLT processor acts as if it puts any + elements into a stack of open elements). However, XSLT processors must stop + parsing if they successfully complete, and must set the current document + readiness first to "interactive" and then to "complete" if they are aborted.

+ +
+ +

This specification does not specify how XSLT interacts with the navigation algorithm, how it fits in with the event loop, nor + how error pages are to be handled (e.g. whether XSLT errors are to replace an incremental XSLT + output, or are rendered inline, etc).

+ +

There are also additional non-normative comments regarding the interaction of XSLT + and HTML in the script element section, and of + XSLT, XPath, and HTML in the template element + section.

+ +
+ +

String comparison

+ +

A string pattern is a prefix match for a string s when + pattern is not longer than s and truncating s to + pattern's length leaves the two strings as matches of each other.

+ + +

Policy-controlled features

+ +

This document defines the following policy-controlled features:

+ + + + +

Common microsyntaxes

+ +

There are various places in HTML that accept particular data types, such as dates or numbers. + This section describes what the conformance criteria for content in those formats is, and how to + parse them.

+ +
+ +

Implementors are strongly urged to carefully examine any third-party libraries + they might consider using to implement the parsing of syntaxes described below. For example, date + libraries are likely to implement error handling behavior that differs from what is required in + this specification, since error-handling behavior is often not defined in specifications that + describe date syntaxes similar to those used in this specification, and thus implementations tend + to vary greatly in how they handle errors.

+ +
+ + +
+ +

Common parser idioms

+ +

Some of the micro-parsers described below follow the pattern of having an input + variable that holds the string being parsed, and having a position variable pointing at + the next character to parse in input.

+ +
+ + + +

Boolean attributes

+ +

A number of attributes are boolean attributes. The + presence of a boolean attribute on an element represents the true value, and the absence of the + attribute represents the false value.

+ +

If the attribute is present, its value must either be the empty string or a value that is an + ASCII case-insensitive match for the attribute's canonical name, with no leading or + trailing whitespace.

+ +

The values "true" and "false" are not allowed on boolean attributes. To represent + a false value, the attribute has to be omitted altogether.

+ +
+ +

Here is an example of a checkbox that is checked and disabled. The checked and disabled + attributes are the boolean attributes.

+ +
<label><input type=checkbox checked name=cheese disabled> Cheese</label>
+ +

This could be equivalently written as this: + +

<label><input type=checkbox checked=checked name=cheese disabled=disabled> Cheese</label>
+ +

You can also mix styles; the following is still equivalent:

+ +
<label><input type='checkbox' checked name=cheese disabled=""> Cheese</label>
+ +
+ + + +

Keywords and enumerated attributes

+ +

Some attributes are defined as taking one of a finite set of keywords. Such attributes are + called enumerated attributes. The keywords are each + defined to map to a particular state (several keywords might map to the same state, in + which case some of the keywords are synonyms of each other; additionally, some of the keywords can + be said to be non-conforming, and are only in the specification for historical reasons). In + addition, two default states can be given. The first is the invalid value default, the + second is the missing value default.

+ +

If an enumerated attribute is specified, the attribute's value must be an ASCII + case-insensitive match for one of the given keywords that are not said to be + non-conforming, with no leading or trailing whitespace.

+ +

When the attribute is specified, if its value is an ASCII case-insensitive match + for one of the given keywords then that keyword's state is the state that the attribute + represents. If the attribute value matches none of the given keywords, but the attribute has an + invalid value default, then the attribute represents that + state. Otherwise, there is no default, and invalid values mean that there is no state + represented.

+ +

When the attribute is not specified, if there is a missing value default state + defined, then that is the state represented by the (missing) attribute. Otherwise, the absence of + the attribute means that there is no state represented.

+ +

The empty string can be a valid keyword.

+ + +

Numbers

+ +
Signed integers
+ +

A string is a valid integer if it consists of one or more ASCII digits, + optionally prefixed with a U+002D HYPHEN-MINUS character (-).

+ +

A valid integer without a U+002D HYPHEN-MINUS (-) prefix represents the number + that is represented in base ten by that string of digits. A valid integer + with a U+002D HYPHEN-MINUS (-) prefix represents the number represented in base ten by + the string of digits that follows the U+002D HYPHEN-MINUS, subtracted from zero.

+ +
+ +

The rules for parsing integers are as given in the following algorithm. When + invoked, the steps must be followed in the order given, aborting at the first step that returns a + value. This algorithm will return either an integer or an error.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially pointing at the + start of the string.

  4. + +
  5. Let sign have the value "positive".

  6. + +
  7. Skip ASCII whitespace within input given + position.

  8. + +
  9. If position is past the end of input, return an error.

  10. + +
  11. +

    If the character indicated by position (the first character) is a U+002D + HYPHEN-MINUS character (-):

    + +
      +
    1. Let sign be "negative".
    2. + +
    3. Advance position to the next character.
    4. + +
    5. If position is past the end of input, return an error.
    6. +
    + +

    Otherwise, if the character indicated by position (the first character) is a + U+002B PLUS SIGN character (+):

    + +
      +
    1. Advance position to the next character. (The "+" is + ignored, but it is not conforming.)
    2. + +
    3. If position is past the end of input, return an error.
    4. +
    +
  12. + +
  13. If the character indicated by position is not an ASCII digit, then return an error.

  14. + + + +
  15. Collect a sequence of code points that are ASCII digits from + input given position, and interpret the resulting sequence as a base-ten + integer. Let value be that integer.

  16. + +
  17. If sign is "positive", return value, otherwise return the result of + subtracting value from zero.

  18. +
+ +
+ + +
Non-negative integers
+ +

A string is a valid non-negative integer if it consists of one or more ASCII + digits.

+ +

A valid non-negative integer represents the number that is represented in base ten + by that string of digits.

+ +
+ +

The rules for parsing non-negative integers are as given in the following algorithm. + When invoked, the steps must be followed in the order given, aborting at the first step that + returns a value. This algorithm will return either zero, a positive integer, or an error.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let value be the result of parsing input using the + rules for parsing integers.

  4. + +
  5. If value is an error, return an error.

  6. + +
  7. If value is less than zero, return an error.

  8. + +
  9. Return value.

  10. +
+ + + +
+ + +
Floating-point numbers
+ +

A string is a valid floating-point number if it consists of:

+ +
    + +
  1. Optionally, a U+002D HYPHEN-MINUS character (-).
  2. + +
  3. One or both of the following, in the given order: + +
      +
    1. A series of one or more ASCII digits.
    2. + +
    3. Both of the following, in the given order: + +
        +
      1. A single U+002E FULL STOP character (.).
      2. + +
      3. A series of one or more ASCII digits.
      4. +
      +
    4. +
    +
  4. + +
  5. Optionally: + +
      +
    1. Either a U+0065 LATIN SMALL LETTER E character (e) or a U+0045 LATIN CAPITAL LETTER E + character (E).
    2. + +
    3. Optionally, a U+002D HYPHEN-MINUS character (-) or U+002B PLUS SIGN character (+).
    4. + +
    5. A series of one or more ASCII digits.
    6. +
    +
  6. +
+ +

A valid floating-point number represents the number obtained by multiplying the + significand by ten raised to the power of the exponent, where the significand is the first number, + interpreted as base ten (including the decimal point and the number after the decimal point, if + any, and interpreting the significand as a negative number if the whole string starts with a + U+002D HYPHEN-MINUS character (-) and the number is not zero), and where the exponent is the + number after the E, if any (interpreted as a negative number if there is a U+002D HYPHEN-MINUS + character (-) between the E and the number and the number is not zero, or else ignoring a U+002B + PLUS SIGN character (+) between the E and the number if there is one). If there is no E, then the + exponent is treated as zero.

+ +

The Infinity and Not-a-Number (NaN) values are not valid floating-point numbers.

+ +
+ +

The valid floating-point number concept is typically only used to + restrict what is allowed for authors, while the user agent requirements use the rules for + parsing floating-point number values below (e.g., the max attribute of the progress element). However, in + some cases the user agent requirements include checking if a string is a valid + floating-point number (e.g., the value sanitization algorithm for the Number state of the input element, or the + parse a srcset attribute algorithm).

+ +

The best + representation of the number n as a floating-point number is the string + obtained from running ToString(n). The abstract operation + ToString is not uniquely determined. When there are multiple possible strings that + could be obtained from ToString for a particular value, the user agent must always + return the same string for that value (though it may differ from the value used by other user + agents).

+ +

The rules for parsing floating-point number values are as given in + the following algorithm. This algorithm must be aborted at the first step that returns something. + This algorithm will return either a number or an error.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially pointing at the + start of the string.

  4. + +
  5. Let value have the value 1.

  6. + +
  7. Let divisor have the value 1.

  8. + +
  9. Let exponent have the value 1.

  10. + +
  11. Skip ASCII whitespace within input given + position.

  12. + +
  13. If position is past the end of input, return an error.

  14. + +
  15. +

    If the character indicated by position is a U+002D HYPHEN-MINUS character (-):

    + +
      +
    1. Change value and divisor to −1.
    2. + +
    3. Advance position to the next character.
    4. + +
    5. If position is past the end of input, return an error.
    6. +
    + +

    Otherwise, if the character indicated by position (the first character) is a + U+002B PLUS SIGN character (+):

    + +
      +
    1. Advance position to the next character. (The "+" + is ignored, but it is not conforming.)
    2. + +
    3. If position is past the end of input, return an error.
    4. +
    +
  16. + +
  17. If the character indicated by position is a U+002E FULL STOP (.), and that is + not the last character in input, and the character after the character indicated by + position is an ASCII digit, then set + value to zero and jump to the step labeled fraction.

    + +
  18. If the character indicated by position is not an ASCII digit, then return an error.

  19. + +
  20. Collect a sequence of code points that are ASCII digits from + input given position, and interpret the resulting sequence as a base-ten + integer. Multiply value by that integer.

  21. + +
  22. If position is past the end of input, jump to the step labeled + conversion.
  23. + +
  24. Fraction: If the character indicated by position is a U+002E + FULL STOP (.), run these substeps:

    + +
      +
    1. Advance position to the next character.

    2. + +
    3. If position is past the end of input, or if the character + indicated by position is not an ASCII digit, + U+0065 LATIN SMALL LETTER E (e), or U+0045 LATIN CAPITAL LETTER E (E), then jump to the step + labeled conversion.

    4. + +
    5. If the character indicated by position is a U+0065 LATIN SMALL + LETTER E character (e) or a U+0045 LATIN CAPITAL LETTER E character (E), skip the remainder of + these substeps.

      + +
    6. Fraction loop: Multiply divisor by ten.

    7. + +
    8. Add the value of the character indicated by position, interpreted as a + base-ten digit (0..9) and divided by divisor, to value.
    9. + +
    10. Advance position to the next character.

    11. + +
    12. If position is past the end of input, then jump to the step + labeled conversion.

    13. + +
    14. If the character indicated by position is an ASCII digit, jump back to the step labeled fraction loop in these + substeps.

    15. +
    +
  25. + +
  26. If the character indicated by position is U+0065 (e) or a U+0045 (E), then:

    + +
      +
    1. Advance position to the next character.

    2. + +
    3. If position is past the end of input, then jump to the step + labeled conversion.

    4. + +
    5. +

      If the character indicated by position is a U+002D HYPHEN-MINUS character + (-):

      + +
        +
      1. Change exponent to −1.
      2. + +
      3. Advance position to the next character.
      4. + +
      5. If position is past the end of input, then jump to the step + labeled conversion.

      6. +
      + +

      Otherwise, if the character indicated by position is a U+002B PLUS SIGN + character (+):

      + +
        +
      1. Advance position to the next character.
      2. + +
      3. If position is past the end of input, then jump to the step + labeled conversion.

      4. +
      +
    6. + +
    7. If the character indicated by position is not an ASCII digit, then jump to the step labeled conversion.

    8. + +
    9. Collect a sequence of code points that are ASCII digits from + input given position, and interpret the resulting sequence as a base-ten + integer. Multiply exponent by that integer.

    10. + +
    11. Multiply value by ten raised to the exponentth power.

    12. +
    +
  27. + +
  28. Conversion: Let S be the set of finite IEEE 754 double-precision + floating-point values except −0, but with two special values added: 21024 and −21024.

  29. + +
  30. Let rounded-value be the number in S that is closest to + value, selecting the number with an even significand if there are two equally close + values. (The two special values 21024 and −21024 + are considered to have even significands for this purpose.)

  31. + +
  32. If rounded-value is 21024 or −21024, return an error.

  33. + +
  34. Return rounded-value.

  35. +
+ +
+ + +
+
Percentages and lengths
+ +

The rules for parsing dimension values are as given in the following algorithm. When + invoked, the steps must be followed in the order given, aborting at the first step that returns a + value. This algorithm will return either a number greater than or equal to 0.0, or failure; if a + number is returned, then it is further categorized as either a percentage or a length.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a position variable for input, + initially pointing at the start of input.

  4. + +
  5. Skip ASCII whitespace within input given + position.

  6. + +
  7. If position is past the end of input or the code point at + position within input is not an ASCII + digit, then return failure.

  8. + + + +
  9. Collect a sequence of code points that are ASCII digits from + input given position, and interpret the resulting sequence as a base-ten + integer. Let value be that number.

  10. + +
  11. If position is past the end of input, then return value + as a length.

  12. + +
  13. +

    If the code point at position within input is U+002E (.), then:

    + +
      +
    1. Advance position by 1.

    2. + +
    3. If position is past the end of input or the code point at + position within input is not an ASCII + digit, then return the current dimension value with value, + input, and position.

    4. + +
    5. Let divisor have the value 1.

    6. + +
    7. +

      While true:

      + +
        +
      1. Multiply divisor by ten.

      2. + +
      3. Add the value of the code point at position within input, + interpreted as a base-ten digit (0..9) and divided by divisor, to + value.

      4. + +
      5. Advance position by 1.

      6. + +
      7. If position is past the end of input, then return + value as a length.

      8. + +
      9. If the code point at position within input is not an ASCII digit, then break.

      10. +
      +
    8. +
    +
  14. + +
  15. Return the current dimension value with value, input, + and position.

  16. +
+ +

The current dimension value, given value, input, and + position, is determined as follows:

+ +
    +
  1. If position is past the end of input, then return value + as a length.

  2. + +
  3. If the code point at position within input is U+0025 (%), then + return value as a percentage.

  4. + +
  5. Return value as a length.

  6. +
+ +
Non-zero percentages and lengths
+ +

The rules for parsing nonzero dimension + values are as given in the following algorithm. When invoked, the steps must be followed in + the order given, aborting at the first step that returns a value. This algorithm will return + either a number greater than 0.0, or an error; if a number is returned, then it is further + categorized as either a percentage or a length.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let value be the result of parsing input using the rules for + parsing dimension values.

  4. + +
  5. If value is an error, return an error.

  6. + +
  7. If value is zero, return an error.

  8. + +
  9. If value is a percentage, return value as a percentage.

  10. + +
  11. Return value as a length.

  12. +
+ +
+ + +
Lists of floating-point numbers
+ +

A valid list of floating-point numbers is a number of valid floating-point numbers separated by U+002C COMMA characters, + with no other characters (e.g. no ASCII whitespace). In addition, there might be + restrictions on the number of floating-point numbers that can be given, or on the range of values + allowed.

+ +
+ +

The rules for parsing a list of floating-point numbers are as follows:

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially pointing at the + start of the string.

  4. + +
  5. Let numbers be an initially empty list of floating-point numbers. This list + will be the result of this algorithm.

  6. + +
  7. Collect a sequence of code points that are ASCII whitespace, + U+002C COMMA, or U+003B SEMICOLON characters from input given position. + This skips past any leading delimiters.

  8. + +
  9. While position is not past the end of input:

    + +
      +
    1. Collect a sequence of code points that are not ASCII + whitespace, U+002C COMMA, U+003B SEMICOLON, ASCII digits, U+002E FULL STOP, + or U+002D HYPHEN-MINUS characters from input given position. This skips + past leading garbage.

    2. + +
    3. Collect a sequence of code points that are not ASCII + whitespace, U+002C COMMA, or U+003B SEMICOLON characters from input given + position, and let unparsed number be the result.

    4. + +
    5. Let number be the result of parsing unparsed number using the + rules for parsing floating-point number values.

    6. + +
    7. If number is an error, set number to zero.

    8. + +
    9. Append number to numbers.

    10. + +
    11. Collect a sequence of code points that are ASCII whitespace, + U+002C COMMA, or U+003B SEMICOLON characters from input given position. + This skips past the delimiter.

    12. +
    +
  10. + +
  11. Return numbers.

  12. +
+ +
+ +
+ +
Lists of dimensions
+ + + +

The rules for parsing a list of dimensions are as follows. These rules return a list + of zero or more pairs consisting of a number and a unit, the unit being one of percentage, + relative, and absolute.

+ +
    +
  1. Let raw input be the string being parsed.

  2. + +
  3. If the last character in raw input is a U+002C COMMA character (,), + then remove that character from raw input.

  4. + +
  5. Split the string raw input on + commas. Let raw tokens be the resulting list of tokens.

  6. + +
  7. Let result be an empty list of number/unit pairs.

  8. + +
  9. +

    For each token in raw tokens, run the following substeps:

    + +
      +
    1. Let input be the token.

    2. + +
    3. Let position be a pointer into input, + initially pointing at the start of the string.

    4. + +
    5. Let value be the number 0.

    6. + +
    7. Let unit be absolute.

    8. + +
    9. If position is past the end of input, set unit to relative and jump to the last substep.

    10. + +
    11. If the character at position is an ASCII digit, collect a sequence of code points that are ASCII + digits from input given position, interpret the resulting sequence + as an integer in base ten, and increment value by that integer.

    12. + +
    13. +

      If the character at position is U+002E (.), then:

      + +
        +
      1. Collect a sequence of code points consisting of ASCII + whitespace and ASCII digits from input given + position. Let s be the resulting sequence.

      2. + +
      3. Remove all ASCII whitespace in s.

      4. + +
      5. +

        If s is not the empty string, then:

        + +
          +
        1. Let length be the number of characters in s (after the spaces were removed).

        2. + +
        3. Let fraction be the result of interpreting s as a base-ten integer, and then dividing that number by 10length.

        4. + +
        5. Increment value by fraction.

        6. +
        +
      6. +
      +
    14. + +
    15. Skip ASCII whitespace within input given + position.

    16. + +
    17. +

      If the character at position is a U+0025 PERCENT SIGN character (%), + then set unit to percentage.

      + +

      Otherwise, if the character at position is a U+002A ASTERISK character + (*), then set unit to relative.

      +
    18. + + + +
    19. Add an entry to result consisting of the number given by value and the unit given by unit.

    20. +
    +
  10. + +
  11. Return the list result.

  12. +
+ +
+ + +

Dates and times

+ +

In the algorithms below, the number of days in month month of year + year is: 31 if month is 1, 3, 5, 7, 8, + 10, or 12; 30 if month is 4, 6, 9, or 11; 29 if month is 2 and year is a number divisible by 400, or if year is a number divisible by 4 but not by 100; and 28 otherwise. This + takes into account leap years in the Gregorian calendar.

+ +

When ASCII digits are used in the date and time syntaxes defined in this section, + they express numbers in base ten.

+ +
+ +

While the formats described here are intended to be subsets of the corresponding + ISO8601 formats, this specification defines parsing rules in much more detail than ISO8601. + Implementors are therefore encouraged to carefully examine any date parsing libraries before using + them to implement the parsing rules described below; ISO8601 libraries might not parse dates and + times in exactly the same manner.

+ +
+ +

Where this specification refers to the proleptic Gregorian calendar, it means the + modern Gregorian calendar, extrapolated backwards to year 1. A date in the proleptic + Gregorian calendar, sometimes explicitly referred to as a proleptic-Gregorian + date, is one that is described using that calendar even if that calendar was not in use at + the time (or place) in question.

+ +

The use of the Gregorian calendar as the wire format in this specification is an + arbitrary choice resulting from the cultural biases of those involved in the decision. See also + the section discussing date, time, and number formats in forms + (for authors), implementation notes regarding + localization of form controls, and the time element.

+ + +
Months
+ +

A month consists of a specific proleptic-Gregorian + date with no time-zone information and no date information beyond a year and a month.

+ +

A string is a valid month string representing a year year and + month month if it consists of the following components in the given order:

+ +
    +
  1. Four or more ASCII digits, representing year, where year > 0
  2. + +
  3. A U+002D HYPHEN-MINUS character (-)
  4. + +
  5. Two ASCII digits, representing the month month, in the range + 1 ≤ month ≤ 12
  6. +
+ +
+ +

The rules to parse a month string are as follows. This will return either a year and + month, or nothing. If at any point the algorithm says that it "fails", this means that it is + aborted at that point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Parse a month component to obtain year and month. If this returns nothing, then fail.

    + +
  6. If position is not beyond the + end of input, then fail.

  7. + +
  8. Return year and month.

  9. +
+ +

The rules to parse a month component, given an input string and + a position, are as follows. This will return either a year and a month, or + nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that + point and returns nothing.

+ +
    +
  1. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not at least four + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the year.

  2. + +
  3. If year is not a number greater than zero, then fail.

  4. + +
  5. If position is beyond the end of input or if the + character at position is not a U+002D HYPHEN-MINUS character, then fail. + Otherwise, move position forwards one character.

  6. + +
  7. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not exactly two + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the month.

  8. + +
  9. If month is not a number in the range 1 ≤ month ≤ 12, then fail.

  10. + +
  11. Return year and month.

  12. +
+ +
+ + +
Dates
+ +

A date consists of a specific proleptic-Gregorian + date with no time-zone information, consisting of a year, a month, and a day.

+ +

A string is a valid date string representing a year year, month + month, and day day if it consists of the following + components in the given order:

+ +
    +
  1. A valid month string, representing year and month
  2. + +
  3. A U+002D HYPHEN-MINUS character (-)
  4. + +
  5. Two ASCII digits, representing day, in the range + 1 ≤ day ≤ maxday where maxday is the number of + days in the month month and year year
  6. +
+ +
+ +

The rules to parse a date string are as follows. This will return either a date, or + nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that + point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Parse a date component to obtain year, month, and day. If this returns nothing, then fail.

    + +
  6. If position is not beyond the end of input, then fail.

  7. + +
  8. Let date be the date with year year, month month, and day day.

  9. + +
  10. Return date.

  11. +
+ +

The rules to parse a date component, given an input string and a + position, are as follows. This will return either a year, a month, and a day, + or nothing. If at any point the algorithm says that it "fails", this means that it is aborted at + that point and returns nothing.

+ +
    +
  1. Parse a month component to obtain year and month. If this returns nothing, then fail.

  2. + +
  3. Let maxday be the number of days in month month of year year.

  4. + +
  5. If position is beyond the end of input or if the + character at position is not a U+002D HYPHEN-MINUS character, then fail. + Otherwise, move position forwards one character.

  6. + +
  7. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not exactly two + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the day.

  8. + +
  9. If day is not a number in the range 1 ≤ day ≤ maxday, then fail.

  10. + +
  11. Return year, month, and day.

  12. +
+ +
+ + +
Yearless dates
+ +

A yearless date consists of a Gregorian month and a + day within that month, but with no associated year.

+ +

A string is a valid yearless date string representing a month month and a day day if it consists of the following components + in the given order:

+ +
    +
  1. Optionally, two U+002D HYPHEN-MINUS characters (-)
  2. + +
  3. Two ASCII digits, representing the month month, in the range + 1 ≤ month ≤ 12
  4. + +
  5. A U+002D HYPHEN-MINUS character (-)
  6. + +
  7. Two ASCII digits, representing day, in the range + 1 ≤ day ≤ maxday where maxday is the number of + days in the month month and any arbitrary leap year (e.g. 4 or + 2000)
  8. +
+ +

In other words, if the month is "02", + meaning February, then the day can be 29, as if the year was a leap year.

+ +
+ +

The rules to parse a yearless date string are as follows. This will return either a + month and a day, or nothing. If at any point the algorithm says that it "fails", this means that + it is aborted at that point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Parse a yearless date component to obtain month and day. If this returns nothing, then fail.

    + +
  6. If position is not beyond the end of input, then fail.

  7. + +
  8. Return month and day.

  9. +
+ +

The rules to parse a yearless date component, given an input + string and a position, are as follows. This will return either a month and a + day, or nothing. If at any point the algorithm says that it "fails", this means that it is aborted + at that point and returns nothing.

+ +
    +
  1. Collect a sequence of code points that are U+002D HYPHEN-MINUS characters (-) + from input given position. If the collected sequence is not exactly zero or + two characters long, then fail.

  2. + +
  3. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not exactly two + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the month.

  4. + +
  5. If month is not a number in the range 1 ≤ month ≤ 12, then fail.

  6. + +
  7. Let maxday be the number of days in month month of any arbitrary leap year (e.g. 4 + or 2000).

  8. + +
  9. If position is beyond the end of input or if the + character at position is not a U+002D HYPHEN-MINUS character, then fail. + Otherwise, move position forwards one character.

  10. + +
  11. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not exactly two + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the day.

  12. + +
  13. If day is not a number in the range 1 ≤ day ≤ maxday, then fail.

  14. + +
  15. Return month and day.

  16. +
+ +
+ + +
Times
+ +

A time consists of a specific time with no time-zone + information, consisting of an hour, a minute, a second, and a fraction of a second.

+ +

A string is a valid time string representing an hour hour, a + minute minute, and a second second if it consists of the + following components in the given order:

+ +
    +
  1. Two ASCII digits, representing hour, in the range + 0 ≤ hour ≤ 23
  2. + +
  3. A U+003A COLON character (:)
  4. + +
  5. Two ASCII digits, representing minute, in the range + 0 ≤ minute ≤ 59
  6. + +
  7. If second is nonzero, or optionally if second is + zero: + +
      +
    1. A U+003A COLON character (:)
    2. + +
    3. Two ASCII digits, representing the integer part of second, + in the range 0 ≤ s ≤ 59
    4. + +
    5. If second is not an integer, or optionally if second is an integer: + +
        +
      1. A U+002E FULL STOP character (.)
      2. + +
      3. One, two, or three ASCII digits, representing the fractional part of second
      4. +
      +
    6. +
    +
  8. +
+ +

The second component cannot be 60 or 61; leap seconds cannot + be represented.

+ +
+ +

The rules to parse a time string are as follows. This will return either a time, or + nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that + point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Parse a time component to obtain hour, minute, and second. If this returns nothing, then fail.

    + +
  6. If position is not beyond the end of input, then fail.

  7. + +
  8. Let time be the time with hour hour, minute minute, and second second.

  9. + +
  10. Return time.

  11. +
+ +

The rules to parse a time component, given an input string and a + position, are as follows. This will return either an hour, a minute, and a + second, or nothing. If at any point the algorithm says that it "fails", this means that it is + aborted at that point and returns nothing.

+ +
    +
  1. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not exactly two + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the hour.

  2. + +
  3. If hour is not a number in the range 0 ≤ hour ≤ 23, then fail.
  4. + +
  5. If position is beyond the end of input or if the + character at position is not a U+003A COLON character, then fail. Otherwise, + move position forwards one character.

  6. + +
  7. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not exactly two + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the minute.

  8. + +
  9. If minute is not a number in the range 0 ≤ minute ≤ 59, then fail.
  10. + +
  11. Let second be 0.

  12. + +
  13. +

    If position is not beyond the end of input and the character at + position is U+003A (:), then:

    + +
      +
    1. Advance position to the next character in input.

    2. + +
    3. If position is beyond the end of input, or at + the last character in input, or if the next two characters in input starting at position are not both ASCII + digits, then fail.

    4. + +
    5. Collect a sequence of code points that are either ASCII digits + or U+002E FULL STOP characters from input given position. If the + collected sequence is three characters long, or if it is longer than three characters long and + the third character is not a U+002E FULL STOP character, or if it has more than one U+002E FULL + STOP character, then fail. Otherwise, interpret the resulting sequence as a base-ten number + (possibly with a fractional part). Set second to that number.

    6. + +
    7. If second is not a number in the range + 0 ≤ second < 60, then fail.

    8. +
    +
  14. + +
  15. Return hour, minute, and second.

  16. +
+ +
+ + +
Local dates and times
+ +

A local date and time consists of a specific + proleptic-Gregorian date, consisting of a year, a month, and a day, and a time, + consisting of an hour, a minute, a second, and a fraction of a second, but expressed without a + time zone.

+ +

A string is a valid local date and time string representing a date and time if it + consists of the following components in the given order:

+ +
    +
  1. A valid date string representing the date
  2. + +
  3. A U+0054 LATIN CAPITAL LETTER T character (T) or a U+0020 SPACE character
  4. + +
  5. A valid time string representing the time
  6. +
+ +

A string is a valid + normalized local date and time string representing a date and time if it consists of the + following components in the given order:

+ +
    +
  1. A valid date string representing the date
  2. + +
  3. A U+0054 LATIN CAPITAL LETTER T character (T)
  4. + +
  5. A valid time string representing the time, expressed as the shortest possible + string for the given time (e.g. omitting the seconds component entirely if the given time is zero + seconds past the minute)
  6. +
+ +
+ +

The rules to parse a local date and time string are as follows. This will return + either a date and time, or nothing. If at any point the algorithm says that it "fails", this means + that it is aborted at that point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Parse a date component to obtain year, month, and day. If this returns nothing, then fail.

    + +
  6. If position is beyond the end of input or if the + character at position is neither a U+0054 LATIN CAPITAL LETTER T character + (T) nor a U+0020 SPACE character, then fail. Otherwise, move position + forwards one character.

  7. + +
  8. Parse a time component to obtain hour, minute, and second. If this returns nothing, then fail.

    + +
  9. If position is not beyond the end of input, then fail.

  10. + +
  11. Let date be the date with year year, month month, and day day.

  12. + +
  13. Let time be the time with hour hour, minute minute, and second second.

  14. + +
  15. Return date and time.

  16. +
+ +
+ + +
Time zones
+ +

A time-zone offset consists of a signed number of hours and + minutes.

+ +

A string is a valid time-zone offset string representing a time-zone offset if it + consists of either:

+ + + + +

This format allows for time-zone offsets from -23:59 to +23:59. Right now, in + practice, the range of offsets of actual time zones is -12:00 to +14:00, and the minutes component + of offsets of actual time zones is always either 00, 30, or 45. There is no guarantee that this + will remain so forever, however, since time zones are used as political footballs and are thus + subject to very whimsical policy decisions.

+ +

See also the usage notes and examples in the global + date and time section below for details on using time-zone offsets with historical times + that predate the formation of formal time zones.

+ +
+ +

The rules to parse a time-zone offset string are as follows. This will return either + a time-zone offset, or nothing. If at any point the algorithm says that it "fails", this means + that it is aborted at that point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Parse a time-zone offset component to obtain timezonehours and timezoneminutes. If this + returns nothing, then fail.

    + +
  6. If position is not beyond the end of input, then fail.

  7. + +
  8. Return the time-zone offset that is timezonehours + hours and timezoneminutes minutes from UTC.

  9. +
+ +

The rules to parse a time-zone offset component, given an input + string and a position, are as follows. This will return either time-zone hours + and time-zone minutes, or nothing. If at any point the algorithm says that it "fails", this means + that it is aborted at that point and returns nothing.

+ +
    +
  1. +

    If the character at position is a U+005A LATIN CAPITAL LETTER Z character + (Z), then:

    + +
      +
    1. Let timezonehours be 0.

    2. + +
    3. Let timezoneminutes be 0.

    4. + +
    5. Advance position to the next character in input.

    6. +
    + +

    Otherwise, if the character at position is either a U+002B PLUS SIGN (+) + or a U+002D HYPHEN-MINUS (-), then:

    + +
      +
    1. If the character at position is a U+002B PLUS SIGN (+), let sign be "positive". Otherwise, it's a U+002D HYPHEN-MINUS (-); let sign be "negative".

    2. + +
    3. Advance position to the next character in input.

    4. + +
    5. Collect a sequence of code points that are ASCII digits from + input given position. Let s be the collected + sequence.

    6. + +
    7. +

      If s is exactly two characters long, then:

      + +
        +
      1. Interpret s as a base-ten integer. Let that number be the timezonehours.

      2. + +
      3. If position is beyond the end of input or if + the character at position is not a U+003A COLON character, then fail. + Otherwise, move position forwards one character.

      4. + +
      5. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not exactly two + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten + integer. Let that number be the timezoneminutes.

      6. +
      + +

      If s is exactly four characters long, then:

      + +
        +
      1. Interpret the first two characters of s as a base-ten integer. Let + that number be the timezonehours.

      2. + +
      3. Interpret the last two characters of s as a base-ten integer. Let + that number be the timezoneminutes.

      4. +
      + +

      Otherwise, fail.

      +
    8. + +
    9. If timezonehours is not a number in the range + 0 ≤ timezonehours ≤ 23, then + fail.
    10. + +
    11. If sign is "negative", then negate timezonehours.
    12. + +
    13. If timezoneminutes is not a number in the range + 0 ≤ timezoneminutes ≤ 59, + then fail.
    14. + +
    15. If sign is "negative", then negate timezoneminutes.
    16. +
    + +

    Otherwise, fail.

    +
  2. + +
  3. Return timezonehours and timezoneminutes.

  4. +
+ +
+ + +
Global dates and times
+ +

A global date and time consists of a specific + proleptic-Gregorian date, consisting of a year, a month, and a day, and a time, + consisting of an hour, a minute, a second, and a fraction of a second, expressed with a time-zone + offset, consisting of a signed number of hours and minutes.

+ +

A string is a valid global date and time string representing a date, time, and a + time-zone offset if it consists of the following components in the given order:

+ +
    +
  1. A valid date string representing the date
  2. + +
  3. A U+0054 LATIN CAPITAL LETTER T character (T) or a U+0020 SPACE character
  4. + +
  5. A valid time string representing the time
  6. + +
  7. A valid time-zone offset string representing the time-zone offset
  8. +
+ +

Times in dates before the formation of UTC in the mid twentieth century must be expressed and + interpreted in terms of UT1 (contemporary Earth solar time at the 0° longitude), not UTC (the + approximation of UT1 that ticks in SI seconds). Time before the formation of time zones must be + expressed and interpreted as UT1 times with explicit time zones that approximate the contemporary + difference between the appropriate local time and the time observed at the location of Greenwich, + London.

+ +
+ +

The following are some examples of dates written as valid global date and time strings.

+ +
+
"0037-12-13 00:00Z"
+ +
Midnight in areas using London time on the birthday of Nero (the Roman Emperor). See below + for further discussion on which date this actually corresponds to.
+ +
"1979-10-14T12:00:00.001-04:00"
+ +
One millisecond after noon on October 14th 1979, in the time zone in use on the east coast + of the USA during daylight saving time.
+ +
"8592-01-01T02:09+02:09"
+ +
Midnight UTC on the 1st of January, 8592. The time zone associated with that time is two + hours and nine minutes ahead of UTC, which is not currently a real time zone, but is nonetheless + allowed.
+
+ +

Several things are notable about these dates:

+ + + +
+ +
+ +

The rules to parse a global date and time string are as follows. This will return + either a time in UTC, with associated time-zone offset information for round-tripping or display + purposes, or nothing. If at any point the algorithm says that it "fails", this means that it is + aborted at that point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Parse a date component to obtain year, month, and day. If this returns nothing, then fail.

    + +
  6. If position is beyond the end of input or if the + character at position is neither a U+0054 LATIN CAPITAL LETTER T character + (T) nor a U+0020 SPACE character, then fail. Otherwise, move position + forwards one character.

  7. + +
  8. Parse a time component to obtain hour, minute, and second. If this returns nothing, then fail.

    + +
  9. If position is beyond the end of input, then + fail.

  10. + +
  11. Parse a time-zone offset component to obtain timezonehours and timezoneminutes. If this + returns nothing, then fail.

    + +
  12. If position is not beyond the end of input, then fail.

  13. + +
  14. Let time be the moment in time at year year, month + month, day day, hours hour, minute + minute, second second, subtracting timezonehours hours and timezoneminutes minutes. That moment in time is a moment in the UTC time + zone.

  15. + +
  16. Let timezone be timezonehours + hours and timezoneminutes minutes from UTC.

  17. + +
  18. Return time and timezone.

  19. +
+ +
+ + +
Weeks
+ +

A week consists of a week-year number and a week number + representing a seven-day period starting on a Monday. Each week-year in this calendaring system + has either 52 or 53 such seven-day periods, as defined below. The seven-day period starting on the + Gregorian date Monday December 29th 1969 (1969-12-29) is defined as week number 1 in week-year + 1970. Consecutive weeks are numbered sequentially. The week before the number 1 week in a + week-year is the last week in the previous week-year, and vice versa.

+ +

A week-year with a number year has 53 weeks if it corresponds to either a + year year in the proleptic Gregorian calendar that has a Thursday + as its first day (January 1st), or a year year in the proleptic + Gregorian calendar that has a Wednesday as its first day (January 1st) and where year is a number divisible by 400, or a number divisible by 4 but not by 100. All + other week-years have 52 weeks.

+ +

The week number of the last day of a week-year with 53 weeks is 53; the week number + of the last day of a week-year with 52 weeks is 52.

+ +

The week-year number of a particular day can be different than the number of the + year that contains that day in the proleptic Gregorian calendar. The first week in a + week-year y is the week that contains the first Thursday of the Gregorian year + y.

+ +

For modern purposes, a week as defined here is + equivalent to ISO weeks as defined in ISO 8601.

+ +

A string is a valid week string representing a week-year year + and week week if it consists of the following components in the given + order:

+ +
    +
  1. Four or more ASCII digits, representing year, where year > 0
  2. + +
  3. A U+002D HYPHEN-MINUS character (-)
  4. + +
  5. A U+0057 LATIN CAPITAL LETTER W character (W)
  6. + +
  7. Two ASCII digits, representing the week week, in the range + 1 ≤ week ≤ maxweek, where maxweek is the week number of the last day of week-year year
  8. +
+ +
+ +

The rules to parse a week string are as follows. This will return either a week-year + number and week number, or nothing. If at any point the algorithm says that it "fails", this means + that it is aborted at that point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not at least four + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the year.

  6. + +
  7. If year is not a number greater than zero, then fail.

  8. + +
  9. If position is beyond the end of input or if the + character at position is not a U+002D HYPHEN-MINUS character, then fail. + Otherwise, move position forwards one character.

  10. + +
  11. If position is beyond the end of input or if the + character at position is not a U+0057 LATIN CAPITAL LETTER W character (W), + then fail. Otherwise, move position forwards one character.

  12. + +
  13. Collect a sequence of code points that are ASCII digits from + input given position. If the collected sequence is not exactly two + characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. + Let that number be the week.

  14. + +
  15. Let maxweek be the week number of the last day of year + year.

  16. + +
  17. If week is not a number in the range 1 ≤ week ≤ maxweek, then fail.

  18. + +
  19. If position is not beyond the end of input, then fail.

  20. + +
  21. Return the week-year number year and the week number week.

  22. +
+ +
+ + +
Durations
+ + + +

A duration consists of a number of seconds.

+ +

Since months and seconds are not comparable (a month is not a precise number of + seconds, but is instead a period whose exact length depends on the precise day from which it is + measured) a duration as defined in this specification cannot + include months (or years, which are equivalent to + twelve months). Only durations that describe a specific number of seconds can be described.

+ +

A string is a valid duration string representing a duration t if it consists of either of the + following:

+ + + +
+ +

The rules to parse a duration string are as follows. This will return either a duration or nothing. If at any point the algorithm says that it + "fails", this means that it is aborted at that point and returns nothing.

+ +
    + + +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Let months, seconds, and component + count all be zero.

  6. + +
  7. +

    Let M-disambiguator be minutes.

    + + +

    This flag's other value is months. It is used to disambiguate the "M" + unit in ISO8601 durations, which use the same unit for months and minutes. Months are not + allowed, but are parsed for future compatibility and to avoid misinterpreting ISO8601 durations + that would be valid in other contexts.

    +
  8. + +
  9. Skip ASCII whitespace within input given + position.

  10. + +
  11. If position is past the end of input, then + fail.

  12. + +
  13. If the character in input pointed to by position is a U+0050 LATIN + CAPITAL LETTER P character, then advance position to the next character, set + M-disambiguator to months, and skip ASCII whitespace within + input given position.

  14. + +
  15. +

    While true:

    + +
      +
    1. Let units be undefined. It will be assigned one of the following + values: years, months, weeks, days, hours, minutes, + and seconds.

    2. + +
    3. Let next character be undefined. It is used to process characters + from the input.

    4. + +
    5. If position is past the end of input, then break.

    6. + +
    7. If the character in input pointed to by position is a U+0054 LATIN + CAPITAL LETTER T character, then advance position to the next character, set + M-disambiguator to minutes, skip ASCII whitespace within + input given position, and continue.

    8. + +
    9. Set next character to the character in input + pointed to by position.

    10. + +
    11. +

      If next character is a U+002E FULL STOP character (.), then let N equal zero. (Do not advance position. That is taken care + of below.)

      + +

      Otherwise, if next character is an ASCII + digit, then collect a sequence of code points that are ASCII + digits from input given position, interpret the resulting + sequence as a base-ten integer, and let N be that number.

      + +

      Otherwise next character is not part of a number; fail.

      +
    12. + +
    13. If position is past the end of input, then + fail.

    14. + +
    15. Set next character to the character in input + pointed to by position, and this time advance position + to the next character. (If next character was a U+002E FULL STOP character + (.) before, it will still be that character this time.)

    16. + +
    17. +

      If next character is U+002E (.), then:

      + +
        +
      1. Collect a sequence of code points that are ASCII digits from + input given position. Let s be the resulting + sequence.

      2. + +
      3. If s is the empty string, then fail.

      4. + +
      5. Let length be the number of characters in s.

      6. + +
      7. Let fraction be the result of interpreting s + as a base-ten integer, and then dividing that number by 10length.

      8. + +
      9. Increment N by fraction.

      10. + +
      11. Skip ASCII whitespace within input given + position.

      12. + +
      13. If position is past the end of input, then + fail.

      14. + +
      15. Set next character to the character in input + pointed to by position, and advance position to the + next character.

      16. + +
      17. If next character is neither a U+0053 LATIN CAPITAL LETTER S + character nor a U+0073 LATIN SMALL LETTER S character, then fail.

      18. + +
      19. Set units to seconds.

      20. +
      + +

      Otherwise:

      + +
        +
      1. If next character is ASCII whitespace, then skip ASCII + whitespace within input given position, set next + character to the character in input pointed to by position, and + advance position to the next character.

      2. + +
      3. + + +

        If next character is a U+0059 LATIN CAPITAL LETTER Y character, or a + U+0079 LATIN SMALL LETTER Y character, set units to years and set + M-disambiguator to months.

        + +

        If next character is a U+004D LATIN CAPITAL LETTER M character or a + U+006D LATIN SMALL LETTER M character, and M-disambiguator is + months, then set units to months.

        + +

        If next character is a U+0057 LATIN CAPITAL LETTER W character or a + U+0077 LATIN SMALL LETTER W character, set units to weeks and set + M-disambiguator to minutes.

        + +

        If next character is a U+0044 LATIN CAPITAL LETTER D character or a + U+0064 LATIN SMALL LETTER D character, set units to days and set + M-disambiguator to minutes.

        + +

        If next character is a U+0048 LATIN CAPITAL LETTER H character or a + U+0068 LATIN SMALL LETTER H character, set units to hours and set + M-disambiguator to minutes.

        + +

        If next character is a U+004D LATIN CAPITAL LETTER M character or a + U+006D LATIN SMALL LETTER M character, and M-disambiguator is + minutes, then set units to minutes.

        + +

        If next character is a U+0053 LATIN CAPITAL LETTER S character or a + U+0073 LATIN SMALL LETTER S character, set units to seconds and + set M-disambiguator to minutes.

        + +

        Otherwise if next character is none of the above characters, then + fail.

        +
      4. +
      +
    18. + +
    19. Increment component count.

    20. + +
    21. Let multiplier be 1.

    22. + +
    23. If units is years, multiply multiplier by + 12 and set units to months.

    24. + +
    25. +

      If units is months, add the product of N and + multiplier to months.

      + +

      Otherwise:

      + +
        +
      1. If units is weeks, multiply multiplier + by 7 and set units to days.

      2. + +
      3. If units is days, multiply multiplier + by 24 and set units to hours.

      4. + +
      5. If units is hours, multiply multiplier + by 60 and set units to minutes.

      6. + +
      7. If units is minutes, multiply multiplier by 60 and set units to seconds.

      8. + +
      9. Forcibly, units is now seconds. Add the product of N and multiplier to seconds.

      10. +
      +
    26. + +
    27. Skip ASCII whitespace within input given + position.

    28. +
    +
  16. + +
  17. If component count is zero, + fail.

  18. + + +
  19. If months is not zero, fail.

  20. + +
  21. Return the duration consisting of seconds seconds.

  22. +
+ +
+ + +
Vaguer moments in time
+ +

A string is a valid date string with optional time if + it is also one of the following:

+ + + +
+ +
+ +

The rules to parse a date or time string are as follows. The algorithm will return + either a date, a time, a global date and time, or nothing. If at any point the algorithm + says that it "fails", this means that it is aborted at that point and returns nothing.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. Let position be a pointer into input, initially + pointing at the start of the string.

  4. + +
  5. Set start position to the same position as position.

  6. + +
  7. Set the date present and time present flags to + true.

  8. + +
  9. Parse a date component to obtain year, month, and day. If this fails, then set the date + present flag to false.

    + +
  10. +

    If date present is true, and position is not beyond + the end of input, and the character at position is + either a U+0054 LATIN CAPITAL LETTER T character (T) or a U+0020 SPACE character, then advance + position to the next character in input.

    + +

    Otherwise, if date present is true, and either position is beyond the end of input or the character at position is neither a U+0054 LATIN CAPITAL LETTER T character (T) nor a U+0020 + SPACE character, then set time present to false.

    + +

    Otherwise, if date present is false, set position + back to the same position as start position.

    +
  11. + +
  12. If the time present flag is true, then parse a time + component to obtain hour, minute, and second. If this returns nothing, then fail.

  13. + +
  14. If the date present and time present flags are + both true, but position is beyond the end of input, then + fail.

  15. + +
  16. If the date present and time present flags are + both true, parse a time-zone offset component to obtain timezonehours and timezoneminutes. If this + returns nothing, then fail.

    + +
  17. If position is not beyond the end of input, then fail.

  18. + +
  19. +

    If the date present flag is true and the time present + flag is false, then let date be the date with year year, + month month, and day day, and return date.

    + +

    Otherwise, if the time present flag is true and the date + present flag is false, then let time be the time with hour hour, minute minute, and second second, + and return time.

    + +

    Otherwise, let time be the moment in time at year year, month month, day day, hours hour, minute minute, second second, + subtracting timezonehours hours and timezoneminutes minutes, that moment in time being a moment + in the UTC time zone; let timezone be timezonehours hours and timezoneminutes + minutes from UTC; and return time and timezone.

    +
  20. +
+ +
+ + +

Colors

+ +

A simple color consists of three 8-bit numbers in the + range 0..255, representing the red, green, and blue components of the color respectively, in the + sRGB color space.

+ +

A string is a valid simple color if it is + exactly seven characters long, and the first character is a U+0023 NUMBER SIGN character (#), and + the remaining six characters are all ASCII hex digits, with the first two digits + representing the red component, the middle two digits representing the green component, and the + last two digits representing the blue component, in hexadecimal.

+ +

A string is a valid lowercase simple + color if it is a valid simple color and doesn't use any characters in the range + U+0041 LATIN CAPITAL LETTER A to U+0046 LATIN CAPITAL LETTER F.

+ +
+ +

The rules for parsing simple color + values are as given in the following algorithm. When invoked, the steps must be followed in + the order given, aborting at the first step that returns a value. This algorithm will return + either a simple color or an error.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. If input is not exactly seven characters long, then return an + error.

  4. + +
  5. If the first character in input is not a U+0023 NUMBER SIGN character + (#), then return an error.

  6. + +
  7. If the last six characters of input are not all ASCII hex + digits, then return an error.

  8. + +
  9. Let result be a simple color.

    + +
  10. Interpret the second and third characters as a hexadecimal number and let the result be + the red component of result.

    + +
  11. Interpret the fourth and fifth characters as a hexadecimal number and let the result be + the green component of result.

    + +
  12. Interpret the sixth and seventh characters as a hexadecimal number and let the result be + the blue component of result.

    + +
  13. Return result.

    +
+ +

The rules for serializing + simple color values given a simple color are as given in the following + algorithm:

+ +
    +
  1. Let result be a string consisting of a single U+0023 NUMBER SIGN + character (#).

  2. + +
  3. Convert the red, green, and blue components in turn to two-digit hexadecimal numbers using + ASCII lower hex digits, zero-padding if necessary, + and append these numbers to result, in the order red, green, blue.

    + +
  4. Return result, which will be a valid lowercase simple + color.

  5. +
+ +
+ +

Some obsolete legacy attributes parse colors in a more complicated manner, using the + rules for parsing a legacy color + value, which are given in the following algorithm. When invoked, the steps must be followed + in the order given, aborting at the first step that returns a value. This algorithm will return + either a simple color or an error.

+ +
    +
  1. Let input be the string being parsed.

  2. + +
  3. If input is the empty string, then return an error.

  4. + +
  5. Strip leading and trailing ASCII whitespace from input.

  6. + +
  7. If input is an ASCII case-insensitive match for the + string "transparent", then return an error.

  8. + +
  9. +

    If input is an ASCII case-insensitive match for one of the + named colors, then return the simple + color corresponding to that keyword.

    + +

    CSS2 System + Colors are not recognized.

    +
  10. + +
  11. +

    If input's code point length is four, and the first character in + input is U+0023 (#), and the last three characters of input are all + ASCII hex digits, then:

    + +
      +
    1. Let result be a simple color.

      + +
    2. Interpret the second character of input as a hexadecimal digit; let + the red component of result be the resulting number multiplied by 17.

      + +
    3. Interpret the third character of input as a hexadecimal digit; let + the green component of result be the resulting number multiplied by 17.

      + +
    4. Interpret the fourth character of input as a hexadecimal digit; let + the blue component of result be the resulting number multiplied by 17.

      + +
    5. Return result.

      +
    +
  12. + +
  13. Replace any code points greater than U+FFFF in + input (i.e., any characters that are not in the basic multilingual plane) with the + two-character string "00".

  14. + +
  15. If input's code point length is greater than 128, truncate + input, leaving only the first 128 characters.

  16. + +
  17. If the first character in input is a U+0023 NUMBER SIGN character (#), + remove it.

  18. + +
  19. Replace any character in input that is not an ASCII hex digit with the character U+0030 DIGIT ZERO (0).

  20. + +
  21. While input's code point length is zero or not a multiple of + three, append a U+0030 DIGIT ZERO (0) character to input.

  22. + +
  23. Split input into three strings of equal code point length, to + obtain three components. Let length be the code point length that all of + those components have (one third the code point length of input).

  24. + +
  25. If length is greater than 8, then remove the leading length-8 characters in each component, and let length be 8.

  26. + +
  27. While length is greater than two and the first character in each + component is a U+0030 DIGIT ZERO (0) character, remove that character and reduce length by one.

  28. + +
  29. If length is still greater than two, truncate each component, + leaving only the first two characters in each.

  30. + +
  31. Let result be a simple color.

    + +
  32. Interpret the first component as a hexadecimal number; let the red component of result be the resulting number.

  33. + +
  34. Interpret the second component as a hexadecimal number; let the green component of result be the resulting number.

  35. + +
  36. Interpret the third component as a hexadecimal number; let the blue component of result be the resulting number.

  37. + +
  38. Return result.

    +
+ +
+ +
+ +

The 2D graphics context has a separate + color syntax that also handles opacity.

+ + + +

Space-separated tokens

+ +

A set of space-separated tokens is a string containing zero or more + words (known as tokens) separated by one or more ASCII whitespace, where words consist + of any string of one or more characters, none of which are ASCII whitespace.

+ +

A string containing a set of space-separated tokens may have leading or trailing + ASCII whitespace.

+ +

An unordered set of unique space-separated tokens is a set of + space-separated tokens where none of the tokens are duplicated.

+ +

An ordered set of unique space-separated tokens is a set of space-separated + tokens where none of the tokens are duplicated but where the order of the tokens is + meaningful.

+ +

Sets of space-separated tokens sometimes + have a defined set of allowed values. When a set of allowed values is defined, the tokens must all + be from that list of allowed values; other values are non-conforming. If no such set of allowed + values is provided, then all values are conforming.

+ +

How tokens in a set of space-separated tokens are to be compared + (e.g. case-sensitively or not) is defined on a per-set basis.

+ + + +

Comma-separated tokens

+ +

A set of comma-separated tokens is a string containing zero or more tokens each + separated from the next by a single U+002C COMMA character (,), where tokens consist of any string + of zero or more characters, neither beginning nor ending with ASCII whitespace, nor + containing any U+002C COMMA characters (,), and optionally surrounded by ASCII + whitespace.

+ +

For instance, the string " a ,b,,d d " consists of four tokens: "a", "b", the empty + string, and "d d". Leading and trailing whitespace around each token doesn't count as part of + the token, and the empty string can be a token.

+ +

Sets of comma-separated tokens sometimes + have further restrictions on what consists a valid token. When such restrictions are defined, the + tokens must all fit within those restrictions; other values are non-conforming. If no such + restrictions are specified, then all values are conforming.

+ + + +

References

+ +

A valid hash-name reference to an element of type type is a + string consisting of a U+0023 NUMBER SIGN character (#) followed by a string which exactly matches + the value of the name attribute of an element with type type in + the same tree.

+ +
+ +

The rules for parsing a hash-name reference to an element of type type, + given a context node scope, are as follows:

+ +
    +
  1. If the string being parsed does not contain a U+0023 NUMBER SIGN character, or if the + first such character in the string is the last character in the string, then return null.

  2. + +
  3. Let s be the string from the character immediately after the first + U+0023 NUMBER SIGN character in the string being parsed up to the end of that string.

  4. + +
  5. +

    Return the first element of type type in scope's tree, in + tree order, that has an id or name attribute whose value is s, or null if there is no such + element.

    + +

    Although id attributes are accounted for when + parsing, they are not used in determining whether a value is a valid hash-name + reference. That is, a hash-name reference that refers to an element based on id is a conformance error (unless that element also has a name attribute with the same value).

    +
  6. + + +
+ +
+ + +

Media queries

+ +

A string is a valid media query list if it matches the <media-query-list> production of Media Queries.

+ +

A string matches the environment of the user if it is the empty string, a string + consisting of only ASCII whitespace, or is a media query list that matches the user's + environment according to the definitions given in Media Queries.

+ + + + +

URLs

+ +

Terminology

+ +

A string is a valid non-empty URL if it is a valid URL string but it is + not the empty string.

+ +

A string is a valid URL potentially surrounded by spaces if, after stripping leading and trailing ASCII + whitespace from it, it is a valid URL string.

+ +

A string is a valid non-empty URL potentially surrounded by spaces if, after stripping leading and trailing ASCII + whitespace from it, it is a valid non-empty URL.

+ +

This specification defines the URL about:legacy-compat as a reserved, + though unresolvable, about: URL, for use in DOCTYPEs in HTML documents when needed for + compatibility with XML tools.

+ +

This specification defines the URL about:html-kind as a reserved, + though unresolvable, about: URL, that is used as an + identifier for kinds of media tracks.

+ +

This specification defines the URL about:srcdoc as a reserved, though + unresolvable, about: URL, that is used as the URL of iframe srcdoc documents. +

+ +

The fallback base URL of a Document object document is the + URL record obtained by running these steps:

+ +
    +
  1. If document is an iframe srcdoc document, then return the document base + URL of document's browsing context's + container document.

  2. + +
  3. + + + + +

    If document's URL is + about:blank, and document's browsing + context's creator base URL is non-null, then return that creator base + URL.

    +
  4. + + + +
  5. Return document's URL.

  6. +
+ +

The document base URL of a Document object is the + absolute URL obtained by running these steps:

+ +
    +
  1. If there is no base element that has an href attribute in the Document, then return the + Document's fallback base URL.

  2. + +
  3. Otherwise, return the frozen base URL of the first base element + in the Document that has an href attribute, in + tree order.

  4. +
+ + +
+ +

Parsing URLs

+ +

Parsing a URL is the process of taking a string and obtaining the URL record that + it represents. While this process is defined in URL, the HTML standard defines + a wrapper for convenience.

+ +

This wrapper is only useful when the character encoding for the URL parser has to + match that of the document or environment settings object for legacy reasons. When that is not the + case the URL parser can be used directly.

+ +

To parse a URL url, relative to either a + document or environment settings object, the user agent must use the + following steps. Parsing a URL either results in failure or a resulting URL string + and resulting URL record.

+ +
    +
  1. Let encoding be document's character encoding, if document was given, and environment + settings object's API URL character encoding otherwise.

  2. + +
  3. Let baseURL be document's base + URL, if document was given, and environment settings object's + API base URL otherwise.

  4. + +
  5. Let urlRecord be the result of applying the URL parser to + url, with baseURL and encoding.

  6. + +
  7. If urlRecord is failure, then return failure.

  8. + +
  9. Let urlString be the result of applying the URL serializer to urlRecord.

  10. + +
  11. Return urlString as the resulting URL string and + urlRecord as the resulting URL record.

  12. +
+ +
+ + + +
+ +

Dynamic changes to base URLs

+ +

When a document's document base URL changes, all elements in that document are + affected by a base URL change.

+ +

The following are base URL change steps, which run when an element is + affected by a base URL change (as defined by DOM):

+ +
+ +
If the element creates a hyperlink
+ +
+

If the URL identified by the hyperlink is being shown to the user, or if any + data derived from that URL is affecting the display, then the href attribute should be reparsed relative to the element's node document and the UI updated + appropriately.

+ +

For example, the CSS :link/:visited pseudo-classes + might have been affected.

+ +

If the hyperlink has a ping attribute and its + URL(s) are being shown to the user, then the ping attribute's tokens should be reparsed relative to the element's node document and the UI updated + appropriately.

+
+ +
If the element is a q, blockquote, ins, or + del element with a cite attribute
+ +
+

If the URL identified by the cite attribute is being + shown to the user, or if any data derived from that URL is affecting the display, + then the URL should be reparsed relative to the + element's node document and the UI updated appropriately.

+
+ +
Otherwise
+ +
+

The element is not directly affected.

+ +

For instance, changing the base URL doesn't affect the image displayed by + img elements, although subsequent accesses of the src IDL attribute from script will return a new absolute + URL that might no longer correspond to the image being shown.

+
+
+ +
+ + +
+ +

Fetching resources

+ +

Terminology

+ +

A response whose type is "basic", "cors", or "default" is CORS-same-origin.

+ +

A response whose type is "opaque" or "opaqueredirect" is CORS-cross-origin.

+ +

A response's unsafe response + is its internal response if it has one, and the + response itself otherwise.

+ +

To create a potential-CORS request, given a url, destination, + corsAttributeState, and an optional same-origin fallback flag, run these + steps:

+ +
    +
  1. Let mode be "no-cors" if corsAttributeState + is No CORS, and "cors" + otherwise.

  2. + +
  3. If same-origin fallback flag is set and mode is "no-cors", set mode to "same-origin".

  4. + +
  5. Let credentialsMode be "include".

  6. + +
  7. If corsAttributeState is Anonymous, set credentialsMode to "same-origin".

  8. + +
  9. Let request be a new request whose + url is url, destination is destination, + mode is mode, credentials mode is + credentialsMode, and whose use-URL-credentials flag is set.

  10. +
+ + +

Determining the type of a resource

+ +

The Content-Type metadata of a resource must be obtained and + interpreted in a manner consistent with the requirements of MIME Sniffing. +

+ +

The computed MIME type of a + resource must be found in a manner consistent with the requirements given in MIME + Sniffing.

+ +

The rules for + sniffing images specifically, the rules for distinguishing + if a resource is text or binary, and the rules + for sniffing audio and video specifically are also defined in MIME Sniffing. These rules return a MIME type as their result.

+ +

It is imperative that the rules in MIME Sniffing be + followed exactly. When a user agent uses different heuristics for content type detection than the + server expects, security problems can occur. For more details, see MIME Sniffing.

+ + +

Extracting character encodings from meta elements

+ +

The algorithm for extracting a character encoding from a meta element, + given a string s, is as follows. It either returns a character encoding or + nothing.

+ +
    + +
  1. Let position be a pointer into s, initially + pointing at the start of the string.

  2. + +
  3. Loop: Find the first seven characters in s after position that are an ASCII case-insensitive match for the word "charset". If no such match is found, return nothing.

  4. + +
  5. Skip any ASCII whitespace that immediately follow the word "charset" (there might not be any).

  6. + +
  7. If the next character is not a U+003D EQUALS SIGN (=), then move position to point just before that next character, and jump back to the step + labeled loop.

  8. + +
  9. Skip any ASCII whitespace that immediately follow the equals sign (there + might not be any).

  10. + +
  11. +

    Process the next character as follows:

    + +
    + +
    If it is a U+0022 QUOTATION MARK character (") and there is a later U+0022 QUOTATION MARK character (") in s
    +
    If it is a U+0027 APOSTROPHE character (') and there is a later U+0027 APOSTROPHE character (') in s
    +
    Return the result of getting an encoding from the substring that is between + this character and the next earliest occurrence of this character.
    + +
    If it is an unmatched U+0022 QUOTATION MARK character (")
    +
    If it is an unmatched U+0027 APOSTROPHE character (')
    +
    If there is no next character
    +
    Return nothing.
    + +
    Otherwise
    +
    Return the result of getting an encoding from the substring that consists of + this character up to but not including the first ASCII whitespace or U+003B + SEMICOLON character (;), or the end of s, whichever comes first.
    +
    +
  12. +
+ +

This algorithm is distinct from those in the HTTP specifications (for example, + HTTP doesn't allow the use of single quotes and requires supporting a backslash-escape mechanism + that is not supported by this algorithm). While the + algorithm is used in contexts that, historically, were related to HTTP, the syntax as supported by + implementations diverged some time ago.

+ +
+ + +

CORS settings attributes

+ +

A CORS settings attribute is an enumerated attribute. The following + table lists the keywords and states for the attribute — the states given in the first cell + of the rows with keywords give the states to which those keywords map.

+ + + + + + + + +
State + Keywords + Brief description +
Anonymous + anonymous + Requests for the element will have their + mode set to "cors" and their + credentials mode set to "same-origin". +
(the empty string) +
Use Credentials + use-credentials + Requests for the element will have their mode set to "cors" and their credentials mode set to "include". +
+ +

The attribute's invalid value default is the Anonymous state, and its missing value default is the No CORS state. + For the purposes of reflection, the canonical keyword + for the Anonymous state is the anonymous keyword.

+ +

The majority of fetches governed by CORS settings + attributes will be done via the create a potential-CORS request algorithm.

+ +

For more modern features, where the request's mode is always "cors", certain CORS settings attributes have been repurposed to have a + slightly different meaning, wherein they only impact the request's credentials mode. To perform this translation, we + define the CORS settings attribute credentials mode for a given CORS settings + attribute to be determined by switching on the attribute's state:

+ +
+
No CORS
+
Anonymous
+
"same-origin"
+ +
Use Credentials
+
"include"
+
+ + +

Referrer policy attributes

+ +

A referrer policy attribute is an enumerated attribute. + Each referrer policy, including the empty string, is a keyword for this attribute, + mapping to a state of the same name.

+ +

The attribute's invalid value default and missing value default are both the empty string state.

+ +

The impact of these states on the processing model of various fetches is defined in more detail throughout this specification, in + Fetch, and in Referrer Policy.

+ +
+

Several signals can contribute to which processing model is used for a given fetch; a referrer policy attribute is only one of + them. In general, the order in which these signals are processed are:

+ +
    +
  1. First, the presence of a noreferrer link + type;

  2. +
  3. Then, the value of a referrer policy attribute;

  4. +
  5. Then, the presence of any meta element with name attribute set to referrer.

  6. +
  7. Finally, the `Referrer-Policy` HTTP + header.

  8. +
+
+ +

Nonce attributes

+ +

A nonce content attribute represents a cryptographic nonce + ("number used once") which can be used by Content Security Policy to determine + whether or not a given fetch will be allowed to proceed. The value is text.

+ +

Elements that have a nonce content attribute ensure that the + crytographic nonce is only exposed to script (and not to side-channels like CSS attribute + selectors) by taking the value from the content attribute, moving it into an internal slot + named [[CryptographicNonce]], exposing it to script via the + HTMLOrSVGElement interface mixin, and setting the content attribute to the empty + string. Unless otherwise specified, the slot's value is the empty string.

+ +
+
element . nonce
+
+

Returns the value of the element's [[CryptographicNonce]] internal slot.

+

Can be set, to update that slot's value.

+
+
+ +

The nonce IDL + attribute must, on getting, return the value of this element's + [[CryptographicNonce]]; and on setting, set this element's + [[CryptographicNonce]] to the given value.

+ +

Note how the setter for the nonce IDL attribute does not update the corresponding + content attribute. This, as well as the below setting of the nonce content attribute to the empty string when an element + becomes browsing-context connected, is meant to prevent exfiltration of the nonce + value through mechanisms that can easily read content attributes, such as selectors. Learn more in + issue #2369, where this behavior was + introduced.

+ +

The following attribute change + steps are used for the nonce content attribute: + +

    +
  1. If element does not include HTMLOrSVGElement, then + return.

  2. + +
  3. If localName is not nonce or + namespace is not null, then return.

  4. + +
  5. If value is null, then set element's + [[CryptographicNonce]] to the empty string.

  6. + +
  7. Otherwise, set element's [[CryptographicNonce]] to + value.

  8. +
+ +

Whenever an element including HTMLOrSVGElement + becomes browsing-context connected, the user agent must execute the following steps + on the element:

+ +
    +
  1. Let CSP list be element's shadow-including root's CSP + list.

  2. + +
  3. +

    If CSP list contains a header-delivered Content Security Policy, and + element has a nonce content attribute + attr whose value is not the empty string, then:

    + +
      +
    1. Let nonce be element's + [[CryptographicNonce]].

    2. + +
    3. Set an attribute value for + element using "nonce" and the empty + string.

    4. + +
    5. Set element's [[CryptographicNonce]] to + nonce.

    6. +
    + +

    If element's [[CryptographicNonce]] were not restored it + would be the empty string at this point.

    +
  4. +
+ +

As each Document's CSP + list is append-only, user agents can optimize away the contains a header-delivered + Content Security Policy check by, for example, holding a flag on the Document, + set during Document + creation and initialization.

+ +

The cloning steps for elements that + include HTMLOrSVGElement must set the + [[CryptographicNonce]] slot on the copy to the value of the slot on the element being + cloned.

+ +

Lazy loading attributes

+ +

A lazy loading attribute is an enumerated attribute. The following + table lists the keywords and states for the attribute — the keywords in the left column map + to the states in the cell in the second column on the same row as the keyword.

+ +

The attribute directs the user agent to fetch a resource immediately or to defer fetching until + some conditions associated with the element are met, according to the attribute's current + state.

+ + + + + + + +
Keyword + State + Description +
lazy + Lazy + Used to defer fetching a resource until some conditions are met. +
eager + Eager + Used to fetch a resource immediately; the default state. +
+ +

The attribute's missing value default and invalid value default are both the Eager state.

+ +
+ +

The will lazy load element steps, given an element element, + are as follows:

+ +
    +
  1. +

    If scripting is disabled for element, + then return false.

    + +

    This is an anti-tracking measure, because if a user agent supported lazy loading + when scripting is disabled, it would still be possible for a site to track a user's approximate + scroll position throughout a session, by strategically placing images in a page's markup such + that a server can track how many images are requested and when.

    +
  2. + +
  3. If element's lazy loading attribute is in the Lazy state, then return true.

  4. + +
  5. Return false.

  6. +
+ +

Each img and iframe element has associated lazy load resumption + steps, initially null.

+ +

For img and iframe elements that will lazy load, these steps are run from the lazy load + intersection observer's callback or when their lazy loading attribute is set + to the Eager state. This causes the element to + continue loading.

+ +

Each Document has a lazy load intersection observer, initially set to + null but can be set to an IntersectionObserver instance.

+ +

To start intersection-observing a lazy loading element element, run these + steps:

+ +
    +
  1. Let doc be element's node document.

  2. + +
  3. +

    If doc's lazy load intersection observer is null, set it to a new + IntersectionObserver instance, initialized as follows:

    + +

    The intention is to use the original value of the + IntersectionObserver constructor. However, we're forced to use the + JavaScript-exposed constructor in this specification, until Intersection Observer + exposes low-level hooks for use in specifications. See bug w3c/IntersectionObserver#427 + which tracks this.

    + + +
  4. + +
  5. +

    Call doc's lazy load intersection observer's observe method with element as the + argument.

    + +

    The intention is to use the original value of the observe method. See w3c/IntersectionObserver#427. +

    +
  6. +
+ +

To stop intersection-observing a lazy loading element element, run these + steps:

+ +
    +
  1. Let doc be element's node document.

  2. + +
  3. Assert: doc's lazy load intersection observer is not + null.

  4. + +
  5. +

    Call doc's lazy load intersection observer unobserve method with element as + the argument.

    + +

    The intention is to use the original value of the unobserve method. See w3c/IntersectionObserver#427. +

    +
  6. +
+ + +

Common DOM interfaces

+ +

Reflecting content attributes in IDL attributes

+ +

Some IDL attributes are defined to reflect a particular content attribute. This + means that on getting, the IDL attribute returns the current value of the content attribute, and + on setting, the IDL attribute changes the value of the content attribute to the given value.

+ +
+ +

In general, on getting, if the content attribute is not present, the IDL attribute must act as + if the content attribute's value is the empty string; and on setting, if the content attribute is + not present, it must first be added.

+ +

If a reflecting IDL attribute is a USVString attribute + whose content attribute is defined to contain a URL, then on getting, if the + content attribute is absent, the IDL attribute must return the empty string. Otherwise, the IDL + attribute must parse the value of the content attribute relative + to the element's node document and if that is successful, return the resulting + URL string. If parsing fails, then the value of the content attribute must be returned + instead, converted to a USVString. On setting, the content attribute must be set to the + specified new value.

+ +

If a reflecting IDL attribute is a DOMString attribute + whose content attribute is an enumerated attribute, and the IDL attribute is + limited to only known values, then, on getting, the IDL attribute must return the + keyword value associated with the state the attribute is in, if any, or the empty string if the + attribute is in a state that has no associated keyword value or if the attribute is not in a + defined state (e.g. the attribute is missing and there is no missing value default). If there are multiple keyword values for the state, then + return the conforming one. If there are multiple conforming keyword values, then one will be + designated the canonical keyword; choose that one. On setting, the content attribute + must be set to the specified new value.

+ +

If a reflecting IDL attribute is a nullable DOMString + attribute whose content attribute is an enumerated attribute, then, on getting, if + the corresponding content attribute is in its missing value default state then the IDL + attribute must return null, otherwise, the IDL attribute must return the keyword value associated + with the state the attribute is in. If there are multiple keyword values for the state, then + return the conforming one. If there are multiple conforming keyword values, then one will be + designated the canonical keyword; choose that one. On setting, if the new value is + null, the content attribute must be removed, and otherwise, the content attribute must be set to + the specified new value.

+ +

If a reflecting IDL attribute is a DOMString or USVString attribute but doesn't fall into any of the above + categories, then the getting and setting must be done in a transparent, case-preserving manner.

+ +

If a reflecting IDL attribute is a boolean attribute, then on + getting the IDL attribute must return true if the content attribute is set, and false if it is + absent. On setting, the content attribute must be removed if the IDL attribute is set to false, + and must be set to the empty string if the IDL attribute is set to true. (This corresponds to the + rules for boolean content attributes.)

+ +

If a reflecting IDL attribute has a signed integer type (long) + then, on getting, the content attribute must be parsed according to the rules for parsing signed integers, and if that is successful, and the + value is in the range of the IDL attribute's type, the resulting value must be returned. If, on + the other hand, it fails or returns an out of range value, or if the attribute is absent, then the + default value must be returned instead, or 0 if there is no default value. On setting, the given + value must be converted to the shortest possible string representing the number as a valid + integer and then that string must be used as the new content attribute value.

+ +

If a reflecting IDL attribute has a signed integer type (long) + that is limited to only non-negative numbers then, on getting, the content attribute + must be parsed according to the rules for parsing non-negative integers, and if that + is successful, and the value is in the range of the IDL attribute's type, the resulting value must + be returned. If, on the other hand, it fails or returns an out of range value, or if the attribute + is absent, the default value must be returned instead, or −1 if there is no default value. + On setting, if the value is negative, the user agent must throw an + "IndexSizeError" DOMException. Otherwise, the given value + must be converted to the shortest possible string representing the number as a valid + non-negative integer and then that string must be used as the new content attribute + value.

+ +

If a reflecting IDL attribute has an unsigned integer type (unsigned long) then, on getting, the content attribute must be + parsed according to the rules for parsing non-negative integers, and if that is + successful, and the value is in the range 0 to 2147483647 inclusive, the resulting value must be + returned. If, on the other hand, it fails or returns an out of range value, or if the attribute is + absent, the default value must be returned instead, or 0 if there is no default value. On setting, + first, if the new value is in the range 0 to 2147483647, then let n be the new value, + otherwise let n be the default value, or 0 if there is no default value; then, + n must be converted to the shortest possible string representing the number as a + valid non-negative integer and that string must be used as the new content attribute + value.

+ + +

If a reflecting IDL attribute has an unsigned integer type (unsigned long) that is limited to only non-negative numbers + greater than zero, then the behavior is similar to the previous case, but zero is not + allowed. On getting, the content attribute must first be parsed according to the rules for + parsing non-negative integers, and if that is successful, and the value is in the range 1 + to 2147483647 inclusive, the resulting value must be returned. If, on the other hand, it fails or + returns an out of range value, or if the attribute is absent, the default value must be returned + instead, or 1 if there is no default value. On setting, if the value is zero, the user agent must + throw an "IndexSizeError" DOMException. Otherwise, first, + if the new value is in the range 1 to 2147483647, then let n be the new value, + otherwise let n be the default value, or 1 if there is no default value; then, + n must be converted to the shortest possible string representing the number as a + valid non-negative integer and that string must be used as the new content attribute + value.

+ +

If a reflecting IDL attribute has an unsigned integer type (unsigned long) that is limited to only non-negative numbers + greater than zero with fallback, then the behavior is similar to the previous case, but + disallowed values are converted to the default value. On getting, the content attribute must first + be parsed according to the rules for parsing non-negative integers, and if that is + successful, and the value is in the range 1 to 2147483647 inclusive, the resulting value must be + returned. If, on the other hand, it fails or returns an out of range value, or if the attribute is + absent, the default value must be returned instead. On setting, first, if the new value is in the + range 1 to 2147483647, then let n be the new value, otherwise let n be the + default value; then, n must be converted to the shortest possible string representing + the number as a valid non-negative integer and that string must be used as the new + content attribute value.

+ +

If a reflecting IDL attribute has an unsigned integer type (unsigned long) that is clamped to the range + [min, max], then on getting, the content attribute must first be parsed + according to the rules for parsing non-negative integers, and if that is successful, + and the value is between min and max inclusive, the resulting value must be + returned. If it fails, the default value must be returned. If it succeeds but the value is less + than min, min must be returned. If it succeeds but the value is greater than + max, max must be returned. On setting, it behaves the same as setting a + regular reflected unsigned integer.

+ +

If a reflecting IDL attribute has a floating-point number type (double or unrestricted + double), then, on getting, the content attribute must be parsed according to the + rules for parsing floating-point number values, and if that is successful, the + resulting value must be returned. If, on the other hand, it fails, or if the attribute is absent, + the default value must be returned instead, or 0.0 if there is no default value. On setting, the + given value must be converted to the best representation of the number as a floating-point + number and then that string must be used as the new content attribute value.

+ +

If a reflecting IDL attribute has a floating-point number type (double or unrestricted + double) that is limited to numbers greater than zero, then the behavior is + similar to the previous case, but zero and negative values are not allowed. On getting, the + content attribute must be parsed according to the rules for parsing floating-point number + values, and if that is successful and the value is greater than 0.0, the resulting value + must be returned. If, on the other hand, it fails or returns an out of range value, or if the + attribute is absent, the default value must be returned instead, or 0.0 if there is no default + value. On setting, if the value is less than or equal to zero, then the value must be ignored. + Otherwise, the given value must be converted to the best representation of the number as a + floating-point number and then that string must be used as the new content attribute + value.

+ +

The values Infinity and Not-a-Number (NaN) values throw an exception on setting, + as defined in Web IDL.

+ +

If a reflecting IDL attribute has the type DOMTokenList, then on getting it must + return a DOMTokenList object whose associated element is the element in question and + whose associated attribute's local name is the name of the attribute in question.

+ +
+ + +

Collections

+ +

The HTMLFormControlsCollection and HTMLOptionsCollection interfaces + are collections derived from the + HTMLCollection interface. The HTMLAllCollection interface is a collection, but is not so derived.

+ + +
The HTMLAllCollection interface
+ +

The HTMLAllCollection interface is used for the legacy document.all attribute. It operates similarly to + HTMLCollection; the main differences are that it allows a staggering variety of + different (ab)uses of its methods to all end up returning something, and that it can be called as + a function as an alternative to property access.

+ +

All HTMLAllCollection objects are rooted at a Document + and have a filter that matches all elements, so the elements represented by the + collection of an HTMLAllCollection object consist of all the descendant + elements of the root Document.

+ +

Objects that implement the HTMLAllCollection interface are legacy platform objects with an additonal [[Call]] internal + method described in the section below. They also have an + [[IsHTMLDDA]] internal slot.

+ +
+

Objects that implement the HTMLAllCollection interface have several unusual + behaviors, due of the fact that they have an [[IsHTMLDDA]] internal slot:

+ + + +

These special behaviors are motivated by a desire for compatibility with two classes of legacy + content: one that uses the presence of document.all as a + way to detect legacy user agents, and one that only supports those legacy user agents and uses + the document.all object without testing for its presence + first.

+
+ +
[Exposed=Window,
+ LegacyUnenumerableNamedProperties]
+interface HTMLAllCollection {
+  readonly attribute unsigned long length;
+  getter Element (unsigned long index);
+  getter (HTMLCollection or Element)? namedItem(DOMString name);
+  (HTMLCollection or Element)? item(optional DOMString nameOrIndex);
+
+  // Note: HTMLAllCollection objects have a custom [[Call]] internal method and an [[IsHTMLDDA]] internal slot.
+};
+ +
+ +
collection . length
+
+

Returns the number of elements in the collection.

+
+ +
element = collection . item(index)
+
element = collection(index)
+
element = collection[index]
+
+

Returns the item with index index from the collection (determined by tree order).

+
+ +
element = collection . item(name)
+
collection = collection . item(name)
+
element = collection . namedItem(name)
+
collection = collection . namedItem(name)
+
element = collection(name)
+
collection = collection(name)
+
element = collection[name]
+
collection = collection[name]
+
+

Returns the item with ID or name name from the collection.

+

If there are multiple matching items, then an HTMLCollection object containing all those elements is returned.

+ +

Only button, form, iframe, + input, map, meta, object, + select, and textarea elements can have a name for the purpose of this + method; their name is given by the value of their name attribute.

+
+
+ +
+ +

The object's supported property indices are as defined for + HTMLCollection objects.

+ +

The supported property names consist of the non-empty values of all the id attributes of all the elements represented by the + collection, and the non-empty values of all the name attributes of + all the "all"-named elements represented by the collection, in + tree order, ignoring later duplicates, with the id of + an element preceding its name if it contributes both, they differ from each + other, and neither is the duplicate of an earlier entry.

+ +

On getting, the length + attribute must return the number of nodes represented by the collection.

+ +

The indexed property getter must return the result of getting the "all"-indexed element from this + HTMLAllCollection given the passed index.

+ +

The namedItem(name) + method must return the result of getting the "all"-named + element(s) from this HTMLAllCollection given name.

+ +

The item(nameOrIndex) + method must perform the following steps:

+ +
    +
  1. If nameOrIndex was not provided, return null.

  2. + +
  3. Return the result of getting the + "all"-indexed or named element(s) from this HTMLAllCollection, given + nameOrIndex.

  4. +
+ +
+ + +

The following elements are "all"-named elements: + a, + button, + embed, + form, + frame, + frameset, + iframe, + img, + input, + + map, + meta, + object, + select, and + textarea +

+ +

To get the "all"-indexed element from an + HTMLAllCollection collection given an index index, return the + indexth element in collection, or null if there is no such + indexth element.

+ +

To get the "all"-named element(s) from an + HTMLAllCollection collection given a name name, perform the + following steps:

+ +
    +
  1. If name is the empty string, return null.

  2. + +
  3. +

    Let subCollection be an HTMLCollection object rooted at the same + Document as collection, whose filter matches only elements that are + either:

    + +
      +
    • "all"-named elements with a name attribute equal to + name, or,

    • + +
    • elements with an ID equal to name.

    • +
    +
  4. + +
  5. If there is exactly one element in subCollection, then return that + element.

  6. + +
  7. Otherwise, if subCollection is empty, return null.

  8. + +
  9. Otherwise, return subCollection.

  10. +
+ +

To get the "all"-indexed or named + element(s) from an HTMLAllCollection collection given + nameOrIndex: + +

    +
  1. If nameOrIndex, converted to a + JavaScript String value, is an array index property name, return the result of getting the "all"-indexed element from this + HTMLAllCollection given the number represented by nameOrIndex.

  2. + +
  3. Return the result of getting the "all"-named + element(s) from this HTMLAllCollection given + nameOrIndex.

  4. +
+ +
[[Call]] ( thisArgument, argumentsList )
+ +
    +
  1. If argumentsList's size is zero, or if + argumentsList[0] is undefined, return null.

  2. + +
  3. Let nameOrIndex be the result of converting argumentsList[0] to a DOMString.

  4. + +
  5. Let result be the result of getting the "all"-indexed or named element(s) + from this HTMLAllCollection given nameOrIndex.

  6. + +
  7. Return the result of converting + result to an ECMAScript value.

  8. +
+ +

The thisArgument is ignored, and thus code such as Function.prototype.call.call(document.all, null, "x") will still search for + elements. (document.all.call does not exist, since document.all does not inherit from Function.prototype.)

+ +
+ + +
The HTMLFormControlsCollection interface
+ +

The HTMLFormControlsCollection interface is used for + collections of listed + elements in form elements.

+ +
[Exposed=Window]
+interface HTMLFormControlsCollection : HTMLCollection {
+  // inherits length and item()
+  getter (RadioNodeList or Element)? namedItem(DOMString name); // shadows inherited namedItem()
+};
+
+[Exposed=Window]
+interface RadioNodeList : NodeList {
+  attribute DOMString value;
+};
+ +
+ +
collection . length
+
+

Returns the number of elements in the collection.

+
+ +
element = collection . item(index)
+
element = collection[index]
+
+

Returns the item with index index from the collection. The items are sorted in tree order.

+
+ +
element = collection . namedItem(name)
+
radioNodeList = collection . namedItem(name)
+
element = collection[name]
+
radioNodeList = collection[name]
+
+

Returns the item with ID or name name from the collection.

+

If there are multiple matching items, then a RadioNodeList object containing all those elements is returned.

+
+ +
radioNodeList . value [ = value ]
+
+

Returns the value of the first checked radio button represented by the object.

+

Can be set, to check the first radio button with the given value represented by the object.

+
+
+ +
+ +

The object's supported property indices are as defined for + HTMLCollection objects.

+ +

The supported property names consist of the non-empty values of all the id and name attributes of all the + elements represented by the collection, in tree order, ignoring later + duplicates, with the id of an element preceding its name if it contributes both, they differ from each other, and neither is the + duplicate of an earlier entry.

+ +

The namedItem(name) method must act according to the following algorithm:

+ +
    +
  1. If name is the empty string, return null and stop the algorithm.
  2. + +
  3. If, at the time the method is called, there is exactly one node in the collection that has + either an id attribute or a name + attribute equal to name, then return that node and stop the algorithm.
  4. + +
  5. Otherwise, if there are no nodes in the collection that have either an id attribute or a name attribute equal + to name, then return null and stop the algorithm.
  6. + +
  7. Otherwise, create a new RadioNodeList object representing a live + view of the HTMLFormControlsCollection object, further filtered so that the only + nodes in the RadioNodeList object are those that have either an id attribute or a name attribute equal + to name. The nodes in the RadioNodeList object must be sorted in + tree order.
  8. + +
  9. Return that RadioNodeList object.
  10. +
+ +
+ +

Members of the RadioNodeList interface inherited from the NodeList + interface must behave as they would on a NodeList object.

+ +

The value IDL attribute on the + RadioNodeList object, on getting, must return the value returned by running the + following steps:

+ +
    +
  1. Let element be the first element in tree order + represented by the RadioNodeList object that is an input element whose + type attribute is in the Radio Button state and whose checkedness is true. Otherwise, let it be null.

  2. + +
  3. If element is null, return the empty string.

  4. + +
  5. If element is an element with no value attribute, return the string "on".

  6. + +
  7. Otherwise, return the value of element's value attribute.

  8. +
+ +

On setting, the value IDL attribute must run the + following steps:

+ +
    +
  1. If the new value is the string "on": let element be the first element in tree order + represented by the RadioNodeList object that is an input element whose + type attribute is in the Radio Button state and whose value content attribute is either absent, or present and equal to the new value, if any. If no such element exists, then instead let element be null.

    + +

    Otherwise: let element be the first element in tree order + represented by the RadioNodeList object that is an input element whose + type attribute is in the Radio Button state and whose value content attribute is present and equal to the new value, if + any. If no such element exists, then instead let element be null.

  2. + +
  3. If element is not null, then set its checkedness to true.

    +
+ + + +
+ + +
The HTMLOptionsCollection interface
+ +

The HTMLOptionsCollection interface is used for collections of option elements. It is always + rooted on a select element and has attributes and methods that manipulate that + element's descendants.

+ +
[Exposed=Window]
+interface HTMLOptionsCollection : HTMLCollection {
+  // inherits item(), namedItem()
+  [CEReactions] attribute unsigned long length; // shadows inherited length
+  [CEReactions] setter void (unsigned long index, HTMLOptionElement? option);
+  [CEReactions] void add((HTMLOptionElement or HTMLOptGroupElement) element, optional (HTMLElement or long)? before = null);
+  [CEReactions] void remove(long index);
+  attribute long selectedIndex;
+};
+ +
+ +
collection . length [ = value ]
+
+

Returns the number of elements in the collection.

+

When set to a smaller number, truncates the number of option elements in the corresponding container.

+

When set to a greater number, adds new blank option elements to that container.

+
+ +
element = collection . item(index)
+
element = collection[index]
+
+

Returns the item with index index from the collection. The items are sorted in tree order.

+
+ +
collection[index] = element
+
+

When index is a greater number than the number of items in the collection, adds + new blank option elements in the corresponding container. +

When set to null, removes the item at index index from the collection.

+

When set to an option element, adds or replaces it at index index + from the collection.

+
+ +
element = collection . namedItem(name)
+
element = collection[name]
+
+

Returns the item with ID or name name from the collection.

+

If there are multiple matching items, then the first is returned.

+
+ +
collection . add(element [, before ] )
+
+

Inserts element before the node given by before.

+

The before argument can be a number, in which case element is inserted before the item with that number, or an element from the + collection, in which case element is inserted before that element.

+

If before is omitted, null, or a number out of range, then element will be added at the end of the list.

+

This method will throw a "HierarchyRequestError" DOMException if + element is an ancestor of the element into which it is to be inserted.

+
+ +
collection . remove(index)
+
+

Removes the item with index index from the collection.

+
+ +
collection . selectedIndex [ = value ]
+ +
+

Returns the index of the first selected item, if any, or −1 if there is no selected + item.

+ +

Can be set, to change the selection.

+
+
+ +
+ +

The object's supported property indices are as defined for + HTMLCollection objects.

+ +

On getting, the length + attribute must return the number of nodes represented by the collection.

+ +

On setting, the behavior depends on whether the new value is equal to, greater than, or less + than the number of nodes represented by the collection at that time. If the number is + the same, then setting the attribute must do nothing. If the new value is greater, then n new option elements with no attributes and no child nodes must be + appended to the select element on which the HTMLOptionsCollection is + rooted, where n is the difference between the two numbers (new value minus old + value). Mutation events must be fired as if a DocumentFragment containing the new + option elements had been inserted. If the new value is lower, then the last n nodes in the collection must be removed from their parent nodes, where n is the difference between the two numbers (old value minus new value).

+ +

Setting length never removes + or adds any optgroup elements, and never adds new children to existing + optgroup elements (though it can remove children from them).

+ +

The supported property names consist of the non-empty values of all the id and name attributes of all the + elements represented by the collection, in tree order, ignoring later + duplicates, with the id of an element preceding its name if it contributes both, they differ from each other, and neither is + the duplicate of an earlier entry.

+ +

When the user agent is to set the value of a new + indexed property or set the value of an existing indexed property for a given + property index index to a new value value, it must run the following + algorithm:

+ +
    +
  1. If value is null, invoke the steps for the remove method with index as + the argument, and return.

  2. + +
  3. Let length be the number of nodes represented by the + collection.

  4. + +
  5. Let n be index minus length.

  6. + +
  7. If n is greater than zero, then append a DocumentFragment consisting of n-1 new option elements with no attributes and + no child nodes to the select element on which the HTMLOptionsCollection + is rooted.

  8. + +
  9. If n is greater than or equal to zero, append value to the select + element. Otherwise, replace the indexth element in the collection by value.

  10. +
+ +

The add(element, before) method must act according to the following algorithm:

+ +
    +
  1. If element is an ancestor of the select element on which + the HTMLOptionsCollection is rooted, then throw a + "HierarchyRequestError" DOMException.

  2. + +
  3. If before is an element, but that element isn't a descendant of the + select element on which the HTMLOptionsCollection is rooted, then throw + a "NotFoundError" DOMException.

  4. + +
  5. If element and before are the same element, then + return.

  6. + +
  7. If before is a node, then let reference be that + node. Otherwise, if before is an integer, and there is a beforeth node in the collection, let reference be that node. + Otherwise, let reference be null.

  8. + +
  9. If reference is not null, let parent be the parent + node of reference. Otherwise, let parent be the + select element on which the HTMLOptionsCollection is rooted.

  10. + +
  11. Pre-insert element into parent node before + reference.

    +
+ +

The remove(index) method must act according to the following algorithm:

+ +
    +
  1. If the number of nodes represented by the collection is zero, return.

  2. + +
  3. If index is not a number greater than or equal to 0 and less than the + number of nodes represented by the collection, return.

  4. + + + + +
  5. Let element be the indexth element in the + collection.

  6. + +
  7. Remove element from its parent node.

  8. +
+ +

The selectedIndex IDL + attribute must act like the identically named attribute on the select element on + which the HTMLOptionsCollection is rooted

+ + + +
+ + +

The DOMStringList interface

+ +

The DOMStringList interface is a non-fashionable retro way of representing a list + of strings.

+ +
[Exposed=(Window,Worker)]
+interface DOMStringList {
+  readonly attribute unsigned long length;
+  getter DOMString? item(unsigned long index);
+  boolean contains(DOMString string);
+};
+ +

New APIs must use sequence<DOMString> or + equivalent rather than DOMStringList.

+ +
+ +
strings . length
+

Returns the number of strings in strings.

+ +
strings[index]
+
strings . item(index)
+

Returns the string with index index from strings.

+ +
strings . contains(string)
+

Returns true if strings contains string, and false + otherwise.

+
+ +
+ +

Each DOMStringList object has an associated list.

+ +

The supported property indices for a DOMStringList object are the + numbers zero to the associated list's size minus one. If its + associated list is empty, it has no supported property + indices.

+ +

The length attribute's getter must + return this DOMStringList object's associated list's size.

+ +

The item(index) method, when + invoked, must return the indexth item in this DOMStringList object's + associated list, or null if index plus one is greater than this DOMStringList + object's associated list's size.

+ +

The contains(string) + method, when invoked, must return true if this DOMStringList object's associated list + contains string, and false otherwise.

+ +
+ + +
+ +

Safe passing of structured data

+ +

This section uses the terminology and typographic conventions from the JavaScript + specification.

+ +

Serializable objects

+ +

Serializable objects support being serialized, and later deserialized, in a way + that is independent of any given JavaScript Realm. This allows them to be stored on + disk and later restored, or cloned across agent and even agent cluster + boundaries.

+ +

Not all objects are serializable objects, and not all aspects of objects that are + serializable objects are necessarily preserved when they are serialized.

+ +

Platform objects can be serializable objects + if their primary interface is decorated with the [Serializable] IDL extended attribute. Such + interfaces must also define the following algorithms:

+ +
+
serialization steps, taking a platform object + value, a Record serialized, and a boolean + forStorage
+
+

A set of steps that serializes the data in value into fields of + serialized. The resulting data serialized into serialized must be + independent of any JavaScript Realm.

+ +

These steps may throw an exception if serialization is not possible.

+ +

These steps may perform a sub-serialization to serialize nested data + structures. They should not call StructuredSerialize directly, as doing so will + omit the important memory argument.

+ +

The introduction of these steps should omit mention of the forStorage argument if + it is not relevant to the algorithm.

+
+ +
deserialization steps, taking a Record + serialized and a platform object value
+
+

A set of steps that deserializes the data in serialized, using it to set up + value as appropriate. value will be a newly-created instance of the + platform object type in question, with none of its internal data set up; setting + that up is the job of these steps.

+ +

These steps may throw an exception if deserialization is not possible.

+ +

These steps may perform a sub-deserialization to deserialize nested data + structures. They should not call StructuredDeserialize directly, as doing so will + omit the important targetRealm and memory arguments.

+
+
+ +

It is up to the definition of individual platform objects to determine what data is serialized + and deserialized by these steps. Typically the steps are very symmetric.

+ +

The [Serializable] extended attribute must take no + arguments, and must only appear on an interface. It must not appear more than once on an + interface.

+ +

For a given platform object, only the object's primary interface is + considered during the (de)serialization process. Thus, if inheritance is involved in defining the + interface, each [Serializable]-annotated interface in the + inheritance chain needs to define standalone serialization steps and + deserialization steps, including taking into account any important data that might + come from inherited interfaces.

+ +
+

Let's say we were defining a platform object Person, which had + associated with it two pieces of associated data:

+ + + +

We could then define Person instances to be serializable + objects by annotating the Person interface with the [Serializable] extended attribute, and defining the + following accompanying algorithms:

+ +
+
serialization steps
+
+
    +
  1. Set serialized.[[Name]] to value's associated name + value.

  2. + +
  3. Let serializedBestFriend be the sub-serialization of + value's associated best friend value.

  4. + +
  5. Set serialized.[[BestFriend]] to serializedBestFriend.

  6. +
+
+ +
deserialization steps
+
+
    +
  1. Set value's associated name value to + serialized.[[Name]].

  2. + +
  3. Let deserializedBestFriend be the sub-deserialization of + serialized.[[BestFriend]].

  4. + +
  5. Set value's associated best friend value to + deserializedBestFriend.

  6. +
+
+
+
+ +

Objects defined in the JavaScript specification are handled by the + StructuredSerialize abstract operation directly.

+ +

Originally, this specification defined the concept of + "cloneable objects", which could be cloned from one JavaScript Realm to another. + However, to better specify the behavior of certain more complex situations, the model was updated + to make the serialization and deserialization explicit.

+ +

Transferable objects

+ +

Transferable objects support being transferred across agents. Transferring is effectively recreating the object while sharing a + reference to the underlying data and then detaching the object being transferred. This is useful + to transfer ownership of expensive resources. Not all objects are transferable + objects and not all aspects of objects that are transferable objects are + necessarily preserved when transferred.

+ +

Transferring is an irreversible and non-idempotent operation. Once an object has + been transferred, it cannot be transferred, or indeed used, again.

+ +

Platform objects can be transferable objects + if their primary interface is decorated with the [Transferable] IDL extended attribute. Such + interfaces must also define the following algorithms:

+ +
+
transfer steps, taking a platform object + value and a Record dataHolder
+
+

A set of steps that transfers the data in value into fields of + dataHolder. The resulting data held in dataHolder must be + independent of any JavaScript Realm.

+ +

These steps may throw an exception if transferral is not possible.

+
+ +
transfer-receiving steps, taking a Record + dataHolder and a platform object value
+
+

A set of steps that receives the data in dataHolder, using it to set up + value as appropriate. value will be a newly-created instance of the + platform object type in question, with none of its internal data set up; setting + that up is the job of these steps.

+ +

These steps may throw an exception if it is not possible to receive the transfer.

+
+
+ +

It is up to the definition of individual platform objects to determine what data is transferred + by these steps. Typically the steps are very symmetric.

+ +

The [Transferable] extended attribute must take no + arguments, and must only appear on an interface. It must not appear more than once on an + interface.

+ +

For a given platform object, only the object's primary interface is + considered during the transferring process. Thus, if inheritance is involved in defining the + interface, each [Transferable]-annotated interface in the + inheritance chain needs to define standalone transfer steps and + transfer-receiving steps, including taking into account any important data that might + come from inherited interfaces.

+ +

Platform objects that are transferable + objects have a [[Detached]] internal slot. This is used to ensure that once a + platform object has been transferred, it cannot be transferred again.

+ +

Objects defined in the JavaScript specification are handled by the + StructuredSerializeWithTransfer abstract operation directly.

+ +

StructuredSerializeInternal ( value, + forStorage [ , memory ] )

+ +

The StructuredSerializeInternal abstract operation takes as input a JavaScript + value value and serializes it to a Realm-independent form, represented here as a Record. This serialized + form has all the information necessary to later deserialize into a new JavaScript value in a + different Realm.

+ +

This process can throw an exception, for example when trying to serialize un-serializable + objects.

+ +
    +
  1. +

    If memory was not supplied, let memory be an empty map.

    + +

    The purpose of the memory map is to avoid serializing objects twice. + This ends up preserving cycles and the identity of duplicate objects in graphs.

    +
  2. + +
  3. If memory[value] exists, then + return memory[value].

  4. + +
  5. Let deep be false.

  6. + +
  7. If Type(value) is Undefined, Null, Boolean, + Number, BigInt, or String, then return { [[Type]]: "primitive", + [[Value]]: value }.

  8. + +
  9. If Type(value) is Symbol, then throw a + "DataCloneError" DOMException.

  10. + +
  11. Let serialized be an uninitialized value.

  12. + +
  13. If value has a [[BooleanData]] internal slot, then set serialized to + { [[Type]]: "Boolean", [[BooleanData]]: value.[[BooleanData]] }.

  14. + +
  15. Otherwise, if value has a [[NumberData]] internal slot, then set + serialized to { [[Type]]: "Number", [[NumberData]]: value.[[NumberData]] + }.

  16. + +
  17. Otherwise, if value has a [[BigIntData]] + internal slot, then set serialized to { [[Type]]: "BigInt", [[BigIntData]]: + value.[[BigIntData]] }.

  18. + +
  19. Otherwise, if value has a [[StringData]] internal slot, then set + serialized to { [[Type]]: "String", [[StringData]]: value.[[StringData]] + }.

  20. + +
  21. Otherwise, if value has a [[DateValue]] internal slot, then set + serialized to { [[Type]]: "Date", [[DateValue]]: value.[[DateValue]] + }.

  22. + +
  23. Otherwise, if value has a [[RegExpMatcher]] internal slot, then set + serialized to { [[Type]]: "RegExp", [[RegExpMatcher]]: + value.[[RegExpMatcher]], [[OriginalSource]]: value.[[OriginalSource]], + [[OriginalFlags]]: value.[[OriginalFlags]] }.

  24. + +
  25. +

    Otherwise, if value has an [[ArrayBufferData]] internal slot, then:

    + +
      +
    1. Let size be value.[[ArrayBufferByteLength]].

    2. + +
    3. +

      If ! IsSharedArrayBuffer(value) is true, then: + +

        +
      1. Let agentCluster be the surrounding agent's + agent cluster.

      2. + +
      3. +

        If agentCluster's cross-origin isolated is false, then throw a + "DataCloneError" DOMException.

        + +

        This check is only needed when serializing (and not when deserializing) as + cross-origin isolated cannot change over time and a + SharedArrayBuffer cannot leave an agent cluster.

        +
      4. + +
      5. If forStorage is true, then throw a + "DataCloneError" DOMException.

      6. + +
      7. Set serialized to { [[Type]]: "SharedArrayBuffer", [[ArrayBufferData]]: + value.[[ArrayBufferData]], [[ArrayBufferByteLength]]: size, + [[AgentCluster]]: agentCluster }.

      8. +
      +
    4. + +
    5. +

      Otherwise:

      + +
        +
      1. If ! IsDetachedBuffer(value) is true, then throw a + "DataCloneError" DOMException.

      2. + +
      3. +

        Let dataCopy be ? CreateByteDataBlock(size).

        + +

        This can throw a RangeError exception + upon allocation failure.

        +
      4. + +
      5. Perform ! CopyDataBlockBytes(dataCopy, 0, + value.[[ArrayBufferData]], 0, size).

      6. + +
      7. Set serialized to { [[Type]]: "ArrayBuffer", [[ArrayBufferData]]: + dataCopy, [[ArrayBufferByteLength]]: size }.

      8. +
      +
    6. +
    +
  26. + +
  27. +

    Otherwise, if value has a [[ViewedArrayBuffer]] internal slot, then:

    + +
      +
    1. Let buffer be the value of value's [[ViewedArrayBuffer]] internal + slot.

    2. + +
    3. Let bufferSerialized be ? + StructuredSerializeInternal(buffer, forStorage, + memory).

    4. + +
    5. Assert: bufferSerialized.[[Type]] is "ArrayBuffer".

    6. + +
    7. If value has a [[DataView]] internal slot, then set serialized to + { [[Type]]: "ArrayBufferView", [[Constructor]]: "DataView", [[ArrayBufferSerialized]]: + bufferSerialized, [[ByteLength]]: value.[[ByteLength]], [[ByteOffset]]: + value.[[ByteOffset]] }.

    8. + +
    9. +

      Otherwise:

      + +
        +
      1. Assert: value has a [[TypedArrayName]] internal slot.

      2. + +
      3. Set serialized to { [[Type]]: "ArrayBufferView", [[Constructor]]: + value.[[TypedArrayName]], [[ArrayBufferSerialized]]: bufferSerialized, + [[ByteLength]]: value.[[ByteLength]], [[ByteOffset]]: + value.[[ByteOffset]], [[ArrayLength]]: value.[[ArrayLength]] }.

      4. +
      +
    10. +
    +
  28. + +
  29. +

    Otherwise, if value has [[MapData]] internal slot, then:

    + +
      +
    1. Set serialized to { [[Type]]: "Map", [[MapData]]: a new empty List }.

    2. + +
    3. Set deep to true.

    4. +
    +
  30. + +
  31. +

    Otherwise, if value has [[SetData]] internal slot, then:

    + +
      +
    1. Set serialized to { [[Type]]: "Set", [[SetData]]: a new empty List }.

    2. + +
    3. Set deep to true.

    4. +
    +
  32. + +
  33. +

    Otherwise, if value has an [[ErrorData]] internal slot and value is not + a platform object, then:

    + + +
      +
    1. Let name be ? Get(value, + "name").

    2. + +
    3. If name is not one of "Error", "EvalError", "RangeError", "ReferenceError", + "SyntaxError", "TypeError", or "URIError", then set name to "Error".

    4. + +
    5. Let valueMessageDesc be ? value.[[GetOwnProperty]]("message").

    6. + +
    7. Let message be undefined if + IsDataDescriptor(valueMessageDesc) is false, and + ? ToString(valueMessageDesc.[[Value]]) otherwise.

    8. + +
    9. Set serialized to { [[Type]]: "Error", [[Name]]: name, + [[Message]]: message }.

    10. + +
    11. +

      User agents should attach a serialized representation of any interesting accompanying + data which are not yet specified, notably the stack property, to + serialized.

      + +

      See the Error Stacks proposal for in-progress work on + specifying this data.

      +
    12. +
    +
  34. + +
  35. +

    Otherwise, if value is an Array exotic object, then:

    + + +
      +
    1. Let valueLenDescriptor be ? + OrdinaryGetOwnProperty(value, "length").

    2. + +
    3. Let valueLen be valueLenDescriptor.[[Value]].

    4. + +
    5. Set serialized to { [[Type]]: "Array", [[Length]]: valueLen, + [[Properties]]: a new empty List }.

    6. + +
    7. Set deep to true.

    8. +
    +
  36. + +
  37. +

    Otherwise, if value is a platform object that is a serializable object:

    + +
      +
    1. If value has a [[Detached]] internal slot whose value is true, + then throw a "DataCloneError" DOMException.

    2. + +
    3. Let typeString be the identifier of the primary interface of + value.

    4. + +
    5. Set serialized to { [[Type]]: typeString }.

    6. + +
    7. Set deep to true.

    8. +
    +
  38. + +
  39. Otherwise, if value is a platform object, then throw a + "DataCloneError" DOMException.

  40. + +
  41. Otherwise, if IsCallable(value) is true, then throw a + "DataCloneError" DOMException.

  42. + +
  43. +

    Otherwise, if value has any internal slot other than [[Prototype]] or + [[Extensible]], then throw a "DataCloneError" + DOMException.

    + +

    For instance, a [[PromiseState]] or [[WeakMapData]] internal slot.

    +
  44. + +
  45. +

    Otherwise, if value is an exotic object and value is not the + %Object.prototype% intrinsic object associated with any JavaScript + realm, then throw a "DataCloneError" + DOMException.

    + +

    For instance, a proxy object.

    +
  46. + +
  47. +

    Otherwise:

    + +
      +
    1. Set serialized to { [[Type]]: "Object", [[Properties]]: a new empty List }.

    2. + +
    3. Set deep to true.

    4. +
    + +

    %Object.prototype% will end up being handled via this step and + subsequent steps. The end result is that its exoticness is ignored, and after deserialization + the result will be an empty object (not an immutable prototype exotic object). +

  48. + +
  49. Set memory[value] to + serialized.

  50. + +
  51. +

    If deep is true, then:

    + +
      +
    1. +

      If value has a [[MapData]] internal slot, then: + +

        +
      1. Let copiedList be a new empty List. + +

      2. +

        For each Record { [[Key]], [[Value]] } + entry of value.[[MapData]]:

        + +
          +
        1. Let copiedEntry be a new Record { [[Key]]: + entry.[[Key]], [[Value]]: entry.[[Value]] }.

        2. + +
        3. If copiedEntry.[[Key]] is not the special value empty, append copiedEntry to copiedList.

        4. +
        +
      3. + +
      4. +

        For each Record { [[Key]], [[Value]] } + entry of copiedList:

        + +
          +
        1. Let serializedKey be ? + StructuredSerializeInternal(entry.[[Key]], forStorage, + memory).

        2. + +
        3. Let serializedValue be ? + StructuredSerializeInternal(entry.[[Value]], forStorage, + memory).

        4. + +
        5. Append { [[Key]]: serializedKey, + [[Value]]: serializedValue } to serialized.[[MapData]].

        6. +
        +
      5. +
      +
    2. + +
    3. +

      Otherwise, if value has a [[SetData]] internal slot, then:

      + +
        +
      1. Let copiedList be a new empty List. + +

      2. +

        For each entry of value.[[SetData]]:

        + +
          +
        1. If entry is not the special value empty, append entry to copiedList.

        2. +
        +
      3. + +
      4. +

        For each entry of copiedList:

        + +
          +
        1. Let serializedEntry be ? + StructuredSerializeInternal(entry, forStorage, + memory).

        2. + +
        3. Append serializedEntry to + serialized.[[SetData]].

        4. +
        +
      5. +
      +
    4. + +
    5. +

      Otherwise, if value is a platform object that is a serializable object, then perform the serialization + steps for value's primary interface, given value, + serialized, and forStorage.

      + +

      The serialization steps may need to perform a sub-serialization. This is an operation which takes as input a value + subValue, and returns StructuredSerializeInternal(subValue, + forStorage, memory). (In other words, a sub-serialization + is a specialization of StructuredSerializeInternal to be consistent within this + invocation.)

      +
    6. + +
    7. +

      Otherwise, for each key in ! + EnumerableOwnPropertyNames(value, key):

      + +
        +
      1. +

        If ! HasOwnProperty(value, key) is true, then:

        + +
          +
        1. Let inputValue be ? value.[[Get]](key, + value).

        2. + +
        3. Let outputValue be ? + StructuredSerializeInternal(inputValue, forStorage, + memory).

        4. + +
        5. Append { [[Key]]: key, [[Value]]: + outputValue } to serialized.[[Properties]].

        6. +
        +
      2. +
      +
    8. +
    +
  52. + +
  53. Return serialized.

  54. +
+ +
+

It's important to realize that the Records + produced by StructuredSerializeInternal might contain "pointers" to other records + that create circular references. For example, when we pass the following JavaScript object into + StructuredSerializeInternal:

+ +
const o = {};
+o.myself = o;
+ +

it produces the following result:

+ +
{
+  [[Type]]: "Object",
+  [[Properties]]: «
+    {
+      [[Key]]: "myself",
+      [[Value]]: <a pointer to this whole structure>
+    }
+  »
+}
+
+ + +

StructuredSerialize ( value )

+ +
    +
  1. Return ? StructuredSerializeInternal(value, false).

  2. +
+ + +

StructuredSerializeForStorage ( value )

+ +
    +
  1. Return ? StructuredSerializeInternal(value, true).

  2. +
+ + +

StructuredDeserialize ( serialized, + targetRealm [ , memory ] )

+ +

The StructuredDeserialize abstract operation takes as input a Record + serialized, which was previously produced by StructuredSerialize or + StructuredSerializeForStorage, and deserializes it into a new JavaScript value, + created in targetRealm.

+ +

This process can throw an exception, for example when trying to allocate memory for the new + objects (especially ArrayBuffer objects).

+ +
    +
  1. +

    If memory was not supplied, let memory be an empty map.

    + +

    The purpose of the memory map is to avoid deserializing objects + twice. This ends up preserving cycles and the identity of duplicate objects in graphs.

    +
  2. + +
  3. If memory[serialized] exists, then + return memory[serialized].

  4. + +
  5. Let deep be false.

  6. + +
  7. Let value be an uninitialized value.

  8. + +
  9. If serialized.[[Type]] is "primitive", then set value to + serialized.[[Value]].

    + +
  10. Otherwise, if serialized.[[Type]] is "Boolean", then set value to a + new Boolean object in targetRealm whose [[BooleanData]] internal slot value is + serialized.[[BooleanData]].

  11. + +
  12. Otherwise, if serialized.[[Type]] is "Number", then set value to a + new Number object in targetRealm whose [[NumberData]] internal slot value is + serialized.[[NumberData]].

  13. + +
  14. Otherwise, if serialized.[[Type]] is "BigInt", then set value to a + new BigInt object in targetRealm whose [[BigIntData]] internal slot value is + serialized.[[BigIntData]].

  15. + +
  16. Otherwise, if serialized.[[Type]] is "String", then set value to a + new String object in targetRealm whose [[StringData]] internal slot value is + serialized.[[StringData]].

  17. + +
  18. Otherwise, if serialized.[[Type]] is "Date", then set value to a new + Date object in targetRealm whose [[DateValue]] internal slot value is + serialized.[[DateValue]].

  19. + +
  20. Otherwise, if serialized.[[Type]] is "RegExp", then set value to a + new RegExp object in targetRealm whose [[RegExpMatcher]] internal slot value is + serialized.[[RegExpMatcher]], whose [[OriginalSource]] internal slot value is + serialized.[[OriginalSource]], and whose [[OriginalFlags]] internal slot value is + serialized.[[OriginalFlags]].

  21. + +
  22. +

    Otherwise, if serialized.[[Type]] is "SharedArrayBuffer", then:

    + +
      +
    1. If targetRealm's corresponding agent cluster is not + serialized.[[AgentCluster]], then then throw a + "DataCloneError" DOMException.

    2. + +
    3. Otherwise, set value to a new SharedArrayBuffer object in + targetRealm whose [[ArrayBufferData]] internal slot value is + serialized.[[ArrayBufferData]] and whose [[ArrayBufferByteLength]] internal slot + value is serialized.[[ArrayBufferByteLength]].

    4. +
    +
  23. + +
  24. +

    Otherwise, if serialized.[[Type]] is "ArrayBuffer", then set value to a + new ArrayBuffer object in targetRealm whose [[ArrayBufferData]] internal slot value + is serialized.[[ArrayBufferData]], and whose [[ArrayBufferByteLength]] internal slot + value is serialized.[[ArrayBufferByteLength]].

    + +

    If this throws an exception, catch it, and then throw a + "DataCloneError" DOMException.

    + +

    This step might throw an exception if there is not enough memory available to + create such an ArrayBuffer object.

    +
  25. + +
  26. +

    Otherwise, if serialized.[[Type]] is "ArrayBufferView", then:

    + +
      +
    1. Let deserializedArrayBuffer be ? + StructuredDeserialize(serialized.[[ArrayBufferSerialized]], + targetRealm, memory).

    2. + +
    3. If serialized.[[Constructor]] is "DataView", then set value to a + new DataView object in targetRealm whose [[ViewedArrayBuffer]] internal slot value + is deserializedArrayBuffer, whose [[ByteLength]] internal slot value is + serialized.[[ByteLength]], and whose [[ByteOffset]] internal slot value is + serialized.[[ByteOffset]].

    4. + +
    5. Otherwise, set value to a new typed array object in targetRealm, + using the constructor given by serialized.[[Constructor]], whose + [[ViewedArrayBuffer]] internal slot value is deserializedArrayBuffer, whose + [[TypedArrayName]] internal slot value is serialized.[[Constructor]], whose + [[ByteLength]] internal slot value is serialized.[[ByteLength]], whose + [[ByteOffset]] internal slot value is serialized.[[ByteOffset]], and whose + [[ArrayLength]] internal slot value is serialized.[[ArrayLength]].

    6. +
    +
  27. + +
  28. +

    Otherwise, if serialized.[[Type]] is "Map", then:

    + +
      +
    1. Set value to a new Map object in targetRealm whose [[MapData]] + internal slot value is a new empty List.

    2. + +
    3. Set deep to true.

    4. +
    +
  29. + +
  30. +

    Otherwise, if serialized.[[Type]] is "Set", then:

    + +
      +
    1. Set value to a new Set object in targetRealm whose [[SetData]] + internal slot value is a new empty List.

    2. + +
    3. Set deep to true.

    4. +
    +
  31. + +
  32. +

    Otherwise, if serialized.[[Type]] is "Array", then:

    + +
      +
    1. Let outputProto be + targetRealm.[[Intrinsics]].[[%Array.prototype%]].

    2. + +
    3. Set value to ! ArrayCreate(serialized.[[Length]], + outputProto).

    4. + +
    5. Set deep to true.

    6. +
    +
  33. + +
  34. +

    Otherwise, if serialized.[[Type]] is "Object", then:

    + +
      +
    1. Set value to a new Object in targetRealm.

    2. + +
    3. Set deep to true.

    4. +
    +
  35. + +
  36. +

    Otherwise, if serialized.[[Type]] is "Error", then:

    + +
      +
    1. Let prototype be %Error.prototype%.

    2. + +
    3. If serialized.[[Name]] is "EvalError", then set prototype to + %EvalError.prototype%.

    4. + +
    5. If serialized.[[Name]] is "RangeError", then set prototype + to %RangeError.prototype%.

    6. + +
    7. If serialized.[[Name]] is "ReferenceError", then set + prototype to %ReferenceError.prototype%.

    8. + +
    9. If serialized.[[Name]] is "SyntaxError", then set prototype + to %SyntaxError.prototype%.

    10. + +
    11. If serialized.[[Name]] is "TypeError", then set prototype to + %TypeError.prototype%.

    12. + +
    13. If serialized.[[Name]] is "URIError", then set prototype to + %URIError.prototype%.

    14. + +
    15. Let message be serialized.[[Message]].

    16. + +
    17. Set value to ! ObjectCreate(prototype, « + [[ErrorData]] »).

    18. + +
    19. Let messageDesc be PropertyDescriptor{ [[Value]]: + message, [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: true + }.

    20. + +
    21. If message is not undefined, then perform ! + OrdinaryDefineOwnProperty(value, "message", + messageDesc).

    22. + +
    23. Any interesting accompanying data attached to serialized should be + deserialized and attached to value.

    24. +
    +
  37. + +
  38. +

    Otherwise:

    + +
      +
    1. Let interfaceName be serialized.[[Type]].

    2. + +
    3. If the interface identified by interfaceName is not + exposed in targetRealm, then throw a + "DataCloneError" DOMException.

    4. + +
    5. Set value to a new instance of the interface identified by + interfaceName, created in targetRealm.

      + +
    6. Set deep to true.

    7. +
    +
  39. + +
  40. Set memory[serialized] to + value.

  41. + +
  42. +

    If deep is true, then:

    + +
      +
    1. +

      If serialized.[[Type]] is "Map", then:

      + +
        +
      1. +

        For each Record { [[Key]], [[Value]] } + entry of serialized.[[MapData]]:

        + +
          +
        1. Let deserializedKey be ? + StructuredDeserialize(entry.[[Key]], targetRealm, + memory).

        2. + +
        3. Let deserializedValue be ? + StructuredDeserialize(entry.[[Value]], targetRealm, + memory).

        4. + +
        5. Append { [[Key]]: deserializedKey, + [[Value]]: deserializedValue } to value.[[MapData]].

        6. +
        +
      2. +
      +
    2. + +
    3. +

      Otherwise, if serialized.[[Type]] is "Set", then:

      + +
        +
      1. +

        For each entry of + serialized.[[SetData]]:

        + +
          +
        1. Let deserializedEntry be ? + StructuredDeserialize(entry, targetRealm, + memory).

        2. + +
        3. Append deserializedEntry to + value.[[SetData]].

        4. +
        +
      2. +
      +
    4. + +
    5. +

      Otherwise, if serialized.[[Type]] is "Array" or "Object", then:

      + +
        +
      1. +

        For each Record { [[Key]], [[Value]] } + entry of serialized.[[Properties]]:

        + +
          +
        1. Let deserializedValue be ? + StructuredDeserialize(entry.[[Value]], targetRealm, + memory).

        2. + +
        3. Let result be ! CreateDataProperty(value, + entry.[[Key]], deserializedValue).

        4. + +
        5. Assert: result is true.

        6. +
        +
      2. +
      +
    6. + +
    7. +

      Otherwise:

      + +
        +
      1. +

        Perform the appropriate deserialization steps for the interface identified + by serialized.[[Type]], given serialized and value.

        + +

        The deserialization steps may need to perform a sub-deserialization. This is an operation which takes as input a + previously-serialized Record subSerialized, and returns + StructuredDeserialize(subSerialized, targetRealm, + memory). (In other words, a sub-deserialization is a specialization + of StructuredDeserialize to be consistent within this invocation.)

        +
      2. +
      +
    +
  43. + +
  44. Return value.

  45. +
+ +

StructuredSerializeWithTransfer ( value, + transferList )

+ +
    +
  1. +

    Let memory be an empty map.

    + +

    In addition to how it is used normally by + StructuredSerializeInternal, in this algorithm memory is also used to + ensure that StructuredSerializeInternal ignores items in transferList, + and let us do our own handling instead.

    +
  2. + +
  3. +

    For each transferable of + transferList:

    + +
      +
    1. If transferable has neither an [[ArrayBufferData]] internal slot nor a + [[Detached]] internal slot, then throw a + "DataCloneError" DOMException.

    2. + +
    3. If transferable has an [[ArrayBufferData]] internal slot and ! + IsSharedArrayBuffer(transferable) is true, then throw a + "DataCloneError" DOMException.

    4. + +
    5. If memory[transferable] exists, + then throw a "DataCloneError" DOMException.

    6. + +
    7. +

      Set memory[transferable] to { + [[Type]]: an uninitialized value }.

      + +

      transferable is not transferred yet as transferring has side + effects and StructuredSerializeInternal needs to be able to throw first.

      +
    8. +
    +
  4. + +
  5. Let serialized be ? StructuredSerializeInternal(value, + false, memory).

  6. + +
  7. Let transferDataHolders be a new empty List.

  8. + +
  9. +

    For each transferable of + transferList:

    + +
      +
    1. If transferable has an [[ArrayBufferData]] internal slot and ! + IsDetachedBuffer(transferable) is true, then throw a + "DataCloneError" DOMException.

    2. + +
    3. If transferable has a [[Detached]] internal slot and + transferable.[[Detached]] is true, then throw a + "DataCloneError" DOMException.

    4. + +
    5. Let dataHolder be memory[transferable].

    6. + +
    7. +

      If transferable has an [[ArrayBufferData]] internal slot, then:

      + +
        +
      1. Set dataHolder.[[Type]] to "ArrayBuffer".

      2. + +
      3. Set dataHolder.[[ArrayBufferData]] to + transferable.[[ArrayBufferData]].

      4. + +
      5. Set dataHolder.[[ArrayBufferByteLength]] to + transferable.[[ArrayBufferByteLength]].

      6. + +
      7. +

        Perform ? DetachArrayBuffer(transferable).

        + +

        Specifications can use the [[ArrayBufferDetachKey]] internal slot to prevent + ArrayBuffers from being detached. This is used in + WebAssembly JavaScript Interface, for example.

        +
      8. +
      +
    8. + +
    9. +

      Otherwise:

      + +
        +
      1. Assert: transferable is a platform object that is a transferable object.

      2. + +
      3. Let interfaceName be the identifier of the primary interface + of transferable.

      4. + +
      5. Set dataHolder.[[Type]] to interfaceName.

      6. + +
      7. Perform the appropriate transfer steps for the interface identified by + interfaceName, given transferable and dataHolder.

      8. + +
      9. Set transferable.[[Detached]] to true.

      10. +
      +
    10. + +
    11. Append dataHolder to + transferDataHolders.

    12. +
    +
  10. + +
  11. Return { [[Serialized]]: serialized, [[TransferDataHolders]]: + transferDataHolders }.

  12. +
+ +

StructuredDeserializeWithTransfer ( + serializeWithTransferResult, targetRealm )

+ +
    +
  1. +

    Let memory be an empty map.

    + +

    Analogous to StructuredSerializeWithTransfer, in addition to how it + is used normally by StructuredDeserialize, in this algorithm memory is + also used to ensure that StructuredDeserialize ignores items in + serializeWithTransferResult.[[TransferDataHolders]], and let us do our own handling + instead.

    +
  2. + +
  3. Let transferredValues be a new empty List.

  4. + +
  5. +

    For each transferDataHolder of + serializeWithTransferResult.[[TransferDataHolders]]:

    + +
      +
    1. Let value be an uninitialized value.

    2. + +
    3. +

      If transferDataHolder.[[Type]] is "ArrayBuffer", then set value to a + new ArrayBuffer object in targetRealm whose [[ArrayBufferData]] internal slot value + is transferDataHolder.[[ArrayBufferData]], and whose [[ArrayBufferByteLength]] + internal slot value is transferDataHolder.[[ArrayBufferByteLength]].

      + +

      In cases where the original memory occupied by [[ArrayBufferData]] is + accessible during the deserialization, this step is unlikely to throw an exception, as no new + memory needs to be allocated: the memory occupied by [[ArrayBufferData]] is instead just + getting transferred into the new ArrayBuffer. This could be true, for example, when both the + source and target Realms are in the same process.

      +
    4. + +
    5. +

      Otherwise:

      + +
        +
      1. Let interfaceName be transferDataHolder.[[Type]].

      2. + +
      3. If the interface identified by interfaceName is not exposed in + targetRealm, then throw a "DataCloneError" + DOMException.

      4. + +
      5. Set value to a new instance of the interface identified by + interfaceName, created in targetRealm.

      6. + +
      7. Perform the appropriate transfer-receiving steps for the interface + identified by interfaceName given transferDataHolder and + value.

      8. +
      +
    6. + +
    7. Set memory[transferDataHolder] to + value.

    8. + +
    9. Append value to + transferredValues.

    10. +
    +
  6. + +
  7. Let deserialized be ? + StructuredDeserialize(serializeWithTransferResult.[[Serialized]], + targetRealm, memory).

  8. + +
  9. Return { [[Deserialized]]: deserialized, [[TransferredValues]]: + transferredValues }.

  10. +
+ + +

Performing serialization and + transferring from other specifications

+ +

Other specifications may use the abstract operations defined here. The following provides + some guidance on when each abstract operation is typically useful, with examples.

+ +
+
StructuredSerializeWithTransfer
+
StructuredDeserializeWithTransfer
+
+

Cloning a value to another JavaScript Realm, with a transfer list, but where the + target Realm is not known ahead of time. In this case the serialization step can be performed + immediately, with the deserialization step delayed until the target Realm becomes known.

+ +

messagePort.postMessage() + uses this pair of abstract operations, as the destination Realm is not known until the + MessagePort has been shipped.

+
+ +
StructuredSerialize
+
StructuredSerializeForStorage
+
StructuredDeserialize
+
+

Creating a JavaScript Realm-independent snapshot of a given value which can be + saved for an indefinite amount of time, and then reified back into a JavaScript value later, + possibly multiple times.

+ +

StructuredSerializeForStorage can be used for situations where the serialization + is anticipated to be stored in a persistent manner, instead of passed between Realms. It throws + when attempting to serialize SharedArrayBuffer objects, since storing shared memory + does not make sense. Similarly, it can throw or possibly have different behavior when given a + platform object with custom serialization steps when the + forStorage argument is true.

+ +

history.pushState() and history.replaceState() use + StructuredSerializeForStorage on author-supplied state objects, storing them as + serialized state in the appropriate session history entry. Then, + StructuredDeserialize is used so that the history.state property can return a clone of the + originally-supplied state object.

+ +

broadcastChannel.postMessage() uses + StructuredSerialize on its input, then uses StructuredDeserialize + multiple times on the result to produce a fresh clone for each destination being broadcast + to. Note that transferring does not make sense in multi-destination situations.

+ +

Any API for persisting JavaScript values to the filesystem would also use + StructuredSerializeForStorage on its input and StructuredDeserialize + on its output.

+
+
+ +

In general, call sites may pass in Web IDL values instead of JavaScript values; this is to be + understood to perform an implicit conversion to the + JavaScript value before invoking these algorithms.

+ +

This specification used + to define a "structured clone" algorithm, and more recently a StructuredClone abstract operation. + However, in practice all known uses of it were better served by separate serialization and + deserialization steps, so it was removed.

+ +
+ +

Call sites that are not invoked as a result of author code synchronously calling into a user + agent method must take care to properly prepare to run script and prepare to + run a callback before invoking StructuredSerialize, + StructuredSerializeForStorage, or StructuredSerializeWithTransfer + abstract operations, if they are being performed on arbitrary objects. This is necessary because + the serialization process can invoke author-defined accessors as part of its final + deep-serialization steps, and these accessors could call into operations that rely on the entry and incumbent concepts being properly set up.

+ +

window.postMessage() performs + StructuredSerializeWithTransfer on its arguments, but is careful to do so + immediately, inside the synchronous portion of its algorithm. Thus it is able to use the + algorithms without needing to prepare to run script and prepare to run a + callback.

+ +

In contrast, a hypothetical API that used StructuredSerialize to + serialize some author-supplied object periodically, directly from a task on the event loop, would need to ensure it performs + the appropriate preparations beforehand. As of this time, we know of no such APIs on the platform; + usually it is simpler to perform the serialization ahead of time, as a synchronous consequence of + author code.

+ +
+ + +

Semantics, structure, and APIs of HTML documents

+ +

Documents

+ +

Every XML and HTML document in an HTML UA is represented by a Document object.

+ +

The Document object's URL is defined in DOM. It is initially set when + the Document object is created, but can change during the lifetime of the + Document object; for example, it changes when the user navigates to a fragment on the page + and when the pushState() method is called with a new + URL.

+ + +

Interactive user agents typically expose the Document object's + URL in their user interface. This is the primary + mechanism by which a user can tell if a site is attempting to impersonate another.

+ +

When a Document is created by a script using + the createDocument() or createHTMLDocument() the + Document is both ready for post-load tasks and completely + loaded immediately.

+ +

The document's referrer is a string (representing a URL) + that can be set when the Document is created. If it is not explicitly set, then its + value is the empty string.

+ + +

The Document object

+ +

DOM defines a Document interface, which + this specification extends significantly.

+ +
enum DocumentReadyState { "loading", "interactive", "complete" };
+typedef (HTMLScriptElement or SVGScriptElement) HTMLOrSVGScriptElement;
+
+[LegacyOverrideBuiltIns]
+partial interface Document {
+  // resource metadata management
+  [PutForwards=href, LegacyUnforgeable] readonly attribute Location? location;
+  attribute USVString domain;
+  readonly attribute USVString referrer;
+  attribute USVString cookie;
+  readonly attribute DOMString lastModified;
+  readonly attribute DocumentReadyState readyState;
+
+  // DOM tree accessors
+  getter object (DOMString name);
+  [CEReactions] attribute DOMString title;
+  [CEReactions] attribute DOMString dir;
+  [CEReactions] attribute HTMLElement? body;
+  readonly attribute HTMLHeadElement? head;
+  [SameObject] readonly attribute HTMLCollection images;
+  [SameObject] readonly attribute HTMLCollection embeds;
+  [SameObject] readonly attribute HTMLCollection plugins;
+  [SameObject] readonly attribute HTMLCollection links;
+  [SameObject] readonly attribute HTMLCollection forms;
+  [SameObject] readonly attribute HTMLCollection scripts;
+  NodeList getElementsByName(DOMString elementName);
+  readonly attribute HTMLOrSVGScriptElement? currentScript; // classic scripts in a document tree only
+
+  // dynamic markup insertion
+  [CEReactions] Document open(optional DOMString unused1, optional DOMString unused2); // both arguments are ignored
+  WindowProxy? open(USVString url, DOMString name, DOMString features);
+  [CEReactions] void close();
+  [CEReactions] void write(DOMString... text);
+  [CEReactions] void writeln(DOMString... text);
+
+  // user interaction
+  readonly attribute WindowProxy? defaultView;
+  boolean hasFocus();
+  [CEReactions] attribute DOMString designMode;
+  [CEReactions] boolean execCommand(DOMString commandId, optional boolean showUI = false, optional DOMString value = "");
+  boolean queryCommandEnabled(DOMString commandId);
+  boolean queryCommandIndeterm(DOMString commandId);
+  boolean queryCommandState(DOMString commandId);
+  boolean queryCommandSupported(DOMString commandId);
+  DOMString queryCommandValue(DOMString commandId);
+
+  // special event handler IDL attributes that only apply to Document objects
+  [LegacyLenientThis] attribute EventHandler onreadystatechange;
+
+  // also has obsolete members
+};
+Document includes GlobalEventHandlers;
+Document includes DocumentAndElementEventHandlers;
+ +

The Document has an HTTPS state (an HTTPS state value), initially "none", which represents the security properties of the network channel used to + deliver the Document's data.

+ +

The Document has a referrer policy (a referrer policy), initially the + empty string, which represents the default referrer policy used by fetches initiated by the Document.

+ +

The Document has an embedder + policy (an embedder policy).

+ +

The Document has a CSP list, which is a CSP list + containing all of the Content Security Policy objects active for the document. The + list is empty unless otherwise specified.

+ +

The Document has a permissions policy, which is a permissions policy, which is initially empty.

+ +

The Document has a module map, + which is a module map, initially empty.

+ +

The Document has a cross-origin opener + policy, which is a cross-origin opener policy, initially "unsafe-none".

+ +

The DocumentOrShadowRoot interface

+ +

DOM defines the DocumentOrShadowRoot mixin, which this specification + extends.

+ +
partial interface mixin DocumentOrShadowRoot {
+  readonly attribute Element? activeElement;
+};
+ +

Resource metadata management

+ +
+ +
document . referrer
+
+

Returns the URL of the Document + from which the user navigated to this one, unless it was blocked or there was no such document, + in which case it returns the empty string.

+ +

The noreferrer link type can be used to block the + referrer.

+
+
+ +
+ +

The referrer attribute must return + the document's referrer.

+ +
+ +
+ +
+ +
document . cookie [ = value ]
+
+

Returns the HTTP cookies that apply to the Document. If there are no cookies or + cookies can't be applied to this resource, the empty string will be returned.

+ +

Can be set, to add a new cookie to the element's set of HTTP cookies.

+ +

If the contents are sandboxed into a + unique origin (e.g. in an iframe with the sandbox attribute), a + "SecurityError" DOMException will be thrown on getting + and setting.

+
+
+ +
+ +

The cookie attribute represents the + cookies of the resource identified by the document's URL.

+ +

A Document object that falls into one of the following conditions is a + cookie-averse Document object:

+ + + + + +

+ + On getting, if the document is a cookie-averse Document object, then the + user agent must return the empty string. Otherwise, if the Document's + origin is an opaque origin, the user + agent must throw a "SecurityError" DOMException. Otherwise, + the user agent must return the cookie-string for the document's URL for a "non-HTTP" API, decoded using UTF-8 decode + without BOM.

+ +

On setting, if the document is a cookie-averse Document object, then + the user agent must do nothing. Otherwise, if the Document's origin is + an opaque origin, the user agent must throw a + "SecurityError" DOMException. Otherwise, the user agent + must act as it would when receiving a + set-cookie-string for the document's URL via a + "non-HTTP" API, consisting of the new value encoded as UTF-8. +

+ +

Since the cookie attribute is accessible + across frames, the path restrictions on cookies are only a tool to help manage which cookies are + sent to which parts of the site, and are not in any way a security feature.

+ +

The cookie attribute's getter and + setter synchronously access shared state. Since there is no locking mechanism, other browsing + contexts in a multiprocess user agent can modify cookies while scripts are running. A site could, + for instance, try to read a cookie, increment its value, then write it back out, using the new + value of the cookie as a unique identifier for the session; if the site does this twice in two + different browser windows at the same time, it might end up using the same "unique" identifier for + both sessions, with potentially disastrous effects.

+ +
+ +
+ +
+ +
document . lastModified
+
+

Returns the date of the last modification to the document, as reported by the server, in the + form "MM/DD/YYYY hh:mm:ss", in the user's local time zone.

+

If the last modification date is not known, the current time is returned instead.

+
+
+ +
+ +

The lastModified attribute, on + getting, must return the date and time of the Document's source file's last + modification, in the user's local time zone, in the following format:

+ +
    +
  1. The month component of the date.
  2. + +
  3. A U+002F SOLIDUS character (/).
  4. + +
  5. The day component of the date.
  6. + +
  7. A U+002F SOLIDUS character (/).
  8. + +
  9. The year component of the date.
  10. + +
  11. A U+0020 SPACE character.
  12. + +
  13. The hours component of the time.
  14. + +
  15. A U+003A COLON character (:).
  16. + +
  17. The minutes component of the time.
  18. + +
  19. A U+003A COLON character (:).
  20. + +
  21. The seconds component of the time.
  22. +
+ +

All the numeric components above, other than the year, must be given as two ASCII + digits representing the number in base ten, zero-padded if necessary. The year must be + given as the shortest possible string of four or more ASCII digits representing the + number in base ten, zero-padded if necessary.

+ +

The Document's source file's last modification date and time must be derived from + relevant features of the networking protocols used, e.g. from the value of the HTTP `Last-Modified` header of the document, or from metadata in the + file system for local files. If the last modification date and time are not known, the attribute + must return the current date and time in the above format.

+ +
+ +
+ +
+ +
document . readyState
+
+

Returns "loading" while the Document is loading, "interactive" once it is finished parsing but still loading subresources, and + "complete" once it has loaded.

+ +

The readystatechange event fires on the + Document object when this value changes.

+ +

The DOMContentLoaded event fires after the transition to + "interactive" but before the transition to "complete", at the point where all subresources apart from async script elements have loaded.

+
+
+ +
+ +

Each document has a current document readiness. When a Document object + is created, it must have its current document readiness set to the string "loading" if the document is associated with an HTML parser, an + XML parser, or an XSLT processor, and to the string "complete" + otherwise. Various algorithms during page loading affect this value. When the value is set, the + user agent must fire an event named readystatechange at the Document object.

+ +

A Document is said to have an active parser if it is associated with an + HTML parser or an XML parser that has not yet been stopped or aborted.

+ +

The readyState IDL attribute must, on + getting, return the current document readiness.

+ +
+ + + +

DOM tree accessors

+ +

The html element of a document is its document element, + if it's an html element, and null otherwise.

+ +
+ +
+ +
document . head
+
+

Returns the head element.

+
+
+ +

The head element of a document is the first head element + that is a child of the html element, if there is one, or null + otherwise.

+ +
+ +

The head attribute, on getting, must return + the head element of the document (a head element or + null).

+ +
+ +
+ +
+ +
document . title [ = value ]
+
+

Returns the document's title, as given by the title element for + HTML and as given by the SVG title element for SVG.

+ +

Can be set, to update the document's title. If there is no appropriate element to update, the + new value is ignored.

+
+
+ +

The title element of a document is the first title element + in the document (in tree order), if there is one, or null otherwise.

+ +
+ +

The title attribute + must, on getting, run the following algorithm:

+ +
    +
  1. If the document element is an SVG svg element, then + let value be the child text content of the first SVG + title element that is a child of the document element.

  2. + +
  3. Otherwise, let value be the child text content of the + title element, or the empty string if the title + element is null.

  4. + +
  5. Strip and collapse ASCII whitespace in value.

  6. + +
  7. Return value.

  8. +
+ +

On setting, the steps corresponding to the first matching condition in the following list must + be run:

+ +
+
If the document element is an SVG svg element
+
+
    +
  1. If there is an SVG title element that is a child of the + document element, let element be the first such element.

  2. + +
  3. +

    Otherwise:

    + +
      +
    1. Let element be the result of creating an + element given the document element's node document, title, and the SVG namespace.

      + +
    2. Insert element as the first child of the document + element.

    3. +
    +
  4. + +
  5. String replace all with the given value within element.

  6. +
+
+ +
If the document element is in the HTML namespace
+
+
    +
  1. If the title element is null and the head + element is null, then return.

  2. + +
  3. If the title element is non-null, let element be + the title element.

  4. + +
  5. +

    Otherwise:

    + +
      +
    1. Let element be the result of creating an + element given the document element's node document, + title, and the HTML namespace.

      + +
    2. Append element to the + head element.

    3. +
    +
  6. + +
  7. String replace all with the given value within element.

  8. +
+
+ +
Otherwise
+
+

Do nothing.

+
+
+ +
+ +
+ +
+ +
document . body [ = value ]
+
+

Returns the body element.

+ +

Can be set, to replace the body element.

+ +

If the new value is not a body or frameset element, this will throw + a "HierarchyRequestError" DOMException.

+
+
+ +

The body element of a document is the first of the html + element's children that is either a body element or a frameset + element, or null if there is no such element.

+ +
+ +

The body attribute, on getting, must return + the body element of the document (either a body element, a + frameset element, or null). On setting, the following algorithm must be run:

+ +
    + + +
  1. If the new value is not a body or frameset element, then throw a + "HierarchyRequestError" DOMException.
  2. + +
  3. Otherwise, if the new value is the same as the body element, return.
  4. + +
  5. Otherwise, if the body element is not null, then replace the body element with the new value + within the body element's parent and return.
  6. + +
  7. Otherwise, if there is no document element, throw a + "HierarchyRequestError" DOMException.
  8. + +
  9. Otherwise, the body element is null, but there's a + document element. Append the new value to + the document element.
  10. +
+ +

The value returned by the body getter is + not always the one passed to the setter.

+ +
+

In this example, the setter successfully inserts a body element (though this is + non-conforming since SVG does not allow a body as child of SVG + svg). However the getter will return null because the document element is not + html.

+ +
<svg xmlns="http://www.w3.org/2000/svg">
+ <script>
+  document.body = document.createElementNS("http://www.w3.org/1999/xhtml", "body");
+  console.assert(document.body === null);
+ </script>
+</svg>
+
+ +
+ +
+ +
+ +
document . images
+
+

Returns an HTMLCollection of the img elements in the Document.

+
+ +
document . embeds
+
document . plugins
+
+

Return an HTMLCollection of the embed elements in the Document.

+
+ +
document . links
+
+

Returns an HTMLCollection of the a and area elements + in the Document that have href + attributes.

+
+ +
document . forms
+
+

Return an HTMLCollection of the form elements in the Document.

+
+ +
document . scripts
+
+

Return an HTMLCollection of the script elements in the Document.

+
+
+ +
+ + + +

The images attribute must return an + HTMLCollection rooted at the Document node, whose filter matches only + img elements.

+ +

The embeds attribute must return an + HTMLCollection rooted at the Document node, whose filter matches only + embed elements.

+ +

The plugins attribute must return the + same object as that returned by the embeds + attribute.

+ +

The links attribute must return an + HTMLCollection rooted at the Document node, whose filter matches only + a elements with href attributes and + area elements with href attributes.

+ +

The forms attribute must return an + HTMLCollection rooted at the Document node, whose filter matches only + form elements.

+ +

The scripts attribute must return an + HTMLCollection rooted at the Document node, whose filter matches only + script elements.

+ +
+ +
+ +
+ +
collection = document . getElementsByName(name)
+
+

Returns a NodeList of elements in the Document that have a name attribute with the value name.

+
+
+ +
+ +

The getElementsByName(name) method + steps are to return a live NodeList containing all the HTML + elements in that document that have a name attribute whose value is + identical to the name argument, in tree order. When the + method is invoked on a Document object again with the same argument, the user agent + may return the same as the object returned by the earlier call. In other cases, a new + NodeList object must be returned.

+ +
+ +
+ +
+ +
document . currentScript
+
+

Returns the script element, or the SVG script element, + that is currently executing, as long as the element represents a classic script. + In the case of reentrant script execution, returns the one that most recently started executing + amongst those that have not yet finished executing.

+ +

Returns null if the Document is not currently executing a script + or SVG script element (e.g., because the running script is an event + handler, or a timeout), or if the currently executing script or SVG + script element represents a module script.

+
+
+ +
+ +

The currentScript attribute, on + getting, must return the value to which it was most recently set. When the Document + is created, the currentScript must be + initialized to null.

+ +
+ +

This API has fallen out of favor in the implementer and standards community, as + it globally exposes script or SVG script elements. As such, + it is not available in newer contexts, such as when running module + scripts or when running scripts in a shadow tree. We are looking into creating + a new solution for identifying the running script in such contexts, which does not make it + globally available: see issue #1013.

+ +
+ +
+ +

The Document interface supports named properties. The supported property names of a + Document object document at any moment consist of the following, in + tree order according to the element that contributed them, ignoring later duplicates, + and with values from id attributes coming before values from name attributes when the same element contributes both:

+ + + + +

To determine the value of a named property + name for a Document, the user agent must return the value obtained using + the following steps:

+ +
    +
  1. +

    Let elements be the list of named + elements with the name name that are in a document tree with the + Document as their root.

    + +

    There will be at least one such element, by definition.

    +
  2. + +
  3. +

    If elements has only one element, and that element is an iframe + element, and that iframe element's nested browsing context is not + null, then return the WindowProxy object of the element's nested browsing + context.

    +
  4. + +
  5. +

    Otherwise, if elements has only one element, return that element.

    +
  6. + +
  7. +

    Otherwise return an HTMLCollection rooted at the Document node, + whose filter matches only named elements with + the name name.

    +
  8. + + +
+ +

Named elements with the name name, for the purposes of the above algorithm, are those that are either:

+ + + + +

An embed or object element is said to be exposed if it has + no exposed object ancestor, and, for object elements, is + additionally either not showing its fallback content or has no object or + embed descendants.

+ +
+ +
+ +

The dir attribute on the + Document interface is defined along with the dir + content attribute.

+ + + +

Elements

+ +

Semantics

+ +

Elements, attributes, and attribute values in HTML are defined (by this specification) to have + certain meanings (semantics). For example, the ol element represents an ordered list, + and the lang attribute represents the language of the content.

+ +

These definitions allow HTML processors, such as web browsers or search engines, to present and + use documents and applications in a wide variety of contexts that the author might not have + considered.

+ +
+ +

As a simple example, consider a web page written by an author who only considered desktop + computer web browsers:

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>My Page</title>
+ </head>
+ <body>
+  <h1>Welcome to my page</h1>
+  <p>I like cars and lorries and have a big Jeep!</p>
+  <h2>Where I live</h2>
+  <p>I live in a small hut on a mountain!</p>
+ </body>
+</html>
+ +

Because HTML conveys meaning, rather than presentation, the same + page can also be used by a small browser on a mobile phone, without any change to the page. + Instead of headings being in large letters as on the desktop, for example, the browser on the + mobile phone might use the same size text for the whole page, but with the headings in bold.

+ +

But it goes further than just differences in screen size: the same page could equally be used + by a blind user using a browser based around speech synthesis, which instead of displaying the + page on a screen, reads the page to the user, e.g. using headphones. Instead of large text for + the headings, the speech browser might use a different volume or a slower voice.

+ +

That's not all, either. Since the browsers know which parts of the page are the headings, they + can create a document outline that the user can use to quickly navigate around the document, + using keys for "jump to next heading" or "jump to previous heading". Such features are especially + common with speech browsers, where users would otherwise find quickly navigating a page quite + difficult.

+ +

Even beyond browsers, software can make use of this information. Search engines can use the + headings to more effectively index a page, or to provide quick links to subsections of the page + from their results. Tools can use the headings to create a table of contents (that is in fact how + this very specification's table of contents is generated).

+ +

This example has focused on headings, but the same principle applies to all of the semantics + in HTML.

+ +
+ +

Authors must not use elements, attributes, or attribute values for purposes other than their + appropriate intended semantic purpose, as doing so prevents software from correctly processing the + page.

+ +
+ +

For example, the following snippet, intended to represent the heading of a + corporate site, is non-conforming because the second line is not intended to + be a heading of a subsection, but merely a subheading or subtitle (a + subordinate heading for the same section).

+ +
<body>
+ <h1>ACME Corporation</h1>
+ <h2>The leaders in arbitrary fast delivery since 1920</h2>
+ ...
+ +

The hgroup element is intended for these kinds of situations:

+ +
<body>
+ <hgroup>
+  <h1>ACME Corporation</h1>
+  <h2>The leaders in arbitrary fast delivery since 1920</h2>
+ </hgroup>
+ ...
+ +
+ +
+ +

The document in this next example is similarly non-conforming, despite + being syntactically correct, because the data placed in the cells is clearly + not tabular data, and the cite element mis-used:

+ +
<!DOCTYPE HTML>
+<html lang="en-GB">
+ <head> <title> Demonstration </title> </head>
+ <body>
+  <table>
+   <tr> <td> My favourite animal is the cat. </td> </tr>
+   <tr>
+    <td>
+     —<a href="https://example.org/~ernest/"><cite>Ernest</cite></a>,
+     in an essay from 1992
+    </td>
+   </tr>
+  </table>
+ </body>
+</html>
+ +

This would make software that relies on these semantics fail: for example, + a speech browser that allowed a blind user to navigate tables in the document + would report the quote above as a table, confusing the user; similarly, a + tool that extracted titles of works from pages would extract "Ernest" as the + title of a work, even though it's actually a person's name, not a title.

+ +

A corrected version of this document might be:

+ +
<!DOCTYPE HTML>
+<html lang="en-GB">
+ <head> <title> Demonstration </title> </head>
+ <body>
+  <blockquote>
+   <p> My favourite animal is the cat. </p>
+  </blockquote>
+  <p>
+   —<a href="https://example.org/~ernest/">Ernest</a>,
+   in an essay from 1992
+  </p>
+ </body>
+</html>
+ +
+ +

Authors must not use elements, attributes, or attribute values that are not permitted by this + specification or other applicable specifications, as doing so makes it significantly + harder for the language to be extended in the future.

+ +
+ +

In the next example, there is a non-conforming attribute value ("carpet") and a non-conforming + attribute ("texture"), which is not permitted by this specification:

+ +
<label>Carpet: <input type="carpet" name="c" texture="deep pile"></label>
+ +

Here would be an alternative and correct way to mark this up:

+ +
<label>Carpet: <input type="text" class="carpet" name="c" data-texture="deep pile"></label>
+ +
+ +

DOM nodes whose node document's browsing context is null are exempt from all document + conformance requirements other than the HTML syntax requirements and XML syntax requirements.

+ +
+

In particular, the template element's template contents's node + document's browsing context is null. For + example, the content model requirements and + attribute value microsyntax requirements do not apply to a template element's + template contents. In this example an img element has attribute values + that are placeholders that would be invalid outside a template element.

+ +
<template>
+ <article>
+  <img src="{{src}}" alt="{{alt}}">
+  <h1></h1>
+ </article>
+</template>
+ +

However, if the above markup were to omit the </h1> end tag, that + would be a violation of the HTML syntax, and would thus be flagged as an + error by conformance checkers.

+
+ +

Through scripting and using other mechanisms, the values of attributes, text, and indeed the + entire structure of the document may change dynamically while a user agent is processing it. The + semantics of a document at an instant in time are those represented by the state of the document + at that instant in time, and the semantics of a document can therefore change over time. User + agents must update their presentation of the document as this + occurs.

+ +

HTML has a progress element that describes a progress bar. If its + "value" attribute is dynamically updated by a script, the UA would update the rendering to show + the progress changing.

+ + + +

Elements in the DOM

+ +

The nodes representing HTML elements in the DOM must + implement, and expose to scripts, the interfaces listed for them in the relevant sections of this + specification. This includes HTML elements in XML documents, even when + those documents are in another context (e.g. inside an XSLT transform).

+ +

Elements in the DOM represent things; that is, they have + intrinsic meaning, also known as semantics.

+ +

For example, an ol element represents an ordered list.

+ +

Elements can be referenced (referred to) in some way, either + explicitly or implicitly. One way that an element in the DOM can be explicitly referenced is by + giving an id attribute to the element, and then creating a + hyperlink with that id attribute's value as the fragment for the hyperlink's href attribute value. Hyperlinks are not necessary for a + reference, however; any manner of referring to the element in question will suffice.

+ +
+

Consider the following figure element, which is given an id attribute:

+ +
<figure id="module-script-graph">
+  <img src="module-script-graph.svg"
+       alt="Module A depends on module B, which depends
+            on modules C and D.">
+  <figcaption>Figure 27: a simple module graph</figcaption>
+</figure>
+ +

A hyperlink-based reference could be created + using the a element, like so:

+ +
As we can see in <a href="#module-script-graph">figure 27</a>, ...
+ +

However, there are many other ways of referencing the + figure element, such as:

+ + +
+ +

The basic interface, from which all the HTML elements' interfaces inherit, and which must be used by elements that have no additional requirements, is + the HTMLElement interface.

+ +
[Exposed=Window]
+interface HTMLElement : Element {
+  [HTMLConstructor] constructor();
+
+  // metadata attributes
+  [CEReactions] attribute DOMString title;
+  [CEReactions] attribute DOMString lang;
+  [CEReactions] attribute boolean translate;
+  [CEReactions] attribute DOMString dir;
+
+  // user interaction
+  [CEReactions] attribute boolean hidden;
+  void click();
+  [CEReactions] attribute DOMString accessKey;
+  readonly attribute DOMString accessKeyLabel;
+  [CEReactions] attribute boolean draggable;
+  [CEReactions] attribute boolean spellcheck;
+  [CEReactions] attribute DOMString autocapitalize;
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString innerText;
+
+  ElementInternals attachInternals();
+};
+
+HTMLElement includes GlobalEventHandlers;
+HTMLElement includes DocumentAndElementEventHandlers;
+HTMLElement includes ElementContentEditable;
+HTMLElement includes HTMLOrSVGElement;
+
+[Exposed=Window]
+interface HTMLUnknownElement : HTMLElement {
+  // Note: intentionally no [HTMLConstructor]
+};
+ +

The HTMLElement interface holds methods and attributes related to a number of + disparate features, and the members of this interface are therefore described in various different + sections of this specification.

+ +
+ +
+ +

The element interface for an element with name name in the + HTML namespace is determined as follows:

+ +
    +
  1. If name is applet, bgsound, blink, + isindex, keygen, multicol, nextid, or + spacer, then return HTMLUnknownElement.

  2. + +
  3. If name is acronym, basefont, big, + center, nobr, noembed, noframes, + plaintext, rb, rtc, strike, or + tt, then return HTMLElement.

  4. + +
  5. If name is listing or xmp, then return + HTMLPreElement.

  6. + +
  7. Otherwise, if this specification defines an interface appropriate for the element + type corresponding to the local name name, then return that interface.

  8. + +
  9. If other applicable specifications define an appropriate interface for + name, then return the interface they define.

  10. + +
  11. If name is a valid custom element name, then return + HTMLElement.

    + +
  12. Return HTMLUnknownElement.

  13. +
+ +

The use of HTMLElement instead of HTMLUnknownElement in + the case of valid custom element names is done to + ensure that any potential future upgrades only cause + a linear transition of the element's prototype chain, from HTMLElement to a subclass, + instead of a lateral one, from HTMLUnknownElement to an unrelated subclass.

+ +

Features shared between HTML and SVG elements use the HTMLOrSVGElement interface + mixin:

+ +
interface mixin HTMLOrSVGElement {
+  [SameObject] readonly attribute DOMStringMap dataset;
+  attribute DOMString nonce; // intentionally no [CEReactions]
+
+  [CEReactions] attribute boolean autofocus;
+  [CEReactions] attribute long tabIndex;
+  void focus(optional FocusOptions options = {});
+  void blur();
+};
+ +
+ +
+

An example of an element that is neither an HTML nor SVG element is one created as + follows:

+ +
const el = document.createElementNS("some namespace", "example");
+console.assert(el.constructor === Element);
+
+ +
+ +

HTML element constructors

+ +

To support the custom elements feature, all HTML elements have + special constructor behavior. This is indicated via the [HTMLConstructor] IDL extended attribute. + It indicates that the interface object for the given interface will have a specific behavior when + called, as defined in detail below.

+ +

The [HTMLConstructor] extended attribute must take no + arguments, and must only appear on constructor + operations. It must appear only once on a constructor operation, and the interface must + contain only the single, annotated constructor operation, and no others. The annotated + constructor operation must be declared to take no arguments.

+ +

Interfaces declared with constructor operations that are annotated with the [HTMLConstructor] extended attribute have the following + overridden constructor steps:

+ +
    +
  1. Let registry be the current global object's + CustomElementRegistry object.

  2. + +
  3. +

    If NewTarget is equal to the active function + object, then throw a TypeError.

    + +
    +

    This can occur when a custom element is defined using an element interface as + its constructor:

    + +
    customElements.define("bad-1", HTMLButtonElement);
    +new HTMLButtonElement();          // (1)
    +document.createElement("bad-1");  // (2)
    + +

    In this case, during the execution of HTMLButtonElement (either explicitly, as + in (1), or implicitly, as in (2)), both the active function object and + NewTarget are HTMLButtonElement. If this check was not present, it + would be possible to create an instance of HTMLButtonElement whose local name was + bad-1.

    +
    +
  4. + +
  5. +

    Let definition be the entry in registry with constructor equal to + NewTarget. If there is no such definition, then throw a TypeError.

    + +

    Since there can be no entry in registry with a constructor of undefined, this + step also prevents HTML element constructors from being called as functions (since in that case + NewTarget will be undefined).

    +
  6. + +
  7. Let is value be null.

  8. + +
  9. +

    If definition's local + name is equal to definition's name (i.e., definition is for + an autonomous custom element), then:

    + +
      +
    1. +

      If the active function object is not HTMLElement, then throw a + TypeError.

      + +
      +

      This can occur when a custom element is defined to not extend any local names, but + inherits from a non-HTMLElement class:

      + +
      customElements.define("bad-2", class Bad2 extends HTMLParagraphElement {});
      + +

      In this case, during the (implicit) super() call that occurs when + constructing an instance of Bad2, the active function + object is HTMLParagraphElement, not HTMLElement.

      +
      +
    2. +
    +
  10. + +
  11. +

    Otherwise (i.e., if definition is for a customized built-in + element):

    + +
      +
    1. Let valid local names be the list of local names for elements defined in this + specification or in other applicable specifications that use the active + function object as their element interface.

    2. + +
    3. +

      If valid local names does not contain definition's local name, then throw a + TypeError.

      + +
      +

      This can occur when a custom element is defined to extend a given local name but inherits + from the wrong class:

      + +
      customElements.define("bad-3", class Bad3 extends HTMLQuoteElement {}, { extends: "p" });
      + +

      In this case, during the (implicit) super() call that occurs when + constructing an instance of Bad3, valid local names is the + list containing q and blockquote, but definition's local name is p, + which is not in that list.

      +
      +
    4. + +
    5. Set is value to definition's name.

    6. +
    +
  12. + +
  13. +

    If definition's construction stack is + empty, then:

    + +
      +
    1. Let element be the result of internally creating a new object implementing the interface + to which the active function object corresponds, given the current Realm + Record and NewTarget.

    2. + +
    3. Set element's node document to the current global + object's associated + Document.

    4. + +
    5. Set element's namespace to + the HTML namespace.

    6. + +
    7. Set element's namespace + prefix to null.

    8. + +
    9. Set element's local name to + definition's local + name.

    10. + +
    11. Set element's custom element state to "custom".

    12. + +
    13. Set element's custom + element definition to definition.

    14. + +
    15. Set element's is value to is value.

    16. + +
    17. Return element.

    18. +
    + +

    This occurs when author script constructs a new custom element directly, e.g. + via new MyCustomElement().

    +
  14. + +
  15. Let prototype be Get(NewTarget, + "prototype"). Rethrow any exceptions.

  16. + +
  17. +

    If Type(prototype) is not Object, then:

    + +
      +
    1. Let realm be GetFunctionRealm(NewTarget).

    2. + +
    3. Set prototype to the interface prototype object of + realm whose interface is the same as the interface of the active function + object.

    4. +
    + +

    The realm of the active function object might not be + realm, so we are using the more general concept of "the same interface" across + realms; we are not looking for equality of interface + objects. This fallback behavior, including using the realm of NewTarget and + looking up the appropriate prototype there, is designed to match analogous behavior for the + JavaScript built-ins and Web IDL's internally create a new object implementing the + interface algorithm.

    +
  18. + +
  19. Let element be the last entry in definition's construction stack.

  20. + +
  21. +

    If element is an already + constructed marker, then throw an "InvalidStateError" + DOMException.

    + +
    +

    This can occur when the author code inside the custom element + constructor non-conformantly creates another + instance of the class being constructed, before calling super():

    + +
    let doSillyThing = false;
    +
    +class DontDoThis extends HTMLElement {
    +  constructor() {
    +    if (doSillyThing) {
    +      doSillyThing = false;
    +      new DontDoThis();
    +      // Now the construction stack will contain an already constructed marker.
    +    }
    +
    +    // This will then fail with an "InvalidStateError" DOMException:
    +    super();
    +  }
    +}
    +
    + +
    +

    This can also occur when author code inside the custom element constructor non-conformantly calls super() + twice, since per the JavaScript specification, this actually executes the superclass + constructor (i.e. this algorithm) twice, before throwing an error: + +

    class DontDoThisEither extends HTMLElement {
    +  constructor() {
    +    super();
    +
    +    // This will throw, but not until it has already called into the HTMLElement constructor
    +    super();
    +  }
    +}
    +
    +
  22. + +
  23. Perform element.[[SetPrototypeOf]](prototype). Rethrow any + exceptions.

  24. + +
  25. Replace the last entry in definition's construction stack with an + already constructed + marker.

  26. + +
  27. +

    Return element.

    + +

    This step is normally reached when upgrading a custom element; the existing element is + returned, so that the super() call inside the custom element + constructor assigns that existing element to this.

    +
  28. +
+ +
+ +

In addition to the constructor behavior implied by [HTMLConstructor], some elements also have named constructors (which are really factory functions with a modified prototype property). + +

+

Named constructors for HTML elements can also be used in an extends + clause when defining a custom element constructor:

+ +
class AutoEmbiggenedImage extends Image {
+  constructor(width, height) {
+    super(width * 10, height * 10);
+  }
+}
+
+customElements.define("auto-embiggened", AutoEmbiggenedImage, { extends: "img" });
+
+const image = new AutoEmbiggenedImage(15, 20);
+console.assert(image.width === 150);
+console.assert(image.height === 200);
+
+ +
+ + + +

Element definitions

+ +

Each element in this specification has a definition that includes the following + information:

+ +
+
Categories
+ +

A list of categories to which the element belongs. + These are used when defining the content models for each element.

+ + +
Contexts in which this element can be used
+ +
+

A non-normative description of where the element can be used. This information is + redundant with the content models of elements that allow this one as a child, and is provided + only as a convenience.

+ +

For simplicity, only the most specific expectations are listed. For example, an + element that is both flow content and phrasing content can be used + anywhere that either flow content or phrasing content is expected, but + since anywhere that flow content is expected, phrasing content is also + expected (since all phrasing content is flow content), only "where + phrasing content is expected" will be listed.

+
+ + +
Content model
+ +

A normative description of what content must be included as children and descendants of + the element.

+ + +
Tag omission in text/html
+ +

A non-normative description of whether, in the text/html syntax, the + start and end tags can + be omitted. This information is redundant with the normative requirements given in the optional tags section, and is provided in the element + definitions only as a convenience.

+ + +
Content attributes
+ +

A normative list of attributes that may be specified on the element (except where + otherwise disallowed), along with non-normative descriptions of those attributes. (The content to + the left of the dash is normative, the content to the right of the dash is not.)

+ + +
Accessibility considerations
+ +
+

For authors: Conformance requirements for use of ARIA role and aria-* attributes + are defined in ARIA in HTML.

+ +

For implementers: User agent requirements for implementing accessibility API semantics + are defined in HTML Accessibility API Mappings.

+
+ + +
DOM interface
+ +

A normative definition of a DOM interface that such elements must implement.

+
+ +

This is then followed by a description of what the element represents, along with + any additional normative conformance criteria that may apply to authors and implementations. Examples are sometimes also included.

+ + +
Attributes
+ +

An attribute value is a string. Except where otherwise specified, + attribute values on HTML elements may be any string value, including the empty + string, and there is no restriction on what text can be specified in such attribute values.

+ + + +

Content models

+ +

Each element defined in this specification has a content model: a description of the element's + expected contents. An HTML + element must have contents that match the requirements described in the element's content + model. The contents of an element are its children in the + DOM.

+ +

ASCII whitespace is always allowed between elements. User agents represent these + characters between elements in the source markup as Text nodes in the DOM. Empty Text nodes and + Text nodes consisting of just sequences of those characters are considered + inter-element whitespace.

+ +

Inter-element whitespace, comment nodes, and processing instruction nodes must be + ignored when establishing whether an element's contents match the element's content model or not, + and must be ignored when following algorithms that define document and element semantics.

+ +

Thus, an element A is said to be preceded or followed + by a second element B if A and B have + the same parent node and there are no other element nodes or Text nodes (other than + inter-element whitespace) between them. Similarly, a node is the only child of + an element if that element contains no other nodes other than inter-element + whitespace, comment nodes, and processing instruction nodes.

+ +

Authors must not use HTML elements anywhere except where they are explicitly + allowed, as defined for each element, or as explicitly required by other specifications. For XML + compound documents, these contexts could be inside elements from other namespaces, if those + elements are defined as providing the relevant contexts.

+ +

The Atom Syndication Format defines a content element. When its type attribute has the value + xhtml, The Atom Syndication Format requires that it contain a + single HTML div element. Thus, a div element is allowed in that context, + even though this is not explicitly normatively stated by this specification.

+ +

In addition, HTML elements may be orphan nodes (i.e. without a parent node).

+ +
+ +

For example, creating a td element and storing it in a global variable in a + script is conforming, even though td elements are otherwise only supposed to be used + inside tr elements.

+ +
var data = {
+  name: "Banana",
+  cell: document.createElement('td'),
+};
+ +
+ + +
The "nothing" content model
+ +

When an element's content model is nothing, the + element must contain no Text nodes (other than inter-element whitespace) + and no element nodes.

+ +

Most HTML elements whose content model is "nothing" are also, for convenience, + void elements (elements that have no end tag in + the HTML syntax). However, these are entirely separate concepts.

+ + +
Kinds of content
+ +

Each element in HTML falls into zero or more categories + that group elements with similar characteristics together. The following broad categories are used + in this specification:

+ + + +

Some elements also fall into other categories, which are defined in other parts of + this specification.

+ +

These categories are related as follows:

+ +

+ +

Sectioning content, heading content, phrasing content, embedded content, and interactive + content are all types of flow content. Metadata is sometimes flow content. Metadata and + interactive content are sometimes phrasing content. Embedded content is also a type of phrasing + content, and sometimes is interactive content.

+ +

Other categories are also used for specific purposes, e.g. form controls are specified using a + number of categories to define common requirements. Some elements have unique requirements and do + not fit into any particular category.

+ + +
Metadata content
+ +

Metadata content is content that sets up the presentation or behavior of the rest of + the content, or that sets up the relationship of the document with other documents, or that + conveys other "out of band" information.

+ + + + +

Elements from other namespaces whose semantics are primarily metadata-related (e.g. RDF) are + also metadata content.

+ +
+ +

Thus, in the XML serialization, one can use RDF, like this:

+ +
<html xmlns="http://www.w3.org/1999/xhtml"
+      xmlns:r="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xml:lang="en">
+ <head>
+  <title>Hedral's Home Page</title>
+  <r:RDF>
+   <Person xmlns="http://www.w3.org/2000/10/swap/pim/contact#"
+           r:about="https://hedral.example.com/#">
+    <fullName>Cat Hedral</fullName>
+    <mailbox r:resource="mailto:hedral@damowmow.com"/>
+    <personalTitle>Sir</personalTitle>
+   </Person>
+  </r:RDF>
+ </head>
+ <body>
+  <h1>My home page</h1>
+  <p>I like playing with string, I guess. Sister says squirrels are fun
+  too so sometimes I follow her to play with them.</p>
+ </body>
+</html>
+ +

This isn't possible in the HTML serialization, however.

+ +
+ + +
Flow content
+ +

Most elements that are used in the body of documents and applications are categorized as + flow content.

+ + + + + +
Sectioning content
+ +

Sectioning content is content that defines the scope of headings and footers.

+ + + + +

Each sectioning content element potentially has a heading and an + outline. See the section on headings and sections for further + details.

+ +

There are also certain elements that are sectioning + roots. These are distinct from sectioning content, but they can also have an + outline.

+ + +
Heading content
+ +

Heading content defines the header of a section (whether explicitly marked up using + sectioning content elements, or implied by the heading content itself).

+ + + + + +
Phrasing content
+ +

Phrasing content is the text of the document, as well as elements that mark up that + text at the intra-paragraph level. Runs of phrasing content form paragraphs.

+ + + + +

Most elements that are categorized as phrasing content can only contain elements + that are themselves categorized as phrasing content, not any flow content.

+ +

Text, in the context of content models, means either nothing, + or Text nodes. Text is sometimes used as a content + model on its own, but is also phrasing content, and can be inter-element + whitespace (if the Text nodes are empty or contain just ASCII + whitespace).

+ +

Text nodes and attribute values must consist of scalar + values, excluding noncharacters, and controls other than ASCII whitespace. + + + + + This specification includes extra constraints on the exact value of Text nodes and + attribute values depending on their precise context. + + + +

+ + + +
Embedded content
+ +

Embedded content is content that imports another + resource into the document, or content from another vocabulary that + is inserted into the document.

+ + + + +

Elements that are from namespaces other than the HTML namespace and that convey + content but not metadata, are embedded content for the purposes of the content models + defined in this specification. (For example, MathML, or SVG.)

+ +

Some embedded content elements can have fallback content: content that is to be used + when the external resource cannot be used (e.g. because it is of an unsupported format). The + element definitions state what the fallback is, if any.

+ + + +
Interactive content
+ + + +

Interactive content is content that is specifically intended for user + interaction.

+ + + + + + +
Palpable content
+ +

As a general rule, elements whose content model allows any flow content or + phrasing content should have at least one node in its contents that is palpable content and that does + not have the hidden attribute specified.

+ +

Palpable content makes an element non-empty by providing either + some descendant non-empty text, or else something users can + hear (audio elements) or view (video or img or + canvas elements) or otherwise interact with (for example, interactive form + controls).

+ +

This requirement is not a hard requirement, however, as there are many cases where an element + can be empty legitimately, for example when it is used as a placeholder which will later be filled + in by a script, or when the element is part of a template and would on most pages be filled in but + on some pages is not relevant.

+ +

Conformance checkers are encouraged to provide a mechanism for authors to find elements that + fail to fulfill this requirement, as an authoring aid.

+ +

The following elements are palpable content:

+ + + + + +
Script-supporting elements
+ +

Script-supporting elements are those that do not represent anything themselves (i.e. they are not rendered), but are + used to support scripts, e.g. to provide functionality for the user.

+ +

The following elements are script-supporting elements:

+ + + + + + +
Transparent content models
+ +

Some elements are described as transparent; they have "transparent" in the + description of their content model. The content model of a transparent element is + derived from the content model of its parent element: the elements required in the part of the + content model that is "transparent" are the same elements as required in the part of the content + model of the parent of the transparent element in which the transparent element finds itself.

+ +
+ +

For instance, an ins element inside a ruby element cannot contain an + rt element, because the part of the ruby element's content model that + allows ins elements is the part that allows phrasing content, and the + rt element is not phrasing content.

+ +
+ + + +

In some cases, where transparent elements are nested in each other, the process + has to be applied iteratively.

+ +
+ +

Consider the following markup fragment:

+ +
<p><object><param><ins><map><a href="/">Apples</a></map></ins></object></p>
+ +

To check whether "Apples" is allowed inside the a element, the content models are + examined. The a element's content model is transparent, as is the map + element's, as is the ins element's, as is the part of the object + element's in which the ins element is found. The object element is + found in the p element, whose content model is phrasing content. Thus, + "Apples" is allowed, as text is phrasing content.

+ +
+ +

When a transparent element has no parent, then the part of its content model that is + "transparent" must instead be treated as accepting any flow content.

+ + +
Paragraphs
+ +

The term paragraph as defined in this section is used for more than + just the definition of the p element. The paragraph concept defined here + is used to describe how to interpret documents. The p element is merely one of + several ways of marking up a paragraph.

+ + +

A paragraph is typically a run of phrasing content that forms a block + of text with one or more sentences that discuss a particular topic, as in typography, but can also + be used for more general thematic grouping. For instance, an address is also a paragraph, as is a + part of a form, a byline, or a stanza in a poem.

+ +
+ +

In the following example, there are two paragraphs in a section. There is also a heading, + which contains phrasing content that is not a paragraph. Note how the comments and + inter-element whitespace do not form paragraphs.

+ +
<section>
+  <h1>Example of paragraphs</h1>
+  This is the <em>first</em> paragraph in this example.
+  <p>This is the second.</p>
+  <!-- This is not a paragraph. -->
+</section>
+ +
+ +

Paragraphs in flow content are defined relative to what the document looks like + without the a, ins, del, and map elements + complicating matters, since those elements, with their hybrid content models, can straddle + paragraph boundaries, as shown in the first two examples below.

+ +

Generally, having elements straddle paragraph boundaries is best avoided. + Maintaining such markup can be difficult.

+ +
+ +

The following example takes the markup from the earlier example and puts ins and + del elements around some of the markup to show that the text was changed (though in + this case, the changes admittedly don't make much sense). Notice how this example has exactly the + same paragraphs as the previous one, despite the ins and del elements + — the ins element straddles the heading and the first paragraph, and the + del element straddles the boundary between the two paragraphs.

+ +
<section>
+  <ins><h1>Example of paragraphs</h1>
+  This is the <em>first</em> paragraph in</ins> this example<del>.
+  <p>This is the second.</p></del>
+  <!-- This is not a paragraph. -->
+</section>
+ +
+ +
+ +

Let view be a view of the DOM that replaces all a, + ins, del, and map elements in the document with their contents. Then, in view, for each run + of sibling phrasing content nodes uninterrupted by other types of content, in an + element that accepts content other than phrasing content as well as phrasing + content, let first be the first node of the run, and let last be the last node of the run. For each such run that consists of at least one + node that is neither embedded content nor inter-element whitespace, a + paragraph exists in the original DOM from immediately before first to + immediately after last. (Paragraphs can thus span across a, + ins, del, and map elements.)

+ +

Conformance checkers may warn authors of cases where they have paragraphs that overlap each + other (this can happen with object, video, audio, and + canvas elements, and indirectly through elements in other namespaces that allow HTML + to be further embedded therein, like SVG svg or MathML + math).

+ + +
+ +

A paragraph is also formed explicitly by p elements.

+ +

The p element can be used to wrap individual paragraphs when there + would otherwise not be any content other than phrasing content to separate the paragraphs from + each other.

+ +
+ +

In the following example, the link spans half of the first paragraph, all of the heading + separating the two paragraphs, and half of the second paragraph. It straddles the paragraphs and + the heading.

+ +
<header>
+ Welcome!
+ <a href="about.html">
+  This is home of...
+  <h1>The Falcons!</h1>
+  The Lockheed Martin multirole jet fighter aircraft!
+ </a>
+ This page discusses the F-16 Fighting Falcon's innermost secrets.
+</header>
+ +

Here is another way of marking this up, this time showing the paragraphs explicitly, and + splitting the one link element into three:

+ +
<header>
+ <p>Welcome! <a href="about.html">This is home of...</a></p>
+ <h1><a href="about.html">The Falcons!</a></h1>
+ <p><a href="about.html">The Lockheed Martin multirole jet
+ fighter aircraft!</a> This page discusses the F-16 Fighting
+ Falcon's innermost secrets.</p>
+</header>
+ +
+ +
+ + + +

It is possible for paragraphs to overlap when using certain elements that define fallback + content. For example, in the following section:

+ +
<section>
+ <h1>My Cats</h1>
+ You can play with my cat simulator.
+ <object data="cats.sim">
+  To see the cat simulator, use one of the following links:
+  <ul>
+   <li><a href="cats.sim">Download simulator file</a>
+   <li><a href="https://sims.example.com/watch?v=LYds5xY4INU">Use online simulator</a>
+  </ul>
+  Alternatively, upgrade to the Mellblom Browser.
+ </object>
+ I'm quite proud of it.
+</section>
+ +

There are five paragraphs:

+ +
    + +
  1. The paragraph that says "You can play with my cat simulator. object I'm + quite proud of it.", where object is the object element.
  2. + +
  3. The paragraph that says "To see the cat simulator, use one of the following links:".
  4. + +
  5. The paragraph that says "Download simulator file".
  6. + +
  7. The paragraph that says "Use online simulator".
  8. + +
  9. The paragraph that says "Alternatively, upgrade to the Mellblom Browser.".
  10. +
+ +

The first paragraph is overlapped by the other four. A user agent that supports the "cats.sim" + resource will only show the first one, but a user agent that shows the fallback will confusingly + show the first sentence of the first paragraph as if it was in the same paragraph as the second + one, and will show the last paragraph as if it was at the start of the second sentence of the + first paragraph.

+ +

To avoid this confusion, explicit p elements can be used. For example:

+ + +
<section>
+ <h1>My Cats</h1>
+ <p>You can play with my cat simulator.</p>
+ <object data="cats.sim">
+  <p>To see the cat simulator, use one of the following links:</p>
+  <ul>
+   <li><a href="cats.sim">Download simulator file</a>
+   <li><a href="https://sims.example.com/watch?v=LYds5xY4INU">Use online simulator</a>
+  </ul>
+  <p>Alternatively, upgrade to the Mellblom Browser.</p>
+ </object>
+ <p>I'm quite proud of it.</p>
+</section>
+ +
+ + +

Global attributes

+ +

The following attributes are common to and may be specified on all HTML + elements (even those not defined in this specification):

+ + + +
+ +

These attributes are only defined by this specification as attributes for HTML + elements. When this specification refers to elements having these attributes, elements from + namespaces that are not defined as having these attributes must not be considered as being + elements with these attributes.

+ +
+ +

For example, in the following XML fragment, the "bogus" element does not + have a dir attribute as defined in this specification, despite + having an attribute with the literal name "dir". Thus, the + directionality of the inner-most span element is 'rtl', inherited from the div element indirectly through + the "bogus" element.

+ +
<div xmlns="http://www.w3.org/1999/xhtml" dir="rtl">
+ <bogus xmlns="https://example.net/ns" dir="ltr">
+  <span xmlns="http://www.w3.org/1999/xhtml">
+  </span>
+ </bogus>
+</div>
+ +
+ +
+ +
+ +

DOM standard defines the user agent requirements for the class, id, and slot + attributes for any element in any namespace.

+ +

The class, id, and slot attributes may be specified on all HTML elements.

+ +

When specified on HTML elements, the class + attribute must have a value that is a set of space-separated tokens representing the + various classes that the element belongs to.

+ +
+ +

Assigning classes to an element affects class matching in selectors in CSS, the getElementsByClassName() method in the DOM, + and other such features.

+ +

There are no additional restrictions on the tokens authors can use in the class attribute, but authors are encouraged to use values that describe + the nature of the content, rather than values that describe the desired presentation of the + content.

+ +
+ +

When specified on HTML elements, the id attribute + value must be unique amongst all the IDs in the element's + tree and must contain at least one character. The value must not contain any + ASCII whitespace.

+ + + +
+ +

The id attribute specifies its element's unique identifier (ID).

+ +

There are no other restrictions on what form an ID can take; in particular, IDs can consist of + just digits, start with a digit, start with an underscore, consist of just punctuation, etc.

+ +

An element's unique identifier can be used for a variety of + purposes, most notably as a way to link to specific parts of a document using fragments, as a way to target an element when scripting, and + as a way to style a specific element from CSS.

+ +
+ +
+ +

Identifiers are opaque strings. Particular meanings should not be derived from the value of the + id attribute.

+ +
+ +

There are no conformance requirements for the slot attribute + specific to HTML elements.

+ +

The slot attribute is used to assign a + slot to an element: an element with a slot attribute is + assigned to the slot + created by the slot element whose name + attribute's value matches that slot attribute's value — but only + if that slot element finds itself in the shadow tree whose + root's host has the corresponding + slot attribute value.

+ +
+ +

To enable assistive technology products to expose a more fine-grained interface than is + otherwise possible with HTML elements and attributes, a set of annotations + for assistive technology products can be specified (the ARIA role and aria-* attributes).

+ +
+ +

The following event handler content attributes may be specified on any HTML element:

+ + + +

The attributes marked with an asterisk have a different meaning when specified on + body elements as those elements expose event handlers of the + Window object with the same names.

+ +

While these attributes apply to all elements, they are not useful on all elements. + For example, only media elements will ever receive a volumechange event fired by the user agent.

+ +
+ +

Custom data attributes (e.g. data-foldername or data-msgid) can be specified on any + HTML element, to store custom data, state, annotations, and + similar, specific to the page.

+ +
+ +

In HTML documents, elements in the HTML namespace may have an xmlns attribute specified, if, and only if, it has the exact value "http://www.w3.org/1999/xhtml". This does not apply to XML + documents.

+ +

In HTML, the xmlns attribute has absolutely no effect. It + is basically a talisman. It is allowed merely to make migration to and from XML mildly easier. + When parsed by an HTML parser, the attribute ends up in no namespace, not the "http://www.w3.org/2000/xmlns/" namespace like namespace declaration attributes in + XML do.

+ +

In XML, an xmlns attribute is part of the namespace + declaration mechanism, and an element cannot actually have an xmlns + attribute in no namespace specified.

+ +
+ +

XML also allows the use of the xml:space + attribute in the XML namespace on any element in an XML + document. This attribute has no effect on HTML elements, as the default + behavior in HTML is to preserve whitespace.

+ +

There is no way to serialize the xml:space + attribute on HTML elements in the text/html syntax.

+ + + +
The title attribute
+ +

The title attribute represents + advisory information for the element, such as would be appropriate for a tooltip. On a link, this + could be the title or a description of the target resource; on an image, it could be the image + credit or a description of the image; on a paragraph, it could be a footnote or commentary on the + text; on a citation, it could be further information about the source; on interactive + content, it could be a label for, or instructions for, use of the element; and so forth. + The value is text.

+ + +

Relying on the title attribute is currently + discouraged as many user agents do not expose the attribute in an accessible manner as required by + this specification (e.g., requiring a pointing device such as a mouse to cause a tooltip to + appear, which excludes keyboard-only users and touch-only users, such as anyone with a modern + phone or tablet).

+ +

If this attribute is omitted from an element, then it implies that the title attribute of the nearest ancestor HTML element with a title attribute set is also + relevant to this element. Setting the attribute overrides this, explicitly stating that the + advisory information of any ancestors is not relevant to this element. Setting the attribute to + the empty string indicates that the element has no advisory information.

+ +

If the title attribute's value contains U+000A LINE FEED (LF) + characters, the content is split into multiple lines. Each U+000A LINE FEED (LF) character + represents a line break.

+ +
+

Caution is advised with respect to the use of newlines in title attributes.

+ +

For instance, the following snippet actually defines an abbreviation's expansion with a + line break in it:

+ +
<p>My logs show that there was some interest in <abbr title="Hypertext
+Transport Protocol">HTTP</abbr> today.</p>
+
+ +

Some elements, such as link, abbr, and input, define + additional semantics for the title attribute beyond the semantics + described above.

+ +
+ +

The advisory information of an element is the value that the following algorithm + returns, with the algorithm being aborted once a value is returned. When the algorithm returns the + empty string, then there is no advisory information.

+ +
    +
  1. If the element has a title attribute, then return its + value.

  2. + +
  3. If the element has a parent element, then return the parent element's advisory + information.

  4. + +
  5. Return the empty string.

  6. +
+ +

User agents should inform the user when elements have advisory information, + otherwise the information would not be discoverable.

+ +
+ +

The title IDL attribute must reflect the + title content attribute.

+ +
+ + + +
The lang and xml:lang attributes
+ +

The lang attribute (in no namespace) specifies the + primary language for the element's contents and for any of the element's attributes that contain + text. Its value must be a valid BCP 47 language tag, or the empty string. Setting the attribute to + the empty string indicates that the primary language is unknown.

+ +

The lang attribute in the XML + namespace is defined in XML.

+ +

If these attributes are omitted from an element, then the language of this element is the same + as the language of its parent element, if any.

+ +

The lang attribute in no namespace may be used on any HTML element.

+ +

The lang attribute in the XML + namespace may be used on HTML elements in XML documents, + as well as elements in other namespaces if the relevant specifications allow it (in particular, + MathML and SVG allow lang attributes in the + XML namespace to be specified on their elements). If both the lang attribute in no namespace and the lang attribute in the XML namespace are specified on the same + element, they must have exactly the same value when compared in an ASCII + case-insensitive manner.

+ +

Authors must not use the lang attribute in + the XML namespace on HTML elements in HTML + documents. To ease migration to and from XML, authors may specify an attribute in no + namespace with no prefix and with the literal localname "xml:lang" on + HTML elements in HTML documents, but such attributes must only be + specified if a lang attribute in no namespace is also specified, + and both attributes must have the same value when compared in an ASCII + case-insensitive manner.

+ +

The attribute in no namespace with no prefix and with the literal localname "xml:lang" has no effect on language processing.

+ +
+ +
+ +

To determine the language of a node, user agents + must look at the nearest ancestor element (including the element itself if the node is an element) + that has a lang attribute in the XML + namespace set or is an HTML element and has a + lang in no namespace attribute set. That attribute specifies the + language of the node (regardless of its value).

+ +

If both the lang attribute in no namespace and the lang attribute in the XML + namespace are set on an element, user agents must use the lang attribute in the XML + namespace, and the lang attribute in no namespace + must be ignored for the purposes of determining the element's + language.

+ +

If node's inclusive ancestors do not have either + attribute set, but there is a pragma-set default language set, then that is the + language of the node. If there is no pragma-set default language set, then language + information from a higher-level protocol (such as HTTP), if any, must be used as the final + fallback language instead. In the absence of any such language information, and in cases where the + higher-level protocol reports multiple languages, the language of the node is unknown, and the + corresponding language tag is the empty string.

+ +

If the resulting value is not a recognized language tag, then it must be treated as an unknown + language having the given language tag, distinct from all other languages. For the purposes of + round-tripping or communicating with other services that expect language tags, user agents should + pass unknown language tags through unmodified, and tagged as being BCP 47 language tags, so that + subsequent services do not interpret the data as another type of language description.

+ +

Thus, for instance, an element with lang="xyzzy" would be + matched by the selector :lang(xyzzy) (e.g. in CSS), but it would not be + matched by :lang(abcde), even though both are equally invalid. Similarly, if + a web browser and screen reader working in unison communicated about the language of the element, + the browser would tell the screen reader that the language was "xyzzy", even if it knew it was + invalid, just in case the screen reader actually supported a language with that tag after all. + Even if the screen reader supported both BCP 47 and another syntax for encoding language names, + and in that other syntax the string "xyzzy" was a way to denote the Belarusian language, it would + be incorrect for the screen reader to then start treating text as Belarusian, because + "xyzzy" is not how Belarusian is described in BCP 47 codes (BCP 47 uses the code "be" for + Belarusian).

+ +

If the resulting value is the empty string, then it must be interpreted as meaning that the + language of the node is explicitly unknown.

+ +
+ +

User agents may use the element's language to determine proper processing or rendering (e.g. in + the selection of appropriate fonts or pronunciations, for dictionary selection, or for the user + interfaces of form controls such as date pickers).

+ + + +
+ +

The lang IDL attribute must reflect the + lang content attribute in no namespace.

+ +
+ + + +
The translate attribute
+ + + +

The translate attribute is an enumerated + attribute that is used to specify whether an element's attribute values and the values of + its Text node children are to be translated when the page is localized, or whether to + leave them unchanged.

+ +

The attribute's keywords are the empty string, yes, and no. The empty string and the yes keyword map to the + yes state. The no keyword maps to the no state. In addition, + there is a third state, the inherit state, which is the missing value default and the invalid value default.

+ +

Each element (even non-HTML elements) has a translation mode, which is in either the + translate-enabled state or the no-translate state. If an HTML element's translate + attribute is in the yes state, then the element's translation mode is in the + translate-enabled state; otherwise, if the element's translate attribute is in the no state, then the element's + translation mode is in the no-translate state. Otherwise, either the + element's translate attribute is in the inherit state, + or the element is not an HTML element and thus does not have a + translate attribute; in either case, the element's + translation mode is in the same state as its parent element's, if any, or in the + translate-enabled state, if the element is a document element.

+ +

When an element is in the translate-enabled state, the element's translatable + attributes and the values of its Text node children are to be translated when + the page is localized.

+ +

When an element is in the no-translate state, the element's attribute values and the + values of its Text node children are to be left as-is when the page is localized, + e.g. because the element contains a person's name or a name of a computer program.

+ +

The following attributes are translatable attributes:

+ + + +

Other specifications may define other attributes that are also translatable + attributes. For example, ARIA would define the aria-label attribute as translatable.

+ +
+ +
+ +

The translate IDL attribute must, on getting, + return true if the element's translation mode is translate-enabled, and + false otherwise. On setting, it must set the content attribute's value to "yes" if the new value is true, and set the content attribute's value to "no" otherwise.

+ +
+ +
+ +

In this example, everything in the document is to be translated when the page is localized, + except the sample keyboard input and sample program output:

+ +
<!DOCTYPE HTML>
+<html lang=en> <!-- default on the document element is translate=yes -->
+ <head>
+  <title>The Bee Game</title> <!-- implied translate=yes inherited from ancestors -->
+ </head>
+ <body>
+  <p>The Bee Game is a text adventure game in English.</p>
+  <p>When the game launches, the first thing you should do is type
+  <kbd translate=no>eat honey</kbd>. The game will respond with:</p>
+  <pre><samp translate=no>Yum yum! That was some good honey!</samp></pre>
+ </body>
+</html>
+ +
+ + + +
The dir attribute
+ +

The dir attribute specifies the element's text directionality. + The attribute is an enumerated attribute with the following keywords and states:

+ +
+
The ltr keyword, which maps to the ltr state
+ +
+

Indicates that the contents of the element are explicitly directionally isolated + left-to-right text.

+
+ +
The rtl keyword, which maps to the rtl state
+ +
+

Indicates that the contents of the element are explicitly directionally isolated + right-to-left text.

+
+ +
The auto keyword, which maps to the auto state
+ +
+

Indicates that the contents of the element are explicitly directionally isolated text, but + that the direction is to be determined programmatically using the contents of the element (as + described below).

+ +

The heuristic used by this state is very crude (it just looks at the first + character with a strong directionality, in a manner analogous to the Paragraph Level + determination in the bidirectional algorithm). Authors are urged to only use this value as a + last resort when the direction of the text is truly unknown and no better server-side heuristic + can be applied.

+ +

For textarea and pre elements, the heuristic is + applied on a per-paragraph level.

+
+
+ +

The attribute has no invalid value default and no missing value default.

+ +
+ +

The directionality of an element (any element, not just an HTML element) is either 'ltr' or 'rtl', and is determined as per the first appropriate set of steps from + the following list:

+ +
+ + +
If the element's dir attribute is in the ltr state
+ +
If the element is a document element and the dir + attribute is not in a defined state (i.e. it is not present or has an invalid value)
+ +
If the element is an input element whose type attribute is in the Telephone state, and the dir + attribute is not in a defined state (i.e. it is not present or has an invalid value)
+ +

The directionality of the element is 'ltr'.

+ + +
If the element's dir attribute is in the rtl state
+ +

The directionality of the element is 'rtl'.

+ +
If the element is an input element whose type attribute is in the Text, Search, + Telephone, URL, or E-mail + state, and the dir attribute is in the auto state
+ +
If the element is a textarea element and the dir + attribute is in the auto state
+ +
+

If the element's value contains a character of + bidirectional character type AL or R, and there is no character of bidirectional character type + L anywhere before it in the element's value, then + the directionality of the element is 'rtl'.

+ +

Otherwise, if the element's value is not the empty + string, or if the element is a document element, the directionality of + the element is 'ltr'.

+ +

Otherwise, the directionality of the element is the same as the element's parent + element's directionality.

+
+ + + +
If the element's dir attribute is in the auto state
+ +
If the element is a bdi element and the dir + attribute is not in a defined state (i.e. it is not present or has an invalid value)
+ +
+

Find the first character in tree order that matches the following criteria:

+ + + +

If such a character is found and it is of bidirectional character type AL or R, the + directionality of the element is 'rtl'.

+ +

If such a character is found and it is of bidirectional character type L, the + directionality of the element is 'ltr'.

+ +

Otherwise, if the element is a document element, the directionality + of the element is 'ltr'.

+ +

Otherwise, the directionality of the element is the same as the element's parent + element's directionality.

+
+ + +
If the element has a parent element and the dir attribute is + not in a defined state (i.e. it is not present or has an invalid value)
+ +

The directionality of the element is the same as the element's parent + element's directionality.

+
+ +

Since the dir attribute is only defined for + HTML elements, it cannot be present on elements from other namespaces. Thus, elements + from other namespaces always just inherit their directionality from their parent element, or, if they don't have one, + default to 'ltr'.

+ +
+ +

This attribute has rendering requirements involving the + bidirectional algorithm.

+ +
+ +
+ +

The directionality of an attribute of an + HTML element, which is used when the text of that attribute is + to be included in the rendering in some manner, is determined as per the first appropriate set of + steps from the following list:

+ +
+ +
If the attribute is a directionality-capable attribute and the element's dir attribute is in the auto + state
+ +
+

Find the first character (in logical order) of the attribute's value that is of bidirectional + character type L, AL, or R.

+ +

If such a character is found and it is of bidirectional character type AL or R, the + directionality of the attribute is 'rtl'.

+ +

Otherwise, the directionality of the attribute is 'ltr'.

+
+ +
Otherwise
+ +
The directionality of the attribute is the same as the element's directionality.
+
+ +

The following attributes are directionality-capable attributes:

+ + + +
+ +
+ +
document . dir [ = value ]
+
+

Returns the html element's dir attribute's value, if any.

+

Can be set, to either "ltr", "rtl", or "auto" to replace the html element's dir attribute's value.

+

If there is no html element, returns the empty string and ignores new values.

+
+
+ +
+ +

The dir IDL attribute on an element must + reflect the dir content attribute of that element, + limited to only known values.

+ +

The dir IDL attribute on Document + objects must reflect the dir content attribute of + the html element, if any, limited to only known values. If + there is no such element, then the attribute must return the empty string and do nothing on + setting.

+ +
+ +

Authors are strongly encouraged to use the dir + attribute to indicate text direction rather than using CSS, since that way their documents will + continue to render correctly even in the absence of CSS (e.g. as interpreted by search + engines).

+ +
+ +

This markup fragment is of an IM conversation.

+ +
<p dir=auto class="u1"><b><bdi>Student</bdi>:</b> How do you write "What's your name?" in Arabic?</p>
+<p dir=auto class="u2"><b><bdi>Teacher</bdi>:</b> ما اسمك؟</p>
+<p dir=auto class="u1"><b><bdi>Student</bdi>:</b> Thanks.</p>
+<p dir=auto class="u2"><b><bdi>Teacher</bdi>:</b> That's written "شكرًا".</p>
+<p dir=auto class="u2"><b><bdi>Teacher</bdi>:</b> Do you know how to write "Please"?</p>
+<p dir=auto class="u1"><b><bdi>Student</bdi>:</b> "من فضلك", right?</p>
+ + + +

Given a suitable style sheet and the default alignment styles for the p element, + namely to align the text to the start edge of the paragraph, the resulting rendering could + be as follows:

+ +

Each paragraph rendered as a separate block, with the paragraphs left-aligned except the second paragraph and the last one, which would  be right aligned, with the usernames ('Student' and 'Teacher' in this example) flush right, with a colon to their left, and the text first to the left of that.

+ +

As noted earlier, the auto value is not a panacea. The + final paragraph in this example is misinterpreted as being right-to-left text, since it begins + with an Arabic character, which causes the "right?" to be to the left of the Arabic text.

+ +
+ + + +
The style attribute
+ +

All HTML elements may have the style content + attribute set. This is a style attribute as defined by + CSS Style Attributes.

+ +
+ +

In user agents that support CSS, the attribute's value must be parsed when the attribute is + added or has its value changed, + according to the rules given for style attributes. +

+ +

However, if the Should element's inline behavior be blocked by Content Security + Policy? algorithm returns "Blocked" when executed upon the + attribute's element, "style attribute", and the attribute's + value, then the style rules defined in the attribute's value must not be applied to the + element.

+ +
+ +

Documents that use style attributes on any of their elements + must still be comprehensible and usable if those attributes were removed.

+ +

In particular, using the style attribute to hide + and show content, or to convey meaning that is otherwise not included in the document, is + non-conforming. (To hide and show content, use the hidden + attribute.)

+ +
+ +
+ +
element . style
+
+

Returns a CSSStyleDeclaration object for the element's style attribute.

+
+
+ +
+ +

The style IDL attribute is defined in CSS Object + Model (CSSOM).

+ +
+ +
+ +

In the following example, the words that refer to colors are marked up using the + span element and the style attribute to make those + words show up in the relevant colors in visual media.

+ +
<p>My sweat suit is <span style="color: green; background:
+transparent">green</span> and my eyes are <span style="color: blue;
+background: transparent">blue</span>.</p>
+ +
+ + + +
Embedding custom non-visible data with the data-* attributes
+ +

A custom data attribute is an attribute in no namespace whose name starts with the + string "data-", has at least one character after the + hyphen, is XML-compatible, and contains no ASCII + upper alphas.

+ +

All attribute names on HTML elements in HTML documents + get ASCII-lowercased automatically, so the restriction on ASCII uppercase letters doesn't affect + such documents.

+ +

Custom data attributes are intended to store custom + data, state, annotations, and similar, private to the page or application, for which there are no + more appropriate attributes or elements.

+ +

These attributes are not intended for use by software that is not known to the administrators + of the site that uses the attributes. For generic extensions that are to be used by multiple + independent tools, either this specification should be extended to provide the feature explicitly, + or a technology like microdata should be used (with a standardized vocabulary).

+ +
+ +

For instance, a site about music could annotate list items representing tracks in an album + with custom data attributes containing the length of each track. This information could then be + used by the site itself to allow the user to sort the list by track length, or to filter the list + for tracks of certain lengths.

+ +
<ol>
+ <li data-length="2m11s">Beyond The Sea</li>
+ ...
+</ol>
+ +

It would be inappropriate, however, for the user to use generic software not associated with + that music site to search for tracks of a certain length by looking at this data.

+ +

This is because these attributes are intended for use by the site's own scripts, and are not a + generic extension mechanism for publicly-usable metadata.

+ +
+ +
+ +

Similarly, a page author could write markup that provides information for a translation tool + that they are intending to use:

+ +
<p>The third <span data-mytrans-de="Anspruch">claim</span> covers the case of <span
+translate="no">HTML</span> markup.</p>
+ +

In this example, the "data-mytrans-de" attribute gives specific text + for the MyTrans product to use when translating the phrase "claim" to German. However, the + standard translate attribute is used to tell it that in all + languages, "HTML" is to remain unchanged. When a standard attribute is available, there is no + need for a custom data attribute to be used.

+ +
+ +
+ +

In this example, custom data attributes are used to store the result of a feature detection + for PaymentRequest, which could be used in CSS to style a checkout page + differently.

+ +
<script>
+ if ('PaymentRequest' in window) {
+   document.documentElement.dataset.hasPaymentRequest = '';
+ }
+</script>
+ +

Here, the data-has-payment-request attribute is effectively being used + as a boolean attribute; it is enough to check the presence of the attribute. + However, if the author so wishes, it could later be populated with some value, maybe to indicate + limited functionality of the feature.

+ +
+ +

Every HTML element may have any number of custom data attributes specified, with any value.

+ +

Authors should carefully design such extensions so that when the attributes are ignored and any + associated CSS dropped, the page is still usable.

+ +
+ +

User agents must not derive any implementation behavior from these attributes or values. + Specifications intended for user agents must not define these attributes to have any meaningful + values.

+ +
+ +

JavaScript libraries may use the custom data + attributes, as they are considered to be part of the page on which they are used. Authors + of libraries that are reused by many authors are encouraged to include their name in the attribute + names, to reduce the risk of clashes. Where it makes sense, library authors are also encouraged to + make the exact name used in the attribute names customizable, so that libraries whose authors + unknowingly picked the same name can be used on the same page, and so that multiple versions of a + particular library can be used on the same page even when those versions are not mutually + compatible.

+ +
+ +

For example, a library called "DoQuery" could use attribute names like data-doquery-range, and a library called "jJo" could use attributes names like + data-jjo-range. The jJo library could also provide an API to set which + prefix to use (e.g. J.setDataPrefix('j2'), making the attributes have names + like data-j2-range).

+ +
+ +
+ +
+ +
element . dataset
+
+

Returns a DOMStringMap object for the element's data-* attributes.

+ +

Hyphenated names become camel-cased. For example, data-foo-bar="" + becomes element.dataset.fooBar.

+
+
+ +
+ +

The dataset IDL attribute provides convenient + accessors for all the data-* attributes on an element. On + getting, the dataset IDL attribute must return a + DOMStringMap whose associated element is this element.

+ +
+ +

The DOMStringMap interface is used for the dataset attribute. Each DOMStringMap has an associated element.

+ +
[Exposed=Window,
+ LegacyOverrideBuiltIns]
+interface DOMStringMap {
+  getter DOMString (DOMString name);
+  [CEReactions] setter void (DOMString name, DOMString value);
+  [CEReactions] deleter void (DOMString name);
+};
+ +
+ +

To get a DOMStringMap's name-value + pairs, run the following algorithm:

+ +
    +
  1. Let list be an empty list of name-value pairs.

  2. + +
  3. For each content attribute on the DOMStringMap's associated element whose first five characters are + the string "data-" and whose remaining characters (if any) do not include + any ASCII upper alphas, in the order that those + attributes are listed in the element's attribute list, add a name-value pair to + list whose name is the attribute's name with the first five characters removed and + whose value is the attribute's value.

  4. + +
  5. For each name in list, for each U+002D HYPHEN-MINUS character (-) in the name + that is followed by an ASCII lower alpha, remove the U+002D HYPHEN-MINUS character + (-) and replace the character that followed it by the same character converted to ASCII + uppercase.

  6. + +
  7. Return list.

  8. +
+ +

The supported property names on a DOMStringMap object at any instant + are the names of each pair returned from getting the + DOMStringMap's name-value pairs at that instant, in the order returned.

+ +

To determine the value of a named property + name for a DOMStringMap, return the value component of the name-value pair + whose name component is name in the list returned from getting the DOMStringMap's name-value + pairs.

+ +

To set the value of a new named property or + set the value of an existing named property for a DOMStringMap, given a + property name name and a new value value, run the following steps:

+ +
    +
  1. If name contains a U+002D HYPHEN-MINUS character (-) followed by an ASCII + lower alpha, then throw a "SyntaxError" + DOMException.

  2. + +
  3. For each ASCII upper alpha in name, insert a U+002D HYPHEN-MINUS + character (-) before the character and replace the character with the same character + converted to ASCII lowercase.

  4. + +
  5. Insert the string data- at the front of name.

  6. + +
  7. If name does not match the XML Name production, + throw an "InvalidCharacterError" DOMException.

  8. + +
  9. Set an attribute value for the + DOMStringMap's associated element + using name and value.

  10. +
+ +

To delete an existing named property + name for a DOMStringMap, run the following steps:

+ +
    + + +
  1. For each ASCII upper alpha in name, insert a U+002D HYPHEN-MINUS + character (-) before the character and replace the character with the same character + converted to ASCII lowercase.

  2. + +
  3. Insert the string data- at the front of name.

  4. + +
  5. Remove an attribute by name given + name and the DOMStringMap's associated element.

  6. +
+ +

This algorithm will only get invoked by Web IDL for names that + are given by the earlier algorithm for getting the + DOMStringMap's name-value pairs.

+ +
+ +
+ +

If a web page wanted an element to represent a space ship, e.g. as part of a game, it would + have to use the class attribute along with data-* attributes:

+ +
<div class="spaceship" data-ship-id="92432"
+     data-weapons="laser 2" data-shields="50%"
+     data-x="30" data-y="10" data-z="90">
+ <button class="fire"
+         onclick="spaceships[this.parentNode.dataset.shipId].fire()">
+  Fire
+ </button>
+</div>
+ +

Notice how the hyphenated attribute name becomes camel-cased in the API.

+ +
+ +
+ +

Given the following fragment and elements with similar constructions:

+ +
<img class="tower" id="tower5" data-x="12" data-y="5"
+     data-ai="robotarget" data-hp="46" data-ability="flames"
+     src="towers/rocket.png" alt="Rocket Tower">
+ +

...one could imagine a function splashDamage() that takes some arguments, the first + of which is the element to process:

+ +
function splashDamage(node, x, y, damage) {
+  if (node.classList.contains('tower') && // checking the 'class' attribute
+      node.dataset.x == x && // reading the 'data-x' attribute
+      node.dataset.y == y) { // reading the 'data-y' attribute
+    var hp = parseInt(node.dataset.hp); // reading the 'data-hp' attribute
+    hp = hp - damage;
+    if (hp < 0) {
+      hp = 0;
+      node.dataset.ai = 'dead'; // setting the 'data-ai' attribute
+      delete node.dataset.ability; // removing the 'data-ability' attribute
+    }
+    node.dataset.hp = hp; // setting the 'data-hp' attribute
+  }
+}
+ +
+ + +

The innerText getter and + setter

+ +
+
element . innerText [ = value ]
+
+

Returns the element's text content "as rendered".

+ +

Can be set, to replace the element's children with the given value, but with line breaks + converted to br elements.

+
+ +
+ +

The innerText getter steps are:

+ +
    +
  1. +

    If this is not being rendered or if the user agent is a non-CSS + user agent, then return this's descendant text content.

    + +

    This step can produce surprising results, as when the innerText getter is invoked on an element not being + rendered, its text contents are returned, but when accessed on an element that is + being rendered, all of its children that are not being rendered have + their text contents ignored.

    +
  2. + +
  3. Let results be a new empty list.

  4. + +
  5. +

    For each child node node of this:

    + +
      +
    1. Let current be the list resulting in running the inner + text collection steps with node. Each item in results will either + be a string or a positive integer (a required line break count).

      + +

      Intuitively, a required line break count item means that a certain + number of line breaks appear at that point, but they can be collapsed with the line breaks + induced by adjacent required line break count items, reminiscent to CSS + margin-collapsing.

      + +
    2. For each item item in current, append item to + results.

    3. +
    +
  6. + +
  7. Remove any items from results that are the + empty string.

  8. + +
  9. Remove any runs of consecutive required line break + count items at the start or end of results.

  10. + +
  11. Replace each remaining run of consecutive required + line break count items with a string consisting of as many U+000A LINE FEED (LF) characters + as the maximum of the values in the required line break count items.

  12. + +
  13. Return the concatenation of the string items in results.

  14. +
+ +

The inner text collection steps, given a node node, are + as follows:

+ +
    +
  1. Let items be the result of running the inner text collection steps + with each child node of node in tree order, and then concatenating + the results to a single list.

  2. + +
  3. If node's computed value of 'visibility' is not + 'visible', then return items.

  4. + +
  5. +

    If node is not being rendered, then return items. For the + purpose of this step, the following elements must act as described if the + computed value of the 'display' property is not 'none':

    + +
      +
    • select elements have an associated non-replaced inline CSS box + whose child boxes include only those of optgroup and option element + child nodes;
    • + +
    • optgroup elements have an associated non-replaced block-level CSS + box whose child boxes include only those of option element child nodes; + and
    • + +
    • option element have an associated non-replaced block-level CSS + box whose child boxes are as normal for non-replaced block-level CSS boxes.
    • +
    + +

    items can be non-empty due to 'display:contents'.

    +
  6. + +
  7. If node is a Text node, then for each CSS text box produced by + node, in content order, compute the text of the box after application of the CSS + 'white-space' processing rules and 'text-transform' rules, set + items to the list of the resulting strings, and return items. + The CSS 'white-space' processing rules are slightly modified: collapsible spaces at + the end of lines are always collapsed, but they are only removed if the line is the last line of + the block, or it ends with a br element. Soft hyphens should be preserved.

  8. + +
  9. If node is a br element, then append a string containing a single U+000A LINE FEED (LF) character to + items.

  10. + +
  11. If node's computed value of 'display' is + 'table-cell', and node's CSS box is not the last + 'table-cell' box of its enclosing 'table-row' box, then append a string containing a single U+0009 CHARACTER TABULATION (tab) + character to items.

  12. + +
  13. If node's computed value of 'display' is + 'table-row', and node's CSS box is not the last + 'table-row' box of the nearest ancestor 'table' box, then append a string containing a single U+000A LINE FEED (LF) character + to items.

  14. + +
  15. If node is a p element, then append 2 (a required line break count) at the beginning and end of + items.

  16. + +
  17. +

    If node's used value of 'display' is + block-level or 'table-caption', then append 1 (a required line break count) at the beginning and end of + items.

    + +

    Floats and absolutely-positioned elements fall into this category.

    +
  18. + +
  19. Return items.

  20. +
+ +

Note that descendant nodes of most replaced elements (e.g., textarea, + input, and video — but not button) are not rendered + by CSS, strictly speaking, and therefore have no CSS boxes for the + purposes of this algorithm.

+ +

This algorithm is amenable to being generalized to work on ranges. Then we can use it as the basis for Selection's + stringifier and maybe expose it directly on ranges. See Bugzilla bug 10583.

+ +

The innerText setter steps are:

+ +
    +
  1. Let document be this's node document.

  2. + +
  3. Let fragment be a new DocumentFragment object whose node + document is document.

  4. + +
  5. Let input be the given value.

  6. + +
  7. Let position be a pointer into input, initially pointing at the start + of the string.

  8. + +
  9. Let text be the empty string.

  10. + +
  11. +

    While position is not past the end of input:

    + +
      +
    1. Collect a sequence of code points that are not U+000A LINE FEED (LF) or + U+000D CARRIAGE RETURN (CR) characters from input given position. Set + text to the collected characters.

    2. + +
    3. If text is not the empty string, then append a new Text node whose data is text and node document is + document to fragment.

    4. + +
    5. +

      While position is not past the end of input, and the character at + position is either a U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR) + character:

      + +
        +
      1. If the character at position is a U+000D CARRIAGE RETURN (CR) character and + the next character is a U+000A LINE FEED (LF) character, then advance position to + the next character in input.

      2. + +
      3. Advance position to the next character in input.

      4. + +
      5. Append the result of creating an element given document, + br, and the HTML namespace to fragment.

      6. +
      +
    6. +
    +
  12. + +
  13. Replace all with fragment within + this.

  14. +
+ +
+ +

Requirements relating to the bidirectional algorithm

+ +
+
Authoring conformance criteria for bidirectional-algorithm formatting characters
+
+ +

Text content in HTML elements with Text nodes in their + contents, and text in attributes of HTML + elements that allow free-form text, may contain characters in the ranges U+202A to U+202E + and U+2066 to U+2069 (the bidirectional-algorithm formatting characters).

+ +

Authors are encouraged to use the dir attribute, the + bdo element, and the bdi element, rather than maintaining the + bidirectional-algorithm formatting characters manually. The bidirectional-algorithm formatting + characters interact poorly with CSS.

+ + +
+ +
User agent conformance criteria
+ +

User agents must implement the Unicode bidirectional algorithm to determine the proper ordering + of characters when rendering documents and parts of documents.

+ +

The mapping of HTML to the Unicode bidirectional algorithm must be done in one of three ways. + Either the user agent must implement CSS, including in particular the CSS + 'unicode-bidi', 'direction', and 'content' properties, and + must have, in its user agent style sheet, the rules using those properties given in this + specification's rendering section, or, alternatively, the user agent must + act as if it implemented just the aforementioned properties and had a user agent style sheet that + included all the aforementioned rules, but without letting style sheets specified in documents + override them, or, alternatively, the user agent must implement another styling language with + equivalent semantics.

+ +

The following elements and attributes have requirements defined by the rendering section that, due to the requirements in this section, are + requirements on all user agents (not just those that support the suggested + default rendering):

+ + + +
+ +
+ +

Requirements related to ARIA and to platform accessibility APIs

+ +

User agent requirements for implementing Accessibility API semantics on HTML + elements are defined in HTML Accessibility API Mappings.

+ +

Conformance checker requirements for checking use of ARIA role and aria-* attributes on + HTML elements are defined in ARIA in HTML.

+ +
+ + + +

The elements of HTML

+ +

The document element

+ +

The html element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As document's document element.
+
Wherever a subdocument fragment is allowed in a compound document.
+
Content model:
+
A head element followed by a body element.
+
Content attributes:
+
Global attributes
+
manifest
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLHtmlElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLHtmlElement.
+
+ +

The html element represents the root of an HTML document.

+ +

Authors are encouraged to specify a lang attribute on the root + html element, giving the document's language. This aids speech synthesis tools to + determine what pronunciations to use, translation tools to determine what rules to use, and so + forth.

+ +

The manifest attribute gives the address of + the document's application cache manifest, if there is one. If the attribute is present, + the attribute's value must be a valid non-empty URL potentially surrounded by + spaces.

+ +

The manifest attribute is part of the + legacy "offline web applications" feature, which is in the process of being + removed from the web platform. (This is a long process that takes many years.) Using the manifest attribute at this time is highly discouraged. Use + service workers instead.

+ +

The manifest attribute only has an effect during the early stages of document load. + Changing the attribute dynamically thus has no effect (and thus, no DOM API is provided for this + attribute).

+ +

For the purposes of application cache + selection, later base elements cannot affect the parsing of URLs in manifest attributes, as + the attributes are processed before those elements are seen.

+ +

The window.applicationCache IDL + attribute provides scripted access to the offline application cache mechanism.

+ + +
+ +

The html element in the following example declares that the document's language + is English.

+ +
<!DOCTYPE html>
+<html lang="en">
+<head>
+<title>Swapping Songs</title>
+</head>
+<body>
+<h1>Swapping Songs</h1>
+<p>Tonight I swapped some of the songs I wrote with some friends, who
+gave me some of the songs they wrote. I love sharing my music.</p>
+</body>
+</html>
+ +
+ + + + +

Document metadata

+ +

The head element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As the first element in an html element.
+
Content model:
+
If the document is an iframe srcdoc document or if title information is available from a higher-level protocol: Zero or more elements of metadata content, of which no more than one is a title element and no more than one is a base element.
+
Otherwise: One or more elements of metadata content, of which exactly one is a title element and no more than one is a base element.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLHeadElement : HTMLElement {
+  [HTMLConstructor] constructor();
+};
+
+
Uses HTMLHeadElement.
+
+ +

The head element represents a collection of metadata for the + Document.

+ +
+ +

The collection of metadata in a head element can be large or small. Here is an + example of a very short one:

+ +
<!doctype html>
+<html lang=en>
+ <head>
+  <title>A document with a short head</title>
+ </head>
+ <body>
+ ...
+ +

Here is an example of a longer one:

+ +
<!DOCTYPE HTML>
+<HTML LANG="EN">
+ <HEAD>
+  <META CHARSET="UTF-8">
+  <BASE HREF="https://www.example.com/">
+  <TITLE>An application with a long head</TITLE>
+  <LINK REL="STYLESHEET" HREF="default.css">
+  <LINK REL="STYLESHEET ALTERNATE" HREF="big.css" TITLE="Big Text">
+  <SCRIPT SRC="support.js"></SCRIPT>
+  <META NAME="APPLICATION-NAME" CONTENT="Long headed application">
+ </HEAD>
+ <BODY>
+ ...
+ +
+ +

The title element is a required child in most situations, but when a + higher-level protocol provides title information, e.g. in the Subject line of an e-mail when HTML + is used as an e-mail authoring format, the title element can be omitted.

+ + + +

The title element

+ +
+
Categories:
+
Metadata content.
+
Contexts in which this element can be used:
+
In a head element containing no other title elements.
+
Content model:
+
Text that is not inter-element whitespace.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTitleElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString text;
+};
+
+
Uses HTMLTitleElement.
+
+ +

The title element represents the document's title or name. Authors + should use titles that identify their documents even when they are used out of context, for + example in a user's history or bookmarks, or in search results. The document's title is often + different from its first heading, since the first heading does not have to stand alone when taken + out of context.

+ +

There must be no more than one title element per document.

+ +

If it's reasonable for the Document to have no title, then the + title element is probably not required. See the head element's content + model for a description of when the element is required.

+ +
+ +
title . text [ = value ]
+ +
+

Returns the child text content of the element.

+ +

Can be set, to replace the element's children with the given value.

+
+
+ +
+ +

The text attribute's getter must return this + title element's child text content.

+ +

The text attribute's setter must string replace + all with the given value within this title element.

+ +
+ +
+ +

Here are some examples of appropriate titles, contrasted with the top-level headings that + might be used on those same pages.

+ +
  <title>Introduction to The Mating Rituals of Bees</title>
+    ...
+  <h1>Introduction</h1>
+  <p>This companion guide to the highly successful
+  <cite>Introduction to Medieval Bee-Keeping</cite> book is...
+ +

The next page might be a part of the same site. Note how the title describes the subject + matter unambiguously, while the first heading assumes the reader knows what the context is and + therefore won't wonder if the dances are Salsa or Waltz:

+ +
  <title>Dances used during bee mating rituals</title>
+    ...
+  <h1>The Dances</h1>
+ +
+ +

The string to use as the document's title is given by the document.title IDL attribute.

+ +
+ +

User agents should use the document's title when referring to the document in their user + interface. When the contents of a title element are used in this way, the + directionality of that title element should be used to set the directionality + of the document's title in the user interface.

+ +
+ + +

The base element

+ +
+
Categories:
+
Metadata content.
+
Contexts in which this element can be used:
+
In a head element containing no other base elements.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
href
+
target
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLBaseElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString href;
+  [CEReactions] attribute DOMString target;
+};
+
+
Uses HTMLBaseElement.
+
+ +

The base element allows authors to specify the document base URL for + the purposes of parsing URLs, and the name of the default + browsing context for the purposes of following hyperlinks. The element + does not represent any content beyond this information.

+ +

There must be no more than one base element per document.

+ +

A base element must have either an href + attribute, a target attribute, or both.

+ +

The href content attribute, if specified, must + contain a valid URL potentially surrounded by spaces.

+ +

A base element, if it has an href attribute, + must come before any other elements in the tree that have attributes defined as taking URLs, except the html element (its manifest attribute isn't affected by base + elements).

+ +
+ +

If there are multiple base elements with href attributes, all but the first are ignored.

+ +
+ +

The target attribute, if specified, must + contain a valid browsing context name or keyword, which specifies which + browsing context is to be used as the default when hyperlinks and forms in the + Document cause navigation.

+ +

A base element, if it has a target + attribute, must come before any elements in the tree that represent hyperlinks.

+ +
+ +

If there are multiple base elements with target attributes, all but the first are ignored.

+ +

To get an element's target, given an a, area, or + form element element, run these steps: + +

    +
  1. If element has a target attribute, then return that + attribute's value.

  2. + +
  3. If element's node document contains a base element + with a target attribute, then return the value of the + target attribute of the first such base + element.

  4. + +
  5. Return the empty string.

  6. +
+ +
+ +

A base element that is the first base element with an href content attribute in a document tree has a + frozen base URL. The frozen base URL must be immediately + set for an element whenever any of the following + situations occur:

+ + + +

To set the frozen base URL for an element element:

+ +
    +
  1. Let document be element's node document. + +

  2. Let urlRecord be the result of parsing the + value of element's href content attribute with + document's fallback base URL, and document's character encoding. (Thus, the base + element isn't affected by itself.)

  3. + + +
  4. Set element's frozen base URL to document's + fallback base URL, if urlRecord is failure or running Is base + allowed for Document? on the resulting URL record and document + returns "Blocked", and to urlRecord otherwise.

  5. +
+ +

The href IDL attribute, on getting, must return + the result of running the following algorithm: + + +

    +
  1. Let document be element's node document. + +

  2. Let url be the value of the href + attribute of this element, if it has one, and the empty string otherwise.

  3. + +
  4. Let urlRecord be the result of parsing + url with document's fallback base URL, and + document's character encoding. + (Thus, the base element isn't affected by other base elements or + itself.)

  5. + + +
  6. If urlRecord is failure, return url.

  7. + +
  8. Return the serialization of + urlRecord.

  9. +
+ +

The href IDL attribute, on setting, must set the href content attribute to the given new value.

+ +

The target IDL attribute must + reflect the content attribute of the same name.

+ +
+ +
+ +

In this example, a base element is used to set the document base + URL:

+ +
<!DOCTYPE html>
+<html lang="en">
+    <head>
+        <title>This is an example for the &lt;base&gt; element</title>
+        <base href="https://www.example.com/news/index.html">
+    </head>
+    <body>
+        <p>Visit the <a href="archives.html">archives</a>.</p>
+    </body>
+</html>
+ +

The link in the above example would be a link to "https://www.example.com/news/archives.html".

+ +
+ + + + +

The link element

+ +
+
Categories:
+
Metadata content.
+
If the element is allowed in the body: flow content.
+
If the element is allowed in the body: phrasing content.
+
Contexts in which this element can be used:
+
Where metadata content is expected.
+
In a noscript element that is a child of a head element.
+
If the element is allowed in the body: where phrasing content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
href
+
crossorigin
+
rel
+
media
+
integrity
+
hreflang
+
type
+
referrerpolicy
+
sizes
+
imagesrcset
+
imagesizes
+
as
+
color
+
disabled
+
Also, the title attribute has special semantics on this element.
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLLinkElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString href;
+  [CEReactions] attribute DOMString? crossOrigin;
+  [CEReactions] attribute DOMString rel;
+  [CEReactions] attribute DOMString as; // (default "")
+  [SameObject, PutForwards=value] readonly attribute DOMTokenList relList;
+  [CEReactions] attribute DOMString media;
+  [CEReactions] attribute DOMString integrity;
+  [CEReactions] attribute DOMString hreflang;
+  [CEReactions] attribute DOMString type;
+  [SameObject, PutForwards=value] readonly attribute DOMTokenList sizes;
+  [CEReactions] attribute USVString imageSrcset;
+  [CEReactions] attribute DOMString imageSizes;
+  [CEReactions] attribute DOMString referrerPolicy;
+  [CEReactions] attribute boolean disabled;
+
+  // also has obsolete members
+};
+HTMLLinkElement includes LinkStyle;
+
+
Uses HTMLLinkElement.
+
+ +

The link element allows authors to link their document to other resources.

+ +

The address of the link(s) is given by the href + attribute. If the href attribute is present, then its value + must be a valid non-empty URL potentially surrounded by spaces. One or both of the + href or imagesrcset attributes must be present.

+ +

If both the href and imagesrcset attributes are absent, then the element does not + define a link.

+ +

The crossorigin attribute is a + CORS settings attribute. It is intended for use with external resource links.

+ +

The types of link indicated (the relationships) are given by the value of the rel attribute, which, if present, must have a value that is a + unordered set of unique space-separated tokens. The allowed + keywords and their meanings are defined in a later section. If the rel attribute is absent, has no keywords, or if none of the keywords + used are allowed according to the definitions in this specification, then the element does not + create any links.

+ +
+ +

rel's + supported tokens are the keywords defined in + HTML link types which are allowed on link elements, impact + the processing model, and are supported by the user agent. The possible supported tokens are + alternate, + dns-prefetch, + icon, + manifest, + modulepreload, + next, + pingback, + preconnect, + prefetch, + preload, + prerender, + search, and + stylesheet. + rel's supported + tokens must only include the tokens from this list that the user agent implements the + processing model for.

+ +

Theoretically a user agent could support the processing model for the canonical keyword — if it were a search engine that executed + JavaScript. But in practice that's quite unlikely. So in most cases, canonical ought not be included in rel's supported + tokens.

+ +
+ +

A link element must have either a rel + attribute or an itemprop attribute, but not both.

+ +

If a link element has an itemprop attribute, + or has a rel attribute that contains only keywords that are + body-ok, then the element is said to be allowed in the body. This means + that the element can be used where phrasing content is expected.

+ +

If the rel attribute is used, the element can + only sometimes be used in the body of the page. When used with the itemprop attribute, the element can be used both in the + head element and in the body of the page, subject to the constraints of + the microdata model.

+ +

Two categories of links can be created using the link element: links to external resources and hyperlinks. The link types section defines + whether a particular link type is an external resource or a hyperlink. One link + element can create multiple links (of which some might be external resource links and some might be hyperlinks); exactly which and how many links are created depends on the + keywords given in the rel attribute. User agents must process + the links on a per-link basis, not a per-element basis.

+ +

Each link created for a link element is handled separately. For + instance, if there are two link elements with rel="stylesheet", + they each count as a separate external resource, and each is affected by its own attributes + independently. Similarly, if a single link element has a rel attribute with the value next stylesheet, + it creates both a hyperlink (for the next keyword) and + an external resource link (for the stylesheet + keyword), and they are affected by other attributes (such as media or title) + differently.

+ +
+

For example, the following link element creates two hyperlinks (to the same page):

+ +
<link rel="author license" href="/about">
+ +

The two links created by this element are one whose semantic is that the target page has + information about the current page's author, and one whose semantic is that the target page has + information regarding the license under which the current page is provided.

+
+ +

Hyperlinks created with the link + element and its rel attribute apply to the whole document. + This contrasts with the rel attribute of a + and area elements, which indicates the type of a link whose context is given by the + link's location within the document.

+ +

The exact behavior for links to external resources + depends on the exact relationship, as defined for the relevant link + type.

+ +

The media attribute says which media the + resource applies to. The value must be a valid media query list.

+ +

The integrity attribute represents the integrity metadata for requests which this + element is responsible for. The value is text. The attribute must only be specified on + link elements that have a rel attribute + that contains the stylesheet, preload, or modulepreload + keyword.

+ +

The hreflang attribute on the + link element has the same semantics as the hreflang attribute on the a + element.

+ +

The type attribute gives the MIME + type of the linked resource. It is purely advisory. The value must be a valid MIME + type string.

+ +

For external resource links, the type attribute is used as a hint to user agents so that they can + avoid fetching resources they do not support.

+ +

The referrerpolicy attribute is a + referrer policy attribute. It is intended for use with external resource links, where it helps set the referrer policy + used when fetching and processing the linked + resource. .

+ +

The title attribute gives the title of the + link. With one exception, it is purely advisory. The value is text. The exception is for style + sheet links that are in a document tree, for which the title attribute defines CSS + style sheet sets.

+ +

The title attribute on link + elements differs from the global title attribute of most other + elements in that a link without a title does not inherit the title of the parent element: it + merely has no title.

+ +
+ +

The imagesrcset attribute may be + present, and is a srcset attribute.

+ +

The imagesrcset and href attributes (if width + descriptors are not used) together contribute the image + sources to the source set.

+ +

If the imagesrcset attribute is present and has any + image candidate strings using a width + descriptor, the imagesizes attribute + must also be present, and is a sizes attribute. The imagesizes attribute contributes the source size + to the source set.

+ +

The imagesrcset and imagesizes attributes must only be specified on + link elements that have both a rel attribute that + specifies the preload keyword, as well as an as attribute in the "image" state.

+ +
+

These attributes allow preloading the appropriate resource that is later used by an + img element that has the corresponding values for its srcset and sizes + attributes:

+ +
<link rel="preload" as="image"
+      imagesrcset="wolf_400px.jpg 400w, wolf_800px.jpg 800w, wolf_1600px.jpg 1600w"
+      imagesizes="50vw">
+
+<!-- ... later, or perhaps inserted dynamically ... -->
+<img src="wolf.jpg" alt="A rad wolf"
+     srcset="wolf_400px.jpg 400w, wolf_800px.jpg 800w, wolf_1600px.jpg 1600w"
+     sizes="50vw">
+ +

Note how we omit the href attribute, as it would only + be relevant for browsers that do not support imagesrcset, and in those cases it would likely cause the + incorrect image to be preloaded.

+
+ +
+

The imagesrcset attribute can be combined with the + media attribute to preload the appropriate resource + selected from a picture element's sources, for art direction:

+ +
<link rel="preload" as="image"
+      imagesrcset="dog-cropped-1x.jpg, dog-cropped-2x.jpg 2x"
+      media="(max-width: 800px)">
+<link rel="preload" as="image"
+      imagesrcset="dog-wide-1x.jpg, dog-wide-2x.jpg 2x"
+      media="(min-width: 801px)">
+
+<!-- ... later, or perhaps inserted dynamically ... -->
+<picture>
+  <source srcset="dog-cropped-1x.jpg, dog-cropped-2x.jpg 2x"
+          media="(max-width: 800px)">
+  <img src="dog-wide-1x.jpg" srcset="dog-wide-2x.jpg 2x"
+       alt="An awesome dog">
+</picture>
+
+ +
+ +

The sizes attribute gives the sizes of icons + for visual media. Its value, if present, is merely advisory. User agents may use the + value to decide which icon(s) to use if multiple icons are available. If specified, the + attribute must have a value that is an unordered set of unique space-separated tokens + which are ASCII case-insensitive. Each value must be either an ASCII + case-insensitive match for the string "any", or a + value that consists of two valid non-negative + integers that do not have a leading U+0030 DIGIT ZERO (0) character and that are separated + by a single U+0078 LATIN SMALL LETTER X or U+0058 LATIN CAPITAL LETTER X character. The attribute + must only be specified on link elements that have a rel attribute that specifies the icon + keyword or the apple-touch-icon keyword.

+ +

The apple-touch-icon keyword is a registered extension to the predefined set of link types, but user + agents are not required to support it in any way.

+ +
+ +

The as attribute specifies the potential destination for a preload request for the + resource given by the href attribute. It is an + enumerated attribute. Each potential + destination is a keyword for this attribute, mapping to a state of the same name. The + attribute must be specified on link elements that have a rel attribute that contains the preload keyword. It may be specified on link elements + that have a rel attribute that contains the modulepreload keyword; in such cases it must have a value which + is a script-like destination. For other + link elements, it must not be specified.

+ +

The processing model for how the as attribute is + used is given in an individual link type's fetch and process the linked resource + algorithm.

+ +

The attribute does not have a missing value + default or invalid value default, meaning that invalid + or missing values for the attribute map to no state. This is accounted for in the processing + model. For preload links, both conditions are an error; for + modulepreload links, a missing value will be treated as + "script".

+ +
+ +

The color attribute is used with the mask-icon link type. The attribute must only be specified on link + elements that have a rel attribute that contains the mask-icon keyword. The value must be a string that matches the CSS + <color> production, defining a suggested color that user agents can use to + customize the display of the icon that the user sees when they pin your site.

+ +

This specification does not have any user agent requirements for the color attribute.

+ +

The mask-icon keyword is a registered extension to the predefined set of link types, but user + agents are not required to support it in any way.

+ +
+ +

link elements have an associated explicitly enabled boolean. It is + initially false. + +

The disabled attribute is a boolean + attribute that is used with the stylesheet link type. + The attribute must only be specified on link elements that have a rel attribute that contains the stylesheet keyword.

+ +

Whenever the disabled attribute is removed, set the + link element's explicitly enabled attribute to true.

+ +
+

Removing the disabled attribute dynamically, e.g., + using document.querySelector("link").removeAttribute("disabled"), will + fetch and apply the style sheet:

+ +
<link disabled rel="alternate stylesheet" href="css/pooh">
+
+ +
+
+ +

The IDL attributes + href, + hreflang, + integrity, + media, + rel, + sizes, + type, and + disabled + each must reflect the respective content attributes of the same name.

+ +

There is no reflecting IDL attribute for the color attribute, but this might be added later.

+ +

The as IDL attribute must reflect the + as content attribute, limited to only known + values.

+ +

The crossOrigin IDL attribute must + reflect the crossorigin content + attribute, limited to only known values.

+ +

The referrerPolicy IDL attribute must + reflect the referrerpolicy + content attribute, limited to only known values.

+ +

The imageSrcset IDL attribute must + reflect the imagesrcset content + attribute.

+ +

The imageSizes IDL attribute must + reflect the imagesizes content + attribute.

+ +

The relList IDL attribute must reflect the rel content attribute.

+ +
Processing the media attribute
+ +

If the link is a hyperlink then the media + attribute is purely advisory, and describes for which media the document in question was + designed.

+ +

However, if the link is an external resource link, then the media attribute is prescriptive. The user agent must apply the + external resource when the media attribute's value + matches the environment and the other relevant conditions apply, and must not apply + it otherwise.

+ +

The default, if the media attribute is + omitted, is "all", meaning that by default links apply to all media.

+ +

The external resource might have further restrictions defined within that limit + its applicability. For example, a CSS style sheet might have some @media + blocks. This specification does not override such further restrictions or requirements.

+ +
Processing the type attribute
+ +

If the type attribute is present, then the user agent must + assume that the resource is of the given type (even if that is not a valid MIME type + string, e.g. the empty string). If the attribute is omitted, but the external + resource link type has a default type defined, then the user agent must assume that the + resource is of that type. If the UA does not support the given MIME type for the + given link relationship, then the UA should not fetch and process the linked + resource; if the UA does support the given MIME type for the given link + relationship, then the UA should fetch and process the linked resource at the + appropriate time as specified for the external resource link's particular type. + If the attribute is omitted, and the external resource link type does not have a + default type defined, but the user agent would fetch and process the linked resource + if the type was known and supported, then the user agent should fetch and process the linked + resource under the assumption that it will be supported.

+ +

User agents must not consider the type attribute + authoritative — upon fetching the resource, user agents must not use the type attribute to determine its actual type. Only the actual type + (as defined in the next paragraph) is used to determine whether to apply the resource, + not the aforementioned assumed type.

+ + + +

The stylesheet link type defines rules for + processing the resource's Content-Type metadata.

+ +

Once the user agent has established the type of the resource, the user agent must apply the + resource if it is of a supported type and the other relevant conditions apply, and must ignore the + resource otherwise.

+ +
+ +

If a document contains style sheet links labeled as follows:

+ +
<link rel="stylesheet" href="A" type="text/plain">
+<link rel="stylesheet" href="B" type="text/css">
+<link rel="stylesheet" href="C">
+ +

...then a compliant UA that supported only CSS style sheets would fetch the B and C files, and + skip the A file (since text/plain is not the MIME type for CSS style + sheets).

+ +

For files B and C, it would then check the actual types returned by the server. For those that + are sent as text/css, it would apply the styles, but for those labeled as + text/plain, or any other type, it would not.

+ +

If one of the two files was returned without a Content-Type metadata, or with a + syntactically incorrect type like Content-Type: "null", then the + default type for stylesheet links would kick in. Since that + default type is text/css, the style sheet would nonetheless be applied.

+ +
+ +
Fetching and processing a resource + from a link element
+ + + +

The default fetch and process the linked resource, given a link element + el, is as follows:

+ +
    +
  1. If el's href attribute's value is the + empty string, then return.

  2. + +
  3. Parse the URL given by el's + href attribute, relative to el's node + document. If that fails, then return. Otherwise, let url be the resulting + URL record.

  4. + +
  5. Let corsAttributeState be the current state of the el's crossorigin content attribute.

  6. + +
  7. Let request be the result of creating a potential-CORS request given + url, the empty string, and corsAttributeState.

  8. + +
  9. Set request's synchronous flag.

  10. + +
  11. Set request's client to + el's node document's relevant settings object.

  12. + +
  13. Set request's cryptographic + nonce metadata to the current value of el's [[CryptographicNonce]] + internal slot.

  14. + +
  15. Set request's integrity + metadata to the current value of el's integrity content attribute.

  16. + +
  17. Set request's + referrer policy to the current state of the + el's referrerpolicy attribute.

  18. + +
  19. Run the linked resource fetch setup steps, given el and + request. If the result is false, then return.

  20. + +
  21. +

    Run the following steps in parallel:

    + +
      +
    1. Let response be the result of fetching request.

    2. + +
    3. Let success be true.

    4. + +
    5. +

      If response is a network error or its status is not an ok + status, set success to false.

      + +

      Note that content-specific errors, e.g., CSS parse errors or PNG decoding + errors, do not affect success.

      +
    6. + +
    7. +

      If success is true, wait for the link + resource's critical subresources to finish loading.

      + +

      The specification that defines a link type's critical subresources + (e.g., CSS) is expected to describe how these subresources are fetched and processed. However, + since this is not currently explicit, this specification describes waiting for a link resource's critical subresources to + be fetched and processed, with the expectation that this will be done correctly.

      +
    8. + +
    9. Queue an element task on the networking task source given + el to process the linked resource given el, + success, and response.
    10. +
    +
  22. +
+ +

User agents may opt to only try to fetch + and process such resources when they are needed, instead of pro-actively fetching all the + external resources that are not applied.

+ + + +

Similar to the fetch and process the linked resource algorithm, all external resource links have a process the linked + resource algorithm which takes a link element el, boolean + success, and response response. + Unless an individual link type provides its own process the linked resource + algorithm, the default process the linked resource algorithm, given a link + element el, and boolean success (ignoring response) is used:

+ +
    +
  1. If success is true, fire an event + named load at el.

  2. + +
  3. Otherwise, fire an event named error at el.

  4. +
+ +

Unless otherwise specified for a given rel keyword, the + element must delay the load event of the element's node document until + all the attempts to fetch and process the linked resource and its critical + subresources are complete. (Resources that the user agent has not yet attempted to fetch + and process, e.g., because it is waiting for the resource to be needed, do not delay the + load event.)

+ +
Processing `Link` headers
+ +

HTTP `Link` headers, if supported, must be assumed to come + before any links in the document, in the order that they were given in the HTTP message. These + headers are to be processed according to the rules given in the relevant specifications.

+ +

Registration of relation types in HTTP `Link` + headers is distinct from HTML link types, and thus their semantics can be + different from same-named HTML types.

+ +

The processing of `Link` headers, in particular + their influence on a Document's script-blocking style sheet counter, is + not defined. See issue #4224 for + discussion on integrating this into the spec.

+ + +
+ +
Providing users with a means to follow hyperlinks created using the link + element
+ +

Interactive user agents may provide users with a means to follow the hyperlinks created using the link element, somewhere + within their user interface. The exact interface is not defined by this specification, but it + could include the following information (obtained from the element's attributes, again as defined + below), in some form or another (possibly simplified), for each hyperlink created + with each link element in the document:

+ + + +

User agents could also include other information, such as the type of the resource (as given by + the type attribute).

+ + +

The activation behavior of link elements that create hyperlinks is to follow the + hyperlink created by the link element.

+ + + + +

The meta element

+ +
+
Categories:
+
Metadata content.
+
If the itemprop attribute is present: flow content.
+
If the itemprop attribute is present: phrasing content.
+
Contexts in which this element can be used:
+
If the charset attribute is present, or if the element's http-equiv attribute is in the Encoding declaration state: in a head element.
+
If the http-equiv attribute is present but not in the Encoding declaration state: in a head element.
+
If the http-equiv attribute is present but not in the Encoding declaration state: in a noscript element that is a child of a head element.
+
If the name attribute is present: where metadata content is expected.
+
If the itemprop attribute is present: where metadata content is expected.
+
If the itemprop attribute is present: where phrasing content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
name
+
http-equiv
+
content
+
charset
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLMetaElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute DOMString httpEquiv;
+  [CEReactions] attribute DOMString content;
+
+  // also has obsolete members
+};
+
+
Uses HTMLMetaElement.
+
+ +

The meta element represents various kinds of metadata that cannot be + expressed using the title, base, link, style, + and script elements.

+ +

The meta element can represent document-level metadata with the name attribute, pragma directives with the http-equiv attribute, and the file's character encoding + declaration when an HTML document is serialized to string form (e.g. for transmission over + the network or for disk storage) with the charset + attribute.

+ +

Exactly one of the name, http-equiv, charset, + and itemprop attributes must be specified.

+ +

If either name, http-equiv, or itemprop is + specified, then the content attribute must also be + specified. Otherwise, it must be omitted.

+ +

The charset attribute specifies the character encoding used by the document. This is a character + encoding declaration. If the attribute is present, its value must be an ASCII + case-insensitive match for the string "utf-8".

+ +

The charset attribute on the + meta element has no effect in XML documents, but is allowed in XML documents in order + to facilitate migration to and from XML.

+ +

There must not be more than one meta element with a charset attribute per document.

+ +

The content attribute gives the value of the document metadata + or pragma directive when the element is used for those purposes. The allowed values depend on the + exact context, as described in subsequent sections of this specification.

+ +

If a meta element has a name + attribute, it sets document metadata. Document metadata is expressed in terms of name-value pairs, + the name attribute on the meta element giving the + name, and the content attribute on the same element giving + the value. The name specifies what aspect of metadata is being set; valid names and the meaning of + their values are described in the following sections. If a meta element has no content attribute, then the value part of the metadata name-value + pair is the empty string.

+ +
+ +

The name and content IDL attributes must reflect the + respective content attributes of the same name. The IDL attribute httpEquiv must reflect the content + attribute http-equiv.

+ +
+ + +
Standard metadata names
+ +

This specification defines a few names for the name + attribute of the meta element.

+ +

Names are case-insensitive, and must be compared in an ASCII + case-insensitive manner.

+ +
+
application-name
+ +
+

The value must be a short free-form string giving the name of the web application that the + page represents. If the page is not a web application, the application-name metadata name must not be used. + Translations of the web application's name may be given, using the lang attribute to specify the language of each name.

+ +

There must not be more than one meta element with a given language + and where the name attribute value is an + ASCII case-insensitive match for + application-name per document.

+ +
+ +

User agents may use the application name in UI in preference to the page's + title, since the title might include status messages and the like relevant to the + status of the page at a particular moment in time instead of just being the name of the + application.

+ +

To find the application name to use given an ordered list of languages (e.g. British English, + American English, and English), user agents must run the following steps:

+ +
    +
  1. Let languages be the list of languages.

  2. + +
  3. Let default language be the language of the + Document's document element, if any, and if that language is not + unknown.

    + +
  4. If there is a default language, and if it is not the same language + as any of the languages in languages, append it to languages.

  5. + +
  6. +

    Let winning language be the first language in languages for which + there is a meta element in the Document where the + name attribute value is an + ASCII case-insensitive match for + application-name and whose + language is the language in question.

    + +

    If none of the languages have such a meta element, then return; + there's no given application name.

    +
  7. + +
  8. +

    Return the value of the content attribute of the + first meta element in the Document in tree order where the + name attribute value is an + ASCII case-insensitive match for application-name + and whose language is winning language.

    +
  9. +
+ +

This algorithm would be used by a browser when it needs a name for the page, for + instance, to label a bookmark. The languages it would provide to the algorithm would be the + user's preferred languages.

+ +
+
+ +
author
+ +

The value must be a free-form string giving the name of one of the page's + authors.

+ +
description
+ +

The value must be a free-form string that describes the page. The value must be + appropriate for use in a directory of pages, e.g. in a search engine. There must not be more than + one meta element where the name attribute value + is an ASCII case-insensitive match for + description per document.

+ +
generator
+ +
+

The value must be a free-form string that identifies one of the software packages used to + generate the document. This value must not be used on pages whose markup is not generated by + software, e.g. pages whose markup was written by a user in a text editor.

+ +
+ +

Here is what a tool called "Frontweaver" could include in its output, in the page's + head element, to identify itself as the tool used to generate the page:

+ +
<meta name=generator content="Frontweaver 8.2">
+ +
+
+ +
keywords
+ +
+

The value must be a set of comma-separated tokens, each of which is a keyword + relevant to the page.

+ +
+ +

This page about typefaces on British motorways uses a meta element to specify + some keywords that users might use to look for the page:

+ +
<!DOCTYPE HTML>
+<html lang="en-GB">
+ <head>
+  <title>Typefaces on UK motorways</title>
+  <meta name="keywords" content="british,type face,font,fonts,highway,highways">
+ </head>
+ <body>
+  ...
+ +
+ +

Many search engines do not consider such keywords, because this feature has + historically been used unreliably and even misleadingly as a way to spam search engine results + in a way that is not helpful for users.

+ +
+ +

To obtain the list of keywords that the author has specified as applicable to the page, the + user agent must run the following steps:

+ +
    +
  1. Let keywords be an empty list.

  2. + +
  3. +

    For each meta element with a name + attribute and a content attribute and where the name attribute value is an ASCII case-insensitive + match for keywords:

    + +
      +
    1. Split the value of the element's content attribute on commas.

    2. + +
    3. Add the resulting tokens, if any, to keywords.

    4. +
    +
  4. + +
  5. Remove any duplicates from keywords.

  6. + +
  7. Return keywords. This is the list of keywords that the author has + specified as applicable to the page.

  8. +
+ +

User agents should not use this information when there is insufficient confidence in the + reliability of the value.

+ +

For instance, it would be reasonable for a content management system to use + the keyword information of pages within the system to populate the index of a site-specific + search engine, but a large-scale content aggregator that used this information would likely find + that certain users would try to game its ranking mechanism through the use of inappropriate + keywords.

+ +
+
+ +
referrer
+ +
+

The value must be a referrer policy, which defines the default referrer + policy for the Document.

+ +
+ +

If any meta elements are inserted into the document or removed from the document, or existing + meta elements have their name or content attributes changed, user agents must run the + following algorithm:

+ +
    +
  1. +

    Let candidate elements be the list of all meta elements that + meet the following criteria, in tree order:

    + +
      +
    • The element is in a document tree
    • +
    • The element has a name attribute, whose value is + an ASCII case-insensitive match for referrer
    • +
    • The element has a content attribute, whose value + is not the empty string
    • +
    • The element is a child of the head element of the document
    • +
    +
  2. + +
  3. +

    For each element in candidate elements:

    + +
      +
    1. Let value be the value of element's content attribute, converted to ASCII + lowercase.

    2. + +
    3. +

      If value is one of the values given in the first column of the following + table, then set value to the value given in the second column:

      + + + + + + + + + +
      Legacy value + Referrer policy +
      never + no-referrer +
      default + no-referrer-when-downgrade +
      always + unsafe-url +
      origin-when-crossorigin + origin-when-cross-origin +
      +
    4. + +
    5. If value is a referrer policy, then set element's + node document's referrer + policy to policy.

    6. +
    + +

    The fact that these steps are applied for each element enables deployment of + fallback values for older user agents.

    +
  4. +
+ +
+
+ +
theme-color
+ +
+

The value must be a string that matches the CSS <color> production, defining + a suggested color that user agents should use to customize the display of the page or of the + surrounding user interface. For example, a browser might color the page's title bar with the + specified value, or use it as a color highlight in a tab bar or task switcher.

+ +

There must not be more than one meta element with its name attribute value set to an + ASCII case-insensitive match for theme-color per document.

+ +
+ +

This standard itself uses "WHATWG green" as its theme color:

+ +
<!DOCTYPE HTML>
+<title>HTML Standard</title>
+<meta name="theme-color" content="#3c790a">
+...
+ +
+ +
+ +

To obtain a page's theme color, user agents must run the following steps:

+ +
    +
  1. +

    Let candidate elements be the list of all meta elements that + meet the following criteria, in tree order:

    + +
      +
    • The element is in a document tree
    • +
    • The element has a name attribute, whose value is + an ASCII case-insensitive match for theme-color
    • +
    • The element has a content attribute
    • +
    +
  2. + +
  3. +

    For each element in candidate elements:

    + +
      +
    1. Let value be the result of stripping leading and trailing ASCII whitespace from the value of + element's content attribute.

    2. + +
    3. Let color be the result of parsing value.

    4. + +
    5. If color is not failure, then return color.

    6. +
    +
  4. + +
  5. Return nothing (the page has no theme color).

  6. +
+ +

If any meta elements are inserted into the document or removed from the document, or existing meta elements have their + name or content + attributes changed, user agents must re-run the above algorithm and apply the result to any + affected UI.

+ +
+ +

When using the theme color in UI, user agents may adjust it in implementation-specific ways + to make it more suitable for the UI in question. For example, if a user agent intends to use + the theme color as a background and display white text over it, it might use a darker variant of + the theme color in that part of the UI, to ensure adequate contrast.

+
+
+ + + +
Other metadata names
+ +

Anyone can create and use their own extensions to the + predefined set of metadata names. There is no requirement to register such extensions.

+ +

However, a new metadata name should not be created in any of the following cases:

+ + + +

Also, before creating and using a new metadata name, consulting the WHATWG Wiki MetaExtensions page is + encouraged — to avoid choosing a metadata name that's already in use, and to avoid duplicating the + purpose of any metadata names that are already in use, and to avoid new standardized names + clashing with your chosen name.

+ +

Anyone is free to edit the WHATWG Wiki MetaExtensions page at any time to add a metadata name. + New metadata names can be specified with the following information:

+ +
+
Keyword
+ +

The actual name being defined. The name should not be confusingly similar to any other + defined name (e.g. differing only in case).

+ + +
Brief description
+ +

A short non-normative description of what the metadata name's meaning is, including the + format the value is required to be in.

+ + +
Specification
+ +
A link to a more detailed description of the metadata name's semantics and requirements. It + could be another page on the Wiki, or a link to an external page.
+ + +
Synonyms
+ +

A list of other names that have exactly the same processing requirements. Authors should + not use the names defined to be synonyms (they are only intended to allow user agents to support + legacy content). Anyone may remove synonyms that are not used in practice; only names that need to + be processed as synonyms for compatibility with legacy content are to be registered in this + way.

+ + +
Status
+ +
+

One of the following:

+ +
+
Proposed
+ +
The name has not received wide peer review and approval. Someone has proposed it and is, or + soon will be, using it.
+ +
Ratified
+ +
The name has received wide peer review and approval. It has a specification that + unambiguously defines how to handle pages that use the name, including when they use it in + incorrect ways.
+ +
Discontinued
+ +
The metadata name has received wide peer review and it has been found wanting. Existing + pages are using this metadata name, but new pages should avoid it. The "brief description" and + "specification" entries will give details of what authors should use instead, if anything.
+
+ +

If a metadata name is found to be redundant with existing values, it should be removed and + listed as a synonym for the existing value.

+ +

If a metadata name is added in the "proposed" state for a period of a month or more without + being used or specified, then it may be removed from the WHATWG Wiki MetaExtensions page.

+ +

If a metadata name is added with the "proposed" status and found to be redundant with + existing values, it should be removed and listed as a synonym for the existing value. If a + metadata name is added with the "proposed" status and found to be harmful, then it should be + changed to "discontinued" status.

+ +

Anyone can change the status at any time, but should only do so in accordance with the + definitions above.

+
+
+ + + +
Pragma directives
+ +

When the http-equiv attribute is specified on a + meta element, the element is a pragma directive.

+ +

The http-equiv attribute is an enumerated + attribute. The following table lists the keywords defined for this attribute. The states + given in the first cell of the rows with keywords give the states to which those keywords map. + Some of the keywords are non-conforming, as noted in the last + column.

+ + + + + + + + + + + + +
State + Keyword + Notes +
Content Language + content-language + Non-conforming +
Encoding declaration + content-type + +
Default style + default-style + +
Refresh + refresh + +
Set-Cookie + set-cookie + Non-conforming +
X-UA-Compatible + x-ua-compatible + +
Content security policy + content-security-policy + +
+ + + +
+ +

When a meta element is inserted + into the document, if its http-equiv attribute is + present and represents one of the above states, then the user agent must run the algorithm + appropriate for that state, as described in the following list:

+ +
+ +
+
Content language state + (http-equiv="content-language") + +
+ +

This feature is non-conforming. Authors are encouraged to use the lang attribute instead.

+ +

This pragma sets the pragma-set default language. Until such a pragma is + successfully processed, there is no pragma-set default language.

+ + + +
    +
  1. If the meta element has no content + attribute, then return.

  2. + +
  3. If the element's content attribute contains a + U+002C COMMA character (,) then return.

  4. + +
  5. Let input be the value of the element's content attribute.

  6. + +
  7. Let position point at the first character of input.

  8. + +
  9. Skip ASCII whitespace within input given + position.

  10. + +
  11. Collect a sequence of code points that are not ASCII + whitespace from input given position.

  12. + +
  13. Let candidate be the string that resulted from the previous + step.

  14. + +
  15. If candidate is the empty string, return.

  16. + +
  17. +

    Set the pragma-set default language to candidate.

    + +

    If the value consists of multiple space-separated tokens, tokens after the + first are ignored.

    +
  18. +
+ +

This pragma is almost, but not quite, entirely unlike the HTTP `Content-Language` header of the same name.

+
+ +
Encoding declaration state (http-equiv="content-type") + +
+

The Encoding declaration state is + just an alternative form of setting the charset + attribute: it is a character encoding declaration. This state's user + agent requirements are all handled by the parsing section of the specification.

+ +

For meta elements with an http-equiv + attribute in the Encoding declaration + state, the content attribute must have a value + that is an ASCII case-insensitive match for a string that consists of: the literal + string "text/html;", optionally followed by any number of ASCII + whitespace, followed by the literal string "charset=utf-8".

+ +

A document must not contain both a meta element with an http-equiv attribute in the Encoding declaration state and a + meta element with the charset attribute + present.

+ +

The Encoding declaration state may be + used in HTML documents, but elements with an http-equiv attribute in that state must not be used in + XML documents.

+
+ +
Default style state (http-equiv="default-style") + +
+

This pragma sets the name of the default + CSS style sheet set.

+ +
+ +
    +
  1. If the meta element has no content + attribute, or if that attribute's value is the empty string, then return.

  2. + +
  3. Change the preferred CSS style sheet set name with the name being the value + of the element's content attribute.

  4. +
+ +
+
+ +
Refresh state (http-equiv="refresh") + +
+

This pragma acts as timed redirect.

+ +

A Document object has an associated will + declaratively refresh (a boolean). It is initially false.

+ +
+ +
    +
  1. If the meta element has no content + attribute, or if that attribute's value is the empty string, then return.

  2. + +
  3. Let input be the value of the element's content attribute.

  4. + +
  5. Run the shared declarative refresh steps with the meta + element's node document, input, and the meta + element.

  6. +
+ +

The shared declarative refresh steps, given a Document object + document, string input, and optionally a meta element + meta, are as follows:

+ +
    +
  1. If document's will declaratively refresh is true, then + return.

  2. + +
  3. Let position point at the first code point of + input.

  4. + +
  5. Skip ASCII whitespace within input given + position.

  6. + +
  7. Let time be 0.

  8. + +
  9. Collect a sequence of code points that are ASCII digits from + input given position, and let the result be + timeString.

  10. + +
  11. +

    If timeString is the empty string, then:

    + +
      +
    1. If the code point in input pointed to by position + is not U+002E (.), then return.

    2. +
    +
  12. + +
  13. Otherwise, set time to the result of parsing timeString using the + rules for parsing non-negative integers.

  14. + +
  15. Collect a sequence of code points that are ASCII digits and + U+002E FULL STOP characters (.) from input given position. Ignore any + collected characters.

  16. + +
  17. Let urlRecord be document's URL.

  18. + +
  19. +

    If position is not past the end of input, then:

    + +
      +
    1. If the code point in input pointed to by position + is not U+003B (;), U+002C (,), or ASCII whitespace, then return.

    2. + +
    3. Skip ASCII whitespace within input given + position.

    4. + +
    5. If the code point in input pointed to by position + is U+003B (;) or U+002C (,), then advance position to the next code + point.

    6. + +
    7. Skip ASCII whitespace within input given + position.

    8. +
    +
  20. + +
  21. +

    If position is not past the end of input, then:

    + +
      +
    1. Let urlString be the substring of input from the + code point at position to the end of the string.

    2. + +
    3. If the code point in input pointed to by position + is U+0055 (U) or U+0075 (u), then advance position to the next code + point. Otherwise, jump to the step labeled skip quotes.

    4. + +
    5. If the code point in input pointed to by position + is U+0052 (R) or U+0072 (r), then advance position to the next code + point. Otherwise, jump to the step labeled parse.

    6. + +
    7. If the code point in input pointed to by position + is U+004C (L) or U+006C (l), then advance position to the next code + point. Otherwise, jump to the step labeled parse.

    8. + +
    9. Skip ASCII whitespace within input given + position.

    10. + +
    11. If the code point in input pointed to by position + is U+003D (=), then advance position to the next code point. + Otherwise, jump to the step labeled parse.

    12. + +
    13. Skip ASCII whitespace within input given + position.

    14. + +
    15. Skip quotes: If the code point in input pointed to by + position is U+0027 (') or U+0022 ("), then let quote be that code + point, and advance position to the next code point. Otherwise, + let quote be the empty string.

    16. + +
    17. Set urlString to the substring of input from the code + point at position to the end of the string.

    18. + +
    19. If quote is not the empty string, and there is a code point in + urlString equal to quote, then truncate urlString at that + code point, so that it and all subsequent code + points are removed.

      + +
    20. Parse: Parse urlString relative to + document. If that fails, return. Otherwise, set urlRecord to the + resulting URL record.

    21. +
    +
  22. + +
  23. Set document's will declaratively refresh to true.

  24. + +
  25. +

    Perform one or more of the following steps:

    + +
      +
    • +

      After the refresh has come due (as defined below), if the user has not canceled the + redirect and, if meta is given, document's active sandboxing + flag set does not have the sandboxed automatic features browsing context + flag set, then navigate + document's browsing context to + urlRecord, with replacement enabled, and with document's + browsing context as the source browsing + context.

      + +

      For the purposes of the previous paragraph, a refresh is said to have come due as soon as + the later of the following two conditions occurs:

      + +
        +
      • At least time seconds have elapsed since document has + completely loaded, adjusted to take into account user or user agent + preferences.
      • + + +
      • If meta is given, at least time seconds have elapsed since + meta was inserted into the + document document, adjusted to take into account user or user agent + preferences.
      • + +
      + +

      It is important to use document here, and not meta's + node document, as that might have changed between the initial set of steps and + the refresh coming due and meta is not always given (in case of the HTTP + `Refresh` header).

      +
    • + +
    • Provide the user with an interface that, when selected, navigates a browsing context + to urlRecord, with document's browsing context as the source browsing + context.

    • + +
    • Do nothing.

    • +
    + +

    In addition, the user agent may, as with anything, inform the user of any and all aspects + of its operation, including the state of any timers, the destinations of any timed redirects, + and so forth.

    +
  26. +
+ +
+ +

For meta elements with an http-equiv + attribute in the Refresh state, the content attribute must have a value consisting either of:

+ + + +

In the former case, the integer represents a number of seconds before the page is to be + reloaded; in the latter case the integer represents a number of seconds before the page is to be + replaced by the page at the given URL.

+ +
+ +

A news organization's front page could include the following markup in the page's + head element, to ensure that the page automatically reloads from the server every + five minutes:

+ +
<meta http-equiv="Refresh" content="300">
+ +
+ +
+ +

A sequence of pages could be used as an automated slide show by making each page refresh to + the next page in the sequence, using markup such as the following:

+ +
<meta http-equiv="Refresh" content="20; URL=page4.html">
+ +
+
+ +
Set-Cookie state (http-equiv="set-cookie") + +
+

This pragma is non-conforming and has no effect.

+ +

User agents are required to ignore this pragma.

+
+ + +
X-UA-Compatible state (http-equiv="x-ua-compatible") + +
+

In practice, this pragma encourages Internet Explorer to more closely follow the + specifications.

+ +

For meta elements with an http-equiv + attribute in the X-UA-Compatible state, the + content attribute must have a value that is an + ASCII case-insensitive match for the string "IE=edge".

+ +

User agents are required to ignore this pragma.

+
+ + +
Content security policy state (http-equiv="content-security-policy") + +
+

This pragma enforces a Content Security + Policy on a Document.

+ +
+ +
    +
  1. If the meta element is not a child of a head element, + return.

  2. + +
  3. If the meta element has no content + attribute, or if that attribute's value is the empty string, then return.

  4. + +
  5. Let policy be the result of executing Content Security Policy's parse + a serialized Content Security Policy algorithm on the meta element's + content attribute's value, with a source of "meta", + and a disposition of "enforce".

  6. + +
  7. Remove all occurrences of the report-uri, frame-ancestors, and sandbox directives from policy.

  8. + +
  9. Enforce the policy policy.

  10. +
+ +
+ +

For meta elements with an http-equiv + attribute in the Content security + policy state, the content attribute must have a + value consisting of a valid Content Security + Policy, but must not contain any report-uri, + frame-ancestors, or sandbox directives. + The Content Security Policy given in the content attribute will be enforced upon the current document.

+ +
+ +

A page might choose to mitigate the risk of cross-site scripting attacks by preventing the + execution of inline JavaScript, as well as blocking all plugin content, using a policy such + as the following: + +

<meta http-equiv="Content-Security-Policy" content="script-src 'self'; object-src 'none'">
+ +
+
+
+ +

There must not be more than one meta element with any particular state in the + document at a time.

+ + +
Specifying the document's character encoding
+ + + +

A character encoding declaration is a mechanism by which the character encoding used to store or transmit a document is specified.

+ +

The Encoding standard requires use of the UTF-8 character + encoding and requires use of the "utf-8" encoding label + to identify it. Those requirements necessitate that the document's character encoding + declaration, if it exists, specifies an encoding label using an ASCII + case-insensitive match for "utf-8". Regardless of whether a + character encoding declaration is present or not, the actual character encoding used to encode the document must be + UTF-8.

+ +

To enforce the above rules, authoring tools must default to using UTF-8 + for newly-created documents.

+ +

The following restrictions also apply:

+ + + +

In addition, due to a number of restrictions on meta elements, there can only be + one meta-based character encoding declaration per document.

+ +

If an HTML document does not start with a BOM, and its + encoding is not explicitly given by Content-Type + metadata, and the document is not an iframe srcdoc document, then the encoding must be specified + using a meta element with a charset attribute + or a meta element with an http-equiv + attribute in the Encoding declaration + state.

+ +
+

A character encoding declaration is required (either in the Content-Type metadata or explicitly in the file) even when all + characters are in the ASCII range, because a character encoding is needed to process non-ASCII + characters entered by the user in forms, in URLs generated by scripts, and so forth.

+ +

Using non-UTF-8 encodings can have unexpected results on form submission and URL encodings, + which use the document's character encoding by default.

+
+ +

If the document is an iframe srcdoc + document, the document must not have a character encoding declaration. (In + this case, the source is already decoded, since it is part of the document that contained the + iframe.)

+ +

In XML, the XML declaration should be used for inline character encoding information, if + necessary.

+ +
+ +

In HTML, to declare that the character encoding is UTF-8, the author could + include the following markup near the top of the document (in the head element):

+ +
<meta charset="utf-8">
+ +

In XML, the XML declaration would be used instead, at the very top of the markup:

+ +
<?xml version="1.0" encoding="utf-8"?>
+ +
+ + + +

The style element

+ +
+
Categories:
+
Metadata content.
+
Contexts in which this element can be used:
+
Where metadata content is expected.
+
In a noscript element that is a child of a head element.
+
Content model:
+
Text that gives a conformant style sheet.
+
Content attributes:
+
Global attributes
+
media
+
Also, the title attribute has special semantics on this element.
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLStyleElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString media;
+
+  // also has obsolete members
+};
+HTMLStyleElement includes LinkStyle;
+
+
Uses HTMLStyleElement.
+
+ +

The style element allows authors to embed CSS style sheets in their documents. + The style element is one of several inputs to the styling processing + model. The element does not represent content for the + user.

+ +

The media attribute says which media the + styles apply to. The value must be a valid media query list. The user + agent must apply the styles when the media attribute's + value matches the environment and the other relevant conditions apply, and must not + apply them otherwise.

+ +
+ +

The styles might be further limited in scope, e.g. in CSS with the use of @media blocks. This specification does not override such further restrictions or + requirements.

+ +
+ +

The default, if the media + attribute is omitted, is "all", meaning that by default styles apply to all + media.

+ +

The title attribute on + style elements defines CSS style sheet + sets. If the style element has no title + attribute, then it has no title; the title attribute of ancestors + does not apply to the style element. If the style element is not + in a document tree, then the title attribute + is ignored.

+ +

The title attribute on style + elements, like the title attribute on link + elements, differs from the global title attribute in that a + style block without a title does not inherit the title of the parent element: it + merely has no title.

+ +

The child text content of a style element must be that of a + conformant style sheet.

+ +
+ +
+ +

The user agent must run the update a style block algorithm whenever + one of the following conditions occur:

+ + + + +

The update a style block algorithm is as follows:

+ +
    +
  1. Let element be the style element.

  2. + +
  3. If element has an associated CSS style sheet, remove the CSS style sheet in question.

  4. + +
  5. If element's root is neither a shadow root nor a + document, then return.

  6. + + +
  7. +

    If element's type attribute is present and + its value is neither the empty string nor an ASCII case-insensitive match for + "text/css", then return.

    + +

    In particular, a type value with + parameters, such as "text/css; charset=utf-8", will cause this algorithm + to return early.

    +
  8. + +
  9. If the Should element's inline behavior be blocked by Content Security + Policy? algorithm returns "Blocked" when executed upon the + style element, "style", and the style + element's child text content, then return.

  10. + +
  11. +

    Create a CSS style sheet with the following properties:

    + +
    +
    type
    +

    text/css

    + +
    owner node
    +

    element

    + +
    media
    + +
    +

    The media attribute of element.

    + +

    This is a reference to the (possibly absent at this time) attribute, rather + than a copy of the attribute's current value. CSSOM defines what happens + when the attribute is dynamically set, changed, or removed.

    +
    + +
    title
    + +
    +

    The title attribute of element, if + element is in a document tree, or the empty string otherwise.

    + +

    Again, this is a reference to the attribute.

    +
    + +
    alternate flag
    +

    Unset.

    + +
    origin-clean flag
    +

    Set.

    + +
    location
    +
    parent CSS style sheet
    +
    owner CSS rule
    +

    null

    + +
    disabled flag
    +

    Left at its default value.

    + +
    CSS rules
    +
    +

    Left uninitialized.

    + +

    This doesn't seem right. Presumably we should be using the element's + child text content? Tracked as issue #2997.

    +
    +
    + + +
  12. +
+ + +

Once the attempts to obtain the style sheet's critical subresources, if any, are + complete, or, if the style sheet has no critical subresources, once the style sheet + has been parsed and processed, the user agent must run these steps:

+ +
    +
  1. Let element be the style element associated with the style sheet + in question.

  2. + +
  3. Let success be true.

  4. + +
  5. +

    If the attempts to obtain any of the style sheet's critical subresources failed + for any reason (e.g., DNS error, HTTP 404 response, a connection being prematurely closed, + unsupported Content-Type), set success to false.

    + +

    Note that content-specific errors, e.g., CSS parse errors or PNG decoding + errors, do not affect success.

    +
  6. + +
  7. +

    Queue an element task on the networking task source given + element and the following steps:

    + +
      +
    1. If success is true, fire an event + named load at element.

    2. + +
    3. Otherwise, fire an event named error at element.

    4. + +
    5. +

      If element contributes a script-blocking style sheet:

      + +
        +
      1. Assert: element's node document's script-blocking style + sheet counter is greater than 0.

      2. + +
      3. Decrement element's node document's script-blocking + style sheet counter by 1.

      4. +
      +
    6. +
    +
  8. +
+ +

The element must delay the load event of the element's node document until all the + attempts to obtain the style sheet's critical subresources, if any, are complete.

+ +
+ +

This specification does not specify a style system, but CSS is expected to be + supported by most web browsers.

+ +
+ +

The media IDL attribute must + reflect the content attribute of the same name.

+ +
+ +

The LinkStyle interface is also implemented by this element.

+ +
+ +

The following document has its stress emphasis styled as bright red text rather than italics + text, while leaving titles of works and Latin words in their default italics. It shows how using + appropriate elements enables easier restyling of documents.

+ +
<!DOCTYPE html>
+<html lang="en-US">
+ <head>
+  <title>My favorite book</title>
+  <style>
+   body { color: black; background: white; }
+   em { font-style: normal; color: red; }
+  </style>
+ </head>
+ <body>
+  <p>My <em>favorite</em> book of all time has <em>got</em> to be
+  <cite>A Cat's Life</cite>. It is a book by P. Rahmel that talks
+  about the <i lang="la">Felis Catus</i> in modern human society.</p>
+ </body>
+</html>
+ +
+ + + +
+ +

Interactions of styling and scripting

+ +

If the style sheet referenced no other resources (e.g., it was an internal style sheet given by + a style element with no @import rules), then the style rules + must be immediately made available to script; otherwise, the style rules must only be + made available to script once the event loop reaches its update the + rendering step.

+ +

An element el in the context of a + Document of an HTML parser or XML parser contributes a + script-blocking style sheet if all of the following conditions are true:

+ + + +

It is expected that counterparts to the above rules also apply to + <?xml-stylesheet?> PIs and HTTP `Link` headers. + However, this has not yet been thoroughly investigated.

+ +

A Document has a script-blocking style sheet counter, which is a + number, initially 0.

+ +

A Document has a style sheet that is blocking scripts if its + script-blocking style sheet counter is greater than 0, or if that + Document has a non-null browsing context + whose container document is non-null and has a + script-blocking style sheet counter greater than 0.

+ +

A Document has no style sheet that is blocking scripts if it does not + have a style sheet that is blocking + scripts as defined in the previous paragraph.

+ +
+ + + + +

Sections

+ +

The body element

+ +
+
Categories:
+
Sectioning root.
+
Contexts in which this element can be used:
+
As the second element in an html element.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
onafterprint
+
onbeforeprint
+
onbeforeunload
+
onhashchange
+
onlanguagechange
+
onmessage
+
onmessageerror
+
onoffline
+
ononline
+
onpagehide
+
onpageshow
+
onpopstate
+
onrejectionhandled
+
onstorage
+
onunhandledrejection
+
onunload
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLBodyElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+HTMLBodyElement includes WindowEventHandlers;
+
+
Uses HTMLBodyElement.
+
+ +

The body element represents the contents of the document.

+ +

In conforming documents, there is only one body element. The document.body IDL attribute provides scripts with easy access to + a document's body element.

+ +
+ +

Some DOM operations (for example, parts of the drag and drop model) + are defined in terms of "the body element". This refers to a particular element in + the DOM, as per the definition of the term, and not any arbitrary body element.

+ +
+ +

The body element exposes as event handler content attributes a number + of the event handlers of the Window object. It also mirrors their + event handler IDL attributes.

+ +

The event handlers of the Window object named by the + Window-reflecting body element event handler set, exposed on the + body element, replace the generic event handlers with the same names + normally supported by HTML elements.

+ +

Thus, for example, a bubbling error event + dispatched on a child of the body element of a Document would first + trigger the onerror event handler content + attributes of that element, then that of the root html element, and only + then would it trigger the onerror event handler content attribute on the + body element. This is because the event would bubble from the target, to the + body, to the html, to the Document, to the + Window, and the event handler on the + body is watching the Window not the body. A regular event + listener attached to the body using addEventListener(), + however, would be run when the event bubbled through the body and not when it reaches + the Window object.

+ +
+ +

This page updates an indicator to show whether or not the user is online:

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>Online or offline?</title>
+  <script>
+   function update(online) {
+     document.getElementById('status').textContent =
+       online ? 'Online' : 'Offline';
+   }
+  </script>
+ </head>
+ <body ononline="update(true)"
+       onoffline="update(false)"
+       onload="update(navigator.onLine)">
+  <p>You are: <span id="status">(Unknown)</span></p>
+ </body>
+</html>
+ +
+ + + +

The article element

+ +
+
Categories:
+
Flow content.
+
Sectioning content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The article element represents a complete, or self-contained, + composition in a document, page, application, or site and that is, in principle, independently + distributable or reusable, e.g. in syndication. This could be a forum post, a magazine or + newspaper article, a blog entry, a user-submitted comment, an interactive widget or gadget, or any + other independent item of content.

+ + + +

When article elements are nested, the inner article elements + represent articles that are in principle related to the contents of the outer article. For + instance, a blog entry on a site that accepts user-submitted comments could represent the comments + as article elements nested within the article element for the blog + entry.

+ +

Author information associated with an article element (q.v. the + address element) does not apply to nested article elements.

+ +

When used specifically with content to be redistributed in syndication, the + article element is similar in purpose to the entry element in + Atom. + +

The schema.org microdata vocabulary can be used to provide the publication date + for an article element, using one of the CreativeWork subtypes.

+ +

When the main content of the page (i.e. excluding footers, headers, navigation blocks, and + sidebars) is all one single self-contained composition, that content may be marked with an + article, but it is technically redundant in that case (since it's self-evident that + the page is a single composition, as it is a single document).

+ +
+ +

This example shows a blog post using the article element, with some schema.org + annotations:

+ +
<article itemscope itemtype="http://schema.org/BlogPosting">
+ <header>
+  <h1 itemprop="headline">The Very First Rule of Life</h1>
+  <p><time itemprop="datePublished" datetime="2009-10-09">3 days ago</time></p>
+  <link itemprop="url" href="?comments=0">
+ </header>
+ <p>If there's a microphone anywhere near you, assume it's hot and
+ sending whatever you're saying to the world. Seriously.</p>
+ <p>...</p>
+ <footer>
+  <a itemprop="discussionUrl" href="?comments=1">Show comments...</a>
+ </footer>
+</article>
+ +

Here is that same blog post, but showing some of the comments:

+ +
<article itemscope itemtype="http://schema.org/BlogPosting">
+ <header>
+  <h1 itemprop="headline">The Very First Rule of Life</h1>
+  <p><time itemprop="datePublished" datetime="2009-10-09">3 days ago</time></p>
+  <link itemprop="url" href="?comments=0">
+ </header>
+ <p>If there's a microphone anywhere near you, assume it's hot and
+ sending whatever you're saying to the world. Seriously.</p>
+ <p>...</p>
+ <section>
+  <h1>Comments</h1>
+  <article itemprop="comment" itemscope itemtype="http://schema.org/UserComments" id="c1">
+   <link itemprop="url" href="#c1">
+   <footer>
+    <p>Posted by: <span itemprop="creator" itemscope itemtype="http://schema.org/Person">
+     <span itemprop="name">George Washington</span>
+    </span></p>
+    <p><time itemprop="commentTime" datetime="2009-10-10">15 minutes ago</time></p>
+   </footer>
+   <p>Yeah! Especially when talking about your lobbyist friends!</p>
+  </article>
+  <article itemprop="comment" itemscope itemtype="http://schema.org/UserComments" id="c2">
+   <link itemprop="url" href="#c2">
+   <footer>
+    <p>Posted by: <span itemprop="creator" itemscope itemtype="http://schema.org/Person">
+     <span itemprop="name">George Hammond</span>
+    </span></p>
+    <p><time itemprop="commentTime" datetime="2009-10-10">5 minutes ago</time></p>
+   </footer>
+   <p>Hey, you have the same first name as me.</p>
+  </article>
+ </section>
+</article>
+ +

Notice the use of footer to give the information for each comment (such as who + wrote it and when): the footer element can appear at the start of its + section when appropriate, such as in this case. (Using header in this case wouldn't + be wrong either; it's mostly a matter of authoring preference.)

+ +
+ +
+ +

In this example, article elements are used to host widgets on a portal page. The + widgets are implemented as customized built-in + elements in order to get specific styling and scripted behavior.

+ +
<!DOCTYPE HTML>
+<html lang=en>
+<title>eHome Portal</title>
+<script src="/scripts/widgets.js"></script>
+<link rel=stylesheet href="/styles/main.css">
+<article is="stock-widget">
+ <h1>Stocks</h1>
+ <table>
+  <thead> <tr> <th> Stock <th> Value <th> Delta
+  <tbody> <template> <tr> <td> <td> <td> </template>
+ </table>
+ <p> <input type=button value="Refresh" onclick="this.parentElement.refresh()">
+</article>
+<article is="news-widget">
+ <h1>News</h1>
+ <ul>
+  <template>
+   <li>
+    <p><img> <strong></strong>
+    <p>
+  </template>
+ </ul>
+ <p> <input type=button value="Refresh" onclick="this.parentElement.refresh()">
+</article>
+ +
+ + + +

The section element

+ +
+
Categories:
+
Flow content.
+
Sectioning content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The section element represents a generic section of a document or + application. A section, in this context, is a thematic grouping of content, typically with a + heading.

+ +

Examples of sections would be chapters, the various tabbed pages in a tabbed + dialog box, or the numbered sections of a thesis. A web site's home page could be split into + sections for an introduction, news items, and contact information.

+ +

Authors are encouraged to use the article element instead of the + section element when it would make sense to syndicate the contents of the + element.

+ +

The section element is not a generic + container element. When an element is needed only for styling purposes or as a convenience for + scripting, authors are encouraged to use the div element instead. A general rule is + that the section element is appropriate only if the element's contents would be + listed explicitly in the document's outline.

+ +
+ +

In the following example, we see an article (part of a larger web page) about apples, + containing two short sections.

+ +
<article>
+ <hgroup>
+  <h1>Apples</h1>
+  <h2>Tasty, delicious fruit!</h2>
+ </hgroup>
+ <p>The apple is the pomaceous fruit of the apple tree.</p>
+ <section>
+  <h1>Red Delicious</h1>
+  <p>These bright red apples are the most common found in many
+  supermarkets.</p>
+ </section>
+ <section>
+  <h1>Granny Smith</h1>
+  <p>These juicy, green apples make a great filling for
+  apple pies.</p>
+ </section>
+</article>
+ +

Notice how the use of section means that the author can use h1 + elements throughout, without having to worry about whether a particular section is at the top + level, the second level, the third level, and so on.

+ +
+ +
+ +

Here is a graduation programme with two sections, one for the list of people graduating, and + one for the description of the ceremony. (The markup in this example features an uncommon style + sometimes used to minimize the amount of inter-element whitespace.)

+ +
<!DOCTYPE Html>
+<Html Lang=En
+ ><Head
+   ><Title
+     >Graduation Ceremony Summer 2022</Title
+   ></Head
+ ><Body
+   ><H1
+     >Graduation</H1
+   ><Section
+     ><H1
+       >Ceremony</H1
+     ><P
+       >Opening Procession</P
+     ><P
+       >Speech by Validactorian</P
+     ><P
+       >Speech by Class President</P
+     ><P
+       >Presentation of Diplomas</P
+     ><P
+       >Closing Speech by Headmaster</P
+   ></Section
+   ><Section
+     ><H1
+       >Graduates</H1
+     ><Ul
+       ><Li
+         >Molly Carpenter</Li
+       ><Li
+         >Anastasia Luccio</Li
+       ><Li
+         >Ebenezar McCoy</Li
+       ><Li
+         >Karrin Murphy</Li
+       ><Li
+         >Thomas Raith</Li
+       ><Li
+         >Susan Rodriguez</Li
+     ></Ul
+   ></Section
+ ></Body
+></Html>
+ +
+ +
+ +

In this example, a book author has marked up some sections as chapters and some as appendices, + and uses CSS to style the headers in these two classes of section differently.

+ +
<style>
+ section { border: double medium; margin: 2em; }
+ section.chapter h1 { font: 2em Roboto, Helvetica Neue, sans-serif; }
+ section.appendix h1 { font: small-caps 2em Roboto, Helvetica Neue, sans-serif; }
+</style>
+<header>
+ <hgroup>
+  <h1>My Book</h1>
+  <h2>A sample with not much content</h2>
+ </hgroup>
+ <p><small>Published by Dummy Publicorp Ltd.</small></p>
+</header>
+<section class="chapter">
+ <h1>My First Chapter</h1>
+ <p>This is the first of my chapters. It doesn't say much.</p>
+ <p>But it has two paragraphs!</p>
+</section>
+<section class="chapter">
+ <h1>It Continues: The Second Chapter</h1>
+ <p>Bla dee bla, dee bla dee bla. Boom.</p>
+</section>
+<section class="chapter">
+ <h1>Chapter Three: A Further Example</h1>
+ <p>It's not like a battle between brightness and earthtones would go
+ unnoticed.</p>
+ <p>But it might ruin my story.</p>
+</section>
+<section class="appendix">
+ <h1>Appendix A: Overview of Examples</h1>
+ <p>These are demonstrations.</p>
+</section>
+<section class="appendix">
+ <h1>Appendix B: Some Closing Remarks</h1>
+ <p>Hopefully this long example shows that you <em>can</em> style
+ sections, so long as they are used to indicate actual sections.</p>
+</section>
+ +
+ + + +

The nav element

+ +
+
Categories:
+
Flow content.
+
Sectioning content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The nav element represents a section of a page that links to other + pages or to parts within the page: a section with navigation links.

+ +

Not all groups of links on a page need to be in a nav element — + the element is primarily intended for sections that consist of major navigation blocks. In + particular, it is common for footers to have a short list of links to various pages of a site, + such as the terms of service, the home page, and a copyright page. The footer element + alone is sufficient for such cases; while a nav element can be used in such cases, it + is usually unnecessary.

+ +

User agents (such as screen readers) that are targeted at users who can benefit + from navigation information being omitted in the initial rendering, or who can benefit from + navigation information being immediately available, can use this element as a way to determine + what content on the page to initially skip or provide on request (or both).

+ +
+ +

In the following example, there are two nav elements, one for primary navigation + around the site, and one for secondary navigation around the page itself.

+ +
<body>
+ <h1>The Wiki Center Of Exampland</h1>
+ <nav>
+  <ul>
+   <li><a href="/">Home</a></li>
+   <li><a href="/events">Current Events</a></li>
+   ...more...
+  </ul>
+ </nav>
+ <article>
+  <header>
+   <h1>Demos in Exampland</h1>
+   <p>Written by A. N. Other.</p>
+  </header>
+  <nav>
+   <ul>
+    <li><a href="#public">Public demonstrations</a></li>
+    <li><a href="#destroy">Demolitions</a></li>
+    ...more...
+   </ul>
+  </nav>
+  <div>
+   <section id="public">
+    <h1>Public demonstrations</h1>
+    <p>...more...</p>
+   </section>
+   <section id="destroy">
+    <h1>Demolitions</h1>
+    <p>...more...</p>
+   </section>
+   ...more...
+  </div>
+  <footer>
+   <p><a href="?edit">Edit</a> | <a href="?delete">Delete</a> | <a href="?Rename">Rename</a></p>
+  </footer>
+ </article>
+ <footer>
+  <p><small>© copyright 1998 Exampland Emperor</small></p>
+ </footer>
+</body>
+ +
+ +
+ +

In the following example, the page has several places where links are present, but only one of + those places is considered a navigation section.

+ +
<body itemscope itemtype="http://schema.org/Blog">
+ <header>
+  <h1>Wake up sheeple!</h1>
+  <p><a href="news.html">News</a> -
+     <a href="blog.html">Blog</a> -
+     <a href="forums.html">Forums</a></p>
+  <p>Last Modified: <span itemprop="dateModified">2009-04-01</span></p>
+  <nav>
+   <h1>Navigation</h1>
+   <ul>
+    <li><a href="articles.html">Index of all articles</a></li>
+    <li><a href="today.html">Things sheeple need to wake up for today</a></li>
+    <li><a href="successes.html">Sheeple we have managed to wake</a></li>
+   </ul>
+  </nav>
+ </header>
+ <main>
+  <article itemprop="blogPosts" itemscope itemtype="http://schema.org/BlogPosting">
+   <header>
+    <h1 itemprop="headline">My Day at the Beach</h1>
+   </header>
+   <div itemprop="articleBody">
+    <p>Today I went to the beach and had a lot of fun.</p>
+    ...more content...
+   </div>
+   <footer>
+    <p>Posted <time itemprop="datePublished" datetime="2009-10-10">Thursday</time>.</p>
+   </footer>
+  </article>
+  ...more blog posts...
+ </main>
+ <footer>
+  <p>Copyright ©
+   <span itemprop="copyrightYear">2010</span>
+   <span itemprop="copyrightHolder">The Example Company</span>
+  </p>
+  <p><a href="about.html">About</a> -
+     <a href="policy.html">Privacy Policy</a> -
+     <a href="contact.html">Contact Us</a></p>
+ </footer>
+</body>
+ +

You can also see microdata annotations in the above example that use the schema.org vocabulary + to provide the publication date and other metadata about the blog post.

+ +
+ +
+ +

A nav element doesn't have to contain a list, it can contain other kinds of + content as well. In this navigation block, links are provided in prose:

+ +
<nav>
+ <h1>Navigation</h1>
+ <p>You are on my home page. To the north lies <a href="/blog">my
+ blog</a>, from whence the sounds of battle can be heard. To the east
+ you can see a large mountain, upon which many <a
+ href="/school">school papers</a> are littered. Far up thus mountain
+ you can spy a little figure who appears to be me, desperately
+ scribbling a <a href="/school/thesis">thesis</a>.</p>
+ <p>To the west are several exits. One fun-looking exit is labeled <a
+ href="https://games.example.com/">"games"</a>. Another more
+ boring-looking exit is labeled <a
+ href="https://isp.example.net/">ISP™</a>.</p>
+ <p>To the south lies a dark and dank <a href="/about">contacts
+ page</a>. Cobwebs cover its disused entrance, and at one point you
+ see a rat run quickly out of the page.</p>
+</nav>
+ +
+ +
+ +

In this example, nav is used in an e-mail application, to let the user switch + folders:

+ +
<p><input type=button value="Compose" onclick="compose()"></p>
+<nav>
+ <h1>Folders</h1>
+ <ul>
+  <li> <a href="/inbox" onclick="return openFolder(this.href)">Inbox</a> <span class=count></span>
+  <li> <a href="/sent" onclick="return openFolder(this.href)">Sent</a>
+  <li> <a href="/drafts" onclick="return openFolder(this.href)">Drafts</a>
+  <li> <a href="/trash" onclick="return openFolder(this.href)">Trash</a>
+  <li> <a href="/customers" onclick="return openFolder(this.href)">Customers</a>
+ </ul>
+</nav>
+ +
+ + + +

The aside element

+ +
+
Categories:
+
Flow content.
+
Sectioning content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The aside element represents a section of a page that consists of + content that is tangentially related to the content around the aside element, and + which could be considered separate from that content. Such sections are often represented as + sidebars in printed typography.

+ +

The element can be used for typographical effects like pull quotes or sidebars, for + advertising, for groups of nav elements, and for other content that is considered + separate from the main content of the page.

+ +

It's not appropriate to use the aside element just for + parentheticals, since those are part of the main flow of the document.

+ +
+ +

The following example shows how an aside is used to mark up background material on Switzerland + in a much longer news story on Europe.

+ +
<aside>
+ <h1>Switzerland</h1>
+ <p>Switzerland, a land-locked country in the middle of geographic
+ Europe, has not joined the geopolitical European Union, though it is
+ a signatory to a number of European treaties.</p>
+</aside>
+ +
+ +
+ +

The following example shows how an aside is used to mark up a pull quote in a longer + article.

+ +
...
+
+<p>He later joined a large company, continuing on the same work.
+<q>I love my job. People ask me what I do for fun when I'm not at
+work. But I'm paid to do my hobby, so I never know what to
+answer. Some people wonder what they would do if they didn't have to
+work... but I know what I would do, because I was unemployed for a
+year, and I filled that time doing exactly what I do now.</q></p>
+
+<aside>
+ <q> People ask me what I do for fun when I'm not at work. But I'm
+ paid to do my hobby, so I never know what to answer. </q>
+</aside>
+
+<p>Of course his work — or should that be hobby? —
+isn't his only passion. He also enjoys other pleasures.</p>
+
+...
+ +
+ +
+ +

The following extract shows how aside can be used for blogrolls and other side + content on a blog:

+ +
<body>
+ <header>
+  <h1>My wonderful blog</h1>
+  <p>My tagline</p>
+ </header>
+ <aside>
+  <!-- this aside contains two sections that are tangentially related
+  to the page, namely, links to other blogs, and links to blog posts
+  from this blog -->
+  <nav>
+   <h1>My blogroll</h1>
+   <ul>
+    <li><a href="https://blog.example.com/">Example Blog</a>
+   </ul>
+  </nav>
+  <nav>
+   <h1>Archives</h1>
+   <ol reversed>
+    <li><a href="/last-post">My last post</a>
+    <li><a href="/first-post">My first post</a>
+   </ol>
+  </nav>
+ </aside>
+ <aside>
+  <!-- this aside is tangentially related to the page also, it
+  contains twitter messages from the blog author -->
+  <h1>Twitter Feed</h1>
+  <blockquote cite="https://twitter.example.net/t31351234">
+   I'm on vacation, writing my blog.
+  </blockquote>
+  <blockquote cite="https://twitter.example.net/t31219752">
+   I'm going to go on vacation soon.
+  </blockquote>
+ </aside>
+ <article>
+  <!-- this is a blog post -->
+  <h1>My last post</h1>
+  <p>This is my last post.</p>
+  <footer>
+   <p><a href="/last-post" rel=bookmark>Permalink</a>
+  </footer>
+ </article>
+ <article>
+  <!-- this is also a blog post -->
+  <h1>My first post</h1>
+  <p>This is my first post.</p>
+  <aside>
+   <!-- this aside is about the blog post, since it's inside the
+   <article> element; it would be wrong, for instance, to put the
+   blogroll here, since the blogroll isn't really related to this post
+   specifically, only to the page as a whole -->
+   <h1>Posting</h1>
+   <p>While I'm thinking about it, I wanted to say something about
+   posting. Posting is fun!</p>
+  </aside>
+  <footer>
+   <p><a href="/first-post" rel=bookmark>Permalink</a>
+  </footer>
+ </article>
+ <footer>
+  <p><a href="/archives">Archives</a> -
+   <a href="/about">About me</a> -
+   <a href="/copyright">Copyright</a></p>
+ </footer>
+</body>
+ +
+ + + +

The h1, h2, h3, h4, h5, and + h6 elements

+ +
+
Categories:
+
Flow content.
+
Heading content.
+
Palpable content.
+
Contexts in which this element can be used:
+
As a child of an hgroup element.
+
Where flow content or heading content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLHeadingElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLHeadingElement.
+
+ +

These elements represent headings for their sections.

+ +

The semantics and meaning of these elements are defined in the section on headings and + sections.

+ +

These elements have a rank given by the number in their name. The h1 + element is said to have the highest rank, the h6 element has the lowest rank, and two + elements with the same name have equal rank.

+ +
+ +

As far as their respective document outlines (their heading and section structures) are + concerned, these two snippets are semantically equivalent:

+ +
<body>
+<h1>Let's call it a draw(ing surface)</h1>
+<h2>Diving in</h2>
+<h2>Simple shapes</h2>
+<h2>Canvas coordinates</h2>
+<h3>Canvas coordinates diagram</h3>
+<h2>Paths</h2>
+</body>
+ +
<body>
+ <h1>Let's call it a draw(ing surface)</h1>
+ <section>
+  <h1>Diving in</h1>
+ </section>
+ <section>
+  <h1>Simple shapes</h1>
+ </section>
+ <section>
+  <h1>Canvas coordinates</h1>
+  <section>
+   <h1>Canvas coordinates diagram</h1>
+  </section>
+ </section>
+ <section>
+  <h1>Paths</h1>
+ </section>
+</body>
+ +

Authors might prefer the former style for its terseness, or the latter style for its + convenience in the face of heavy editing; which is best is purely an issue of preferred authoring + style.

+ +

The two styles can be combined, for compatibility with legacy tools while still + future-proofing for when that compatibility is no longer needed. This third snippet again has the + same outline as the previous two:

+ +
<body>
+ <h1>Let's call it a draw(ing surface)</h1>
+ <section>
+  <h2>Diving in</h2>
+ </section>
+ <section>
+  <h2>Simple shapes</h2>
+ </section>
+ <section>
+  <h2>Canvas coordinates</h2>
+  <section>
+   <h3>Canvas coordinates diagram</h3>
+  </section>
+ </section>
+ <section>
+  <h2>Paths</h2>
+ </section>
+</body>
+ +
+ + + + +

The hgroup element

+ +
+
Categories:
+
Flow content.
+
Heading content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content or heading content is expected.
+
Content model:
+
One or more h1, h2, h3, h4, + h5, h6 elements, optionally intermixed with script-supporting + elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The hgroup element represents the heading of a section, which + consists of all the h1h6 element children of the + hgroup element. The element is used to group a set of + h1h6 elements when the heading has multiple levels, such as + subheadings, alternative titles, or taglines.

+ +

The rank of an hgroup element is the rank of the highest-ranked + h1h6 element descendant of the hgroup element, if + there are any such elements, or otherwise the same as for an h1 element (the highest + rank). Other h1h6 elements of heading content in the + hgroup element indicate subheadings or subtitles or (secondary) alternative + titles.

+ +

The section on headings and sections defines how hgroup elements are + assigned to individual sections.

+ +
+ +

Here are some examples of valid headings.

+ +
<hgroup>
+ <h1>The reality dysfunction</h1>
+ <h2>Space is not the only void</h2>
+</hgroup>
+ +
<hgroup>
+ <h1>Dr. Strangelove</h1>
+ <h2>Or: How I Learned to Stop Worrying and Love the Bomb</h2>
+</hgroup>
+ +

The point of using hgroup in these examples is to prevent the h2 + element (which acts as a secondary title) from creating a separate section of its own in any + outline and to instead cause the contents of the h2 to be shown in + rendered output from the outline algorithm in some way to indicate that it is not + the title of a separate section but instead just a secondary title in a group of titles.

+ + +

How a user agent exposes such multi-level headings in user interfaces (e.g. in tables of + contents or search results) is left open to implementers, as it is a user interface issue. The + first example above could be rendered as:

+ +
The reality dysfunction: Space is not the only void
+ +

Alternatively, it could look like this: + +

The reality dysfunction (Space is not the only void)
+ +

In interfaces where a title can be rendered on multiple lines, it could be rendered as + follows, maybe with the first line in a bigger font size:

+ +
The reality dysfunction
+Space is not the only void
+ +
+ +
+

The following two examples show ways in which two h1 headings could be used + within an hgroup element to group the US and UK names for the same movie.

+ +
<hgroup>
+ <h1>The Avengers</h1>
+ <h1>Avengers Assemble</h1>
+</hgroup>
+
+<hgroup>
+ <h1>Avengers Assemble</h1>
+ <h1>The Avengers</h1>
+</hgroup>
+ +

The first example above shows how the movie names might be grouped in a publication in the US, + with the US name The Avengers as the (primary) title, and the UK name Avengers + Assemble as the (secondary) alternative title. The second example above shows how the movie + names might be grouped in a publication in the UK, with the UK name as the (primary) title, and + the US name as the (secondary) alternative title.

+ +

In both cases it is important to note the use of the hgroup element to group the + two titles indicates that the titles are not equivalent; instead the first h1 gives + the (primary) title while the second gives the (secondary) alternative title. Even though both + the title and alternative title are marked up with h1 elements, in a rendered view + of output from the outline algorithm, the second h1 in the + hgroup will be shown in some way that clearly indicates it is secondary; for + example: + +

In a US publication:

+
The Avengers (Avengers Assemble)
+ +

In a UK publication:

+
Avengers Assemble (The Avengers)
+ +
+ +
+ +

In the following example, an hgroup element is used to mark up a two-level + heading in a wizard-style dialog box:

+ +
<dialog onclose="walletSetup.continue(this.returnValue)">
+ <hgroup>
+  <h1>Wallet Setup</h1>
+  <h2>Configure your Wallet funding source</h2>
+ </hgroup>
+ <p>Your Wallet can be used to buy wands at the merchant in town, to buy potions from travelling
+ salesmen you may find in the dungeons, and to pay for mercenaries.</p>
+ <p>We support two payment sources:</p>
+ <form method=dialog>
+  <fieldset oninput="this.getElementsByTagName('input')[0].checked = true">
+   <legend> <label> <input type=radio name=payment-type value=cc> Credit Card </label> </legend>
+   <p><label>Name on card: <input name=cc1 autocomplete="section-cc cc-name" placeholder="Y. Name"></label>
+   <p><label>Card number: <input name=cc2 inputmode=numeric autocomplete="section-cc cc-number" placeholder="6331 1019 9999 0016"></label>
+   <p><label>Expiry Date: <input name=cc3 type=month autocomplete="section-cc cc-exp" placeholder="2020-02"></label>
+   <p><label>Security Code: <input name=cc4 inputmode=numeric autocomplete="section-cc cc-csc" placeholder="246"></label>
+  </fieldset>
+  <fieldset oninput="this.getElementsByTagName('input')[0].checked = true">
+   <legend> <label> <input type=radio name=payment-type value=bank> Checking Account </label> </legend>
+   <p><label>Name on account: <input name=bank1 autocomplete="section-bank cc-name"></label>
+   <p><label>Routing number: <input name=bank2 inputmode=numeric></label>
+   <p><label>Account number: <input name=bank3 inputmode=numeric></label>
+  </fieldset>
+  <button type=submit value="back"> ← Back </button>
+  <button type=submit value="next"> Next → </button>
+ </form>
+</dialog>
+ +
+ + + +

The header element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content, but with no header or footer element + descendants.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
If the nearest ancestor sectioning content or sectioning root + element is the body element: for authors; for implementers.
+
Otherwise: for authors; for implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The header element represents a group of introductory or navigational + aids.

+ +

A header element is intended to usually contain the section's heading + (an h1h6 element or an hgroup element), but this is + not required. The header element can also be used to wrap a section's table of + contents, a search form, or any relevant logos.

+ +
+ +

Here are some sample headers. This first one is for a game:

+ +
<header>
+ <p>Welcome to...</p>
+ <h1>Voidwars!</h1>
+</header>
+ +

The following snippet shows how the element can be used to mark + up a specification's header:

+ +
<header>
+ <hgroup>
+  <h1>Fullscreen API</h1>
+  <h2>Living Standard — Last Updated 19 October 2015</h2>
+ </hgroup>
+ <dl>
+  <dt>Participate:</dt>
+  <dd><a href="https://github.com/whatwg/fullscreen">GitHub whatwg/fullscreen</a></dd>
+  <dt>Commits:</dt>
+  <dd><a href="https://github.com/whatwg/fullscreen/commits">GitHub whatwg/fullscreen/commits</a></dd>
+ </dl>
+</header>
+ +
+ +

The header element is not sectioning content; it doesn't + introduce a new section.

+ +
+ +

In this example, the page has a page heading given by the h1 element, and two + subsections whose headings are given by h2 elements. The content after the + header element is still part of the last subsection started in the + header element, because the header element doesn't take part in the + outline algorithm.

+ +
<body>
+ <header>
+  <h1>Little Green Guys With Guns</h1>
+  <nav>
+   <ul>
+    <li><a href="/games">Games</a>
+    <li><a href="/forum">Forum</a>
+    <li><a href="/download">Download</a>
+   </ul>
+  </nav>
+  <h2>Important News</h2> <!-- this starts a second subsection -->
+  <!-- this is part of the subsection entitled "Important News" -->
+  <p>To play today's games you will need to update your client.</p>
+  <h2>Games</h2> <!-- this starts a third subsection -->
+ </header>
+ <p>You have three active games:</p>
+ <!-- this is still part of the subsection entitled "Games" -->
+ ...
+ +
+ + + + +

The footer element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content, but with no header or footer element + descendants.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
If the nearest ancestor sectioning content or sectioning root + element is the body element: for authors; for implementers.
+
Otherwise: for authors; for implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The footer element represents a footer for its nearest ancestor + sectioning content or sectioning root element. A footer typically + contains information about its section such as who wrote it, links to related documents, copyright + data, and the like.

+ +

When the footer element contains entire sections, they represent appendices, indexes, long colophons, verbose license + agreements, and other such content.

+ +

Contact information for the author or editor of a section belongs in an + address element, possibly itself inside a footer. Bylines and other + information that could be suitable for both a header or a footer can be + placed in either (or neither). The primary purpose of these elements is merely to help the author + write self-explanatory markup that is easy to maintain and style; they are not intended to impose + specific structures on authors.

+ +

Footers don't necessarily have to appear at the end of a section, though they usually + do.

+ +

When the nearest ancestor sectioning content or sectioning root + element is the body element, then it applies to the whole page.

+ +

The footer element is not sectioning content; it doesn't + introduce a new section.

+ +
+ +

Here is a page with two footers, one at the top and one at the bottom, with the same + content:

+ +
<body>
+ <footer><a href="../">Back to index...</a></footer>
+ <hgroup>
+  <h1>Lorem ipsum</h1>
+  <h2>The ipsum of all lorems</h2>
+ </hgroup>
+ <p>A dolor sit amet, consectetur adipisicing elit, sed do eiusmod
+ tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim
+ veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex
+ ea commodo consequat. Duis aute irure dolor in reprehenderit in
+ voluptate velit esse cillum dolore eu fugiat nulla
+ pariatur. Excepteur sint occaecat cupidatat non proident, sunt in
+ culpa qui officia deserunt mollit anim id est laborum.</p>
+ <footer><a href="../">Back to index...</a></footer>
+</body>
+ +
+ +
+ +

Here is an example which shows the footer element being used both for a site-wide + footer and for a section footer.

+ +
<!DOCTYPE HTML>
+<HTML LANG="en"><HEAD>
+<TITLE>The Ramblings of a Scientist</TITLE>
+<BODY>
+<H1>The Ramblings of a Scientist</H1>
+<ARTICLE>
+ <H1>Episode 15</H1>
+ <VIDEO SRC="/fm/015.ogv" CONTROLS PRELOAD>
+  <P><A HREF="/fm/015.ogv">Download video</A>.</P>
+ </VIDEO>
+ <FOOTER> <!-- footer for article -->
+  <P>Published <TIME DATETIME="2009-10-21T18:26-07:00">on 2009/10/21 at 6:26pm</TIME></P>
+ </FOOTER>
+</ARTICLE>
+<ARTICLE>
+ <H1>My Favorite Trains</H1>
+ <P>I love my trains. My favorite train of all time is a Köf.</P>
+ <P>It is fun to see them pull some coal cars because they look so
+ dwarfed in comparison.</P>
+ <FOOTER> <!-- footer for article -->
+  <P>Published <TIME DATETIME="2009-09-15T14:54-07:00">on 2009/09/15 at 2:54pm</TIME></P>
+ </FOOTER>
+</ARTICLE>
+<FOOTER> <!-- site wide footer -->
+ <NAV>
+  <P><A HREF="/credits.html">Credits</A> —
+     <A HREF="/tos.html">Terms of Service</A> —
+     <A HREF="/index.html">Blog Index</A></P>
+ </NAV>
+ <P>Copyright © 2009 Gordon Freeman</P>
+</FOOTER>
+</BODY>
+</HTML>
+ +
+ +
+ +

Some site designs have what is sometimes referred to as "fat footers" — footers that + contain a lot of material, including images, links to other articles, links to pages for sending + feedback, special offers... in some ways, a whole "front page" in the footer.

+ +

This fragment shows the bottom of a page on a site with a "fat footer":

+ +
...
+ <footer>
+  <nav>
+   <section>
+    <h1>Articles</h1>
+    <p><img src="images/somersaults.jpeg" alt=""> Go to the gym with
+    our somersaults class! Our teacher Jim takes you through the paces
+    in this two-part article. <a href="articles/somersaults/1">Part
+    1</a> · <a href="articles/somersaults/2">Part 2</a></p>
+    <p><img src="images/kindplus.jpeg"> Tired of walking on the edge of
+    a clif<!-- sic -->? Our guest writer Lara shows you how to bumble
+    your way through the bars. <a href="articles/kindplus/1">Read
+    more...</a></p>
+    <p><img src="images/crisps.jpeg"> The chips are down, now all
+    that's left is a potato. What can you do with it? <a
+    href="articles/crisps/1">Read more...</a></p>
+   </section>
+   <ul>
+    <li> <a href="/about">About us...</a>
+    <li> <a href="/feedback">Send feedback!</a>
+    <li> <a href="/sitemap">Sitemap</a>
+   </ul>
+  </nav>
+  <p><small>Copyright © 2015 The Snacker —
+  <a href="/tos">Terms of Service</a></small></p>
+ </footer>
+</body>
+ +
+ + +

The address element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content, but with no heading + content descendants, no sectioning content + descendants, and no header, footer, or + address element descendants.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The address element represents the contact information for its + nearest article or body element ancestor. If that is the body + element, then the contact information applies to the document as a whole.

+ +
+

For example, a page at the W3C web site related to HTML might + include the following contact information:

+
<ADDRESS>
+ <A href="../People/Raggett/">Dave Raggett</A>,
+ <A href="../People/Arnaud/">Arnaud Le Hors</A>,
+ contact persons for the <A href="Activity">W3C HTML Activity</A>
+</ADDRESS>
+
+ +

The address element must not be used to represent arbitrary addresses (e.g. postal + addresses), unless those addresses are in fact the relevant contact information. (The + p element is the appropriate element for marking up postal addresses in general.)

+ +

The address element must not contain information other than contact + information.

+ +
+

For example, the following is non-conforming use of the + address element:

+
<ADDRESS>Last Modified: 1999/12/24 23:37:50</ADDRESS>
+
+ +

Typically, the address element would be included along with other information in a + footer element.

+ +
+ +

The contact information for a node node is a collection of + address elements defined by the first applicable entry from the following list:

+ +
+ +
If node is an article element
+
If node is a body element
+ +
+

The contact information consists of all the address elements that have node as an ancestor and do not have another body or + article element ancestor that is a descendant of node.

+
+ +
If node has an ancestor element that is an article element
+
If node has an ancestor element that is a body element
+ +
+

The contact information of node is the same as the contact information of + the nearest article or body element ancestor, whichever is + nearest.

+
+ +
If node's node document has a body + element
+ +
+

The contact information of node is the same as the contact information of + the body element of the Document.

+
+ +
Otherwise
+ +
+

There is no contact information for node.

+
+
+ +

User agents may expose the contact information of a node to the user, or use it for other + purposes, such as indexing sections based on the sections' contact information.

+ +
+ +
+ +

In this example the footer contains contact information and a copyright notice.

+ +
<footer>
+ <address>
+  For more details, contact
+  <a href="mailto:js@example.com">John Smith</a>.
+ </address>
+ <p><small>© copyright 2038 Example Corp.</small></p>
+</footer>
+ +
+ + + +

Headings and sections

+ +

The h1h6 elements and the hgroup element are + headings.

+ +

The first element of heading content in an element of sectioning + content represents the heading for that section. Subsequent headings of equal + or higher rank start new (implied) sections, headings of lower rank + start implied subsections that are part of the previous one. In both cases, the element + represents the heading of the implied section.

+ +

Certain elements are said to be sectioning roots, including + blockquote and td elements. These elements can have their own outlines, + but the sections and headings inside these elements do not contribute to the outlines of their + ancestors.

+ + + + + + +

Sectioning content elements are always considered subsections of their nearest + ancestor sectioning root or their nearest ancestor element of sectioning + content, whichever is nearest, regardless of what implied sections other headings may have + created.

+ +
+

For the following fragment:

+
<body>
+ <h1>Foo</h1>
+ <h2>Bar</h2>
+ <blockquote>
+  <h3>Bla</h3>
+ </blockquote>
+ <p>Baz</p>
+ <h2>Quux</h2>
+ <section>
+  <h3>Thud</h3>
+ </section>
+ <p>Grunt</p>
+</body>
+

...the structure would be:

+
    +
  1. + Foo (heading of explicit body section, containing the "Grunt" paragraph) +
      +
    1. + Bar (heading starting implied section, containing a block quote and the "Baz" paragraph) +
    2. +
    3. + Quux (heading starting implied section with no content other than the heading itself) +
    4. +
    5. + Thud (heading of explicit section section) +
    6. +
    +
  2. +
+

Notice how the section ends the earlier implicit section so that a later + paragraph ("Grunt") is back at the top level.

+
+ +

Sections may contain headings of any rank, but authors are strongly encouraged to + either use only h1 elements, or to use elements of the appropriate rank + for the section's nesting level.

+ +

Authors are also encouraged to explicitly wrap sections in elements of sectioning + content, instead of relying on the implicit sections generated by having multiple headings + in one element of sectioning content.

+ +
+

For example, the following is correct:

+ +
<body>
+ <h4>Apples</h4>
+ <p>Apples are fruit.</p>
+ <section>
+  <h2>Taste</h2>
+  <p>They taste lovely.</p>
+  <h6>Sweet</h6>
+  <p>Red apples are sweeter than green ones.</p>
+  <h1>Color</h1>
+  <p>Apples come in various colors.</p>
+ </section>
+</body>
+ +

However, the same document would be more clearly expressed as:

+ +
<body>
+ <h1>Apples</h1>
+ <p>Apples are fruit.</p>
+ <section>
+  <h2>Taste</h2>
+  <p>They taste lovely.</p>
+  <section>
+   <h3>Sweet</h3>
+   <p>Red apples are sweeter than green ones.</p>
+  </section>
+ </section>
+ <section>
+  <h2>Color</h2>
+  <p>Apples come in various colors.</p>
+ </section>
+</body>
+ +

Both of the documents above are semantically identical and would produce the same outline in + compliant user agents.

+ +

This third example is also semantically identical, and might be easier to maintain (e.g. if + sections are often moved around in editing):

+ +
<body>
+ <h1>Apples</h1>
+ <p>Apples are fruit.</p>
+ <section>
+  <h1>Taste</h1>
+  <p>They taste lovely.</p>
+  <section>
+   <h1>Sweet</h1>
+   <p>Red apples are sweeter than green ones.</p>
+  </section>
+ </section>
+ <section>
+  <h1>Color</h1>
+  <p>Apples come in various colors.</p>
+ </section>
+</body>
+ +

This final example would need explicit style rules to be rendered well in legacy browsers. + Legacy browsers without CSS support would render all the headings as top-level headings.

+ +
+ + +
Creating an outline
+ +
+ + + +

This section defines an algorithm for creating an outline for a sectioning content + element or a sectioning root element. It is defined in terms of a walk over the nodes + of a DOM tree, in tree order, with each node being visited when it is entered and when it + is exited during the walk.

+ +
+ +

The outline for a sectioning content element or a sectioning + root element consists of a list of one or more potentially nested sections. The element for which an outline is created + is said to be the outline's owner.

+ +

A section is a container that corresponds to some nodes in + the original DOM tree. Each section can have one heading associated with it, and can contain any + number of further nested sections. The algorithm for the outline also + associates each node in the DOM tree with a particular section and potentially a heading. + (The sections in the outline aren't section elements, though some may correspond to + such elements — they are merely conceptual sections.)

+ +
+ +

The following markup fragment:

+ +
<body>
+  <hgroup id="document-title">
+    <h1>HTML</h1>
+    <h2>Living Standard — Last Updated 12 August 2016</h2>
+  </hgroup>
+  <p>Some intro to the document.</p>
+  <h2>Table of contents</h2>
+  <ol id=toc>...</ol>
+  <h2>First section</h2>
+  <p>Some intro to the first section.</p>
+</body>
+ +

...results in the following outline being created for the body node (and thus the + entire document):

+ +
    +
  1. +

    Section created for body node.

    +

    Associated with heading <hgroup + id="document-title">...</hgroup> consisting of primary heading <h1>HTML</h1> and secondary heading <h2>Living + Standard — Last Updated 12 August 2016</h2>.

    +

    Also associated with the paragraph <p>Some intro to the + document.</p> (though it likely would not be shown in a rendered view of the + outline).

    +

    Nested sections:

    +
      +
    1. +

      Section implied for first h2 element.

      +

      Associated with heading <h2>Table of contents</h2>.

      +

      Also associated with the ordered list <ol id=toc>...</ol> + (though it likely would not be shown in a rendered view of the outline).

      +

      No nested sections.

      +
    2. +
    3. +

      Section implied for second h2 element.

      +

      Associated with heading <h2>First section</h2>.

      +

      Also associated with the paragraph <p>Some intro to the first + section.</p> (though it likely would not be shown in a rendered view of the + outline).

      +

      No nested sections.

      +
    4. +
    +
  2. +
+ +

The following image shows what a rendered view of the outline might look like.

+ +

Top-level section with the
+   multi-level heading "HTML: Living Standard — Last Updated 12 August 2016" and two
+   subsections; "Table of contents" and "First section".

+
+ +
+ +

The algorithm that must be followed during a walk of a DOM subtree rooted at a sectioning + content element or a sectioning root element to determine that element's + outline is as follows:

+ +
    +
  1. Let current outline target be null. (It holds the element whose + outline is being created.)

  2. + +
  3. Let current section be null. (It holds a pointer to a section, so that elements in the DOM can all be associated with a + section.)

  4. + +
  5. Create a stack to hold elements, which is used to handle nesting. Initialize this stack to + empty.

  6. + +
  7. +

    Walk over the DOM in tree order, starting with the sectioning + content element or sectioning root element at the root of the subtree for + which an outline is to be created, and trigger the first relevant step below for each element as + the walk enters and exits it.

    + +
    + +
    When exiting an element, if that element is the element at the top of the stack
    + +
    +

    The element being exited is a heading content element or an + element with a hidden attribute.

    + +

    Pop that element from the stack.

    +
    + + +
    If the top of the stack is a heading content element or an element with a + hidden attribute
    + +

    Do nothing.

    + + +
    When entering an element with a hidden attribute
    + +
    +

    Push the element being entered onto the stack. (This causes the algorithm to skip that + element and any descendants of the element.)

    +
    + + +
    When entering a sectioning content element
    + +
    +

    Run these steps:

    + +
      +
    1. +

      If current outline target is not null, then:

      + +
        +
      1. If the current section has no heading, create an implied + heading and let that be the heading for the current section.

      2. + +
      3. Push current outline target onto the stack.

      4. +
      +
    2. + +
    3. Let current outline target be the element that is being + entered.

    4. + +
    5. Let current section be a newly created section for the current outline target + element.

    6. + +
    7. Associate current outline target with current + section.

    8. + +
    9. Let there be a new outline for the new current outline + target, initialized with just the new current section as the only + section in the outline.

    10. +
    +
    + + +
    When exiting a sectioning content element, if the stack is not empty
    + +
    +

    Run these steps:

    + +
      +
    1. If the current section has no heading, create an implied heading + and let that be the heading for the current section.

    2. + +
    3. Pop the top element from the stack, and let the current outline + target be that element.

    4. + +
    5. Let current section be the last section in the + outline of the current outline target element.

    6. + +
    7. Append the outline of the sectioning content element being + exited to the current section. (This does not change which section is + the last section in the outline.)

    8. +
    +
    + + +
    When entering a sectioning root element
    + +
    +

    Run these steps:

    + +
      +
    1. If current outline target is not null, push current outline target onto the stack.

    2. + +
    3. Let current outline target be the element that is being + entered.

    4. + +
    5. Let current outline target's parent section be current section.

    6. + +
    7. Let current section be a newly created section for the current outline target + element.

    8. + +
    9. Let there be a new outline for the new current outline + target, initialized with just the new current section as the only + section in the outline.

    10. +
    +
    + + +
    When exiting a sectioning root element, if the stack is not empty
    + +
    +

    Run these steps:

    + +
      +
    1. If the current section has no heading, create an implied heading + and let that be the heading for the current section.

    2. + +
    3. Let current section be current outline + target's parent section.

    4. + +
    5. Pop the top element from the stack, and let the current outline + target be that element.

    6. +
    +
    + + +
    When exiting a sectioning content element or a sectioning root + element (when the stack is empty)
    + +
    +

    The current outline target is the element being exited, + and it is the sectioning content element or a sectioning root + element at the root of the subtree for which an outline is being generated.

    + +

    If the current section has no heading, create an implied heading and + let that be the heading for the current section.

    + +

    Skip to the next step in the overall set of steps. (The walk is over.)

    +
    + + +
    When entering a heading content element
    + +
    +

    If the current section has no heading, let the element being entered be + the heading for the current section.

    + +

    If the element being entered is an hgroup element, that + hgroup as a whole is a multi-level heading for the current + section, with the highest-ranked + h1h6 descendant of the hgroup providing the + primary heading for the current section, and with other + h1h6 descendants of the hgroup providing + secondary headings for the current section.

    + +

    Otherwise, if the element being entered has a rank equal to or higher than the + heading of the last section of the outline of the current outline + target, or if the heading of the last section of the outline of the current outline target is an implied heading, then create a new section and append it to the outline of the current outline target element, so that this new section is the new last + section of that outline. Let current section be that new section. Let the + element being entered be the new heading for the current section.

    + +

    Otherwise, run these substeps:

    + +
      +
    1. Let candidate section be current + section.

    2. + +
    3. Heading loop: If the element being entered has a rank lower than + the rank of the heading of the candidate section, then create a new + section, and append it to candidate + section. (This does not change which section is the last section in the outline.) Let + current section be this new section. Let the element being entered be the + new heading for the current section. Abort these substeps.

      + +
    4. Let new candidate section be the section that contains candidate section in + the outline of current outline target.

    5. + +
    6. Let candidate section be new candidate + section.

    7. + +
    8. Return to the step labeled heading loop.

    9. +
    + +

    Push the element being entered onto the stack. (This causes the algorithm to skip any + descendants of the element.)

    + +

    Recall that h1 has the highest rank, and h6 + has the lowest rank.

    +
    + + +
    Otherwise
    + +

    Do nothing.

    +
    + +

    In addition, whenever the walk exits a node, after doing the steps + above, if the node is not associated with a section yet, + associate the node with the section current + section.

    +
  8. + +
  9. Associate all non-element nodes that are in the subtree for which an outline is being + created with the section with which their parent element is + associated.

  10. + +
  11. Associate all nodes in the subtree with the heading of the section with which they are associated, if any.

  12. +
+ +

The tree of sections created by the algorithm above, or a proper subset thereof, must be used + when generating document outlines, for example when generating tables of contents.

+ +

The outline created for the body element of a Document is the + outline of the entire document.

+ +

When creating an interactive table of contents, entries should jump the user to the relevant + sectioning content element, if the section was + created for a real element in the original document, or to the relevant heading + content element, if the section in the tree was + generated for a heading in the above process.

+ +

Selecting the first section of the document + therefore always takes the user to the top of the document, regardless of where the first heading + in the body is to be found.

+ +

The outline depth of a heading content element associated with a section section is the number of sections that are ancestors of section in the + outermost outline that section finds itself in when the outlines of its Document's elements are created, plus 1. The + outline depth of a heading content element not associated with a section is 1.

+ +

User agents should provide default headings for sections that do not have explicit section + headings.

+ +
+ +

Consider the following snippet:

+ +
<body>
+ <nav>
+  <p><a href="/">Home</a></p>
+ </nav>
+ <p>Hello world.</p>
+ <aside>
+  <p>My cat is cute.</p>
+ </aside>
+</body>
+ +

Although it contains no headings, this snippet has three sections: a document (the + body) with two subsections (a nav and an aside). A user + agent could present the outline as follows:

+ +
    +
  1. Untitled document +
      +
    1. Navigation
    2. +
    3. Sidebar
    4. +
    +
  2. +
+ +

These default headings ("Untitled document", "Navigation", "Sidebar") are not specified by + this specification, and might vary with the user's language, the page's language, the user's + preferences, the user agent implementer's preferences, etc.

+ +
+ +
+ +

The following JavaScript function shows how the tree walk could be implemented. The root argument is the root of the tree to walk (either a sectioning + content element or a sectioning root element), and the enter and exit arguments are callbacks that are called with + the nodes as they are entered and exited.

+ +
function (root, enter, exit) {
+  var node = root;
+  start: while (node) {
+    enter(node);
+    if (node.firstChild) {
+      node = node.firstChild;
+      continue start;
+    }
+    while (node) {
+      exit(node);
+      if (node == root) {
+        node = null;
+      } else if (node.nextSibling) {
+        node = node.nextSibling;
+        continue start;
+      } else {
+        node = node.parentNode;
+      }
+    }
+  }
+}
+ +
+ +
+ + +
Sample outlines
+ + + +
+ +

The following document shows a straight-forward application of the outline + algorithm. First, here is the document, which is a book with very short chapters and + subsections:

+ +
<!DOCTYPE HTML>
+<html lang=en>
+<title>The Tax Book (all in one page)</title>
+<h1>The Tax Book</h1>
+<h2>Earning money</h2>
+<p>Earning money is good.</p>
+<h3>Getting a job</h3>
+<p>To earn money you typically need a job.</p>
+<h2>Spending money</h2>
+<p>Spending is what money is mainly used for.</p>
+<h3>Cheap things</h3>
+<p>Buying cheap things often not cost-effective.</p>
+<h3>Expensive things</h3>
+<p>The most expensive thing is often not the most cost-effective either.</p>
+<h2>Investing money</h2>
+<p>You can lend your money to other people.</p>
+<h2>Losing money</h2>
+<p>If you spend money or invest money, sooner or later you will lose money.
+<h3>Poor judgement</h3>
+<p>Usually if you lose money it's because you made a mistake.</p>
+ +

This book would form the following outline:

+ +
    +
  1. The Tax Book +
      +
    1. Earning money +
        +
      1. Getting a job +
      +
    2. Spending money +
        +
      1. Cheap things +
      2. Expensive things +
      +
    3. Investing money +
    4. Losing money +
        +
      1. Poor judgement +
      +
    +
+ +

Notice that the title element does not participate in the outline.

+ +
+ +
+ +

Here is a similar document, but this time using section elements to get the same + effect:

+ +
<!DOCTYPE HTML>
+<html lang=en>
+<title>The Tax Book (all in one page)</title>
+<h1>The Tax Book</h1>
+<section>
+ <h1>Earning money</h1>
+ <p>Earning money is good.</p>
+ <section>
+  <h1>Getting a job</h1>
+  <p>To earn money you typically need a job.</p>
+ </section>
+</section>
+<section>
+ <h1>Spending money</h1>
+ <p>Spending is what money is mainly used for.</p>
+ <section>
+  <h1>Cheap things</h1>
+  <p>Buying cheap things often not cost-effective.</p>
+ </section>
+ <section>
+  <h1>Expensive things</h1>
+  <p>The most expensive thing is often not the most cost-effective either.</p>
+ </section>
+</section>
+<section>
+ <h1>Investing money</h1>
+ <p>You can lend your money to other people.</p>
+</section>
+<section>
+ <h1>Losing money</h1>
+ <p>If you spend money or invest money, sooner or later you will lose money.
+ <section>
+  <h1>Poor judgement</h1>
+  <p>Usually if you lose money it's because you made a mistake.</p>
+ </section>
+</section>
+ +

This book would form the same outline:

+ +
    +
  1. The Tax Book +
      +
    1. Earning money +
        +
      1. Getting a job +
      +
    2. Spending money +
        +
      1. Cheap things +
      2. Expensive things +
      +
    3. Investing money +
    4. Losing money +
        +
      1. Poor judgement +
      +
    +
+ +
+ +
+ +

A document can contain multiple top-level headings:

+ +
<!DOCTYPE HTML>
+<html lang=en>
+<title>Alphabetic Fruit</title>
+<h1>Apples</h1>
+<p>Pomaceous.</p>
+<h1>Bananas</h1>
+<p>Edible.</p>
+<h1>Carambola</h1>
+<p>Star.</p>
+ +

This would form the following simple outline consisting of three top-level sections:

+ +
    +
  1. Apples +
  2. Bananas +
  3. Carambola +
+ +

Effectively, the body element is split into three.

+ +
+ +
+ +

Mixing both the h1h6 model and the + section/h1 model can lead to some unintuitive results.

+ +

Consider for example the following, which is just the previous example but with the contents + of the (implied) body wrapped in a section:

+ +
<!DOCTYPE HTML>
+<html lang=en>
+<title>Alphabetic Fruit</title>
+<section>
+ <h1>Apples</h1>
+ <p>Pomaceous.</p>
+ <h1>Bananas</h1>
+ <p>Edible.</p>
+ <h1>Carambola</h1>
+ <p>Star.</p>
+</section>
+ +

The resulting outline would be:

+ +
    +
  1. (untitled page) +
      +
    1. Apples +
    2. Bananas +
    3. Carambola +
    +
+ +

This result is described as unintuitive because it results in three subsections even + though there's only one section element. Effectively, the section is + split into three, just like the implied body element in the previous example.

+ +

(In this example, "(untitled page)" is the implied heading for the body + element, since it has no explicit heading.)

+ +
+ +
+ +

Headings never rise above other sections. Thus, in the following example, the first + h1 does not actually describe the page header; it describes the header for the + second half of the page:

+ +
<!DOCTYPE HTML>
+<html lang=en>
+<title>Feathers on The Site of Encyclopedic Knowledge</title>
+<section>
+ <h1>A plea from our caretakers</h1>
+ <p>Please, we beg of you, send help! We're stuck in the server room!</p>
+</section>
+<h1>Feathers</h1>
+<p>Epidermal growths.</p>
+ +

The resulting outline would be:

+ +
    +
  1. (untitled page) +
      +
    1. A plea from our caretakers +
    +
  2. Feathers +
+ +
+ +
+ +

Thus, when an article element starts with a nav block and only later + has its heading, the result is that the nav block is not part of the same section as + the rest of the article in the outline. For instance, take this document:

+ +
<!DOCTYPE HTML>
+<html lang="en">
+<title>We're adopting a child! — Ray's blog</title>
+<h1>Ray's blog</h1>
+<article>
+ <header>
+  <nav>
+   <a href="?t=-1d">Yesterday</a>;
+   <a href="?t=-7d">Last week</a>;
+   <a href="?t=-1m">Last month</a>
+  </nav>
+  <h1>We're adopting a child!</h1>
+ </header>
+ <p>As of today, Janine and I have signed the papers to become
+ the proud parents of baby Diane! We've been looking forward to
+ this day for weeks.</p>
+</article>
+</html>
+ +

The resulting outline would be:

+ +
    +
  1. Ray's blog +
      +
    1. Untitled article +
        +
      1. Untitled navigation section +
      +
    2. We're adopting a child! +
    +
+ +

Also worthy of note in this example is that the header element has no effect + whatsoever on the document outline.

+ +
+ +
+ +

The hgroup element can be used for subheadings. For example:

+ +
<!DOCTYPE HTML>
+<html lang="en">
+<title>Chronotype: CS Student</title>
+<hgroup>
+ <h1> The morning </h1>
+ <h2> 06:00 to 12:00 </h2>
+</hgroup>
+<p>We sleep.</p>
+<hgroup>
+ <h1> The afternoon </h1>
+ <h2> 12:00 to 18:00 </h2>
+</hgroup>
+<p>We study.</p>
+<hgroup>
+ <h2>Additional Commentary</h2>
+ <h3>Because not all this is necessarily true</h3>
+ <h6>Ok it's almost certainly not true</h6>
+</hgroup>
+<p>Yeah we probably play, rather than study.</p>
+<hgroup>
+ <h1> The evening </h1>
+ <h2> 18:00 to 00:00 </h2>
+</hgroup>
+<p>We play.</p>
+<hgroup>
+ <h1> The night </h1>
+ <h2> 00:00 to 06:00 </h2>
+</hgroup>
+<p>We play some more.</p>
+</html>
+ +

The resulting outline would be:

+ +
    +
  1. The morning 06:00 to 12:00 +
  2. The afternoon 12:00 to 18:00 +
      +
    1. Additional Commentary Because not all this is necessarily true Ok it's almost certainly not true +
    +
  3. The evening 18:00 to 00:00 +
  4. The night 00:00 to 06:00 +
+ +

Exactly how this is represented by user agents, as most interface issues, is left as a matter + of implementation preference, but the key part is that the hgroup's descendant + h1h6 elements are what form the element's heading. Thus, the + following would be equally valid:

+ +
    +
  1. The morning — 06:00 to 12:00 +
  2. The afternoon — 12:00 to 18:00 +
      +
    1. Additional Commentary — Because not all this is necessarily true — Ok it's almost certainly not true +
    +
  3. The evening — 18:00 to 00:00 +
  4. The night — 00:00 to 06:00 +
+ +

But so would the following:

+ +
    +
  1. The morning +
  2. The afternoon +
      +
    1. Additional Commentary +
    +
  3. The evening +
  4. The night +
+ +

The following would also be valid, though maybe less practical in most contexts:

+ +
    +
  1. The morning +

    06:00 to 12:00 +

  2. The afternoon +

    12:00 to 18:00 +

      +
    1. Additional Commentary +

      Because not all this is necessarily true +

      Ok it's almost certainly not true +

    +
  3. The evening +

    18:00 to 00:00 +

  4. The night +

    00:00 to 06:00 +

+ +
+ + +
Exposing outlines to users
+ +

User agents are encouraged to expose page outlines to users to aid in navigation. This is + especially true for non-visual media, e.g. screen readers.

+ +

However, to mitigate the difficulties that arise from authors misusing sectioning + content, user agents are also encouraged to offer a mode that navigates the page using + heading content alone.

+ +
+ +

For instance, a user agent could map the arrow keys as follows:

+ +
+
Shift+← Left +
Go to previous section, including subsections of previous sections + +
Shift+→ Right +
Go to next section, including subsections of the current section + +
Shift+↑ Up +
Go to parent section of the current section + +
Shift+↓ Down +
Go to next section, skipping subsections of the current section +
+ +

Plus in addition, the user agent could map the j and + k keys to navigating to the previous or next element of heading + content, regardless of the section's outline depth and ignoring sections with no + headings.

+ +
+ + + +

Usage summary

+ + + + + + + + + + + + + + + + + + + + + + + + + + +
Element + Purpose +
Example +
body + +
<!DOCTYPE HTML>
+<html lang="en">
+ <head> <title>Steve Hill's Home Page</title> </head>
+ <body> <p>Hard Trance is My Life.</p> </body>
+</html>
+ +
article + +
<article>
+ <img src="/tumblr_masqy2s5yn1rzfqbpo1_500.jpg" alt="Yellow smiley face with the caption 'masif'">
+ <p>My fave Masif tee so far!</p>
+ <footer>Posted 2 days ago</footer>
+</article>
+<article>
+ <img src="/tumblr_m9tf6wSr6W1rzfqbpo1_500.jpg" alt="">
+ <p>Happy 2nd birthday Masif Saturdays!!!</p>
+ <footer>Posted 3 weeks ago</footer>
+</article>
+ +
section + +
<h1>Biography</h1>
+<section>
+ <h1>The facts</h1>
+ <p>1500+ shows, 14+ countries</p>
+</section>
+<section>
+ <h1>2010/2011 figures per year</h1>
+ <p>100+ shows, 8+ countries</p>
+</section>
+ +
nav + +
<nav>
+ <p><a href="/">Home</a>
+ <p><a href="/biog.html">Bio</a>
+ <p><a href="/discog.html">Discog</a>
+</nav>
+ +
aside + +
<h1>Music</h1>
+<p>As any burner can tell you, the event has a lot of trance.</p>
+<aside>You can buy the music we played at our <a href="buy.html">playlist page</a>.</aside>
+<p>This year we played a kind of trance that originated in Belgium, Germany, and the Netherlands in the mid 90s.</p>
+ +
h1h6 + A section heading +
<h1>The Guide To Music On The Playa</h1>
+<h2>The Main Stage</h2>
+<p>If you want to play on a stage, you should bring one.</p>
+<h2>Amplified Music</h2>
+<p>Amplifiers up to 300W or 90dB are welcome.</p>
+ +
hgroup + +
<hgroup>
+ <h1>Burning Music</h1>
+ <h2>The Guide To Music On The Playa</h2>
+</hgroup>
+<section>
+ <hgroup>
+  <h1>Main Stage</h1>
+  <h2>The Fiction Of A Music Festival</h2>
+ </hgroup>
+ <p>If you want to play on a stage, you should bring one.</p>
+</section>
+<section>
+ <hgroup>
+  <h1>Loudness!</h1>
+  <h2>Questions About Amplified Music</h2>
+ </hgroup>
+ <p>Amplifiers up to 300W or 90dB are welcome.</p>
+</section>
+ +
header + +
<article>
+ <header>
+  <h1>Hard Trance is My Life</h1>
+  <p>By DJ Steve Hill and Technikal</p>
+ </header>
+ <p>The album with the amusing punctuation has red artwork.</p>
+</article>
+ +
footer + +
<article>
+ <h1>Hard Trance is My Life</h1>
+ <p>The album with the amusing punctuation has red artwork.</p>
+ <footer>
+  <p>Artists: DJ Steve Hill and Technikal</p>
+ </footer>
+</article>
+ +
+ + +
Article or section?
+ + + +

A section forms part of something else. An article is its own thing. + But how does one know which is which? Mostly the real answer is "it depends on author intent".

+ +

For example, one could imagine a book with a "Granny Smith" chapter that just said "These + juicy, green apples make a great filling for apple pies."; that would be a section + because there'd be lots of other chapters on (maybe) other kinds of apples.

+ +

On the other hand, one could imagine a tweet or reddit comment or tumblr post or newspaper + classified ad that just said "Granny Smith. These juicy, green apples make a great filling for + apple pies."; it would then be articles because that was the whole thing.

+ +

A comment on an article is not part of the article on which it is commenting, + therefore it is its own article.

+ + + +

Grouping content

+ +

The p element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLParagraphElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLParagraphElement.
+
+ +

The p element represents a paragraph.

+ +

While paragraphs are usually represented in visual media by blocks of text that + are physically separated from adjacent blocks through blank lines, a style sheet or user agent + would be equally justified in presenting paragraph breaks in a different manner, for instance + using inline pilcrows (¶).

+ +
+

The following examples are conforming HTML fragments:

+
<p>The little kitten gently seated herself on a piece of
+carpet. Later in her life, this would be referred to as the time the
+cat sat on the mat.</p>
+
<fieldset>
+ <legend>Personal information</legend>
+ <p>
+   <label>Name: <input name="n"></label>
+   <label><input name="anon" type="checkbox"> Hide from other users</label>
+ </p>
+ <p><label>Address: <textarea name="a"></textarea></label></p>
+</fieldset>
+
<p>There was once an example from Femley,<br>
+Whose markup was of dubious quality.<br>
+The validator complained,<br>
+So the author was pained,<br>
+To move the error from the markup to the rhyming.</p>
+
+ +

The p element should not be used when a more specific element is more + appropriate.

+ +
+ +

The following example is technically correct:

+ +
<section>
+ <!-- ... -->
+ <p>Last modified: 2001-04-23</p>
+ <p>Author: fred@example.com</p>
+</section>
+ +

However, it would be better marked-up as:

+ +
<section>
+ <!-- ... -->
+ <footer>Last modified: 2001-04-23</footer>
+ <address>Author: fred@example.com</address>
+</section>
+ +

Or:

+ +
<section>
+ <!-- ... -->
+ <footer>
+  <p>Last modified: 2001-04-23</p>
+  <address>Author: fred@example.com</address>
+ </footer>
+</section>
+ +
+ +
+ +

List elements (in particular, ol and ul elements) cannot be children + of p elements. When a sentence contains a bulleted list, therefore, one might wonder + how it should be marked up.

+ +
+

For instance, this fantastic sentence has bullets relating to

+ +

and is further discussed below.

+
+ +

The solution is to realize that a paragraph, in HTML terms, is not a + logical concept, but a structural one. In the fantastic example above, there are actually + five paragraphs as defined by this specification: one + before the list, one for each bullet, and one after the list.

+ +
+ +

The markup for the above example could therefore be:

+ +
<p>For instance, this fantastic sentence has bullets relating to</p>
+<ul>
+ <li>wizards,
+ <li>faster-than-light travel, and
+ <li>telepathy,
+</ul>
+<p>and is further discussed below.</p>
+ +
+ +

Authors wishing to conveniently style such "logical" paragraphs consisting of multiple + "structural" paragraphs can use the div element instead of the p + element.

+ +
+ +

Thus for instance the above example could become the following:

+ +
<div>For instance, this fantastic sentence has bullets relating to
+<ul>
+ <li>wizards,
+ <li>faster-than-light travel, and
+ <li>telepathy,
+</ul>
+and is further discussed below.</div>
+ +

This example still has five structural paragraphs, but now the author can style just the + div instead of having to consider each part of the example separately.

+ +
+ +
+ + + +

The hr element

+ +
+
Categories:
+
Flow content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLHRElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLHRElement.
+
+ +

The hr element represents a paragraph-level thematic + break, e.g. a scene change in a story, or a transition to another topic within a section of a + reference book.

+ +
+ +

The following fictional extract from a project manual shows two sections that use the + hr element to separate topics within the section.

+ +
<section>
+ <h1>Communication</h1>
+ <p>There are various methods of communication. This section
+ covers a few of the important ones used by the project.</p>
+ <hr>
+ <p>Communication stones seem to come in pairs and have mysterious
+ properties:</p>
+ <ul>
+  <li>They can transfer thoughts in two directions once activated
+  if used alone.</li>
+  <li>If used with another device, they can transfer one's
+  consciousness to another body.</li>
+  <li>If both stones are used with another device, the
+  consciousnesses switch bodies.</li>
+ </ul>
+ <hr>
+ <p>Radios use the electromagnetic spectrum in the meter range and
+ longer.</p>
+ <hr>
+ <p>Signal flares use the electromagnetic spectrum in the
+ nanometer range.</p>
+</section>
+<section>
+ <h1>Food</h1>
+ <p>All food at the project is rationed:</p>
+ <dl>
+  <dt>Potatoes</dt>
+  <dd>Two per day</dd>
+  <dt>Soup</dt>
+  <dd>One bowl per day</dd>
+ </dl>
+ <hr>
+ <p>Cooking is done by the chefs on a set rotation.</p>
+</section>
+ +

There is no need for an hr element between the sections themselves, since the + section elements and the h1 elements imply thematic changes + themselves.

+ +
+ +
+ +

The following extract from Pandora's Star by Peter F. Hamilton shows two + paragraphs that precede a scene change and the paragraph that follows it. The scene change, + represented in the printed book by a gap containing a solitary centered star between the second + and third paragraphs, is here represented using the hr element.

+ + + +
<p>Dudley was ninety-two, in his second life, and fast approaching
+time for another rejuvenation. Despite his body having the physical
+age of a standard fifty-year-old, the prospect of a long degrading
+campaign within academia was one he regarded with dread. For a
+supposedly advanced civilization, the Intersolar Commonwealth could be
+appallingly backward at times, not to mention cruel.</p>
+<p><i>Maybe it won't be that bad</i>, he told himself. The lie was
+comforting enough to get him through the rest of the night's
+shift.</p>
+<hr>
+<p>The Carlton AllLander drove Dudley home just after dawn. Like the
+astronomer, the vehicle was old and worn, but perfectly capable of
+doing its job. It had a cheap diesel engine, common enough on a
+semi-frontier world like Gralmond, although its drive array was a
+thoroughly modern photoneural processor. With its high suspension and
+deep-tread tyres it could plough along the dirt track to the
+observatory in all weather and seasons, including the metre-deep snow
+of Gralmond's winters.</p>
+ +
+ +

The hr element does not affect the document's + outline.

+ + +

The pre element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLPreElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLPreElement.
+
+ +

The pre element represents a block of preformatted text, in which + structure is represented by typographic conventions rather than by elements.

+ +

In the HTML syntax, a leading newline character immediately following + the pre element start tag is stripped.

+ +

Some examples of cases where the pre element could be used:

+ + + +

Authors are encouraged to consider how preformatted text will be experienced when + the formatting is lost, as will be the case for users of speech synthesizers, braille displays, + and the like. For cases like ASCII art, it is likely that an alternative presentation, such as a + textual description, would be more universally accessible to the readers of the document.

+ +

To represent a block of computer code, the pre element can be used with a + code element; to represent a block of computer output the pre element + can be used with a samp element. Similarly, the kbd element can be used + within a pre element to indicate text that the user is to enter.

+ +
+ +

This element has rendering requirements involving the + bidirectional algorithm.

+ +
+ +
+ +

In the following snippet, a sample of computer code is presented.

+ +
<p>This is the <code>Panel</code> constructor:</p>
+<pre><code>function Panel(element, canClose, closeHandler) {
+  this.element = element;
+  this.canClose = canClose;
+  this.closeHandler = function () { if (closeHandler) closeHandler() };
+}</code></pre>
+ +
+ +
+ +

In the following snippet, samp and kbd elements are mixed in the + contents of a pre element to show a session of Zork I.

+ +
<pre><samp>You are in an open field west of a big white house with a boarded
+front door.
+There is a small mailbox here.
+
+></samp> <kbd>open mailbox</kbd>
+
+<samp>Opening the mailbox reveals:
+A leaflet.
+
+></samp></pre>
+ +
+ +
+ +

The following shows a contemporary poem that uses the pre element to preserve its + unusual formatting, which forms an intrinsic part of the poem itself.

+ +
<pre>                maxling
+
+it is with a          heart
+               heavy
+
+that i admit loss of a feline
+        so           loved
+
+a friend lost to the
+        unknown
+                                (night)
+
+~cdr 11dec07</pre>
+ +
+ + + +

The blockquote element

+ +
+
Categories:
+
Flow content.
+
Sectioning root.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
cite
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLQuoteElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString cite;
+};
+

The HTMLQuoteElement interface is + also used by the q element.

+
+
Uses HTMLQuoteElement.
+
+ +

The blockquote element represents a section that is quoted from + another source.

+ +

Content inside a blockquote must be quoted from another source, whose address, if + it has one, may be cited in the cite + attribute.

+ +

If the cite attribute is present, it must be a + valid URL potentially surrounded by spaces. To obtain the + corresponding citation link, the value of the attribute must be parsed relative to the element's node document. User agents may + allow users to follow such citation links, but they are primarily intended for private use (e.g., + by server-side scripts collecting statistics about a site's use of quotations), not for + readers.

+ +

The content of a blockquote may be abbreviated or may have context added in the + conventional manner for the text's language.

+ +
+ +

For example, in English this is traditionally done using square brackets. Consider a page with + the sentence "Jane ate the cracker. She then said she liked apples and fish."; it could be quoted + as follows:

+ +
<blockquote>
+ <p>[Jane] then said she liked [...] fish.</p>
+</blockquote>
+ +
+ +

Attribution for the quotation, if any, must be placed outside the blockquote + element.

+ +
+ +

For example, here the attribution is given in a paragraph after the quote:

+ +
<blockquote>
+ <p>I contend that we are both atheists. I just believe in one fewer
+ god than you do. When you understand why you dismiss all the other
+ possible gods, you will understand why I dismiss yours.</p>
+</blockquote>
+<p>— Stephen Roberts</p>
+ +

The other examples below show other ways of showing attribution.

+ +
+ +
+ +

The cite IDL attribute must reflect + the element's cite content attribute.

+ +
+ +
+ +

Here a blockquote element is used in conjunction with a figure + element and its figcaption to clearly relate a quote to its attribution (which is + not part of the quote and therefore doesn't belong inside the blockquote + itself):

+ +
<figure>
+ <blockquote>
+  <p>The truth may be puzzling. It may take some work to grapple with.
+  It may be counterintuitive. It may contradict deeply held
+  prejudices. It may not be consonant with what we desperately want to
+  be true. But our preferences do not determine what's true. We have a
+  method, and that method helps us to reach not absolute truth, only
+  asymptotic approaches to the truth — never there, just closer
+  and closer, always finding vast new oceans of undiscovered
+  possibilities. Cleverly designed experiments are the key.</p>
+ </blockquote>
+ <figcaption>Carl Sagan, in "<cite>Wonder and Skepticism</cite>", from
+ the <cite>Skeptical Inquirer</cite> Volume 19, Issue 1 (January-February
+ 1995)</figcaption>
+</figure>
+ +
+ +
+ +

This next example shows the use of cite alongside blockquote:

+ +
<p>His next piece was the aptly named <cite>Sonnet 130</cite>:</p>
+<blockquote cite="https://quotes.example.org/s/sonnet130.html">
+  <p>My mistress' eyes are nothing like the sun,<br>
+  Coral is far more red, than her lips red,<br>
+  ...
+ +
+ +
+ +

This example shows how a forum post could use blockquote to show what post a user + is replying to. The article element is used for each post, to mark up the + threading.

+ +
<article>
+ <h1><a href="https://bacon.example.com/?blog=109431">Bacon on a crowbar</a></h1>
+ <article>
+  <header><strong>t3yw</strong> 12 points 1 hour ago</header>
+  <p>I bet a narwhal would love that.</p>
+  <footer><a href="?pid=29578">permalink</a></footer>
+  <article>
+   <header><strong>greg</strong> 8 points 1 hour ago</header>
+   <blockquote><p>I bet a narwhal would love that.</p></blockquote>
+   <p>Dude narwhals don't eat bacon.</p>
+   <footer><a href="?pid=29579">permalink</a></footer>
+   <article>
+    <header><strong>t3yw</strong> 15 points 1 hour ago</header>
+    <blockquote>
+     <blockquote><p>I bet a narwhal would love that.</p></blockquote>
+     <p>Dude narwhals don't eat bacon.</p>
+    </blockquote>
+    <p>Next thing you'll be saying they don't get capes and wizard
+    hats either!</p>
+    <footer><a href="?pid=29580">permalink</a></footer>
+    <article>
+     <article>
+      <header><strong>boing</strong> -5 points 1 hour ago</header>
+      <p>narwhals are worse than ceiling cat</p>
+      <footer><a href="?pid=29581">permalink</a></footer>
+     </article>
+    </article>
+   </article>
+  </article>
+  <article>
+   <header><strong>fred</strong> 1 points 23 minutes ago</header>
+   <blockquote><p>I bet a narwhal would love that.</p></blockquote>
+   <p>I bet they'd love to peel a banana too.</p>
+   <footer><a href="?pid=29582">permalink</a></footer>
+  </article>
+ </article>
+</article>
+ +
+ +
+ +

This example shows the use of a blockquote for short snippets, demonstrating that + one does not have to use p elements inside blockquote elements:

+ +
<p>He began his list of "lessons" with the following:</p>
+<blockquote>One should never assume that his side of
+the issue will be recognized, let alone that it will
+be conceded to have merits.</blockquote>
+<p>He continued with a number of similar points, ending with:</p>
+<blockquote>Finally, one should be prepared for the threat
+of breakdown in negotiations at any given moment and not
+be cowed by the possibility.</blockquote>
+<p>We shall now discuss these points...
+ +
+ +

Examples of how to represent a conversation are shown + in a later section; it is not appropriate to use the cite and blockquote + elements for this purpose.

+ + + +

The ol element

+ +
+
Categories:
+
Flow content.
+
If the element's children include at least one li element: Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Zero or more li and script-supporting elements.
+
Content attributes:
+
Global attributes
+
reversed
+
start
+
type
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLOListElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute boolean reversed;
+  [CEReactions] attribute long start;
+  [CEReactions] attribute DOMString type;
+
+  // also has obsolete members
+};
+
+
Uses HTMLOListElement.
+
+ +

The ol element represents a list of items, where the items have been + intentionally ordered, such that changing the order would change the meaning of the document.

+ +

The items of the list are the li element child nodes of the ol + element, in tree order.

+ +

The reversed attribute is a boolean + attribute. If present, it indicates that the list is a descending list (..., 3, 2, 1). If + the attribute is omitted, the list is an ascending list (1, 2, 3, ...).

+ +

The start attribute, if present, must be a + valid integer. It is used to determine the starting + value of the list.

+ +
+ + + +

An ol element has a starting value, which is + an integer determined as follows:

+ +
    +
  1. +

    If the ol element has a start attribute, + then:

    + +
      +
    1. Let parsed be the result of parsing + the value of the attribute as an integer.

    2. + +
    3. If parsed is not an error, then return parsed.

    4. +
    +
  2. + +
  3. If the ol element has a reversed + attribute, then return the number of owned li + elements.

  4. + +
  5. Return 1.

  6. +
+ +
+ +

The type attribute can be used to specify the + kind of marker to use in the list, in the cases where that matters (e.g. because items are to be + referenced by their number/letter). The attribute, if specified, must have a value + that is identical to one of the characters given in the first cell of one of the rows + of the following table. The type attribute + represents the state given in the cell in the second column of the row whose first cell matches + the attribute's value; if none of the cells match, or if the attribute is omitted, then the + attribute represents the decimal + state.

+ + + + + + + + + + +
Keyword + State + Description + Examples for values 1-3 and 3999-4001 +
1 (U+0031) + decimal + Decimal numbers + 1. 2. 3. ... 3999. 4000. 4001. ... +
a (U+0061) + lower-alpha + Lowercase latin alphabet + a. b. c. ... ewu. ewv. eww. ... +
A (U+0041) + upper-alpha + Uppercase latin alphabet + A. B. C. ... EWU. EWV. EWW. ... +
i (U+0069) + lower-roman + Lowercase roman numerals + i. ii. iii. ... mmmcmxcix. i̅v̅. i̅v̅i. ... +
I (U+0049) + upper-roman + Uppercase roman numerals + I. II. III. ... MMMCMXCIX. I̅V̅. I̅V̅I. ... +
+ +
+ +

User agents should render the items of the list in a manner consistent with the state of the + type attribute of the ol element. Numbers less than + or equal to zero should always use the decimal system regardless of the type attribute.

+ +

For CSS user agents, a mapping for this attribute to the + 'list-style-type' CSS property is given in the rendering + section (the mapping is straightforward: the states above have the same names as their + corresponding CSS values).

+ +
+ +

It is possible to redefine the default CSS list styles used to implement this + attribute in CSS user agents; doing so will affect how list items are rendered.

+ + + +
+ +

The reversed and + type IDL attributes must reflect the + respective content attributes of the same name.

+ +

The start IDL attribute must reflect + the content attribute of the same name, with a default value of 1.

+ +

This means that the start IDL attribute does + not necessarily match the list's starting value, in cases + where the start content attribute is omitted and the reversed content attribute is specified.

+ +
+ +
+ +

The following markup shows a list where the order matters, and where the ol + element is therefore appropriate. Compare this list to the equivalent list in the ul + section to see an example of the same items using the ul element.

+ +
<p>I have lived in the following countries (given in the order of when
+I first lived there):</p>
+<ol>
+ <li>Switzerland
+ <li>United Kingdom
+ <li>United States
+ <li>Norway
+</ol>
+ +

Note how changing the order of the list changes the meaning of the document. In the following + example, changing the relative order of the first two items has changed the birthplace of the + author:

+ +
<p>I have lived in the following countries (given in the order of when
+I first lived there):</p>
+<ol>
+ <li>United Kingdom
+ <li>Switzerland
+ <li>United States
+ <li>Norway
+</ol>
+ +
+ + +

The ul element

+ +
+
Categories:
+
Flow content.
+
If the element's children include at least one li element: Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Zero or more li and script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLUListElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLUListElement.
+
+ +

The ul element represents a list of items, where the order of the + items is not important — that is, where changing the order would not materially change the + meaning of the document.

+ +

The items of the list are the li element child nodes of the ul + element.

+ +
+ +

The following markup shows a list where the order does not matter, and where the + ul element is therefore appropriate. Compare this list to the equivalent list in the + ol section to see an example of the same items using the ol + element.

+ +
<p>I have lived in the following countries:</p>
+<ul>
+ <li>Norway
+ <li>Switzerland
+ <li>United Kingdom
+ <li>United States
+</ul>
+ +

Note that changing the order of the list does not change the meaning of the document. The + items in the snippet above are given in alphabetical order, but in the snippet below they are + given in order of the size of their current account balance in 2007, without changing the meaning + of the document whatsoever:

+ +
<p>I have lived in the following countries:</p>
+<ul>
+ <li>Switzerland
+ <li>Norway
+ <li>United Kingdom
+ <li>United States
+</ul>
+ +
+ + +

The menu element

+ +
+
Categories:
+
Flow content.
+
If the element's children include at least one li element: Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Zero or more li and script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLMenuElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLMenuElement.
+
+ +

The menu element represents a toolbar consisting of its contents, in + the form of an unordered list of items (represented by li elements), each of + which represents a command that the user can perform or activate.

+ +

The menu element is simply a semantic alternative to ul + to express an unordered list of commands (a "toolbar").

+ +
+

In this example, a text-editing application uses a menu element to provide a + series of editing commands:

+ +
<menu>
+ <li><button onclick="copy()"><img src="copy.svg" alt="Copy"></button></li>
+ <li><button onclick="cut()"><img src="cut.svg" alt="Cut"></button></li>
+ <li><button onclick="paste()"><img src="paste.svg" alt="Paste"></button></li>
+</menu>
+ +

Note that the styling to make this look like a conventional toolbar menu is up to the + application.

+
+ + +

The li element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
Inside ol elements.
+
Inside ul elements.
+
Inside menu elements.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
If the element is not a child of an ul or menu element: value
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLLIElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute long value;
+
+  // also has obsolete members
+};
+
+
Uses HTMLLIElement.
+
+ +

The li element represents a list item. If its parent element is an + ol, ul, or menu element, then the element is an item of the + parent element's list, as defined for those elements. Otherwise, the list item has no defined + list-related relationship to any other li element.

+ +

The value attribute, if present, must be a + valid integer. It is used to determine the ordinal value of the list + item, when the li's list owner is an ol element.

+ +
+ +
+ +

Any element whose computed value of 'display' is 'list-item' has a + list owner, which is determined as follows:

+ +
    +
  1. If the element is not being rendered, return null; the element has no + list owner.

    + +
  2. Let ancestor be the element's parent.

  3. + +
  4. If the element has an ol, ul, or menu ancestor, set + ancestor to the closest such ancestor element.

  5. + +
  6. +

    Return the closest inclusive ancestor of ancestor that produces a CSS + box.

    + +

    Such an element will always exist, as at the very least the document + element will always produce a CSS box.

    +
  7. +
+ +

To determine the ordinal value of each element owned by a given list + owner owner, perform the following steps:

+ +
    +
  1. Let i be 1.

  2. + +
  3. If owner is an ol element, let numbering be + owner's starting value. Otherwise, let + numbering be 1.

  4. + +
  5. Loop: If i is greater than the number of list items that owner owns, then return; all + of owner's owned list items have been assigned ordinal values.

  6. + +
  7. Let item be the ith of owner's owned list items, in tree order.

    + +
  8. +

    If item is an li element that has a value attribute, then:

    + +
      +
    1. Let parsed be the result of parsing + the value of the attribute as an integer.

    2. + +
    3. If parsed is not an error, then set numbering to + parsed.

    4. +
    +
  9. + +
  10. The ordinal value of item is numbering.

  11. + +
  12. If owner is an ol element, and owner has a reversed attribute, decrement numbering by 1; + otherwise, increment numbering by 1.

  13. + +
  14. Increment i by 1.

  15. + +
  16. Go to the step labeled loop.

    +
+ +
+ +

The value IDL attribute must reflect + the value of the value content attribute.

+ +
+

The element's value IDL attribute does not directly + correspond to its ordinal value; it simply reflects + the content attribute. For example, given this list: + +

<ol>
+ <li>Item 1
+ <li value="3">Item 3
+ <li>Item 4
+</ol>
+ +

The ordinal values are 1, 3, and 4, whereas the value IDL attributes return 0, 3, 0 on getting.

+
+ +
+ +
+ +

The following example, the top ten movies are listed (in reverse order). Note the way the list + is given a title by using a figure element and its figcaption + element.

+ +
<figure>
+ <figcaption>The top 10 movies of all time</figcaption>
+ <ol>
+  <li value="10"><cite>Josie and the Pussycats</cite>, 2001</li>
+  <li value="9"><cite lang="sh">Црна мачка, бели мачор</cite>, 1998</li>
+  <li value="8"><cite>A Bug's Life</cite>, 1998</li>
+  <li value="7"><cite>Toy Story</cite>, 1995</li>
+  <li value="6"><cite>Monsters, Inc</cite>, 2001</li>
+  <li value="5"><cite>Cars</cite>, 2006</li>
+  <li value="4"><cite>Toy Story 2</cite>, 1999</li>
+  <li value="3"><cite>Finding Nemo</cite>, 2003</li>
+  <li value="2"><cite>The Incredibles</cite>, 2004</li>
+  <li value="1"><cite>Ratatouille</cite>, 2007</li>
+ </ol>
+</figure>
+ +

The markup could also be written as follows, using the reversed attribute on the ol element:

+ +
<figure>
+ <figcaption>The top 10 movies of all time</figcaption>
+ <ol reversed>
+  <li><cite>Josie and the Pussycats</cite>, 2001</li>
+  <li><cite lang="sh">Црна мачка, бели мачор</cite>, 1998</li>
+  <li><cite>A Bug's Life</cite>, 1998</li>
+  <li><cite>Toy Story</cite>, 1995</li>
+  <li><cite>Monsters, Inc</cite>, 2001</li>
+  <li><cite>Cars</cite>, 2006</li>
+  <li><cite>Toy Story 2</cite>, 1999</li>
+  <li><cite>Finding Nemo</cite>, 2003</li>
+  <li><cite>The Incredibles</cite>, 2004</li>
+  <li><cite>Ratatouille</cite>, 2007</li>
+ </ol>
+</figure>
+
+ +

While it is conforming to include heading elements (e.g. h1) inside + li elements, it likely does not convey the semantics that the author intended. A + heading starts a new section, so a heading in a list implicitly splits the list into spanning + multiple sections.

+ + + +

The dl element

+ +
+
Categories:
+
Flow content.
+
If the element's children include at least one name-value group: Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Either: Zero or more groups each consisting of one or more dt elements followed by one or more dd elements, optionally intermixed with script-supporting elements.
+
Or: One or more div elements, optionally intermixed with script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLDListElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLDListElement.
+
+ +

The dl element represents an association list consisting of zero or + more name-value groups (a description list). A name-value group consists of one or more names + (dt elements, possibly as children of a div element child) followed by + one or more values (dd elements, possibly as children of a div element + child), ignoring any nodes other than dt and dd element children, and + dt and dd elements that are children of div element + children. Within a single dl element, there should not be more than one + dt element for each name.

+ +

Name-value groups may be terms and definitions, metadata topics and values, questions and + answers, or any other groups of name-value data.

+ +

The values within a group are alternatives; multiple paragraphs forming part of the same value + must all be given within the same dd element.

+ +

The order of the list of groups, and of the names and values within each group, may be + significant.

+ +

In order to annotate groups with microdata attributes, or other global + attributes that apply to whole groups, or just for styling purposes, each group in a + dl element can be wrapped in a div element. This does not change the + semantics of the dl element.

+ +
+ +

The name-value groups of a dl element dl are determined using the + following algorithm. A name-value group has a name (a list of dt elements, initially + empty) and a value (a list of dd elements, initially empty).

+ +
    +
  1. Let groups be an empty list of name-value groups.

  2. + +
  3. Let current be a new name-value group.

  4. + +
  5. Let seenDd be false.

  6. + +
  7. Let child be dl's first child.

  8. + +
  9. Let grandchild be null.

  10. + +
  11. +

    While child is not null:

    + +
      +
    1. +

      If child is a div element, then:

      + +
        +
      1. Let grandchild be child's first child.

      2. + +
      3. +

        While grandchild is not null:

        + +
          +
        1. Process dt or dd for + grandchild.

        2. + +
        3. Set grandchild to grandchild's next + sibling.

        4. +
        +
      4. +
      +
    2. + +
    3. Otherwise, process dt or dd for + child.

    4. + +
    5. Set child to child's next sibling.

    6. +
    +
  12. + +
  13. If current is not empty, then append current to + groups.

  14. + +
  15. Return groups.

  16. +
+ +

To process dt or dd for a node node means to + follow these steps:

+ +
    +
  1. Let groups, current, and seenDd be the same variables as + those of the same name in the algorithm that invoked these steps.

  2. + +
  3. +

    If node is a dt element, then:

    + +
      +
    1. If seenDd is true, then append current to groups, set + current to a new name-value group, and set seenDd to false.

    2. + +
    3. Append node to current's name.

    4. +
    +
  4. + +
  5. Otherwise, if node is a dd element, then append node to + current's value and set seenDd to true.

  6. +
+ +

When a name-value group has an empty list as name or value, it is often due to + accidentally using dd elements in the place of dt elements and vice + versa. Conformance checkers can spot such mistakes and might be able to advise authors how to + correctly use the markup.

+ +
+ +
+ +

In the following example, one entry ("Authors") is linked to two values ("John" and + "Luke").

+ +
<dl>
+ <dt> Authors
+ <dd> John
+ <dd> Luke
+ <dt> Editor
+ <dd> Frank
+</dl>
+
+ +
+ +

In the following example, one definition is linked to two terms.

+ +
<dl>
+ <dt lang="en-US"> <dfn>color</dfn> </dt>
+ <dt lang="en-GB"> <dfn>colour</dfn> </dt>
+ <dd> A sensation which (in humans) derives from the ability of
+ the fine structure of the eye to distinguish three differently
+ filtered analyses of a view. </dd>
+</dl>
+
+ +
+ +

The following example illustrates the use of the dl element to mark up metadata + of sorts. At the end of the example, one group has two metadata labels ("Authors" and "Editors") + and two values ("Robert Rothman" and "Daniel Jackson"). This example also uses the + div element around the groups of dt and dd element, to aid + with styling.

+ +
<dl>
+ <div>
+  <dt> Last modified time </dt>
+  <dd> 2004-12-23T23:33Z </dd>
+ </div>
+ <div>
+  <dt> Recommended update interval </dt>
+  <dd> 60s </dd>
+ </div>
+ <div>
+  <dt> Authors </dt>
+  <dt> Editors </dt>
+  <dd> Robert Rothman </dd>
+  <dd> Daniel Jackson </dd>
+ </div>
+</dl>
+
+ +
+ +

The following example shows the dl element used to give a set of instructions. + The order of the instructions here is important (in the other examples, the order of the blocks + was not important).

+ +
<p>Determine the victory points as follows (use the
+first matching case):</p>
+<dl>
+ <dt> If you have exactly five gold coins </dt>
+ <dd> You get five victory points </dd>
+ <dt> If you have one or more gold coins, and you have one or more silver coins </dt>
+ <dd> You get two victory points </dd>
+ <dt> If you have one or more silver coins </dt>
+ <dd> You get one victory point </dd>
+ <dt> Otherwise </dt>
+ <dd> You get no victory points </dd>
+</dl>
+
+ +
+ +

The following snippet shows a dl element being used as a glossary. Note the use + of dfn to indicate the word being defined.

+ +
<dl>
+ <dt><dfn>Apartment</dfn>, n.</dt>
+ <dd>An execution context grouping one or more threads with one or
+ more COM objects.</dd>
+ <dt><dfn>Flat</dfn>, n.</dt>
+ <dd>A deflated tire.</dd>
+ <dt><dfn>Home</dfn>, n.</dt>
+ <dd>The user's login directory.</dd>
+</dl>
+
+ +
+ +

This example uses microdata attributes in a dl element, together + with the div element, to annotate the ice cream desserts at a French restaurant.

+ + +
<dl>
+ <div itemscope itemtype="http://schema.org/Product">
+  <dt itemprop="name">Café ou Chocolat Liégeois
+  <dd itemprop="offers" itemscope itemtype="http://schema.org/Offer">
+   <span itemprop="price">3.50</span>
+   <data itemprop="priceCurrency" value="EUR">€</data>
+  <dd itemprop="description">
+   2 boules Café ou Chocolat, 1 boule Vanille, sause café ou chocolat, chantilly
+ </div>
+
+ <div itemscope itemtype="http://schema.org/Product">
+  <dt itemprop="name">Américaine
+  <dd itemprop="offers" itemscope itemtype="http://schema.org/Offer">
+   <span itemprop="price">3.50</span>
+   <data itemprop="priceCurrency" value="EUR">€</data>
+  <dd itemprop="description">
+   1 boule Crème brûlée, 1 boule Vanille, 1 boule Caramel, chantilly
+ </div>
+</dl>
+ +

Without the div element the markup would need to use the itemref attribute to link the data in the dd elements + with the item, as follows.

+ +
<dl>
+ <dt itemscope itemtype="http://schema.org/Product" itemref="1-offer 1-description">
+  <span itemprop="name">Café ou Chocolat Liégeois</span>
+ <dd id="1-offer" itemprop="offers" itemscope itemtype="http://schema.org/Offer">
+  <span itemprop="price">3.50</span>
+  <data itemprop="priceCurrency" value="EUR">€</data>
+ <dd id="1-description" itemprop="description">
+  2 boules Café ou Chocolat, 1 boule Vanille, sause café ou chocolat, chantilly
+
+ <dt itemscope itemtype="http://schema.org/Product" itemref="2-offer 2-description">
+  <span itemprop="name">Américaine</span>
+ <dd id="2-offer" itemprop="offers" itemscope itemtype="http://schema.org/Offer">
+  <span itemprop="price">3.50</span>
+  <data itemprop="priceCurrency" value="EUR">€</data>
+ <dd id="2-description" itemprop="description">
+  1 boule Crème brûlée, 1 boule Vanille, 1 boule Caramel, chantilly
+</dl>
+ +
+ +

The dl element is inappropriate for marking up dialogue. See some examples of how to mark up dialogue.

+ + + +

The dt element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
Before dd or dt elements inside dl elements.
+
Before dd or dt elements inside div elements that are children of a dl element.
+
Content model:
+
Flow content, but with no header, footer, sectioning content, or heading content descendants.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The dt element represents the term, or name, part of a + term-description group in a description list (dl element).

+ +

The dt element itself, when used in a dl element, does + not indicate that its contents are a term being defined, but this can be indicated using the + dfn element.

+ +
+ +

This example shows a list of frequently asked questions (a FAQ) marked up using the + dt element for questions and the dd element for answers.

+ +
<article>
+ <h1>FAQ</h1>
+ <dl>
+  <dt>What do we want?</dt>
+  <dd>Our data.</dd>
+  <dt>When do we want it?</dt>
+  <dd>Now.</dd>
+  <dt>Where is it?</dt>
+  <dd>We are not sure.</dd>
+ </dl>
+</article>
+ +
+ + + +

The dd element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
After dt or dd elements inside dl elements.
+
After dt or dd elements inside div elements that are children of a dl element.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The dd element represents the description, definition, or value, part + of a term-description group in a description list (dl element).

+ +
+ +

A dl can be used to define a vocabulary list, like in a dictionary. In the + following example, each entry, given by a dt with a dfn, has several + dds, showing the various parts of the definition.

+ + +
<dl>
+ <dt><dfn>happiness</dfn></dt>
+ <dd class="pronunciation">/'hæ p. nes/</dd>
+ <dd class="part-of-speech"><i><abbr>n.</abbr></i></dd>
+ <dd>The state of being happy.</dd>
+ <dd>Good fortune; success. <q>Oh <b>happiness</b>! It worked!</q></dd>
+ <dt><dfn>rejoice</dfn></dt>
+ <dd class="pronunciation">/ri jois'/</dd>
+ <dd><i class="part-of-speech"><abbr>v.intr.</abbr></i> To be delighted oneself.</dd>
+ <dd><i class="part-of-speech"><abbr>v.tr.</abbr></i> To cause one to be delighted.</dd>
+</dl>
+
+ + +

The figure element

+ +
+
Categories:
+
Flow content.
+
Sectioning root.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Either: one figcaption element followed by flow content.
+
Or: flow content followed by one figcaption element.
+
Or: flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The figure element represents some flow content, + optionally with a caption, that is self-contained (like a complete sentence) and is typically + referenced as a single unit from the main flow of the document.

+ +

"Self-contained" in this context does not necessarily mean independent. For + example, each sentence in a paragraph is self-contained; an image that is part of a sentence would + be inappropriate for figure, but an entire sentence made of images would be + fitting.

+ +

The element can thus be used to annotate illustrations, diagrams, photos, code listings, + etc.

+ +
+

When a figure is referred to from the main content of the document by identifying + it by its caption (e.g., by figure number), it enables such content to be easily moved away from + that primary content, e.g., to the side of the page, to dedicated pages, or to an appendix, + without affecting the flow of the document.

+ +

If a figure element is referenced by its relative position, e.g., + "in the photograph above" or "as the next figure shows", then moving the figure would disrupt the + page's meaning. Authors are encouraged to consider using labels to refer to figures, rather than + using such relative references, so that the page can easily be restyled without affecting the + page's meaning.

+
+ +

The first figcaption element child of the element, if any, + represents the caption of the figure element's contents. If there is no child + figcaption element, then there is no caption.

+ +

A figure element's contents are part of the surrounding flow. If the purpose of + the page is to display the figure, for example a photograph on an image sharing site, the + figure and figcaption elements can be used to explicitly provide a + caption for that figure. For content that is only tangentially related, or that serves a separate + purpose than the surrounding flow, the aside element should be used (and can itself + wrap a figure). For example, a pull quote that repeats content from an + article would be more appropriate in an aside than in a + figure, because it isn't part of the content, it's a repetition of the content for + the purposes of enticing readers or highlighting key topics.

+ +
+

This example shows the figure element to mark up a code listing.

+ +
<p>In <a href="#l4">listing 4</a> we see the primary core interface
+API declaration.</p>
+<figure id="l4">
+ <figcaption>Listing 4. The primary core interface API declaration.</figcaption>
+ <pre><code>interface PrimaryCore {
+ boolean verifyDataLine();
+ void sendData(in sequence&lt;byte> data);
+ void initSelfDestruct();
+}</code></pre>
+</figure>
+<p>The API is designed to use UTF-8.</p>
+
+ +
+

Here we see a figure element to mark up a photo that is the main content of the + page (as in a gallery).

+ +
<!DOCTYPE HTML>
+<html lang="en">
+<title>Bubbles at work — My Gallery™</title>
+<figure>
+ <img src="bubbles-work.jpeg"
+      alt="Bubbles, sitting in his office chair, works on his
+           latest project intently.">
+ <figcaption>Bubbles at work</figcaption>
+</figure>
+<nav><a href="19414.html">Prev</a> — <a href="19416.html">Next</a></nav>
+
+ +
+

In this example, we see an image that is not a figure, as well as an image and a + video that are. The first image is literally part of the example's second sentence, so it's not a + self-contained unit, and thus figure would be inappropriate.

+ +
<h2>Malinko's comics</h2>
+
+<p>This case centered on some sort of "intellectual property"
+infringement related to a comic (see Exhibit A). The suit started
+after a trailer ending with these words:
+
+<blockquote>
+ <img src="promblem-packed-action.png" alt="ROUGH COPY! Promblem-Packed Action!">
+</blockquote>
+
+<p>...was aired. A lawyer, armed with a Bigger Notebook, launched a
+preemptive strike using snowballs. A complete copy of the trailer is
+included with Exhibit B.
+
+<figure>
+ <img src="ex-a.png" alt="Two squiggles on a dirty piece of paper.">
+ <figcaption>Exhibit A. The alleged <cite>rough copy</cite> comic.</figcaption>
+</figure>
+
+<figure>
+ <video src="ex-b.mov"></video>
+ <figcaption>Exhibit B. The <cite>Rough Copy</cite> trailer.</figcaption>
+</figure>
+
+<p>The case was resolved out of court.
+
+ +
+

Here, a part of a poem is marked up using figure.

+ +
<figure>
+ <p>'Twas brillig, and the slithy toves<br>
+ Did gyre and gimble in the wabe;<br>
+ All mimsy were the borogoves,<br>
+ And the mome raths outgrabe.</p>
+ <figcaption><cite>Jabberwocky</cite> (first verse). Lewis Carroll, 1832-98</figcaption>
+</figure>
+
+ +
+

In this example, which could be part of a much larger work discussing a castle, nested + figure elements are used to provide both a group caption and individual captions for + each figure in the group:

+ +
<figure>
+ <figcaption>The castle through the ages: 1423, 1858, and 1999 respectively.</figcaption>
+ <figure>
+  <figcaption>Etching. Anonymous, ca. 1423.</figcaption>
+  <img src="castle1423.jpeg" alt="The castle has one tower, and a tall wall around it.">
+ </figure>
+ <figure>
+  <figcaption>Oil-based paint on canvas. Maria Towle, 1858.</figcaption>
+  <img src="castle1858.jpeg" alt="The castle now has two towers and two walls.">
+ </figure>
+ <figure>
+  <figcaption>Film photograph. Peter Jankle, 1999.</figcaption>
+  <img src="castle1999.jpeg" alt="The castle lies in ruins, the original tower all that remains in one piece.">
+ </figure>
+</figure>
+
+ +
+

The previous example could also be more succinctly written as follows (using title attributes in place of the nested + figure/figcaption pairs):

+ +
<figure>
+ <img src="castle1423.jpeg" title="Etching. Anonymous, ca. 1423."
+      alt="The castle has one tower, and a tall wall around it.">
+ <img src="castle1858.jpeg" title="Oil-based paint on canvas. Maria Towle, 1858."
+      alt="The castle now has two towers and two walls.">
+ <img src="castle1999.jpeg" title="Film photograph. Peter Jankle, 1999."
+      alt="The castle lies in ruins, the original tower all that remains in one piece.">
+ <figcaption>The castle through the ages: 1423, 1858, and 1999 respectively.</figcaption>
+</figure>
+
+ +
+

The figure is sometimes referenced only implicitly from the content:

+ + + +
<article>
+ <h1>Fiscal negotiations stumble in Congress as deadline nears</h1>
+ <figure>
+  <img src="obama-reid.jpeg" alt="Obama and Reid sit together smiling in the Oval Office.">
+  <figcaption>Barack Obama and Harry Reid. White House press photograph.</figcaption>
+ </figure>
+ <p>Negotiations in Congress to end the fiscal impasse sputtered on Tuesday, leaving both chambers
+ grasping for a way to reopen the government and raise the country's borrowing authority with a
+ Thursday deadline drawing near.</p>
+ ...
+</article>
+
+ + +

The figcaption element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As the first or last child of a figure element.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The figcaption element represents a caption or legend for the rest of + the contents of the figcaption element's parent figure element, if any.

+ +
+

The element can contain additional information about the source:

+ +
<figcaption>
+ <p>A duck.</p>
+ <p><small>Photograph courtesy of 🌟 News.</small></p>
+</figcaption>
+ +
<figcaption>
+ <p>Average rent for 3-room apartments, excluding non-profit apartments</p>
+ <p>Zürich’s Statistics Office — <time datetime=2017-11-14>14 November 2017</time></p>
+</figcaption>
+
+ + +

The main element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected, but only if it is a hierarchically correct + main element.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The main element represents the dominant contents of the + document.

+ +

A document must not have more than one main element that does not have the hidden attribute specified.

+ +

A hierarchically correct main element is one whose ancestor elements + are limited to html, body, div, form without + an accessible name, and autonomous custom elements. Each main element must be a + hierarchically correct main element.

+ +
+ +

In this example, the author has used a presentation where each component of the page is + rendered in a box. To wrap the main content of the page (as opposed to the header, the footer, + the navigation bar, and a sidebar), the main element is used.

+ +
<!DOCTYPE html>
+<html lang="en">
+<title>RPG System 17</title>
+<style>
+ header, nav, aside, main, footer {
+   margin: 0.5em; border: thin solid; padding: 0.5em;
+   background: #EFF; color: black; box-shadow: 0 0 0.25em #033;
+ }
+ h1, h2, p { margin: 0; }
+ nav, main { float: left; }
+ aside { float: right; }
+ footer { clear: both; }
+</style>
+<header>
+ <h1>System Eighteen</h1>
+</header>
+<nav>
+ <a href="../16/">← System 17</a>
+ <a href="../18/">RPXIX →</a>
+</nav>
+<aside>
+ <p>This system has no HP mechanic, so there's no healing.
+</aside>
+<main>
+ <h2>Character creation</h2>
+ <p>Attributes (magic, strength, agility) are purchased at the cost of one point per level.</p>
+ <h2>Rolls</h2>
+ <p>Each encounter, roll the dice for all your skills. If you roll more than the opponent, you win.</p>
+</main>
+<footer>
+ <p>Copyright © 2013
+</footer>
+</html>
+ +

In the following example, multiple main elements are used and script is used to + make navigation work without a server roundtrip and to set the hidden attribute on those that are not current: + +

<!doctype html>
+<html lang=en-CA>
+<meta charset=utf-8>
+<title> … </title>
+<link rel=stylesheet href=spa.css>
+<script src=spa.js async></script>
+<nav>
+ <a href=/>Home</a>
+ <a href=/about>About</a>
+ <a href=/contact>Contact</a>
+</nav>
+<main>
+ <h1>Home</h1>
+ …
+</main>
+<main hidden>
+ <h1>About</h1>
+ …
+</main>
+<main hidden>
+ <h1>Contact</h1>
+ …
+</main>
+<footer>Made with ❤️ by <a href=https://example.com/>Example 👻</a>.</footer>
+ +
+ + + +

The div element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
As a child of a dl element.
+
Content model:
+
If the element is a child of a dl element: one or more dt elements followed by one or more dd elements, optionally intermixed with script-supporting elements.
+
If the element is not a child of a dl element: flow content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLDivElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLDivElement.
+
+ +

The div element has no special meaning at all. It represents its + children. It can be used with the class, lang, and title attributes to mark up + semantics common to a group of consecutive elements. It can also be used in a dl + element, wrapping groups of dt and dd elements.

+ +

Authors are strongly encouraged to view the div element as an element + of last resort, for when no other element is suitable. Use of more appropriate elements instead of + the div element leads to better accessibility for readers and easier maintainability + for authors.

+ +
+ +

For example, a blog post would be marked up using article, a chapter using + section, a page's navigation aids using nav, and a group of form + controls using fieldset.

+ +

On the other hand, div elements can be useful for stylistic purposes or to wrap + multiple paragraphs within a section that are all to be annotated in a similar way. In the + following example, we see div elements used as a way to set the language of two + paragraphs at once, instead of setting the language on the two paragraph elements separately:

+ +
<article lang="en-US">
+ <h1>My use of language and my cats</h1>
+ <p>My cat's behavior hasn't changed much since her absence, except
+ that she plays her new physique to the neighbors regularly, in an
+ attempt to get pets.</p>
+ <div lang="en-GB">
+  <p>My other cat, coloured black and white, is a sweetie. He followed
+  us to the pool today, walking down the pavement with us. Yesterday
+  he apparently visited our neighbours. I wonder if he recognises that
+  their flat is a mirror image of ours.</p>
+  <p>Hm, I just noticed that in the last paragraph I used British
+  English. But I'm supposed to write in American English. So I
+  shouldn't say "pavement" or "flat" or "colour"...</p>
+ </div>
+ <p>I should say "sidewalk" and "apartment" and "color"!</p>
+</article>
+ +
+ + +

Text-level semantics

+ +

The a element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
If the element has an href attribute: Interactive content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Transparent, but there must be no interactive content descendant, + a element descendant, or descendant with the tabindex attribute specified.
+
Content attributes:
+
Global attributes
+
href
+
target
+
download
+
ping
+
rel
+
hreflang
+
type
+
referrerpolicy
+
Accessibility considerations:
+
If the element has an href attribute: for authors; for implementers.
+
Otherwise: for authors; for implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLAnchorElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString target;
+  [CEReactions] attribute DOMString download;
+  [CEReactions] attribute USVString ping;
+  [CEReactions] attribute DOMString rel;
+  [SameObject, PutForwards=value] readonly attribute DOMTokenList relList;
+  [CEReactions] attribute DOMString hreflang;
+  [CEReactions] attribute DOMString type;
+
+  [CEReactions] attribute DOMString text;
+
+  [CEReactions] attribute DOMString referrerPolicy;
+
+  // also has obsolete members
+};
+HTMLAnchorElement includes HTMLHyperlinkElementUtils;
+
+
Uses HTMLAnchorElement.
+
+ +

If the a element has an href attribute, + then it represents a hyperlink (a hypertext anchor) labeled by its + contents.

+ + + +

If the a element has no href attribute, + then the element represents a placeholder for where a link might otherwise have been + placed, if it had been relevant, consisting of just the element's contents.

+ +

The target, download, ping, + rel, hreflang, type, + and referrerpolicy attributes must be omitted + if the href attribute is not present.

+ +

If the itemprop attribute is specified on an a element, + then the href attribute must also be specified.

+ +
+ +

If a site uses a consistent navigation toolbar on every page, then the link that would + normally link to the page itself could be marked up using an a element:

+ +
<nav>
+ <ul>
+  <li> <a href="/">Home</a> </li>
+  <li> <a href="/news">News</a> </li>
+  <li> <a>Examples</a> </li>
+  <li> <a href="/legal">Legal</a> </li>
+ </ul>
+</nav>
+ +
+ +
+ +

The href, target, download, ping, + and referrerpolicy attributes affect what + happens when users follow hyperlinks or download hyperlinks created using the a + element. The rel, hreflang, and type + attributes may be used to indicate to the user the likely nature of the target resource before the + user follows the link.

+ +

The activation behavior of a elements that create hyperlinks is to run the following steps:

+ +
    +
  1. If the target of the click event is an img + element with an ismap attribute specified, then server-side + image map processing must be performed, as follows:

    + +
      + + +
    1. Let x and y be zero.
    2. + +
    3. If the click event was a real pointing-device-triggered + click event on the img element, then set + x to the distance in CSS pixels from the left edge of the + image to the location of the click, and set y to the distance in CSS pixels from the top edge of the image to the location of the + click.
    4. + +
    5. If x is negative, set x to zero.
    6. + +
    7. If y is negative, set y to zero.
    8. + +
    9. Let hyperlink suffix be a U+003F QUESTION MARK character, the value of + x expressed as a base-ten integer using ASCII digits, a U+002C COMMA + character (,), and the value of y expressed as a base-ten integer using ASCII + digits.
    10. +
    +
  2. + +
  3. Follow the hyperlink or download the hyperlink created by the a + element, as determined by the download attribute + and any expressed user preference, passing hyperlink suffix, if the steps above + defined it.

  4. +
+ +
+ +
+ +
a . text
+ +
+

Same as textContent.

+
+
+ +
+ +

The IDL attributes download, ping, target, + rel, hreflang, and type, must reflect the respective content attributes + of the same name.

+ +

The IDL attribute relList must + reflect the rel content attribute.

+ +

The IDL attribute referrerPolicy must + reflect the referrerpolicy + content attribute, limited to only known values.

+ +

The text attribute's getter must return this + element's descendant text content.

+ +

The text attribute's setter must string replace + all with the given value within this element.

+ +
+ +
+

The a element can be wrapped around entire paragraphs, lists, tables, and so + forth, even entire sections, so long as there is no interactive content within (e.g., buttons or + other links). This example shows how this can be used to make an entire advertising block into a + link:

+ +
<aside class="advertising">
+ <h1>Advertising</h1>
+ <a href="https://ad.example.com/?adid=1929&amp;pubid=1422">
+  <section>
+   <h1>Mellblomatic 9000!</h1>
+   <p>Turn all your widgets into mellbloms!</p>
+   <p>Only $9.99 plus shipping and handling.</p>
+  </section>
+ </a>
+ <a href="https://ad.example.com/?adid=375&amp;pubid=1422">
+  <section>
+   <h1>The Mellblom Browser</h1>
+   <p>Web browsing at the speed of light.</p>
+   <p>No other browser goes faster!</p>
+  </section>
+ </a>
+</aside>
+
+ +
+

The following example shows how a bit of script can be used to effectively make an entire row + in a job listing table a hyperlink:

+ +
<table>
+ <tr>
+  <th>Position
+  <th>Team
+  <th>Location
+ <tr>
+  <td><a href="/jobs/manager">Manager</a>
+  <td>Remotees
+  <td>Remote
+ <tr>
+  <td><a href="/jobs/director">Director</a>
+  <td>Remotees
+  <td>Remote
+ <tr>
+  <td><a href="/jobs/astronaut">Astronaut</a>
+  <td>Architecture
+  <td>Remote
+</table>
+<script>
+document.querySelector("table").onclick = ({ target }) => {
+  if (target.parentElement.localName === "tr") {
+    const link = target.parentElement.querySelector("a");
+    if (link) {
+      link.click();
+    }
+  }
+}
+</script>
+
+ + +

The em element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The em element represents stress emphasis of its contents.

+ +

The level of stress that a particular piece of content has is given by its number of ancestor + em elements.

+ +

The placement of stress emphasis changes the meaning of the sentence. The element thus forms an + integral part of the content. The precise way in which stress is used in this way depends on the + language.

+ +
+ +

These examples show how changing the stress emphasis changes the meaning. First, a general + statement of fact, with no stress:

+ +
<p>Cats are cute animals.</p>
+ +

By emphasizing the first word, the statement implies that the kind of animal under discussion + is in question (maybe someone is asserting that dogs are cute):

+ +
<p><em>Cats</em> are cute animals.</p>
+ +

Moving the stress to the verb, one highlights that the truth of the entire sentence is in + question (maybe someone is saying cats are not cute):

+ +
<p>Cats <em>are</em> cute animals.</p>
+ +

By moving it to the adjective, the exact nature of the cats is reasserted (maybe someone + suggested cats were mean animals):

+ +
<p>Cats are <em>cute</em> animals.</p>
+ +

Similarly, if someone asserted that cats were vegetables, someone correcting this might + emphasize the last word:

+ +
<p>Cats are cute <em>animals</em>.</p>
+ +

By emphasizing the entire sentence, it becomes clear that the speaker is fighting hard to get + the point across. This kind of stress emphasis also typically affects the punctuation, hence the + exclamation mark here.

+ +
<p><em>Cats are cute animals!</em></p>
+ +

Anger mixed with emphasizing the cuteness could lead to markup such as:

+ +
<p><em>Cats are <em>cute</em> animals!</em></p>
+ +
+ +
+ +

The em element isn't a generic "italics" element. Sometimes, text is intended to + stand out from the rest of the paragraph, as if it was in a different mood or voice. For this, + the i element is more appropriate.

+ +

The em element also isn't intended to convey importance; for that purpose, the + strong element is more appropriate.

+ + + +
+ + + +

The strong element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The strong element represents strong importance, seriousness, or + urgency for its contents.

+ +

Importance: the strong element can be used in a heading, caption, + or paragraph to distinguish the part that really matters from other parts that might be more + detailed, more jovial, or merely boilerplate. (This is distinct from marking up subheadings, for + which the hgroup element is appropriate.)

+ +

For example, the first word of the previous paragraph is marked up with + strong to distinguish it from the more detailed text in the rest of the + paragraph.

+ +

Seriousness: the strong element can be used to mark up a warning + or caution notice.

+ +

Urgency: the strong element can be used to denote contents that + the user needs to see sooner than other parts of the document.

+ +

The relative level of importance of a piece of content is given by its number of ancestor + strong elements; each strong element increases the importance of its + contents.

+ +

Changing the importance of a piece of text with the strong element does not change + the meaning of the sentence.

+ +
+ +

Here, the word "chapter" and the actual chapter number are mere boilerplate, and the actual + name of the chapter is marked up with strong:

+ +
<h1>Chapter 1: <strong>The Praxis</strong></h1>
+ +

In the following example, the name of the diagram in the caption is marked up with + strong, to distinguish it from boilerplate text (before) and the description + (after):

+ +
<figcaption>Figure 1. <strong>Ant colony dynamics</strong>. The ants in this colony are
+affected by the heat source (upper left) and the food source (lower right).</figcaption>
+ +

In this example, the heading is really "Flowers, Bees, and Honey", but the author has added a + light-hearted addition to the heading. The strong element is thus used to mark up + the first part to distinguish it from the latter part.

+ +
<h1><strong>Flowers, Bees, and Honey</strong> and other things I don't understand</h1>
+ +
+ +
+

Here is an example of a warning notice in a game, with the + various parts marked up according to how important they are:

+ +
<p><strong>Warning.</strong> This dungeon is dangerous.
+<strong>Avoid the ducks.</strong> Take any gold you find.
+<strong><strong>Do not take any of the diamonds</strong>,
+they are explosive and <strong>will destroy anything within
+ten meters.</strong></strong> You have been warned.</p>
+
+ +
+ +

In this example, the strong element is used to denote the part of the text that + the user is intended to read first.

+ +
<p>Welcome to Remy, the reminder system.</p>
+<p>Your tasks for today:</p>
+<ul>
+ <li><p><strong>Turn off the oven.</strong></p></li>
+ <li><p>Put out the trash.</p></li>
+ <li><p>Do the laundry.</p></li>
+</ul>
+ +
+ + +

The small element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The small element represents side comments such as small print.

+ +

Small print typically features disclaimers, caveats, legal restrictions, or + copyrights. Small print is also sometimes used for attribution, or for satisfying licensing + requirements.

+ +

The small element does not "de-emphasize" or lower the importance of + text emphasized by the em element or marked as important with the strong + element. To mark text as not emphasized or important, simply do not mark it up with the + em or strong elements respectively.

+ +

The small element should not be used for extended spans of text, such as multiple + paragraphs, lists, or sections of text. It is only intended for short runs of text. The text of a + page listing terms of use, for instance, would not be a suitable candidate for the + small element: in such a case, the text is not a side comment, it is the main content + of the page.

+ +

The small element must not be used for subheadings; for that purpose, use the + hgroup element.

+ +
+ +

In this example, the small element is used to indicate that value-added tax is + not included in a price of a hotel room:

+ +
<dl>
+ <dt>Single room
+ <dd>199 € <small>breakfast included, VAT not included</small>
+ <dt>Double room
+ <dd>239 € <small>breakfast included, VAT not included</small>
+</dl>
+ +
+ +
+ +

In this second example, the small element is used for a side comment in an + article.

+ +
<p>Example Corp today announced record profits for the
+second quarter <small>(Full Disclosure: Foo News is a subsidiary of
+Example Corp)</small>, leading to speculation about a third quarter
+merger with Demo Group.</p>
+ +

This is distinct from a sidebar, which might be multiple paragraphs long and is removed from + the main flow of text. In the following example, we see a sidebar from the same article. This + sidebar also has small print, indicating the source of the information in the sidebar.

+ +
<aside>
+ <h1>Example Corp</h1>
+ <p>This company mostly creates small software and Web
+ sites.</p>
+ <p>The Example Corp company mission is "To provide entertainment
+ and news on a sample basis".</p>
+ <p><small>Information obtained from <a
+ href="https://example.com/about.html">example.com</a> home
+ page.</small></p>
+</aside>
+ +
+ +
+ +

In this last example, the small element is marked as being important + small print.

+ +
<p><strong><small>Continued use of this service will result in a kiss.</small></strong></p>
+ +
+ + +

The s element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The s element represents contents that are no longer accurate or no + longer relevant.

+ +

The s element is not appropriate when indicating document edits; to + mark a span of text as having been removed from a document, use the del element.

+ +
+ +

In this example a recommended retail price has been marked as no longer relevant as the + product in question has a new sale price.

+ +
<p>Buy our Iced Tea and Lemonade!</p>
+<p><s>Recommended retail price: $3.99 per bottle</s></p>
+<p><strong>Now selling for just $2.99 a bottle!</strong></p>
+ +
+ + +

The cite element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The cite element represents the title of a work (e.g. + a book, + a paper, + an essay, + a poem, + a score, + a song, + a script, + a film, + a TV show, + a game, + a sculpture, + a painting, + a theatre production, + a play, + an opera, + a musical, + an exhibition, + a legal case report, + a computer program, + etc). This can be a work that is being quoted or referenced in detail (i.e. a + citation), or it can just be a work that is mentioned in passing.

+ +

A person's name is not the title of a work — even if people call that person a piece of + work — and the element must therefore not be used to mark up people's names. (In some cases, + the b element might be appropriate for names; e.g. in a gossip article where the + names of famous people are keywords rendered with a different style to draw attention to them. In + other cases, if an element is really needed, the span element can be + used.)

+ + + +
+ +

This next example shows a typical use of the cite element:

+ +
<p>My favorite book is <cite>The Reality Dysfunction</cite> by
+Peter F. Hamilton. My favorite comic is <cite>Pearls Before
+Swine</cite> by Stephan Pastis. My favorite track is <cite>Jive
+Samba</cite> by the Cannonball Adderley Sextet.</p>
+ +
+ +
+ +

This is correct usage:

+ +
<p>According to the Wikipedia article <cite>HTML</cite>, as it
+stood in mid-February 2008, leaving attribute values unquoted is
+unsafe. This is obviously an over-simplification.</p>
+ +

The following, however, is incorrect usage, as the cite element here is + containing far more than the title of the work:

+ +
<!-- do not copy this example, it is an example of bad usage! -->
+<p>According to <cite>the Wikipedia article on HTML</cite>, as it
+stood in mid-February 2008, leaving attribute values unquoted is
+unsafe. This is obviously an over-simplification.</p>
+ +
+ +
+ +

The cite element is obviously a key part of any citation in a bibliography, but + it is only used to mark the title:

+ +
<p><cite>Universal Declaration of Human Rights</cite>, United Nations,
+December 1948. Adopted by General Assembly resolution 217 A (III).</p>
+ +
+ +

A citation is not a quote (for which the q element + is appropriate).

+ +
+ +

This is incorrect usage, because cite is not for quotes:

+ +
<p><cite>This is wrong!</cite>, said Ian.</p>
+ +

This is also incorrect usage, because a person is not a work:

+ +
<p><q>This is still wrong!</q>, said <cite>Ian</cite>.</p>
+ +

The correct usage does not use a cite element:

+ +
<p><q>This is correct</q>, said Ian.</p>
+ +

As mentioned above, the b element might be relevant for marking names as being + keywords in certain kinds of documents:

+ +
<p>And then <b>Ian</b> said <q>this might be right, in a
+gossip column, maybe!</q>.</p>
+ +
+ + + +

The q element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
cite
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLQuoteElement.
+
+ +

The q element represents some phrasing + content quoted from another source.

+ +

Quotation punctuation (such as quotation marks) that is quoting the contents of the element + must not appear immediately before, after, or inside q elements; they will be + inserted into the rendering by the user agent.

+ +

Content inside a q element must be quoted from another source, whose address, if + it has one, may be cited in the cite attribute. The + source may be fictional, as when quoting characters in a novel or screenplay.

+ +

If the cite attribute is present, it must be a valid + URL potentially surrounded by spaces. To obtain the corresponding citation + link, the value of the attribute must be parsed relative to the + element's node document. User agents may allow users to follow such citation + links, but they are primarily intended for private use (e.g., by server-side scripts collecting + statistics about a site's use of quotations), not for readers.

+ +

The q element must not be used in place of quotation marks that do not represent + quotes; for example, it is inappropriate to use the q element for marking up + sarcastic statements.

+ +

The use of q elements to mark up quotations is entirely optional; using explicit + quotation punctuation without q elements is just as correct.

+ +
+ +

Here is a simple example of the use of the q element:

+ +
<p>The man said <q>Things that are impossible just take
+longer</q>. I disagreed with him.</p>
+ +
+ +
+ +

Here is an example with both an explicit citation link in the q element, and an + explicit citation outside:

+ +
<p>The W3C page <cite>About W3C</cite> says the W3C's
+mission is <q cite="https://www.w3.org/Consortium/">To lead the
+World Wide Web to its full potential by developing protocols and
+guidelines that ensure long-term growth for the Web</q>. I
+disagree with this mission.</p>
+ +
+ +
+ +

In the following example, the quotation itself contains a quotation:

+ +
<p>In <cite>Example One</cite>, he writes <q>The man
+said <q>Things that are impossible just take longer</q>. I
+disagreed with him</q>. Well, I disagree even more!</p>
+ +
+ +
+ +

In the following example, quotation marks are used instead of the q element:

+ +
<p>His best argument was ❝I disagree❞, which
+I thought was laughable.</p>
+ +
+ +
+ +

In the following example, there is no quote — the quotation marks are used to name a + word. Use of the q element in this case would be inappropriate.

+ +
<p>The word "ineffable" could have been used to describe the disaster
+resulting from the campaign's mismanagement.</p>
+ +
+ + +

The dfn element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content, but there must be no dfn element descendants.
+
Content attributes:
+
Global attributes
+
Also, the title attribute has special semantics on this element.
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The dfn element represents the defining instance of a term. The paragraph, description list group, or section that is the nearest ancestor of the dfn + element must also contain the definition(s) for the term given + by the dfn element.

+ +

Defining term: if the dfn element has a title attribute, then the exact value of that attribute + is the term being defined. Otherwise, if it contains exactly one element child node and no child + Text nodes, and that child element is an abbr element with a title attribute, then the exact value of that attribute + is the term being defined. Otherwise, it is the descendant text content of the + dfn element that gives the term being defined.

+ + + +

If the title attribute of the dfn element is + present, then it must contain only the term being defined.

+ +

The title attribute of ancestor elements does not + affect dfn elements.

+ +

An a element that links to a dfn element represents an instance of + the term defined by the dfn element.

+ +
+ +

In the following fragment, the term "Garage Door Opener" is first defined in the first + paragraph, then used in the second. In both cases, its abbreviation is what is actually + displayed.

+ +
<p>The <dfn><abbr title="Garage Door Opener">GDO</abbr></dfn>
+is a device that allows off-world teams to open the iris.</p>
+<!-- ... later in the document: -->
+<p>Teal'c activated his <abbr title="Garage Door Opener">GDO</abbr>
+and so Hammond ordered the iris to be opened.</p>
+ +

With the addition of an a element, the reference + can be made explicit:

+ +
<p>The <dfn id=gdo><abbr title="Garage Door Opener">GDO</abbr></dfn>
+is a device that allows off-world teams to open the iris.</p>
+<!-- ... later in the document: -->
+<p>Teal'c activated his <a href=#gdo><abbr title="Garage Door Opener">GDO</abbr></a>
+and so Hammond ordered the iris to be opened.</p>
+ +
+ + + +

The abbr element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Also, the title attribute has special semantics on this element.
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The abbr element represents an abbreviation or acronym, optionally + with its expansion. The title attribute may be + used to provide an expansion of the abbreviation. The attribute, if specified, must contain an + expansion of the abbreviation, and nothing else.

+ +
+ +

The paragraph below contains an abbreviation marked up with the abbr element. + This paragraph defines the term "Web Hypertext Application + Technology Working Group".

+ +
<p>The <dfn id=whatwg><abbr
+title="Web Hypertext Application Technology Working Group">WHATWG</abbr></dfn>
+is a loose unofficial collaboration of web browser manufacturers and
+interested parties who wish to develop new technologies designed to
+allow authors to write and deploy Applications over the World Wide
+Web.</p>
+ +

An alternative way to write this would be:

+ +
<p>The <dfn id=whatwg>Web Hypertext Application Technology
+Working Group</dfn> (<abbr
+title="Web Hypertext Application Technology Working Group">WHATWG</abbr>)
+is a loose unofficial collaboration of web browser manufacturers and
+interested parties who wish to develop new technologies designed to
+allow authors to write and deploy Applications over the World Wide
+Web.</p>
+ +
+ +
+ +

This paragraph has two abbreviations. Notice how only one is defined; the other, with no + expansion associated with it, does not use the abbr element.

+ +
<p>The
+<abbr title="Web Hypertext Application Technology Working Group">WHATWG</abbr>
+started working on HTML5 in 2004.</p>
+ +
+ +
+ +

This paragraph links an abbreviation to its definition.

+ +
<p>The <a href="#whatwg"><abbr
+title="Web Hypertext Application Technology Working Group">WHATWG</abbr></a>
+community does not have much representation from Asia.</p>
+ +
+ +
+ +

This paragraph marks up an abbreviation without giving an expansion, possibly as a hook to + apply styles for abbreviations (e.g. smallcaps).

+ +
<p>Philip` and Dashiva both denied that they were going to
+get the issue counts from past revisions of the specification to
+backfill the <abbr>WHATWG</abbr> issue graph.</p>
+ +
+ +

If an abbreviation is pluralized, the expansion's grammatical number (plural vs singular) must + match the grammatical number of the contents of the element.

+ +
+ +

Here the plural is outside the element, so the expansion is in the singular:

+ +
<p>Two <abbr title="Working Group">WG</abbr>s worked on
+this specification: the <abbr>WHATWG</abbr> and the
+<abbr>HTMLWG</abbr>.</p>
+ +

Here the plural is inside the element, so the expansion is in the plural:

+ +
<p>Two <abbr title="Working Groups">WGs</abbr> worked on
+this specification: the <abbr>WHATWG</abbr> and the
+<abbr>HTMLWG</abbr>.</p>
+ +
+ +

Abbreviations do not have to be marked up using this element. It is expected to be useful in + the following cases:

+ + + +

Providing an expansion in a title attribute once + will not necessarily cause other abbr elements in the same document with the same + contents but without a title attribute to behave as if they had + the same expansion. Every abbr element is independent.

+ + +

The ruby element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
See prose.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The ruby element allows one or more spans of phrasing content to be marked with + ruby annotations. Ruby annotations are short runs of text presented alongside base text, primarily + used in East Asian typography as a guide for pronunciation or to include other annotations. In + Japanese, this form of typography is also known as furigana.

+ +

The content model of ruby elements consists of one or more of the following + sequences:

+ +
    +
  1. One or the other of the following: + +
  2. One or the other of the following: + +
+ + + +

The ruby and rt elements can be used for a variety of kinds of + annotations, including in particular (though by no means limited to) those described below. For + more details on Japanese Ruby in particular, and how to render Ruby for Japanese, see + Requirements for Japanese Text Layout.

+ +

At the time of writing, CSS does not yet provide a way to fully control the + rendering of the HTML ruby element. It is hoped that CSS will be extended to support + the styles described below in due course.

+ + + +
+
Mono-ruby for individual base characters in Japanese + +
+

One or more hiragana or katakana characters (the ruby annotation) are placed with each + ideographic character (the base text). This is used to provide readings of kanji characters. + +

+
<ruby>B<rt>annotation</ruby>
+
+ +
+

In this example, notice how each annotation corresponds to a single base character. +

<ruby>君<rt>くん</ruby><ruby>子<rt>し</ruby>は<ruby>和<rt>わ</ruby>して<ruby>同<rt>どう</ruby>ぜず。
+

くんしてどうぜず。 +

This example can also be written as follows, using one ruby element with two + segments of base text and two annotations (one for each) rather than two back-to-back + ruby elements each with one base text segment and annotation (as in the markup + above): +

<ruby>君<rt>くん</rt>子<rt>し</ruby>は<ruby>和<rt>わ</ruby>して<ruby>同<rt>どう</ruby>ぜず。
+
+
+ + +
Mono-ruby for compound words (jukugo) + +
+

This is similar to the previous case: each ideographic character in the compound word (the + base text) has its reading given in hiragana or katakana characters (the ruby annotation). The + difference is that the base text segments form a compound word rather than being separate from + each other. + +

+
<ruby>B<rt>annotation</rt>B<rt>annotation</ruby>
+
+ +
+

In this example, notice again how each annotation corresponds to a single base character. In this example, each compound word (jukugo) corresponds to a single ruby element.

+

The rendering here is expected to be that each annotation be placed over (or next to, in vertical text) the corresponding base character, with the annotations not overhanging any of the adjacent characters.

+
<ruby>鬼<rt>き</rt>門<rt>もん</rt></ruby>の<ruby>方<rt>ほう</rt>角<rt>がく</rt></ruby>を<ruby>凝<rt>ぎょう</rt>視<rt>し</rt></ruby>する
+

もんほうがくぎょうする + +

+
+ + +
Jukugo-ruby + +
+

This is semantically identical to the previous case (each individual ideographic character in + the base compound word has its reading given in an annotation in hiragana or katakana + characters), but the rendering is the more complicated Jukugo Ruby rendering. + +

+

This is the same example as above for mono-ruby for compound words. The different rendering is expected to be achieved using different styling (e.g. in CSS), and is not shown here.

+
<ruby>鬼<rt>き</rt>門<rt>もん</rt></ruby>の<ruby>方<rt>ほう</rt>角<rt>がく</rt></ruby>を<ruby>凝<rt>ぎょう</rt>視<rt>し</rt></ruby>する
+ + +
+ +

For more details on Jukugo Ruby rendering, see + Appendix F in the Requirements for Japanese Text Layout.

+
+ + +
Group ruby for describing meanings + +
+

The annotation describes the meaning of the base text, rather than (or in addition to) the + pronunciation. As such, both the base text and the annotation can be multiple characters long. + +

<ruby>BASE<rt>annotation</ruby>
+ +
+

Here a compound ideographic word has its corresponding katakana given as an annotation. +

<ruby>境界面<rt>インターフェース</ruby>
+

境界面インターフェース +

+ +
+

Here a compound ideographic word has its translation in English provided as an annotation. +

<ruby lang="ja">編集者<rt lang="en">editor</ruby>
+

編集者editor +

+
+ + +
Group ruby for Jukuji readings + +
+

A phonetic reading that corresponds to multiple base characters, because a one-to-one mapping + would be difficult. (In English, the words "Colonel" and "Lieutenant" are examples of words + where a direct mapping of pronunciation to individual letters is, in some dialects, rather + unclear.) + +

+

In this example, the name of a species of flowers has a phonetic reading provided using group ruby: +

<ruby>紫陽花<rt>あじさい</ruby>
+

紫陽花あじさい +

+
+ + +
Text with both phonetic and semantic annotations (double-sided ruby) + +
+

Sometimes, ruby styles described above are combined. + +

If this results in two annotations covering the same single base segment, then the + annotations can just be placed back to back. + +

+
<ruby>BASE<rt>annotation 1<rt>annotation 2</ruby>
+
+ +
+
<ruby>B<rt>a<rt>a</ruby><ruby>A<rt>a<rt>a</ruby><ruby>S<rt>a<rt>a</ruby><ruby>E<rt>a<rt>a</ruby>
+
+ +
+ +

In this contrived example, some symbols are given names in English and French. + +

<ruby>
+ ♥ <rt> Heart <rt lang=fr> Cœur </rt>
+ ☘ <rt> Shamrock <rt lang=fr> Trèfle </rt>
+ ✶ <rt> Star <rt lang=fr> Étoile </rt>
+</ruby>
+ +
+ +

In more complication situations such as following examples, a nested ruby + element is used to give the inner annotations, and then that whole ruby is then + given an annotation at the "outer" level. + +

+
<ruby><ruby>B<rt>a</rt>A<rt>n</rt>S<rt>t</rt>E<rt>n</rt></ruby><rt>annotation</ruby>
+
+ +
+

Here both a phonetic reading and the meaning are given in ruby annotations. The annotation on the nested ruby element gives a mono-ruby phonetic annotation for each base character, while the annotation in the rt element that is a child of the outer ruby element gives the meaning using hiragana. +

<ruby><ruby>東<rt>とう</rt>南<rt>なん</rt></ruby><rt>たつみ</rt></ruby>の方角
+

とうなんたつみの方角 +

+ +
+

This is the same example, but the meaning is given in English instead of Japanese: +

<ruby><ruby>東<rt>とう</rt>南<rt>なん</rt></ruby><rt lang=en>Southeast</rt></ruby>の方角
+

とうなんSoutheastの方角 +

+
+
+ +
+ +

Within a ruby element that does not have a ruby element ancestor, + content is segmented and segments are placed into three categories: base text segments, annotation + segments, and ignored segments. Ignored segments do not form part of the document's semantics + (they consist of some inter-element whitespace and rp elements, the + latter of which are used for legacy user agents that do not support ruby at all). Base text + segments can overlap (with a limit of two segments overlapping any one position in the DOM, and + with any segment having an earlier start point than an overlapping segment also having an equal or + later end point, and any segment have a later end point than an overlapping segment also having an + equal or earlier start point). Annotation segments correspond to rt elements. Each annotation + segment can be associated with a base text segment, and each base text segment can have annotation + segments associated with it. (In a conforming document, each base text segment is associated with + at least one annotation segment, and each annotation segment is associated with one base text + segment.) A ruby element represents the union of the segments of base + text it contains, along with the mapping from those base text segments to annotation segments. + Segments are described in terms of DOM ranges; annotation segment ranges always + consist of exactly one element.

+ +
+ +

At any particular time, the segmentation and categorization of content of a ruby + element is the result that would be obtained from running the following algorithm:

+ +
    +
  1. Let base text segments be an empty list of base text segments, each + potentially with a list of base text subsegments.

  2. + +
  3. Let annotation segments be an empty list of annotation segments, each + potentially being associated with a base text segment or subsegment.

  4. + +
  5. Let root be the ruby element for which the algorithm is + being run.

  6. + +
  7. If root has a ruby element ancestor, then jump to the + step labeled end.

  8. + +
  9. Let current parent be root.

  10. + +
  11. Let index be 0.

  12. + +
  13. Let start index be null.

  14. + +
  15. Let parent start index be null.

  16. + +
  17. Let current base text be null.

  18. + + + + + +
  19. Start mode: If index is equal to or greater than the number of + child nodes in current parent, then jump to the step labeled end + mode.

    + +
  20. If the indexth node in current parent is an + rt or rp element, jump to the step labeled annotation + mode.

  21. + + + +
  22. Set start index to the value of index.

  23. + +
  24. Base mode: If the indexth node in current + parent is a ruby element, and if current parent is the + same element as root, then push a ruby level and then jump to + the step labeled start mode.

  25. + +
  26. If the indexth node in current parent is an + rt or rp element, then set the current base text and then + jump to the step labeled annotation mode.

  27. + +
  28. Increment index by one.

  29. + +
  30. Base mode post-increment: If index is equal to or greater than + the number of child nodes in current parent, then jump to the step labeled + end mode.

  31. + +
  32. Jump back to the step labeled base mode.

  33. + + +
  34. Annotation mode: If the indexth node in current + parent is an rt element, then push a ruby annotation and jump to + the step labeled annotation mode increment.

  35. + +
  36. If the indexth node in current parent is an + rp element, jump to the step labeled annotation mode increment.

  37. + +
  38. If the indexth node in current parent is not a + Text node, or is a Text node that is not inter-element + whitespace, then jump to the step labeled base mode.

  39. + + + +
  40. Annotation mode increment: Let lookahead index be index plus one.

  41. + +
  42. Annotation mode white-space skipper: If lookahead index is + equal to the number of child nodes in current parent then jump to the step + labeled end mode.

  43. + +
  44. If the lookahead indexth node in current parent is + an rt element or an rp element, then set index to + lookahead index and jump to the step labeled annotation mode.

  45. + +
  46. If the lookahead indexth node in current parent is + not a Text node, or is a Text node that is not inter-element + whitespace, then jump to the step labeled base mode (without further incrementing + index, so the inter-element whitespace seen so far becomes part + of the next base text segment).

  47. + +
  48. Increment lookahead index by one.

  49. + +
  50. Jump to the step labeled annotation mode white-space skipper.

  51. + + +
  52. End mode: If current parent is not the same element as root, then pop a ruby level and jump to the step labeled base mode + post-increment.

  53. + +
  54. End: Return base text segments and annotation + segments. Any content of the ruby element not described by segments in either + of those lists is implicitly in an ignored segment.

  55. +
+ + +

When the steps above say to set the current base text, it means to run the following + steps at that point in the algorithm:

+ +
    +
  1. Let text range be a DOM range whose start is the boundary + point (current parent, start index) and whose + end is the boundary + point (current parent, index).

  2. + +
  3. Let new text segment be a base text segment described by the range + annotation range.

    + +
  4. Add new text segment to base text + segments.

  5. + +
  6. Let current base text be new text + segment.

  7. + +
  8. Let start index be null.

  9. +
+ + +

When the steps above say to push a ruby level, it means to run the following steps + at that point in the algorithm:

+ +
    +
  1. Let current parent be the indexth node in current parent.

  2. + +
  3. Let index be 0.

  4. + +
  5. Set saved start index to the value of start + index.

  6. + +
  7. Let start index be null.

  8. +
+ + +

When the steps above say to pop a ruby level, it means to run the following steps at + that point in the algorithm:

+ +
    +
  1. Let index be the position of current parent in + root.

  2. + +
  3. Let current parent be root.

  4. + +
  5. Increment index by one.

  6. + +
  7. Set start index to the value of saved start + index.

  8. + +
  9. Let saved start index be null.

  10. +
+ + +

When the steps above say to push a ruby annotation, it means to run the following + steps at that point in the algorithm:

+ +
    +
  1. Let rt be the rt element that is the indexth node of current parent.

  2. + +
  3. Let annotation range be a DOM range whose start is the boundary + point (current parent, index) and whose end is the boundary point + (current parent, index plus one) (i.e. that contains only + rt).

  4. + +
  5. Let new annotation segment be an annotation segment described by the + range annotation range.

  6. + +
  7. If current base text is not null, associate new + annotation segment with current base text.

  8. + +
  9. Add new annotation segment to annotation + segments.

  10. +
+ +
+ +
+ + + + +

In this example, each ideograph in the Japanese text 漢字 is annotated with its reading in hiragana.

+ +
...
+<ruby>漢<rt>かん</rt>字<rt>じ</rt></ruby>
+...
+ +

This might be rendered as:

+ +

The two main ideographs, each with its annotation in hiragana rendered in a smaller font above it.

+ +
+ +
+ + + +

In this example, each ideograph in the traditional Chinese text 漢字 is annotated with its bopomofo reading.

+ +
<ruby>漢<rt>ㄏㄢˋ</rt>字<rt>ㄗˋ</rt></ruby>
+ +

This might be rendered as:

+ +

The two main ideographs, each with its bopomofo annotation rendered in a smaller font next to it.

+ +
+ +
+ + + +

In this example, each ideograph in the simplified Chinese text 汉字 is annotated with its pinyin reading.

+ +
...<ruby>汉<rt>hàn</rt>字<rt>zì</rt></ruby>...
+ +

This might be rendered as:

+ +

The two main ideographs, each with its pinyin annotation rendered in a smaller font above it.

+ +
+ + + +
+ +

In this more contrived example, the acronym "HTML" has four annotations: one for the whole + acronym, briefly describing what it is, one for the letters "HT" expanding them to "Hypertext", + one for the letter "M" expanding it to "Markup", and one for the letter "L" expanding it to + "Language".

+ +
<ruby>
+ <ruby>HT<rt>Hypertext</rt>M<rt>Markup</rt>L<rt>Language</rt></ruby>
+ <rt>An abstract language for describing documents and applications
+</ruby>
+ +
+ + +

The rt element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a ruby element.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The rt element marks the ruby text component of a ruby annotation. When it is the + child of a ruby element, it doesn't represent + anything itself, but the ruby element uses it as part of determining what it + represents.

+ +
+ +

An rt element that is not a child of a ruby element + represents the same thing as its children.

+ +
+ + +

The rp element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a ruby element, either immediately before or immediately after an rt element.
+
Content model:
+
Text.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The rp element can be used to provide parentheses or other content around a ruby + text component of a ruby annotation, to be shown by user agents that don't support ruby + annotations.

+ +

An rp element that is a child of a ruby + element represents nothing. An rp element + whose parent element is not a ruby element represents its + children.

+ +
+ +

The example above, in which each ideograph in the text 漢字 is annotated with its phonetic reading, could be expanded to + use rp so that in legacy user agents the readings are in parentheses:

+ +
...
+<ruby>漢<rp>(</rp><rt>かん</rt><rp>)</rp>字<rp>(</rp><rt>じ</rt><rp>)</rp></ruby>
+...
+ +

In conforming user agents the rendering would be as above, but in user agents that do not + support ruby, the rendering would be:

+ +
... 漢(かん)字(じ)...
+ +
+ +
+ +

When there are multiple annotations for a segment, rp elements can also be placed + between the annotations. Here is another copy of an earlier contrived example showing some + symbols with names given in English and French, but this time with rp elements as + well: + +

<ruby>
+♥<rp>: </rp><rt>Heart</rt><rp>, </rp><rt lang=fr>Cœur</rt><rp>.</rp>
+☘<rp>: </rp><rt>Shamrock</rt><rp>, </rp><rt lang=fr>Trèfle</rt><rp>.</rp>
+✶<rp>: </rp><rt>Star</rt><rp>, </rp><rt lang=fr>Étoile</rt><rp>.</rp>
+</ruby>
+ +

This would make the example render as follows in non-ruby-capable user agents: + +

♥: Heart, Cœur. ☘: Shamrock, Trèfle. ✶: Star, Étoile.
+ +
+ + +

The data element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
value
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLDataElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString value;
+};
+
+
Uses HTMLDataElement.
+
+ +

The data element represents its contents, along with a + machine-readable form of those contents in the value + attribute.

+ +

The value attribute must be present. Its value + must be a representation of the element's contents in a machine-readable format.

+ +

When the value is date- or time-related, the more specific time + element can be used instead.

+ +

The element can be used for several purposes.

+ +

When combined with microformats or the microdata attributes defined in + this specification, the element serves to provide both a machine-readable value for the purposes + of data processors, and a human-readable value for the purposes of rendering in a web browser. In + this case, the format to be used in the value attribute is + determined by the microformats or microdata vocabulary in use.

+ +

The element can also, however, be used in conjunction with scripts in the page, for when a + script has a literal value to store alongside a human-readable value. In such cases, the format to + be used depends only on the needs of the script. (The data-* + attributes can also be useful in such situations.)

+ +
+ +

The value IDL attribute must + reflect the content attribute of the same name.

+ +
+ +
+ +

Here, a short table has its numeric values encoded using the data element so + that the table sorting JavaScript library can provide a sorting mechanism on each column + despite the numbers being presented in textual form in one column and in a decomposed form in + another.

+ +
<script src="sortable.js"></script>
+<table class="sortable">
+ <thead> <tr> <th> Game <th> Corporations <th> Map Size
+ <tbody>
+  <tr> <td> 1830 <td> <data value="8">Eight</data> <td> <data value="93">19+74 hexes (93 total)</data>
+  <tr> <td> 1856 <td> <data value="11">Eleven</data> <td> <data value="99">12+87 hexes (99 total)</data>
+  <tr> <td> 1870 <td> <data value="10">Ten</data> <td> <data value="149">4+145 hexes (149 total)</data>
+</table>
+ +
+ + + + +

The time element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
If the element has a datetime attribute: Phrasing content.
+
Otherwise: Text, but must match requirements described in prose below.
+
Content attributes:
+
Global attributes
+
datetime
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTimeElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString dateTime;
+};
+
+
Uses HTMLTimeElement.
+
+ +

The time element represents its contents, along with a + machine-readable form of those contents in the datetime + attribute. The kind of content is limited to various kinds of dates, times, time-zone offsets, and + durations, as described below.

+ +

The datetime attribute may be present. If + present, its value must be a representation of the element's contents in a machine-readable + format.

+ +

A time element that does not have a datetime content attribute must not have any element + descendants.

+ +

The datetime value of a time element is the value of the element's + datetime content attribute, if it has one, otherwise the + child text content of the time element.

+ +

The datetime value of a time element must match one of the following + syntaxes.

+ +
+
A valid month string
+ +
+
<time>2011-11</time>
+
+ + +
A valid date string
+ +
+
<time>2011-11-18</time>
+
+ + +
A valid yearless date string
+ +
+
<time>11-18</time>
+
+ + +
A valid time string
+ +
+
<time>14:54</time>
+
<time>14:54:39</time>
+
<time>14:54:39.929</time>
+
+ + +
A valid local date and time string
+ +
+
<time>2011-11-18T14:54</time>
+
<time>2011-11-18T14:54:39</time>
+
<time>2011-11-18T14:54:39.929</time>
+
<time>2011-11-18 14:54</time>
+
<time>2011-11-18 14:54:39</time>
+
<time>2011-11-18 14:54:39.929</time>
+ +

Times with dates but without a time zone offset are useful for specifying events + that are observed at the same specific time in each time zone, throughout a day. For example, + the 2020 new year is celebrated at 2020-01-01 00:00 in each time zone, not at the same precise + moment across all time zones. For events that occur at the same time across all time zones, for + example a videoconference meeting, a valid global date and time string is likely + more useful.

+
+ + +
A valid time-zone offset string
+ +
+
<time>Z</time>
+
<time>+0000</time>
+
<time>+00:00</time>
+
<time>-0800</time>
+
<time>-08:00</time>
+ +

For times without dates (or times referring to events that recur on multiple + dates), specifying the geographic location that controls the time is usually more useful than + specifying a time zone offset, because geographic locations change time zone offsets with + daylight saving time. In some cases, geographic locations even change time zone, e.g. when the + boundaries of those time zones are redrawn, as happened with Samoa at the end of 2011. There + exists a time zone database that describes the boundaries of time zones and what rules apply + within each such zone, known as the time zone database.

+
+ + +
A valid global date and time string
+ +
+
<time>2011-11-18T14:54Z</time>
+
<time>2011-11-18T14:54:39Z</time>
+
<time>2011-11-18T14:54:39.929Z</time>
+ +
<time>2011-11-18T14:54+0000</time>
+
<time>2011-11-18T14:54:39+0000</time>
+
<time>2011-11-18T14:54:39.929+0000</time>
+ +
<time>2011-11-18T14:54+00:00</time>
+
<time>2011-11-18T14:54:39+00:00</time>
+
<time>2011-11-18T14:54:39.929+00:00</time>
+ +
<time>2011-11-18T06:54-0800</time>
+
<time>2011-11-18T06:54:39-0800</time>
+
<time>2011-11-18T06:54:39.929-0800</time>
+ +
<time>2011-11-18T06:54-08:00</time>
+
<time>2011-11-18T06:54:39-08:00</time>
+
<time>2011-11-18T06:54:39.929-08:00</time>
+ +
<time>2011-11-18 14:54Z</time>
+
<time>2011-11-18 14:54:39Z</time>
+
<time>2011-11-18 14:54:39.929Z</time>
+ +
<time>2011-11-18 14:54+0000</time>
+
<time>2011-11-18 14:54:39+0000</time>
+
<time>2011-11-18 14:54:39.929+0000</time>
+ +
<time>2011-11-18 14:54+00:00</time>
+
<time>2011-11-18 14:54:39+00:00</time>
+
<time>2011-11-18 14:54:39.929+00:00</time>
+ +
<time>2011-11-18 06:54-0800</time>
+
<time>2011-11-18 06:54:39-0800</time>
+
<time>2011-11-18 06:54:39.929-0800</time>
+ +
<time>2011-11-18 06:54-08:00</time>
+
<time>2011-11-18 06:54:39-08:00</time>
+
<time>2011-11-18 06:54:39.929-08:00</time>
+ +

Times with dates and a time zone offset are useful for specifying specific + events, or recurring virtual events where the time is not anchored to a specific geographic + location. For example, the precise time of an asteroid impact, or a particular meeting in a + series of meetings held at 1400 UTC every day, regardless of whether any particular part of the + world is observing daylight saving time or not. For events where the precise time varies by the + local time zone offset of a specific geographic location, a valid local date and time + string combined with that geographic location is likely more useful.

+
+ + +
A valid week string
+ +
+
<time>2011-W47</time>
+
+ + +
Four or more ASCII digits, at least one of which is not U+0030 DIGIT ZERO (0)
+ +
+
<time>2011</time>
+ +
<time>0001</time>
+
+ + +
A valid duration string
+ +
+
<time>PT4H18M3S</time>
+ +
<time>4h 18m 3s</time>
+
+
+ +
+ +

The machine-readable equivalent of the element's contents must be obtained from the + element's datetime value by using the following algorithm:

+ +
    +
  1. If parsing a month string from the element's + datetime value returns a month, that is the + machine-readable equivalent; return.

  2. + +
  3. If parsing a date string from the element's + datetime value returns a date, that is the + machine-readable equivalent; return.

  4. + +
  5. If parsing a yearless date string from + the element's datetime value returns a yearless + date, that is the machine-readable equivalent; return.

  6. + +
  7. If parsing a time string from the element's + datetime value returns a time, that is the + machine-readable equivalent; return.

  8. + +
  9. If parsing a local date and time + string from the element's datetime value returns a local date and time, that is the machine-readable + equivalent; return.

  10. + +
  11. If parsing a time-zone offset string + from the element's datetime value returns a time-zone + offset, that is the machine-readable equivalent; return.

  12. + +
  13. If parsing a global date and time + string from the element's datetime value returns a global date and time, that is the machine-readable equivalent; + return.

  14. + +
  15. If parsing a week string from the element's + datetime value returns a week, that is the + machine-readable equivalent; return.

  16. + +
  17. If the element's datetime value consists of only ASCII digits, + at least one of which is not U+0030 DIGIT ZERO (0), then the machine-readable equivalent is the + base-ten interpretation of those digits, representing a year; return.

  18. + +
  19. If parsing a duration string from the + element's datetime value returns a duration, + that is the machine-readable equivalent; return.

  20. + +
  21. There is no machine-readable equivalent.

  22. +
+ +

The algorithms referenced above are intended to be designed such that for any + arbitrary string s, only one of the algorithms returns a value. A more + efficient approach might be to create a single algorithm that parses all these data types in one + pass; developing such an algorithm is left as an exercise to the reader.

+ +

The dateTime IDL attribute must + reflect the element's datetime content + attribute.

+ +
+ +
+ +

The time element can be used to encode dates, for example in microformats. The + following shows a hypothetical way of encoding an event using a variant on hCalendar that uses + the time element:

+ +
<div class="vevent">
+ <a class="url" href="http://www.web2con.com/">http://www.web2con.com/</a>
+ <span class="summary">Web 2.0 Conference</span>:
+ <time class="dtstart" datetime="2005-10-05">October 5</time> -
+ <time class="dtend" datetime="2005-10-07">7</time>,
+ at the <span class="location">Argent Hotel, San Francisco, CA</span>
+</div>
+ +
+ +
+ +

Here, a fictional microdata vocabulary based on the Atom vocabulary is used with the + time element to mark up a blog post's publication date.

+ +
<article itemscope itemtype="https://n.example.org/rfc4287">
+ <h1 itemprop="title">Big tasks</h1>
+ <footer>Published <time itemprop="published" datetime="2009-08-29">two days ago</time>.</footer>
+ <p itemprop="content">Today, I went out and bought a bike for my kid.</p>
+</article>
+ +
+ +
+ +

In this example, another article's publication date is marked up using time, this + time using the schema.org microdata vocabulary:

+ +
<article itemscope itemtype="http://schema.org/BlogPosting">
+ <h1 itemprop="headline">Small tasks</h1>
+ <footer>Published <time itemprop="datePublished" datetime="2009-08-30">yesterday</time>.</footer>
+ <p itemprop="articleBody">I put a bike bell on her bike.</p>
+</article>
+ +
+ +
+ +

In the following snippet, the time element is used to encode a date in the + ISO8601 format, for later processing by a script:

+ +
<p>Our first date was <time datetime="2006-09-23">a Saturday</time>.</p>
+ +

In this second snippet, the value includes a time:

+ +
<p>We stopped talking at <time datetime="2006-09-24T05:00-07:00">5am the next morning</time>.</p>
+ +

A script loaded by the page (and thus privy to the page's internal convention of marking up + dates and times using the time element) could scan through the page and look at all + the time elements therein to create an index of dates and times.

+ +
+ +
+ +

For example, this element conveys the string "Friday" with the additional semantic that the + 18th of November 2011 is the meaning that corresponds to "Friday":

+ +
Today is <time datetime="2011-11-18">Friday</time>.
+ +
+ +
+ +

In this example, a specific time in the Pacific Standard Time timezone is specified:

+ +
Your next meeting is at <time datetime="2011-11-18T15:00-08:00">3pm</time>.
+ +
+ + + + +

The code element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The code element represents a fragment of computer code. This could + be an XML element name, a file name, a computer program, or any other string that a computer would + recognize.

+ +

There is no formal way to indicate the language of computer code being marked up. Authors who + wish to mark code elements with the language used, e.g. so that syntax highlighting + scripts can use the right rules, can use the class attribute, e.g. + by adding a class prefixed with "language-" to the element.

+ +
+ +

The following example shows how the element can be used in a paragraph to mark up element + names and computer code, including punctuation.

+ +
<p>The <code>code</code> element represents a fragment of computer
+code.</p>
+
+<p>When you call the <code>activate()</code> method on the
+<code>robotSnowman</code> object, the eyes glow.</p>
+
+<p>The example below uses the <code>begin</code> keyword to indicate
+the start of a statement block. It is paired with an <code>end</code>
+keyword, which is followed by the <code>.</code> punctuation character
+(full stop) to indicate the end of the program.</p>
+ +
+ +
+ +

The following example shows how a block of code could be marked up using the pre + and code elements.

+ +
<pre><code class="language-pascal">var i: Integer;
+begin
+   i := 1;
+end.</code></pre>
+ +

A class is used in that example to indicate the language used.

+ +
+ +

See the pre element for more details.

+ + +

The var element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The var element represents a variable. This could be an actual + variable in a mathematical expression or programming context, an identifier representing a + constant, a symbol identifying a physical quantity, a function parameter, or just be a term used + as a placeholder in prose.

+ +
+

In the paragraph below, the letter "n" is being used as a + variable in prose:

+
<p>If there are <var>n</var> pipes leading to the ice
+cream factory then I expect at <em>least</em> <var>n</var>
+flavors of ice cream to be available for purchase!</p>
+
+ +

For mathematics, in particular for anything beyond the simplest of expressions, MathML is more + appropriate. However, the var element can still be used to refer to specific + variables that are then mentioned in MathML expressions.

+ +
+ +

In this example, an equation is shown, with a legend that references the variables in the + equation. The expression itself is marked up with MathML, but the variables are mentioned in the + figure's legend using var.

+ +
<figure>
+ <math>
+  <mi>a</mi>
+  <mo>=</mo>
+  <msqrt>
+   <msup><mi>b</mi><mn>2</mn></msup>
+   <mi>+</mi>
+   <msup><mi>c</mi><mn>2</mn></msup>
+  </msqrt>
+ </math>
+ <figcaption>
+  Using Pythagoras' theorem to solve for the hypotenuse <var>a</var> of
+  a triangle with sides <var>b</var> and <var>c</var>
+ </figcaption>
+</figure>
+ +
+ +
+ +

Here, the equation describing mass-energy equivalence is used in a sentence, and the + var element is used to mark the variables and constants in that equation:

+ +
<p>Then she turned to the blackboard and picked up the chalk. After a few moment's
+thought, she wrote <var>E</var> = <var>m</var> <var>c</var><sup>2</sup>. The teacher
+looked pleased.</p>
+ +
+ + +

The samp element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The samp element represents sample or quoted output from another + program or computing system.

+ +

See the pre and kbd elements for more details.

+ +

This element can be contrasted with the output element, which can be + used to provide immediate output in a web application.

+ +
+

This example shows the samp element being used + inline:

+
<p>The computer said <samp>Too much cheese in tray
+two</samp> but I didn't know what that meant.</p>
+
+ +
+ +

This second example shows a block of sample output from a console program. Nested + samp and kbd elements allow for the styling of specific elements + of the sample output using a style sheet. There's also a few parts of the samp that + are annotated with even more detailed markup, to enable very precise styling. To achieve this, + span elements are used.

+ +
<pre><samp><span class="prompt">jdoe@mowmow:~$</span> <kbd>ssh demo.example.com</kbd>
+Last login: Tue Apr 12 09:10:17 2005 from mowmow.example.com on pts/1
+Linux demo 2.6.10-grsec+gg3+e+fhs6b+nfs+gr0501+++p3+c4a+gr2b-reslog-v6.189 #1 SMP Tue Feb 1 11:22:36 PST 2005 i686 unknown
+
+<span class="prompt">jdoe@demo:~$</span> <span class="cursor">_</span></samp></pre>
+ +
+ +
+ +

This third example shows a block of input and its respective output. The example uses + both code and samp elements.

+ +
<pre>
+<code class="language-javascript">console.log(2.3 + 2.4)</code>
+<samp>4.699999999999999</samp>
+</pre>
+ +
+ + +

The kbd element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The kbd element represents user input (typically keyboard input, + although it may also be used to represent other input, such as voice commands).

+ +

When the kbd element is nested inside a samp element, it represents + the input as it was echoed by the system.

+ +

When the kbd element contains a samp element, it represents + input based on system output, for example invoking a menu item.

+ +

When the kbd element is nested inside another kbd element, it + represents an actual key or other single unit of input as appropriate for the input mechanism.

+ +
+ +

Here the kbd element is used to indicate keys to press:

+ +
<p>To make George eat an apple, press <kbd><kbd>Shift</kbd>+<kbd>F3</kbd></kbd></p>
+ +

In this second example, the user is told to pick a particular menu item. The outer + kbd element marks up a block of input, with the inner kbd elements + representing each individual step of the input, and the samp elements inside them + indicating that the steps are input based on something being displayed by the system, in this + case menu labels:

+ +
<p>To make George eat an apple, select
+    <kbd><kbd><samp>File</samp></kbd>|<kbd><samp>Eat Apple...</samp></kbd></kbd>
+</p>
+ +

Such precision isn't necessary; the following is equally fine:

+ +
<p>To make George eat an apple, select <kbd>File | Eat Apple...</kbd></p>
+ +
+ + +

The sub and + sup elements

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
The sub element: for authors; for implementers.
+
The sup element: for authors; for implementers.
+
DOM interface:
+
Use HTMLElement.
+
+ +

The sup element represents a superscript and the sub + element represents a subscript.

+ +

These elements must be used only to mark up typographical conventions with specific meanings, + not for typographical presentation for presentation's sake. For example, it would be inappropriate + for the sub and sup elements to be used in the name of the LaTeX + document preparation system. In general, authors should use these elements only if the + absence of those elements would change the meaning of the content.

+ +

In certain languages, superscripts are part of the typographical conventions for some + abbreviations.

+ +
+
<p>Their names are
+<span lang="fr"><abbr>M<sup>lle</sup></abbr> Gwendoline</span> and
+<span lang="fr"><abbr>M<sup>me</sup></abbr> Denise</span>.</p>
+
+ +

The sub element can be used inside a var element, for variables that + have subscripts.

+ +
+ +

Here, the sub element is used to represent the subscript that identifies the + variable in a family of variables:

+ +
<p>The coordinate of the <var>i</var>th point is
+(<var>x<sub><var>i</var></sub></var>, <var>y<sub><var>i</var></sub></var>).
+For example, the 10th point has coordinate
+(<var>x<sub>10</sub></var>, <var>y<sub>10</sub></var>).</p>
+
+ +

Mathematical expressions often use subscripts and superscripts. Authors are encouraged to use + MathML for marking up mathematics, but authors may opt to use sub and + sup if detailed mathematical markup is not desired.

+ +
+
<var>E</var>=<var>m</var><var>c</var><sup>2</sup>
+
f(<var>x</var>, <var>n</var>) = log<sub>4</sub><var>x</var><sup><var>n</var></sup>
+
+ + + +

The i element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The i element represents a span of text in an alternate voice or + mood, or otherwise offset from the normal prose in a manner indicating a different quality of + text, such as a taxonomic designation, a technical term, an idiomatic phrase from another + language, transliteration, a thought, or a ship name in Western texts.

+ +

Terms in languages different from the main text should be annotated with lang attributes (or, in XML, lang attributes in the XML namespace).

+ +
+

The examples below show uses of the i element:

+
<p>The <i class="taxonomy">Felis silvestris catus</i> is cute.</p>
+<p>The term <i>prose content</i> is defined above.</p>
+<p>There is a certain <i lang="fr">je ne sais quoi</i> in the air.</p>
+

In the following example, a dream sequence is marked up using + i elements.

+
<p>Raymond tried to sleep.</p>
+<p><i>The ship sailed away on Thursday</i>, he
+dreamt. <i>The ship had many people aboard, including a beautiful
+princess called Carey. He watched her, day-in, day-out, hoping she
+would notice him, but she never did.</i></p>
+<p><i>Finally one night he picked up the courage to speak with
+her—</i></p>
+<p>Raymond woke with a start as the fire alarm rang out.</p>
+
+ +

Authors can use the class attribute on the i + element to identify why the element is being used, so that if the style of a particular use (e.g. + dream sequences as opposed to taxonomic terms) is to be changed at a later date, the author + doesn't have to go through the entire document (or series of related documents) annotating each + use.

+ +

Authors are encouraged to consider whether other elements might be more applicable than the + i element, for instance the em element for marking up stress emphasis, + or the dfn element to mark up the defining instance of a term.

+ +

Style sheets can be used to format i elements, just like any other + element can be restyled. Thus, it is not the case that content in i elements will + necessarily be italicized.

+ + +

The b element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The b element represents a span of text to which attention is being + drawn for utilitarian purposes without conveying any extra importance and with no implication of + an alternate voice or mood, such as key words in a document abstract, product names in a review, + actionable words in interactive text-driven software, or an article lede.

+ +
+ +

The following example shows a use of the b element to highlight key words without + marking them up as important:

+ +
<p>The <b>frobonitor</b> and <b>barbinator</b> components are fried.</p>
+ +
+ +
+ +

In the following example, objects in a text adventure are highlighted as being special by use + of the b element.

+ +
<p>You enter a small room. Your <b>sword</b> glows
+brighter. A <b>rat</b> scurries past the corner wall.</p>
+ +
+ +
+ +

Another case where the b element is appropriate is in marking up the lede (or + lead) sentence or paragraph. The following example shows how a BBC article about + kittens adopting a rabbit as their own could be marked up:

+ +
<article>
+ <h2>Kittens 'adopted' by pet rabbit</h2>
+ <p><b class="lede">Six abandoned kittens have found an
+ unexpected new mother figure — a pet rabbit.</b></p>
+ <p>Veterinary nurse Melanie Humble took the three-week-old
+ kittens to her Aberdeen home.</p>
+[...]
+ +
+ +

As with the i element, authors can use the class + attribute on the b element to identify why the element is being used, so that if the + style of a particular use is to be changed at a later date, the author doesn't have to go through + annotating each use.

+ +

The b element should be used as a last resort when no other element is more + appropriate. In particular, headings should use the h1 to h6 elements, + stress emphasis should use the em element, importance should be denoted with the + strong element, and text marked or highlighted should use the mark + element.

+ +
+ +

The following would be incorrect usage:

+ +
<p><b>WARNING!</b> Do not frob the barbinator!</p>
+ +

In the previous example, the correct element to use would have been strong, not + b.

+ +
+ +

Style sheets can be used to format b elements, just like any other + element can be restyled. Thus, it is not the case that content in b elements will + necessarily be boldened.

+ + + +

The u element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The u element represents a span of text with an unarticulated, though + explicitly rendered, non-textual annotation, such as labeling the text as being a proper name in + Chinese text (a Chinese proper name mark), or labeling the text as being misspelt.

+ +

In most cases, another element is likely to be more appropriate: for marking stress emphasis, + the em element should be used; for marking key words or phrases either the + b element or the mark element should be used, depending on the context; + for marking book titles, the cite element should be used; for labeling text with explicit textual annotations, the + ruby element should be used; for technical terms, taxonomic designation, + transliteration, a thought, or for labeling ship names in Western texts, the i + element should be used.

+ +

The default rendering of the u element in visual presentations + clashes with the conventional rendering of hyperlinks (underlining). Authors are encouraged to + avoid using the u element where it could be confused for a hyperlink.

+ +
+ +

In this example, a u element is used to mark a word as misspelt:

+ +
<p>The <u>see</u> is full of fish.</p>
+ +
+ + + +

The mark element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ + + +

The mark element represents a run of text in one document marked or + highlighted for reference purposes, due to its relevance in + another context. When used in a quotation or other block of text referred to from the prose, it + indicates a highlight that was not originally present but which has been added to bring the + reader's attention to a part of the text that might not have been considered important by the + original author when the block was originally written, but which is now under previously + unexpected scrutiny. When used in the main prose of a document, it indicates a part of the + document that has been highlighted due to its likely relevance to the user's current activity.

+ +
+ +

This example shows how the mark element can be used to bring attention to a + particular part of a quotation:

+ +
<p lang="en-US">Consider the following quote:</p>
+<blockquote lang="en-GB">
+ <p>Look around and you will find, no-one's really
+ <mark>colour</mark> blind.</p>
+</blockquote>
+<p lang="en-US">As we can tell from the <em>spelling</em> of the word,
+the person writing this quote is clearly not American.</p>
+ +

(If the goal was to mark the element as misspelt, however, the u element, + possibly with a class, would be more appropriate.)

+ +
+ +
+ +

Another example of the mark element is highlighting parts of a document that are + matching some search string. If someone looked at a document, and the server knew that the user + was searching for the word "kitten", then the server might return the document with one paragraph + modified as follows:

+ +
<p>I also have some <mark>kitten</mark>s who are visiting me
+these days. They're really cute. I think they like my garden! Maybe I
+should adopt a <mark>kitten</mark>.</p>
+ +
+ +
+ +

In the following snippet, a paragraph of text refers to a specific part of a code + fragment.

+ +
<p>The highlighted part below is where the error lies:</p>
+<pre><code>var i: Integer;
+begin
+   i := <mark>1.1</mark>;
+end.</code></pre>
+ +

This is separate from syntax highlighting, for which span is more + appropriate. Combining both, one would get:

+ +
<p>The highlighted part below is where the error lies:</p>
+<pre><code><span class=keyword>var</span> <span class=ident>i</span>: <span class=type>Integer</span>;
+<span class=keyword>begin</span>
+   <span class=ident>i</span> := <span class=literal><mark>1.1</mark></span>;
+<span class=keyword>end</span>.</code></pre>
+ +
+ +
+ +

This is another example showing the use of mark to highlight a part of quoted + text that was originally not emphasized. In this example, common typographic conventions have led + the author to explicitly style mark elements in quotes to render in italics.

+ +
<style>
+ blockquote mark, q mark {
+   font: inherit; font-style: italic;
+   text-decoration: none;
+   background: transparent; color: inherit;
+ }
+ .bubble em {
+   font: inherit; font-size: larger;
+   text-decoration: underline;
+ }
+</style>
+<article>
+ <h1>She knew</h1>
+ <p>Did you notice the subtle joke in the joke on panel 4?</p>
+ <blockquote>
+  <p class="bubble">I didn't <em>want</em> to believe. <mark>Of course
+  on some level I realized it was a known-plaintext attack.</mark> But I
+  couldn't admit it until I saw for myself.</p>
+ </blockquote>
+ <p>(Emphasis mine.) I thought that was great. It's so pedantic, yet it
+ explains everything neatly.</p>
+</article>
+ +

Note, incidentally, the distinction between the em element in this example, which + is part of the original text being quoted, and the mark element, which is + highlighting a part for comment.

+ +
+ +
+ +

The following example shows the difference between denoting the importance of a span + of text (strong) as opposed to denoting the relevance of a span of text + (mark). It is an extract from a textbook, where the extract has had the parts + relevant to the exam highlighted. The safety warnings, important though they may be, are + apparently not relevant to the exam.

+ +
<h3>Wormhole Physics Introduction</h3>
+
+<p><mark>A wormhole in normal conditions can be held open for a
+maximum of just under 39 minutes.</mark> Conditions that can increase
+the time include a powerful energy source coupled to one or both of
+the gates connecting the wormhole, and a large gravity well (such as a
+black hole).</p>
+
+<p><mark>Momentum is preserved across the wormhole. Electromagnetic
+radiation can travel in both directions through a wormhole,
+but matter cannot.</mark></p>
+
+<p>When a wormhole is created, a vortex normally forms.
+<strong>Warning: The vortex caused by the wormhole opening will
+annihilate anything in its path.</strong> Vortexes can be avoided when
+using sufficiently advanced dialing technology.</p>
+
+<p><mark>An obstruction in a gate will prevent it from accepting a
+wormhole connection.</mark></p>
+ +
+ + +

The bdi element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Also, the dir global attribute has special semantics on this element.
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The bdi element represents a span of text that is to be isolated from + its surroundings for the purposes of bidirectional text formatting.

+ +

The dir global attribute defaults to auto on this element (it never inherits from the parent element like + with other elements).

+ +
+ +

This element has rendering requirements involving the + bidirectional algorithm.

+ +
+ +
+ +

This element is especially useful when embedding user-generated content with an unknown + directionality.

+ +

In this example, usernames are shown along with the number of posts that the user has + submitted. If the bdi element were not used, the username of the Arabic user would + end up confusing the text (the bidirectional algorithm would put the colon and the number "3" + next to the word "User" rather than next to the word "posts").

+ +
<ul>
+ <li>User <bdi>jcranmer</bdi>: 12 posts.
+ <li>User <bdi>hober</bdi>: 5 posts.
+ <li>User <bdi>إيان</bdi>: 3 posts.
+</ul>
+ +
+ +
When using the bdi element, the username acts as expected.
+
+ +
+ +
If the bdi element were to be replaced by a b element, the username would confuse the bidirectional algorithm and the third bullet would end up saying "User 3 :", followed by the Arabic name (right-to-left), followed by "posts" and a period.
+
+ +
+ + +

The bdo element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Also, the dir global attribute has special semantics on this element.
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The bdo element represents explicit text directionality formatting + control for its children. It allows authors to override the Unicode bidirectional algorithm by + explicitly specifying a direction override.

+ +

Authors must specify the dir attribute on this element, with the + value ltr to specify a left-to-right override and with the value rtl to + specify a right-to-left override. The auto value must not be specified.

+ +
+ +

This element has rendering requirements involving the + bidirectional algorithm.

+ +
+ + + +

The span element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLSpanElement : HTMLElement {
+  [HTMLConstructor] constructor();
+};
+
+
Uses HTMLSpanElement.
+
+ +

The span element doesn't mean anything on its own, but can be useful when used + together with the global attributes, e.g. class, + lang, or dir. It + represents its children.

+ +
+ +

In this example, a code fragment is marked up using span elements and class attributes so that its keywords and identifiers can be + color-coded from CSS:

+ + + +
<pre><code class="lang-c"><span class="keyword">for</span> (<span class="ident">j</span> = 0; <span class="ident">j</span> &lt; 256; <span class="ident">j</span>++) {
+  <span class="ident">i_t3</span> = (<span class="ident">i_t3</span> & 0x1ffff) | (<span class="ident">j</span> &lt;&lt; 17);
+  <span class="ident">i_t6</span> = (((((((<span class="ident">i_t3</span> >> 3) ^ <span class="ident">i_t3</span>) >> 1) ^ <span class="ident">i_t3</span>) >> 8) ^ <span class="ident">i_t3</span>) >> 5) & 0xff;
+  <span class="keyword">if</span> (<span class="ident">i_t6</span> == <span class="ident">i_t1</span>)
+    <span class="keyword">break</span>;
+}</code></pre>
+ +
+ + + +

The br element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLBRElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLBRElement.
+
+ +

The br element represents a line break.

+ +

While line breaks are usually represented in visual media by physically moving + subsequent text to a new line, a style sheet or user agent would be equally justified in causing + line breaks to be rendered in a different manner, for instance as green dots, or as extra + spacing.

+ +

br elements must be used only for line breaks that are actually part of the + content, as in poems or addresses.

+ +
+ +

The following example is correct usage of the br element:

+ +
<p>P. Sherman<br>
+42 Wallaby Way<br>
+Sydney</p>
+ +
+ +

br elements must not be used for separating thematic groups in a paragraph.

+ +
+ +

The following examples are non-conforming, as they abuse the br element:

+ +
<p><a ...>34 comments.</a><br>
+<a ...>Add a comment.</a></p>
+ +
<p><label>Name: <input name="name"></label><br>
+<label>Address: <input name="address"></label></p>
+ +

Here are alternatives to the above, which are correct:

+ +
<p><a ...>34 comments.</a></p>
+<p><a ...>Add a comment.</a></p>
+ +
<p><label>Name: <input name="name"></label></p>
+<p><label>Address: <input name="address"></label></p>
+ +
+ +

If a paragraph consists of nothing but a single br element, it + represents a placeholder blank line (e.g. as in a template). Such blank lines must not be used for + presentation purposes.

+ +
+ +

Any content inside br elements must not be considered part of the surrounding + text.

+ +

This element has rendering requirements involving the + bidirectional algorithm.

+ +
+ + +

The wbr element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The wbr element represents a line break opportunity.

+ +
+ +

In the following example, someone is quoted as saying something which, for effect, is written + as one long word. However, to ensure that the text can be wrapped in a readable fashion, the + individual words in the quote are separated using a wbr element.

+ +
<p>So then she pointed at the tiger and screamed
+"there<wbr>is<wbr>no<wbr>way<wbr>you<wbr>are<wbr>ever<wbr>going<wbr>to<wbr>catch<wbr>me"!</p>
+ +
+ +
+ +

Any content inside wbr elements must not be considered part of the surrounding + text.

+ +
var wbr = document.createElement("wbr");
+wbr.textContent = "This is wrong";
+document.body.appendChild(wbr);
+ +

This element has rendering requirements involving the + bidirectional algorithm.

+ +
+ + + +

Usage summary

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Element + Purpose + Example +
a + Hyperlinks +
Visit my <a href="drinks.html">drinks</a> page.
+ +
em + Stress emphasis +
I must say I <em>adore</em> lemonade.
+ +
strong + Importance +
This tea is <strong>very hot</strong>.
+ +
small + Side comments +
These grapes are made into wine. <small>Alcohol is addictive.</small>
+ +
s + Inaccurate text +
Price: <s>£4.50</s> £2.00!
+ +
cite + Titles of works +
The case <cite>Hugo v. Danielle</cite> is relevant here.
+ +
q + Quotations +
The judge said <q>You can drink water from the fish tank</q> but advised against it.
+ +
dfn + Defining instance +
The term <dfn>organic food</dfn> refers to food produced without synthetic chemicals.
+ +
abbr + Abbreviations +
Organic food in Ireland is certified by the <abbr title="Irish Organic Farmers and Growers Association">IOFGA</abbr>.
+ +
ruby, rt, rp + Ruby annotations +
<ruby> OJ <rp>(<rt>Orange Juice<rp>)</ruby>
+ +
data + Machine-readable equivalent +
Available starting today! <data value="UPC:022014640201">North Coast Organic Apple Cider</data>
+ +
time + Machine-readable equivalent of date- or time-related data +
Available starting on <time datetime="2011-11-18">November 18th</time>!
+ +
code + Computer code +
The <code>fruitdb</code> program can be used for tracking fruit production.
+ +
var + Variables +
If there are <var>n</var> fruit in the bowl, at least <var>n</var>÷2 will be ripe.
+ +
samp + Computer output +
The computer said <samp>Unknown error -3</samp>.
+ +
kbd + User input +
Hit <kbd>F1</kbd> to continue.
+ +
sub + Subscripts +
Water is H<sub>2</sub>O.
+ +
sup + Superscripts +
The Hydrogen in heavy water is usually <sup>2</sup>H.
+ +
i + Alternative voice +
Lemonade consists primarily of <i>Citrus limon</i>.
+ +
b + Keywords +
Take a <b>lemon</b> and squeeze it with a <b>juicer</b>.
+ +
u + Annotations +
The mixture of apple juice and <u class="spelling">eldeflower</u> juice is very pleasant.
+ +
mark + Highlight +
Elderflower cordial, with one <mark>part</mark> cordial to ten <mark>part</mark>s water, stands a<mark>part</mark> from the rest.
+ +
bdi + Text directionality isolation +
The recommended restaurant is <bdi lang="">My Juice Café (At The Beach)</bdi>.
+ +
bdo + Text directionality formatting +
The proposal is to write English, but in reverse order. "Juice" would become "<bdo dir=rtl>Juice</bdo>">
+ +
span + Other +
In French we call it <span lang="fr">sirop de sureau</span>.
+ +
br + Line break +
Simply Orange Juice Company<br>Apopka, FL 32703<br>U.S.A.
+ +
wbr + Line breaking opportunity +
www.simply<wbr>orange<wbr>juice.com
+ +
+ + + + + +

Introduction

+ +

Links are a conceptual construct, created by a, area, + form, and link elements, that represent + a connection between two resources, one of which is the current Document. There are + two kinds of links in HTML:

+ +
+
Links to + external resources
+ +

These are links to resources that are to be used to augment the current document, + generally automatically processed by the user agent. All external resource links have a fetch and process the linked resource + algorithm which describes how the resource is obtained.

+ +
Hyperlinks
+ +

These are links to other resources that are generally exposed to the user by the user + agent so that the user can cause the user agent to navigate to those resources, e.g. + to visit them in a browser or download them.

+
+ +

For link elements with an href attribute and a + rel attribute, links must be created for the keywords of the + rel attribute, as defined for those keywords in the link types section.

+ +

Similarly, for a and area elements with an href attribute and a rel attribute, links must be created for the keywords of the + rel attribute as defined for those keywords in the link types section. Unlike link elements, however, + a and area elements with an href + attribute that either do not have a rel attribute, or + whose rel attribute has no keywords that are defined as + specifying hyperlinks, must also create a hyperlink. + This implied hyperlink has no special meaning (it has no link type) + beyond linking the element's node document to the resource given by the element's href attribute.

+ +

Similarly, for form elements with a rel + attribute, links must be created for the keywords of the rel + attribute as defined for those keywords in the link types section. + form elements that do not have a rel attribute, + or whose rel attribute has no keywords that are defined as + specifying hyperlinks, must also create a hyperlink. + +

A hyperlink can have one or more hyperlink + annotations that modify the processing semantics of that hyperlink.

+ + +

Links created by a and area elements

+ +

The href attribute on a and + area elements must have a value that is a valid URL potentially surrounded by + spaces.

+ +

The href attribute on a and + area elements is not required; when those elements do not have href attributes they do not create hyperlinks.

+ +

The target attribute, if present, must be + a valid browsing context name or keyword. It gives the name of the browsing + context that will be used. User agents use this name when + following hyperlinks.

+ +

When an a or area element's activation behavior is + invoked, the user agent may allow the user to indicate a preference regarding whether the + hyperlink is to be used for navigation or whether the resource it + specifies is to be downloaded.

+ +

In the absence of a user preference, the default should be navigation if the element has no + download attribute, and should be to download the + specified resource if it does.

+ +

Whether determined by the user's preferences or via the presence or absence of the attribute, + if the decision is to use the hyperlink for navigation then the user + agent must follow the hyperlink, and if the decision is + to use the hyperlink to download a resource, the user agent must download the hyperlink. These terms are defined in subsequent sections + below.

+ +

The download attribute, if present, + indicates that the author intends the hyperlink to be used for downloading a resource. The attribute may have a value; the value, if any, + specifies the default file name that the author recommends for use in labeling the resource in a + local file system. There are no restrictions on allowed values, but authors are cautioned that + most file systems have limitations with regard to what punctuation is supported in file names, + and user agents are likely to adjust file names accordingly.

+ + +

The ping attribute, if present, + gives the URLs of the resources that are interested in being notified if the user follows the + hyperlink. The value must be a set of space-separated tokens, each of which must be a + valid non-empty URL whose scheme is an + HTTP(S) scheme. The value is used by the user agent for hyperlink + auditing.

+ +

The rel attribute on a and area + elements controls what kinds of links the elements create. The attribute's value must be a + unordered set of unique space-separated tokens. The allowed + keywords and their meanings are defined below.

+ +

rel's supported tokens are the keywords defined in HTML link types which are allowed on a and area + elements, impact the processing model, and are supported by the user agent. The possible supported tokens are noreferrer, noopener, and opener. rel's supported tokens must only include the tokens from this + list that the user agent implements the processing model for.

+ +

Other specifications may add HTML link types as defined in Other link types, with the following additional requirements:

+ + + +

The rel attribute has no default value. If the + attribute is omitted or if none of the values in the attribute are recognized by the user agent, + then the document has no particular relationship with the destination resource other than there + being a hyperlink between the two.

+ +

The hreflang attribute on + a elements that create hyperlinks, if present, gives + the language of the linked resource. It is purely advisory. The value must be a valid BCP 47 + language tag. User agents must not consider this attribute + authoritative — upon fetching the resource, user agents must use only language information + associated with the resource to determine its language, not metadata included in the link to the + resource.

+ +

The type attribute, if present, gives the + MIME type of the linked resource. It is purely advisory. The value must be a + valid MIME type string. User agents must not consider the type attribute authoritative — upon fetching the + resource, user agents must not use metadata included in the link to the resource to determine its + type.

+ +

The referrerpolicy attribute + is a referrer policy attribute. Its purpose is to set the referrer policy + used when following hyperlinks.

+ + +

API for a and area elements

+ +
interface mixin HTMLHyperlinkElementUtils {
+  [CEReactions] stringifier attribute USVString href;
+  readonly attribute USVString origin;
+  [CEReactions] attribute USVString protocol;
+  [CEReactions] attribute USVString username;
+  [CEReactions] attribute USVString password;
+  [CEReactions] attribute USVString host;
+  [CEReactions] attribute USVString hostname;
+  [CEReactions] attribute USVString port;
+  [CEReactions] attribute USVString pathname;
+  [CEReactions] attribute USVString search;
+  [CEReactions] attribute USVString hash;
+};
+ +
+ +
hyperlink . toString()
+
hyperlink . href
+
+

Returns the hyperlink's URL.

+

Can be set, to change the URL.

+
+ +
hyperlink . origin
+
+

Returns the hyperlink's URL's origin.

+
+ +
hyperlink . protocol
+
+

Returns the hyperlink's URL's scheme.

+

Can be set, to change the URL's scheme.

+
+ +
hyperlink . username
+
+

Returns the hyperlink's URL's username.

+

Can be set, to change the URL's username.

+
+ + +
hyperlink . password
+
+

Returns the hyperlink's URL's password.

+

Can be set, to change the URL's password.

+
+ + +
hyperlink . host
+
+

Returns the hyperlink's URL's host and port (if different from the default port for the + scheme).

+

Can be set, to change the URL's host and port.

+
+ +
hyperlink . hostname
+
+

Returns the hyperlink's URL's host.

+

Can be set, to change the URL's host.

+
+ +
hyperlink . port
+
+

Returns the hyperlink's URL's port.

+

Can be set, to change the URL's port.

+
+ +
hyperlink . pathname
+
+

Returns the hyperlink's URL's path.

+

Can be set, to change the URL's path.

+
+ +
hyperlink . search
+
+

Returns the hyperlink's URL's query (includes leading "?" if + non-empty).

+

Can be set, to change the URL's query (ignores leading "?").

+
+ +
hyperlink . hash
+
+

Returns the hyperlink's URL's fragment (includes leading "#" if + non-empty).

+

Can be set, to change the URL's fragment (ignores leading "#").

+
+
+ +
+ +

An element implementing the HTMLHyperlinkElementUtils mixin has an associated url (null or a URL). It is initially null. + +

An element implementing the HTMLHyperlinkElementUtils mixin has an associated set the url algorithm, which runs these steps:

+ +
    +
  1. If this element's href content attribute is + absent, set this element's url to null.

  2. +
  3. Otherwise, parse this element's href content + attribute value relative to this element's node document. If parsing is successful, set this element's url to the result; otherwise, set this element's + url to null.

  4. +
+ +

When elements implementing the HTMLHyperlinkElementUtils mixin are created, and + whenever those elements have their href content + attribute set, changed, or removed, the user agent must set the url.

+ +

This is only observable for blob: URLs as + parsing them involves a Blob URL Store lookup.

+ +

An element implementing the HTMLHyperlinkElementUtils mixin has an associated + reinitialize url algorithm, which runs these + steps:

+ +
    +
  1. If element's url is non-null, its scheme is "blob", and its + cannot-be-a-base-URL flag is set, terminate these steps.

  2. + +
  3. Set the url.

  4. +
+ +

To update href, set the element's href content attribute's value to the element's url, serialized.

+ +
+ +

The href attribute's getter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null and this element has no href content attribute, return the empty string. + +

  6. Otherwise, if url is null, return this element's href content attribute's value.

  7. + +
  8. Return url, serialized.

  9. +
+ +

The href attribute's setter must set this element's + href content attribute's value to the given value. + +

The origin attribute's getter must run + these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. If this element's url is null, return the + empty string.

  4. + +
  5. Return the serialization of this + element's url's origin.

  6. +
+ +

The protocol attribute's getter must + run these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. If this element's url is null, return ":".

  4. + +
  5. Return this element's url's scheme, followed by ":".

  6. +
+ +

The protocol attribute's setter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. If this element's url is null, terminate these + steps.

  4. + +
  5. +

    Basic URL parse the given value, followed by + ":", with this element's url + as url and scheme start state as state override.

    + +

    Because the URL parser ignores multiple consecutive colons, providing a value + of "https:" (or even "https::::") is the same as + providing a value of "https".

    +
  6. + +
  7. Update href.

  8. +
+ +

The username attribute's getter must + run these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. If this element's url is null, return the + empty string.

  4. + +
  5. Return this element's url's username.

  6. +
+ +

The username attribute's setter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null or url + cannot have a username/password/port, then return.

  6. + +
  7. Set the username, given url and the given value.

  8. + +
  9. Update href.

  10. +
+ +

The password attribute's getter must + run these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null, then return the empty string.

  6. + +
  7. Return url's password.

  8. +
+ +

The password attribute's setter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null or url + cannot have a username/password/port, then return.

  6. + +
  7. Set the password, given url and the given value.

  8. + +
  9. Update href.

  10. +
+ +

The host attribute's getter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url or url's host is null, + return the empty string.

  6. + +
  7. If url's port is null, return + url's host, serialized.

  8. + +
  9. Return url's host, serialized, followed by ":" and url's port, serialized.

  10. +
+ +

The host attribute's setter must run these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null or url's cannot-be-a-base-URL flag is + set, terminate these steps.

  6. + +
  7. Basic URL parse the given value, with + url as url and host state as state + override.

  8. + +
  9. Update href.

  10. +
+ +

The hostname attribute's getter must + run these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url or url's host is null, + return the empty string.

  6. + +
  7. Return url's host, serialized.

  8. +
+ +

The hostname attribute's setter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null or url's cannot-be-a-base-URL flag is + set, terminate these steps.

  6. + +
  7. Basic URL parse the given value, with + url as url and hostname state as state + override.

  8. + +
  9. Update href.

  10. +
+ +

The port attribute's getter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url or url's port is null, + return the empty string.

  6. + +
  7. Return url's port, serialized.

  8. +
+ +

The port attribute's setter must run these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null or url + cannot have a username/password/port, then return.

  6. + +
  7. If the given value is the empty string, then set url's port to null.

  8. + +
  9. Otherwise, basic URL parse the given value, with + url as url and port state as state + override.

  10. + +
  11. Update href.

  12. +
+ +

The pathname attribute's getter must + run these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null, return the empty string.

  6. + +
  7. If url's cannot-be-a-base-URL flag is set, return the first string + in url's path.

  8. + +
  9. If url's path is empty, then return the + empty string.

  10. + +
  11. Return "/", followed by the strings in url's path (including empty strings), separated from each other by + "/".

  12. +
+ +

The pathname attribute's setter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null or url's cannot-be-a-base-URL flag is + set, terminate these steps.

  6. + +
  7. Set url's path to the empty + list.

  8. + +
  9. Basic URL parse the given value, with + url as url and path start state as state + override.

  10. + +
  11. Update href.

  12. +
+ +

The search attribute's getter must run + these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null, or url's query is either null or the empty string, return the empty + string.

  6. + +
  7. Return "?", followed by url's query.

  8. +
+ +

The search attribute's setter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null, terminate these steps.

  6. + +
  7. If the given value is the empty string, set url's query to null. + +

  8. +

    Otherwise:

    + +
      +
    1. Let input be the given value with a single leading "?" + removed, if any.

    2. + +
    3. Set url's query to the empty + string.

    4. + +
    5. Basic URL parse input, with + url as url and query state as state override, and + this element's node document's document's character encoding as + encoding override.

    6. +
    +
  9. + +
  10. Update href.

  11. +
+ +

The hash attribute's getter must run these + steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null, or url's fragment is either null or the empty string, return the + empty string.

  6. + +
  7. Return "#", followed by url's fragment.

  8. +
+ +

The hash attribute's setter must run these steps:

+ +
    +
  1. Reinitialize url.

  2. + +
  3. Let url be this element's url.

  4. + +
  5. If url is null, then return.

  6. + +
  7. If the given value is the empty string, set url's fragment to null. + +

  8. +

    Otherwise:

    + +
      +
    1. Let input be the given value with a single leading "#" + removed, if any.

    2. + +
    3. Set url's fragment to the empty + string.

    4. + +
    5. Basic URL parse input, with + url as url and fragment state as state + override.

    6. +
    +
  9. + +
  10. Update href.

  11. +
+ + +

Following hyperlinks

+ +

An element element cannot navigate if one of the following is true:

+ + + +

This is also used by form submission for + the form element. The exception for a elements is for compatibility with + web content.

+ +

To get an element's noopener, given an a, area, or + form element element and a string target, run these steps:

+ +
    +
  1. If element's link types include the noopener or noreferrer + keyword, then return true.

  2. + +
  3. If element's link types + do not include the opener keyword and target is an + ASCII case-insensitive match for "_blank", then return + true.

  4. + +
  5. Return false.

  6. +
+ +

When a user follows a hyperlink created by an element + subject, optionally with a hyperlink suffix, the user agent must run the + following steps:

+ +
    +
  1. If subject cannot navigate, then return.

  2. + +
  3. Let replace be false.

  4. + +
  5. Let source be subject's node document's browsing context.

  6. + +
  7. Let targetAttributeValue be the empty string.

  8. + +
  9. If subject is an a or area element, then set + targetAttributeValue to the result of getting + an element's target given subject.

  10. + +
  11. Let noopener be the result of getting + an element's noopener with subject and + targetAttributeValue.

  12. + +
  13. Let target and replace be the result of applying the rules for + choosing a browsing context given targetAttributeValue, source, and + noopener.

  14. + +
  15. If target is null, then return.

  16. + +
  17. Parse the URL given by subject's + href attribute, relative to subject's + node document.

  18. + +
  19. +

    If that is successful, let URL be the resulting URL string.

    + +

    Otherwise, if parsing the URL failed, the user + agent may report the error to the user in a user-agent-specific manner, may queue an + element task on the DOM manipulation task source given subject to + navigate the target browsing context + to an error page to report the error, or may ignore the error and do nothing. In any case, the + user agent must then return.

    +
  20. + +
  21. If there is a hyperlink suffix, append it to URL.

  22. + +
  23. Let request be a new request whose url is URL and whose referrer policy is the current state of + subject's referrerpolicy content attribute.

  24. + +
  25. If subject's link + types includes the noreferrer keyword, then set + request's referrer to "no-referrer".

  26. + +
  27. Queue an element task on the DOM manipulation task source given + subject to navigate the target + browsing context to request. If replace is true, the + navigation must be performed with replacement enabled. The source browsing + context must be source.

  28. +
+ +
+ + + + +

Downloading resources

+ +

In some cases, resources are intended for later use rather than immediate viewing. To indicate + that a resource is intended to be downloaded for use later, rather than immediately used, the + download attribute can be specified on the + a or area element that creates the hyperlink to that + resource.

+ +

The attribute can furthermore be given a value, to specify the file name that user agents are + to use when storing the resource in a file system. This value can be overridden by the `Content-Disposition` HTTP header's filename parameters. +

+ +

In cross-origin situations, the download + attribute has to be combined with the `Content-Disposition` HTTP header, specifically with the + attachment disposition type, to avoid the user being warned of possibly + nefarious activity. (This is to protect users from being made to download sensitive personal or + confidential information without their full understanding.)

+ +
+ +
+ +

The following allowed to download algorithm takes an initiator browsing + context and an instantiator browsing context, and returns a boolean indicating + whether or not downloading is allowed:

+ +
    +
  1. If the initiator browsing context's sandboxing flags has the sandboxed downloads + browsing context flag set, then return false.

  2. + +
  3. If the instantiator browsing context is non-null, and its sandboxing flags has the sandboxed downloads + browsing context flag set, then return false.

  4. + +
  5. Optionally, the user agent may return false, if it believes doing so would safeguard the + user from a potentially hostile download.

  6. + +
  7. Return true.

  8. +
+ +

When a user downloads a hyperlink + created by an element subject, optionally with a hyperlink suffix, the user + agent must run the following steps:

+ +
    +
  1. If subject cannot navigate, then return.

  2. + +
  3. Run the allowed to download algorithm with the subject's node + document's browsing context and null. If the + algorithm returns false, then return.

  4. + +
  5. Parse the URL given by + subject's href attribute, relative to + subject's node document.

  6. + +
  7. If parsing the URL fails, the user agent + may report the error to the user in a user-agent-specific manner, may + navigate to an error page to report the error, or may + ignore the error and do nothing. In either case, the user agent must return.

    + +
  8. Otherwise, let URL be the resulting URL string.

  9. + +
  10. If there is a hyperlink suffix, append it to URL.

  11. + +
  12. +

    Run these steps in parallel:

    + +
      +
    1. Let request be a new request whose + url is URL, + client is entry settings object, + initiator is "download", + destination is the empty string, and whose + synchronous flag and use-URL-credentials flag are set.

    2. + +
    3. Handle the result of fetching + request as a download.

    4. +
    +
  13. +
+ +

When a user agent is to handle a resource obtained from a fetch as a download, it + should provide the user with a way to save the resource for later use, if a resource is + successfully obtained. Otherwise, it should report any problems downloading the file to the + user.

+ +

If the user agent needs a file name for a resource being handled as a download, it + should select one using the following algorithm.

+ +

This algorithm is intended to mitigate security dangers involved in downloading + files from untrusted sites, and user agents are strongly urged to follow it.

+ +
    +
  1. Let filename be the void value.

  2. + + +
  3. If the resource has a `Content-Disposition` + header, that header specifies the attachment disposition type, and the + header includes file name information, then let filename have the value + specified by the header, and jump to the step labeled sanitize below.

  4. + +
  5. Let interface origin be the origin of the + Document in which the download or + navigate action resulting in the download was initiated, if any.

  6. + +
  7. Let resource origin be the origin of the URL of the + resource being downloaded, unless that URL's scheme + component is data, in which case let resource origin be + the same as the interface origin, if any.

  8. + +
  9. If there is no interface origin, then let trusted + operation be true. Otherwise, let trusted operation be true if resource origin is the same origin as interface + origin, and false otherwise.

  10. + + +
  11. If trusted operation is true and the resource has a `Content-Disposition` header and that header includes file + name information, then let filename have the value specified by the header, + and jump to the step labeled sanitize below.

  12. + +
  13. If the download was not initiated from a hyperlink created by an + a or area element, or if the element of the hyperlink from + which it was initiated did not have a download + attribute when the download was initiated, or if there was such an attribute but its value when + the download was initiated was the empty string, then jump to the step labeled no proposed + file name.

  14. + +
  15. Let proposed filename have the value of the download attribute of the element of the + hyperlink that initiated the download at the time the download was + initiated.

  16. + + + + +
  17. If trusted operation is true, let filename have + the value of proposed filename, and jump to the step labeled sanitize + below.

  18. + + +
  19. If the resource has a `Content-Disposition` + header and that header specifies the attachment disposition type, let filename have the value of proposed filename, and jump to the + step labeled sanitize below.

  20. + + +
  21. No proposed file name: If trusted operation is true, or if the + user indicated a preference for having the resource in question downloaded, let + filename have a value derived from the URL of the resource in an + implementation-defined manner, and jump to the step labeled sanitize below.

  22. + + +
  23. +

    Let filename be set to the user's preferred file name or to a file name selected + by the user agent, and jump to the step labeled sanitize below.

    + +
    + +

    If the algorithm reaches this step, then a download was begun from a different origin than + the resource being downloaded, and the origin did not mark the file as suitable for + downloading, and the download was not initiated by the user. This could be because a download attribute was used to trigger the download, or + because the resource in question is not of a type that the user agent supports.

    + +

    This could be dangerous, because, for instance, a hostile server could be trying to get a + user to unknowingly download private information and then re-upload it to the hostile server, + by tricking the user into thinking the data is from the hostile server.

    + +

    Thus, it is in the user's interests that the user be somehow notified that the resource in + question comes from quite a different source, and to prevent confusion, any suggested file name + from the potentially hostile interface origin should be ignored.

    + +
    +
  24. + +
  25. Sanitize: Optionally, allow the user to influence filename. For + example, a user agent could prompt the user for a file name, potentially providing the value of + filename as determined above as a default value.

  26. + +
  27. +

    Adjust filename to be suitable for the local file system.

    + +

    For example, this could involve removing characters that are not legal in + file names, or trimming leading and trailing whitespace.

    +
  28. + +
  29. If the platform conventions do not in any way use extensions to determine the types of file on the file system, + then return filename as the file name.

  30. + +
  31. Let claimed type be the type given by the resource's Content-Type metadata, if any is known. Let named + type be the type given by filename's extension, if any is known. For the purposes of this step, a + type is a mapping of a MIME type to an extension.

  32. + +
  33. If named type is consistent with the user's preferences (e.g. because + the value of filename was determined by prompting the user), then return filename as the file name.

  34. + +
  35. If claimed type and named type are the same type + (i.e. the type given by the resource's Content-Type metadata is + consistent with the type given by filename's extension), then return filename as the file + name.

  36. + +
  37. +

    If the claimed type is known, then alter filename to + add an extension corresponding to claimed + type.

    + +

    Otherwise, if named type is known to be potentially dangerous (e.g. it + will be treated by the platform conventions as a native executable, shell script, HTML + application, or executable-macro-capable document) then optionally alter filename to add a known-safe extension + (e.g. ".txt").

    + +

    This last step would make it impossible to download executables, which might not + be desirable. As always, implementers are forced to balance security and usability in this + matter.

    +
  38. + +
  39. Return filename as the file name.

  40. +
+ +

For the purposes of this algorithm, a file extension + consists of any part of the file name that platform conventions dictate will be used for + identifying the type of the file. For example, many operating systems use the part of the file + name following the last dot (".") in the file name to determine the type of + the file, and from that the manner in which the file is to be opened or executed.

+ +

User agents should ignore any directory or path information provided by the resource itself, + its URL, and any download attribute, in + deciding where to store the resulting file in the user's file system.

+ +
+ + + + +
+ +
Hyperlink auditing
+ +

If a hyperlink created by an a or area element has a + ping attribute, and the user follows the hyperlink, and + the value of the element's href attribute can be parsed, relative to the element's node document, without + failure, then the user agent must take the ping + attribute's value, split that string on ASCII + whitespace, parse each resulting token relative to the + element's node document, and then run these steps for each resulting URL + record ping URL, ignoring tokens that fail to parse:

+ +
    +
  1. If ping URL's scheme is not an + HTTP(S) scheme, then return.

  2. + +
  3. Optionally, return. (For example, the user agent might wish to ignore any or + all ping URLs in accordance with the user's expressed preferences.)

  4. + +
  5. Let request be a new request whose + url is ping URL, method is `POST`, body is `PING`, client is the environment settings object of + the Document containing the hyperlink, destination is the empty string, + credentials mode is "include", referrer is "no-referrer", and whose use-URL-credentials flag is set.

  6. + +
  7. +

    Let target URL be the resulting URL string obtained from parsing the value of the element's href attribute and then:

    + +
    +
    If the URL of the Document object + containing the hyperlink being audited and ping URL have the same + origin
    + +
    If the origins are different, but the HTTPS + state of the Document containing the hyperlink being audited is "none"
    + +
    request must include a `Ping-From` header + with, as its value, the URL of the document + containing the hyperlink, and a `Ping-To` HTTP header with, + as its value, the target URL.
    + +
    Otherwise
    + +
    request must include a `Ping-To` HTTP header + with, as its value, target URL. request does not + include a `Ping-From` header.
    +
    +
  8. + +
  9. Fetch request.

  10. +
+ +

This may be done in parallel with the primary fetch, and is independent of the + result of that fetch.

+ +

User agents should allow the user to adjust this behavior, for example in conjunction with a + setting that disables the sending of HTTP `Referer` (sic) + headers. Based on the user's preferences, UAs may either ignore the ping attribute altogether, or selectively ignore URLs in the + list (e.g. ignoring any third-party URLs); this is explicitly accounted for in the steps + above.

+ +

User agents must ignore any entity bodies returned in the responses. User agents may close the + connection prematurely once they start receiving a response body.

+ +

When the ping attribute is present, user agents + should clearly indicate to the user that following the hyperlink will also cause secondary + requests to be sent in the background, possibly including listing the actual target URLs.

+ +

For example, a visual user agent could include the hostnames of the target ping + URLs along with the hyperlink's actual URL in a status bar or tooltip.

+ +
+ +
+ +

The ping attribute is redundant with pre-existing + technologies like HTTP redirects and JavaScript in allowing web pages to track which off-site + links are most popular or allowing advertisers to track click-through rates.

+ +

However, the ping attribute provides these advantages + to the user over those alternatives:

+ + + +

Thus, while it is possible to track users without this feature, authors are encouraged to use + the ping attribute so that the user agent can make the + user experience more transparent.

+ +
+ + + + + +

Link types

+ +

The following table summarizes the link types that are defined by this specification, by their + corresponding keywords. This table is non-normative; the actual definitions for the link types are + given in the next few sections.

+ +

In this section, the term referenced document refers to the resource identified by the + element representing the link, and the term current document refers to the resource within + which the element representing the link finds itself.

+ +
+ +

To determine which link types apply to a link, a, area, + or form element, the element's rel attribute must be split on ASCII whitespace. The resulting tokens + are the keywords for the link types that apply to that element.

+ +
+ +

Except where otherwise specified, a keyword must not be specified more than once per rel attribute.

+ +

Some of the sections that follow the table below list synonyms for certain keywords. The + indicated synonyms are to be handled as specified by user agents, but must + not be used in documents (for example, the keyword "copyright").

+ +

Keywords are always ASCII case-insensitive, and must be + compared as such.

+ +

Thus, rel="next" is the same as rel="NEXT".

+ +

Keywords that are body-ok affect whether link elements are + allowed in the body. The body-ok keywords defined by this specification + are + dns-prefetch, + modulepreload, + pingback, + preconnect, + prefetch, + preload, + prerender, and + stylesheet. + Other specifications can also define body-ok keywords.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Link typeEffect on...body-okBrief description
linka and areaform
alternate Hyperlinknot allowed · Gives alternate representations of the current document.
canonical Hyperlinknot allowed · Gives the preferred URL for the current document.
authorHyperlinknot allowed · Gives a link to the author of the current document or article.
bookmark not allowedHyperlinknot allowed · Gives the permalink for the nearest ancestor section.
dns-prefetchExternal Resourcenot allowed Yes Specifies that the user agent should preemptively perform DNS resolution for the target resource's origin.
externalnot allowedAnnotation · Indicates that the referenced document is not part of the same site as the current document.
helpHyperlink · Provides a link to context-sensitive help.
icon External Resourcenot allowed · Imports an icon to represent the current document.
manifestExternal Resourcenot allowed · Imports or links to an application manifest.
modulepreloadExternal Resourcenot allowed Yes Specifies that the user agent must preemptively fetch the module + script and store it in the document's module map for later + evaluation. Optionally, the module's dependencies can be fetched as well.
license Hyperlink · Indicates that the main content of the current document is covered by the copyright license described by the referenced document.
nextHyperlink · Indicates that the current document is a part of a series, and that the next document in the series is the referenced document.
nofollow not allowedAnnotation · Indicates that the current document's original author or publisher does not endorse the referenced document.
noopenernot allowedAnnotation · Creates a top-level browsing context that is not an auxiliary + browsing context if the hyperlink would create either of those to begin with (i.e., has + an appropriate target attribute value).
noreferrernot allowedAnnotation · No `Referer` (sic) header will be included. + Additionally, has the same effect as noopener.
openernot allowedAnnotation · Creates an auxiliary browsing context if the hyperlink would otherwise create + a top-level browsing context that is not an auxiliary browsing + context (i.e., has "_blank" as target attribute value).
pingbackExternal Resourcenot allowed Yes Gives the address of the pingback server that handles pingbacks to the current document.
preconnectExternal Resourcenot allowed Yes Specifies that the user agent should preemptively connect to the target resource's origin.
prefetchExternal Resourcenot allowed Yes Specifies that the user agent should preemptively fetch and cache the target resource as it is likely to be required for a followup navigation.
preloadExternal Resourcenot allowed Yes Specifies that the user agent must preemptively fetch and cache the target resource for current navigation according to the potential destination given by the as attribute (and the priority associated with the corresponding destination).
prerenderExternal Resourcenot allowed Yes Specifies that the user agent should preemptively fetch the target resource and process it in a way that helps deliver a faster response in the future.
prev Hyperlink · Indicates that the current document is a part of a series, and that the previous document in the series is the referenced document.
search Hyperlink · Gives a link to a resource that can be used to search through the current document and its related pages.
stylesheet External Resourcenot allowed Yes Imports a style sheet.
tag not allowedHyperlinknot allowed · Gives a tag (identified by the given address) that applies to the current document.
+ + +
Link type "alternate"
+ +

The alternate keyword may be used with link, + a, and area elements.

+ +

The meaning of this keyword depends on the values of the other attributes.

+ +
+ +
If the element is a link element and the rel + attribute also contains the keyword stylesheet
+ +
+

The alternate keyword modifies the meaning of the stylesheet keyword in the way described for that keyword. The + alternate keyword does not create a link of its own.

+ +
+ +

Here, a set of link elements provide some style sheets:

+ +
<!-- a persistent style sheet -->
+<link rel="stylesheet" href="default.css">
+
+<!-- the preferred alternate style sheet -->
+<link rel="stylesheet" href="green.css" title="Green styles">
+
+<!-- some alternate style sheets -->
+<link rel="alternate stylesheet" href="contrast.css" title="High contrast">
+<link rel="alternate stylesheet" href="big.css" title="Big fonts">
+<link rel="alternate stylesheet" href="wide.css" title="Wide screen">
+ +
+
+ + +
If the alternate keyword is used with the type attribute set to the value application/rss+xml or the value application/atom+xml
+ +
+

The keyword creates a hyperlink referencing a syndication feed (though not + necessarily syndicating exactly the same content as the current page).

+ +
+ +

For the purposes of feed autodiscovery, user agents should consider all link + elements in the document with the alternate keyword used and + with their type attribute set to the value application/rss+xml or the value application/atom+xml. If the user agent has the concept of a default + syndication feed, the first such element (in tree order) should be used as the + default.

+ +
+ +
+

The following link elements give syndication feeds for a blog:

+ +
<link rel="alternate" type="application/atom+xml" href="posts.xml" title="Cool Stuff Blog">
+<link rel="alternate" type="application/atom+xml" href="posts.xml?category=robots" title="Cool Stuff Blog: robots category">
+<link rel="alternate" type="application/atom+xml" href="comments.xml" title="Cool Stuff Blog: Comments">
+ +

Such link elements would be used by user agents engaged in feed autodiscovery, + with the first being the default (where applicable).

+ +

The following example offers various different syndication feeds to the user, using + a elements:

+ +
<p>You can access the planets database using Atom feeds:</p>
+<ul>
+ <li><a href="recently-visited-planets.xml" rel="alternate" type="application/atom+xml">Recently Visited Planets</a></li>
+ <li><a href="known-bad-planets.xml" rel="alternate" type="application/atom+xml">Known Bad Planets</a></li>
+ <li><a href="unexplored-planets.xml" rel="alternate" type="application/atom+xml">Unexplored Planets</a></li>
+</ul>
+ +

These links would not be used in feed autodiscovery.

+
+
+ + +
Otherwise
+ +
+

The keyword creates a hyperlink referencing an alternate representation of the + current document.

+ +

The nature of the referenced document is given by the hreflang, and type attributes.

+ +

If the alternate keyword is used with the hreflang attribute, and that attribute's value differs + from the document element's language, it indicates that the referenced + document is a translation.

+ +

If the alternate keyword is used with the type attribute, it indicates that the referenced document is + a reformulation of the current document in the specified format.

+ +

The hreflang and type attributes can be combined when specified with the alternate keyword.

+ +
+ +

The following example shows how you can specify versions of the page that use alternative + formats, are aimed at other languages, and that are intended for other media:

+ +
<link rel=alternate href="/en/html" hreflang=en type=text/html title="English HTML">
+<link rel=alternate href="/fr/html" hreflang=fr type=text/html title="French HTML">
+<link rel=alternate href="/en/html/print" hreflang=en type=text/html media=print title="English HTML (for printing)">
+<link rel=alternate href="/fr/html/print" hreflang=fr type=text/html media=print title="French HTML (for printing)">
+<link rel=alternate href="/en/pdf" hreflang=en type=application/pdf title="English PDF">
+<link rel=alternate href="/fr/pdf" hreflang=fr type=application/pdf title="French PDF">
+ +
+ +

This relationship is transitive — that is, if a document links to two other documents + with the link type "alternate", then, in addition to implying + that those documents are alternative representations of the first document, it is also implying + that those two documents are alternative representations of each other.

+
+
+ + +
Link type "author"
+ +

The author keyword may be used with link, + a, and area elements. This keyword creates a hyperlink.

+ +

For a and area elements, the author + keyword indicates that the referenced document provides further information about the author of + the nearest article element ancestor of the element defining the hyperlink, if there + is one, or of the page as a whole, otherwise.

+ +

For link elements, the author keyword indicates + that the referenced document provides further information about the author for the page as a + whole.

+ +

The "referenced document" can be, and often is, a mailto: URL giving the e-mail address of the author.

+ +
+ +

Synonyms: For historical reasons, user agents must also treat + link, a, and area elements that have a rev attribute with the value "made" as having the author keyword specified as a link relationship.

+ +
+ + +
Link type "bookmark"
+ +

The bookmark keyword may be used with a and + area elements. This keyword creates a hyperlink.

+ +

The bookmark keyword gives a permalink for the nearest + ancestor article element of the linking element in question, or of the section the linking element is most closely associated with, if + there are no ancestor article elements.

+ +
+ +

The following snippet has three permalinks. A user agent could determine which permalink + applies to which part of the spec by looking at where the permalinks are given.

+ +
 ...
+ <body>
+  <h1>Example of permalinks</h1>
+  <div id="a">
+   <h2>First example</h2>
+   <p><a href="a.html" rel="bookmark">This permalink applies to
+   only the content from the first H2 to the second H2</a>. The DIV isn't
+   exactly that section, but it roughly corresponds to it.</p>
+  </div>
+  <h2>Second example</h2>
+  <article id="b">
+   <p><a href="b.html" rel="bookmark">This permalink applies to
+   the outer ARTICLE element</a> (which could be, e.g., a blog post).</p>
+   <article id="c">
+    <p><a href="c.html" rel="bookmark">This permalink applies to
+    the inner ARTICLE element</a> (which could be, e.g., a blog comment).</p>
+   </article>
+  </article>
+ </body>
+ ...
+ +
+ + +
Link type "canonical"
+ +

The canonical keyword may be used with link + element. This keyword creates a hyperlink.

+ +

The canonical keyword indicates that URL given by the href attribute is the preferred URL for the current document. That + helps search engines reduce duplicate content, as described in more detail in The Canonical + Link Relation.

+ + +
Link type "dns-prefetch"
+ +

The dns-prefetch keyword may be used with + link elements. This keyword creates an external + resource link. This keyword is body-ok.

+ +

The dns-prefetch keyword indicates that preemptively + performing DNS resolution for the origin of the specified resource is likely to be + beneficial, as it is highly likely that the user will require resources located at that + origin, and the user experience would be improved by preempting the latency costs + associated with DNS resolution. User agents must implement the processing model of + the dns-prefetch keyword described in Resource + Hints.

+ +

There is no default type for resources given by the dns-prefetch keyword.

+ + +
Link type "external"
+ + +

The external keyword may be used with a, + area, and form elements. This keyword does not create a + hyperlink, but annotates any other + hyperlinks created by the element (the implied hyperlink, if no other keywords create one).

+ +

The external keyword indicates that the link is leading to a + document that is not part of the site that the current document forms a part of.

+ + +
Link type "help"
+ +

The help keyword may be used with link, + a, area, and form elements. This keyword creates a + hyperlink.

+ +

For a, area, and form elements, the help keyword indicates that the referenced document provides further help + information for the parent of the element defining the hyperlink, and its children.

+ +
+ +

In the following example, the form control has associated context-sensitive help. The user + agent could use this information, for example, displaying the referenced document if the user + presses the "Help" or "F1" key.

+ +
 <p><label> Topic: <input name=topic> <a href="help/topic.html" rel="help">(Help)</a></label></p>
+ +
+ +

For link elements, the help keyword indicates that + the referenced document provides help for the page as a whole.

+ +

For a and area elements, on some browsers, the help keyword causes the link to use a different cursor.

+ + +
Link type "icon"
+ +

The icon keyword may be used with link elements. + This keyword creates an external resource link.

+ +
+ +

The specified resource is an icon representing the page or site, and should be used by the user + agent when representing the page in the user interface.

+ +
+ +

Icons could be auditory icons, visual icons, or other kinds of icons. If + multiple icons are provided, the user agent must select the most appropriate icon according to the + type, media, and sizes attributes. If there are multiple equally appropriate icons, + user agents must use the last one declared in tree order at the time that the user + agent collected the list of icons. If the user agent tries to use an icon but that icon is + determined, upon closer examination, to in fact be inappropriate (e.g. because it uses an + unsupported format), then the user agent must try the next-most-appropriate icon as determined by + the attributes.

+ +
+ +

User agents are not required to update icons when the list of icons changes, but + are encouraged to do so.

+ +

There is no default type for resources given by the icon keyword. + However, for the purposes of determining the type of the + resource, user agents must expect the resource to be an image.

+ +
+ +

The sizes keywords represent icon sizes in raw pixels (as + opposed to CSS pixels).

+ +

An icon that is 50 CSS pixels wide intended for + displays with a device pixel density of two device pixels per CSS pixel + (2x, 192dpi) would have a width of 100 raw pixels. This feature does not support indicating that a + different resource is to be used for small high-resolution icons vs large low-resolution icons + (e.g. 50×50 2x vs 100×100 1x).

+ +
+ +

To parse and process the attribute's value, the user agent must first split the attribute's value on ASCII whitespace, and must then + parse each resulting keyword to determine what it represents.

+ +
+ +

The any keyword represents that the + resource contains a scalable icon, e.g. as provided by an SVG image.

+ +
+ +

Other keywords must be further parsed as follows to determine what they represent:

+ + + +
+ +

The keywords specified on the sizes attribute must not + represent icon sizes that are not actually available in the linked resource.

+ +
+ +

In the absence of a link with the icon keyword, for + Document objects whose URL's + scheme is an HTTP(S) scheme, user agents may + instead run these steps in parallel:

+ +
    +
  1. Let request be a new request whose + url is the URL record obtained by + resolving the URL "/favicon.ico" against the + Document object's URL, client is the Document object's + relevant settings object, destination is "image", + synchronous flag is set, credentials + mode is "include", and whose use-URL-credentials flag + is set.

  2. + +
  3. Let response be the result of fetching request.

  4. + +
  5. Use response's unsafe response as an icon as if it had been + declared using the icon keyword.

  6. +
+ +
+ +
+ +

The following snippet shows the top part of an application with several icons.

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>lsForums — Inbox</title>
+  <link rel=icon href=favicon.png sizes="16x16" type="image/png">
+  <link rel=icon href=windows.ico sizes="32x32 48x48" type="image/vnd.microsoft.icon">
+  <link rel=icon href=mac.icns sizes="128x128 512x512 8192x8192 32768x32768">
+  <link rel=icon href=iphone.png sizes="57x57" type="image/png">
+  <link rel=icon href=gnome.svg sizes="any" type="image/svg+xml">
+  <link rel=stylesheet href=lsforums.css>
+  <script src=lsforums.js></script>
+  <meta name=application-name content="lsForums">
+ </head>
+ <body>
+  ...
+ +
+ +

For historical reasons, the icon keyword may be preceded by the + keyword "shortcut". If the "shortcut" keyword is + present, the rel attribute's entire value must be an + ASCII case-insensitive match for the string "shortcut icon" (with a single U+0020 SPACE character between the tokens and + no other ASCII whitespace).

+ + +
Link type "license"
+ +

The license keyword may be used with link, + a, area, and form elements. This keyword creates a + hyperlink.

+ +

The license keyword indicates that the referenced document + provides the copyright license terms under which the main content of the current document is + provided.

+ +

This specification does not specify how to distinguish between the main content of a document + and content that is not deemed to be part of that main content. The distinction should be made + clear to the user.

+ +
+ +

Consider a photo sharing site. A page on that site might describe and show a photograph, and + the page might be marked up as follows:

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>Exampl Pictures: Kissat</title>
+  <link rel="stylesheet" href="/style/default">
+ </head>
+ <body>
+  <h1>Kissat</h1>
+  <nav>
+   <a href="../">Return to photo index</a>
+  </nav>
+  <figure>
+   <img src="/pix/39627052_fd8dcd98b5.jpg">
+   <figcaption>Kissat</figcaption>
+  </figure>
+  <p>One of them has six toes!</p>
+  <p><small><a rel="license" href="http://www.opensource.org/licenses/mit-license.php">MIT Licensed</a></small></p>
+  <footer>
+   <a href="/">Home</a> | <a href="../">Photo index</a>
+   <p><small>© copyright 2009 Exampl Pictures. All Rights Reserved.</small></p>
+  </footer>
+ </body>
+</html>
+ +

In this case the license applies to just the photo (the main + content of the document), not the whole document. In particular not the design of the page + itself, which is covered by the copyright given at the bottom of the document. This could be made + clearer in the styling (e.g. making the license link prominently positioned near the photograph, + while having the page copyright in light small text at the foot of the page).

+ +
+ +
+ +

Synonyms: For historical reasons, user agents must also treat the keyword + "copyright" like the license keyword.

+ +
+ + +
Link type "manifest"
+ +

The manifest keyword may be used with link elements. + This keyword creates an external resource link.

+ +

The manifest keyword indicates the manifest file that provides + metadata associated with the current document.

+ +
+ +

There is no default type for resources given by the manifest + keyword.

+ +

The appropriate time to fetch and process the linked resource for this link type + is when the user agent deems it necessary. For example, when the user chooses to install the web application. In that case, only the + first link element in tree order whose rel attribute contains the token manifest may be used.

+ +

A user agent must not delay the load event for this link type.

+ +

The linked resource fetch setup steps for this type of linked resource, given a + link element el and request + request, are:

+ +
    +
  1. Let context be el's node document's browsing context.

  2. + +
  3. If context is null, then return false.

  4. + +
  5. If context is not a top-level browsing context, then return + false.

  6. + +
  7. Set request's initiator to + "manifest".

  8. + +
  9. Set request's destination to + "manifest".

  10. + +
  11. Set request's mode to "cors".

  12. + +
  13. Set request's credentials + mode to the CORS settings attribute credentials mode for el's + crossorigin content attribute.

  14. + +
  15. Return true.

  16. +
+ +

To process this type of linked resource given + a link element el, boolean success, and response response:

+ +
    +
  1. If response's Content-Type metadata is not a + JSON MIME type, then set success to false.

  2. + +
  3. If success is true, then process the manifest given el + and response.

  4. +
+ +
+ + +
Link type "modulepreload"
+ +

The modulepreload keyword may be used with + link elements. This keyword creates an external resource link. This + keyword is body-ok.

+ +

The modulepreload keyword is a specialized alternative + to the preload keyword, with a processing model geared toward + preloading module scripts. In particular, it uses the specific + fetch behavior for module scripts (including, e.g., a different interpretation of the crossorigin attribute), and places the result into the + appropriate module map for later evaluation. In + contrast, a similar external resource link using the preload keyword would place the result in the preload cache, without + affecting the document's module map.

+ +

Additionally, implementations can take advantage of the fact that module scripts declare their dependencies in order to fetch the specified module's + dependency as well. This is intended as an optimization opportunity, since the user agent knows + that, in all likelihood, those dependencies will also be needed later. It will not generally be + observable without using technology such as service workers, or monitoring on the server side. + Notably, the appropriate load or error events will occur after the specified module is fetched, and + will not wait for any dependencies.

+ +
+ +

The appropriate times to fetch and process the linked resource for such a link + are:

+ + + +
+ +

Unlike some other link relations, changing the relevant attributes (such as as, crossorigin, and + referrerpolicy) of such a link + does not trigger a new fetch. This is because the document's module map has already been populated by a previous + fetch, and so re-fetching would be pointless.

+ +
+ +

The fetch and process the linked resource algorithm for modulepreload links, given a link element + el, is as follows:

+ +
    +
  1. If the href attribute's value is the empty string, + then return.

  2. + +
  3. Let destination be the current state of the as attribute (a destination), or "script" if + it is in no state.

  4. + +
  5. If destination is not script-like, then queue an element + task on the networking task source given the link element to + fire an event named error at the link element, and return.

  6. + +
  7. Parse the URL given by the href attribute, relative to the element's node + document. If that fails, then return. Otherwise, let url be the resulting + URL record.

  8. + +
  9. Let settings object be the link element's node + document's relevant settings object.

  10. + +
  11. Let credentials mode be the CORS settings attribute credentials + mode for the crossorigin attribute.

  12. + +
  13. Let cryptographic nonce be the current value of the element's + [[CryptographicNonce]] internal slot.

  14. + +
  15. Let integrity metadata be the value of the integrity attribute, if it is specified, or the empty string + otherwise.

  16. + +
  17. Let referrer policy be the current state of the element's referrerpolicy attribute.

  18. + +
  19. Let options be a script fetch options whose cryptographic nonce is cryptographic + nonce, integrity metadata is + integrity metadata, parser + metadata is "not-parser-inserted", credentials mode is credentials + mode, and referrer + policy is referrer policy.

  20. + +
  21. Fetch a modulepreload module script graph given url, + destination, settings object, and options. Wait until the + algorithm asynchronously completes with result.

    + +
  22. If result is null, then fire an event + named error at the link element, and + return.

  23. + +
  24. Fire an event named load at the link element.

  25. +
+ +
+ +
+

The following snippet shows the top part of an application with several modules preloaded:

+ +
<!DOCTYPE html>
+<html lang="en">
+<title>IRCFog</title>
+
+<link rel="modulepreload" href="app.mjs">
+<link rel="modulepreload" href="helpers.mjs">
+<link rel="modulepreload" href="irc.mjs">
+<link rel="modulepreload" href="fog-machine.mjs">
+
+<script type="module" src="app.mjs">
+...
+ +

Assume that the module graph for the application is as follows:

+ + The module graph is rooted at app.mjs, which depends on irc.mjs and fog-machine.mjs. In turn, irc.mjs depends on helpers.mjs. + +

Here we see the application developer has used modulepreload to declare all of the modules in their module graph, + ensuring that the user agent initiates fetches for them all. Without such preloading, the user + agent might need to go through multiple network roundtrips before discovering helpers.mjs, if technologies such as HTTP/2 Server Push are not in play. In + this way, modulepreload link elements can be + used as a sort of "manifest" of the application's modules.

+
+ +
+

The following code shows how modulepreload links can + be used in conjunction with import() to ensure network fetching is done ahead of + time, so that when import() is called, the module is already ready (but not + evaluated) in the module map:

+ +
<link rel="modulepreload" href="awesome-viewer.mjs">
+
+<button onclick="import('./awesome-viewer.mjs').then(m => m.view())">
+  View awesome thing
+</button>
+
+ +
Link type "nofollow"
+ +

The nofollow keyword may be used with a, + area, and form elements. This keyword does not create a + hyperlink, but annotates any other + hyperlinks created by the element (the implied hyperlink, if no other keywords create one).

+ +

The nofollow keyword indicates that the link is not endorsed + by the original author or publisher of the page, or that the link to the referenced document was + included primarily because of a commercial relationship between people affiliated with the two + pages.

+ + +
Link type "noopener"
+ +

The noopener keyword may be used with a, + area, and form elements. This keyword does not create a + hyperlink, but annotates any other + hyperlinks created by the element (the implied hyperlink, if no other keywords create one).

+ +

The keyword indicates that any newly created top-level browsing context which + results from following the hyperlink will not be an auxiliary browsing + context. E.g., its window.opener attribute will be + null.

+ +

See also the processing model where the branching + between an auxiliary browsing context and a top-level browsing context + is defined.

+ +
+

This typically creates an auxiliary browsing context (assuming there is no + existing browsing context whose browsing context name is + "example"):

+ +
<a href=help.html target=example>Help!</a>
+ +

This creates a top-level browsing context that is not an auxiliary browsing + context (assuming the same thing):

+ +
<a href=help.html target=example rel=noopener>Help!</a>
+ +

These are equivalent and only navigate the parent browsing context:

+ +
<a href=index.html target=_parent>Home</a>
+
<a href=index.html target=_parent rel=noopener>Home</a>
+
+ + +
Link type "noreferrer"
+ +

The noreferrer keyword may be used with a, + area, and form elements. This keyword does not create a + hyperlink, but annotates any other + hyperlinks created by the element (the implied hyperlink, if no other keywords create one).

+ +

It indicates that no referrer information is to be leaked when following the link and also + implies the noopener keyword behavior under the same + conditions.

+ +

See also the processing + model where referrer is directly manipulated.

+ +

<a href="..." rel="noreferrer" target="_blank"> + has the same behavior as <a href="..." rel="noreferrer noopener" target="_blank">.

+ + +
Link type "opener"
+ +

The opener keyword may be used with a, + area, and form elements. This keyword does not create a + hyperlink, but annotates any other + hyperlinks created by the element (the implied hyperlink, if no other keywords create one).

+ +

The keyword indicates that any newly created top-level browsing context which + results from following the hyperlink will be an auxiliary browsing + context.

+ +

See also the processing model.

+ +
+

In the following example the opener is used to allow the help + page popup to navigate its opener, e.g., in case what the user is looking for can be found + elsewhere. An alternative might be to use a named target, rather than _blank, but this has the potential to clash with existing names.

+ +
<a href="..." rel=opener target=_blank>Help!</a>
+
+ + +
Link type "pingback"
+ +

The pingback keyword may be used with link + elements. This keyword creates an external resource + link. This keyword is body-ok.

+ +

For the semantics of the pingback keyword, see Pingback + 1.0.

+ + +
Link type "preconnect"
+ +

The preconnect keyword may be used with link + elements. This keyword creates an external resource + link. This keyword is body-ok.

+ +

The preconnect keyword indicates that preemptively + initiating a connection to the origin of the specified resource is likely to be + beneficial, as it is highly likely that the user will require resources located at that + origin, and the user experience would be improved by preempting the latency costs + associated with establishing the connection. User agents must implement the + processing model of the preconnect keyword described in + Resource Hints.

+ +

There is no default type for resources given by the preconnect keyword.

+ + +
Link type "prefetch"
+ +

The prefetch keyword may be used with link + elements. This keyword creates an external resource + link. This keyword is body-ok.

+ +

The prefetch keyword indicates that preemptively fetching and caching the specified resource is likely to be + beneficial, as it is highly likely that the user will require this resource for future + navigations. User agents must implement the processing model of the prefetch keyword described in Resource Hints. +

+ +

There is no default type for resources given by the prefetch + keyword.

+ + +
Link type "preload"
+ +

The preload keyword may be used with link + elements. This keyword creates an external resource + link. This keyword is body-ok.

+ +

The preload keyword indicates that the user agent must + preemptively fetch and cache the specified resource according + to the potential destination given by the + as attribute (and the priority associated with the corresponding destination), as it is highly likely that the user + will require this resource for the current navigation. User agents must implement + the processing model of the preload keyword described in + Preload, as well as in this specification's fetch and process the linked + resource algorithm.

+ +

There is no default type for resources given by the preload + keyword.

+ +

The linked resource fetch setup steps for this type of linked resource, given a + link element el and request + request, are:

+ +
    +
  1. Let as be the current state of el's as attribute.

  2. + +
  3. If as does not represent a state, return false.

  4. + +
  5. Set request's destination to + the result of translating + as.

  6. + +
  7. +

    If as is "image", then:

    + +
      +
    1. Let selected source and selected pixel density be the URL and + pixel density that results from selecting an image + source given el, respectively.

    2. + +
    3. If selected source is null, then return.

    4. + +
    5. Parse selected source, relative to + el's node document. If that fails, then return false. Otherwise, let + url be the resulting URL record.

    6. + +
    7. Set request's url to + url.

    8. +
    +
  8. + +
  9. Return true.

  10. +
+ + +
Link type "prerender"
+ +

The prerender keyword may be used with link + elements. This keyword creates an external resource + link. This keyword is body-ok.

+ +

The prerender keyword indicates that the specified resource + might be required by the next navigation, and so it may be beneficial to not only preemptively + fetch the resource, but also to process it, e.g. by fetching its subresources or performing some rendering. User agents must implement the processing model of the prerender keyword described in Resource Hints. +

+ +

There is no default type for resources given by the prerender keyword.

+ + +
Link type "search"
+ +

The search keyword may be used with link, + a, area, and form elements. This keyword creates a + hyperlink.

+ +

The search keyword indicates that the referenced document + provides an interface specifically for searching the document and its related resources.

+ +

OpenSearch description documents can be used with link elements and + the search link type to enable user agents to autodiscover search + interfaces.

+ + +
Link type "stylesheet"
+ +

The stylesheet keyword may be used with link + elements. This keyword creates an external resource + link that contributes to the styling processing model. This keyword is + body-ok.

+ +

The specified resource is a CSS style sheet that describes how to present the + document.

+ +

If the alternate keyword is also specified on the + link element, then the link is an + alternative style sheet; in this case, the title attribute + must be specified on the link element, with a non-empty value.

+ +

The default type for resources given by the stylesheet + keyword is text/css.

+ +
+ +

The appropriate times to fetch and + process this type of link are: + + +

+ +

Quirk: If the document has been set to quirks mode, has the + same origin as the URL of the external resource, + and the Content-Type metadata of the external resource is not a + supported style sheet type, the user agent must instead assume it to be text/css.

+ +

The linked resource fetch setup steps for this type of linked resource, given a + link element el (ignoring the request) are:

+ +
    +
  1. If el's disabled attribute is set, + then return false.

  2. + +
  3. If el contributes a script-blocking style sheet, increment + el's node document's script-blocking style sheet counter by + 1.

  4. + +
  5. Return true.

  6. +
+ +

See issue #968 for plans to + use the CSSOM fetch a CSS + style sheet algorithm instead of the default fetch and process the linked + resource algorithm.

+ +

To process this type of linked resource + given a link element el, boolean success, and response response, the user agent must run these + steps:

+ + + + +
    +
  1. If the resource's Content-Type metadata is not + text/css, then set success to false.

  2. + +
  3. If el no longer creates an external resource link that contributes + to the styling processing model, or if, since the resource in question was fetched, it has become appropriate to fetch it again, then return.

  4. + +
  5. If el has an associated CSS style sheet, remove the CSS style sheet.

  6. + +
  7. +

    If success is true, then:

    + +
      +
    1. +

      Create a CSS style sheet with the following properties:

      + +
      +
      type
      +

      text/css

      + +
      location
      +
      +

      The resulting URL string determined during the fetch and process the + linked resource algorithm.

      + +

      This is before any redirects get applied.

      +
      + +
      owner node
      +

      element

      + +
      media
      +
      +

      The media attribute of element.

      + +

      This is a reference to the (possibly absent at this time) attribute, rather + than a copy of the attribute's current value. CSSOM defines what happens + when the attribute is dynamically set, changed, or removed.

      +
      + +
      title
      +
      +

      The title attribute of element, if + element is in a document tree, or the empty string otherwise.

      + +

      This is similarly a reference to the attribute, rather than a copy of the + attribute's current value.

      +
      + +
      alternate flag
      +

      Set if the link is an alternative style sheet and element's + explicitly enabled is false; unset otherwise.

      + +
      origin-clean flag
      +

      Set if the resource is CORS-same-origin; unset otherwise.

      + +
      + parent CSS style + sheet +
      +
      owner CSS rule
      +

      null

      + +
      disabled flag
      +

      Left at its default value.

      + +
      CSS rules
      +
      +

      Left uninitialized.

      + +

      This doesn't seem right. Presumably we should be using the response body? + Tracked as issue #2997.

      +
      +
      + +

      The CSS environment encoding is the result of running the following steps:

      + +
        +
      1. If the element has a charset attribute, get an encoding from that attribute's value. If that + succeeds, return the resulting encoding.

      2. + +
      3. Otherwise, return the document's character encoding.

      4. +
      +
    2. + +
    3. Fire an event named load at el.

    4. +
    +
  8. + +
  9. Otherwise, fire an event named error at el.

  10. + +
  11. +

    If el contributes a script-blocking style sheet, then:

    + +
      +
    1. Assert: el's node document's script-blocking style sheet + counter is greater than 0.

    2. + +
    3. Decrement el's node document's script-blocking style + sheet counter by 1.

    4. +
    +
  12. +
+ +
+ + +
Link type "tag"
+ +

The tag keyword may be used with a and + area elements. This keyword creates a hyperlink.

+ +

The tag keyword indicates that the tag that the + referenced document represents applies to the current document.

+ +

Since it indicates that the tag applies to the current document, it would + be inappropriate to use this keyword in the markup of a tag cloud, which + lists the popular tags across a set of pages.

+ +
+ +

This document is about some gems, and so it is tagged with "https://en.wikipedia.org/wiki/Gemstone" to unambiguously categorize it as applying + to the "jewel" kind of gems, and not to, say, the towns in the US, the Ruby package format, or + the Swiss locomotive class:

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>My Precious</title>
+ </head>
+ <body>
+  <header><h1>My precious</h1> <p>Summer 2012</p></header>
+  <p>Recently I managed to dispose of a red gem that had been
+  bothering me. I now have a much nicer blue sapphire.</p>
+  <p>The red gem had been found in a bauxite stone while I was digging
+  out the office level, but nobody was willing to haul it away. The
+  same red gem stayed there for literally years.</p>
+  <footer>
+   Tags: <a rel=tag href="https://en.wikipedia.org/wiki/Gemstone">Gemstone</a>
+  </footer>
+ </body>
+</html>
+ +
+ +
+ +

In this document, there are two articles. The "tag" + link, however, applies to the whole page (and would do so wherever it was placed, including if it + was within the article elements).

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>Gem 4/4</title>
+ </head>
+ <body>
+  <article>
+   <h1>801: Steinbock</h1>
+   <p>The number 801 Gem 4/4 electro-diesel has an ibex and was rebuilt in 2002.</p>
+  </article>
+  <article>
+   <h1>802: Murmeltier</h1>
+   <figure>
+    <img src="https://upload.wikimedia.org/wikipedia/commons/b/b0/Trains_de_la_Bernina_en_hiver_2.jpg"
+         alt="The 802 was red with pantographs and tall vents on the side.">
+    <figcaption>The 802 in the 1980s, above Lago Bianco.</figcaption>
+   </figure>
+   <p>The number 802 Gem 4/4 electro-diesel has a marmot and was rebuilt in 2003.</p>
+  </article>
+  <p class="topic"><a rel=tag href="https://en.wikipedia.org/wiki/Rhaetian_Railway_Gem_4/4">Gem 4/4</a></p>
+ </body>
+</html>
+ +
+ + + +
Sequential link types
+ +

Some documents form part of a sequence of documents.

+ +

A sequence of documents is one where each document can have a previous sibling and a + next sibling. A document with no previous sibling is the start of its sequence, a + document with no next sibling is the end of its sequence.

+ +

A document may be part of multiple sequences.

+ + +
Link type "next"
+ +

The next keyword may be used with link, + a, area, and form elements. This keyword creates a + hyperlink.

+ +

The next keyword indicates that the document is part of a + sequence, and that the link is leading to the document that is the next logical document in the + sequence.

+ +

When the next keyword is used with a link + element, user agents should implement one of the processing models described in Resource + Hints, i.e. should process such links as if they were using one of the dns-prefetch, preconnect, + prefetch, or prerender + keywords. Which resource hint the user agent wishes to use is implementation-dependent; for + example, a user agent may wish to use the less-costly preconnect hint when trying to conserve data, battery power, or + processing power, or may wish to pick a resource hint depending on heuristic analysis of past + user behavior in similar scenarios.

+ + +
Link type "prev"
+ +

The prev keyword may be used with link, + a, area, and form elements. This keyword creates a + hyperlink.

+ +

The prev keyword indicates that the document is part of a + sequence, and that the link is leading to the document that is the previous logical document in + the sequence.

+ +
+ +

Synonyms: For historical reasons, user agents must also treat the keyword + "previous" like the prev keyword.

+ +
+ + +
Other link types
+ +

Extensions to the predefined set of link types may be + registered in the microformats + wiki existing-rel-values page.

+ +

Anyone is free to edit the microformats wiki existing-rel-values page at + any time to add a type. Extension types must be specified with the following information:

+ +
+
Keyword
+ +
+

The actual value being defined. The value should not be confusingly similar to any other + defined value (e.g. differing only in case).

+ +

If the value contains a U+003A COLON character (:), it must also be an absolute + URL.

+
+ + +
Effect on... link
+ +
+

One of the following:

+ +
+
Not allowed
+ +
The keyword must not be specified on link elements.
+ +
Hyperlink
+ +
The keyword may be specified on a link element; it creates a + hyperlink.
+ +
External Resource
+ +
The keyword may be specified on a link element; it creates an external + resource link.
+
+
+ + +
Effect on... a and area
+ +
+

One of the following:

+ +
+
Not allowed
+ +
The keyword must not be specified on a and area elements.
+ +
Hyperlink
+ +
The keyword may be specified on a and area elements; it creates a + hyperlink.
+ +
External Resource
+ +
The keyword may be specified on a and area elements; it creates + an external resource link.
+ +
Hyperlink Annotation
+ +
The keyword may be specified on a and area elements; it annotates other hyperlinks + created by the element.
+
+
+ + +
Effect on... form
+
+

One of the following:

+ +
+
Not allowed
+
The keyword must not be specified on form elements.
+ +
Hyperlink
+
The keyword may be specified on form elements; it creates a + hyperlink.
+ +
External Resource
+
The keyword may be specified on form elements; it creates an external + resource link.
+ +
Hyperlink Annotation
+
The keyword may be specified on form elements; it annotates other hyperlinks created by the + element.
+
+
+ + +
Brief description
+ +

A short non-normative description of what the keyword's meaning is.

+ + +
Specification
+ +

A link to a more detailed description of the keyword's semantics and requirements. It + could be another page on the Wiki, or a link to an external page.

+ + +
Synonyms
+ +

A list of other keyword values that have exactly the same processing requirements. Authors + should not use the values defined to be synonyms, they are only intended to allow user agents to + support legacy content. Anyone may remove synonyms that are not used in practice; only names that + need to be processed as synonyms for compatibility with legacy content are to be registered in + this way.

+ + +
Status
+ +
+

One of the following:

+ +
+
Proposed
+ +
The keyword has not received wide peer review and approval. Someone has proposed it and is, + or soon will be, using it.
+ +
Ratified
+ +
The keyword has received wide peer review and approval. It has a specification that + unambiguously defines how to handle pages that use the keyword, including when they use it in + incorrect ways.
+ +
Discontinued
+ +
The keyword has received wide peer review and it has been found wanting. Existing pages are + using this keyword, but new pages should avoid it. The "brief description" and "specification" + entries will give details of what authors should use instead, if anything.
+
+ +

If a keyword is found to be redundant with existing values, it should be removed and listed + as a synonym for the existing value.

+ +

If a keyword is registered in the "proposed" state for a period of a month or more without + being used or specified, then it may be removed from the registry.

+ +

If a keyword is added with the "proposed" status and found to be redundant with existing + values, it should be removed and listed as a synonym for the existing value. If a keyword is + added with the "proposed" status and found to be harmful, then it should be changed to + "discontinued" status.

+ +

Anyone can change the status at any time, but should only do so in accordance with the + definitions above.

+
+
+ +
+ +

Conformance checkers must use the information given on the microformats wiki + existing-rel-values page to establish if a value is allowed or not: values defined in this + specification or marked as "proposed" or "ratified" must be accepted when used on the elements for + which they apply as described in the "Effect on..." field, whereas values marked as "discontinued" + or not listed in either this specification or on the aforementioned page must be rejected as + invalid. Conformance checkers may cache this information (e.g. for performance reasons or to avoid + the use of unreliable network connectivity).

+ +

When an author uses a new type not defined by either this specification or the Wiki page, + conformance checkers should offer to add the value to the Wiki, with the details described above, + with the "proposed" status.

+ +
+ +

Types defined as extensions in the microformats + wiki existing-rel-values page with the status "proposed" or "ratified" may be used with the + rel attribute on link, a, and area + elements in accordance to the "Effect on..." field.

+ + + +

Edits

+ +

The ins and del elements represent edits to the document.

+ + +

The ins element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Transparent.
+
Content attributes:
+
Global attributes
+
cite
+
datetime
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLModElement.
+
+ +

The ins element represents an addition to the document.

+ +
+ +

The following represents the addition of a single paragraph:

+ +
<aside>
+ <ins>
+  <p> I like fruit. </p>
+ </ins>
+</aside>
+ +

As does the following, because everything in the aside element here counts as + phrasing content and therefore there is just one paragraph:

+ +
<aside>
+ <ins>
+  Apples are <em>tasty</em>.
+ </ins>
+ <ins>
+  So are pears.
+ </ins>
+</aside>
+ +
+ +

ins elements should not cross implied paragraph + boundaries.

+ +
+ +

The following example represents the addition of two paragraphs, the second of which was + inserted in two parts. The first ins element in this example thus crosses a + paragraph boundary, which is considered poor form.

+ +
<aside>
+ <!-- don't do this -->
+ <ins datetime="2005-03-16 00:00Z">
+  <p> I like fruit. </p>
+  Apples are <em>tasty</em>.
+ </ins>
+ <ins datetime="2007-12-19 00:00Z">
+  So are pears.
+ </ins>
+</aside>
+ +

Here is a better way of marking this up. It uses more elements, but none of the elements cross + implied paragraph boundaries.

+ +
<aside>
+ <ins datetime="2005-03-16 00:00Z">
+  <p> I like fruit. </p>
+ </ins>
+ <ins datetime="2005-03-16 00:00Z">
+  Apples are <em>tasty</em>.
+ </ins>
+ <ins datetime="2007-12-19 00:00Z">
+  So are pears.
+ </ins>
+</aside>
+ + + +
+ + +

The del element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Transparent.
+
Content attributes:
+
Global attributes
+
cite
+
datetime
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLModElement.
+
+ +

The del element represents a removal from the document.

+ +

del elements should not cross implied paragraph + boundaries.

+ +
+ +

The following shows a "to do" list where items that have been done are crossed-off with the + date and time of their completion.

+ +
<h1>To Do</h1>
+<ul>
+ <li>Empty the dishwasher</li>
+ <li><del datetime="2009-10-11T01:25-07:00">Watch Walter Lewin's lectures</del></li>
+ <li><del datetime="2009-10-10T23:38-07:00">Download more tracks</del></li>
+ <li>Buy a printer</li>
+</ul>
+ +
+ + + +

Attributes common to ins and del elements

+ +

The cite attribute may be used to specify the + URL of a document that explains the change. When that + document is long, for instance the minutes of a meeting, authors are encouraged to include a fragment pointing to the specific part of that document that + discusses the change.

+ +

If the cite attribute is present, it must be a valid + URL potentially surrounded by spaces that explains the change. To obtain + the corresponding citation link, the value of the attribute must be parsed relative to the element's node document. User agents may + allow users to follow such citation links, but they are primarily intended for private use (e.g., + by server-side scripts collecting statistics about a site's edits), not for readers.

+ + +

The datetime attribute may be used to specify + the time and date of the change.

+ +

If present, the datetime attribute's value must be a + valid date string with optional time.

+ +
+ +

User agents must parse the datetime attribute according + to the parse a date or time string algorithm. If that doesn't return a date or a global date and time, + then the modification has no associated timestamp (the value is non-conforming; it is not a + valid date string with optional time). Otherwise, the modification is marked as + having been made at the given date or global date and time. If the given value is a global date and time then user agents should use the associated + time-zone offset information to determine which time zone to present the given datetime in.

+ +
+ +

This value may be shown to the user, but it is primarily intended for + private use.

+ +
+ +

The ins and del elements must implement the + HTMLModElement interface:

+ +
[Exposed=Window]
+interface HTMLModElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString cite;
+  [CEReactions] attribute DOMString dateTime;
+};
+ +

The cite IDL attribute must reflect + the element's cite content attribute. The dateTime IDL attribute must reflect the + element's datetime content attribute.

+ +
+ + + +

Edits and paragraphs

+ + + +

Since the ins and del elements do not affect paragraphing, it is possible, in some cases where paragraphs are implied (without explicit p elements), for an + ins or del element to span both an entire paragraph or other + non-phrasing content elements and part of another paragraph. For example:

+ +
<section>
+ <ins>
+  <p>
+   This is a paragraph that was inserted.
+  </p>
+  This is another paragraph whose first sentence was inserted
+  at the same time as the paragraph above.
+ </ins>
+ This is a second sentence, which was there all along.
+</section>
+ +

By only wrapping some paragraphs in p elements, one can even get the end of one + paragraph, a whole second paragraph, and the start of a third paragraph to be covered by the same + ins or del element (though this is very confusing, and not considered + good practice):

+ +
<section>
+ This is the first paragraph. <ins>This sentence was
+ inserted.
+ <p>This second paragraph was inserted.</p>
+ This sentence was inserted too.</ins> This is the
+ third paragraph in this example.
+ <!-- (don't do this) -->
+</section>
+ +

However, due to the way implied paragraphs are defined, it is + not possible to mark up the end of one paragraph and the start of the very next one using the same + ins or del element. You instead have to use one (or two) p + element(s) and two ins or del elements, as for example:

+ +
<section>
+ <p>This is the first paragraph. <del>This sentence was
+ deleted.</del></p>
+ <p><del>This sentence was deleted too.</del> That
+ sentence needed a separate &lt;del&gt; element.</p>
+</section>
+ +

Partly because of the confusion described above, authors are strongly encouraged to always mark + up all paragraphs with the p element, instead of having ins or + del elements that cross implied paragraphs + boundaries.

+ + +

Edits and lists

+ + + +

The content models of the ol and ul elements do not allow + ins and del elements as children. Lists always represent all their + items, including items that would otherwise have been marked as deleted.

+ +

To indicate that an item is inserted or deleted, an ins or del + element can be wrapped around the contents of the li element. To indicate that an + item has been replaced by another, a single li element can have one or more + del elements followed by one or more ins elements.

+ +
+ +

In the following example, a list that started empty had items added and removed from it over + time. The bits in the example that have been emphasized show the parts that are the "current" + state of the list. The list item numbers don't take into account the edits, though.

+ +
<h1>Stop-ship bugs</h1>
+<ol>
+ <li><ins datetime="2008-02-12T15:20Z">Bug 225:
+ Rain detector doesn't work in snow</ins></li>
+ <li><del datetime="2008-03-01T20:22Z"><ins datetime="2008-02-14T12:02Z">Bug 228:
+ Water buffer overflows in April</ins></del></li>
+ <li><ins datetime="2008-02-16T13:50Z">Bug 230:
+ Water heater doesn't use renewable fuels</ins></li>
+ <li><del datetime="2008-02-20T21:15Z"><ins datetime="2008-02-16T14:25Z">Bug 232:
+ Carbon dioxide emissions detected after startup</ins></del></li>
+</ol>
+ +
+ +
+ +

In the following example, a list that started with just fruit was replaced by a list with just + colors.

+ +
<h1>List of <del>fruits</del><ins>colors</ins></h1>
+<ul>
+ <li><del>Lime</del><ins>Green</ins></li>
+ <li><del>Apple</del></li>
+ <li>Orange</li>
+ <li><del>Pear</del></li>
+ <li><ins>Teal</ins></li>
+ <li><del>Lemon</del><ins>Yellow</ins></li>
+ <li>Olive</li>
+ <li><ins>Purple</ins></li>
+</ul>
+ +
+ + +

Edits and tables

+ + + +

The elements that form part of the table model have complicated content model requirements that + do not allow for the ins and del elements, so indicating edits to a + table can be difficult.

+ +

To indicate that an entire row or an entire column has been added or removed, the entire + contents of each cell in that row or column can be wrapped in ins or del + elements (respectively).

+ +
+ +

Here, a table's row has been added:

+ +
<table>
+ <thead>
+  <tr> <th> Game name           <th> Game publisher   <th> Verdict
+ <tbody>
+  <tr> <td> Diablo 2            <td> Blizzard         <td> 8/10
+  <tr> <td> Portal              <td> Valve            <td> 10/10
+  <tr> <td> <ins>Portal 2</ins> <td> <ins>Valve</ins> <td> <ins>10/10</ins>
+</table>
+ +

Here, a column has been removed (the time at which it was removed is given also, as is a link + to the page explaining why):

+ +
<table>
+ <thead>
+  <tr> <th> Game name           <th> Game publisher   <th> <del cite="/edits/r192" datetime="2011-05-02 14:23Z">Verdict</del>
+ <tbody>
+  <tr> <td> Diablo 2            <td> Blizzard         <td> <del cite="/edits/r192" datetime="2011-05-02 14:23Z">8/10</del>
+  <tr> <td> Portal              <td> Valve            <td> <del cite="/edits/r192" datetime="2011-05-02 14:23Z">10/10</del>
+  <tr> <td> Portal 2            <td> Valve            <td> <del cite="/edits/r192" datetime="2011-05-02 14:23Z">10/10</del>
+</table>
+ +
+ +

Generally speaking, there is no good way to indicate more complicated edits (e.g. that a cell + was removed, moving all subsequent cells up or to the left).

+ + + + +

Embedded content

+ +

The picture element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Embedded content.
+
Contexts in which this element can be used:
+
Where embedded content is expected.
+
Content model:
+
Zero or more source elements, followed by one img element, + optionally intermixed with script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLPictureElement : HTMLElement {
+  [HTMLConstructor] constructor();
+};
+
+
Uses HTMLPictureElement.
+
+ +

The picture element is a container + which provides multiple sources to its contained img element + to allow authors to declaratively control or give hints to the user agent about which image resource to use, + based on the screen pixel density, viewport size, image format, and other factors. + It represents its children.

+ +

The picture element is somewhat different from the similar-looking + video and audio elements. While all of them contain source + elements, the source element's src attribute + has no meaning when the element is nested within a picture element, and the resource + selection algorithm is different. Also, the picture element itself does not display + anything; it merely provides a context for its contained img element that enables it + to choose from multiple URLs.

+ + +

The source element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a picture element, before the img element.
+
As a child of a media element, before any flow content or + track elements.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
src
+
type
+
srcset
+
sizes
+
media
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLSourceElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString src;
+  [CEReactions] attribute DOMString type;
+  [CEReactions] attribute USVString srcset;
+  [CEReactions] attribute DOMString sizes;
+  [CEReactions] attribute DOMString media;
+};
+
+
Uses HTMLSourceElement.
+
+ +

The source element allows authors to specify multiple alternative + source sets for img elements or multiple alternative + media resources for media + elements. It does not represent anything on its own.

+ +

The type attribute may be present. If + present, the value must be a valid MIME type string.

+ +

The remainder of the requirements depend on whether the parent is a picture + element or a media element:

+ +
+
source element's parent is a picture element
+ +
+

The srcset attribute must be present, and + is a srcset attribute.

+ +

The srcset attribute contributes the image sources to the source set, if the + source element is selected.

+ +

If the srcset attribute has any image candidate strings using a width descriptor, the sizes attribute must also be present, and is a + sizes attribute. The sizes attribute + contributes the source size to the source set, if the + source element is selected.

+ +

The media attributes may also be present. + If present, the value must contain a valid media query list. The user agent will + skip to the next source element if the value does not match the environment.

+ +

The type attribute gives the type of the images in the + source set, to allow the user agent to skip to the next source element + if it does not support the given type.

+ +

If the type attribute is not + specified, the user agent will not select a different source element if it finds + that it does not support the image format after fetching it.

+ +

When a source element has a following sibling source element or + img element with a srcset attribute + specified, it must have at least one of the following:

+ + + +

The src attribute must not be present.

+
+ +
source element's parent is a media element
+ +
+

The src attribute gives the URL + of the media resource. The value must be a valid non-empty URL potentially + surrounded by spaces. This attribute must be present.

+ +

Dynamically modifying a source element and its attribute when the + element is already inserted in a video or audio element will have no + effect. To change what is playing, just use the src + attribute on the media element directly, possibly making use of the canPlayType() method to pick from amongst available + resources. Generally, manipulating source elements manually after the document has + been parsed is an unnecessarily complicated approach.

+ +

The type attribute gives the type of the media + resource, to help the user agent determine if it can play this media + resource before fetching it. The codecs parameter, which certain + MIME types define, might be necessary to specify exactly how the resource is encoded.

+ +
+ +

The following list shows some examples of how to use the codecs= MIME + parameter in the type attribute.

+ +
+
H.264 Constrained baseline profile video (main and extended video compatible) level 3 and Low-Complexity AAC audio in MP4 container
+
<source src='video.mp4' type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'>
+ +
H.264 Extended profile video (baseline-compatible) level 3 and Low-Complexity AAC audio in MP4 container
+
<source src='video.mp4' type='video/mp4; codecs="avc1.58A01E, mp4a.40.2"'>
+ +
H.264 Main profile video level 3 and Low-Complexity AAC audio in MP4 container
+
<source src='video.mp4' type='video/mp4; codecs="avc1.4D401E, mp4a.40.2"'>
+ +
H.264 'High' profile video (incompatible with main, baseline, or extended profiles) level 3 and Low-Complexity AAC audio in MP4 container
+
<source src='video.mp4' type='video/mp4; codecs="avc1.64001E, mp4a.40.2"'>
+ + +
MPEG-4 Visual Simple Profile Level 0 video and Low-Complexity AAC audio in MP4 container
+
<source src='video.mp4' type='video/mp4; codecs="mp4v.20.8, mp4a.40.2"'>
+ +
MPEG-4 Advanced Simple Profile Level 0 video and Low-Complexity AAC audio in MP4 container
+
<source src='video.mp4' type='video/mp4; codecs="mp4v.20.240, mp4a.40.2"'>
+ +
MPEG-4 Visual Simple Profile Level 0 video and AMR audio in 3GPP container
+
<source src='video.3gp' type='video/3gpp; codecs="mp4v.20.8, samr"'>
+ + +
Theora video and Vorbis audio in Ogg container
+
<source src='video.ogv' type='video/ogg; codecs="theora, vorbis"'>
+ +
Theora video and Speex audio in Ogg container
+
<source src='video.ogv' type='video/ogg; codecs="theora, speex"'>
+ +
Vorbis audio alone in Ogg container
+
<source src='audio.ogg' type='audio/ogg; codecs=vorbis'>
+ +
Speex audio alone in Ogg container
+
<source src='audio.spx' type='audio/ogg; codecs=speex'>
+ +
FLAC audio alone in Ogg container
+
<source src='audio.oga' type='audio/ogg; codecs=flac'>
+ +
Dirac video and Vorbis audio in Ogg container
+
<source src='video.ogv' type='video/ogg; codecs="dirac, vorbis"'>
+ + + + + + + + + + +
+
+ +

The srcset, sizes, and media + attributes must not be present.

+
+
+ +
+ +

If a source element is inserted as a + child of a media element that has no src + attribute and whose networkState has the value NETWORK_EMPTY, the user agent must invoke the media + element's resource selection + algorithm.

+ +

The IDL attributes src, type, srcset, sizes and media must reflect the respective + content attributes of the same name.

+ +
+ +
+

If the author isn't sure if user agents will all be able to render the media resources + provided, the author can listen to the error event on the last + source element and trigger fallback behavior:

+ +
<script>
+ function fallback(video) {
+   // replace <video> with its contents
+   while (video.hasChildNodes()) {
+     if (video.firstChild instanceof HTMLSourceElement)
+       video.removeChild(video.firstChild);
+     else
+       video.parentNode.insertBefore(video.firstChild, video);
+   }
+   video.parentNode.removeChild(video);
+ }
+</script>
+<video controls autoplay>
+ <source src='video.mp4' type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'>
+ <source src='video.ogv' type='video/ogg; codecs="theora, vorbis"'
+         onerror="fallback(parentNode)">
+ ...
+</video>
+
+ + + +

The img element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Embedded content.
+
Form-associated element.
+
If the element has a usemap attribute: Interactive content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where embedded content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
alt
+
src
+
srcset
+
sizes
+
crossorigin
+
usemap
+
ismap
+
width
+
height
+
referrerpolicy
+
decoding
+
loading
+
Accessibility considerations:
+
If the element has a non-empty alt attribute: for authors; for implementers.
+
Otherwise: for authors; for implementers.
+
DOM interface:
+
+
[Exposed=Window,
+ LegacyFactoryFunction=Image(optional unsigned long width, optional unsigned long height)]
+interface HTMLImageElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString alt;
+  [CEReactions] attribute USVString src;
+  [CEReactions] attribute USVString srcset;
+  [CEReactions] attribute DOMString sizes;
+  [CEReactions] attribute DOMString? crossOrigin;
+  [CEReactions] attribute DOMString useMap;
+  [CEReactions] attribute boolean isMap;
+  [CEReactions] attribute unsigned long width;
+  [CEReactions] attribute unsigned long height;
+  readonly attribute unsigned long naturalWidth;
+  readonly attribute unsigned long naturalHeight;
+  readonly attribute boolean complete;
+  readonly attribute USVString currentSrc;
+  [CEReactions] attribute DOMString referrerPolicy;
+  [CEReactions] attribute DOMString decoding;
+  [CEReactions] attribute DOMString loading;
+
+  Promise<void> decode();
+
+  // also has obsolete members
+};
+
+
Uses HTMLImageElement.
+
+ +

An img element represents an image.

+ + + +

The image given by the src and srcset attributes, and any previous sibling + source elements' srcset attributes if the + parent is a picture element, is the embedded content; the value of the alt attribute provides equivalent content for those who + cannot process images or who have image loading disabled (i.e. it is the img + element's fallback content).

+ +

The requirements on the alt attribute's value are described + in a separate section.

+ +

The src attribute must be present, and must contain a + valid non-empty URL potentially surrounded by spaces referencing a non-interactive, + optionally animated, image resource that is neither paged nor scripted.

+ +

The requirements above imply that images can be static bitmaps (e.g. PNGs, GIFs, + JPEGs), single-page vector documents (single-page PDFs, XML files with an SVG document element), + animated bitmaps (APNGs, animated GIFs), animated vector graphics (XML files with an SVG + document element that use declarative SMIL animation), and so forth. However, these + definitions preclude SVG files with script, multipage PDF files, interactive MNG files, HTML + documents, plain text documents, and so forth.

+ +

The srcset attribute may also be present, and is a + srcset attribute.

+ +

The srcset attribute and the src attribute (if width + descriptors are not used) contribute the image sources + to the source set (if no source element was selected).

+ +

If the srcset attribute is present and has any image candidate strings using a width + descriptor, the sizes attribute must also + be present, and is a sizes attribute. The sizes + attribute contributes the source size to the source set (if no + source element was selected).

+ +

The crossorigin attribute is a CORS + settings attribute. Its purpose is to allow images from third-party sites that allow + cross-origin access to be used with canvas.

+ +

The referrerpolicy attribute is a + referrer policy attribute. Its purpose is to set the referrer policy + used when fetching the image.

+ +

The decoding attribute indicates the + preferred method to decode this image. The attribute, + if present, must be an image decoding hint. This attribute's missing value default and invalid value + default are both the auto state.

+ +

The loading attribute is a lazy + loading attribute. Its purpose is to indicate the policy for loading images that are + outside the viewport.

+ +

When the loading attribute's state is changed to the + Eager state, the user agent must run these + steps:

+ +
    +
  1. Let resumptionSteps be the img element's lazy load + resumption steps.

  2. + +
  3. If resumptionSteps is null, then return.

  4. + +
  5. Set the img's lazy load resumption steps to null.

  6. + +
  7. Invoke resumptionSteps.

  8. +
+ +
+
<img src="1.jpeg" alt="1">
+<img src="2.jpeg" loading=eager alt="2">
+<img src="3.jpeg" loading=lazy alt="3">
+<div id=very-large></div> <!-- Everything after this div is below the viewport -->
+<img src="4.jpeg" alt="4">
+<img src="5.jpeg" loading=lazy alt="5">
+ +

In the example above, the images load as follows:

+ +
+
1.jpeg, 2.jpeg, + 4.jpeg
+

The images load eagerly and delay the window's load event.

+ +
3.jpeg
+

The image loads when layout is known, due to being in the viewport, however it does not + delay the window's load event.

+ +
5.jpeg
+

The image loads only once scrolled into the viewport, and does not delay the window's + load event.

+
+ +

Developers are encouraged to specify an intrinsic aspect ratio via width and height attributes + on lazy loaded images, even if CSS sets the image's width and height properties, to prevent the + page layout from shifting around after the image loads.

+
+ +
+ +

The img element must not be used as a layout tool. In particular, img + elements should not be used to display transparent images, as such images rarely convey meaning and + rarely add anything useful to the document.

+ +
+ +
+ +

What an img element represents depends on the src attribute and the alt + attribute.

+ +
+ +
If the src attribute is set and the alt attribute is set to the empty string
+ +
+

The image is either decorative or supplemental to the rest of the content, redundant with + some other information in the document.

+ +

If the image is available and the user agent is configured + to display that image, then the element represents the element's image data.

+ +

Otherwise, the element represents nothing, and may be omitted completely from + the rendering. User agents may provide the user with a notification that an image is present but + has been omitted from the rendering.

+
+ +
If the src attribute is set and the alt attribute is set to a value that isn't empty
+ +
+

The image is a key part of the content; the alt attribute + gives a textual equivalent or replacement for the image.

+ +

If the image is available and the user agent is configured + to display that image, then the element represents the element's image data.

+ +

Otherwise, the element represents the text given by the alt attribute. User agents may provide the user with a notification + that an image is present but has been omitted from the rendering.

+
+ +
If the src attribute is set and the alt attribute is not
+ +
+

The image might be a key part of the content, and there is no textual equivalent of the image + available.

+ +

In a conforming document, the absence of the alt attribute indicates that the image is a key part of the content + but that a textual replacement for the image was not available when the image was generated.

+ +

If the image is available and the user agent is configured + to display that image, then the element represents the element's image data.

+ +

If the image has a src attribute whose value is + the empty string, then the element represents nothing.

+ +

Otherwise, the user agent should display some sort of indicator that there is an image that + is not being rendered, and may, if requested by the user, or if so configured, or when required + to provide contextual information in response to navigation, provide caption information for the + image, derived as follows:

+ +
    + + + + +
  1. If the image has a title attribute whose value is not + the empty string, then return the value of that attribute.

  2. + + +
  3. If the image is a descendant of a figure element that has a child + figcaption element, and, ignoring the figcaption element and its + descendants, the figure element has no flow content descendants other + than inter-element whitespace and the img element, then return the + contents of the first such figcaption element.

  4. + +
  5. Return nothing. (There is no caption information.)

  6. +
+
+ +
If the src attribute is not set and either the alt attribute is set to the empty string or the alt attribute is not set at all
+ +
+

The element represents nothing.

+
+ +
Otherwise
+ +
+

The element represents the text given by the alt attribute.

+
+
+ +

The alt attribute does not represent advisory information. + User agents must not present the contents of the alt attribute + in the same way as content of the title attribute.

+ +

User agents may always provide the user with the option to display any image, or to prevent any + image from being displayed. User agents may also apply heuristics to help the user make use of the + image when the user is unable to see it, e.g. due to a visual disability or because they are using + a text terminal with no graphics capabilities. Such heuristics could include, for instance, + optical character recognition (OCR) of text found within the image.

+ +

While user agents are encouraged to repair cases of missing alt attributes, authors must not rely on such behavior. Requirements for providing text to act as an alternative for images are described + in detail below.

+ +

The contents of img elements, if any, are ignored for the purposes of + rendering.

+ +
+ +
+ +

The usemap attribute, + if present, can indicate that the image has an associated + image map.

+ +

The ismap + attribute, when used on an element that is a descendant of an + a element with an href attribute, indicates by its + presence that the element provides access to a server-side image + map. This affects how events are handled on the corresponding + a element.

+ +

The ismap attribute is a + boolean attribute. The attribute must not be specified + on an element that does not have an ancestor a element + with an href attribute.

+ +

The usemap and ismap attributes can result in confusing behavior when used + together with source elements with the media + attribute specified in a picture element.

+ +

The img element supports dimension + attributes.

+ +
+ +

The alt, src, srcset and sizes IDL attributes must reflect the + respective content attributes of the same name.

+ +

The crossOrigin IDL attribute must + reflect the crossorigin content attribute, + limited to only known values.

+ +

The useMap IDL attribute must + reflect the usemap content attribute.

+ +

The isMap IDL attribute must reflect + the ismap content attribute.

+ +

The referrerPolicy IDL attribute must + reflect the referrerpolicy + content attribute, limited to only known values.

+ +

The decoding IDL attribute must + reflect the decoding content + attribute, limited to only known values.

+ +

The loading IDL attribute must + reflect the loading content attribute, + limited to only known values.

+ +
+ +
+ +
image . width [ = value ]
+
image . height [ = value ]
+ +
+ +

These attributes return the actual rendered dimensions of the + image, or zero if the dimensions are not known.

+ +

They can be set, to change the corresponding content + attributes.

+
+ +
image . naturalWidth
+
image . naturalHeight
+ +
+ +

These attributes return the intrinsic dimensions of the image, + or zero if the dimensions are not known.

+
+ +
image . complete
+ +
+ +

Returns true if the image has been completely downloaded or if + no image is specified; otherwise, returns false.

+
+ +
image . currentSrc
+ +
+

Returns the image's absolute URL.

+
+ +
image . decode()
+ +
+

This method causes the user agent to decode the + image in parallel, returning a promise that fulfills when decoding is complete.

+ +

The promise will be rejected with an "EncodingError" + DOMException if the image cannot be decoded.

+
+ +
image = new Image( [ width [, height ] ] )
+ +
+ +

Returns a new img element, with the width and height attributes set to the values + passed in the relevant arguments, if applicable.

+
+
+ +
+ +

The IDL attributes width and height must return the rendered width and height of the + image, in CSS pixels, if the image is being rendered, and + is being rendered to a visual medium; or else the density-corrected intrinsic width and + height of the image, in CSS pixels, if the image has + intrinsic dimensions and is available but not being + rendered to a visual medium; or else 0, if the image is not available or does not have intrinsic dimensions.

+ +

On setting, they must act as if they reflected the respective + content attributes of the same name.

+ +

The IDL attributes naturalWidth and + naturalHeight must return the + density-corrected intrinsic width and height of the image, in CSS pixels, if the image has intrinsic dimensions and is available, or else 0.

+ +

Since the intrinsic dimensions of an image take into account any + orientation specified in its metadata, naturalWidth and + naturalHeight reflect the dimensions after applying + any rotation needed to correctly orient the image, regardless of the value of the + 'image-orientation' property.

+ +

The IDL attribute complete must return true if + any of the following conditions is true:

+ + + +

Otherwise, the attribute must return false.

+ +

The currentSrc IDL attribute + must return the img element's current request's current URL.

+ +

The decode() method, when invoked, must perform + the following steps:

+ +
    +
  1. Let promise be a new promise.

  2. + +
  3. +

    Queue a microtask to perform the following steps:

    + +
    +

    This is done because updating the image data + takes place in a microtask as well. Thus, to make code such as

    + +
    img.src = "stars.jpg";
    +img.decode();
    + +

    properly decode stars.jpg, we need to delay any processing by one + microtask.

    +
    + +
      +
    1. +

      If any of the following conditions are true about this img element:

      + +
        +
      • its node document is not an active document;

      • + +
      • its current request's state is broken,

      • +
      + +

      then reject promise with an "EncodingError" + DOMException.

      +
    2. + +
    3. +

      Otherwise, in parallel, wait for one of the following cases to occur, and + perform the corresponding actions:

      + +
      +
      This img element's node document stops being an active + document
      +
      This img element's current request changes or is mutated
      +
      This img element's current request's state becomes broken
      + +
      +

      Reject promise with an "EncodingError" + DOMException.

      +
      + +
      This img element's current request's state becomes completely + available
      + +
      +

      Decode the image.

      + +

      If decoding does not need to be performed for this image (for example because it is a + vector graphic), resolve promise with undefined.

      + +

      If decoding fails (for example due to invalid image data), reject promise with + an "EncodingError" DOMException.

      + +

      If the decoding process completes successfully, resolve promise with + undefined.

      + +

      User agents should ensure that the decoded media data stays readily available until at + least the end of the next successful update the rendering step in the + event loop. This is an important part of the API contract, and should not be + broken if at all possible. (Typically, this would only be violated in low-memory situations + that require evicting decoded image data, or when the image is too large to keep in decoded + form for this period of time.)

      +
      +
      + +

      Animated images will become completely available + only after all their frames are loaded. Thus, even though an implementation could decode the + first frame before that point, the above steps will not do so, instead waiting until all + frames are available.

      +
    4. +
    +
  4. + +
  5. Return promise.

  6. +
+ +
+ +
+

Without the decode() method, the process of loading an + img element and then displaying it might look like the following:

+ +
const img = new Image();
+img.src = "nebula.jpg";
+img.onload = () => {
+    document.body.appendChild(img);
+};
+img.onerror = () => {
+    document.body.appendChild(new Text("Could not load the nebula :("));
+};
+ +

However, this can cause notable dropped frames, as the paint that occurs after inserting the + image into the DOM causes a synchronous decode on the main thread.

+ +

This can instead be rewritten using the decode() + method:

+ +
const img = new Image();
+img.src = "nebula.jpg";
+img.decode().then(() => {
+    document.body.appendChild(img);
+}).catch(() => {
+    document.body.appendChild(new Text("Could not load the nebula :("));
+});
+ +

This latter form avoids the dropped frames of the original, by allowing the user agent to + decode the image in parallel, and only inserting it into the DOM (and thus causing + it to be painted) once the decoding process is complete.

+
+ +
+

Because the decode() method attempts to ensure that the + decoded image data is available for at least one frame, it can be combined with the requestAnimationFrame() API. + This means it can be used with coding styles or frameworks that ensure that all DOM modifications + are batched together as animation frame + callbacks:

+ +
const container = document.querySelector("#container");
+
+const { containerWidth, containerHeight } = computeDesiredSize();
+requestAnimationFrame(() => {
+ container.style.width = containerWidth;
+ container.style.height = containerHeight;
+});
+
+// ...
+
+const img = new Image();
+img.src = "supernova.jpg";
+img.decode().then(() => {
+    requestAnimationFrame(() => container.appendChild(img));
+});
+
+ +
+ +

A legacy factory function is provided for creating HTMLImageElement objects (in + addition to the factory methods from DOM such as createElement()): Image(width, height). When invoked, + the legacy factory function must perform the following steps:

+ +
    +
  1. Let document be the current global object's associated Document.

  2. + +
  3. Let img be the result of creating an + element given document, img, and the HTML + namespace.

  4. + +
  5. If width is given, then set + an attribute value for img using "width" + and width.

  6. + +
  7. If height is given, then set an attribute value for img + using "height" and height.

  8. + +
  9. Return img.

  10. +
+ +
+ +
+ +

A single image can have different appropriate alternative text depending on the context.

+ +

In each of the following cases, the same image is used, yet the alt text is different each time. The image is the coat of arms of the + Carouge municipality in the canton Geneva in Switzerland.

+ +

Here it is used as a supplementary icon:

+
<p>I lived in <img src="carouge.svg" alt=""> Carouge.</p>
+ +

Here it is used as an icon representing the town:

+
<p>Home town: <img src="carouge.svg" alt="Carouge"></p>
+ +

Here it is used as part of a text on the town:

+ +
<p>Carouge has a coat of arms.</p>
+<p><img src="carouge.svg" alt="The coat of arms depicts a lion, sitting in front of a tree."></p>
+<p>It is used as decoration all over the town.</p>
+ +

Here it is used as a way to support a similar text where the description is given as well as, + instead of as an alternative to, the image:

+ +
<p>Carouge has a coat of arms.</p>
+<p><img src="carouge.svg" alt=""></p>
+<p>The coat of arms depicts a lion, sitting in front of a tree.
+It is used as decoration all over the town.</p>
+ +

Here it is used as part of a story:

+ +
<p>She picked up the folder and a piece of paper fell out.</p>
+<p><img src="carouge.svg" alt="Shaped like a shield, the paper had a
+red background, a green tree, and a yellow lion with its tongue
+hanging out and whose tail was shaped like an S."></p>
+<p>She stared at the folder. S! The answer she had been looking for all
+this time was simply the letter S! How had she not seen that before? It all
+came together now. The phone call where Hector had referred to a lion's tail,
+the time Maria had stuck her tongue out...</p>
+ +

Here it is not known at the time of publication what the image will be, only that it will be a + coat of arms of some kind, and thus no replacement text can be provided, and instead only a brief + caption for the image is provided, in the title attribute:

+ +
<p>The last user to have uploaded a coat of arms uploaded this one:</p>
+<p><img src="last-uploaded-coat-of-arms.cgi" title="User-uploaded coat of arms."></p>
+ +

Ideally, the author would find a way to provide real replacement text even in this case, e.g. + by asking the previous user. Not providing replacement text makes the document more difficult to + use for people who are unable to view images, e.g. blind users, or users or very low-bandwidth + connections or who pay by the byte, or users who are forced to use a text-only web browser.

+ +
+ +
+ +

Here are some more examples showing the same picture used in different contexts, with + different appropriate alternate texts each time.

+ +
<article>
+ <h1>My cats</h1>
+ <h2>Fluffy</h2>
+ <p>Fluffy is my favorite.</p>
+ <img src="fluffy.jpg" alt="She likes playing with a ball of yarn.">
+ <p>She's just too cute.</p>
+ <h2>Miles</h2>
+ <p>My other cat, Miles just eats and sleeps.</p>
+</article>
+ +
<article>
+ <h1>Photography</h1>
+ <h2>Shooting moving targets indoors</h2>
+ <p>The trick here is to know how to anticipate; to know at what speed and
+ what distance the subject will pass by.</p>
+ <img src="fluffy.jpg" alt="A cat flying by, chasing a ball of yarn, can be
+ photographed quite nicely using this technique.">
+ <h2>Nature by night</h2>
+ <p>To achieve this, you'll need either an extremely sensitive film, or
+ immense flash lights.</p>
+</article>
+ +
<article>
+ <h1>About me</h1>
+ <h2>My pets</h2>
+ <p>I've got a cat named Fluffy and a dog named Miles.</p>
+ <img src="fluffy.jpg" alt="Fluffy, my cat, tends to keep itself busy.">
+ <p>My dog Miles and I like go on long walks together.</p>
+ <h2>music</h2>
+ <p>After our walks, having emptied my mind, I like listening to Bach.</p>
+</article>
+ +
<article>
+ <h1>Fluffy and the Yarn</h1>
+ <p>Fluffy was a cat who liked to play with yarn. She also liked to jump.</p>
+ <aside><img src="fluffy.jpg" alt="" title="Fluffy"></aside>
+ <p>She would play in the morning, she would play in the evening.</p>
+</article>
+ +
+ + +

Images

+ +
Introduction
+ + + +

To embed an image in HTML, when there is only a single image resource, use the img + element and its src attribute.

+ +
+ +
<h2>From today's featured article</h2>
+<img src="/uploads/100-marie-lloyd.jpg" alt="" width="100" height="150">
+<p><b><a href="/wiki/Marie_Lloyd">Marie Lloyd</a></b> (1870–1922)
+was an English <a href="/wiki/Music_hall">music hall</a> singer, ...
+ +
+ +

However, there are a number of situations for which the author might wish to use multiple image + resources that the user agent can choose from:

+ + + +

The above situations are not mutually exclusive. For example, it is reasonable to combine + different resources for different device-pixel-ratio with different resources for + art direction.

+ +

While it is possible to solve these problems using scripting, doing so introduces some other + problems:

+ + + +

With this in mind, this specification introduces a number of features to address the above + problems in a declarative manner.

+ +
+
Device-pixel-ratio-based selection when the rendered size of the image is + fixed
+ +
+

The src and srcset + attributes on the img element can be used, using the x + descriptor, to provide multiple images that only vary in their size (the smaller image is a + scaled-down version of the bigger image).

+ +

The x descriptor is not appropriate when the rendered + size of the image depends on the viewport width + (viewport-based selection), but can be used together with + art direction.

+ +
+ +
<h2>From today's featured article</h2>
+<img src="/uploads/100-marie-lloyd.jpg"
+     srcset="/uploads/150-marie-lloyd.jpg 1.5x, /uploads/200-marie-lloyd.jpg 2x"
+     alt="" width="100" height="150">
+<p><b><a href="/wiki/Marie_Lloyd">Marie Lloyd</a></b> (1870–1922)
+was an English <a href="/wiki/Music_hall">music hall</a> singer, ...
+ +

The user agent can choose any of the given resources depending on the user's screen's pixel + density, zoom level, and possibly other factors such as the user's network conditions.

+ +

For backwards compatibility with older user agents that don't yet understand the srcset attribute, one of the URLs is specified in the + img element's src attribute. This will result + in something useful (though perhaps lower-resolution than the user would like) being displayed + even in older user agents. For new user agents, the src + attribute participates in the resource selection, as if it was specified in srcset with a 1x descriptor.

+ +

The image's rendered size is given in the width and + height attributes, which allows the user agent to + allocate space for the image before it is downloaded.

+ +
+
+ +
Viewport-based selection
+ +
+

The srcset and sizes attributes can be used, using the w + descriptor, to provide multiple images that only vary in their size (the smaller image is a + scaled-down version of the bigger image).

+ +
+ +

In this example, a banner image takes up the entire viewport width (using + appropriate CSS).

+ +
<h1><img sizes="100vw" srcset="wolf-400.jpg 400w, wolf-800.jpg 800w, wolf-1600.jpg 1600w"
+     src="wolf-400.jpg" alt="The rad wolf"></h1>
+ +

The user agent will calculate the effective pixel density of each image from the specified + w descriptors and the specified rendered size in the sizes attribute. It can then choose any of the given resources + depending on the user's screen's pixel density, zoom level, and possibly other factors such as + the user's network conditions.

+ +

If the user's screen is 320 CSS pixels wide, this is equivalent + to specifying wolf-400.jpg 1.25x, wolf-800.jpg 2.5x, wolf-1600.jpg 5x. + On the other hand, if the user's screen is 1200 CSS pixels wide, + this is equivalent to specifying wolf-400.jpg 0.33x, wolf-800.jpg 0.67x, wolf-1600.jpg 1.33x. By using the + w descriptors and the sizes + attribute, the user agent can choose the correct image source to download regardless of how + large the user's device is.

+ +

For backwards compatibility, one of the URLs is specified in the img element's + src attribute. In new user agents, the src attribute is ignored when the srcset attribute uses w descriptors.

+ +
+ +
+ +

In this example, the web page has three layouts depending on the width of the + viewport. The narrow layout has one column of images (the width of each image is + about 100%), the middle layout has two columns of images (the width of each image is about + 50%), and the widest layout has three columns of images, and some page margin (the width of + each image is about 33%). It breaks between these layouts when the viewport is + 30em wide and 50em wide, respectively.

+ +
<img sizes="(max-width: 30em) 100vw, (max-width: 50em) 50vw, calc(33vw - 100px)"
+     srcset="swing-200.jpg 200w, swing-400.jpg 400w, swing-800.jpg 800w, swing-1600.jpg 1600w"
+     src="swing-400.jpg" alt="Kettlebell Swing">
+ +

The sizes attribute sets up the layout breakpoints at + 30em and 50em, and declares the image sizes + between these breakpoints to be 100vw, 50vw, or + calc(33vw - 100px). These sizes do not necessarily have to match up + exactly with the actual image width as specified in the CSS.

+ +

The user agent will pick a width from the sizes + attribute, using the first item with a <media-condition> (the part in + parentheses) that evaluates to true, or using the last item (calc(33vw - + 100px)) if they all evaluate to false.

+ +

For example, if the viewport width is 29em, then (max-width: 30em) evaluates to true and 100vw is used, + so the image size, for the purpose of resource selection, is 29em. If + the viewport width is instead 32em, then + (max-width: 30em) evaluates to false, but + (max-width: 50em) evaluates to true + and 50vw is used, so the image size, for the purpose of resource + selection, is 16em (half the viewport width). Notice that + the slightly wider viewport results in a smaller image because of the different + layout.

+ +

The user agent can then calculate the effective pixel density and choose an appropriate + resource similarly to the previous example.

+ +
+
+ +
Art direction-based selection
+ +
+

The picture element and the source element, together with the media attribute, can be used, to provide multiple images that + vary the image content (for instance the smaller image might be a cropped version of the bigger + image).

+ +
+ +
<picture>
+  <source media="(min-width: 45em)" srcset="large.jpg">
+  <source media="(min-width: 32em)" srcset="med.jpg">
+  <img src="small.jpg" alt="The wolf runs through the snow.">
+</picture>
+ +

The user agent will choose the first source element for which the media query + in the media attribute matches, and then choose an + appropriate URL from its srcset attribute.

+ +

The rendered size of the image varies depending on which resource is chosen. To specify + dimensions that the user agent can use before having downloaded the image, CSS can be used.

+ +
img { width: 300px; height: 300px }
+@media (min-width: 32em) { img { width: 500px; height:300px } }
+@media (min-width: 45em) { img { width: 700px; height:400px } }
+ +
+ +
+ +

This example combines art direction- and device-pixel-ratio-based + selection. A banner that takes half the viewport is provided in two versions, + one for wide screens and one for narrow screens.

+ +
<h1>
+ <picture>
+  <source media="(max-width: 500px)" srcset="banner-phone.jpeg, banner-phone-HD.jpeg 2x">
+  <img src="banner.jpeg" srcset="banner-HD.jpeg 2x" alt="The Breakfast Combo">
+ </picture>
+</h1>
+ +
+
+ +
Image format-based selection
+ +
+

The type attribute on the source element + can be used, to provide multiple images in different formats.

+ +
+ +
<h2>From today's featured article</h2>
+<picture>
+ <source srcset="/uploads/100-marie-lloyd.webp" type="image/webp">
+ <source srcset="/uploads/100-marie-lloyd.jxr" type="image/vnd.ms-photo">
+ <img src="/uploads/100-marie-lloyd.jpg" alt="" width="100" height="150">
+</picture>
+<p><b><a href="/wiki/Marie_Lloyd">Marie Lloyd</a></b> (1870–1922)
+was an English <a href="/wiki/Music_hall">music hall</a> singer, ...
+ +

In this example, the user agent will choose the first source that has a type attribute with a supported MIME type. If the user agent + supports WebP images, the first source element will be chosen. If not, but the + user agent does support JPEG XR images, the second source element will be chosen. + If neither of those formats are supported, the img element will be chosen.

+ +
+
+
+ + +
Adaptive images
+ + + +

CSS and media queries can be used to construct graphical page layouts that adapt dynamically to + the user's environment, in particular to different viewport dimensions and pixel + densities. For content, however, CSS does not help; instead, we have the img element's + srcset attribute and the picture element. + This section walks through a sample case showing how to use these features.

+ +

Consider a situation where on wide screens (wider than 600 CSS + pixels) a 300×150 image named a-rectangle.png is to be used, + but on smaller screens (600 CSS pixels and less), a smaller + 100×100 image called a-square.png is to be used. The markup for this + would look like this:

+ +
<figure>
+ <picture>
+  <source srcset="a-square.png" media="(max-width: 600px)">
+  <img src="a-rectangle.png" alt="Barney Frank wears a suit and glasses.">
+ </picture>
+ <figcaption>Barney Frank, 2011</figcaption>
+</figure>
+ +

For details on what to put in the alt + attribute, see the Requirements for providing text to act as an alternative for + images section.

+ +

The problem with this is that the user agent does not necessarily know what dimensions to use + for the image when the image is loading. To avoid the layout having to be reflowed multiple times + as the page is loading, CSS and CSS media queries can be used to provide the dimensions:

+ +
<style>
+ #a { width: 300px; height: 150px; }
+ @media (max-width: 600px) { #a { width: 100px; height: 100px; } }
+</style>
+<figure>
+ <picture>
+  <source srcset="a-square.png" media="(max-width: 600px)">
+  <img src="a-rectangle.png" alt="Barney Frank wears a suit and glasses." id="a">
+ </picture>
+ <figcaption>Barney Frank, 2011</figcaption>
+</figure>
+ +

Alternatively, the width and height attributes can be used to provide the width and height for + legacy user agents, using CSS just for the user agents that support picture:

+ +
<style media="(max-width: 600px)">
+ #a { width: 100px; height: 100px; }
+</style>
+<figure>
+ <picture>
+  <source srcset="a-square.png" media="(max-width: 600px)">
+  <img src="a-rectangle.png" width="300" height="150"
+  alt="Barney Frank wears a suit and glasses." id="a">
+ </picture>
+ <figcaption>Barney Frank, 2011</figcaption>
+</figure>
+ +
+ +

The img element is used with the src attribute, + which gives the URL of the image to use for legacy user agents that do not support the + picture element. This leads to a question of which image to provide in the src attribute.

+ +

If the author wants the biggest image in legacy user agents, the markup could be as + follows:

+ +
<picture>
+ <source srcset="pear-mobile.jpeg" media="(max-width: 720px)">
+ <source srcset="pear-tablet.jpeg" media="(max-width: 1280px)">
+ <img src="pear-desktop.jpeg" alt="The pear is juicy.">
+</picture>
+ +

However, if legacy mobile user agents are more important, one can list all three images in the + source elements, overriding the src attribute + entirely.

+ +
<picture>
+ <source srcset="pear-mobile.jpeg" media="(max-width: 720px)">
+ <source srcset="pear-tablet.jpeg" media="(max-width: 1280px)">
+ <source srcset="pear-desktop.jpeg">
+ <img src="pear-mobile.jpeg" alt="The pear is juicy.">
+</picture>
+ +

Since at this point the src attribute is actually being + ignored entirely by picture-supporting user agents, the src attribute can default to any image, including one that is neither + the smallest nor biggest:

+ +
<picture>
+ <source srcset="pear-mobile.jpeg" media="(max-width: 720px)">
+ <source srcset="pear-tablet.jpeg" media="(max-width: 1280px)">
+ <source srcset="pear-desktop.jpeg">
+ <img src="pear-tablet.jpeg" alt="The pear is juicy.">
+</picture>
+ +
+ +

Above the max-width media feature is used, giving the maximum + (viewport) dimensions that an image is intended for. It is also possible to use min-width instead.

+ +
<picture>
+ <source srcset="pear-desktop.jpeg" media="(min-width: 1281px)">
+ <source srcset="pear-tablet.jpeg" media="(min-width: 721px)">
+ <img src="pear-mobile.jpeg" alt="The pear is juicy.">
+</picture>
+ + +
Attributes common to source, + img, and link elements
+ +
Srcset attributes
+ +

A srcset attribute is an attribute with requirements defined in this section.

+ +

If present, its value must consist of one or more image + candidate strings, each separated from the next by a U+002C COMMA character (,). If an + image candidate string contains no descriptors and no ASCII whitespace + after the URL, the following image candidate string, if there is one, must begin with + one or more ASCII whitespace.

+ +

An image candidate string consists of the following components, in order, with the + further restrictions described below this list:

+ +
    +
  1. Zero or more ASCII whitespace.

  2. + +
  3. A valid non-empty URL that does not start or end with a U+002C COMMA + character (,), referencing a non-interactive, optionally animated, image resource that is neither + paged nor scripted.

  4. + +
  5. Zero or more ASCII whitespace.

  6. + +
  7. +

    Zero or one of the following:

    + + +
  8. + +
  9. Zero or more ASCII whitespace.

  10. +
+ +

There must not be an image candidate string for an element that has the same + width descriptor value as another image candidate string's width + descriptor value for the same element.

+ +

There must not be an image candidate string for an element that has the same + pixel density descriptor value as another image candidate string's + pixel density descriptor value for the same element. For the purpose of this + requirement, an image candidate string with no descriptors is equivalent to an + image candidate string with a 1x descriptor.

+ +

If an image candidate string for an element has the width descriptor + specified, all other image candidate strings for that + element must also have the width descriptor specified.

+ +

The specified width in an image candidate string's width descriptor + must match the intrinsic width in the resource given by the + image candidate string's URL, if it has an intrinsic width.

+ +

If an element has a sizes attribute present, all image candidate strings for that element must have the width + descriptor specified.

+ + +
Sizes attributes
+ +

A sizes attribute is an attribute with requirements defined in this section.

+ +

If present, the value must be a valid source size list.

+ +

A valid source size list is a string that matches the following grammar: +

+ +
<source-size-list> = [ <source-size># , ]? <source-size-value>
+<source-size> = <media-condition> <source-size-value>
+<source-size-value> = <length>
+ +

A <source-size-value> must not be negative, and must not use CSS functions + other than the math functions.

+ +

The <source-size-value> gives the intended layout width of the image. The + author can specify different widths for different environments with + <media-condition>s.

+ +

Percentages are not allowed in a <source-size-value>, + to avoid confusion about what it would be relative to. + The 'vw' unit can be used for sizes relative to the viewport + width.

+ + +
+ +
Processing model
+ +
+ +

An img element has a current request and a pending request. + The current request is initially set to a new image request. + The pending request is initially set to null.

+ +

An image request has a state, current URL, and image data.

+ +

An image request's state is one of the + following:

+ +
+
Unavailable
+
The user agent hasn't obtained any image data, + or has obtained some or all of the image data but + hasn't yet decoded enough of the image to get the image dimensions.
+ +
Partially available
+
The user agent has obtained some of the image data and at least the image dimensions are + available.
+ +
Completely available
+
The user agent has obtained all of the image data and at least the image dimensions are + available.
+ +
Broken
+
The user agent has obtained all of the image data that it can, but it cannot even decode the + image enough to get the image dimensions (e.g. the image is corrupted, or the format is not + supported, or no data could be obtained).
+
+ +

An image request's current URL is initially the + empty string.

+ +

An image request's image data is the decoded + image data.

+ +

When an image request's state is either partially available or completely available, + the image request is said to be available.

+ +

When an img element's current request's state is completely available and the + user agent can decode the media data without errors, then the img element is said to + be fully decodable.

+ +

An image request's state is initially unavailable.

+ +

When an img element's current request is available, the img element provides a paint + source whose width is the image's density-corrected intrinsic width (if any), whose height is the image's density-corrected intrinsic height + (if any), and whose appearance is the intrinsic appearance of the image.

+ +
+ +

An img element is said to use srcset or + picture if it has a srcset attribute + specified or if it has a parent that is a picture element.

+ +
+ +

Each img element has a last selected source, which must initially be + null.

+ +

Each image request has a current pixel density, which must initially be undefined.

+ +

When an img element has a current pixel density that is not 1.0, the + element's image data must be treated as if its resolution, in device pixels per CSS pixels, was the current pixel density. The image's + density-corrected intrinsic width and height are the intrinsic width and height after taking into account the current pixel + density.

+ +

For example, if the current pixel density is 3.125, that means + that there are 300 device pixels per CSS inch, and thus if the image + data is 300x600, it has intrinsic dimensions of 96 CSS + pixels by 192 CSS pixels.

+ +

All img and link elements are associated with a source set.

+ +

A source set is an ordered set of zero or more image sources + and a source size.

+ +

An image source is a URL, and optionally either a pixel density + descriptor, or a width descriptor.

+ +

A source size is a <source-size-value>. + When a source size has a unit relative to the viewport, + it must be interpreted relative to the img element's node document's + viewport. + Other units must be interpreted the same as in Media Queries.

+ +
+ +

A parse error for algorithms in this + section indicates a non-fatal mismatch between input and requirements. User agents are encouraged + to expose parse errors somehow.

+ +
+ +

Whether the image is fetched successfully or not (e.g. whether the response status was an + ok status) must be ignored when determining the image's type and whether it is a + valid image.

+ +

This allows servers to return images with error responses, and have them + displayed.

+ +

The user agent should apply the image sniffing rules to determine the type of the image, with the image's associated Content-Type headers giving the official + type. If these rules are not applied, then the type of the image must be the type given by + the image's associated Content-Type headers.

+ +

User agents must not support non-image resources with the img element (e.g. XML + files whose document element is an HTML element). User agents must not run executable + code (e.g. scripts) embedded in the image resource. User agents must only display the first page + of a multipage resource (e.g. a PDF file). User agents must not allow the resource to act in an + interactive fashion, but should honour any animation in the resource.

+ +

This specification does not specify which image types are to be supported.

+ + +
When to obtain images
+ +

By default, images are obtained immediately. User agents may provide users with the option to + instead obtain them on-demand. (The on-demand option might be used by bandwidth-constrained users, + for example.)

+ +

When obtaining images immediately, the user agent must synchronously update the image + data of the img element, with the restart animation flag set if so + stated, whenever that element is created or has experienced relevant mutations.

+ +

When obtaining images on demand, the user agent must update the image data of an + img element whenever it needs the image data (i.e., on demand), but only if the + img element's current request's state is unavailable. When an + img element has experienced relevant mutations, if the user agent only + obtains images on demand, the img element's current request's state must return to unavailable.

+ + +
Reacting to DOM mutations
+ +

The relevant mutations for an img element are as follows:

+ + + + +
The list of available images
+ +

Each Document object must have a list of available images. Each image + in this list is identified by a tuple consisting of an absolute URL, a CORS + settings attribute mode, and, if the mode is not No + CORS, an origin. + Each image furthermore has an ignore higher-layer caching flag. + User agents may copy entries from one Document + object's list of available images to another at any time (e.g. when the + Document is created, user agents can add to it all the images that are loaded in + other Documents), but must not change the keys of entries copied in this way when + doing so, and must unset the ignore higher-layer caching flag for the copied entry. + User agents may also remove images from such lists at any time (e.g. to save + memory). + User agents must remove entries in the list of available images as appropriate + given higher-layer caching semantics for the resource (e.g. the HTTP `Cache-Control` response header) when the ignore + higher-layer caching flag is unset.

+ +

The list of available images is intended to enable synchronous + switching when changing the src attribute to a URL that has + previously been loaded, and to avoid re-downloading images in the same document even when they + don't allow caching per HTTP. It is not used to avoid re-downloading the same image while the + previous image is still loading.

+ +

The user agent can also store the image data separately from the list of available images.

+ +

For example, if a resource has the HTTP response header + `Cache-Control: must-revalidate`, and its ignore higher-layer + caching flag is unset, the user agent would remove it from the list of available + images but could keep the image data separately, and use that if the server responds with a + 304 Not Modified status.

+ +
Decoding images
+ +

Image data is usually encoded in order to reduce file size. This means that in order for the + user agent to present the image to the screen, the data needs to be decoded. + Decoding is the process which converts an image's media + data into a bitmap form, suitable for presentation to the screen. Note that this process can be + slow relative to other processes involved in presenting content. Thus, the user agent can choose + when to perform decoding, in order to create the best user experience.

+ +

Image decoding is said to be synchronous if it prevents presentation of other content until it + is finished. Typically, this has an effect of atomically presenting the image and any other + content at the same time. However, this presentation is delayed by the amount of time it takes to + perform the decode.

+ +

Image decoding is said to be asynchronous if it does not prevent presentation of other content. + This has an effect of presenting non-image content faster. However, the image content is missing + on screen until the decode finishes. Once the decode is finished, the screen is updated with the + image.

+ +

In both synchronous and asynchronous decoding modes, the final content is presented to screen + after the same amount of time has elapsed. The main difference is whether the user agent presents + non-image content ahead of presenting the final content.

+ +

In order to aid the user agent in deciding whether to perform synchronous or asynchronous + decode, the decoding attribute can be set on + img elements. The possible values of the decoding attribute are the following image decoding + hint keywords:

+ + + + + + + + +
Keyword + State + Description +
sync + Sync + Indicates a preference to decode this image + synchronously for atomic presentation with other content. +
async + Async + Indicates a preference to decode this image + asynchronously to avoid delaying presentation of other content. +
auto + Auto + Indicates no preference in decoding mode (the default). +
+ +

When decoding an image, the user agent should + respect the preference indicated by the decoding + attribute's state. If the state indicated is auto, then the user agent is free to choose any + decoding behavior.

+ +

It is also possible to control the decoding behavior using the decode() method. Since the decode() method performs decoding independently from the process responsible for + presenting content to screen, it is unaffected by the decoding attribute.

+ +
Updating the image data
+ +

This algorithm cannot be called from steps running in parallel. If + a user agent needs to call this algorithm from steps running in parallel, it needs to + queue a task to do so.

+ +

When the user agent is to update the image data of an img element, + optionally with the restart animations flag set, + it must run the following steps:

+ +
    +
  1. +

    If the element's node document is not the active document, + then:

    + +
      +
    1. Continue running this algorithm in parallel.

    2. + +
    3. Wait until the element's node document is the active document.

    4. + +
    5. If another instance of this algorithm for this img element was started after this instance + (even if it aborted and is no longer running), then return.

    6. + +
    7. Queue a microtask to continue this algorithm.

    8. +
    +
  2. + +
  3. If the user agent cannot support images, or its support for images has been disabled, then + abort the image request for the current request and the pending + request, set current request's state to + unavailable, set pending request to null, and + return.

  4. + +
  5. Let selected source be null and selected pixel density be undefined. + +

  6. If the element does not use srcset or picture and + it has a src attribute specified whose value is not the empty + string, then set selected source to the value of the element's src attribute and set selected pixel density to + 1.0.

  7. + +
  8. Set the element's last selected source to selected + source.

  9. + +
  10. +

    If selected source is not null, then:

    + +
      +
    1. Parse selected source, relative to the + element's node document. If that is not successful, then abort this inner set of + steps. Otherwise, let urlString be the resulting URL string.

    2. + + +
    3. Let key be a tuple consisting of urlString, the img + element's crossorigin attribute's mode, and, if that + mode is not No CORS, the node + document's origin.

    4. + +
    5. +

      If the list of available images contains an entry for key, + then:

      + +
        +
      1. Set the ignore higher-layer caching flag for that entry.

      2. + +
      3. Abort the image request for the current request and the + pending request.

      4. + +
      5. Set pending request to null.

      6. + +
      7. Let current request be a new image request whose image data is that of the entry and whose state is completely + available.

      8. + +
      9. Update the presentation of the image appropriately.

      10. + +
      11. Set current request's current pixel density to selected + pixel density.

      12. + +
      13. +

        Queue an element task on the DOM manipulation task source + given the img element and following steps:

        + +
          +
        1. If restart animation is set, then restart the + animation.

        2. + +
        3. Set current request's current URL to + urlString.

        4. + +
        5. Fire an event named load at the img element.

        6. +
        +
      14. + +
      15. Abort the update the image data algorithm.

      16. +
      +
    6. +
    +
  11. + +
  12. Queue a microtask to perform the rest of this algorithm, allowing the task that invoked this algorithm to continue.

  13. + +
  14. +

    If another instance of this algorithm for this img element was started after + this instance (even if it aborted and is no longer running), then return.

    + +

    Only the last instance takes effect, to avoid multiple requests when, for + example, the src, srcset, + and crossorigin attributes are all set in + succession.

    +
  15. + +
  16. Let selected source and selected pixel density be the URL and pixel + density that results from selecting an image source, + respectively.

  17. + +
  18. +

    If selected source is null, then:

    + +
      +
    1. Set the current request's state to + broken, abort the image request for the + current request and the pending request, and set pending + request to null.

    2. + +
    3. +

      Queue an element task on the DOM manipulation task source given + the img element and the following steps:

      + +
        +
      1. Change the current request's current + URL to the empty string.

      2. + +
      3. If the element has a src attribute or it uses srcset or picture, fire an event named error at the img element.

      4. +
      +
    4. + +
    5. Return.

    6. +
    +
  19. + +
  20. +

    Parse selected source, relative to the element's + node document, and let urlString be the resulting URL + string. If that is not successful, then:

    + +
      +
    1. Abort the image request for the current request and the + pending request.

    2. + +
    3. Set the current request's state to + broken.

    4. + +
    5. Set pending request to null.

    6. + +
    7. +

      Queue an element task on the DOM manipulation task + source given the img element and the following steps:

      + +
        +
      1. Change the current request's current + URL to selected source.

      2. + +
      3. Fire an event named error at the img element.

      4. +
      +
    8. + +
    9. Return.

    10. +
    +
  21. + +
  22. If the pending request is not null and urlString is the same as + the pending request's current URL, then + return.

  23. + +
  24. If urlString is the same as the current request's current URL and current request's state is partially available, then + abort the image request for the pending request, queue an element + task on the DOM manipulation task source given the img element + to restart the animation if restart animation is set, and return.

  25. + +
  26. If the pending request is not null, then abort the image request + for the pending request.

  27. + +
  28. Set image request to a new image request whose current URL is urlString.

  29. + +
  30. If current request's state is unavailable or broken, then set the + current request to image request. Otherwise, set the pending + request to image request.

  31. + +
  32. Let request be the result of creating a potential-CORS request given urlString, "image", and the current state of the element's crossorigin content attribute.

  33. + +
  34. Set request's client to the + element's node document's relevant settings object.

  35. + +
  36. If the element uses srcset or + picture, set request's initiator to "imageset".

  37. + +
  38. Set request's referrer + policy to the current state of the element's referrerpolicy attribute.

  39. + +
  40. Let delay load event be true if the img's lazy loading + attribute is in the Eager state, or if + scripting is disabled for the img, and + false otherwise.

  41. + +
  42. +

    If the will lazy load element steps given the img return true, + then:

    + +
      +
    1. Set the img's lazy load resumption steps to the rest of this + algorithm starting with the step labeled fetch the image.

    2. + +
    3. Start intersection-observing a lazy loading element for the + img element.

    4. + +
    5. Return.

    6. +
    +
  43. + +
  44. + +

    Fetch the image: Fetch request. Let + this instance of the fetching algorithm be associated with + image request. +

    + +

    The resource obtained in this fashion, if any, is image request's image data. It can be either CORS-same-origin or + CORS-cross-origin; this affects the origin of the image itself (e.g. + when used on a canvas).

    + + +

    When delay load event is true, fetching the image must delay the load + event of the element's node document until the task that is queued by the + networking task source once the resource has been fetched (defined below) has been run. +

    + +

    This, unfortunately, can be used to perform a rudimentary port scan of the + user's local network (especially in conjunction with scripting, though scripting isn't actually + necessary to carry out such an attack). User agents may implement cross-origin access control policies that are stricter than those + described above to mitigate this attack, but unfortunately such policies are typically not + compatible with existing web content.

    +
  45. + +
  46. Continue the remaining steps in parallel, but without missing any data from + fetching.

  47. + +
  48. +

    As soon as possible, jump to the first applicable entry from the following list:

    + +
    + +
    If the resource type is multipart/x-mixed-replace
    + +
    +

    The next task that is queued by the networking task source while the image is being + fetched must run the following steps:

    + +
      +
    1. +

      If image request is the pending request + and at least one body part has been completely decoded, + abort the image request for the current request, + upgrade the pending request to the current request.

      +
    2. + +
    3. Otherwise, if image request is the pending request and the + user agent is able to determine that image request's image is corrupted in some + fatal way such that the image dimensions cannot be obtained, abort the image + request for the current request, upgrade the pending request to the + current request, and set the current request's state to broken.

    4. + +
    5. Otherwise, if image request is the current request, its state is unavailable, and the + user agent is able to determine image request's image's width and height, set the + current request's state to partially available.

    6. + +
    7. Otherwise, if image request is the current request, its state is unavailable, and the + user agent is able to determine that image request's image is corrupted in some + fatal way such that the image dimensions cannot be obtained, set the current + request's state to broken. +

      +
    8. +
    + +

    Each task that is queued by the networking task source while the image is being + fetched must update the presentation of the image, but as each new body part comes in, it must + replace the previous image. Once one body part has been completely decoded, the user agent + must set the img element's current request's state to completely available and + queue an element task on the DOM manipulation task source given the + img element to fire an event named load at the img element.

    + +
    + +
    If the resource type and data corresponds to a supported image format, as described below
    + +
    +

    The next task that is queued by the networking task source while the image is being + fetched must run the following steps:

    + +
      +
    1. If the user agent is able to determine image request's image's width and + height, and image request is pending request, set image + request's state to partially + available.

    2. + +
    3. Otherwise, if the user agent is able to determine image request's image's + width and height, and image request is current request, update the + img element's presentation appropriately and set image request's + state to partially + available.

    4. + +
    5. Otherwise, if the user agent is able to determine that image request's + image is corrupted in some fatal way such that the image dimensions cannot be obtained, and + image request is pending request, abort the image + request for the current request and the pending request, + upgrade the pending request to the current request, set current + request's state to broken, and fire an event + named error at the img element.

    6. + +
    7. Otherwise, if the user agent is able to determine that image request's + image is corrupted in some fatal way such that the image dimensions cannot be obtained, and + image request is current request, abort the image + request for image request and fire an + event named error at the img + element.

    8. +
    + +

    That task, and each subsequent task, that is queued by the + networking task source while the image is being fetched, if image + request is the current request, must update the presentation of the image + appropriately (e.g., if the image is a progressive JPEG, each packet can improve the + resolution of the image).

    + +

    Furthermore, the last task that is queued by the networking task source once the resource has been + fetched must additionally run these steps:

    + +
      + + +
    1. If image request is the pending request, + abort the image request for the current request, + upgrade the pending request to the current request and + update the img element's presentation appropriately.

    2. + +
    3. Set image request to the completely + available state.

    4. + +
    5. Add the image to the list of available images using the key key, with the ignore higher-layer caching flag set.

    6. + +
    7. Fire an event named load at the img element.

    8. +
    +
    + +
    Otherwise
    + +

    The image data is not in a supported file format; the user agent must set image + request's state to broken, abort the image request for the current + request and the pending request, upgrade the pending request to the + current request if image request is the pending request, and + then queue an element task on the DOM manipulation task source given + the img element to fire an event named + error at the img element.

    +
    +
  49. +
+ +

While a user agent is running the above algorithm for an element x, there must be a + strong reference from the element's node document to the element x, even + if that element is not connected.

+ +

To abort the image request for an image request image request means to run the following steps:

+ +
    +
  1. Forget image request's image data, if any.

  2. + +
  3. Abort any instance of the fetching algorithm for + image request, discarding any pending tasks generated by that algorithm.

  4. +
+ +

To upgrade the pending request to the current request for an img element means to run the following steps:

+ +
    +
  1. Let the img element's current request be the pending request.

  2. + +
  3. Let the img element's pending request be null.

  4. +
+ + +
Selecting an image source
+ +

When asked to select an image source for a given img or + link element el, user agents must do the following:

+ +
    +
  1. Update the source set for el.

  2. + +
  3. If el's source set is empty, + return null as the URL and undefined as the pixel density.

  4. + +
  5. Otherwise, take el's source set + and let it be source set.

  6. + +
  7. If an entry b in source set has the same associated pixel + density descriptor as an earlier entry a in source set, then remove + entry b. Repeat this step until none of the entries in source set have the + same associated pixel density descriptor as an earlier entry.

  8. + +
  9. In a user agent-specific manner, + choose one image source from source set. + Let this be selected source.

  10. + +
  11. Return selected source and its associated pixel density.

  12. +
+ + +
Updating the source set
+ +

When asked to update the source set for a given img or + link element el, user agents must do the following:

+ +
    +
  1. Set el's source set to an empty source set.

  2. + +
  3. Let elements be « el ».

  4. + +
  5. If el is an img element whose parent node is a + picture element, then replace the contents of + elements with el's parent node's child elements, retaining relative + order.

  6. + +
  7. Let width be null.

  8. + +
  9. If el is an img element with a width attribute, and parsing that attribute's value using the + rules for parsing dimension values doesn't generate an error or a percentage value, + then set width to the returned integer value.

  10. + +
  11. +

    For each child in elements:

    + +
      +
    1. +

      If child is el:

      + +
        +
      1. Let source set be an empty source set.

      2. + +
      3. If child has a srcset or imagesrcset attribute, parse child's srcset attribute and set + source set to the returned source set.

      4. + +
      5. Parse child's sizes + attribute with the fallback width width, and let source set's + source size be the returned value.

      6. + +
      7. If child has a src or href attribute whose value is not the empty string and + source set does not contain an image source with a pixel + density descriptor value of 1, and no image source with a width + descriptor, append child's src or href attribute value to source set.

      8. + +
      9. Normalize the source densities of source set.

      10. + +
      11. Let el's source set be source set.

      12. + +
      13. +

        Return.

        + +

        If el is a link element, then elements + contains only el, so this step will be reached immediately and the rest of the + algorithm will not run.

        +
      14. +
      +
    2. + +
    3. Assert: child is not a link element.

    4. + +
    5. If child is not a source element, continue to the next child. + Otherwise, child is a source element.

    6. + +
    7. If child does not have a srcset + attribute, continue to the next child.

    8. + +
    9. Parse child's srcset attribute and + let the returned source set be source set.

    10. + +
    11. If source set has zero image sources, + continue to the next child.

    12. + +
    13. If child has a media attribute, and + its value does not match the environment, + continue to the next child.

    14. + +
    15. Parse child's sizes attribute + with the fallback width width, and let source set's source + size be the returned value.

    16. + +
    17. If child has a type attribute, and its + value is an unknown or unsupported MIME type, continue to the next child.

    18. + +
    19. Normalize the source densities of source set.

    20. + +
    21. Let el's source set be source set.

    22. + +
    23. Return.

    24. +
    +
  12. +
+ +

Each img element independently considers its previous sibling + source elements plus the img element itself for selecting an image + source, ignoring any other (invalid) elements, including other img elements in + the same picture element, or source elements that are following siblings + of the relevant img element.

+ + +
Parsing a srcset attribute
+ +

When asked to parse a srcset attribute from an element, parse the value of the + element's srcset attribute as follows:

+ +
    +
  1. Let input be the value passed to this algorithm.

  2. + +
  3. Let position be a pointer into input, + initially pointing at the start of the string.

  4. + +
  5. Let candidates be an initially empty source set.

  6. + +
  7. Splitting loop: Collect a sequence of code points that are ASCII + whitespace or U+002C COMMA characters from input given position. If + any U+002C COMMA characters were collected, that is a parse error.

  8. + +
  9. If position is past the end of input, + return candidates.

  10. + +
  11. Collect a sequence of code points that are not ASCII whitespace + from input given position, and let that be url.

  12. + +
  13. Let descriptors be a new empty list.

  14. + +
  15. +

    If url ends with U+002C (,), then:

    + +
      +
    1. Remove all trailing U+002C COMMA characters from url. + If this removed more than one character, + that is a parse error.

    2. +
    + +

    Otherwise:

    + +
      +
    1. Descriptor tokenizer: Skip ASCII whitespace within input + given position.

    2. + +
    3. Let current descriptor be the empty string.

    4. + +
    5. Let state be in descriptor.

    6. + +
    7. +

      Let c be the character at position. + Do the following depending on the value of state. + For the purpose of this step, "EOF" is a special character representing + that position is past the end of input.

      + +
      + +
      In descriptor
      + +
      +

      Do the following, depending on the value of c:

      + +
      + +
      ASCII whitespace
      + +

      If current descriptor is not empty, + append current descriptor to descriptors + and let current descriptor be the empty string. + Set state to after descriptor.

      + +
      U+002C COMMA (,)
      + +

      Advance position to the next character in input. + If current descriptor is not empty, + append current descriptor to descriptors. + Jump to the step labeled descriptor parser.

      + +
      U+0028 LEFT PARENTHESIS (()
      + +

      Append c to current descriptor. + Set state to in parens.

      + +
      EOF
      + +

      If current descriptor is not empty, + append current descriptor to descriptors. + Jump to the step labeled descriptor parser.

      + +
      Anything else
      + +

      Append c to current descriptor.

      +
      +
      + +
      In parens
      + +
      +

      Do the following, depending on the value of c:

      + +
      + +
      U+0029 RIGHT PARENTHESIS ())
      + +

      Append c to current descriptor. + Set state to in descriptor.

      + +
      EOF
      + +

      Append current descriptor to descriptors. + Jump to the step labeled descriptor parser.

      + +
      Anything else
      + +

      Append c to current descriptor.

      +
      +
      + +
      After descriptor
      + +
      +

      Do the following, depending on the value of c:

      + +
      + +
      ASCII whitespace
      + +

      Stay in this state.

      + +
      EOF
      + +

      Jump to the step labeled descriptor parser.

      + +
      Anything else
      + +

      Set state to in descriptor. + Set position to the previous character in input.

      +
      +
      +
      + +

      Advance position to the next character in input. Repeat this + step.

      + +

      In order to be compatible with future additions, + this algorithm supports multiple descriptors and descriptors with parens.

      +
    8. +
    +
  16. + +
  17. Descriptor parser: Let error be no.

  18. + +
  19. Let width be absent.

  20. + +
  21. Let density be absent.

  22. + +
  23. Let future-compat-h be absent.

  24. + +
  25. +

    For each descriptor in descriptors, + run the appropriate set of steps from the following list:

    + +
    + +
    If the descriptor consists of a valid non-negative integer + followed by a U+0077 LATIN SMALL LETTER W character
    + +
    +
      +
    1. +

      If the user agent does not support the sizes attribute, + let error be yes.

      + +

      A conforming user agent will support the sizes attribute. + However, user agents typically implement and ship features in an incremental manner in practice.

      +
    2. + +
    3. If width and density + are not both absent, + then let error be yes.

    4. + +
    5. Apply the rules for parsing non-negative integers to the descriptor. + If the result is zero, let error be yes. + Otherwise, let width be the result.

    6. +
    +
    + +
    If the descriptor consists of a valid floating-point number + followed by a U+0078 LATIN SMALL LETTER X character
    + +
    +
      +
    1. If width, density and future-compat-h + are not all absent, + then let error be yes.

    2. + +
    3. +

      Apply the rules for parsing floating-point number values to the descriptor. + If the result is less than zero, let error be yes. + Otherwise, let density be the result.

      + +

      If density is zero, + the intrinsic dimensions will be infinite. + User agents are expected to have limits in how big images can be rendered, + which is allowed by the hardware limitations clause.

      +
    4. +
    +
    + +
    If the descriptor consists of a valid non-negative integer + followed by a U+0068 LATIN SMALL LETTER H character
    + +
    +

    This is a parse error.

    + +
      +
    1. If future-compat-h and density + are not both absent, + then let error be yes.

    2. + +
    3. Apply the rules for parsing non-negative integers to the descriptor. + If the result is zero, let error be yes. + Otherwise, let future-compat-h be the result.

    4. +
    +
    + +
    Anything else
    + +

    Let error be yes.

    +
    +
  26. + +
  27. If future-compat-h is not absent and width is absent, + let error be yes.

  28. + +
  29. If error is still no, + then append a new image source to candidates + whose URL is url, + associated with a width width if not absent + and a pixel density density if not absent. + Otherwise, there is a parse error.

  30. + +
  31. Return to the step labeled splitting loop.

  32. +
+ + +
Parsing a sizes attribute
+ +

When asked to parse a sizes attribute from an element, with a fallback width + width, parse a comma-separated list of component values from the value of + the element's sizes attribute (or the empty string, if the attribute is + absent), and let unparsed sizes list be the result.

+ +

For each unparsed size in unparsed sizes list:

+ +
    +
  1. Remove all consecutive <whitespace-token>s + from the end of unparsed size. + If unparsed size is now empty, + that is a parse error; + continue to the next iteration of this algorithm.

  2. + +
  3. If the last component value in unparsed size + is a valid non-negative <source-size-value>, + let size be its value + and remove the component value from unparsed size. + Any CSS function other than the math functions is invalid. + Otherwise, there is a parse error; + continue to the next iteration of this algorithm.

  4. + +
  5. Remove all consecutive <whitespace-token>s + from the end of unparsed size. + If unparsed size is now empty, + return size and exit this algorithm. + If this was not the last item in unparsed sizes list, + that is a parse error.

  6. + +
  7. Parse the remaining component values in unparsed size + as a <media-condition>. + If it does not parse correctly, + or it does parse correctly but the <media-condition> evaluates to false, + continue to the next iteration of this algorithm.

  8. + +
  9. Return size and exit this algorithm.

  10. +
+ +

If the above algorithm exhausts unparsed sizes list without returning a + size value, follow these steps:

+ +
    +
  1. If width is not null, return a <length> with the value + width and the unit 'px'.

  2. + +
  3. Return 100vw.

  4. +
+ +

While a valid source size list only contains a bare <source-size-value> + (without an accompanying <media-condition>) + as the last entry in the <source-size-list>, + the parsing algorithm technically allows such at any point in the list, + and will accept it immediately as the size + if the preceding entries in the list weren't used. + This is to enable future extensions, + and protect against simple author errors such as a final trailing comma.

+ + +
Normalizing the source densities
+ +

An image source can have a pixel density descriptor, a width + descriptor, or no descriptor at all accompanying its URL. Normalizing a source + set gives every image source a pixel density descriptor.

+ +

When asked to normalize the source + densities of a source set source set, the user agent must do the + following:

+ +
    +
  1. Let source size be source set's source size.

  2. + +
  3. +

    For each image source in source set:

    + +
      +
    1. If the image source has a pixel density descriptor, continue to the next + image source.

    2. + +
    3. +

      Otherwise, if the image source has a width descriptor, replace the width + descriptor with a pixel density descriptor with a value of the width descriptor value divided by the source size and a unit + of x.

      + +

      If the source size is zero, + the density would be infinity, + which results in the intrinsic dimensions being zero by zero.

      +
    4. + +
    5. Otherwise, give the image source a pixel density descriptor of 1x.

    6. +
    +
  4. +
+ + +
Reacting to environment changes
+ +

The user agent may at any time run the following algorithm to update an img + element's image in order to react to changes in the environment. (User agents are not + required to ever run this algorithm; for example, if the user is not looking at the page any + more, the user agent might want to wait until the user has returned to the page before determining + which image to use, in case the environment changes again in the meantime.)

+ +

User agents are encouraged to run this algorithm in particular when the user changes + the viewport's size (e.g. by resizing the window or changing the page zoom), and when + an img element is inserted into a + document, so that the density-corrected intrinsic width and height match the + new viewport, and so that the correct image is chosen when art direction + is involved.

+ +
    +
  1. Await a stable state. The synchronous section + consists of all the remaining steps of this algorithm until the algorithm says the + synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)

  2. + +
  3. ⌛ If the img element does not use srcset or + picture, its node document is not the active + document, has image data whose resource type is multipart/x-mixed-replace, or + the pending request is not null, then return.

  4. + + + +
  5. ⌛ Let selected source and selected pixel + density be the URL and pixel density that results from selecting an image source, respectively.

  6. + +
  7. ⌛ If selected source is null, then return.

  8. + + +
  9. ⌛ If selected source and selected pixel + density are the same as the element's last selected source and current + pixel density, then return.

  10. + +
  11. Parse selected source, relative to + the element's node document, and let urlString be the resulting URL + string. If that is not successful, then return.

  12. + +
  13. ⌛ Let corsAttributeState be the state of the element's crossorigin content attribute.

  14. + +
  15. ⌛ Let origin be the origin of the img element's node document.

  16. + +
  17. ⌛ Let client be the img element's node + document's relevant settings object.

  18. + +
  19. ⌛ Let key be a tuple consisting of urlString, + corsAttributeState, and, if corsAttributeState is not No CORS, origin.

  20. + +
  21. ⌛ Let image request be a new image request + whose current URL is urlString

  22. + +
  23. ⌛ Let the element's pending request be image request.

  24. + +
  25. End the synchronous section, continuing the remaining steps + in parallel.

  26. + +
  27. +

    If the list of available images contains an entry for key, + then set image request's image data to that of the entry. + Continue to the next step.

    + +

    Otherwise:

    + +
      +
    1. Let request be the result of creating a potential-CORS request given + urlString, "image", and + corsAttributeState.

    2. + +
    3. Set request's client to + client, initiator to "imageset", and set request's synchronous + flag.

    4. + +
    5. Set request's + referrer policy to the current state of + the element's referrerpolicy attribute.

    6. + +
    7. Let response be the result of fetching request.

    8. + +
    9. If response's unsafe response is a network error or + if the image format is unsupported (as determined by applying the image sniffing rules, again as mentioned earlier), + or if the user agent is able to determine that image request's image is corrupted in + some fatal way such that the image dimensions cannot be obtained, or if the resource type is + multipart/x-mixed-replace, then let pending request be null and abort + these steps.

    10. + +
    11. Otherwise, response's unsafe response is image + request's image data. It can be either + CORS-same-origin or CORS-cross-origin; this affects the + origin of the image itself (e.g., when used on a canvas).

    12. +
    +
  28. + +
  29. +

    Queue an element task on the DOM manipulation task source given + the img element and the following steps:

    + +
      +
    1. If the img element has experienced relevant mutations + since this algorithm started, then let pending request be null and abort these + steps.

      + +
    2. Let the img element's last selected source be selected source + and the img element's current pixel density be selected pixel density.

    3. + +
    4. Set the image request's state to completely available.

    5. + +
    6. Add the image to the list of available images using the key key, + with the ignore higher-layer caching flag set.

    7. + +
    8. Upgrade the pending request to the current request.

    9. + +
    10. Update the img element's presentation appropriately.

    11. + +
    12. Fire an event named load at the img element.

    13. +
    +
  30. +
+ +
+ + +
Requirements for providing text to act as an alternative for images
+ + +
General guidelines
+ +

Except where otherwise specified, the alt attribute must be + specified and its value must not be empty; the value must be an appropriate replacement for the + image. The specific requirements for the alt attribute depend on + what the image is intended to represent, as described in the following sections.

+ +

The most general rule to consider when writing alternative text is the following: the + intent is that replacing every image with the text of its alt + attribute not change the meaning of the page.

+ +

So, in general, alternative text can be written by considering what one would have written had + one not been able to include the image.

+ +

A corollary to this is that the alt attribute's value should + never contain text that could be considered the image's caption, title, or + legend. It is supposed to contain replacement text that could be used by users + instead of the image; it is not meant to supplement the image. The title attribute can be used for supplemental information.

+ +

Another corollary is that the alt attribute's value should + not repeat information that is already provided in the prose next to the image.

+ +

One way to think of alternative text is to think about how you would read the page + containing the image to someone over the phone, without mentioning that there is an image present. + Whatever you say instead of the image is typically a good start for writing the alternative + text.

+ + +
A link or button containing nothing but the image
+ +

When an a element that creates a hyperlink, or a button + element, has no textual content but contains one or more images, the alt attributes must contain text that together convey the purpose of + the link or button.

+ +
+ +

In this example, a user is asked to pick their preferred color from a list of three. Each color + is given by an image, but for users who have configured their user agent not to display images, + the color names are used instead:

+ +
<h1>Pick your color</h1>
+<ul>
+ <li><a href="green.html"><img src="green.jpeg" alt="Green"></a></li>
+ <li><a href="blue.html"><img src="blue.jpeg" alt="Blue"></a></li>
+ <li><a href="red.html"><img src="red.jpeg" alt="Red"></a></li>
+</ul>
+ +
+ +
+ +

In this example, each button has a set of images to indicate the kind of color output desired + by the user. The first image is used in each case to give the alternative text.

+ +
<button name="rgb"><img src="red" alt="RGB"><img src="green" alt=""><img src="blue" alt=""></button>
+<button name="cmyk"><img src="cyan" alt="CMYK"><img src="magenta" alt=""><img src="yellow" alt=""><img src="black" alt=""></button>
+ +

Since each image represents one part of the text, it could also be written like this:

+ +
<button name="rgb"><img src="red" alt="R"><img src="green" alt="G"><img src="blue" alt="B"></button>
+<button name="cmyk"><img src="cyan" alt="C"><img src="magenta" alt="M"><img src="yellow" alt="Y"><img src="black" alt="K"></button>
+ +

However, with other alternative text, this might not work, and putting all the alternative + text into one image in each case might make more sense:

+ +
<button name="rgb"><img src="red" alt="sRGB profile"><img src="green" alt=""><img src="blue" alt=""></button>
+<button name="cmyk"><img src="cyan" alt="CMYK profile"><img src="magenta" alt=""><img src="yellow" alt=""><img src="black" alt=""></button>
+ +
+ + + +
A phrase or paragraph with an alternative graphical representation: charts, diagrams, graphs, maps, illustrations
+ +

Sometimes something can be more clearly stated in graphical form, for example as a flowchart, a + diagram, a graph, or a simple map showing directions. In such cases, an image can be given using + the img element, but the lesser textual version must still be given, so that users + who are unable to view the image (e.g. because they have a very slow connection, or because they + are using a text-only browser, or because they are listening to the page being read out by a + hands-free automobile voice web browser, or simply because they are blind) are still able to + understand the message being conveyed.

+ +

The text must be given in the alt attribute, and must convey + the same message as the image specified in the src + attribute.

+ +

It is important to realize that the alternative text is a replacement for the image, + not a description of the image.

+ +
+ +

In the following example we have a flowchart + in image form, with text in the alt attribute rephrasing the + flowchart in prose form:

+ +
<p>In the common case, the data handled by the tokenization stage
+comes from the network, but it can also come from script.</p>
+<p><img src="images/parsing-model-overview.svg" alt="The Network
+passes data to the Input Stream Preprocessor, which passes it to the
+Tokenizer, which passes it to the Tree Construction stage. From there,
+data goes to both the DOM and to Script Execution. Script Execution is
+linked to the DOM, and, using document.write(), passes data to the
+Tokenizer."></p>
+ +
+ +
+ +

Here's another example, showing a good solution and a bad solution to the problem of including + an image in a description.

+ +

First, here's the good solution. This sample shows how the alternative text should just be + what you would have put in the prose if the image had never existed.

+ +
<!-- This is the correct way to do things. -->
+<p>
+ You are standing in an open field west of a house.
+ <img src="house.jpeg" alt="The house is white, with a boarded front door.">
+ There is a small mailbox here.
+</p>
+ +

Second, here's the bad solution. In this incorrect way of doing things, the alternative text + is simply a description of the image, instead of a textual replacement for the image. It's bad + because when the image isn't shown, the text doesn't flow as well as in the first example.

+ +
<!-- This is the wrong way to do things. -->
+<p>
+ You are standing in an open field west of a house.
+ <img src="house.jpeg" alt="A white house, with a boarded front door.">
+ There is a small mailbox here.
+</p>
+ +

Text such as "Photo of white house with boarded door" would be equally bad alternative text + (though it could be suitable for the title attribute or in the + figcaption element of a figure with this image).

+ +
+ + +
A short phrase or label with an alternative graphical representation: icons, logos
+ +

A document can contain information in iconic form. The icon is intended to help users of visual + browsers to recognize features at a glance.

+ +

In some cases, the icon is supplemental to a text label conveying the same meaning. In those + cases, the alt attribute must be present but must be empty.

+ +
+ +

Here the icons are next to text that conveys the same meaning, so they have an empty alt attribute:

+ +
<nav>
+ <p><a href="/help/"><img src="/icons/help.png" alt=""> Help</a></p>
+ <p><a href="/configure/"><img src="/icons/configuration.png" alt="">
+ Configuration Tools</a></p>
+</nav>
+ +
+ +

In other cases, the icon has no text next to it describing what it means; the icon is supposed + to be self-explanatory. In those cases, an equivalent textual label must be given in the alt attribute.

+ +
+ +

Here, posts on a news site are labeled with an icon indicating their topic.

+ +
<body>
+ <article>
+  <header>
+   <h1>Ratatouille wins <i>Best Movie of the Year</i> award</h1>
+   <p><img src="movies.png" alt="Movies"></p>
+  </header>
+  <p>Pixar has won yet another <i>Best Movie of the Year</i> award,
+  making this its 8th win in the last 12 years.</p>
+ </article>
+ <article>
+  <header>
+   <h1>Latest TWiT episode is online</h1>
+   <p><img src="podcasts.png" alt="Podcasts"></p>
+  </header>
+  <p>The latest TWiT episode has been posted, in which we hear
+  several tech news stories as well as learning much more about the
+  iPhone. This week, the panelists compare how reflective their
+  iPhones' Apple logos are.</p>
+ </article>
+</body>
+ +
+ +

Many pages include logos, insignia, flags, or emblems, which stand for a particular entity such + as a company, organization, project, band, software package, country, or some such.

+ +

If the logo is being used to represent the entity, e.g. as a page heading, the alt attribute must contain the name of the entity being represented by + the logo. The alt attribute must not contain text like + the word "logo", as it is not the fact that it is a logo that is being conveyed, it's the entity + itself.

+ +

If the logo is being used next to the name of the entity that it represents, then the logo is + supplemental, and its alt attribute must instead be empty.

+ +

If the logo is merely used as decorative material (as branding, or, for example, as a side + image in an article that mentions the entity to which the logo belongs), then the entry below on + purely decorative images applies. If the logo is actually being discussed, then it is being used + as a phrase or paragraph (the description of the logo) with an alternative graphical + representation (the logo itself), and the first entry above applies.

+ +
+ +

In the following snippets, all four of the above cases are present. First, we see a logo used + to represent a company:

+ +
<h1><img src="XYZ.gif" alt="The XYZ company"></h1>
+ +

Next, we see a paragraph which uses a logo right next to the company name, and so doesn't have + any alternative text: + +

<article>
+ <h2>News</h2>
+ <p>We have recently been looking at buying the <img src="alpha.gif"
+ alt=""> ΑΒΓ company, a small Greek company
+ specializing in our type of product.</p>
+ +

In this third snippet, we have a logo being used in an aside, as part of the larger article + discussing the acquisition:

+ +
<aside><p><img src="alpha-large.gif" alt=""></p></aside>
+ <p>The ΑΒΓ company has had a good quarter, and our
+ pie chart studies of their accounts suggest a much bigger blue slice
+ than its green and orange slices, which is always a good sign.</p>
+</article>
+ +

Finally, we have an opinion piece talking about a logo, and the logo is therefore described in + detail in the alternative text.

+ +
<p>Consider for a moment their logo:</p>
+
+<p><img src="/images/logo" alt="It consists of a green circle with a
+green question mark centered inside it."></p>
+
+<p>How unoriginal can you get? I mean, oooooh, a question mark, how
+<em>revolutionary</em>, how utterly <em>ground-breaking</em>, I'm
+sure everyone will rush to adopt those specifications now! They could
+at least have tried for some sort of, I don't know, sequence of
+rounded squares with varying shades of green and bold white outlines,
+at least that would look good on the cover of a blue book.</p>
+ +

This example shows how the alternative text should be written such that if the image isn't available, and the text is used instead, the text flows seamlessly into + the surrounding text, as if the image had never been there in the first place.

+ +
+ + +
Text that has been rendered to a graphic for typographical effect
+ +

Sometimes, an image just consists of text, and the purpose of the image is not to highlight the + actual typographic effects used to render the text, but just to convey the text itself.

+ +

In such cases, the alt attribute must be present but must + consist of the same text as written in the image itself.

+ +
+ +

Consider a graphic containing the text "Earth Day", but with the letters all decorated with + flowers and plants. If the text is merely being used as a heading, to spice up the page for + graphical users, then the correct alternative text is just the same text "Earth Day", and no + mention need be made of the decorations:

+ +
<h1><img src="earthdayheading.png" alt="Earth Day"></h1>
+ +
+ +
+ +

An illuminated manuscript might use graphics for some of its images. The alternative text in + such a situation is just the character that the image represents.

+ +
<p><img src="initials/o.svg" alt="O">nce upon a time and a long long time ago, late at
+night, when it was dark, over the hills, through the woods, across a great ocean, in a land far
+away, in a small house, on a hill, under a full moon...
+ +
+ +

When an image is used to represent a character that cannot otherwise be represented in Unicode, + for example gaiji, itaiji, or new characters such as novel currency symbols, the alternative text + should be a more conventional way of writing the same thing, e.g. using the phonetic hiragana or + katakana to give the character's pronunciation.

+ +
+ +

In this example from 1997, a new-fangled currency symbol that looks like a curly E with two + bars in the middle instead of one is represented using an image. The alternative text gives the + character's pronunciation.

+ +
<p>Only <img src="euro.png" alt="euro ">5.99!
+ +
+ +

An image should not be used if characters would serve an identical purpose. Only when the text + cannot be directly represented using text, e.g., because of decorations or because there is no + appropriate character (as in the case of gaiji), would an image be appropriate.

+ +

If an author is tempted to use an image because their default system font does not + support a given character, then web Fonts are a better solution than images.

+ + + +
A graphical representation of some of the surrounding text
+ +

In many cases, the image is actually just supplementary, and its presence merely reinforces the + surrounding text. In these cases, the alt attribute must be + present but its value must be the empty string.

+ +

In general, an image falls into this category if removing the image doesn't make the page any + less useful, but including the image makes it a lot easier for users of visual browsers to + understand the concept.

+ +
+ +

A flowchart that repeats the previous paragraph in graphical form:

+ +
<p>The Network passes data to the Input Stream Preprocessor, which
+passes it to the Tokenizer, which passes it to the Tree Construction
+stage. From there, data goes to both the DOM and to Script Execution.
+Script Execution is linked to the DOM, and, using document.write(),
+passes data to the Tokenizer.</p>
+<p><img src="images/parsing-model-overview.svg" alt=""></p>
+ +

In these cases, it would be wrong to include alternative text that consists of just a caption. + If a caption is to be included, then either the title attribute + can be used, or the figure and figcaption elements can be used. In the + latter case, the image would in fact be a phrase or paragraph with an alternative graphical + representation, and would thus require alternative text.

+ +
<!-- Using the title="" attribute -->
+<p>The Network passes data to the Input Stream Preprocessor, which
+passes it to the Tokenizer, which passes it to the Tree Construction
+stage. From there, data goes to both the DOM and to Script Execution.
+Script Execution is linked to the DOM, and, using document.write(),
+passes data to the Tokenizer.</p>
+<p><img src="images/parsing-model-overview.svg" alt=""
+        title="Flowchart representation of the parsing model."></p>
+ +
<!-- Using <figure> and <figcaption> -->
+<p>The Network passes data to the Input Stream Preprocessor, which
+passes it to the Tokenizer, which passes it to the Tree Construction
+stage. From there, data goes to both the DOM and to Script Execution.
+Script Execution is linked to the DOM, and, using document.write(),
+passes data to the Tokenizer.</p>
+<figure>
+ <img src="images/parsing-model-overview.svg" alt="The Network leads to
+ the Input Stream Preprocessor, which leads to the Tokenizer, which
+ leads to the Tree Construction stage. The Tree Construction stage
+ leads to two items. The first is Script Execution, which leads via
+ document.write() back to the Tokenizer. The second item from which
+ Tree Construction leads is the DOM. The DOM is related to the Script
+ Execution.">
+ <figcaption>Flowchart representation of the parsing model.</figcaption>
+</figure>
+ +
<!-- This is WRONG. Do not do this. Instead, do what the above examples do. -->
+<p>The Network passes data to the Input Stream Preprocessor, which
+passes it to the Tokenizer, which passes it to the Tree Construction
+stage. From there, data goes to both the DOM and to Script Execution.
+Script Execution is linked to the DOM, and, using document.write(),
+passes data to the Tokenizer.</p>
+<p><img src="images/parsing-model-overview.svg"
+        alt="Flowchart representation of the parsing model."></p>
+<!-- Never put the image's caption in the alt="" attribute! -->
+ +
+ +
+ +

A graph that repeats the previous paragraph in graphical form:

+ +
<p>According to a study covering several billion pages,
+about 62% of documents on the web in 2007 triggered the Quirks
+rendering mode of web browsers, about 30% triggered the Almost
+Standards mode, and about 9% triggered the Standards mode.</p>
+<p><img src="rendering-mode-pie-chart.png" alt=""></p>
+ +
+ + + +
Ancillary images
+ +

Sometimes, an image is not critical to the content, but is nonetheless neither purely + decorative nor entirely redundant with the text. In these cases, the alt attribute must be present, and its value should either be the + empty string, or a textual representation of the information that the image conveys. If the image + has a caption giving the image's title, then the alt + attribute's value must not be empty (as that would be quite confusing for non-visual readers).

+ +
+ +

Consider a news article about a political figure, in which the individual's face was shown in + an image that, through a style sheet, is floated to the right. The image is not purely + decorative, as it is relevant to the story. The image is not entirely redundant with the story + either, as it shows what the politician looks like. Whether any alternative text need be provided + is an authoring decision, in part influenced by whether the image colors the interpretation of + the prose.

+ +

In this first variant, the image is shown without context, and no alternative text is + provided:

+ +
<p><img src="alexsalmond.jpeg" alt=""> Ahead of today's referendum,
+the First Minister of Scotland, Alex Salmond, wrote an open letter to all
+registered voters. In it, he admitted that all countries make mistakes.</p>
+ +

If the picture is just a face, there might be no value in describing it. It's of no interest + to the reader whether the individual has red hair or blond hair, whether the individual has white + skin or black skin, whether the individual has one eye or two eyes.

+ +

However, if the picture is more dynamic, for instance showing the politician as angry, or + particularly happy, or devastated, some alternative text would be useful in setting the tone of + the article, a tone that might otherwise be missed:

+ +
<p><img src="alexsalmond.jpeg" alt="Alex Salmond is sad.">
+Ahead of today's referendum, the First Minister of Scotland, Alex Salmond,
+wrote an open letter to all registered voters. In it, he admitted that all
+countries make mistakes.</p>
+ +
<p><img src="alexsalmond.jpeg" alt="Alex Salmond is ecstatic!">
+Ahead of today's referendum, the First Minister of Scotland, Alex Salmond,
+wrote an open letter to all registered voters. In it, he admitted that all
+countries make mistakes.</p>
+ +

Whether the individual was "sad" or "ecstatic" makes a difference to how the rest of the + paragraph is to be interpreted: is he likely saying that he is resigned to the populace making a + bad choice in the upcoming referendum, or is he saying that the election was a mistake but the + likely turnout will make it irrelevant? The interpretation varies based on the image.

+ +
+ +
+ +

If the image has a caption, then including alternative text avoids leaving the non-visual user + confused as to what the caption refers to.

+ +
<p>Ahead of today's referendum, the First Minister of Scotland, Alex Salmond,
+wrote an open letter to all registered voters. In it, he admitted that all
+countries make mistakes.</p>
+<figure>
+ <img src="alexsalmond.jpeg"
+      alt="A high forehead, cheerful disposition, and dark hair round out Alex Salmond's face.">
+ <figcaption> Alex Salmond, SNP. Photo © 2014 PolitiPhoto. </figcaption>
+</figure>
+ +
+ + + +
A purely decorative image that doesn't add any information
+ +

If an image is decorative but isn't especially page-specific — for example an image that + forms part of a site-wide design scheme — the image should be specified in the site's CSS, + not in the markup of the document.

+ +

However, a decorative image that isn't discussed by the surrounding text but still has some + relevance can be included in a page using the img element. Such images are + decorative, but still form part of the content. In these cases, the alt attribute must be present but its value must be the empty + string.

+ +
+ +

Examples where the image is purely decorative despite being relevant would include things like + a photo of the Black Rock City landscape in a blog post about an event at Burning Man, or an + image of a painting inspired by a poem, on a page reciting that poem. The following snippet shows + an example of the latter case (only the first verse is included in this snippet):

+ +
<h1>The Lady of Shalott</h1>
+<p><img src="shalott.jpeg" alt=""></p>
+<p>On either side the river lie<br>
+Long fields of barley and of rye,<br>
+That clothe the wold and meet the sky;<br>
+And through the field the road run by<br>
+To many-tower'd Camelot;<br>
+And up and down the people go,<br>
+Gazing where the lilies blow<br>
+Round an island there below,<br>
+The island of Shalott.</p>
+ +
+ + +
A group of images that form a single larger picture with no links
+ +

When a picture has been sliced into smaller image files that are then displayed together to + form the complete picture again, one of the images must have its alt attribute set as per the relevant rules that would be appropriate + for the picture as a whole, and then all the remaining images must have their alt attribute set to the empty string.

+ +
+ +

In the following example, a picture representing a company logo for XYZ + Corp has been split into two pieces, the first containing the letters "XYZ" and the second + with the word "Corp". The alternative text ("XYZ Corp") is all in the first image.

+ +
<h1><img src="logo1.png" alt="XYZ Corp"><img src="logo2.png" alt=""></h1>
+ +
+ +
+ +

In the following example, a rating is shown as three filled stars and two empty stars. While + the alternative text could have been "★★★☆☆", the author has + instead decided to more helpfully give the rating in the form "3 out of 5". That is the + alternative text of the first image, and the rest have blank alternative text.

+ +
<p>Rating: <meter max=5 value=3><img src="1" alt="3 out of 5"
+  ><img src="1" alt=""><img src="1" alt=""><img src="0" alt=""
+  ><img src="0" alt=""></meter></p>
+ +
+ + + +
A group of images that form a single larger picture with links
+ +

Generally, image maps should be used instead of slicing an image + for links.

+ +

However, if an image is indeed sliced and any of the components of the sliced picture are the + sole contents of links, then one image per link must have alternative text in its alt attribute representing the purpose of the link.

+ +
+ +

In the following example, a picture representing the flying spaghetti monster emblem, with + each of the left noodly appendages and the right noodly appendages in different images, so that + the user can pick the left side or the right side in an adventure.

+ +
<h1>The Church</h1>
+<p>You come across a flying spaghetti monster. Which side of His
+Noodliness do you wish to reach out for?</p>
+<p><a href="?go=left" ><img src="fsm-left.png"  alt="Left side. "></a
+  ><img src="fsm-middle.png" alt=""
+  ><a href="?go=right"><img src="fsm-right.png" alt="Right side."></a></p>
+ +
+ + + +
A key part of the content
+ +

In some cases, the image is a critical part of the content. This could be the case, for + instance, on a page that is part of a photo gallery. The image is the whole point of the + page containing it.

+ +

How to provide alternative text for an image that is a key part of the content depends on the + image's provenance.

+ +
+
The general case
+ +
+

When it is possible for detailed alternative text to be provided, for example if the image is + part of a series of screenshots in a magazine review, or part of a comic strip, or is a + photograph in a blog entry about that photograph, text that can serve as a substitute for the + image must be given as the contents of the alt attribute.

+ +
+ +

A screenshot in a gallery of screenshots for a new OS, with some alternative text:

+ +
<figure>
+ <img src="KDE%20Light%20desktop.png"
+      alt="The desktop is blue, with icons along the left hand side in
+           two columns, reading System, Home, K-Mail, etc. A window is
+           open showing that menus wrap to a second line if they
+           cannot fit in the window. The window has a list of icons
+           along the top, with an address bar below it, a list of
+           icons for tabs along the left edge, a status bar on the
+           bottom, and two panes in the middle. The desktop has a bar
+           at the bottom of the screen with a few buttons, a pager, a
+           list of open applications, and a clock.">
+ <figcaption>Screenshot of a KDE desktop.</figcaption>
+</figure>
+ +
+ +
+ +

A graph in a financial report:

+ +
<img src="sales.gif"
+     title="Sales graph"
+     alt="From 1998 to 2005, sales increased by the following percentages
+     with each year: 624%, 75%, 138%, 40%, 35%, 9%, 21%">
+ +

Note that "sales graph" would be inadequate alternative text for a sales graph. Text that + would be a good caption is not generally suitable as replacement text.

+ +
+
+ + +
Images that defy a complete description
+ +
+

In certain cases, the nature of the image might be such that providing thorough alternative + text is impractical. For example, the image could be indistinct, or could be a complex fractal, + or could be a detailed topographical map.

+ +

In these cases, the alt attribute must contain some + suitable alternative text, but it may be somewhat brief.

+ +
+ +

Sometimes there simply is no text that can do justice to an image. For example, there is + little that can be said to usefully describe a Rorschach inkblot test. However, a description, + even if brief, is still better than nothing:

+ +
<figure>
+ <img src="/commons/a/a7/Rorschach1.jpg" alt="A shape with left-right
+ symmetry with indistinct edges, with a small gap in the center, two
+ larger gaps offset slightly from the center, with two similar gaps
+ under them. The outline is wider in the top half than the bottom
+ half, with the sides extending upwards higher than the center, and
+ the center extending below the sides.">
+ <figcaption>A black outline of the first of the ten cards
+ in the Rorschach inkblot test.</figcaption>
+</figure>
+ +

Note that the following would be a very bad use of alternative text:

+ +
<!-- This example is wrong. Do not copy it. -->
+<figure>
+ <img src="/commons/a/a7/Rorschach1.jpg" alt="A black outline
+ of the first of the ten cards in the Rorschach inkblot test.">
+ <figcaption>A black outline of the first of the ten cards
+ in the Rorschach inkblot test.</figcaption>
+</figure>
+ +

Including the caption in the alternative text like this isn't useful because it effectively + duplicates the caption for users who don't have images, taunting them twice yet not helping + them any more than if they had only read or heard the caption once.

+ +
+ +
+ +

Another example of an image that defies full description is a fractal, which, by definition, + is infinite in detail.

+ +

The following example shows one possible way of providing alternative text for the full view + of an image of the Mandelbrot set.

+ +
<img src="ms1.jpeg" alt="The Mandelbrot set appears as a cardioid with
+its cusp on the real axis in the positive direction, with a smaller
+bulb aligned along the same center line, touching it in the negative
+direction, and with these two shapes being surrounded by smaller bulbs
+of various sizes.">
+ +
+ +
+ +

Similarly, a photograph of a person's face, for example in a biography, can be considered + quite relevant and key to the content, but it can be hard to fully substitute text for:

+ +
<section class="bio">
+ <h1>A Biography of Isaac Asimov</h1>
+ <p>Born <b>Isaak Yudovich Ozimov</b> in 1920, Isaac was a prolific author.</p>
+ <p><img src="headpics/asimov.jpeg" alt="Isaac Asimov had dark hair, a tall forehead, and wore glasses.
+ Later in life, he wore long white sideburns.">
+ <p>Asimov was born in Russia, and moved to the US when he was three years old.</p>
+ <p>...
+</section>
+ +

In such cases it is unnecessary (and indeed discouraged) to include a reference to the + presence of the image itself in the alternative text, since such text would be redundant with + the browser itself reporting the presence of the image. For example, if the alternative text + was "A photo of Isaac Asimov", then a conforming user agent might read that out as "(Image) A + photo of Isaac Asimov" rather than the more useful "(Image) Isaac Asimov had dark hair, a tall + forehead, and wore glasses...".

+ +
+
+ + +
Images whose contents are not known
+ +
+

In some unfortunate cases, there might be no alternative text available at all, either + because the image is obtained in some automated fashion without any associated alternative text + (e.g. a Webcam), or because the page is being generated by a script using user-provided images + where the user did not provide suitable or usable alternative text (e.g. photograph sharing + sites), or because the author does not themself know what the images represent (e.g. a blind + photographer sharing an image on their blog).

+ +

In such cases, the alt attribute may be omitted, but one of + the following conditions must be met as well:

+ + + +

Such cases are to be kept to an absolute minimum. If there is even the slightest + possibility of the author having the ability to provide real alternative text, then it would not + be acceptable to omit the alt attribute.

+ +
+ +

A photo on a photo-sharing site, if the site received the image with no metadata other than + the caption, could be marked up as follows:

+ +
<figure>
+ <img src="1100670787_6a7c664aef.jpg">
+ <figcaption>Bubbles traveled everywhere with us.</figcaption>
+</figure>
+ +

It would be better, however, if a detailed description of the important parts of the image + obtained from the user and included on the page.

+ +
+ +
+ +

A blind user's blog in which a photo taken by the user is shown. Initially, the user might + not have any idea what the photo they took shows:

+ +
<article>
+ <h1>I took a photo</h1>
+ <p>I went out today and took a photo!</p>
+ <figure>
+  <img src="photo2.jpeg">
+  <figcaption>A photograph taken blindly from my front porch.</figcaption>
+ </figure>
+</article>
+ +

Eventually though, the user might obtain a description of the image from their friends and + could then include alternative text:

+ +
<article>
+ <h1>I took a photo</h1>
+ <p>I went out today and took a photo!</p>
+ <figure>
+  <img src="photo2.jpeg" alt="The photograph shows my squirrel
+  feeder hanging from the edge of my roof. It is half full, but there
+  are no squirrels around. In the background, out-of-focus trees fill the
+  shot. The feeder is made of wood with a metal grate, and it contains
+  peanuts. The edge of the roof is wooden too, and is painted white
+  with light blue streaks.">
+  <figcaption>A photograph taken blindly from my front porch.</figcaption>
+ </figure>
+</article>
+ +
+ +
+ +

Sometimes the entire point of the image is that a textual description is not available, and + the user is to provide the description. For instance, the point of a CAPTCHA image is to see if + the user can literally read the graphic. Here is one way to mark up a CAPTCHA (note the title attribute):

+ +
<p><label>What does this image say?
+<img src="captcha.cgi?id=8934" title="CAPTCHA">
+<input type=text name=captcha></label>
+(If you cannot see the image, you can use an <a
+href="?audio">audio</a> test instead.)</p>
+ +

Another example would be software that displays images and asks for alternative text + precisely for the purpose of then writing a page with correct alternative text. Such a page + could have a table of images, like this:

+ +
<table>
+ <thead>
+  <tr> <th> Image <th> Description
+ <tbody>
+  <tr>
+   <td> <img src="2421.png" title="Image 640 by 100, filename 'banner.gif'">
+   <td> <input name="alt2421">
+  <tr>
+   <td> <img src="2422.png" title="Image 200 by 480, filename 'ad3.gif'">
+   <td> <input name="alt2422">
+</table>
+ +

Notice that even in this example, as much useful information as possible is still included + in the title attribute.

+ +
+ +

Since some users cannot use images at all (e.g. because they have a very slow + connection, or because they are using a text-only browser, or because they are listening to the + page being read out by a hands-free automobile voice web browser, or simply because they are + blind), the alt attribute is only allowed to be omitted rather + than being provided with replacement text when no alternative text is available and none can be + made available, as in the above examples. Lack of effort from the part of the author is not an + acceptable reason for omitting the alt attribute.

+
+
+ + + +
An image not intended for the user
+ +

Generally authors should avoid using img elements for purposes other than showing + images.

+ +

If an img element is being used for purposes other than showing an image, e.g. as + part of a service to count page views, then the alt attribute + must be the empty string.

+ +

In such cases, the width and height attributes should both be set to zero.

+ + +
An image in an e-mail or private document intended for a specific person who is known to be able to view images
+ +

This section does not apply to documents that are publicly accessible, or whose target + audience is not necessarily personally known to the author, such as documents on a web site, + e-mails sent to public mailing lists, or software documentation.

+ +

When an image is included in a private communication (such as an HTML e-mail) aimed at a + specific person who is known to be able to view images, the alt + attribute may be omitted. However, even in such cases authors are strongly urged to include + alternative text (as appropriate according to the kind of image involved, as described in the + above entries), so that the e-mail is still usable should the user use a mail client that does not + support images, or should the document be forwarded on to other users whose abilities might not + include easily seeing images.

+ + + + +
+ +
Guidance for markup generators
+ +

Markup generators (such as WYSIWYG authoring tools) should, wherever possible, obtain + alternative text from their users. However, it is recognized that in many cases, this will not be + possible.

+ +

For images that are the sole contents of links, markup generators should examine the link + target to determine the title of the target, or the URL of the target, and use information + obtained in this manner as the alternative text.

+ +

For images that have captions, markup generators should use the figure and + figcaption elements, or the title attribute, to + provide the image's caption.

+ +

As a last resort, implementers should either set the alt + attribute to the empty string, under the assumption that the image is a purely decorative image + that doesn't add any information but is still specific to the surrounding content, or omit the + alt attribute altogether, under the assumption that the image is + a key part of the content.

+ +

Markup generators may specify a generator-unable-to-provide-required-alt + attribute on img elements for which they have been unable to obtain alternative text + and for which they have therefore omitted the alt attribute. The + value of this attribute must be the empty string. Documents containing such attributes are not + conforming, but conformance checkers will silently + ignore this error.

+ +

This is intended to avoid markup generators from being pressured into replacing + the error of omitting the alt attribute with the even more + egregious error of providing phony alternative text, because state-of-the-art automated + conformance checkers cannot distinguish phony alternative text from correct alternative text.

+ +

Markup generators should generally avoid using the image's own file name as the alternative + text. Similarly, markup generators should avoid generating alternative text from any content that + will be equally available to presentation user agents (e.g., web browsers).

+ +

This is because once a page is generated, it will typically not be updated, + whereas the browsers that later read the page can be updated by the user, therefore the browser is + likely to have more up-to-date and finely-tuned heuristics than the markup generator did when + generating the page.

+ +
+ +
+ +
Guidance for conformance checkers
+ +

A conformance checker must report the lack of an alt + attribute as an error unless one of the conditions listed below applies:

+ + + +
+ + +

The + iframe element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Embedded content.
+
Interactive content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where embedded content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
src
+
srcdoc
+
name
+
sandbox
+
allow
+
allowfullscreen
+
allowpaymentrequest
+
width
+
height
+
referrerpolicy
+
loading
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLIFrameElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString src;
+  [CEReactions] attribute DOMString srcdoc;
+  [CEReactions] attribute DOMString name;
+  [SameObject, PutForwards=value] readonly attribute DOMTokenList sandbox;
+  [CEReactions] attribute DOMString allow;
+  [CEReactions] attribute boolean allowFullscreen;
+  [CEReactions] attribute boolean allowPaymentRequest;
+  [CEReactions] attribute DOMString width;
+  [CEReactions] attribute DOMString height;
+  [CEReactions] attribute DOMString referrerPolicy;
+  [CEReactions] attribute DOMString loading;
+  readonly attribute Document? contentDocument;
+  readonly attribute WindowProxy? contentWindow;
+  Document? getSVGDocument();
+
+  // also has obsolete members
+};
+
+
Uses HTMLIFrameElement.
+
+ + + +

The iframe element represents its nested browsing + context.

+ + + + +

The src attribute gives the URL + of a page that the element's nested browsing context is to contain. The attribute, if + present, must be a valid non-empty URL potentially surrounded by spaces. If the itemprop attribute is specified on an iframe element, + then the src attribute must also be specified.

+ +

The srcdoc attribute gives the content of the page that the + element's nested browsing context is to contain. The value of the attribute is the + source of an iframe srcdoc document.

+ +

The srcdoc attribute, if present, must have a value + using the HTML syntax that consists of the following syntactic components, in the + given order:

+ +
    +
  1. Any number of comments and ASCII + whitespace.
  2. + +
  3. Optionally, a DOCTYPE. + +
  4. Any number of comments and ASCII + whitespace.
  5. + +
  6. The document element, in the form of an html element.
  7. + +
  8. Any number of comments and ASCII + whitespace.
  9. +
+ +

The above requirements apply in XML documents as well. + +

+ +

Here a blog uses the srcdoc attribute in conjunction + with the sandbox attribute described below to provide + users of user agents that support this feature with an extra layer of protection from script + injection in the blog post comments:

+ +
<article>
+ <h1>I got my own magazine!</h1>
+ <p>After much effort, I've finally found a publisher, and so now I
+ have my own magazine! Isn't that awesome?! The first issue will come
+ out in September, and we have articles about getting food, and about
+ getting in boxes, it's going to be great!</p>
+ <footer>
+  <p>Written by <a href="/users/cap">cap</a>, 1 hour ago.
+ </footer>
+ <article>
+  <footer> Thirteen minutes ago, <a href="/users/ch">ch</a> wrote: </footer>
+  <iframe sandbox srcdoc="<p>did you get a cover picture yet?"></iframe>
+ </article>
+ <article>
+  <footer> Nine minutes ago, <a href="/users/cap">cap</a> wrote: </footer>
+  <iframe sandbox srcdoc="<p>Yeah, you can see it <a href=&quot;/gallery?mode=cover&amp;amp;page=1&quot;>in my gallery</a>."></iframe>
+ </article>
+ <article>
+  <footer> Five minutes ago, <a href="/users/ch">ch</a> wrote: </footer>
+  <iframe sandbox srcdoc="<p>hey that's earl's table.
+<p>you should get earl&amp;amp;me on the next cover."></iframe>
+ </article>
+ +

Notice the way that quotes have to be escaped (otherwise the srcdoc attribute would end prematurely), and the way raw + ampersands (e.g. in URLs or in prose) mentioned in the sandboxed content have to be + doubly escaped — once so that the ampersand is preserved when originally parsing + the srcdoc attribute, and once more to prevent the + ampersand from being misinterpreted when parsing the sandboxed content.

+ +

Furthermore, notice that since the DOCTYPE is optional in + iframe srcdoc documents, and the html, + head, and body elements have optional + start and end tags, and the title element is also optional in iframe srcdoc + documents, the markup in a srcdoc attribute can be + relatively succinct despite representing an entire document, since only the contents of the + body element need appear literally in the syntax. The other elements are still + present, but only by implication.

+ +
+ +

In the HTML syntax, authors need only remember to use U+0022 + QUOTATION MARK characters (") to wrap the attribute contents and then to escape all U+0026 + AMPERSAND (&) and U+0022 QUOTATION MARK (") characters, and to specify the sandbox attribute, to ensure safe embedding of content. (And + remember to escape ampersands before quotation marks, to ensure quotation marks become &quot; + and not &amp;quot;.)

+ +

In XML the U+003C LESS-THAN SIGN character (<) needs to be escaped as well. In + order to prevent attribute-value + normalization, some of XML's whitespace characters — specifically U+0009 CHARACTER + TABULATION (tab), U+000A LINE FEED (LF), and U+000D CARRIAGE RETURN (CR) — also need to be + escaped.

+ +

If the src attribute and the srcdoc attribute are both specified together, the srcdoc attribute takes priority. This allows authors to provide + a fallback URL for legacy user agents that do not support the srcdoc attribute.

+ + +
+ +
+ +

When an iframe element element is inserted into a document whose browsing + context is non-null, the user agent must run these steps: + +

    +
  1. Create a new nested browsing context for element.

  2. + +
  3. Process the iframe attributes for the "first time".

  4. +
+ +

When an iframe element is removed + from a document, the user agent must discard the element's nested browsing context, if it is not null, + and then set the element's nested browsing context to null.

+ +

This happens without any unload events firing + (the element's nested browsing context and its Document are discarded, not unloaded).

+ + + +

Whenever an iframe element with a non-null nested browsing context + has its srcdoc attribute set, changed, or removed, the + user agent must process the iframe attributes.

+ +

Similarly, whenever an iframe element with a non-null nested browsing + context but with no srcdoc attribute specified has + its src attribute set, changed, or removed, the user agent + must process the iframe attributes.

+ +

When the user agent is to process the iframe attributes, it must run + the first appropriate steps from the following list:

+ +
+ +
If the srcdoc attribute is specified
+ +
+
    +
  1. Set the iframe's current navigation was lazy loaded boolean + to false.

  2. + +
  3. +

    If the will lazy load element steps given the iframe element + return true, then:

    + +
      +
    1. Set the iframe's lazy load resumption steps to the rest of + this algorithm starting with the step labeled + navigate to the srcdoc resource.

    2. + +
    3. Set the iframe's current navigation was lazy loaded boolean + to true.

    4. + +
    5. Start intersection-observing a lazy loading element for the + iframe element.

    6. + +
    7. Return.

    8. +
    +
  4. + +
  5. +

    Navigate to the srcdoc resource: Navigate the + element's nested browsing context to a new response whose url + list consists of about:srcdoc, header list consists of `Content-Type`/`text/html`, body is the value of the attribute, CSP list is a clone + of the iframe element's node document's CSP list, HTTPS state is the HTTPS state of the iframe element's + node document. + +

    The resulting Document must be considered an iframe srcdoc document.

    +
  6. +
+
+ +
Otherwise, if the element has no src attribute + specified, and the user agent is processing the iframe's attributes for the "first + time"
+ +
+

Queue an element task on the DOM manipulation task source given + the iframe element and the iframe load event steps.

+
+ +
Otherwise
+ +

Run the otherwise steps for iframe or frame + elements.

+
+ +

The otherwise steps for iframe or frame elements are as + follows:

+ +
    +
  1. +

    If the element has no src attribute specified, or its + value is the empty string, let url be the URL + "about:blank".

    + + +

    Otherwise, parse the value of the src attribute, relative to the element's node + document.

    + +

    If that is not successful, then let url be the URL + "about:blank". Otherwise, let url be the resulting URL + record.

    +
  2. + +
  3. If there exists an ancestor browsing context whose active + document's URL, ignoring fragments, is equal to url, then return.

  4. + + + + +
  5. Let resource be a new request whose url is url and whose referrer policy is the current state of the + element's referrerpolicy content + attribute.

  6. + +
  7. Set the iframe's current navigation was lazy loaded boolean to + false.

  8. + +
  9. +

    If the element is an iframe element, and the will lazy load element + steps given the element return true, then:

    + +
      +
    1. Set the iframe's lazy load resumption steps to the rest of + this algorithm starting with the step labeled navigate to the resource.

    2. + +
    3. Set the iframe's current navigation was lazy loaded boolean + to true.

    4. + +
    5. Start intersection-observing a lazy loading element for the + iframe element.

    6. + +
    7. Return.

    8. +
    +
  10. + +
  11. Navigate to the resource: Navigate the element's + nested browsing context to resource.

  12. +
+ +

Any navigation required of the user agent in the process + the iframe attributes algorithm must use the iframe element's + node document's browsing context as the + source browsing context.

+ +

Furthermore, if the active document of the element's nested browsing + context before such a navigation was not completely + loaded at the time of the new navigation, then the navigation must be completed with replacement enabled.

+ +

Similarly, if the element's nested browsing context's session history + contained only one Document when the process the iframe + attributes algorithm was invoked, and that was the about:blank + Document created when the element's nested browsing context was created, + then any navigation required of the user agent in that algorithm + must be completed with replacement enabled.

+ + +

When a Document in an iframe is marked as completely + loaded, the user agent must run the iframe load event steps.

+ +

A load event is also fired at the + iframe element when it is created if no other data is loaded in it.

+ +

Each Document has an iframe load in progress flag and a mute + iframe load flag. When a Document is created, these flags must be unset for + that Document.

+ +

The iframe load event steps are as follows:

+ +
    +
  1. Let child document be the active document of the + iframe element's nested browsing context (which cannot be null at this + point).

  2. + +
  3. If child document has its mute iframe load flag set, + return.

  4. + +
  5. Set child document's iframe load in progress + flag.

  6. + +
  7. Fire an event named load at the iframe element.

  8. + +
  9. Unset child document's iframe load in progress + flag.

  10. +
+ +

This, in conjunction with scripting, can be used to probe the URL space of the + local network's HTTP servers. User agents may implement cross-origin + access control policies that are stricter than those described above to mitigate this attack, but + unfortunately such policies are typically not compatible with existing web content.

+ +

If an element type potentially delays the load event, then for each element + element of that type, the user agent must delay the load event of + element's node document if element's nested browsing + context is non-null and any of the following are true: + +

+ +

If, during the handling of the load event, + element's nested browsing context is again navigated, that will further delay the load event.

+ +

Each iframe element has an associated current navigation was lazy + loaded boolean, initially false. It is set and unset in the process the + iframe attributes algorithm.

+ +

An iframe element whose current navigation was lazy loaded boolean is + false potentially delays the load event.

+ +
+ + + +

If, when the element is created, the srcdoc attribute is not set, and the src attribute is either also not set or set but its value cannot be + parsed, the browsing context will remain at the initial + about:blank page.

+ +

If the user navigates away from this page, the + iframe's nested browsing context's WindowProxy object will + proxy new Window objects for new Document objects, but the src attribute will not change.

+ + +
+ +

The name attribute, if present, must be a + valid browsing context name. The given value is used to name the element's + nested browsing context if present when that is created.

+ + +
+ +

The sandbox attribute, when specified, + enables a set of extra restrictions on any content hosted by the iframe. Its value + must be an unordered set of unique space-separated tokens that are ASCII + case-insensitive. The allowed values are allow-forms, allow-modals, allow-orientation-lock, allow-pointer-lock, allow-popups, allow-popups-to-escape-sandbox, + allow-presentation, allow-same-origin, allow-scripts, allow-top-navigation, allow-top-navigation-by-user-activation, + and allow-downloads.

+ +

When the attribute is set, the content is treated as being from a unique origin, + forms, scripts, and various potentially annoying APIs are disabled, links are prevented from + targeting other browsing contexts, and plugins are secured. + The allow-same-origin keyword causes + the content to be treated as being from its real origin instead of forcing it into a unique + origin; the allow-top-navigation + keyword allows the content to navigate its top-level browsing context; + the allow-top-navigation-by-user-activation + keyword behaves similarly but allows such navigation only when the + browsing context's active window has transient activation; and the allow-forms, allow-modals, allow-orientation-lock, allow-pointer-lock, allow-popups, allow-presentation, allow-scripts, and allow-popups-to-escape-sandbox + keywords re-enable forms, modal dialogs, screen orientation lock, the pointer lock API, popups, + the presentation API, scripts, and the creation of unsandboxed auxiliary browsing contexts respectively. +

+ +

The allow-top-navigation and allow-top-navigation-by-user-activation + keywords must not both be specified, as doing so is redundant; only allow-top-navigation will have an effect + in such non-conformant markup.

+ +

Setting both the allow-scripts and allow-same-origin keywords together when the + embedded page has the same origin as the page containing the iframe + allows the embedded page to simply remove the sandbox + attribute and then reload itself, effectively breaking out of the sandbox altogether.

+ +

These flags only take effect when the nested browsing context of + the iframe element is navigated. Removing them, or + removing the entire sandbox attribute, has no effect on + an already-loaded page.

+ +

Potentially hostile files should not be served from the same server as the file + containing the iframe element. Sandboxing hostile content is of minimal help if an + attacker can convince the user to just visit the hostile content directly, rather than in the + iframe. To limit the damage that can be caused by hostile HTML content, it should be + served from a separate dedicated domain. Using a different domain ensures that scripts in the + files are unable to attack the site, even if the user is tricked into visiting those pages + directly, without the protection of the sandbox + attribute.

+ +
+ + + +

When an iframe element with a sandbox + attribute has its nested browsing context created (before the initial + about:blank Document is created), and when an iframe + element's sandbox attribute is set or changed while it + has a nested browsing context, the user agent must parse the sandboxing directive using the attribute's value as the + input and the iframe element's iframe sandboxing flag + set as the output.

+ +

When an iframe element's sandbox + attribute is removed while it has a non-null nested browsing context, the user agent + must empty the iframe element's iframe sandboxing flag + set.

+ +
+ +
+ +

In this example, some completely-unknown, potentially hostile, user-provided HTML content is + embedded in a page. Because it is served from a separate domain, it is affected by all the normal + cross-site restrictions. In addition, the embedded page has scripting disabled, plugins disabled, + forms disabled, and it cannot navigate any frames or windows other than itself (or any frames or + windows it itself embeds).

+ +
<p>We're not scared of you! Here is your content, unedited:</p>
+<iframe sandbox src="https://usercontent.example.net/getusercontent.cgi?id=12193"></iframe>
+ +

It is important to use a separate domain so that if the attacker convinces the + user to visit that page directly, the page doesn't run in the context of the site's origin, which + would make the user vulnerable to any attack found in the page.

+ +
+ +
+ +

In this example, a gadget from another site is embedded. The gadget has scripting and forms + enabled, and the origin sandbox restrictions are lifted, allowing the gadget to communicate with + its originating server. The sandbox is still useful, however, as it disables plugins and popups, + thus reducing the risk of the user being exposed to malware and other annoyances.

+ +
<iframe sandbox="allow-same-origin allow-forms allow-scripts"
+        src="https://maps.example.com/embedded.html"></iframe>
+ +
+ +
+ +

Suppose a file A contained the following fragment:

+ +
<iframe sandbox="allow-same-origin allow-forms" src=B></iframe>
+ +

Suppose that file B contained an iframe also:

+ +
<iframe sandbox="allow-scripts" src=C></iframe>
+ +

Further, suppose that file C contained a link:

+ +
<a href=D>Link</a>
+ +

For this example, suppose all the files were served as text/html.

+ +

Page C in this scenario has all the sandboxing flags set. Scripts are disabled, because the + iframe in A has scripts disabled, and this overrides the allow-scripts keyword set on the + iframe in B. Forms are also disabled, because the inner iframe (in B) + does not have the allow-forms keyword + set.

+ +

Suppose now that a script in A removes all the sandbox attributes in A and B. + This would change nothing immediately. If the user clicked the link in C, loading page D into the + iframe in B, page D would now act as if the iframe in B had the allow-same-origin and allow-forms keywords set, because that was the + state of the nested browsing context in the iframe in A when page B was + loaded.

+ +

Generally speaking, dynamically removing or changing the sandbox attribute is ill-advised, because it can make it quite + hard to reason about what will be allowed and what will not.

+ +
+ + +
+ +

The allow attribute, when specified, + determines the container policy that will be used + when the permissions policy for a + Document in the iframe's nested browsing context is + initialized. Its value must be a serialized + permissions policy. + +

+

In this example, an iframe is used to embed a map from an online navigation + service. The allow attribute is used to enable the + Geolocation API within the nested context.

+ +
<iframe src="https://maps.example.com/" allow="geolocation"></iframe>
+
+ +

The allowfullscreen attribute is a + boolean attribute. When specified, it indicates that Document objects in + the iframe element's nested browsing context will be initialized with a + permissions policy which allows the "fullscreen" feature to be used from any origin. This is enforced by + the process permissions policy + attributes algorithm. + +

+ +

Here, an iframe is used to embed a player from a video site. The allowfullscreen attribute is needed to enable the + player to show its video fullscreen.

+ +
<article>
+ <header>
+  <p><img src="/usericons/1627591962735"> <b>Fred Flintstone</b></p>
+  <p><a href="/posts/3095182851" rel=bookmark>12:44</a> — <a href="#acl-3095182851">Private Post</a></p>
+ </header>
+ <p>Check out my new ride!</p>
+ <iframe src="https://video.example.com/embed?id=92469812" allowfullscreen></iframe>
+</article>
+ +
+ +

The allowpaymentrequest + attribute is a boolean attribute. When specified, it indicates that + Document objects in the iframe element's nested browsing + context will be initialized with a permissions policy which allows the "payment" feature to be used to make payment requests from any + origin. This is enforced by the Process permissions policy attributes + algorithm. + +

None of these attributes, allow, + allowfullscreen or allowpaymentrequest, can grant access to a feature + in an iframe element's nested browsing context if the element's + node document is not already allowed to use that feature.

+ +
+

To determine whether a Document object document + is allowed to use the policy-controlled-feature feature, + run these steps:

+ +
    +
  1. If document's browsing context is + null, then return false.

  2. + +
  3. If document's browsing context's + active document is not document, then return false.

  4. + +
  5. If the result of running is feature enabled in document + for origin on feature, document, and document's + origin is "Enabled", then return true.

  6. + +
  7. Return false.

  8. +
+
+ +

Because they only influence the permissions policy of the nested browsing + context's active document, the allow, + allowfullscreen and allowpaymentrequest attributes only take effect + when the nested browsing context of the iframe is navigated. Adding or removing them has no effect on an already-loaded + document.

+ + +
+ +

The iframe element supports dimension attributes for cases where the + embedded content has specific dimensions (e.g. ad units have well-defined dimensions).

+ +

An iframe element never has fallback content, as it will always + create a new nested browsing context, regardless of whether the specified initial + contents are successfully used.

+ +
+ +

The referrerpolicy attribute is a + referrer policy attribute. Its purpose is to set the referrer policy + used when processing the iframe + attributes.

+ +

The loading attribute is a lazy + loading attribute. Its purpose is to indicate the policy for loading iframe + elements that are outside the viewport.

+ +

When the loading attribute's state is changed to the + Eager state, the user agent must run these + steps:

+ +
    +
  1. Let resumptionSteps be the iframe element's lazy load + resumption steps.

  2. + +
  3. If resumptionSteps is null, then return.

  4. + +
  5. Set the iframe's lazy load resumption steps to null.

  6. + +
  7. Invoke resumptionSteps.

  8. +
+ +
+ +

Descendants of iframe elements represent nothing. (In legacy user agents that do + not support iframe elements, the contents would be parsed as markup that could act as + fallback content.)

+ +

The HTML parser treats markup inside iframe elements as + text.

+ + +
+ +
+ +

The IDL attributes src, srcdoc, name, sandbox, and allow must reflect the respective content + attributes of the same name.

+ +

The supported tokens for sandbox's DOMTokenList are the allowed + values defined in the sandbox attribute and supported by + the user agent.

+ +

The allowFullscreen IDL attribute + must reflect the allowfullscreen + content attribute.

+ +

The allowPaymentRequest IDL + attribute must reflect the allowpaymentrequest content attribute.

+ +

The referrerPolicy IDL attribute + must reflect the referrerpolicy + content attribute, limited to only known values.

+ +

The loading IDL attribute must + reflect the loading content attribute, + limited to only known values.

+ +

The contentDocument IDL attribute, + on getting, must return the iframe element's content document.

+ +

The contentWindow IDL attribute must + return the WindowProxy object of the iframe element's nested + browsing context, if its nested browsing context is non-null, or null + otherwise.

+ +
+ +
+ +

Here is an example of a page using an iframe to include advertising from an + advertising broker:

+ +
<iframe src="https://ads.example.com/?customerid=923513721&amp;format=banner"
+        width="468" height="60"></iframe>
+ +
+ + + + +

The embed element

+ + + +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Embedded content.
+
Interactive content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where embedded content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
src
+
type
+
width
+
height
+
Any other attribute that has no namespace (see prose).
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLEmbedElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString src;
+  [CEReactions] attribute DOMString type;
+  [CEReactions] attribute DOMString width;
+  [CEReactions] attribute DOMString height;
+  Document? getSVGDocument();
+
+  // also has obsolete members
+};
+
+

Depending on the type of content instantiated by the + embed element, the node may also support other + interfaces.

+
+
+
Uses HTMLEmbedElement.
+
+ +

The embed element provides an integration point for an external (typically + non-HTML) application or interactive content.

+ +

The src attribute gives the URL of + the resource being embedded. The attribute, if present, must contain a valid non-empty URL + potentially surrounded by spaces.

+ +

Authors should avoid referencing untrusted resources, as such a resource can be + used to instantiate plugins or run scripts, even if the author has used features such as the Flash + "allowScriptAccess" parameter.

+ +

If the itemprop attribute is specified on an + embed element, then the src attribute must also + be specified.

+ +

The type attribute, if present, gives the + MIME type by which the plugin to instantiate is selected. The value must be a + valid MIME type string. If both the type + attribute and the src attribute are present, then the type attribute must specify the same type as the explicit Content-Type metadata of the resource given by the src attribute.

+ +
+ +

While any of the following conditions are occurring, any plugin instantiated for + the element must be removed, and the embed element represents + nothing:

+ + + +

An embed element is said to be potentially + active when the following conditions are all met simultaneously:

+ + + +

Whenever an embed element that was not potentially active becomes potentially active, and whenever a potentially active embed element that is + remaining potentially active and has its src attribute set, changed, or removed or its type attribute set, changed, or removed, the user agent must + queue an element task on the embed task source given the element + to run the embed element setup steps for that element.

+ +

The embed element setup steps for a given embed element + element are as follows:

+ +
    +
  1. If another task has since been queued to run the + embed element setup steps for element, then return.

  2. + +
  3. If the Should element be blocked a priori by Content Security + Policy? algorithm returns "Blocked" when executed on + element, then return.

  4. + +
  5. +

    If element has a src attribute set, then:

    + +
      +
    1. Let url be the result of parsing the value + of element's src attribute, relative to + element's node document.

    2. + +
    3. If url is failure, then return.

    4. + +
    5. Let request be a new request whose + url is url, client is element's node + document's relevant settings object, destination is "embed", + credentials mode is "include", mode is "navigate", and whose use-URL-credentials flag is set.

    6. + +
    7. +

      Fetch request.

      + +

      Fetching the resource must delay the load event of element's + node document.

      + +

      To process response for the response + response:

      + +
        +
      1. If another task has since been queued to run + the embed element setup steps for element, then + return.

      2. + +
      3. If response is a network error, then fire an event named load at element, and return.

      4. + +
      5. Let type be the result of determining the type of content given element and + response.

      6. + +
      7. +

        Switch on type:

        + +
        +
        null
        +
        +
          +
        1. Display no plugin for element.

        2. +
        +
        + +
        image/svg+xml
        +
        +
          +
        1. If element's nested browsing context is null, then + create a new nested browsing context for element.

        2. + + +
        3. +

          Navigate element's nested browsing context to + response, with replacement enabled, and with + element's node document's browsing context as the source browsing + context.

          + +

          element's src attribute + does not get updated if the browsing context gets further navigated to other + locations.

          +
        4. + +
        5. element now represents its nested browsing + context.

        6. + +
        7. When the Document of element's nested browsing + context is marked as completely loaded, queue an element + task on the DOM manipulation task source given element to + fire an event named load at element.

        8. +
        +
        + +
        Otherwise
        +
        +
          +
        1. Display a plugin for element, given type and + response.

        2. +
        +
        +
        +
      8. +
      +
    8. +
    +
  6. + +
  7. +

    Otherwise:

    + +
      +
    1. Let type be the value of element's type attribute.

    2. + +
    3. If type is a type that a plugin supports, then display a + plugin for element given type.

    4. + +
    5. Otherwise, display no plugin for element.

    6. +
    +
  8. +
+ +

To determine the type of the content given an + embed element element and a response response, run the following steps:

+ +
    +
  1. If element has a type attribute, and that + attribute's value is a type that a plugin supports, then return the value of the + type attribute.

  2. + +
  3. +

    If the path component of response's + url matches a pattern that a plugin + supports, then return the type that that plugin can handle.

    + +

    For example, a plugin might say that it can handle URLs with path components that end with the four character string + ".swf".

    + + + +
  4. + +
  5. If response has explicit Content-Type + metadata, and that value is a type that a plugin supports, then return that + value.

  6. + +
  7. Return null.

  8. +
+ + +

It is intentional that the above algorithm allows response to have a + non-ok status. This allows servers to return data for plugins even with error + responses (e.g., HTTP 500 Internal Server Error codes can still contain plugin data).

+ +

To display a plugin for an embed element element, given a + string type and optionally a response + response:

+ +
    +
  1. +

    If element's nested browsing context is not null, then:

    + +
      +
    1. Discard element's + nested browsing context.

    2. + +
    3. Set element's nested browsing context to null.

    4. +
    +
  2. + +
  3. Find and instantiate an appropriate plugin based on type, + replacing any previously-instantiated plugin for element. If response was + given, forward it to the plugin.

  4. + +
  5. element now represents this plugin instance.

  6. + +
  7. Once the plugin, and response if given, are completely loaded, queue an + element task on the DOM manipulation task source give element to + fire an event named load at element.

  8. +
+ +

To display no plugin for an embed element element:

+ +
    +
  1. +

    If element's nested browsing context is not null, then:

    + +
      +
    1. Discard element's + nested browsing context.

    2. + +
    3. Set element's nested browsing context to null.

    4. +
    +
  2. + +
  3. Display an indication that no plugin could be found for element, + replacing any previously-instantiated plugin for element.

  4. + +
  5. element now represents nothing.

  6. +
+ +

The embed element has no fallback content; its + descendants are ignored.

+ +

Whenever an embed element that was potentially + active stops being potentially active, any + plugin that had been instantiated for that element must be unloaded.

+ +

When a plugin is to be instantiated but it cannot be secured and the sandboxed plugins browsing context + flag is set on the embed element's node document's active + sandboxing flag set, then the user agent must not instantiate the plugin, and + must instead render the embed element in a manner that conveys that the + plugin was disabled. The user agent may offer the user the option to override the + sandbox and instantiate the plugin anyway; if the user invokes such an option, the + user agent must act as if the conditions above did not apply for the purposes of this element.

+ +

Plugins that cannot be secured are + disabled in sandboxed browsing contexts because they might not honor the restrictions imposed by + the sandbox (e.g. they might allow scripting even when scripting in the sandbox is disabled). User + agents should convey the danger of overriding the sandbox to the user if an option to do so is + provided.

+ +

The embed element potentially delays the load event.

+ +
+ +

Any namespace-less attribute other than name, align, hspace, and vspace may be + specified on the embed element, so long as its name is XML-compatible + and contains no ASCII upper alphas. These attributes are + then passed as parameters to the plugin.

+ +

All attributes in HTML documents get lowercased automatically, so the + restriction on uppercase letters doesn't affect such documents.

+ +

The four exceptions are to exclude legacy attributes that have side-effects beyond + just sending parameters to the plugin.

+ +
+ +

The user agent should pass the names and values of all the attributes of the embed + element that have no namespace to the plugin used, when one is instantiated.

+ +

The HTMLEmbedElement object representing the element must expose the scriptable + interface of the plugin instantiated for the embed element, if any.

+ +
+ +

The embed element supports dimension attributes.

+ +
+ +

The IDL attributes src and type each must reflect the respective + content attributes of the same name.

+ +
+ +
+ +

Here's a way to embed a resource that requires a proprietary plugin, like Flash:

+ +
<embed src="catgame.swf">
+ +

If the user does not have the plugin (for example if the plugin vendor doesn't support the + user's platform), then the user will be unable to use the resource.

+ +

To pass the plugin a parameter "quality" with the value "high", an attribute can be + specified:

+ +
<embed src="catgame.swf" quality="high">
+ +

This would be equivalent to the following, when using an object element + instead:

+ +
<object data="catgame.swf">
+ <param name="quality" value="high">
+</object>
+ +
+ + + + +

The object element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Embedded content.
+
If the element has a usemap attribute: Interactive content.
+
Listed and submittable form-associated element.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where embedded content is expected.
+
Content model:
+
Zero or more param elements, then, transparent.
+
Content attributes:
+
Global attributes
+
data
+
type
+
name
+
usemap
+
form
+
width
+
height
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLObjectElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString data;
+  [CEReactions] attribute DOMString type;
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute DOMString useMap;
+  readonly attribute HTMLFormElement? form;
+  [CEReactions] attribute DOMString width;
+  [CEReactions] attribute DOMString height;
+  readonly attribute Document? contentDocument;
+  readonly attribute WindowProxy? contentWindow;
+  Document? getSVGDocument();
+
+  readonly attribute boolean willValidate;
+  readonly attribute ValidityState validity;
+  readonly attribute DOMString validationMessage;
+  boolean checkValidity();
+  boolean reportValidity();
+  void setCustomValidity(DOMString error);
+
+  // also has obsolete members
+};
+
+

Depending on the type of content instantiated by the + object element, the node also supports other + interfaces.

+
+
+
Uses HTMLObjectElement.
+
+ +

The object element can represent an external resource, which, depending on the + type of the resource, will either be treated as an image, as a child browsing + context, or as an external resource to be processed by a plugin.

+ +

The data attribute, if present, specifies the + URL of the resource. If present, the attribute must be a valid non-empty URL + potentially surrounded by spaces.

+ +

Authors should avoid referencing untrusted resources, as such a resource can be + used to instantiate plugins or run scripts, even if the author has used features such as the Flash + "allowScriptAccess" parameter.

+ +

The type attribute, if present, specifies the + type of the resource. If present, the attribute must be a valid MIME type string.

+ +

At least one of either the data attribute or the type attribute must be present.

+ +

If the itemprop attribute is specified on an object + element, then the data attribute must also be specified.

+ +

The name attribute, if present, must be a + valid browsing context name. The given value is used to name the element's + nested browsing context, if applicable, and if present when the element's + nested browsing context is created.

+ +
+ +

Whenever one of the following conditions occur:

+ + + +

...the user agent must queue an element task on the DOM manipulation task + source given the object element to run the following steps to (re)determine + what the object element represents. This task + being queued or actively running must delay the load + event of the element's node document.

+ +
    +
  1. +

    If the user has indicated a preference that this object element's fallback + content be shown instead of the element's usual behavior, then jump to the step below + labeled fallback.

    + +

    For example, a user could ask for the element's fallback content to + be shown because that content uses a format that the user finds more accessible.

    +
  2. + +
  3. +

    If the element has an ancestor media element, or has an ancestor + object element that is not showing its fallback content, or + if the element is not in a document whose browsing context is non-null, or if the element's node + document is not fully active, or if the element is still in the stack + of open elements of an HTML parser or XML parser, or if the + element is not being rendered, or if the Should element be blocked + a priori by Content Security Policy? algorithm returns "Blocked" when executed on the element, then jump to the step below labeled + fallback.

    +
  4. + +
  5. + + +

    If the classid attribute is present, and has a + value that isn't the empty string, then: if the user agent can find a plugin + suitable according to the value of the classid + attribute, and either plugins aren't being sandboxed or that + plugin can be secured, then that + plugin should be used, and the value of the data attribute, if any, should be passed to the + plugin. If no suitable plugin can be found, or if the + plugin reports an error, jump to the step below labeled fallback.

    + + +
  6. + + + +
  7. If the data attribute is present and its value is + not the empty string, then:

    + +
      +
    1. If the type attribute is present and its value is + not a type that the user agent supports, and is not a type that the user agent can find a + plugin for, then the user agent may jump to the step below labeled fallback + without fetching the content to examine its real type.

    2. + +
    3. Parse the URL specified by the data attribute, relative to the element's node + document.

    4. + +
    5. If that failed, fire an event named error at the element, then jump to the step below labeled + fallback.

    6. + + +
    7. Let request be a new request whose + url is the resulting URL record, + client is the element's node + document's relevant settings object, destination is "object", + credentials mode is "include", mode is "navigate", and whose use-URL-credentials flag is set.

    8. + +
    9. +

      Fetch request.

      + + +

      Fetching the resource must delay the load event of the element's node + document until the task that is queued by the networking task source once the resource has been + fetched (defined next) has been run.

      + +

      For the purposes of the application cache networking model, this fetch + operation is not for a child browsing context (though it might end up being used + for one after all, as defined below).

      +
    10. + +
    11. If the resource is not yet available (e.g. because the resource was not available in the + cache, so that loading the resource required making a request over the network), then jump to + the step below labeled fallback. The task that is + queued by the networking task source once the + resource is available must restart this algorithm from this step. Resources can load + incrementally; user agents may opt to consider a resource "available" whenever enough data has + been obtained to begin processing the resource.

    12. + +
    13. If the load failed (e.g. there was an HTTP 404 error, there was a DNS error), fire an event named error + at the element, then jump to the step below labeled fallback.

    14. + +
    15. + +

      Determine the resource type, as follows:

      + + + +
        +
      1. +

        Let the resource type be unknown.

        +
      2. + +
      3. + + +

        If the user agent is configured to strictly obey Content-Type headers for this resource, + and the resource has associated Content-Type metadata, + then let the resource type be the type specified in the resource's Content-Type metadata, and jump to the step below + labeled handler.

        + +

        This can introduce a vulnerability, wherein a site is trying to embed a + resource that uses a particular plugin, but the remote site overrides that and instead + furnishes the user agent with a resource that triggers a different plugin with different + security characteristics.

        +
      4. + +
      5. +

        If there is a type attribute present on the + object element, and that attribute's value is not a type that the user agent + supports, but it is a type that a plugin supports, then let the resource type be the type specified in that type attribute, and jump to the step below labeled + handler.

        +
      6. + +
      7. +

        Run the appropriate set of steps from the following + list:

        + +
        + +
        If the resource has associated Content-Type + metadata
        + +
        +
          +
        1. +

          Let binary be false.

          +
        2. + +
        3. +

          If the type specified in the resource's Content-Type + metadata is "text/plain", and the result of applying the rules for distinguishing if a resource is + text or binary to the resource is that the resource is not + text/plain, then set binary to true.

          +
        4. + +
        5. +

          If the type specified in the resource's Content-Type + metadata is "application/octet-stream", then set binary to true.

          +
        6. + +
        7. +

          If binary is false, then let the resource + type be the type specified in the resource's + Content-Type metadata, and jump to the step below labeled handler.

          +
        8. + +
        9. +

          If there is a type attribute present on the + object element, and its value is not application/octet-stream, + then run the following steps:

          + +
            +
          1. +

            If the attribute's value is a type that a plugin supports, or the + attribute's value is a type that starts with "image/" that is + not also an XML MIME type, then let the resource type be the + type specified in that type attribute.

            +
          2. + +
          3. +

            Jump to the step below labeled handler.

            +
          4. +
          +
        10. +
        +
        + +
        Otherwise, if the resource does not have associated + Content-Type metadata
        + +
        +
          +
        1. +

          If there is a type attribute present on the + object element, then let the tentative type be the type + specified in that type attribute.

          + +

          Otherwise, let tentative type be the computed type of the resource.

          +
        2. + +
        3. +

          If tentative type is not + application/octet-stream, then let resource type be + tentative type and jump to the step below labeled + handler.

          +
        4. +
        +
        +
        +
      8. + +
      9. + + +

        If applying the URL parser algorithm to the URL of the + specified resource (after any redirects) results in a URL record whose path component matches a pattern that a plugin + supports, then let resource type be the type that that plugin can + handle.

        + +

        For example, a plugin might say that it can handle resources with path components that end with the four character string + ".swf".

        + + + +
      10. +
      + +

      It is possible for this step to finish, or for one of the substeps above to + jump straight to the next step, with resource type still being unknown. In + both cases, the next step will trigger fallback.

      +
    16. + +
    17. Handler: Handle the content as given by the first of the following cases that + matches:

      + +
      + +
      If the resource type is not a type that the user agent supports, but + it is a type that a plugin supports
      + +
      +

      If the object element's nested browsing context is non-null, + then it must be discarded and then set + to null.

      + +

      If plugins are being sandboxed and the plugin that + supports resource type cannot be secured, jump to the step below labeled fallback.

      + +

      Otherwise, the user agent should use the plugin that supports + resource type and pass the content of the resource to that + plugin. If the plugin reports an error, then jump to the step + below labeled fallback.

      +
      + + +
      If the resource type is an XML MIME type, or if the resource type + does not start with "image/"
      + +
      +

      If the object element's nested browsing context is null, then + create a new nested browsing context for the element.

      + +

      If the URL of the given resource is not about:blank, the + element's nested browsing context must then be navigated to that resource, with + replacement enabled, and with the object element's node + document's browsing context as the + source browsing context. (The data + attribute of the object element doesn't get updated if the browsing context + gets further navigated to other locations.)

      + +

      If the URL of the given resource is about:blank, then, + instead, the user agent must queue an element task on the DOM + manipulation task source given the object element to fire an event named load + at the object element. No load event is fired at the about:blank document + itself.

      + +

      The object element represents its nested browsing + context.

      + +

      In certain situations, e.g., if the resource was fetched from an + application cache but it is an HTML file with a manifest attribute that points to a different application cache manifest, the navigation of the browsing context will be restarted + so as to load the resource afresh from the network or a different application + cache. Even if the resource is then found to have a different type, it is still used + as part of a browsing context: only the navigate algorithm is + restarted, not this object algorithm.

      + + +
      + + +
      If the resource type starts with "image/", and support + for images has not been disabled
      + +
      +

      If the object element's nested browsing context is non-null, + then it must be discarded and then set + to null.

      + +

      Apply the image sniffing rules to + determine the type of the image.

      + +

      The object element represents the specified image.

      + +

      If the image cannot be rendered, e.g. because it is malformed or in an unsupported + format, jump to the step below labeled fallback.

      +
      + + +
      Otherwise
      + +
      +

      The given resource type is not supported. Jump to the step below + labeled fallback.

      + +

      If the previous step ended with the resource type being + unknown, this is the case that is triggered.

      +
      +
      +
    18. + +
    19. The element's contents are not part of what the object element + represents.

      + +
    20. +

      Return. Once the resource is completely loaded, queue an element task on the + DOM manipulation task source given the object element to fire an event named load + at the element.

      +
    21. +
    +
  8. + +
  9. If the data attribute is absent but the type attribute is present, and the user agent can find a + plugin suitable according to the value of the type attribute, and either plugins aren't being sandboxed or the plugin can be + secured, then that plugin should be used. If these conditions cannot be met, or if the + plugin reports an error, jump to the step below labeled fallback. Otherwise + return; once the plugin is completely loaded, queue an element task on the + DOM manipulation task source given the object element to fire an event named load at + the element.

  10. + +
  11. Fallback: The object element represents the element's + children, ignoring any leading param element children. This is the element's + fallback content. If the element has an instantiated plugin, then + unload it. If the element's nested browsing context is non-null, then it must be + discarded and then set to null.

  12. +
+ +

When the algorithm above instantiates a plugin, the user agent + should pass to the plugin used the names and values of all the attributes on the + element, in the order they were added to the element, with the attributes added by the parser + being ordered in source order, followed by a parameter named "PARAM" whose value is null, followed + by all the names and values of parameters given by + param elements that are children of the object element, in tree + order. If the plugin supports a scriptable interface, the + HTMLObjectElement object representing the element should expose that interface. The + object element represents the plugin. The + plugin is not a nested browsing context.

+ +

Plugins are considered sandboxed for the purpose of an + object element if the sandboxed plugins browsing context flag is set on + the object element's node document's active sandboxing flag + set.

+ +

Due to the algorithm above, the contents of object elements act as fallback + content, used only when referenced resources can't be shown (e.g. because it returned a 404 + error). This allows multiple object elements to be nested inside each other, + targeting multiple user agents with different capabilities, with the user agent picking the first + one it supports.

+ +

The object element potentially delays the load event.

+ +
+ +

The usemap attribute, if present while the + object element represents an image, can indicate that the object has an associated + image map. The attribute must be ignored if the + object element doesn't represent an image.

+ +

The form attribute is used to explicitly associate the + object element with its form owner.

+ +
+ +

Constraint validation: object elements are always barred + from constraint validation.

+ +
+ +

The object element supports dimension attributes.

+ +
+ +

The IDL attributes data, type and name each must reflect the respective + content attributes of the same name. The useMap + IDL attribute must reflect the usemap + content attribute.

+ +

The contentDocument IDL attribute, + on getting, must return the object element's content document.

+ +

The contentWindow IDL attribute must + return the WindowProxy object of the object element's nested + browsing context, if its nested browsing context is non-null; otherwise, it + must return null.

+ +

The willValidate, validity, and validationMessage attributes, and the checkValidity(), reportValidity(), and setCustomValidity() methods, are part of the + constraint validation API. The form IDL attribute + is part of the element's forms API.

+ +
+ +
+ +

In this example, an HTML page is embedded in another using the object + element.

+ +
<figure>
+ <object data="clock.html"></object>
+ <figcaption>My HTML Clock</figcaption>
+</figure>
+ +
+ +
+ +

The following example shows how a plugin can be used in HTML (in this case the Flash plugin, + to show a video file). Fallback is provided for users who do not have Flash enabled, in this case + using the video element to show the video for those using user agents that support + video, and finally providing a link to the video for those who have neither Flash + nor a video-capable browser.

+ +
<p>Look at my video:
+ <object type="application/x-shockwave-flash">
+  <param name=movie value="https://video.example.com/library/watch.swf">
+  <param name=allowfullscreen value=true>
+  <param name=flashvars value="https://video.example.com/vids/315981">
+  <video controls src="https://video.example.com/vids/315981">
+   <a href="https://video.example.com/vids/315981">View video</a>.
+  </video>
+ </object>
+</p>
+ +
+ + + +

The param element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of an object element, before any flow content.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
name
+
value
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLParamElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute DOMString value;
+
+  // also has obsolete members
+};
+
+
Uses HTMLParamElement.
+
+ +

The param element defines parameters for plugins invoked by object + elements. It does not represent anything on its own.

+ +

The name attribute gives the name of the + parameter.

+ +

The value attribute gives the value of the + parameter.

+ +

Both attributes must be present. They may have any value.

+ +
+ +

If both attributes are present, and if the parent element of the param is an + object element, then the element defines a parameter with the given name-value pair.

+ +

If either the name or value of a parameter defined + by a param element that is the child of an object element that + represents an instantiated plugin changes, and if that + plugin is communicating with the user agent using an API that features the ability to + update the plugin when the name or value of a parameter so changes, then the user agent must + appropriately exercise that ability to notify the plugin of the change.

+ +

The IDL attributes name and value must both reflect the respective + content attributes of the same name.

+ +
+ +
+ +

The following example shows how the param element can be used to pass a parameter + to a plugin, in this case the O3D plugin.

+ +
<!DOCTYPE HTML>
+<html lang="en">
+  <head>
+   <title>O3D Utah Teapot</title>
+  </head>
+  <body>
+   <p>
+    <object type="application/vnd.o3d.auto">
+     <param name="o3d_features" value="FloatingPointTextures">
+     <img src="o3d-teapot.png"
+          title="3D Utah Teapot illustration rendered using O3D."
+          alt="When O3D renders the Utah Teapot, it appears as a squat
+          teapot with a shiny metallic finish on which the
+          surroundings are reflected, with a faint shadow caused by
+          the lighting.">
+     <p>To see the teapot actually rendered by O3D on your
+     computer, please download and install the <a
+     href="http://code.google.com/apis/o3d/docs/gettingstarted.html#install">O3D plugin</a>.</p>
+    </object>
+    <script src="o3d-teapot.js"></script>
+   </p>
+  </body>
+</html>
+ +
+ + +

The video element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Embedded content.
+
If the element has a controls attribute: Interactive content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where embedded content is expected.
+
Content model:
+
If the element has a src attribute: + zero or more track elements, then + transparent, but with no media element descendants.
+
If the element does not have a src attribute: zero or more source elements, then + zero or more track elements, then + transparent, but with no media element descendants.
+
Content attributes:
+
Global attributes
+
src
+
crossorigin
+
poster
+
preload
+
autoplay
+
playsinline
+
loop
+
muted
+
controls
+
width
+
height
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLVideoElement : HTMLMediaElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute unsigned long width;
+  [CEReactions] attribute unsigned long height;
+  readonly attribute unsigned long videoWidth;
+  readonly attribute unsigned long videoHeight;
+  [CEReactions] attribute USVString poster;
+  [CEReactions] attribute boolean playsInline;
+};
+
+
Uses HTMLVideoElement.
+
+ +

A video element is used for playing videos or movies, and audio files with + captions.

+ +

Content may be provided inside the video element. User agents + should not show this content to the user; it is intended for older web browsers which do + not support video, so that legacy video plugins can be tried, or to show text to the + users of these older browsers informing them of how to access the video contents.

+ +

In particular, this content is not intended to address accessibility concerns. To + make video content accessible to the partially sighted, the blind, the hard-of-hearing, the deaf, + and those with other physical or cognitive disabilities, a variety of features are available. + Captions can be provided, either embedded in the video stream or as external files using the + track element. Sign-language tracks can be embedded in the video stream. Audio + descriptions can be embedded in the video stream or in text form using a WebVTT file + referenced using the track element and synthesized into speech by the user agent. + WebVTT can also be used to provide chapter titles. For users who would rather not use a media + element at all, transcripts or other textual alternatives can be provided by simply linking to + them in the prose near the video element.

+ +

The video element is a media element whose media data is + ostensibly video data, possibly with associated audio data.

+ +

The src, crossorigin, + preload, autoplay, + loop, muted, and controls attributes are the attributes common to all media elements.

+ +

The poster attribute gives the + URL of an image file that the user agent can show while no video data is available. + The attribute, if present, must contain a valid non-empty URL potentially surrounded by + spaces.

+ +
+ +

If the specified resource is to be used, then, when the element is created or when the poster attribute is set, changed, or removed, the user agent must + run the following steps to determine the element's poster frame (regardless of the + value of the element's show poster flag):

+ +
    +
  1. If there is an existing instance of this algorithm running for this video + element, abort that instance of this algorithm without changing the poster + frame.

  2. + +
  3. If the poster attribute's value is the empty string + or if the attribute is absent, then there is no poster frame; return.

  4. + +
  5. Parse the poster attribute's value relative to the element's node + document. If this fails, then there is no poster frame; return.

  6. + +
  7. Let request be a new request whose + url is the resulting URL record, + client is the element's node document's + relevant settings object, destination is "image", credentials mode is "include", and whose use-URL-credentials flag is set. + +

  8. Fetch request. This must + delay the load event of the element's node document.

  9. + + + +
  10. If an image is thus obtained, the poster frame is that image. Otherwise, + there is no poster frame.

  11. +
+ +
+ +

The image given by the poster attribute, + the poster frame, is intended to be a representative frame of the + video (typically one of the first non-blank frames) that gives the user an idea of what the video + is like.

+ + +

The playsinline attribute is a + boolean attribute. If present, it serves as a hint to the user agent that the video + ought to be displayed "inline" in the document by default, constrained to the element's playback + area, instead of being displayed fullscreen or in an independent resizable window.

+ +

The absence of the playsinline + attributes does not imply that the video will display fullscreen by default. Indeed, most user + agents have chosen to play all videos inline by default, and in such user agents the playsinline attribute has no effect.

+ +
+ +
+ +

A video element represents what is given for the first matching condition in the + list below:

+ +
+ +
When no video data is available (the element's readyState attribute is either HAVE_NOTHING, or HAVE_METADATA but no video data has yet been obtained at + all, or the element's readyState attribute is any + subsequent value but the media resource does not have a video channel)
+ +
The video element represents its poster frame, if any, + or else transparent black with no intrinsic dimensions.
+ +
When the video element is paused, the current playback position is the first frame of video, + and the element's show poster flag is set
+ +
The video element represents its poster frame, if any, + or else the first frame of the video.
+ +
When the video element is paused, and the + frame of video corresponding to the current playback + position is not available (e.g. because the video is seeking or buffering)
+ +
When the video element is neither potentially playing nor paused (e.g. when seeking or stalled)
+ +
The video element represents the last frame of the video to have + been rendered.
+ +
When the video element is paused
+ +
The video element represents the frame of video corresponding to + the current playback position.
+ +
Otherwise (the video element has a video channel and is potentially + playing)
+ +
The video element represents the frame of video at the continuously + increasing "current" position. When the + current playback position changes such that the last frame rendered is no longer the + frame corresponding to the current playback position in the video, the new frame + must be rendered.
+
+ +

Frames of video must be obtained from the video track that was selected when the event loop last reached + step 1.

+ +

Which frame in a video stream corresponds to a particular playback position is + defined by the video stream's format.

+ +

The video element also represents any text track cues whose text track cue active flag is set and whose + text track is in the showing mode, and any + audio from the media resource, at the current playback position.

+ +

Any audio associated with the media resource must, if played, be played + synchronized with the current playback position, at the element's effective + media volume. The user agent must play the audio from audio tracks that were enabled when the event loop last reached step + 1.

+ +

In addition to the above, the user agent may provide messages to the user (such as "buffering", + "no video loaded", "error", or more detailed information) by overlaying text or icons on the video + or other areas of the element's playback area, or in another appropriate manner.

+ +

User agents that cannot render the video may instead make the element represent a link to an external video playback utility or to the video + data itself.

+ +

When a video element's media resource has a video channel, the + element provides a paint source whose width is the media resource's + intrinsic width, whose height is the + media resource's intrinsic + height, and whose appearance is the frame of video corresponding to the current playback position, if that is available, or else + (e.g. when the video is seeking or buffering) its previous appearance, if any, or else (e.g. + because the video is still loading the first frame) blackness.

+ +
+ +
+ +
+ +
video . videoWidth
+
video . videoHeight
+ +
+

These attributes return the intrinsic dimensions of the video, + or zero if the dimensions are not known.

+
+
+ +
+ +

The intrinsic width and intrinsic height of the media resource + are the dimensions of the resource in CSS pixels after taking into + account the resource's dimensions, aspect ratio, clean aperture, resolution, and so forth, as + defined for the format used by the resource. If an anamorphic format does not define how to apply + the aspect ratio to the video data's dimensions to obtain the "correct" dimensions, then the user + agent must apply the ratio by increasing one dimension and leaving the other unchanged.

+ +

The videoWidth IDL attribute must return + the intrinsic width of the video in CSS pixels. The videoHeight IDL attribute must return the intrinsic height of the video in CSS pixels. If the element's readyState attribute is HAVE_NOTHING, then the attributes must return 0.

+ +

Whenever the intrinsic width + or intrinsic height of the video changes + (including, for example, because the selected video + track was changed), if the element's readyState + attribute is not HAVE_NOTHING, the user agent must + queue a media element task given the media element to fire an event named resize at the media element.

+ +
+ +

The video element supports dimension attributes.

+ +
+ +

In the absence of style rules to the contrary, video content should be rendered inside the + element's playback area such that the video content is shown centered in the playback area at the + largest possible size that fits completely within it, with the video content's aspect ratio being + preserved. Thus, if the aspect ratio of the playback area does not match the aspect ratio of the + video, the video will be shown letterboxed or pillarboxed. Areas of the element's playback area + that do not contain the video represent nothing.

+ +

In user agents that implement CSS, the above requirement can be implemented by + using the style rule suggested in the rendering section.

+ +

The intrinsic width of a video element's playback area is the + intrinsic width of the poster frame, if that is available and the + element currently represents its poster frame; otherwise, it is the intrinsic width of the video resource, if that is + available; otherwise the intrinsic width is missing.

+ +

The intrinsic height of a video element's playback area is the + intrinsic height of the poster frame, if that is available and the + element currently represents its poster frame; otherwise it is the intrinsic height of the video resource, if that is + available; otherwise the intrinsic height is missing.

+ +

The default object size is a width of 300 CSS pixels + and a height of 150 CSS pixels.

+ +
+ +

User agents should provide controls to enable or disable the display of closed captions, audio + description tracks, and other additional data associated with the video stream, though such + features should, again, not interfere with the page's normal rendering.

+ +

User agents may allow users to view the video content in manners more suitable to the user, + such as fullscreen or in an independent resizable window. User agents may even trigger such a + viewing mode by default upon playing a video, although they should not do so when the playsinline attribute is specified. As with the other user + interface features, controls to enable this should not interfere with the page's normal rendering + unless the user agent is exposing a user + interface. In such an independent viewing mode, however, user agents may make full user + interfaces visible, even if the controls attribute is + absent.

+ +

User agents may allow video playback to affect system features that could interfere with the + user's experience; for example, user agents could disable screensavers while video playback is in + progress.

+ +
+ +

The poster IDL attribute must + reflect the poster content attribute.

+ +

The playsInline IDL attribute must + reflect the playsinline content + attribute.

+ +
+ +
+ +

This example shows how to detect when a video has failed to play correctly:

+ +
<script>
+ function failed(e) {
+   // video playback failed - show a message saying why
+   switch (e.target.error.code) {
+     case e.target.error.MEDIA_ERR_ABORTED:
+       alert('You aborted the video playback.');
+       break;
+     case e.target.error.MEDIA_ERR_NETWORK:
+       alert('A network error caused the video download to fail part-way.');
+       break;
+     case e.target.error.MEDIA_ERR_DECODE:
+       alert('The video playback was aborted due to a corruption problem or because the video used features your browser did not support.');
+       break;
+     case e.target.error.MEDIA_ERR_SRC_NOT_SUPPORTED:
+       alert('The video could not be loaded, either because the server or network failed or because the format is not supported.');
+       break;
+     default:
+       alert('An unknown error occurred.');
+       break;
+   }
+ }
+</script>
+<p><video src="tgif.vid" autoplay controls onerror="failed(event)"></video></p>
+<p><a href="tgif.vid">Download the video file</a>.</p>
+ +
+ + + + + + + + + + +

The audio element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Embedded content.
+
If the element has a controls attribute: Interactive content.
+
If the element has a controls attribute: Palpable content.
+
Contexts in which this element can be used:
+
Where embedded content is expected.
+
Content model:
+
If the element has a src attribute: +zero or more track elements, then +transparent, but with no media element descendants.
+
If the element does not have a src attribute: zero or more source elements, then + zero or more track elements, then + transparent, but with no media element descendants.
+
Content attributes:
+
Global attributes
+
src
+
crossorigin
+
preload
+
autoplay
+
loop
+
muted
+
controls
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window,
+ LegacyFactoryFunction=Audio(optional DOMString src)]
+interface HTMLAudioElement : HTMLMediaElement {
+  [HTMLConstructor] constructor();
+};
+
+
Uses HTMLAudioElement.
+
+ +

An audio element represents a sound or audio stream.

+ + + +

Content may be provided inside the audio element. User agents + should not show this content to the user; it is intended for older web browsers which do + not support audio, so that legacy audio plugins can be tried, or to show text to the + users of these older browsers informing them of how to access the audio contents.

+ +

In particular, this content is not intended to address accessibility concerns. To + make audio content accessible to the deaf or to those with other physical or cognitive + disabilities, a variety of features are available. If captions or a sign language video are + available, the video element can be used instead of the audio element to + play the audio, allowing users to enable the visual alternatives. Chapter titles can be provided + to aid navigation, using the track element and a WebVTT file. And, + naturally, transcripts or other textual alternatives can be provided by simply linking to them in + the prose near the audio element.

+ +

The audio element is a media element whose media data is + ostensibly audio data.

+ +

The src, crossorigin, + preload, autoplay, + loop, muted, and controls attributes are the attributes common to all media elements.

+ +
+ +
audio = new Audio( [ url ] )
+ +
+

Returns a new audio element, with the src + attribute set to the value passed in the argument, if applicable.

+
+
+ +
+ +

A legacy factory function is provided for creating HTMLAudioElement objects (in + addition to the factory methods from DOM such as createElement()): + Audio(src). When invoked, + the legacy factory function must perform the following steps:

+ +
    +
  1. Let document be the current global object's associated Document.

  2. + +
  3. Let audio be the result of creating an + element given document, audio, and the HTML + namespace.

  4. + +
  5. Set an attribute value for + audio using "preload" and "auto".

  6. + +
  7. If src is given, then set + an attribute value for audio using "src" + and src. (This will cause the user + agent to invoke the object's resource selection + algorithm before returning.)

  8. + +
  9. Return audio.

  10. +
+ +
+ + + + + + + +

The track element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a media element, before any flow content.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
kind
+
src
+
srclang
+
label
+
default
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTrackElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString kind;
+  [CEReactions] attribute USVString src;
+  [CEReactions] attribute DOMString srclang;
+  [CEReactions] attribute DOMString label;
+  [CEReactions] attribute boolean default;
+
+  const unsigned short NONE = 0;
+  const unsigned short LOADING = 1;
+  const unsigned short LOADED = 2;
+  const unsigned short ERROR = 3;
+  readonly attribute unsigned short readyState;
+
+  readonly attribute TextTrack track;
+};
+
+
Uses HTMLTrackElement.
+
+ +

The track element allows authors to specify explicit external timed text tracks for media elements. It + does not represent anything on its own.

+ +

The kind attribute is an enumerated + attribute. The following table lists the keywords defined for this attribute. The keyword + given in the first cell of each row maps to the state given in the second cell.

+ + + + + + + + + + +
Keyword + State + Brief description +
subtitles + Subtitles + + Transcription or translation of the dialogue, suitable for when the sound is available but not understood (e.g. because the user does not understand the language of the media resource's audio track). + Overlaid on the video. +
captions + Captions + + Transcription or translation of the dialogue, sound effects, relevant musical cues, and other relevant audio information, suitable for when sound is unavailable or not clearly audible (e.g. because it is muted, drowned-out by ambient noise, or because the user is deaf). + Overlaid on the video; labeled as appropriate for the hard-of-hearing. +
descriptions + Descriptions + + Textual descriptions of the video component of the media resource, intended for audio synthesis when the visual component is obscured, unavailable, or not usable (e.g. because the user is interacting with the application without a screen while driving, or because the user is blind). + Synthesized as audio. +
chapters + Chapters metadata + + Tracks intended for use from script. + Not displayed by the user agent. +
metadata + Metadata +
+ +

The attribute may be omitted. The missing value default + is the subtitles state. The invalid value default is the metadata state.

+ +

The src attribute gives the URL of + the text track data. The value must be a valid non-empty URL potentially surrounded by + spaces. This attribute must be present.

+ +
+ +

If the element has a src attribute whose value is not the + empty string and whose value, when the attribute was set, could be successfully parsed relative to the element's node document, then the + element's track URL is the resulting URL string. Otherwise, the element's + track URL is the empty string.

+ +
+ +

If the element's track URL identifies a WebVTT resource, and the element's kind attribute is not in the chapters metadata or metadata state, then the WebVTT file must be a + WebVTT file using cue text.

+ +

The srclang attribute gives the language of + the text track data. The value must be a valid BCP 47 language tag. This attribute must be present + if the element's kind attribute is in the subtitles state.

+ +
+ +

If the element has a srclang attribute whose value is + not the empty string, then the element's track language is the value of the attribute. + Otherwise, the element has no track language.

+ +
+ +

The label attribute gives a user-readable + title for the track. This title is used by user agents when listing subtitle, caption, and audio description tracks in their user interface.

+ +

The value of the label attribute, if the attribute is + present, must not be the empty string. Furthermore, there must not be two track + element children of the same media element whose kind attributes are in the same state, whose srclang attributes are both missing or have values that + represent the same language, and whose label attributes are + again both missing or both have the same value.

+ +
+ +

If the element has a label attribute whose value is not + the empty string, then the element's track label is the value of the attribute. + Otherwise, the element's track label is an empty string.

+ +
+ +

The default attribute is a boolean + attribute, which, if specified, indicates that the track is to be enabled if the user's + preferences do not indicate that another track would be more appropriate.

+ +

Each media element must have no more than one track element child + whose kind attribute is in the subtitles or captions state and whose default attribute is specified.

+ +

Each media element must have no more than one track element child + whose kind attribute is in the description state and whose default attribute is specified.

+ +

Each media element must have no more than one track element child + whose kind attribute is in the chapters metadata state and whose default attribute is specified.

+ +

There is no limit on the number of track elements whose kind attribute is in the metadata state and whose default attribute is specified.

+ +
+ +
track . readyState
+
+

Returns the text track readiness state, + represented by a number from the following list:

+
+
track . NONE (0)
+
+

The text track not loaded state.

+
+
track . LOADING (1)
+
+

The text track loading state.

+
+
track . LOADED (2)
+
+

The text track loaded state.

+
+
track . ERROR (3)
+
+

The text track failed to load state.

+
+
+
+ +
track . track
+ +
+

Returns the TextTrack object corresponding to the text track of the track element.

+
+
+ +
+ +

The readyState attribute must return the + numeric value corresponding to the text track readiness state of the + track element's text track, as defined by the following list:

+ +
+
NONE (numeric value 0)
+
The text track not loaded state.
+
LOADING (numeric value 1)
+
The text track loading state.
+
LOADED (numeric value 2)
+
The text track loaded state.
+
ERROR (numeric value 3)
+
The text track failed to load state.
+
+ +

The track IDL attribute must, on getting, + return the track element's text track's corresponding + TextTrack object.

+ +

The src, srclang, label, and default IDL attributes must reflect the + respective content attributes of the same name. The kind IDL attribute must reflect the content + attribute of the same name, limited to only known values.

+ +
+ +
+ +

This video has subtitles in several languages:

+ +
<video src="brave.webm">
+ <track kind=subtitles src=brave.en.vtt srclang=en label="English">
+ <track kind=captions src=brave.en.hoh.vtt srclang=en label="English for the Hard of Hearing">
+ <track kind=subtitles src=brave.fr.vtt srclang=fr lang=fr label="Français">
+ <track kind=subtitles src=brave.de.vtt srclang=de lang=de label="Deutsch">
+</video>
+ +

(The lang attributes on the last two describe the language of + the label attribute, not the language of the subtitles + themselves. The language of the subtitles is given by the srclang attribute.)

+ +
+ +

Media elements

+ +

HTMLMediaElement objects (audio and video, in this + specification) are simply known as media elements.

+ +
enum CanPlayTypeResult { "" /* empty string */, "maybe", "probably" };
+typedef (MediaStream or MediaSource or Blob) MediaProvider;
+
+[Exposed=Window]
+interface HTMLMediaElement : HTMLElement {
+
+  // error state
+  readonly attribute MediaError? error;
+
+  // network state
+  [CEReactions] attribute USVString src;
+  attribute MediaProvider? srcObject;
+  readonly attribute USVString currentSrc;
+  [CEReactions] attribute DOMString? crossOrigin;
+  const unsigned short NETWORK_EMPTY = 0;
+  const unsigned short NETWORK_IDLE = 1;
+  const unsigned short NETWORK_LOADING = 2;
+  const unsigned short NETWORK_NO_SOURCE = 3;
+  readonly attribute unsigned short networkState;
+  [CEReactions] attribute DOMString preload;
+  readonly attribute TimeRanges buffered;
+  void load();
+  CanPlayTypeResult canPlayType(DOMString type);
+
+  // ready state
+  const unsigned short HAVE_NOTHING = 0;
+  const unsigned short HAVE_METADATA = 1;
+  const unsigned short HAVE_CURRENT_DATA = 2;
+  const unsigned short HAVE_FUTURE_DATA = 3;
+  const unsigned short HAVE_ENOUGH_DATA = 4;
+  readonly attribute unsigned short readyState;
+  readonly attribute boolean seeking;
+
+  // playback state
+  attribute double currentTime;
+  void fastSeek(double time);
+  readonly attribute unrestricted double duration;
+  object getStartDate();
+  readonly attribute boolean paused;
+  attribute double defaultPlaybackRate;
+  attribute double playbackRate;
+  readonly attribute TimeRanges played;
+  readonly attribute TimeRanges seekable;
+  readonly attribute boolean ended;
+  [CEReactions] attribute boolean autoplay;
+  [CEReactions] attribute boolean loop;
+  Promise<void> play();
+  void pause();
+
+  // controls
+  [CEReactions] attribute boolean controls;
+  attribute double volume;
+  attribute boolean muted;
+  [CEReactions] attribute boolean defaultMuted;
+
+  // tracks
+  [SameObject] readonly attribute AudioTrackList audioTracks;
+  [SameObject] readonly attribute VideoTrackList videoTracks;
+  [SameObject] readonly attribute TextTrackList textTracks;
+  TextTrack addTextTrack(TextTrackKind kind, optional DOMString label = "", optional DOMString language = "");
+};
+ +

The media element attributes, src, crossorigin, preload, autoplay, + loop, muted, and + controls, apply to all media elements. They are defined in this section.

+ + + + + +

Media elements are used to present audio data, or video and + audio data, to the user. This is referred to as media data in this section, since this + section applies equally to media elements for audio or for + video. + + The term media resource is used to refer to the complete set of media data, e.g. the + complete video file, or complete audio file. + +

+ +

A media resource can have multiple audio and video tracks. For the purposes of a + media element, the video data of the media resource is only that of the + currently selected track (if any) as given by the element's videoTracks attribute when the event loop last + reached step 1, and the audio data of the media resource is the result of mixing all + the currently enabled tracks (if any) given by the element's audioTracks attribute when the event loop last + reached step 1.

+ +

Both audio and video elements can be used for both audio + and video. The main difference between the two is simply that the audio element has + no playback area for visual content (such as video or captions), whereas the video + element does.

+ +
+ +

Each media element has a unique media element event task source.

+ +

To queue a media element task with a media element + element and a series of steps steps, queue an element task on + the media element's media element event task source given + element and steps.

+ +
+ + + +
Error codes
+ +
+ +
media . error
+ +
+

Returns a MediaError object representing the current error state of the + element.

+ +

Returns null if there is no error.

+
+
+ +
+ +

All media elements have an associated error status, which + records the last error the element encountered since its resource selection algorithm was last invoked. The + error attribute, on getting, must return the + MediaError object created for this last error, or null if there has not been an + error.

+ +
+ +
[Exposed=Window]
+interface MediaError {
+  const unsigned short MEDIA_ERR_ABORTED = 1;
+  const unsigned short MEDIA_ERR_NETWORK = 2;
+  const unsigned short MEDIA_ERR_DECODE = 3;
+  const unsigned short MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
+
+  readonly attribute unsigned short code;
+  readonly attribute DOMString message;
+};
+ +
+ +
media . error . code
+ +
+

Returns the current error's error code, from the list below.

+
+ +
media . error . message
+ +
+

Returns a specific informative diagnostic message about the error condition encountered. The + message and message format are not generally uniform across different user agents. If no such + message is available, then the empty string is returned.

+
+
+ +
+ +

Every MediaError object has a message, which is a string, and a code, which is one of the following:

+ +
+ +
+
MEDIA_ERR_ABORTED (numeric value 1)
+ +
The fetching process for the media resource was aborted by the user agent at the + user's request.
+ +
MEDIA_ERR_NETWORK (numeric value 2)
+ +
A network error of some description caused the user agent to stop fetching the media + resource, after the resource was established to be usable.
+ +
MEDIA_ERR_DECODE (numeric value 3)
+ +
An error of some description occurred while decoding the media resource, after + the resource was established to be usable.
+ +
MEDIA_ERR_SRC_NOT_SUPPORTED (numeric value 4)
+ +
The media resource indicated by the src + attribute or assigned media provider object was not suitable.
+
+ +
+ +

To create a MediaError, + given an error code which is one of the above values, return a new MediaError object + whose code is the given error code and whose message is a string containing any details the user + agent is able to supply about the cause of the error condition, or the empty string if the user + agent is unable to supply such details. This message string must not contain only the information + already available via the supplied error code; for example, it must not simply be a translation of + the code into a string format. If no additional information is available beyond that provided by + the error code, the message must be set to the + empty string.

+ +

The code attribute of a + MediaError object must return this MediaError object's code.

+ +

The message attribute of a + MediaError object must return this MediaError object's message.

+ +
+ + + + +
Location of the media resource
+ +

The src content attribute on media elements gives the URL of the media resource (video, audio) to + show. The attribute, if present, must contain a valid non-empty URL potentially surrounded + by spaces.

+ +

If the itemprop attribute is specified on the media + element, then the src attribute must also be + specified.

+ +

The crossorigin content attribute on + media elements is a CORS settings attribute.

+ +
+ +

If a media element is created with a + src attribute, the user agent must immediately invoke the + media element's resource selection + algorithm.

+ +

If a src attribute of a media element is set + or changed, the user agent must invoke the media element's media element load + algorithm. (Removing the src attribute does + not do this, even if there are source elements present.)

+ +

The src IDL attribute on media elements must reflect the content attribute of the same + name.

+ +

The crossOrigin IDL attribute must + reflect the crossorigin content + attribute, limited to only known values.

+ +
+ +

A media provider object is an object that can represent a media + resource, separate from a URL. MediaStream objects, + MediaSource objects, and Blob objects are all media provider objects.

+ +
+ +

Each media element can have an assigned media provider object, which is a + media provider object. When a media element is created, it has no + assigned media provider object.

+ +
+ +
+ +
media . srcObject [ = source ]
+ +
+

Allows the media element to be assigned a media provider object.

+
+ +
media . currentSrc
+ +
+

Returns the URL of the current media resource, if any.

+ +

Returns the empty string when there is no media resource, or it doesn't have a + URL.

+
+
+ +
+ +

The currentSrc IDL attribute must initially be set to + the empty string. Its value is changed by the resource + selection algorithm defined below.

+ +

The srcObject IDL attribute, on getting, + must return the element's assigned media provider object, if any, or null otherwise. + On setting, it must set the element's assigned media provider object to the new + value, and then invoke the element's media element load algorithm.

+ +
+ +

There are three ways to specify a media resource: the srcObject IDL attribute, the src content attribute, and source elements. The IDL + attribute takes priority, followed by the content attribute, followed by the elements.

+ + + +
MIME types
+ +

A media resource can be described in terms of its type, specifically a + MIME type, in some cases with a codecs parameter. (Whether the + codecs parameter is allowed or not depends on the MIME type.)

+ +

Types are usually somewhat incomplete descriptions; for example "video/mpeg" doesn't say anything except what the container type is, and even a + type like "video/mp4; codecs="avc1.42E01E, mp4a.40.2"" doesn't + include information like the actual bitrate (only the maximum bitrate). Thus, given a type, a user + agent can often only know whether it might be able to play media of that type (with + varying levels of confidence), or whether it definitely cannot play media of that + type.

+ +

A type that the user agent knows it cannot render is one that describes a resource + that the user agent definitely does not support, for example because it doesn't recognize the + container type, or it doesn't support the listed codecs.

+ +

The MIME type "application/octet-stream" with no parameters is never + a type that the user agent knows it cannot render. User agents must treat that type + as equivalent to the lack of any explicit Content-Type metadata + when it is used to label a potential media resource.

+ +

Only the MIME type "application/octet-stream" with no + parameters is special-cased here; if any parameter appears with it, it will be treated just like + any other MIME type. This is a deviation from the rule that unknown MIME type parameters should be + ignored.

+ +
+ +
media . canPlayType(type)
+ +
+

Returns the empty string (a negative response), "maybe", or "probably" based on how confident + the user agent is that it can play media resources of the given type.

+
+
+ +
+ +

The canPlayType(type) method must return the + empty string if type is a type that the user agent knows it cannot + render or is the type "application/octet-stream"; it must return "probably" if the user agent is confident + that the type represents a media resource that it can render if used in with this + audio or video element; and it must return "maybe" otherwise. Implementors are encouraged + to return "maybe" unless the type can be + confidently established as being supported or not. Generally, a user agent should never return + "probably" for a type that allows the codecs parameter if that parameter is not present.

+ +
+ +
+ +

This script tests to see if the user agent supports a (fictional) new format to dynamically + decide whether to use a video element or a plugin:

+ +
<section id="video">
+ <p><a href="playing-cats.nfv">Download video</a></p>
+</section>
+<script>
+ var videoSection = document.getElementById('video');
+ var videoElement = document.createElement('video');
+ var support = videoElement.canPlayType('video/x-new-fictional-format;codecs="kittens,bunnies"');
+ if (support != "probably" && "New Fictional Video Plugin" in navigator.plugins) {
+   // not confident of browser support
+   // but we have a plugin
+   // so use plugin instead
+   videoElement = document.createElement("embed");
+ } else if (support == "") {
+   // no support from browser and no plugin
+   // do nothing
+   videoElement = null;
+ }
+ if (videoElement) {
+   while (videoSection.hasChildNodes())
+     videoSection.removeChild(videoSection.firstChild);
+   videoElement.setAttribute("src", "playing-cats.nfv");
+   videoSection.appendChild(videoElement);
+ }
+</script>
+ +
+ +

The type attribute of the + source element allows the user agent to avoid downloading resources that use formats + it cannot render.

+ + +
Network states
+ +
+ +
media . networkState
+ +
+

Returns the current state of network activity for the element, from the codes in the list + below.

+
+
+ +
+ +

As media elements interact with the network, their current + network activity is represented by the networkState attribute. On getting, it must + return the current network state of the element, which must be one of the following values:

+ +
+ +
+
NETWORK_EMPTY (numeric value 0)
+ +
The element has not yet been initialized. All attributes are in their initial states.
+ +
NETWORK_IDLE (numeric value 1)
+ +
The element's resource + selection algorithm is active and has selected a resource, but it is not actually using the network at this time.
+ +
NETWORK_LOADING (numeric value 2)
+ +
The user agent is actively trying to download data.
+ +
NETWORK_NO_SOURCE (numeric value 3)
+ +
The element's resource + selection algorithm is active, but it has not yet found a resource to use.
+
+ +
+ +

The resource selection algorithm defined + below describes exactly when the networkState + attribute changes value and what events fire to indicate changes in this state.

+ +
+ + + + +
Loading the media resource
+ +
+ +
media . load()
+ +
+

Causes the element to reset and start selecting and loading a new media resource + from scratch.

+
+
+ +
+ +

All media elements have a can autoplay flag, + which must begin in the true state, and a delaying-the-load-event flag, which must + begin in the false state. While the delaying-the-load-event flag is true, the element + must delay the load event of its document.

+ +

When the load() method on a media + element is invoked, the user agent must run the media element load + algorithm.

+ +

The media element load algorithm consists of the following steps.

+ +
    +
  1. Abort any already-running instance of the resource selection algorithm for this + element.

  2. + +
  3. Let pending tasks be a list of all tasks + from the media element's media element event task source in one of the + task queues.

  4. + +
  5. For each task in pending tasks that would resolve pending play + promises or reject pending play promises, immediately resolve or reject those + promises in the order the corresponding tasks were queued.

  6. + +
  7. +

    Remove each task in pending tasks from its + task queue

    + +

    Basically, pending events and callbacks are discarded and promises in-flight to + be resolved/rejected are resolved/rejected immediately when the media element starts loading a + new resource.

    +
  8. + + + + +
  9. If the media element's networkState is set to NETWORK_LOADING or NETWORK_IDLE, queue a media element task + given the media element to fire an event + named abort at the media element.

  10. + +
  11. +

    If the media element's networkState + is not set to NETWORK_EMPTY, then:

    + +
      +
    1. Queue a media element task given the media element to fire an event named emptied at the media element.

    2. + +
    3. If a fetching process is in progress for the media + element, the user agent should stop it.

    4. + +
    5. If the media element's assigned media provider object is a + MediaSource object, then detach it.

    6. + + + +
    7. Forget the media element's media-resource-specific tracks.

    8. + +
    9. If readyState is not set to HAVE_NOTHING, then set it to that state.

    10. + +
    11. +

      If the paused attribute is false, then:

      + +
        +
      1. Set the paused attribute to true.

      2. + +
      3. Take pending play promises and reject pending play promises + with the result and an "AbortError" + DOMException.

      4. +
      +
    12. + +
    13. If seeking is true, set it to false.

    14. + +
    15. +

      Set the current playback position to 0.

      + +

      Set the official playback position to 0.

      + +

      If this changed the official playback position, then queue a media + element task given the media element to fire an event named timeupdate at the media element.

      +
    16. + +
    17. Set the timeline offset to Not-a-Number (NaN).

    18. + +
    19. +

      Update the duration attribute to Not-a-Number + (NaN).

      + +

      The user agent will not fire a durationchange event for this particular change of + the duration.

      +
    20. +
    +
  12. + +
  13. Set the playbackRate attribute to the value of + the defaultPlaybackRate attribute.

  14. + +
  15. Set the error attribute to null and the + can autoplay flag to true.

  16. + +
  17. Invoke the media element's resource selection algorithm.

  18. + +
  19. +

    Playback of any previously playing media resource for this element + stops.

    +
  20. +
+ +

The resource selection algorithm for a + media element is as follows. This algorithm is always invoked as part of a task, but one + of the first steps in the algorithm is to return and continue running the remaining steps + in parallel. In addition, this algorithm interacts + closely with the event loop mechanism; in particular, it has synchronous sections (which are triggered as part of the event loop + algorithm). Steps in such sections are marked with ⌛.

+ +
    + + +
  1. Set the element's networkState attribute to + the NETWORK_NO_SOURCE value.

  2. + +
  3. Set the element's show poster flag to true.

  4. + +
  5. Set the media element's delaying-the-load-event flag to true + (this delays the load event).

  6. + +
  7. Await a stable state, allowing the task that invoked this algorithm to continue. The synchronous + section consists of all the remaining steps of this algorithm until the algorithm says the + synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)

  8. + +
  9. +

    ⌛ If the media element's blocked-on-parser flag is false, + then populate the list of pending text tracks.

    +
  10. + +
  11. +

    ⌛ If the media element has an assigned media provider + object, then let mode be object.

    + +

    ⌛ Otherwise, if the media element has no assigned media provider + object but has a src + attribute, then let mode be attribute.

    + +

    ⌛ Otherwise, if the media element does not have an assigned media provider + object and does not have a src attribute, but does have a source element child, then + let mode be children and let candidate + be the first such source element child in tree order.

    + +

    ⌛ Otherwise the media element has no assigned media provider + object and has neither a src attribute nor a source element child: set the + networkState to NETWORK_EMPTY, and return; the + synchronous section ends.

    +
  12. + +
  13. ⌛ Set the media element's networkState to NETWORK_LOADING.

  14. + +
  15. Queue a media element task given the media element to + fire an event named loadstart at the media element.

  16. + +
  17. +

    Run the appropriate steps from the following list:

    + +
    + +
    If mode is object
    + +
    +
      +
    1. ⌛ Set the currentSrc attribute to + the empty string.

    2. + +
    3. End the synchronous section, continuing the remaining steps + in parallel.

    4. + +
    5. Run the resource fetch algorithm + with the assigned media provider object. If that algorithm returns without + aborting this one, then the load failed.

    6. + +
    7. Failed with media provider: Reaching this step indicates that the media + resource failed to load. Take pending play promises and queue a media + element task given the media element to run the dedicated media + source failure steps with the result.

    8. + +
    9. Wait for the task queued by the previous step to have + executed.

    10. + +
    11. Return. The element won't attempt to load another resource until this + algorithm is triggered again.

    12. +
    +
    + +
    If mode is attribute
    + +
    +
      +
    1. ⌛ If the src + attribute's value is the empty string, then end the synchronous section, and jump + down to the failed with attribute step below.

    2. + +
    3. ⌛ Let urlString and urlRecord be the resulting URL + string and the resulting URL record, respectively, that would have + resulted from parsing the URL specified by the + src attribute's value relative to the media + element's node document when the src + attribute was last changed.

      + +
    4. ⌛ If urlString was obtained successfully, set the currentSrc attribute to urlString.

    5. + +
    6. End the synchronous section, continuing the remaining steps + in parallel.

    7. + +
    8. If urlRecord was obtained successfully, run the resource fetch algorithm with + urlRecord. If that algorithm returns without aborting this one, then the + load failed.

    9. + +
    10. Failed with attribute: Reaching this step indicates that the media resource + failed to load or that the given URL could not be parsed. Take pending play promises and queue a media element + task given the media element to run the dedicated media source + failure steps with the result.

    11. + +
    12. Wait for the task queued by the previous step to have + executed.

    13. + +
    14. Return. The element won't attempt to load another resource until this + algorithm is triggered again.

    15. + +
    +
    + +
    Otherwise (mode is children)
    + +
    +
      +
    1. +

      ⌛ Let pointer be a position defined by two adjacent nodes in the + media element's child list, treating the start of the list (before the first + child in the list, if any) and end of the list (after the last child in the list, if any) as + nodes in their own right. One node is the node before pointer, and the + other node is the node after pointer. Initially, let pointer be the position between the candidate node and the + next node, if there are any, or the end of the list, if it is the last node.

      + +

      As nodes are inserted and removed into the media element, pointer must be updated as follows:

      + +
      +
      If a new node is inserted between the two nodes that define pointer
      + +
      Let pointer be the point between the node before pointer and the new node. In other words, insertions at pointer go after pointer.
      + +
      If the node before pointer is removed
      + +
      Let pointer be the point between the node after pointer and the node before the node after pointer. In + other words, pointer doesn't move relative to the remaining nodes.
      + +
      If the node after pointer is removed
      + +
      Let pointer be the point between the node before pointer and the node after the node before pointer. Just + as with the previous case, pointer doesn't move relative to the remaining + nodes.
      +
      + +

      Other changes don't affect pointer.

      +
    2. + +
    3. Process candidate: If candidate does not have a + src attribute, or if its src attribute's value is the empty string, then end the + synchronous section, and jump down to the failed with elements step + below.

    4. + +
    5. ⌛ Let urlString and urlRecord be the resulting URL + string and the resulting URL record, respectively, that would have + resulted from parsing the URL specified by + candidate's src attribute's value relative + to the candidate's node document when the src attribute was last changed.

      + +
    6. ⌛ If urlString was not obtained successfully, then end the + synchronous section, and jump down to the failed with elements step + below.

    7. + +
    8. ⌛ If candidate has a type attribute whose value, when parsed as a MIME + type (including any codecs described by the codecs parameter, for + types that define that parameter), represents a type that the user agent knows it cannot + render, then end the synchronous section, and jump down to the failed with elements step below.

    9. + +
    10. ⌛ Set the currentSrc attribute to + urlString.

    11. + +
    12. End the synchronous section, continuing the remaining steps + in parallel.

    13. + +
    14. Run the resource fetch algorithm + with urlRecord. If that algorithm returns without aborting this one, + then the load failed.

    15. + +
    16. Failed with elements: Queue a media element task given the + media element to fire an event named + error at candidate.

    17. + +
    18. Await a stable state. The synchronous section + consists of all the remaining steps of this algorithm until the algorithm says the + synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)

    19. + +
    20. Forget the media element's media-resource-specific + tracks.

    21. + +
    22. Find next candidate: Let candidate be + null.

    23. + +
    24. Search loop: If the node after pointer is + the end of the list, then jump to the waiting step below.

    25. + +
    26. ⌛ If the node after pointer is a source element, + let candidate be that element.

    27. + +
    28. ⌛ Advance pointer so that the node before pointer is now the node that was after pointer, and the node + after pointer is the node after the node that used to be after pointer, if any.

    29. + +
    30. ⌛ If candidate is null, jump back to the search + loop step. Otherwise, jump back to the process candidate step.

    31. + +
    32. Waiting: Set the element's networkState attribute to the NETWORK_NO_SOURCE value.

    33. + +
    34. ⌛ Set the element's show poster flag to true.

    35. + +
    36. Queue a media element task given the media element + given the element to set the element's delaying-the-load-event flag to false. + This stops delaying the load event.

    37. + +
    38. End the synchronous section, continuing the remaining steps + in parallel.

    39. + +
    40. Wait until the node after pointer is a node other than the end of + the list. (This step might wait forever.)

    41. + +
    42. Await a stable state. The synchronous section + consists of all the remaining steps of this algorithm until the algorithm says the + synchronous section has ended. (Steps in synchronous sections are marked with ⌛.)

    43. + +
    44. ⌛ Set the element's delaying-the-load-event flag back to true (this + delays the load event again, in case it hasn't been + fired yet).

      + +
    45. ⌛ Set the networkState back to NETWORK_LOADING.

    46. + +
    47. ⌛ Jump back to the find next candidate step above.

    48. +
    +
    +
    + +

    The dedicated media source failure steps with a list of promises + promises are the following steps:

    + +
      +
    1. Set the error attribute to the result of + creating a MediaError with MEDIA_ERR_SRC_NOT_SUPPORTED.

    2. + +
    3. Forget the media element's media-resource-specific tracks.

    4. + +
    5. Set the element's networkState attribute to + the NETWORK_NO_SOURCE value.

    6. + +
    7. Set the element's show poster flag to true.

    8. + +
    9. Fire an event named error at the media element.

    10. + +
    11. Reject pending play promises with promises and a + "NotSupportedError" DOMException.

    12. + +
    13. Set the element's delaying-the-load-event flag to false. This stops delaying the load event.

    14. +
    +
  18. +
+ +

The resource fetch algorithm for + a media element and a given URL record or media provider + object is as follows:

+ +
    +
  1. If the algorithm was invoked with media provider object or a URL + record whose object is a media provider + object, then let mode be local. Otherwise let mode be + remote.

  2. + +
  3. If mode is remote, then let the current media resource be the + resource given by the URL record passed to this algorithm; otherwise, let the + current media resource be the resource given by the media provider + object. Either way, the current media resource is now the element's media + resource.

  4. + +
  5. Remove all media-resource-specific text + tracks from the media element's list of pending text tracks, if + any.

    + + +
  6. +

    Run the appropriate steps from the following list:

    + +
    + +
    If mode is remote
    + +
    +
      +
    1. +

      Optionally, run the following substeps. This is the expected behavior if the user agent + intends to not attempt to fetch the resource until the user requests it explicitly (e.g. as + a way to implement the preload attribute's none keyword).

      + +
        +
      1. Set the networkState to NETWORK_IDLE.

      2. + +
      3. Queue a media element task given the media element to + fire an event named suspend at the element.

      4. + +
      5. Queue a media element task given the media element to set + the element's delaying-the-load-event flag to false. This stops delaying the load event.

      6. + +
      7. Wait for the task to be run.

      8. + +
      9. Wait for an implementation-defined event (e.g., the user requesting + that the media element begin playback).

      10. + +
      11. Set the element's delaying-the-load-event flag back to true (this delays the load event again, in case it hasn't been fired + yet).

        + +
      12. Set the networkState to NETWORK_LOADING.

      13. +
      +
    2. + +
    3. +

      Let destination be "audio" if the media + element is an audio element and to "video" + otherwise.

      + +

      Let request be the result of creating a potential-CORS request given + current media resource's URL record, destination, and the + media element's crossorigin + content attribute value. + +

      Set request's client to the + media element's node document's relevant settings + object.

      + +

      Fetch request. + +

      The response's unsafe response obtained in this fashion, if any, + contains the media data. It can be CORS-same-origin or + CORS-cross-origin; this affects whether subtitles referenced in the media + data are exposed in the API and, for video elements, whether a + canvas gets tainted when the video is drawn on it.

      + +

      The stall timeout is an implementation-defined length of time, + which should be about three seconds. When a media element that is actively + attempting to obtain media data has failed to receive any data for a duration + equal to the stall timeout, the user agent must queue a media element + task given the media element to fire + an event named stalled at the element.

      + +

      User agents may allow users to selectively block or slow media data downloads. + When a media element's download has been blocked altogether, the user agent must + act as if it was stalled (as opposed to acting as if the connection was closed). The rate of the + download may also be throttled automatically by the user agent, e.g. to balance the download + with other connections sharing the same bandwidth.

      + +

      User agents may decide to not download more content at any time, + e.g. after buffering five minutes of a one hour media resource, while waiting for the user + to decide whether to play the resource or not, while waiting for user input in an + interactive resource, or when the user navigates away from the page. When a media + element's download has been suspended, the user agent must queue a media + element task given the media element to set the networkState to NETWORK_IDLE and fire an event named suspend at the element. If and when downloading of the + resource resumes, the user agent must queue a media element task given the + media element to set the networkState to NETWORK_LOADING. Between the queuing of these + tasks, the load is suspended (so progress events + don't fire, as described above).

      + +

      The preload attribute provides a hint + regarding how much buffering the author thinks is advisable, even in the absence of the autoplay attribute.

      + +

      When a user agent decides to completely suspend a download, e.g., if it is waiting until + the user starts playback before downloading any further content, the user agent must + queue a media element task given the media element to set the + element's delaying-the-load-event flag to false. This stops delaying the load event.

      + +

      The user agent may use whatever means necessary to fetch the resource (within the constraints + put forward by this and other specifications); for example, reconnecting to the server in the + face of network errors, using HTTP range retrieval requests, or switching to a streaming + protocol. The user agent must consider a resource erroneous only if it has given up trying to + fetch it.

      + +

      To determine the format of the media resource, the user agent must use the + rules for sniffing audio and video specifically.

      + +

      While the load is not suspended (see below), every 350ms (±200ms) or for every byte + received, whichever is least frequent, queue a media element task + given the media element to fire an + event named progress at the element.

      + +

      The networking task source tasks to + process the data as it is being fetched must each immediately queue a + media element task given the media element to run the first appropriate + steps from the media data processing steps list below. (A new task is used for + this so that the work described below occurs relative to the appropriate media element + event task source rather than using the networking task source.)

      + +

      When the networking task source has queued the last task as part of fetching the + media resource (i.e. once the download has completed), if the fetching process + completes without errors, including decoding the media data, and if all of the data is available + to the user agent without network access, then, the user agent must move on to the final step below. + This might never happen, e.g. when streaming an infinite resource such as web radio, or if the + resource is longer than the user agent's ability to cache data.

      + +

      While the user agent might still need network access to obtain parts of the media + resource, the user agent must remain on this step.

      + +

      For example, if the user agent has discarded the first half of a video, the + user agent will remain at this step even once the playback has + ended, because there is always the chance the user will seek back to the start. In fact, + in this situation, once playback has ended, the user agent + will end up firing a suspend event, as described + earlier.

      +
    4. +
    +
    + +
    Otherwise (mode is local)
    + +
    +

    The resource described by the current media resource, if any, contains the + media data. It is CORS-same-origin.

    + +

    If the current media resource is a raw data stream (e.g. from a + File object), then to determine the format of the media resource, + the user agent must use the rules for sniffing + audio and video specifically. Otherwise, if the data stream is pre-decoded, then the + format is the format given by the relevant specification.

    + +

    Whenever new data for the current media resource becomes available, queue + a media element task given the media element to run the first appropriate + steps from the media data processing steps list below.

    + +

    When the current media resource is permanently exhausted (e.g. all the bytes of + a Blob have been processed), if there were no decoding errors, then the user + agent must move on to the final step below. This might never happen, e.g. if the + current media resource is a MediaStream.

    +
    +
    + +

    The media data processing steps list is as follows:

    + +
    + +
    If the media data cannot be fetched at all, due to network errors, causing the + user agent to give up trying to fetch the resource
    + +
    If the media data can be fetched but is found by inspection to be in an + unsupported format, or can otherwise not be rendered at all
    + +
    +

    DNS errors, HTTP 4xx and 5xx errors (and equivalents in other protocols), and other fatal + network errors that occur before the user agent has established whether the current media resource is usable, as well as the file using an unsupported + container format, or using unsupported codecs for all the data, must cause the user agent to + execute the following steps:

    + +
      +
    1. The user agent should cancel the fetching process.

    2. + +
    3. Abort this subalgorithm, returning to the resource selection algorithm.

      +
    +
    + + +
    If the media resource is found to have an audio + track
    + +
    +
      +
    1. Create an AudioTrack object to represent the audio track.

    2. + +
    3. Update the media element's audioTracks attribute's AudioTrackList + object with the new AudioTrack object.

    4. + +
    5. Let enable be unknown.

    6. + +
    7. +

      If either the media resource or the URL of the current + media resource indicate a particular set of audio tracks to enable, or if the user + agent has information that would facilitate the selection of specific audio tracks to + improve the user's experience, then: if this audio track is one of the ones to enable, then + set enable to true, otherwise, set enable + to false.

      + +

      This could be triggered by media fragment syntax, but it + could also be triggered e.g. by the user agent selecting a 5.1 surround sound audio track + over a stereo audio track.

      +
    8. + +
    9. If enable is still unknown, then, if the media + element does not yet have an enabled + audio track, then set enable to true, otherwise, set enable to false.

    10. + +
    11. If enable is true, then enable this audio track, + otherwise, do not enable this audio track.

    12. + +
    13. Fire an event named addtrack at this AudioTrackList object, + using TrackEvent, with the track + attribute initialized to the new AudioTrack object.

    14. +
    +
    + + +
    If the media resource is found to have a video + track
    + +
    +
      +
    1. Create a VideoTrack object to represent the video track.

    2. + +
    3. Update the media element's videoTracks attribute's VideoTrackList + object with the new VideoTrack object.

    4. + +
    5. Let enable be unknown.

    6. + +
    7. +

      If either the media resource or the URL of the current + media resource indicate a particular set of video tracks to enable, or if the user + agent has information that would facilitate the selection of specific video tracks to + improve the user's experience, then: if this video track is the first such video track, then + set enable to true, otherwise, set enable + to false.

      + +

      This could again be triggered by media fragment syntax.

      +
    8. + +
    9. If enable is still unknown, then, if the media + element does not yet have a selected + video track, then set enable to true, otherwise, set enable to false.

    10. + +
    11. If enable is true, then select this track and unselect any + previously selected video tracks, otherwise, do not select this video track. If other tracks + are unselected, then a change event will be fired.

    12. + +
    13. Fire an event named addtrack at this VideoTrackList object, + using TrackEvent, with the track + attribute initialized to the new VideoTrack object.

    14. +
    +
    + + +
    Once enough of the media data has been fetched to + determine the duration of the media resource, its dimensions, and other + metadata
    + +
    +

    This indicates that the resource is usable. The user agent must follow these substeps:

    + +
      +
    1. +

      Establish the media timeline for the purposes of the current playback + position and the earliest possible position, based on the media data.

      +
    2. + +
    3. +

      Update the timeline offset to the date and time that corresponds to the zero + time in the media timeline established in the previous step, if any. If no + explicit time and date is given by the media resource, the timeline + offset must be set to Not-a-Number (NaN).

      +
    4. + +
    5. Set the current playback position and the official playback + position to the earliest possible position.

    6. + +
    7. +

      Update the duration attribute with the time of + the last frame of the resource, if known, on the media timeline established + above. If it is not known (e.g. a stream that is in principle infinite), update the duration attribute to the value positive Infinity.

      + +

      The user agent will queue a media + element task given the media element to fire an event named durationchange at the element at this point.

      +
    8. + +
    9. +

      For video elements, set the videoWidth and videoHeight attributes, and queue a media + element task given the media element to fire an event named resize at the media element.

      + +

      Further resize events will be fired + if the dimensions subsequently change.

      +
    10. + +
    11. +

      Set the readyState attribute to HAVE_METADATA.

      + +

      A loadedmetadata DOM event + will be fired as part of setting the readyState attribute to a new value.

      +
    12. + +
    13. Let jumped be false.

    14. + +
    15. If the media element's default playback start position is + greater than zero, then seek to that time, and let jumped be true.

    16. + +
    17. Let the media element's default playback + start position be zero.

    18. + +
    19. Let the initial playback position be zero.

    20. + +
    21. +

      If either the media resource or the URL of the current + media resource indicate a particular start time, then set the initial playback + position to that time and, if jumped is still false, seek to that time.

      + +

      For example, with media formats that support media fragment + syntax, the fragment can be used to + indicate a start position.

      +
    22. + +
    23. If there is no enabled audio track, then + enable an audio track. This will cause a change event to be fired.

    24. + +
    25. If there is no selected video track, + then select a video track. This will cause a change event to be fired.

    26. +
    + +

    Once the readyState attribute reaches HAVE_CURRENT_DATA, after + the loadeddata event has been fired, set the + element's delaying-the-load-event flag to false. This stops delaying the load event.

    + +

    A user agent that is attempting to reduce network usage while still fetching + the metadata for each media resource would also stop buffering at this point, + following the rules described previously, which involve the + networkState attribute switching to the NETWORK_IDLE value and a suspend event firing.

    + +

    The user agent is required to determine the duration of the + media resource and go through this step before playing.

    +
    + + +
    Once the entire media resource has been fetched (but potentially before any of + it has been decoded)
    + +
    +

    Fire an event named progress at the media element.

    + +

    Set the networkState to NETWORK_IDLE and fire an event named + suspend at the media element.

    + +

    If the user agent ever discards any media data and then needs to resume the + network activity to obtain it again, then it must queue a media element task + given the media element to set the networkState to NETWORK_LOADING.

    + +

    If the user agent can keep the media resource loaded, then the + algorithm will continue to its final step below, which aborts the algorithm.

    +
    + + +
    If the connection is interrupted after some media data has been received, + causing the user agent to give up trying to fetch the resource
    + +
    +

    Fatal network errors that occur after the user agent has established whether the current media resource is usable (i.e. once the media element's + readyState attribute is no longer HAVE_NOTHING) must cause the user agent to execute the + following steps:

    + +
      +
    1. The user agent should cancel the fetching process.

    2. + +
    3. Set the error attribute to the result of + creating a MediaError with MEDIA_ERR_NETWORK.

    4. + +
    5. Set the element's networkState attribute + to the NETWORK_IDLE value.

    6. + +
    7. Set the element's delaying-the-load-event flag to false. This stops delaying the load event.

    8. + +
    9. Fire an event named error at the media element.

    10. + +
    11. Abort the overall resource selection + algorithm.

    12. +
    +
    + + +
    If the media data is corrupted
    + +
    +

    Fatal errors in decoding the media data that occur after the user agent has + established whether the current media resource is usable (i.e. once the media element's + readyState attribute is no longer HAVE_NOTHING) must cause the + user agent to execute the following steps:

    + +
      +
    1. The user agent should cancel the fetching process.

    2. + +
    3. Set the error attribute to the result of + creating a MediaError with MEDIA_ERR_DECODE.

    4. + +
    5. Set the element's networkState attribute + to the NETWORK_IDLE value.

    6. + +
    7. Set the element's delaying-the-load-event flag to false. This stops delaying the load event.

    8. + +
    9. Fire an event named error at the media element.

    10. + +
    11. Abort the overall resource selection + algorithm.

    12. +
    +
    + + +
    If the media data fetching process is aborted by the user
    + +
    +

    The fetching process is aborted by the user, e.g. because the user + pressed a "stop" button, the user agent must execute the following steps. These steps are not + followed if the load() method itself is invoked while + these steps are running, as the steps above handle that particular kind of abort.

    + +
      +
    1. The user agent should cancel the fetching process.

    2. + +
    3. Set the error attribute to the result of + creating a MediaError with MEDIA_ERR_ABORTED.

    4. + +
    5. Fire an event named abort at the media element.

    6. + +
    7. +

      If the media element's readyState + attribute has a value equal to HAVE_NOTHING, set + the element's networkState attribute to the + NETWORK_EMPTY value, set the element's + show poster flag to true, and fire an + event named emptied at the element.

      + +

      Otherwise, set the element's networkState + attribute to the NETWORK_IDLE value.

      +
    8. + +
    9. Set the element's delaying-the-load-event flag to false. This stops delaying the load event.

    10. + +
    11. Abort the overall resource selection + algorithm.

    12. +
    +
    + + +
    If the media data can be fetched but has non-fatal + errors or uses, in part, codecs that are unsupported, preventing the user agent from rendering + the content completely correctly but not preventing playback altogether
    + +
    +

    The server returning data that is partially usable but cannot be optimally rendered must + cause the user agent to render just the bits it can handle, and ignore the rest.

    + + +
    + + +
    If the media resource is + found to declare a media-resource-specific text track that the user agent + supports
    + +
    +

    If the media data is CORS-same-origin, run the steps to + expose a media-resource-specific text track with the relevant data.

    + +

    Cross-origin videos do not expose their subtitles, since that would allow + attacks such as hostile sites reading subtitles from confidential videos on a user's + intranet.

    +
    +
    +
  7. + + +
  8. Final step: If the user agent ever reaches this step (which can only happen if the entire resource + gets loaded and kept available): abort the overall resource selection algorithm.

  9. +
+ +

When a media element is to forget the media element's media-resource-specific + tracks, the user agent must remove from the media element's list of text + tracks all the media-resource-specific + text tracks, then empty the media element's audioTracks attribute's AudioTrackList object, + then empty the media element's videoTracks + attribute's VideoTrackList object. No events (in particular, no removetrack events) are fired as part of this; the error and emptied + events, fired by the algorithms that invoke this one, can be used instead.

+ +
+ +
+ +

The preload attribute is an enumerated + attribute. The following table lists the keywords and states for the attribute — the + keywords in the left column map to the states in the cell in the second column on the same row as + the keyword. The attribute can be changed even once the media resource is being + buffered or played; the descriptions in the table below are to be interpreted with that in + mind.

+ + + + + + + + +
Keyword + State + Brief description +
none + None + Hints to the user agent that either the author does not expect the user to need the media resource, or that the server wants to minimize unnecessary traffic. + This state does not provide a hint regarding how aggressively to actually download the media resource if buffering starts anyway (e.g. once the user hits "play"). +
metadata + Metadata + Hints to the user agent that the author does not expect the user to need the media resource, but that fetching the resource metadata (dimensions, track list, duration, etc), and maybe even the first few frames, is reasonable. If the user agent precisely fetches no more than the metadata, then the media element will end up with its readyState attribute set to HAVE_METADATA; typically though, some frames will be obtained as well and it will probably be HAVE_CURRENT_DATA or HAVE_FUTURE_DATA. + When the media resource is playing, hints to the user agent that bandwidth is to be considered scarce, e.g. suggesting throttling the download so that the media data is obtained at the slowest possible rate that still maintains consistent playback. +
auto + Automatic + Hints to the user agent that the user agent can put the user's needs first without risk to the server, up to and including optimistically downloading the entire resource. +
+ +

The empty string is also a valid keyword, and maps to the Automatic state. The attribute's missing value default and invalid value + default are implementation-defined, though the Metadata state is suggested as a compromise + between reducing server load and providing an optimal user experience.

+ +

Authors might switch the attribute from "none" or "metadata" to "auto" dynamically once the user begins playback. For + example, on a page with many videos this might be used to indicate that the many videos are not to + be downloaded unless requested, but that once one is requested it is to be downloaded + aggressively.

+ +
+ +

The preload attribute is intended to provide a hint to + the user agent about what the author thinks will lead to the best user experience. The attribute + may be ignored altogether, for example based on explicit user preferences or based on the + available connectivity.

+ +

The preload IDL attribute must + reflect the content attribute of the same name, limited to only known + values.

+ +
+ +

The autoplay attribute can override the + preload attribute (since if the media plays, it naturally + has to buffer first, regardless of the hint given by the preload attribute). Including both is not an error, however.

+ +
+ + + +
+ +
media . buffered
+ +
+

Returns a TimeRanges object that represents the ranges of the media + resource that the user agent has buffered.

+
+
+ +
+ +

The buffered attribute must return a new + static normalized TimeRanges object that represents the ranges of the + media resource, if any, that the user agent has buffered, at the time the attribute + is evaluated. Users agents must accurately determine the ranges available, even for media streams + where this can only be determined by tedious inspection.

+ +

Typically this will be a single range anchored at the zero point, but if, e.g. the + user agent uses HTTP range requests in response to seeking, then there could be multiple + ranges.

+ +

User agents may discard previously buffered data.

+ +

Thus, a time position included within a range of the objects return by the buffered attribute at one time can end up being not included in + the range(s) of objects returned by the same attribute at later times.

+ +

Returning a new object each time is a bad pattern for attribute getters and is + only enshrined here as it would be costly to change it. It is not to be copied to new APIs.

+ +
+ + + +
Offsets into the media resource
+ +
+ +
media . duration
+ +
+

Returns the length of the media resource, in seconds, assuming that the start of + the media resource is at time zero.

+ +

Returns NaN if the duration isn't available.

+ +

Returns Infinity for unbounded streams.

+
+ +
media . currentTime [ = value ]
+ +
+

Returns the official playback position, in seconds.

+ +

Can be set, to seek to the given time.

+
+
+ +
+ +

A media resource has a media timeline that maps times (in seconds) to + positions in the media resource. The origin of a timeline is its earliest defined + position. The duration of a timeline is its last defined position.

+ +

Establishing the media + timeline: if the media resource somehow specifies an explicit timeline whose + origin is not negative (i.e. gives each frame a specific time offset and gives the first frame a + zero or positive offset), then the media timeline should be that timeline. (Whether + the media resource can specify a timeline or not depends on the media resource's format.) If the media resource specifies an + explicit start time and date, then that time and date should be considered the zero point + in the media timeline; the timeline offset will be the time and date, + exposed using the getStartDate() method.

+ +

If the media resource has a discontinuous timeline, the user agent must extend the + timeline used at the start of the resource across the entire resource, so that the media + timeline of the media resource increases linearly starting from the + earliest possible position (as defined below), even if the underlying media + data has out-of-order or even overlapping time codes.

+ +

For example, if two clips have been concatenated into one video file, but the + video format exposes the original times for the two clips, the video data might expose a timeline + that goes, say, 00:15..00:29 and then 00:05..00:38. However, the user agent would not expose those + times; it would instead expose the times as 00:15..00:29 and 00:29..01:02, as a single video.

+ +

+ + In the rare case of a media resource that does not have an explicit timeline, the + zero time on the media timeline should correspond to the first frame of the + media resource. In the even rarer case of a media resource with no + explicit timings of any kind, not even frame durations, the user agent must itself determine the + time for each frame in an implementation-defined manner.

+ +

An example of a file format with no explicit timeline but with explicit frame + durations is the Animated GIF format. An example of a file format with no explicit timings at all + is the JPEG-push format (multipart/x-mixed-replace with JPEG frames, often + used as the format for MJPEG streams).

+ +

If, in the case of a resource with no timing information, the user agent will nonetheless be + able to seek to an earlier point than the first frame originally provided by the server, then the + zero time should correspond to the earliest seekable time of the media resource; + otherwise, it should correspond to the first frame received from the server (the point in the + media resource at which the user agent began receiving the stream).

+ +

At the time of writing, there is no known format that lacks explicit frame time + offsets yet still supports seeking to a frame before the first frame sent by the server.

+ +
+ +

Consider a stream from a TV broadcaster, which begins streaming on a sunny Friday afternoon in + October, and always sends connecting user agents the media data on the same media timeline, with + its zero time set to the start of this stream. Months later, user agents connecting to this + stream will find that the first frame they receive has a time with millions of seconds. The getStartDate() method would always return the date that the + broadcast started; this would allow controllers to display real times in their scrubber (e.g. + "2:30pm") rather than a time relative to when the broadcast began ("8 months, 4 hours, 12 + minutes, and 23 seconds").

+ +

Consider a stream that carries a video with several concatenated fragments, broadcast by a + server that does not allow user agents to request specific times but instead just streams the + video data in a predetermined order, with the first frame delivered always being identified as + the frame with time zero. If a user agent connects to this stream and receives fragments defined + as covering timestamps 2010-03-20 23:15:00 UTC to 2010-03-21 00:05:00 UTC and 2010-02-12 14:25:00 + UTC to 2010-02-12 14:35:00 UTC, it would expose this with a media timeline starting + at 0s and extending to 3,600s (one hour). Assuming the streaming server disconnected at the end + of the second clip, the duration attribute would then + return 3,600. The getStartDate() method would return a + Date object with a time corresponding to 2010-03-20 23:15:00 UTC. However, if a + different user agent connected five minutes later, it would (presumably) receive + fragments covering timestamps 2010-03-20 23:20:00 UTC to 2010-03-21 00:05:00 UTC and 2010-02-12 + 14:25:00 UTC to 2010-02-12 14:35:00 UTC, and would expose this with a media timeline + starting at 0s and extending to 3,300s (fifty five minutes). In this case, the getStartDate() method would return a Date object + with a time corresponding to 2010-03-20 23:20:00 UTC.

+ +

In both of these examples, the seekable attribute + would give the ranges that the controller would want to actually display in its UI; typically, if + the servers don't support seeking to arbitrary times, this would be the range of time from the + moment the user agent connected to the stream up to the latest frame that the user agent has + obtained; however, if the user agent starts discarding earlier information, the actual range + might be shorter.

+ +
+ +

In any case, the user agent must ensure that the earliest possible position (as + defined below) using the established media timeline, is greater than or equal to + zero.

+ +

The media timeline also has an associated clock. Which clock is used is user-agent + defined, and may be media resource-dependent, but it should approximate the user's + wall clock.

+ +

Media elements have a current playback position, + which must initially (i.e. in the absence of media data) be zero seconds. The + current playback position is a time on the media timeline.

+ +

Media elements also have an official playback + position, which must initially be set to zero seconds. The official playback + position is an approximation of the current playback position that is kept + stable while scripts are running.

+ +

Media elements also have a default playback start + position, which must initially be set to zero seconds. This time is used to allow the + element to be seeked even before the media is loaded.

+ +

Each media element has a show poster flag. When a media + element is created, this flag must be set to true. This flag is used to control when the + user agent is to show a poster frame for a video element instead of showing the video + contents.

+ +

The currentTime attribute must, on + getting, return the media element's default playback start position, + unless that is zero, in which case it must return the element's official playback + position. The returned value must be expressed in seconds. On setting, if the media + element's readyState is HAVE_NOTHING, then it must set the media + element's default playback start position to the new value; otherwise, it must + set the official playback position to the new value and then seek to the new value. The new value must be interpreted as being in + seconds.

+ +

If the media resource is a streaming resource, then the user agent might be unable + to obtain certain parts of the resource after it has expired from its buffer. Similarly, some + media resources might have a media timeline that + doesn't start at zero. The earliest possible position is the earliest position in the + stream or resource that the user agent can ever obtain again. It is also a time on the media + timeline.

+ +

The earliest possible position is not explicitly exposed in the API; + it corresponds to the start time of the first range in the seekable attribute's TimeRanges object, if any, or + the current playback position otherwise.

+ +

When the earliest possible position changes, then: if the current playback + position is before the earliest possible position, the user agent must seek to the earliest possible position; otherwise, if + the user agent has not fired a timeupdate event at + the element in the past 15 to 250ms and is not still running event handlers for such an event, + then the user agent must queue a media element task given the media + element to fire an event named timeupdate at the element.

+ +

Because of the above requirement and the requirement in the resource fetch algorithm that kicks in when the metadata of the clip becomes known, the current + playback position can never be less than the earliest possible position.

+ + + + +

If at any time the user agent learns that an audio or video track has ended and all media + data relating to that track corresponds to parts of the media timeline that + are before the earliest possible position, the user agent may queue a + media element task given the media element to run these steps:

+ +
    +
  1. Remove the track from the audioTracks + attribute's AudioTrackList object or the videoTracks attribute's VideoTrackList object + as appropriate.

  2. + +
  3. Fire an event named removetrack at the media element's + aforementioned AudioTrackList or VideoTrackList object, using + TrackEvent, with the track attribute + initialized to the AudioTrack or VideoTrack object representing the + track.

  4. +
+ +

The duration attribute must return the time + of the end of the media resource, in seconds, on the media timeline. If + no media data is available, then the attributes must return the Not-a-Number (NaN) + value. If the media resource is not known to be bounded (e.g. streaming radio, or a + live event with no announced end time), then the attribute must return the positive Infinity + value.

+ +

The user agent must determine the duration of the media resource before playing + any part of the media data and before setting readyState to a value equal to or greater than HAVE_METADATA, even if doing so requires fetching multiple + parts of the resource.

+ +

When the length of the media resource changes to a known value + (e.g. from being unknown to known, or from a previously established length to a new length) the + user agent must queue a media element task given the media element to + fire an event named durationchange at the media element. (The + event is not fired when the duration is reset as part of loading a new media resource.) If the + duration is changed such that the current playback position ends up being greater + than the time of the end of the media resource, then the user agent must also seek to the time of the end of the media resource.

+ +

If an "infinite" stream ends for some reason, then the duration would change + from positive Infinity to the time of the last frame or sample in the stream, and the durationchange event would be fired. Similarly, if the + user agent initially estimated the media resource's duration instead of determining + it precisely, and later revises the estimate based on new information, then the duration would + change and the durationchange event would be + fired.

+ +

Some video files also have an explicit date and time corresponding to the zero time in the + media timeline, known as the timeline offset. Initially, the + timeline offset must be set to Not-a-Number (NaN).

+ +

The getStartDate() method must return a new Date object representing the current + timeline offset.

+ +
+ +
+ +

The loop attribute is a boolean + attribute that, if specified, indicates that the media element is to seek back + to the start of the media resource upon reaching the end.

+ +
+ +

The loop IDL attribute must reflect + the content attribute of the same name.

+ +
+ + + +
Ready states
+ +
+ +
media . readyState
+ +
+

Returns a value that expresses the current state of the element with respect to rendering the + current playback position, from the codes in the list below.

+
+
+ +
+ +

Media elements have a ready state, which describes to + what degree they are ready to be rendered at the current playback position. The + possible values are as follows; the ready state of a media element at any particular time is the + greatest value describing the state of the element:

+ +
+ +
+
HAVE_NOTHING (numeric value 0)
+ +

No information regarding the media resource is available. No data for the + current playback position is available. Media + elements whose networkState attribute are set + to NETWORK_EMPTY are always in the HAVE_NOTHING state.

+ +
HAVE_METADATA (numeric value 1)
+ +

Enough of the resource has been obtained that the duration of the resource is available. + In the case of a video element, the dimensions of the video are also available. No + media data is available for the immediate current playback + position.

+ +
HAVE_CURRENT_DATA (numeric value 2)
+ +

Data for the immediate current playback position is available, but either not + enough data is available that the user agent could successfully advance the current + playback position in the direction of playback at all without immediately + reverting to the HAVE_METADATA state, or there is no + more data to obtain in the direction of playback. For example, in video this + corresponds to the user agent having data from the current frame, but not the next frame, when + the current playback position is at the end of the current frame; and to when playback has ended.

+ +
HAVE_FUTURE_DATA (numeric value 3)
+ +

Data for the immediate current playback position is available, as well as + enough data for the user agent to advance the current playback position in the + direction of playback at least a little without immediately reverting to the HAVE_METADATA state, and the text tracks are + ready. For example, in video this corresponds to the user agent having data for at least + the current frame and the next frame when the current playback position is at the + instant in time between the two frames, or to the user agent having the video data for the + current frame and audio data to keep playing at least a little when the current playback + position is in the middle of a frame. The user agent cannot be in this state if playback has ended, as the current playback position + can never advance in this case.

+ +
HAVE_ENOUGH_DATA (numeric value 4)
+ +
+

All the conditions described for the HAVE_FUTURE_DATA state are met, and, in addition, + either of the following conditions is also true:

+ + +
+
+ +

In practice, the difference between HAVE_METADATA and HAVE_CURRENT_DATA is negligible. Really the only time + the difference is relevant is when painting a video element onto a + canvas, where it distinguishes the case where something will be drawn (HAVE_CURRENT_DATA or greater) from the case where + nothing is drawn (HAVE_METADATA or less). Similarly, + the difference between HAVE_CURRENT_DATA (only + the current frame) and HAVE_FUTURE_DATA (at least + this frame and the next) can be negligible (in the extreme, only one frame). The only time that + distinction really matters is when a page provides an interface for "frame-by-frame" + navigation.

+ +
+ +

When the ready state of a media element whose networkState is not NETWORK_EMPTY changes, the user agent must follow the steps + given below:

+ +
    +
  1. +

    Apply the first applicable set of substeps from the following list:

    + + +
    + + +
    If the previous ready state was HAVE_NOTHING, + and the new ready state is HAVE_METADATA
    + +
    + +

    Queue a media element task given the media element to fire an event named loadedmetadata at the element.

    + +

    Before this task is run, as part of the event loop mechanism, the + rendering will have been updated to resize the video element if appropriate.

    +
    + + + +
    If the previous ready state was HAVE_METADATA and the new ready state is HAVE_CURRENT_DATA or greater
    + +
    +

    If this is the first time this occurs for this media + element since the load() algorithm was last + invoked, the user agent must queue a media element task given the media + element to fire an event named loadeddata at the element.

    + +

    If the new ready state is HAVE_FUTURE_DATA + or HAVE_ENOUGH_DATA, then the relevant steps + below must then be run also.

    +
    + + +
    If the previous ready state was HAVE_FUTURE_DATA or more, and the new ready state is + HAVE_CURRENT_DATA or less
    + +
    +

    If the media element was potentially + playing before its readyState attribute + changed to a value lower than HAVE_FUTURE_DATA, and the element has not + ended playback, and playback has not stopped due to errors, + paused for user interaction, or paused for in-band content, the user + agent must queue a media element task given the media element to + fire an event named timeupdate at the element, and queue a media + element task given the media element to fire an event named waiting at the element.

    +
    + + +
    If the previous ready state was HAVE_CURRENT_DATA or less, and the new ready state + is HAVE_FUTURE_DATA
    + +
    +

    The user agent must queue a media element task given the media + element to fire an event named canplay at the element.

    + +

    If the element's paused attribute is false, the user + agent must notify about playing for the element.

    +
    + + +
    If the new ready state is HAVE_ENOUGH_DATA
    + +
    +

    If the previous ready state was HAVE_CURRENT_DATA or less, the user agent must + queue a media element task given the media element to fire an event named canplay at the element, and, if the element's paused attribute is false, notify about playing + for the element.

    + +

    The user agent must queue a media element task given the media + element to fire an event named canplaythrough at the element.

    + +

    If the element is not eligible for autoplay, then the user agent must abort + these substeps.

    + +

    The user agent may run the following substeps:

    + +
      +
    1. Set the paused attribute to false.
    2. + +
    3. If the element's show poster flag is true, set it to false and run the + time marches on steps.
    4. + +
    5. Queue a media element task given the element to fire an event named play at the element.
    6. + +
    7. Notify about playing for the element.
    8. +
    + +

    Alternatively, if the element is a video element, the user agent may start + observing whether the element intersects the + viewport. When the element starts intersecting + the viewport, if the element is still eligible for autoplay, run the + substeps above. Optionally, when the element stops intersecting the viewport, if the can autoplay flag is still + true and the autoplay attribute is still specified, + run the following substeps:

    + +
      +
    1. Run the internal pause steps and set the can autoplay flag to + true.
    2. + +
    3. Queue a media element task given the element to fire an event named pause at the element.
    4. +
    + +

    The substeps for playing and pausing can run multiple times as the element + starts or stops intersecting the viewport, as + long as the can autoplay flag is true.

    + +

    User agents do not need to support autoplay, and it is suggested that user + agents honor user preferences on the matter. Authors are urged to use the autoplay attribute rather than using script to force the + video to play, so as to allow the user to override the behavior if so desired.

    +
    +
    +
  2. +
+ +
+ +

It is possible for the ready state of a media element to jump between these states + discontinuously. For example, the state of a media element can jump straight from HAVE_METADATA to HAVE_ENOUGH_DATA without passing through the HAVE_CURRENT_DATA and HAVE_FUTURE_DATA states.

+ +
+ +

The readyState IDL attribute must, on + getting, return the value described above that describes the current ready state of the + media element.

+ +
+ +

The autoplay attribute is a boolean + attribute. When present, the user agent (as described in the algorithm + described herein) will automatically begin playback of the media resource as + soon as it can do so without stopping.

+ +

Authors are urged to use the autoplay + attribute rather than using script to trigger automatic playback, as this allows the user to + override the automatic playback when it is not desired, e.g. when using a screen reader. Authors + are also encouraged to consider not using the automatic playback behavior at all, and instead to + let the user agent wait for the user to start playback explicitly.

+ +
+ +

The autoplay IDL attribute must + reflect the content attribute of the same name.

+ +
+ + + +
Playing the media resource
+ +
+ +
media . paused
+ +
+

Returns true if playback is paused; false otherwise.

+
+ +
media . ended
+ +
+

Returns true if playback has reached the end of the media resource.

+
+ +
media . defaultPlaybackRate [ = value ]
+ +
+

Returns the default rate of playback, for when the user is not fast-forwarding or reversing + through the media resource.

+ +

Can be set, to change the default rate of playback.

+ +

The default rate has no direct effect on playback, but if the user switches to a fast-forward + mode, when they return to the normal playback mode, it is expected that the rate of playback + will be returned to the default rate of playback.

+
+ +
media . playbackRate [ = value ]
+ +
+

Returns the current rate playback, where 1.0 is normal speed.

+ +

Can be set, to change the rate of playback.

+
+ +
media . played
+ +
+

Returns a TimeRanges object that represents the ranges of the media + resource that the user agent has played.

+
+ +
media . play()
+ +
+

Sets the paused attribute to false, loading the + media resource and beginning playback if necessary. If the playback had ended, will + restart it from the start.

+
+ +
media . pause()
+ +
+

Sets the paused attribute to true, loading the + media resource if necessary.

+
+
+ +
+ +

The paused attribute represents whether the + media element is paused or not. The attribute must initially be true.

+ +

A media element is a blocked media element if its readyState attribute is in the HAVE_NOTHING state, the HAVE_METADATA state, or the HAVE_CURRENT_DATA state, or if the element has + paused for user interaction or paused for in-band content.

+ +

A media element is said to be potentially playing when its paused attribute is false, the element has not ended + playback, playback has not stopped due to errors, and the element is not a + blocked media element.

+ +

A waiting DOM event can be fired as a result of an element that is + potentially playing stopping playback due to its readyState attribute changing to a value lower than HAVE_FUTURE_DATA.

+ +

A media element is said to be eligible for autoplay when all of the + following conditions are met:

+ + + +

A media element is said to be allowed to play if the user agent and the + system allow media playback in the current context.

+ +

For example, a user agent could allow playback only when the media + element's Window object has transient activation, but an + exception could be made to allow playback while muted.

+ +

A media element is said to have ended playback when:

+ + + +

The ended attribute must return true if, the + last time the event loop reached step 1, the media element had + ended playback and the direction of playback was forwards, and false + otherwise.

+ +

A media element is said to have stopped due to errors when the + element's readyState attribute is HAVE_METADATA or greater, and the user agent encounters a non-fatal error during the processing of the + media data, and due to that error, is not able to play the content at the + current playback position.

+ +

A media element is said to have paused for user interaction when its + paused attribute is false, the readyState attribute is either HAVE_FUTURE_DATA or HAVE_ENOUGH_DATA and the user agent has reached a point + in the media resource where the user has to make a selection for the resource to + continue.

+ +

It is possible for a media element to have both ended playback and + paused for user interaction at the same time.

+ +

When a media element that is potentially playing stops playing + because it has paused for user interaction, the user agent must queue a media + element task given the media element to fire + an event named timeupdate at the element.

+ +

A media element is said to have paused for in-band content when its + paused attribute is false, the readyState attribute is either HAVE_FUTURE_DATA or HAVE_ENOUGH_DATA and the user agent has suspended + playback of the media resource in order to play content that is temporally anchored + to the media resource and has a nonzero length, or to play content that is + temporally anchored to a segment of the media resource but has a length longer than + that segment.

+ +

One example of when a media element would be paused for + in-band content is when the user agent is playing audio descriptions from an external WebVTT file, and + the synthesized speech generated for a cue is longer than the time between the text track + cue start time and the text track cue end time.

+ +
+ +

When the current playback position reaches the end of the + media resource when the direction of playback is forwards, then the user + agent must follow these steps:

+ +
    +
  1. If the media element has a loop + attribute specified, then seek to the earliest + possible position of the media resource and return.

  2. + + +
  3. As defined above, the ended IDL attribute starts + returning true once the event loop returns to step 1.

  4. + +
  5. +

    Queue a media element task given the media element and the + following steps:

    + +
      +
    1. Fire an event named timeupdate at the media element.

    2. + +
    3. +

      If the media element has ended playback, the direction of + playback is forwards, and paused is false, + then:

      + +
        +
      1. Set the paused attribute to true.

      2. + +
      3. Fire an event named pause at the media element.

      4. + +
      5. Take pending play promises and reject pending play promises + with the result and an "AbortError" + DOMException.

      6. +
      +
    4. + +
    5. Fire an event named ended at the media element.

    6. +
    +
  6. +
+ +

When the current playback position reaches the earliest possible + position of the media resource when the direction of playback is + backwards, then the user agent must only queue a media element task given the + media element to fire an event named timeupdate at the element.

+ +

The word "reaches" here does not imply that the current playback + position needs to have changed during normal playback; it could be via seeking, for instance.

+ +
+ +

The defaultPlaybackRate attribute + gives the desired speed at which the media resource is to play, as a multiple of its + intrinsic speed. The attribute is mutable: on getting it must return the last value it was set to, + or 1.0 if it hasn't yet been set; on setting the attribute must be set to the new value.

+ +

The defaultPlaybackRate is used + by the user agent when it exposes a user + interface to the user.

+ +

The playbackRate attribute gives the + effective playback rate, which is the speed at which the media resource plays, as a + multiple of its intrinsic speed. If it is not equal to the defaultPlaybackRate, then the implication is that + the user is using a feature such as fast forward or slow motion playback. The attribute is + mutable: on getting it must return the last value it was set to, or 1.0 if it hasn't yet been set; + on setting, the user agent must follow these steps:

+ +
    +
  1. If the given value is not supported by the user agent, then throw a + "NotSupportedError" DOMException.

  2. + +
  3. Set playbackRate to the new value, and if the + element is potentially playing, change the playback speed.

  4. +
+ +

When the defaultPlaybackRate or playbackRate attributes change value (either by being set + by script or by being changed directly by the user agent, e.g. in response to user control) the + user agent must queue a media element task given the media element to + fire an event named ratechange at the media element.

+ +
+ +

The played attribute must return a new static + normalized TimeRanges object that represents the ranges of points on the + media timeline of the media resource reached through the usual monotonic + increase of the current playback position during normal playback, if any, at the time + the attribute is evaluated.

+ +

Returning a new object each time is a bad pattern for attribute getters and is + only enshrined here as it would be costly to change it. It is not to be copied to new APIs.

+ +
+ +

Each media element has a list of pending play promises, which must + initially be empty.

+ +

To take pending play promises for a media element, the user agent must + run the following steps:

+ +
    +
  1. Let promises be an empty list of promises.

  2. + +
  3. Copy the media element's list of pending play promises to + promises.

  4. + +
  5. Clear the media element's list of pending play + promises.

  6. + +
  7. Return promises.
  8. +
+ +

To resolve pending play promises for a media element with a list of + promises promises, the user agent must resolve each promise in promises with + undefined.

+ +

To reject pending play promises for a media element with a list of + promise promises and an exception name error, the user agent must reject + each promise in promises with error.

+ +

To notify about playing for a media element, the user agent must run + the following steps:

+ +
    +
  1. Take pending play promises and let promises be the + result.

  2. + +
  3. +

    Queue a media element task given the element and the following steps:

    + +
      +
    1. Fire an event named playing at the element.

    2. + +
    3. Resolve pending play promises with promises.

    4. +
    +
  4. +
+ +

When the play() method on a media + element is invoked, the user agent must run the following steps.

+ +
    +
  1. If the media element is not allowed to play, return a promise + rejected with a "NotAllowedError" DOMException.

  2. + +
  3. +

    If the media element's error attribute is + not null and its code is MEDIA_ERR_SRC_NOT_SUPPORTED, return a + promise rejected with a "NotSupportedError" DOMException.

    + +

    This means that the dedicated media source failure steps have run. + Playback is not possible until the media element load algorithm clears the error attribute.

    +
  4. + +
  5. Let promise be a new promise and append promise to the list of + pending play promises.

  6. + +
  7. Run the internal play steps for the media element.

  8. + +
  9. Return promise.

  10. +
+ +

The internal play steps for a media element are as follows:

+ +
    +
  1. If the media element's networkState attribute has the value NETWORK_EMPTY, invoke the media element's + resource selection algorithm.

  2. + +
  3. +

    If the playback has ended and the direction of + playback is forwards, seek to the earliest + possible position of the media resource.

    + +

    This will cause the user agent to queue a media + element task given the media element to fire an event named timeupdate at the media element.

    + +
  4. + +
  5. +

    If the media element's paused attribute + is true, then:

    + +
      +
    1. Change the value of paused to false.

    2. + +
    3. If the show poster flag is true, set the element's show poster + flag to false and run the time marches on steps.

    4. + +
    5. Queue a media element task given the media element to fire an event named play at the element.

    6. + +
    7. +

      If the media element's readyState + attribute has the value HAVE_NOTHING, HAVE_METADATA, or HAVE_CURRENT_DATA, queue a media element + task given the media element to fire an + event named waiting at the element.

      + +

      Otherwise, the media element's readyState attribute has the value HAVE_FUTURE_DATA or HAVE_ENOUGH_DATA: notify about playing + for the element.

      +
    8. +
    +
  6. + +
  7. +

    Otherwise, if the media element's readyState attribute has the value HAVE_FUTURE_DATA or HAVE_ENOUGH_DATA, take pending play + promises and queue a media element task given the media element + to resolve pending play promises with the result.

    + +

    The media element is already playing. However, it's possible that + promise will be rejected before + the queued task is run.

    +
  8. + +
  9. Set the media element's can autoplay flag to false.

  10. +
+ +
+ +

When the pause() method is invoked, and when + the user agent is required to pause the media element, the user agent must run the + following steps:

+ +
    +
  1. If the media element's networkState attribute has the value NETWORK_EMPTY, invoke the media element's + resource selection algorithm.

  2. + +
  3. Run the internal pause steps for the media element.

  4. +
+ +

The internal pause steps for a media element are as follows:

+ +
    +
  1. Set the media element's can autoplay flag to false.

  2. + +
  3. If the media element's paused attribute + is false, run the following steps:

    + +
      +
    1. Change the value of paused to true.

    2. + +
    3. Take pending play promises and let promises be the + result.

    4. + +
    5. +

      Queue a media element task on the given the media element and the + following steps:

      + +
        +
      1. Fire an event named timeupdate at the element.

      2. + +
      3. Fire an event named pause at the element.

      4. + +
      5. Reject pending play promises with promises and an + "AbortError" DOMException.

      6. +
      +
    6. + +
    7. Set the official playback position to the current playback + position.

    8. +
    +
  4. +
+ +
+ +

If the element's playbackRate is positive or zero, + then the direction of playback is forwards. Otherwise, it is backwards.

+ +

When a media element is potentially playing and + its Document is a fully active Document, its current + playback position must increase monotonically at the element's playbackRate units of media time per unit time of the + media timeline's clock. (This specification always refers to this as an + increase, but that increase could actually be a decrease if the element's playbackRate is negative.)

+ +

The element's playbackRate can be + 0.0, in which case the current playback position doesn't move, despite playback not + being paused (paused doesn't become true, and the pause event doesn't fire).

+ +

This specification doesn't define how the user agent achieves the appropriate + playback rate — depending on the protocol and media available, it is plausible that the user + agent could negotiate with the server to have the server provide the media data at the appropriate + rate, so that (except for the period between when the rate is changed and when the server updates + the stream's playback rate) the client doesn't actually have to drop or interpolate any + frames.

+ +

Any time the user agent provides a stable state, + the official playback position must be set to the current playback + position.

+ +

While the direction of playback is backwards, any corresponding audio must be + muted. While the element's playbackRate is so low or so high that the user agent + cannot play audio usefully, the corresponding audio must also be muted. If the element's playbackRate is not 1.0, the user agent may apply pitch + adjustments to the audio as necessary to render it faithfully.

+ +

When a media element is potentially playing, its audio data played + must be synchronized with the current playback position, at the element's + effective media volume. The user agent must play the audio from audio tracks that + were enabled when the event loop last reached step 1.

+ +

When a media element is not potentially playing, audio must not play + for the element.

+ +

Media elements that are potentially playing + while not in a document must not play any video, but should play any audio component. + Media elements must not stop playing just because all references to them have been removed; only + once a media element is in a state where no further audio could ever be played by that element may + the element be garbage collected.

+ +

It is possible for an element to which no explicit references exist to play audio, + even if such an element is not still actively playing: for instance, it could be unpaused but + stalled waiting for content to buffer, or it could be still buffering, but with a + suspend event listener that begins playback. Even a + media element whose media resource has no audio tracks could eventually play audio + again if it had an event listener that changes the media resource.

+ +
+ +

Each media element has a list of newly introduced cues, which must be + initially empty. Whenever a text track cue is added to the list of cues of a text track that is in the list of text + tracks for a media element, that cue must + be added to the media element's list of newly introduced cues. Whenever + a text track is added to the list of text tracks for a media + element, all of the cues in that text + track's list of cues must be added to the + media element's list of newly introduced cues. When a media + element's list of newly introduced cues has new cues added while the + media element's show poster flag is not set, then the user agent must + run the time marches on steps.

+ +

When a text track cue is removed from the list of cues of a text track that is in the list of text + tracks for a media element, and whenever a text track is removed + from the list of text tracks of a media element, if the media + element's show poster flag is not set, then the user agent must run the + time marches on steps.

+ +

When the current playback position of a media element changes (e.g. + due to playback or seeking), the user agent must run the time marches + on steps. To support use cases that depend on the timing accuracy of cue event firing, such as + synchronizing captions with shot changes in a video, user agents should fire cue events as close + as possible to their position on the media timeline, and ideally within 20 milliseconds. If the + current playback position changes while the steps are running, then the user agent + must wait for the steps to complete, and then must immediately rerun the steps. These steps are + thus run as often as possible or needed.

+ +

If one iteration takes a long time, this can cause short duration + cues to be skipped over as the user agent rushes ahead to + "catch up", so these cues will not appear in the activeCues list.

+ +

The time marches on steps are as follows:

+ +
    +
  1. Let current cues be a list of cues, initialized to contain all the cues of all + the hidden or showing text tracks of the media + element (not the disabled ones) whose start times are less than or equal to the current + playback position and whose end times are + greater than the current playback position.

  2. + +
  3. Let other cues be a list of cues, + initialized to contain all the cues of hidden and showing text tracks of the media element that are not present in current cues.

  4. + +
  5. Let last time be the current playback position at the + time this algorithm was last run for this media element, if this is not the first + time it has run.

  6. + +
  7. If the current playback position has, since the last time this algorithm was + run, only changed through its usual monotonic increase during normal playback, then let + missed cues be the list of cues in other + cues whose start times are greater than or + equal to last time and whose end times + are less than or equal to the current playback position. Otherwise, let missed + cues be an empty list.

  8. + +
  9. Remove all the cues in missed cues + that are also in the media element's list of newly introduced cues, and + then empty the element's list of newly introduced cues.

  10. + +
  11. If the time was reached through the usual monotonic increase of the current playback + position during normal playback, and if the user agent has not fired a timeupdate event at the element in the past 15 to 250ms + and is not still running event handlers for such an event, then the user agent must queue a + media element task given the media element to fire an event named timeupdate at the element. (In the other cases, such as + explicit seeks, relevant events get fired as part of the overall process of changing the + current playback position.)

    + +

    The event thus is not to be fired faster than about 66Hz or slower than 4Hz + (assuming the event handlers don't take longer than 250ms to run). User agents are encouraged to + vary the frequency of the event based on the system load and the average cost of processing the + event each time, so that the UI updates are not any more frequent than the user agent can + comfortably handle while decoding the video.

  12. + +
  13. If all of the cues in current cues + have their text track cue active flag set, none of the cues in other cues have their text track cue active + flag set, and missed cues is empty, then return.

  14. + +
  15. +

    If the time was reached through the usual monotonic increase of the current playback + position during normal playback, and there are cues + in other cues that have their text track cue pause-on-exit flag + set and that either have their text track cue active flag set or are also in missed cues, then immediately pause the + media element.

    + +

    In the other cases, such as explicit seeks, playback is not paused by going past + the end time of a cue, even if that cue has its text track cue pause-on-exit flag set.

    +
  16. + +
  17. +

    Let events be a list of tasks, + initially empty. Each task in this list will be associated + with a text track, a text track cue, and a time, which are used to + sort the list before the tasks are queued.

    + +

    Let affected tracks be a list of text + tracks, initially empty.

    + +

    When the steps below say to prepare an event named event for a + text track cue target with a time time, the + user agent must run these steps:

    + +
      +
    1. Let track be the text track with which the text + track cue target is associated.

    2. + +
    3. Create a task to fire an event named event at + target.

    4. + +
    5. Add the newly created task to events, associated with the time time, the text + track track, and the text track cue target.

    6. + +
    7. Add track to affected tracks.

    8. +
    +
  18. + +
  19. For each text track cue in missed + cues, prepare an event named enter for the + TextTrackCue object with the text track cue start time.

  20. + +
  21. For each text track cue in other + cues that either has its text track cue active flag set or is in missed cues, prepare an event named exit for the TextTrackCue object with the later of the + text track cue end time and the text track cue start time.

  22. + +
  23. For each text track cue in current + cues that does not have its text track cue active flag set, prepare an + event named enter for the TextTrackCue + object with the text track cue start time.

  24. + +
  25. +

    Sort the tasks in events in ascending + time order (tasks with earlier times first).

    + +

    Further sort tasks in events that have + the same time by the relative text track cue order of the text track cues associated with these tasks.

    + +

    Finally, sort tasks in events that have the + same time and same text track cue order by placing tasks that fire enter + events before those that fire exit events.

    +
  26. + +
  27. Queue a media element task given the media element for each + task in events, in list order.

  28. + +
  29. Sort affected tracks in the same order as the text tracks appear in the media element's list of text + tracks, and remove duplicates.

    + +
  30. For each text track in affected tracks, in the list order, + queue a media element task given the media element to fire an event named cuechange at the TextTrack object, and, if the + text track has a corresponding track element, to then fire an event named cuechange at the track element as well.

  31. + +
  32. Set the text track cue active flag of all the cues in the current cues, and unset the text track cue + active flag of all the cues in the other + cues.

  33. + +
  34. Run the rules for updating the text track rendering of each of the text tracks in affected tracks that are showing, providing the text track's text track + language as the fallback language if it is not the empty string. For example, for text tracks based on WebVTT, the rules for updating the display + of WebVTT text tracks.

  35. +
+ +

For the purposes of the algorithm above, a text track cue is considered to be part + of a text track only if it is listed in the text track list of cues, not + merely if it is associated with the text track.

+ +

If the media element's node document stops being a + fully active document, then the playback will stop + until the document is active again.

+ +

When a media element is removed + from a Document, the user agent must run the following steps:

+ +
    +
  1. Await a stable state, allowing the task that removed the media element from the + Document to continue. The synchronous section consists of all the + remaining steps of this algorithm. (Steps in the synchronous section are marked with + ⌛.)

  2. + +
  3. ⌛ If the media element is in a document, return.

  4. + +
  5. ⌛ Run the internal pause steps for the media element.

    +
+ +
+ + + +
Seeking
+ +
+ +
media . seeking
+ +
+

Returns true if the user agent is currently seeking.

+
+ +
media . seekable
+ +
+

Returns a TimeRanges object that represents the ranges of the media + resource to which it is possible for the user agent to seek.

+
+ +
media . fastSeek( time )
+ +
+

Seeks to near the given time as fast as possible, trading precision for + speed. (To seek to a precise time, use the currentTime attribute.)

+ +

This does nothing if the media resource has not been loaded.

+
+
+ +
+ +

The seeking attribute must initially have the + value false.

+ +

The fastSeek() method must seek to the time given by the method's argument, with the + approximate-for-speed flag set.

+ +

When the user agent is required to seek to a particular new playback position in the media resource, optionally with the + approximate-for-speed flag set, it means that the user agent must run the following steps. + This algorithm interacts closely with the event loop mechanism; in particular, it has + a synchronous section (which is triggered as part of the event loop + algorithm). Steps in that section are marked with ⌛.

+ +
    +
  1. Set the media element's show poster flag to false.

  2. + +
  3. If the media element's readyState + is HAVE_NOTHING, return.

  4. + +
  5. If the element's seeking IDL attribute is true, + then another instance of this algorithm is already running. Abort that other instance of the + algorithm without waiting for the step that it is running to complete.

  6. + +
  7. Set the seeking IDL attribute to true.

  8. + +
  9. If the seek was in response to a DOM method call or setting of an IDL attribute, then + continue the script. The remainder of these steps must be run in parallel. With the exception + of the steps marked with ⌛, they could be aborted at any time by another instance of this + algorithm being invoked.

  10. + +
  11. If the new playback position is later than the end of the media + resource, then let it be the end of the media resource instead.

  12. + +
  13. If the new playback position is less than the earliest possible + position, let it be that position instead.

  14. + +
  15. If the (possibly now changed) new playback position is not in one of + the ranges given in the seekable attribute, then let it + be the position in one of the ranges given in the seekable attribute that is the nearest to the new + playback position. If two positions both satisfy that constraint (i.e. the new playback position is exactly in the middle between two ranges in the seekable attribute) then use the position that is closest to + the current playback position. If there are no ranges given in the seekable attribute then set the seeking IDL attribute to false and return.

  16. + +
  17. +

    If the approximate-for-speed flag is set, adjust the new playback + position to a value that will allow for playback to resume promptly. If new + playback position before this step is before current playback position, then + the adjusted new playback position must also be before the current + playback position. Similarly, if the new playback position before + this step is after current playback position, then the adjusted new + playback position must also be after the current playback position.

    + +

    For example, the user agent could snap to a nearby key frame, so that it + doesn't have to spend time decoding then discarding intermediate frames before resuming + playback.

    +
  18. + +
  19. Queue a media element task given the media element to fire an event named seeking at the element.

  20. + +
  21. +

    Set the current playback position to the new playback + position.

    + +

    If the media element was potentially playing + immediately before it started seeking, but seeking caused its readyState attribute to change to a value lower than HAVE_FUTURE_DATA, then a waiting event will be + fired at the element.

    + +

    This step sets the current playback position, and thus can + immediately trigger other conditions, such as the rules regarding when playback "reaches the end of the media resource" (part of the logic that + handles looping), even before the user agent is actually able to render the media data for that + position (as determined in the next step).

    + +

    The currentTime attribute returns + the official playback position, not the current playback position, and + therefore gets updated before script execution, separate from this algorithm.

    +
  22. + +
  23. Wait until the user agent has established whether or not the media data for + the new playback position is available, and, if it is, until it has decoded + enough data to play back that position.

  24. + +
  25. Await a stable state. The synchronous section consists of all + the remaining steps of this algorithm. (Steps in the synchronous section are marked + with ⌛.)

  26. + +
  27. ⌛ Set the seeking IDL attribute to + false.

  28. + +
  29. ⌛ Run the time marches on steps.

  30. + +
  31. Queue a media element task given the media + element to fire an event named timeupdate at the element.

  32. + +
  33. Queue a media element task given the media element to + fire an event named seeked at the element.

  34. +
+ +
+ +

The seekable attribute must return a new + static normalized TimeRanges object that represents the ranges of the + media resource, if any, that the user agent is able to seek to, at the time the + attribute is evaluated.

+ +

If the user agent can seek to anywhere in the media resource, e.g. + because it is a simple movie file and the user agent and the server support HTTP Range requests, + then the attribute would return an object with one range, whose start is the time of the first + frame (the earliest possible position, typically zero), and whose end is the same as + the time of the first frame plus the duration attribute's + value (which would equal the time of the last frame, and might be positive Infinity).

+ +

The range might be continuously changing, e.g. if the user agent is buffering a + sliding window on an infinite stream. This is the behavior seen with DVRs viewing live TV, for + instance.

+ +

Returning a new object each time is a bad pattern for attribute getters and is + only enshrined here as it would be costly to change it. It is not to be copied to new APIs.

+ +

User agents should adopt a very liberal and optimistic view of what is seekable. User + agents should also buffer recent content where possible to enable seeking to be fast.

+ +

For instance, consider a large video file served on an HTTP server without + support for HTTP Range requests. A browser could implement this by only buffering the + current frame and data obtained for subsequent frames, never allow seeking, except for seeking to + the very start by restarting the playback. However, this would be a poor implementation. A high + quality implementation would buffer the last few minutes of content (or more, if sufficient + storage space is available), allowing the user to jump back and rewatch something surprising + without any latency, and would in addition allow arbitrary seeking by reloading the file from the + start if necessary, which would be slower but still more convenient than having to literally + restart the video and watch it all the way through just to get to an earlier unbuffered spot.

+ +

Media resources might be internally scripted or + interactive. Thus, a media element could play in a non-linear fashion. If this + happens, the user agent must act as if the algorithm for seeking was used whenever the current playback position + changes in a discontinuous fashion (so that the relevant events fire).

+ +
+ + +
Media resources with multiple media tracks
+ +

A media resource can have multiple embedded audio and video tracks. For example, + in addition to the primary video and audio tracks, a media resource could have + foreign-language dubbed dialogues, director's commentaries, audio descriptions, alternative + angles, or sign-language overlays.

+ +
+ +
media . audioTracks
+ +
+

Returns an AudioTrackList object representing the audio tracks available in the + media resource.

+
+ +
media . videoTracks
+ +
+

Returns a VideoTrackList object representing the video tracks available in the + media resource.

+
+
+ +
+ +

The audioTracks attribute of a + media element must return a live AudioTrackList object + representing the audio tracks available in the media element's media + resource.

+ +

The videoTracks attribute of a + media element must return a live VideoTrackList object + representing the video tracks available in the media element's media + resource.

+ +

There are only ever one AudioTrackList object and one + VideoTrackList object per media element, even if another media + resource is loaded into the element: the objects are reused. (The AudioTrack + and VideoTrack objects are not, though.)

+ +
+ + +
AudioTrackList and VideoTrackList objects
+ +

The AudioTrackList and VideoTrackList interfaces are used by + attributes defined in the previous section.

+ +
[Exposed=Window]
+interface AudioTrackList : EventTarget {
+  readonly attribute unsigned long length;
+  getter AudioTrack (unsigned long index);
+  AudioTrack? getTrackById(DOMString id);
+
+  attribute EventHandler onchange;
+  attribute EventHandler onaddtrack;
+  attribute EventHandler onremovetrack;
+};
+
+[Exposed=Window]
+interface AudioTrack {
+  readonly attribute DOMString id;
+  readonly attribute DOMString kind;
+  readonly attribute DOMString label;
+  readonly attribute DOMString language;
+  attribute boolean enabled;
+};
+
+[Exposed=Window]
+interface VideoTrackList : EventTarget {
+  readonly attribute unsigned long length;
+  getter VideoTrack (unsigned long index);
+  VideoTrack? getTrackById(DOMString id);
+  readonly attribute long selectedIndex;
+
+  attribute EventHandler onchange;
+  attribute EventHandler onaddtrack;
+  attribute EventHandler onremovetrack;
+};
+
+[Exposed=Window]
+interface VideoTrack {
+  readonly attribute DOMString id;
+  readonly attribute DOMString kind;
+  readonly attribute DOMString label;
+  readonly attribute DOMString language;
+  attribute boolean selected;
+};
+ +
+ +
media . audioTracks . length
+
media . videoTracks . length
+ +
+

Returns the number of tracks in the list.

+
+ +
audioTrack = media . audioTracks[index]
+
videoTrack = media . videoTracks[index]
+ +
+

Returns the specified AudioTrack or VideoTrack object.

+
+ +
audioTrack = media . audioTracks . getTrackById( id )
+
videoTrack = media . videoTracks . getTrackById( id )
+ +
+

Returns the AudioTrack or VideoTrack object with the given identifier, or null if no track has that identifier.

+
+ +
audioTrack . id
+
videoTrack . id
+ +
+

Returns the ID of the given track. This is the ID that can be used with a fragment if the format supports media fragment + syntax, and that can be used with the getTrackById() method.

+
+ +
audioTrack . kind
+
videoTrack . kind
+ +
+

Returns the category the given track falls into. The possible track categories are given below.

+
+ +
audioTrack . label
+
videoTrack . label
+ +
+

Returns the label of the given track, if known, or the empty string otherwise.

+
+ +
audioTrack . language
+
videoTrack . language
+ +
+

Returns the language of the given track, if known, or the empty string otherwise.

+
+ +
audioTrack . enabled [ = value ]
+ +
+

Returns true if the given track is active, and false otherwise.

+ +

Can be set, to change whether the track is enabled or not. If multiple audio tracks are + enabled simultaneously, they are mixed.

+
+ +
media . videoTracks . selectedIndex
+ +
+

Returns the index of the currently selected track, if any, or −1 otherwise.

+
+ +
videoTrack . selected [ = value ]
+ +
+

Returns true if the given track is active, and false otherwise.

+ +

Can be set, to change whether the track is selected or not. Either zero or one video track is + selected; selecting a new track while a previous one is selected will unselect the previous + one.

+
+
+ +
+ +

An AudioTrackList object represents a dynamic list of zero or more audio tracks, + of which zero or more can be enabled at a time. Each audio track is represented by an + AudioTrack object.

+ +

A VideoTrackList object represents a dynamic list of zero or more video tracks, of + which zero or one can be selected at a time. Each video track is represented by a + VideoTrack object.

+ +

Tracks in AudioTrackList and VideoTrackList objects must be + consistently ordered. If the media resource is in a format that defines an order, + then that order must be used; otherwise, the order must be the relative order in which the tracks + are declared in the media resource. The order used is called the natural order + of the list.

+ +

Each track in one of these objects thus has an index; the first has the index + 0, and each subsequent track is numbered one higher than the previous one. If a media + resource dynamically adds or removes audio or video tracks, then the indices of the tracks + will change dynamically. If the media resource changes entirely, then all the + previous tracks will be removed and replaced with new tracks.

+ +

The AudioTrackList length and VideoTrackList + length attribute getters must return + the number of tracks represented by their objects at the time of getting.

+ +

The supported property indices of AudioTrackList and + VideoTrackList objects at any instant are the numbers from zero to the number of + tracks represented by the respective object minus one, if any tracks are represented. If an + AudioTrackList or VideoTrackList object represents no tracks, it has no + supported property indices.

+ +

To determine the value of an indexed property for a + given index index in an AudioTrackList or VideoTrackList + object list, the user agent must return the AudioTrack or + VideoTrack object that represents the indexth track in list.

+ +

The AudioTrackList getTrackById(id) and + VideoTrackList getTrackById(id) methods must + return the first AudioTrack or VideoTrack object (respectively) in the + AudioTrackList or VideoTrackList object (respectively) whose identifier + is equal to the value of the id argument (in the natural order of the list, as defined + above). When no tracks match the given argument, the methods must return null.

+ +

The AudioTrack and VideoTrack objects represent specific tracks of a + media resource. Each track can have an identifier, category, label, and language. + These aspects of a track are permanent for the lifetime of the track; even if a track is removed + from a media resource's AudioTrackList or VideoTrackList + objects, those aspects do not change.

+ +

In addition, AudioTrack objects can each be enabled or disabled; this is the audio + track's enabled state. When an AudioTrack is created, its enabled state + must be set to false (disabled). The resource fetch + algorithm can override this.

+ +

Similarly, a single VideoTrack object per VideoTrackList object can + be selected, this is the video track's selection state. When a VideoTrack is + created, its selection state must be set to false (not selected). The resource fetch algorithm can override this.

+ +

The AudioTrack id and + VideoTrack id attributes must + return the identifier of the track, if it has one, or the empty string otherwise. If the + media resource is in a format that supports media fragment syntax, the + identifier returned for a particular track must be the same identifier that would enable the track + if used as the name of a track in the track dimension of such a fragment.

+ +

For example, in Ogg files, this would be the Name header field of the track.

+ +

The AudioTrack kind and + VideoTrack kind attributes must + return the category of the track, if it has one, or the empty string otherwise.

+ +

The category of a track is the string given in the first column of the table below that is the + most appropriate for the track based on the definitions in the table's second and third columns, + as determined by the metadata included in the track in the media resource. The cell + in the third column of a row says what the category given in the cell in the first column of that + row applies to; a category is only appropriate for an audio track if it applies to audio tracks, + and a category is only appropriate for video tracks if it applies to video tracks. Categories must + only be returned for AudioTrack objects if they are appropriate for audio, and must + only be returned for VideoTrack objects if they are appropriate for video.

+ +

For Ogg files, the Role header field of the track gives the relevant metadata. For DASH media + resources, the Role element conveys the information. For WebM, only the + FlagDefault element currently maps to a value. Sourcing In-band + Media Resource Tracks from Media Containers into HTML has further details. +

+ +
+ + + + + + + + + + + + + + + + + + +
Return values for AudioTrack's kind and VideoTrack's kind
Category + Definition + Applies to...Examples +
"alternative" + A possible alternative to the main track, e.g. a different take of a song (audio), or a different angle (video). + Audio and video. + Ogg: "audio/alternate" or "video/alternate"; DASH: "alternate" without "main" and "commentary" roles, and, for audio, without the "dub" role (other roles ignored). + +
"captions" + A version of the main video track with captions burnt in. (For legacy content; new content would use text tracks.) + Video only. + DASH: "caption" and "main" roles together (other roles ignored). + +
"descriptions" + An audio description of a video track. + Audio only. + Ogg: "audio/audiodesc". + +
"main" + The primary audio or video track. + Audio and video. + Ogg: "audio/main" or "video/main"; WebM: the "FlagDefault" element is set; DASH: "main" role without "caption", "subtitle", and "dub" roles (other roles ignored). + +
"main-desc" + The primary audio track, mixed with audio descriptions. + Audio only. + AC3 audio in MPEG-2 TS: bsmod=2 and full_svc=1. + +
"sign" + A sign-language interpretation of an audio track. + Video only. + Ogg: "video/sign". + +
"subtitles" + A version of the main video track with subtitles burnt in. (For legacy content; new content would use text tracks.) + Video only. + DASH: "subtitle" and "main" roles together (other roles ignored). + +
"translation" + A translated version of the main audio track. + Audio only. + Ogg: "audio/dub". DASH: "dub" and "main" roles together (other roles ignored). + +
"commentary" + Commentary on the primary audio or video track, e.g. a director's commentary. + Audio and video. + DASH: "commentary" role without "main" role (other roles ignored). + +
"" (empty string) + No explicit kind, or the kind given by the track's metadata is not recognized by the user agent. + Audio and video. + + +
+ +
+ +

The AudioTrack label and + VideoTrack label attributes + must return the label of the track, if it has one, or the empty string otherwise.

+ +

The AudioTrack language + and VideoTrack language + attributes must return the BCP 47 language tag of the language of the track, if it has one, or the + empty string otherwise. If the user agent is not able to express that language as a BCP 47 + language tag (for example because the language information in the media resource's + format is a free-form string without a defined interpretation), then the method must return the + empty string, as if the track had no language.

+ +

The AudioTrack enabled + attribute, on getting, must return true if the track is currently enabled, and false otherwise. On + setting, it must enable the track if the new value is true, and disable it otherwise. (If the + track is no longer in an AudioTrackList object, then the track being enabled or + disabled has no effect beyond changing the value of the attribute on the AudioTrack + object.)

+ +

Whenever an audio track in an AudioTrackList that was + disabled is enabled, and whenever one that was enabled is disabled, the user agent must + queue a media element task given the media element to fire an event named change at the AudioTrackList object.

+ +

An audio track that has no data for a particular position on the media timeline, + or that does not exist at that position, must be interpreted as being silent at that point on the + timeline.

+ +

The VideoTrackList selectedIndex attribute must return the + index of the currently selected track, if any. If the VideoTrackList object does not + currently represent any tracks, or if none of the tracks are selected, it must instead return + −1.

+ +

The VideoTrack selected + attribute, on getting, must return true if the track is currently selected, and false otherwise. + On setting, it must select the track if the new value is true, and unselect it otherwise. If the + track is in a VideoTrackList, then all the other VideoTrack objects in + that list must be unselected. (If the track is no longer in a VideoTrackList object, + then the track being selected or unselected has no effect beyond changing the value of the + attribute on the VideoTrack object.)

+ +

Whenever a track in a VideoTrackList that was previously + not selected is selected, and whenever the selected track in a VideoTrackList is + unselected without a new track being selected in its stead, the user agent must queue a + media element task given the media element to fire an event named change at the VideoTrackList object. This task must be queued + before the task that fires the resize event, if any.

+ +

A video track that has no data for a particular position on the media timeline + must be interpreted as being transparent black at that point on the timeline, with + the same dimensions as the last frame before that position, or, if the position is before all the + data for that track, the same dimensions as the first frame for that track. A track that does not + exist at all at the current position must be treated as if it existed but had no data.

+ +

For instance, if a video has a track that is only introduced after one hour of + playback, and the user selects that track then goes back to the start, then the user agent will + act as if that track started at the start of the media resource but was simply + transparent until one hour in.

+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, as event handler IDL attributes, + by all objects implementing the AudioTrackList and VideoTrackList + interfaces:

+ + + + +
Event handler Event handler event type +
onchange change +
onaddtrack addtrack +
onremovetrack removetrack +
+ + + +
+ + +
Selecting specific audio and video tracks declaratively
+ +

The audioTracks and videoTracks attributes allow scripts to select which track + should play, but it is also possible to select specific tracks declaratively, by specifying + particular tracks in the fragment of the + URL of the media resource. The format of the fragment depends on the MIME type of the + media resource.

+ +
+ +

In this example, a video that uses a format that supports media fragment syntax + is embedded in such a way that the alternative angles labeled "Alternative" are enabled instead + of the default video track.

+ +
<video src="myvideo#track=Alternative"></video>
+ +
+ + + +
Timed text tracks
+ +
Text track model
+ +

A media element can have a group of associated text + tracks, known as the media element's list of text tracks. The text tracks are sorted as follows:

+ +
    + +
  1. The text tracks corresponding to track element + children of the media element, in tree order.
  2. + +
  3. Any text tracks added using the addTextTrack() method, in the order they were added, oldest + first.
  4. + +
  5. Any media-resource-specific text + tracks (text tracks corresponding to data in the + media resource), in the order defined by the media resource's format + specification.
  6. +
+ +

A text track consists of:

+ +
+
The kind of text track + +
+

This decides how the track is handled by the user agent. The kind is represented by a string. + The possible strings are:

+ + + +

The kind of track can change dynamically, in the case of + a text track corresponding to a track element.

+
+ +
A label + +
+

This is a human-readable string intended to identify the track for the user.

+ +

The label of a track can change dynamically, in the + case of a text track corresponding to a track element.

+ +

When a text track label is the empty string, the user agent should automatically + generate an appropriate label from the text track's other properties (e.g. the kind of text + track and the text track's language) for use in its user interface. This automatically-generated + label is not exposed in the API.

+
+ +
An in-band metadata track dispatch type + +
+

This is a string extracted from the media resource specifically for in-band + metadata tracks to enable such tracks to be dispatched to different scripts in the document.

+ +

For example, a traditional TV station broadcast streamed on the web and + augmented with web-specific interactive features could include text tracks with metadata for ad + targeting, trivia game data during game shows, player states during sports games, recipe + information during food programs, and so forth. As each program starts and ends, new tracks + might be added or removed from the stream, and as each one is added, the user agent could bind + them to dedicated script modules using the value of this attribute.

+ +

Other than for in-band metadata text tracks, the in-band metadata track dispatch type is the empty string. How this + value is populated for different media formats is described in steps to expose a + media-resource-specific text track.

+
+ +
A language + +
+

This is a string (a BCP 47 language tag) representing the language of the text track's cues. +

+ +

The language of a text track can change dynamically, + in the case of a text track corresponding to a track element.

+
+ +
A readiness state + +
+

One of the following:

+ +
+
Not loaded + +
+

Indicates that the text track's cues have not been obtained.

+
+ +
Loading + +
+

Indicates that the text track is loading and there have been no fatal errors encountered so + far. Further cues might still be added to the track by the parser.

+
+ +
Loaded + +
+

Indicates that the text track has been loaded with no fatal errors.

+
+ +
Failed to load + +
+

Indicates that the text track was enabled, but when the user agent attempted to obtain it, + this failed in some way (e.g. URL could not be parsed, network error, unknown text track format). Some or all of the cues are + likely missing and will not be obtained.

+
+
+ +

The readiness state of a text + track changes dynamically as the track is obtained.

+
+ +
A mode + +
+

One of the following:

+ +
+
Disabled + +
+

Indicates that the text track is not active. Other than for the purposes of exposing the + track in the DOM, the user agent is ignoring the text track. No cues are active, no events are + fired, and the user agent will not attempt to obtain the track's cues.

+
+ +
Hidden + +
+

Indicates that the text track is active, but that the user agent is not actively displaying + the cues. If no attempt has yet been made to obtain the track's cues, the user agent will + perform such an attempt momentarily. The user agent is maintaining a list of which cues are + active, and events are being fired accordingly.

+
+ +
Showing + +
+

Indicates that the text track is active. If no attempt has yet been made to obtain the + track's cues, the user agent will perform such an attempt momentarily. The user agent is + maintaining a list of which cues are active, and events are being fired accordingly. In + addition, for text tracks whose kind is subtitles or captions, the cues are being overlaid on the video + as appropriate; for text tracks whose kind is descriptions, the user agent is making the + cues available to the user in a non-visual fashion; and for text tracks whose kind is chapters, the user agent is making available to + the user a mechanism by which the user can navigate to any point in the media + resource by selecting a cue.

+
+
+
+ +
A list of zero or more cues + +
+

A list of text track cues, along with rules for + updating the text track rendering. For example, for WebVTT, the rules for updating + the display of WebVTT text tracks.

+ +

The list of cues of a text track can change + dynamically, either because the text track has not yet been loaded or is still loading, + or due to DOM manipulation.

+
+
+ +

Each text track has a corresponding TextTrack object.

+ +
+ +

Each media element has a list of pending text tracks, which must + initially be empty, a blocked-on-parser flag, which must initially be false, and a + did-perform-automatic-track-selection flag, which must also initially be false.

+ +

When the user agent is required to populate the list of pending text tracks of a + media element, the user agent must add to the element's list of pending text + tracks each text track in the element's list of text tracks whose + text track mode is not disabled and whose + text track readiness state is loading.

+ +

Whenever a track element's parent node changes, the user agent must remove the + corresponding text track from any list of pending text tracks that it is + in.

+ +

Whenever a text track's text track readiness state changes to either + loaded or failed to + load, the user agent must remove it from any list of pending text tracks that + it is in.

+ +

When a media element is created by an HTML parser or XML + parser, the user agent must set the element's blocked-on-parser flag to true. + When a media element is popped off the stack of open elements of an + HTML parser or XML parser, the user agent must honor user + preferences for automatic text track selection, populate the list of pending text + tracks, and set the element's blocked-on-parser flag to false.

+ +

The text tracks of a media element are ready when both the element's list of pending text + tracks is empty and the element's blocked-on-parser flag is false.

+ +

Each media element has a pending text track change notification flag, + which must initially be unset.

+ +

Whenever a text track that is in a media element's list of text + tracks has its text track mode change value, the user agent must run the + following steps for the media element:

+ +
    +
  1. If the media element's pending text track change notification + flag is set, return.

  2. + +
  3. Set the media element's pending text track change notification + flag.

  4. + +
  5. +

    Queue a media element task given the media element to run these + steps:

    + +
      +
    1. Unset the media element's pending text track change notification + flag.

    2. + +
    3. Fire an event named change at the media element's textTracks attribute's TextTrackList + object.

    4. +
    +
  6. + +
  7. If the media element's show poster flag is not set, run the + time marches on steps.

  8. +
+ +

The task source for the tasks listed in this + section is the DOM manipulation task source.

+ +
+ +

A text track cue is the unit of time-sensitive data in a text track, + corresponding for instance for subtitles and captions to the text that appears at a particular + time and disappears at another time.

+ +

Each text track cue consists of:

+ +
+
An identifier +
+

An arbitrary string.

+
+ +
A start time +
+

The time, in seconds and fractions of a second, that describes the beginning of the range of + the media data to which the cue applies.

+
+ +
An end time +
+

The time, in seconds and fractions of a second, that describes the end of the range of the + media data to which the cue applies.

+
+ +
A pause-on-exit flag +
+

A boolean indicating whether playback of the media resource is to pause when the + end of the range to which the cue applies is reached.

+
+ +
Some additional format-specific data
+
+

Additional fields, as needed for the format, including the actual data of the cue. For example, WebVTT has a text track cue + writing direction and so forth.

+
+
+ +

The text track cue start time and text track cue end + time can be negative. (The current playback position can never be negative, + though, so cues entirely before time zero cannot be active.)

+ +

Each text track cue has a corresponding TextTrackCue object (or more + specifically, an object that inherits from TextTrackCue — for example, WebVTT + cues use the VTTCue interface). A text track cue's in-memory + representation can be dynamically changed through this TextTrackCue API.

+ +

A text track cue is associated with rules for updating the text track + rendering, as defined by the specification for the specific kind of text track + cue. These rules are used specifically when the object representing the cue is added to a + TextTrack object using the addCue() + method.

+ +

In addition, each text track cue has two pieces of dynamic information:

+ +
+
The active flag +
+

This flag must be initially unset. The flag is used to ensure events are fired appropriately + when the cue becomes active or inactive, and to make sure the right cues are rendered.

+ +

The user agent must synchronously unset this flag whenever the text track cue is + removed from its text track's text track list of cues; whenever the + text track itself is removed from its media element's list of + text tracks or has its text track mode changed to disabled; and whenever the media element's readyState is changed back to HAVE_NOTHING. When the flag is unset in this way for one + or more cues in text tracks that were showing prior to the relevant incident, the user agent must, after having unset + the flag for all the affected cues, apply the rules for updating the text track + rendering of those text tracks. For example, for text tracks based on WebVTT, the rules for updating the display + of WebVTT text tracks.

+ +
The display state +
+

This is used as part of the rendering model, to keep cues in a consistent position. It must + initially be empty. Whenever the text track cue active flag is unset, the user + agent must empty the text track cue display state.

+
+
+ +

The text track cues of a media element's + text tracks are ordered relative to each other in the text + track cue order, which is determined as follows: first group the cues by their text track, with the groups being sorted in the same order + as their text tracks appear in the media element's + list of text tracks; then, within each group, cues must be sorted by their start + time, earliest first; then, any cues with the same + start time must be sorted by their end time, latest first; and finally, any cues with identical end + times must be sorted in the order they were last added to their respective text track + list of cues, oldest first (so e.g. for cues from a WebVTT file, that would initially be + the order in which the cues were listed in the file).

+ + +
Sourcing in-band text tracks
+ +

A media-resource-specific text track is a text track that corresponds + to data found in the media resource.

+ + +
+ +

Rules for processing and rendering such data are defined by the relevant specifications, e.g. + the specification of the video format if the media resource is a video. Details for + some legacy formats can be found in Sourcing In-band Media Resource Tracks from Media + Containers into HTML.

+ +

When a media resource contains data that the user agent recognizes and supports as + being equivalent to a text track, the user agent runs the steps to expose a + media-resource-specific text track with the relevant data, as follows.

+ + + +
    +
  1. Associate the relevant data with a new text track and its corresponding new + TextTrack object. The text track is a media-resource-specific + text track.

  2. + +
  3. Set the new text track's kind, label, and language + based on the semantics of the relevant data, as defined by the relevant specification. If there + is no label in that data, then the label must be set to the + empty string.

  4. + +
  5. Associate the text track list of cues with the rules for updating the + text track rendering appropriate for the format in question.

    + +
  6. +

    If the new text track's kind is chapters or metadata, then set the text track in-band + metadata track dispatch type as follows, based on the type of the media + resource:

    + +
    + +
    If the media resource is an Ogg file
    + +
    The text track in-band metadata track dispatch type must be set to the value + of the Name header field.
    + +
    If the media resource is a WebM file
    + +
    The text track in-band metadata track dispatch type must be set to the value + of the CodecID element.
    + +
    If the media resource is an MPEG-2 file
    + +
    Let stream type be the value of the "stream_type" field describing the text + track's type in the file's program map section, interpreted as an 8-bit unsigned integer. Let + length be the value of the "ES_info_length" field for the track in the same part of + the program map section, interpreted as an integer as defined by Generic coding of moving + pictures and associated audio information. Let descriptor bytes be the + length bytes following the "ES_info_length" field. The text track in-band + metadata track dispatch type must be set to the concatenation of the stream + type byte and the zero or more descriptor bytes bytes, expressed in + hexadecimal using ASCII upper hex digits. +
    + +
    If the media resource is an MPEG-4 file
    + +
    Let the + first stsd box of the + first stbl box of the + first minf box of the + first mdia box of the + text track's trak box in the + first moov box + of the file be the stsd box, if any. + + If the file has no stsd box, or if the stsd box has neither a mett box nor a metx box, then the text track + in-band metadata track dispatch type must be set to the empty string. + + Otherwise, if the stsd box has a mett box then the text + track in-band metadata track dispatch type must be set to the concatenation of the + string "mett", a U+0020 SPACE character, and the value of the first mime_format field of the first mett box of the stsd + box, or the empty string if that field is absent in that box. + + Otherwise, if the stsd box has no mett box but has a metx box then the text track in-band metadata track dispatch type + must be set to the concatenation of the string "metx", a U+0020 SPACE + character, and the value of the first namespace field of the first metx box of the stsd box, or the empty string if that field is absent in + that box. + + +
    +
    +
  7. + +
  8. Populate the new text track's list of + cues with the cues parsed so far, following the guidelines for exposing + cues, and begin updating it dynamically as necessary.

  9. + +
  10. Set the new text track's readiness + state to loaded.

  11. + +
  12. Set the new text track's mode to the + mode consistent with the user's preferences and the requirements of the relevant specification + for the data.

    + +

    For instance, if there are no other active subtitles, and this is a forced + subtitle track (a subtitle track giving subtitles in the audio track's primary language, but + only for audio that is actually in another language), then those subtitles might be activated + here.

    +
  13. + +
  14. Add the new text track to the media element's list of text + tracks.

  15. + +
  16. Fire an event named addtrack at the media element's textTracks attribute's TextTrackList object, + using TrackEvent, with the track + attribute initialized to the text track's TextTrack object.

  17. +
+ + + + + +
+ + + +
+ +
Sourcing out-of-band text tracks
+ +

When a track element is created, it must be associated with a new text + track (with its value set as defined below) and its corresponding new + TextTrack object.

+ +

The text track kind is determined from the state of the element's kind attribute according to the following table; for a state given + in a cell of the first column, the kind is the string given + in the second column:

+ + + + + + + + + + +
State + String +
Subtitles + subtitles +
Captions + captions +
Descriptions + descriptions +
Chapters metadata + chapters +
Metadata + metadata +
+ +

The text track label is the element's track label.

+ +

The text track language is the element's track language, if any, or + the empty string otherwise.

+ +

As the kind, label, + and srclang attributes are set, changed, or removed, the + text track must update accordingly, as per the definitions above.

+ +

Changes to the track URL are handled in the algorithm below.

+ +

The text track readiness state is initially not loaded, and the text track mode is initially disabled.

+ +

The text track list of cues is initially empty. It is dynamically modified when + the referenced file is parsed. Associated with the list are the rules for updating the text + track rendering appropriate for the format in question; for WebVTT, this is the rules + for updating the display of WebVTT text tracks.

+ +

When a track element's parent element changes and the new parent is a media + element, then the user agent must add the track element's corresponding + text track to the media element's list of text tracks, and + then queue a media element task given the media element to fire an event named addtrack at the media element's textTracks attribute's TextTrackList object, + using TrackEvent, with the track attribute + initialized to the text track's TextTrack object.

+ +

When a track element's parent element changes and the old parent was a media + element, then the user agent must remove the track element's corresponding + text track from the media element's list of text tracks, + and then queue a media element task given the media element to fire an event named removetrack at the media element's textTracks attribute's TextTrackList object, + using TrackEvent, with the track attribute + initialized to the text track's TextTrack object.

+ + +
+ +

When a text track corresponding to a track element is added to a + media element's list of text tracks, the user agent must queue a + media element task given the media element to run the following steps for the + media element:

+ +
    +
  1. If the element's blocked-on-parser flag is true, then return.

  2. + +
  3. If the element's did-perform-automatic-track-selection flag is true, then + return.

  4. + +
  5. Honor user preferences for automatic text track selection for this + element.

  6. +
+ +

When the user agent is required to honor user preferences for automatic text track + selection for a media element, the user agent must run the following steps:

+ +
    +
  1. Perform automatic text track selection for subtitles and captions.

  2. + +
  3. Perform automatic text track selection for descriptions.

  4. + +
  5. If there are any text tracks in the media + element's list of text tracks whose text track kind is chapters or metadata that correspond to track + elements with a default attribute set whose text + track mode is set to disabled, then set the + text track mode of all such tracks to hidden

  6. + +
  7. Set the element's did-perform-automatic-track-selection flag to + true.

  8. +
+ +

When the steps above say to perform automatic text track selection for one or more + text track kinds, it means to run the following steps:

+ +
    +
  1. Let candidates be a list consisting of the text tracks in the media element's list of text tracks + whose text track kind is one of the kinds that were passed to the algorithm, if any, + in the order given in the list of text tracks.

  2. + +
  3. If candidates is empty, then return.

  4. + +
  5. If any of the text tracks in candidates have a text track mode set to showing, return.

  6. + +
  7. +

    If the user has expressed an interest in having a track from candidates + enabled based on its text track kind, text track language, and + text track label, then set its text track mode to showing.

    + +

    For example, the user could have set a browser preference to the effect of "I + want French captions whenever possible", or "If there is a subtitle track with 'Commentary' in + the title, enable it", or "If there are audio description tracks available, enable one, ideally + in Swiss German, but failing that in Standard Swiss German or Standard German".

    + +

    Otherwise, if there are any text tracks in candidates that correspond to track elements with a default attribute set whose text track mode is + set to disabled, then set the text track + mode of the first such track to showing.

    +
  8. +
+ +

When a text track corresponding to a track element experiences any of + the following circumstances, the user agent must start the track processing + model for that text track and its track element: + +

+ +

When a user agent is to start the track processing model for a + text track and its track element, it must run the following algorithm. + This algorithm interacts closely with the event loop mechanism; in particular, it has + a synchronous section (which is triggered as part of the event loop + algorithm). The steps in that section are marked with ⌛.

+ +
    +
  1. If another occurrence of this algorithm is already running for this text + track and its track element, return, letting that other algorithm + take care of this element.

  2. + +
  3. If the text track's text track mode is not set to one of hidden or showing, + then return.

  4. + +
  5. If the text track's track element does not have a media + element as a parent, return.

  6. + +
  7. Run the remainder of these steps in parallel, allowing whatever caused these steps to + run to continue.

  8. + +
  9. Top: Await a stable state. The synchronous section + consists of the following steps. (The steps in the synchronous section are marked + with ⌛.)

  10. + +
  11. ⌛ Set the text track readiness state to loading.

  12. + +
  13. ⌛ Let URL be the track URL of the + track element.

  14. + +
  15. ⌛ If the track element's parent is a media element then + let corsAttributeState be the state of the parent media element's crossorigin content attribute. Otherwise, let + corsAttributeState be No CORS.

  16. + +
  17. End the synchronous section, continuing the remaining steps + in parallel.

  18. + +
  19. +

    If URL is not the empty string, then: + +

      +
    1. Let request be the result of creating a potential-CORS request given + URL, "track", and corsAttributeState, and with the + same-origin fallback flag set.

    2. + +
    3. Set request's client to the + track element's node document's relevant settings + object.

    4. + +
    5. Fetch request.

    6. +
    + +

    The tasks queued by the + fetching algorithm on the networking task source to process the data as it is being + fetched must determine the type of + the resource. If the type of the resource is not a supported text + track format, the load will fail, as described below. Otherwise, the resource's data must be + passed to the appropriate parser (e.g., the WebVTT parser) as it is received, with the text + track list of cues being used for that parser's output.

    + +

    The appropriate parser will incrementally update the text track list of + cues during these networking task + source tasks, as each such task is + run with whatever data has been received from the network).

    + +

    This specification does not currently say whether or how to check the MIME + types of text tracks, or whether or how to perform file type sniffing using the actual file + data. Implementors differ in their intentions on this matter and it is therefore unclear what + the right solution is. In the absence of any requirement here, the HTTP specifications' strict + requirement to follow the Content-Type header prevails ("Content-Type specifies the media type + of the underlying data." ... "If and only if the media type is not given by a Content-Type + field, the recipient MAY attempt to guess the media type via inspection of its content + and/or the name extension(s) of the URI used to identify the resource.").

    + +

    If fetching fails for any reason (network error, the server returns an error code, CORS + fails, etc), or if URL is the empty string, then queue an element task + on the DOM manipulation task source given the media element to first + change the text track readiness state to failed to load and then fire an event + named error at the track element.

    + + +

    If fetching does not fail, but the type of the resource is not a supported + text track format, or the file was not successfully processed (e.g., the format in question is + an XML format and the file contained a well-formedness error that XML requires be + detected and reported to the application), then the task that + is queued on the networking task source + in which the aforementioned problem is found must change the text track readiness + state to failed to load and fire an event named error at the track element.

    + +

    If fetching does not fail, and the file was successfully processed, then the final task that is queued by + the networking task source, after it has finished parsing the data, must change the + text track readiness state to loaded, and + fire an event named load at the track element.

    + +

    If, while fetching is ongoing, either:

    + +
      + +
    • the track URL changes so that it is no longer equal to URL, while the text track mode is set to hidden or showing; or
    • + +
    • the text track mode changes to hidden + or showing, while the track URL is not + equal to URL
    • + +
    + +

    ...then the user agent must abort fetching, discarding + any pending tasks generated by that algorithm (and in + particular, not adding any cues to the text track list of cues after the moment the + URL changed), and then queue an element task on the DOM manipulation task + source given the track element that first changes the text track + readiness state to failed to load and + then fires an event named error at the track element.

    +
  20. + +
  21. Wait until the text track readiness state is no longer set to loading.

  22. + +
  23. Wait until the track URL is no longer equal to URL, at + the same time as the text track mode is set to hidden or showing.

  24. + +
  25. Jump to the step labeled top.

  26. +
+ +

Whenever a track element has its src attribute + set, changed, or removed, the user agent must immediately empty the element's text + track's text track list of cues. (This also causes the algorithm above to stop + adding cues from the resource being obtained using the previously given URL, if any.)

+ +
+ + +
+ +
Guidelines for exposing cues in various formats as text track cues
+ +

How a specific format's text track cues are to be interpreted for the purposes of processing by + an HTML user agent is defined by that format. In the absence of such a specification, this section + provides some constraints within which implementations can attempt to consistently expose such + formats.

+ +

To support the text track model of HTML, each unit of timed data is converted to a + text track cue. Where the mapping of the format's features to the aspects of a + text track cue as defined in this specification are not defined, implementations must + ensure that the mapping is consistent with the definitions of the aspects of a text track + cue as defined above, as well as with the following constraints:

+ +
+
The text track cue identifier +
+

Should be set to the empty string if the format has no obvious analogue to a per-cue + identifier.

+
+ +
The text track cue pause-on-exit flag +
+

Should be set to false.

+
+
+ +
+ + +
Text track API
+ +
[Exposed=Window]
+interface TextTrackList : EventTarget {
+  readonly attribute unsigned long length;
+  getter TextTrack (unsigned long index);
+  TextTrack? getTrackById(DOMString id);
+
+  attribute EventHandler onchange;
+  attribute EventHandler onaddtrack;
+  attribute EventHandler onremovetrack;
+};
+ +
+ +
media . textTracks . length
+
+

Returns the number of text tracks associated with the media element (e.g. from track elements). This is the number of text tracks in the media element's list of text tracks.

+
+ +
media . textTracks[ n ]
+
+

Returns the TextTrack object representing the nth text track in the media element's list of text tracks.

+
+ +
textTrack = media . textTracks . getTrackById( id )
+ +
+

Returns the TextTrack object with the given identifier, or null if no track has that identifier.

+
+
+ +
+ +

A TextTrackList object represents a dynamically updating list of text tracks in a given order.

+ +

The textTracks attribute of media elements must return a TextTrackList object + representing the TextTrack objects of the text tracks + in the media element's list of text tracks, in the same order as in the + list of text tracks.

+ +

The length attribute of a + TextTrackList object must return the number of text + tracks in the list represented by the TextTrackList object.

+ +

The supported property indices of a TextTrackList object at any + instant are the numbers from zero to the number of text tracks in + the list represented by the TextTrackList object minus one, if any. If there are no + text tracks in the list, there are no supported property + indices.

+ +

To determine the value of an indexed property of a + TextTrackList object for a given index index, the user agent must return + the indexth text track in the list represented by the + TextTrackList object.

+ +

The getTrackById(id) method must return the first TextTrack in the + TextTrackList object whose id IDL attribute + would return a value equal to the value of the id argument. When no tracks + match the given argument, the method must return null.

+ +
+ +
+ +
enum TextTrackMode { "disabled",  "hidden",  "showing" };
+enum TextTrackKind { "subtitles",  "captions",  "descriptions",  "chapters",  "metadata" };
+
+[Exposed=Window]
+interface TextTrack : EventTarget {
+  readonly attribute TextTrackKind kind;
+  readonly attribute DOMString label;
+  readonly attribute DOMString language;
+
+  readonly attribute DOMString id;
+  readonly attribute DOMString inBandMetadataTrackDispatchType;
+
+  attribute TextTrackMode mode;
+
+  readonly attribute TextTrackCueList? cues;
+  readonly attribute TextTrackCueList? activeCues;
+
+  void addCue(TextTrackCue cue);
+  void removeCue(TextTrackCue cue);
+
+  attribute EventHandler oncuechange;
+};
+ +
+ +
textTrack = media . addTextTrack( kind [, label [, language ] ] )
+
+

Creates and returns a new TextTrack object, which is also added to the + media element's list of text tracks.

+
+ +
textTrack . kind
+
+

Returns the text track kind string.

+
+ +
textTrack . label
+
+

Returns the text track label, if there is one, or the empty string otherwise + (indicating that a custom label probably needs to be generated from the other attributes of the + object if the object is exposed to the user).

+
+ +
textTrack . language
+
+

Returns the text track language string.

+
+ +
textTrack . id
+
+

Returns the ID of the given track.

+ +

For in-band tracks, this is the ID that can be used with a fragment if the format supports media fragment + syntax, and that can be used with the getTrackById() method.

+ +

For TextTrack objects corresponding to track elements, this is the + ID of the track element.

+
+ +
textTrack . inBandMetadataTrackDispatchType
+
+

Returns the text track in-band metadata track dispatch type string.

+
+ +
textTrack . mode [ = value ]
+
+

Returns the text track mode, represented by a string from the following + list:

+ +
+
"disabled"
+
+

The text track disabled mode.

+
+
"hidden"
+
+

The text track hidden mode.

+
+
"showing"
+
+

The text track showing mode.

+
+
+ +

Can be set, to change the mode.

+
+ +
textTrack . cues
+
+

Returns the text track list of cues, as a TextTrackCueList object.

+
+ +
textTrack . activeCues
+
+

Returns the text track cues from the text track + list of cues that are currently active (i.e. that start before the current playback + position and end after it), as a TextTrackCueList object.

+
+ +
textTrack . addCue( cue )
+
+

Adds the given cue to textTrack's text track list of cues.

+
+ +
textTrack . removeCue( cue )
+
+

Removes the given cue from textTrack's text track list of cues.

+
+
+ +
+ +

The addTextTrack(kind, label, language) method of media elements, when invoked, must run the following steps:

+ +
    +
  1. +

    Create a new TextTrack object.

    +
  2. + +
  3. +

    Create a new text track corresponding to the new object, and set its text + track kind to kind, its text track label to label, its text track language to language, its + text track readiness state to the text track loaded state, its + text track mode to the text track hidden mode, and its text + track list of cues to an empty list.

    + +

    Initially, the text track list of cues is not associated with any rules + for updating the text track rendering. When a text track cue is added to it, + the text track list of cues has its rules permanently set accordingly.

    +
  4. + +
  5. +

    Add the new text track to the media element's list of text + tracks.

    +
  6. + +
  7. +

    Queue a media element task given the media element to fire an event named addtrack at the media element's textTracks attribute's TextTrackList object, + using TrackEvent, with the track + attribute initialized to the new text track's TextTrack object.

    +
  8. + +
  9. +

    Return the new TextTrack object.

    +
  10. +
+ +
+ +

The kind attribute must return the + text track kind of the text track that the TextTrack object + represents.

+ +

The label attribute must return the + text track label of the text track that the TextTrack + object represents.

+ +

The language attribute must return the + text track language of the text track that the TextTrack + object represents.

+ +

The id attribute returns the track's + identifier, if it has one, or the empty string otherwise. For tracks that correspond to + track elements, the track's identifier is the value of the element's id attribute, if any. For in-band tracks, the track's identifier is + specified by the media resource. If the media resource is in a format + that supports media fragment syntax, the identifier returned for a particular + track must be the same identifier that would enable the track if used as the name of a track in + the track dimension of such a fragment.

+ +

The inBandMetadataTrackDispatchType + attribute must return the text track in-band metadata track dispatch type of the + text track that the TextTrack object represents.

+ +

The mode attribute, on getting, must return + the string corresponding to the text track mode of the text track that + the TextTrack object represents, as defined by the following list:

+ +
+
"disabled"
+
The text track disabled mode.
+
"hidden"
+
The text track hidden mode.
+
"showing"
+
The text track showing mode.
+
+ +

On setting, if the new value isn't equal to what the attribute would currently return, the new + value must be processed as follows:

+ +
+ +
If the new value is "disabled"
+ +
+

Set the text track mode of the text track that the + TextTrack object represents to the text track disabled mode.

+
+ +
If the new value is "hidden"
+ +
+

Set the text track mode of the text track that the + TextTrack object represents to the text track hidden mode.

+
+ +
If the new value is "showing"
+ +
+

Set the text track mode of the text track that the + TextTrack object represents to the text track showing mode.

+
+
+ +

If the text track mode of the text track that the + TextTrack object represents is not the text track disabled mode, then + the cues attribute must return a + live TextTrackCueList object that represents the subset of the + text track list of cues of the text track that the + TextTrack object represents whose end + times occur at or after the earliest possible position when the script + started, in text track cue order. Otherwise, it must return null. For each TextTrack object, when an + object is returned, the same TextTrackCueList object must be returned each time.

+ +

The earliest possible position when the script started is whatever the + earliest possible position was the last time the event loop reached step + 1.

+ +

If the text track mode of the text track that the + TextTrack object represents is not the text track disabled mode, then + the activeCues attribute must return a + live TextTrackCueList object that represents the subset of the + text track list of cues of the text track that the + TextTrack object represents whose active flag was set when the script + started, in text track cue order. Otherwise, it must return null. For each TextTrack object, when an + object is returned, the same TextTrackCueList object must be returned each time.

+ +

A text track cue's active flag was set when the script started if its + text track cue active flag was set the last time the event loop reached + step 1.

+ +
+ +

The addCue(cue) method + of TextTrack objects, when invoked, must run the following steps:

+ +
    +
  1. If the text track list of cues does not yet have any associated rules + for updating the text track rendering, then associate the text track list of + cues with the rules for updating the text track rendering appropriate to cue.

    + +
  2. If text track list of cues' associated rules for updating the text + track rendering are not the same rules for updating the text track rendering + as appropriate for cue, then throw an "InvalidStateError" + DOMException.

    + +
  3. If the given cue is in a text track list of cues, then + remove cue from that text track list of cues.

  4. + +
  5. Add cue to the TextTrack object's text track's + text track list of cues.

  6. +
+ +

The removeCue(cue) + method of TextTrack objects, when invoked, must run the following steps:

+ +
    +
  1. If the given cue is not in the TextTrack object's text + track's text track list of cues, then throw a + "NotFoundError" DOMException.

  2. + +
  3. Remove cue from the TextTrack object's text track's + text track list of cues.

  4. +
+ +
+ +
+ +

In this example, an audio element is used to play a specific sound-effect from a + sound file containing many sound effects. A cue is used to pause the audio, so that it ends + exactly at the end of the clip, even if the browser is busy running some script. If the page had + relied on script to pause the audio, then the start of the next clip might be heard if the + browser was not able to run the script at the exact time specified.

+ +
var sfx = new Audio('sfx.wav');
+var sounds = sfx.addTextTrack('metadata');
+
+// add sounds we care about
+function addFX(start, end, name) {
+  var cue = new VTTCue(start, end, '');
+  cue.id = name;
+  cue.pauseOnExit = true;
+  sounds.addCue(cue);
+}
+addFX(12.783, 13.612, 'dog bark');
+addFX(13.612, 15.091, 'kitten mew'))
+
+function playSound(id) {
+  sfx.currentTime = sounds.getCueById(id).startTime;
+  sfx.play();
+}
+
+// play a bark as soon as we can
+sfx.oncanplaythrough = function () {
+  playSound('dog bark');
+}
+// meow when the user tries to leave,
+// and have the browser ask them to stay
+window.onbeforeunload = function (e) {
+  playSound('kitten mew');
+  e.preventDefault();
+}
+ +
+ +
+ +
[Exposed=Window]
+interface TextTrackCueList {
+  readonly attribute unsigned long length;
+  getter TextTrackCue (unsigned long index);
+  TextTrackCue? getCueById(DOMString id);
+};
+ +
+ +
cuelist . length
+
+

Returns the number of cues in the list.

+
+ +
cuelist[index]
+
+

Returns the text track cue with index index in the list. The cues are sorted in text track cue order.

+
+ +
cuelist . getCueById( id )
+
+

Returns the first text track cue (in text track cue order) with text track cue identifier id.

+

Returns null if none of the cues have the given identifier or if the argument is the empty string.

+
+
+ +
+ +

A TextTrackCueList object represents a dynamically updating list of text track cues in a given order.

+ +

The length attribute must return + the number of cues in the list represented by the + TextTrackCueList object.

+ +

The supported property indices of a TextTrackCueList object at any + instant are the numbers from zero to the number of cues in the + list represented by the TextTrackCueList object minus one, if any. If there are no + cues in the list, there are no supported property + indices.

+ +

To determine the value of an indexed property for a + given index index, the user agent must return the indexth text track + cue in the list represented by the TextTrackCueList object.

+ +

The getCueById(id) method, when called with an argument other than the empty string, + must return the first text track cue in the list represented by the + TextTrackCueList object whose text track cue identifier is id, if any, or null otherwise. If the argument is the empty string, then the method + must return null.

+ +
+ +
+ +
[Exposed=Window]
+interface TextTrackCue : EventTarget {
+  readonly attribute TextTrack? track;
+
+  attribute DOMString id;
+  attribute double startTime;
+  attribute double endTime;
+  attribute boolean pauseOnExit;
+
+  attribute EventHandler onenter;
+  attribute EventHandler onexit;
+};
+ +
+ +
cue . track
+
+

Returns the TextTrack object to which this + text track cue belongs, if any, or null + otherwise.

+
+ +
cue . id [ = value ]
+
+

Returns the text track cue identifier.

+

Can be set.

+
+ +
cue . startTime [ = value ]
+
+

Returns the text track cue start time, in seconds.

+

Can be set.

+
+ +
cue . endTime [ = value ]
+
+

Returns the text track cue end time, in seconds.

+

Can be set.

+
+ +
cue . pauseOnExit [ = value ]
+
+

Returns true if the text track cue pause-on-exit flag is set, false otherwise.

+

Can be set.

+
+
+ +
+ +

The track attribute, on getting, must + return the TextTrack object of the text track in whose list of cues the text track cue that the + TextTrackCue object represents finds itself, if any; or null otherwise.

+ +

The id attribute, on getting, must return + the text track cue identifier of the text track cue that the + TextTrackCue object represents. On setting, the text track cue + identifier must be set to the new value.

+ +

The startTime attribute, on + getting, must return the text track cue start time of the text track cue + that the TextTrackCue object represents, in seconds. On setting, the text track + cue start time must be set to the new value, interpreted in seconds; then, if the + TextTrackCue object's text track cue is in a text track's + list of cues, and that text track is in + a media element's list of text tracks, and the media + element's show poster flag is not set, then run the time marches on steps for that media element.

+ +

The endTime attribute, on getting, + must return the text track cue end time of the text track cue that the + TextTrackCue object represents, in seconds. On setting, the text track cue end + time must be set to the new value, interpreted in seconds; then, if the + TextTrackCue object's text track cue is in a text track's + list of cues, and that text track is in + a media element's list of text tracks, and the media + element's show poster flag is not set, then run the time marches on steps for that media element.

+ +

The pauseOnExit attribute, on + getting, must return true if the text track cue pause-on-exit flag of the text + track cue that the TextTrackCue object represents is set; or false otherwise. + On setting, the text track cue pause-on-exit flag must be set if the new value is + true, and must be unset otherwise.

+ + +
Event handlers for objects of the text track APIs
+ +

The following are the event handlers that (and their corresponding event handler event types) that must + be supported, as event handler IDL attributes, by all objects implementing the + TextTrackList interface:

+ + + + +
Event handler Event handler event type +
onchange change +
onaddtrack addtrack +
onremovetrack removetrack +
+ +

The following are the event handlers that (and their corresponding event handler event types) that must + be supported, as event handler IDL attributes, by all objects implementing the + TextTrack interface:

+ + + + +
Event handler Event handler event type +
oncuechange cuechange +
+ +

The following are the event handlers (and their corresponding event handler event types) that must + be supported, as event handler IDL attributes, by all objects implementing the + TextTrackCue interface:

+ + + + +
Event handler Event handler event type +
onenter enter +
onexit exit +
+ +
+ + + +
Best practices for metadata text tracks
+ + + +

Text tracks can be used for storing data relating to the media data, for interactive or + augmented views.

+ +

For example, a page showing a sports broadcast could include information about the current + score. Suppose a robotics competition was being streamed live. The image could be overlayed with + the scores, as follows:

+ +

+ +

In order to make the score display render correctly whenever the user seeks to an arbitrary + point in the video, the metadata text track cues need to be as long as is appropriate for the + score. For example, in the frame above, there would be maybe one cue that lasts the length of the + match that gives the match number, one cue that lasts until the blue alliance's score changes, and + one cue that lasts until the red alliance's score changes. If the video is just a stream of the + live event, the time in the bottom right would presumably be automatically derived from the + current video time, rather than based on a cue. However, if the video was just the highlights, + then that might be given in cues also.

+ +

The following shows what fragments of this could look like in a WebVTT file:

+ +
WEBVTT
+
+...
+
+05:10:00.000 --> 05:12:15.000
+matchtype:qual
+matchnumber:37
+
+...
+
+05:11:02.251 --> 05:11:17.198
+red:78
+
+05:11:03.672 --> 05:11:54.198
+blue:66
+
+05:11:17.198 --> 05:11:25.912
+red:80
+
+05:11:25.912 --> 05:11:26.522
+red:83
+
+05:11:26.522 --> 05:11:26.982
+red:86
+
+05:11:26.982 --> 05:11:27.499
+red:89
+
+...
+ +

The key here is to notice that the information is given in cues that span the length of time to + which the relevant event applies. If, instead, the scores were given as zero-length (or very + brief, nearly zero-length) cues when the score changes, for example saying "red+2" at + 05:11:17.198, "red+3" at 05:11:25.912, etc, problems arise: primarily, seeking is much harder to + implement, as the script has to walk the entire list of cues to make sure that no notifications + have been missed; but also, if the cues are short it's possible the script will never see that + they are active unless it listens to them specifically.

+ +

When using cues in this manner, authors are encouraged to use the cuechange event to update the current annotations. (In + particular, using the timeupdate event would be less + appropriate as it would require doing work even when the cues haven't changed, and, more + importantly, would introduce a higher latency between when the metadata cues become active and + when the display is updated, since timeupdate events + are rate-limited.)

+ + + +
Identifying a track kind through a URL
+ +

Other specifications or formats that need a URL to identify the return values of + the AudioTrack kind or + VideoTrack kind IDL attributes, or identify + the kind of text track, must use the + about:html-kind URL.

+ + + +
User interface
+ +

The controls attribute is a boolean + attribute. If present, it indicates that the author has not provided a scripted controller + and would like the user agent to provide its own set of controls.

+ +
+ +

If the attribute is present, or if scripting is + disabled for the media element, then the user agent should expose a user + interface to the user. This user interface should include features to begin playback, pause + playback, seek to an arbitrary position in the content (if the content supports arbitrary + seeking), change the volume, change the display of closed captions or embedded sign-language + tracks, select different audio tracks or turn on audio descriptions, and show the media content in + manners more suitable to the user (e.g. fullscreen video or in an independent resizable window). + Other controls may also be made available.

+ +

Even when the attribute is absent, however, user agents may provide controls to affect playback + of the media resource (e.g. play, pause, seeking, track selection, and volume controls), but such + features should not interfere with the page's normal rendering. For example, such features could + be exposed in the media element's context menu, platform media keys, or a remote + control. The user agent may implement this simply by exposing a user interface to the user as described above (as if the controls attribute was present).

+ +

If the user agent exposes a user interface to + the user by displaying controls over the media element, then the user agent + should suppress any user interaction events while the user agent is interacting with this + interface. (For example, if the user clicks on a video's playback control, mousedown events and so forth would not simultaneously be fired at + elements on the page.)

+ +

Where possible (specifically, for starting, stopping, pausing, and unpausing playback, for + seeking, for changing the rate of playback, for fast-forwarding or rewinding, for listing, + enabling, and disabling text tracks, and for muting or changing the volume of the audio), user + interface features exposed by the user agent must be implemented in terms of the DOM API described + above, so that, e.g., all the same events fire.

+ +

Features such as fast-forward or rewind must be implemented by only changing the playbackRate attribute (and not the defaultPlaybackRate + attribute).

+ +

Seeking must be implemented in terms of seeking to the + requested position in the media element's media timeline. For media + resources where seeking to an arbitrary position would be slow, user agents are encouraged to use + the approximate-for-speed flag when seeking in response to the user manipulating an + approximate position interface such as a seek bar.

+ +

The controls IDL attribute must + reflect the content attribute of the same name.

+ +
+ +
+ +
+ +
media . volume [ = value ]
+ +
+

Returns the current playback volume, as a number in the range 0.0 to 1.0, where 0.0 is the + quietest and 1.0 the loudest.

+ +

Can be set, to change the volume.

+ +

Throws an "IndexSizeError" DOMException if the new + value is not in the range 0.0 .. 1.0.

+
+ +
media . muted [ = value ]
+ +
+

Returns true if audio is muted, overriding the volume + attribute, and false if the volume attribute is being + honored.

+ +

Can be set, to change whether the audio is muted or not.

+
+
+ +
+ +

A media element has a playback volume, which is a fraction in the range 0.0 (silent) to 1.0 (loudest). + Initially, the volume should be 1.0, but user agents may remember the last set value across + sessions, on a per-site basis or otherwise, so the volume may start at other values.

+ +

The volume IDL attribute must return the + playback volume of any audio portions of the + media element. On setting, if the new value is in the range 0.0 to 1.0 inclusive, the + media element's playback volume must be + set to the new value. If the new value is outside the range 0.0 to 1.0 inclusive, then, on + setting, an "IndexSizeError" DOMException must be thrown + instead.

+ +

A media element can also be muted. If + anything is muting the element, then it is muted. (For example, when the direction of + playback is backwards, the element is muted.)

+ +

The muted IDL attribute must return the value + to which it was last set. When a media element is created, if the element has a muted content attribute specified, then the muted IDL attribute should be set to true; otherwise, the user + agents may set the value to the user's preferred value (e.g. remembering the last set value across + sessions, on a per-site basis or otherwise). While the muted + IDL attribute is set to true, the media element must be muted.

+ +

Whenever either of the values that would be returned by the volume and muted IDL + attributes change, the user agent must queue a media element task given the + media element to fire an event named volumechange at the media element. Then, if + the media element is not allowed to play, the user agent must run the + internal pause steps for the media element.

+ +

An element's effective media volume is determined as follows:

+ +
    +
  1. If the user has indicated that the user agent is to override the volume of the element, + then return the volume desired by the user.

  2. + +
  3. If the element's audio output is muted, then + return zero.

  4. + +
  5. Let volume be the playback + volume of the audio portions of the media element, in range 0.0 (silent) to + 1.0 (loudest).

  6. + +
  7. Return volume, interpreted relative to the range 0.0 to 1.0, with 0.0 being + silent, and 1.0 being the loudest setting, values in between increasing in loudness. The range + need not be linear. The loudest setting may be lower than the system's loudest possible setting; + for example the user could have set a maximum volume.

  8. +
+ +
+ +

The muted content attribute on media elements is a boolean attribute that controls the + default state of the audio output of the media resource, potentially overriding user + preferences.

+ +
+ +

The defaultMuted IDL attribute must + reflect the muted content attribute.

+ +
+ +

This attribute has no dynamic effect (it only controls the default state of the + element).

+ +
+ +

This video (an advertisement) autoplays, but to avoid annoying users, it does so without + sound, and allows the user to turn the sound on. The user agent can pause the video if it's + unmuted without a user interaction.

+ +
<video src="adverts.cgi?kind=video" controls autoplay loop muted></video>
+ +
+ + + + +
Time ranges
+ +

Objects implementing the TimeRanges interface + represent a list of ranges (periods) of time.

+ +
[Exposed=Window]
+interface TimeRanges {
+  readonly attribute unsigned long length;
+  double start(unsigned long index);
+  double end(unsigned long index);
+};
+ +
+ +
media . length
+ +
+

Returns the number of ranges in the object.

+
+ +
time = media . start(index)
+ +
+

Returns the time for the start of the range with the given index.

+ +

Throws an "IndexSizeError" DOMException if the index + is out of range.

+
+ +
time = media . end(index)
+ +
+

Returns the time for the end of the range with the given index.

+ +

Throws an "IndexSizeError" DOMException if the index + is out of range.

+
+
+ +
+ +

The length IDL attribute must return the + number of ranges represented by the object.

+ +

The start(index) + method must return the position of the start of the indexth range represented + by the object, in seconds measured from the start of the timeline that the object covers.

+ +

The end(index) method + must return the position of the end of the indexth range represented by the + object, in seconds measured from the start of the timeline that the object covers.

+ +

These methods must throw "IndexSizeError" DOMExceptions + if called with an index argument greater than or equal to the number of ranges + represented by the object.

+ +

When a TimeRanges object is said to be a + normalized TimeRanges + object, the ranges it represents must obey the following criteria:

+ + + +

In other words, the ranges in such an object are ordered, don't overlap, and don't touch + (adjacent ranges are folded into one bigger range). A range can be empty (referencing just a + single moment in time), e.g. to indicate that only one frame is currently buffered in the case + that the user agent has discarded the entire media resource except for the current + frame, when a media element is paused.

+ +

Ranges in a TimeRanges object must be inclusive.

+ +

Thus, the end of a range would be equal to the start of a following adjacent + (touching but not overlapping) range. Similarly, a range covering a whole timeline anchored at + zero would have a start equal to zero and an end equal to the duration of the timeline.

+ +

The timelines used by the objects returned by the buffered, seekable and + played IDL attributes of media + elements must be that element's media timeline.

+ +
+ + +
The TrackEvent interface
+ +
[Exposed=Window]
+interface TrackEvent : Event {
+  constructor(DOMString type, optional TrackEventInit eventInitDict = {});
+
+  readonly attribute (VideoTrack or AudioTrack or TextTrack)? track;
+};
+
+dictionary TrackEventInit : EventInit {
+  (VideoTrack or AudioTrack or TextTrack)? track = null;
+};
+ +
+ +
event . track
+ +
+

Returns the track object (TextTrack, AudioTrack, or + VideoTrack) to which the event relates.

+
+
+ +
+ +

The track attribute must return the value + it was initialized to. It represents the context information for the event.

+ +
+ + + +
Events summary
+ + + +

The following events fire on media elements as part of the + processing model described above:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Event name + Interface + Fired when... + Preconditions + +
loadstart + + Event + + The user agent begins looking for media data, as part of the resource selection algorithm. + + networkState equals NETWORK_LOADING + +
progress + + Event + + The user agent is fetching media data. + + networkState equals NETWORK_LOADING + +
suspend + + Event + + The user agent is intentionally not currently fetching media data. + + networkState equals NETWORK_IDLE + +
abort + + Event + + The user agent stops fetching the media data before it is completely + downloaded, but not due to an error. + + error is an object with the code MEDIA_ERR_ABORTED. networkState equals either NETWORK_EMPTY or NETWORK_IDLE, depending on when the download was aborted. + +
error + + Event + + An error occurs while fetching the media data or the type of the resource + is not supported media format. + + error is an object with the code MEDIA_ERR_NETWORK or higher. networkState equals either NETWORK_EMPTY or NETWORK_IDLE, depending on when the download was aborted. + +
emptied + + Event + + A media element whose networkState + was previously not in the NETWORK_EMPTY state has + just switched to that state (either because of a fatal error during load that's about to be + reported, or because the load() method was invoked while + the resource selection algorithm was already + running). + + networkState is NETWORK_EMPTY; all the IDL attributes are in their + initial states. + +
stalled + + Event + + The user agent is trying to fetch media data, but data is unexpectedly not + forthcoming. + + networkState is NETWORK_LOADING. + +
loadedmetadata + + Event + + The user agent has just determined the duration and dimensions of the media + resource and the text tracks are ready. + + readyState is newly equal to HAVE_METADATA or greater for the first time. + +
loadeddata + + Event + + The user agent can render the media data at the current playback + position for the first time. + + readyState newly increased to HAVE_CURRENT_DATA or greater for the first time. + +
canplay + + Event + + The user agent can resume playback of the media data, but estimates that if + playback were to be started now, the media resource could not be rendered at the + current playback rate up to its end without having to stop for further buffering of content. + + readyState newly increased to HAVE_FUTURE_DATA or greater. + +
canplaythrough + + Event + + The user agent estimates that if playback were to be started now, the media + resource could be rendered at the current playback rate all the way to its end without + having to stop for further buffering. + + readyState is newly equal to HAVE_ENOUGH_DATA. + +
playing + + Event + + Playback is ready to start after having been paused or delayed due to lack of media + data. + + readyState is newly equal to or greater than + HAVE_FUTURE_DATA and paused is false, or paused is newly false and readyState is equal to or greater than HAVE_FUTURE_DATA. Even if this event fires, the + element might still not be potentially playing, e.g. if the element is + paused for user interaction or paused for in-band content. + +
waiting + + Event + + Playback has stopped because the next frame is not available, but the user agent expects + that frame to become available in due course. + + readyState is equal to or less than HAVE_CURRENT_DATA, and paused is false. Either seeking is true, or the current playback position + is not contained in any of the ranges in buffered. It + is possible for playback to stop for other reasons without paused being false, but those reasons do not fire this event + (and when those situations resolve, a separate playing + event is not fired either): e.g., playback has ended, or + playback stopped due to errors, or the element has paused for user + interaction or paused for in-band content. + +
seeking + + Event + + The seeking IDL attribute changed to true, and the user agent has started seeking to a new position. + + + +
seeked + + Event + + The seeking IDL attribute changed to false after the current playback position was changed. + + + +
ended + + Event + + Playback has stopped because the end of the media resource was reached. + + currentTime equals the end of the media + resource; ended is true. + +
durationchange + + Event + + The duration attribute has just been updated. + + + +
timeupdate + + Event + + The current playback position changed as part of normal playback or in an especially interesting way, for example discontinuously. + + + +
play + + Event + + The element is no longer paused. Fired after the play() + method has returned, or when the autoplay attribute + has caused playback to begin. + + paused is newly false. + +
pause + + Event + + The element has been paused. Fired after the pause() + method has returned. + + paused is newly true. + +
ratechange + + Event + + Either the defaultPlaybackRate or the + playbackRate attribute has just been updated. + + + +
resize + + Event + + One or both of the videoWidth and videoHeight attributes have just been updated. + + Media element is a video element; readyState is not HAVE_NOTHING + +
volumechange + + Event + + Either the volume attribute or the muted attribute has changed. Fired after the relevant + attribute's setter has returned. + + + +
+ + +

The following event fires on source element:

+ + + + + + + + + +
Event name + + Interface + + Fired when... + +
error + + Event + + An error occurs while fetching the media data or the type of the resource + is not supported media format. + +
+ + +

The following events fire on AudioTrackList, VideoTrackList, and + TextTrackList objects:

+ + + + + + + + + + + + + +
Event name + + Interface + + Fired when... + +
change + + Event + + One or more tracks in the track list have been enabled or disabled. + +
addtrack + + TrackEvent + + A track has been added to the track list. + +
removetrack + + TrackEvent + + A track has been removed from the track list. + +
+ + + +

The following event fires on TextTrack objects and track elements:

+ + + + + + + + + +
Event name + + Interface + + Fired when... + +
cuechange + + Event + + One or more cues in the track have become active or stopped being active. + +
+ + +

The following events fire on track elements:

+ + + + + + + + + + + +
Event name + + Interface + + Fired when... + +
error + + Event + + An error occurs while fetching the track data or the type of the resource is not supported text track format. + +
load + + Event + + A track data has been fetched and successfully processed. +
+ + +

The following events fire on TextTrackCue objects:

+ + + + + + + + + + + +
Event name + + Interface + + Fired when... + +
enter + + Event + + The cue has become active. + +
exit + + Event + + The cue has stopped being active. + +
+ + + +
+ +
Security and privacy considerations
+ +

The main security and privacy implications of the video and audio + elements come from the ability to embed media cross-origin. There are two directions that threats + can flow: from hostile content to a victim page, and from a hostile page to victim content.

+ +
+ +

If a victim page embeds hostile content, the threat is that the content might contain scripted + code that attempts to interact with the Document that embeds the content. To avoid + this, user agents must ensure that there is no access from the content to the embedding page. In + the case of media content that uses DOM concepts, the embedded content must be treated as if it + was in its own unrelated top-level browsing context.

+ +

For instance, if an SVG animation was embedded in a video element, + the user agent would not give it access to the DOM of the outer page. From the perspective of + scripts in the SVG resource, the SVG file would appear to be in a lone top-level browsing context + with no parent.

+ +
+ +

If a hostile page embeds victim content, the threat is that the embedding page could obtain + information from the content that it would not otherwise have access to. The API does expose some + information: the existence of the media, its type, its duration, its size, and the performance + characteristics of its host. Such information is already potentially problematic, but in practice + the same information can more or less be obtained using the img element, and so it + has been deemed acceptable.

+ +

However, significantly more sensitive information could be obtained if the user agent further + exposes metadata within the content, such as subtitles. That information is therefore only exposed + if the video resource uses CORS. The crossorigin + attribute allows authors to enable CORS.

+ +

Without this restriction, an attacker could trick a user running within a + corporate network into visiting a site that attempts to load a video from a previously leaked + location on the corporation's intranet. If such a video included confidential plans for a new + product, then being able to read the subtitles would present a serious confidentiality breach.

+ +
+ + + +
Best practices for authors using media elements
+ + + +

Playing audio and video resources on small devices such as set-top boxes or mobile phones is + often constrained by limited hardware resources in the device. For example, a device might only + support three simultaneous videos. For this reason, it is a good practice to release resources + held by media elements when they are done playing, either by + being very careful about removing all references to the element and allowing it to be garbage + collected, or, even better, by removing the element's src + attribute and any source element descendants, and invoking the element's load() method.

+ +

Similarly, when the playback rate is not exactly 1.0, hardware, software, or format limitations + can cause video frames to be dropped and audio to be choppy or muted.

+ + +
+ +
Best practices for implementers of media elements
+ + + +

How accurately various aspects of the media element API are implemented is + considered a quality-of-implementation issue.

+ +

For example, when implementing the buffered attribute, + how precise an implementation reports the ranges that have been buffered depends on how carefully + the user agent inspects the data. Since the API reports ranges as times, but the data is obtained + in byte streams, a user agent receiving a variable-bitrate stream might only be able to determine + precise times by actually decoding all of the data. User agents aren't required to do this, + however; they can instead return estimates (e.g. based on the average bitrate seen so far) which + get revised as more information becomes available.

+ +

As a general rule, user agents are urged to be conservative rather than optimistic. For + example, it would be bad to report that everything had been buffered when it had not.

+ +

Another quality-of-implementation issue would be playing a video backwards when the codec is + designed only for forward playback (e.g. there aren't many key frames, and they are far apart, and + the intervening frames only have deltas from the previous frame). User agents could do a poor job, + e.g. only showing key frames; however, better implementations would do more work and thus do a + better job, e.g. actually decoding parts of the video forwards, storing the complete frames, and + then playing the frames backwards.

+ +

Similarly, while implementations are allowed to drop buffered data at any time (there is no + requirement that a user agent keep all the media data obtained for the lifetime of the media + element), it is again a quality of implementation issue: user agents with sufficient resources to + keep all the data around are encouraged to do so, as this allows for a better user experience. For + example, if the user is watching a live stream, a user agent could allow the user only to view the + live video; however, a better user agent would buffer everything and allow the user to seek + through the earlier material, pause it, play it forwards and backwards, etc.

+ +
+ +

When a media element that is paused is removed from a document and not reinserted before the next time the event + loop reaches step 1, implementations that are resource constrained are encouraged to take + that opportunity to release all hardware resources (like video planes, networking resources, and + data buffers) used by the media element. (User agents still have to keep track of the + playback position and so forth, though, in case playback is later restarted.)

+ +
+ + + +

The map element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Transparent.
+
Content attributes:
+
Global attributes
+
name
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLMapElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString name;
+  [SameObject] readonly attribute HTMLCollection areas;
+};
+
+
Uses HTMLMapElement.
+
+ +

The map element, in conjunction with an img element and any + area element descendants, defines an image map. The element + represents its children.

+ +

The name attribute gives the map a name so that + it can be referenced. The attribute must be present and must have a non-empty value + with no ASCII whitespace. The value of the name + attribute must not be equal to the value of the name attribute + of another map element in the same tree. If the id attribute is also specified, both attributes must have the same + value.

+ +
+ +
map . areas
+ +
+

Returns an HTMLCollection of the area elements in the + map.

+
+
+ +
+ +

The areas attribute must return an + HTMLCollection rooted at the map element, whose filter matches only + area elements.

+ +

The IDL attribute name must reflect + the content attribute of the same name.

+ +
+ +
+ +

Image maps can be defined in conjunction with other content on the page, to ease maintenance. + This example is of a page with an image map at the top of the page and a corresponding set of + text links at the bottom.

+ +
<!DOCTYPE HTML>
+<HTML LANG="EN">
+<TITLE>Babies™: Toys</TITLE>
+<HEADER>
+ <H1>Toys</H1>
+ <IMG SRC="/images/menu.gif"
+      ALT="Babies™ navigation menu. Select a department to go to its page."
+      USEMAP="#NAV">
+</HEADER>
+ ...
+<FOOTER>
+ <MAP NAME="NAV">
+  <P>
+   <A HREF="/clothes/">Clothes</A>
+   <AREA ALT="Clothes" COORDS="0,0,100,50" HREF="/clothes/"> |
+   <A HREF="/toys/">Toys</A>
+   <AREA ALT="Toys" COORDS="100,0,200,50" HREF="/toys/"> |
+   <A HREF="/food/">Food</A>
+   <AREA ALT="Food" COORDS="200,0,300,50" HREF="/food/"> |
+   <A HREF="/books/">Books</A>
+   <AREA ALT="Books" COORDS="300,0,400,50" HREF="/books/">
+  </P>
+ </MAP>
+</FOOTER>
+ +
+ + + +

The area element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected, but only if there is a map element ancestor.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
alt
+
coords
+
shape
+
href
+
target
+
download
+
ping
+
rel
+
referrerpolicy
+
Accessibility considerations:
+
If the element has an href attribute: for authors; for implementers.
+
Otherwise: for authors; for implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLAreaElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString alt;
+  [CEReactions] attribute DOMString coords;
+  [CEReactions] attribute DOMString shape;
+  [CEReactions] attribute DOMString target;
+  [CEReactions] attribute DOMString download;
+  [CEReactions] attribute USVString ping;
+  [CEReactions] attribute DOMString rel;
+  [SameObject, PutForwards=value] readonly attribute DOMTokenList relList;
+  [CEReactions] attribute DOMString referrerPolicy;
+
+  // also has obsolete members
+};
+HTMLAreaElement includes HTMLHyperlinkElementUtils;
+
+
Uses HTMLAreaElement.
+
+ +

The area element represents either a hyperlink with some text and a + corresponding area on an image map, or a dead area on an image map.

+ +

An area element with a parent node must have a map element + ancestor.

+ +

If the area element has an href + attribute, then the area element represents a hyperlink. In this case, + the alt attribute must be present. It specifies the + text of the hyperlink. Its value must be text that, when presented with the texts specified for + the other hyperlinks of the image map, and with the alternative text of the image, + but without the image itself, provides the user with the same kind of choice as the hyperlink + would when used without its text but with its shape applied to the image. The alt attribute may be left blank if there is another area + element in the same image map that points to the same resource and has a non-blank + alt attribute.

+ +

If the area element has no href + attribute, then the area represented by the element cannot be selected, and the alt attribute must be omitted.

+ +

In both cases, the shape and coords attributes specify the area.

+ +

The shape attribute is an enumerated + attribute. The following table lists the keywords defined for this attribute. The states + given in the first cell of the rows with keywords give the states to which those keywords map. + Some of the keywords are non-conforming, as noted in the last + column.

+ + + + + + + + + + + + +
State + Keywords + Notes +
Circle state + Circle state + circle + +
circ + Non-conforming +
Default state + default + +
Polygon state + Polygon state + poly + +
polygon + Non-conforming +
Rectangle state + Rectangle state + rect + +
rectangle + Non-conforming +
+ +

The attribute may be omitted. The missing value default + and invalid value default are the rectangle state.

+ +

The coords attribute must, if specified, + contain a valid list of floating-point numbers. This attribute gives the coordinates + for the shape described by the shape attribute. The processing for this attribute is described as part of the image map + processing model.

+ + + +

In the circle state, area elements must + have a coords attribute present, with three integers, the + last of which must be non-negative. The first integer must be the distance in CSS pixels from the left edge of the image to the center of the circle, the + second integer must be the distance in CSS pixels from the top edge of + the image to the center of the circle, and the third integer must be the radius of the circle, + again in CSS pixels.

+ +

In the default state state, area + elements must not have a coords attribute. (The area is the + whole image.)

+ +

In the polygon state, area elements must + have a coords attribute with at least six integers, and the + number of integers must be even. Each pair of integers must represent a coordinate given as the + distances from the left and the top of the image in CSS pixels + respectively, and all the coordinates together must represent the points of the polygon, in + order.

+ +

In the rectangle state, area elements + must have a coords attribute with exactly four integers, + the first of which must be less than the third, and the second of which must be less than the + fourth. The four points must represent, respectively, the distance from the left edge of the image + to the left side of the rectangle, the distance from the top edge to the top side, the distance + from the left edge to the right side, and the distance from the top edge to the bottom side, all + in CSS pixels.

+ +
+ +

When user agents allow users to follow hyperlinks or + download hyperlinks created using the + area element, as described in the next section, the href, target, download, and ping + attributes decide how the link is followed. The rel + attribute may be used to indicate to the user the likely nature of the target resource before the + user follows the link.

+ +
+ +

The target, download, ping, + rel, and referrerpolicy attributes must be omitted if the + href attribute is not present.

+ +

If the itemprop attribute is specified on an + area element, then the href attribute must + also be specified.

+ +
+ + +

The activation behavior of area elements is to follow the hyperlink or download the hyperlink created by the area element, if any, and as + determined by the download attribute and any + expressed user preference.

+ +

The IDL attributes alt, coords, target, download, ping, and rel, + each must reflect the respective content attributes of the same name.

+ +

The IDL attribute shape must + reflect the shape content attribute.

+ +

The IDL attribute relList must + reflect the rel content attribute.

+ +

The IDL attribute referrerPolicy must + reflect the referrerpolicy + content attribute, limited to only known values.

+ +
+ + + +

Image maps

+ + + +
+ +
Authoring
+ +
+ +

An image map allows geometric areas on an image to be associated with hyperlinks.

+ +

An image, in the form of an img element or an object element + representing an image, may be associated with an image map (in the form of a map + element) by specifying a usemap attribute on + the img or object element. The usemap attribute, if specified, must be a valid + hash-name reference to a map element.

+ +
+ +

Consider an image that looks as follows:

+ +

A line with four shapes in it, equally spaced: a red hollow box, a green circle, a blue triangle, and a yellow four-pointed star.

+ +

If we wanted just the colored areas to be clickable, we could do it as follows:

+ +
<p>
+ Please select a shape:
+ <img src="shapes.png" usemap="#shapes"
+      alt="Four shapes are available: a red hollow box, a green circle, a blue triangle, and a yellow four-pointed star.">
+ <map name="shapes">
+  <area shape=rect coords="50,50,100,100"> <!-- the hole in the red box -->
+  <area shape=rect coords="25,25,125,125" href="red.html" alt="Red box.">
+  <area shape=circle coords="200,75,50" href="green.html" alt="Green circle.">
+  <area shape=poly coords="325,25,262,125,388,125" href="blue.html" alt="Blue triangle.">
+  <area shape=poly coords="450,25,435,60,400,75,435,90,450,125,465,90,500,75,465,60"
+        href="yellow.html" alt="Yellow star.">
+ </map>
+</p>
+ +
+ +
+ +
Processing model
+ +

If an img element or an object element representing an image has a + usemap attribute specified, user agents must process it + as follows:

+ +
    +
  1. Parse the attribute's value using the rules for parsing a hash-name reference + to a map element, with the element as the context node. This will return either an + element (the map) or null.

  2. + +
  3. If that returned null, then return. The image is not associated with an image + map after all.

  4. + +
  5. Otherwise, the user agent must collect all the area elements that are + descendants of the map. Let those be the areas.

  6. +
+ +

Having obtained the list of area elements that form the image map (the areas), interactive user agents must process the list in one of two ways.

+ +

If the user agent intends to show the text that the img element represents, then + it must use the following steps.

+ +

In user agents that do not support images, or that have images disabled, + object elements cannot represent images, and thus this section never applies (the + fallback content is shown instead). The following steps therefore only apply to + img elements.

+ +
    +
  1. Remove all the area elements in areas that have no href attribute.

  2. + +
  3. Remove all the area elements in areas that have no alt attribute, or whose alt + attribute's value is the empty string, if there is another area element in + areas with the same value in the href attribute and with a non-empty alt attribute.

  4. + +
  5. Each remaining area element in areas represents a + hyperlink. Those hyperlinks should all be made available to the user in a manner + associated with the text of the img.

    + +

    In this context, user agents may represent area and img elements + with no specified alt attributes, or whose alt + attributes are the empty string or some other non-visible text, in an + implementation-defined fashion intended to indicate the lack of suitable + author-provided text.

  6. +
+ +

If the user agent intends to show the image and allow interaction with the image to select + hyperlinks, then the image must be associated with a set of layered shapes, taken from the + area elements in areas, in reverse tree order (so the last + specified area element in the map is the bottom-most shape, and + the first element in the map, in tree order, is the top-most shape).

+ +

Each area element in areas must be processed as follows to + obtain a shape to layer onto the image:

+ +
    +
  1. Find the state that the element's shape attribute + represents.

  2. + +
  3. Use the rules for parsing a list of floating-point numbers to parse the + element's coords attribute, if it is present, and let the + result be the coords list. If the attribute is absent, let the coords list + be the empty list.

  4. + +
  5. +

    If the number of items in the coords list is less than the minimum number + given for the area element's current state, as per the following table, then the + shape is empty; return.

    + + + + + + + + + +
    State + Minimum number of items +
    Circle state + 3 +
    Default state + 0 +
    Polygon state + 6 +
    Rectangle state + 4 +
    +
  6. + +
  7. +

    Check for excess items in the coords list as per the entry in the + following list corresponding to the shape attribute's + state:

    + +
    +
    Circle state
    +
    Drop any items in the list beyond the third.
    +
    Default state
    +
    Drop all items in the list.
    +
    Polygon state
    +
    Drop the last item if there's an odd number of items.
    +
    Rectangle state
    +
    Drop any items in the list beyond the fourth.
    +
    +
  8. + +
  9. If the shape attribute represents the rectangle state, and the first number in the list is + numerically greater than the third number in the list, then swap those two numbers around.

  10. + +
  11. If the shape attribute represents the rectangle state, and the second number in the list is + numerically greater than the fourth number in the list, then swap those two numbers around.

  12. + +
  13. If the shape attribute represents the circle state, and the third number in the list is less than + or equal to zero, then the shape is empty; return.

  14. + +
  15. Now, the shape represented by the element is the one described for the entry in the list + below corresponding to the state of the shape attribute:

    + +
    + +
    Circle state
    +
    +

    Let x be the first number in coords, y be the second number, and r be the third number.

    + +

    The shape is a circle whose center is x CSS pixels + from the left edge of the image and y CSS pixels from + the top edge of the image, and whose radius is r CSS + pixels.

    +
    + +
    Default state
    +
    +

    The shape is a rectangle that exactly covers the entire image.

    +
    + +
    Polygon state
    +
    +

    Let xi be the (2i)th entry in coords, and yi be the (2i+1)th entry in coords (the first entry in coords being the one with index 0).

    + +

    Let the coordinates be (xi, yi), + interpreted in CSS pixels measured from the top left of the image, + for all integer values of i from 0 to (N/2)-1, + where N is the number of items in coords.

    + +

    The shape is a polygon whose vertices are given by the coordinates, and + whose interior is established using the even-odd rule.

    + + +
    + +
    Rectangle state
    + +
    +

    Let x1 be the first number in coords, y1 be the second number, x2 be the third number, and y2 be the fourth number.

    + +

    The shape is a rectangle whose top-left corner is given by the coordinate (x1, y1) and whose + bottom right corner is given by the coordinate (x2, + y2), those coordinates being interpreted as CSS + pixels from the top left corner of the image.

    +
    +
    + +

    For historical reasons, the coordinates must be interpreted relative to the + displayed image after any stretching caused by the CSS 'width' and + 'height' properties (or, for non-CSS browsers, the image element's width and height attributes — CSS browsers map + those attributes to the aforementioned CSS properties).

    + +

    Browser zoom features and transforms applied using CSS or SVG do not affect the + coordinates.

    +
  16. +
+ +

Pointing device interaction with an image associated with a set of layered shapes per the above + algorithm must result in the relevant user interaction events being first fired to the top-most + shape covering the point that the pointing device indicated, if any, or to the image element + itself, if there is no shape covering that point. User agents may also allow individual + area elements representing hyperlinks to be selected + and activated (e.g. using a keyboard).

+ +

Because a map element (and its area elements) can be + associated with multiple img and object elements, it is possible for an + area element to correspond to multiple focusable areas + of the document.

+ +

Image maps are live; if the DOM is mutated, then the user agent must act as if it + had rerun the algorithms for image maps.

+ +
+ + + +

MathML

+ +

The MathML math element falls into the embedded content, + phrasing content, flow content, and palpable content + categories for the purposes of the content models in this specification.

+ +

When the MathML annotation-xml element contains elements from the + HTML namespace, such elements must all be flow content.

+ +

When the MathML token elements (mi, mo, mn, ms, and mtext) are descendants of HTML elements, they may contain + phrasing content elements from the HTML namespace.

+ + +
+ + + +

User agents must handle text other than inter-element whitespace found in MathML + elements whose content models do not allow straight text by pretending for the purposes of MathML + content models, layout, and rendering that the text is actually wrapped in a MathML + mtext element. (Such text is not, however, conforming.)

+ +

User agents must act as if any MathML element whose contents does not match the element's + content model was replaced, for the purposes of MathML layout and rendering, by a MathML + merror element containing some appropriate error message.

+ +
+ +

The semantics of MathML elements are defined by MathML and other applicable + specifications.

+ +
+ +

Here is an example of the use of MathML in an HTML document:

+ +
<!DOCTYPE html>
+<html lang="en">
+ <head>
+  <title>The quadratic formula</title>
+ </head>
+ <body>
+  <h1>The quadratic formula</h1>
+  <p>
+   <math>
+    <mi>x</mi>
+    <mo>=</mo>
+    <mfrac>
+     <mrow>
+      <mo form="prefix">−</mo> <mi>b</mi>
+      <mo>±</mo>
+      <msqrt>
+       <msup> <mi>b</mi> <mn>2</mn> </msup>
+       <mo>−</mo>
+       <mn>4</mn> <mo>⁢</mo> <mi>a</mi> <mo>⁢</mo> <mi>c</mi>
+      </msqrt>
+     </mrow>
+     <mrow>
+      <mn>2</mn> <mo>⁢</mo> <mi>a</mi>
+     </mrow>
+    </mfrac>
+   </math>
+  </p>
+ </body>
+</html>
+ +
+ + + +

SVG

+ +

The SVG svg element falls into the embedded content, + phrasing content, flow content, and palpable content + categories for the purposes of the content models in this specification.

+ +

When the SVG foreignObject element contains elements from the + HTML namespace, such elements must all be flow content.

+ +

The content model for the SVG title element inside HTML + documents is phrasing content. (This further constrains the requirements given + in SVG 2.)

+ +

The semantics of SVG elements are defined by SVG 2 and other applicable + specifications.

+ +
+ +
+
doc = iframe . getSVGDocument()
+
doc = embed . getSVGDocument()
+
doc = object . getSVGDocument()
+ +

Returns the Document object, in the case of iframe, + embed, or object elements being used to embed SVG.

+
+ +
+ +

The getSVGDocument() method must run + the following steps:

+ +
    +
  1. Let document be this element's content document.

  2. + +
  3. If document is non-null and was created by the page + load processing model for XML files section because the computed type of the resource in the navigate algorithm was + image/svg+xml, then return document.

  4. + + +
  5. Return null.

  6. +
+ +
+ + + +

Dimension attributes

+ +

Author requirements: The width and height attributes on img, iframe, + embed, object, video, and, when their type attribute is in the Image Button state, input elements may be + specified to give the dimensions of the visual content of the element (the width and height + respectively, relative to the nominal direction of the output medium), in CSS + pixels. The attributes, if specified, must have values that are valid non-negative integers.

+ +

The specified dimensions given may differ from the dimensions specified in the resource itself, + since the resource may have a resolution that differs from the CSS pixel resolution. (On screens, + CSS pixels have a resolution of 96ppi, but in general the CSS pixel + resolution depends on the reading distance.) If both attributes are specified, then one of the + following statements must be true:

+ + + +

The target ratio is the ratio of the intrinsic width to the + intrinsic height in the resource. The specified width and specified + height are the values of the width and height attributes respectively.

+ +

The two attributes must be omitted if the resource in question does not have both an + intrinsic width and an intrinsic height.

+ +

If the two attributes are both zero, it indicates that the element is not intended for the user + (e.g. it might be a part of a service to count page views).

+ +

The dimension attributes are not intended to be used to stretch the image.

+ +
+ +

User agent requirements: User agents are expected to use these attributes as hints for the rendering.

+ +

The width and height IDL attributes on the iframe, + embed, object, and video elements must reflect + the respective content attributes of the same name.

+ +

For iframe, embed, and object the IDL + attributes are DOMString; for video the IDL attributes are unsigned long.

+ +

The corresponding IDL attributes for img and + input elements are defined in those respective elements' + sections, as they are slightly more specific to those elements' other behaviors.

+ +
+ + + +

Tabular data

+ + +

The table element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
In this order: optionally a caption element, followed by zero or more + colgroup elements, followed optionally by a thead element, followed by + either zero or more tbody elements or one or more tr elements, followed + optionally by a tfoot element, optionally intermixed with one or more + script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTableElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute HTMLTableCaptionElement? caption;
+  HTMLTableCaptionElement createCaption();
+  [CEReactions] void deleteCaption();
+
+  [CEReactions] attribute HTMLTableSectionElement? tHead;
+  HTMLTableSectionElement createTHead();
+  [CEReactions] void deleteTHead();
+
+  [CEReactions] attribute HTMLTableSectionElement? tFoot;
+  HTMLTableSectionElement createTFoot();
+  [CEReactions] void deleteTFoot();
+
+  [SameObject] readonly attribute HTMLCollection tBodies;
+  HTMLTableSectionElement createTBody();
+
+  [SameObject] readonly attribute HTMLCollection rows;
+  HTMLTableRowElement insertRow(optional long index = -1);
+  [CEReactions] void deleteRow(long index);
+
+  // also has obsolete members
+};
+
+
Uses HTMLTableElement.
+
+ +

The table element represents data with more than one dimension, in + the form of a table.

+ +

The table element takes part in the table + model. Tables have rows, columns, and cells given by their descendants. The rows and + columns form a grid; a table's cells must completely cover that grid without overlap.

+ +
+ +

Precise rules for determining whether this conformance requirement is met are + described in the description of the table model.

+ +
+ +

Authors are encouraged to provide information describing how to interpret complex tables. + Guidance on how to provide such information is given + below.

+ +

Tables must not be used as layout aids. Historically, some web authors have misused tables in + HTML as a way to control their page layout. This usage is non-conforming, because tools attempting + to extract tabular data from such documents would obtain very confusing results. In particular, + users of accessibility tools like screen readers are likely to find it very difficult to navigate + pages with tables used for layout.

+ +

There are a variety of alternatives to using HTML tables for layout, primarily + using CSS positioning and the CSS table model.

+ +
+ +
+ +

Tables can be complicated to understand and navigate. To help users with this, user agents + should clearly delineate cells in a table from each other, unless the user agent has classified + the table as a (non-conforming) layout table.

+ +
+ +

Authors and implementers are encouraged to consider + using some of the table design techniques described below + to make tables easier to navigate for users.

+ +
+ +

User agents, especially those that do table analysis on arbitrary content, are encouraged to + find heuristics to determine which tables actually contain data and which are merely being used + for layout. This specification does not define a precise heuristic, but the following are + suggested as possible indicators:

+ + + + + + + + + + + + + + + +
Feature + Indication +
The use of the role attribute with the value presentation + Probably a layout table +
The use of the non-conforming border attribute with the non-conforming value 0 + Probably a layout table +
The use of the non-conforming cellspacing and + cellpadding attributes with the value 0 + Probably a layout table +
The use of caption, thead, or th elements + Probably a non-layout table +
The use of the headers and scope attributes + Probably a non-layout table +
The use of the non-conforming border attribute with a value other than 0 + Probably a non-layout table +
Explicit visible borders set using CSS + Probably a non-layout table +
The use of the summary attribute + Not a good indicator (both layout and non-layout tables have historically been given this attribute) +
+ +

It is quite possible that the above suggestions are wrong. Implementors are urged + to provide feedback elaborating on their experiences with trying to create a layout table + detection heuristic.

+ +

If a table element has a (non-conforming) summary attribute, and the user agent has not classified the + table as a layout table, the user agent may report the contents of that attribute to the user.

+ +
+ +
+ +
+ +
table . caption [ = value ]
+
+

Returns the table's caption element.

+ +

Can be set, to replace the caption element.

+
+ +
caption = table . createCaption()
+
+

Ensures the table has a caption element, and returns it.

+
+ +
table . deleteCaption()
+
+

Ensures the table does not have a caption element.

+
+ +
table . tHead [ = value ]
+
+

Returns the table's thead element.

+ +

Can be set, to replace the thead element. If the new value is not a + thead element, throws a "HierarchyRequestError" + DOMException.

+
+ +
thead = table . createTHead()
+
+

Ensures the table has a thead element, and returns it.

+
+ +
table . deleteTHead()
+
+

Ensures the table does not have a thead element.

+
+ +
table . tFoot [ = value ]
+
+

Returns the table's tfoot element.

+ +

Can be set, to replace the tfoot element. If the new value is not a + tfoot element, throws a "HierarchyRequestError" + DOMException.

+
+ +
tfoot = table . createTFoot()
+
+

Ensures the table has a tfoot element, and returns it.

+
+ +
table . deleteTFoot()
+
+

Ensures the table does not have a tfoot element.

+
+ +
table . tBodies
+
+

Returns an HTMLCollection of the tbody elements of the table.

+
+ +
tbody = table . createTBody()
+
+

Creates a tbody element, inserts it into the table, and returns it.

+
+ +
table . rows
+
+

Returns an HTMLCollection of the tr elements of the table.

+
+ +
tr = table . insertRow( [ index ] )
+
+

Creates a tr element, along with a tbody if required, inserts them + into the table at the position given by the argument, and returns the tr.

+ +

The position is relative to the rows in the table. The index −1, which is the default + if the argument is omitted, is equivalent to inserting at the end of the table.

+ +

If the given position is less than −1 or greater than the number of rows, throws an + "IndexSizeError" DOMException.

+
+ +
table . deleteRow(index)
+
+

Removes the tr element with the given position in the table.

+ +

The position is relative to the rows in the table. The index −1 is equivalent to + deleting the last row of the table.

+ +

If the given position is less than −1 or greater than the index of the last row, or if + there are no rows, throws an "IndexSizeError" + DOMException.

+
+
+ +
+ +

In all of the following attribute and method definitions, when an element is to be + table-created, that means to create an element given the + table element's node document, the given local name, and the HTML + namespace.

+ +

The caption IDL attribute must return, on + getting, the first caption element child of the table element, if any, + or null otherwise. On setting, the first caption element child of the + table element, if any, must be removed, and the new value, if not null, must be + inserted as the first node of the table element.

+ +

The createCaption() method must return + the first caption element child of the table element, if any; otherwise + a new caption element must be table-created, inserted as the first node + of the table element, and then returned.

+ +

The deleteCaption() method must remove + the first caption element child of the table element, if any.

+ +

The tHead IDL attribute must return, on + getting, the first thead element child of the table element, if any, or + null otherwise. On setting, if the new value is null or a thead element, the first + thead element child of the table element, if any, must be removed, and + the new value, if not null, must be inserted immediately before the first element in the + table element that is neither a caption element nor a + colgroup element, if any, or at the end of the table if there are no such elements. + If the new value is neither null nor a thead element, then a + "HierarchyRequestError" DOMException must be thrown + instead.

+ +

The createTHead() method must return the + first thead element child of the table element, if any; otherwise a new + thead element must be table-created and inserted immediately before the + first element in the table element that is neither a caption element nor + a colgroup element, if any, or at the end of the table if there are no such elements, + and then that new element must be returned.

+ +

The deleteTHead() method must remove the + first thead element child of the table element, if any.

+ +

The tFoot IDL attribute must return, on + getting, the first tfoot element child of the table element, if any, or + null otherwise. On setting, if the new value is null or a tfoot element, the first + tfoot element child of the table element, if any, must be removed, and + the new value, if not null, must be inserted at the end of the table. If the new value is neither + null nor a tfoot element, then a "HierarchyRequestError" + DOMException must be thrown instead.

+ +

The createTFoot() method must return the + first tfoot element child of the table element, if any; otherwise a new + tfoot element must be table-created and inserted at the end of the + table, and then that new element must be returned.

+ +

The deleteTFoot() method must remove the + first tfoot element child of the table element, if any.

+ +

The tBodies attribute must return an + HTMLCollection rooted at the table node, whose filter matches only + tbody elements that are children of the table element.

+ +

The createTBody() method must + table-create a new tbody element, insert it + immediately after the last tbody element child in the table element, if + any, or at the end of the table element if the table element has no + tbody element children, and then must return the new tbody element.

+ +

The rows attribute must return an + HTMLCollection rooted at the table node, whose filter matches only + tr elements that are either children of the table element, or children + of thead, tbody, or tfoot elements that are themselves + children of the table element. The elements in the collection must be ordered such + that those elements whose parent is a thead are included first, in tree order, + followed by those elements whose parent is either a table or tbody + element, again in tree order, followed finally by those elements whose parent is a + tfoot element, still in tree order.

+ +

The behavior of the insertRow(index) method depends on the state of the table. When it is called, + the method must act as required by the first item in the following list of conditions that + describes the state of the table and the index argument:

+ +
+ +
If index is less than −1 or greater than the number of elements + in rows collection:
+ +
The method must throw an "IndexSizeError" + DOMException.
+ +
If the rows collection has zero elements in it, and the + table has no tbody elements in it:
+ +
The method must table-create a tbody + element, then table-create a tr element, then + append the tr element to the tbody element, then append the + tbody element to the table element, and finally return the + tr element.
+ +
If the rows collection has zero elements in it:
+ +
The method must table-create a tr element, + append it to the last tbody element in the table, and return the tr + element.
+ +
If index is −1 or equal to the number of items in rows collection:
+ +
The method must table-create a tr element, + and append it to the parent of the last tr element in the rows collection. Then, the newly created tr element + must be returned.
+ +
Otherwise:
+ +
The method must table-create a tr element, + insert it immediately before the indexth tr element in the rows collection, in the same parent, and finally must return the + newly created tr element.
+
+ +

When the deleteRow(index) method is called, the user agent must run the following + steps:

+ +
    +
  1. If index is less than −1 or greater than or equal to the number of + elements in the rows collection, then throw an + "IndexSizeError" DOMException.

  2. + +
  3. If index is −1, then remove + the last element in the rows collection from its parent, or + do nothing if the rows collection is empty.

  4. + +
  5. Otherwise, remove the indexth element + in the rows collection from its parent.

  6. +
+ +
+ +
+ +

Here is an example of a table being used to mark up a Sudoku puzzle. Observe the lack of + headers, which are not necessary in such a table.

+ +
<style>
+ #sudoku { border-collapse: collapse; border: solid thick; }
+ #sudoku colgroup, table#sudoku tbody { border: solid medium; }
+ #sudoku td { border: solid thin; height: 1.4em; width: 1.4em; text-align: center; padding: 0; }
+</style>
+<h1>Today's Sudoku</h1>
+<table id="sudoku">
+ <colgroup><col><col><col>
+ <colgroup><col><col><col>
+ <colgroup><col><col><col>
+ <tbody>
+  <tr> <td> 1 <td>   <td> 3 <td> 6 <td>   <td> 4 <td> 7 <td>   <td> 9
+  <tr> <td>   <td> 2 <td>   <td>   <td> 9 <td>   <td>   <td> 1 <td>
+  <tr> <td> 7 <td>   <td>   <td>   <td>   <td>   <td>   <td>   <td> 6
+ <tbody>
+  <tr> <td> 2 <td>   <td> 4 <td>   <td> 3 <td>   <td> 9 <td>   <td> 8
+  <tr> <td>   <td>   <td>   <td>   <td>   <td>   <td>   <td>   <td>
+  <tr> <td> 5 <td>   <td>   <td> 9 <td>   <td> 7 <td>   <td>   <td> 1
+ <tbody>
+  <tr> <td> 6 <td>   <td>   <td>   <td> 5 <td>   <td>   <td>   <td> 2
+  <tr> <td>   <td>   <td>   <td>   <td> 7 <td>   <td>   <td>   <td>
+  <tr> <td> 9 <td>   <td>   <td> 8 <td>   <td> 2 <td>   <td>   <td> 5
+</table>
+ +
+ + + + +
Techniques for describing tables
+ +

For tables that consist of more than just a grid of cells with headers + in the first row and headers in the first column, and for any table in general where the reader + might have difficulty understanding the content, authors should include explanatory information + introducing the table. This information is useful for all users, but is especially useful for + users who cannot see the table, e.g. users of screen readers.

+ +

Such explanatory information should introduce the purpose of the table, outline its basic cell + structure, highlight any trends or patterns, and generally teach the user how to use the + table.

+ + + +

For instance, the following table:

+ + + + + + + + +
Characteristics with positive and negative sides
Negative + Characteristic + Positive +
Sad + Mood + Happy +
Failing + Grade + Passing +
+ +

...might benefit from a description explaining the way the table is laid out, something like + "Characteristics are given in the second column, with the negative side in the left column and the + positive side in the right column".

+ +

There are a variety of ways to include this information, such as:

+ +
+
In prose, surrounding the table
+ +
+
<p>In the following table, characteristics are given in the second
+column, with the negative side in the left column and the positive
+side in the right column.</p>
+<table>
+ <caption>Characteristics with positive and negative sides</caption>
+ <thead>
+  <tr>
+   <th id="n"> Negative
+   <th> Characteristic
+   <th> Positive
+ <tbody>
+  <tr>
+   <td headers="n r1"> Sad
+   <th id="r1"> Mood
+   <td> Happy
+  <tr>
+   <td headers="n r2"> Failing
+   <th id="r2"> Grade
+   <td> Passing
+</table>
+
+ +
In the table's caption
+ +
+
<table>
+ <caption>
+  <strong>Characteristics with positive and negative sides.</strong>
+  <p>Characteristics are given in the second column, with the
+  negative side in the left column and the positive side in the right
+  column.</p>
+ </caption>
+ <thead>
+  <tr>
+   <th id="n"> Negative
+   <th> Characteristic
+   <th> Positive
+ <tbody>
+  <tr>
+   <td headers="n r1"> Sad
+   <th id="r1"> Mood
+   <td> Happy
+  <tr>
+   <td headers="n r2"> Failing
+   <th id="r2"> Grade
+   <td> Passing
+</table>
+
+ +
In the table's caption, in a details element
+ +
+
<table>
+ <caption>
+  <strong>Characteristics with positive and negative sides.</strong>
+  <details>
+   <summary>Help</summary>
+   <p>Characteristics are given in the second column, with the
+   negative side in the left column and the positive side in the right
+   column.</p>
+  </details>
+ </caption>
+ <thead>
+  <tr>
+   <th id="n"> Negative
+   <th> Characteristic
+   <th> Positive
+ <tbody>
+  <tr>
+   <td headers="n r1"> Sad
+   <th id="r1"> Mood
+   <td> Happy
+  <tr>
+   <td headers="n r2"> Failing
+   <th id="r2"> Grade
+   <td> Passing
+</table>
+
+ +
Next to the table, in the same figure
+ +
+
<figure>
+ <figcaption>Characteristics with positive and negative sides</figcaption>
+ <p>Characteristics are given in the second column, with the
+ negative side in the left column and the positive side in the right
+ column.</p>
+ <table>
+  <thead>
+   <tr>
+    <th id="n"> Negative
+    <th> Characteristic
+    <th> Positive
+  <tbody>
+   <tr>
+    <td headers="n r1"> Sad
+    <th id="r1"> Mood
+    <td> Happy
+   <tr>
+    <td headers="n r2"> Failing
+    <th id="r2"> Grade
+    <td> Passing
+ </table>
+</figure>
+
+ +
Next to the table, in a figure's figcaption
+ +
+
<figure>
+ <figcaption>
+  <strong>Characteristics with positive and negative sides</strong>
+  <p>Characteristics are given in the second column, with the
+  negative side in the left column and the positive side in the right
+  column.</p>
+ </figcaption>
+ <table>
+  <thead>
+   <tr>
+    <th id="n"> Negative
+    <th> Characteristic
+    <th> Positive
+  <tbody>
+   <tr>
+    <td headers="n r1"> Sad
+    <th id="r1"> Mood
+    <td> Happy
+   <tr>
+    <td headers="n r2"> Failing
+    <th id="r2"> Grade
+    <td> Passing
+ </table>
+</figure>
+
+
+ +

Authors may also use other techniques, or combinations of the above techniques, as + appropriate.

+ +

The best option, of course, rather than writing a description explaining the way the table is + laid out, is to adjust the table such that no explanation is needed.

+ +
+ +

In the case of the table used in the examples above, a simple rearrangement of the table so + that the headers are on the top and left sides removes the need for an explanation as well as + removing the need for the use of headers attributes:

+ +
<table>
+ <caption>Characteristics with positive and negative sides</caption>
+ <thead>
+  <tr>
+   <th> Characteristic
+   <th> Negative
+   <th> Positive
+ <tbody>
+  <tr>
+   <th> Mood
+   <td> Sad
+   <td> Happy
+  <tr>
+   <th> Grade
+   <td> Failing
+   <td> Passing
+</table>
+ +
+ + +
Techniques for table design
+ +

Good table design is key to making tables more readable and usable.

+ +

In visual media, providing column and row borders and alternating row backgrounds can be very + effective to make complicated tables more readable.

+ +

For tables with large volumes of numeric content, using monospaced fonts can help users see + patterns, especially in situations where a user agent does not render the borders. (Unfortunately, + for historical reasons, not rendering borders on tables is a common default.)

+ +

In speech media, table cells can be distinguished by reporting the corresponding headers before + reading the cell's contents, and by allowing users to navigate the table in a grid fashion, rather + than serializing the entire contents of the table in source order.

+ +

Authors are encouraged to use CSS to achieve these effects.

+ +
+ +

User agents are encouraged to render tables using these techniques whenever the page does not + use CSS and the table is not classified as a layout table.

+ +
+ + + + +

The caption element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As the first element child of a table element.
+
Content model:
+
Flow content, but with no descendant table elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTableCaptionElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  // also has obsolete members
+};
+
+
Uses HTMLTableCaptionElement.
+
+ +

The caption element represents the title of the table + that is its parent, if it has a parent and that is a table element.

+ +
+ +

The caption element takes part in the table model.

+ +
+ +

When a table element is the only content in a figure element other + than the figcaption, the caption element should be omitted in favor of + the figcaption.

+ +

A caption can introduce context for a table, making it significantly easier to understand.

+ +
+ +

Consider, for instance, the following table:

+ + +
1 2 3 4 5 6 +
1 2 3 4 5 6 7 +
2 3 4 5 6 7 8 +
3 4 5 6 7 8 9 +
4 5 6 7 8 9 10 +
5 6 7 8 9 10 11 +
6 7 8 9 10 11 12 +
+ +

In the abstract, this table is not clear. However, with a caption giving the table's number + (for reference in the main prose) and explaining its use, it + makes more sense:

+ +
<caption>
+<p>Table 1.
+<p>This table shows the total score obtained from rolling two
+six-sided dice. The first row represents the value of the first die,
+the first column the value of the second die. The total is given in
+the cell that corresponds to the values of the two dice.
+</caption>
+ +

This provides the user with more context:

+ + + +
+

Table 1. +

This table shows the total score obtained from rolling two + six-sided dice. The first row represents the value of the first + die, the first column the value of the second die. The total is + given in the cell that corresponds to the values of the two dice. +

1 2 3 4 5 6 +
1 2 3 4 5 6 7 +
2 3 4 5 6 7 8 +
3 4 5 6 7 8 9 +
4 5 6 7 8 9 10 +
5 6 7 8 9 10 11 +
6 7 8 9 10 11 12 +
+ +
+ + + + +

The colgroup element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a table element, after any + caption elements and before any thead, + tbody, tfoot, and tr + elements.
+
Content model:
+
If the span attribute is present: Nothing.
+
If the span attribute is absent: Zero or more col and template elements.
+
Content attributes:
+
Global attributes
+
span
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTableColElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute unsigned long span;
+
+  // also has obsolete members
+};
+
+
Uses HTMLTableColElement.
+
+ +

The colgroup element represents a group of one or more columns in the table that is its parent, if it has a + parent and that is a table element.

+ +

If the colgroup element contains no col elements, then the element + may have a span content attribute specified, + whose value must be a valid non-negative integer greater than zero and less than or + equal to 1000.

+ +
+ +

The colgroup element and its span + attribute take part in the table model.

+ +

The span IDL attribute must + reflect the content attribute of the same name. It is clamped to the + range [1, 1000], and its default value is 1.

+ +
+ + +

The col element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a colgroup element that doesn't have + a span attribute.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
span
+ +
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLTableColElement, as defined for colgroup elements.
+
+ +

If a col element has a parent and that is a colgroup element that + itself has a parent that is a table element, then the col element + represents one or more columns in the column group represented by that colgroup.

+ +

The element may have a span content attribute + specified, whose value must be a valid non-negative integer greater than zero and + less than or equal to 1000.

+ +
+ +

The col element and its span attribute take + part in the table model.

+ +

The span IDL attribute must reflect + the content attribute of the same name. It is clamped to the range [1, 1000], and + its default value is 1.

+ +
+ + +

The tbody element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a table element, after any + caption, colgroup, and + thead elements, but only if there are no + tr elements that are children of the + table element.
+
Content model:
+
Zero or more tr and script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTableSectionElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [SameObject] readonly attribute HTMLCollection rows;
+  HTMLTableRowElement insertRow(optional long index = -1);
+  [CEReactions] void deleteRow(long index);
+
+  // also has obsolete members
+};
+

Uses HTMLTableSectionElement. The + HTMLTableSectionElement interface is also used for thead and + tfoot elements.

+
+
+ +

The tbody element represents a block of rows that consist of a + body of data for the parent table element, if the tbody element has a + parent and it is a table.

+ +
+ +

The tbody element takes part in the table model.

+ +
+ +
+ +
tbody . rows
+
+

Returns an HTMLCollection of the tr elements of the table + section.

+
+ +
tr = tbody . insertRow( [ index ] )
+
+

Creates a tr element, inserts it into the table section at the position given by + the argument, and returns the tr.

+ +

The position is relative to the rows in the table section. The index −1, which is the + default if the argument is omitted, is equivalent to inserting at the end of the table + section.

+ +

If the given position is less than −1 or greater than the number of rows, throws an + "IndexSizeError" DOMException.

+
+ +
tbody . deleteRow(index)
+
+

Removes the tr element with the given position in the table section.

+ +

The position is relative to the rows in the table section. The index −1 is equivalent + to deleting the last row of the table section.

+ +

If the given position is less than −1 or greater than the index of the last row, or if + there are no rows, throws an "IndexSizeError" + DOMException.

+
+
+ +
+ +

The rows attribute must return an + HTMLCollection rooted at this element, whose filter matches only tr + elements that are children of this element.

+ +

The insertRow(index) + method must act as follows:

+ +
    +
  1. If index is less than −1 or greater than the number of elements in the + rows collection, throw an + "IndexSizeError" DOMException.

  2. + +
  3. Let table row be the result of creating an + element given this element's node document, tr, and the + HTML namespace.

  4. + +
  5. If index is −1 or equal to the number of items in the rows collection, then append table row to this element.

  6. + +
  7. Otherwise, insert table row as a + child of this element, immediately before the indexth tr element in the + rows collection.

  8. + +
  9. Return table row.

  10. +
+ +

The deleteRow(index) method + must, when invoked, act as follows: + +

    +
  1. If index is less than −1 or greater than or equal to the number of + elements in the rows collection, then throw an + "IndexSizeError" DOMException.

  2. + +
  3. If index is −1, then remove + the last element in the rows collection from this + element, or do nothing if the rows collection is + empty.

  4. + +
  5. Otherwise, remove the indexth element + in the rows collection from this element.

  6. +
+ +
+ + +

The thead element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a table element, after any + caption, and colgroup + elements and before any tbody, tfoot, and + tr elements, but only if there are no other + thead elements that are children of the + table element.
+
Content model:
+
Zero or more tr and script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLTableSectionElement, as defined for tbody elements.
+
+ +

The thead element represents the block of rows that consist of + the column labels (headers) for the parent table element, if the thead + element has a parent and it is a table.

+ +
+ +

The thead element takes part in the table model.

+ +
+ +
+ +

This example shows a thead element being used. Notice the use of both + th and td elements in the thead element: the first row is + the headers, and the second row is an explanation of how to fill in the table.

+ +
<table>
+ <caption> School auction sign-up sheet </caption>
+ <thead>
+  <tr>
+   <th><label for=e1>Name</label>
+   <th><label for=e2>Product</label>
+   <th><label for=e3>Picture</label>
+   <th><label for=e4>Price</label>
+  <tr>
+   <td>Your name here
+   <td>What are you selling?
+   <td>Link to a picture
+   <td>Your reserve price
+ <tbody>
+  <tr>
+   <td>Ms Danus
+   <td>Doughnuts
+   <td><img src="https://example.com/mydoughnuts.png" title="Doughnuts from Ms Danus">
+   <td>$45
+  <tr>
+   <td><input id=e1 type=text name=who required form=f>
+   <td><input id=e2 type=text name=what required form=f>
+   <td><input id=e3 type=url name=pic form=f>
+   <td><input id=e4 type=number step=0.01 min=0 value=0 required form=f>
+</table>
+<form id=f action="/auction.cgi">
+ <input type=button name=add value="Submit">
+</form>
+ +
+ + +

The tfoot element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a table element, after any + caption, colgroup, thead, + tbody, and tr elements, but only if there + are no other tfoot elements that are children of the + table element.
+
Content model:
+
Zero or more tr and script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLTableSectionElement, as defined for tbody elements.
+
+ +

The tfoot element represents the block of rows that consist of + the column summaries (footers) for the parent table element, if the + tfoot element has a parent and it is a table.

+ +
+ +

The tfoot element takes part in the table + model.

+ +
+ + +

The tr element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a thead element.
+
As a child of a tbody element.
+
As a child of a tfoot element.
+
As a child of a table element, after any + caption, colgroup, and thead + elements, but only if there are no tbody elements that + are children of the table element.
+
Content model:
+
Zero or more td, th, and script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTableRowElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  readonly attribute long rowIndex;
+  readonly attribute long sectionRowIndex;
+  [SameObject] readonly attribute HTMLCollection cells;
+  HTMLTableCellElement insertCell(optional long index = -1);
+  [CEReactions] void deleteCell(long index);
+
+  // also has obsolete members
+};
+
+
Uses HTMLTableRowElement.
+
+ +

The tr element represents a row of + cells in a table.

+ +
+ +

The tr element takes part in the table model.

+ +
+ +
+ +
tr . rowIndex
+ +
+

Returns the position of the row in the table's rows + list.

+ +

Returns −1 if the element isn't in a table.

+
+ +
tr . sectionRowIndex
+ +
+

Returns the position of the row in the table section's rows list.

+ +

Returns −1 if the element isn't in a table section.

+
+ +
tr . cells
+
+

Returns an HTMLCollection of the td and th elements of + the row.

+
+ +
cell = tr . insertCell( [ index ] )
+ +
+

Creates a td element, inserts it into the table row at the position given by the + argument, and returns the td.

+ +

The position is relative to the cells in the row. The index −1, which is the default + if the argument is omitted, is equivalent to inserting at the end of the row.

+ +

If the given position is less than −1 or greater than the number of cells, throws an + "IndexSizeError" DOMException.

+
+ +
tr . deleteCell(index)
+
+

Removes the td or th element with the given position in the + row.

+ +

The position is relative to the cells in the row. The index −1 is equivalent to + deleting the last cell of the row.

+ +

If the given position is less than −1 or greater than the index of the last cell, or + if there are no cells, throws an "IndexSizeError" + DOMException.

+
+
+ +
+ +

The rowIndex attribute must, if this element has + a parent table element, or a parent tbody, thead, or + tfoot element and a grandparent table element, return the index + of this tr element in that table element's rows collection. If there is no such table element, + then the attribute must return −1.

+ +

The sectionRowIndex attribute must, if + this element has a parent table, tbody, thead, or + tfoot element, return the index of the tr element in the parent + element's rows collection (for tables, that's + HTMLTableElement's rows collection; for table + sections, that's HTMLTableSectionElement's rows + collection). If there is no such parent element, then the attribute must return −1.

+ +

The cells attribute must return an + HTMLCollection rooted at this tr element, whose filter matches only + td and th elements that are children of the tr element.

+ +

The insertCell(index) + method must act as follows:

+ +
    +
  1. If index is less than −1 or greater than the number of elements in + the cells collection, then throw an + "IndexSizeError" DOMException.

  2. + +
  3. Let table cell be the result of creating an + element given this tr element's node document, td, + and the HTML namespace.

  4. + +
  5. If index is equal to −1 or equal to the number of items in cells collection, then append table cell to this tr + element.

  6. + +
  7. Otherwise, insert table cell as a + child of this tr element, immediately before the indexth td + or th element in the cells collection.

  8. + +
  9. Return table cell.

  10. +
+ +

The deleteCell(index) + method must act as follows:

+ +
    +
  1. If index is less than −1 or greater than or equal to the number of + elements in the cells collection, then throw an + "IndexSizeError" DOMException.

  2. + +
  3. If index is −1, then remove + the last element in the cells collection from its + parent, or do nothing if the cells collection is + empty.

  4. + +
  5. Otherwise, remove the indexth element + in the cells collection from its parent.

  6. +
+ +
+ + +

The td element

+ +
+
Categories:
+
Sectioning root.
+
Contexts in which this element can be used:
+
As a child of a tr element.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
colspan
+
rowspan
+
headers
+ +
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTableCellElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute unsigned long colSpan;
+  [CEReactions] attribute unsigned long rowSpan;
+  [CEReactions] attribute DOMString headers;
+  readonly attribute long cellIndex;
+
+  [CEReactions] attribute DOMString scope; // only conforming for th elements
+  [CEReactions] attribute DOMString abbr;  // only conforming for th elements
+
+  // also has obsolete members
+};
+ +

Uses HTMLTableCellElement. The + HTMLTableCellElement interface is also used for th elements.

+
+
+ +

The td element represents a data cell in a table.

+ +
+ +

The td element and its colspan, rowspan, and headers + attributes take part in the table model.

+ +

User agents, especially in non-visual environments or where displaying the table as a 2D grid + is impractical, may give the user context for the cell when rendering the contents of a cell; for + instance, giving its position in the table model, or listing the cell's header cells + (as determined by the algorithm for assigning header cells). When a cell's header + cells are being listed, user agents may use the value of abbr + attributes on those header cells, if any, instead of the contents of the header cells + themselves.

+ +
+ +
+ +

In this example, we see a snippet of a web application consisting of a grid of editable cells + (essentially a simple spreadsheet). One of the cells has been configured to show the sum of the + cells above it. Three have been marked as headings, which use th elements instead of + td elements. A script would attach event handlers to these elements to maintain the + total.

+ +
<table>
+ <tr>
+  <th><input value="Name">
+  <th><input value="Paid ($)">
+ <tr>
+  <td><input value="Jeff">
+  <td><input value="14">
+ <tr>
+  <td><input value="Britta">
+  <td><input value="9">
+ <tr>
+  <td><input value="Abed">
+  <td><input value="25">
+ <tr>
+  <td><input value="Shirley">
+  <td><input value="2">
+ <tr>
+  <td><input value="Annie">
+  <td><input value="5">
+ <tr>
+  <td><input value="Troy">
+  <td><input value="5">
+ <tr>
+  <td><input value="Pierce">
+  <td><input value="1000">
+ <tr>
+  <th><input value="Total">
+  <td><output value="1060">
+</table>
+ +
+ + +

The th element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a tr element.
+
Content model:
+
Flow content, but with no header, footer, + sectioning content, or heading content descendants.
+ +
Content attributes:
+
Global attributes
+
colspan
+
rowspan
+
headers
+
scope
+
abbr
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLTableCellElement, as defined for td elements.
+
+ +

The th element represents a header cell in a table.

+ +

The th element may have a scope + content attribute specified. The scope attribute is an + enumerated attribute with five states, four of which have explicit keywords:

+ +
+
The row keyword, which maps to the + row state
+ +
The row state means the header cell applies to some of the subsequent cells in the + same row(s).
+ +
The col keyword, which maps to the + column state
+ +
The column state means the header cell applies to some of the subsequent cells in the + same column(s).
+ +
The rowgroup keyword, which maps to + the row group state
+ +
The row group state means the header cell applies to all the remaining cells in the + row group. A th element's scope attribute must + not be in the row group state if the element is not + anchored in a row group.
+ +
The colgroup keyword, which maps to + the column group state
+ +
The column group state means the header cell applies to all the remaining cells in the + column group. A th element's scope attribute must + not be in the column group state if the element is + not anchored in a column group.
+ +
The auto state
+ +
The auto state makes the header cell apply to a set of cells selected based on + context.
+
+ +

The scope attribute's missing value default and invalid value default + are the auto state.

+ +

The th element may have an abbr + content attribute specified. Its value must be an alternative label for the header cell, to be + used when referencing the cell in other contexts (e.g. when describing the header cells that apply + to a data cell). It is typically an abbreviated form of the full header cell, but can also be an + expansion, or merely a different phrasing.

+ +
+ +

The th element and its colspan, rowspan, headers, and + scope attributes take part in the table model.

+ +
+ +
+ +

The following example shows how the scope attribute's rowgroup value affects which data cells a header cell + applies to.

+ +

Here is a markup fragment showing a table:

+ +
<table>
+ <thead>
+  <tr> <th> ID <th> Measurement <th> Average <th> Maximum
+ <tbody>
+  <tr> <td> <th scope=rowgroup> Cats <td> <td>
+  <tr> <td> 93 <th scope=row> Legs <td> 3.5 <td> 4
+  <tr> <td> 10 <th scope=row> Tails <td> 1 <td> 1
+ <tbody>
+  <tr> <td> <th scope=rowgroup> English speakers <td> <td>
+  <tr> <td> 32 <th scope=row> Legs <td> 2.67 <td> 4
+  <tr> <td> 35 <th scope=row> Tails <td> 0.33 <td> 1
+</table>
+ +

This would result in the following table:

+ + + + + +
ID Measurement Average Maximum +
Cats +
93 Legs 3.5 4 +
10 Tails 1 1 +
English speakers +
32 Legs 2.67 4 +
35 Tails 0.33 1 +
+ +

The headers in the first row all apply directly down to the rows in their column.

+ +

The headers with the explicit scope attributes apply to all + the cells in their row group other than the cells in the first column.

+ +

The remaining headers apply just to the cells to the right of them.

+ + + + +
+ + + +

Attributes common to td and th elements

+ +

The td and th elements may have a colspan content attribute specified, whose value must + be a valid non-negative integer greater than zero and less than or equal to 1000.

+ +

The td and th elements may also have a rowspan content attribute specified, whose value must + be a valid non-negative integer less than or equal to 65534. + For this attribute, the value zero means that the + cell is to span all the remaining rows in the row group.

+ +

These attributes give the number of columns and rows respectively that the cell is to span. + These attributes must not be used to overlap cells, as described in the + description of the table model.

+ +
+ +

The td and th element may have a headers content attribute specified. The headers attribute, if specified, must contain a string consisting + of an unordered set of unique space-separated tokens, none of which are + identical to another token and each of which must have the value of an ID of a th element taking part in the same table as the td or th element (as defined by the table model).

+ +

A th element with ID id is + said to be directly targeted by all td and th elements in the + same table that have headers attributes whose values include as one of their tokens + the ID id. A th element A is said to be targeted by a th or td element + B if either A is directly targeted by B or if there exists an element C that is itself + targeted by the element B and A is directly + targeted by C.

+ +

A th element must not be targeted by itself.

+ +
+ +

The colspan, rowspan, and headers + attributes take part in the table model.

+ +
+ +
+ +
+ +
cell . cellIndex
+ +
+

Returns the position of the cell in the row's cells list. + This does not necessarily correspond to the x-position of the cell in the + table, since earlier cells might cover multiple rows or columns.

+ +

Returns −1 if the element isn't in a row.

+
+
+ +
+ + + + + +

The colSpan IDL attribute must + reflect the colspan content attribute. It is + clamped to the range [1, 1000], and its default value is 1.

+ +

The rowSpan IDL attribute must + reflect the rowspan content attribute. It is + clamped to the range [0, 65534], and its default value is 1.

+ +

The headers IDL attribute must + reflect the content attribute of the same name.

+ +

The cellIndex IDL attribute must, if the + element has a parent tr element, return the index of the cell's element in the parent + element's cells collection. If there is no such parent element, + then the attribute must return −1.

+ +

The scope IDL attribute must reflect + the content attribute of the same name, limited to only known values.

+ +

The abbr IDL attribute must reflect + the content attribute of the same name.

+ +
+ + +
+ +

Processing model

+ +

The various table elements and their content attributes together define the table + model.

+ +

A table consists of cells aligned on a two-dimensional grid of + slots with coordinates (x, y). The grid is finite, and is either empty or has one or more slots. If the grid + has one or more slots, then the x coordinates are always in the range 0 ≤ x < xwidth, and the y coordinates are always in the + range 0 ≤ y < yheight. If one or both of xwidth and yheight are zero, then the + table is empty (has no slots). Tables correspond to table elements.

+ +

A cell is a set of slots anchored at a slot (cellx, celly), and with + a particular width and height such that the cell covers + all the slots with coordinates (x, y) where cellx ≤ x < cellx+width and celly ≤ y < celly+height. Cells can either be data cells + or header cells. Data cells correspond to td elements, and header cells + correspond to th elements. Cells of both types can have zero or more associated + header cells.

+ +

It is possible, in certain error cases, for two cells to occupy the same slot.

+ +

A row is a complete set of slots from x=0 to x=xwidth-1, for a particular value of y. Rows usually + correspond to tr elements, though a row group + can have some implied rows at the end in some cases involving + cells spanning multiple rows.

+ +

A column is a complete set of slots from y=0 to y=yheight-1, for a particular value of x. Columns can + correspond to col elements. In the absence of col elements, columns are + implied.

+ +

A row group is a set of rows anchored at a slot (0, groupy) with a particular height such that the row group + covers all the slots with coordinates (x, y) where 0 ≤ x < xwidth and groupy ≤ y < groupy+height. Row groups correspond to + tbody, thead, and tfoot elements. Not every row is + necessarily in a row group.

+ +

A column group is a set of columns anchored at a slot (groupx, 0) with a particular width such that the column group + covers all the slots with coordinates (x, y) where groupx ≤ x < groupx+width and 0 ≤ y < yheight. Column + groups correspond to colgroup elements. Not every column is necessarily in a column + group.

+ +

Row groups cannot overlap each other. Similarly, column groups cannot overlap each other.

+ +

A cell cannot cover slots that are from two or more row groups. It is, however, possible for a cell to be in multiple + column groups. All the slots that form part of one cell + are part of zero or one row groups and zero or more column groups.

+ +

In addition to cells, columns, rows, row groups, and column + groups, tables can have a caption element + associated with them. This gives the table a heading, or legend.

+ +

A table model error is an error with the data represented by table + elements and their descendants. Documents must not have table model errors.

+ + +
Forming a table
+ +

To determine which elements correspond to which slots in a table associated with a table element, to determine the + dimensions of the table (xwidth and yheight), and to determine if there are any table model errors, user agents must use the following algorithm:

+ +
    +
  1. +

    Let xwidth be zero.

    +
  2. + +
  3. +

    Let yheight be zero.

    +
  4. + +
  5. +

    Let pending tfoot elements be a list of tfoot + elements, initially empty.

    +
  6. + +
  7. +

    Let the table be the table represented + by the table element. The xwidth and yheight variables give the table's + dimensions. The table is initially empty.

    +
  8. + +
  9. + + +

    If the table element has no children elements, then return the + table (which will be empty).

    +
  10. + +
  11. +

    Associate the first caption element child of the table element with + the table. If there are no such children, then it has no associated + caption element.

    +
  12. + +
  13. +

    Let the current element be the first element child of the + table element.

    + +

    If a step in this algorithm ever requires the current element to be advanced to the next child of the table when + there is no such next child, then the user agent must jump to the step labeled end, near + the end of this algorithm.

    +
  14. + +
  15. +

    While the current element is not one of the following elements, advance the current element to the next + child of the table:

    + +
      +
    • colgroup
    • +
    • thead
    • +
    • tbody
    • +
    • tfoot
    • +
    • tr
    • +
    +
  16. + +
  17. +

    If the current element is a colgroup, follow these + substeps:

    + +
      +
    1. +

      Column groups: Process the current element according to the + appropriate case below:

      + +
      + +
      If the current element has any col element children
      + +
      +

      Follow these steps:

      + +
        +
      1. +

        Let xstart have the value of xwidth.

        +
      2. + +
      3. +

        Let the current column be the first col element child + of the colgroup element.

        +
      4. + +
      5. +

        Columns: If the current column col element has + a span attribute, then parse its value using the + rules for parsing non-negative integers.

        + +

        If the result of parsing the value is not an error or zero, then let span be that value.

        + +

        Otherwise, if the col element has no span attribute, or if trying to parse the attribute's value + resulted in an error or zero, then let span be 1.

        + +

        If span is greater than 1000, let it be 1000 instead.

        +
      6. + +
      7. +

        Increase xwidth by span.

        +
      8. + +
      9. +

        Let the last span columns in + the table correspond to the current column + col element.

        +
      10. + +
      11. +

        If current column is not the last col element child of + the colgroup element, then let the current column be the + next col element child of the colgroup element, and return to + the step labeled columns.

        +
      12. + +
      13. +

        Let all the last columns in the + table from x=xstart to + x=xwidth-1 form a new column group, anchored at the slot (xstart, 0), with width xwidth-xstart, corresponding to the colgroup element.

        +
      14. +
      +
      + + +
      If the current element has no col element children
      + +
      +
        +
      1. +

        If the colgroup element has a span + attribute, then parse its value using the rules for parsing non-negative + integers.

        + +

        If the result of parsing the value is not an error or zero, then let span be that value.

        + +

        Otherwise, if the colgroup element has no span attribute, or if trying to parse the attribute's + value resulted in an error or zero, then let span be 1.

        + +

        If span is greater than 1000, let it be 1000 instead.

        +
      2. + +
      3. +

        Increase xwidth by span.

        +
      4. + +
      5. +

        Let the last span columns in + the table form a new column + group, anchored at the slot (xwidth-span, 0), with width span, corresponding to the colgroup element.

        +
      6. +
      +
      +
      +
    2. + +
    3. +

      Advance the current element + to the next child of the table.

      +
    4. + +
    5. +

      While the current element is not one of the following elements, advance the current element to the + next child of the table:

      + +
        +
      • colgroup
      • +
      • thead
      • +
      • tbody
      • +
      • tfoot
      • +
      • tr
      • +
      +
    6. + +
    7. +

      If the current element is a colgroup element, jump to the + step labeled column groups above.

      +
    8. +
    +
  18. + +
  19. +

    Let ycurrent be zero.

    +
  20. + +
  21. +

    Let the list of downward-growing cells be an empty list.

    +
  22. + +
  23. +

    Rows: While the current element is not one of the following + elements, advance the current + element to the next child of the table:

    + +
      +
    • thead
    • +
    • tbody
    • +
    • tfoot
    • +
    • tr
    • +
    +
  24. + +
  25. +

    If the current element is a tr, then run the algorithm + for processing rows, advance the current element to the next child of the table, and return to the + step labeled rows.

    +
  26. + +
  27. +

    Run the algorithm for ending a row group.

    +
  28. + +
  29. +

    If the current element is a tfoot, then add that element to + the list of pending tfoot elements, advance the current element to the next + child of the table, and return to the step labeled rows.

    +
  30. + +
  31. +

    The current element is either a thead or a + tbody.

    + +

    Run the algorithm for processing row groups.

    +
  32. + +
  33. +

    Advance the current element to + the next child of the table.

    +
  34. + +
  35. +

    Return to the step labeled rows.

    +
  36. + +
  37. +

    End: For each tfoot element in the list of pending + tfoot elements, in tree order, run the algorithm for processing row + groups.

    +
  38. + +
  39. +

    If there exists a row or column in the table containing only slots that do not have a cell + anchored to them, then this is a table model error.

    +
  40. + +
  41. +

    Return the table.

    +
  42. +
+ +

The algorithm for processing row groups, which is invoked by the set of steps above + for processing thead, tbody, and tfoot elements, is:

+ +
    +
  1. +

    Let ystart have the value of yheight.

    +
  2. + +
  3. +

    For each tr element that is a child of the element being processed, in tree + order, run the algorithm for processing rows.

    +
  4. + +
  5. + +

    If yheight > ystart, then let all the last rows in the table from y=ystart to y=yheight-1 form a new row + group, anchored at the slot with coordinate (0, ystart), with height yheight-ystart, corresponding + to the element being processed.

    +
  6. + +
  7. +

    Run the algorithm for ending a row group.

    +
  8. +
+ +

The algorithm for ending a row group, which is invoked by the set of steps above + when starting and ending a block of rows, is:

+ +
    +
  1. +

    While ycurrent is less than yheight, follow these steps:

    + +
      +
    1. +

      Run the algorithm for growing downward-growing cells.

      +
    2. + +
    3. +

      Increase ycurrent by 1.

      +
    4. +
    +
  2. + +
  3. +

    Empty the list of downward-growing cells.

    +
  4. +
+ + +

The algorithm for processing rows, which is invoked by the set of steps above for + processing tr elements, is:

+ +
    +
  1. +

    If yheight is equal to ycurrent, then increase yheight by + 1. (ycurrent is never greater than yheight.)

    +
  2. + +
  3. +

    Let xcurrent be 0.

    +
  4. + +
  5. +

    Run the algorithm for growing downward-growing cells.

    +
  6. + +
  7. +

    If the tr element being processed has no td or th + element children, then increase ycurrent by 1, abort + this set of steps, and return to the algorithm above.

    +
  8. + +
  9. +

    Let current cell be the first td or th element child + in the tr element being processed.

    +
  10. + +
  11. +

    Cells: While xcurrent is less than xwidth and the slot with coordinate (xcurrent, ycurrent) already has a + cell assigned to it, increase xcurrent by 1.

    +
  12. + +
  13. +

    If xcurrent is equal to xwidth, increase xwidth by 1. (xcurrent is never greater than xwidth.)

    +
  14. + +
  15. +

    If the current cell has a colspan + attribute, then parse that attribute's + value, and let colspan be the result.

    + +

    If parsing that value failed, or returned zero, or if the attribute is absent, then let colspan be 1, instead.

    + +

    If colspan is greater than 1000, let it be 1000 instead.

    +
  16. + +
  17. +

    If the current cell has a rowspan + attribute, then parse that attribute's + value, and let rowspan be the result.

    + +

    If parsing that value failed or if the attribute is absent, then let rowspan be 1, instead.

    + +

    If rowspan is greater than 65534, let it be 65534 instead.

    +
  18. + +
  19. +

    If rowspan is zero and the table element's + node document is not set to quirks mode, then let cell grows + downward be true, and set rowspan to 1. Otherwise, let cell grows downward be false.

    +
  20. + +
  21. +

    If xwidth < xcurrent+colspan, then let xwidth be xcurrent+colspan.

    +
  22. + +
  23. +

    If yheight < ycurrent+rowspan, then let yheight be ycurrent+rowspan.

    +
  24. + +
  25. +

    Let the slots with coordinates (x, y) such that xcurrent ≤ x < xcurrent+colspan and ycurrent ≤ y < ycurrent+rowspan be covered by a + new cell c, anchored at (xcurrent, ycurrent), + which has width colspan and height rowspan, + corresponding to the current cell element.

    + +

    If the current cell element is a th element, let this new + cell c be a header cell; otherwise, let it be a data cell.

    + +

    To establish which header cells apply to the current cell element, use + the algorithm for assigning header cells described in the next section.

    + +

    If any of the slots involved already had a cell covering + them, then this is a table model error. Those slots now have two cells + overlapping.

    +
  26. + +
  27. +

    If cell grows downward is true, then add the tuple {c, xcurrent, colspan} + to the list of downward-growing cells.

    +
  28. + +
  29. +

    Increase xcurrent by colspan.

    +
  30. + +
  31. +

    If current cell is the last td or th element child in + the tr element being processed, then increase ycurrent by 1, abort this set of steps, and return to the algorithm + above.

    +
  32. + +
  33. +

    Let current cell be the next td or th element child + in the tr element being processed.

    +
  34. + +
  35. +

    Return to the step labeled cells.

    +
  36. +
+ + +

When the algorithms above require the user agent to run the algorithm for growing + downward-growing cells, the user agent must, for each {cell, cellx, width} tuple in the list of downward-growing cells, if any, extend the cell cell so that it also covers the slots with + coordinates (x, ycurrent), where cellx ≤ x < cellx+width.

+ + + + +
Forming relationships between data cells and header cells
+ +

Each cell can be assigned zero or more header cells. The algorithm for assigning header + cells to a cell principal cell is as follows.

+ +
    + + + +
  1. +

    Let header list be an empty list of cells.

    +
  2. + +
  3. +

    Let (principalx, principaly) be the coordinate of the slot to which the principal + cell is anchored.

    +
  4. + +
  5. +
    + +
    If the principal cell has a headers attribute specified
    + +
    + + +
      +
    1. +

      Take the value of the principal cell's headers attribute and split it on ASCII whitespace, letting id list be the + list of tokens obtained.

      +
    2. + +
    3. + + +

      For each token in the id list, if the + first element in the Document with an ID equal to + the token is a cell in the same table, and that cell is not the + principal cell, then add that cell to header list.

      +
    4. +
    +
    + + +
    If principal cell does not have a headers attribute specified
    + +
    +
      +
    1. +

      Let principalwidth be the width of the principal cell.

      +
    2. + +
    3. +

      Let principalheight be the height of the principal cell.

      +
    4. + + + + +
    5. +

      For each value of y from principaly to principaly+principalheight-1, run + the internal algorithm for scanning and assigning header cells, with the principal cell, the header list, the initial coordinate + (principalx,y), and the + increments Δx=−1 and Δy=0.

      +
    6. + + + + +
    7. +

      For each value of x from principalx to principalx+principalwidth-1, run + the internal algorithm for scanning and assigning header cells, with the principal cell, the header list, the initial coordinate + (x,principaly), and the + increments Δx=0 and Δy=−1.

      +
    8. + + + + +
    9. +

      If the principal cell is anchored in a row group, then add all header cells that are row group headers and are anchored in the same row group + with an x-coordinate less than or equal to principalx+principalwidth-1 and a y-coordinate less than or + equal to principaly+principalheight-1 to header + list.

      + + +
    10. + + + + +
    11. +

      If the principal cell is anchored in a column group, then add all header cells that are column group headers and are anchored in the same column + group with an x-coordinate less than or equal to principalx+principalwidth-1 and a y-coordinate less than or + equal to principaly+principalheight-1 to header + list.

      + + +
    12. +
    +
    +
    +
  6. + + + + +
  7. +

    Remove all the empty cells from the header + list.

    +
  8. + +
  9. +

    Remove any duplicates from the header list.

    +
  10. + +
  11. +

    Remove principal cell from the header list if it is + there.

    +
  12. + +
  13. +

    Assign the headers in the header list to the principal + cell.

    +
  14. +
+ +

The internal algorithm for scanning and assigning header cells, given a principal cell, a header list, an initial coordinate (initialx, initialy), + and Δx and Δy increments, is as follows:

+ +
    +
  1. +

    Let x equal initialx.

    +
  2. + +
  3. +

    Let y equal initialy.

    +
  4. + +
  5. +

    Let opaque headers be an empty list of cells.

    +
  6. + +
  7. +
    + +
    If principal cell is a header cell
    + +

    Let in header block be true, and let headers from + current header block be a list of cells containing just the principal + cell.

    + +
    Otherwise
    + +

    Let in header block be false and let headers from + current header block be an empty list of cells.

    +
    +
  8. + +
  9. +

    Loop: Increment x by Δx; increment y by Δy.

    + +

    For each invocation of this algorithm, one of Δx and + Δy will be −1, and the other will be 0.

    +
  10. + +
  11. +

    If either x or y are less than 0, then abort this + internal algorithm.

    +
  12. + +
  13. +

    If there is no cell covering slot (x, y), or if there + is more than one cell covering slot (x, y), return to + the substep labeled loop.

    +
  14. + +
  15. +

    Let current cell be the cell covering slot (x, y).

    +
  16. + +
  17. +
    + +
    If current cell is a header cell
    + +
    +
      +
    1. Set in header block to true.

    2. + +
    3. Add current cell to headers from current header + block.

    4. + +
    5. Let blocked be false.

    6. + +
    7. +
      + +
      If Δx is 0
      + +
      +

      If there are any cells in the opaque headers list anchored with the + same x-coordinate as the current cell, and with + the same width as current cell, then let blocked + be true.

      + +

      If the current cell is not a column header, then let + blocked be true.

      +
      + +
      If Δy is 0
      + +
      +

      If there are any cells in the opaque headers list anchored with the + same y-coordinate as the current cell, and with + the same height as current cell, then let blocked + be true.

      + +

      If the current cell is not a row header, then let blocked be true.

      +
      +
      +
    8. + +
    9. If blocked is false, then add the current cell + to the headers list.

    10. +
    +
    + +
    If current cell is a data cell and in header block is true
    + +

    Set in header block to false. Add all the cells in headers from current header block to the opaque headers + list, and empty the headers from current header block list.

    +
    +
  18. + +
  19. +

    Return to the step labeled loop.

    +
  20. +
+ +

A header cell anchored at the slot with coordinate (x, y) with width width and height height is + said to be a column header if any of the following conditions are true:

+ + + +

A header cell anchored at the slot with coordinate (x, y) with width width and height height is + said to be a row header if any of the following conditions are true:

+ + + +

A header cell is said to be a column group header if its scope attribute is in the column + group state.

+ +

A header cell is said to be a row group header if its scope attribute is in the row + group state.

+ +

A cell is said to be an empty cell if it contains no elements and its child + text content, if any, consists only of ASCII whitespace.

+ +
+ +

Examples

+ + + +

The following shows how might one mark up the bottom part of table 45 of the Smithsonian + physical tables, Volume 71:

+ + + +
<table>
+ <caption>Specification values: <b>Steel</b>, <b>Castings</b>,
+ Ann. A.S.T.M. A27-16, Class B;* P max. 0.06; S max. 0.05.</caption>
+ <thead>
+  <tr>
+   <th rowspan=2>Grade.</th>
+   <th rowspan=2>Yield Point.</th>
+   <th colspan=2>Ultimate tensile strength</th>
+   <th rowspan=2>Per cent elong. 50.8mm or 2 in.</th>
+   <th rowspan=2>Per cent reduct. area.</th>
+  </tr>
+  <tr>
+   <th>kg/mm<sup>2</sup></th>
+   <th>lb/in<sup>2</sup></th>
+  </tr>
+ </thead>
+ <tbody>
+  <tr>
+   <td>Hard</td>
+   <td>0.45 ultimate</td>
+   <td>56.2</td>
+   <td>80,000</td>
+   <td>15</td>
+   <td>20</td>
+  </tr>
+  <tr>
+   <td>Medium</td>
+   <td>0.45 ultimate</td>
+   <td>49.2</td>
+   <td>70,000</td>
+   <td>18</td>
+   <td>25</td>
+  </tr>
+  <tr>
+   <td>Soft</td>
+   <td>0.45 ultimate</td>
+   <td>42.2</td>
+   <td>60,000</td>
+   <td>22</td>
+   <td>30</td>
+  </tr>
+ </tbody>
+</table>
+ +

This table could look like this:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Specification values: Steel, Castings, + Ann. A.S.T.M. A27-16, Class B;* P max. 0.06; S max. 0.05.
Grade.Yield Point.Ultimate tensile strengthPer cent elong. 50.8 mm or 2 in.Per cent reduct. area.
kg/mm2lb/in2
Hard0.45 ultimate56.280,0001520
Medium0.45 ultimate49.270,0001825
Soft0.45 ultimate42.260,0002230
+ +
+ +

The following shows how one might mark up the gross margin table on page 46 of Apple, Inc's + 10-K filing for fiscal year 2008:

+ +
<table>
+ <thead>
+  <tr>
+   <th>
+   <th>2008
+   <th>2007
+   <th>2006
+ <tbody>
+  <tr>
+   <th>Net sales
+   <td>$ 32,479
+   <td>$ 24,006
+   <td>$ 19,315
+  <tr>
+   <th>Cost of sales
+   <td>  21,334
+   <td>  15,852
+   <td>  13,717
+ <tbody>
+  <tr>
+   <th>Gross margin
+   <td>$ 11,145
+   <td>$  8,154
+   <td>$  5,598
+ <tfoot>
+  <tr>
+   <th>Gross margin percentage
+   <td>34.3%
+   <td>34.0%
+   <td>29.0%
+</table>
+ +

This table could look like this:

+ + + + + + + + + + + +
+ 2008 + 2007 + 2006 +
Net sales + $ 32,479 + $ 24,006 + $ 19,315 +
Cost of sales + 21,334 + 15,852 + 13,717 +
Gross margin + $ 11,145 + $ 8,154 + $ 5,598 +
Gross margin percentage + 34.3% + 34.0% + 29.0% +
+ +
+ +

The following shows how one might mark up the operating expenses table from lower on the same + page of that document:

+ +
<table>
+ <colgroup> <col>
+ <colgroup> <col> <col> <col>
+ <thead>
+  <tr> <th> <th>2008 <th>2007 <th>2006
+ <tbody>
+  <tr> <th scope=rowgroup> Research and development
+       <td> $ 1,109 <td> $ 782 <td> $ 712
+  <tr> <th scope=row> Percentage of net sales
+       <td> 3.4% <td> 3.3% <td> 3.7%
+ <tbody>
+  <tr> <th scope=rowgroup> Selling, general, and administrative
+       <td> $ 3,761 <td> $ 2,963 <td> $ 2,433
+  <tr> <th scope=row> Percentage of net sales
+       <td> 11.6% <td> 12.3% <td> 12.6%
+</table>
+ +

This table could look like this:

+ + + + + +
2008 2007 2006 +
Research and development + $ 1,109 $ 782 $ 712 +
Percentage of net sales + 3.4% 3.3% 3.7% +
Selling, general, and administrative + $ 3,761 $ 2,963 $ 2,433 +
Percentage of net sales + 11.6% 12.3% 12.6% +
+ + + +

Forms

+ +

Introduction

+ + + +

A form is a component of a web page that has form controls, such as text, buttons, checkboxes, + range, or color picker controls. A user can interact with such a form, providing data that can + then be sent to the server for further processing (e.g. returning the results of a search or + calculation). No client-side scripting is needed in many cases, though an API is available so that + scripts can augment the user experience or use forms for purposes other than submitting data to a + server.

+ +

Writing a form consists of several steps, which can be performed in any order: writing the user + interface, implementing the server-side processing, and configuring the user interface to + communicate with the server.

+ + +
Writing a form's user interface
+ + + +

For the purposes of this brief introduction, we will create a pizza ordering form.

+ +

Any form starts with a form element, inside which are placed the controls. Most + controls are represented by the input element, which by default provides a text + control. To label a control, the label element is used; the label text and the + control itself go inside the label element. Each part of a form is considered a + paragraph, and is typically separated from other parts using p elements. + Putting this together, here is how one might ask for the customer's name:

+ +
<form>
+ <p><label>Customer name: <input></label></p>
+</form>
+ +

To let the user select the size of the pizza, we can use a set of radio buttons. Radio buttons + also use the input element, this time with a type attribute with the value radio. To make the radio buttons work as a group, they are + given a common name using the name attribute. To group a batch + of controls together, such as, in this case, the radio buttons, one can use the + fieldset element. The title of such a group of controls is given by the first element + in the fieldset, which has to be a legend element.

+ +
<form>
+ <p><label>Customer name: <input></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size> Small </label></p>
+  <p><label> <input type=radio name=size> Medium </label></p>
+  <p><label> <input type=radio name=size> Large </label></p>
+ </fieldset>
+</form>
+ +

Changes from the previous step are highlighted.

+ +

To pick toppings, we can use checkboxes. These use the input element with a type attribute with the value checkbox:

+ +
<form>
+ <p><label>Customer name: <input></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size> Small </label></p>
+  <p><label> <input type=radio name=size> Medium </label></p>
+  <p><label> <input type=radio name=size> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox> Bacon </label></p>
+  <p><label> <input type=checkbox> Extra Cheese </label></p>
+  <p><label> <input type=checkbox> Onion </label></p>
+  <p><label> <input type=checkbox> Mushroom </label></p>
+ </fieldset>
+</form>
+ +

The pizzeria for which this form is being written is always making mistakes, so it needs a way + to contact the customer. For this purpose, we can use form controls specifically for telephone + numbers (input elements with their type + attribute set to tel) and e-mail addresses + (input elements with their type attribute set to + email):

+ +
<form>
+ <p><label>Customer name: <input></label></p>
+ <p><label>Telephone: <input type=tel></label></p>
+ <p><label>E-mail address: <input type=email></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size> Small </label></p>
+  <p><label> <input type=radio name=size> Medium </label></p>
+  <p><label> <input type=radio name=size> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox> Bacon </label></p>
+  <p><label> <input type=checkbox> Extra Cheese </label></p>
+  <p><label> <input type=checkbox> Onion </label></p>
+  <p><label> <input type=checkbox> Mushroom </label></p>
+ </fieldset>
+</form>
+ +

We can use an input element with its type + attribute set to time to ask for a delivery time. Many + of these form controls have attributes to control exactly what values can be specified; in this + case, three attributes of particular interest are min, max, and step. These set the + minimum time, the maximum time, and the interval between allowed values (in seconds). This + pizzeria only delivers between 11am and 9pm, and doesn't promise anything better than 15 minute + increments, which we can mark up as follows:

+ +
<form>
+ <p><label>Customer name: <input></label></p>
+ <p><label>Telephone: <input type=tel></label></p>
+ <p><label>E-mail address: <input type=email></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size> Small </label></p>
+  <p><label> <input type=radio name=size> Medium </label></p>
+  <p><label> <input type=radio name=size> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox> Bacon </label></p>
+  <p><label> <input type=checkbox> Extra Cheese </label></p>
+  <p><label> <input type=checkbox> Onion </label></p>
+  <p><label> <input type=checkbox> Mushroom </label></p>
+ </fieldset>
+ <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900"></label></p>
+</form>
+ +

The textarea element can be used to provide a multiline text control. In this + instance, we are going to use it to provide a space for the customer to give delivery + instructions:

+ +
<form>
+ <p><label>Customer name: <input></label></p>
+ <p><label>Telephone: <input type=tel></label></p>
+ <p><label>E-mail address: <input type=email></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size> Small </label></p>
+  <p><label> <input type=radio name=size> Medium </label></p>
+  <p><label> <input type=radio name=size> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox> Bacon </label></p>
+  <p><label> <input type=checkbox> Extra Cheese </label></p>
+  <p><label> <input type=checkbox> Onion </label></p>
+  <p><label> <input type=checkbox> Mushroom </label></p>
+ </fieldset>
+ <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900"></label></p>
+ <p><label>Delivery instructions: <textarea></textarea></label></p>
+</form>
+ +

Finally, to make the form submittable we use the button element:

+ +
<form>
+ <p><label>Customer name: <input></label></p>
+ <p><label>Telephone: <input type=tel></label></p>
+ <p><label>E-mail address: <input type=email></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size> Small </label></p>
+  <p><label> <input type=radio name=size> Medium </label></p>
+  <p><label> <input type=radio name=size> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox> Bacon </label></p>
+  <p><label> <input type=checkbox> Extra Cheese </label></p>
+  <p><label> <input type=checkbox> Onion </label></p>
+  <p><label> <input type=checkbox> Mushroom </label></p>
+ </fieldset>
+ <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900"></label></p>
+ <p><label>Delivery instructions: <textarea></textarea></label></p>
+ <p><button>Submit order</button></p>
+</form>
+ + +
Implementing the server-side processing for a form
+ + + +

The exact details for writing a server-side processor are out of scope for this specification. + For the purposes of this introduction, we will assume that the script at https://pizza.example.com/order.cgi is configured to accept submissions using the + application/x-www-form-urlencoded format, + expecting the following parameters sent in an HTTP POST body:

+ +
+
custname
+
Customer's name
+ +
custtel
+
Customer's telephone number
+ +
custemail
+
Customer's e-mail address
+ +
size
+
The pizza size, either small, medium, or large
+ +
topping
+
A topping, specified once for each selected topping, with the allowed values being bacon, cheese, onion, and mushroom
+ +
delivery
+
The requested delivery time
+ +
comments
+
The delivery instructions
+
+ + +
Configuring a form to communicate with a server
+ + + +

Form submissions are exposed to servers in a variety of ways, most commonly as HTTP GET or POST + requests. To specify the exact method used, the method + attribute is specified on the form element. This doesn't specify how the form data is + encoded, though; to specify that, you use the enctype + attribute. You also have to specify the URL of the service that will handle the + submitted data, using the action attribute.

+ +

For each form control you want submitted, you then have to give a name that will be used to + refer to the data in the submission. We already specified the name for the group of radio buttons; + the same attribute (name) also specifies the submission name. + Radio buttons can be distinguished from each other in the submission by giving them different + values, using the value attribute.

+ +

Multiple controls can have the same name; for example, here we give all the checkboxes the same + name, and the server distinguishes which checkbox was checked by seeing which values are submitted + with that name — like the radio buttons, they are also given unique values with the value attribute.

+ +

Given the settings in the previous section, this all becomes:

+ +
<form method="post"
+      enctype="application/x-www-form-urlencoded"
+      action="https://pizza.example.com/order.cgi">
+ <p><label>Customer name: <input name="custname"></label></p>
+ <p><label>Telephone: <input type=tel name="custtel"></label></p>
+ <p><label>E-mail address: <input type=email name="custemail"></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size value="small"> Small </label></p>
+  <p><label> <input type=radio name=size value="medium"> Medium </label></p>
+  <p><label> <input type=radio name=size value="large"> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox name="topping" value="bacon"> Bacon </label></p>
+  <p><label> <input type=checkbox name="topping" value="cheese"> Extra Cheese </label></p>
+  <p><label> <input type=checkbox name="topping" value="onion"> Onion </label></p>
+  <p><label> <input type=checkbox name="topping" value="mushroom"> Mushroom </label></p>
+ </fieldset>
+ <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900" name="delivery"></label></p>
+ <p><label>Delivery instructions: <textarea name="comments"></textarea></label></p>
+ <p><button>Submit order</button></p>
+</form>
+ +

There is no particular significance to the way some of the attributes have their + values quoted and others don't. The HTML syntax allows a variety of equally valid ways to specify + attributes, as discussed in the syntax section.

+ +

For example, if the customer entered "Denise Lawrence" as their name, "555-321-8642" as their + telephone number, did not specify an e-mail address, asked for a medium-sized pizza, selected the + Extra Cheese and Mushroom toppings, entered a delivery time of 7pm, and left the delivery + instructions text control blank, the user agent would submit the following to the online web + service:

+ +
custname=Denise+Lawrence&custtel=555-321-8642&custemail=&size=medium&topping=cheese&topping=mushroom&delivery=19%3A00&comments=
+ + +
Client-side form validation
+ + + +

Forms can be annotated in such a way that the user agent will check the user's input before the + form is submitted. The server still has to verify the input is valid (since hostile users can + easily bypass the form validation), but it allows the user to avoid the wait incurred by having + the server be the sole checker of the user's input.

+ +

The simplest annotation is the required attribute, + which can be specified on input elements to indicate that the form is not to be + submitted until a value is given. By adding this attribute to the customer name, pizza size, and + delivery time fields, we allow the user agent to notify the user when the user submits the form + without filling in those fields:

+ +
<form method="post"
+      enctype="application/x-www-form-urlencoded"
+      action="https://pizza.example.com/order.cgi">
+ <p><label>Customer name: <input name="custname" required></label></p>
+ <p><label>Telephone: <input type=tel name="custtel"></label></p>
+ <p><label>E-mail address: <input type=email name="custemail"></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size required value="small"> Small </label></p>
+  <p><label> <input type=radio name=size required value="medium"> Medium </label></p>
+  <p><label> <input type=radio name=size required value="large"> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox name="topping" value="bacon"> Bacon </label></p>
+  <p><label> <input type=checkbox name="topping" value="cheese"> Extra Cheese </label></p>
+  <p><label> <input type=checkbox name="topping" value="onion"> Onion </label></p>
+  <p><label> <input type=checkbox name="topping" value="mushroom"> Mushroom </label></p>
+ </fieldset>
+ <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900" name="delivery" required></label></p>
+ <p><label>Delivery instructions: <textarea name="comments"></textarea></label></p>
+ <p><button>Submit order</button></p>
+</form>
+ +

It is also possible to limit the length of the input, using the maxlength attribute. By adding this to the textarea + element, we can limit users to 1000 characters, preventing them from writing huge essays to the + busy delivery drivers instead of staying focused and to the point:

+ +
<form method="post"
+      enctype="application/x-www-form-urlencoded"
+      action="https://pizza.example.com/order.cgi">
+ <p><label>Customer name: <input name="custname" required></label></p>
+ <p><label>Telephone: <input type=tel name="custtel"></label></p>
+ <p><label>E-mail address: <input type=email name="custemail"></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size required value="small"> Small </label></p>
+  <p><label> <input type=radio name=size required value="medium"> Medium </label></p>
+  <p><label> <input type=radio name=size required value="large"> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox name="topping" value="bacon"> Bacon </label></p>
+  <p><label> <input type=checkbox name="topping" value="cheese"> Extra Cheese </label></p>
+  <p><label> <input type=checkbox name="topping" value="onion"> Onion </label></p>
+  <p><label> <input type=checkbox name="topping" value="mushroom"> Mushroom </label></p>
+ </fieldset>
+ <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900" name="delivery" required></label></p>
+ <p><label>Delivery instructions: <textarea name="comments" maxlength=1000></textarea></label></p>
+ <p><button>Submit order</button></p>
+</form>
+ +

When a form is submitted, invalid events are + fired at each form control that is invalid. This can be useful for displaying a summary of the + problems with the form, since typically the browser itself will only report one problem at a + time.

+ + + +
Enabling client-side automatic filling of form controls
+ + + +

Some browsers attempt to aid the user by automatically filling form controls rather than having + the user reenter their information each time. For example, a field asking for the user's telephone + number can be automatically filled with the user's phone number.

+ +

To help the user agent with this, the autocomplete + attribute can be used to describe the field's purpose. In the case of this form, we have three + fields that can be usefully annotated in this way: the information about who the pizza is to be + delivered to. Adding this information looks like this:

+ +
<form method="post"
+      enctype="application/x-www-form-urlencoded"
+      action="https://pizza.example.com/order.cgi">
+ <p><label>Customer name: <input name="custname" required autocomplete="shipping name"></label></p>
+ <p><label>Telephone: <input type=tel name="custtel" autocomplete="shipping tel"></label></p>
+ <p><label>E-mail address: <input type=email name="custemail" autocomplete="shipping email"></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size required value="small"> Small </label></p>
+  <p><label> <input type=radio name=size required value="medium"> Medium </label></p>
+  <p><label> <input type=radio name=size required value="large"> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox name="topping" value="bacon"> Bacon </label></p>
+  <p><label> <input type=checkbox name="topping" value="cheese"> Extra Cheese </label></p>
+  <p><label> <input type=checkbox name="topping" value="onion"> Onion </label></p>
+  <p><label> <input type=checkbox name="topping" value="mushroom"> Mushroom </label></p>
+ </fieldset>
+ <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900" name="delivery" required></label></p>
+ <p><label>Delivery instructions: <textarea name="comments" maxlength=1000></textarea></label></p>
+ <p><button>Submit order</button></p>
+</form>
+ + +
Improving the user experience on mobile devices
+ + + +

Some devices, in particular those with virtual keyboards can provide the user with multiple + input modalities. For example, when typing in a credit card number the user may wish to only see + keys for digits 0-9, while when typing in their name they may wish to see a form field that by + default capitalizes each word.

+ +

Using the inputmode attribute we can select appropriate + input modalities:

+ +
<form method="post"
+      enctype="application/x-www-form-urlencoded"
+      action="https://pizza.example.com/order.cgi">
+ <p><label>Customer name: <input name="custname" required autocomplete="shipping name"></label></p>
+ <p><label>Telephone: <input type=tel name="custtel" autocomplete="shipping tel"></label></p>
+ <p><label>Buzzer code: <input name="custbuzz" inputmode="numeric"></label></p>
+ <p><label>E-mail address: <input type=email name="custemail" autocomplete="shipping email"></label></p>
+ <fieldset>
+  <legend> Pizza Size </legend>
+  <p><label> <input type=radio name=size required value="small"> Small </label></p>
+  <p><label> <input type=radio name=size required value="medium"> Medium </label></p>
+  <p><label> <input type=radio name=size required value="large"> Large </label></p>
+ </fieldset>
+ <fieldset>
+  <legend> Pizza Toppings </legend>
+  <p><label> <input type=checkbox name="topping" value="bacon"> Bacon </label></p>
+  <p><label> <input type=checkbox name="topping" value="cheese"> Extra Cheese </label></p>
+  <p><label> <input type=checkbox name="topping" value="onion"> Onion </label></p>
+  <p><label> <input type=checkbox name="topping" value="mushroom"> Mushroom </label></p>
+ </fieldset>
+ <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900" name="delivery" required></label></p>
+ <p><label>Delivery instructions: <textarea name="comments" maxlength=1000></textarea></label></p>
+ <p><button>Submit order</button></p>
+</form>
+ + + +
The difference between the field type, the autofill field name, and the input modality
+ + + +

The type, autocomplete, and inputmode attributes can seem confusingly similar. For instance, + in all three cases, the string "email" is a valid value. This section + attempts to illustrate the difference between the three attributes and provides advice suggesting + how to use them.

+ +

The type attribute on input elements decides + what kind of control the user agent will use to expose the field. Choosing between different + values of this attribute is the same choice as choosing whether to use an input + element, a textarea element, a select element, etc.

+ +

The autocomplete attribute, in contrast, describes + what the value that the user will enter actually represents. Choosing between different values of + this attribute is the same choice as choosing what the label for the element will be.

+ +

First, consider telephone numbers. If a page is asking for a telephone number from the user, + the right form control to use is <input type=tel>. + However, which autocomplete value to use depends on + which phone number the page is asking for, whether they expect a telephone number in the + international format or just the local format, and so forth.

+ +

For example, a page that forms part of a checkout process on an e-commerce site for a customer + buying a gift to be shipped to a friend might need both the buyer's telephone number (in case of + payment issues) and the friend's telephone number (in case of delivery issues). If the site + expects international phone numbers (with the country code prefix), this could thus look like + this:

+ +
<p><label>Your phone number: <input type=tel name=custtel autocomplete="billing tel"></label>
+<p><label>Recipient's phone number: <input type=tel name=shiptel autocomplete="shipping tel"></label>
+<p>Please enter complete phone numbers including the country code prefix, as in "+1 555 123 4567".
+ +

But if the site only supports British customers and recipients, it might instead look like this + (notice the use of tel-national rather than + tel):

+ +
<p><label>Your phone number: <input type=tel name=custtel autocomplete="billing tel-national"></label>
+<p><label>Recipient's phone number: <input type=tel name=shiptel autocomplete="shipping tel-national"></label>
+<p>Please enter complete UK phone numbers, as in "(01632) 960 123".
+ +

Now, consider a person's preferred languages. The right autocomplete value is language. However, there could be a number of + different form controls used for the purpose: a text control (<input type=text>), a drop-down list (<select>), radio buttons (<input + type=radio>), etc. It only depends on what kind of interface is desired.

+ +

Finally, consider names. If a page just wants one name from the user, then the relevant control + is <input type=text>. If the page is asking for the + user's full name, then the relevant autocomplete value + is name. + +

<p><label>Japanese name: <input name="j" type="text" autocomplete="section-jp name"></label>
+<label>Romanized name: <input name="e" type="text" autocomplete="section-en name"></label>
+ +

In this example, the "section-*" keywords in + the autocomplete attributes' values tell the user agent + that the two fields expect different names. Without them, the user agent could + automatically fill the second field with the value given in the first field when the user gave a + value to the first field.

+ +

The "-jp" and "-en" parts of the + keywords are opaque to the user agent; the user agent cannot guess, from those, that the two names + are expected to be in Japanese and English respectively.

+ +

Separate from the choices regarding type and autocomplete, the inputmode attribute decides what kind of input modality (e.g., + virtual keyboard) to use, when the control is a text control.

+ +

Consider credit card numbers. The appropriate input type is not <input type=number>, as explained below; it is instead <input type=text>. To encourage the user agent to use a + numeric input modality anyway (e.g., a virtual keyboard displaying only digits), the page would + use

+ +
<p><label>Credit card number:
+                <input name="cc" type="text" inputmode="numeric" pattern="[0-9]{8,19}" autocomplete="cc-number">
+</label></p>
+ + + +
Date, time, and number formats
+ + + + +

In this pizza delivery example, the times are specified in the format "HH:MM": two digits for + the hour, in 24-hour format, and two digits for the time. (Seconds could also be specified, though + they are not necessary in this example.)

+ +

In some locales, however, times are often expressed differently when presented to users. For + example, in the United States, it is still common to use the 12-hour clock with an am/pm + indicator, as in "2pm". In France, it is common to separate the hours from the minutes using an + "h" character, as in "14h00".

+ +

Similar issues exist with dates, with the added complication that even the order of the + components is not always consistent — for example, in Cyprus the first of February 2003 + would typically be written "1/2/03", while that same date in Japan would typically be written as + "2003年02月01日" — and even with numbers, where locales differ, for + example, in what punctuation is used as the decimal separator and the thousands separator.

+ +

It is therefore important to distinguish the time, date, and number formats used in HTML and in + form submissions, which are always the formats defined in this specification (and based on the + well-established ISO 8601 standard for computer-readable date and time formats), from the time, + date, and number formats presented to the user by the browser and accepted as input from the user + by the browser.

+ +

The format used "on the wire", i.e., in HTML markup and in form submissions, is intended to be + computer-readable and consistent irrespective of the user's locale. Dates, for instance, are + always written in the format "YYYY-MM-DD", as in "2003-02-01". While some users might see this + format, others might see it as "01.02.2003" or "February 1, 2003".

+ +

The time, date, or number given by the page in the wire format is then translated to the user's + preferred presentation (based on user preferences or on the locale of the page itself), before + being displayed to the user. Similarly, after the user inputs a time, date, or number using their + preferred format, the user agent converts it back to the wire format before putting it in the DOM + or submitting it.

+ +

This allows scripts in pages and on servers to process times, dates, and numbers in a + consistent manner without needing to support dozens of different formats, while still supporting + the users' needs.

+ +
+

See also the implementation notes regarding + localization of form controls.

+
+ + +

Categories

+ +

Mostly for historical reasons, elements in this section fall into several overlapping (but + subtly different) categories in addition to the usual ones like flow content, + phrasing content, and interactive content.

+ +

A number of the elements are form-associated + elements, which means they can have a form owner. + + +

+ +

The form-associated elements fall into several + subcategories:

+ +
+
Listed elements
+ +
+

Denotes elements that are listed in the form.elements and fieldset.elements APIs. These elements also + have a form content attribute, and a matching form IDL attribute, that allow authors to specify an explicit + form owner.

+ + + +
+ +
Submittable elements
+ +
+

Denotes elements that can be used for constructing the entry list when a + form element is submitted.

+ + + + +

Some submittable elements can be, depending on their + attributes, buttons. The prose below defines when an element + is a button. Some buttons are specifically submit + buttons.

+
+ +
Resettable elements
+ +
+

Denotes elements that can be affected when a form element is reset.

+ + + +
+ +
Autocapitalize-inheriting elements
+ +
+

Denotes elements that inherit the autocapitalize + attribute from their form owner.

+ + + +
+
+ +

Some elements, not all of them form-associated, + are categorized as labelable elements. These are elements that + can be associated with a label element. + + +

+ + +

The form element

+ +
+
Categories:
+
Flow content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content, but with no form element descendants.
+
Content attributes:
+
Global attributes
+
accept-charset
+
action
+
autocomplete
+
enctype
+
method
+
name
+
novalidate
+
target
+
rel
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window,
+ LegacyOverrideBuiltIns,
+ LegacyUnenumerableNamedProperties]
+interface HTMLFormElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString acceptCharset;
+  [CEReactions] attribute USVString action;
+  [CEReactions] attribute DOMString autocomplete;
+  [CEReactions] attribute DOMString enctype;
+  [CEReactions] attribute DOMString encoding;
+  [CEReactions] attribute DOMString method;
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute boolean noValidate;
+  [CEReactions] attribute DOMString target;
+  [CEReactions] attribute DOMString rel;
+  [SameObject, PutForwards=value] readonly attribute DOMTokenList relList;
+
+  [SameObject] readonly attribute HTMLFormControlsCollection elements;
+  readonly attribute unsigned long length;
+  getter Element (unsigned long index);
+  getter (RadioNodeList or Element) (DOMString name);
+
+  void submit();
+  void requestSubmit(optional HTMLElement? submitter = null);
+  [CEReactions] void reset();
+  boolean checkValidity();
+  boolean reportValidity();
+};
+
+
Uses HTMLFormElement.
+
+ +

The form element represents a hyperlink that can be + manipulated through a collection of form-associated + elements, some of which can represent editable values that can be submitted to a server for + processing.

+ +

The accept-charset attribute gives the + character encodings that are to be used for the submission. If specified, the value must be an + ASCII case-insensitive match for "UTF-8".

+ +

The name attribute represents the + form's name within the forms collection. The + value must not be the empty string, and the value must be unique amongst the form + elements in the forms collection that it is in, if + any.

+ +

The autocomplete attribute is an + enumerated attribute. The attribute has two states. The on keyword maps to the on state, and the off keyword maps to the off state. The attribute may also be omitted. The + missing value default and the invalid value default are the on state. The off state indicates that by default, form + controls in the form will have their autofill field name set to "off"; the on state indicates that by default, form controls + in the form will have their autofill field name set to "on".

+ +

The action, enctype, + method, novalidate, + and target attributes are attributes for form + submission.

+ +

The rel attribute on form elements + controls what kinds of links the elements create. The attribute's value must be a unordered + set of unique space-separated tokens. The allowed keywords and their + meanings are defined in an earlier section.

+ +

rel's supported + tokens are the keywords defined in HTML link types which are + allowed on form elements, impact the processing model, and are supported by the user + agent. The possible supported tokens are noreferrer, noopener, and opener. rel's supported tokens must only include the tokens from this + list that the user agent implements the processing model for.

+ +
+ +
form . elements
+ +
+

Returns an HTMLFormControlsCollection of the form controls in the form (excluding image + buttons for historical reasons).

+
+ +
form . length
+ +
+

Returns the number of form controls in the form (excluding image buttons for historical + reasons).

+
+ +
form[index]
+ +
+

Returns the indexth element in the form (excluding image buttons for + historical reasons).

+
+ +
form[name]
+ +
+

Returns the form control (or, if there are several, a RadioNodeList of the form + controls) in the form with the given ID or name (excluding image buttons for historical reasons); or, if there + are none, returns the img element with the given ID.

+ +

Once an element has been referenced using a particular name, that name will continue being + available as a way to reference that element in this method, even if the element's actual ID or name changes, for as long as + the element remains in the tree.

+ +

If there are multiple matching items, then a RadioNodeList object containing all + those elements is returned.

+
+ +
form . submit()
+ +
+

Submits the form, bypassing interactive + constraint validation and without firing a submit + event.

+
+ +
form . requestSubmit( [ submitter ] )
+ +
+

Requests to submit the form. Unlike submit(), this + method includes interactive constraint + validation and firing a submit event, either of which + can cancel submission.

+ +

The submitter argument can be used to point to a specific submit button, whose formaction, formenctype, formmethod, formnovalidate, and formtarget attributes can impact submission. Additionally, + the submitter will be included when constructing the entry list for submission; + normally, buttons are excluded.

+
+ +
form . reset()
+ +
+

Resets the form.

+
+ +
form . checkValidity()
+ +
+

Returns true if the form's controls are all valid; otherwise, returns false.

+
+ +
form . reportValidity()
+ +
+

Returns true if the form's controls are all valid; otherwise, returns false and informs the user.

+
+
+ +
+ +

The autocomplete IDL attribute must + reflect the content attribute of the same name, limited to only known + values.

+ +

The name and rel IDL attributes must reflect the content + attribute of the same name.

+ +

The acceptCharset IDL attribute must + reflect the accept-charset content + attribute.

+ +

The relList IDL attribute must + reflect the rel content attribute.

+ +
+ +

The elements IDL attribute must return an + HTMLFormControlsCollection rooted at the form element's + root, whose filter matches listed elements + whose form owner is the form element, with the exception of input + elements whose type attribute is in the Image Button state, which must, for historical reasons, be + excluded from this particular collection.

+ +

The length IDL attribute must return the number + of nodes represented by the elements collection.

+ +

The supported property indices at any instant are the indices supported by the + object returned by the elements attribute at that + instant.

+ +

To determine the value of an indexed property for a + form element, the user agent must return the value returned by the item method on the elements collection, when invoked with the given index as its + argument.

+ +
+ +

Each form element has a mapping of names to elements called the past names + map. It is used to persist names of controls even when they change names.

+ +

The supported property names consist of the names obtained from the following + algorithm, in the order obtained from this algorithm:

+ +
    +
  1. Let sourced names be an initially empty ordered list of tuples + consisting of a string, an element, a source, where the source is either id, name, + or past, and, if the source is past, an age.

  2. + +
  3. +

    For each listed element candidate + whose form owner is the form element, with the exception of any + input elements whose type attribute is in the + Image Button state:

    + +
      +
    1. If candidate has an id attribute, add + an entry to sourced names with that id + attribute's value as the string, candidate as the element, and id as + the source.

    2. + +
    3. If candidate has a name attribute, + add an entry to sourced names with that name attribute's value as the string, candidate + as the element, and name as the source.

    4. +
    +
  4. + +
  5. +

    For each img element candidate whose form owner is the + form element:

    + +
      + +
    1. If candidate has an id attribute, add + an entry to sourced names with that id + attribute's value as the string, candidate as the element, and id as + the source.

    2. + +
    3. If candidate has a name attribute, + add an entry to sourced names with that name attribute's value as the string, candidate + as the element, and name as the source.

    4. +
    +
  6. + +
  7. +

    For each entry past entry in the past names map add an entry + to sourced names with the past entry's name as the + string, past entry's element as the element, past as the source, and + the length of time past entry has been in the past names map as + the age.

    +
  8. + +
  9. Sort sourced names by tree order of the element entry of + each tuple, sorting entries with the same element by putting entries whose source is id + first, then entries whose source is name, and finally entries whose source is past, + and sorting entries with the same element and source by their age, oldest first.

  10. + +
  11. Remove any entries in sourced names that have the empty string as + their name.

  12. + +
  13. Remove any entries in sourced names that have the same name as an + earlier entry in the map.

  14. + +
  15. Return the list of names from sourced names, maintaining their + relative order.

  16. +
+ +

To determine the value of a named property name + for a form element, the user agent must run the following steps:

+ +
    +
  1. Let candidates be a live RadioNodeList object + containing all the listed elements, whose form + owner is the form element, that have either an id attribute or a name attribute equal + to name, with the exception of input elements whose type attribute is in the Image Button state, in tree order.

  2. + + +
  3. If candidates is empty, let candidates be a live + RadioNodeList object containing all the img elements, whose form + owner is the form element, that have either an id attribute or a name attribute + equal to name, in tree order.

  4. + +
  5. If candidates is empty, name is the name of one of + the entries in the form element's past names map: return the object + associated with name in that map.

  6. + +
  7. If candidates contains more than one node, return candidates.

  8. + +
  9. Otherwise, candidates contains exactly one node. Add a mapping from + name to the node in candidates in the form + element's past names map, replacing the previous entry with the same name, if + any.

  10. + +
  11. Return the node in candidates.

  12. +
+ +

If an element listed in a form element's past names map changes + form owner, then its entries must be removed from that map.

+ + + +
+ +

The submit() method, when invoked, must submit the form element from the form + element itself, with the submitted from submit() method flag set.

+ +

The requestSubmit(submitter) + method, when invoked, must run the following steps:

+ +
    +
  1. +

    If submitter is not null, then:

    + +
      +
    1. If submitter is not a submit + button, then throw a TypeError.

    2. + +
    3. If submitter's form owner is not this form element, + then throw a "NotFoundError" DOMException.

    4. +
    +
  2. + +
  3. Otherwise, set submitter to this form element.

  4. + +
  5. Submit this form element, from + submitter.

  6. +
+ +

The reset() method, when invoked, must run the + following steps:

+ +
    +
  1. If the form element is marked as locked for reset, then return.

  2. + +
  3. Mark the form element as locked for reset.

  4. + +
  5. Reset the form element.

  6. + +
  7. Unmark the form element as locked for reset.

  8. +
+ +

If the checkValidity() method is + invoked, the user agent must statically validate the constraints of the + form element, and return true if the constraint validation return a positive + result, and false if it returned a negative result.

+ +

If the reportValidity() method is + invoked, the user agent must interactively validate the constraints of the + form element, and return true if the constraint validation return a positive + result, and false if it returned a negative result.

+ +
+ +
+ +

This example shows two search forms:

+ +
<form action="https://www.google.com/search" method="get">
+ <label>Google: <input type="search" name="q"></label> <input type="submit" value="Search...">
+</form>
+<form action="https://www.bing.com/search" method="get">
+ <label>Bing: <input type="search" name="q"></label> <input type="submit" value="Search...">
+</form>
+ +
+ + + +

The label element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Interactive content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content, but with no descendant labelable elements unless it is the element's labeled control, and no descendant label elements.
+
Content attributes:
+
Global attributes
+
for
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLLabelElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  readonly attribute HTMLFormElement? form;
+  [CEReactions] attribute DOMString htmlFor;
+  readonly attribute HTMLElement? control;
+};
+
+
Uses HTMLLabelElement.
+
+ +

The label element represents a caption in a user interface. The + caption can be associated with a specific form control, known as the + label element's labeled control, either using the for attribute, or by putting the form control inside the + label element itself.

+ +
+ +

Except where otherwise specified by the following rules, a label element has no + labeled control.

+ +
+ +

The for attribute may be specified to indicate a + form control with which the caption is to be associated. If the attribute is specified, the + attribute's value must be the ID of a labelable element in the same tree as the + label element. If the attribute is specified and there is an + element in the tree whose ID is equal to the value + of the for attribute, and the first such element in + tree order is a labelable element, then that + element is the label element's labeled control.

+ +
+ +

If the for attribute is not specified, but the + label element has a labelable element descendant, + then the first such descendant in tree order is the label element's + labeled control.

+ +

The label element's exact default presentation and behavior, in particular what + its activation behavior might be, if anything, should match the platform's label + behavior. The activation behavior of a label element for events targeted + at interactive content descendants of a label element, and any + descendants of those interactive content descendants, must be to do nothing.

+ +

Form-associated custom + elements are labelable elements, so for user agents + where the label element's activation behavior impacts the labeled + control, both built-in and custom elements will be impacted.

+ + + +
+ +

For example, on platforms where clicking a label activates the form control, clicking the + label in the following snippet could trigger the user agent to fire a click event at the input element, as if the + element itself had been triggered by the user:

+ +
<label><input type=checkbox name=lost> Lost</label>
+ +

Similarly, assuming my-checkbox was declared as as a + form-associated custom element (like in this + example), then the code

+ +
<label><my-checkbox name=lost></my-checkbox> Lost</label>
+ +

would have the same behavior, firing a click event at the my-checkbox + element.

+ +

On other platforms, the behavior in both cases might be just to focus the control, or to do + nothing.

+
+ +
+ +
+ +

The following example shows three form controls each with a label, two of which have small + text showing the right format for users to use.

+ +
<p><label>Full name: <input name=fn> <small>Format: First Last</small></label></p>
+<p><label>Age: <input name=age type=number min=0></label></p>
+<p><label>Post code: <input name=pc> <small>Format: AB12 3CD</small></label></p>
+ +
+ +
+ +
label . control
+ +
+

Returns the form control that is associated with this element.

+
+ +
label . form
+ +
+

Returns the form owner of the form control that is associated with this + element.

+ +

Returns null if there isn't one.

+
+
+ +
+ +

The htmlFor IDL attribute must + reflect the for content attribute.

+ +

The control IDL attribute must return the + label element's labeled control, if any, or null if there isn't one.

+ +

The form IDL attribute must run the following + steps:

+ +
    +
  1. If the label element has no labeled control, then return + null.

  2. + +
  3. If the label element's labeled control is not a + form-associated element, then return null.

  4. + +
  5. Return the label element's labeled control's form + owner (which can still be null).

  6. +
+ +
+ +

The form IDL attribute on the + label element is different from the form IDL + attribute on listed form-associated elements, and the label element does not have a form content attribute.

+ +
+ +
+ +
control . labels
+ +
+

Returns a NodeList of all the label elements that the form control + is associated with.

+
+
+ +
+ +

Labelable elements and all input elements + have a live NodeList object associated with them that represents the + list of label elements, in tree order, whose labeled + control is the element in question. The labels IDL attribute of labelable elements that are not form-associated custom elements, and the labels IDL attribute of input elements, on getting, + must return that NodeList object, and that same value must always be returned, unless + this element is an input element whose type + attribute is in the Hidden state, in which case it + must instead return null.

+ +

Form-associated custom elements don't have + a labels IDL attribute. Instead, their + ElementInternals object has a labels IDL attribute. On getting, it must throw + a "NotSupportedError" DOMException if the target element is not a form-associated custom + element. Otherwise, it must return that NodeList object, and that same value + must always be returned.

+ +
+

This (non-conforming) example shows what happens to the NodeList and what labels returns when an input element has its type attribute changed.

+ +
<!doctype html>
+<p><label><input></label></p>
+<script>
+ const input = document.querySelector('input');
+ const labels = input.labels;
+ console.assert(labels.length === 1);
+
+ input.type = 'hidden';
+ console.assert(labels.length === 0); // the input is no longer the label's labeled control
+ console.assert(input.labels === null);
+
+ input.type = 'checkbox';
+ console.assert(labels.length === 1); // the input is once again the label's labeled control
+ console.assert(input.labels === labels); // same value as returned originally
+</script>
+
+ +
+ + +

The + input element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
If the type attribute is not in the Hidden state: Interactive content.
+
If the type attribute is not in the Hidden state: Listed, labelable, submittable, resettable, and autocapitalize-inheriting form-associated element.
+
If the type attribute is in the Hidden state: Listed, submittable, resettable, and autocapitalize-inheriting form-associated element.
+
If the type attribute is not in the Hidden state: Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Nothing.
+
Content attributes:
+
Global attributes
+
accept
+
alt
+
autocomplete
+
checked
+
dirname
+
disabled
+
form
+
formaction
+
formenctype
+
formmethod
+
formnovalidate
+
formtarget
+
height
+
list
+
max
+
maxlength
+
min
+
minlength
+
multiple
+
name
+
pattern
+
placeholder
+
readonly
+
required
+
size
+
src
+
step
+
type
+
value
+
width
+
Also, the title attribute has special semantics on this element.
+
Accessibility considerations:
+
type attribute in the Hidden state: for authors; for implementers.
+
type attribute in the Text state: for authors; for implementers.
+
type attribute in the Search state: for authors; for implementers.
+
type attribute in the Telephone state: for authors; for implementers.
+
type attribute in the URL state: for authors; for implementers.
+
type attribute in the E-mail state: for authors; for implementers.
+
type attribute in the Password state: for authors; for implementers.
+
type attribute in the Date state: for authors; for implementers.
+
type attribute in the Month state: for authors; for implementers.
+
type attribute in the Week state: for authors; for implementers.
+
type attribute in the Time state: for authors; for implementers.
+
type attribute in the Local Date and Time state: for authors; for implementers.
+
type attribute in the Number state: for authors; for implementers.
+
type attribute in the Range state: for authors; for implementers.
+
type attribute in the Color state: for authors; for implementers.
+
type attribute in the Checkbox state: for authors; for implementers.
+
type attribute in the Radio Button state: for authors; for implementers.
+
type attribute in the File Upload state: for authors; for implementers.
+
type attribute in the Submit Button state: for authors; for implementers.
+
type attribute in the Image Button state: for authors; for implementers.
+
type attribute in the Reset Button state: for authors; for implementers.
+
type attribute in the Button state: for authors; for implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLInputElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString accept;
+  [CEReactions] attribute DOMString alt;
+  [CEReactions] attribute DOMString autocomplete;
+  [CEReactions] attribute boolean defaultChecked;
+  attribute boolean checked;
+  [CEReactions] attribute DOMString dirName;
+  [CEReactions] attribute boolean disabled;
+  readonly attribute HTMLFormElement? form;
+  attribute FileList? files;
+  [CEReactions] attribute USVString formAction;
+  [CEReactions] attribute DOMString formEnctype;
+  [CEReactions] attribute DOMString formMethod;
+  [CEReactions] attribute boolean formNoValidate;
+  [CEReactions] attribute DOMString formTarget;
+  [CEReactions] attribute unsigned long height;
+  attribute boolean indeterminate;
+  readonly attribute HTMLElement? list;
+  [CEReactions] attribute DOMString max;
+  [CEReactions] attribute long maxLength;
+  [CEReactions] attribute DOMString min;
+  [CEReactions] attribute long minLength;
+  [CEReactions] attribute boolean multiple;
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute DOMString pattern;
+  [CEReactions] attribute DOMString placeholder;
+  [CEReactions] attribute boolean readOnly;
+  [CEReactions] attribute boolean required;
+  [CEReactions] attribute unsigned long size;
+  [CEReactions] attribute USVString src;
+  [CEReactions] attribute DOMString step;
+  [CEReactions] attribute DOMString type;
+  [CEReactions] attribute DOMString defaultValue;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString value;
+  attribute object? valueAsDate;
+  attribute unrestricted double valueAsNumber;
+  [CEReactions] attribute unsigned long width;
+
+  void stepUp(optional long n = 1);
+  void stepDown(optional long n = 1);
+
+  readonly attribute boolean willValidate;
+  readonly attribute ValidityState validity;
+  readonly attribute DOMString validationMessage;
+  boolean checkValidity();
+  boolean reportValidity();
+  void setCustomValidity(DOMString error);
+
+  readonly attribute NodeList? labels;
+
+  void select();
+  attribute unsigned long? selectionStart;
+  attribute unsigned long? selectionEnd;
+  attribute DOMString? selectionDirection;
+  void setRangeText(DOMString replacement);
+  void setRangeText(DOMString replacement, unsigned long start, unsigned long end, optional SelectionMode selectionMode = "preserve");
+  void setSelectionRange(unsigned long start, unsigned long end, optional DOMString direction);
+
+  // also has obsolete members
+};
+
+
Uses HTMLInputElement.
+
+ +

The input element represents a typed data field, usually with a form + control to allow the user to edit the data.

+ +

The type attribute controls the data type (and + associated control) of the element. It is an enumerated attribute. The following + table lists the keywords and states for the attribute — the keywords in the left column map + to the states in the cell in the second column on the same row as the keyword.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + +
Keyword + State + Data type + Control type +
hidden + Hidden + An arbitrary string + n/a +
text + Text + Text with no line breaks + A text control +
search + Search + Text with no line breaks + Search control +
tel + Telephone + Text with no line breaks + A text control +
url + URL + An absolute URL + A text control +
email + E-mail + An e-mail address or list of e-mail addresses + A text control +
password + Password + Text with no line breaks (sensitive information) + A text control that obscures data entry +
date + Date + A date (year, month, day) with no time zone + A date control +
month + Month + A date consisting of a year and a month with no time zone + A month control +
week + Week + A date consisting of a week-year number and a week number with no time zone + A week control +
time + Time + A time (hour, minute, seconds, fractional seconds) with no time zone + A time control +
datetime-local + Local Date and Time + A date and time (year, month, day, hour, minute, second, fraction of a second) with no time zone + A date and time control +
number + Number + A numerical value + A text control or spinner control +
range + Range + A numerical value, with the extra semantic that the exact value is not important + A slider control or similar +
color + Color + An sRGB color with 8-bit red, green, and blue components + A color picker +
checkbox + Checkbox + A set of zero or more values from a predefined list + A checkbox +
radio + Radio Button + An enumerated value + A radio button +
file + File Upload + Zero or more files each with a MIME type and optionally a file name + A label and a button +
submit + Submit Button + An enumerated value, with the extra semantic that it must be the last value selected and initiates form submission + A button +
image + Image Button + A coordinate, relative to a particular image's size, with the extra semantic that it must + be the last value selected and initiates form submission + Either a clickable image, or a button +
reset + Reset Button + n/a + A button +
button + Button + n/a + A button +
+ +

The missing value default and the invalid value default are the Text state.

+ +

Which of the + accept, + alt, + autocomplete, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + list, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, + size, + src, + step, and + width content attributes, the + checked, + files, + valueAsDate, + valueAsNumber, and + list IDL attributes, the + select() method, the + selectionStart, + selectionEnd, and + selectionDirection, IDL attributes, the + setRangeText() and + setSelectionRange() methods, the + stepUp() and + stepDown() methods, and the + input and + change events apply to an + input element depends on the state of its + type attribute. + The subsections that define each type also clearly define in normative "bookkeeping" sections + which of these feature apply, and which do not apply, to each type. The behavior of + these features depends on whether they apply or not, as defined in their various sections (q.v. + for content attributes, for APIs, for events).

+ +

The following table is non-normative and summarizes which of those + content attributes, IDL attributes, methods, and events apply to each state:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ Hidden + Text, + Search + URL, + Telephone + E-mail + Password + Date, + Month, + Week, + Time + Local Date and Time + Number + Range + Color + Checkbox, + Radio Button + File Upload + Submit Button + Image Button + Reset Button, + Button + +
Content attributes + +
accept + · + · + + · + · + · + · + + + + · + · + · + · + · + + Yes + · + · + · + + +
alt + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + · + Yes + · + + +
autocomplete + Yes + Yes + + Yes + Yes + Yes + Yes + + + + Yes + Yes + Yes + Yes + · + + · + · + · + · + + +
checked + · + · + + · + · + · + · + + + + · + · + · + · + Yes + + · + · + · + · + + +
dirname + · + Yes + + · + · + · + · + + + + · + · + · + · + · + + · + · + · + · + + +
formaction + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + Yes + Yes + · + + +
formenctype + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + Yes + Yes + · + + +
formmethod + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + Yes + Yes + · + + +
formnovalidate + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + Yes + Yes + · + + +
formtarget + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + Yes + Yes + · + + +
height + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + · + Yes + · + + +
list + · + Yes + + Yes + Yes + · + Yes + + + + Yes + Yes + Yes + Yes + · + + · + · + · + · + + +
max + · + · + + · + · + · + Yes + + + + Yes + Yes + Yes + · + · + + · + · + · + · + + +
maxlength + · + Yes + + Yes + Yes + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
min + · + · + + · + · + · + Yes + + + + Yes + Yes + Yes + · + · + + · + · + · + · + + +
minlength + · + Yes + + Yes + Yes + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
multiple + · + · + + · + Yes + · + · + + + + · + · + · + · + · + + Yes + · + · + · + + +
pattern + · + Yes + + Yes + Yes + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
placeholder + · + Yes + + Yes + Yes + Yes + · + + + + · + Yes + · + · + · + + · + · + · + · + + +
readonly + · + Yes + + Yes + Yes + Yes + Yes + + + + Yes + Yes + · + · + · + + · + · + · + · + + +
required + · + Yes + + Yes + Yes + Yes + Yes + + + + Yes + Yes + · + · + Yes + + Yes + · + · + · + + +
size + · + Yes + + Yes + Yes + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
src + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + · + Yes + · + + +
step + · + · + + · + · + · + Yes + + + + Yes + Yes + Yes + · + · + + · + · + · + · + + +
width + · + · + + · + · + · + · + + + + · + · + · + · + · + + · + · + Yes + · + + +
IDL attributes and methods + +
checked + · + · + + · + · + · + · + + + + · + · + · + · + Yes + + · + · + · + · + + +
files + · + · + + · + · + · + · + + + + · + · + · + · + · + + Yes + · + · + · + + +
value + default + value + + value + value + value + value + + + + value + value + value + value + default/on + + filename + default + default + default + + +
valueAsDate + · + · + + · + · + · + Yes + + + + · + · + · + · + · + + · + · + · + · + + +
valueAsNumber + · + · + + · + · + · + Yes + + + + Yes + Yes + Yes + · + · + + · + · + · + · + + +
list + · + Yes + + Yes + Yes + · + Yes + + + + Yes + Yes + Yes + Yes + · + + · + · + · + · + + +
select() + · + Yes + + Yes + Yes† + Yes + Yes† + + + + Yes† + Yes† + · + Yes† + · + + Yes† + · + · + · + + +
selectionStart + · + Yes + + Yes + · + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
selectionEnd + · + Yes + + Yes + · + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
selectionDirection + · + Yes + + Yes + · + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
setRangeText() + · + Yes + + Yes + · + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
setSelectionRange() + · + Yes + + Yes + · + Yes + · + + + + · + · + · + · + · + + · + · + · + · + + +
stepDown() + · + · + + · + · + · + Yes + + + + Yes + Yes + Yes + · + · + + · + · + · + · + + +
stepUp() + · + · + + · + · + · + Yes + + + + Yes + Yes + Yes + · + · + + · + · + · + · + + +
Events + +
input event + · + Yes + + Yes + Yes + Yes + Yes + + + + Yes + Yes + Yes + Yes + Yes + + Yes + · + · + · + + +
change event + · + Yes + + Yes + Yes + Yes + Yes + + + + Yes + Yes + Yes + Yes + Yes + + Yes + · + · + · + + +
+ +

† If the control has no selectable text, the select() method results in a no-op, with no + "InvalidStateError" DOMException.

+ +
+ +

Some states of the type attribute define a value + sanitization algorithm.

+ +

Each input element has a value, which is + exposed by the value IDL attribute. Some states define an + algorithm to convert a string to a number, + an algorithm to convert a number to a + string, an algorithm to convert a string to a + Date object, and an algorithm to + convert a Date object to a string, which are used by max, min, step, valueAsDate, + valueAsNumber, and stepUp().

+ +

An input element's dirty value flag must be + set to true whenever the user interacts with the control in a way that changes the value. (It is also set to true when the value is programmatically + changed, as described in the definition of the value IDL + attribute.)

+ +
+ +

The value content attribute gives the default + value of the input element. When the value content attribute is added, set, + or removed, if the control's dirty value flag is false, the + user agent must set the value of the element to the value + of the value content attribute, if there is one, or the + empty string otherwise, and then run the current value sanitization algorithm, if one + is defined.

+ +
+ +

Each input element has a checkedness, + which is exposed by the checked IDL attribute.

+ +

Each input element has a boolean dirty checkedness flag. When it is true, the + element is said to have a dirty checkedness. + The dirty checkedness flag must be initially + set to false when the element is created, and must be set to true whenever the user interacts with + the control in a way that changes the checkedness.

+ +
+ +

The checked content attribute is a + boolean attribute that gives the default checkedness of the input element. When the checked content attribute is added, + if the control does not have dirty checkedness, the + user agent must set the checkedness of the element to + true; when the checked content attribute is removed, if + the control does not have dirty checkedness, the user + agent must set the checkedness of the element to + false.

+ +
+ +

The reset algorithm for input + elements is to set the dirty value flag and dirty checkedness flag back to false, set the + value of the element to the value of the value content attribute, if there is one, or the empty string + otherwise, set the checkedness of the element to true if + the element has a checked content attribute and false if + it does not, empty the list of selected + files, and then invoke the value sanitization algorithm, if the type attribute's current state defines one.

+ +

Each input element can be mutable. Except where + otherwise specified, an input element is always mutable. Similarly, except where otherwise specified, the user + agent should not allow the user to modify the element's value or checkedness.

+ +

When an input element is disabled, it is not mutable.

+ +

The readonly attribute can also in some + cases (e.g. for the Date state, but not the Checkbox state) stop an input element from + being mutable.

+ +

The cloning steps for input elements + must propagate the value, dirty value flag, checkedness, and dirty checkedness flag from the node being cloned + to the copy.

+ +

The activation behavior for input elements are these steps:

+ +
    +
  1. If this element is not mutable, then return.

  2. + +
  3. Run this element's input activation behavior, if any, and do nothing + otherwise.

  4. +
+ +

The legacy-pre-activation behavior for input elements are these + steps:

+ +
    +
  1. If this element is not mutable, then return.

  2. + +
  3. If this element's type attribute is in the Checkbox state, then set this element's checkedness to its opposite value (i.e. true if it is false, + false if it is true) and set this element's indeterminate IDL attribute to false.

  4. + +
  5. If this element's type attribute is in the Radio Button state, then get a reference to the element in + this element's radio button group that has its checkedness set to true, if any, and then set this element's + checkedness to true.

  6. +
+ +

The legacy-canceled-activation behavior for input elements are these + steps:

+ +
    +
  1. If the element is not mutable, then return.

  2. + +
  3. If the element's type attribute is in the Checkbox state, then set the element's checkedness and the element's indeterminate IDL attribute back to the values they had + before the legacy-pre-activation behavior was run.

  4. + +
  5. If this element's type attribute is in the Radio Button state, then if the element to which a + reference was obtained in the legacy-pre-activation behavior, if any, is still in + what is now this element's radio button group, if it still has one, and if so, + setting that element's checkedness to true; or else, if + there was no such element, or that element is no longer in this element's radio button + group, or if this element no longer has a radio button group, setting this + element's checkedness to false. +

+ + + +
+ +

When an input element is first created, the element's rendering and behavior must + be set to the rendering and behavior defined for the type + attribute's state, and the value sanitization algorithm, if one is defined for the + type attribute's state, must be invoked.

+ +
+ +
+ +

When an input element's type attribute + changes state, the user agent must run the following steps:

+ +
    + + +
  1. If the previous state of the element's type attribute + put the value IDL attribute in the value mode, and the element's value is not the empty string, and the new state of the element's + type attribute puts the value IDL attribute in either the default mode or the default/on mode, then set the element's value content attribute to the element's value.

  2. + +
  3. Otherwise, if the previous state of the element's type attribute put the value + IDL attribute in any mode other than the value mode, and the + new state of the element's type attribute puts the value IDL attribute in the value mode, then set the value of the element to the value of the value content attribute, if there is one, or the empty string + otherwise, and then set the control's dirty value flag to + false.

  4. + + +
  5. Otherwise, if the previous state of the element's type attribute put the value IDL attribute in any mode other than the filename mode, and the new state of the element's type attribute puts the value IDL attribute in the filename mode, then set the value of the element to the empty string.

  6. + +
  7. Update the element's rendering and behavior to the new state's.

  8. + +
  9. Signal a type change for the element. (The Radio Button state uses this, in particular.)

  10. + +
  11. Invoke the value sanitization algorithm, if one is defined for the type attribute's new state.

  12. + +
  13. Let previouslySelectable be true if setRangeText() previously applied to the element, and false otherwise.

  14. + +
  15. Let nowSelectable be true if setRangeText() now applies to the element, and false otherwise.

  16. + +
  17. If previouslySelectable is false and nowSelectable is true, set the + element's text entry cursor position to the + beginning of the text control, and set its selection + direction to "none".

  18. +
+ +
+ +
+ +

+ The name attribute represents the element's name. + The dirname attribute controls how the element's directionality is submitted. + The disabled attribute is used to make the control non-interactive and to prevent its value from being submitted. + The form attribute is used to explicitly associate the input element with its form owner. + The autocomplete attribute controls how the user agent provides autofill behavior. +

+ +
+ +

The indeterminate IDL attribute must + initially be set to false. On getting, it must return the last value it was set to. On setting, it + must be set to the new value. It has no effect except for changing the appearance of checkbox controls.

+ +

The accept, alt, max, + min, multiple, pattern, placeholder, required, size, src, + and step IDL attributes must reflect + the respective content attributes of the same name. The dirName IDL attribute must reflect the + dirname content attribute. The readOnly IDL attribute must reflect the + readonly content attribute. The defaultChecked IDL attribute must + reflect the checked content attribute. The + defaultValue IDL attribute must + reflect the value content attribute.

+ +

The type IDL attribute must + reflect the respective content attribute of the same name, limited to only + known values. The maxLength IDL + attribute must reflect the maxlength + content attribute, limited to only non-negative numbers. + The minLength IDL attribute must + reflect the minlength content attribute, + limited to only non-negative numbers.

+ +

The IDL attributes width and height must return the rendered width and height of the + image, in CSS pixels, if an image is being rendered, and + is being rendered to a visual medium; or else the intrinsic + width and height of the image, in CSS pixels, if an image is available but not being rendered to a visual medium; or else 0, + if no image is available. When the input + element's type attribute is not in the Image Button state, then no image is available.

+ +

On setting, they must act as if they reflected the respective + content attributes of the same name.

+ +

The willValidate, validity, and validationMessage IDL attributes, and the checkValidity(), reportValidity(), and setCustomValidity() methods, are part of the + constraint validation API. The labels IDL + attribute provides a list of the element's labels. The select(), selectionStart, selectionEnd, selectionDirection, setRangeText(), and setSelectionRange() methods and IDL attributes + expose the element's text selection. The disabled, + form, and name IDL attributes + are part of the element's forms API.

+ +
+ + + +
States of the type attribute
+ + +
Hidden state (type=hidden)
+ +
+ +

When an input element's type attribute is in + the Hidden state, the rules in this section apply.

+ +
+ +

The input element represents a value that is not intended to be + examined or manipulated by the user.

+ +
+ +

Constraint validation: If an input element's type attribute is in the Hidden state, it is barred from constraint + validation.

+ +
+ +

If the name attribute is present and has a value that is + identical to "_charset_", then the + element's value attribute must be omitted.

+ +
+ +

The + autocomplete + content attribute applies to this element.

+ +

The + value + IDL attribute applies to this element and is + in mode default.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + list, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, + size, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + files, + list, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +

The input and change events do not apply.

+ +
+ + +
Text (type=text) state and Search state (type=search)
+ + + +
+ +

When an input element's type attribute is in + the Text state or the Search state, the rules in this section apply.

+ +
+ +

The input element represents a one line plain text edit control for + the element's value.

+ +

The difference between the Text state + and the Search state is primarily stylistic: on + platforms where search controls are distinguished from regular text controls, the Search state might result in an appearance consistent with + the platform's search controls rather than appearing like a regular text control.

+ +
+ +

If the element is mutable, its value should be editable by the user. User agents must not allow + users to insert U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR) characters into the element's + value.

+ + + +

If the element is mutable, the user agent should allow the + user to change the writing direction of the element, setting it either to a left-to-right writing + direction or a right-to-left writing direction. If the user does so, the user agent must then run + the following steps:

+ +
    +
  1. Set the element's dir attribute to "ltr" if the user selected a left-to-right writing direction, and + "rtl" if the user selected a right-to-left writing + direction.

  2. + +
  3. Queue an element task on the user interaction task source given + the element to fire an event named input at the element, with the bubbles attribute initialized to true.

  4. +
+ +
+ +

The value attribute, if specified, must have a value that + contains no U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR) characters.

+ +
+ +

The value sanitization algorithm is as follows: Strip + newlines from the value.

+ +
+ +
+ +

The following common input element content + attributes, IDL attributes, and methods apply to the element: + autocomplete, + dirname, + list, + maxlength, + minlength, + pattern, + placeholder, + readonly, + required, and + size content attributes; + list, + selectionStart, + selectionEnd, + selectionDirection, and + value IDL attributes; + select(), + setRangeText(), and + setSelectionRange() methods.

+ +

The value IDL attribute is + in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + max, + min, + multiple, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + files, + valueAsDate, and + valueAsNumber IDL attributes; + stepDown() and + stepUp() methods.

+ +
+ + +
Telephone state (type=tel)
+ +
+ +

When an input element's type attribute is in + the Telephone state, the rules in this section apply.

+ +
+ +

The input element represents a control for editing a telephone number + given in the element's value.

+ +
+ +

If the element is mutable, its value should be editable by the user. User agents may change the + spacing and, with care, the punctuation of values that the + user enters. User agents must not allow users to insert U+000A LINE FEED (LF) or U+000D CARRIAGE + RETURN (CR) characters into the element's value.

+ +
+ +

The value attribute, if specified, must have a value that + contains no U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR) characters.

+ +
+ +

The value sanitization algorithm is as follows: Strip + newlines from the value.

+ +
+ +

Unlike the URL and E-mail types, the Telephone type does not enforce a particular syntax. This is + intentional; in practice, telephone number fields tend to be free-form fields, because there are a + wide variety of valid phone numbers. Systems that need to enforce a particular format are + encouraged to use the pattern attribute or the setCustomValidity() method to hook into the client-side + validation mechanism.

+ + +
+ +

The following common input element content + attributes, IDL attributes, and methods apply to the element: + autocomplete, + list, + maxlength, + minlength, + pattern, + placeholder, + readonly, + required, and + size content attributes; + list, + selectionStart, + selectionEnd, + selectionDirection, and + value IDL attributes; + select(), + setRangeText(), and + setSelectionRange() methods.

+ +

The value IDL attribute is + in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + max, + min, + multiple, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + files, + valueAsDate, and + valueAsNumber IDL attributes; + stepDown() and + stepUp() methods.

+ +
+ + +
URL state (type=url)
+ +
+ +

When an input element's type attribute is in + the URL state, the rules in this section apply.

+ +
+ +

The input element represents a control for editing a single + absolute URL given in the element's value.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the URL represented by its value. User agents + may allow the user to set the value to a string that is not + a valid absolute URL, but may also or instead + automatically escape characters entered by the user so that the value is always a valid + absolute URL (even if that isn't the actual value seen and edited by the user in the + interface). User agents should allow the user to set the value to the empty string. User agents must not allow users to + insert U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR) characters into the value.

+ +
+ +

The value attribute, if specified and not empty, must + have a value that is a valid URL potentially surrounded by spaces that is also an + absolute URL.

+ +
+ +

The value sanitization algorithm is as follows: Strip + newlines from the value, then strip leading + and trailing ASCII whitespace from the value.

+ +

Constraint validation: While the value + of the element is neither the empty string nor a valid + absolute URL, the element is suffering from a type mismatch.

+ +
+ +
+ +

The following common input element content + attributes, IDL attributes, and methods apply to the element: + autocomplete, + list, + maxlength, + minlength, + pattern, + placeholder, + readonly, + required, and + size content attributes; + list, + selectionStart, + selectionEnd, + selectionDirection, and + value IDL attributes; + select(), + setRangeText(), and + setSelectionRange() methods.

+ +

The value IDL attribute is + in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + max, + min, + multiple, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + files, + valueAsDate, and + valueAsNumber IDL attributes; + stepDown() and + stepUp() methods.

+ +
+ +
+ +

If a document contained the following markup:

+ +
<input type="url" name="location" list="urls">
+<datalist id="urls">
+ <option label="MIME: Format of Internet Message Bodies" value="https://tools.ietf.org/html/rfc2045">
+ <option label="HTML" value="https://html.spec.whatwg.org/">
+ <option label="DOM" value="https://dom.spec.whatwg.org/">
+ <option label="Fullscreen" value="https://fullscreen.spec.whatwg.org/">
+ <option label="Media Session" value="https://mediasession.spec.whatwg.org/">
+ <option label="The Single UNIX Specification, Version 3" value="http://www.unix.org/version3/">
+</datalist>
+ +

...and the user had typed "spec.w", and the user agent had also found that the user + had visited https://url.spec.whatwg.org/#url-parsing and https://streams.spec.whatwg.org/ in the recent past, then the rendering might look + like this:

+ +

A text box with an icon on the left followed by the text "spec.w" and a cursor, with a drop down button on the right hand side; with, below, a drop down box containing a list of six URLs on the left, with the first four having grayed out labels on the right; and a scrollbar to the right of the drop down box, indicating further values are available.

+ +

The first four URLs in this sample consist of the four URLs in the author-specified list that + match the text the user has entered, sorted in some implementation-defined manner + (maybe by how frequently the user refers to those URLs). Note how the UA is using the knowledge + that the values are URLs to allow the user to omit the scheme part and perform intelligent + matching on the domain name.

+ +

The last two URLs (and probably many more, given the scrollbar's indications of more values + being available) are the matches from the user agent's session history data. This data is not + made available to the page DOM. In this particular case, the UA has no titles to provide for + those values.

+ +
+ + +
E-mail state (type=email)
+ +
+ +

When an input element's type attribute is in + the E-mail state, the rules in this section apply.

+ +
+ +

How the E-mail state operates depends on whether the + multiple attribute is specified or not.

+ +
+ +
When the multiple attribute is not specified on the + element
+ +
+

The input element represents a control for editing an e-mail + address given in the element's value.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the e-mail address represented by its value. User agents may allow the user to set the value to a string that is not a valid e-mail + address. The user agent should act in a manner consistent with expecting the user to + provide a single e-mail address. User agents should allow the user to set the value to the empty string. User agents must not allow users to + insert U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR) characters into the value. User agents may transform the value for display and editing; in particular, user agents should + convert punycode in the domain labels of the value to IDN in the display and + vice versa.

+ +

Constraint validation: While the user interface is representing input that + the user agent cannot convert to punycode, the control is suffering from bad + input.

+ +
+ +

The value attribute, if specified and not empty, must + have a value that is a single valid e-mail address.

+ +
+ +

The value sanitization algorithm is as follows: Strip + newlines from the value, then strip leading + and trailing ASCII whitespace from the value.

+ +

Constraint validation: While the value + of the element is neither the empty string nor a single valid e-mail address, the + element is suffering from a type mismatch.

+ +
+
+ +
When the multiple attribute is specified on + the element
+ +
+

The input element represents a control for adding, removing, and + editing the e-mail addresses given in the element's values.

+ +
+ +

If the element is mutable, the user agent should allow the + user to add, remove, and edit the e-mail addresses represented by its values. User agents may allow the user to set any + individual value in the list of values to a + string that is not a valid e-mail address, but must not allow users to set any + individual value to a string containing U+002C COMMA (,), U+000A LINE FEED (LF), or U+000D + CARRIAGE RETURN (CR) characters. User agents should allow the user to remove all the addresses + in the element's values. User agents may + transform the values for display and editing; in + particular, user agents should convert punycode in the domain labels of the value to IDN in the display and vice versa.

+ +

Constraint validation: While the user interface describes a situation where + an individual value contains a U+002C COMMA (,) or is representing input that the user agent + cannot convert to punycode, the control is suffering from bad input.

+ +

Whenever the user changes the element's values, the user agent must run the following + steps:

+ +
    +
  1. Let latest values be a copy of the element's values.

  2. + + + +
  3. Strip leading and trailing ASCII whitespace from each value in latest + values.

  4. + +
  5. Let the element's value be the result of + concatenating all the values in latest values, separating each value from + the next by a single U+002C COMMA character (,), maintaining the list's order.

  6. +
+ +
+ +

The value attribute, if specified, must have a value + that is a valid e-mail address list.

+ +
+ +

The value sanitization algorithm is as follows:

+ +
    +
  1. Split on commas the element's value, strip leading and trailing ASCII + whitespace from each resulting token, if any, and let the element's values be the (possibly empty) resulting list of + (possibly empty) tokens, maintaining the original order.

  2. + +
  3. Let the element's value be the result of + concatenating the element's values, separating + each value from the next by a single U+002C COMMA character (,), maintaining the list's + order.

  4. +
+ +

Constraint validation: While the value + of the element is not a valid e-mail address list, the element is suffering + from a type mismatch.

+ +
+
+
+ +

When the multiple attribute is set or removed, the + user agent must run the value sanitization algorithm.

+ +

A valid e-mail address is a string that matches the email + production of the following ABNF, the character set for which is Unicode. This ABNF implements the + extensions described in RFC 1123.

+ +
email         = 1*( atext / "." ) "@" label *( "." label )
+label         = let-dig [ [ ldh-str ] let-dig ]  ; limited to a length of 63 characters by RFC 1034 section 3.5
+atext         = < as defined in RFC 5322 section 3.2.3 >
+let-dig       = < as defined in RFC 1034 section 3.5 >
+ldh-str       = < as defined in RFC 1034 section 3.5 >
+ + + +

This requirement is a willful violation of RFC 5322, which defines a + syntax for e-mail addresses that is simultaneously too strict (before the "@" character), too + vague (after the "@" character), and too lax (allowing comments, whitespace characters, and quoted + strings in manners unfamiliar to most users) to be of practical use here.

+ +
+ +

The following JavaScript- and Perl-compatible regular expression is an implementation of the + above definition.

+ +
/^[a-zA-Z0-9.!#$%&'*+\/=?^_`{|}~-]+@[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?(?:\.[a-zA-Z0-9](?:[a-zA-Z0-9-]{0,61}[a-zA-Z0-9])?)*$/
+ + + +
+ +

A valid e-mail address list is a set of comma-separated tokens, where + each token is itself a valid e-mail address. To obtain the list of + tokens from a valid e-mail address list, an implementation must split the string on commas.

+ +
+ +

The following common input element content + attributes, IDL attributes, and methods apply to the element: + autocomplete, + list, + maxlength, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, and + size content attributes; + list and + value IDL attributes; + select() method.

+ + + +

The value IDL attribute is + in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + max, + min, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + files, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + setRangeText(), + setSelectionRange(), + stepDown() and + stepUp() methods.

+ +
+ + +
Password state (type=password)
+ +
+ +

When an input element's type attribute is in + the Password state, the rules in this section + apply.

+ +
+ +

The input element represents a one line plain text edit control for + the element's value. The user agent should obscure the value + so that people other than the user cannot see it.

+ +
+ +

If the element is mutable, its value should be editable by the user. User agents must not allow + users to insert U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR) characters into the value.

+ +
+ +

The value attribute, if specified, must have a value that + contains no U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR) characters.

+ +
+ +

The value sanitization algorithm is as follows: Strip + newlines from the value.

+ +
+ +
+ +

The following common input element content + attributes, IDL attributes, and methods apply to the element: + autocomplete, + maxlength, + minlength, + pattern, + placeholder, + readonly, + required, and + size content attributes; + selectionStart, + selectionEnd, + selectionDirection, and + value IDL attributes; + select(), + setRangeText(), and + setSelectionRange() methods.

+ +

The value IDL attribute is + in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + list, + max, + min, + multiple, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + files, + list, + valueAsDate, and + valueAsNumber IDL attributes; + stepDown() and + stepUp() methods.

+ +
+ + +
Date state (type=date)
+ +
+ +

When an input element's type attribute is in + the Date state, the rules in this section apply.

+ +
+ +

The input element represents a control for setting the element's + value to a string representing a specific date.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the date represented by its value, as obtained by parsing a + date from it. User agents must not allow the user to set the value to a non-empty string that is not a valid date + string. If the user agent provides a user interface for selecting a date, then the value must be set + to a valid date string representing the user's selection. User agents should allow + the user to set the value to the empty string.

+ +

Constraint validation: While the user interface describes input that the user + agent cannot convert to a valid date string, the control is suffering from bad + input.

+ +
+ +

See the introduction section for a discussion of + the difference between the input format and submission format for date, time, and number form + controls, and the implementation notes + regarding localization of form controls.

+ +

The value attribute, if specified and not empty, must + have a value that is a valid date string.

+ +
+ +

The value sanitization algorithm is as follows: If the value of the element is not a valid date string, then + set it to the empty string instead.

+ +
+ +

The min attribute, if specified, must have a value that is + a valid date string. The max attribute, if + specified, must have a value that is a valid date string.

+ +

The step attribute is expressed in days. The step scale factor is 86,400,000 + (which converts the days to milliseconds, as used in the other algorithms). The default step is 1 day.

+ +
+ +

When the element is suffering from a step mismatch, the user agent may round the + element's value to the nearest date for which the element would not suffer from a step mismatch.

+ +

The algorithm to convert a string to a + number, given a string input, is as follows: If parsing a date from input results in an + error, then return an error; otherwise, return the number of milliseconds elapsed from midnight + UTC on the morning of 1970-01-01 (the time represented by the value "1970-01-01T00:00:00.0Z") to midnight UTC on the morning of the parsed date, ignoring leap seconds.

+ +

The algorithm to convert a number to a + string, given a number input, is as follows: Return a + valid date string that represents the date that, in + UTC, is current input milliseconds after midnight UTC on the morning of + 1970-01-01 (the time represented by the value "1970-01-01T00:00:00.0Z").

+ +

The algorithm to convert a string to a + Date object, given a string input, is as follows: + If parsing a date from input results + in an error, then return an error; otherwise, return a new + Date object representing midnight UTC on the morning of the parsed date.

+ +

The algorithm to convert a + Date object to a string, given a Date object input, is + as follows: Return a valid date string that represents the date current at the time represented by input in the UTC + time zone.

+ +
+ +
+ +

The Date state (and other date- and time-related + states described in subsequent sections) is not intended for the entry of values for which a + precise date and time relative to the contemporary calendar cannot be established. For example, + it would be inappropriate for the entry of times like "one millisecond after the big bang", "the + early part of the Jurassic period", or "a winter around 250 BCE".

+ +

For the input of dates before the introduction of the Gregorian calendar, authors are + encouraged to not use the Date state (and the other + date- and time-related states described in subsequent sections), as user agents are not required + to support converting dates and times from earlier periods to the Gregorian calendar, and asking + users to do so manually puts an undue burden on users. (This is complicated by the manner in + which the Gregorian calendar was phased in, which occurred at different times in different + countries, ranging from partway through the 16th century all the way to early in the 20th.) + Instead, authors are encouraged to provide fine-grained input controls using the + select element and input elements with the Number state.

+ +
+ +
+ +

The following common input element content + attributes, IDL attributes, and methods apply to the element: + autocomplete, + list, + max, + min, + readonly, + required, and + step content attributes; + list, + value, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + stepDown(), and + stepUp() methods.

+ +

The value IDL attribute is + in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + maxlength, + minlength, + multiple, + pattern, + placeholder, + size, + src, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + selectionStart, + selectionEnd, and + selectionDirection IDL attributes; + setRangeText(), and + setSelectionRange() methods.

+ +
+ + +
Month state (type=month)
+ +
+ +

When an input element's type attribute is in + the Month state, the rules in this section apply.

+ +
+ +

The input element represents a control for setting the element's + value to a string representing a specific month.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the month represented by its value, as obtained by parsing a + month from it. User agents must not allow the user to set the value to a non-empty string that is not a valid month + string. If the user agent provides a user interface for selecting a month, then the value must be + set to a valid month string representing the user's selection. User agents should + allow the user to set the value to the empty string.

+ +

Constraint validation: While the user interface describes input that the user + agent cannot convert to a valid month string, the control is suffering from bad + input.

+ +
+ +

See the introduction section for a discussion of + the difference between the input format and submission format for date, time, and number form + controls, and the implementation notes + regarding localization of form controls.

+ +

The value attribute, if specified and not empty, must + have a value that is a valid month string.

+ +
+ +

The value sanitization algorithm is as follows: If the value of the element is not a valid month string, + then set it to the empty string instead.

+ +
+ +

The min attribute, if specified, must have a value that is + a valid month string. The max attribute, if + specified, must have a value that is a valid month string.

+ +

The step attribute is expressed in months. The step scale factor is 1 (there is no + conversion needed as the algorithms use months). The default step is 1 month.

+ +
+ +

When the element is suffering from a step mismatch, the user agent may round the + element's value to the nearest month for which the element would not suffer from a step mismatch.

+ +

The algorithm to convert a string to a + number, given a string input, is as follows: If parsing a month from input results in an + error, then return an error; otherwise, return the number of months between January 1970 and the + parsed month.

+ +

The algorithm to convert a number to a + string, given a number input, is as follows: Return a + valid month string that represents the month that + has input months between it and January 1970.

+ + + +

The algorithm to convert a string to a + Date object, given a string input, is as follows: + If parsing a month from input + results in an error, then return an error; otherwise, return a + new Date object representing midnight UTC on the morning of the first day of + the parsed month.

+ +

The algorithm to convert a + Date object to a string, given a Date object input, is + as follows: Return a valid month string that represents the month current at the time represented by input in the UTC + time zone.

+ +
+ +
+ +

The following common input element content + attributes, IDL attributes, and methods apply to the element: + autocomplete, + list, + max, + min, + readonly, + required, and + step content attributes; + list, + value, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + stepDown(), and + stepUp() methods.

+ +

The value IDL attribute is + in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + maxlength, + minlength, + multiple, + pattern, + placeholder, + size, + src, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + files, + selectionStart, + selectionEnd, and + selectionDirection IDL attributes; + setRangeText(), and + setSelectionRange() methods.

+ +
+ + +
Week state (type=week)
+ +
+ +

When an input element's type attribute is in + the Week state, the rules in this section apply.

+ +
+ +

The input element represents a control for setting the element's + value to a string representing a specific week.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the week represented by its value, as obtained by parsing a + week from it. User agents must not allow the user to set the value to a non-empty string that is not a valid week + string. If the user agent provides a user interface for selecting a week, then the value must be set + to a valid week string representing the user's selection. User agents should allow + the user to set the value to the empty string.

+ +

Constraint validation: While the user interface describes input that the user + agent cannot convert to a valid week string, the control is suffering from bad + input.

+ +
+ +

See the introduction section for a discussion of + the difference between the input format and submission format for date, time, and number form + controls, and the implementation notes + regarding localization of form controls.

+ +

The value attribute, if specified and not empty, must + have a value that is a valid week string.

+ +
+ +

The value sanitization algorithm is as follows: If the value of the element is not a valid week string, then + set it to the empty string instead.

+ +
+ +

The min attribute, if specified, must have a value that is + a valid week string. The max attribute, if + specified, must have a value that is a valid week string.

+ +

The step attribute is expressed in weeks. The step scale factor is 604,800,000 + (which converts the weeks to milliseconds, as used in the other algorithms). The default step is 1 week. The default step base is −259,200,000 (the start + of week 1970-W01).

+ +
+ +

When the element is suffering from a step mismatch, the user agent may round the + element's value to the nearest week for which the element would not suffer from a step mismatch.

+ +

The algorithm to convert a string to a + number, given a string input, is as follows: If parsing a week string from input results in + an error, then return an error; otherwise, return the number of milliseconds elapsed from midnight + UTC on the morning of 1970-01-01 (the time represented by the value "1970-01-01T00:00:00.0Z") to midnight UTC on the morning of the Monday of the + parsed week, ignoring leap seconds.

+ +

The algorithm to convert a number to a + string, given a number input, is as follows: Return a + valid week string that represents the week that, in + UTC, is current input milliseconds after midnight UTC on the morning of + 1970-01-01 (the time represented by the value "1970-01-01T00:00:00.0Z").

+ +

The algorithm to convert a string to a + Date object, given a string input, is as follows: If parsing a week from input results in an error, then + return an error; otherwise, return a new Date + object representing midnight UTC on the morning of the Monday of the parsed week.

+ +

The algorithm to convert a + Date object to a string, given a Date object input, is + as follows: Return a valid week string that represents the week current at the time represented by input in the UTC + time zone.

+ +
+ +
+ +

The following common input element content attributes, IDL attributes, and + methods apply to the element: + autocomplete, + list, + max, + min, + readonly, + required, and + step content attributes; + list, + value, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + stepDown(), and + stepUp() methods.

+ +

The value IDL attribute is in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + maxlength, + minlength, + multiple, + pattern, + placeholder, + size, + src, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + selectionStart, + selectionEnd, and + selectionDirection IDL attributes; + setRangeText(), and + setSelectionRange() methods.

+ +
+ + +
Time state (type=time)
+ +
+ +

When an input element's type attribute is in + the Time state, the rules in this section apply.

+ +
+ +

The input element represents a control for setting the element's + value to a string representing a specific time.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the time represented by its value, as obtained by parsing a + time from it. User agents must not allow the user to set the value to a non-empty string that is not a valid time + string. If the user agent provides a user interface for selecting a time, then the value must be set + to a valid time string representing the user's selection. User agents should allow + the user to set the value to the empty string.

+ +

Constraint validation: While the user interface describes input that the user + agent cannot convert to a valid time string, the control is suffering from bad + input.

+ +
+ +

See the introduction section for a discussion of + the difference between the input format and submission format for date, time, and number form + controls, and the implementation notes + regarding localization of form controls.

+ +

The value attribute, if specified and not empty, must + have a value that is a valid time string.

+ +
+ +

The value sanitization algorithm is as follows: If the value of the element is not a valid time string, then + set it to the empty string instead.

+ +

The form control has a periodic domain.

+ +
+ +

The min attribute, if specified, must have a value that is + a valid time string. The max attribute, if + specified, must have a value that is a valid time string.

+ +

The step attribute is expressed in seconds. The step scale factor is 1000 (which + converts the seconds to milliseconds, as used in the other algorithms). The default step is 60 seconds.

+ +
+ +

When the element is suffering from a step mismatch, the user agent may round the + element's value to the nearest time for which the element would not suffer from a step mismatch.

+ +

The algorithm to convert a string to a + number, given a string input, is as follows: If parsing a time from input results in an + error, then return an error; otherwise, return the number of milliseconds elapsed from midnight to + the parsed time on a day with no time changes.

+ +

The algorithm to convert a number to a + string, given a number input, is as follows: Return a + valid time string that represents the time that is + input milliseconds after midnight on a day with no time changes.

+ +

The algorithm to convert a string to a + Date object, given a string input, is as + follows: If parsing a time from + input results + in an error, then return an error; otherwise, return a new + Date object representing the parsed time in + UTC on 1970-01-01.

+ +

The algorithm to convert a + Date object to a string, given a Date object input, is + as follows: Return a valid time string that represents the UTC time component that is represented by input.

+ +
+ +
+ +

The following common input element content attributes, IDL attributes, and + methods apply to the element: + autocomplete, + list, + max, + min, + readonly, + required, and + step content attributes; + list, + value, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + stepDown(), and + stepUp() methods.

+ +

The value IDL attribute is in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + maxlength, + minlength, + multiple, + pattern, + placeholder, + size, + src, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + selectionStart, + selectionEnd, and + selectionDirection IDL attributes; + setRangeText(), and + setSelectionRange() methods.

+ +
+ + +
Local Date and Time state (type=datetime-local)
+ +
+ +

When an input element's type attribute is in + the Local Date and Time state, the rules in + this section apply.

+ +
+ +

The input element represents a control for setting the element's + value to a string representing a local date and time, with no time-zone offset + information.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the date and time represented by its + value, as obtained by parsing a date and time from it. User agents must not allow the user to set + the value to a non-empty string that is not a valid + normalized local date and time string. If the user agent provides a user interface for + selecting a local date and time, then the value must be set to a valid normalized local date and time + string representing the user's selection. User agents should allow the user to set the + value to the empty string.

+ +

Constraint validation: While the user interface describes input that the user + agent cannot convert to a valid normalized local date and time string, the control is + suffering from bad input.

+ +
+ +

See the introduction section for a discussion of + the difference between the input format and submission format for date, time, and number form + controls, and the implementation notes + regarding localization of form controls.

+ +

The value attribute, if specified and not empty, must + have a value that is a valid local date and time string.

+ +
+ +

The value sanitization algorithm is as follows: If the value of the element is a valid local date and time + string, then set it to a valid normalized local date and time string + representing the same date and time; otherwise, set it to the empty string instead.

+ +
+ +

The min attribute, if specified, must have a value that is + a valid local date and time string. The max + attribute, if specified, must have a value that is a valid local date and time + string.

+ +

The step attribute is expressed in seconds. The step scale factor is 1000 (which + converts the seconds to milliseconds, as used in the other algorithms). The default step is 60 seconds.

+ +
+ +

When the element is suffering from a step mismatch, the user agent may round the + element's value to the nearest local date and time for which the element would not suffer from a step mismatch.

+ +

The algorithm to convert a string to a + number, given a string input, is as follows: If parsing a date and time from input results in an error, then return an error; otherwise, return the number of + milliseconds elapsed from midnight on the morning of 1970-01-01 (the time represented by the value + "1970-01-01T00:00:00.0") to the parsed local date and time, ignoring leap seconds.

+ +

The algorithm to convert a number to a + string, given a number input, is as follows: Return a + valid normalized local date and time string that represents the date and time that is + input milliseconds after midnight on the morning of 1970-01-01 (the time + represented by the value "1970-01-01T00:00:00.0").

+ +
+ +

See the note on historical dates in the + Date state section.

+ +
+ +

The following common input element content + attributes, IDL attributes, and methods apply to the element: + autocomplete, + list, + max, + min, + readonly, + required, and + step content attributes; + list, + value, and + valueAsNumber IDL attributes; + select(), + stepDown(), and + stepUp() methods.

+ +

The value IDL attribute is + in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not + apply to the element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + maxlength, + minlength, + multiple, + pattern, + placeholder, + size, + src, and + width.

+ +

The following IDL attributes and methods do not apply to the + element: + checked, + files, + selectionStart, + selectionEnd, + selectionDirection, and + valueAsDate IDL attributes; + setRangeText(), and + setSelectionRange() methods.

+ +
+ +
+ +

The following example shows part of a flight booking application. The application uses an + input element with its type attribute set to + datetime-local, and it then interprets the + given date and time in the time zone of the selected airport.

+ +
<fieldset>
+ <legend>Destination</legend>
+ <p><label>Airport: <input type=text name=to list=airports></label></p>
+ <p><label>Departure time: <input type=datetime-local name=totime step=3600></label></p>
+</fieldset>
+<datalist id=airports>
+ <option value=ATL label="Atlanta">
+ <option value=MEM label="Memphis">
+ <option value=LHR label="London Heathrow">
+ <option value=LAX label="Los Angeles">
+ <option value=FRA label="Frankfurt">
+</datalist>
+ +
+ + +
Number state (type=number)
+ +
+ +

When an input element's type attribute is in + the Number state, the rules in this section apply.

+ +
+ +

The input element represents a control for setting the element's + value to a string representing a number.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the number represented by its value, as + obtained from applying the rules for parsing floating-point number values to it. User + agents must not allow the user to set the value to a + non-empty string that is not a valid floating-point number. If the user agent + provides a user interface for selecting a number, then the value must be set to the best representation of the number representing the user's + selection as a floating-point number. User agents should allow the user to set the value to the empty string.

+ +

Constraint validation: While the user interface describes input that the user + agent cannot convert to a valid floating-point number, the control is suffering + from bad input.

+ +
+ +

This specification does not define what user interface user agents are to use; + user agent vendors are encouraged to consider what would best serve their users' needs. For + example, a user agent in Persian or Arabic markets might support Persian and Arabic numeric input + (converting it to the format required for submission as described above). Similarly, a user agent + designed for Romans might display the value in Roman numerals rather than in decimal; or (more + realistically) a user agent designed for the French market might display the value with + apostrophes between thousands and commas before the decimals, and allow the user to enter a value + in that manner, internally converting it to the submission format described above.

+ +

The value attribute, if specified and not empty, must + have a value that is a valid floating-point number.

+ +
+ +

The value sanitization algorithm is as follows: If the value of the element is not a valid floating-point + number, then set it to the empty string instead.

+ +
+ +

The min attribute, if specified, must have a value that is + a valid floating-point number. The max attribute, + if specified, must have a value that is a valid floating-point number.

+ +

The step scale factor is + 1. The default step is 1 (allowing only + integers to be selected by the user, unless the step + base has a non-integer value).

+ +
+ +

When the element is suffering from a step mismatch, the user agent may round the + element's value to the nearest number for which the element + would not suffer from a step mismatch. If + there are two such numbers, user agents are encouraged to pick the one nearest positive + infinity.

+ +

The algorithm to convert a string to a + number, given a string input, is as follows: If applying the + rules for parsing floating-point number values to input results + in an error, then return an error; otherwise, return the resulting number.

+ +

The algorithm to convert a number to a + string, given a number input, is as follows: Return a + valid floating-point number that represents input.

+ +
+ +
+ +

The following common input element content attributes, IDL attributes, and + methods apply to the element: + autocomplete, + list, + max, + min, + placeholder, + readonly, + required, and + step content attributes; + list, + value, and + valueAsNumber IDL attributes; + select(), + stepDown(), and + stepUp() methods.

+ +

The value IDL attribute is in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + maxlength, + minlength, + multiple, + pattern, + size, + src, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + selectionStart, + selectionEnd, + selectionDirection, and + valueAsDate IDL attributes; + setRangeText(), and + setSelectionRange() methods.

+ +
+ +
+ +

Here is an example of using a numeric input control:

+ +
<label>How much do you want to charge? $<input type=number min=0 step=0.01 name=price></label>
+ +

As described above, a user agent might support numeric input in the user's local format, + converting it to the format required for submission as described above. This might include + handling grouping separators (as in "872,000,000,000") and various decimal separators (such as + "3,99" vs "3.99") or using local digits (such as those in Arabic, Devanagari, Persian, and + Thai).

+ +
+ +

The type=number state + is not appropriate for input that happens to only consist of numbers but isn't strictly speaking a + number. For example, it would be inappropriate for credit card numbers or US postal codes. A + simple way of determining whether to use type=number is to consider whether + it would make sense for the input control to have a spinbox interface (e.g. with "up" and "down" + arrows). Getting a credit card number wrong by 1 in the last digit isn't a minor mistake, it's as + wrong as getting every digit incorrect. So it would not make sense for the user to select a credit + card number using "up" and "down" buttons. When a spinbox interface is not appropriate, type=text is probably the right choice (possibly with an inputmode or pattern + attribute).

+ + + +
Range state (type=range)
+ +
+ +

When an input element's type attribute is in + the Range state, the rules in this section apply.

+ +
+ +

The input element represents a control for setting the element's + value to a string representing a number, but with the + caveat that the exact value is not important, letting UAs provide a simpler interface than they + do for the Number state.

+ +
+ +

If the element is mutable, the user agent should allow the + user to change the number represented by its value, as + obtained from applying the rules for parsing floating-point number values to it. + User agents must not allow the user to set the value to a + string that is not a valid floating-point number. If the user agent provides a user + interface for selecting a number, then the value must be + set to a best + representation of the number representing the user's selection as a floating-point + number. User agents must not allow the user to set the value to the empty string.

+ +

Constraint validation: While the user interface describes input that the + user agent cannot convert to a valid floating-point number, the control is + suffering from bad input.

+ +
+ +

The value attribute, if specified, must have a value + that is a valid floating-point number.

+ +
+ +

The value sanitization algorithm is as follows: If the value of the element is not a valid floating-point + number, then set it to the best representation, as a floating-point number, of the default value.

+ +
+ +

The default value is the minimum plus half the difference between the minimum and the maximum, unless the maximum is less than the minimum, in which case the default value is the minimum.

+ +
+ +

When the element is suffering from an underflow, the user agent must set the + element's value to the best representation, as a floating-point + number, of the minimum.

+ +

When the element is suffering from an overflow, if the maximum is not less than the minimum, the user agent must set the element's value to a valid floating-point number that + represents the maximum.

+ +

When the element is suffering from a step mismatch, the user agent must round + the element's value to the nearest number for which the + element would not suffer from a step + mismatch, and which is greater than or equal to the minimum, and, if the maximum is not less than the minimum, which is less than or equal to the maximum, if there is a number that matches these constraints. + If two numbers match these constraints, then user agents must use the one nearest to positive + infinity.

+ +

For example, the markup + <input type="range" min=0 max=100 step=20 value=50> + results in a range control whose initial value is 60.

+ +
+ +
+ +

Here is an example of a range control using an autocomplete list with the list attribute. This could be useful if there are values along + the full range of the control that are especially important, such as preconfigured light levels + or typical speed limits in a range control used as a speed control. The following markup + fragment:

+ +
<input type="range" min="-100" max="100" value="0" step="10" name="power" list="powers">
+<datalist id="powers">
+<option value="0">
+<option value="-30">
+<option value="30">
+ <option value="++50">
+</datalist>
+ +

...with the following style sheet applied:

+ +
input { height: 75px; width: 49px; background: #D5CCBB; color: black; }
+ +

...might render as:

+ +

A vertical slider control whose primary color is black and whose background color is beige, with the slider having five tick marks, one long one at each extremity, and three short ones clustered around the midpoint. + +

Note how the UA determined the orientation of the control from the ratio of the + style-sheet-specified height and width properties. The colors were similarly derived from the + style sheet. The tick marks, however, were derived from the markup. In particular, the step attribute has not affected the placement of tick marks, + the UA deciding to only use the author-specified completion values and then adding longer tick + marks at the extremes.

+ +

Note also how the invalid value ++50 was completely ignored.

+ +
+ +
+ +

For another example, consider the following markup fragment:

+ +
<input name=x type=range min=100 max=700 step=9.09090909 value=509.090909>
+ +

A user agent could display in a variety of ways, for instance:

+ +

As a dial.

+ +

Or, alternatively, for instance:

+ +

As a long horizontal slider with tick marks.

+ +

The user agent could pick which one to display based on the dimensions given in the style + sheet. This would allow it to maintain the same resolution for the tick marks, despite the + differences in width.

+ +
+ +
+ +

Finally, here is an example of a range control with two labeled values:

+ +
<input type="range" name="a" list="a-values">
+<datalist id="a-values">
+<option value="10" label="Low">
+<option value="90" label="High">
+</datalist>
+ +

With styles that make the control draw vertically, it might look as follows:

+ +

A vertical slider control with two tick marks, one near the top labeled 'High', and one near the bottom labeled 'Low'. + +

+ +

In this state, the range and step constraints are enforced even during user input, + and there is no way to set the value to the empty string.

+ +

The min attribute, if specified, must have a value that is + a valid floating-point number. The default + minimum is 0. The max attribute, if specified, must + have a value that is a valid floating-point number. The default maximum is 100.

+ +

The step scale factor is + 1. The default step is 1 (allowing only + integers, unless the min attribute has a non-integer + value).

+ +
+ +

The algorithm to convert a string to a + number, given a string input, is as follows: If applying the + rules for parsing floating-point number values to input results + in an error, then return an error; otherwise, return the resulting number.

+ +

The algorithm to convert a number to a + string, given a number input, is as follows: Return the best representation, as a + floating-point number, of input.

+ +
+ +
+ +

The following common input element content attributes, IDL attributes, and + methods apply to the element: + autocomplete, + list, + max, + min, and + step content attributes; + list, + value, and + valueAsNumber IDL attributes; + stepDown() and + stepUp() methods.

+ +

The value IDL attribute is in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + maxlength, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, + size, + src, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + selectionStart, + selectionEnd, + selectionDirection, and + valueAsDate IDL attributes; + select(), + setRangeText(), and + setSelectionRange() methods.

+ +
+ + + +
Color state (type=color)
+ +
+ +

When an input element's type attribute is in + the Color state, the rules in this section apply.

+ +
+ +

The input element represents a color well control, for setting the + element's value to a string representing a simple + color.

+ +
+ +

In this state, there is always a color picked, and there is no way to set the + value to the empty string.

+ +

If the element is mutable, the user agent should allow the + user to change the color represented by its value, as + obtained from applying the rules for parsing simple color values to it. User agents + must not allow the user to set the value to a string that is + not a valid lowercase simple color. If the user agent provides a user interface for + selecting a color, then the value must be set to the result + of using the rules for serializing simple color values to the user's selection. User + agents must not allow the user to set the value to the empty + string.

+ +

Constraint validation: While the user interface describes input that the user + agent cannot convert to a valid lowercase simple color, the control is + suffering from bad input.

+ +
+ +

The value attribute, if specified and not empty, must + have a value that is a valid simple color.

+ +
+ +

The value sanitization algorithm is as follows: If the value of the element is a valid simple color, then + set it to the value of the element converted to ASCII + lowercase; otherwise, set it to the string "#000000".

+ +
+ +
+ +

The following common input element content attributes and IDL attributes apply to the element: + autocomplete and + list content attributes; + list and + value IDL attributes; + select() method.

+ +

The value IDL attribute is in mode value.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, + size, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate and, + valueAsNumber IDL attributes; + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +
+ + +
Checkbox state (type=checkbox)
+ +
+ +

When an input element's type attribute is in + the Checkbox state, the rules in this section + apply.

+ +
+ +

The input element represents a two-state control that represents the + element's checkedness state. If the element's checkedness state is true, the control represents a positive + selection, and if it is false, a negative selection. If the element's indeterminate IDL attribute is set to true, then the + control's selection should be obscured as if the control was in a third, indeterminate, state.

+ +

The control is never a true tri-state control, even if the element's indeterminate IDL attribute is set to true. The indeterminate IDL attribute only gives the appearance of a + third state.

+ +
+ +

The input activation behavior is to run the following steps:

+
    +
  1. If the element is not connected, then return.

  2. + +
  3. Fire an event named input at the element with the bubbles attribute initialized to true.

  4. + +
  5. Fire an event named change at the element with the bubbles attribute initialized to true.

  6. +
+ + +

Constraint validation: If the element is required and its checkedness is false, then the element is suffering from + being missing.

+ +
+ +
+ +
input . indeterminate [ = value ]
+ +
+

When set, overrides the rendering of checkbox + controls so that the current value is not visible.

+
+
+ +
+ +

The following common input element content attributes and IDL attributes apply to the element: + checked, and + required content attributes; + checked and + value IDL attributes.

+ +

The value IDL attribute is in mode default/on.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + autocomplete, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + list, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + size, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + files, + list, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +
+ + + +
Radio Button state (type=radio)
+ +
+ +

When an input element's type attribute is in + the Radio Button state, the rules in this section + apply.

+ +
+ +

The input element represents a control that, when used in conjunction + with other input elements, forms a radio button group in which only one + control can have its checkedness state set to true. If + the element's checkedness state is true, the control + represents the selected control in the group, and if it is false, it indicates a control in the + group that is not selected.

+ +

The radio button group that contains an input element + a also contains all the other input elements b that fulfill all + of the following conditions:

+ + + +

A tree must not contain an input element whose radio button group contains only that element.

+ +
+ +

When any of the following phenomena occur, if the element's checkedness state is true after the occurrence, the checkedness state of all the other elements in the same radio + button group must be set to false:

+ + + +

The input activation behavior is to run the following steps:

+
    +
  1. If the element is not connected, then return.

  2. + +
  3. Fire an event named input at the element with the bubbles attribute initialized to true.

  4. + +
  5. Fire an event named change at the element with the bubbles attribute initialized to true.

  6. +
+ + +

Constraint validation: If an element in the radio button group is required, and all of the + input elements in the radio button group have a + checkedness that is false, then the element is + suffering from being missing.

+ +
+

The following example, for some reason, has specified that puppers are both required and disabled:

+ +
<form>
+ <p><label><input type="radio" name="dog-type" value="pupper" required disabled> Pupper</label>
+ <p><label><input type="radio" name="dog-type" value="doggo"> Doggo</label>
+ <p><button>Make your choice</button>
+</form>
+ +

If the user tries to submit this form without first selecting "Doggo", then both + input elements will be suffering from being missing, since an element + in the radio button group is required + (viz. the first element), and both of the elements in the radio button group have a false checkedness.

+ +

On the other hand, if the user selects "Doggo" and then submits the form, then neither + input element will be suffering from being missing, since while one of + them is required, not all of them have a false checkedness.

+
+ +
+ +

If none of the radio buttons in a radio button group are checked, + then they will all be initially unchecked in the interface, until such time as one of them is + checked (either by the user or by script).

+ +
+ +

The following common input element content attributes and IDL attributes apply to the element: + checked and + required content attributes; + checked and + value IDL attributes.

+ +

The value IDL attribute is in mode default/on.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + autocomplete, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + list, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + size, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + files, + list, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +
+ + + +
File Upload state (type=file)
+ + + +
+ +

When an input element's type attribute is in + the File Upload state, the rules in this section + apply.

+ +
+ +

The input element represents a list of selected files, each file consisting of a file + name, a file type, and a file body (the contents of the file).

+ +
+ +

File names must not contain path components, even + in the case that a user has selected an entire directory hierarchy or multiple files with the same + name from different directories. Path components, for + the purposes of the File Upload state, are those parts + of file names that are separated by U+005C REVERSE SOLIDUS character (\) characters.

+ +

Unless the multiple attribute is set, there must be + no more than one file in the list of selected + files.

+ +

The element's input activation behavior is to run the following steps:

+ +
    +
  1. If the algorithm is invoked when the element's Window object does not have + transient activation, then return without doing anything else.

  2. + +
  3. +

    Run these steps in parallel:

    + +
      +
    1. Optionally, wait until any prior execution of this algorithm has terminated.

    2. + +
    3. Display a prompt to the user requesting that the user specify some files. If the multiple attribute is not set, there must be no more than + one file selected; otherwise, any number may be selected. Files can be from the filesystem or + created on the fly, e.g., a picture taken from a camera connected to the user's + device.

    4. + +
    5. Wait for the user to have made their selection.

    6. + +
    7. +

      Queue an element task on the user interaction task source given + the input element and the following steps:

      + +
        +
      1. Update the element's selected + files so that it represents the user's selection.

      2. + +
      3. Fire an event named input at the input element, with the bubbles attribute initialized to true, and finally fire an event named change at the input element, with the bubbles attribute initialized to true.

      4. +
      +
    8. +
    +
  4. +
+ +

If the element is mutable, the user agent should allow the + user to change the files on the list in other ways also, e.g. adding or removing files by + drag-and-drop. When the user does so, the user agent must queue an element task on + the user interaction task source given the input element to first update + the element's selected files so that it + represents the user's new selection, then fire an event + named input at the input element, with the bubbles attribute initialized to true, and finally fire an event named change + at the input element, with the bubbles + attribute initialized to true.

+ +

If the element is not mutable, the user agent must not allow + the user to change the element's selection.

+ +

Constraint validation: If the element is required and the list of selected files is empty, then the element is + suffering from being missing.

+ +
+ +
+ +

The accept attribute may be specified to + provide user agents with a hint of what file types will be accepted.

+ +

If specified, the attribute must consist of a set of comma-separated tokens, each + of which must be an ASCII case-insensitive match for one of the following:

+ +
+
The string "audio/*"
+ +
Indicates that sound files are accepted.
+ +
The string "video/*"
+ +
Indicates that video files are accepted.
+ +
The string "image/*"
+ +
Indicates that image files are accepted.
+ +
A valid MIME type string with no parameters
+ +
Indicates that files of the specified type are accepted.
+ +
A string whose first character is a U+002E FULL STOP character (.)
+ +
Indicates that files with the specified file extension are accepted.
+
+ +

The tokens must not be ASCII case-insensitive matches for any of the other tokens + (i.e. duplicates are not allowed). To obtain the list of tokens from the + attribute, the user agent must split the attribute value on + commas.

+ +

User agents may use the value of this attribute to display a more appropriate user interface + than a generic file picker. For instance, given the value image/*, a user + agent could offer the user the option of using a local camera or selecting a photograph from their + photo collection; given the value audio/*, a user agent could offer the user + the option of recording a clip using a headset microphone.

+ +
+ +

User agents should prevent the user from selecting files that are not accepted by one (or more) + of these tokens.

+ +
+ +

Authors are encouraged to specify both any MIME types and any corresponding + extensions when looking for data in a specific format.

+ +
+ +

For example, consider an application that converts Microsoft Word documents to Open Document + Format files. Since Microsoft Word documents are described with a wide variety of MIME types and + extensions, the site can list several, as follows:

+ +
<input type="file" accept=".doc,.docx,.xml,application/msword,application/vnd.openxmlformats-officedocument.wordprocessingml.document">
+ +

On platforms that only use file extensions to describe file types, the extensions listed here + can be used to filter the allowed documents, while the MIME types can be used with the system's + type registration table (mapping MIME types to extensions used by the system), if any, to + determine any other extensions to allow. Similarly, on a system that does not have file names or + extensions but labels documents with MIME types internally, the MIME types can be used to pick + the allowed files, while the extensions can be used if the system has an extension registration + table that maps known extensions to MIME types used by the system.

+ +
+ +

Extensions tend to be ambiguous (e.g. there are an untold number of formats + that use the ".dat" extension, and users can typically quite easily rename + their files to have a ".doc" extension even if they are not Microsoft Word + documents), and MIME types tend to be unreliable (e.g. many formats have no formally registered + types, and many formats are in practice labeled using a number of different MIME types). Authors + are reminded that, as usual, data received from a client should be treated with caution, as it may + not be in an expected format even if the user is not hostile and the user agent fully obeyed the + accept attribute's requirements.

+ +
+ +

For historical reasons, the value IDL attribute prefixes + the file name with the string "C:\fakepath\". Some legacy user agents + actually included the full path (which was a security vulnerability). As a result of this, + obtaining the file name from the value IDL attribute in a + backwards-compatible way is non-trivial. The following function extracts the file name in a + suitably compatible manner:

+ +
function extractFilename(path) {
+  if (path.substr(0, 12) == "C:\\fakepath\\")
+    return path.substr(12); // modern browser
+  var x;
+  x = path.lastIndexOf('/');
+  if (x >= 0) // Unix-based path
+    return path.substr(x+1);
+  x = path.lastIndexOf('\\');
+  if (x >= 0) // Windows-based path
+    return path.substr(x+1);
+  return path; // just the file name
+}
+ +

This can be used as follows:

+ +
<p><input type=file name=image onchange="updateFilename(this.value)"></p>
+<p>The name of the file you picked is: <span id="filename">(none)</span></p>
+<script>
+ function updateFilename(path) {
+   var name = extractFilename(path);
+   document.getElementById('filename').textContent = name;
+ }
+</script>
+ + + +
+ +
+ +
+ +

The following common input element content attributes and IDL attributes apply to the element: + accept, + multiple, and + required content attributes; + files and + value IDL attributes; + select() method.

+ +

The value IDL attribute is in mode filename.

+ +

The input and change events apply.

+ +

The following content attributes must not be specified and do not apply to the + element: + alt, + autocomplete, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + list, + max, + maxlength, + min, + minlength, + pattern, + placeholder, + readonly, + size, + src, + step, and + width.

+ +

The element's value attribute must be omitted.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + list, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +
+ + + +
Submit Button state (type=submit)
+ +
+ +

When an input element's type attribute is in + the Submit Button state, the rules in this section + apply.

+ +
+ +

+ + The input element represents a button that, when activated, submits the + form. If the element has a value attribute, + the button's label must be the value of that attribute; otherwise, it must be an + implementation-defined string that means "Submit" or some such. The element is + a button, specifically a submit button.

+ +

Since the default label is implementation-defined, and the width of + the button typically depends on the button's label, the button's width can leak a few bits of + fingerprintable information. These bits are likely to be strongly correlated to the identity of + the user agent and the user's locale.

+ +
+ +

The element's input activation behavior is as follows: if the element has a + form owner, and the element's node document is fully + active, submit the form owner from + the input element; otherwise, do nothing.

+ +
+ +

The formaction, formenctype, formmethod, formnovalidate, and formtarget attributes are attributes for form + submission.

+ +

The formnovalidate attribute can be + used to make submit buttons that do not trigger the constraint validation.

+ +
+ +

The following common input element content attributes and IDL attributes apply to the element: + formaction, + formenctype, + formmethod, + formnovalidate, and + formtarget content attributes; + value IDL attribute.

+ +

The value IDL attribute is in mode default.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + autocomplete, + checked, + dirname, + height, + list, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, + size, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + list, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +

The input and change events do not apply.

+ +
+ + +
Image Button state (type=image)
+ +
+ +

When an input element's type attribute is in + the Image Button state, the rules in this section + apply.

+ +
+ +

The input element represents either an image from which a user can + select a coordinate and submit the form, or alternatively a button from which the user can submit + the form. The element is a button, specifically a submit button.

+ +

The coordinate is sent to the server during form submission by sending two entries for the element, derived from the name + of the control but with ".x" and ".y" appended to + the name with the x and y components of the coordinate respectively.

+ +
+ +

The image is given by the src attribute. The + src attribute must be present, and must contain a valid + non-empty URL potentially surrounded by spaces referencing a non-interactive, optionally + animated, image resource that is neither paged nor scripted.

+ +
+ +

When any of the these events occur + +

+ +

then unless the user agent cannot support images, or its support for images has been disabled, + or the user agent only fetches images on demand, or the src + attribute's value is the empty string, the user agent must parse the value of the src + attribute value, relative to the element's node document, and if that is successful, + then:

+ +
    +
  1. Let request be a new request whose + url is the resulting URL record, + client is the element's node document's + relevant settings object, destination is "image", credentials mode is "include", and whose use-URL-credentials flag is set.

  2. + +
  3. Fetch request.

  4. +
+ + +

Fetching the image must delay the load event of the element's node document until the + task that is queued by the + networking task source once the resource has been fetched (defined below) has been + run.

+ +

If the image was successfully obtained, with no network errors, and the image's type is a + supported image type, and the image is a valid image of that type, then the image is said to be + available. If this is true before the image is + completely downloaded, each task that is queued by the networking task source while the image is being fetched + must update the presentation of the image appropriately.

+ +

The user agent should apply the image sniffing + rules to determine the type of the image, with the image's associated Content-Type headers giving the official + type. If these rules are not applied, then the type of the image must be the type given by + the image's associated Content-Type headers.

+ +

User agents must not support non-image resources with the input element. User + agents must not run executable code embedded in the image resource. User agents must only display + the first page of a multipage resource. User agents must not allow the resource to act in an + interactive fashion, but should honor any animation in the resource.

+ +

The task that is queued + by the networking task source once the resource has been fetched, must, if the + download was successful and the image is available, + queue an element task on the user interaction task source given the + input element to fire an event named load at the input element; and otherwise, if the fetching + process fails without a response from the remote server, or completes but the image is not a valid + or supported image, queue an element task on the user interaction task + source given the input element to fire an + event named error on the input element.

+ +
+ +
+ +

The alt attribute provides the textual label for + the button for users and user agents who cannot use the image. The alt attribute must be present, and must contain a non-empty string + giving the label that would be appropriate for an equivalent button if the image was + unavailable.

+ +

The input element supports dimension attributes.

+ +
+ +
+ +

If the src attribute is set, and the image is available and the user agent is configured to display that image, + then: The element represents a control for selecting a coordinate from the image specified by the + src attribute; if the element is mutable, the user agent should allow the user to select this coordinate, and the element's input + activation behavior is as follows: if the element has a form owner, and the + element's node document is fully active, take the user's selected coordinate, and submit the input element's form owner + from the input element. If the user activates the control without explicitly + selecting a coordinate, then the coordinate (0,0) must be assumed.

+ +

Otherwise, the element represents a submit button whose label is given by the + value of the alt attribute; the element's input + activation behavior is as follows: if the element has a form owner, and the + element's node document is fully active, set the selected coordinate to (0,0), and submit the input element's form + owner from the input element.

+ +

In either case, if the element has no form owner or the element's node + document is not fully active, then its input activation behavior + must be to do nothing..

+ +

The selected coordinate must consist of + an x-component and a y-component. The coordinates + represent the position relative to the edge of the image, with the coordinate space having the + positive x direction to the right, and the positive y + direction downwards.

+ +

The x-component must be a valid integer representing a number + x in the range −(borderleft+paddingleft) ≤ xwidth+borderright+paddingright, where width is the rendered width of the image, borderleft is the width of the border on the left of the image, paddingleft is the width of the padding on the left of the + image, borderright is the width of the border on the right + of the image, and paddingright is the width of the padding + on the right of the image, with all dimensions given in CSS pixels.

+ +

The y-component must be a valid integer representing a number + y in the range −(bordertop+paddingtop) ≤ yheight+borderbottom+paddingbottom, where + height is the rendered height of the image, bordertop is the width of the border above the image, paddingtop is the width of the padding above the image, borderbottom is the width of the border below the image, and paddingbottom is the width of the padding below the image, with + all dimensions given in CSS pixels.

+ +

Where a border or padding is missing, its width is zero CSS + pixels.

+ +
+ +
+ +

The formaction, formenctype, formmethod, formnovalidate, and formtarget attributes are attributes for form + submission.

+ +
+ +
image . width [ = value ]
+
image . height [ = value ]
+ +
+

These attributes return the actual rendered dimensions of the image, or zero if the + dimensions are not known.

+ +

They can be set, to change the corresponding content attributes.

+
+
+ +
+ +

The following common input element content attributes and IDL attributes apply to the element: + alt, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + src, and + width content attributes; + value IDL attribute.

+ +

The value IDL attribute is in mode default.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + autocomplete, + checked, + dirname, + list, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, + size, and + step.

+ +

The element's value attribute must be omitted.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + list, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +

The input and change events do not apply.

+ +
+ +

Many aspects of this state's behavior are similar to the behavior of the + img element. Readers are encouraged to read that section, where many of the same + requirements are described in more detail.

+ +
+ +

Take the following form:

+ +
<form action="process.cgi">
+ <input type=image src=map.png name=where alt="Show location list">
+</form>
+ +

If the user clicked on the image at coordinate (127,40) then the URL used to submit the form + would be "process.cgi?where.x=127&where.y=40".

+ +

(In this example, it's assumed that for users who don't see the map, and who instead just see + a button labeled "Show location list", clicking the button will cause the server to show a list + of locations to pick from instead of the map.)

+ +
+ + + +
Reset Button state (type=reset)
+ +
+ +

When an input element's type attribute is in + the Reset Button state, the rules in this section + apply.

+ +
+ +

+ + The input element represents a button that, when activated, resets the + form. If the element has a value attribute, + the button's label must be the value of that attribute; otherwise, it must be an + implementation-defined string that means "Reset" or some such. The element is + a button.

+ +

Since the default label is implementation-defined, and the width of + the button typically depends on the button's label, the button's width can leak a few bits of + fingerprintable information. These bits are likely to be strongly correlated to the identity of + the user agent and the user's locale.

+ +
+ +

The element's input activation behavior, if the element has a form + owner and the element's node document is fully active, is to + reset the form owner; otherwise, it is to do + nothing.

+ +

Constraint validation: The element is barred from constraint + validation.

+ +
+ +
+ +

The value IDL attribute applies to this element and is in mode default.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + autocomplete, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + list, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, + size, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + list, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +

The input and change events do not apply.

+ +
+ + +
Button state (type=button)
+ +
+ +

When an input element's type attribute is in + the Button state, the rules in this section apply.

+ +
+ +

The input element represents a button with no default behavior. A + label for the button must be provided in the value + attribute, though it may be the empty string. If the element has a value attribute, the button's label must be the value of that + attribute; otherwise, it must be the empty string. The element is a button.

+ +
+ +

The element has no input activation behavior.

+ +

Constraint validation: The element is barred from constraint + validation.

+ +
+ +
+ +

The value IDL attribute applies to this element and is in mode default.

+ +

The following content attributes must not be specified and do not apply to the + element: + accept, + alt, + autocomplete, + checked, + dirname, + formaction, + formenctype, + formmethod, + formnovalidate, + formtarget, + height, + list, + max, + maxlength, + min, + minlength, + multiple, + pattern, + placeholder, + readonly, + required, + size, + src, + step, and + width.

+ +

The following IDL attributes and methods do not apply to the element: + checked, + files, + list, + selectionStart, + selectionEnd, + selectionDirection, + valueAsDate, and + valueAsNumber IDL attributes; + select(), + setRangeText(), + setSelectionRange(), + stepDown(), and + stepUp() methods.

+ +

The input and change events do not apply.

+ +
+ + +
+ +
Implementation notes regarding localization of form controls
+ + + + +

The formats shown to the user in date, time, and number controls is independent of the format + used for form submission.

+ +

Browsers are encouraged to use user interfaces that present dates, times, and numbers according + to the conventions of either the locale implied by the input element's + language or the user's preferred locale. Using the page's locale will ensure + consistency with page-provided data. + +

For example, it would be confusing to users if an American English page claimed + that a Cirque De Soleil show was going to be showing on 02/03, but their + browser, configured to use the British English locale, only showed the date 03/02 in the ticket purchase date picker. Using the page's locale would at least ensure that the + date was presented in the same format everywhere. (There's still a risk that the user would end up + arriving a month late, of course, but there's only so much that can be done about such cultural + differences...)

+ +
+ + + +
Common input element attributes
+ +
+ +

These attributes only apply to an input + element if its type attribute is in a state whose definition + declares that the attribute applies. When an attribute + doesn't apply to an input element, user agents must + ignore the attribute, regardless of the requirements and definitions below.

+ +
+ + +
The maxlength and minlength attributes
+ +

The maxlength attribute, when it applies, is a form control maxlength attribute.

+ +

The minlength attribute, when it applies, is a form control minlength attribute.

+ +

If the input element has a maximum allowed value length, then the + length of the value of the element's value + attribute must be equal to or less than the element's maximum allowed value + length.

+ + + +
+ +

The following extract shows how a messaging client's text entry could be arbitrarily + restricted to a fixed number of characters, thus forcing any conversation through this medium to + be terse and discouraging intelligent discourse.

+ +
<label>What are you doing? <input name=status maxlength=140></label>
+ +
+ +
+ +

Here, a password is given a minimum length:

+ +
<p><label>Username: <input name=u required></label>
+<p><label>Password: <input name=p required minlength=12></label>
+ +
+ + + +
The size attribute
+ +

The size attribute gives the number of + characters that, in a visual rendering, the user agent is to allow the user to see while editing + the element's value.

+ +

The size attribute, if specified, must have a value that + is a valid non-negative integer greater than zero.

+ +
+ +

If the attribute is present, then its value must be parsed using the rules for parsing + non-negative integers, and if the result is a number greater than zero, then the user agent + should ensure that at least that many characters are visible.

+ +

The size IDL attribute is limited to only + non-negative numbers greater than zero and has a default value of 20.

+ +
+ + + +
The readonly attribute
+ +

The readonly attribute is a boolean + attribute that controls whether or not the user can edit the form control. When specified, the element is not mutable.

+ +
+ +

Constraint validation: If the readonly attribute is specified on an input + element, the element is barred from constraint validation.

+ +
+ +
+

The difference between disabled and readonly is that read-only controls can still function, + whereas disabled controls generally do not function as controls until they are enabled. This is + spelled out in more detail elsewhere in this specification with normative requirements that refer + to the disabled concept (for example, the element's + activation behavior, whether or not it is a focusable area, or when + constructing the entry list). Any other behavior related to user interaction with + disabled controls, such as whether text can be selected or copied, is not defined in this + standard.

+ +

Only text controls can be made read-only, since for other controls (such as checkboxes and + buttons) there is no useful distinction between being read-only and being disabled, so the + readonly attribute does not + apply.

+
+ +
+ +

In the following example, the existing product identifiers cannot be modified, but they are + still displayed as part of the form, for consistency with the row representing a new product + (where the identifier is not yet filled in).

+ +
<form action="products.cgi" method="post" enctype="multipart/form-data">
+ <table>
+  <tr> <th> Product ID <th> Product name <th> Price <th> Action
+  <tr>
+   <td> <input readonly="readonly" name="1.pid" value="H412">
+   <td> <input required="required" name="1.pname" value="Floor lamp Ulke">
+   <td> $<input required="required" type="number" min="0" step="0.01" name="1.pprice" value="49.99">
+   <td> <button formnovalidate="formnovalidate" name="action" value="delete:1">Delete</button>
+  <tr>
+   <td> <input readonly="readonly" name="2.pid" value="FG28">
+   <td> <input required="required" name="2.pname" value="Table lamp Ulke">
+   <td> $<input required="required" type="number" min="0" step="0.01" name="2.pprice" value="24.99">
+   <td> <button formnovalidate="formnovalidate" name="action" value="delete:2">Delete</button>
+  <tr>
+   <td> <input required="required" name="3.pid" value="" pattern="[A-Z0-9]+">
+   <td> <input required="required" name="3.pname" value="">
+   <td> $<input required="required" type="number" min="0" step="0.01" name="3.pprice" value="">
+   <td> <button formnovalidate="formnovalidate" name="action" value="delete:3">Delete</button>
+ </table>
+ <p> <button formnovalidate="formnovalidate" name="action" value="add">Add</button> </p>
+ <p> <button name="action" value="update">Save</button> </p>
+</form>
+ +
+ + + +
The required attribute
+ +

The required attribute is a boolean + attribute. When specified, the element is required.

+ +
+ +

Constraint validation: If the element is required, and its value + IDL attribute applies and is in the mode value, and the element is mutable, and the element's value is the empty string, then the element is suffering + from being missing.

+ +
+ +
+ +

The following form has two required fields, one for an e-mail address and one for a password. + It also has a third field that is only considered valid if the user types the same password in + the password field and this third field.

+ +
<h1>Create new account</h1>
+<form action="/newaccount" method=post
+      oninput="up2.setCustomValidity(up2.value != up.value ? 'Passwords do not match.' : '')">
+ <p>
+  <label for="username">E-mail address:</label>
+  <input id="username" type=email required name=un>
+ <p>
+  <label for="password1">Password:</label>
+  <input id="password1" type=password required name=up>
+ <p>
+  <label for="password2">Confirm password:</label>
+  <input id="password2" type=password name=up2>
+ <p>
+  <input type=submit value="Create account">
+</form>
+ +
+ +
+ +

For radio buttons, the required attribute is + satisfied if any of the radio buttons in the group is + selected. Thus, in the following example, any of the radio buttons can be checked, not just the + one marked as required:

+ +
<fieldset>
+ <legend>Did the movie pass the Bechdel test?</legend>
+ <p><label><input type="radio" name="bechdel" value="no-characters"> No, there are not even two female characters in the movie. </label>
+ <p><label><input type="radio" name="bechdel" value="no-names"> No, the female characters never talk to each other. </label>
+ <p><label><input type="radio" name="bechdel" value="no-topic"> No, when female characters talk to each other it's always about a male character. </label>
+ <p><label><input type="radio" name="bechdel" value="yes" required> Yes. </label>
+ <p><label><input type="radio" name="bechdel" value="unknown"> I don't know. </label>
+</fieldset>
+ +

To avoid confusion as to whether a radio button group is required or not, authors + are encouraged to specify the attribute on all the radio buttons in a group. Indeed, in general, + authors are encouraged to avoid having radio button groups that do not have any initially checked + controls in the first place, as this is a state that the user cannot return to, and is therefore + generally considered a poor user interface.

+ +
+ + +
The multiple attribute
+ +

The multiple attribute is a boolean + attribute that indicates whether the user is to be allowed to specify more than one + value.

+ +
+ +

The following extract shows how an e-mail client's "To" field could accept multiple e-mail + addresses.

+ +
<label>To: <input type=email multiple name=to></label>
+ +

If the user had, amongst many friends in their user contacts database, two friends + "Spider-Man" (with address "spider@parker.example.net") and "Scarlet Witch" (with address + "scarlet@avengers.example.net"), then, after the user has typed "s", the user agent + might suggest these two e-mail addresses to the user.

+ + +

+ +

The page could also link in the user's contacts database from the site:

+ +
<label>To: <input type=email multiple name=to list=contacts></label>
+...
+<datalist id="contacts">
+ <option value="hedral@damowmow.com">
+ <option value="pillar@example.com">
+ <option value="astrophy@cute.example">
+ <option value="astronomy@science.example.org">
+</datalist>
+ +

Suppose the user had entered "bob@example.net" into this text control, and then + started typing a second e-mail address starting with "s". The user agent might show + both the two friends mentioned earlier, as well as the "astrophy" and "astronomy" values given in + the datalist element.

+ + +

+ +
+ +
+ +

The following extract shows how an e-mail client's "Attachments" field could accept multiple + files for upload.

+ +
<label>Attachments: <input type=file multiple name=att></label>
+ +
+ + + +
The pattern attribute
+ + + +

The pattern attribute specifies a regular + expression against which the control's value, or, when the + multiple attribute applies and is set, the control's values, are to be checked.

+ +

If specified, the attribute's value must match the JavaScript Pattern[+U, +N] production.

+ +
+ +

The compiled pattern regular expression of an input element, if it + exists, is a JavaScript RegExp object. It is determined as follows:

+ +
    +
  1. If the element does not have a pattern attribute + specified, then return nothing. The element has no compiled pattern regular + expression.

  2. + +
  3. Let pattern be the value of the pattern attribute of the element.

  4. + +
  5. Let regexpCompletion be RegExpCreate(pattern, + "u").

  6. + +
  7. +

    If regexpCompletion is an abrupt completion, then return nothing. The + element has no compiled pattern regular expression.

    + +

    User agents are encouraged to log this error in a developer console, to aid + debugging.

    +
  8. + +
  9. Let anchoredPattern be the string "^(?:", followed by + pattern, followed by ")$".

  10. + +
  11. Return ! RegExpCreate(anchoredPattern, "u").

  12. +
+ +

The reasoning behind these steps, instead of just using the value of the pattern attribute directly, is twofold. First, we want to + ensure that when matched against a string, the regular expression's start is anchored to the start + of the string and its end to the end of the string. Second, we want to ensure that the regular + expression is valid in standalone form, instead of only becoming valid after being surrounded by + the "^(?:" and ")$" anchors.

+ +

A RegExp object regexp matches a string input, if ! + RegExpBuiltinExec(regexp, input) is not null.

+ +

Constraint validation: If the element's value is not the empty string, and either the element's multiple attribute is not specified or it does not apply to the input element given its type attribute's current state, and the element has a + compiled pattern regular expression but that regular expression does not match the element's value, then the element is suffering from a pattern + mismatch.

+ +

Constraint validation: If the element's value is not the empty string, and the element's multiple attribute is specified and applies to the input element, and the element has + a compiled pattern regular expression but that regular expression does not match each of the element's values, then the element is suffering from a pattern + mismatch.

+ +
+ +

When an input element has a pattern + attribute specified, authors should include a title attribute to give a description of the pattern. + User agents may use the contents of this attribute, if it is present, when informing the user that + the pattern is not matched, or at any other suitable time, such as in a tooltip or read out by + assistive technology when the control gains focus.

+ +
+

For example, the following snippet:

+
<label> Part number:
+ <input pattern="[0-9][A-Z]{3}" name="part"
+        title="A part number is a digit followed by three uppercase letters."/>
+</label>
+

...could cause the UA to display an alert such as:

+
A part number is a digit followed by three uppercase letters.
+You cannot submit this form when the field is incorrect.
+
+ +

When a control has a pattern attribute, the title attribute, if used, must describe the pattern. Additional + information could also be included, so long as it assists the user in filling in the control. + Otherwise, assistive technology would be impaired.

+ +

For instance, if the title attribute contained the caption of the control, + assistive technology could end up saying something like The text you have entered does not + match the required pattern. Birthday, which is not useful.

+ +

UAs may still show the title in non-error situations (for + example, as a tooltip when hovering over the control), so authors should be careful not to word + titles as if an error has necessarily occurred.

+ + +
The min and max attributes
+ + + +

Some form controls can have explicit constraints applied limiting the allowed range of values + that the user can provide. Normally, such a range would be linear and continuous. A form control + can have a periodic domain, however, in which case the + form control's broadest possible range is finite, and authors can specify explicit ranges within + it that span the boundaries.

+ +

Specifically, the broadest range of a type=time control is midnight to midnight (24 hours), and + authors can set both continuous linear ranges (such as 9pm to 11pm) and discontinuous ranges + spanning midnight (such as 11pm to 1am).

+ +

The min and max attributes indicate the allowed range of values for + the element.

+ +
+ +

Their syntax is defined by the section that defines the type attribute's current state.

+ +

If the element has a min attribute, and the result of + applying the algorithm to convert a string to a + number to the value of the min attribute is a number, + then that number is the element's minimum; otherwise, if the + type attribute's current state defines a default minimum, then that is the minimum; otherwise, the element has no minimum.

+ +

The min attribute also defines the step base.

+ +

If the element has a max attribute, and the result of + applying the algorithm to convert a string to a + number to the value of the max attribute is a number, + then that number is the element's maximum; otherwise, if the + type attribute's current state defines a default maximum, then that is the maximum; otherwise, the element has no maximum.

+ +
+ +

If the element does not have a periodic domain, the + max attribute's value (the maximum) must not be less than the min attribute's value (its minimum).

+ +
+ +

If an element that does not have a periodic + domain has a maximum that is less than its minimum, then so long as the element has a value, it will either be suffering from an underflow + or suffering from an overflow.

+ +

An element has a reversed range if it has a periodic domain and its + maximum is less than its minimum.

+ +
+ +

An element has range limitations if it has a defined + minimum or a defined maximum.

+ +
+ +

Constraint validation: When the element has a minimum and does not have a + reversed range, and the result of applying the algorithm to convert a string to a number to + the string given by the element's value is a number, and + the number obtained from that algorithm is less than the minimum, the element is suffering from an + underflow.

+ +

Constraint validation: When the element has a maximum and does not have a + reversed range, and the result of applying the algorithm to convert a string to a number to + the string given by the element's value is a number, and + the number obtained from that algorithm is more than the maximum, the element is suffering from an + overflow.

+ +

Constraint validation: When an element has a reversed range, + and the result of applying the algorithm to + convert a string to a number to the string given by the element's value is a number, and the number obtained from that algorithm + is more than the maximum and less than the minimum, the element is simultaneously suffering from an + underflow and suffering from an overflow.

+ +
+ +
+ +

The following date control limits input to dates that are before the 1980s:

+ +
<input name=bday type=date max="1979-12-31">
+ +
+ +
+ +

The following number control limits input to whole numbers greater than zero:

+ +
<input name=quantity required="" type="number" min="1" value="1">
+ +
+ +
+ +

The following time control limits input to those minutes that occur between 9pm and 6am, + defaulting to midnight:

+ +
<input name="sleepStart" type=time min="21:00" max="06:00" step="60" value="00:00">
+ +
+ + + +
The step attribute
+ + + +

The step attribute indicates the granularity + that is expected (and required) of the value or values, by limiting the allowed values. The + section that defines the type attribute's current state also + defines the default step, the step scale factor, and in some cases the default step base, which are used in processing the + attribute as described below.

+ +

The step attribute, if specified, must either have a + value that is a valid floating-point number that parses to a number that is greater than zero, or must have a + value that is an ASCII case-insensitive match for the string "any".

+ +
+ +

The attribute provides the allowed value step for the + element, as follows:

+ +
    +
  1. If the attribute does not apply, then there is + no allowed value step.

  2. + +
  3. Otherwise, if the attribute is absent, then the allowed + value step is the default step multiplied + by the step scale factor.

  4. + +
  5. Otherwise, if the attribute's value is an ASCII case-insensitive match for the + string "any", then there is no allowed + value step.

  6. + +
  7. Otherwise, if the rules for parsing floating-point number values, when they are + applied to the attribute's value, return an error, zero, or a number less than zero, then the + allowed value step is the default step multiplied by the step scale factor.

  8. + +
  9. Otherwise, the allowed value step is the number + returned by the rules for parsing floating-point number values when they are applied + to the attribute's value, multiplied by the step scale + factor.

  10. +
+ +

The step base is the value returned by the following + algorithm:

+ +
    +
  1. If the element has a min content attribute, and the + result of applying the algorithm to convert a + string to a number to the value of the min content + attribute is not an error, then return that result.

  2. + +
  3. If the element has a value content attribute, and + the result of applying the algorithm to convert + a string to a number to the value of the value + content attribute is not an error, then return that result.

  4. + +
  5. If a default step base is defined for + this element given its type attribute's state, then return + it.

    + +
  6. Return zero.

  7. +
+ +

Constraint validation: When the element has an allowed value step, and the result of applying the algorithm to convert a string to a number to + the string given by the element's value is a number, and + that number subtracted from the step base is not an + integral multiple of the allowed value step, the + element is suffering from a step mismatch.

+ +
+ +
+ +

The following range control only accepts values in the range 0..1, and allows 256 steps in + that range:

+ +
<input name=opacity type=range min=0 max=1 step=0.00392156863>
+ +
+ +
+ +

The following control allows any time in the day to be selected, with any accuracy (e.g. + thousandth-of-a-second accuracy or more):

+ +
<input name=favtime type=time step=any>
+ +

Normally, time controls are limited to an accuracy of one minute.

+ +
+ + + +
The list attribute
+ + + +

The list attribute is used to identify an + element that lists predefined options suggested to the user.

+ +

If present, its value must be the ID of a datalist + element in the same tree.

+ +
+ +

The suggestions source element is the first element in + the tree in tree order to have an ID + equal to the value of the list attribute, if that element is + a datalist element. If there is no list + attribute, or if there is no element with that ID, or if the + first element with that ID is not a datalist + element, then there is no suggestions source element.

+ +

If there is a suggestions source element, then, when + the user agent is allowing the user to edit the input element's value, the user agent should offer the suggestions represented by + the suggestions source element to the user in a manner + suitable for the type of control used. If appropriate, the user agent should use the suggestion's + label and value to identify the suggestion to the user.

+ +

User agents are encouraged to filter the suggestions represented by the suggestions source element when the number of suggestions is + large, including only the most relevant ones (e.g. based on the user's input so far). No precise + threshold is defined, but capping the list at four to seven values is reasonable. If filtering + based on the user's input, user agents should use substring matching against both the suggestions' + label and value.

+ +
+

This text field allows you to choose a type of JavaScript function.

+ +
<input type="text" list="function-types">
+<datalist id="function-types">
+  <option value="function">function</option>
+  <option value="async function">async function</option>
+  <option value="function*">generator function</option>
+  <option value="=>">arrow function</option>
+  <option value="async =>">async arrow function</option>
+  <option value="async function*">async generator function</option>
+</datalist>
+ +

For user agents that follow the above suggestions, both the label and value + would be shown:

+ +

A text box with a drop down button on the right hand side; with, below, a drop down box containing a list of the six values the left and the six labels on the right.

+ +

Then, typing "arrow" or "=>" would filter the list to the entries with + labels "arrow function" and "async arrow function". Typing "generator" or + "*" would filter the list to the entries with labels "generator function" and "async + generator function".

+
+ +

As always, user agents are free to make user interface decisions which are + appropriate for their particular requirements and for the user's particular circumstances. However, + this has historically been an area of confusion for implementers, web developers, and users alike, + so we've given some "should" suggestions above.

+ + +

How user selections of suggestions are handled depends on whether the element is a control + accepting a single value only, or whether it accepts multiple values:

+ +
+ +
If the element does not have a multiple attribute + specified or if the multiple attribute does not apply
+ +
+

When the user selects a suggestion, the input element's value must be set to the selected suggestion's value, as if the user had written that value themself.

+
+ + +
If the element's type attribute is in the Email state and the element has a multiple attribute specified
+ +
+

When the user selects a suggestion, the user agent must either add a new entry to the + input element's values, whose value + is the selected suggestion's value, or change an + existing entry in the input element's values to have the value given by the selected + suggestion's value, as if the user had themself added + an entry with that value, or edited an existing entry to be that value. Which behavior is to be + applied depends on the user interface in an implementation-defined manner.

+
+
+ +
+ +

If the list attribute does not + apply, there is no suggestions source element.

+ +
+ +
+ +

This URL field offers some suggestions.

+ +
<label>Homepage: <input name=hp type=url list=hpurls></label>
+<datalist id=hpurls>
+ <option value="https://www.google.com/" label="Google">
+ <option value="https://www.reddit.com/" label="Reddit">
+</datalist>
+ +

Other URLs from the user's history might show also; this is up to the user agent.

+ +
+ +
+ +

This example demonstrates how to design a form that uses the autocompletion list feature while + still degrading usefully in legacy user agents.

+ +

If the autocompletion list is merely an aid, and is not important to the content, then simply + using a datalist element with children option elements is enough. To + prevent the values from being rendered in legacy user agents, they need to be placed inside the + value attribute instead of inline.

+ +
<p>
+ <label>
+  Enter a breed:
+  <input type="text" name="breed" list="breeds">
+  <datalist id="breeds">
+   <option value="Abyssinian">
+   <option value="Alpaca">
+   <!-- ... -->
+  </datalist>
+ </label>
+</p>
+ +

However, if the values need to be shown in legacy UAs, then fallback content can be placed + inside the datalist element, as follows:

+ +
<p>
+ <label>
+  Enter a breed:
+  <input type="text" name="breed" list="breeds">
+ </label>
+ <datalist id="breeds">
+  <label>
+   or select one from the list:
+   <select name="breed">
+    <option value=""> (none selected)
+    <option>Abyssinian
+    <option>Alpaca
+    <!-- ... -->
+   </select>
+  </label>
+ </datalist>
+</p>
+ +

The fallback content will only be shown in UAs that don't support datalist. The + options, on the other hand, will be detected by all UAs, even though they are not children of the + datalist element.

+ +

Note that if an option element used in a datalist is selected, it will be selected by default by legacy UAs + (because it affects the select), but it will not have any effect on the + input element in UAs that support datalist.

+ +
+ + + +
The placeholder attribute
+ + + +

The placeholder attribute represents a + short hint (a word or short phrase) intended to aid the user with data entry when the + control has no value. A hint could be a sample value or a brief description of the expected + format. The attribute, if specified, must have a value that contains no U+000A LINE FEED (LF) or + U+000D CARRIAGE RETURN (CR) characters.

+ +

The placeholder attribute should not be used as an + alternative to a label. For a longer hint or other advisory text, the title attribute is more appropriate.

+ +

These mechanisms are very similar but subtly different: the hint given by the + control's label is shown at all times; the short hint given in the placeholder attribute is shown before the user enters a + value; and the hint in the title attribute is shown when the user + requests further help.

+ +
+ +

User agents should present this hint to the user, after having stripped newlines from it, when the element's value is the empty string, especially if the control is not + focused.

+ +

If a user agent normally doesn't show this hint to the user when the control is + focused, then the user agent should nonetheless show the hint for the control if it + was focused as a result of the autofocus attribute, since + in that case the user will not have had an opportunity to examine the control before focusing + it.

+ +
+ +
+ +

Here is an example of a mail configuration user interface that uses the placeholder attribute:

+ +
<fieldset>
+ <legend>Mail Account</legend>
+ <p><label>Name: <input type="text" name="fullname" placeholder="John Ratzenberger"></label></p>
+ <p><label>Address: <input type="email" name="address" placeholder="john@example.net"></label></p>
+ <p><label>Password: <input type="password" name="password"></label></p>
+ <p><label>Description: <input type="text" name="desc" placeholder="My Email Account"></label></p>
+</fieldset>
+ +
+ +
+ +

In situations where the control's content has one directionality but the placeholder needs to + have a different directionality, Unicode's bidirectional-algorithm formatting characters can be + used in the attribute value:

+ +
<input name=t1 type=tel placeholder="&#x202B;رقم الهاتف 1&#x202E;">
+<input name=t2 type=tel placeholder="&#x202B;رقم الهاتف 2&#x202E;">
+ +

For slightly more clarity, here's the same example using numeric character references instead of inline Arabic:

+ +
<input name=t1 type=tel placeholder="&#x202B;&#1585;&#1602;&#1605; &#1575;&#1604;&#1607;&#1575;&#1578;&#1601; 1&#x202E;">
+<input name=t2 type=tel placeholder="&#x202B;&#1585;&#1602;&#1605; &#1575;&#1604;&#1607;&#1575;&#1578;&#1601; 2&#x202E;">
+ +
+ + + + +
Common input element APIs
+ +
+ +
input . value [ = value ]
+ +
+

Returns the current value of the form control.

+ +

Can be set, to change the value.

+ +

Throws an "InvalidStateError" DOMException if it is + set to any value other than the empty string when the control is a file upload control.

+
+ +
input . checked [ = value ]
+ +
+

Returns the current checkedness of the form + control.

+ +

Can be set, to change the checkedness.

+
+ +
input . files [ = files ]
+ +
+

Returns a FileList object listing the selected files of the form control.

+ +

Returns null if the control isn't a file control.

+ +

Can be set to a FileList object to change the selected files of the form control. For + instance, as the result of a drag-and-drop operation.

+
+ +
input . valueAsDate [ = value ]
+ +
+

Returns a Date object representing the form control's value, if applicable; otherwise, returns null.

+ +

Can be set, to change the value.

+ +

Throws an "InvalidStateError" DOMException if the + control isn't date- or time-based.

+
+ +
input . valueAsNumber [ = value ]
+ +
+

Returns a number representing the form control's value, + if applicable; otherwise, returns NaN.

+ +

Can be set, to change the value. Setting this to NaN will set the underlying value to the + empty string.

+ +

Throws an "InvalidStateError" DOMException if the + control is neither date- or time-based nor numeric.

+
+ +
input . stepUp( [ n ] )
+
input . stepDown( [ n ] )
+ +
+

Changes the form control's value by the value given in + the step attribute, multiplied by n. + The default value for n is 1.

+ +

Throws "InvalidStateError" DOMException if the control + is neither date- or time-based nor numeric, or if the step + attribute's value is "any".

+
+ +
input . list
+ +
+

Returns the datalist element indicated by the list attribute.

+
+
+ +
+ +

The value IDL attribute allows scripts to + manipulate the value of an input element. The + attribute is in one of the following modes, which define its behavior:

+ +
+
value + +
+

On getting, return the current value of the + element.

+ +

On setting:

+ +
    +
  1. Let oldValue be the element's value.

  2. + +
  3. Set the element's value to the new + value.

  4. + +
  5. Set the element's dirty value flag to + true.

  6. + +
  7. Invoke the value sanitization algorithm, if the element's type attribute's current state defines one.

  8. + +
  9. If the element's value (after applying the + value sanitization algorithm) is different from oldValue, and the + element has a text entry cursor position, + move the text entry cursor position to the + end of the text control, unselecting any selected text and resetting the selection direction to "none".

  10. +
+
+ +
default + +
+

On getting, if the element has a value content + attribute, return that attribute's value; otherwise, return the empty string.

+ +

On setting, set the value of the element's value + content attribute to the new value.

+
+ +
default/on + +
+

On getting, if the element has a value content + attribute, return that attribute's value; otherwise, return the string "on".

+ +

On setting, set the value of the element's value + content attribute to the new value.

+
+ +
filename + +
+ +

On getting, return the string "C:\fakepath\" followed by the name of + the first file in the list of selected + files, if any, or the empty string if the list is empty.

+ +

On setting, if the new value is the empty string, empty the list of selected files; otherwise, throw an + "InvalidStateError" DOMException.

+ +

This "fakepath" requirement is a sad accident of history. See the example in the File Upload state section for more + information.

+ +

Since path components are not + permitted in file names in the list of selected + files, the "\fakepath\" cannot be mistaken for a path component.

+
+
+ +
+ +

The checked IDL attribute allows scripts to + manipulate the checkedness of an input + element. On getting, it must return the current checkedness of the element; and on setting, it must set the + element's checkedness to the new value and set the + element's dirty checkedness flag to + true.

+ +
+ +

The files IDL attribute allows scripts to + access the element's selected files. + +

On getting, if the IDL attribute applies, it must + return a FileList object that represents the current selected files. The same object must be returned + until the list of selected files changes. + If the IDL attribute does not apply, then it must instead + return null.

+ +

On setting, it must run these steps: + +

    +
  1. If the IDL attribute does not apply or the given value + is null, then return.

  2. + + +
  3. Replace the element's selected + files with the given value.

  4. +
+ +
+ +

The valueAsDate IDL attribute represents + the value of the element, interpreted as a date.

+ +

On getting, if the valueAsDate attribute does not apply, as defined for the input element's type attribute's current state, then return null. Otherwise, run + the algorithm to convert a string to a + Date object defined for that state to the element's value; if the algorithm returned a Date object, then + return it, otherwise, return null.

+ +

On setting, if the valueAsDate attribute does not apply, as defined for the input element's type attribute's current state, then throw an + "InvalidStateError" DOMException; otherwise, if the new + value is not null and not a Date object throw a TypeError exception; + otherwise if the new value is null or a Date object representing the NaN time value, + then set the value of the element to the empty string; + otherwise, run the algorithm to convert a + Date object to a string, as defined for that state, on the new value, and set + the value of the element to the resulting string.

+ +
+ +

The valueAsNumber IDL attribute + represents the value of the element, interpreted as a + number.

+ +

On getting, if the valueAsNumber attribute does not apply, as defined for the input element's type attribute's current state, then return a Not-a-Number (NaN) + value. Otherwise, run the algorithm to convert a + string to a number defined for that state to the element's value; if the algorithm returned a number, then return it, + otherwise, return a Not-a-Number (NaN) value.

+ +

On setting, if the new value is infinite, then throw a TypeError exception. + Otherwise, if the valueAsNumber attribute does not apply, as defined for the input element's type attribute's current state, then throw an + "InvalidStateError" DOMException. Otherwise, if the new + value is a Not-a-Number (NaN) value, then set the value of + the element to the empty string. Otherwise, run the algorithm to convert a number to a string, as + defined for that state, on the new value, and set the value + of the element to the resulting string.

+ +
+ +

The stepDown(n) and stepUp(n) methods, when invoked, + must run the following algorithm:

+ +
    +
  1. If the stepDown() and stepUp() methods do not apply, as defined for the + input element's type attribute's current state, + then throw an "InvalidStateError" DOMException.

  2. + +
  3. If the element has no allowed value step, then + throw an "InvalidStateError" DOMException.

  4. + +
  5. If the element has a minimum and a maximum and the minimum + is greater than the maximum, then return.

    + +
  6. If the element has a minimum and a maximum and there is no value greater than or equal to the + element's minimum and less than or equal to the element's + maximum that, when subtracted from the step base, is an integral multiple of the allowed value step, then return.

    + +
  7. If applying the algorithm to convert a + string to a number to the string given by the element's value does not result in an error, then let value be the result of that algorithm. Otherwise, let value + be zero.

  8. + +
  9. Let valueBeforeStepping be value.

  10. + +
  11. +

    If value subtracted from the step + base is not an integral multiple of the allowed value + step, then set value to the nearest value that, when subtracted from + the step base, is an integral multiple of the allowed value step, and that is less than value if + the method invoked was the stepDown() method, and more + than value otherwise.

    + +

    Otherwise (value subtracted from the step base is an integral multiple of the allowed value step):

    + +
      +
    1. Let n be the argument.

    2. + +
    3. Let delta be the allowed value + step multiplied by n.

    4. + +
    5. If the method invoked was the stepDown() method, + negate delta.

    6. + +
    7. Let value be the result of adding delta to value.

    8. +
    +
  12. + +
  13. If the element has a minimum, and value is less than that minimum, then set + value to the smallest value that, when subtracted from the step base, is an integral multiple of the allowed value step, and that is more than or equal to minimum.

  14. + +
  15. If the element has a maximum, and value is greater than that maximum, then + set value to the largest value that, when subtracted from the step base, is an integral multiple of the allowed value step, and that is less than or equal to maximum.

  16. + +
  17. +

    If either the method invoked was the stepDown() + method and value is greater than valueBeforeStepping, or the method + invoked was the stepUp() method and value is + less than valueBeforeStepping, then return.

    + +
    +

    This ensures that invoking the stepUp() method on the + input element in the following example does not change the value of that element:

    + +
    <input type=number value=1 max=0>
    +
    +
  18. + +
  19. Let value as string be the result of running the algorithm to convert a number to a string, as + defined for the input element's type + attribute's current state, on value.

  20. + +
  21. Set the value of the element to value + as string.

  22. +
+ +
+ +

The list IDL attribute must return the current + suggestions source element, if any, or null otherwise.

+ +
+ + +
+ +
Common event behaviors
+ +

When the input and change events apply + (which is the case for all input controls other than buttons and those with the type attribute in the Hidden state), the events are fired to indicate that the + user has interacted with the control. The input event fires + whenever the user has modified the data of the control. The change event fires when the value is committed, if that makes sense + for the control, or else when the control loses focus. + In all cases, the input event comes before the corresponding + change event (if any).

+ +

When an input element has a defined input activation behavior, the + rules for dispatching these events, if they apply, are + given in the section above that defines the type attribute's + state. (This is the case for all input controls with the type attribute in the Checkbox state, the Radio Button state, or the File Upload state.)

+ +

For input elements without a defined input activation behavior, but + to which these events apply, and for which the user + interface involves both interactive manipulation and an explicit commit action, then when the user + changes the element's value, the user agent must + queue an element task on the user interaction task source given the + input element to fire an event named input at the input element, with the bubbles attribute initialized to true, and any time the user + commits the change, the user agent must queue an element task on the user + interaction task source given the input element to fire an event named change + at the input element, with the bubbles + attribute initialized to true.

+ +

An example of a user interface involving both interactive manipulation and a + commit action would be a Range controls that use a + slider, when manipulated using a pointing device. While the user is dragging the control's knob, + input events would fire whenever the position changed, + whereas the change event would only fire when the user + let go of the knob, committing to a specific value.

+ +

For input elements without a defined input activation behavior, but + to which these events apply, and for which the user + interface involves an explicit commit action but no intermediate manipulation, then any time the + user commits a change to the element's value, the user + agent must queue an element task on the user interaction task source + given the input element to first fire an + event named input at the input element, with + the bubbles attribute initialized to true, and then fire an event named change + at the input element, with the bubbles + attribute initialized to true.

+ +

An example of a user interface with a commit action would be a Color control that consists of a single button that brings + up a color wheel: if the value only changes when the dialog + is closed, then that would be the explicit commit action. On the other hand, if manipulating the + control changes the color interactively, then there might be no commit action.

+ +

Another example of a user interface with a commit action would be a Date control that allows both text-based user input and user + selection from a drop-down calendar: while text input might not have an explicit commit step, + selecting a date from the drop down calendar and then dismissing the drop down would be a commit + action.

+ +

For input elements without a defined input activation behavior, but + to which these events apply, any time the user causes + the element's value to change without an explicit commit + action, the user agent must queue an element task on the user interaction task + source given the input element to fire an + event named input at the input element, with + the bubbles attribute initialized to true. The + corresponding change event, if any, will be fired when the + control loses focus.

+ +

Examples of a user changing the element's value would include the user typing into a text control, pasting + a new value into the control, or undoing an edit in that control. Some user interactions do not + cause changes to the value, e.g., hitting the "delete" key in an empty text control, or replacing + some text in the control with text from the clipboard that happens to be exactly the same + text.

+ +

A Range control in the form of a + slider that the user has focused and is interacting with using a keyboard would be + another example of the user changing the element's value + without a commit step.

+ +

In the case of tasks that just fire an input event, user agents may wait for a suitable break in the user's + interaction before queuing the tasks; for example, a + user agent could wait for the user to have not hit a key for 100ms, so as to only fire the event + when the user pauses, instead of continuously for each keystroke. + +

When the user agent is to change an input element's value on behalf of the user (e.g. as part of a form prefilling + feature), the user agent must queue an element task on the user interaction + task source given the input element to first update the value accordingly, then fire an + event named input at the input element, with + the bubbles attribute initialized to true, then fire an event named change + at the input element, with the bubbles + attribute initialized to true.

+ +

These events are not fired in response to changes made to the values of form + controls by scripts. (This is to make it easier to update the values of form controls in response + to the user manipulating the controls, without having to then filter out the script's own changes + to avoid an infinite loop.)

+ +
+ + + +

The button element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Interactive content.
+
Listed, labelable, submittable, and autocapitalize-inheriting form-associated element.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content, but there must be no interactive content + descendant and no descendant with the tabindex attribute + specified.
+
Content attributes:
+
Global attributes
+
disabled
+
form
+
formaction
+
formenctype
+
formmethod
+
formnovalidate
+
formtarget
+
name
+
type
+
value
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLButtonElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute boolean disabled;
+  readonly attribute HTMLFormElement? form;
+  [CEReactions] attribute USVString formAction;
+  [CEReactions] attribute DOMString formEnctype;
+  [CEReactions] attribute DOMString formMethod;
+  [CEReactions] attribute boolean formNoValidate;
+  [CEReactions] attribute DOMString formTarget;
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute DOMString type;
+  [CEReactions] attribute DOMString value;
+
+  readonly attribute boolean willValidate;
+  readonly attribute ValidityState validity;
+  readonly attribute DOMString validationMessage;
+  boolean checkValidity();
+  boolean reportValidity();
+  void setCustomValidity(DOMString error);
+
+  readonly attribute NodeList labels;
+};
+
+
Uses HTMLButtonElement.
+
+ +

The button element represents a button labeled by its contents.

+ +

The element is a button.

+ +

The type attribute controls the behavior of + the button when it is activated. It is an enumerated attribute. The following table + lists the keywords and states for the attribute — the keywords in the left column map to the + states in the cell in the second column on the same row as the keyword.

+ + + + + + + + +
Keyword + State + Brief description +
submit + Submit Button + Submits the form. +
reset + Reset Button + Resets the form. +
button + Button + Does nothing. +
+ +

The missing value default and invalid value default are the Submit Button state.

+ +

If the type attribute is in the Submit Button state, the element is specifically a + submit button.

+ +
+ +

Constraint validation: If the type + attribute is in the Reset Button state or the + Button state, the element is barred from + constraint validation.

+ +

A button element's activation behavior is to run the steps defined in + the following list for the current state of this element's type attribute, if this element is not disabled, and do nothing otherwise:

+ +
+
Submit Button
+ +

If the element has a form owner and the element's node document is + fully active, the element must submit the + form owner from the button element.

+ +
Reset Button
+ +

If the element has a form owner and the element's node document is + fully active, the element must reset the + form owner.

+ +
Button + +

Do nothing.

+
+ +
+ +

The form attribute is used to explicitly associate the + button element with its form owner. The name attribute represents the element's name. The disabled attribute is used to make the control non-interactive and + to prevent its value from being submitted. The formaction, + formenctype, formmethod, formnovalidate, and formtarget attributes are attributes for form + submission.

+ +

The formnovalidate attribute can be + used to make submit buttons that do not trigger the constraint validation.

+ +

The formaction, formenctype, formmethod, formnovalidate, and formtarget must not be specified if the element's type attribute is not in the Submit Button state.

+ +

The value attribute gives the element's value + for the purposes of form submission. The element's value is + the value of the element's value attribute, if there is + one, or the empty string otherwise.

+ +

A button (and its value) is only included in the form submission if the button + itself was used to initiate the form submission.

+ +
+ +
+ +

The value IDL attribute must + reflect the content attribute of the same name.

+ +

The type IDL attribute must + reflect the content attribute of the same name, limited to only known + values.

+ +

The willValidate, validity, and validationMessage IDL attributes, and the checkValidity(), reportValidity(), and setCustomValidity() methods, are part of the + constraint validation API. The labels IDL + attribute provides a list of the element's labels. The disabled, form, and + name IDL attributes are part of the element's forms API.

+ +
+ +
+ +

The following button is labeled "Show hint" and pops up a dialog box when activated:

+ +
<button type=button
+        onclick="alert('This 15-20 minute piece was composed by George Gershwin.')">
+ Show hint
+</button>
+ +
+ + + + +

The select element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Interactive content.
+
Listed, labelable, submittable, resettable, and autocapitalize-inheriting form-associated element.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Zero or more option, optgroup, and script-supporting elements.
+
Content attributes:
+
Global attributes
+
autocomplete
+
disabled
+
form
+
multiple
+
name
+
required
+
size
+
Accessibility considerations:
+
If the element has a multiple attribute or a size attribute with a value > 1: for authors; for implementers.
+
Otherwise: for authors; for implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLSelectElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString autocomplete;
+  [CEReactions] attribute boolean disabled;
+  readonly attribute HTMLFormElement? form;
+  [CEReactions] attribute boolean multiple;
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute boolean required;
+  [CEReactions] attribute unsigned long size;
+
+  readonly attribute DOMString type;
+
+  [SameObject] readonly attribute HTMLOptionsCollection options;
+  [CEReactions] attribute unsigned long length;
+  getter Element? item(unsigned long index);
+  HTMLOptionElement? namedItem(DOMString name);
+  [CEReactions] void add((HTMLOptionElement or HTMLOptGroupElement) element, optional (HTMLElement or long)? before = null);
+  [CEReactions] void remove(); // ChildNode overload
+  [CEReactions] void remove(long index);
+  [CEReactions] setter void (unsigned long index, HTMLOptionElement? option);
+
+  [SameObject] readonly attribute HTMLCollection selectedOptions;
+  attribute long selectedIndex;
+  attribute DOMString value;
+
+  readonly attribute boolean willValidate;
+  readonly attribute ValidityState validity;
+  readonly attribute DOMString validationMessage;
+  boolean checkValidity();
+  boolean reportValidity();
+  void setCustomValidity(DOMString error);
+
+  readonly attribute NodeList labels;
+};
+
+
Uses HTMLSelectElement.
+
+ + +

The select element represents a control for selecting amongst a set of + options.

+ +

The multiple attribute is a boolean + attribute. If the attribute is present, then the select element + represents a control for selecting zero or more options from the list of options. If the attribute is absent, then the + select element represents a control for selecting a single option from + the list of options.

+ +

The size attribute gives the number of options + to show to the user. The size attribute, if specified, must + have a value that is a valid non-negative integer greater than zero.

+ +
+ +

The display size of a select element is the + result of applying the rules for parsing non-negative integers to the value of + element's size attribute, if it has one and parsing it is + successful. If applying those rules to the attribute's value is not successful, or if the size attribute is absent, then the element's display size is 4 if the element's multiple content attribute is present, and 1 otherwise.

+ +
+ +

The list of options for a select + element consists of all the option element children of the select + element, and all the option element children of all the optgroup element + children of the select element, in tree order.

+ +

The required attribute is a boolean + attribute. When specified, the user will be required to select a value before submitting + the form.

+ +

If a select element has a required + attribute specified, does not have a multiple attribute + specified, and has a display size of 1; and if the value of the first option element in the + select element's list of options (if + any) is the empty string, and that option element's parent node is the + select element (and not an optgroup element), then that + option is the select element's placeholder label option.

+ +

If a select element has a required + attribute specified, does not have a multiple attribute + specified, and has a display size of 1, then the + select element must have a placeholder label option.

+ +

In practice, the requirement stated in the paragraph above can only apply when a + select element does not have a size attribute + with a value greater than 1.

+ +
+ +

Constraint validation: If the element has its required attribute specified, and either none of the + option elements in the select element's list of options have their selectedness set to true, or the only + option element in the select element's list of options with its selectedness set to true is the placeholder label + option, then the element is suffering from being missing.

+ +
+ +
+ +

If the multiple attribute is absent, and the element + is not disabled, then the user agent should allow the + user to pick an option element in its list + of options that is itself not disabled. Upon + this option element being picked (either + through a click, or through unfocusing the element after changing its value, or through a menu command, or through any other mechanism), and before the + relevant user interaction event is queued (e.g. before the + click event), the user agent must set the selectedness of the picked option element + to true, set its dirtiness to true, and then + send select update notifications.

+ +

If the multiple attribute is absent, whenever an + option element in the select element's list of options has its selectedness set to true, and whenever an + option element with its selectedness set to true is added to the + select element's list of options, + the user agent must set the selectedness of all + the other option elements in its list of + options to false.

+ +

If the multiple attribute is absent and the + element's display size is greater than 1, then the user + agent should also allow the user to request that the option whose selectedness is true, if any, be unselected. Upon this + request being conveyed to the user agent, and before the relevant user interaction event is queued (e.g. before the click event), the user agent must set the selectedness of that option element to + false, set its dirtiness to true, and then + send select update notifications.

+ +

If nodes are inserted or nodes are removed causing the list of options to gain or lose one or more + option elements, or if an option element in the list of options asks for + a reset, then, if the select element's multiple attribute is absent, the user agent must run the + first applicable set of steps from the following list:

+ +
+ +
If the select + element's display size is 1, and no option + elements in the select element's list of + options have their selectedness set to + true
+ +

Set the selectedness of the first + option element in the list of + options in tree order that is not disabled, if any, to true.

+ +
If two or more option elements in the select element's list of options have their selectedness set to true
+ +

Set the selectedness of all but the last + option element with its selectedness set to true in the list of options in tree order to + false.

+
+ +

If the multiple attribute is present, and the + element is not disabled, then the user agent should + allow the user to toggle the selectedness of the option elements in + its list of options that are themselves not disabled. Upon such an element being toggled (either through a click, or through a menu command, or any other mechanism), and before the relevant user + interaction event is queued (e.g. before a related click event), the selectedness of the option element must + be changed (from true to false or false to true), the dirtiness of the element must be set to true, and the + user agent must send select update notifications.

+ +

When the user agent is to send select update notifications, queue + an element task on the user interaction task source given the select + element to run these steps:

+ +
    +
  1. Fire an event named input at the select element, with the bubbles attribute initialized to true.

  2. + +
  3. Fire an event named change at the select element, with the bubbles attribute initialized to true.

  4. +
+ +

The reset algorithm for select + elements is to go through all the option elements in the element's list of options, set their selectedness to true if the option + element has a selected attribute, and false otherwise, + set their dirtiness to false, and then have the + option elements ask for a reset.

+ +
+ +

+ The form attribute is used to explicitly associate the select element with its form owner. + The name attribute represents the element's name. + The disabled attribute is used to make the control non-interactive and to prevent its value from being submitted. + The autocomplete attribute controls how the user agent provides autofill behavior. +

+ +

A select element that is not disabled is + mutable.

+ +
+ +
select . type
+ +
+

Returns "select-multiple" if the element has a multiple attribute, and "select-one" + otherwise.

+
+ +
select . options
+ +
+

Returns an HTMLOptionsCollection of the list of options.

+
+ +
select . length [ = value ]
+
+

Returns the number of elements in the list of + options.

+ +

When set to a smaller number, truncates the number of option elements in the + select.

+ +

When set to a greater number, adds new blank option elements to the + select.

+
+ +
element = select . item(index)
+
select[index]
+
+

Returns the item with index index from the list of options. The items are sorted in tree + order.

+
+ +
element = select . namedItem(name)
+
+

Returns the first item with ID or name name from the list of options.

+ +

Returns null if no element with that ID could be found.

+
+ +
select . add(element [, before ] )
+
+

Inserts element before the node given by before.

+ +

The before argument can be a number, in which case element is inserted before the item with that number, or an element from the + list of options, in which case element is inserted before that element.

+ +

If before is omitted, null, or a number out of range, then element will be added at the end of the list.

+ +

This method will throw a "HierarchyRequestError" DOMException if + element is an ancestor of the element into which it is to be inserted.

+
+ +
select . selectedOptions
+ +
+

Returns an HTMLCollection of the list + of options that are selected.

+
+ +
select . selectedIndex [ = value ]
+ +
+

Returns the index of the first selected item, if any, or −1 if there is no selected + item.

+ +

Can be set, to change the selection.

+
+ +
select . value [ = value ]
+ +
+

Returns the value of the first selected item, if + any, or the empty string if there is no selected item.

+ +

Can be set, to change the selection.

+
+
+ +
+ +

The type IDL attribute, on getting, must + return the string "select-one" if the multiple attribute is absent, and the string "select-multiple" if the multiple + attribute is present.

+ +

The options IDL attribute must return an + HTMLOptionsCollection rooted at the select node, whose filter matches + the elements in the list of options.

+ +

The options collection is also mirrored on the + HTMLSelectElement object. The supported property indices at any instant + are the indices supported by the object returned by the options attribute at that instant.

+ +

The length IDL attribute must return the + number of nodes represented by the options collection. On setting, it must act like the attribute + of the same name on the options collection.

+ +

The item(index) method + must return the value returned by the method of the same + name on the options collection, when invoked with + the same argument.

+ +

The namedItem(name) + method must return the value returned by the + method of the same name on the options collection, + when invoked with the same argument.

+ +

When the user agent is to set the value of a new indexed + property or set the value of an existing indexed property for a + select element, it must instead run the + corresponding algorithm on the select element's options collection.

+ +

Similarly, the add() method must act like its + namesake method on that same options collection.

+ +

The remove() method must act like its + namesake method on that same options collection when it + has arguments, and like its namesake method on the ChildNode interface implemented by + the HTMLSelectElement ancestor interface Element when it has no + arguments.

+ +

The selectedOptions IDL attribute + must return an HTMLCollection rooted at the select node, whose filter + matches the elements in the list of options that + have their selectedness set to true.

+ +

The selectedIndex IDL attribute, on + getting, must return the index of the first + option element in the list of + options in tree order that has its selectedness set to true, if any. If there isn't one, + then it must return −1.

+ +

On setting, the selectedIndex attribute must set + the selectedness of all the option + elements in the list of options to false, and + then the option element in the list of + options whose index is the given new value, if + any, must have its selectedness set to true and + its dirtiness set to true.

+ +

This can result in no element having a selectedness set to true even in the case of the + select element having no multiple + attribute and a display size of 1.

+ +

The value IDL attribute, on getting, must + return the value of the first option + element in the list of options in tree + order that has its selectedness set to + true, if any. If there isn't one, then it must return the empty string.

+ +

On setting, the value attribute must set the selectedness of all the option elements + in the list of options to false, and then the + first option element in the list of + options, in tree order, whose value + is equal to the given new value, if any, must have its selectedness set to true and its dirtiness set to true.

+ +

This can result in no element having a selectedness set to true even in the case of the + select element having no multiple + attribute and a display size of 1.

+ +

The multiple, required, and size IDL attributes must reflect the + respective content attributes of the same name. The size IDL + attribute has a default value of zero.

+ +

For historical reasons, the default value of the size IDL attribute does not return the actual size used, which, in + the absence of the size content attribute, is either 1 or 4 + depending on the presence of the multiple + attribute.

+ +

The willValidate, validity, and validationMessage IDL attributes, and the checkValidity(), reportValidity(), and setCustomValidity() methods, are part of the + constraint validation API. The labels IDL + attribute provides a list of the element's labels. The disabled, form, and + name IDL attributes are part of the element's forms API.

+ +
+ +
+ +

The following example shows how a select element can be used to offer the user + with a set of options from which the user can select a single option. The default option is + preselected.

+ +
<p>
+ <label for="unittype">Select unit type:</label>
+ <select id="unittype" name="unittype">
+  <option value="1"> Miner </option>
+  <option value="2"> Puffer </option>
+  <option value="3" selected> Snipey </option>
+  <option value="4"> Max </option>
+  <option value="5"> Firebot </option>
+ </select>
+</p>
+ +

When there is no default option, a placeholder can be used instead:

+ +
<select name="unittype" required>
+ <option value=""> Select unit type </option>
+ <option value="1"> Miner </option>
+ <option value="2"> Puffer </option>
+ <option value="3"> Snipey </option>
+ <option value="4"> Max </option>
+ <option value="5"> Firebot </option>
+</select>
+ +
+ +
+ +

Here, the user is offered a set of options from which they can select any number. By default, + all five options are selected.

+ +
<p>
+ <label for="allowedunits">Select unit types to enable on this map:</label>
+ <select id="allowedunits" name="allowedunits" multiple>
+  <option value="1" selected> Miner </option>
+  <option value="2" selected> Puffer </option>
+  <option value="3" selected> Snipey </option>
+  <option value="4" selected> Max </option>
+  <option value="5" selected> Firebot </option>
+ </select>
+</p>
+ +
+ +
+ +

Sometimes, a user has to select one or more items. This example shows such an interface.

+ +
<label>
+ Select the songs from that you would like on your Act II Mix Tape:
+ <select multiple required name="act2">
+  <option value="s1">It Sucks to Be Me (Reprise)
+  <option value="s2">There is Life Outside Your Apartment
+  <option value="s3">The More You Ruv Someone
+  <option value="s4">Schadenfreude
+  <option value="s5">I Wish I Could Go Back to College
+  <option value="s6">The Money Song
+  <option value="s7">School for Monsters
+  <option value="s8">The Money Song (Reprise)
+  <option value="s9">There's a Fine, Fine Line (Reprise)
+  <option value="s10">What Do You Do With a B.A. in English? (Reprise)
+  <option value="s11">For Now
+ </select>
+</label>
+ +
+ + + +

The datalist element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Either: phrasing content.
+
Or: Zero or more option and script-supporting elements.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLDataListElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [SameObject] readonly attribute HTMLCollection options;
+};
+
+
Uses HTMLDataListElement.
+
+ +

The datalist element represents a set of option elements that + represent predefined options for other controls. In the rendering, the datalist + element represents nothing and it, along with its children, should + be hidden.

+ +

The datalist element can be used in two ways. In the simplest case, the + datalist element has just option element children.

+ +
+ +
<label>
+ Animal:
+ <input name=animal list=animals>
+ <datalist id=animals>
+  <option value="Cat">
+  <option value="Dog">
+ </datalist>
+</label>
+ +
+ +

In the more elaborate case, the datalist element can be given contents that are to + be displayed for down-level clients that don't support datalist. In this case, the + option elements are provided inside a select element inside the + datalist element.

+ +
+ +
<label>
+ Animal:
+ <input name=animal list=animals>
+</label>
+<datalist id=animals>
+ <label>
+  or select from the list:
+  <select name=animal>
+   <option value="">
+   <option>Cat
+   <option>Dog
+  </select>
+ </label>
+</datalist>
+ +
+ +

The datalist element is hooked up to an input element using the list attribute on the input element.

+ +

Each option element that is a descendant of the datalist element, + that is not disabled, and whose value is a string that isn't the empty string, represents a + suggestion. Each suggestion has a value and a label. + +

+ +
datalist . options
+ +
+

Returns an HTMLCollection of the option elements of the + datalist element.

+
+
+ +
+ +

The options IDL attribute must return an + HTMLCollection rooted at the datalist node, whose filter matches + option elements.

+ +

Constraint validation: If an element has a datalist element + ancestor, it is barred from constraint validation.

+ +
+ + +

The optgroup element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a select element.
+
Content model:
+
Zero or more option and script-supporting elements.
+
Content attributes:
+
Global attributes
+
disabled
+
label
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLOptGroupElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute boolean disabled;
+  [CEReactions] attribute DOMString label;
+};
+
+
Uses HTMLOptGroupElement.
+
+ +

The optgroup element represents a group of option + elements with a common label.

+ +

The element's group of option elements consists of the option + elements that are children of the optgroup element.

+ +
+ +

When showing option elements in select elements, user agents should + show the option elements of such groups as being related to each other and separate + from other option elements.

+ +
+ +

The disabled attribute is a + boolean attribute and can be used to disable a group of option elements + together.

+ +

The label attribute must be specified. Its + value gives the name of the group, for the purposes of the user interface. User + agents should use this attribute's value when labeling the group of option elements + in a select element.

+ +
+ +

The disabled and label attributes must reflect the + respective content attributes of the same name.

+ +
+ +

There is no way to select an optgroup element. Only + option elements can be selected. An optgroup element merely provides a + label for a group of option elements.

+ +
+ +

The following snippet shows how a set of lessons from three courses could be offered in a + select drop-down widget:

+ +
<form action="courseselector.dll" method="get">
+ <p>Which course would you like to watch today?
+ <p><label>Course:
+  <select name="c">
+   <optgroup label="8.01 Physics I: Classical Mechanics">
+    <option value="8.01.1">Lecture 01: Powers of Ten
+    <option value="8.01.2">Lecture 02: 1D Kinematics
+    <option value="8.01.3">Lecture 03: Vectors
+   <optgroup label="8.02 Electricity and Magnestism">
+    <option value="8.02.1">Lecture 01: What holds our world together?
+    <option value="8.02.2">Lecture 02: Electric Field
+    <option value="8.02.3">Lecture 03: Electric Flux
+   <optgroup label="8.03 Physics III: Vibrations and Waves">
+    <option value="8.03.1">Lecture 01: Periodic Phenomenon
+    <option value="8.03.2">Lecture 02: Beats
+    <option value="8.03.3">Lecture 03: Forced Oscillations with Damping
+  </select>
+ </label>
+ <p><input type=submit value="▶ Play">
+</form>
+ +
+ + + +

The option element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As a child of a select element.
+
As a child of a datalist element.
+
As a child of an optgroup element.
+
Content model:
+
If the element has a label attribute and a value attribute: Nothing.
+
If the element has a label attribute but no value attribute: Text.
+
If the element has no label attribute and is not a + child of a datalist element: Text that is not + inter-element whitespace.
+
If the element has no label attribute and is a child + of a datalist element: Text.
+
Content attributes:
+
Global attributes
+
disabled
+
label
+
selected
+
value
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window,
+ LegacyFactoryFunction=Option(optional DOMString text = "", optional DOMString value, optional boolean defaultSelected = false, optional boolean selected = false)]
+interface HTMLOptionElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute boolean disabled;
+  readonly attribute HTMLFormElement? form;
+  [CEReactions] attribute DOMString label;
+  [CEReactions] attribute boolean defaultSelected;
+  attribute boolean selected;
+  [CEReactions] attribute DOMString value;
+
+  [CEReactions] attribute DOMString text;
+  readonly attribute long index;
+};
+
+
Uses HTMLOptionElement.
+
+ +

The option element represents an option in a select + element or as part of a list of suggestions in a datalist element.

+ +

In certain circumstances described in the definition of the select element, an + option element can be a select element's placeholder label + option. A placeholder label option does not represent an actual option, but + instead represents a label for the select control.

+ +

The disabled attribute is a boolean + attribute. An option element is disabled if its disabled attribute is present or if it is a child of an + optgroup element whose disabled attribute + is present.

+ +
+ +

An option element that is disabled must + prevent any click events that are queued on the user interaction task source from being dispatched on the + element.

+ +
+ +

The label attribute provides a label for + element. The label of an option element is + the value of the label content attribute, if there is one and its value is not the empty string, + or, otherwise, the value of the element's text IDL + attribute.

+ +

The label content attribute, if specified, must not be + empty.

+ +

The value attribute provides a value for + element. The value of an option element is + the value of the value content attribute, if there is one, + or, if there is not, the value of the element's text IDL + attribute.

+ +

The selected attribute is a boolean + attribute. It represents the default selectedness of the element.

+ +
+ +

The dirtiness of an option element is + a boolean state, initially false. It controls whether adding or removing the selected content attribute has any effect.

+ +

The selectedness of an option + element is a boolean state, initially false. Except where otherwise specified, when the element is + created, its selectedness must be set to true if + the element has a selected attribute. Whenever an + option element's selected attribute is + added, if its dirtiness is false, its selectedness must be set to true. Whenever an + option element's selected attribute is + removed, if its dirtiness is false, its + selectedness must be set to false.

+ +

The Option() constructor, when called with three + or fewer arguments, overrides the initial state of the selectedness state to always be false even if the third + argument is true (implying that a selected attribute is + to be set). The fourth argument can be used to explicitly set the initial selectedness state when using the constructor.

+ + + +
+ +

A select element whose multiple + attribute is not specified must not have more than one descendant option element with + its selected attribute set.

+ +
+ +

An option element's index is the number of + option elements that are in the same list of + options but that come before it in tree order. If the option + element is not in a list of options, then the + option element's index is zero.

+ +
+ +
+ +
option . selected
+ +
+

Returns true if the element is selected, and false otherwise.

+ +

Can be set, to override the current state of the element.

+
+ +
option . index
+ +
+

Returns the index of the element in its select element's options list.

+
+ +
option . form
+ +
+

Returns the element's form element, if any, or null otherwise.

+
+ +
option . text
+ +
+

Same as textContent, except that spaces are collapsed and script elements are skipped.

+
+ +
option = new Option( [ text [, value [, defaultSelected [, selected ] ] ] ] )
+ +
+

Returns a new option element.

+ +

The text argument sets the contents of the element.

+ +

The value argument sets the value + attribute.

+ +

The defaultSelected argument sets the selected attribute.

+ +

The selected argument sets whether or not the element is selected. If it + is omitted, even if the defaultSelected argument is true, the element is not + selected.

+
+
+ +
+ +

The disabled IDL attribute must + reflect the content attribute of the same name. The defaultSelected IDL attribute must + reflect the selected content attribute.

+ +

The label IDL attribute, on getting, if there + is a label content attribute, must return that attribute's + value; otherwise, it must return the element's label. + On setting, the element's label content attribute must be + set to the new value.

+ +

The value IDL attribute, on getting, must + return the element's value. On setting, the element's + value content attribute must be set to the new value.

+ +

The selected IDL attribute, on getting, + must return true if the element's selectedness + is true, and false otherwise. On setting, it must set the element's selectedness to the new value, set its dirtiness to true, and then cause the element to + ask for a reset.

+ +

The index IDL attribute must return the + element's index.

+ +

The text IDL attribute, on getting, must + return the result of stripping and collapsing + ASCII whitespace from the concatenation of data of + all the Text node descendants of the option element, in tree + order, excluding any that are descendants of descendants of the option element + that are themselves script or SVG script elements.

+ +

The text attribute's setter must string replace + all with the given value within this element.

+ +

The form IDL attribute's behavior depends on + whether the option element is in a select element or not. If the + option has a select element as its parent, or has an + optgroup element as its parent and that optgroup element has a + select element as its parent, then the form IDL + attribute must return the same value as the form IDL attribute + on that select element. Otherwise, it must return null.

+ +

A legacy factory function is provided for creating HTMLOptionElement objects (in + addition to the factory methods from DOM such as createElement()): Option(text, value, defaultSelected, + selected). When invoked, the legacy factory function must perform the + following steps:

+ +
    +
  1. Let document be the current global object's associated Document.

  2. + +
  3. Let option be the result of creating an + element given document, option, and the HTML + namespace.

  4. + +
  5. If text is not the empty string, then append to option a new + Text node whose data is text.

  6. + +
  7. If value is given, then set + an attribute value for option using "value" and value.

  8. + +
  9. If defaultSelected is true, then set an attribute value for option + using "selected" and the empty string.

  10. + +
  11. If selected is true, then set option's selectedness to true; otherwise set its selectedness to false (even if + defaultSelected is true).

  12. + +
  13. Return option.

  14. +
+ +
+ + + +

The textarea element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Interactive content.
+
Listed, labelable, submittable, resettable, and autocapitalize-inheriting form-associated element.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Text.
+
Content attributes:
+
Global attributes
+
autocomplete
+
cols
+
dirname
+
disabled
+
form
+
maxlength
+
minlength
+
name
+
placeholder
+
readonly
+
required
+
rows
+
wrap
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTextAreaElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString autocomplete;
+  [CEReactions] attribute unsigned long cols;
+  [CEReactions] attribute DOMString dirName;
+  [CEReactions] attribute boolean disabled;
+  readonly attribute HTMLFormElement? form;
+  [CEReactions] attribute long maxLength;
+  [CEReactions] attribute long minLength;
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute DOMString placeholder;
+  [CEReactions] attribute boolean readOnly;
+  [CEReactions] attribute boolean required;
+  [CEReactions] attribute unsigned long rows;
+  [CEReactions] attribute DOMString wrap;
+
+  readonly attribute DOMString type;
+  [CEReactions] attribute DOMString defaultValue;
+  attribute [LegacyNullToEmptyString] DOMString value;
+  readonly attribute unsigned long textLength;
+
+  readonly attribute boolean willValidate;
+  readonly attribute ValidityState validity;
+  readonly attribute DOMString validationMessage;
+  boolean checkValidity();
+  boolean reportValidity();
+  void setCustomValidity(DOMString error);
+
+  readonly attribute NodeList labels;
+
+  void select();
+  attribute unsigned long selectionStart;
+  attribute unsigned long selectionEnd;
+  attribute DOMString selectionDirection;
+  void setRangeText(DOMString replacement);
+  void setRangeText(DOMString replacement, unsigned long start, unsigned long end, optional SelectionMode selectionMode = "preserve");
+  void setSelectionRange(unsigned long start, unsigned long end, optional DOMString direction);
+};
+
+
Uses HTMLTextAreaElement.
+
+ +

The textarea element represents a multiline plain text edit + control for the element's raw + value. The contents of the control represent the control's default value.

+ +
+ +

The raw value of a textarea + control must be initially the empty string.

+ +

This element has rendering requirements involving the + bidirectional algorithm.

+ +
+ +

The readonly attribute is a + boolean attribute used to control whether the text can be edited by the user or + not.

+ +
+ +

In this example, a text control is marked read-only because it represents a read-only + file:

+ +
Filename: <code>/etc/bash.bashrc</code>
+<textarea name="buffer" readonly>
+# System-wide .bashrc file for interactive bash(1) shells.
+
+# To enable the settings / commands in this file for login shells as well,
+# this file has to be sourced in /etc/profile.
+
+# If not running interactively, don't do anything
+[ -z "$PS1" ] &amp;&amp; return
+
+...</textarea>
+ +
+ +
+ +

Constraint validation: If the readonly attribute is specified on a textarea + element, the element is barred from constraint validation.

+ +

A textarea element is mutable if it is + neither disabled nor has a readonly attribute specified.

+ +

When a textarea is mutable, its raw value should be editable by the user: the user + agent should allow the user to edit, insert, and remove text, and to insert and remove line breaks + in the form of U+000A LINE FEED (LF) characters. Any time the user causes the element's raw value to change, the user agent must queue an + element task on the user interaction task source given the + textarea element to fire an event named + input at the textarea element, with the bubbles attribute initialized to true. User agents may wait for + a suitable break in the user's interaction before queuing the task; for example, a user agent + could wait for the user to have not hit a key for 100ms, so as to only fire the event when the + user pauses, instead of continuously for each keystroke.

+ + +

A textarea element's dirty value flag must + be set to true whenever the user interacts with the control in a way that changes the raw value.

+ +

The cloning steps for textarea + elements must propagate the raw value and dirty value flag from the node being cloned to the copy.

+ +

The children changed steps for textarea elements must, if the + element's dirty value flag is false, set the element's + raw value to its child text + content.

+ +

The reset algorithm for textarea + elements is to set the dirty value flag back to false, and + set the raw value of element to its child + text content.

+ +

When a textarea element is popped off the stack of open elements of + an HTML parser or XML parser, then the user agent must invoke the + element's reset algorithm.

+ + + +

If the element is mutable, the user agent should allow + the user to change the writing direction of the element, setting it either to a left-to-right + writing direction or a right-to-left writing direction. If the user does so, the user agent must + then run the following steps:

+ +
    +
  1. Set the element's dir attribute to "ltr" if the user selected a left-to-right writing direction, and + "rtl" if the user selected a right-to-left writing + direction.

  2. + +
  3. Queue an element task on the user interaction task source given + the textarea element to fire an event named + input at the textarea element, with the bubbles attribute initialized to true.

  4. +
+ +
+ +

The cols attribute specifies the expected + maximum number of characters per line. If the cols + attribute is specified, its value must be a valid non-negative integer greater than + zero. If applying the rules for parsing non-negative integers to + the attribute's value results in a number greater than zero, then the element's character width is that value; otherwise, it is + 20.

+ +
+ +

The user agent may use the textarea element's character width as a hint to the user as to how many + characters the server prefers per line (e.g. for visual user agents by making the width of the + control be that many characters). In visual renderings, the user agent should wrap the user's + input in the rendering so that each line is no wider than this number of characters.

+ +
+ +

The rows attribute specifies the number of + lines to show. If the rows attribute is specified, its + value must be a valid non-negative integer greater than zero. If + applying the rules for parsing non-negative integers to the attribute's value results + in a number greater than zero, then the element's character + height is that value; otherwise, it is 2.

+ +
+ +

Visual user agents should set the height of the control to the number of lines given by character height.

+ +
+ +

The wrap attribute is an enumerated + attribute with two keywords and states: the soft keyword which maps to the Soft state, and the hard keyword which maps to the Hard state. The missing value default and invalid value default + are the Soft state.

+ +

The Soft state indicates that the text in the + textarea is not to be wrapped when it is submitted (though it can still be wrapped in + the rendering).

+ +

The Hard state indicates that the text in the + textarea is to have newlines added by the user agent so that the text is wrapped when + it is submitted.

+ +

If the element's wrap attribute is in the Hard state, the cols attribute must be specified.

+ + + +
+ +

For historical reasons, the element's value is normalized in three different ways for three + different purposes. The raw value is the value as + it was originally set. It is not normalized. The API + value is the value used in the value IDL + attribute, textLength IDL attribute, and by the + maxlength and minlength content attributes. It is normalized so that line + breaks use U+000A LINE FEED (LF) characters. Finally, there is the value, as used in form submission and other processing models in + this specification. It is normalized so that line breaks use U+000D CARRIAGE RETURN U+000A LINE + FEED (CRLF) character pairs, and in addition, if necessary given the element's wrap attribute, additional line breaks are inserted to wrap the + text at the given width.

+ +

The algorithm for obtaining + the element's API value is to return the element's + raw value, with newlines normalized.

+ +

The element's value is defined to be the element's raw value with the textarea wrapping + transformation applied. The textarea wrapping transformation is the following + algorithm, as applied to a string:

+ +
    +
  1. Replace every occurrence of a U+000D CARRIAGE RETURN (CR) character not followed by a + U+000A LINE FEED (LF) character, and every occurrence of a U+000A LINE FEED (LF) character not + preceded by a U+000D CARRIAGE RETURN (CR) character, by a two-character string consisting of a + U+000D CARRIAGE RETURN U+000A LINE FEED (CRLF) character pair.

  2. + +
  3. If the element's wrap attribute is in the Hard state, insert U+000D CARRIAGE RETURN U+000A + LINE FEED (CRLF) character pairs into the string using an implementation-defined + algorithm so that each line has no more than character + width characters. For the purposes of this requirement, lines are delimited by the start + of the string, the end of the string, and U+000D CARRIAGE RETURN U+000A LINE FEED (CRLF) + character pairs.

  4. +
+ +
+ +

The maxlength attribute is a form control maxlength attribute.

+ +

If the textarea element has a maximum allowed value length, then the + element's children must be such that the length of the value of the element's + descendant text content with newlines + normalized is equal to or less than the element's maximum allowed value + length.

+ +

The minlength attribute is a form control minlength attribute.

+ + + +

The required attribute is a + boolean attribute. When specified, the user will be required to enter a value before + submitting the form.

+ +
+ +

Constraint validation: If the element has its required attribute specified, and the element is mutable, and the element's value is the empty string, then the element is suffering + from being missing.

+ +
+ + + + +

The placeholder attribute represents + a short hint (a word or short phrase) intended to aid the user with data entry when the + control has no value. A hint could be a sample value or a brief description of the expected + format.

+ +

The placeholder attribute should not be used as + an alternative to a label. For a longer hint or other advisory text, the title attribute is more appropriate.

+ +

These mechanisms are very similar but subtly different: the hint given by the + control's label is shown at all times; the short hint given in the placeholder attribute is shown before the user enters a + value; and the hint in the title attribute is shown when the user + requests further help.

+ +
+ +

User agents should present this hint to the user when the element's value is the empty string and the control is not + focused (e.g. by displaying it inside a blank unfocused control). All U+000D CARRIAGE + RETURN U+000A LINE FEED character pairs (CRLF) in the hint, as well as all other U+000D CARRIAGE + RETURN (CR) and U+000A LINE FEED (LF) characters in the hint, must be treated as line breaks when + rendering the hint. + +

+ +
+ +

+ The name attribute represents the element's name. + The dirname attribute controls how the element's directionality is submitted. + The disabled attribute is used to make the control + non-interactive and to prevent its value from being submitted. + The form attribute is used to explicitly associate the + textarea element with its form owner. + The autocomplete attribute controls how the user agent + provides autofill behavior. +

+ +
+ +
textarea . type
+ +
+

Returns the string "textarea".

+
+ +
textarea . value
+ +
+

Returns the current value of the element.

+ +

Can be set, to change the value.

+
+
+ +
+ +

The cols, placeholder, required, rows, and wrap IDL attributes must reflect the + respective content attributes of the same name. The cols + and rows attributes are limited to only non-negative + numbers greater than zero with fallback. The cols + IDL attribute's default value is 20. The rows IDL + attribute's default value is 2. The dirName + IDL attribute must reflect the dirname content + attribute. The maxLength IDL attribute + must reflect the maxlength content + attribute, limited to only non-negative numbers. The + minLength IDL attribute must + reflect the minlength content attribute, + limited to only non-negative numbers. The + readOnly IDL attribute must + reflect the readonly content + attribute.

+ +

The type IDL attribute must return the value + "textarea".

+ +

The defaultValue attribute's getter + must return the element's child text content. + +

The defaultValue attribute's setter must + string replace all with the given value within this element.

+ +

The value IDL attribute must, on getting, + return the element's API value. On setting, it must + perform the following steps:

+ +
    +
  1. Let oldAPIValue be this element's API value.

  2. + +
  3. Set this element's raw value to the new + value.

  4. + +
  5. Set this element's dirty value flag to + true.

  6. + +
  7. If the new API value is different from + oldAPIValue, then move the text entry + cursor position to the end of the text control, unselecting any selected text and resetting the selection direction to "none".

  8. +
+ +

The textLength IDL attribute must + return the length of the element's API + value.

+ +

The willValidate, validity, and validationMessage IDL attributes, and the checkValidity(), reportValidity(), and setCustomValidity() methods, are part of the + constraint validation API. The labels IDL + attribute provides a list of the element's labels. The select(), selectionStart, selectionEnd, selectionDirection, setRangeText(), and setSelectionRange() methods and IDL attributes + expose the element's text selection. The disabled, + form, and name IDL attributes + are part of the element's forms API.

+ +
+ +
+ +

Here is an example of a textarea being used for unrestricted free-form text input + in a form:

+ +
<p>If you have any comments, please let us know: <textarea cols=80 name=comments></textarea></p>
+ +

To specify a maximum length for the comments, one can use the maxlength attribute:

+ +
<p>If you have any short comments, please let us know: <textarea cols=80 name=comments maxlength=200></textarea></p>
+ +

To give a default value, text can be included inside the element:

+ +
<p>If you have any comments, please let us know: <textarea cols=80 name=comments>You rock!</textarea></p>
+ +

You can also give a minimum length. Here, a letter needs to be filled out by the user; a + template (which is shorter than the minimum length) is provided, but is insufficient to submit + the form:

+ +
<textarea required minlength="500">Dear Madam Speaker,
+
+Regarding your letter dated ...
+
+...
+
+Yours Sincerely,
+
+...</textarea>
+ +

A placeholder can be given as well, to suggest the basic form to the user, without providing + an explicit template:

+ +
<textarea placeholder="Dear Francine,
+
+They closed the parks this week, so we won't be able to
+meet your there. Should we just have dinner?
+
+Love,
+Daddy"></textarea>
+ +

To have the browser submit the directionality of the element along with the + value, the dirname attribute can be specified:

+ +
<p>If you have any comments, please let us know (you may use either English or Hebrew for your comments):
+<textarea cols=80 name=comments dirname=comments.dir></textarea></p>
+ +
+ + + +

The output element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Listed, labelable, resettable, and autocapitalize-inheriting form-associated element.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content.
+
Content attributes:
+
Global attributes
+
for
+
form
+
name
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLOutputElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [SameObject, PutForwards=value] readonly attribute DOMTokenList htmlFor;
+  readonly attribute HTMLFormElement? form;
+  [CEReactions] attribute DOMString name;
+
+  readonly attribute DOMString type;
+  [CEReactions] attribute DOMString defaultValue;
+  [CEReactions] attribute DOMString value;
+
+  readonly attribute boolean willValidate;
+  readonly attribute ValidityState validity;
+  readonly attribute DOMString validationMessage;
+  boolean checkValidity();
+  boolean reportValidity();
+  void setCustomValidity(DOMString error);
+
+  readonly attribute NodeList labels;
+};
+
+
Uses HTMLOutputElement.
+
+ +

The output element represents the result of a calculation performed + by the application, or the result of a user action.

+ +

This element can be contrasted with the samp element, which is the + appropriate element for quoting the output of other programs run previously.

+ +

The for content attribute allows an explicit + relationship to be made between the result of a calculation and the elements that represent the + values that went into the calculation or that otherwise influenced the calculation. The for attribute, if specified, must contain a string consisting of + an unordered set of unique space-separated tokens, none of which are identical + to another token and each of which must have the value of an ID of an element in the same tree.

+ +

The form attribute is used to explicitly associate the + output element with its form owner. The name attribute represents the element's name. The output + element is associated with a form so that it can be easily referenced from the event + handlers of form controls; the element's value itself is not submitted when the form is + submitted.

+ +
+ +

The element has a default value + override (null or a string). Initially it must be null.

+ +

The element's default value is determined by + the following steps:

+ +
    +
  1. If this element's default value + override is non-null, then return it.

  2. + +
  3. Return this element's descendant text content.

  4. +
+ +

The reset algorithm for output + elements is to run these steps: + +

    +
  1. String replace all with this element's default value within this element.

  2. + +
  3. Set this element's default value + override to null.

  4. +
+ +
+ +
+
output . value [ = value ]
+
+

Returns the element's current value.

+ +

Can be set, to change the value.

+
+ +
output . defaultValue [ = value ]
+
+

Returns the element's current default value.

+ +

Can be set, to change the default value.

+
+ +
output . type
+
+

Returns the string "output".

+
+
+ +
+ +

The value attribute's getter must return this + element's descendant text content.

+ +

The value attribute's setter must run these steps:

+ +
    +
  1. Set this element's default value + override to its default value.

  2. + +
  3. String replace all with the given value within this element.

  4. +
+ +

The defaultValue attribute's getter + must return the result of running this element's default value.

+ +

The defaultValue attribute's setter must run + these steps:

+ +
    +
  1. If this element's default value + override is null, then string replace all with the given value within this + element and return.

  2. + +
  3. Set this element's default value + override to the given value.

  4. +
+ +

The type attribute's getter must return "output".

+ +

The htmlFor IDL attribute must + reflect the for content attribute.

+ +

The willValidate, validity, and validationMessage IDL attributes, and the checkValidity(), reportValidity(), and setCustomValidity() methods, are part of the + constraint validation API. The labels IDL + attribute provides a list of the element's labels. The form and name IDL attributes are + part of the element's forms API.

+ +
+ +
+ +

A simple calculator could use output for its display of calculated results:

+ +
<form onsubmit="return false" oninput="o.value = a.valueAsNumber + b.valueAsNumber">
+ <input id=a type=number step=any> +
+ <input id=b type=number step=any> =
+ <output id=o for="a b"></output>
+</form>
+ +
+ +
+ +

In this example, an output element is used to report the results of a calculation performed by a remote + server, as they come in:

+ +
<output id="result"></output>
+<script>
+ var primeSource = new WebSocket('ws://primes.example.net/');
+ primeSource.onmessage = function (event) {
+   document.getElementById('result').value = event.data;
+ }
+</script>
+ +
+ + + +

The progress element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Labelable element.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content, but there must be no progress element descendants.
+
Content attributes:
+
Global attributes
+
value
+
max
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLProgressElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute double value;
+  [CEReactions] attribute double max;
+  readonly attribute double position;
+  readonly attribute NodeList labels;
+};
+
+
Uses HTMLProgressElement.
+
+ +

The progress element represents the completion progress of a task. + The progress is either indeterminate, indicating that progress is being made but that it is not + clear how much more work remains to be done before the task is complete (e.g. because the task is + waiting for a remote host to respond), or the progress is a number in the range zero to a maximum, + giving the fraction of work that has so far been completed.

+ +

There are two attributes that determine the current task completion represented by the element. + The value attribute specifies how much of the + task has been completed, and the max attribute + specifies how much work the task requires in total. The units are arbitrary and not specified.

+ +

To make a determinate progress bar, add a value attribute with the current progress (either a number from + 0.0 to 1.0, or, if the max attribute is specified, a number + from 0 to the value of the max attribute). To make an + indeterminate progress bar, remove the value + attribute.

+ +

Authors are encouraged to also include the current value and the maximum value inline as text + inside the element, so that the progress is made available to users of legacy user agents.

+ +
+ +

Here is a snippet of a web application that shows the progress of some automated task:

+ +
<section>
+ <h2>Task Progress</h2>
+ <p>Progress: <progress id="p" max=100><span>0</span>%</progress></p>
+ <script>
+  var progressBar = document.getElementById('p');
+  function updateProgress(newValue) {
+    progressBar.value = newValue;
+    progressBar.getElementsByTagName('span')[0].textContent = newValue;
+  }
+ </script>
+</section>
+ +

(The updateProgress() method in this example would be called by some + other code on the page to update the actual progress bar as the task progressed.)

+ +
+ +

The value and max attributes, when present, must have values that are valid floating-point numbers. The value attribute, if present, must have a value equal to or + greater than zero, and less than or equal to the value of the max attribute, if present, or 1.0, otherwise. The max attribute, if present, must have a value greater than + zero.

+ +

The progress element is the wrong element to use for something that + is just a gauge, as opposed to task progress. For instance, indicating disk space usage using + progress would be inappropriate. Instead, the meter element is available + for such use cases.

+ +
+ +

User agent requirements: If the value + attribute is omitted, then the progress bar is an indeterminate progress bar. Otherwise, it is a + determinate progress bar.

+ +

If the progress bar is a determinate progress bar and the element has a max attribute, the user agent must parse the max attribute's value according to the rules for parsing + floating-point number values. If this does not result in an error, and if the parsed value + is greater than zero, then the maximum value of the + progress bar is that value. Otherwise, if the element has no max attribute, or if it has one but parsing it resulted in an + error, or if the parsed value was less than or equal to zero, then the maximum value of the progress bar is 1.0.

+ +

If the progress bar is a determinate progress bar, user agents must parse the value attribute's value according to the rules for + parsing floating-point number values. If this does not result in an error and the parsed + value is greater than zero, then the value of the + progress bar is that parsed value. Otherwise, if parsing the value attribute's value resulted in an error or a number less + than or equal to zero, then the value of the progress + bar is zero.

+ +

If the progress bar is a determinate progress bar, then the current value is the maximum value, if value is greater than the maximum value, and value otherwise.

+ +

UA requirements for showing the progress bar: When representing a + progress element to the user, the UA should indicate whether it is a determinate or + indeterminate progress bar, and in the former case, should indicate the relative position of the + current value relative to the maximum value.

+ +
+ +
+
progress . position
+ +
+

For a determinate progress bar (one with known current and maximum values), returns the + result of dividing the current value by the maximum value.

+ +

For an indeterminate progress bar, returns −1.

+
+
+ +
+ +

If the progress bar is an indeterminate progress bar, then the position IDL attribute must return −1. + Otherwise, it must return the result of dividing the current value by the maximum value.

+ +

If the progress bar is an indeterminate progress bar, then the value IDL attribute, on getting, must return 0. + Otherwise, it must return the current value. On + setting, the given value must be converted to the best representation of the number as a + floating-point number and then the value content + attribute must be set to that string.

+ +

Setting the value IDL attribute to itself + when the corresponding content attribute is absent would change the progress bar from an + indeterminate progress bar to a determinate progress bar with no progress.

+ +

The max IDL attribute must + reflect the content attribute of the same name, limited to numbers greater than + zero. The default value for max is 1.0.

+ +

The labels IDL attribute provides a list of the element's + labels.

+ +
+ + + +

The meter element

+ + +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Labelable element.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Phrasing content, but there must be no meter element descendants.
+
Content attributes:
+
Global attributes
+
value
+
min
+
max
+
low
+
high
+
optimum
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLMeterElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute double value;
+  [CEReactions] attribute double min;
+  [CEReactions] attribute double max;
+  [CEReactions] attribute double low;
+  [CEReactions] attribute double high;
+  [CEReactions] attribute double optimum;
+  readonly attribute NodeList labels;
+};
+
+
Uses HTMLMeterElement.
+
+ +

The meter element represents a scalar measurement within a known + range, or a fractional value; for example disk usage, the relevance of a query result, or the + fraction of a voting population to have selected a particular candidate.

+ +

This is also known as a gauge.

+ +

The meter element should not be used to indicate progress (as in a progress bar). + For that role, HTML provides a separate progress element.

+ +

The meter element also does not represent a scalar value of arbitrary + range — for example, it would be wrong to use this to report a weight, or height, unless + there is a known maximum value.

+ +

There are six attributes that determine the semantics of the gauge represented by the + element.

+ +

The min attribute specifies the lower bound of + the range, and the max attribute specifies the + upper bound. The value attribute specifies the + value to have the gauge indicate as the "measured" value.

+ +

The other three attributes can be used to segment the gauge's range into "low", "medium", and + "high" parts, and to indicate which part of the gauge is the "optimum" part. The low attribute specifies the range that is considered to + be the "low" part, and the high attribute + specifies the range that is considered to be the "high" part. The optimum attribute gives the position that is + "optimum"; if that is higher than the "high" value then this indicates that the higher the value, + the better; if it's lower than the "low" mark then it indicates that lower values are better, and + naturally if it is in between then it indicates that neither high nor low values are good.

+ +

Authoring requirements: The value attribute must be specified. The value, min, low, high, max, and optimum attributes, + when present, must have values that are valid + floating-point numbers.

+ +

In addition, the attributes' values are further constrained:

+ +

Let value be the value attribute's + number.

+ +

If the min attribute is specified, then let minimum be that attribute's value; otherwise, let it be zero.

+ +

If the max attribute is specified, then let maximum be that attribute's value; otherwise, let it be 1.0.

+ +

The following inequalities must hold, as applicable:

+ + + +

If no minimum or maximum is specified, then the range is assumed to be 0..1, and + the value thus has to be within that range.

+ +

Authors are encouraged to include a textual representation of the gauge's state in the + element's contents, for users of user agents that do not support the meter + element.

+ +

When used with microdata, the meter element's value attribute provides the element's machine-readable value.

+ +
+ +

The following examples show three gauges that would all be three-quarters full:

+ +
Storage space usage: <meter value=6 max=8>6 blocks used (out of 8 total)</meter>
+Voter turnout: <meter value=0.75><img alt="75%" src="graph75.png"></meter>
+Tickets sold: <meter min="0" max="100" value="75"></meter>
+ +

The following example is incorrect use of the element, because it doesn't give a range (and + since the default maximum is 1, both of the gauges would end up looking maxed out):

+ +
<p>The grapefruit pie had a radius of <meter value=12>12cm</meter>
+and a height of <meter value=2>2cm</meter>.</p> <!-- BAD! -->
+ +

Instead, one would either not include the meter element, or use the meter element with a + defined range to give the dimensions in context compared to other pies:

+ +
<p>The grapefruit pie had a radius of 12cm and a height of
+2cm.</p>
+<dl>
+ <dt>Radius: <dd> <meter min=0 max=20 value=12>12cm</meter>
+ <dt>Height: <dd> <meter min=0 max=10 value=2>2cm</meter>
+</dl>
+ +
+ +

There is no explicit way to specify units in the meter element, but the units may + be specified in the title attribute in free-form text.

+ +
+ +

The example above could be extended to mention the units:

+ +
<dl>
+ <dt>Radius: <dd> <meter min=0 max=20 value=12 title="centimeters">12cm</meter>
+ <dt>Height: <dd> <meter min=0 max=10 value=2 title="centimeters">2cm</meter>
+</dl>
+ +
+ +
+ +

User agent requirements: User agents must parse the min, max, value, low, high, and optimum + attributes using the rules for parsing floating-point number values.

+ +

User agents must then use all these numbers to obtain values for six points on the gauge, as + follows. (The order in which these are evaluated is important, as some of the values refer to + earlier ones.)

+ +
+
The minimum value
+ +
+

If the min attribute is specified and a value could be + parsed out of it, then the minimum value is that value. Otherwise, the minimum value is + zero.

+
+ +
The maximum value
+ +
+

If the max attribute is specified and a value could be + parsed out of it, then the candidate maximum value is that value. Otherwise, the candidate + maximum value is 1.0.

+ +

If the candidate maximum value is greater than or equal to the minimum value, then the + maximum value is the candidate maximum value. Otherwise, the maximum value is the same as the + minimum value.

+
+ +
The actual value
+ +
+

If the value attribute is specified and a value could + be parsed out of it, then that value is the candidate actual value. Otherwise, the candidate + actual value is zero.

+ +

If the candidate actual value is less than the minimum value, then the actual value is the + minimum value.

+ +

Otherwise, if the candidate actual value is greater than the maximum value, then the actual + value is the maximum value.

+ +

Otherwise, the actual value is the candidate actual value.

+
+ +
The low boundary
+ +
+

If the low attribute is specified and a value could be + parsed out of it, then the candidate low boundary is that value. Otherwise, the candidate low + boundary is the same as the minimum value.

+ +

If the candidate low boundary is less than the minimum value, then the low boundary is the + minimum value.

+ +

Otherwise, if the candidate low boundary is greater than the maximum value, then the low + boundary is the maximum value.

+ +

Otherwise, the low boundary is the candidate low boundary.

+
+ +
The high boundary
+ +
+

If the high attribute is specified and a value could be + parsed out of it, then the candidate high boundary is that value. Otherwise, the candidate high + boundary is the same as the maximum value.

+ +

If the candidate high boundary is less than the low boundary, then the high boundary is the + low boundary.

+ +

Otherwise, if the candidate high boundary is greater than the maximum value, then the high + boundary is the maximum value.

+ +

Otherwise, the high boundary is the candidate high boundary.

+
+ +
The optimum point
+ +
+

If the optimum attribute is specified and a value + could be parsed out of it, then the candidate optimum point is that value. Otherwise, the + candidate optimum point is the midpoint between the minimum value and the maximum value.

+ +

If the candidate optimum point is less than the minimum value, then the optimum point is the + minimum value.

+ +

Otherwise, if the candidate optimum point is greater than the maximum value, then the optimum + point is the maximum value.

+ +

Otherwise, the optimum point is the candidate optimum point.

+
+
+ +

All of which will result in the following inequalities all being true:

+ + + +

UA requirements for regions of the gauge: If the optimum point is equal to the + low boundary or the high boundary, or anywhere in between them, then the region between the low + and high boundaries of the gauge must be treated as the optimum region, and the low and high + parts, if any, must be treated as suboptimal. Otherwise, if the optimum point is less than the low + boundary, then the region between the minimum value and the low boundary must be treated as the + optimum region, the region from the low boundary up to the high boundary must be treated as a + suboptimal region, and the remaining region must be treated as an even less good region. Finally, + if the optimum point is higher than the high boundary, then the situation is reversed; the region + between the high boundary and the maximum value must be treated as the optimum region, the region + from the high boundary down to the low boundary must be treated as a suboptimal region, and the + remaining region must be treated as an even less good region.

+ +

UA requirements for showing the gauge: When representing a meter + element to the user, the UA should indicate the relative position of the actual value to the + minimum and maximum values, and the relationship between the actual value and the three regions of + the gauge.

+ +
+ +
+

The following markup:

+
<h3>Suggested groups</h3>
+<menu>
+ <li><a href="?cmd=hsg" onclick="hideSuggestedGroups()">Hide suggested groups</a></li>
+</menu>
+<ul>
+ <li>
+  <p><a href="/group/comp.infosystems.www.authoring.stylesheets/view">comp.infosystems.www.authoring.stylesheets</a> -
+     <a href="/group/comp.infosystems.www.authoring.stylesheets/subscribe">join</a></p>
+  <p>Group description: <strong>Layout/presentation on the WWW.</strong></p>
+  <p><meter value="0.5">Moderate activity,</meter> Usenet, 618 subscribers</p>
+ </li>
+ <li>
+  <p><a href="/group/netscape.public.mozilla.xpinstall/view">netscape.public.mozilla.xpinstall</a> -
+     <a href="/group/netscape.public.mozilla.xpinstall/subscribe">join</a></p>
+  <p>Group description: <strong>Mozilla XPInstall discussion.</strong></p>
+  <p><meter value="0.25">Low activity,</meter> Usenet, 22 subscribers</p>
+ </li>
+ <li>
+  <p><a href="/group/mozilla.dev.general/view">mozilla.dev.general</a> -
+     <a href="/group/mozilla.dev.general/subscribe">join</a></p>
+  <p><meter value="0.25">Low activity,</meter> Usenet, 66 subscribers</p>
+ </li>
+</ul>
+

Might be rendered as follows:

+

With the <meter> elements rendered as inline green bars of varying lengths.

+
+ +

User agents may combine the value of the title attribute and the other attributes to provide context-sensitive + help or inline text detailing the actual values.

+ +
+

For example, the following snippet:

+
<meter min=0 max=60 value=23.2 title=seconds></meter>
+

...might cause the user agent to display a gauge with a tooltip + saying "Value: 23.2 out of 60." on one line and "seconds" on a + second line.

+
+ +
+ +

The value IDL attribute, on getting, must + return the actual value. On setting, the given value + must be converted to the best representation of the number as a floating-point number + and then the value content attribute must be set to that + string.

+ +

The min IDL attribute, on getting, must return + the minimum value. On setting, the given value must be + converted to the best representation of the number as a floating-point number and + then the min content attribute must be set to that + string.

+ +

The max IDL attribute, on getting, must return + the maximum value. On setting, the given value must be + converted to the best representation of the number as a floating-point number and + then the max content attribute must be set to that + string.

+ +

The low IDL attribute, on getting, must return + the low boundary. On setting, the given value must be + converted to the best representation of the number as a floating-point number and + then the low content attribute must be set to that + string.

+ +

The high IDL attribute, on getting, must return + the high boundary. On setting, the given value must be + converted to the best representation of the number as a floating-point number and + then the high content attribute must be set to that + string.

+ +

The optimum IDL attribute, on getting, must + return the optimum value. On setting, the given value + must be converted to the best representation of the number as a floating-point number + and then the optimum content attribute must be set to + that string.

+ +

The labels IDL attribute provides a list of the element's + labels.

+ +
+ +
+ +

The following example shows how a gauge could fall back to localized or pretty-printed + text.

+ +
<p>Disk usage: <meter min=0 value=170261928 max=233257824>170 261 928 bytes used
+out of 233 257 824 bytes available</meter></p>
+ +
+ + + + +

The fieldset element

+ +
+
Categories:
+
Flow content.
+
Sectioning root.
+
Listed and autocapitalize-inheriting form-associated element.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Optionally a legend element, followed by flow content.
+
Content attributes:
+
Global attributes
+
disabled
+
form
+
name
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLFieldSetElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute boolean disabled;
+  readonly attribute HTMLFormElement? form;
+  [CEReactions] attribute DOMString name;
+
+  readonly attribute DOMString type;
+
+  [SameObject] readonly attribute HTMLCollection elements;
+
+  readonly attribute boolean willValidate;
+  [SameObject] readonly attribute ValidityState validity;
+  readonly attribute DOMString validationMessage;
+  boolean checkValidity();
+  boolean reportValidity();
+  void setCustomValidity(DOMString error);
+};
+
+
Uses HTMLFieldSetElement.
+
+ +

The fieldset element represents a set of form controls (or other + content) grouped together, optionally with a caption. The caption is given by the first + legend element that is a child of the fieldset element, if any. The + remainder of the descendants form the group.

+ +

The disabled attribute, when specified, + causes all the form control descendants of the fieldset element, excluding those that + are descendants of the fieldset element's first legend element child, if + any, to be disabled.

+ +

A fieldset element is a disabled + fieldset if it matches any of the following conditions:

+ + + +

The form attribute is used to explicitly associate the + fieldset element with its form owner. The name attribute represents the element's name.

+ +
+ +
fieldset . type
+ +
+

Returns the string "fieldset".

+
+ +
fieldset . elements
+ +
+

Returns an HTMLCollection of the form controls in the element.

+
+
+ +
+ +

The disabled IDL attribute must + reflect the content attribute of the same name.

+ +

The type IDL attribute must return the string + "fieldset".

+ +

The elements IDL attribute must return an + HTMLCollection rooted at the fieldset element, whose filter + matches listed elements.

+ +

The willValidate, validity, and validationMessage attributes, and the checkValidity(), reportValidity(), and setCustomValidity() methods, are part of the + constraint validation API. The form and name IDL attributes are part of the element's forms API.

+ +
+ +
+ +

This example shows a fieldset element being used to group a set of related + controls:

+ +
<fieldset>
+ <legend>Display</legend>
+ <p><label><input type=radio name=c value=0 checked> Black on White</label>
+ <p><label><input type=radio name=c value=1> White on Black</label>
+ <p><label><input type=checkbox name=g> Use grayscale</label>
+ <p><label>Enhance contrast <input type=range name=e list=contrast min=0 max=100 value=0 step=1></label>
+ <datalist id=contrast>
+  <option label=Normal value=0>
+  <option label=Maximum value=100>
+ </datalist>
+</fieldset>
+ +
+ +
+ +

The following snippet shows a fieldset with a checkbox in the legend that controls whether or + not the fieldset is enabled. The contents of the fieldset consist of two required text controls + and an optional year/month control.

+ +
<fieldset name="clubfields" disabled>
+ <legend> <label>
+  <input type=checkbox name=club onchange="form.clubfields.disabled = !checked">
+  Use Club Card
+ </label> </legend>
+ <p><label>Name on card: <input name=clubname required></label></p>
+ <p><label>Card number: <input name=clubnum required pattern="[-0-9]+"></label></p>
+ <p><label>Expiry date: <input name=clubexp type=month></label></p>
+</fieldset>
+ +
+ +
+ +

You can also nest fieldset elements. Here is an example expanding on the previous + one that does so:

+ +
<fieldset name="clubfields" disabled>
+ <legend> <label>
+  <input type=checkbox name=club onchange="form.clubfields.disabled = !checked">
+  Use Club Card
+ </label> </legend>
+ <p><label>Name on card: <input name=clubname required></label></p>
+ <fieldset name="numfields">
+  <legend> <label>
+   <input type=radio checked name=clubtype onchange="form.numfields.disabled = !checked">
+   My card has numbers on it
+  </label> </legend>
+  <p><label>Card number: <input name=clubnum required pattern="[-0-9]+"></label></p>
+ </fieldset>
+ <fieldset name="letfields" disabled>
+  <legend> <label>
+   <input type=radio name=clubtype onchange="form.letfields.disabled = !checked">
+   My card has letters on it
+  </label> </legend>
+  <p><label>Card code: <input name=clublet required pattern="[A-Za-z]+"></label></p>
+ </fieldset>
+</fieldset>
+ +

In this example, if the outer "Use Club Card" checkbox is not checked, everything inside the + outer fieldset, including the two radio buttons in the legends of the two nested + fieldsets, will be disabled. However, if the checkbox is checked, then the radio + buttons will both be enabled and will let you select which of the two inner + fieldsets is to be enabled.

+ +
+ +
+ +

This example shows a grouping of controls where the legend element both labels + the grouping, and the nested heading element surfaces the grouping in the document outline:

+ +
<fieldset>
+ <legend> <h2>
+  How can we best reach you?
+ </h2> </legend>
+ <p> <label>
+ <input type=radio checked name=contact_pref>
+  Phone
+ </label> </p>
+ <p> <label>
+  <input type=radio name=contact_pref>
+  Text
+ </label> </p>
+ <p> <label>
+  <input type=radio name=contact_pref>
+  Email
+ </label> </p>
+</fieldset>
+ +
+ + +

The legend element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As the first child of a fieldset element.
+
Content model:
+
Phrasing content, optionally intermixed with heading content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLLegendElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  readonly attribute HTMLFormElement? form;
+
+  // also has obsolete members
+};
+
+
Uses HTMLLegendElement.
+
+ +

The legend element represents a caption for the rest of the contents + of the legend element's parent fieldset element, if + any.

+ +
+ +
legend . form
+ +
+

Returns the element's form element, if any, or null otherwise.

+
+
+ +
+ +

The form IDL attribute's behavior depends on + whether the legend element is in a fieldset element or not. If the + legend has a fieldset element as its parent, then the form IDL attribute must return the same value as the form IDL attribute on that fieldset element. Otherwise, + it must return null.

+ +
+ + + +

Form control infrastructure

+ +
A form control's value
+ +

Most form controls have a value and a checkedness. (The latter is only used by input + elements.) These are used to describe how the user interacts with the control.

+ +

A control's value is its internal state. As such, it + might not match the user's current input.

+ +

For instance, if a user enters the word "three" into a numeric field that expects digits, the user's input would + be the string "three" but the control's value would remain + unchanged. Or, if a user enters the email address "  awesome@example.com" + (with leading whitespace) into an email field, the + user's input would be the string "  awesome@example.com" but the browser's UI for + email fields might translate that into a value of "awesome@example.com" (without the leading whitespace).

+ +

input + and textarea elements have a dirty value flag. + This is used to track the interaction between the value and + default value. If it is false, value mirrors the default + value. If it is true, the default value is ignored.

+ +

To define the behavior of constraint validation in the face of the input + element's multiple attribute, input elements + can also have separately defined values.

+ +

To define the behavior of the maxlength and minlength attributes, as well as other APIs specific to the + textarea element, all form control with a value also have an algorithm for obtaining an API value. By + default this algorithm is to simply return the control's value.

+ +

The select element does not have a value; + the selectedness of its option + elements is what is used instead.

+ + +
Mutability
+ +

A form control can be designated as mutable.

+ +

This determines (by means of definitions and requirements in this specification + that rely on whether an element is so designated) whether or not the user can modify the value or checkedness of a + form control, or whether or not a control can be automatically prefilled.

+ + + +
Association of controls and forms
+ +

A form-associated element can have a relationship with a form + element, which is called the element's form owner. If a form-associated + element is not associated with a form element, its form owner is + said to be null.

+ +

A form-associated element has an associated parser inserted flag.

+ +

A form-associated element is, by default, associated with its nearest ancestor form element (as described + below), but, if it is listed, may have a form attribute specified to override this.

+ +

This feature allows authors to work around the lack of support for nested + form elements.

+ +

If a listed form-associated element has a + form attribute specified, then that attribute's value must be + the ID of a form element in the element's + tree.

+ +
+ +

The rules in this section are complicated by the fact that although conforming + documents or trees will never contain nested form + elements, it is quite possible (e.g., using a script that performs DOM manipulation) to generate + trees that have such nested elements. They are also complicated by + rules in the HTML parser that, for historical reasons, can result in a form-associated + element being associated with a form element that is not its ancestor.

+ +

When a form-associated element is created, its form owner must be + initialized to null (no owner).

+ +

When a form-associated element is to be associated with a form, its form owner must + be set to that form.

+ +

When a form-associated element or one of its ancestors is inserted, then: + +

    +
  1. If the form-associated element's parser inserted flag is set, + then return. + +

  2. Reset the form owner of the form-associated element.

  3. +
+ +

When a form-associated element or one of its ancestors is removed, then: + +

    +
  1. If the form-associated element has a form owner and the + form-associated element and its form owner are no longer in the same + tree, then reset the form owner of the form-associated + element.

  2. +
+ +

When a listed form-associated element's + form attribute is set, changed, or removed, then the user + agent must reset the form owner of that element.

+ +

When a listed form-associated element has a + form attribute and the ID of + any of the elements in the tree changes, then the user agent must reset the + form owner of that form-associated element.

+ +

When a listed form-associated element has a + form attribute and an element with an ID is inserted + into or removed from the + Document, then the user agent must reset the form owner of that + form-associated element.

+ +

When the user agent is to reset the form owner of a form-associated + element element, it must run the following steps:

+ +
    +
  1. Unset element's parser inserted flag.

  2. + +
  3. +

    If all of the following conditions are true + +

      +
    • element's form owner is not null +
    • element is not listed or its form content attribute is not present +
    • element's form owner is its nearest form element + ancestor after the change to the ancestor chain +
    + +

    then do nothing, and return.

    +
  4. + +
  5. Set element's form owner to null.

  6. + +
  7. +

    If element is listed, has a form content attribute, and is connected, then:

    + +
      +
    1. If the first element in element's tree, in tree + order, to have an ID that is identical to + element's form content attribute's value, is a + form element, then associate the + element with that form element.

    2. + +
    +
  8. + +
  9. Otherwise, if element has an ancestor form element, then associate element with the nearest such + ancestor form element.

  10. +
+ +
+ +

In the following non-conforming snippet:

+ +
...
+ <form id="a">
+  <div id="b"></div>
+ </form>
+ <script>
+  document.getElementById('b').innerHTML =
+     '<table><tr><td></form><form id="c"><input id="d"></table>' +
+     '<input id="e">';
+ </script>
+...
+ +

The form owner of "d" would be the inner nested form "c", while the form + owner of "e" would be the outer form "a".

+ +

This happens as follows: First, the "e" node gets associated with "c" in the HTML + parser. Then, the innerHTML algorithm moves the nodes + from the temporary document to the "b" element. At this point, the nodes see their ancestor chain + change, and thus all the "magic" associations done by the parser are reset to normal ancestor + associations.

+ +

This example is a non-conforming document, though, as it is a violation of the content models + to nest form elements, and there is a parse error for the </form> tag.

+ +
+ +
+ +
+ +
element . form
+ +
+

Returns the element's form owner.

+ +

Returns null if there isn't one.

+
+
+ +
+ +

Listed form-associated elements except for + form-associated custom elements have a + form IDL attribute, which, on getting, must return + the element's form owner, or null if there isn't one.

+ +

Form-associated custom elements don't have + form IDL attribute. Instead, their + ElementInternals object has a form IDL attribute. On getting, it must throw a + "NotSupportedError" DOMException if the target element is not a form-associated custom + element. Otherwise, it must return the element's form owner, or null if there + isn't one.

+ +
+ + + +

Attributes common to form controls

+ +
Naming form controls: the name attribute
+ +

The name content attribute gives the name of the + form control, as used in form submission and in the form element's elements object. If the attribute is specified, its value must + not be the empty string or isindex.

+ +

A number of user agents historically implemented special support for first-in-form + text controls with the name isindex, and this specification previously + defined related user agent requirements for it. However, some user agents subsequently dropped + that special support, and the related requirements were removed from this specification. So, to + avoid problematic reinterpretations in legacy user agents, the name isindex + is no longer allowed.

+ +

Other than isindex, any non-empty value for name is allowed. The name _charset_ is special: if used as the name of a Hidden control with no value attribute, then during submission the value attribute is automatically given a value consisting of the + submission character encoding.

+ +
+ +

The name IDL attribute must reflect + the name content attribute.

+ +
+ +
+

DOM clobbering is a common cause of security issues. Avoid using the names of + built-in form properties with the name content attribute.

+ +

In this example, the input element overrides the built-in method property:

+ +
let form = document.createElement("form");
+let input = document.createElement("input");
+form.appendChild(input);
+
+form.method;           // => "get"
+input.name = "method"; // DOM clobbering occurs here
+form.method === input; // => true
+ +

Since the input name takes precedence over built-in form properties, the JavaScript reference + form.method will point to the input element named "method" + instead of the built-in method property.

+
+ + +
Submitting element directionality: the dirname attribute
+ +

The dirname attribute on a form control + element enables the submission of the directionality of the element, and gives the + name of the control that contains this value during form submission. If such an + attribute is specified, its value must not be the empty string.

+ +
+ +

In this example, a form contains a text control and a submission button:

+ +
<form action="addcomment.cgi" method=post>
+ <p><label>Comment: <input type=text name="comment" dirname="comment.dir" required></label></p>
+ <p><button name="mode" type=submit value="add">Post Comment</button></p>
+</form>
+ +

When the user submits the form, the user agent includes three fields, one called "comment", + one called "comment.dir", and one called "mode"; so if the user types "Hello", the submission + body might be something like:

+ +
comment=Hello&comment.dir=ltr&mode=add
+ +

If the user manually switches to a right-to-left writing direction and enters "مرحبا", the submission body might be + something like:

+ +
comment=%D9%85%D8%B1%D8%AD%D8%A8%D8%A7&comment.dir=rtl&mode=add
+ +
+ + +
Limiting user input length: the maxlength attribute
+ +

A form control maxlength + attribute, controlled by the dirty value flag, + declares a limit on the number of characters a user can input. The "number of characters" is + measured using length and, in the case of textarea elements, with all + newlines normalized to a single character (as opposed to CRLF pairs).

+ +

If an element has its form control maxlength attribute specified, the attribute's value must be a valid + non-negative integer. If the attribute is specified and applying the rules for + parsing non-negative integers to its value results in a number, then that number is the + element's maximum allowed value length. If the attribute is omitted or parsing its + value results in an error, then there is no maximum allowed value length.

+ +
+ +

Constraint validation: If an element has a maximum allowed value + length, its dirty value flag is true, its value was last changed by a user edit (as opposed to a change + made by a script), and the length of the element's API value is greater than the element's maximum allowed + value length, then the element is suffering from being too long.

+ +

User agents may prevent the user from causing the element's API value to be set to a value whose length is + greater than the element's maximum allowed value length.

+ +

In the case of textarea elements, the API value and value + differ. In particular, newline normalization is applied + before the maximum allowed value length is checked (whereas the textarea + wrapping transformation is not applied).

+ +
+ + +
Setting minimum input length requirements: the minlength attribute
+ +

A form control minlength + attribute, controlled by the dirty value flag, + declares a lower bound on the number of characters a user can input. The "number of characters" is + measured using length and, in the case of textarea elements, with all + newlines normalized to a single character (as opposed to CRLF pairs).

+ +

The minlength attribute does not imply the + required attribute. If the form control has no required attribute, then the value can still be omitted; the minlength attribute only kicks in once the user has entered a + value at all. If the empty string is not allowed, then the required + attribute also needs to be set.

+ +

If an element has its form control minlength attribute specified, the attribute's value must be a valid + non-negative integer. If the attribute is specified and applying the rules for + parsing non-negative integers to its value results in a number, then that number is the + element's minimum allowed value length. If the attribute is omitted or parsing its + value results in an error, then there is no minimum allowed value length.

+ +

If an element has both a maximum allowed value length and a minimum allowed + value length, the minimum allowed value length must be smaller than or equal + to the maximum allowed value length.

+ +
+ +

Constraint validation: If an element has a minimum allowed value + length, its dirty value flag is true, its value was last changed by a user edit (as opposed to a change + made by a script), its value is not the empty string, and + the length of the element's API value is + less than the element's minimum allowed value length, then the element is + suffering from being too short.

+ +
+ +
+ +

In this example, there are four text controls. The first is required, and has to be at least 5 + characters long. The other three are optional, but if the user fills one in, the user has to + enter at least 10 characters.

+ +
<form action="/events/menu.cgi" method="post">
+ <p><label>Name of Event: <input required minlength=5 maxlength=50 name=event></label></p>
+ <p><label>Describe what you would like for breakfast, if anything:
+    <textarea name="breakfast" minlength="10"></textarea></label></p>
+ <p><label>Describe what you would like for lunch, if anything:
+    <textarea name="lunch" minlength="10"></textarea></label></p>
+ <p><label>Describe what you would like for dinner, if anything:
+    <textarea name="dinner" minlength="10"></textarea></label></p>
+ <p><input type=submit value="Submit Request"></p>
+</form>
+ + +
+ + +
Enabling and disabling form controls: the disabled attribute
+ +

The disabled content attribute is a + boolean attribute.

+ +

The disabled attribute for + option elements and the disabled + attribute for optgroup elements are defined separately.

+ +

A form control is disabled if any of the following + conditions are met:

+ +
    +
  1. The element is a button, input, select, + textarea, or form-associated custom element, and the disabled attribute is specified on this element (regardless of + its value).
  2. + +
  3. The element is a descendant of a fieldset element whose disabled attribute is specified, and is not a + descendant of that fieldset element's first legend element child, if + any.
  4. +
+ +
+ +

A form control that is disabled must prevent any click events that are queued on the + user interaction task source from being dispatched on the element.

+ +

Constraint validation: If an element is disabled, it is barred from constraint + validation.

+ +

The disabled IDL attribute must + reflect the disabled content attribute.

+ +
+ + +
Form submission attributes
+ +

Attributes for form submission can be specified both on form elements + and on submit buttons (elements that represent buttons + that submit forms, e.g. an input element whose type attribute is in the Submit Button state). + +

The attributes for form submission that may be specified on form + elements are action, enctype, method, novalidate, and target.

+ +

The corresponding attributes for form submission that may be specified on submit buttons are formaction, formenctype, formmethod, formnovalidate, and formtarget. When omitted, they default to the values given on + the corresponding attributes on the form element.

+ +
+ +

The action and formaction content attributes, if specified, must + have a value that is a valid non-empty URL potentially surrounded by spaces.

+ +

The action of an element is the value of the element's + formaction attribute, if the element is a submit button and has such an attribute, or the value of its + form owner's action attribute, if it has + one, or else the empty string.

+ +
+ +

The method and formmethod content attributes are enumerated attributes with the following keywords and + states:

+ + + +

The invalid value default for these attributes is the GET state. The missing value default for the method attribute is also the GET state. (There is no missing value default or invalid value default for the + formmethod attribute.)

+ +

The method of an element is one of those states. If the + element is a submit button and has a formmethod attribute, then the element's method is that attribute's state; otherwise, it is the form + owner's method attribute's state.

+ +
+ +

Here the method attribute is used to explicitly specify + the default value, "get", so that the search + query is submitted in the URL:

+ +
<form method="get" action="/search.cgi">
+ <p><label>Search terms: <input type=search name=q></label></p>
+ <p><input type=submit></p>
+</form>
+ +
+ +
+ +

On the other hand, here the method attribute is used to + specify the value "post", so that the user's + message is submitted in the HTTP request's body:

+ +
<form method="post" action="/post-message.cgi">
+ <p><label>Message: <input type=text name=m></label></p>
+ <p><input type=submit value="Submit message"></p>
+</form>
+ +
+ +
+ +

In this example, a form is used with a dialog. The method attribute's "dialog" keyword is used to have the dialog + automatically close when the form is submitted.

+ +
<dialog id="ship">
+ <form method=dialog>
+  <p>A ship has arrived in the harbour.</p>
+  <button type=submit value="board">Board the ship</button>
+  <button type=submit value="call">Call to the captain</button>
+ </form>
+</dialog>
+<script>
+ var ship = document.getElementById('ship');
+ ship.showModal();
+ ship.onclose = function (event) {
+   if (ship.returnValue == 'board') {
+     // ...
+   } else {
+     // ...
+   }
+ };
+</script>
+ +
+ +
+ +

The enctype and formenctype content attributes are enumerated attributes with the following keywords and + states:

+ + + +

The invalid value default for these attributes is the application/x-www-form-urlencoded state. The missing value default for the enctype attribute is also the application/x-www-form-urlencoded state. (There is no + missing value default for the formenctype attribute.)

+ +

The enctype of an element is one of those three states. + If the element is a submit button and has a formenctype attribute, then the element's enctype is that attribute's state; otherwise, it is the + form owner's enctype attribute's state.

+ +
+ +

The target and formtarget content attributes, if specified, must have + values that are valid browsing context names + or keywords.

+ +
+ +

The novalidate and formnovalidate content attributes are boolean attributes. If present, they indicate that the form is + not to be validated during submission.

+ +

The no-validate state of an element is true if the + element is a submit button and the element's formnovalidate attribute is present, or if the element's + form owner's novalidate attribute is present, + and false otherwise.

+ +
+ +

This attribute is useful to include "save" buttons on forms that have validation constraints, + to allow users to save their progress even though they haven't fully entered the data in the + form. The following example shows a simple form that has two required fields. There are three + buttons: one to submit the form, which requires both fields to be filled in; one to save the form + so that the user can come back and fill it in later; and one to cancel the form altogether.

+ +
<form action="editor.cgi" method="post">
+ <p><label>Name: <input required name=fn></label></p>
+ <p><label>Essay: <textarea required name=essay></textarea></label></p>
+ <p><input type=submit name=submit value="Submit essay"></p>
+ <p><input type=submit formnovalidate name=save value="Save essay"></p>
+ <p><input type=submit formnovalidate name=cancel value="Cancel"></p>
+</form>
+ +
+ +
+ +
+ +

The action IDL attribute must + reflect the content attribute of the same name, except that on getting, when the + content attribute is missing or its value is the empty string, the element's node + document's URL must be returned instead. The + target IDL attribute must reflect the + content attribute of the same name. The method and + enctype IDL attributes must reflect + the respective content attributes of the same name, limited to only known values. The + encoding IDL attribute must reflect + the enctype content attribute, limited to only known + values. The noValidate IDL attribute must + reflect the novalidate content attribute. The + formAction IDL attribute must + reflect the formaction content attribute, + except that on getting, when the content attribute is missing or its value is the empty string, + the element's node document's URL must be + returned instead. The formEnctype IDL + attribute must reflect the formenctype + content attribute, limited to only known values. The formMethod IDL attribute must reflect the + formmethod content attribute, limited to only known + values. The formNoValidate IDL + attribute must reflect the formnovalidate content attribute. The formTarget IDL attribute must reflect the + formtarget content attribute. + +

+ + +
Autofill
+ +
Autofilling form controls: the autocomplete attribute
+ +

User agents sometimes have features for helping users fill forms in, for example prefilling the + user's address based on earlier user input. The autocomplete content attribute can be used to hint + to the user agent how to, or indeed whether to, provide such a feature.

+ + + +

There are two ways this attribute is used. When wearing the autofill expectation + mantle, the autocomplete attribute describes what + input is expected from users. When wearing the autofill anchor mantle, the autocomplete attribute describes the meaning of the given + value.

+ +

On an input element whose type attribute is + in the Hidden state, the autocomplete attribute wears the autofill anchor + mantle. In all other cases, it wears the autofill expectation mantle.

+ +

When wearing the autofill expectation mantle, the autocomplete attribute, if specified, must have a value that + is an ordered set of space-separated tokens consisting of either a single token that + is an ASCII case-insensitive match for the string "off", or a single token that is an ASCII + case-insensitive match for the string "on", + or autofill detail tokens.

+ +

When wearing the autofill anchor + mantle, the autocomplete attribute, if specified, must have a value that is an ordered set of + space-separated tokens consisting of just autofill detail tokens (i.e. the + "on" and "off" keywords are not allowed).

+ +

Autofill detail tokens are the following, in the order given below:

+ +
    +
  1. +

    Optionally, a token whose first eight characters are an ASCII case-insensitive + match for the string "section-", + meaning that the field belongs to the named group.

    + +
    + +

    For example, if there are two shipping addresses in the form, then they could be marked up + as:

    + +
    <fieldset>
    + <legend>Ship the blue gift to...</legend>
    + <p> <label> Address:     <textarea name=ba autocomplete="section-blue shipping street-address"></textarea> </label>
    + <p> <label> City:        <input name=bc autocomplete="section-blue shipping address-level2"> </label>
    + <p> <label> Postal Code: <input name=bp autocomplete="section-blue shipping postal-code"> </label>
    +</fieldset>
    +<fieldset>
    + <legend>Ship the red gift to...</legend>
    + <p> <label> Address:     <textarea name=ra autocomplete="section-red shipping street-address"></textarea> </label>
    + <p> <label> City:        <input name=rc autocomplete="section-red shipping address-level2"> </label>
    + <p> <label> Postal Code: <input name=rp autocomplete="section-red shipping postal-code"> </label>
    +</fieldset>
    + +
    +
  2. + +
  3. +

    Optionally, a token that is an ASCII case-insensitive match for one of the + following strings:

    + + +
  4. + +
  5. +

    Either of the following two options:

    + + +
  6. +
+ +

As noted earlier, the meaning of the attribute and its keywords depends on the mantle that the + attribute is wearing.

+ +
+ +
When wearing the autofill expectation mantle... + +
+

The "off" keyword indicates either + that the control's input data is particularly sensitive (for example the activation code for a + nuclear weapon); or that it is a value that will never be reused (for example a one-time-key for a + bank login) and the user will therefore have to explicitly enter the data each time, instead of + being able to rely on the UA to prefill the value for them; or that the document provides its own + autocomplete mechanism and does not want the user agent to provide autocompletion values.

+ +

The "on" keyword indicates that the + user agent is allowed to provide the user with autocompletion values, but does not provide any + further information about what kind of data the user might be expected to enter. User agents would + have to use heuristics to decide what autocompletion values to suggest.

+ +

The autofill field listed above indicate that the user agent is allowed to + provide the user with autocompletion values, and specifies what kind of value is expected. The + meaning of each such keyword is described in the table below.

+ +

If the autocomplete attribute is omitted, the default + value corresponding to the state of the element's form owner's autocomplete attribute is used instead (either "on" or "off"). If there is no form owner, then the + value "on" is used.

+
+ +
When wearing the autofill anchor mantle... + +
+

The autofill field listed above indicate that the value of the particular kind + of value specified is that value provided for this element. The meaning of each such keyword is + described in the table below.

+ +
+ +

In this example the page has explicitly specified the currency and amount of the + transaction. The form requests a credit card and other billing details. The user agent could + use this information to suggest a credit card that it knows has sufficient balance and that + supports the relevant currency.

+ +
<form method=post action="step2.cgi">
+ <input type=hidden autocomplete=transaction-currency value="CHF">
+ <input type=hidden autocomplete=transaction-amount value="15.00">
+ <p><label>Credit card number: <input type=text inputmode=numeric autocomplete=cc-number></label>
+ <p><label>Expiry Date: <input type=month autocomplete=cc-exp></label>
+ <p><input type=submit value="Continue...">
+</form>
+ +
+
+
+ +

The autofill field keywords relate to each other as described in the table below. Each field name + listed on a row of this table corresponds to the meaning given in the cell for that row in the + column labeled "Meaning". Some fields correspond to subparts of other fields; for example, a + credit card expiry date can be expressed as one field giving both the month and year of expiry + ("cc-exp"), or as two fields, one giving the + month ("cc-exp-month") and one the year + ("cc-exp-year"). In such cases, the names of + the broader fields cover multiple rows, in which the narrower fields are defined.

+ +

Generally, authors are encouraged to use the broader fields rather than the + narrower fields, as the narrower fields tend to expose Western biases. For example, while it is + common in some Western cultures to have a given name and a family name, in that order (and thus + often referred to as a first name and a surname), many cultures put the family name + first and the given name second, and many others simply have one name (a mononym). Having a + single field is therefore more flexible.

+ +

Some fields are only appropriate for certain form controls. An autofill field name + is inappropriate for a control if the control + does not belong to the group listed for that autofill field in the fifth column of + the first row describing that autofill field in the table below. What controls fall + into each group is described below the table.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Field name + Meaning + Canonical Format + Canonical Format Example + Control group +
"name" + Full name + Free-form text, no newlines + Sir Timothy John Berners-Lee, OM, KBE, FRS, FREng, FRSA + Text +
+ "honorific-prefix" + Prefix or title (e.g. "Mr.", "Ms.", "Dr.", "Mlle") + Free-form text, no newlines + Sir + Text +
"given-name" + Given name (in some Western cultures, also known as the first name) + Free-form text, no newlines + Timothy + Text +
"additional-name" + Additional names (in some Western cultures, also known as middle names, forenames other than the first name) + Free-form text, no newlines + John + Text +
"family-name" + Family name (in some Western cultures, also known as the last name or surname) + Free-form text, no newlines + Berners-Lee + Text +
"honorific-suffix" + Suffix (e.g. "Jr.", "B.Sc.", "MBASW", "II") + Free-form text, no newlines + OM, KBE, FRS, FREng, FRSA + Text +
"nickname" + Nickname, screen name, handle: a typically short name used instead of the full name + Free-form text, no newlines + Tim + Text +
"organization-title" + Job title (e.g. "Software Engineer", "Senior Vice President", "Deputy Managing Director") + Free-form text, no newlines + Professor + Text +
"username" + A username + Free-form text, no newlines + timbl + Text +
"new-password" + A new password (e.g. when creating an account or changing a password) + Free-form text, no newlines + GUMFXbadyrS3 + Password +
"current-password" + The current password for the account identified by the username field (e.g. when logging in) + Free-form text, no newlines + qwerty + Password +
"one-time-code" + One-time code used for verifying user identity + Free-form text, no newlines + 123456 + Password +
"organization" + Company name corresponding to the person, address, or contact information in the other fields associated with this field + Free-form text, no newlines + World Wide Web Consortium + Text +
"street-address" + Street address (multiple lines, newlines preserved) + Free-form text + 32 Vassar Street
+MIT Room 32-G524 +
Multiline +
+ "address-line1" + Street address (one line per field) + Free-form text, no newlines + 32 Vassar Street + Text +
"address-line2" + Free-form text, no newlines + MIT Room 32-G524 + Text +
"address-line3" + Free-form text, no newlines + + Text +
"address-level4" + The most fine-grained administrative level, in + addresses with four administrative levels + Free-form text, no newlines + + Text +
"address-level3" + The third administrative level, in addresses with + three or more administrative levels + Free-form text, no newlines + + Text +
"address-level2" + The second administrative level, in addresses with + two or more administrative levels; in the countries with two administrative levels, this would + typically be the city, town, village, or other locality within which the relevant street + address is found + Free-form text, no newlines + Cambridge + Text +
"address-level1" + The broadest administrative level in the address, + i.e. the province within which the locality is found; for example, in the US, this would be the + state; in Switzerland it would be the canton; in the UK, the post town + Free-form text, no newlines + MA + Text +
"country" + Country code + Valid ISO 3166-1-alpha-2 country code + US + Text +
"country-name" + Country name + Free-form text, no newlines; derived from country in some cases + US + Text +
"postal-code" + Postal code, post code, ZIP code, CEDEX code (if CEDEX, append "CEDEX", and the arrondissement, if relevant, to the address-level2 field) + Free-form text, no newlines + 02139 + Text +
"cc-name" + Full name as given on the payment instrument + Free-form text, no newlines + Tim Berners-Lee + Text +
+ "cc-given-name" + Given name as given on the payment instrument (in some Western cultures, also known as the first name) + Free-form text, no newlines + Tim + Text +
"cc-additional-name" + Additional names given on the payment instrument (in some Western cultures, also known as middle names, forenames other than the first name) + Free-form text, no newlines + + Text +
"cc-family-name" + Family name given on the payment instrument (in some Western cultures, also known as the last name or surname) + Free-form text, no newlines + Berners-Lee + Text +
"cc-number" + Code identifying the payment instrument (e.g. the credit card number) + ASCII digits + 4114360123456785 + Text +
"cc-exp" + Expiration date of the payment instrument + Valid month string + 2014-12 + Month +
+ "cc-exp-month" + Month component of the expiration date of the payment instrument + Valid integer in the range 1..12 + 12 + Numeric +
"cc-exp-year" + Year component of the expiration date of the payment instrument + Valid integer greater than zero + 2014 + Numeric +
"cc-csc" + Security code for the payment instrument (also known as the card security code (CSC), card validation code (CVC), card verification value (CVV), signature panel code (SPC), credit card ID (CCID), etc) + ASCII digits + 419 + Text +
"cc-type" + Type of payment instrument + Free-form text, no newlines + Visa + Text +
"transaction-currency" + The currency that the user would prefer the transaction to use + ISO 4217 currency code + GBP + Text +
"transaction-amount" + The amount that the user would like for the transaction (e.g. when entering a bid or sale price) + Valid floating-point number + 401.00 + Numeric +
"language" + Preferred language + Valid BCP 47 language tag + en + Text +
"bday" + Birthday + Valid date string + 1955-06-08 + Date +
+ "bday-day" + Day component of birthday + Valid integer in the range 1..31 + 8 + Numeric +
"bday-month" + Month component of birthday + Valid integer in the range 1..12 + 6 + Numeric +
"bday-year" + Year component of birthday + Valid integer greater than zero + 1955 + Numeric +
"sex" + Gender identity (e.g. Female, Fa'afafine) + Free-form text, no newlines + Male + Text +
"url" + Home page or other web page corresponding to the company, person, address, or contact information in the other fields associated with this field + Valid URL string + https://www.w3.org/People/Berners-Lee/ + URL +
"photo" + Photograph, icon, or other image corresponding to the company, person, address, or contact information in the other fields associated with this field + Valid URL string + https://www.w3.org/Press/Stock/Berners-Lee/2001-europaeum-eighth.jpg + URL +
"tel" + Full telephone number, including country code + ASCII digits and U+0020 SPACE characters, prefixed by a U+002B PLUS SIGN character (+) + +1 617 253 5702 + Tel +
+ "tel-country-code" + Country code component of the telephone number + ASCII digits prefixed by a U+002B PLUS SIGN character (+) + +1 + Text +
"tel-national" + Telephone number without the county code component, with a country-internal prefix applied if applicable + ASCII digits and U+0020 SPACE characters + 617 253 5702 + Text +
+ "tel-area-code" + Area code component of the telephone number, with a country-internal prefix applied if applicable + ASCII digits + 617 + Text +
"tel-local" + Telephone number without the country code and area code components + ASCII digits + 2535702 + Text +
+ "tel-local-prefix" + First part of the component of the telephone number that follows the area code, when that component is split into two components + ASCII digits + 253 + Text +
"tel-local-suffix" + Second part of the component of the telephone number that follows the area code, when that component is split into two components + ASCII digits + 5702 + Text +
"tel-extension" + Telephone number internal extension code + ASCII digits + 1000 + Text +
"email" + E-mail address + Valid e-mail address + timbl@w3.org + E-mail +
"impp" + URL representing an instant messaging protocol endpoint (for example, "aim:goim?screenname=example" or "xmpp:fred@example.net") + Valid URL string + irc://example.org/timbl,isuser + URL +
+ +

The groups correspond to controls as follows:

+ +
+
Text + +
input elements with a type attribute in the Hidden state +
input elements with a type attribute in the Text state +
input elements with a type attribute in the Search state +
textarea elements +
select elements + +
Multiline + +
input elements with a type attribute in the Hidden state +
textarea elements +
select elements + +
Password + +
input elements with a type attribute in the Hidden state +
input elements with a type attribute in the Text state +
input elements with a type attribute in the Search state +
input elements with a type attribute in the Password state +
textarea elements +
select elements + +
URL + +
input elements with a type attribute in the Hidden state +
input elements with a type attribute in the Text state +
input elements with a type attribute in the Search state +
input elements with a type attribute in the URL state +
textarea elements +
select elements + +
E-mail + +
input elements with a type attribute in the Hidden state +
input elements with a type attribute in the Text state +
input elements with a type attribute in the Search state +
input elements with a type attribute in the E-mail state +
textarea elements +
select elements + +
Tel + +
input elements with a type attribute in the Hidden state +
input elements with a type attribute in the Text state +
input elements with a type attribute in the Search state +
input elements with a type attribute in the Telephone state +
textarea elements +
select elements + +
Numeric + +
input elements with a type attribute in the Hidden state +
input elements with a type attribute in the Text state +
input elements with a type attribute in the Search state +
input elements with a type attribute in the Number state +
textarea elements +
select elements + +
Month + +
input elements with a type attribute in the Hidden state +
input elements with a type attribute in the Text state +
input elements with a type attribute in the Search state +
input elements with a type attribute in the Month state +
textarea elements +
select elements + +
Date + +
input elements with a type attribute in the Hidden state +
input elements with a type attribute in the Text state +
input elements with a type attribute in the Search state +
input elements with a type attribute in the Date state +
textarea elements +
select elements + + +
+ +

Address levels: The "address-level1" – "address-level4" fields are used to describe + the locality of the street address. Different locales have different numbers of levels. For + example, the US uses two levels (state and town), the UK uses one or two depending on the address + (the post town, and in some cases the locality), and China can use three (province, city, + district). The "address-level1" field + represents the widest administrative division. Different locales order the fields in different + ways; for example, in the US the town (level 2) precedes the state (level 1); while in Japan the + prefecture (level 1) precedes the city (level 2) which precedes the district (level 3). Authors + are encouraged to provide forms that are presented in a way that matches the country's conventions + (hiding, showing, and rearranging fields accordingly as the user changes the country).

+ + +
+ +
Processing model
+ +

Each input element to which the autocomplete attribute applies, each select element, and each textarea element, has an + autofill hint set, an autofill scope, an autofill field name, and + an IDL-exposed autofill value.

+ +

The autofill field name specifies the specific kind of data expected in the field, + e.g. "street-address" or "cc-exp".

+ +

The autofill hint set identifies what address or contact information type the user + agent is to look at, e.g. "shipping fax" or "billing".

+ +

The autofill scope identifies the group of fields whose information concerns the + same subject, and consists of the autofill hint set with, if + applicable, the "section-*" prefix, e.g. "billing", + "section-parent shipping", or "section-child shipping + home".

+ +

These values are defined as the result of running the following algorithm:

+ +
    +
  1. If the element has no autocomplete attribute, + then jump to the step labeled default.

  2. + +
  3. Let tokens be the result of splitting the attribute's value on ASCII whitespace.

  4. + +
  5. If tokens is empty, then jump to the step labeled + default.

  6. + +
  7. Let index be the index of the last token in tokens.

  8. + +
  9. +

    If the indexth token in tokens is not an ASCII + case-insensitive match for one of the tokens given in the first column of the following + table, or if the number of tokens in tokens is greater than the maximum + number given in the cell in the second column of that token's row, then jump to the step labeled + default. Otherwise, let field be the string given in the cell of the + first column of the matching row, and let category be the value of the cell + in the third column of that same row.

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    Token + Maximum number of tokens + Category +
    "off" + 1 + Off +
    "on" + 1 + Automatic +
    "name" + 3 + Normal +
    "honorific-prefix" + 3 + Normal +
    "given-name" + 3 + Normal +
    "additional-name" + 3 + Normal +
    "family-name" + 3 + Normal +
    "honorific-suffix" + 3 + Normal +
    "nickname" + 3 + Normal +
    "organization-title" + 3 + Normal +
    "username" + 3 + Normal +
    "new-password" + 3 + Normal +
    "current-password" + 3 + Normal +
    "one-time-code" + 3 + Normal +
    "organization" + 3 + Normal +
    "street-address" + 3 + Normal +
    "address-line1" + 3 + Normal +
    "address-line2" + 3 + Normal +
    "address-line3" + 3 + Normal +
    "address-level4" + 3 + Normal +
    "address-level3" + 3 + Normal +
    "address-level2" + 3 + Normal +
    "address-level1" + 3 + Normal +
    "country" + 3 + Normal +
    "country-name" + 3 + Normal +
    "postal-code" + 3 + Normal +
    "cc-name" + 3 + Normal +
    "cc-given-name" + 3 + Normal +
    "cc-additional-name" + 3 + Normal +
    "cc-family-name" + 3 + Normal +
    "cc-number" + 3 + Normal +
    "cc-exp" + 3 + Normal +
    "cc-exp-month" + 3 + Normal +
    "cc-exp-year" + 3 + Normal +
    "cc-csc" + 3 + Normal +
    "cc-type" + 3 + Normal +
    "transaction-currency" + 3 + Normal +
    "transaction-amount" + 3 + Normal +
    "language" + 3 + Normal +
    "bday" + 3 + Normal +
    "bday-day" + 3 + Normal +
    "bday-month" + 3 + Normal +
    "bday-year" + 3 + Normal +
    "sex" + 3 + Normal +
    "url" + 3 + Normal +
    "photo" + 3 + Normal +
    "tel" + 4 + Contact +
    "tel-country-code" + 4 + Contact +
    "tel-national" + 4 + Contact +
    "tel-area-code" + 4 + Contact +
    "tel-local" + 4 + Contact +
    "tel-local-prefix" + 4 + Contact +
    "tel-local-suffix" + 4 + Contact +
    "tel-extension" + 4 + Contact +
    "email" + 4 + Contact +
    "impp" + 4 + Contact +
    +
  10. + +
  11. If category is Off or Automatic but the element's autocomplete attribute is wearing the autofill anchor + mantle, then jump to the step labeled default.

  12. + +
  13. If category is Off, let the element's autofill field name + be the string "off", let its autofill hint set be empty, and + let its IDL-exposed autofill value be the string "off". Then, + return.

    + +
  14. If category is Automatic, let the element's autofill field + name be the string "on", let its autofill hint set be + empty, and let its IDL-exposed autofill value be the string "on". Then, return.

    + +
  15. Let scope tokens be an empty list.

  16. + +
  17. Let hint tokens be an empty set.

  18. + +
  19. Let IDL value have the same value as field.

  20. + +
  21. If the indexth token in tokens is the first entry, + then skip to the step labeled done.

  22. + +
  23. Decrement index by one.

  24. + +
  25. +

    If category is Contact and the indexth token in tokens is an ASCII case-insensitive match for one of the strings in + the following list, then run the substeps that follow:

    + +
      +
    • "home" +
    • "work" +
    • "mobile" +
    • "fax" +
    • "pager" +
    + +

    The substeps are:

    + +
      +
    1. Let contact be the matching string from the list above.

    2. + +
    3. Insert contact at the start of scope + tokens.

    4. + +
    5. Add contact to hint tokens.

    6. + +
    7. Let IDL value be the concatenation of contact, a + U+0020 SPACE character, and the previous value of IDL value (which at this + point will always be field).

    8. + +
    9. If the indexth entry in tokens is the first + entry, then skip to the step labeled done.

    10. + +
    11. Decrement index by one.

    12. +
    +
  26. + +
  27. +

    If the indexth token in tokens is an ASCII + case-insensitive match for one of the strings in the following list, then run the + substeps that follow:

    + +
      +
    • "shipping" +
    • "billing" +
    + +

    The substeps are:

    + +
      +
    1. Let mode be the matching string from the list above.

    2. + +
    3. Insert mode at the start of scope + tokens.

    4. + +
    5. Add mode to hint tokens.

    6. + +
    7. Let IDL value be the concatenation of mode, a + U+0020 SPACE character, and the previous value of IDL value (which at this + point will either be field or the concatenation of contact, a space, and field).

    8. + +
    9. If the indexth entry in tokens is the first + entry, then skip to the step labeled done.

    10. + +
    11. Decrement index by one.

    12. +
    +
  28. + +
  29. If the indexth entry in tokens is not the first entry, then jump to + the step labeled default.

  30. + +
  31. If the first eight characters of the indexth token in tokens are not + an ASCII case-insensitive match for the string "section-", then jump to the step labeled + default.

  32. + +
  33. Let section be the indexth token in tokens, + converted to ASCII lowercase.

  34. + +
  35. Insert section at the start of scope tokens.

  36. + +
  37. Let IDL value be the concatenation of section, a U+0020 SPACE + character, and the previous value of IDL value.

  38. + +
  39. Done: Let the element's autofill hint set be hint + tokens.

    + +
  40. Let the element's autofill scope be scope tokens.

    + +
  41. Let the element's autofill field name be field.

    + +
  42. Let the element's IDL-exposed autofill value be IDL value.

    + +
  43. Return.

  44. + +
  45. Default: Let the element's IDL-exposed autofill value be the empty + string, and its autofill hint set and autofill scope be empty.

  46. + +
  47. If the element's autocomplete attribute is + wearing the autofill anchor mantle, then let the element's autofill field + name be the empty string and return.

  48. + +
  49. Let form be the element's form owner, if any, or null + otherwise.

  50. + +
  51. +

    If form is not null and form's autocomplete attribute is in the off state, then let the element's + autofill field name be "off".

    + +

    Otherwise, let the element's autofill field name be "on".

    +
  52. +
+ +
+ +

For the purposes of autofill, a control's data depends on the kind of control:

+ +
+
An input element with its type attribute + in the E-mail state and with the multiple attribute specified
+ +
The element's values.
+ + +
Any other input element
+
A textarea element
+ +
The element's value.
+ +
A select element with its multiple + attribute specified
+ +
The option elements in the select element's list of options that have their selectedness set to true.
+ +
Any other select element
+ +
The option element in the select element's list of options that has its selectedness set to true.
+
+ +
+ +

How to process the autofill hint set, autofill scope, and + autofill field name depends on the mantle that the autocomplete attribute is wearing.

+ +
+ +
When wearing the autofill expectation mantle... + +
+

When an element's autofill field name is "off", the user agent should not remember the control's + data, and should not offer past values to the user.

+ +

In addition, when an element's autofill field name is "off", values are reset + when traversing the history.

+ +
+ +

Banks frequently do not want UAs to prefill login information:

+ +
<p><label>Account: <input type="text" name="ac" autocomplete="off"></label></p>
+<p><label>PIN: <input type="password" name="pin" autocomplete="off"></label></p>
+ +
+ +

When an element's autofill field name is not "off", the user agent may store the control's + data, and may offer previously stored values to the user.

+ +
+ +

For example, suppose a user visits a page with this control:

+ +
<select name="country">
+ <option>Afghanistan
+ <option>Albania
+ <option>Algeria
+ <option>Andorra
+ <option>Angola
+ <option>Antigua and Barbuda
+ <option>Argentina
+ <option>Armenia
+ <!-- ... -->
+ <option>Yemen
+ <option>Zambia
+ <option>Zimbabwe
+</select>
+ +

This might render as follows:

+ +

A drop-down control with a long alphabetical list of countries.

+ +

Suppose that on the first visit to this page, the user selects "Zambia". On the second visit, + the user agent could duplicate the entry for Zambia at the top of the list, so that the interface + instead looks like this:

+ +

The same drop-down control with the alphabetical list of countries, but with Zambia as an entry at the top.

+ +
+ +

When the autofill field name is "on", the user agent should attempt to use heuristics to + determine the most appropriate values to offer the user, e.g. based on the element's name value, the position of the element in its tree, + what other fields exist in the form, and so forth.

+ +

When the autofill field name is one of the names of the autofill fields described above, the user agent should provide suggestions that + match the meaning of the field name as given in the table earlier in this section. The + autofill hint set should be used to select amongst multiple possible suggestions.

+ +

For example, if a user once entered one address into fields that used the + "shipping" keyword, and another address into + fields that used the "billing" keyword, then in + subsequent forms only the first address would be suggested for form controls whose autofill + hint set contains the keyword "shipping". Both addresses might be suggested, + however, for address-related form controls whose autofill hint set does not contain + either keyword.

+
+ +
When wearing the autofill anchor mantle... + +
+

When the autofill field name is not the empty string, then the user agent must + act as if the user had specified the control's data for the given autofill + hint set, autofill scope, and autofill field name + combination.

+
+
+ +

When the user agent autofills form controls, elements + with the same form owner and the same autofill scope must use data + relating to the same person, address, payment instrument, and contact details. When a user agent autofills "country" and "country-name" fields with the same form + owner and autofill scope, and the user agent has a value for the country" field(s), then the "country-name" field(s) must be filled using a + human-readable name for the same country. When a user agent fills in multiple fields at + once, all fields with the same autofill field name, form owner and + autofill scope must be filled with the same value.

+ +

Suppose a user agent knows of two phone numbers, +1 555 123 1234 and +1 555 666 + 7777. It would not be conforming for the user agent to fill a field with autocomplete="shipping tel-local-prefix" with the value "123" and another field + in the same form with autocomplete="shipping tel-local-suffix" with the + value "7777". The only valid prefilled values given the aforementioned information would be "123" + and "1234", or "666" and "7777", respectively.

+ +

Similarly, if a form for some reason contained both a "cc-exp" field and a "cc-exp-month" field, and the user agent + prefilled the form, then the month component of the former would have to match the latter.

+ +
+ +

This requirement interacts with the autofill anchor mantle also. Consider the + following markup snippet:

+ +
<form>
+ <input type=hidden autocomplete="nickname" value="TreePlate">
+ <input type=text autocomplete="nickname">
+</form>
+ +

The only value that a conforming user agent could suggest in the text control is "TreePlate", + the value given by the hidden input element.

+ +
+ +

The "section-*" tokens in the autofill scope are opaque; + user agents must not attempt to derive meaning from the precise values of these tokens.

+ +

For example, it would not be conforming if the user agent decided that it + should offer the address it knows to be the user's daughter's address for + "section-child" and the addresses it knows to be the user's spouses' + addresses for "section-spouse".

+ +

The autocompletion mechanism must be implemented by the user agent acting as if the user had + modified the control's data, and must be done at a time where the element is mutable (e.g. just after the element has been inserted into the + document, or when the user agent stops parsing). User agents + must only prefill controls using values that the user could have entered.

+ +

For example, if a select element only has option + elements with values "Steve" and "Rebecca", "Jay", and "Bob", and has an autofill field + name "given-name", but the user + agent's only idea for what to prefill the field with is "Evan", then the user agent cannot prefill + the field. It would not be conforming to somehow set the select element to the value + "Evan", since the user could not have done so themselves.

+ +

A user agent prefilling a form control must not discriminate between form controls that are + in a document tree and those that are connected; that is, it is not + conforming to make the decision on whether or not to autofill based on whether the element's + root is a shadow root versus a Document.

+ +

A user agent prefilling a form control's value must not + cause that control to suffer from a type + mismatch, suffer from being too long, + suffer from being too short, suffer from an underflow, suffer from an overflow, or suffer from a step mismatch. A user agent prefilling a form control's value must not cause that control to suffer from a pattern mismatch either. Where possible given the + control's constraints, user agents must use the format given as canonical in the aforementioned + table. Where it's not possible for the canonical format to be used, user agents should use + heuristics to attempt to convert values so that they can be used.

+ +
+ +

For example, if the user agent knows that the user's middle name is "Ines", and attempts to + prefill a form control that looks like this:

+ +
<input name=middle-initial maxlength=1 autocomplete="additional-name">
+ +

...then the user agent could convert "Ines" to "I" and prefill it that way.

+ +
+ +
+ +

A more elaborate example would be with month values. If the user agent knows that the user's + birthday is the 27th of July 2012, then it might try to prefill all of the following controls + with slightly different values, all driven from this information:

+ + + + + + + +
+
<input name=b type=month autocomplete="bday">
+
+ 2012-07 + + The day is dropped since the Month state only accepts a + month/year combination. (Note that this example is non-conforming, because the autofill + field name bday is not allowed with the + Month state.) +
+
<select name=c autocomplete="bday">
+ <option>Jan
+ <option>Feb
+ ...
+ <option>Jul
+ <option>Aug
+ ...
+</select>
+
+ July + + The user agent picks the month from the listed options, either by noticing there are twelve + options and picking the 7th, or by recognizing that one of the strings (three characters "Jul" + followed by a newline and a space) is a close match for the name of the month (July) in one of + the user agent's supported languages, or through some other similar mechanism. +
+
<input name=a type=number min=1 max=12 autocomplete="bday-month">
+
+ 7 + + User agent converts "July" to a month number in the range 1..12, like the field. +
+
<input name=a type=number min=0 max=11 autocomplete="bday-month">
+
+ 6 + + User agent converts "July" to a month number in the range 0..11, like the field. +
+
<input name=a type=number min=1 max=11 autocomplete="bday-month">
+
+ + User agent doesn't fill in the field, since it can't make a good guess as to what the form expects. +
+ +
+ +

A user agent may allow the user to override an element's autofill field name, e.g. + to change it from "off" to "on" to allow values to be remembered and prefilled despite + the page author's objections, or to always "off", + never remembering values.

+ +

More specifically, user agents may in particular consider replacing the autofill field + name of form controls that match the description given in the first column of the following + table, when their autofill field name is either "on" or "off", with the value given in the second cell of that + row. If this table is used, the replacements must be done in tree order, since all + but the first row references the autofill field name of earlier elements. When the + descriptions below refer to form controls being preceded or followed by others, they mean in the + list of listed elements that share the same form + owner.

+ + + + + + + + + + + + + + + + +
Form control + New autofill field name + +
+ + an input element whose type attribute is in + the Text state that is followed by an + input element whose type attribute is in + the Password state + + + + "username" + + +
+ + an input element whose type attribute is in + the Password state that is preceded by an + input element whose autofill field name is "username" + + + + "current-password" + + +
+ + an input element whose type attribute is in + the Password state that is preceded by an + input element whose autofill field name is "current-password" + + + + "new-password" + + +
+ + an input element whose type attribute is in + the Password state that is preceded by an + input element whose autofill field name is "new-password" + + + + "new-password" + + +
+ +

The autocomplete IDL attribute, on getting, + must return the element's IDL-exposed autofill value, and on setting, must + reflect the content attribute of the same name.

+ +
+ + +

APIs for the text control selections

+ + + +

The input and textarea elements define several attributes and methods + for handling their selection. Their shared algorithms are defined here.

+ + + +
+ +
element . select()
+ +
+

Selects everything in the text control.

+
+ +
element . selectionStart [ = value ]
+ +
+

Returns the offset to the start of the selection.

+ +

Can be set, to change the start of the selection.

+
+ +
element . selectionEnd [ = value ]
+ +
+

Returns the offset to the end of the selection.

+ +

Can be set, to change the end of the selection.

+
+ +
element . selectionDirection [ = value ]
+ +
+

Returns the current direction of the selection.

+ +

Can be set, to change the direction of the selection.

+ +

The possible values are "forward", "backward", and "none".

+
+ +
element . setSelectionRange(start, end [, direction] )
+ +
+

Changes the selection to cover the given substring in the given direction. If the direction + is omitted, it will be reset to be the platform default (none or forward).

+
+ +
element . setRangeText(replacement [, start, end [, selectionMode ] ] )
+ +
+

Replaces a range of text with the new text. If the start and end arguments are not provided, the range is assumed to be the selection.

+ +

The final argument determines how the selection will be set after the text has been + replaced. The possible values are:

+ +
+ +
"select"
+ +
Selects the newly inserted text.
+ + +
"start"
+ +
Moves the selection to just before the inserted text.
+ + +
"end"
+ +
Moves the selection to just after the selected text.
+ + +
"preserve"
+ +
Attempts to preserve the selection. This is the default.
+ +
+
+
+ +
+ +

All input elements to which these APIs apply, and all textarea elements, have either a + selection or a text entry cursor position at all times (even for + elements that are not being rendered), measured in offsets into the code units of the control's relevant value. The initial state must + consist of a text entry cursor at the + beginning of the control.

+ + +

For input elements, these APIs must operate on the element's value. For textarea elements, these APIs must + operate on the element's API value. In the below + algorithms, we call the value string being operated on the relevant value.

+ +
+

The use of API value instead of raw value for textarea elements means + that U+000D (CR) characters are normalized away. For example, + +

<textarea id="demo"></textarea>
+<script>
+ demo.value = "A\r\nB";
+ demo.setRangeText("replaced", 0, 2);
+ assert(demo.value === "replacedB");
+</script>
+ +

If we had operated on the raw value of "A\r\nB", then we would have replaced the characters "A\r", ending up with a result of "replaced\nB". But since + we used the API value of "A\nB", we replaced the characters "A\n", giving "replacedB".

+
+ +

Characters with no visible rendering, such as U+200D ZERO WIDTH JOINER, still + count as characters. Thus, for instance, the selection can include just an invisible character, + and the text insertion cursor can be placed to one side or another of such a character.

+ +

Whenever the relevant value changes + for an element to which these APIs apply, run these steps:

+ +
    +
  1. +

    If the element has a selection:

    + +
      +
    1. If the start of the selection is now past the end of the relevant value, set it to the end of the + relevant value.

    2. + +
    3. If the end of the selection is now past the end of the relevant value, set it to the end of the + relevant value.

    4. + +
    5. If the user agent does not support empty selection, and both the start and end of the + selection are now pointing to the end of the relevant value, then instead set the + element's text entry cursor position to the + end of the relevant value, removing + any selection.

    6. +
    +
  2. + +
  3. Otherwise, the element must have a text entry + cursor position position. If it is now past the end of the relevant value, set it to the end of the + relevant value.

  4. +
+ +

In some cases where the relevant value changes, other parts of the + specification will also modify the text entry cursor + position, beyond just the clamping steps above. For example, see the value setter for textarea.

+ +

Where possible, user interface features for changing the text selection in input and + textarea elements must be implemented using the set the selection range + algorithm so that, e.g., all the same events fire.

+ +

The selections of input and + textarea elements have a selection direction, which is either "forward", "backward", or "none". + The exact meaning of the selection direction depends on the platform. This direction is set when + the user manipulates the selection. The initial selection direction must be "none" if the platform supports that direction, or "forward" otherwise.

+ +

To set the selection direction of an element to a given direction, update the + element's selection direction to the given direction, unless the direction is "none" and the platform does not support that direction; in that case, update the + element's selection direction to "forward".

+ +
+

On Windows, the direction indicates the position of the caret relative to + the selection: a "forward" selection has the caret at the end of the + selection and a "backward" selection has the caret at the start of the + selection. Windows has no "none" direction.

+ +

On Mac, the direction indicates which end of the selection is affected when the user adjusts + the size of the selection using the arrow keys with the Shift modifier: the "forward" direction means the end of the selection is modified, and the "backward" direction means the start of the selection is modified. The "none" direction is the default on Mac, it indicates that no particular direction + has yet been selected. The user sets the direction implicitly when first adjusting the selection, + based on which directional arrow key was used.

+
+ + +

The select() method, when invoked, + must run the following steps:

+ +
    +
  1. +

    If this element is an input element, and either select() does not + apply to this element or the corresponding control has no selectable text, return.

    + +

    For instance, in a user agent where <input type=color> is rendered as a color well with a + picker, as opposed to a text control accepting a hexadecimal color code, there would be no + selectable text, and thus calls to the method are ignored.

    +
  2. + +
  3. Set the selection range with 0 and infinity.

  4. +
+ +

The selectionStart + attribute's getter must run the following steps:

+ +
    +
  1. If this element is an input element, and selectionStart does + not apply to this element, return null.

  2. + +
  3. If there is no selection, return + the code unit offset within the relevant value to the character that + immediately follows the text entry + cursor.

  4. + +
  5. Return the code unit offset within the relevant value to the character that + immediately follows the start of the selection.

  6. +
+ +

The selectionStart attribute's setter + must run the following steps:

+ +
    +
  1. If this element is an input element, and selectionStart does + not apply to this element, throw an "InvalidStateError" + DOMException.

  2. + +
  3. Let end be the value of this element's selectionEnd attribute.

  4. + +
  5. If end is less than the given value, set end to the given + value.

  6. + +
  7. Set the selection range with the given value, end, and the value + of this element's selectionDirection + attribute.

  8. +
+ +

The selectionEnd attribute's + getter must run the following steps:

+ +
    +
  1. If this element is an input element, and selectionEnd does + not apply to this element, return null.

  2. + +
  3. If there is no selection, return + the code unit offset within the relevant value to the character that + immediately follows the text entry + cursor.

  4. + +
  5. Return the code unit offset within the relevant value to the character that + immediately follows the end of the selection.

  6. +
+ +

The selectionEnd attribute's setter must + run the following steps:

+ +
    +
  1. If this element is an input element, and selectionEnd does not + apply to this element, throw an "InvalidStateError" + DOMException.

  2. + +
  3. Set the selection range with the value of this element's selectionStart attribute, the given value, and + the value of this element's selectionDirection attribute.

  4. +
+ +

The selectionDirection + attribute's getter must run the following steps:

+ +
    +
  1. If this element is an input element, and selectionDirection does not apply to this element, return null.

  2. + +
  3. Return this element's selection direction.

  4. +
+ +

The selectionDirection attribute's + setter must run the following steps:

+ +
    +
  1. If this element is an input element, and selectionDirection does not apply to this element, throw an + "InvalidStateError" DOMException.

  2. + +
  3. Set the selection range with the value of this element's selectionStart attribute, the value of this + element's selectionEnd attribute, and the + given value.

  4. +
+ +

The setSelectionRange(start, end, + direction) method, when invoked, must run the following steps:

+ +
    +
  1. If this element is an input element, and setSelectionRange() does not apply to this element, throw an + "InvalidStateError" DOMException.

  2. + +
  3. Set the selection range with start, end, and + direction.

  4. +
+ +

To set the selection range with an integer or null start, an integer or + null or the special value infinity end, and optionally a string direction, + run the following steps:

+ +
    +
  1. If start is null, let start be zero.

  2. + +
  3. If end is null, let end be zero.

  4. + +
  5. Set the selection of the text + control to the sequence of code units within the relevant value starting with the code unit + at the startth position (in logical order) and ending with the code unit at the (end-1)th position. Arguments greater than the length of + the relevant value of the text control + (including the special value infinity) must be treated as pointing at the end of the text + control. If end is less than or equal to start then the start of the + selection and the end of the selection must both be placed immediately before the character with + offset end. In UAs where there is no concept of an empty selection, this must set the + cursor to be just before the character with offset end.

  6. + +
  7. If direction is not identical to either "backward" or "forward", or if the direction + argument was not given, set direction to "none".

  8. + +
  9. Set the selection direction of the text control to + direction.

  10. + +
  11. If the previous steps caused the selection of the text control to be modified (in + either extent or direction), then queue an + element task on the user interaction task source given the element to fire an event named select + at the element, with the bubbles attribute initialized to + true.

  12. +
+ + +

The setRangeText(replacement, + start, end, selectMode) method, when invoked, must + run the following steps:

+ +
    +
  1. If this element is an input element, and setRangeText() does + not apply to this element, throw an "InvalidStateError" + DOMException.

  2. + +
  3. Set this element's dirty value flag to + true.

  4. + +
  5. +

    If the method has only one argument, then let start and end have the values of the selectionStart attribute and the selectionEnd attribute respectively.

    + +

    Otherwise, let start, end have the values of the + second and third arguments respectively.

    +
  6. + +
  7. If start is greater than end, then throw an + "IndexSizeError" DOMException.

  8. + +
  9. If start is greater than the length of the relevant value of the text control, then + set it to the length of the relevant value of the text control.

  10. + +
  11. If end is greater than the length of the relevant value of the text control, then + set it to the length of the relevant value of the text control.

  12. + +
  13. Let selection start be the current value of the selectionStart attribute.

  14. + +
  15. Let selection end be the current value of the selectionEnd attribute.

  16. + +
  17. If start is less than end, delete the sequence of code units within the element's relevant value starting with the code unit + at the startth position and ending with the code unit at the (end-1)th position.

  18. + +
  19. Insert the value of the first argument into the text of the relevant value of the text control, + immediately before the startth code unit.

  20. + +
  21. Let new length be the length of the value of the first + argument.

  22. + +
  23. Let new end be the sum of start and new length.

  24. + +
  25. +

    Run the appropriate set of substeps from the following list:

    + +
    + +
    If the fourth argument's value is "select"
    + +
    +

    Let selection start be start.

    + +

    Let selection end be new end.

    +
    + +
    If the fourth argument's value is "start"
    + +
    +

    Let selection start and selection end be start.

    +
    + +
    If the fourth argument's value is "end"
    + +
    +

    Let selection start and selection end be new end.

    +
    + +
    If the fourth argument's value is "preserve"
    + +
    If the method has only one argument
    + +
    +
      +
    1. Let old length be end minus start.

      + +
    2. Let delta be new length minus old length.

      + +
    3. +

      If selection start is greater than end, then + increment it by delta. (If delta is negative, i.e. + the new text is shorter than the old text, then this will decrease the value of + selection start.)

      + +

      Otherwise: if selection start is greater than start, then set it to start. (This snaps the start of the + selection to the start of the new text if it was in the middle of the text that it + replaced.)

      +
    4. + +
    5. +

      If selection end is greater than end, then + increment it by delta in the same way.

      + +

      Otherwise: if selection end is greater than start, then set it to new end. (This snaps the end of the + selection to the end of the new text if it was in the middle of the text that it + replaced.)

      +
    6. +
    +
    +
    +
  26. + +
  27. Set the selection range with selection start and selection + end.

  28. +
+ +

The setRangeText() method uses the + following enumeration: "select", "start", "end", + "preserve" (default).

+ +
enum SelectionMode {
+  "select",
+  "start",
+  "end",
+  "preserve" // default
+};
+ +
+ +
+ +
+ +

To obtain the currently selected text, the following JavaScript suffices:

+ +
var selectionText = control.value.substring(control.selectionStart, control.selectionEnd);
+ +

...where control is the input or textarea + element.

+ +
+ +
+ +

To add some text at the start of a text control, while maintaining the text selection, the + three attributes must be preserved:

+ +
var oldStart = control.selectionStart;
+var oldEnd = control.selectionEnd;
+var oldDirection = control.selectionDirection;
+var prefix = "http://";
+control.value = prefix + control.value;
+control.setSelectionRange(oldStart + prefix.length, oldEnd + prefix.length, oldDirection);
+ +

...where control is the input or textarea + element.

+ +
+ + + +

Constraints

+ +
Definitions
+ +
+ +

A submittable element is a candidate for constraint + validation except when a condition has barred + the element from constraint validation. (For example, an element is barred from + constraint validation if it is an object element.)

+ +

An element can have a custom validity error message defined. Initially, an element + must have its custom validity error message set to the empty string. When its value + is not the empty string, the element is suffering from a custom error. It can be set + using the setCustomValidity() method, except for + form-associated custom elements. Form-associated custom elements can have a + custom validity error message set via their ElementInternals object's + setValidity() method. The user agent should use the + custom validity error message when alerting the user to the problem with the + control.

+ +

An element can be constrained in various ways. The following is the list of validity + states that a form control can be in, making the control invalid for the purposes of + constraint validation. (The definitions below are non-normative; other parts of this specification + define more precisely when each state applies or does not.)

+ +
+
Suffering from being missing
+ +
+

When a control has no value but has a required attribute (input required, textarea required); or, more complicated rules for + select elements and controls in radio button + groups, as specified in their sections.

+ +

When the setValidity() method sets + valueMissing flag to true for a + form-associated custom element.

+
+ +
Suffering from a type mismatch
+ +
+

When a control that allows arbitrary user input has a value that is not in the correct syntax (E-mail, URL). +

+ +

When the setValidity() method sets + typeMismatch flag to true for a + form-associated custom element.

+
+ +
Suffering from a pattern mismatch
+ +
+

When a control has a value that doesn't satisfy the + pattern attribute.

+ +

When the setValidity() method sets + patternMismatch flag to true for a + form-associated custom element.

+
+ +
Suffering from being too long
+ +
+

When a control has a value that is too long for the + form control maxlength attribute + (input maxlength, textarea + maxlength).

+ +

When the setValidity() method sets + tooLong flag to true for a + form-associated custom element.

+
+ +
Suffering from being too short
+ +
+

When a control has a value that is too short for the + form control minlength attribute + (input minlength, textarea + minlength).

+ +

When the setValidity() method sets + tooShort flag to true for a + form-associated custom element.

+
+ +
Suffering from an underflow
+ +
+

When a control has a value that is not the empty + string and is too low for the min attribute.

+ +

When the setValidity() method sets + rangeUnderflow flag to true for a + form-associated custom element.

+
+ +
Suffering from an overflow
+ +
+

When a control has a value that is not the empty + string and is too high for the max attribute.

+ +

When the setValidity() method sets + rangeOverflow flag to true for a + form-associated custom element.

+
+ +
Suffering from a step mismatch
+ +
+

When a control has a value that doesn't fit the + rules given by the step attribute.

+ +

When the setValidity() method sets + stepMismatch flag to true for a + form-associated custom element.

+
+ +
Suffering from bad input
+ +
+

When a control has incomplete input and the user agent does not think the user ought to + be able to submit the form in its current state.

+ +

When the setValidity() method sets + badInput flag to true for a form-associated custom element. +

+
+ +
Suffering from a custom error
+ +

When a control's custom validity error message (as set by the element's + setCustomValidity() method or + ElementInternals's setValidity() method) is + not the empty string.

+
+ +

An element can still suffer from these states even when the element is disabled; thus these states can be represented in the DOM even + if validating the form during submission wouldn't indicate a problem to the user.

+ +

An element satisfies its constraints if it is not suffering + from any of the above validity states.

+ +
+ + + +
+ +
Constraint validation
+ +

When the user agent is required to statically validate the constraints of + form element form, it must run the following steps, which return + either a positive result (all the controls in the form are valid) or a negative + result (there are invalid controls) along with a (possibly empty) list of elements that are + invalid and for which no script has claimed responsibility:

+ +
    +
  1. Let controls be a list of all the submittable elements whose form owner is form, in tree order.

  2. + +
  3. Let invalid controls be an initially empty list of elements.

  4. + +
  5. +

    For each element field in controls, in tree order:

    + +
      +
    1. If field is not a candidate for constraint validation, + then move on to the next element.

    2. + +
    3. Otherwise, if field satisfies its + constraints, then move on to the next element.

    4. + +
    5. Otherwise, add field to invalid + controls.

    6. +
    +
  6. + +
  7. If invalid controls is empty, then return a positive result.

  8. + +
  9. Let unhandled invalid controls be an initially empty list of + elements.

  10. + +
  11. +

    For each element field in invalid controls, if any, in tree + order:

    + +
      +
    1. Let notCanceled be the result of firing an + event named invalid at field, with the + cancelable attribute initialized to true.

    2. + +
    3. If notCanceled is true, then add field to unhandled invalid + controls.

    4. +
    +
  12. + +
  13. Return a negative result with the list of elements in the unhandled + invalid controls list.

  14. +
+ +

If a user agent is to interactively validate the constraints of form + element form, then the user agent must run the following steps:

+ +
    +
  1. Statically validate the constraints of form, and let + unhandled invalid controls be the list of elements returned if the result was + negative.

  2. + +
  3. If the result was positive, then return that result.

  4. + +
  5. +

    Report the problems with the constraints of at least one of the elements given in + unhandled invalid controls to the user.

    + +
      +
    • User agents may focus one of those elements in the process, by running the + focusing steps for that element, and may change the scrolling position of the + document, or perform some other action that brings the element to the user's attention. For + elements that are form-associated custom + elements, user agents should use their validation + anchor instead, for the purposes of these actions.

    • + +
    • User agents may report more than one constraint violation.

    • + +
    • User agents may coalesce related constraint violation reports if appropriate (e.g. if + multiple radio buttons in a group are marked as + required, only one error need be reported).

    • + +
    • If one of the controls is not being rendered (e.g. it has the hidden attribute set) then user agents may report a script + error.

    • +
    +
  6. + +
  7. Return a negative result.

  8. +
+ +
+ + + +
The constraint validation API
+ +
+ +
element . willValidate
+ +
+

Returns true if the element will be validated when the form is submitted; false + otherwise.

+
+ +
element . setCustomValidity(message)
+ +
+

Sets a custom error, so that the element would fail to validate. The given message is the + message to be shown to the user when reporting the problem to the user.

+ +

If the argument is the empty string, clears the custom error.

+
+ +
element . validity . valueMissing
+ +
+

Returns true if the element has no value but is a required field; false otherwise.

+
+ +
element . validity . typeMismatch
+ +
+

Returns true if the element's value is not in the correct syntax; false otherwise.

+
+ +
element . validity . patternMismatch
+ +
+

Returns true if the element's value doesn't match the provided pattern; false otherwise.

+
+ +
element . validity . tooLong
+ +
+

Returns true if the element's value is longer than the provided maximum length; false otherwise.

+
+ +
element . validity . tooShort
+ +
+

Returns true if the element's value, if it is not the empty string, is shorter than the + provided minimum length; false otherwise.

+
+ +
element . validity . rangeUnderflow
+ +
+

Returns true if the element's value is lower than the provided minimum; false otherwise.

+
+ +
element . validity . rangeOverflow
+ +
+

Returns true if the element's value is higher than the provided maximum; false otherwise.

+
+ +
element . validity . stepMismatch
+ +
+

Returns true if the element's value doesn't fit the rules given by the step attribute; false otherwise.

+
+ +
element . validity . badInput
+ +
+

Returns true if the user has provided input in the user interface that the user agent is + unable to convert to a value; false otherwise.

+
+ +
element . validity . customError
+ +
+

Returns true if the element has a custom error; false otherwise.

+
+ +
element . validity . valid
+ +
+

Returns true if the element's value has no validity problems; false otherwise.

+
+ +
valid = element . checkValidity()
+ +
+

Returns true if the element's value has no validity problems; false otherwise. Fires an invalid event at the element in the latter case.

+
+ +
valid = element . reportValidity()
+ +
+

Returns true if the element's value has no validity problems; otherwise, returns false, fires + an invalid event at the element, and (if the event isn't + canceled) reports the problem to the user.

+
+ +
element . validationMessage
+ +
+

Returns the error message that would be shown to the user if the element was to be checked + for validity.

+
+
+ +
+ +

The willValidate attribute's getter must + return true, if this element is a candidate for constraint validation, and false + otherwise (i.e., false if any conditions are barring it from constraint validation).

+ +

The willValidate attribute + of ElementInternals interface, on getting, must throw a + "NotSupportedError" DOMException if the + target element is not a + form-associated custom element. Otherwise, it must return true if the + target element is a + candidate for constraint validation, and false otherwise.

+ +

The setCustomValidity(message) method, when + invoked, must set the custom validity error message to message.

+ +
+ +
+ +

In the following example, a script checks the value of a form control each time it is edited, + and whenever it is not a valid value, uses the setCustomValidity() method to set an appropriate + message.

+ +
<label>Feeling: <input name=f type="text" oninput="check(this)"></label>
+<script>
+ function check(input) {
+   if (input.value == "good" ||
+       input.value == "fine" ||
+       input.value == "tired") {
+     input.setCustomValidity('"' + input.value + '" is not a feeling.');
+   } else {
+     // input is fine -- reset the error message
+     input.setCustomValidity('');
+   }
+ }
+</script>
+ +
+ +
+ +

The validity attribute's getter must return a + ValidityState object that represents the validity states of this + element. This object is live.

+ +

The validity attribute of + ElementInternals interface, on getting, must throw a + "NotSupportedError" DOMException if the + target element is not a + form-associated custom element. Otherwise, it must return a + ValidityState object that represents the validity states of the + target element. This object is live.

+ +
[Exposed=Window]
+interface ValidityState {
+  readonly attribute boolean valueMissing;
+  readonly attribute boolean typeMismatch;
+  readonly attribute boolean patternMismatch;
+  readonly attribute boolean tooLong;
+  readonly attribute boolean tooShort;
+  readonly attribute boolean rangeUnderflow;
+  readonly attribute boolean rangeOverflow;
+  readonly attribute boolean stepMismatch;
+  readonly attribute boolean badInput;
+  readonly attribute boolean customError;
+  readonly attribute boolean valid;
+};
+ +

A ValidityState object has the following attributes. On getting, they must return + true if the corresponding condition given in the following list is true, and false otherwise.

+ +
+
valueMissing
+

The control is suffering from being missing.

+ +
typeMismatch
+

The control is suffering from a type mismatch.

+ +
patternMismatch
+

The control is suffering from a pattern mismatch.

+ +
tooLong
+

The control is suffering from being too long.

+ +
tooShort
+

The control is suffering from being too short.

+ +
rangeUnderflow
+

The control is suffering from an underflow.

+ +
rangeOverflow
+

The control is suffering from an overflow.

+ +
stepMismatch
+

The control is suffering from a step mismatch.

+ +
badInput
+

The control is suffering from bad input.

+ +
customError
+

The control is suffering from a custom error.

+ +
valid
+

None of the other conditions are true.

+
+ +

The check validity steps for an element element are:

+ +
    +
  1. +

    If element is a candidate for constraint validation and does not + satisfy its constraints, then:

    + +
      +
    1. Fire an event named invalid at element, with the cancelable attribute initialized to true (though canceling + has no effect).

    2. + +
    3. Return false.

    4. +
    + +
  2. Return true.

  3. +
+ +

The checkValidity() method, when + invoked, must run the check validity steps on this element.

+ +

The checkValidity() method + of the ElementInternals interface must run these steps:

+ +
    +
  1. Let element be this ElementInternals's target element.

  2. + +
  3. If element is not a form-associated custom element, then throw a + "NotSupportedError" DOMException.

  4. + +
  5. Run the check validity steps on element.

  6. +
+ +

The report validity steps for an element element are:

+ +
    +
  1. +

    If element is a candidate for constraint validation and does not + satisfy its constraints, then: + +

      +
    1. Let report be the result of firing an + event named invalid at element, with the + cancelable attribute initialized to true.

    2. + +
    3. If report is true, then report the problems with the constraints of this + element to the user. When reporting the problem with the constraints to the user, the user + agent may run the focusing steps for element, and may change the + scrolling position of the document, or perform some other action that brings element + to the user's attention. User agents may report more than one constraint violation, if + element suffers from multiple problems at once. If element is not + being rendered, then the user agent may, instead of notifying the user, + report the error for the running script.

      + +
    4. Return false.

    5. +
    + +
  2. Return true.

  3. +
+ +

The reportValidity() method, when + invoked, must run the report validity steps on this element.

+ +

The reportValidity() + method of the ElementInternals interface must run these steps:

+ +
    +
  1. Let element be this ElementInternals's target element.

  2. + +
  3. If element is not a form-associated custom element, then throw a + "NotSupportedError" DOMException.

  4. + +
  5. Run the report validity steps on element.

  6. +
+ +

The validationMessage attribute's + getter must run these steps:

+ +

    +
  1. If this element is not a candidate for constraint validation or if this + element satisfies its constraints, then return the empty + string.

  2. + +
  3. Return a suitably localized message that the user agent would show the user if this were + the only form control with a validity constraint problem. If the user agent would not actually + show a textual message in such a situation (e.g., it would show a graphical cue instead), then + return a suitably localized message that expresses (one or more of) the validity constraint(s) + that the control does not satisfy. If the element is a candidate for constraint + validation and is suffering from a custom error, then the + custom validity error message should be present in the return value.

  4. +
+ +
+ + +
Security
+ +

Servers should not rely on client-side validation. Client-side validation can + be intentionally bypassed by hostile users, and unintentionally bypassed by users of older user + agents or automated tools that do not implement these features. The constraint validation features + are only intended to improve the user experience, not to provide any kind of security + mechanism.

+ + + + +

Form submission

+ +
+ +
Introduction
+ +
+ + + +

When a form is submitted, the data in the form is converted into the structure specified by the + enctype, and then sent to the destination specified by the + action using the given method.

+ +

For example, take the following form:

+ +
<form action="/find.cgi" method=get>
+ <input type=text name=t>
+ <input type=search name=q>
+ <input type=submit>
+</form>
+ +

If the user types in "cats" in the first field and "fur" in the second, and then hits the + submit button, then the user agent will load /find.cgi?t=cats&q=fur.

+ +

On the other hand, consider this form:

+ +
<form action="/find.cgi" method=post enctype="multipart/form-data">
+ <input type=text name=t>
+ <input type=search name=q>
+ <input type=submit>
+</form>
+ +

Given the same user input, the result on submission is quite different: the user agent instead + does an HTTP POST to the given URL, with as the entity body something like the following text:

+ +
------kYFrd4jNJEgCervE
+Content-Disposition: form-data; name="t"
+
+cats
+------kYFrd4jNJEgCervE
+Content-Disposition: form-data; name="q"
+
+fur
+------kYFrd4jNJEgCervE--
+ + + +
+ +
Implicit submission
+ +

A form element's default button is the first submit button in tree order whose form + owner is that form element.

+ +

If the user agent supports letting the user submit a form implicitly (for example, on some + platforms hitting the "enter" key while a text control is focused implicitly submits + the form), then doing so for a form, whose default button has activation + behavior and is not disabled, must cause the user + agent to fire a click event at that default + button.

+ +

There are pages on the web that are only usable if there is a way to implicitly + submit forms, so user agents are strongly encouraged to support this.

+ +

If the form has + no submit button, then the implicit submission + mechanism must do nothing if the form has more than one field that blocks implicit + submission, and must submit the form + element from the form element itself otherwise.

+ +

For the purpose of the previous paragraph, an element is a field that blocks implicit + submission of a form element if it is an input element whose + form owner is that form element and whose type attribute is in one of the following states: + Text, + Search, + URL, + Telephone, + E-mail, + Password, + Date, + Month, + Week, + Time, + Local Date and Time, + Number +

+ +
+ + +
+ +
Form submission algorithm
+ +

Each form element has a constructing entry list boolean, initially + false.

+ +

Each form element has a firing submission events boolean, initially + false.

+ +

When a form element form is submitted from an element submitter + (typically a button), optionally with a submitted from submit() method flag set, the user agent must run the + following steps:

+ +
    +
  1. If form cannot navigate, then return.

  2. + +
  3. If form's constructing entry list is true, then return.

  4. + +
  5. Let form document be form's node document.

  6. + +
  7. If form document's active sandboxing flag + set has its sandboxed forms browsing context flag set, then return.

  8. + +
  9. Let form browsing context be the browsing + context of form document.

  10. + +
  11. +

    If the submitted from submit() method flag + is not set, then: + +

      +
    1. If form's firing submission events is true, then + return.

    2. + +
    3. Set form's firing submission events to true.

    4. + +
    5. +

      If the submitter element's no-validate + state is false, then interactively validate the constraints of + form and examine the result. If the result is negative (i.e., the constraint + validation concluded that there were invalid fields and probably informed the user of this), + then:

      + +
        +
      1. Set form's firing submission events to false.

      2. + +
      3. Return.

      4. +
      +
    6. + +
    7. Let submitterButton be null if submitter is form. + Otherwise, let submitterButton be submitter.

    8. + +
    9. Let continue be the result of firing an + event named submit at form using + SubmitEvent, with the submitter + attribute initialized to submitterButton, the bubbles attribute initialized to true, and the cancelable attribute initialized to true.

    10. + +
    11. Set form's firing submission events to false.

    12. + +
    13. If continue is false, then return.

    14. + +
    15. +

      If form cannot navigate, then return.

      + +

      Cannot navigate is run again as dispatching the submit event could have changed the outcome.

      +
    16. +
    +
  12. + +
  13. Let encoding be the result of picking an encoding for the + form.

    + +
  14. Let entry list be the result of constructing the entry list with + form, submitter, and encoding.

  15. + +
  16. +

    If form cannot navigate, then return.

    + +

    Cannot navigate is run again as dispatching the formdata event in constructing the entry list + could have changed the outcome.

    +
  17. + +
  18. Let action be the submitter element's action.

  19. + +
  20. +

    If action is the empty string, let action be the URL of the form document.

    + + +
  21. + +
  22. Parse the URL action, relative + to the submitter element's node document. If this fails, return.

  23. + +
  24. Let parsed action be the resulting URL record.

  25. + +
  26. Let scheme be the scheme of + parsed action.

  27. + +
  28. Let enctype be the submitter element's enctype.

  29. + +
  30. Let method be the submitter element's method.

  31. + +
  32. Let target be the submitter element's formtarget attribute value, if the element is a submit button and has such an attribute. Otherwise, let it + be the result of getting an element's target given + submitter's form owner.

  33. + +
  34. Let noopener be the result of getting + an element's noopener with form and targetAttributeValue.

  35. + +
  36. Let target browsing context and replace be the result of applying + the rules for choosing a browsing context using target, form + browsing context, and noopener.

  37. + +
  38. If target browsing context is null, then return.

  39. + +
  40. If form document has not yet completely loaded and the + submitted from submit() method flag is set, then + set replace to true.

  41. + +
  42. +

    If the value of method is dialog then jump to the submit + dialog steps.

    + +

    Otherwise, select the appropriate row in the table below based on the value of scheme as given by the first cell of each row. Then, select the appropriate cell + on that row based on the value of method as given in the first cell of each + column. Then, jump to the steps named in that cell and defined below the table.

    + + + + + + + + + + + +
    + GET + POST +
    http + Mutate action URL + Submit as entity body +
    https + Mutate action URL + Submit as entity body +
    ftp + Get action URL + Get action URL +
    javascript + Get action URL + Get action URL +
    data + Mutate action URL + Get action URL +
    mailto + Mail with headers + Mail as body +
    + +

    If scheme is not one of those listed in this table, then the behavior is + not defined by this specification. User agents should, in the absence of another specification + defining this, act in a manner analogous to that defined in this specification for similar + schemes.

    + +

    Each form element has a planned navigation, which is either null or a + task; when the form is first created, its + planned navigation must be set to null. In the behaviors described below, when the + user agent is required to plan to navigate to a particular resource destination, it must run the following steps:

    + +
      +
    1. If destination is not a request, then + set destination to a new request whose URL is destination.

    2. + +
    3. If the form element's link types include the noreferrer keyword, then set destination's referrer to "no-referrer".

    4. + +
    5. If the form has a non-null planned navigation, remove it from + its task queue.

    6. + +
    7. +

      Queue an element task on the DOM manipulation task source given + the form element and the following steps:

      + +
        +
      1. Set the form's planned navigation to null.

      2. + +
      3. Navigate target browsing context to + destination. If replace is true, then target browsing + context must be navigated with replacement enabled.

        +
      + +

      For the purposes of this task, target browsing context and replace are the variables that were set up when the overall form submission + algorithm was run, with their values as they stood when this planned navigation + was queued.

      +
    8. + +
    9. Set the form's planned navigation to the just-queued task.

      +
    + +

    The behaviors are as follows:

    + +
    +
    Mutate action URL +
    +

    Let query be the result of running the + application/x-www-form-urlencoded serializer with entry + list and encoding.

    + +

    Set parsed action's query + component to query.

    + +

    Plan to navigate to parsed action.

    +
    + +
    Submit as entity body +
    +

    Switch on enctype: + +

    +
    application/x-www-form-urlencoded
    + +
    +

    Let body be the result of running the + application/x-www-form-urlencoded serializer with entry + list and encoding.

    + +

    Set body to the result of encoding + body.

    + +

    Let MIME type be "application/x-www-form-urlencoded".

    +
    + +
    multipart/form-data
    + +
    +

    Let body be the result of running the multipart/form-data encoding algorithm with entry list + and encoding.

    + +

    Let MIME type be the concatenation of the string "multipart/form-data;", a U+0020 SPACE character, the string "boundary=", and the multipart/form-data + boundary string generated by the multipart/form-data + encoding algorithm.

    +
    + +
    text/plain
    + +
    +

    Let body be the result of running the text/plain + encoding algorithm with entry list.

    + +

    Set body to the result of encoding + body using encoding.

    + +

    Let MIME type be "text/plain".

    +
    +
    + +

    Plan to navigate to a new request whose + url is parsed action, method is method, header list consists of `Content-Type`/MIME type, and body is body.

    +
    + +
    Get action URL +
    +

    Plan to navigate to parsed action.

    + +

    entry list is discarded.

    +
    + +
    Mail with headers +
    +

    Let headers be the result of running the + application/x-www-form-urlencoded serializer with entry + list and encoding.

    + +

    Replace occurrences of U+002B PLUS SIGN characters (+) in headers with + the string "%20".

    + +

    Set parsed action's query to + headers.

    + +

    Plan to navigate to parsed action.

    +
    + +
    Mail as body +
    +

    Switch on enctype: + +

    +
    text/plain
    + +
    +

    Let body be the result of running the text/plain + encoding algorithm with entry list.

    + +

    Set body to the result of concatenating the result of UTF-8 percent-encoding each code point in body, using the + default encode set.

    +
    + +
    Otherwise
    + +

    Let body be the result of running the + application/x-www-form-urlencoded serializer with entry + list and encoding.

    +
    + +

    If parsed action's query is null, then + set it to the empty string. + +

    If parsed action's query is not the + empty string, then append a single U+0026 AMPERSAND character (&) to it. + +

    Append "body=" to parsed action's query.

    + +

    Append body to parsed action's query.

    + +

    Plan to navigate to parsed action.

    +
    + + +
    Submit dialog +
    +

    Let subject be the nearest ancestor dialog element of form, if any.

    + +

    If there isn't one, or if it does not have an open + attribute, do nothing. Otherwise, proceed as follows:

    + +

    If submitter is an input element whose type attribute is in the Image Button state, then let result + be the string formed by concatenating the selected coordinate's x-component, expressed as a base-ten number using ASCII digits, a + U+002C COMMA character (,), and the selected + coordinate's y-component, expressed in the same way as the x-component.

    + +

    Otherwise, if submitter has a value, then let result be that value.

    + +

    Otherwise, there is no result.

    + +

    Then, close the dialog subject. If there is a result, let that be the return value.

    +
    +
    +
  43. +
+ + +
Constructing the entry list
+ +

The algorithm to construct the entry list given a + form, an optional submitter, and an optional encoding, is as + follows. If not specified otherwise, submitter is null.

+ +
    +
  1. If form's constructing entry list is true, then return + null.

  2. + +
  3. Set form's constructing entry list to true.

  4. + +
  5. Let controls be a list of all the submittable elements whose form owner is form, in tree order.

  6. + +
  7. Let entry list be a new empty list of entries.

  8. + +
  9. +

    For each element field in controls, in tree order:

    + +
      +
    1. +

      If any of the following is true:

      + +
        +
      • The field element has a datalist element ancestor.
      • + +
      • The field element is disabled.
      • + +
      • The field element is a button but + it is not submitter.
      • + +
      • The field element is an input element whose type attribute is in the Checkbox state and whose checkedness is false.
      • + +
      • The field element is an input element whose type attribute is in the Radio Button state and whose checkedness is false.
      • + +
      • The field element is an object element that is not using + a plugin.
      • +
      + +

      Then continue.

      +
    2. + +
    3. +

      If the field element is an input element whose type attribute is in the Image Button state, then:

      + +
        +
      1. If the field element has a name + attribute specified and its value is not the empty string, let name be + that value followed by a single U+002E FULL STOP character (.). Otherwise, let name be the empty string.

      2. + +
      3. Let namex be the string consisting of the + concatenation of name and a single U+0078 LATIN SMALL LETTER X character + (x).

      4. + +
      5. Let namey be the string consisting of the + concatenation of name and a single U+0079 LATIN SMALL LETTER Y character + (y).

      6. + +
      7. The field element is submitter, and before + this algorithm was invoked the user indicated a coordinate. Let x be the x-component of the coordinate selected by the + user, and let y be the y-component of the coordinate + selected by the user.

      8. + +
      9. Append an entry to entry list with namex + and x.

      10. + +
      11. Append an entry to entry list with namey + and y.

      12. + +
      13. Continue.

      14. +
      +
    4. + +
    5. If the field is a form-associated custom element, then perform + the entry construction algorithm given + field and entry list, then continue.

    6. + +
    7. If either the field element does not have a + name attribute specified, or its + name attribute's value is the empty string, then + continue.

    8. + +
    9. Let name be the value of the field element's + name attribute.

    10. + +
    11. If the field element is a select element, then for each + option element in the select element's list of options whose selectedness is true and that is not disabled, append an entry to entry + list with name and the value of the + option element.

    12. + +
    13. +

      Otherwise, if the field element is an input element whose + type attribute is in the Checkbox state or the Radio Button state, then:

      + +
        +
      1. If the field element has a value attribute specified, then let value + be the value of that attribute; otherwise, let value be the string "on".

      2. + +
      3. Append an entry to entry list with name and + value.

      4. +
      +
    14. + +
    15. +

      Otherwise, if the field element is an input element whose type attribute is in the File Upload state, then:

      + +
        +
      1. If there are no selected files, + then append an entry to entry list with name and a new + File object with an empty name, application/octet-stream as type, + and an empty body.

        + + +
      2. Otherwise, for each file in selected + files, append an entry to entry list with name and + a File object representing the file.

        +
      +
    16. + +
    17. Otherwise, if the field element is an object element: + try to obtain a form submission value from the plugin, and if that is successful, + append an entry to entry list with name and the returned + form submission value.

    18. + +
    19. +

      Otherwise, if the field element is an input element whose type attribute is in the Hidden state and name is "_charset_":

      + +
        +
      1. Let charset be the name of + encoding if encoding is given, and "UTF-8" + otherwise.

      2. + +
      3. Append an entry to entry list with name and + charset.

      4. +
      +
    20. + +
    21. +

      Otherwise, if the field element is a textarea element, append + an entry to entry list with name and the value of the field element, and the prevent + line break normalization flag set.

      + +

      In the case of the value of + textarea elements, the line break normalization is already performed during the + conversion of the control's raw value into + the control's value (which also performs any necessary + line wrapping).

      +
    22. + +
    23. Otherwise, append an entry to entry list with name + and the value of the field element.

    24. + +
    25. +

      If the element has a dirname attribute, and that + attribute's value is not the empty string, then:

      + +
        +
      1. Let dirname be the value of the element's dirname attribute.

      2. + +
      3. Let dir be the string "ltr" if the + directionality of the element is 'ltr', and "rtl" otherwise (i.e., when the directionality of the element is + 'rtl').

      4. + +
      5. Append an entry to entry list with dirname and + dir.

      6. +
      + +

      An element can only have a dirname + attribute if it is a textarea element or an input element whose + type attribute is in either the Text state or the Search state.

      +
    26. +
    +
  10. + +
  11. Let form data be a new FormData object associated with + entry list.

  12. + +
  13. Fire an event named + formdata at form using + FormDataEvent, with the formData + attribute initialized to form data and the + bubbles attribute initialized to true.

  14. + +
  15. Set form's constructing entry list to false.

  16. + +
  17. Return a clone of entry list.

  18. +
+ +

To append an entry to entry list, given name, + value, and optional prevent line break normalization flag, run these + steps:

+ +
    +
  1. For name, replace every occurrence of U+000D (CR) not followed by U+000A (LF), + and every occurrence of U+000A (LF) not preceded by U+000D (CR), by a string consisting of a + U+000D (CR) and U+000A (LF).

  2. + +
  3. Replace name with the result of converting to a sequence of Unicode + scalar values.

  4. + +
  5. +

    If value is not a File object, then:

    + +
      +
    1. If the prevent line break normalization flag is unset, then replace every + occurrence of U+000D (CR) not followed by U+000A (LF), and every occurrence of U+000A (LF) not + preceded by U+000D (CR) in value, by a string consisting of a U+000D (CR) and + U+000A (LF).

    2. + +
    3. Replace value with the result of converting to a sequence of Unicode + scalar values.

    4. +
    +
  6. + +
  7. Create an entry with name and value, and append it to entry list.

  8. +
+ +
+ + +
+ +
Selecting a form submission encoding
+ +

If the user agent is to pick an encoding for a + form, it must run the following steps:

+ +
    +
  1. Let encoding be the document's character encoding.

  2. + +
  3. +

    If the form element has an accept-charset attribute, set encoding to + the return value of running these substeps:

    + +
      +
    1. Let input be the value of the form element's accept-charset attribute.

    2. + +
    3. Let candidate encoding labels be the result of splitting input on ASCII whitespace.

    4. + +
    5. Let candidate encodings be an empty list of character + encodings.

    6. + +
    7. For each token in candidate encoding labels in turn (in the order in which + they were found in input), get an encoding + for the token and, if this does not result in failure, append the encoding to + candidate encodings.

    8. + +
    9. If candidate encodings is empty, return UTF-8.

    10. + +
    11. Return the first encoding in candidate encodings.

    12. +
    +
  4. + +
  5. Return the result of getting an output + encoding from encoding.

  6. +
+ +
+ + +
URL-encoded form data
+ +

See URL for + details on application/x-www-form-urlencoded.

+ + +
Multipart form data
+ +
+ + + + + +

The multipart/form-data encoding algorithm, given an + entry list and encoding, is as follows:

+ +
    + + +
  1. Let result be the empty string.

  2. + +
  3. +

    For each entry in entry list:

    + +
      + + +
    1. For each character in the entry's name and value that cannot be expressed using the + selected character encoding, replace the character by a string consisting of a U+0026 AMPERSAND + character (&), a U+0023 NUMBER SIGN character (#), one or more ASCII digits + representing the code point of the character in base ten, and finally a U+003B (;).

    2. + + + +
    +
  4. + +
  5. +

    Encode the (now mutated) entry list using the rules described by RFC 7578, + Returning Values from Forms: multipart/form-data, and return + the resulting byte stream.

    + +

    Each entry in entry list is a field, the name of the entry is the field + name and the value of the entry is the field value.

    + +

    The order of parts must be the same as the order of fields in entry list. Multiple + entries with the same name must be treated as distinct fields.

    + +

    The parts of the generated multipart/form-data resource that correspond to + non-file fields must not have a `Content-Type` header specified. Their names and + values must be encoded using the character encoding selected above.

    + +

    File names included in the generated multipart/form-data resource (as part of + file fields) must use the character encoding selected above, though the precise name may be + approximated if necessary (e.g. newlines could be removed from file names, quotes could be + changed to "%22", and characters not expressible in the selected character encoding could be + replaced by other characters). + +

    The boundary used by the user agent in generating the return value of this algorithm is the + multipart/form-data boundary string. (This value is used + to generate the MIME type of the form submission payload generated by this algorithm.)

    +
  6. +
+ +
+ +

For details on how to interpret multipart/form-data payloads, see RFC 7578.

+ + +
Plain text form data
+ +
+ +

The text/plain encoding algorithm, given an entry + list, is as follows:

+ +
    +
  1. Let result be the empty string.

  2. + +
  3. +

    For each entry in entry list:

    + +
      +
    1. If the entry's value is a File object, then set its value to the + File object's name.

    2. + +
    3. Append the entry's name to result.

    4. + +
    5. Append a single U+003D EQUALS SIGN character (=) to result.

    6. + +
    7. Append the entry's value to result.

    8. + +
    9. Append a U+000D CARRIAGE RETURN (CR) U+000A LINE FEED (LF) character pair to result.

    10. +
    +
  4. + +
  5. Return result.

  6. +
+ +
+ +

Payloads using the text/plain format are intended to be human readable. They are + not reliably interpretable by computer, as the format is ambiguous (for example, there is no way + to distinguish a literal newline in a value from the newline at the end of the value).

+ +
The SubmitEvent interface
+ +
[Exposed=Window]
+interface SubmitEvent : Event {
+  constructor(DOMString type, optional SubmitEventInit eventInitDict = {});
+
+  readonly attribute HTMLElement? submitter;
+};
+
+dictionary SubmitEventInit : EventInit {
+  HTMLElement? submitter = null;
+};
+ +
+
event . submitter
+

Returns the element representing the submit + button that triggered the form submission, or null if the submission was + not triggered by a button.

+
+ +
+ +

The submitter attribute must return + the value it was initialized to.

+ +
+ +
The FormDataEvent interface
+ +
[Exposed=Window]
+interface FormDataEvent : Event {
+  constructor(DOMString type, FormDataEventInit eventInitDict);
+
+  readonly attribute FormData formData;
+};
+
+dictionary FormDataEventInit : EventInit {
+  required FormData formData;
+};
+ +
+ +
event . formData
+ +
+

Returns a FormData object representing names and values of elements associated + to the target form. Operations on the FormData object will affect + form data to be submitted.

+
+
+ +
+ +

The formData attribute must return the value it was + initialized to. It represents a FormData object associated to the entry list that is constructed when the form is submitted.

+ +

Resetting a form

+ +

When a form element form is reset, run these steps:

+ +
    +
  1. Let reset be the result of firing an + event named reset at form, with the bubbles and cancelable attributes initialized to true.

  2. + +
  3. If reset is true, then invoke the reset algorithm of each resettable element whose form owner is + form.

  4. +
+ +

Each resettable element defines its own reset algorithm. Changes made to form controls as part of + these algorithms do not count as changes caused by the user (and thus, e.g., do not cause input events to fire).

+ +
+ + + +

Interactive elements

+ +

The details element

+ +
+
Categories:
+
Flow content.
+
Sectioning root.
+
Interactive content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
One summary element followed by flow content.
+
Content attributes:
+
Global attributes
+
open
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLDetailsElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute boolean open;
+};
+
+
Uses HTMLDetailsElement.
+
+ +

The details element represents a disclosure widget from which the + user can obtain additional information or controls.

+ +

The details element is not appropriate for footnotes. Please see the section on footnotes for details on how to mark up footnotes.

+ +

The first summary element child of the element, if any, + represents the summary or legend of the details. If there is no + child summary element, the user agent should provide its own legend (e.g. + "Details").

+ +

The rest of the element's contents represents the additional information or + controls.

+ +

The open content attribute is a boolean + attribute. If present, it indicates that both the summary and the additional information is + to be shown to the user. If the attribute is absent, only the summary is to be shown.

+ +
+ +

When the element is created, if the attribute is absent, the additional information should be + hidden; if the attribute is present, that information should be shown. Subsequently, if the + attribute is removed, then the information should be hidden; if the attribute is added, the + information should be shown.

+ +

The user agent should allow the user to request that the additional information be shown or + hidden. To honor a request for the details to be shown, the user agent must set the open attribute on the element to the empty string. To honor a + request for the information to be hidden, the user agent must remove the open attribute from the element.

+ +

This ability to request that additional information be shown or hidden + may simply be the activation behavior of the appropriate + summary element, in the case such an element exists. However, if no such element + exists, user agents can still provide this ability through some other user interface + affordance.

+ +

Whenever the open attribute is added to or removed from + a details element, the user agent must queue an element task on the + DOM manipulation task source given then details element that runs the + following steps, which are known as the details notification task steps, for this + details element:

+ +
    +
  1. +

    If another task has been queued to run the details notification task steps for this + details element, then return.

    + +

    When the open attribute is toggled + several times in succession, these steps essentially get coalesced so that only one event is + fired.

    +
  2. + +
  3. Fire an event named toggle at the details element.

  4. +
+ +

The open IDL attribute must + reflect the open content attribute.

+ +
+ +
+ +

The following example shows the details element being used to hide technical + details in a progress report.

+ +
<section class="progress window">
+ <h1>Copying "Really Achieving Your Childhood Dreams"</h1>
+ <details>
+  <summary>Copying... <progress max="375505392" value="97543282"></progress> 25%</summary>
+  <dl>
+   <dt>Transfer rate:</dt> <dd>452KB/s</dd>
+   <dt>Local filename:</dt> <dd>/home/rpausch/raycd.m4v</dd>
+   <dt>Remote filename:</dt> <dd>/var/www/lectures/raycd.m4v</dd>
+   <dt>Duration:</dt> <dd>01:16:27</dd>
+   <dt>Color profile:</dt> <dd>SD (6-1-6)</dd>
+   <dt>Dimensions:</dt> <dd>320×240</dd>
+  </dl>
+ </details>
+</section>
+ +
+ +
+ +

The following shows how a details element can be used to hide some controls by + default:

+ +
<details>
+ <summary><label for=fn>Name & Extension:</label></summary>
+ <p><input type=text id=fn name=fn value="Pillar Magazine.pdf">
+ <p><label><input type=checkbox name=ext checked> Hide extension</label>
+</details>
+ +

One could use this in conjunction with other details in a list to allow the user + to collapse a set of fields down to a small set of headings, with the ability to open each + one.

+ +

+ +

In these examples, the summary really just summarizes what the controls can change, and not + the actual values, which is less than ideal.

+ +
+ +
+ +

Because the open attribute is added and removed + automatically as the user interacts with the control, it can be used in CSS to style the element + differently based on its state. Here, a style sheet is used to animate the color of the summary + when the element is opened or closed:

+ +
<style>
+ details > summary { transition: color 1s; color: black; }
+ details[open] > summary { color: red; }
+</style>
+<details>
+ <summary>Automated Status: Operational</summary>
+ <p>Velocity: 12m/s</p>
+ <p>Direction: North</p>
+</details>
+ +
+ + +

The summary element

+ +
+
Categories:
+
None.
+
Contexts in which this element can be used:
+
As the first child of a details element.
+
Content model:
+
Phrasing content, optionally intermixed with heading content.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The summary element represents a summary, caption, or legend for the + rest of the contents of the summary element's parent details + element, if any.

+ +
+ +

A summary element is a summary for its parent details if the following + algorithm returns true:

+ +
    +
  1. If this summary element has no parent, then return false.

  2. + +
  3. Let parent be this summary element's parent.

  4. + +
  5. If parent is not a details element, then return false.

  6. + +
  7. If parent's first summary element child is not this + summary element, then return false.

  8. + +
  9. Return true.

  10. +
+ +

The activation behavior of summary elements is to run the following + steps:

+ +
    +
  1. If this summary element is not the summary for its parent + details, then return.

  2. + +
  3. Let parent be this summary element's parent.

  4. + +
  5. +

    If the open attribute is present on + parent, then remove it. + Otherwise, set parent's + open attribute to the empty string.

    + +

    This will then run the details notification task steps.

    +
  6. +
+ +
+ + + + +

Commands

+ +
Facets
+ +

A command is the abstraction behind menu items, buttons, and + links. Once a command is defined, other parts of the interface can refer to the same command, + allowing many access points to a single feature to share facets such as the Disabled State.

+ +

Commands are defined to have the following facets:

+ +
+
Label
+ +
The name of the command as seen by the user.
+ +
Access Key
+ +
A key combination selected by the user agent that triggers the command. A command might not + have an Access Key.
+ +
Hidden State
+ +
Whether the command is hidden or not (basically, whether it should be shown in menus).
+ +
Disabled State
+ +
Whether the command is relevant and can be triggered or not.
+ +
Action
+ +
The actual effect that triggering the command will have. This could be a scripted event + handler, a URL to which to navigate, or a form submission.
+
+ +

User agents may expose the commands that match the following criteria:

+ + + +

User agents are encouraged to do this especially for commands that have Access Keys, as a way to advertise those keys to the + user.

+ +

For example, such commands could be listed in the user agent's menu bar.

+ + +
+ +
Using the a element to define a command
+ +

An a element with an href attribute defines a command.

+ +

The Label of the command is the element's + descendant text content.

+ +

The Access Key of the command is the element's + assigned access key, if any.

+ +

The Hidden State of the command is true (hidden) + if the element has a hidden attribute, and false otherwise.

+ +

The Disabled State facet of the command is + true if the element or one of its ancestors is inert, and false otherwise.

+ +

The Action of the command is to fire a click event at the element.

+ + +
Using the button element to define a command
+ +

A button element always defines a + command.

+ +

The Label, Access Key, Hidden State, and Action facets of the command are determined as for a elements (see the previous section).

+ +

The Disabled State of the command is true if + the element or one of its ancestors is inert, or if the element's disabled state is set, and false otherwise.

+ + +
Using the input element to define a command
+ +

An input element whose type attribute is in + one of the Submit Button, Reset Button, Image + Button, Button, Radio Button, or Checkbox states defines a + command.

+ +

The Label of the command is determined as + follows:

+ + + +
+

Even though the value attribute on + input elements in the Image Button + state is non-conformant, the attribute can still contribute to the Label determination, if it is present and the Image Button's + alt attribute is missing.

+
+ +

The Access Key of the command is the element's + assigned access key, if any.

+ +

The Hidden State of the command is true (hidden) + if the element has a hidden attribute, and false otherwise.

+ +

The Disabled State of the command is true if + the element or one of its ancestors is inert, or if the element's disabled state is set, and false otherwise.

+ +

The Action of the command is to fire a click event at the element.

+ + +
Using the option element to define a command
+ +

An option element with an ancestor select element and either no value attribute or a value + attribute that is not the empty string defines a command.

+ +

The Label of the command is the value of the + option element's label attribute, if there is + one, or else the option element's descendant text content, with ASCII whitespace stripped and collapsed.

+ +

The Access Key of the command is the element's + assigned access key, if any.

+ +

The Hidden State of the command is true (hidden) + if the element has a hidden attribute, and false otherwise.

+ +

The Disabled State of the command is true if + the element is disabled, or if its nearest ancestor + select element is disabled, or if it or one + of its ancestors is inert, and false otherwise.

+ +

If the option's nearest ancestor select element has a multiple attribute, the Action of the command is to toggle the option element. Otherwise, the Action is to pick the option element.

+ + +
Using the accesskey attribute + on a legend element to define a command
+ +

A legend element defines a command if all of + the following are true:

+ + + +

The Label of the command is the element's + descendant text content.

+ +

The Access Key of the command is the element's + assigned access key.

+ +

The Hidden State, Disabled State, and Action facets of the command are the same as the respective + facets of the legend element's accesskey delegatee.

+ +
+

In this example, the legend element specifies an accesskey, which, when activated, will delegate to the + input element inside the legend element.

+ +
<fieldset>
+ <legend accesskey=p>
+  <label>I want <input name=pizza type=number step=1 value=1 min=0>
+   pizza(s) with these toppings</label>
+ </legend>
+ <label><input name=pizza-cheese type=checkbox checked> Cheese</label>
+ <label><input name=pizza-ham type=checkbox checked> Ham</label>
+ <label><input name=pizza-pineapple type=checkbox> Pineapple</label>
+</fieldset>
+
+ + +
Using the accesskey + attribute to define a command on other elements
+ +

An element that has an assigned access key defines a + command.

+ +

If one of the earlier sections that define elements that define + commands define that this element defines a command, + then that section applies to this element, and this section does not. Otherwise, this section + applies to that element.

+ +

The Label of the command depends on the element. If + the element is a labeled control, the descendant text content of the + first label element in tree order whose labeled control is + the element in question is the Label (in JavaScript + terms, this is given by element.labels[0].textContent). + Otherwise, the Label is the element's descendant + text content.

+ +

The Access Key of the command is the element's + assigned access key.

+ +

The Hidden State of the command is true (hidden) + if the element has a hidden attribute, and false otherwise.

+ +

The Disabled State of the command is true if + the element or one of its ancestors is inert, and false otherwise.

+ +

The Action of the command is to run the following + steps:

+ +
    +
  1. Run the focusing steps for the element.
  2. + +
  3. Fire a click event at the element.
  4. +
+ +
+ + +

The dialog element

+ +
+
Categories:
+
Flow content.
+
Sectioning root.
+
Contexts in which this element can be used:
+
Where flow content is expected.
+
Content model:
+
Flow content.
+
Content attributes:
+
Global attributes
+
open
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLDialogElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute boolean open;
+  attribute DOMString returnValue;
+  [CEReactions] void show();
+  [CEReactions] void showModal();
+  [CEReactions] void close(optional DOMString returnValue);
+};
+
+
Uses HTMLDialogElement.
+
+ +

The dialog element represents a part of an application that a user interacts with + to perform a task, for example a dialog box, inspector, or window.

+ +

The open attribute is a boolean + attribute. When specified, it indicates that the dialog element is active and + that the user can interact with it.

+ +
+ +

A dialog element without an open attribute + specified should not be shown to the user. This requirement may be implemented indirectly through + the style layer. For example, user agents that support the suggested + default rendering implement this requirement using the CSS rules described in the rendering section.

+ +
+ +
+

Removing the open attribute will usually hide the + dialog. However, doing so has a number of strange additional consequences: + +

+ +

For these reasons, it is generally better to never remove the open attribute manually. Instead, use the close() method to close the dialog, or the hidden attribute to hide it.

+
+ +

The tabindex attribute must not be specified on + dialog elements.

+ + +
+ +
dialog . show()
+ +
+

Displays the dialog element.

+
+ +
dialog . showModal()
+ +
+

Displays the dialog element and makes it the top-most modal dialog.

+ +

This method honors the autofocus attribute.

+
+ +
dialog . close( [ result ] )
+ +
+

Closes the dialog element.

+ +

The argument, if provided, provides a return value.

+
+ +
dialog . returnValue [ = result ]
+ +
+

Returns the dialog's return value.

+ +

Can be set, to update the return value.

+
+
+ + + +
+ +

When the show() method is invoked, the user + agent must run the following steps:

+ +
    +
  1. If the element already has an open attribute, then + return.

  2. + +
  3. Add an open attribute to the dialog + element, whose value is the empty string.

  4. + +
  5. Set the dialog to the normal alignment mode.

  6. + +
  7. Run the dialog focusing steps for the dialog element.

  8. +
+ +

When the showModal() method is invoked, + the user agent must run the following steps:

+ +
    +
  1. Let subject be the dialog element on which the method was + invoked.

  2. + +
  3. If subject already has an open + attribute, then throw an "InvalidStateError" DOMException.

  4. + +
  5. If subject is not connected, then throw an + "InvalidStateError" DOMException.

  6. + +
  7. Add an open attribute to subject, whose value is the empty string.

  8. + +
  9. Set the dialog to the centered alignment mode.

  10. + +
  11. +

    Let subject's node document be blocked by the modal dialog subject.

    + +

    This will cause the focused area of the + document to become inert (unless that currently focused area is a + shadow-including descendant of subject). In such cases, the focus + fixup rule will kick in and reset the focused area of the document to the + viewport for now. In a couple steps we will attempt to find a better candidate to + focus.

    +
  12. + +
  13. If subject's node document's top layer does not + already contain subject, then add subject to subject's node + document's top layer.

  14. + +
  15. Run the dialog focusing steps for subject.

  16. +
+ +

The dialog focusing steps for a dialog element subject are as follows:

+ +
    +
  1. If subject is inert, return.

  2. + +
  3. +

    Let control be the first descendant element of subject, in tree + order, that is not inert and has the autofocus attribute specified.

    + +

    If there isn't one, then let control be the first non-inert + descendant element of subject, in tree order. + +

    If there isn't one of those either, then let control be subject.

    +
  4. + +
  5. +

    Run the focusing steps for control.

    + +

    If control is not focusable, this will do nothing. For + modal dialogs, this means that any earlier + modifications to the focused area of the document will apply.

    +
  6. + +
  7. Let topDocument be the active document of control's + node document's browsing context's + top-level browsing context.

  8. + +
  9. If control's node document's origin is not the + same as the origin of topDocument, + then return.

  10. + +
  11. Empty topDocument's + autofocus candidates.

  12. + +
  13. Set topDocument's autofocus processed flag to true.

  14. +
+ +

If at any time a dialog element is removed from a Document, then if that dialog is in that + Document's top layer, it must be removed from it.

+ +

When the close() method is invoked, the user + agent must close the dialog that the method was invoked on. If the method was invoked + with an argument, that argument must be used as the return value; otherwise, there is no return + value.

+ + +

When a dialog element subject is to be closed, optionally with a return value result, the user agent + must run the following steps:

+ +
    +
  1. If subject does not have an open + attribute, then return.

  2. + +
  3. Remove subject's open + attribute.

  4. + +
  5. If the argument result was provided, then set the returnValue attribute to the value of result.

  6. + +
  7. If subject is in its Document's top layer, then remove it.

  8. + +
  9. Queue an element task on the user interaction task source given the + subject element to fire an event named + close at subject.

  10. +
+ +

The returnValue IDL attribute, on + getting, must return the last value to which it was set. On setting, it must be set to the new + value. When the element is created, it must be set to the empty string.

+ +
+ +

Canceling dialogs: When Document is + blocked by a modal dialog dialog, user agents may provide a user interface + that, upon activation, queues an element task on the + user interaction task source given the dialog element to run these steps: + +

    +
  1. Let close be the result of firing an + event named cancel at dialog, with the cancelable attribute initialized to true.

  2. + +
  3. If close is true and dialog has an open attribute, then close the dialog with no + return value.

  4. +
+ +

An example of such a UI mechanism would be the user pressing the "Escape" key.

+ +
+ +

A dialog element is in one of two modes: normal alignment or + centered alignment. When a dialog element is created, it must be placed in + the normal alignment mode. In this mode, normal CSS requirements apply to the + element. The centered alignment mode is only used for dialog elements + that are in the top layer.

+ +

When an element subject is placed in centered alignment mode, and when + it is in that mode and has new rendering boxes created, the user agent must set up the element + such that its static position of the edge that corresponds to subject's parent's + block-start edge, for the purposes of calculating the used value of the + appropriate box offset property ('top', 'right', 'bottom', + or 'left'), is the value that would place the element's margin edge on + the side that corresponds to subject's parent's block-start side as far + from the same-side edge of the viewport as the element's opposing side margin + edge from that same-side edge of the viewport, if the element's dimension + ('width' or 'height') in subject's parent's block flow + direction is less than the same-axis dimension of the viewport, and otherwise + is the value that would place the element's margin edge on the side that corresponds + to subject's parent's block-start side at the same-side edge of the + viewport.

+ +

If there is a dialog element with centered alignment and that is + being rendered when its browsing context changes viewport + dimensions (as measured in CSS pixels), or when this + dialog element's parent changes block flow direction, then the user + agent must recreate the element's boxes, recalculating its edge that corresponds to this + dialog element's parent's block-start edge as in the previous + paragraph.

+ +

This static position of a dialog element's edge with centered + alignment must remain the element's static position of that edge until its boxes are + recreated. (The element's static position is only used in calculating the used value + of the appropriate box offset property ('top', 'right', + 'bottom', or 'left') in certain situations; it's not used, for instance, + to position the element if its 'position' property is set to + 'static'.)

+ +

User agents in visual interactive media should allow the user to pan the viewport + to access all parts of a dialog element's border box, even if the + element is larger than the viewport and the viewport would otherwise not + have a scroll mechanism (e.g. because the viewport's 'overflow' property + is set to 'hidden').

+ +
+ +

The open IDL attribute must + reflect the open content attribute.

+ +
+ +
+ +

This dialog box has some small print. The strong element is used to draw the + user's attention to the more important part.

+ +
<dialog>
+ <h1>Add to Wallet</h1>
+ <p><strong><label for=amt>How many gold coins do you want to add to your wallet?</label></strong></p>
+ <p><input id=amt name=amt type=number min=0 step=0.01 value=100></p>
+ <p><small>You add coins at your own risk.</small></p>
+ <p><label><input name=round type=checkbox> Only add perfectly round coins </label></p>
+ <p><input type=button onclick="submit()" value="Add Coins"></p>
+</dialog>
+ +
+ + + + +

Scripting

+ +

Scripts allow authors to add interactivity to their documents.

+ +

Authors are encouraged to use declarative alternatives to scripting where possible, as + declarative mechanisms are often more maintainable, and many users disable scripting.

+ +
+ +

For example, instead of using script to show or hide a section to show more details, the + details element could be used.

+ +
+ +

Authors are also encouraged to make their applications degrade gracefully in the absence of + scripting support.

+ +
+ +

For example, if an author provides a link in a table header to dynamically resort the table, + the link could also be made to function without scripts by requesting the sorted table from the + server.

+ +
+ + +

The script element

+ +
+
Categories:
+
Metadata content.
+
Flow content.
+
Phrasing content.
+
Script-supporting element.
+
Contexts in which this element can be used:
+
Where metadata content is expected.
+
Where phrasing content is expected.
+
Where script-supporting elements are expected.
+
Content model:
+
If there is no src + attribute, depends on the value of the type attribute, but must match + script content restrictions.
+
If there is a src + attribute, the element must be either empty or contain only + script documentation that also matches script + content restrictions.
+
Content attributes:
+
Global attributes
+
src
+
type
+
nomodule
+
async
+
defer
+
crossorigin
+
integrity
+
referrerpolicy
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLScriptElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute USVString src;
+  [CEReactions] attribute DOMString type;
+  [CEReactions] attribute boolean noModule;
+  [CEReactions] attribute boolean async;
+  [CEReactions] attribute boolean defer;
+  [CEReactions] attribute DOMString? crossOrigin;
+  [CEReactions] attribute DOMString text;
+  [CEReactions] attribute DOMString integrity;
+  [CEReactions] attribute DOMString referrerPolicy;
+
+  // also has obsolete members
+};
+
+
Uses HTMLScriptElement.
+
+ +

The script element allows authors to include dynamic script and data blocks in + their documents. The element does not represent content for the + user.

+ +

The type attribute allows customization of + the type of script represented:

+ + + +

The requirement that data blocks + must be denoted using a valid MIME type string is in place to + avoid potential future collisions. If this specification ever adds additional types of + script, they will be triggered by setting the type attribute to something which is not a MIME type, like how + the "module" value denotes module + scripts. By using a valid MIME type string now, you ensure that your data block will not + ever be reinterpreted as a different script type, even in future user agents.

+ +

Classic scripts and module + scripts can be embedded inline, or be imported from an external file using the src attribute, which if specified gives the URL + of the external script resource to use. If src is specified, + it must be a valid non-empty URL potentially surrounded by spaces. The contents of + inline script elements, or the external script resource, must conform with the + requirements of the JavaScript specification's Script or Module productions, for classic + scripts and module scripts respectively.

+ +

When used to include data blocks, the data must be embedded + inline, the format of the data must be given using the type + attribute, and the contents of the script element must conform to the requirements + defined for the format used. The src, async, nomodule, + defer, crossorigin, integrity, and referrerpolicy attributes must not be specified.

+ +

The nomodule attribute is a boolean + attribute that prevents a script from being executed in user agents that support + module scripts. This allows selective execution of module scripts in modern user agents and classic scripts in older user agents, as shown + below. The nomodule attribute must not be + specified on module scripts (and will be ignored if it + is).

+ +

The async and defer attributes are boolean attributes that indicate how the script should be evaluated. Classic scripts may specify defer or async, but must + not specify either unless the src attribute is present. + Module scripts may specify the async attribute, but must not specify the defer attribute.

+ +

There are several possible modes that can be selected using these attributes, and depending on + the script's type.

+ +

For classic scripts, if the async attribute is present, then the classic script will be + fetched in parallel to parsing and evaluated as soon as it is available (potentially + before parsing completes). If the async attribute is not + present but the defer attribute is present, then the + classic script will be fetched in parallel and evaluated when the page has finished + parsing. If neither attribute is present, then the script is fetched and evaluated immediately, + blocking parsing until these are both complete.

+ +

For module scripts, if the async attribute is present, then the module script and all its + dependencies will be fetched in parallel to parsing, and the module script will + be evaluated as soon as it is available (potentially before parsing completes). Otherwise, the + module script and its dependencies will be fetched in parallel to parsing and + evaluated when the page has finished parsing. (The defer + attribute has no effect on module scripts.)

+ +

This is all summarized in the following schematic diagram:

+ +

With <script>, parsing is interrupted by fetching and execution. With <script defer>, fetching is parallel to parsing and execution takes place after all parsing has finished. And with <script async>, fetching is parallel to parsing but once it finishes parsing is interrupted to execute the script. The story for <script type="module"> is similar to <script defer>, but the dependencies will be fetched as well, and the story for <script type="module" async> is similar to <script async> with the extra dependency fetching.

+ +

The exact processing details for these attributes are, for mostly historical + reasons, somewhat non-trivial, involving a number of aspects of HTML. The implementation + requirements are therefore by necessity scattered throughout the specification. The algorithms + below (in this section) describe the core of this processing, but these algorithms reference and + are referenced by the parsing rules for script start and end tags in HTML, in foreign content, + and in XML, the rules for the document.write() method, the handling of scripting, etc.

+ +

The defer attribute may be specified even if the async attribute is specified, to cause legacy web browsers that + only support defer (and not async) to fall back to the defer behavior instead of the blocking behavior that + is the default.

+ +

The crossorigin attribute is a + CORS settings attribute. For classic scripts, + it controls whether error information will be exposed, when the script is obtained from other origins. For module scripts, it + controls the credentials mode used for + cross-origin requests.

+ +

Unlike classic scripts, module scripts require the use of the CORS protocol for cross-origin fetching.

+ +

The integrity attribute represents the integrity metadata for requests which this + element is responsible for. The value is text. The integrity attribute must not be specified when the + src attribute is not specified.

+ +

The referrerpolicy attribute is a + referrer policy attribute. Its purpose is to set the referrer policy + used when fetching the script, as well as any scripts imported + from it.

+ +
+

An example of a script element's referrer policy being used when fetching + imported scripts but not other subresources:

+ +
<script referrerpolicy="origin">
+  fetch('/api/data');    // not fetched with <script>'s referrer policy
+  import('./utils.mjs'); // is fetched with <script>'s referrer policy ("origin" in this case)
+</script>
+
+ +

Changing the src, type, nomodule, async, defer, crossorigin, integrity, and referrerpolicy attributes dynamically has no direct effect; these + attributes are only used at specific times described below.

+ +
+ +

The IDL attributes src, type, defer, and integrity, must each reflect the + respective content attributes of the same name.

+ +

The referrerPolicy IDL attribute must + reflect the referrerpolicy content + attribute, limited to only known values.

+ +

The crossOrigin IDL attribute must + reflect the crossorigin content + attribute, limited to only known values.

+ +

The noModule IDL attribute must + reflect the nomodule content + attribute.

+ +

The async IDL attribute controls whether the + element will execute asynchronously or not. If the element's "non-blocking" flag is + set, then, on getting, the async IDL attribute must return + true, and on setting, the "non-blocking" flag must first be unset, and then the + content attribute must be removed if the IDL attribute's new value is false, and must be set to + the empty string if the IDL attribute's new value is true. If the element's + "non-blocking" flag is not set, the IDL attribute must reflect + the async content attribute.

+ +
+ +
+ +
script . text [ = value ]
+ +
+

Returns the child text content of the element.

+ +

Can be set, to replace the element's children with the given value.

+
+
+ +
+ +

The text attribute's getter must return this + script element's child text content.

+ +

The text attribute's setter must string replace + all with the given value within this script element.

+ +
+ +

When inserted using the document.write() + method, script elements usually + execute (typically blocking further script execution or HTML parsing). When inserted using the + innerHTML and outerHTML + attributes, they do not execute at all.

+ +
+ +

In this example, two script elements are used. One embeds an external + classic script, and the other includes some data as a data block.

+ +
<script src="game-engine.js"></script>
+<script type="text/x-game-map">
+........U.........e
+o............A....e
+.....A.....AAA....e
+.A..AAA...AAAAA...e
+</script>
+ +

The data in this case might be used by the script to generate the map of a video game. The + data doesn't have to be used that way, though; maybe the map data is actually embedded in other + parts of the page's markup, and the data block here is just used by the site's search engine to + help users who are looking for particular features in their game maps.

+ +
+ +
+ +

The following sample shows how a script element can be used to define a function + that is then used by other parts of the document, as part of a classic script. It + also shows how a script element can be used to invoke script while the document is + being parsed, in this case to initialize the form's output.

+ +
<script>
+ function calculate(form) {
+   var price = 52000;
+   if (form.elements.brakes.checked)
+     price += 1000;
+   if (form.elements.radio.checked)
+     price += 2500;
+   if (form.elements.turbo.checked)
+     price += 5000;
+   if (form.elements.sticker.checked)
+     price += 250;
+   form.elements.result.value = price;
+ }
+</script>
+<form name="pricecalc" onsubmit="return false" onchange="calculate(this)">
+ <fieldset>
+  <legend>Work out the price of your car</legend>
+  <p>Base cost: £52000.</p>
+  <p>Select additional options:</p>
+  <ul>
+   <li><label><input type=checkbox name=brakes> Ceramic brakes (£1000)</label></li>
+   <li><label><input type=checkbox name=radio> Satellite radio (£2500)</label></li>
+   <li><label><input type=checkbox name=turbo> Turbo charger (£5000)</label></li>
+   <li><label><input type=checkbox name=sticker> "XZ" sticker (£250)</label></li>
+  </ul>
+  <p>Total: £<output name=result></output></p>
+ </fieldset>
+ <script>
+  calculate(document.forms.pricecalc);
+ </script>
+</form>
+ +
+ +
+ +

The following sample shows how a script element can be used to include an + external module script. + +

<script type="module" src="app.mjs"></script>
+ +

This module, and all its dependencies (expressed through JavaScript import statements in the source file), will be fetched. Once the entire + resulting module graph has been imported, and the document has finished parsing, the contents of + app.mjs will be evaluated.

+ +

Additionally, if code from another script element in the same Window + imports the module from app.mjs (e.g. via import + "./app.mjs";), then the same module script created by the + former script element will be imported.

+ +
+ +
+ +

This example shows how to include a module script for modern user agents, and a + classic script for older user agents:

+ +
<script type="module" src="app.mjs"></script>
+<script nomodule defer src="classic-app-bundle.js"></script>
+ +

In modern user agents that support module scripts, the + script element with the nomodule attribute + will be ignored, and the script element with a type of "module" will be fetched and + evaluated (as a module script). Conversely, older user agents will ignore the + script element with a type of "module", as that is an unknown script type for them — but they will have no + problem fetching and evaluating the other script element (as a classic + script), since they do not implement the nomodule attribute.

+ +
+ +
+ +

The following sample shows how a script element can be used to write an inline + module script that performs a number of substitutions on the document's text, in + order to make for a more interesting reading experience (e.g. on a news site):

+ +
<script type="module">
+ import { walkAllTextNodeDescendants } from "./dom-utils.mjs";
+
+ const substitutions = new Map([
+   ["witnesses", "these dudes I know"]
+   ["allegedly", "kinda probably"]
+   ["new study", "Tumblr post"]
+   ["rebuild", "avenge"]
+   ["space", "spaaace"]
+   ["Google glass", "Virtual Boy"]
+   ["smartphone", "Pokédex"]
+   ["electric", "atomic"]
+   ["Senator", "Elf-Lord"]
+   ["car", "cat"]
+   ["election", "eating contest"]
+   ["Congressional leaders", "river spirits"]
+   ["homeland security", "Homestar Runner"]
+   ["could not be reached for comment", "is guilty and everyone knows it"]
+ ]);
+
+ function substitute(textNode) {
+   for (const [before, after] of substitutions.entries()) {
+     textNode.data = textNode.data.replace(new RegExp(`\\b${before}\\b`, "ig"), after);
+   }
+ }
+
+ walkAllTextNodeDescendants(document.body, substitute);
+</script>
+ +

Some notable features gained by using a module script include the ability to import functions + from other JavaScript modules, strict mode by default, and how top-level declarations do not + introduce new properties onto the global object. Also note that no matter where + this script element appears in the document, it will not be evaluated until both + document parsing has complete and its dependency (dom-utils.mjs) has been + fetched and evaluated.

+ +
+ +
+ +
Processing model
+ +

A script element has several associated pieces of state.

+ +

A script element has a flag indicating whether or not it has been "already + started". Initially, script elements must have this flag unset (script blocks, + when created, are not "already started"). The cloning + steps for script elements must set the "already started" flag on the copy if + it is set on the element being cloned.

+ +

A script element has a parser document, which is either null or a + Document. Initially, its value must be null. It is set by the HTML + parser and the XML parser on script elements they insert, and + affects the processing of those elements. script elements with non-null parser documents are known as "parser-inserted".

+ +

A script element has a flag indicating whether the element will be + "non-blocking". Initially, script elements must have this flag set. It is + unset by the HTML parser and the XML parser on script + elements they insert. In addition, whenever a script element whose + "non-blocking" flag is set has an async + content attribute added, the element's "non-blocking" flag must be unset.

+ +

A script element has a flag indicating whether or not the script block is + "ready to be parser-executed". Initially, script elements must have this + flag unset (script blocks, when created, are not "ready to be parser-executed"). This flag is used + only for elements that are also "parser-inserted", to let the parser know when to + execute the script.

+ +

The script's type for a script element + is either "classic" or "module". It is determined + when the script is prepared, based on the type attribute of the element at that time.

+ +

A script element has a preparation-time document, which is a + Document determined near the beginning of the prepare a script + algorithm. It is used to prevent scripts that move between documents during preparation from executing.

+ +

A script element has a flag indicating whether or not the script is from an external file. It is determined when the script is + prepared, based on the src attribute of the element at that time.

+ +

The script's script for a + script element is either null or a script + resulting from preparing the element. This is set + asynchronously after the classic script or module graph is fetched. Once it is set, either to a + script in the case of success or to null in the case of + failure, the fetching algorithms will note that the script is ready, which can trigger + other actions. The user agent must delay the load + event of the element's node document until the script is ready.

+ +
+ +

When a script element that is not "parser-inserted" experiences one + of the events listed in the following list, the user agent must immediately prepare the script element:

+ + + +

To prepare a script, the user agent must + act as follows:

+ +
    +
  1. +

    If the script element is marked as having "already started", then + return. The script is not executed.

    +
  2. + +
  3. Let parser document be the element's parser document.

  4. + +
  5. +

    Set the element's parser document to null.

    + +

    This is done so that if parser-inserted script elements fail to run + when the parser tries to run them, e.g. because they are empty or specify an unsupported + scripting language, another script can later mutate them and cause them to run again.

    +
  6. + +
  7. +

    If parser document is non-null and the element does not have an async attribute, then set the element's + "non-blocking" flag to true.

    + +

    This is done so that if a parser-inserted script element fails to + run when the parser tries to run it, but it is later executed after a script dynamically updates + it, it will execute in a non-blocking fashion even if the async + attribute isn't set.

    +
  8. + +
  9. Let source text be the element's child text content.

  10. + +
  11. + +

    If the element has no src attribute, and source + text is the empty string, then return. The script is not executed.

    +
  12. + +
  13. If the element is not connected, then return. The script is not + executed.

  14. + +
  15. + +

    If either:

    + +
      + +
    • the script element has a type attribute + and its value is the empty string, or
    • + +
    • the script element has no type attribute + but it has a language attribute and that + attribute's value is the empty string, or
    • + +
    • the script element has neither a type + attribute nor a language attribute, then
    • + +
    + +

    ...let the script block's type string for this script element be + "text/javascript".

    + +

    Otherwise, if the script element has a type attribute, let the script block's type string + for this script element be the value of that attribute with leading and trailing ASCII whitespace + stripped.

    + +

    Otherwise, the element has a non-empty language + attribute; let the script block's type string for this script element + be the concatenation of the string "text/" followed by the value of the + language attribute.

    + + +

    The language attribute is never + conforming, and is always ignored if there is a type + attribute present.

    + +

    Determine the script's type as follows:

    + +
      + +
    • If the script block's type string is a JavaScript MIME type essence + match, the script's type is "classic".
    • + +
    • If the script block's type string is an ASCII case-insensitive + match for the string "module", the + script's type is "module".
    • + +
    • If neither of the above conditions are true, then return. No script is executed.
    • + +
    +
  16. + +
  17. If parser document is non-null, then set the element's parser + document back to parser document and set the element's + "non-blocking" flag to false.

  18. + +
  19. Set the element's "already started" + flag.

  20. + +
  21. Set the element's preparation-time document to its node + document.

    + +
  22. If parser document is non-null, and parser document is not equal to + the element's preparation-time document, then return.

  23. + +
  24. + +

    If scripting is disabled for the script + element, then return. The script is not executed.

    + +

    The definition of scripting is disabled + means that, amongst others, the following scripts will not execute: scripts in + XMLHttpRequest's responseXML + documents, scripts in DOMParser-created documents, scripts in documents created by + XSLTProcessor's transformToDocument feature, and scripts + that are first inserted by a script into a Document that was created using the + createDocument() API. +

    +
  25. + +
  26. +

    If the script element has a nomodule + content attribute and the script's type is "classic", then return. The script is not executed.

    + +

    This means specifying nomodule on a + module script has no effect; the algorithm continues onward.

    +
  27. + +
  28. If the script element does not have a src content attribute, and the Should element's inline + behavior be blocked by Content Security Policy? algorithm returns "Blocked" when executed upon the script element, "script", and source text, then return. The script is not executed. +

  29. + +
  30. + +

    If the script element has an event + attribute and a for attribute, and the script's type is "classic", + then:

    + +
      +
    1. Let for be the value of the for + attribute.

    2. + +
    3. Let event be the value of the event attribute.

    4. + +
    5. Strip leading and trailing ASCII whitespace from event and + for.

    6. + +
    7. If for is not an ASCII case-insensitive match for the + string "window", then return. The script is not executed.

    8. + +
    9. If event is not an ASCII case-insensitive match for + either the string "onload" or the string "onload()", then return. The script is not executed.

    10. +
    +
  31. + +
  32. + +

    If the script element has a charset + attribute, then let encoding be the result of getting an encoding from + the value of the charset attribute.

    + +

    If the script element does not have a charset attribute, or if getting an encoding + failed, let encoding be the same as the + encoding of the script element's node document.

    + +

    If the script's type is "module", this encoding will be ignored.

    +
  33. + +
  34. Let classic script CORS setting be the current state of the element's crossorigin content attribute.

  35. + +
  36. Let module script credentials mode be the CORS settings attribute + credentials mode for the element's crossorigin content attribute.

    + +
  37. Let cryptographic nonce be the element's [[CryptographicNonce]] + internal slot's value.

  38. + +
  39. +

    If the script element has an integrity attribute, then let integrity + metadata be that attribute's value.

    + +

    Otherwise, let integrity metadata be the empty string.

    +
  40. + +
  41. Let referrer policy be the current state of the element's referrerpolicy content attribute.

  42. + +
  43. Let parser metadata be "parser-inserted" if the + script element is "parser-inserted", and "not-parser-inserted" otherwise.

  44. + +
  45. Let options be a script fetch options whose cryptographic nonce is cryptographic + nonce, integrity metadata is + integrity metadata, parser + metadata is parser metadata, credentials mode is module script + credentials mode, and referrer + policy is referrer policy.

  46. + +
  47. Let settings object be the element's node document's + relevant settings object.

  48. + +
  49. + +

    If the element has a src content attribute, then:

    + +
      +
    1. Let src be the value of the element's src attribute.

    2. + +
    3. If src is the empty string, queue a task to fire an event named error + at the element, and return.

    4. + +
    5. Set the element's from an external file + flag.

    6. + +
    7. Parse src relative to the element's + node document.

    8. + +
    9. If the previous step failed, queue a task to fire an event named error + at the element, and return. Otherwise, let url be the resulting URL + record.

    10. + +
    11. +

      Switch on the script's type:

      + +
      +
      "classic"
      +
      +

      Fetch a classic script given url, settings object, + options, classic script CORS setting, and encoding.

      +
      + +
      "module"
      +
      +

      Fetch an external module script graph given url, settings + object, and options.

      +
      +
      + +

      When the chosen algorithm asynchronously completes, set the script's script to the result. At that time, + the script is ready.

      + +

      For performance reasons, user agents may start fetching the classic script or module graph + (as defined above) as soon as the src attribute is set, + instead, in the hope that the element will be inserted into the document (and that the crossorigin attribute won't change value in the + meantime). Either way, once the element is inserted into the document, the load must have started as described in this + step. If the UA performs such prefetching, but the element is never inserted in the document, + or the src attribute is dynamically changed, or the crossorigin attribute is dynamically changed, then the + user agent will not execute the script so obtained, and the fetching process will have been + effectively wasted.

      +
    12. +
    +
  50. + +
  51. + +

    If the element does not have a src content attribute, + run these substeps:

    + +
      +
    1. Let base URL be the script element's node + document's document base URL.

    2. + +
    3. +

      Switch on the script's type:

      + +
      +
      "classic"
      +
      +
        +
      1. Let script be the result of creating a classic script using + source text, settings object, base URL, and + options.

      2. + +
      3. Set the script's script to + script.

      4. + +
      5. The script is ready.

      6. +
      +
      + +
      "module"
      +
      +
        +
      1. Fetch an inline module script graph, given source text, + base URL, settings object, and options. When this + asynchronously completes, set the script's + script to the result. At that time, the script is ready.

      2. +
      +
      +
      +
    4. +
    +
  52. + + + +
  53. +

    Then, follow the first of the following options that describes the situation:

    + +
    + +
    If the script's + type is "classic", and the element has a src attribute, and the element has a defer attribute, and the element is + "parser-inserted", and the element does not have an async attribute
    + +
    If the script's type is "module", and + the element is "parser-inserted", and the element does not have an async attribute
    + +
    +

    Add the element to the end of the list of scripts that will execute when the document + has finished parsing associated with the Document of the parser that + created the element.

    + +

    When the script is ready, set the element's "ready to be + parser-executed" flag. The parser will handle executing the script.

    +
    + +
    If the script's + type is "classic", and the element has a src attribute, and the element is + "parser-inserted", and the element does not have an async attribute
    + +
    +

    The element is the pending parsing-blocking script of the + Document of the parser that created the element. (There can only be one such + script per Document at a time.)

    + +

    When the script is ready, set the element's "ready to be + parser-executed" flag. The parser will handle executing the script.

    +
    + +
    If the script's + type is "classic", and the element has a src attribute, and the element does not have an async attribute, and the element does not have the + "non-blocking" flag set
    + +
    If the script's + type is "module", and the element does not have an async attribute, and the element does not have the + "non-blocking" flag set
    + +
    +

    Add the element to the end of the list of scripts that will execute in order as soon + as possible associated with the element's preparation-time document.

    + +

    When the script is ready, run the following steps:

    + +
      +
    1. If the element is not now the first element in the list of scripts that will + execute in order as soon as possible to which it was added above, then mark the + element as ready but return without executing the script yet.

    2. + +
    3. Execution: Execute the script block corresponding to the first + script element in this list of scripts that will execute in order as soon as + possible.

    4. + +
    5. Remove the first element from this list of scripts that will execute in order as + soon as possible.

    6. + +
    7. If this list of scripts that will execute in order as soon as possible is + still not empty and the first entry has already been marked as ready, then jump back to the + step labeled execution.

    8. +
    +
    + + +
    If the script's type + is "classic", and the element has a src attribute
    + +
    If the script's + type is "module"
    + +
    +

    The element must be added to the set of scripts that will execute as soon as + possible of the element's preparation-time document.

    + +

    When the script is ready, execute the script block and then + remove the element from the set of scripts that will execute as soon as + possible.

    +
    + + + +
    If the element does not have a src attribute, and the element is + "parser-inserted", and either the parser that created the script is + an XML parser or it's an HTML parser whose script nesting + level is not greater than one, and the element's parser document has + a style sheet that is blocking scripts
    + +
    +

    The element is the pending parsing-blocking script of its parser + document. (There can only be one such script per Document at a time.)

    + +

    Set the element's "ready to be parser-executed" flag. The parser will handle + executing the script.

    +
    + + +
    Otherwise
    + +
    Immediately execute the script block, even if other scripts are + already executing.
    +
    +
  54. +
+ +

The pending parsing-blocking script of a Document is used by the + Document's parser(s).

+ +

If a script element that blocks a parser gets moved to another + Document before it would normally have stopped blocking that parser, it nonetheless + continues blocking that parser until the condition that causes it to be blocking the parser no + longer applies (e.g., if the script is a pending parsing-blocking script because the + original Document has a style sheet that is blocking scripts when it was + parsed, but then the script is moved to another Document before the blocking style + sheet(s) loaded, the script still blocks the parser until the style sheets are all loaded, at + which time the script executes and the parser is unblocked).

+ + + +

To execute a script block given a + script element scriptElement:

+ +
    +
  1. Let document be scriptElement's node document.

  2. + +
  3. If scriptElement's preparation-time document is not equal to + document, then return.

  4. + +
  5. If the script's script is null for + scriptElement, then fire an event named error at scriptElement, and return.

  6. + +
  7. If scriptElement is from an external + file, or the script's type for + scriptElement is "module", then increment document's + ignore-destructive-writes counter.

  8. + +
  9. +

    Switch on the script's type for + scriptElement:

    + +
    +
    "classic"
    +
    +
      +
    1. Let oldCurrentScript be the value to which document's currentScript object was most recently + set.

    2. + +
    3. +

      If scriptElement's root is not a shadow + root, then set document's currentScript attribute to + scriptElement. Otherwise, set it to null.

      + +

      This does not use the in a document tree check, as + scriptElement could have been removed from the document prior to execution, and + in that scenario currentScript still needs + to point to it.

      +
    4. + +
    5. Run the classic script given by the script's script for + scriptElement.

    6. + +
    7. Set document's currentScript attribute to + oldCurrentScript.

    8. +
    +
    + +
    "module"
    +
    +
      +
    1. Assert: document's currentScript attribute is null.

    2. + +
    3. Run the module script given by the script's script for + scriptElement.

    4. +
    +
    +
    +
  10. + +
  11. Decrement the ignore-destructive-writes counter of document, if it + was incremented in the earlier step.

  12. + +
  13. If scriptElement is from an external + file, then fire an event named load at scriptElement.

  14. +
+ +
+ + +
Scripting languages
+ +

User agents are not required to support JavaScript. This standard needs to be updated + if a language other than JavaScript comes along and gets similar wide adoption by web browsers. + Until such a time, implementing other languages is in conflict with this standard, given the + processing model defined for the script element.

+ +

Servers should use text/javascript for JavaScript resources. Servers should not + use other JavaScript MIME types for JavaScript + resources, and must not use non-JavaScript MIME + types.

+ +
+ +

For external JavaScript resources, MIME type parameters in `Content-Type` headers + are generally ignored. (In some cases the `charset` parameter has an + effect.) However, for the script element's type attribute they are significant; it uses the JavaScript + MIME type essence match concept.

+ +

For example, scripts with their type + attribute set to "text/javascript; charset=utf-8" will not be + evaluated, even though that is a valid JavaScript MIME type when parsed.

+ +

Furthermore, again for external JavaScript resources, special considerations apply around + `Content-Type` header processing as detailed in the prepare a script + algorithm and Fetch. + +

+ + +
Restrictions for contents of script elements
+ +

The easiest and safest way to avoid the rather strange restrictions described in + this section is to always escape an ASCII case-insensitive match for "<!--" as "<\!--", "<script" as "<\script", and "</script" as "<\/script" when these sequences appear + in literals in scripts (e.g. in strings, regular expressions, or comments), and to avoid writing + code that uses such constructs in expressions. Doing so avoids the pitfalls that the restrictions + in this section are prone to triggering: namely, that, for historical reasons, parsing of + script blocks in HTML is a strange and exotic practice that acts unintuitively in the + face of these sequences.

+ +

The script element's descendant text content must match the script production in the following ABNF, the character set for which is Unicode. +

+ +
script        = outer *( comment-open inner comment-close outer )
+
+outer         = < any string that doesn't contain a substring that matches not-in-outer >
+not-in-outer  = comment-open
+inner         = < any string that doesn't contain a substring that matches not-in-inner >
+not-in-inner  = comment-close / script-open
+
+comment-open  = "<!--"
+comment-close = "-->"
+script-open   = "<" s c r i p t tag-end
+
+s             =  %x0053 ; U+0053 LATIN CAPITAL LETTER S
+s             =/ %x0073 ; U+0073 LATIN SMALL LETTER S
+c             =  %x0043 ; U+0043 LATIN CAPITAL LETTER C
+c             =/ %x0063 ; U+0063 LATIN SMALL LETTER C
+r             =  %x0052 ; U+0052 LATIN CAPITAL LETTER R
+r             =/ %x0072 ; U+0072 LATIN SMALL LETTER R
+i             =  %x0049 ; U+0049 LATIN CAPITAL LETTER I
+i             =/ %x0069 ; U+0069 LATIN SMALL LETTER I
+p             =  %x0050 ; U+0050 LATIN CAPITAL LETTER P
+p             =/ %x0070 ; U+0070 LATIN SMALL LETTER P
+t             =  %x0054 ; U+0054 LATIN CAPITAL LETTER T
+t             =/ %x0074 ; U+0074 LATIN SMALL LETTER T
+
+tag-end       =  %x0009 ; U+0009 CHARACTER TABULATION (tab)
+tag-end       =/ %x000A ; U+000A LINE FEED (LF)
+tag-end       =/ %x000C ; U+000C FORM FEED (FF)
+tag-end       =/ %x0020 ; U+0020 SPACE
+tag-end       =/ %x002F ; U+002F SOLIDUS (/)
+tag-end       =/ %x003E ; U+003E GREATER-THAN SIGN (>)
+ +

When a script element contains script documentation, there are + further restrictions on the contents of the element, as described in the section below.

+ +
+ +

The following script illustrates this issue. Suppose you have a script that contains a string, + as in:

+ +
var example = 'Consider this string: <!-- <script>';
+console.log(example);
+ +

If one were to put this string directly in a script block, it would violate the + restrictions above:

+ +
<script>
+  var example = 'Consider this string: <!-- <script>';
+  console.log(example);
+</script>
+ +

The bigger problem, though, and the reason why it would violate those restrictions, is that + actually the script would get parsed weirdly: the script block above is not terminated. + That is, what looks like a "</script>" end tag in this snippet is + actually still part of the script block. The script doesn't execute (since it's not + terminated); if it somehow were to execute, as it might if the markup looked as follows, it would + fail because the script (highlighted here) is not valid JavaScript:

+ +
<script>
+  var example = 'Consider this string: <!-- <script>';
+  console.log(example);
+</script>
+<!-- despite appearances, this is actually part of the script still! -->
+<script>
+ ... // this is the same script block still...
+</script>
+ +

What is going on here is that for legacy reasons, "<!--" and "<script" strings in script elements in HTML need to be balanced + in order for the parser to consider closing the block.

+ +

By escaping the problematic strings as mentioned at the top of this section, the problem is + avoided entirely:

+ +
<script>
+  // Note: `\s` is an escape sequence for `s`.
+  var example = 'Consider this string: <\!-- <\script>';
+  console.log(example);
+</script>
+<!-- this is just a comment between script blocks -->
+<script>
+ ... // this is a new script block
+</script>
+ +

It is possible for these sequences to naturally occur in script expressions, as in the + following examples:

+ +
if (x<!--y) { ... }
+if ( player<script ) { ... }
+ +

In such cases the characters cannot be escaped, but the expressions can be rewritten so that + the sequences don't occur, as in:

+ +
if (x < !--y) { ... }
+if (!--y > x) { ... }
+if (!(--y) > x) { ... }
+if (player < script) { ... }
+if (script > player) { ... }
+ +

Doing this also avoids a different pitfall as well: for related historical reasons, the string + "<!--" in classic scripts is actually treated as a line + comment start, just like "//".

+ +
+ + +
Inline documentation for external scripts
+ +

If a script element's src attribute is + specified, then the contents of the script element, if any, must be such that the + value of the text IDL attribute, which is derived from the + element's contents, matches the documentation production in the following + ABNF, the character set for which is Unicode.

+ +
documentation = *( *( space / tab / comment ) [ line-comment ] newline )
+comment       = slash star *( not-star / star not-slash ) 1*star slash
+line-comment  = slash slash *not-newline
+
+; characters
+tab           = %x0009 ; U+0009 CHARACTER TABULATION (tab)
+newline       = %x000A ; U+000A LINE FEED (LF)
+space         = %x0020 ; U+0020 SPACE
+star          = %x002A ; U+002A ASTERISK (*)
+slash         = %x002F ; U+002F SOLIDUS (/)
+not-newline   = %x0000-0009 / %x000B-10FFFF
+                ; a scalar value other than U+000A LINE FEED (LF)
+not-star      = %x0000-0029 / %x002B-10FFFF
+                ; a scalar value other than U+002A ASTERISK (*)
+not-slash     = %x0000-002E / %x0030-10FFFF
+                ; a scalar value other than U+002F SOLIDUS (/)
+ +

This corresponds to putting the contents of the element in JavaScript + comments.

+ +

This requirement is in addition to the earlier restrictions on the syntax of + contents of script elements.

+ +
+ +

This allows authors to include documentation, such as license information or API information, + inside their documents while still referring to external script files. The syntax is constrained + so that authors don't accidentally include what looks like valid script while also providing a + src attribute.

+ +
<script src="cool-effects.js">
+ // create new instances using:
+ //    var e = new Effect();
+ // start the effect using .play, stop using .stop:
+ //    e.play();
+ //    e.stop();
+</script>
+ +
+ + +
+ +
Interaction of script elements and XSLT
+ + + +

This specification does not define how XSLT interacts with the script element. + However, in the absence of another specification actually defining this, here are some guidelines + for implementers, based on existing implementations:

+ + + +

The main distinction between the first two cases and the last case is that the first two + operate on Documents and the last operates on a fragment.

+ +
+ + + +

The noscript element

+ +
+
Categories:
+
Metadata content.
+
Flow content.
+
Phrasing content.
+
Contexts in which this element can be used:
+
In a head element of an HTML document, if there are no ancestor noscript elements.
+
Where phrasing content is expected in HTML documents, if there are no ancestor noscript elements.
+
Content model:
+
When scripting is disabled, in a head element: in any order, zero or more link elements, zero or more style elements, and zero or more meta elements.
+
When scripting is disabled, not in a head element: transparent, but there must be no noscript element descendants.
+
Otherwise: text that conforms to the requirements given in the prose.
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
Uses HTMLElement.
+
+ +

The noscript element represents nothing if scripting is enabled, and represents its children if + scripting is disabled. It is used to present different + markup to user agents that support scripting and those that don't support scripting, by affecting + how the document is parsed.

+ +

When used in HTML documents, the allowed content model is as follows:

+ +
+
In a head element, if scripting is + disabled for the noscript element
+ +

The noscript element must contain only link, style, + and meta elements.

+ +
In a head element, if scripting is enabled + for the noscript element
+ +

The noscript element must contain only text, except that invoking the + HTML fragment parsing algorithm with + the noscript element as the context + element and the text contents as the input must result in a list of nodes + that consists only of link, style, and meta elements that + would be conforming if they were children of the noscript element, and no parse errors.

+ +
Outside of head elements, if scripting is + disabled for the noscript element
+ +

The noscript element's content model is transparent, with the + additional restriction that a noscript element must not have a noscript + element as an ancestor (that is, noscript can't be nested).

+ +
Outside of head elements, if scripting is + enabled for the noscript element
+ +
+

The noscript element must contain only text, except that the text must be such + that running the following algorithm results in a conforming document with no + noscript elements and no script elements, and such that no step in the + algorithm throws an exception or causes an HTML parser to flag a parse + error:

+ + +
    +
  1. Remove every script element from the document.
  2. + +
  3. Make a list of every noscript element in the document. For every + noscript element in that list, perform the following steps: + +
      +
    1. Let s be the child text content of the noscript + element.
    2. + +
    3. Set the outerHTML attribute of the + noscript element to the value of s. (This, as a + side-effect, causes the noscript element to be removed from the document.)
    4. +
    +
  4. +
+
+
+ +

All these contortions are required because, for historical reasons, the + noscript element is handled differently by the HTML parser based on + whether scripting was enabled or not when the parser was + invoked.

+ +

The noscript element must not be used in XML documents.

+ +

The noscript element is only effective in the HTML + syntax, it has no effect in the XML syntax. This is because the way it works + is by essentially "turning off" the parser when scripts are enabled, so that the contents of the + element are treated as pure text and not as real elements. XML does not define a mechanism by + which to do this.

+ +
+ +

The noscript element has no other requirements. In particular, children of the + noscript element are not exempt from form submission, scripting, and so + forth, even when scripting is enabled for the element.

+ +
+ +
+ +

In the following example, a noscript element is + used to provide fallback for a script.

+ +
<form action="calcSquare.php">
+ <p>
+  <label for=x>Number</label>:
+  <input id="x" name="x" type="number">
+ </p>
+ <script>
+  var x = document.getElementById('x');
+  var output = document.createElement('p');
+  output.textContent = 'Type a number; it will be squared right then!';
+  x.form.appendChild(output);
+  x.form.onsubmit = function () { return false; }
+  x.oninput = function () {
+    var v = x.valueAsNumber;
+    output.textContent = v + ' squared is ' + v * v;
+  };
+ </script>
+ <noscript>
+  <input type=submit value="Calculate Square">
+ </noscript>
+</form>
+ +

When script is disabled, a button appears to do the calculation on the server side. When + script is enabled, the value is computed on-the-fly instead.

+ +

The noscript element is a blunt instrument. Sometimes, scripts might be enabled, + but for some reason the page's script might fail. For this reason, it's generally better to avoid + using noscript, and to instead design the script to change the page from being a + scriptless page to a scripted page on the fly, as in the next example:

+ +
<form action="calcSquare.php">
+ <p>
+  <label for=x>Number</label>:
+  <input id="x" name="x" type="number">
+ </p>
+ <input id="submit" type=submit value="Calculate Square">
+ <script>
+  var x = document.getElementById('x');
+  var output = document.createElement('p');
+  output.textContent = 'Type a number; it will be squared right then!';
+  x.form.appendChild(output);
+  x.form.onsubmit = function () { return false; }
+  x.oninput = function () {
+    var v = x.valueAsNumber;
+    output.textContent = v + ' squared is ' + v * v;
+  };
+  var submit = document.getElementById('submit');
+  submit.parentNode.removeChild(submit);
+ </script>
+</form>
+ +

The above technique is also useful in XML documents, since noscript + is not allowed there.

+ +
+ + +

The template element

+ +
+
Categories:
+
Metadata content.
+
Flow content.
+
Phrasing content.
+
Script-supporting element.
+
Contexts in which this element can be used:
+
Where metadata content is expected.
+
Where phrasing content is expected.
+
Where script-supporting elements are expected.
+
As a child of a colgroup element that doesn't have a span attribute.
+
Content model:
+
Nothing (for clarification, see example).
+
Content attributes:
+
Global attributes
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLTemplateElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  readonly attribute DocumentFragment content;
+};
+
+
Uses HTMLTemplateElement.
+
+ +

The template element is used to declare fragments of HTML that can be cloned and + inserted in the document by script.

+ +

In a rendering, the template element represents nothing.

+ +

The template contents of a template element are not children of the element itself.

+ +

It is also possible, as a result of DOM manipulation, for a template + element to contain Text nodes and element nodes; however, having any is a violation + of the template element's content model, since its content model is defined as nothing.

+ +
+ +

For example, consider the following document:

+ + + +
<!doctype html>
+<html lang="en">
+ <head>
+  <title>Homework</title>
+ <body>
+  <template id="template"><p>Smile!</p></template>
+  <script>
+   let num = 3;
+   const fragment = document.getElementById('template').content.cloneNode(true);
+   while (num-- > 1) {
+     fragment.firstChild.before(fragment.firstChild.cloneNode(true));
+     fragment.firstChild.textContent += fragment.lastChild.textContent;
+   }
+   document.body.appendChild(fragment);
+  </script>
+</html>
+ +

The p element in the template is not a child of the + template in the DOM; it is a child of the DocumentFragment returned by + the template element's content IDL + attribute.

+ +

If the script were to call appendChild() on the + template element, that would add a child to the template element (as + for any other element); however, doing so is a violation of the template element's + content model.

+ +
+ +
+ +
template . content
+ +
+

Returns the template contents (a DocumentFragment).

+
+
+ +
+ +

Each template element has an associated DocumentFragment object that + is its template contents. The template contents have no conformance requirements. When a template element + is created, the user agent must run the following steps to establish the template + contents:

+ +
    +
  1. Let doc be the template element's node document's appropriate template contents owner + document.

  2. + +
  3. Create a DocumentFragment object whose node document is + doc and host is the + template element.

  4. + +
  5. Set the template element's template contents to the newly + created DocumentFragment object.

  6. +
+ +

A Document doc's appropriate template contents owner + document is the Document returned by the following algorithm:

+ +
    +
  1. +

    If doc is not a Document created by this algorithm, then:

    + +
      +
    1. +

      If doc does not yet have an associated inert template document, + then:

      + +
        +
      1. Let new doc be a new Document (whose browsing context is null). This is "a + Document created by this algorithm" for the purposes of the step above.

      2. + +
      3. If doc is an HTML document, mark + new doc as an HTML document + also.

      4. + +
      5. Let doc's associated inert template document be new doc.

      6. +
      +
    2. + +
    3. Set doc to doc's associated inert + template document.

    4. +
    + +

    Each Document not created by this algorithm thus gets a single + Document to act as its proxy for owning the template contents of all + its template elements, so that they aren't in a browsing context and + thus remain inert (e.g. scripts do not run). Meanwhile, template elements inside + Document objects that are created by this algorithm just reuse the same + Document owner for their contents.

    +
  2. + +
  3. Return doc.

  4. +
+ +

The adopting steps + (with node and oldDocument as parameters) for template elements + are the following:

+ +
    +
  1. +

    Let doc be node's node document's + appropriate template contents owner document.

    + +

    node's node document is the Document object + that node was just adopted into.

    +
  2. + +
  3. Adopt node's + template contents (a DocumentFragment object) into doc.

  4. +
+ +

The content IDL attribute must return the + template element's template contents.

+ +
+ +

The cloning steps for a template + element node being cloned to a copy copy must run the + following steps:

+ +
    +
  1. If the clone children flag is not set in the calling clone algorithm, return.

  2. + +
  3. Let copied contents be the result of cloning all the children of node's + template contents, with document set to copy's template contents's node + document, and with the clone children + flag set.

  4. + +
  5. Append copied contents to copy's template + contents.

  6. +
+ +
+ +
+ +

In this example, a script populates a table four-column with data from a data structure, using + a template to provide the element structure instead of manually generating the + structure from markup.

+ +
<!DOCTYPE html>
+<html lang='en'>
+<title>Cat data</title>
+<script>
+ // Data is hard-coded here, but could come from the server
+ var data = [
+   { name: 'Pillar', color: 'Ticked Tabby', sex: 'Female (neutered)', legs: 3 },
+   { name: 'Hedral', color: 'Tuxedo', sex: 'Male (neutered)', legs: 4 },
+ ];
+</script>
+<table>
+ <thead>
+  <tr>
+   <th>Name <th>Color <th>Sex <th>Legs
+ <tbody>
+  <template id="row">
+   <tr><td><td><td><td>
+  </template>
+</table>
+<script>
+ var template = document.querySelector('#row');
+ for (var i = 0; i < data.length; i += 1) {
+   var cat = data[i];
+   var clone = template.content.cloneNode(true);
+   var cells = clone.querySelectorAll('td');
+   cells[0].textContent = cat.name;
+   cells[1].textContent = cat.color;
+   cells[2].textContent = cat.sex;
+   cells[3].textContent = cat.legs;
+   template.parentNode.appendChild(clone);
+ }
+</script>
+ +

This example uses cloneNode() on the + template's contents; it could equivalently have used document.importNode(), which does the same thing. The + only difference between these two APIs is when the node document is updated: with + cloneNode() it is updated when the nodes are appended + with appendChild(), with document.importNode() it is updated when the nodes are + cloned.

+ +
+ + + +
+ +
Interaction of template elements with XSLT and XPath
+ + + +

This specification does not define how XSLT and XPath interact with the template + element. However, in the absence of another specification actually defining this, here are some + guidelines for implementers, which are intended to be consistent with other processing described + in this specification:

+ + + +
+ + + +

The slot element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Transparent
+
Content attributes:
+
Global attributes
+
name
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
[Exposed=Window]
+interface HTMLSlotElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString name;
+  sequence<Node> assignedNodes(optional AssignedNodesOptions options = {});
+  sequence<Element> assignedElements(optional AssignedNodesOptions options = {});
+};
+
+dictionary AssignedNodesOptions {
+  boolean flatten = false;
+};
+
+
Uses HTMLSlotElement.
+
+ +

The slot element defines a slot. It is + typically used in a shadow tree. A slot element represents + its assigned nodes, if any, and its contents otherwise.

+ +

The name content attribute may contain any + string value. It represents a slot's name.

+ +

The name attribute is used to assign slots to other elements: a slot element with a + name attribute creates a named slot to which any element is assigned if that element has a slot attribute whose + value matches that name attribute's value, and the + slot element is a child of the shadow tree whose root's + host has that corresponding slot attribute value.

+ +
+
slot . name
+
Can be used to get and set slot's name.
+ +
slot . assignedNodes()
+
Returns slot's assigned nodes.
+ +
slot . assignedNodes({ flatten: true })
+
Returns slot's assigned nodes, if any, and slot's children + otherwise, and does the same for any slot elements encountered therein, recursively, + until there are no slot elements left.
+ +
slot . assignedElements()
+
Returns slot's assigned nodes, limited to elements.
+ +
slot . assignedElements({ flatten: true })
+
Returns the same as assignedNodes({ flatten: true + }), limited to elements.
+
+ +

The name IDL attribute must reflect + the content attribute of the same name.

+ +

The assignedNodes(options) + method, when invoked, must run these steps:

+ +
    +
  1. If the value of options's flatten member is false, then + return this element's assigned nodes.

  2. + +
  3. Return the result of finding flattened slottables with this element.

  4. +
+ +

The assignedElements(options) + method, when invoked, must run these steps:

+ +
    +
  1. If the value of options's flatten member is false, then + return this element's assigned nodes, filtered to contain only Element + nodes.

  2. + +
  3. Return the result of finding flattened slottables with this element, filtered + to contain only Element nodes.

  4. +
+ + + +

The canvas element

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Embedded content.
+
Palpable content.
+
Contexts in which this element can be used:
+
Where embedded content is expected.
+
Content model:
+
Transparent, but with no interactive content descendants except + for a elements, img elements with + usemap attributes, button elements, + input elements whose type attribute are in + the Checkbox or Radio Button states, input elements that are + buttons, and select elements with a multiple attribute or a display size greater than 1.
+
Content attributes:
+
Global attributes
+
width
+
height
+
Accessibility considerations:
+
For authors.
+
For implementers.
+
DOM interface:
+
+
typedef (CanvasRenderingContext2D or ImageBitmapRenderingContext or WebGLRenderingContext or WebGL2RenderingContext) RenderingContext;
+
+[Exposed=Window]
+interface HTMLCanvasElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute unsigned long width;
+  [CEReactions] attribute unsigned long height;
+
+  RenderingContext? getContext(DOMString contextId, optional any options = null);
+
+  USVString toDataURL(optional DOMString type = "image/png", optional any quality);
+  void toBlob(BlobCallback _callback, optional DOMString type = "image/png", optional any quality);
+  OffscreenCanvas transferControlToOffscreen();
+};
+
+callback BlobCallback = void (Blob? blob);
+
+
Uses HTMLCanvasElement.
+
+ +

The canvas element provides scripts with a resolution-dependent bitmap canvas, + which can be used for rendering graphs, game graphics, art, or other visual images on the fly.

+ +

Authors should not use the canvas element in a document when a more suitable + element is available. For example, it is inappropriate to use a canvas element to + render a page heading: if the desired presentation of the heading is graphically intense, it + should be marked up using appropriate elements (typically h1) and then styled using + CSS and supporting technologies such as shadow trees.

+ +

When authors use the canvas element, they must also provide content that, when + presented to the user, conveys essentially the same function or purpose as the + canvas's bitmap. This content may be placed as content of the canvas + element. The contents of the canvas element, if any, are the element's fallback + content.

+ +
+ +

In interactive visual media, if scripting is enabled for + the canvas element, and if support for canvas elements has been enabled, + then the canvas element represents embedded content + consisting of a dynamically created image, the element's bitmap.

+ +

In non-interactive, static, visual media, if the canvas element has been + previously associated with a rendering context (e.g. if the page was viewed in an interactive + visual medium and is now being printed, or if some script that ran during the page layout process + painted on the element), then the canvas element represents + embedded content with the element's current bitmap and size. Otherwise, the element + represents its fallback content instead.

+ +

In non-visual media, and in visual media if scripting is + disabled for the canvas element or if support for canvas elements + has been disabled, the canvas element represents its fallback + content instead.

+ + +

When a canvas element represents embedded content, the + user can still focus descendants of the canvas element (in the fallback + content). When an element is focused, it is the target of keyboard interaction + events (even though the element itself is not visible). This allows authors to make an interactive + canvas keyboard-accessible: authors should have a one-to-one mapping of interactive regions to focusable areas in the fallback content. (Focus has no + effect on mouse interaction events.)

+ +

An element whose nearest canvas element ancestor is being rendered + and represents embedded content is an element that is being used as + relevant canvas fallback content.

+ +
+ +

The canvas element has two attributes to control the size of the element's bitmap: + width and height. These attributes, when specified, must have + values that are valid non-negative integers. The rules for parsing non-negative integers must be used to obtain their numeric values. If an attribute is missing, + or if parsing its value returns an error, then the default value must be used instead. + The width attribute defaults to 300, and the + height attribute defaults to 150.

+ +

When setting the value of the width or height attribute, if the context mode of the canvas + element is set to placeholder, the + user agent must throw an "InvalidStateError" DOMException + and leave the attribute's value unchanged.

+ +

The intrinsic dimensions of the canvas element when it + represents embedded content are equal to the dimensions of the + element's bitmap.

+ +

The user agent must use a square pixel density consisting of one pixel of image data per + coordinate space unit for the bitmaps of a canvas and its rendering contexts.

+ +

A canvas element can be sized arbitrarily by a style sheet, its + bitmap is then subject to the 'object-fit' CSS property.

+ +
+ +
+ +

The bitmaps of canvas elements, the bitmaps of ImageBitmap objects, + as well as some of the bitmaps of rendering contexts, such as those described in the sections on + the CanvasRenderingContext2D and ImageBitmapRenderingContext objects + below, have an origin-clean flag, which can be + set to true or false. Initially, when the canvas element or ImageBitmap + object is created, its bitmap's origin-clean + flag must be set to true.

+ +

A canvas element can have a rendering context bound to it. Initially, it does not + have a bound rendering context. To keep track of whether it has a rendering context or not, and + what kind of rendering context it is, a canvas also has a canvas context mode, which is initially none but can be changed to either placeholder, 2d, bitmaprenderer, webgl, or webgl2 by algorithms defined in this specification.

+ +

When its canvas context mode is none, a canvas element has no rendering context, + and its bitmap must be transparent black with an intrinsic width equal + to the numeric value of the element's width attribute and an intrinsic height equal to + the numeric value of the element's height attribute, those values being interpreted in CSS pixels, and being updated as the attributes are set, changed, or + removed.

+ +

When its canvas context mode is placeholder, a canvas element has no + rendering context. It serves as a placeholder for an OffscreenCanvas object, and + the content of the canvas element is updated by calling the commit() method of the OffscreenCanvas + object's rendering context.

+ +

When a canvas element represents embedded content, it provides a + paint source whose width is the element's intrinsic width, whose height + is the element's intrinsic height, and whose appearance is the element's bitmap.

+ +

Whenever the width and height content attributes are set, removed, changed, or + redundantly set to the value they already have, then the user agent must perform the action + from the row of the following table that corresponds to the canvas element's context mode.

+ + + + + + + + + + +
+

Context Mode

+
+

Action

+ +
+

2d

+
+

Follow the steps to set bitmap + dimensions to the numeric values + of the width and height content attributes.

+ +
+

webgl or webgl2

+
+

Follow the behavior defined in the WebGL specifications.

+ +
+

bitmaprenderer

+
+

If the context's bitmap + mode is set to blank, + run the steps to set an ImageBitmapRenderingContext's output bitmap, + passing the canvas element's rendering context.

+ +
+

placeholder

+
+

Do nothing.

+ +
+

none

+
+

Do nothing.

+
+ +

The width and height IDL attributes must reflect the + respective content attributes of the same name, with the same defaults.

+ +
+ +
+ +
+
context = canvas . getContext(contextId [, options ] )
+
+

Returns an object that exposes an API for drawing on the canvas. contextId + specifies the desired API: "2d", "bitmaprenderer", "webgl", or "webgl2". options is handled by that API.

+ +

This specification defines the "2d" and "bitmaprenderer" contexts below. The WebGL + specifications define the "webgl" and "webgl2" contexts.

+ +

Returns null if contextId is not supported, or if the canvas has already been + initialized with another context type (e.g., trying to get a "2d" context after getting a "webgl" context).

+
+
+ +
+ +

The getContext(contextId, + options) method of the canvas element, when invoked, must run + these steps: + +

    +
  1. If options is not an object, then set + options to null.

  2. + +
  3. Set options to the result of converting options to a JavaScript value.

  4. + +
  5. +

    Run the steps in the cell of the following table whose column header matches this + canvas element's canvas context + mode and whose row header matches contextId:

    + + + + + + + + + +
    + none + 2d + bitmaprenderer + webgl or webgl2 + placeholder +
    "2d" + + Follow the 2D context creation algorithm defined in the section below, passing + it this canvas element and options, to obtain a + CanvasRenderingContext2D object; if this does not throw an exception, then set + this canvas element's context + mode to 2d, and return the + CanvasRenderingContext2D object. + + Return the same object as was returned the last time the method was invoked with this same + first argument. + + Return null. + + Return null. + + Throw an "InvalidStateError" DOMException. +
    "bitmaprenderer" + + Follow the ImageBitmapRenderingContext creation algorithm defined + in the section below, passing it this canvas element and options, to + obtain an ImageBitmapRenderingContext object; then set this canvas + element's context mode to bitmaprenderer, and return the + ImageBitmapRenderingContext object. + + Return null. + + Return the same object as was returned the last time the method was invoked with this same + first argument. + + Return null. + + Throw an "InvalidStateError" DOMException. +
    "webgl" or "webgl2", if the user agent supports the WebGL + feature in its current configuration + + Follow the instructions given in the WebGL specifications' Context Creation sections + to obtain a WebGLRenderingContext, WebGL2RenderingContext, or + null; if the returned value is null, then return null; otherwise, set this + canvas element's context mode + to webgl or webgl2, and return the + WebGLRenderingContext or WebGL2RenderingContext object. + + Return null. + + Return null. + + Return the same object as was returned the last time the method was invoked with this same + first argument. + + Throw an "InvalidStateError" DOMException. +
    An unsupported value* + + Return null. + + Return null. + + Return null. + + Return null. + + Throw an "InvalidStateError" DOMException. +
    + +

    * For example, the "webgl" or "webgl2" value in the case of a user agent having exhausted + the graphics hardware's abilities and having no software fallback implementation.

    +
  6. +
+ +
+ +
+ +
+ +
url = canvas . toDataURL( [ type [, quality ] ] )
+ +
+

Returns a data: URL for the image in the + canvas.

+ +

The first argument, if provided, controls the type of the image to be returned (e.g. PNG or + JPEG). The default is "image/png"; that type is also used if the given type isn't + supported. The second argument applies if the type is an image format that supports variable + quality (such as "image/jpeg"), and is a number in the range 0.0 to 1.0 inclusive + indicating the desired quality level for the resulting image.

+ +

When trying to use types other than "image/png", authors can check if the image + was really returned in the requested format by checking to see if the returned string starts + with one of the exact strings "data:image/png," or "data:image/png;". If it does, the image is PNG, and thus the requested type was + not supported. (The one exception to this is if the canvas has either no height or no width, in + which case the result might simply be "data:,".)

+
+ +
canvas . toBlob(callback [, type [, quality ] ] )
+ +
+

Creates a Blob object representing a file containing the image in the canvas, + and invokes a callback with a handle to that object.

+ +

The second argument, if provided, controls the type of the image to be returned (e.g. PNG or + JPEG). The default is "image/png"; that type is also used if the given type isn't + supported. The third argument applies if the type is an image format that supports variable + quality (such as "image/jpeg"), and is a number in the range 0.0 to 1.0 inclusive + indicating the desired quality level for the resulting image.

+
+ +
canvas . transferControlToOffscreen()
+ +
+

Returns a newly created OffscreenCanvas object that uses the + canvas element as a placeholder. Once the canvas element has become a + placeholder for an OffscreenCanvas object, its intrinsic size can no longer be + changed, and it cannot have a rendering context. The content of the placeholder canvas is + updated by calling the commit() method of the + OffscreenCanvas object's rendering context. +

+
+
+ +
+ +

The toDataURL(type, + quality) method, when invoked, must run these steps:

+ +
    + +
  1. If this canvas element's bitmap's origin-clean flag is set to false, then throw a + "SecurityError" DOMException.

    + + +
  2. If this canvas element's bitmap has no pixels (i.e. either its horizontal + dimension or its vertical dimension is zero) then return the string "data:,". (This is the shortest data: URL; it represents the empty string in a text/plain resource.)

  3. + +
  4. Let file be a + serialization of this canvas element's bitmap as a file, passing + type and quality if given.

  5. + +
  6. If file is null then return "data:,".

  7. + +
  8. Return a data: URL representing + file.

    + + +
+ +

The toBlob(callback, type, + quality) method, when invoked, must run these steps:

+ +
    +
  1. If this canvas element's bitmap's origin-clean flag is set to false, then throw a + "SecurityError" DOMException.

  2. + +
  3. Let result be null.

  4. + +
  5. If this canvas element's bitmap has pixels (i.e., neither its horizontal + dimension nor its vertical dimension is zero), then set result to a copy of this + canvas element's bitmap. + +

  6. +

    Run these steps in parallel:

    + +
      +
    1. If result is non-null, then set result to a serialization of result as a file + with type and quality if given.

    2. + +
    3. +

      Queue an element task on the + canvas blob serialization task + source given the canvas element to run these steps:

      + +
        +
      1. If result is non-null, then set result to a new + Blob object, created in the relevant + Realm of this canvas element, representing result.

      2. + +
      3. Invoke callback with + « result ».

      4. +
      +
    4. +
    +
  7. +
+ +

The transferControlToOffscreen() method, + when invoked, must run these steps:

+ +
    +
  1. If this canvas element's context + mode is not set to none, throw an + "InvalidStateError" DOMException.

  2. + +
  3. Let offscreenCanvas be a new OffscreenCanvas object with its + width and height equal to the values of the width + and height content attributes of this + canvas element.

  4. + +
  5. Set the placeholder canvas + element of offscreenCanvas to be a weak reference to this canvas + element.

  6. + +
  7. Set this canvas element's context + mode to placeholder.

  8. + +
  9. Return offscreenCanvas.

  10. +
+ +
+ + + +
The 2D rendering context
+ + + +
typedef (HTMLImageElement or
+         SVGImageElement) HTMLOrSVGImageElement;
+
+typedef (HTMLOrSVGImageElement or
+         HTMLVideoElement or
+         HTMLCanvasElement or
+         ImageBitmap or
+         OffscreenCanvas) CanvasImageSource;
+
+enum CanvasFillRule { "nonzero", "evenodd" };
+
+dictionary CanvasRenderingContext2DSettings {
+  boolean alpha = true;
+  boolean desynchronized = false;
+};
+
+enum ImageSmoothingQuality { "low", "medium", "high" };
+
+[Exposed=Window]
+interface CanvasRenderingContext2D {
+  // back-reference to the canvas
+  readonly attribute HTMLCanvasElement canvas;
+
+  CanvasRenderingContext2DSettings getContextAttributes();
+};
+CanvasRenderingContext2D includes CanvasState;
+CanvasRenderingContext2D includes CanvasTransform;
+CanvasRenderingContext2D includes CanvasCompositing;
+CanvasRenderingContext2D includes CanvasImageSmoothing;
+CanvasRenderingContext2D includes CanvasFillStrokeStyles;
+CanvasRenderingContext2D includes CanvasShadowStyles;
+CanvasRenderingContext2D includes CanvasFilters;
+CanvasRenderingContext2D includes CanvasRect;
+CanvasRenderingContext2D includes CanvasDrawPath;
+CanvasRenderingContext2D includes CanvasUserInterface;
+CanvasRenderingContext2D includes CanvasText;
+CanvasRenderingContext2D includes CanvasDrawImage;
+CanvasRenderingContext2D includes CanvasImageData;
+CanvasRenderingContext2D includes CanvasPathDrawingStyles;
+CanvasRenderingContext2D includes CanvasTextDrawingStyles;
+CanvasRenderingContext2D includes CanvasPath;
+
+interface mixin CanvasState {
+  // state
+  void save(); // push state on state stack
+  void restore(); // pop state stack and restore state
+};
+
+interface mixin CanvasTransform {
+  // transformations (default transform is the identity matrix)
+  void scale(unrestricted double x, unrestricted double y);
+  void rotate(unrestricted double angle);
+  void translate(unrestricted double x, unrestricted double y);
+  void transform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f);
+
+  [NewObject] DOMMatrix getTransform();
+  void setTransform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f);
+  void setTransform(optional DOMMatrix2DInit transform = {});
+  void resetTransform();
+
+};
+
+interface mixin CanvasCompositing {
+  // compositing
+  attribute unrestricted double globalAlpha; // (default 1.0)
+  attribute DOMString globalCompositeOperation; // (default source-over)
+};
+
+interface mixin CanvasImageSmoothing {
+  // image smoothing
+  attribute boolean imageSmoothingEnabled; // (default true)
+  attribute ImageSmoothingQuality imageSmoothingQuality; // (default low)
+
+};
+
+interface mixin CanvasFillStrokeStyles {
+  // colors and styles (see also the CanvasPathDrawingStyles and CanvasTextDrawingStyles interfaces)
+  attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle; // (default black)
+  attribute (DOMString or CanvasGradient or CanvasPattern) fillStyle; // (default black)
+  CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1);
+  CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1);
+  CanvasPattern? createPattern(CanvasImageSource image, [LegacyNullToEmptyString] DOMString repetition);
+
+};
+
+interface mixin CanvasShadowStyles {
+  // shadows
+  attribute unrestricted double shadowOffsetX; // (default 0)
+  attribute unrestricted double shadowOffsetY; // (default 0)
+  attribute unrestricted double shadowBlur; // (default 0)
+  attribute DOMString shadowColor; // (default transparent black)
+};
+
+interface mixin CanvasFilters {
+  // filters
+  attribute DOMString filter; // (default "none")
+};
+
+interface mixin CanvasRect {
+  // rects
+  void clearRect(unrestricted double x, unrestricted double y, unrestricted double w, unrestricted double h);
+  void fillRect(unrestricted double x, unrestricted double y, unrestricted double w, unrestricted double h);
+  void strokeRect(unrestricted double x, unrestricted double y, unrestricted double w, unrestricted double h);
+};
+
+interface mixin CanvasDrawPath {
+  // path API (see also CanvasPath)
+  void beginPath();
+  void fill(optional CanvasFillRule fillRule = "nonzero");
+  void fill(Path2D path, optional CanvasFillRule fillRule = "nonzero");
+  void stroke();
+  void stroke(Path2D path);
+  void clip(optional CanvasFillRule fillRule = "nonzero");
+  void clip(Path2D path, optional CanvasFillRule fillRule = "nonzero");
+  boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasFillRule fillRule = "nonzero");
+  boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasFillRule fillRule = "nonzero");
+  boolean isPointInStroke(unrestricted double x, unrestricted double y);
+  boolean isPointInStroke(Path2D path, unrestricted double x, unrestricted double y);
+};
+
+interface mixin CanvasUserInterface {
+  void drawFocusIfNeeded(Element element);
+  void drawFocusIfNeeded(Path2D path, Element element);
+  void scrollPathIntoView();
+  void scrollPathIntoView(Path2D path);
+};
+
+interface mixin CanvasText {
+  // text (see also the CanvasPathDrawingStyles and CanvasTextDrawingStyles interfaces)
+  void fillText(DOMString text, unrestricted double x, unrestricted double y, optional unrestricted double maxWidth);
+  void strokeText(DOMString text, unrestricted double x, unrestricted double y, optional unrestricted double maxWidth);
+  TextMetrics measureText(DOMString text);
+};
+
+interface mixin CanvasDrawImage {
+  // drawing images
+  void drawImage(CanvasImageSource image, unrestricted double dx, unrestricted double dy);
+  void drawImage(CanvasImageSource image, unrestricted double dx, unrestricted double dy, unrestricted double dw, unrestricted double dh);
+  void drawImage(CanvasImageSource image, unrestricted double sx, unrestricted double sy, unrestricted double sw, unrestricted double sh, unrestricted double dx, unrestricted double dy, unrestricted double dw, unrestricted double dh);
+};
+
+interface mixin CanvasImageData {
+  // pixel manipulation
+  ImageData createImageData(long sw, long sh);
+  ImageData createImageData(ImageData imagedata);
+  ImageData getImageData(long sx, long sy, long sw, long sh);
+  void putImageData(ImageData imagedata, long dx, long dy);
+  void putImageData(ImageData imagedata, long dx, long dy, long dirtyX, long dirtyY, long dirtyWidth, long dirtyHeight);
+};
+
+enum CanvasLineCap { "butt", "round", "square" };
+enum CanvasLineJoin { "round", "bevel", "miter" };
+enum CanvasTextAlign { "start", "end", "left", "right", "center" };
+enum CanvasTextBaseline { "top", "hanging", "middle", "alphabetic", "ideographic", "bottom" };
+enum CanvasDirection { "ltr", "rtl", "inherit" };
+
+interface mixin CanvasPathDrawingStyles {
+  // line caps/joins
+  attribute unrestricted double lineWidth; // (default 1)
+  attribute CanvasLineCap lineCap; // (default "butt")
+  attribute CanvasLineJoin lineJoin; // (default "miter")
+  attribute unrestricted double miterLimit; // (default 10)
+
+  // dashed lines
+  void setLineDash(sequence<unrestricted double> segments); // default empty
+  sequence<unrestricted double> getLineDash();
+  attribute unrestricted double lineDashOffset;
+};
+
+interface mixin CanvasTextDrawingStyles {
+  // text
+  attribute DOMString font; // (default 10px sans-serif)
+  attribute CanvasTextAlign textAlign; // (default: "start")
+  attribute CanvasTextBaseline textBaseline; // (default: "alphabetic")
+  attribute CanvasDirection direction; // (default: "inherit")
+};
+
+interface mixin CanvasPath {
+  // shared path API methods
+  void closePath();
+  void moveTo(unrestricted double x, unrestricted double y);
+  void lineTo(unrestricted double x, unrestricted double y);
+  void quadraticCurveTo(unrestricted double cpx, unrestricted double cpy, unrestricted double x, unrestricted double y);
+  void bezierCurveTo(unrestricted double cp1x, unrestricted double cp1y, unrestricted double cp2x, unrestricted double cp2y, unrestricted double x, unrestricted double y);
+  void arcTo(unrestricted double x1, unrestricted double y1, unrestricted double x2, unrestricted double y2, unrestricted double radius); 
+  void rect(unrestricted double x, unrestricted double y, unrestricted double w, unrestricted double h);
+  void arc(unrestricted double x, unrestricted double y, unrestricted double radius, unrestricted double startAngle, unrestricted double endAngle, optional boolean anticlockwise = false); 
+  void ellipse(unrestricted double x, unrestricted double y, unrestricted double radiusX, unrestricted double radiusY, unrestricted double rotation, unrestricted double startAngle, unrestricted double endAngle, optional boolean anticlockwise = false); 
+};
+
+[Exposed=(Window,Worker)]
+interface CanvasGradient {
+  // opaque object
+  void addColorStop(double offset, DOMString color);
+};
+
+[Exposed=(Window,Worker)]
+interface CanvasPattern {
+  // opaque object
+  void setTransform(optional DOMMatrix2DInit transform = {});
+};
+
+[Exposed=(Window,Worker)]
+interface TextMetrics {
+  // x-direction
+  readonly attribute double width; // advance width
+  readonly attribute double actualBoundingBoxLeft;
+  readonly attribute double actualBoundingBoxRight;
+
+  // y-direction
+  readonly attribute double fontBoundingBoxAscent;
+  readonly attribute double fontBoundingBoxDescent;
+  readonly attribute double actualBoundingBoxAscent;
+  readonly attribute double actualBoundingBoxDescent;
+  readonly attribute double emHeightAscent;
+  readonly attribute double emHeightDescent;
+  readonly attribute double hangingBaseline;
+  readonly attribute double alphabeticBaseline;
+  readonly attribute double ideographicBaseline;
+};
+
+[Exposed=(Window,Worker),
+ Serializable]
+interface ImageData {
+  constructor(unsigned long sw, unsigned long sh);
+  constructor(Uint8ClampedArray data, unsigned long sw, optional unsigned long sh);
+
+  readonly attribute unsigned long width;
+  readonly attribute unsigned long height;
+  readonly attribute Uint8ClampedArray data;
+};
+
+[Exposed=(Window,Worker)]
+interface Path2D {
+  constructor(optional (Path2D or DOMString) path);
+
+  void addPath(Path2D path, optional DOMMatrix2DInit transform = {});
+};
+Path2D includes CanvasPath;
+ + + +

To maintain compatibility with existing web content, user agents need to + enumerate methods defined in CanvasUserInterface immediately after the stroke() method on CanvasRenderingContext2D + objects.

+ +
+
context = canvas . getContext('2d' [, { [ alpha: true ] [, desynchronized: false ] } ] )
+
+

Returns a CanvasRenderingContext2D object that is permanently bound to a + particular canvas element.

+ +

If the alpha member is + false, then the context is forced to always be opaque.

+ +

If the desynchronized member is + true, then the context might be desynchronized.

+
+ +
context . canvas
+
+

Returns the canvas element.

+
+ +
attributes = canvas . getContextAttributes()
+
+

Returns an object whose:

+ + +
+
+ +
+ +

A CanvasRenderingContext2D object has an output bitmap that + is initialized when the object is created.

+ + +

The output bitmap has an origin-clean flag, which can be set to true or false. + Initially, when one of these bitmaps is created, its origin-clean flag must be set to true.

+ + +

The CanvasRenderingContext2D object also has an alpha boolean. When a + CanvasRenderingContext2D object's alpha is false, then its alpha channel must be fixed to 1.0 + (fully opaque) for all pixels, and attempts to change the alpha component of any pixel must be + silently ignored.

+ +

Thus, the bitmap of such a context starts off as opaque black instead + of transparent black; clearRect() + always results in opaque black pixels, every fourth byte from getImageData() is always 255, the putImageData() method effectively ignores every + fourth byte in its input, and so on. However, the alpha component of styles and images drawn + onto the canvas are still honoured up to the point where they would impact the output + bitmap's alpha channel; for instance, drawing a 50% transparent white square on a freshly + created output bitmap with its alpha set + to false will result in a fully-opaque gray square.

+ +

The CanvasRenderingContext2D object also has a desynchronized boolean. When a + CanvasRenderingContext2D object's desynchronized is true, then the user agent may + optimize the rendering of the canvas to reduce the latency, as measured from input events to + rasterization, by desynchronizing the canvas paint cycle from the event loop, bypassing the + ordinary user agent rendering algorithm, or both. Insofar as this mode involves bypassing the + usual paint mechanisms, rasterization, or both, it might introduce visible tearing artifacts.

+ +

The user agent usually renders on a buffer which is not being displayed, quickly + swapping it and the one being scanned out for presentation; the former buffer is called + back buffer and the latter front buffer. A popular technique for reducing latency is called + front buffer rendering, also known as single buffer rendering, where rendering happens in + parallel and racily with the scanning out process. This technique reduces the latency at the price + of potentially introducing tearing artifacts and can be used to implement in total or part of the + desynchronized boolean.

+ +

The desynchronized boolean + can be useful when implementing certain kinds of applications, such as drawing applications, + where the latency between input and rasterization is critical.

+ +

The getContextAttributes() method, + when invoked, must return a CanvasRenderingContext2DSettings dictionary containing + the following members:

+ + + +
+ +

The CanvasRenderingContext2D 2D rendering context represents a flat linear + Cartesian surface whose origin (0,0) is at the top left corner, with the coordinate space having + x values increasing when going right, and y values increasing when going + down. The x-coordinate of the right-most edge is equal to the width of the rendering + context's output bitmap in CSS pixels; similarly, the + y-coordinate of the bottom-most edge is equal to the height of the rendering context's + output bitmap in CSS pixels.

+ +

The size of the coordinate space does not necessarily represent the size of the actual bitmaps + that the user agent will use internally or during rendering. On high-definition displays, for + instance, the user agent may internally use bitmaps with four device pixels per unit in the + coordinate space, so that the rendering remains at high quality throughout. Anti-aliasing can + similarly be implemented using oversampling with bitmaps of a higher resolution than the final + image on the display.

+ +
+

Using CSS pixels to describe the size of a rendering context's + output bitmap does not mean that when rendered the canvas will cover an equivalent + area in CSS pixels. CSS pixels are reused + for ease of integration with CSS features, such as text layout.

+ +

In other words, the canvas element below's rendering context has a 200x200 + output bitmap (which internally uses CSS pixels as a + unit for ease of integration with CSS) and is rendered as 100x100 CSS + pixels: + +

<canvas width=200 height=200 style=width:100px;height:100px>
+
+ +
+ +

The 2D context creation algorithm, which is passed a target (a + canvas element) and options, consists of running these steps:

+ +
    +
  1. Let settings be the result of converting options to the dictionary type + CanvasRenderingContext2DSettings. (This can throw an exception.).

  2. + +
  3. Let context be a new CanvasRenderingContext2D object.

  4. + +
  5. Initialize context's canvas + attribute to point to target.

  6. + +
  7. Set context's output bitmap to the same bitmap as + target's bitmap (so that they are shared).

  8. + +
  9. Set bitmap dimensions to + the numeric values of target's width and height + content attributes.

  10. + +
  11. Set context's alpha to + settings's alpha.

  12. + +
  13. Set context's desynchronized to settings's desynchronized.

  14. + +
  15. Return context.

  16. +
+ +
+ +

When the user agent is to set bitmap + dimensions to width and height, it must run these steps:

+ +
    +
  1. Reset the rendering context to its default state.

  2. + +
  3. Resize the output bitmap to the new width and height + and clear it to transparent black.

  4. + +
  5. Let canvas be the canvas element to which the rendering + context's canvas attribute was initialized.

  6. + +
  7. If the numeric value of + canvas's width content + attribute differs from width, then set canvas's width content attribute to the shortest possible string + representing width as a valid non-negative integer.

  8. + +
  9. If the numeric value of + canvas's height content + attribute differs from height, then set canvas's height content attribute to the shortest possible string + representing height as a valid non-negative integer.

  10. +
+ +
+

Only one square appears to be drawn in the following example:

+
// canvas is a reference to a <canvas> element
+var context = canvas.getContext('2d');
+context.fillRect(0,0,50,50);
+canvas.setAttribute('width', '300'); // clears the canvas
+context.fillRect(0,100,50,50);
+canvas.width = canvas.width; // clears the canvas
+context.fillRect(100,0,50,50); // only this square remains
+
+ +
+ +

The canvas attribute must return the + value it was initialized to when the object was created.

+ +
+ +
+ +

The CanvasFillRule enumeration is used to select the fill rule + algorithm by which to determine if a point is inside or outside a path.

+ +

The value "nonzero" value + indicates the nonzero winding rule, wherein + + a point is considered to be outside a shape if the number of times a half-infinite straight + line drawn from that point crosses the shape's path going in one direction is equal to the + number of times it crosses the path going in the other direction. + +

+ + +

The "evenodd" value indicates + the even-odd rule, wherein + + a point is considered to be outside a shape if the number of times a half-infinite straight + line drawn from that point crosses the shape's path is even. + +

+ +

If a point is not outside a shape, it is inside the shape.

+ + +
+ +

The ImageSmoothingQuality enumeration is used to express a preference for the + interpolation quality to use when smoothing images.

+ +

The "low" value + indicates a preference for a low level of image interpolation quality. Low-quality image + interpolation may be more computationally efficient than higher settings.

+ +

The "medium" value + indicates a preference for a medium level of image interpolation quality.

+ +

The "high" value + indicates a preference for a high level of image interpolation quality. High-quality image + interpolation may be more computationally expensive than lower settings.

+ +

Bilinear scaling is an example of a relatively fast, lower-quality image-smoothing + algorithm. Bicubic or Lanczos scaling are examples of image-smoothing algorithms that produce + higher-quality output. This specification does not mandate that specific interpolation algorithms + be used.

+ + +
Implementation notes
+ + + +

The output bitmap, when it is not directly displayed by the user agent, + implementations can, instead of updating this bitmap, merely remember the sequence of drawing + operations that have been applied to it until such time as the bitmap's actual data is needed + (for example because of a call to drawImage(), or + the createImageBitmap() factory method). In many + cases, this will be more memory efficient.

+ +

The bitmap of a canvas element is the one bitmap that's pretty much always going + to be needed in practice. The output bitmap of a rendering context, when it has one, + is always just an alias to a canvas element's bitmap.

+ +

Additional bitmaps are sometimes needed, e.g. to enable fast drawing when the canvas is being + painted at a different size than its intrinsic size, + or to enable double buffering so that graphics updates, like page scrolling for example, can be + processed concurrently while canvas draw commands are being executed.

+ +
The canvas state
+ +

Objects that implement the CanvasState interface maintain a stack of drawing + states. Drawing states consist of:

+ + + +

The current default path and the rendering context's bitmaps are not + part of the drawing state. The current default path is persistent, and can only be + reset using the beginPath() method. The bitmaps + depend on whether and how the rendering context is bound to a canvas element.

+ +
+ +
context . save()
+ +
+

Pushes the current state onto the stack.

+
+ +
context . restore()
+ +
+

Pops the top state on the stack, restoring the context to that state.

+
+
+ +
+ +

The save() method, when invoked, must push + a copy of the current drawing state onto the drawing state stack.

+ +

The restore() method, when invoked, + must pop the top entry in the drawing state stack, and reset the drawing state it describes. If + there is no saved state, then the method must do nothing.

+ +

When the user agent is to reset the rendering context to its default state, it must + clear the drawing state stack and everything that drawing state consists of to + initial values.

+ + + +
+ + +
Line styles
+ +
+ +
context . lineWidth [ = value ]
+
styles . lineWidth [ = value ]
+ +
+

Returns the current line width.

+ +

Can be set, to change the line width. Values that are not finite values greater than zero are + ignored.

+
+ +
context . lineCap [ = value ]
+
styles . lineCap [ = value ]
+ +
+

Returns the current line cap style.

+ +

Can be set, to change the line cap style.

+ +

The possible line cap styles are "butt", "round", and "square". Other values are ignored.

+
+ +
context . lineJoin [ = value ]
+
styles . lineJoin [ = value ]
+ +
+

Returns the current line join style.

+ +

Can be set, to change the line join style.

+ +

The possible line join styles are "bevel", "round", and "miter". Other values are ignored.

+
+ +
context . miterLimit [ = value ]
+
styles . miterLimit [ = value ]
+ +
+

Returns the current miter limit ratio.

+ +

Can be set, to change the miter limit ratio. Values that are not finite values greater than + zero are ignored.

+
+ + +
context . setLineDash(segments)
+
styles . setLineDash(segments)
+ +
+

Sets the current line dash pattern (as used when stroking). The argument is a list of + distances for which to alternately have the line on and the line off.

+
+ + +
segments = context . getLineDash()
+
segments = styles . getLineDash()
+ +
+

Returns a copy of the current line dash pattern. The array returned will always have an even + number of entries (i.e. the pattern is normalized).

+
+ + +
context . lineDashOffset
+
styles . lineDashOffset
+ +
+

Returns the phase offset (in the same units as the line dash pattern).

+ +

Can be set, to change the phase offset. Values that are not finite values are ignored.

+
+
+ +
+ +

Objects that implement the CanvasPathDrawingStyles interface have attributes and + methods (defined in this section) that control how lines are treated by the object.

+ +

The lineWidth attribute gives the + width of lines, in coordinate space units. On getting, it must return the current value. On + setting, zero, negative, infinite, and NaN values must be ignored, leaving the value unchanged; + other values must change the current value to the new value.

+ +

When the object implementing the CanvasPathDrawingStyles interface is created, the + lineWidth attribute must initially have the value + 1.0.

+ +
+ +

The lineCap attribute defines the type + of endings that UAs will place on the end of lines. The three valid values are "butt", "round", and "square".

+ +

On getting, it must return the current value. On setting, the current value must be changed + to the new value.

+ +

When the object implementing the CanvasPathDrawingStyles interface is created, the + lineCap attribute must initially have the value + "butt".

+ +
+ +

The lineJoin attribute defines the type + of corners that UAs will place where two lines meet. The three valid values are + "bevel", "round", and "miter".

+ +

On getting, it must return the current value. On setting, the current value must be changed + to the new value.

+ +

When the object implementing the CanvasPathDrawingStyles interface is created, the + lineJoin attribute must initially have the value + "miter".

+ +
+ +

When the lineJoin attribute has the value "miter", strokes use the miter limit ratio to decide how to render joins. The + miter limit ratio can be explicitly set using the miterLimit attribute. On getting, it must return + the current value. On setting, zero, negative, infinite, and NaN values must be ignored, leaving + the value unchanged; other values must change the current value to the new value.

+ + +

When the object implementing the CanvasPathDrawingStyles interface is created, the + miterLimit attribute must initially have the value + 10.0.

+ +
+ +

Each CanvasPathDrawingStyles object has a dash list, which is either + empty or consists of an even number of non-negative numbers. Initially, the dash list + must be empty.

+ +

The setLineDash() method, when + invoked, must run these steps:

+ +
    +
  1. Let a be the argument.

  2. + +
  3. If any value in a is not finite (e.g. an Infinity or a NaN value), or + if any value is negative (less than zero), then return (without throwing an exception; + user agents could show a message on a developer console, though, as that would be helpful for + debugging).

  4. + +
  5. If the number of elements in a is odd, then let a + be the concatenation of two copies of a.

  6. + +
  7. Let the object's dash list be a.

  8. +
+ +

When the getLineDash() method is + invoked, it must return a sequence whose values are the values of the object's dash + list, in the same order.

+ +

It is sometimes useful to change the "phase" of the dash pattern, e.g. to achieve a "marching + ants" effect. The phase can be set using the lineDashOffset attribute. On getting, it must + return the current value. On setting, infinite and NaN values must be ignored, leaving the value + unchanged; other values must change the current value to the new value.

+ +

When the object implementing the CanvasPathDrawingStyles interface is created, the + lineDashOffset attribute must initially have + the value 0.0.

+ +
+ +

When a user agent is to trace a path, given an object style + that implements the CanvasPathDrawingStyles interface, it must run the following + algorithm. This algorithm returns a new path.

+ +
    +
  1. Let path be a copy of the path being traced.

  2. + + + +
  3. Prune all zero-length line segments from path.

  4. + +
  5. Remove from path any subpaths containing no lines (i.e. subpaths with + just one point).

  6. + +
  7. Replace each point in each subpath of path other than the first point + and the last point of each subpath by a join that joins the line leading to that point to + the line leading out of that point, such that the subpaths all consist of two points (a starting + point with a line leading out of it, and an ending point with a line leading into it), one or + more lines (connecting the points and the joins), and zero or more joins (each connecting one + line to another), connected together such that each subpath is a series of one or more lines with + a join between each one and a point on each end.

  8. + +
  9. Add a straight closing line to each closed subpath in path connecting + the last point and the first point of that subpath; change the last point to a join (from the + previously last line to the newly added closing line), and change the first point to a join (from + the newly added closing line to the first line).

    + +
  10. If style's dash list is empty, then jump to the step + labeled convert.

  11. + + + +
  12. Let pattern width be the concatenation of all the entries of + style's dash list, in coordinate space units.

    + +
  13. For each subpath subpath in path, run the + following substeps. These substeps mutate the subpaths in path in + vivo.

    + +
      +
    1. Let subpath width be the length of all the lines of subpath, in coordinate space units.

      + +
    2. Let offset be the value of style's lineDashOffset, in coordinate space + units.

    3. + +
    4. +

      While offset is greater than pattern width, + decrement it by pattern width.

      + +

      While offset is less than zero, increment it by pattern + width.

      +
    5. + +
    6. Define L to be a linear coordinate line defined along all lines in + subpath, such that the start of the first line in the subpath is defined + as coordinate 0, and the end of the last line in the subpath is defined as coordinate subpath width.

    7. + +
    8. Let position be zero minus offset.

    9. + +
    10. Let index be 0.

    11. + +
    12. Let current state be off (the other states being on + and zero-on).

    13. + +
    14. Dash on: Let segment length be + the value of style's dash + list's indexth entry.

    15. + +
    16. Increment position by segment length.

    17. + +
    18. If position is greater than subpath width, + then end these substeps for this subpath and start them again for the next subpath; if there + are no more subpaths, then jump to the step labeled convert instead.

    19. + +
    20. If segment length is nonzero, then let current state be + on.

    21. + +
    22. Increment index by one.

    23. + +
    24. Dash off: Let segment + length be the value of style's dash list's indexth entry.

    25. + +
    26. Let start be the offset position on L.

    27. + +
    28. Increment position by segment length.

    29. + +
    30. If position is less than zero, then jump to the step labeled + post-cut.

    31. + +
    32. If start is less than zero, then let start be + zero.

    33. + +
    34. If position is greater than subpath width, + then let end be the offset subpath width on L. Otherwise, let end be the offset position on L.

    35. + +
    36. +

      Jump to the first appropriate step:

      + +
      + +
      If segment length is zero and current state is + off
      + +
      +

      Do nothing, just continue to the next step.

      +
      + + +
      If current state is off
      + +
      +

      Cut the line on which end finds itself short at end and place a point there, cutting in two the subpath that it was in; + remove all line segments, joins, points, and subpaths that are between start and end; and finally place a single point at start with no lines connecting to it.

      + +

      The point has a directionality for the purposes of drawing line caps (see below). + The directionality is the direction that the original line had at that point (i.e. when L was defined above).

      +
      + + +
      Otherwise
      + +
      +

      Cut the line on which start finds itself into two at start and place a point there, cutting in two the subpath that it was in, and + similarly cut the line on which end finds itself short at end and place a point there, cutting in two the subpath that it was in, + and then remove all line segments, joins, points, and subpaths that are between start and end.

      + +

      If start and end are the same point, then this + results in just the line being cut in two and two points being inserted there, with nothing + being removed, unless a join also happens to be at that point, in which case the join must + be removed.

      +
      +
      +
    37. + +
    38. Post-cut: If position is greater than subpath width, then jump to the step labeled convert.

    39. + +
    40. If segment length is greater than zero, then let + positioned-at-on-dash be false.

    41. + +
    42. Increment index by one. If it is equal to the number of entries in + style's dash list, then let index be + 0.

    43. + +
    44. Return to the step labeled dash on.

    45. +
    +
  14. + + + +
  15. +

    Convert: This is the step that converts the path to a new path that represents its + stroke.

    + +

    Create a new path that describes the edge of the areas + that would be covered if a straight line of length equal to style's + lineWidth was swept along each subpath in path while being kept at an angle such that the line is orthogonal to the path + being swept, replacing each point with the end cap necessary to satisfy style's lineCap attribute as + described previously and elaborated below, and replacing each join with the join necessary to + satisfy style's lineJoin + type, as defined below.

    + +

    Caps: Each point has a flat edge perpendicular to the direction of the line + coming out of it. This is then augmented according to the value of style's lineCap. The "butt" value means that no additional line cap is added. The "round" value means that a semi-circle with the diameter equal to + style's lineWidth width must + additionally be placed on to the line coming out of each point. The "square" value means that a rectangle with the length of style's lineWidth width and the + width of half style's lineWidth width, placed flat against the edge + perpendicular to the direction of the line coming out of the point, must be added at each + point.

    + +

    Points with no lines coming out of them must have two caps placed back-to-back as if it was + really two points connected to each other by an infinitesimally short straight line in the + direction of the point's directionality (as defined above).

    + +

    Joins: In addition to the point where a join occurs, two additional points + are relevant to each join, one for each line: the two corners found half the line width away + from the join point, one perpendicular to each line, each on the side furthest from the other + line.

    + +

    A triangle connecting these two opposite corners with a straight line, with the third point + of the triangle being the join point, must be added at all joins. The lineJoin attribute controls whether anything else is + rendered. The three aforementioned values have the following meanings:

    + +

    The "bevel" value means that this is all that is rendered at + joins.

    + +

    The "round" value means that an arc connecting the two aforementioned + corners of the join, abutting (and not overlapping) the aforementioned triangle, with the + diameter equal to the line width and the origin at the point of the join, must be added at + joins.

    + +

    The "miter" value means that a second triangle must (if it can given + the miter length) be added at the join, with one line being the line between the two + aforementioned corners, abutting the first triangle, and the other two being continuations of + the outside edges of the two joining lines, as long as required to intersect without going over + the miter length.

    + +

    The miter length is the distance from the point where the join occurs to the intersection of + the line edges on the outside of the join. The miter limit ratio is the maximum allowed ratio of + the miter length to half the line width. If the miter length would cause the miter limit ratio + (as set by style's miterLimit attribute) to be exceeded, then this second + triangle must not be added.

    + + + +

    The subpaths in the newly created path must be oriented such that for any point, the number + of times a half-infinite straight line drawn from that point crosses a subpath is even if and + only if the number of times a half-infinite straight line drawn from that same point crosses a + subpath going in one direction is equal to the number of times it crosses a subpath going in the + other direction.

    +
  16. + +
  17. Return the newly created path.

  18. +
+ + + +
+ + +
Text styles
+ +
+ +
context . font [ = value ]
+
styles . font [ = value ]
+ +
+

Returns the current font settings.

+ +

Can be set, to change the font. The syntax is the same as for the CSS 'font' + property; values that cannot be parsed as CSS font values are ignored.

+ +

Relative keywords and lengths are computed relative to the font of the canvas + element.

+
+ +
context . textAlign [ = value ]
+
styles . textAlign [ = value ]
+ +
+

Returns the current text alignment settings.

+ +

Can be set, to change the alignment. The possible values are and their meanings are given + below. Other values are ignored. The default is "start".

+
+ +
context . textBaseline [ = value ]
+
styles . textBaseline [ = value ]
+ +
+

Returns the current baseline alignment settings.

+ +

Can be set, to change the baseline alignment. The possible values and their meanings are + given below. Other values are ignored. The default is "alphabetic".

+
+ +
context . direction [ = value ]
+
styles . direction [ = value ]
+ +
+

Returns the current directionality.

+ +

Can be set, to change the directionality. The possible values and their meanings are given + below. Other values are ignored. The default is "inherit".

+
+
+ +
+ +

Objects that implement the CanvasTextDrawingStyles interface have attributes + (defined in this section) that control how text is laid out (rasterized or outlined) by the + object. Such objects can also have a font style source object. For + CanvasRenderingContext2D objects, this is the canvas element given by + the value of the context's canvas attribute. For + OffscreenCanvasRenderingContext2D objects, this is the associated + OffscreenCanvas object.

+ +

Font resolution for the font style source object requires a font + source. This is determined for a given object implementing + CanvasTextDrawingStyles by the following steps:

+ +
    +
  1. If object's font style source object is a canvas + element, return the element's node document.

  2. + +
  3. +

    Otherwise, object's font style source object is an + OffscreenCanvas object:

    + +
      +
    1. Let global be object's relevant global + object.

    2. + +
    3. If global is a Window object, then return global's + associated Document.

    4. + +
    5. Assert: global implements WorkerGlobalScope.

    6. + +
    7. Return global.

    8. +
    +
  4. +
+ +
+

This is an example of font resolution with a regular canvas element with ID c1.

+ +
const font = new FontFace("MyCanvasFont", "url(mycanvasfont.ttf)");
+documents.fonts.add(font);
+
+const context = document.getElementById("c1").getContext("2d");
+document.fonts.ready.then(function() {
+  context.font = "64px MyCanvasFont";
+  context.fillText("hello", 0, 0);
+});
+ +

In this example, the canvas will display text using mycanvasfont.ttf as + its font.

+
+ +
+

This is an example of how font resolution can happen using OffscreenCanvas. + Assuming a canvas element with ID c2 which is transferred to + a worker like so:

+ +
const offscreenCanvas = document.getElementById("c2").transferControlToOffscreen();
+worker.postMesage(offscreenCanvas, [offscreenCanvas]);
+ +

Then, in the worker:

+
self.onmessage = function(ev) {
+  const transferredCanvas = ev.data;
+  const context = transferredCanvas.getContext("2d");
+  const font = new FontFace("MyFont", "url(myfont.ttf)");
+  self.fonts.add(font);
+  self.fonts.ready.then(function() {
+    context.font = "64px MyFont";
+    context.fillText("hello", 0, 0);
+  });
+};
+ +

In this example, the canvas will display a text using myfont.ttf. + Notice that the font is only loaded inside the worker, and not in the document context.

+
+ +

The font IDL attribute, on setting, must + be parsed as a CSS <'font'> + value (but without supporting property-independent style sheet syntax like 'inherit'), and + the resulting font must be assigned to the context, with the 'line-height' component + forced to 'normal', with the 'font-size' component converted to CSS pixels, and with system fonts being computed to explicit values. If the + new value is syntactically incorrect (including using property-independent style sheet syntax like + 'inherit' or 'initial'), then it must be ignored, without assigning a new font value.

+ +

Font family names must be interpreted in the context of the font style source + object when the font is to be used; any fonts embedded using @font-face or loaded using FontFace objects that are visible to the + font style source object must therefore be available once they are loaded. (Each font style source + object has a font source, which determines what fonts are available.) If a font + is used before it is fully loaded, or if the font style source object does not have + that font in scope at the time the font is to be used, then it must be treated as if it was an + unknown font, falling back to another as described by the relevant CSS specifications.

+ +

On getting, the font attribute must return the serialized form of the current font of the context (with + no 'line-height' component).

+ +
+ +

For example, after the following statement:

+ +
context.font = 'italic 400 12px/2 Unknown Font, sans-serif';
+ +

...the expression context.font would evaluate to the string "italic 12px "Unknown Font", sans-serif". The "400" + font-weight doesn't appear because that is the default value. The line-height doesn't appear + because it is forced to "normal", the default value.

+ +
+ +

When the object implementing the CanvasTextDrawingStyles interface is created, the + font of the context must be set to 10px sans-serif. When the 'font-size' component is + set to lengths using percentages, 'em' or 'ex' units, or the 'larger' or + 'smaller' keywords, these must be interpreted relative to the computed value of the + 'font-size' property of the font style source object at the time that + the attribute is set, if it is an element. When the 'font-weight' component is set to + the relative values 'bolder' and 'lighter', these must be interpreted relative to the + computed value of the 'font-weight' property of the font style + source object at the time that the attribute is set, if it is an element. If the computed values are undefined for a particular case (e.g. because + the font style source object is not an element or is not being + rendered), then the relative keywords must be interpreted relative to the normal-weight + 10px sans-serif default.

+ +

The textAlign IDL attribute, on + getting, must return the current value. On setting, the current value must be changed to the new + value. When the object implementing the CanvasTextDrawingStyles interface is + created, the textAlign attribute must initially + have the value start.

+ +

The textBaseline IDL attribute, on + getting, must return the current value. On setting, the current value must be changed to the new + value. When the object implementing the CanvasTextDrawingStyles interface is + created, the textBaseline attribute must + initially have the value alphabetic.

+ +

The direction IDL attribute, on + getting, must return the current value. On setting, the current value must be changed to the new + value. When the object implementing the CanvasTextDrawingStyles interface is + created, the direction attribute must initially + have the value "inherit".

+ +
+ +

The textAlign attribute's allowed keywords are + as follows:

+ +
+
start +

Align to the start edge of the text (left side in left-to-right text, right side in + right-to-left text).

+ +
end +

Align to the end edge of the text (right side in left-to-right text, left side in + right-to-left text).

+ +
left +

Align to the left.

+ +
right +

Align to the right.

+ +
center +

Align to the center.

+
+ +

The textBaseline + attribute's allowed keywords correspond to alignment points in the + font:

+ +

The top of the em square is roughly at the top of the glyphs in a font, the hanging baseline is where some glyphs like आ are anchored, the middle is half-way between the top of the em square and the bottom of the em square, the alphabetic baseline is where characters like Á, ÿ, f, and Ω are anchored, the ideographic-under baseline is where glyphs like 私 and 達 are anchored, and the bottom of the em square is roughly at the bottom of the glyphs in a font. The top and bottom of the bounding box can be far from these baselines, due to glyphs extending far outside the em square.

+ +

The keywords map to these alignment points as follows:

+ +
+
top +
The top of the em square
+ +
hanging +
The hanging baseline
+ +
middle +
The middle of the em square
+ +
alphabetic +
The alphabetic baseline
+ +
ideographic +
The ideographic-under baseline
+ +
bottom +
The bottom of the em square
+
+ +

The direction attribute's allowed keywords are + as follows:

+ +
+
ltr + +

Treat input to the text preparation algorithm as left-to-right text.

+ +
rtl + +

Treat input to the text preparation algorithm as right-to-left text.

+ + + +
inherit + +

Default to the directionality of the canvas element or Document + as appropriate.

+
+ +

The text preparation algorithm is as follows. It takes as input a string text + , a CanvasTextDrawingStyles object target, and an optional length + maxWidth. It returns an array of glyph shapes, each positioned on a common coordinate + space, a physical alignment whose value is one of left, right, and + center, and an inline box. (Most callers of this algorithm ignore the + physical alignment and the inline box.)

+ +
    +
  1. If maxWidth was provided but is less than or equal to zero or equal to NaN, + then return an empty array.

  2. + +
  3. Replace all ASCII whitespace in text with U+0020 SPACE + characters.

  4. + +
  5. Let font be the current font of target, as given + by that object's font attribute.

  6. + +
  7. +

    Apply the appropriate step from the following list to determine the value of direction:

    + +
    + +
    If the target object's direction attribute has the value "ltr"
    +
    Let direction be 'ltr'.
    + +
    If the target object's direction attribute has the value "rtl"
    +
    Let direction be 'rtl'.
    + + + +
    If the target object's font style source object is an + element
    + +
    Let direction be the directionality of the target object's font style source object.
    + +
    If the target object's font style source object is a + Document with a non-null document element
    + +
    Let direction be the directionality of the target + object's font style source object's document element.
    + +
    Otherwise
    + +
    Let direction be 'ltr'.
    +
    +
  8. + +
  9. Form a hypothetical infinitely-wide CSS line box containing a single + inline box containing the text text, with all the properties at their + initial values except the 'font' property of the inline box set to + font, the 'direction' property of the inline box set to + direction, and the 'white-space' property set to 'pre'.

  10. + + + +
  11. If maxWidth was provided and the hypothetical width of the + inline box in the hypothetical line box is greater than + maxWidth CSS pixels, then change font to have a + more condensed font (if one is available or if a reasonably readable one can be synthesized by + applying a horizontal scale factor to the font) or a smaller font, and return to the previous + step.

  12. + +
  13. +

    The anchor point is a point on the inline box, and the physical + alignment is one of the values left, right, and center. These + variables are determined by the textAlign and + textBaseline values as follows:

    + +

    Horizontal position:

    + +
    +
    If textAlign is left
    + +
    If textAlign is start and direction is + 'ltr'
    + +
    If textAlign is end and direction is 'rtl'
    + +
    Let the anchor point's horizontal position be the left edge of the + inline box, and let physical alignment be left.
    + + +
    If textAlign is right
    + +
    If textAlign is end and direction is 'ltr'
    + +
    If textAlign is start and direction is + 'rtl'
    + +
    Let the anchor point's horizontal position be the right edge of the + inline box, and let physical alignment be right.
    + + +
    If textAlign is center
    + +
    Let the anchor point's horizontal position be half way between the left + and right edges of the inline box, and let physical alignment be + center.
    +
    + +

    Vertical position:

    + +
    +
    If textBaseline is top
    +
    Let the anchor point's vertical position be the top of the em box of + the first available font of the inline box.
    + +
    If textBaseline is hanging
    +
    Let the anchor point's vertical position be the hanging baseline of + the first available font of the inline box.
    + +
    If textBaseline is middle
    +
    Let the anchor point's vertical position be half way between the bottom + and the top of the em box of the first available font of the inline + box.
    + +
    If textBaseline is alphabetic
    +
    Let the anchor point's vertical position be the alphabetic baseline + of the first available font of the inline box.
    + +
    If textBaseline is ideographic
    +
    Let the anchor point's vertical position be the ideographic-under + baseline of the first available font of the inline box.
    + +
    If textBaseline is bottom
    +
    Let the anchor point's vertical position be the bottom of the em box of + the first available font of the inline box.
    +
    +
  14. + +
  15. +

    Let result be an array constructed by iterating over each glyph in the + inline box from left to right (if any), adding to the array, for each glyph, the + shape of the glyph as it is in the inline box, positioned on a coordinate space + using CSS pixels with its origin is at the anchor + point.

    +
  16. + +
  17. Return result, physical alignment, and the inline + box.

  18. +
+ + +
Building paths
+ +

Objects that implement the CanvasPath interface have a path. A path has a list of zero or + more subpaths. Each subpath consists of a list of one or more points, connected by straight or + curved line segments, and a flag indicating whether the subpath is closed or not. A + closed subpath is one where the last point of the subpath is connected to the first point of the + subpath by a straight line. Subpaths with only one point are ignored when painting the path.

+ +

Paths have a need new subpath flag. When this + flag is set, certain APIs create a new subpath rather than extending the previous one. When a + path is created, its need new subpath flag must be + set.

+ +

When an object implementing the CanvasPath interface is created, its path must be initialized to zero subpaths.

+ +
+ +
context . moveTo(x, y)
+
path . moveTo(x, y)
+ +
+

Creates a new subpath with the given point.

+
+ +
context . closePath()
+
path . closePath()
+ +
+

Marks the current subpath as closed, and starts a new subpath with a point the same as the + start and end of the newly closed subpath.

+
+ +
context . lineTo(x, y)
+
path . lineTo(x, y)
+ +
+

Adds the given point to the current subpath, connected to the previous one by a straight + line.

+
+ +
context . quadraticCurveTo(cpx, cpy, x, y)
+
path . quadraticCurveTo(cpx, cpy, x, y)
+ +
+

Adds the given point to the current subpath, connected to the previous one by a quadratic + Bézier curve with the given control point.

+
+ +
context . bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y)
+
path . bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y)
+ +
+

Adds the given point to the current subpath, connected to the previous one by a cubic + Bézier curve with the given control points.

+
+ +
context . arcTo(x1, y1, x2, y2, radius)
+
path . arcTo(x1, y1, x2, y2, radius)
+ +
+

Adds an arc with the given control points and radius to the current subpath, connected to the + previous point by a straight line.

+ +

Throws an "IndexSizeError" DOMException if the given + radius is negative.

+ +
+ + + + +
+ + +
+ +
context . arc(x, y, radius, startAngle, endAngle [, anticlockwise ] )
+
path . arc(x, y, radius, startAngle, endAngle [, anticlockwise ] )
+ +
+

Adds points to the subpath such that the arc described by the circumference of the circle + described by the arguments, starting at the given start angle and ending at the given end angle, + going in the given direction (defaulting to clockwise), is added to the path, connected to the + previous point by a straight line.

+ +

Throws an "IndexSizeError" DOMException if the given + radius is negative.

+ +
+ + +
+ + +
+ +
context . ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle [, anticlockwise] )
+
path . ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle [, anticlockwise] )
+ +
+

Adds points to the subpath such that the arc described by the circumference of the ellipse + described by the arguments, starting at the given start angle and ending at the given end angle, + going in the given direction (defaulting to clockwise), is added to the path, connected to the + previous point by a straight line.

+ +

Throws an "IndexSizeError" DOMException if the given + radius is negative.

+
+ +
context . rect(x, y, w, h)
+
path . rect(x, y, w, h)
+ +
+

Adds a new closed subpath to the path, representing the given rectangle.

+
+
+ +
+ +

The following methods allow authors to manipulate the paths + of objects implementing the CanvasPath interface.

+ +

For objects implementing the CanvasDrawPath and CanvasTransform + interfaces, the points passed to the methods, and the resulting lines added to current + default path by these methods, must be transformed according to the current transformation matrix before being added to + the path.

+ +

The moveTo(x, y) + method, when invoked, must run these steps:

+ +
    +
  1. If either of the arguments are infinite or NaN, then return.

  2. + +
  3. Create a new subpath with the specified point as its first (and only) point.

  4. +
+ +

When the user agent is to ensure there is a subpath for a coordinate (x, + y) on a path, the user agent must check to see if + the path has its need new subpath flag set. If it + does, then the user agent must create a new subpath with the point (x, y) as + its first (and only) point, as if the moveTo() method + had been called, and must then unset the path's need new + subpath flag.

+ + +

The closePath() method, when invoked, + must do nothing if the object's path has no subpaths. Otherwise, it must mark the last subpath as + closed, create a new subpath whose first point is the same as the previous subpath's first point, + and finally add this new subpath to the path.

+ +

If the last subpath had more than one point in its list of points, then this is + equivalent to adding a straight line connecting the last point back to the first point of the last + subpath, thus "closing" the subpath.

+ +
+ +

New points and the lines connecting them are added to subpaths using the methods described + below. In all cases, the methods only modify the last subpath in the object's path.

+ +

The lineTo(x, y) + method, when invoked, must run these steps:

+ +
    +
  1. If either of the arguments are infinite or NaN, then return.

  2. + +
  3. If the object's path has no subpaths, then ensure there is a subpath for + (x, y).

  4. + +
  5. Otherwise, connect the last point in the subpath to the given point (x, + y) using a straight line, and then add the given point (x, y) to + the subpath.

  6. +
+ +

The quadraticCurveTo(cpx, + cpy, x, y) method, when invoked, must run these + steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Ensure there is a subpath for (cpx, + cpy)

  4. + +
  5. Connect the last point in the subpath to the given point (x, y) + using a quadratic Bézier curve with control point (cpx, cpy).

  6. + +
  7. Add the given point (x, y) to the subpath.

  8. +
+ +

The bezierCurveTo(cp1x, + cp1y, cp2x, cp2y, x, y) + method, when invoked, must run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Ensure there is a subpath for (cp1x, + cp1y).

  4. + +
  5. Connect the last point in the subpath to the given point (x, y) + using a cubic Bézier curve with control points (cp1x, cp1y) and + (cp2x, cp2y).

  6. + +
  7. Add the point (x, y) to the subpath.

  8. +
+ +
+ +

The arcTo(x1, y1, x2, + y2, radius) method, when invoked, must run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Ensure there is a subpath for (x1, + y1).

  4. + +
  5. If radius is negative, then throw an "IndexSizeError" + DOMException.

  6. + +
  7. Let the point (x0, y0) be the last point in the subpath, transformed + by the inverse of the current transformation + matrix (so that it is in the same coordinate system as the points passed to the + method).

  8. + +
  9. If the point (x0, y0) is equal to the point (x1, + y1), or if the point (x1, y1) is equal to the point + (x2, y2), or if radius is zero, then add the point + (x1, y1) to the subpath, and connect that point to the previous point + (x0, y0) by a straight line.

  10. + +
  11. Otherwise, if the points (x0, y0), (x1, y1), + and (x2, y2) all lie on a single straight line, then add the point + (x1, y1) to the subpath, and connect that point to the previous point + (x0, y0) by a straight line.

  12. + +
  13. Otherwise, let The Arc be the shortest arc given by circumference of the circle + that has radius radius, and that has one point tangent to the half-infinite line that + crosses the point (x0, y0) and ends at the point (x1, + y1), and that has a different point tangent to the half-infinite line that ends at the + point (x1, y1) and crosses the point (x2, y2). The + points at which this circle touches these two lines are called the start and end tangent points + respectively. Connect the point (x0, y0) to the start tangent point by a + straight line, adding the start tangent point to the subpath, and then connect the start tangent + point to the end tangent point by The Arc, adding the end tangent point to the + subpath.

  14. +
+ +
+ +

The arc(x, y, radius, + startAngle, endAngle, anticlockwise) method, when + invoked, must run the ellipse method steps with this, x, y, + radius, radius, 0, startAngle, endAngle, and + anticlockwise.

+ +

This makes it equivalent to ellipse() + except that both radii are equal and rotation is 0.

+ +

The ellipse(x, y, + radiusX, radiusY, rotation, startAngle, + endAngle, anticlockwise) method, when invoked, must run the + ellipse method steps with this, x, y, radiusX, + radiusY, rotation, startAngle, endAngle, and + anticlockwise.

+ +

The ellipse method steps, given canvasPath, x, y, + radiusX, radiusY, rotation, startAngle, + endAngle, and anticlockwise, are: + +

    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. If either radiusX or radiusY are negative, then throw an + "IndexSizeError" DOMException.

  4. + +
  5. If canvasPath's path has any subpaths, then add a straight line from the last + point in the subpath to the start point of the arc.

  6. + +
  7. +

    Add the start and end points of the arc to the subpath, and connect them with an arc. The arc + and its start and end points are defined as follows:

    + +

    Consider an ellipse that has its origin at (x, y), that has a + major-axis radius radiusX and a minor-axis radius radiusY, and that is + rotated about its origin such that its semi-major axis is inclined rotation radians + clockwise from the x-axis.

    + +

    If anticlockwise is false and endAngle-startAngle is equal to or greater than , or, if anticlockwise is true and startAngle-endAngle is equal to or greater than , then the arc is the whole circumference of this ellipse, and the point + at startAngle along this circle's circumference, measured in radians clockwise from + the ellipse's semi-major axis, acts as both the start point and the end point.

    + +

    Otherwise, the points at startAngle and endAngle along this circle's + circumference, measured in radians clockwise from the ellipse's semi-major axis, are the start + and end points respectively, and the arc is the path along the circumference of this ellipse + from the start point to the end point, going anti-clockwise if anticlockwise is true, + and clockwise otherwise. Since the points are on the ellipse, as opposed to being simply angles + from zero, the arc can never cover an angle greater than + radians.

    + +

    Even if the arc covers the entire circumference of the ellipse and there are no + other points in the subpath, the path is not closed unless the closePath() method is appropriately invoked.

    +
  8. +
+ +
+ +

The rect(x, y, w, + h) method, when invoked, must run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Create a new subpath containing just the four points (x, y), + (x+w, y), (x+w, + y+h), (x, y+h), in that order, with those + four points connected by straight lines.

  4. + +
  5. Mark the subpath as closed.

  6. + +
  7. Create a new subpath with the point (x, y) as the only point in the + subpath.

  8. +
+ + + +
+ + + +
Path2D objects
+ +

Path2D objects can be used to declare paths that are then later used on + objects implementing the CanvasDrawPath interface. In addition to many of the APIs + described in earlier sections, Path2D objects have methods to combine paths, and to + add text to paths.

+ +
+
path = new Path2D()
+

Creates a new empty Path2D object.

+ +
path = new Path2D(path)
+
+

When path is a Path2D object, returns a copy.

+ +

When path is a string, creates the path described by the argument, interpreted as + SVG path data. +

+ +
path . addPath(path [, transform ] )
+

Adds to the path the path given by the argument.

+
+ +
+ +

The Path2D(path) constructor, when + invoked, must run these steps:

+ +
    +
  1. Let output be a new Path2D object.

  2. + +
  3. If path is not given, then return output.

  4. + +
  5. If path is a Path2D object, then add all subpaths of + path to output and return output. (In other words, it returns a + copy of the argument.)

  6. + +
  7. +

    Let svgPath be the result of parsing and interpreting path according to + SVG 2's rules for path data.

    + +

    The resulting path could be empty. SVG defines error handling rules for parsing + and applying path data.

    +
  8. + +
  9. Let (x, y) be the last point in svgPath.

  10. + +
  11. Add all the subpaths, if any, from svgPath to output.

  12. + +
  13. Create a new subpath in output with (x, y) as the only + point in the subpath.

  14. + +
  15. Return output.

  16. +
+ +
+ +

The addPath(b, + transform) method, when invoked on a Path2D object + a, must run these steps:

+ +
    +
  1. If the Path2D object b has no subpaths, then return.

  2. + +
  3. Let matrix be the result of creating a DOMMatrix from the 2D dictionary + transform.

  4. + +
  5. If one or more of matrix's m11 element, m12 element, + m21 element, m22 element, m41 element, or m42 + element are infinite or NaN, then return.

  6. + +
  7. Create a copy of all the subpaths in b. Let this copy be known as + c.

  8. + +
  9. Transform all the coordinates and lines in c by the transform matrix + matrix.

  10. + +
  11. Let (x, y) be the last point in the last subpath + of c.

  12. + +
  13. Add all the subpaths in c to a.

  14. + +
  15. Create a new subpath in a with (x, y) as the only point + in the subpath.

  16. +
+ +
+ + +
Transformations
+ +

Objects that implement the CanvasTransform interface have a current + transformation matrix, as well as methods (described in this section) to manipulate it. When + an object implementing the CanvasTransform interface is created, its transformation + matrix must be initialized to the identity matrix.

+ +

The current transformation matrix is applied to coordinates when creating the + current default path, and when painting text, shapes, and Path2D + objects, on objects implementing the CanvasTransform interface.

+ + +
+ +

The transformations must be performed in reverse order.

+ +

For instance, if a scale transformation that doubles the width is applied to the + canvas, followed by a rotation transformation that rotates drawing operations by a quarter turn, + and a rectangle twice as wide as it is tall is then drawn on the canvas, the actual result will be + a square.

+ +
+ +
+ +
context . scale(x, y)
+ +
+

Changes the current transformation matrix to apply a scaling transformation + with the given characteristics.

+
+ +
context . rotate(angle)
+ +
+

Changes the current transformation matrix to apply a rotation transformation + with the given characteristics. The angle is in radians.

+
+ +
context . translate(x, y)
+ +
+

Changes the current transformation matrix to apply a translation transformation + with the given characteristics.

+
+ +
context . transform(a, b, c, d, e, f)
+ +
+

Changes the current transformation matrix to apply the matrix given by the + arguments as described below.

+
+ +
matrix = context . getTransform()
+ +
+

Returns a copy of the current transformation matrix, as a newly created + DOMMatrix object.

+
+ +
context . setTransform(a, b, c, d, e, f)
+ +
+

Changes the current transformation matrix to the matrix given by the + arguments as described below.

+
+ +
context . setTransform(transform)
+ +
+

Changes the current transformation matrix to the matrix represented by + the passed DOMMatrix2DInit dictionary.

+
+ +
context . resetTransform()
+ +
+

Changes the current transformation matrix to the identity matrix.

+
+
+ +
+ +

The scale(x, y) + method, when invoked, must run these steps:

+ +
    +
  1. If either of the arguments are infinite or NaN, then return.

  2. + +
  3. Add the scaling transformation described by the arguments to the current + transformation matrix. The x argument represents the scale factor in the + horizontal direction and the y argument represents the scale factor in the vertical + direction. The factors are multiples.

  4. +
+ +

The rotate(angle) method, + when invoked, must run these steps:

+ +
    +
  1. If angle is infinite or NaN, then return.

  2. + +
  3. Add the rotation transformation described by the argument to the current + transformation matrix. The angle argument represents a clockwise rotation angle + expressed in radians.

  4. +
+ +

The translate(x, + y) method, when invoked, must run these steps:

+ +
    +
  1. If either of the arguments are infinite or NaN, then return.

  2. + +
  3. Add the translation transformation described by the arguments to the current + transformation matrix. The x argument represents the translation distance in + the horizontal direction and the y argument represents the translation distance in the + vertical direction. The arguments are in coordinate space units.

  4. +
+ +

The transform(a, b, + c, d, e, f) method, when invoked, must + run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Replace the current transformation matrix with the result of multiplying the + current transformation matrix with the matrix described by:

  4. +
+ +
+ + + + + + + + + + + + + + + + + +
ace
bdf
001
+ +

The arguments a, b, c, d, + e, and f are sometimes called m11, m12, + m21, m22, dx, and dy or m11, + m21, m12, m22, dx, and dy. Care ought to be + taken in particular with the order of the second and third arguments (b and + c) as their order varies from API to API and APIs sometimes use the notation + m12/m21 and sometimes m21/m12 for those positions.

+ +
+ +

The getTransform() method, when + invoked, must return a newly created DOMMatrix representing a copy of the + current transformation matrix matrix of the context.

+ +

This returned object is not live, so updating it will not affect the + current transformation matrix, and updating the current transformation + matrix will not affect an already returned DOMMatrix.

+ +

The setTransform(a, b, + c, d, e, f) method, when invoked, must + run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Reset the current transformation matrix to the identity matrix.

  4. + +
  5. Invoke the transform(a, b, c, + d, e, f) method with the same arguments.

  6. +
+ +

The setTransform(transform) + method, when invoked, must run these steps:

+ +
    +
  1. Let matrix be the result of creating a DOMMatrix from the 2D dictionary + transform.

    + +
  2. If one or more of matrix's m11 element, m12 element, + m21 element, m22 element, m41 element, or m42 + element are infinite or NaN, then return.

  3. + +
  4. Reset the current transformation matrix to matrix.

  5. +
+ +

The resetTransform() method, + when invoked, must reset the current transformation matrix to the identity + matrix.

+ +
+ +
+

Given a matrix of the form created by the transform() and setTransform() methods, i.e.,

+ + + + + + + + + + + + + + + + + +
ace
bdf
001
+ +

the resulting transformed coordinates after transform matrix multiplication will be

+ +

+ xnew = a x + c y + e
+ ynew = b x + d y + f +

+
+ + + +
Image sources for 2D rendering contexts
+ +

Some methods on the CanvasDrawImage and CanvasFillStrokeStyles + interfaces take the union type CanvasImageSource as an argument.

+ +

This union type allows objects implementing any of the following interfaces to be used as image + sources:

+ + + +

Although not formally specified as such, SVG image + elements are expected to be implemented nearly identical to img elements. That is, + SVG image elements share the fundamental concepts and features of + img elements.

+ +

The ImageBitmap interface can be created from a number of other + image-representing types, including ImageData.

+ +

To check the usability of the image argument, where image + is a CanvasImageSource object, run these steps:

+ +
    +
  1. +

    Switch on image:

    + +
    +
    HTMLOrSVGImageElement
    +
    +

    If image's current request's state is broken, then + throw an "InvalidStateError" DOMException.

    + +

    If image is not fully decodable, + then return bad.

    + +

    If image has an intrinsic width or intrinsic height + (or both) equal to zero, then return bad.

    +
    + +
    HTMLVideoElement
    +

    If image's readyState + attribute is either HAVE_NOTHING or HAVE_METADATA, then return bad.

    + +
    HTMLCanvasElement
    +
    OffscreenCanvas
    +

    If image has either a horizontal dimension or a vertical dimension + equal to zero, then throw an "InvalidStateError" + DOMException.

    + +
    ImageBitmap
    +

    If image's [[Detached]] internal slot value + is set to true, then throw an "InvalidStateError" + DOMException.

    +
    +
  2. + +
  3. +

    Return good.

    +
  4. +
+ +

When a CanvasImageSource object represents an HTMLOrSVGImageElement, + the element's image must be used as the source image.

+ +

Specifically, when a CanvasImageSource object represents an animated image in an + HTMLOrSVGImageElement, the user agent must use the default image of the animation + (the one that the format defines is to be used when animation is not supported or is disabled), + or, if there is no such image, the first frame of the animation, when rendering the image for + CanvasRenderingContext2D APIs.

+ +

When a CanvasImageSource object represents an HTMLVideoElement, then + the frame at the current playback position when the method with the argument is + invoked must be used as the source image when rendering the image for + CanvasRenderingContext2D APIs, and the source image's dimensions must be the intrinsic width and intrinsic height of the media resource + (i.e. after any aspect-ratio correction has been applied).

+ +

When a CanvasImageSource object represents an HTMLCanvasElement, the + element's bitmap must be used as the source image.

+ +

When a CanvasImageSource object represents an element that is being + rendered and that element has been resized, the original image data of the source image + must be used, not the image as it is rendered (e.g. width and + height attributes on the source element have no effect on how + the object is interpreted when rendering the image for CanvasRenderingContext2D + APIs).

+ +

When a CanvasImageSource object represents an ImageBitmap, the + object's bitmap image data must be used as the source image.

+ +

An object image is not + origin-clean if, switching on image:

+ +
+
HTMLOrSVGImageElement +
HTMLVideoElement +

image's origin is not same origin with entry + settings object's origin.

+ +
HTMLCanvasElement +
ImageBitMap +

image's bitmap's origin-clean + flag is false.

+
+ + + +
Fill and stroke styles
+ +
+ +
context . fillStyle [ = value ]
+ +
+

Returns the current style used for filling shapes.

+ +

Can be set, to change the fill style.

+ +

The style can be either a string containing a CSS color, or a CanvasGradient or + CanvasPattern object. Invalid values are ignored.

+
+ +
context . strokeStyle [ = value ]
+ +
+

Returns the current style used for stroking shapes.

+ +

Can be set, to change the stroke style.

+ +

The style can be either a string containing a CSS color, or a CanvasGradient or + CanvasPattern object. Invalid values are ignored.

+
+
+ +
+ + + +

Objects that implement the CanvasFillStrokeStyles interface have attributes and + methods (defined in this section) that control how shapes are treated by the object.

+ +

The fillStyle attribute represents the + color or style to use inside shapes, and the strokeStyle attribute represents the color + or style to use for the lines around the shapes.

+ +

Both attributes can be either strings, CanvasGradients, or + CanvasPatterns. On setting, strings must be parsed with this canvas element and the color assigned, and + CanvasGradient and CanvasPattern objects must be assigned themselves. If + parsing the value results in failure, then it must be ignored, and the attribute must retain its + previous value. If the new value is a CanvasPattern object that is marked as not origin-clean, then the + CanvasRenderingContext2D's origin-clean flag must be set to false.

+ +

When set to a CanvasPattern or CanvasGradient object, the assignment + is live, meaning that changes made to the object after the assignment do affect + subsequent stroking or filling of shapes.

+ +

On getting, if the value is a color, then the serialization of the color must be returned. Otherwise, if it is not a color but a + CanvasGradient or CanvasPattern, then the respective object must be + returned. (Such objects are opaque and therefore only useful for assigning to other attributes or + for comparison to other gradients or patterns.)

+ +

The serialization of a color for a color + value is a string, computed as follows: if it has alpha equal to 1.0, then the string is a + lowercase six-digit hex value, prefixed with a "#" character (U+0023 NUMBER SIGN), with the first + two digits representing the red component, the next two digits representing the green component, + and the last two digits representing the blue component, the digits being ASCII lower hex digits. Otherwise, the color value has alpha less than + 1.0, and the string is the color value in the CSS rgba() + functional-notation format: the literal string "rgba" (U+0072 U+0067 U+0062 + U+0061) followed by a U+0028 LEFT PARENTHESIS, a base-ten integer in the range 0-255 representing + the red component (using ASCII digits in the shortest form possible), a literal + U+002C COMMA and U+0020 SPACE, an integer for the green component, a comma and a space, an integer + for the blue component, another comma and space, a U+0030 DIGIT ZERO, if the alpha value is + greater than zero then a U+002E FULL STOP (representing the decimal point), if the alpha value is + greater than zero then one or more ASCII digits representing the fractional part of + the alpha, and finally a U+0029 + RIGHT PARENTHESIS. User agents must express the fractional part of the alpha value, if any, with + the level of precision necessary for the alpha value, when reparsed, to be interpreted as the same + alpha value.

+ + +

When the context is created, the fillStyle and strokeStyle attributes + must initially have the string value #000000.

+ +

When the value is a color, it must not be affected by the transformation matrix when used to + draw on bitmaps.

+ +
+ +
+ +

There are two types of gradients, linear gradients and radial gradients, both represented by + objects implementing the opaque CanvasGradient interface.

+ +

Once a gradient has been created (see below), stops are placed along it to + define how the colors are distributed along the gradient. The color of the + gradient at each stop is the color specified for that stop. Between each such stop, the colors and + the alpha component must be linearly interpolated over the RGBA space without premultiplying the + alpha value to find the color to use at that offset. Before the first stop, the color must be the + color of the first stop. After the last stop, the color must be the color of the last stop. When + there are no stops, the gradient is transparent black.

+ +
+ +
gradient . addColorStop(offset, color)
+ +
+

Adds a color stop with the given color to the gradient at the given offset. 0.0 is the offset + at one end of the gradient, 1.0 is the offset at the other end.

+ +

Throws an "IndexSizeError" DOMException if the offset + is out of range. Throws a "SyntaxError" DOMException if + the color cannot be parsed.

+
+ +
gradient = context . createLinearGradient(x0, y0, x1, y1)
+ +
+

Returns a CanvasGradient object that represents a + linear gradient that paints along the line given by the + coordinates represented by the arguments.

+
+ +
gradient = context . createRadialGradient(x0, y0, r0, x1, y1, r1)
+ +
+

Returns a CanvasGradient object that represents a + radial gradient that paints along the cone given by the circles + represented by the arguments.

+ +

If either of the radii are negative, throws an + "IndexSizeError" DOMException exception.

+
+
+ +
+ +

The addColorStop(offset, + color) method on the CanvasGradient, when invoked, must run + these steps:

+ +
    +
  1. If the offset is less than 0 or greater than 1, then throw an + "IndexSizeError" DOMException.

  2. + +
  3. +

    Let parsed color be the result of parsing color.

    + +

    No element is passed to the parser because CanvasGradient objects + are canvas-neutral — a CanvasGradient object created by one + canvas can be used by another, and there is therefore no way to know which is the + "element in question" at the time that the color is specified.

    +
  4. + +
  5. If parsed color is failure, throw a "SyntaxError" + DOMException.

  6. + +
  7. +

    Place a new stop on the gradient, at offset offset relative to the whole gradient, + and with the color parsed color.

    + +

    If multiple stops are added at the same offset on a gradient, then they must be placed in the + order added, with the first one closest to the start of the gradient, and each subsequent one + infinitesimally further along towards the end point (in effect causing all but the first and + last stop added at each point to be ignored).

    +
  8. +
+ + +

The createLinearGradient(x0, + y0, x1, y1) method takes four arguments that + represent the start point (x0, y0) and end point (x1, + y1) of the gradient. The method, when invoked, must return a linear + CanvasGradient initialized with the specified line.

+ +

Linear gradients must be rendered such that all points on a line perpendicular to the line that + crosses the start and end points have the color at the point where those two lines cross (with the + colors coming from the interpolation and extrapolation described + above). The points in the linear gradient must be transformed as described by the current transformation matrix when rendering.

+ +

If x0 = x1 and y0 = y1, then the linear + gradient must paint nothing.

+ +

The createRadialGradient(x0, + y0, r0, x1, y1, r1) method + takes six arguments, the first three representing the start circle with origin (x0, + y0) and radius r0, and the last three representing the end circle with + origin (x1, y1) and radius r1. The values are in coordinate space + units. If either of r0 or r1 are negative, then an + "IndexSizeError" DOMException must be thrown. Otherwise, + the method, when invoked, must return a radial CanvasGradient initialized with the + two specified circles.

+ +

Radial gradients must be rendered by following these steps:

+ +
    +
  1. If x0 = x1 and y0 = y1 and r0 = r1, then the radial gradient must + paint nothing. Return.

  2. + +
  3. +

    Let x(ω) = (x1-x0)ω + x0

    + +

    Let y(ω) = (y1-y0)ω + y0

    + +

    Let r(ω) = (r1-r0)ω + r0

    + +

    Let the color at ω be the color at that position on the gradient + (with the colors coming from the interpolation and extrapolation + described above).

    +
  4. + +
  5. For all values of ω where r(ω) > 0, starting with the value of ω nearest to positive infinity and ending with the value of ω nearest to negative infinity, draw the circumference of the circle with + radius r(ω) at position (x(ω), y(ω)), with the + color at ω, but only painting on the parts of the bitmap that have not + yet been painted on by earlier circles in this step for this rendering of the gradient.

  6. +
+ +

This effectively creates a cone, touched by the two circles defined in the + creation of the gradient, with the part of the cone before the start circle (0.0) using the color + of the first offset, the part of the cone after the end circle (1.0) using the color of the last + offset, and areas outside the cone untouched by the gradient (transparent black).

+ +

The resulting radial gradient must then be transformed as described by the current transformation matrix when rendering.

+ +

Gradients must be painted only where the relevant stroking or filling effects requires that + they be drawn.

+ +
+ +
+ +

Patterns are represented by objects implementing the opaque CanvasPattern + interface.

+ +
+ +
pattern = context . createPattern(image, repetition)
+ +
+

Returns a CanvasPattern object that uses the given image and repeats in the + direction(s) given by the repetition argument.

+ +

The allowed values for repetition are repeat (both + directions), repeat-x (horizontal only), repeat-y + (vertical only), and no-repeat (neither). If the repetition argument is empty, the value repeat is used.

+ +

If the image isn't yet fully decoded, then nothing is drawn. If the image is a canvas with no + data, throws an "InvalidStateError" DOMException.

+
+ +
pattern . setTransform(transform)
+ +
+

Sets the transformation matrix that will be used when rendering the pattern during a fill or + stroke painting operation.

+
+
+ +
+ +

The createPattern(image, + repetition) method, when invoked, must run these steps:

+ +
    +
  1. Let usability be the result of checking the usability of image.

  2. + +
  3. If result is bad, then return null.

  4. + +
  5. Assert: result is good.

  6. + +
  7. If repetition is the empty string, then set it to "repeat".

    + +
  8. If repetition is not identical to one of "repeat", "repeat-x", "repeat-y", + or "no-repeat", then throw a + "SyntaxError" DOMException.

  9. + +
  10. Let pattern be a new CanvasPattern object with the image + image and the repetition behavior given by repetition.

  11. + +
  12. If image is not origin-clean, then mark pattern as not origin-clean.

  13. + +
  14. Return pattern.

  15. +
+ +

Modifying the image used when creating a CanvasPattern object + after calling the createPattern() method must + not affect the pattern(s) rendered by the CanvasPattern object.

+ +

Patterns have a transformation matrix, which controls how the pattern is used when it is + painted. Initially, a pattern's transformation matrix must be the identity matrix.

+ +

The setTransform(transform) method, + when invoked, must run these steps:

+ +
    +
  1. Let matrix be the result of creating a DOMMatrix from the 2D dictionary + transform.

    + +
  2. If one or more of matrix's m11 element, m12 element, + m21 element, m22 element, m41 element, or m42 + element are infinite or NaN, then return.

  3. + +
  4. Reset the pattern's transformation matrix to matrix.

  5. +
+ +

When a pattern is to be rendered within an area, the user agent must run the following steps to + determine what is rendered:

+ +
    +
  1. Create an infinite transparent black bitmap.

  2. + +
  3. +

    Place a copy of the image on the bitmap, anchored such that its top left corner is at the + origin of the coordinate space, with one coordinate space unit per CSS + pixel of the image, then place repeated copies of this image horizontally to the left and + right, if the repetition behavior is "repeat-x", or vertically up and + down, if the repetition behavior is "repeat-y", or in all four + directions all over the bitmap, if the repetition behavior is "repeat".

    + +

    If the original image data is a bitmap image, then the value painted at a point in the area + of the repetitions is computed by filtering the original image data. When scaling up, if the + imageSmoothingEnabled attribute is + set to false, then the image must be rendered using nearest-neighbor interpolation. Otherwise, + the user agent may use any filtering algorithm (for example bilinear interpolation or + nearest-neighbor). User agents which support multiple filtering algorithms may use the value of + the imageSmoothingQuality attribute + to guide the choice of filtering algorithm. When such a filtering algorithm requires a pixel + value from outside the original image data, it must instead use the value from wrapping the + pixel's coordinates to the original image's dimensions. (That is, the filter uses 'repeat' + behavior, regardless of the value of the pattern's repetition behavior.)

    +
  4. + +
  5. Transform the resulting bitmap according to the pattern's transformation matrix.

  6. + +
  7. Transform the resulting bitmap again, this time according to the current transformation matrix.

  8. + +
  9. Replace any part of the image outside the area in which the pattern is to be rendered with + transparent black.

  10. + +
  11. The resulting bitmap is what is to be rendered, with the same origin and same + scale.

  12. +
+ +
+ +

If a radial gradient or repeated pattern is used when the transformation matrix is singular, + then the resulting style must be transparent black (otherwise the gradient or pattern + would be collapsed to a point or line, leaving the other pixels undefined). Linear gradients and + solid colors always define all points even with singular transformation matrices.

+ +
+ + + + +
Drawing rectangles to the bitmap
+ +

Objects that implement the CanvasRect interface provide the following methods for + immediately drawing rectangles to the bitmap. The methods each take four arguments; the first two + give the x and y coordinates of the top left of the rectangle, and the + second two give the width w and height h of the rectangle, respectively.

+ +
+ +

The current transformation matrix must be + applied to the following four coordinates, which form the path that must then be closed to get the + specified rectangle: (x, y), (x+w, y), (x+w, y+h), (x, y+h).

+ +

Shapes are painted without affecting the current default path, and are subject to + the clipping region, and, with the exception of clearRect(), also shadow + effects, global alpha, and global composition operators.

+ +
+ +
+ +
context . clearRect(x, y, w, h)
+ +
+

Clears all pixels on the bitmap in the given rectangle to transparent black.

+
+ +
context . fillRect(x, y, w, h)
+ +
+

Paints the given rectangle onto the bitmap, using the current fill style.

+
+ +
context . strokeRect(x, y, w, h)
+ +
+

Paints the box that outlines the given rectangle onto the bitmap, using the current stroke + style.

+
+
+ +
+ +

The clearRect(x, y, + w, h) method, when invoked, must run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Let pixels be the set of pixels in the specified rectangle that also + intersect the current clipping region.

  4. + +
  5. Clear the pixels in pixels to a transparent black, erasing any + previous image.

  6. +
+ +

If either height or width are zero, this method has no effect, since the set of + pixels would be empty.

+ +

The fillRect(x, y, + w, h) method, when invoked, must must run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. If either w or h are zero, then return.

  4. + +
  5. Paint the specified rectangular area using the fillStyle.

    +
+ +

The strokeRect(x, y, + w, h) method, when invoked, must run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Take the result of tracing the path described below, + using the CanvasPathDrawingStyles interface's line styles, and fill it with the + strokeStyle.

  4. +
+ +

If both w and h are zero, the path has a single subpath + with just one point (x, y), and no lines, and this method + thus has no effect (the trace a path algorithm returns an empty path in that + case).

+ +

If just one of either w or h is zero, then the path has + a single subpath consisting of two points, with coordinates (x, y) and (x+w, y+h), in that order, connected by a single straight line.

+ +

Otherwise, the path has a single subpath consisting of four points, with coordinates (x, y), (x+w, y), (x+w, + y+h), and (x, y+h), + connected to each other in that order by straight lines.

+ +
+ + + +
Drawing text to the bitmap
+ +
+ +
context . fillText(text, x, y [, maxWidth ] )
+
context . strokeText(text, x, y [, maxWidth ] )
+ +
+

Fills or strokes (respectively) the given text at the given position. If a maximum width is + provided, the text will be scaled to fit that width if necessary.

+
+ +
metrics = context . measureText(text)
+ +
+

Returns a TextMetrics object with the metrics of the given text in the current + font.

+
+ +
metrics . width
+
metrics . actualBoundingBoxLeft
+
metrics . actualBoundingBoxRight
+
metrics . fontBoundingBoxAscent
+
metrics . fontBoundingBoxDescent
+
metrics . actualBoundingBoxAscent
+
metrics . actualBoundingBoxDescent
+
metrics . emHeightAscent
+
metrics . emHeightDescent
+
metrics . hangingBaseline
+
metrics . alphabeticBaseline
+
metrics . ideographicBaseline
+ +
+

Returns the measurement described below.

+
+
+ +
+ +

Objects that implement the CanvasText interface provide the following methods for + rendering text.

+ +

The fillText() and strokeText() methods take three or four arguments, + text, x, y, and optionally maxWidth, and render the + given text at the given (x, y) coordinates ensuring that the text + isn't wider than maxWidth if specified, using the current font, textAlign, and textBaseline values. Specifically, when the methods + are invoked, the user agent must run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Run the text preparation algorithm, passing it text, the object + implementing the CanvasText interface, and, if the maxWidth argument was + provided, that argument. Let glyphs be the result.

    + +
  4. Move all the shapes in glyphs to the right by x + CSS pixels and down by y CSS + pixels.

  5. + +
  6. +

    Paint the shapes given in glyphs, as transformed by the current transformation matrix, with each CSS pixel in the coordinate space of glyphs mapped to one + coordinate space unit.

    + +

    For fillText(), fillStyle must be applied to the shapes and strokeStyle must be ignored. For strokeText(), the reverse holds: strokeStyle must be applied to the result of tracing the shapes using the object implementing the + CanvasText interface for the line styles, and fillStyle must be ignored.

    + +

    These shapes are painted without affecting the current path, and are subject to shadow effects, global + alpha, the clipping region, and global composition operators.

    +
  7. +
+ +

+ + The measureText() method takes one + argument, text. When the method is invoked, the user agent must run the text + preparation algorithm, passing it text and the object implementing the + CanvasText interface, and then using the returned inline box must return + a new TextMetrics object with members behaving as described in the following list: +

+ +
+ +
+
width attribute
+ +

The width of that inline box, in CSS pixels. (The + text's advance width.)

+ +
actualBoundingBoxLeft attribute
+ +
+

The distance parallel to the baseline from the alignment point given by the textAlign attribute to the left side of the bounding + rectangle of the given text, in CSS pixels; positive numbers + indicating a distance going left from the given alignment point. + +

The sum of this value and the next (actualBoundingBoxRight) can be wider than + the width of the inline box (width), in + particular with slanted fonts where characters overhang their advance width.

+
+ +
actualBoundingBoxRight attribute
+ +
+

The distance parallel to the baseline from the alignment point given by the textAlign attribute to the right side of the bounding + rectangle of the given text, in CSS pixels; positive numbers + indicating a distance going right from the given alignment point.

+
+ +
fontBoundingBoxAscent attribute
+ +
+

The distance from the horizontal line indicated by the textBaseline attribute to the ascent + metric of the first available font, in CSS + pixels; positive numbers indicating a distance going up from the given baseline.

+ +

This value and the next are useful when rendering a background that have to have + a consistent height even if the exact text being rendered changes. The actualBoundingBoxAscent attribute (and + its corresponding attribute for the descent) are useful when drawing a bounding box around + specific text.

+
+ +
fontBoundingBoxDescent attribute
+ +

The distance from the horizontal line indicated by the textBaseline attribute to the descent + metric of the first available font, in CSS pixels; + positive numbers indicating a distance going down from the given baseline.

+ +
actualBoundingBoxAscent attribute
+ +
+

The distance from the horizontal line indicated by the textBaseline attribute to the top of the bounding + rectangle of the given text, in CSS pixels; positive numbers + indicating a distance going up from the given baseline. + +

This number can vary greatly based on the input text, even if the first font + specified covers all the characters in the input. For example, the actualBoundingBoxAscent of a lowercase + "o" from an alphabetic baseline would be less than that of an uppercase "F". The + value can easily be negative; for example, the distance from the top of the em box (textBaseline value "top") to the top of the bounding rectangle when + the given text is just a single comma "," would likely (unless the font is + quite unusual) be negative.

+
+ +
actualBoundingBoxDescent attribute
+ +

The distance from the horizontal line indicated by the textBaseline attribute to the bottom of the bounding + rectangle of the given text, in CSS pixels; positive numbers + indicating a distance going down from the given baseline.

+ +
emHeightAscent attribute
+ +

The distance from the horizontal line indicated by the textBaseline attribute to the highest top of the em + squares in the inline box, in CSS pixels; positive numbers + indicating that the given baseline is below the top of that em square (so this value will usually + be positive). Zero if the given baseline is the top of that em square; half the font size if the + given baseline is the middle of that em square.

+ +
emHeightDescent attribute
+ +

The distance from the horizontal line indicated by the textBaseline attribute to the lowest bottom of the em + squares in the inline box, in CSS pixels; positive numbers + indicating that the given baseline is above the bottom of that em square. (Zero if the given baseline + is the bottom of that em square.)

+ +
hangingBaseline attribute
+ +

The distance from the horizontal line indicated by the textBaseline attribute to the hanging + baseline of the inline box, in CSS pixels; + positive numbers indicating that the given baseline is below the hanging baseline. + (Zero if the given baseline is the hanging baseline.)

+ +
alphabeticBaseline attribute
+ +

The distance from the horizontal line indicated by the textBaseline attribute to the alphabetic + baseline of the inline box, in CSS pixels; + positive numbers indicating that the given baseline is below the alphabetic + baseline. (Zero if the given baseline is the alphabetic baseline.)

+ +
ideographicBaseline attribute
+ +

The distance from the horizontal line indicated by the textBaseline attribute to the ideographic-under + baseline of the inline box, in CSS pixels; + positive numbers indicating that the given baseline is below the ideographic-under + baseline. (Zero if the given baseline is the ideographic-under + baseline.)

+
+ +

Glyphs rendered using fillText() and + strokeText() can spill out of the box given by the + font size (the em square size) and the width returned by measureText() (the text width). Authors are encouraged + to use the bounding box values described above if this is an issue.

+ +

A future version of the 2D context API might provide a way to render fragments of + documents, rendered using CSS, straight to the canvas. This would be provided in preference to a + dedicated way of doing multiline layout.

+ + + +
Drawing paths to the canvas
+ +

Objects that implement the CanvasDrawPath interface have a current default + path. There is only one current default path, it is not part of the + drawing state. The current default path is a path, as described above.

+ +
+ +
context . beginPath()
+ +
+

Resets the current default path.

+
+ +
context . fill( [ fillRule ] )
+
context . fill(path [, fillRule ] )
+ +
+

Fills the subpaths of the current default path or the given path with the + current fill style, obeying the given fill rule.

+
+ + +
context . stroke()
+
context . stroke(path)
+ +
+

Strokes the subpaths of the current default path or the given path with the + current stroke style.

+
+ + +
context . clip( [ fillRule ] )
+
context . clip(path [, fillRule ] )
+ +
+

Further constrains the clipping region to the current default path or the given + path, using the given fill rule to determine what points are in the path.

+
+ + +
context . isPointInPath(x, y [, fillRule ] )
+
context . isPointInPath(path, x, y [, fillRule ] )
+ +
+

Returns true if the given point is in the current default path or the given + path, using the given fill rule to determine what points are in the path.

+
+ + +
context . isPointInStroke(x, y)
+
context . isPointInStroke(path, x, y)
+ +
+

Returns true if the given point would be in the region covered by the stroke of the + current default path or the given path, given the current stroke style.

+
+
+ +
+ +

The beginPath() method, when invoked, + must empty the list of subpaths in the context's current default path so that the it + once again has zero subpaths.

+ +

Where the following method definitions use the term intended path, it means the + Path2D argument, if one was provided, or the current default path + otherwise.

+ +

When the intended path is a Path2D object, the coordinates and lines of its + subpaths must be transformed according to the + current transformation matrix on the object implementing the + CanvasTransform interface when used by these methods (without affecting the + Path2D object itself). When the intended path is the current default + path, it is not affected by the transform. (This is because transformations already affect + the current default path when it is constructed, so applying it when it is painted as + well would result in a double transformation.)

+ +

The fill() method, when invoked, must fill + all the subpaths of the intended path, using fillStyle, and using the fill rule indicated + by the fillRule argument. Open subpaths must be implicitly closed when being filled + (without affecting the actual subpaths).

+ +

The stroke() method, when invoked, must + trace the intended path, using this + CanvasPathDrawingStyles object for the line styles, and then fill the resulting path + using the strokeStyle attribute, using the nonzero winding rule.

+ +

As a result of how the algorithm to trace a path is defined, + overlapping parts of the paths in one stroke operation are treated as if their union was what was + painted.

+ +

The stroke style is affected by the transformation during painting, even + if the intended path is the current default path.

+ +

Paths, when filled or stroked, must be painted without affecting the current default + path or any Path2D objects, and must be subject to shadow effects, global + alpha, the clipping region, and global composition operators. (The effect + of transformations is described above and varies based on which path is being used.)

+ +
+ +

The clip() method, when invoked, must + create a new clipping region by calculating the intersection of the current clipping + region and the area described by the intended path, using the fill rule indicated by + the fillRule argument. Open subpaths must be implicitly closed when computing the + clipping region, without affecting the actual subpaths. The new clipping region replaces the + current clipping region.

+ +

When the context is initialized, the clipping region must be set to the largest infinite + surface (i.e. by default, no clipping occurs).

+ + + +
+ +

The isPointInPath() method, when + invoked, must return true if the point given by the x and y coordinates + passed to the method, when treated as coordinates in the canvas coordinate space unaffected by the + current transformation, is inside the intended path as determined by the fill rule + indicated by the fillRule argument; and must return false otherwise. Open subpaths must + be implicitly closed when computing the area inside the path, without affecting the actual + subpaths. Points on the path itself must be considered to be inside the path. If either of the + arguments are infinite or NaN, then the method must return false.

+ +
+ +

The isPointInStroke() method, + when invoked, must return true if the point given by the x and y coordinates + passed to the method, when treated as coordinates in the canvas coordinate space unaffected by the + current transformation, is inside the path that results from tracing the intended path, using the nonzero winding rule, and using the + CanvasPathDrawingStyles interface for the line styles; and must return false + otherwise. Points on the resulting path must be considered to be inside the path. If either of the + arguments are infinite or NaN, then the method must return false.

+ +
+ +
+ +
+ +

This canvas element has a couple of checkboxes. The path-related commands are + highlighted:

+ +
<canvas height=400 width=750>
+ <label><input type=checkbox id=showA> Show As</label>
+ <label><input type=checkbox id=showB> Show Bs</label>
+ <!-- ... -->
+</canvas>
+<script>
+ function drawCheckbox(context, element, x, y, paint) {
+   context.save();
+   context.font = '10px sans-serif';
+   context.textAlign = 'left';
+   context.textBaseline = 'middle';
+   var metrics = context.measureText(element.labels[0].textContent);
+   if (paint) {
+     context.beginPath();
+     context.strokeStyle = 'black';
+     context.rect(x-5, y-5, 10, 10);
+     context.stroke();
+     if (element.checked) {
+       context.fillStyle = 'black';
+       context.fill();
+     }
+     context.fillText(element.labels[0].textContent, x+5, y);
+   }
+   context.beginPath();
+   context.rect(x-7, y-7, 12 + metrics.width+2, 14);
+
+   context.drawFocusIfNeeded(element);
+   context.restore();
+ }
+ function drawBase() { /* ... */ }
+ function drawAs() { /* ... */ }
+ function drawBs() { /* ... */ }
+ function redraw() {
+   var canvas = document.getElementsByTagName('canvas')[0];
+   var context = canvas.getContext('2d');
+   context.clearRect(0, 0, canvas.width, canvas.height);
+   drawCheckbox(context, document.getElementById('showA'), 20, 40, true);
+   drawCheckbox(context, document.getElementById('showB'), 20, 60, true);
+   drawBase();
+   if (document.getElementById('showA').checked)
+     drawAs();
+   if (document.getElementById('showB').checked)
+     drawBs();
+ }
+ function processClick(event) {
+   var canvas = document.getElementsByTagName('canvas')[0];
+   var context = canvas.getContext('2d');
+   var x = event.clientX;
+   var y = event.clientY;
+   var node = event.target;
+   while (node) {
+     x -= node.offsetLeft - node.scrollLeft;
+     y -= node.offsetTop - node.scrollTop;
+     node = node.offsetParent;
+   }
+   drawCheckbox(context, document.getElementById('showA'), 20, 40, false);
+   if (context.isPointInPath(x, y))
+     document.getElementById('showA').checked = !(document.getElementById('showA').checked);
+   drawCheckbox(context, document.getElementById('showB'), 20, 60, false);
+   if (context.isPointInPath(x, y))
+     document.getElementById('showB').checked = !(document.getElementById('showB').checked);
+   redraw();
+ }
+ document.getElementsByTagName('canvas')[0].addEventListener('focus', redraw, true);
+ document.getElementsByTagName('canvas')[0].addEventListener('blur', redraw, true);
+ document.getElementsByTagName('canvas')[0].addEventListener('change', redraw, true);
+ document.getElementsByTagName('canvas')[0].addEventListener('click', processClick, false);
+ redraw();
+</script>
+ + +
+ +
Drawing focus rings and scrolling paths into view
+ +
+ +
context . drawFocusIfNeeded(element)
+
context . drawFocusIfNeeded(path, element)
+ +
+

If the given element is focused, draws a focus ring around the current + default path or the given path, following the platform conventions for focus rings.

+
+ + +
context . scrollPathIntoView()
+
context . scrollPathIntoView(path)
+ +
+

Scrolls the current default path or the given path into view. This is especially + useful on devices with small screens, where the whole canvas might not be visible at once.

+
+
+ +
+ + Objects that implement the CanvasUserInterface interface provide the following + methods to control drawing focus rings and scrolling paths into view. + +
+ +

The drawFocusIfNeeded(element) + method, when invoked, must run these steps:

+ +
    +
  1. If element is not focused or is not a descendant of the element with + whose context the method is associated, then return.

  2. + +
  3. +

    Draw a focus ring of the appropriate style along the intended path, following platform + conventions.

    + +

    Some platforms only draw focus rings around elements that have been focused from + the keyboard, and not those focused from the mouse. Other platforms simply don't draw focus + rings around some elements at all unless relevant accessibility features are enabled. This API + is intended to follow these conventions. User agents that implement distinctions based on the + manner in which the element was focused are encouraged to classify focus driven by the focus() method based on the kind of user interaction event from which + the call was triggered (if any).

    + +

    The focus ring should not be subject to the shadow effects, the + global alpha, the global composition operators, or any of + the members in the CanvasFillStrokeStyles, CanvasPathDrawingStyles, + CanvasTextDrawingStyles interfaces, but should be subject to the + clipping region. (The effect of transformations is described above and varies based + on which path is being used.)

    +
  4. + +
  5. Inform the user that the focus is at the location given by the + intended path. User agents may wait until the next time the event loop reaches its + update the rendering step to optionally inform the user.

  6. +
+ +

User agents should not implicitly close open subpaths in the intended path when drawing the + focus ring.

+ +

This might be a moot point, however. For example, if the focus ring is drawn as an + axis-aligned bounding rectangle around the points in the intended path, then whether the subpaths + are closed or not has no effect. This specification intentionally does not specify precisely how + focus rings are to be drawn: user agents are expected to honor their platform's native + conventions.

+ +
+ +

The scrollPathIntoView() + method, when invoked, must run these steps:

+ +
    +
  1. Let specifiedRectangle be the rectangle of the bounding box of the intended + path.

  2. + +
  3. Let notionalChild be a hypothetical element that is a rendered child of the + canvas element whose dimensions are those of specifiedRectangle.

  4. + +
  5. Scroll notionalChild into + view with behavior set to "auto", block set to "start", and + inline set to "nearest".

    + +
  6. Optionally, inform the user that the caret or selection (or both) + cover specifiedRectangle of the canvas. The user agent may wait until the next time + the event loop reaches its update the rendering step to optionally + inform the user.

  7. +
+ +

"Inform the user", as used in this section, does not imply any persistent state + change. It could mean, for instance, calling a system accessibility API to notify assistive + technologies such as magnification tools so that the user's magnifier moves to the given area of + the canvas. However, it does not associate the path with the element, or provide a region for + tactile feedback, etc.

+ +
+ +
Drawing images
+ +

Objects that implement the CanvasDrawImage interface have the drawImage method to draw images.

+ +
+ +

This method can be invoked with three different sets of arguments:

+ + + +
+ +
+ +
context . drawImage(image, dx, dy)
+
context . drawImage(image, dx, dy, dw, dh)
+
context . drawImage(image, sx, sy, sw, sh, dx, dy, dw, dh)
+ +
+

Draws the given image onto the canvas. The arguments are + interpreted as follows:

+ +

The sx and sy parameters give the x and y coordinates of the source rectangle; the sw and sh arguments give the width and height of the source rectangle; the dx and dy give the x and y coordinates of the destination rectangle; and the dw and dh arguments give the width and height of the destination rectangle.

+ +

If the image isn't yet fully decoded, then nothing is drawn. If the image is a canvas with no + data, throws an "InvalidStateError" DOMException.

+
+
+ +
+ +

When the drawImage() method is invoked, the user + agent must run these steps:

+ +
    +
  1. If any of the arguments are infinite or NaN, then return.

  2. + +
  3. Let usability be the result of checking the usability of image.

  4. + +
  5. If usability is bad, then return (without drawing anything).

  6. + +
  7. +

    Establish the source and destination rectangles as follows:

    + +

    If not specified, the dw and dh arguments must default to the values of + sw and sh, interpreted such that one CSS pixel + in the image is treated as one unit in the output bitmap's coordinate space. If the + sx, sy, sw, and sh arguments are omitted, then they + must default to 0, 0, the image's intrinsic width in image pixels, and the image's + intrinsic height in image pixels, respectively. If the image has no intrinsic + dimensions, then the concrete object size must be used instead, as determined + using the CSS "Concrete Object + Size Resolution" algorithm, with the specified size having neither a definite width + nor height, nor any additional constraints, the object's intrinsic properties being those of the + image argument, and the default object size being the size of the + output bitmap.

    + +

    The source rectangle is the rectangle whose corners are the four points (sx, sy), (sx+sw, sy), (sx+sw, sy+sh), + (sx, sy+sh).

    + +

    The destination rectangle is the rectangle whose corners are the four points (dx, dy), (dx+dw, dy), (dx+dw, dy+dh), + (dx, dy+dh).

    + +

    When the source rectangle is outside the source image, the source rectangle must be clipped + to the source image and the destination rectangle must be clipped in the same proportion.

    + +

    When the destination rectangle is outside the destination image (the + output bitmap), the pixels that land outside the output bitmap are + discarded, as if the destination was an infinite canvas whose rendering was clipped to the + dimensions of the output bitmap.

    +
  8. + +
  9. If one of the sw or sh arguments is zero, then return. Nothing is + painted.

  10. + +
  11. +

    Paint the region of the image argument specified by the source rectangle + on the region of the rendering context's output bitmap specified by the + destination rectangle, after applying the current + transformation matrix to the destination rectangle.

    + +

    The image data must be processed in the original direction, even if the dimensions given are + negative.

    + +

    When scaling up, if the imageSmoothingEnabled attribute is set to + true, the user agent should attempt to apply a smoothing algorithm to the image data when it is + scaled. User agents which support multiple filtering algorithms may use the value of the imageSmoothingQuality attribute to guide + the choice of filtering algorithm when the imageSmoothingEnabled attribute is set to + true. Otherwise, the image must be rendered using nearest-neighbor interpolation.

    + +

    This specification does not define the precise algorithm to use when scaling an + image down, or when scaling an image up when the imageSmoothingEnabled attribute is set to + true.

    + +

    When a canvas element is drawn onto itself, the drawing + model requires the source to be copied before the image is drawn, so it is possible to + copy parts of a canvas element onto overlapping parts of itself.

    + +

    If the original image data is a bitmap image, then the value painted at a point in the + destination rectangle is computed by filtering the original image data. The user agent may use + any filtering algorithm (for example bilinear interpolation or nearest-neighbor). When the + filtering algorithm requires a pixel value from outside the original image data, it must instead + use the value from the nearest edge pixel. (That is, the filter uses 'clamp-to-edge' behavior.) + When the filtering algorithm requires a pixel value from outside the source rectangle but inside + the original image data, then the value from the original image data must be used.

    + + + +

    Thus, scaling an image in parts or in whole will have the same effect. This does + mean that when sprites coming from a single sprite sheet are to be scaled, adjacent images in + the sprite sheet can interfere. This can be avoided by ensuring each sprite in the sheet is + surrounded by a border of transparent black, or by copying sprites to be scaled + into temporary canvas elements and drawing the scaled sprites from there.

    + +

    Images are painted without affecting the current path, and are subject to shadow effects, global + alpha, the clipping region, and global composition operators.

    +
  12. + +
  13. If image is not origin-clean, then set the + CanvasRenderingContext2D's origin-clean flag to false.

  14. +
+ +
+ + +
Pixel manipulation
+ +
+
imagedata = new ImageData(sw, sh)
+
imagedata = context . createImageData(sw, sh)
+
+

Returns an ImageData object with the given dimensions. All the pixels in the + returned object are transparent black.

+ +

Throws an "IndexSizeError" DOMException if either of + the width or height arguments are zero.

+
+ +
imagedata = context . createImageData(imagedata)
+

Returns an ImageData object with the same dimensions as the argument. All the + pixels in the returned object are transparent black.

+ +
imagedata = new ImageData(data, sw [, sh ] )
+
+

Returns an ImageData object using the data provided in the Uint8ClampedArray argument, interpreted using the given + dimensions.

+ +

As each pixel in the data is represented by four numbers, the length of the data needs to be + a multiple of four times the given width. If the height is provided as well, then the length + needs to be exactly the width times the height times 4.

+ +

Throws an "IndexSizeError" DOMException if the given + data and dimensions can't be interpreted consistently, or if either dimension is zero.

+
+ +
imagedata = context . getImageData(sx, sy, sw, sh)
+
+

Returns an ImageData object containing the image data for the given rectangle of + the bitmap.

+ +

Throws an "IndexSizeError" DOMException if the either + of the width or height arguments are zero.

+
+ +
imagedata . width
+
imagedata . height
+

Returns the actual dimensions of the data in the ImageData object, in + pixels.

+ +
imagedata . data
+

Returns the one-dimensional array containing the data in RGBA order, as integers in the + range 0 to 255.

+ +
context . putImageData(imagedata, dx, dy [, dirtyX, dirtyY, dirtyWidth, dirtyHeight ] )
+
+

Paints the data from the given ImageData object onto the bitmap. If a dirty + rectangle is provided, only the pixels from that rectangle are painted.

+ +

The globalAlpha and globalCompositeOperation attributes, as + well as the shadow attributes, are ignored for the purposes of this method call; pixels in the + canvas are replaced wholesale, with no composition, alpha blending, no shadows, etc.

+ +

Throws an "InvalidStateError" DOMException if the + imagedata object's data attribute value's + [[ViewedArrayBuffer]] internal slot is detached.

+
+
+ +
+ +

Objects that implement the CanvasImageData interface provide the following methods + for reading and writing pixel data to the bitmap.

+ +

The ImageData() constructors and the + createImageData() methods are + used to instantiate new ImageData objects.

+ +

When the ImageData() constructor is invoked with two + numeric arguments sw and sh, it must run these steps:

+ +
    +
  1. If one or both of sw and sh are zero, then throw an + "IndexSizeError" DOMException.

  2. + +
  3. Create an ImageData object with parameter + pixelsPerRow set to sw, and rows set to sh.

  4. + +
  5. Initialize the image data of the newly created ImageData object to + transparent black.

  6. + +
  7. Return the newly created ImageData object.

  8. +
+ +

When the ImageData() constructor is invoked with its first + argument being an Uint8ClampedArray source + and its second and optional third arguments being numeric arguments sw and + sh, it must run these steps:

+ +
    +
  1. Let length be the number of bytes in source.

  2. + +
  3. If length is not a nonzero integral multiple of four, then throw an + "InvalidStateError" DOMException.

  4. + +
  5. Let length be length divided by four.

    + +
  6. +

    If length is not an integral multiple of sw, then throw an + "IndexSizeError" DOMException.

    + +

    At this step, the length is guaranteed to be greater than zero (otherwise the + second step above would have aborted the steps), so if sw is zero, this + step will throw the exception and return.

    +
  7. + +
  8. Let height be length divided by sw.

  9. + +
  10. If the sh argument was not omitted, and its value is not equal to + height, then throw an "IndexSizeError" + DOMException.

  11. + +
  12. +

    Create an ImageData object, with parameter pixelsPerRow + set to sw, rows set to sh, and using source. + Return the newly created ImageData object.

    + +

    The resulting object's data is not a copy of source, it's + the actual Uint8ClampedArray object passed as the + first argument to the constructor.

    +
  13. +
+ +

When the createImageData() method is + invoked with two numeric arguments sw and sh, it must create an + ImageData object, with parameter pixelsPerRow set to the + absolute magnitude of sw, and parameter rows set to the absolute magnitude + of sh. Initialize the image data of the new ImageData object to + transparent black. If both sw and sh are nonzero, then return + the new ImageData object. If one or both of sw and sh are + zero, then throw an "IndexSizeError" DOMException + instead.

+ +

When the createImageData() method is + invoked with a single imagedata argument, it must create an + ImageData object, with parameter pixelsPerRow set to the value of + the width attribute of the ImageData + object passed as the argument, and the rows parameter set to the value of the + height attribute. + Initialize the image data of the new ImageData object to transparent + black. Return the newly created ImageData object.

+ +

The getImageData(sx, + sy, sw, sh) method, when invoked, must, + if either the sw or sh arguments are zero, throw an + "IndexSizeError" DOMException; otherwise, + + if the CanvasRenderingContext2D's origin-clean flag is set to false, it must throw a + "SecurityError" DOMException; + + otherwise, it must create an ImageData object, with parameter + pixelsPerRow set to sw, and parameter rows set to sh. + Set the pixel values of the image data of the newly created ImageData object to + represent the output bitmap for the area of that bitmap denoted by the rectangle + whose corners are the four points (sx, sy), (sx+sw, sy), (sx+sw, sy+sh), (sx, + sy+sh), in the bitmap's coordinate space units. + Pixels outside the output bitmap must be set to transparent black. Pixel + values must not be premultiplied by alpha.

+ +

When the user agent is required to create an ImageData object, given a + positive integer number of rows rows, a positive integer number of pixels per row + pixelsPerRow, and an optional Uint8ClampedArray source, it must run these + steps:

+ +
    +
  1. Let imageData be a new uninitialized ImageData object.

  2. + +
  3. If source is specified, then assign the data attribute of imageData to + source.

  4. + +
  5. +

    If source is not specified, then initialize the data attribute of imageData to a new Uint8ClampedArray object. The Uint8ClampedArray object must use a new Canvas + Pixel ArrayBuffer for its storage, and must have a + zero start offset and a length equal to the length of its storage, in bytes. The Canvas + Pixel ArrayBuffer must have the correct size to + store rows × pixelsPerRow pixels.

    + +

    If the Canvas Pixel ArrayBuffer cannot be + allocated, then rethrow the RangeError thrown by JavaScript, + and return.

    +
  6. + +
  7. Initialize the width attribute of + imageData to pixelsPerRow.

  8. + +
  9. Initialize the height attribute of + imageData to rows.

  10. + +
  11. Return imageData.

  12. +
+ +

ImageData objects are serializable objects. Their serialization + steps, given value and serialized, are:

+ +
    +
  1. Set serialized.[[Data]] to the sub-serialization of the value of + value's data attribute.

  2. + +
  3. Set serialized.[[Width]] to the value of value's width attribute.

  4. + +
  5. Set serialized.[[Height]] to the value of value's height attribute.

  6. +
+ +

Their deserialization steps, given serialized and value, + are:

+ +
    +
  1. Initialize value's data attribute + to the sub-deserialization of serialized.[[Data]].

  2. + +
  3. Initialize value's width attribute + to serialized.[[Width]].

  4. + +
  5. Initialize value's height attribute + to serialized.[[Height]].

  6. +
+ +

A Canvas Pixel ArrayBuffer is an ArrayBuffer whose data is represented in left-to-right order, row + by row top to bottom, starting with the top left, with each pixel's red, green, blue, and alpha + components being given in that order for each pixel. Each component of each pixel represented in + this array must be in the range 0..255, representing the 8 bit value for that component. The + components must be assigned consecutive indices starting with 0 for the top left pixel's red + component.

+ +

The putImageData() method writes + data from ImageData structures back to the rendering context's output + bitmap. Its arguments are: imagedata, dx, dy, + dirtyX, dirtyY, dirtyWidth, and dirtyHeight.

+ +

When the last four arguments to this method are omitted, they must be assumed to have the + values 0, 0, the width member of the imagedata structure, and the height + member of the imagedata structure, respectively.

+ +

The method, when invoked, must act as follows:

+ +
    +
  1. Let buffer be imagedata's data attribute value's [[ViewedArrayBuffer]] internal + slot.

  2. + +
  3. If IsDetachedBuffer(buffer) is true, then throw an + "InvalidStateError" DOMException.

  4. + +
  5. +

    If dirtyWidth is negative, then let dirtyX be dirtyX+dirtyWidth, and let dirtyWidth be equal + to the absolute magnitude of dirtyWidth.

    + +

    If dirtyHeight is negative, then let dirtyY be dirtyY+dirtyHeight, and let dirtyHeight be + equal to the absolute magnitude of dirtyHeight.

    +
  6. + +
  7. +

    If dirtyX is negative, then let dirtyWidth be dirtyWidth+dirtyX, and let dirtyX be zero.

    + +

    If dirtyY is negative, then let dirtyHeight be dirtyHeight+dirtyY, and let dirtyY be zero.

    +
  8. + +
  9. +

    If dirtyX+dirtyWidth is greater than the width attribute of the imagedata argument, then + let dirtyWidth be the value of that width + attribute, minus the value of dirtyX.

    + +

    If dirtyY+dirtyHeight is greater than the height attribute of the imagedata argument, then + let dirtyHeight be the value of that height attribute, minus the value of dirtyY.

    +
  10. + +
  11. +

    If, after those changes, either dirtyWidth or dirtyHeight are negative + or zero, then return without affecting any bitmaps.

    +
  12. + +
  13. For all integer values of x and y where dirtyX ≤ x < dirtyX+dirtyWidth and dirtyY ≤ y < dirtyY+dirtyHeight, copy the + four channels of the pixel with coordinate (x, y) in + the imagedata data structure's Canvas Pixel + ArrayBuffer to the pixel with coordinate (dx+x, dy+y) + in the rendering context's output bitmap.

  14. +
+ +

Due to the lossy nature of converting to and from premultiplied alpha color + values, pixels that have just been set using putImageData() might be returned to an equivalent + getImageData() as different values.

+ +

The current path, transformation matrix, + shadow attributes, global + alpha, the clipping region, and global composition operator must not + affect the methods described in this section.

+ +
+ +
+ +

In the following example, the script generates an ImageData object so that it can + draw onto it.

+ +
// canvas is a reference to a <canvas> element
+var context = canvas.getContext('2d');
+
+// create a blank slate
+var data = context.createImageData(canvas.width, canvas.height);
+
+// create some plasma
+FillPlasma(data, 'green'); // green plasma
+
+// add a cloud to the plasma
+AddCloud(data, data.width/2, data.height/2); // put a cloud in the middle
+
+// paint the plasma+cloud on the canvas
+context.putImageData(data, 0, 0);
+
+// support methods
+function FillPlasma(data, color) { ... }
+function AddCloud(data, x, y) { ... }
+ +
+ +
+ +

Here is an example of using getImageData() and putImageData() to implement an edge detection + filter.

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>Edge detection demo</title>
+  <script>
+   var image = new Image();
+   function init() {
+     image.onload = demo;
+     image.src = "image.jpeg";
+   }
+   function demo() {
+     var canvas = document.getElementsByTagName('canvas')[0];
+     var context = canvas.getContext('2d');
+
+     // draw the image onto the canvas
+     context.drawImage(image, 0, 0);
+
+     // get the image data to manipulate
+     var input = context.getImageData(0, 0, canvas.width, canvas.height);
+
+     // get an empty slate to put the data into
+     var output = context.createImageData(canvas.width, canvas.height);
+
+     // alias some variables for convenience
+     // In this case input.width and input.height
+     // match canvas.width and canvas.height
+     // but we'll use the former to keep the code generic.
+     var w = input.width, h = input.height;
+     var inputData = input.data;
+     var outputData = output.data;
+
+     // edge detection
+     for (var y = 1; y < h-1; y += 1) {
+       for (var x = 1; x < w-1; x += 1) {
+         for (var c = 0; c < 3; c += 1) {
+           var i = (y*w + x)*4 + c;
+           outputData[i] = 127 + -inputData[i - w*4 - 4] -   inputData[i - w*4] - inputData[i - w*4 + 4] +
+                                 -inputData[i - 4]       + 8*inputData[i]       - inputData[i + 4] +
+                                 -inputData[i + w*4 - 4] -   inputData[i + w*4] - inputData[i + w*4 + 4];
+         }
+         outputData[(y*w + x)*4 + 3] = 255; // alpha
+       }
+     }
+
+     // put the image data back after manipulation
+     context.putImageData(output, 0, 0);
+   }
+  </script>
+ </head>
+ <body onload="init()">
+  <canvas></canvas>
+ </body>
+</html>
+ +
+ + + + +
Compositing
+ +
+ +
context . globalAlpha [ = value ]
+ +
+

Returns the current alpha value applied to rendering operations.

+ +

Can be set, to change the alpha value. Values outside of the range 0.0 .. 1.0 are + ignored.

+
+ + +
context . globalCompositeOperation [ = value ]
+ +
+

Returns the current composition operation, from the values defined in Compositing and + Blending. .

+ +

Can be set, to change the composition operation. Unknown values are ignored.

+
+
+ +
+ +

All drawing operations on an object which implements the CanvasCompositing + interface are affected by the global compositing attributes, globalAlpha and globalCompositeOperation.

+ + + +

The globalAlpha attribute gives an + alpha value that is applied to shapes and images before they are composited onto the output + bitmap. The value must be in the range from 0.0 (fully transparent) to 1.0 (no additional + transparency). If an attempt is made to set the attribute to a value outside this range, including + Infinity and Not-a-Number (NaN) values, then the attribute must retain its previous value. When + the context is created, the globalAlpha attribute + must initially have the value 1.0.

+ +

The globalCompositeOperation attribute + sets the current composition operator, which controls how shapes and images are drawn onto the + output bitmap, once they have had globalAlpha and the current transformation matrix + applied. The possible values are those defined in Compositing and Blending, and + include the values source-over + and copy. +

+ +

These values are all case-sensitive — they must be used exactly as defined. User agents + must not recognize values that are not identical to one of the values given in + Compositing and Blending.

+ +

On setting, if the user agent does not recognize the specified value, it must be ignored, + leaving the value of globalCompositeOperation unaffected. + Otherwise, the attribute must be set to the given new value.

+ +

When the context is created, the globalCompositeOperation attribute must + initially have the value source-over.

+ +
+ + + +
Image smoothing
+ +
+ +
context . imageSmoothingEnabled [ = value ]
+ +
+

Returns whether pattern fills and the drawImage() method will attempt to smooth images if + their pixels don't line up exactly with the display, when scaling images up.

+ +

Can be set, to change whether images are smoothed (true) or not (false).

+
+ +
context . imageSmoothingQuality [ = value ]
+ +
+

Returns the current image-smoothing-quality preference.

+ +

Can be set, to change the preferred quality of image smoothing. The possible values are + "low", "medium" and "high". Unknown values are ignored.

+
+
+ +
+ +

Objects that implement the CanvasImageSmoothing interface have attributes that + control how image smoothing is performed.

+ +

The imageSmoothingEnabled + attribute, on getting, must return the last value it was set to. On setting, it must be set to the + new value. When the object implementing the CanvasImageSmoothing interface is + created, the attribute must be set to true.

+ +

The imageSmoothingQuality + attribute, on getting, must return the last value it was set to. On setting, it must be set to the + new value. When the object implementing the CanvasImageSmoothing interface is + created, the attribute must be set to "low".

+ +
+ + +
Shadows
+ +

All drawing operations on an object which implements the CanvasShadowStyles + interface are affected by the four global shadow attributes.

+ +
+ +
context . shadowColor [ = value ]
+ +
+

Returns the current shadow color.

+ +

Can be set, to change the shadow color. Values that cannot be parsed as CSS colors are ignored.

+
+ +
context . shadowOffsetX [ = value ]
+
context . shadowOffsetY [ = value ]
+ +
+

Returns the current shadow offset.

+ +

Can be set, to change the shadow offset. Values that are not finite numbers are ignored.

+
+ +
context . shadowBlur [ = value ]
+ +
+

Returns the current level of blur applied to shadows.

+ +

Can be set, to change the blur level. Values that are not finite numbers greater than or + equal to zero are ignored.

+
+
+ +
+ +

The shadowColor attribute sets the + color of the shadow.

+ +

When the context is created, the shadowColor + attribute initially must be transparent black.

+ +

On getting, the serialization of the color + must be returned.

+ +

On setting, the new value must be parsed + with this canvas element and the color assigned. If parsing the value results in + failure then it must be ignored, and the attribute must retain its previous value.

+ +

The shadowOffsetX and shadowOffsetY attributes specify the distance + that the shadow will be offset in the positive horizontal and positive vertical distance + respectively. Their values are in coordinate space units. They are not affected by the current + transformation matrix.

+ +

When the context is created, the shadow offset attributes must initially have the value + 0.

+ +

On getting, they must return their current value. On setting, the attribute being set must be + set to the new value, except if the value is infinite or NaN, in which case the new value must be + ignored.

+ +

The shadowBlur attribute specifies + the level of the blurring effect. (The units do not map to coordinate space units, and are not + affected by the current transformation matrix.)

+ +

When the context is created, the shadowBlur + attribute must initially have the value 0.

+ +

On getting, the attribute must return its current value. On setting the attribute must be set + to the new value, except if the value is negative, infinite or NaN, in which case the new value + must be ignored.

+ +

Shadows are only drawn if the opacity component of + the alpha component of the color of shadowColor is + nonzero and either the shadowBlur is nonzero, or + the shadowOffsetX is nonzero, or the shadowOffsetY is nonzero.

+ +

When shadows are drawn, they must be rendered as follows:

+ +
    +
  1. Let A be an infinite transparent black bitmap on which the source + image for which a shadow is being created has been rendered.

  2. + +
  3. Let B be an infinite transparent black bitmap, with a coordinate + space and an origin identical to A.

  4. + +
  5. Copy the alpha channel of A to B, offset by shadowOffsetX in the positive x + direction, and shadowOffsetY in the positive + y direction.

  6. + +
  7. +

    If shadowBlur is greater than 0:

    + +
      +
    1. Let σ be half the value of shadowBlur.

    2. + +
    3. Perform a 2D Gaussian Blur on B, using σ + as the standard deviation.

    4. +
    + +

    User agents may limit values of σ to an implementation-specific + maximum value to avoid exceeding hardware limitations during the Gaussian blur operation.

    +
  8. + +
  9. Set the red, green, and blue components of every pixel in B to the + red, green, and blue components (respectively) of the color of shadowColor.

  10. + +
  11. Multiply the alpha component of every pixel in B by the alpha + component of the color of shadowColor.

  12. + +
  13. The shadow is in the bitmap B, and is rendered as part of the + drawing model described below.

  14. +
+ +
+ +

If the current composition operation is copy, then shadows + effectively won't render (since the shape will overwrite the shadow).

+ +
Filters
+ +

All drawing operations on an object which implements the CanvasFilters + interface are affected by the global filter + attribute.

+ +
+ +
context . filter [ = value ]
+ +
+

Returns the current filter.

+ +

Can be set, to change the filter. Values that cannot be parsed as a + <filter-function-list> value are ignored.

+
+
+ +
+ +

The filter attribute, on getting, must + return the last value it was successfully set to. The value must not be re-serialized. On setting, + if the new value is 'none' (not the empty string, null, or undefined), filters must be disabled + for the context. Otherwise, the value must be parsed as a + <filter-function-list> value. If the value cannot be parsed as a + <filter-function-list> value, where using property-independent style sheet + syntax like 'inherit' or 'initial' is considered an invalid value, then it must be ignored, and + the attribute must retain its previous value. When creating the object implementing the + CanvasFilters interface, the attribute must be set to 'none'.

+ +

A <filter-function-list> value consists of a sequence of one or more + filter functions or references to SVG filters. The input to the filter is used as the input + to the first item in the list. Subsequent items take the output of the previous item as + their input.

+ +

Coordinates used in the value of the filter attribute are interpreted such that one pixel is + equivalent to one SVG user space unit and to one canvas coordinate space unit. Filter coordinates + are not affected by the current transformation + matrix. The current transformation matrix affects only the input to the filter. Filters + are applied in the output bitmap's coordinate space.

+ +

When the value of the filter attribute defines + lengths using percentages or using 'em' or 'ex' units, these must be + interpreted relative to the computed value of the 'font-size' property + of the font style source object at the time that the attribute is set, if it is an + element. If the computed values are undefined for a + particular case (e.g. because the font style source object is not an element or is + not being rendered), then the relative keywords must be interpreted relative to the + default value of the font attribute. The 'larger' and + 'smaller' keywords are not supported.

+ +

If the value of the filter attribute refers to an + SVG filter in the same document, and this SVG filter changes, then the changed filter is used for + the next draw operation.

+ +

If the value of the filter attribute refers to an + SVG filter in an external resource document and that document is not loaded when a drawing + operation is invoked, then the drawing operation must proceed with no filtering.

+ +
+ +
Working with externally-defined SVG filters
+ + + +

Since drawing is performed using filter value 'none' until an externally-defined + filter has finished loading, authors might wish to determine whether such a filter + has finished loading before proceeding with a drawing operation. One way to accomplish + this is to load the externally-defined filter elsewhere within the same page in some + element that sends a load event (for example, an SVG + use element), and wait for the load event to be + dispatched.

+ +
+ +
Drawing model
+ +

When a shape or image is painted, user agents must follow these steps, in the order given (or + act as if they do):

+ +
    +
  1. Render the shape or image onto an infinite transparent black bitmap, creating + image A, as described in the previous sections. For shapes, the current fill, stroke, + and line styles must be honored, and the stroke must itself also be subjected to the current + transformation matrix.

  2. + +
  3. When the filter attribute is set to a value other than 'none' and all the + externally-defined filters it references, if any, are in documents that are currently loaded, + then use image A as the input to the filter, creating image B. Otherwise, let + B be an alias for A.

  4. + +
  5. When shadows are drawn, render the shadow from image B, + using the current shadow styles, creating image C.

  6. + +
  7. When shadows are drawn, multiply the alpha component of every pixel in C by globalAlpha.

  8. + +
  9. When shadows are drawn, composite C within the + clipping region over the current output bitmap using the current + composition operator.

  10. + +
  11. Multiply the alpha component of every pixel in B by globalAlpha.

  12. + +
  13. Composite B within the clipping region over the current + output bitmap using the current composition operator.

  14. +
+ +

When compositing onto the output bitmap, pixels that would fall outside of the + output bitmap must be discarded.

+ +
+ + + + +
Best practices
+ +

When a canvas is interactive, authors should include focusable elements in the + element's fallback content corresponding to each focusable part of the canvas, as in + the example above.

+ +

When rendering focus rings, to ensure that focus rings have the appearance of native focus + rings, authors should use the drawFocusIfNeeded() method, passing it the + element for which a ring is being drawn. This method only draws the focus ring if the element is + focused, so that it can simply be called whenever drawing the element, without + checking whether the element is focused or not first.

+ +

In addition to drawing focus rings, authors should use the scrollPathIntoView() method when an element in + the canvas is focused, to make sure it is visible on the screen (if applicable).

+ +

Authors should avoid implementing text editing controls + using the canvas element. Doing so has a large number of disadvantages:

+ + + +

This is a huge amount of work, and authors are most strongly encouraged to avoid doing any of + it by instead using the input element, the textarea element, or the + contenteditable attribute.

+ + +
Examples
+ + + +
+ +

Here is an example of a script that uses canvas to draw pretty glowing lines.

+ +
<canvas width="800" height="450"></canvas>
+<script>
+
+ var context = document.getElementsByTagName('canvas')[0].getContext('2d');
+
+ var lastX = context.canvas.width * Math.random();
+ var lastY = context.canvas.height * Math.random();
+ var hue = 0;
+ function line() {
+   context.save();
+   context.translate(context.canvas.width/2, context.canvas.height/2);
+   context.scale(0.9, 0.9);
+   context.translate(-context.canvas.width/2, -context.canvas.height/2);
+   context.beginPath();
+   context.lineWidth = 5 + Math.random() * 10;
+   context.moveTo(lastX, lastY);
+   lastX = context.canvas.width * Math.random();
+   lastY = context.canvas.height * Math.random();
+   context.bezierCurveTo(context.canvas.width * Math.random(),
+                         context.canvas.height * Math.random(),
+                         context.canvas.width * Math.random(),
+                         context.canvas.height * Math.random(),
+                         lastX, lastY);
+
+   hue = hue + 10 * Math.random();
+   context.strokeStyle = 'hsl(' + hue + ', 50%, 50%)';
+   context.shadowColor = 'white';
+   context.shadowBlur = 10;
+   context.stroke();
+   context.restore();
+ }
+ setInterval(line, 50);
+
+ function blank() {
+   context.fillStyle = 'rgba(0,0,0,0.1)';
+   context.fillRect(0, 0, context.canvas.width, context.canvas.height);
+ }
+ setInterval(blank, 40);
+
+</script>
+ +
+ +
+ +

The 2D rendering context for canvas is often used for sprite-based games. The + following example demonstrates this:

+ + + +

Here is the source for this example:

+ +
EXAMPLE canvas/blue-robot/index.html
+ +
+ + + + +
The ImageBitmap rendering context
+ +
Introduction
+ +

ImageBitmapRenderingContext is a performance-oriented interface that provides a + low overhead method for displaying the contents of ImageBitmap objects. It uses + transfer semantics to reduce overall memory consumption. It also streamlines performance by + avoiding intermediate compositing, unlike the drawImage() method of + CanvasRenderingContext2D.

+ +

Using an img element as an intermediate for getting an image resource into a + canvas, for example, would result in two copies of the decoded image existing in memory at the + same time: the img element's copy, and the one in the canvas's backing store. This + memory cost can be prohibitive when dealing with extremely large images. This can be avoided by + using ImageBitmapRenderingContext.

+ +
+

Using ImageBitmapRenderingContext, here is how to transcode an image to the JPEG + format in a memory- and CPU-efficient way:

+ +
createImageBitmap(inputImageBlob).then(image => {
+  const canvas = document.createElement('canvas');
+  const context = canvas.getContext('bitmaprenderer');
+  context.transferFromImageBitmap(image);
+
+  canvas.toBlob(outputJPEGBlob => {
+    // Do something with outputJPEGBlob.
+  }, 'image/jpeg');
+});
+
+ +
The ImageBitmapRenderingContext interface
+ +
[Exposed=(Window,Worker)]
+interface ImageBitmapRenderingContext {
+  readonly attribute (HTMLCanvasElement or OffscreenCanvas) canvas;
+  void transferFromImageBitmap(ImageBitmap? bitmap);
+};
+
+dictionary ImageBitmapRenderingContextSettings {
+  boolean alpha = true;
+};
+ +
+ +
context = canvas . getContext('bitmaprenderer' [, { [ alpha: false ] } ] )
+ +
+

Returns an ImageBitmapRenderingContext object that is permanently bound to a + particular canvas element.

+ +

If the alpha setting is + provided and set to false, then the canvas is forced to always be opaque.

+
+ +
context . canvas
+ +
+

Returns the canvas element that the context is bound to.

+
+ +
context . transferFromImageBitmap(imageBitmap)
+ +
+

Transfers the underlying bitmap data + from imageBitmap to context, and the bitmap becomes the contents of the + canvas element to which context is bound.

+
+ +
context . transferFromImageBitmap(null)
+ +
+

Replaces contents of the canvas element to which context + is bound with a transparent black bitmap whose size corresponds to the width and height + content attributes of the canvas element.

+
+
+ +
+ +

The canvas attribute + must return the value it was initialized to when the object was created.

+ +

An ImageBitmapRenderingContext object has an output bitmap, which is a + reference to bitmap data.

+ +

An ImageBitmapRenderingContext object has a bitmap mode, which can be set to + valid or blank. A value of valid indicates that the context's + output bitmap refers to + bitmap data that was acquired via transferFromImageBitmap(). + A value blank indicates that the + context's output + bitmap is a default transparent bitmap.

+ +

An ImageBitmapRenderingContext object also has an alpha flag, which can be set to true or + false. When an ImageBitmapRenderingContext object has its alpha flag set to false, the contents + of the canvas element to which the context is bound are obtained by + compositing the context's output bitmap onto an + opaque black bitmap of the same size using the source-over composite operation. If + the alpha flag is set to true, + then the output bitmap is + used as the contents of the canvas element to which the context is bound.

+ +

The step of compositing over an opaque black bitmap ought to be + elided whenever equivalent results can be obtained more efficiently by other means.

+ +
+ +

When a user agent is required to set an ImageBitmapRenderingContext's output + bitmap, with a context argument that is an + ImageBitmapRenderingContext object and an optional argument bitmap that + refers to bitmap data, it must run these + steps:

+ +
    +
  1. If a bitmap argument was not provided, then:

    + +
      +
    1. Set context's bitmap mode to blank.

    2. + +
    3. Let canvas be the canvas element to which context + is bound.

    4. + +
    5. Set context's output bitmap to be + transparent black with an intrinsic width equal to the numeric value of canvas's width attribute and an intrinsic height equal + to the numeric value of canvas's + height attribute, those values being interpreted + in CSS pixels.

    6. + +
    7. Set the output bitmap's origin-clean flag to true.

    8. +
    +
  2. + +
  3. If a bitmap argument was provided, then:

    + +
      +
    1. Set context's bitmap mode to valid.

    2. + +
    3. +

      Set context's output bitmap to refer + to the same underlying bitmap data as bitmap, without making a copy.

      + +

      The origin-clean flag of + bitmap is included in the bitmap data to be referenced by context's + output bitmap.

      +
    4. +
    +
  4. +
+ +
+ +

The ImageBitmapRenderingContext creation algorithm, which is passed a + target and options, consists of running these steps:

+ +
    +
  1. Let settings be the result of converting options to the dictionary type + ImageBitmapRenderingContextSettings. (This can throw an exception.)

  2. + +
  3. Let context be a new ImageBitmapRenderingContext object.

  4. + +
  5. Initialize context's canvas + attribute to point to target.

  6. + +
  7. Set context's output bitmap to the same + bitmap as target's bitmap (so that they are shared).

  8. + +
  9. Run the steps to set an ImageBitmapRenderingContext's output + bitmap with context.

  10. + +
  11. Initialize context's alpha flag to true. + +

  12. +

    Process each of the members of settings as follows:

    + +
    +
    alpha
    +
    If false, then set context's alpha flag to false.
    +
    +
  13. + +
  14. Return context.

  15. +
+ +
+ +

The transferFromImageBitmap(imageBitmap) + method, when invoked, must run these steps:

+ +
    +
  1. Let bitmapContext be the ImageBitmapRenderingContext object on + which the transferFromImageBitmap() + method was called.

  2. + +
  3. If imageBitmap is null, then run the steps to set an + ImageBitmapRenderingContext's output bitmap, with bitmapContext as the + context argument and no bitmap argument, then return.

  4. + +
  5. If the value of imageBitmap's [[Detached]] internal slot is set to + true, then throw an "InvalidStateError" DOMException.

  6. + +
  7. Run the steps to set an ImageBitmapRenderingContext's output + bitmap, with the context argument equal to bitmapContext, and the + bitmap argument referring to imageBitmap's underlying bitmap data. + +

  8. Set the value of imageBitmap's [[Detached]] internal slot to + true.

  9. + +
  10. Unset imageBitmap's bitmap + data.

  11. +
+ +
+ + + + +
The OffscreenCanvas interface
+ +
typedef (OffscreenCanvasRenderingContext2D or ImageBitmapRenderingContext or WebGLRenderingContext or WebGL2RenderingContext) OffscreenRenderingContext;
+
+dictionary ImageEncodeOptions {
+  DOMString type = "image/png";
+  unrestricted double quality;
+};
+
+enum OffscreenRenderingContextId { "2d", "bitmaprenderer", "webgl", "webgl2" };
+
+[Exposed=(Window,Worker), Transferable]
+interface OffscreenCanvas : EventTarget {
+  constructor([EnforceRange] unsigned long long width, [EnforceRange] unsigned long long height);
+
+  attribute [EnforceRange] unsigned long long width;
+  attribute [EnforceRange] unsigned long long height;
+
+  OffscreenRenderingContext? getContext(OffscreenRenderingContextId contextId, optional any options = null);
+  ImageBitmap transferToImageBitmap();
+  Promise<Blob> convertToBlob(optional ImageEncodeOptions options = {});
+};
+ +

OffscreenCanvas is an EventTarget so that WebGL can + fire webglcontextlost and webglcontextrestored + events at it.

+ +

OffscreenCanvas objects are used to create rendering contexts, much like an + HTMLCanvasElement, but with no connection to the DOM. This makes it possible to + use canvas rendering contexts in workers.

+ +

An OffscreenCanvas object may hold a weak reference to a placeholder canvas element, which is + typically in the DOM, whose embedded content is provided by the OffscreenCanvas + object. The bitmap of the OffscreenCanvas object is pushed to the placeholder canvas element by + calling the commit() method of the + OffscreenCanvas object's rendering context. All rendering context types that + can be created by an OffscreenCanvas object must implement a commit() method. The exact behavior of the commit + method (e.g. whether it copies or transfers bitmaps) may vary, as defined by the rendering + contexts' respective specifications. Only the 2D context for offscreen canvases is defined + in this specification.

+ +
+
offscreenCanvas = new OffscreenCanvas(width, + height)
+
+

Returns a new OffscreenCanvas object that is not linked to a placeholder canvas element, and + whose bitmap's size is determined by the width and height arguments.

+
+ +
context = offscreenCanvas . getContext(contextId [, + options ] )
+
+

Returns an object that exposes an API for drawing on the OffscreenCanvas + object. contextId specifies the desired API: "2d", "bitmaprenderer", "webgl", or "webgl2". options is handled by that + API.

+ +

This specification defines the "2d" context below, + which is similar but distinct from the "2d" + context that is created from a canvas element. The WebGL specifications define the + "webgl" and "webgl2" contexts.

+ +

Returns null if the canvas has already been initialized with another context type (e.g., + trying to get a "2d" context after getting a + "webgl" context).

+
+
+ +
+ +

An OffscreenCanvas object has an internal bitmap that is initialized when the object + is created. The width and height of the bitmap are + equal to the values of the width and height attributes of the OffscreenCanvas + object. Initially, all the bitmap's pixels are transparent black.

+ +

An OffscreenCanvas object can have a rendering context bound to it. Initially, + it does not have a bound rendering context. To keep track of whether it has a rendering context + or not, and what kind of rendering context it is, an OffscreenCanvas object also + has a context mode, which is initially none but can be changed to either 2d, bitmaprenderer, webgl, webgl2, or detached by algorithms defined in this + specification.

+ +

The constructor OffscreenCanvas(width, + height), when invoked, must create a new OffscreenCanvas + object with its bitmap initialized to a rectangular + array of transparent black pixels of the dimensions specified by width and + height; and its width and height attributes initialized to width and + height respectively.

+ +
+ +

OffscreenCanvas objects are transferable. Their transfer steps, given value and + dataHolder, are as follows:

+ +
    +
  1. If value's context mode is + not equal to none, then throw an + "InvalidStateError" DOMException.

  2. + +
  3. Set value's context mode to + detached.

  4. + +
  5. Let width and height be the dimensions of value's bitmap.

  6. + +
  7. Unset value's bitmap.

  8. + +
  9. Set dataHolder.[[Width]] to width and + dataHolder.[[Height]] to height.

  10. + +
  11. Set dataHolder.[[PlaceholderCanvas]] to be a weak reference to + value's placeholder canvas + element, if value has one, or null if it does not.

  12. +
+ +

Their transfer-receiving steps, given dataHolder and value, + are:

+ +
    +
  1. Initialize value's bitmap to a + rectangular array of transparent black pixels with width given by + dataHolder.[[Width]] and height given by dataHolder.[[Height]].

  2. + +
  3. If dataHolder.[[PlaceholderCanvas]] is not null, set value's placeholder canvas element to + dataHolder.[[PlaceholderCanvas]] (while maintaining the weak reference + semantics).

  4. +
+ +
+ +

The getContext(contextId, + options) method of an OffscreenCanvas object, when + invoked, must run these steps:

+ +
    +
  1. If options is not an object, then set + options to null.

  2. + +
  3. Set options to the result of converting options to a JavaScript value.

  4. + +
  5. +

    Run the steps in the cell of the following table whose column header matches this + OffscreenCanvas object's context + mode and whose row header matches contextId:

    + + + + + + + + +
    + none + 2d + bitmaprenderer + webgl or webgl2 + detached +
    "2d" + + Follow the offscreen 2D context + creation algorithm defined in the section below, passing it this + OffscreenCanvas object and options, to obtain an + OffscreenCanvasRenderingContext2D object; if this does not throw an exception, + then set this OffscreenCanvas object's context mode to 2d, and return the new + OffscreenCanvasRenderingContext2D object. + + Return the same object as was returned the last time the method was invoked with this same + first argument. + + Return null. + + Return null. + + Throw an "InvalidStateError" DOMException. +
    "bitmaprenderer" + + Follow the ImageBitmapRenderingContext creation algorithm + defined in the section above, passing it this + OffscreenCanvas object and options, + to obtain an ImageBitmapRenderingcontext object; if this does not throw + an exception, then set this OffscreenCanvas object's context mode to bitmaprenderer, and return the new + ImageBitmapRenderingcontext object. + + Return null. + + Return the same object as was returned the last time the method was invoked with this same + first argument. + + Return null. + + Throw an "InvalidStateError" DOMException. +
    "webgl" or "webgl2" + + Follow the instructions given in the WebGL specifications' Context Creation sections + to obtain either a WebGLRenderingContext, WebGL2RenderingContext, + or null; if the returned value is null, then return null; otherwise, set this + OffscreenCanvas object's context + mode to webgl or webgl2, and return the + WebGLRenderingContext or WebGL2RenderingContext object. + + Return null. + + Return null. + + Return the same value as was returned the last time the method was invoked with this same + first argument. + + Throw an "InvalidStateError" DOMException. +
    +
  6. +
+ +
+ +
+ +
+
offscreenCanvas . width [ + = value ]
+ +
offscreenCanvas . height [ + = value ]
+ +
+

These attributes return the dimensions of the OffscreenCanvas object's bitmap.

+ +

They can be set, to replace the bitmap with a + new, transparent black bitmap of the specified dimensions (effectively resizing + it).

+
+
+ +
+ +

If either the width or height attributes of an + OffscreenCanvas object are set (to a new value or to the same value as before) and + the OffscreenCanvas object's context + mode is 2d, then replace the + OffscreenCanvas object's bitmap with a + new transparent black bitmap and reset the rendering context to its default + state. The new bitmap's dimensions are equal to the new values of the width and height attributes.

+ +

The resizing behavior for "webgl" and "webgl2" contexts is defined in the WebGL + specifications.

+ +
+ +

If an OffscreenCanvas object whose dimensions were changed has + a placeholder canvas element, then + the placeholder canvas element's + intrinsic size will only be updated via the commit() method of the OffscreenCanvas + object's rendering context.

+ +
+
promise = offscreenCanvas . convertToBlob( [options] )
+ +
+

Returns a promise that will fulfill with a new Blob object representing a file + containing the image in the OffscreenCanvas object.

+ +

The argument, if provided, is a dictionary that controls the encoding options of the image + file to be created. The type + field specifies the file format and has a default value of "image/png"; that type + is also used if the requested type isn't supported. If the image format supports variable + quality (such as "image/jpeg"), then the quality field is a number in the range 0.0 + to 1.0 inclusive indicating the desired quality level for the resulting image.

+
+ +
canvas . transferToImageBitmap()
+ +
+

Returns a newly created ImageBitmap object with the image in the + OffscreenCanvas object. The image in the OffscreenCanvas object is + replaced with a new blank image.

+
+
+ +
+ +

The convertToBlob(options) method, + when invoked, must run the following steps:

+ +
    +
  1. If the value of this OffscreenCanvas object's [[Detached]] + internal slot is set to true, then return a promise rejected with an + "InvalidStateError" DOMException.

  2. + +
  3. If this OffscreenCanvas object's context mode is 2d and the rendering context's bitmap's origin-clean flag is set to false, then return a + promise rejected with a "SecurityError" DOMException.

    + +
  4. If this OffscreenCanvas object's bitmap has no pixels (i.e., either its + horizontal dimension or its vertical dimension is zero) then return a promise rejected with an + "IndexSizeError" DOMException.

  5. + +
  6. Let bitmap be a copy of this OffscreenCanvas object's bitmap.

  7. + +
  8. Let result be a new promise object.

  9. + +
  10. +

    Run these steps in parallel:

    + +
      +
    1. Let file be a + serialization of bitmap as a file, with options's type and quality if present.

    2. + +
    3. +

      Queue an element task on the canvas blob serialization task + source given the canvas element to run these steps:

      + +
        +
      1. If file is null, then reject result with an + "EncodingError" DOMException.

      2. + +
      3. Otherwise, resolve result with a new Blob object, created in + the relevant Realm of this + OffscreenCanvas object, representing file.

      4. +
      +
    4. +
    +
  11. + +
  12. Return result.

  13. +
+ +

The transferToImageBitmap() method, + when invoked, must run the following steps:

+
    +
  1. If the value of this OffscreenCanvas object's [[Detached]] + internal slot is set to true, then throw an "InvalidStateError" + DOMException.

  2. + +
  3. If this OffscreenCanvas object's context mode is set to none, then throw an + "InvalidStateError" DOMException.

  4. + +
  5. Let image be a newly created ImageBitmap object that references + the same underlying bitmap data as this OffscreenCanvas object's bitmap.

  6. + +
  7. +

    Set this OffscreenCanvas object's bitmap to reference a newly created bitmap of the same + dimensions as the previous bitmap, and with its pixels initialized to transparent + black, or opaque black if the rendering context's alpha flag is set to false.

    + +

    This means that if the rendering context of this OffscreenCanvas is + a WebGLRenderingContext, the value of preserveDrawingBuffer will have no effect.

    +
  8. + +
  9. Return image.

  10. +
+
+ +
The offscreen 2D rendering context
+ +
[Exposed=(Window,Worker)]
+interface OffscreenCanvasRenderingContext2D {
+  void commit();
+  readonly attribute OffscreenCanvas canvas;
+};
+
+OffscreenCanvasRenderingContext2D includes CanvasState;
+OffscreenCanvasRenderingContext2D includes CanvasTransform;
+OffscreenCanvasRenderingContext2D includes CanvasCompositing;
+OffscreenCanvasRenderingContext2D includes CanvasImageSmoothing;
+OffscreenCanvasRenderingContext2D includes CanvasFillStrokeStyles;
+OffscreenCanvasRenderingContext2D includes CanvasShadowStyles;
+OffscreenCanvasRenderingContext2D includes CanvasFilters;
+OffscreenCanvasRenderingContext2D includes CanvasRect;
+OffscreenCanvasRenderingContext2D includes CanvasDrawPath;
+OffscreenCanvasRenderingContext2D includes CanvasText;
+OffscreenCanvasRenderingContext2D includes CanvasDrawImage;
+OffscreenCanvasRenderingContext2D includes CanvasImageData;
+OffscreenCanvasRenderingContext2D includes CanvasPathDrawingStyles;
+OffscreenCanvasRenderingContext2D includes CanvasTextDrawingStyles;
+OffscreenCanvasRenderingContext2D includes CanvasPath;
+ +

The OffscreenCanvasRenderingContext2D object is a rendering context for drawing to + the bitmap of an OffscreenCanvas object. + It is similar to the CanvasRenderingContext2D object, with the following + differences:

+ + + +

An OffscreenCanvasRenderingContext2D object has a bitmap that is initialized when the object is + created.

+ +

The bitmap has an origin-clean flag, which can be set to true or + false. Initially, when one of these bitmaps is created, its origin-clean flag must be set to true.

+ +

An OffscreenCanvasRenderingContext2D object also has an alpha flag, which can be set to true or false. Initially, + when the context is created, its alpha flag must be set to true. When an + OffscreenCanvasRenderingContext2D object has its alpha flag set to false, then its alpha channel must be + fixed to 1.0 (fully opaque) for all pixels, and attempts to change the alpha component of any pixel + must be silently ignored.

+ +

An OffscreenCanvasRenderingContext2D object has an associated + OffscreenCanvas object, which is the OffscreenCanvas object + from which the OffscreenCanvasRenderingContext2D object was created. + +

+ +
offscreenCanvasRenderingContext2D . commit()
+ +
+

Copies the rendering context's bitmap to + the bitmap of the placeholder canvas + element of the associated OffscreenCanvas object. The copy + operation is synchronous. Calling this method is not needed for the transfer, since it happens + automatically during the event loop execution.

+
+ +
offscreenCanvas = offscreenCanvasRenderingContext2D . canvas
+ +
+

Returns the associated OffscreenCanvas object.

+
+
+ +
+ +

The offscreen 2D context creation algorithm, which is passed a + target (an OffscreenCanvas object) and optionally some arguments, + consists of running the following steps:

+ +
    +
  1. If the algorithm was passed some arguments, let arg be the first such + argument. Otherwise, let arg be undefined.

  2. + +
  3. Let settings be the result of converting options to the dictionary type + CanvasRenderingContext2DSettings. (This can throw an exception.).

  4. + +
  5. Let context be a new OffscreenCanvasRenderingContext2D + object.

  6. + +
  7. Set context's associated OffscreenCanvas object to + target.

  8. + +
  9. Process each of the members of settings as follows:

    +
    +
    alpha
    +
    If false, set context's alpha + flag to false.
    +
    +
  10. + +
  11. Set context's bitmap to a newly + created bitmap with the dimensions specified by the width and height attributes of target, and set + target's bitmap to the same bitmap (so that they are shared).

  12. + +
  13. If context's alpha flag is set + to true, initialize all the pixels of context's bitmap to transparent black. Otherwise, + initialize the pixels to opaque black.

  14. + +
  15. Return context.

  16. +
+ +

The commit() method, when invoked, + must run the following steps:

+ +
    +
  1. If this OffscreenCanvasRenderingContext2D's associated + OffscreenCanvas object does not have a placeholder canvas element, then + return.

  2. + +
  3. Let image be a copy of this OffscreenCanvasRenderingContext2D's + bitmap, including the value of its origin-clean flag.

  4. + +
  5. +

    Queue an element task on the DOM manipulation task source given + the placeholder canvas element + to set the placeholder canvas + element's output bitmap to be a reference to image.

    + +

    If image has different dimensions than the bitmap previously + referenced as the placeholder canvas + element's output bitmap, then this task will result in a change in + the placeholder canvas + element's intrinsic size, which can affect + document layout.

    +
  6. +
+ +

Implementations are encouraged to short-circuit the graphics update steps of + the window event loop for the purposes of updating the contents of a placeholder canvas element to the + display. This could mean, for example, that the commit() method can copy the bitmap contents directly + to a graphics buffer that is mapped to the physical display location of the placeholder canvas element. This or + similar short-circuiting approaches can significantly reduce display latency, especially in cases + where the commit() method is invoked from a + worker event loop and the window event loop of the placeholder canvas element is busy. + However, such shortcuts can not have any script-observable side-effects. This means that the + committed bitmap still needs to be sent to the placeholder canvas element, in case the + element is used as a CanvasImageSource, as an ImageBitmapSource, or in + case toDataURL() or toBlob() are called on it.

+ +

The canvas attribute, on getting, + must return this OffscreenCanvasRenderingContext2D's associated + OffscreenCanvas object. + +

+ +
+ +
Color spaces and color correction
+ +

The canvas APIs must perform color correction at only two points: when rendering + images with their own gamma correction and color space information onto a bitmap, to convert the + image to the color space used by the bitmaps (e.g. using the 2D Context's drawImage() method with an + HTMLOrSVGImageElement object), and when rendering the actual canvas bitmap to the + output device.

+ +

Thus, in the 2D context, colors used to draw shapes onto the canvas will exactly + match colors obtained through the getImageData() method.

+ +

The toDataURL() method, when invoked, must not + include color space information in the resources they return. Where the output format allows it, + the color of pixels in resources created by toDataURL() + must match those returned by the getImageData() + method.

+ +

In user agents that support CSS, the color space used by a canvas element must + match the color space used for processing any colors for that element in CSS.

+ +

The gamma correction and color space information of images must be handled in such a way that + an image rendered directly using an img element would use the same colors as one + painted on a canvas element that is then itself rendered. Furthermore, the rendering + of images that have no color correction information (such as those returned by the toDataURL() method) must be rendered with no color + correction.

+ +

Thus, in the 2D context, calling the drawImage() method to render the output of the toDataURL() method to the canvas, given the appropriate + dimensions, has no visible effect.

+ +
+ + + +
Serializing bitmaps to a file
+ +
+ +

When a user agent is to create a + serialization of the bitmap as a file, given a type and an optional + quality, it must create an image file in the format given by type. If an + error occurs during the creation of the image file (e.g. an internal encoder error), then the + result of the serialization is null.

+ +

The image file's pixel data must be the bitmap's pixel data scaled to one image pixel per + coordinate space unit, and if the file format used supports encoding resolution metadata, the + resolution must be given as 96dpi (one image pixel per CSS pixel).

+ +

If type is supplied, then it must be interpreted as a MIME + type giving the format to use. If the type has any parameters, then it must be treated as + not supported.

+ +

For example, the value "image/png" would mean to generate a PNG + image, the value "image/jpeg" would mean to generate a JPEG image, and the value + "image/svg+xml" would mean to generate an SVG image (which would require that the + user agent track how the bitmap was generated, an unlikely, though potentially awesome, + feature).

+ +

User agents must support PNG ("image/png"). User agents may support other types. + If the user agent does not support the requested type, then it must create the file using the PNG + format.

+ +

User agents must convert the provided type to ASCII + lowercase before establishing if they support that type.

+ +

For image types that do not support an alpha channel, the serialized image must be the bitmap + image composited onto an opaque black background using the source-over operator.

+ +

If type is an image format that supports variable quality (such as + "image/jpeg"), quality is given, and type is not + "image/png", then, if Type(quality) is + Number, and quality is in the range 0.0 to 1.0 inclusive, the user agent must treat + quality as the desired quality level. Otherwise, the user agent must use its default + quality value, as if the quality argument had not been given.

+ +

The use of type-testing here, instead of simply declaring quality as + a Web IDL double, is a historical artifact.

+ +

Different implementations can have slightly different interpretations of + "quality". When the quality is not specified, an implementation-specific default is used that + represents a reasonable compromise between compression ratio, image quality, and encoding + time.

+ +
+ + +
+ +
Security with canvas elements
+ + + +

Information leakage can occur if scripts from one origin can + access information (e.g. read pixels) from images from another origin (one that isn't the same).

+ +

To mitigate this, bitmaps used with canvas elements and ImageBitmap + objects are defined to have a flag indicating whether they are origin-clean. All bitmaps start with their origin-clean set to true. The flag is set to false + when cross-origin images are used.

+ +

The toDataURL(), toBlob(), and getImageData() methods check the flag and will + throw a "SecurityError" DOMException rather than leak + cross-origin data.

+ +

The value of the origin-clean flag is + propagated from a source canvas element's bitmap to a new ImageBitmap + object by createImageBitmap(). Conversely, a + destination canvas element's bitmap will have its origin-clean flags set to false by drawImage if the source image is an + ImageBitmap object whose bitmap has its origin-clean flag set to false.

+ +

The flag can be reset in certain situations; for example, when changing the value of the + width or the height content attribute of the canvas element + to which a CanvasRenderingContext2D is bound, the bitmap is + cleared and its origin-clean flag is reset.

+ +

When using an ImageBitmapRenderingContext, the value of the origin-clean flag is propagated from + ImageBitmap objects when they are transferred to the canvas + via transferFromImageBitmap().

+ +
+ +

Custom elements

+ +

Introduction

+ + + +

Custom elements provide a way for authors to build their + own fully-featured DOM elements. Although authors could always use non-standard elements in their + documents, with application-specific behavior added after the fact by scripting or similar, such + elements have historically been non-conforming and not very functional. By defining a custom element, authors can inform the parser how to + properly construct an element and how elements of that class should react to changes.

+ +

Custom elements are part of a larger effort to "rationalise the platform", by explaining + existing platform features (like the elements of HTML) in terms of lower-level author-exposed + extensibility points (like custom element definition). Although today there are many limitations + on the capabilities of custom elements—both functionally and semantically—that prevent them from + fully explaining the behaviors of HTML's existing elements, we hope to shrink this gap over + time.

+ +
Creating an autonomous custom element
+ + + +

For the purposes of illustrating how to create an autonomous custom element, let's + define a custom element that encapsulates rendering a small icon for a country flag. Our goal is + to be able to use it like so:

+ +
<flag-icon country="nl"></flag-icon>
+ +

To do this, we first declare a class for the custom element, extending + HTMLElement:

+ +
class FlagIcon extends HTMLElement {
+  constructor() {
+    super();
+    this._countryCode = null;
+  }
+
+  static get observedAttributes() { return ["country"]; }
+
+  attributeChangedCallback(name, oldValue, newValue) {
+    // name will always be "country" due to observedAttributes
+    this._countryCode = newValue;
+    this._updateRendering();
+  }
+  connectedCallback() {
+    this._updateRendering();
+  }
+
+  get country() {
+    return this._countryCode;
+  }
+  set country(v) {
+    this.setAttribute("country", v);
+  }
+
+  _updateRendering() {
+    // Left as an exercise for the reader. But, you'll probably want to
+    // check this.ownerDocument.defaultView to see if we've been
+    // inserted into a document with a browsing context, and avoid
+    // doing any work if not.
+  }
+}
+ +

We then need to use this class to define the element:

+ +
customElements.define("flag-icon", FlagIcon);
+ +

At this point, our above code will work! The parser, whenever it sees the flag-icon tag, will construct a new instance of our FlagIcon class, and tell our code about its new country + attribute, which we then use to set the element's internal state and update its rendering (when + appropriate).

+ +

You can also create flag-icon elements using the DOM API:

+ +
const flagIcon = document.createElement("flag-icon")
+flagIcon.country = "jp"
+document.body.appendChild(flagIcon)
+ +

Finally, we can also use the custom element constructor itself. That is, the above + code is equivalent to:

+ +
const flagIcon = new FlagIcon()
+flagIcon.country = "jp"
+document.body.appendChild(flagIcon)
+ +
Creating a form-associated custom element
+ + + +

Adding a static formAssociated property, with a true value, makes an + autonomous custom element a form-associated custom element. The + ElementInternals interface helps you to implement functions and properties common + to form control elements.

+ +
class MyCheckbox extends HTMLElement {
+  static get formAssociated() { return true; }
+
+  constructor() {
+    super();
+    this._internals = this.attachInternals();
+    this._checked = false;
+    this.addEventListener('click', this._onClick.bind(this));
+  }
+
+  get form() { return this._internals.form; }
+  get name() { return this.getAttribute('name'); }
+  get type() { return this.localName; }
+
+  get checked() { return this._checked; }
+  set checked(flag) {
+    this._checked = !!flag;
+    this._internals.setFormValue(this._checked ? 'on' : null);
+  }
+
+  _onClick(event) {
+    this.checked = !this._checked;
+  }
+}
+customElements.define('my-checkbox', MyCheckbox);
+ +

You can use the custom element my-checkbox like a built-in + form-associated element. For example, putting it in form or label + associates the my-checkbox element with them, and submitting the + form will send data provided by my-checkbox implementation. +

+ +
<form action="..." method="...">
+  <label><my-checkbox name="agreed"></my-checkbox> I read the agreement.</label>
+  <input type="submit">
+</form>
+
+ + +
Creating a customized built-in element
+ + + +

Customized built-in elements are a distinct + kind of custom element, which are defined slightly differently and used very + differently compared to autonomous custom + elements. They exist to allow reuse of behaviors from the existing elements of HTML, by + extending those elements with new custom functionality. This is important since many of the + existing behaviors of HTML elements can unfortunately not be duplicated by using purely autonomous custom elements. Instead, customized built-in elements allow the installation of + custom construction behavior, lifecycle hooks, and prototype chain onto existing elements, + essentially "mixing in" these capabilities on top of the already-existing element.

+ +

Customized built-in elements require a + distinct syntax from autonomous custom elements + because user agents and other software key off an element's local name in order to identify the + element's semantics and behavior. That is, the concept of customized built-in elements building on top of existing behavior depends + crucially on the extended elements retaining their original local name.

+ +

In this example, we'll be creating a customized built-in element named plastic-button, which behaves like a normal button but gets fancy animation + effects added whenever you click on it. We start by defining a class, just like before, although + this time we extend HTMLButtonElement instead of HTMLElement:

+ +
class PlasticButton extends HTMLButtonElement {
+  constructor() {
+    super();
+
+    this.addEventListener("click", () => {
+      // Draw some fancy animation effects!
+    });
+  }
+}
+ +

When defining our custom element, we have to also specify the extends + option:

+ +
customElements.define("plastic-button", PlasticButton, { extends: "button" });
+ +

In general, the name of the element being extended cannot be determined simply by looking at + what element interface it extends, as many elements share the same interface (such as + q and blockquote both sharing HTMLQuoteElement).

+ +

To construct our customized built-in element from parsed HTML source text, we use + the is attribute on a button element:

+ +
<button is="plastic-button">Click Me!</button>
+ +

Trying to use a customized built-in element as an autonomous custom + element will not work; that is, <plastic-button>Click + me?</plastic-button> will simply create an HTMLElement with no special + behavior.

+ +

If you need to create a customized built-in element programmatically, you can use the following + form of createElement():

+ +
const plasticButton = document.createElement("button", { is: "plastic-button" });
+plasticButton.textContent = "Click me!";
+ +

And as before, the constructor will also work:

+ +
const plasticButton2 = new PlasticButton();
+console.log(plasticButton2.localName);  // will output "button"
+console.assert(plasticButton2 instanceof PlasticButton);
+console.assert(plasticButton2 instanceof HTMLButtonElement);
+ +

Note that when creating a customized built-in element programmatically, the is attribute will not be present in the DOM, since it was not explicitly + set. However, it will be added to the output when + serializing:

+ +
console.assert(!plasticButton.hasAttribute("is"));
+console.log(plasticButton.outerHTML); // will output '<button is="plastic-button"></button>'
+ +

Regardless of how it is created, all of the ways in which button is special + apply to such "plastic buttons" as well: their focus behavior, ability to participate in form submission, the disabled attribute, and so on.

+ +

Customized built-in elements are designed to allow extension of existing HTML + elements that have useful user-agent supplied behavior or APIs. As such, they can only extend + existing HTML elements defined in this specification, and cannot extend legacy elements such as + bgsound, blink, isindex, keygen, + multicol, nextid, or spacer that have been defined to use + HTMLUnknownElement as their element interface.

+ +

One reason for this requirement is future-compatibility: if a customized built-in + element was defined that extended a currently-unknown element, for example combobox, this would prevent this specification from defining a combobox element in the future, as consumers of the derived customized + built-in element would have come to depend on their base element having no interesting + user-agent-supplied behavior.

+ +
Drawbacks of autonomous custom elements
+ + + +

As specified below, and alluded to above, simply defining and using an element called + taco-button does not mean that such elements represent buttons. That is, tools such as web browsers, search engines, + or accessibility technology will not automatically treat the resulting element as a button just + based on its defined name.

+ +

To convey the desired button semantics to a variety of users, while still using an + autonomous custom element, a number of techniques would need to be employed:

+ + + +

With these points in mind, a full-featured taco-button that took on the + responsibility of conveying button semantics (including the ability to be disabled) might look + something like this:

+ +
class TacoButton extends HTMLElement {
+  static get observedAttributes() { return ["disabled"]; }
+
+  constructor() {
+    super();
+
+    this.addEventListener("keydown", e => {
+      if (e.keyCode === 32 || e.keyCode === 13) {
+        this.dispatchEvent(new MouseEvent("click", {
+          bubbles: true,
+          cancelable: true
+        }));
+      }
+    });
+
+    this.addEventListener("click", e => {
+      if (this.disabled) {
+        e.preventDefault();
+        e.stopPropagation();
+      }
+    });
+
+    this._observer = new MutationObserver(() => {
+      this.setAttribute("aria-label", this.textContent);
+    });
+  }
+
+  connectedCallback() {
+    this.setAttribute("role", "button");
+    this.setAttribute("tabindex", "0");
+
+    this._observer.observe(this, {
+      childList: true,
+      characterData: true,
+      subtree: true
+    });
+  }
+
+  disconnectedCallback() {
+    this._observer.disconnect();
+  }
+
+  get disabled() {
+    return this.hasAttribute("disabled");
+  }
+
+  set disabled(v) {
+    if (v) {
+      this.setAttribute("disabled", "");
+    } else {
+      this.removeAttribute("disabled");
+    }
+  }
+
+  attributeChangedCallback() {
+    // only is called for the disabled attribute due to observedAttributes
+    if (this.disabled) {
+      this.removeAttribute("tabindex");
+      this.setAttribute("aria-disabled", "true");
+    } else {
+      this.setAttribute("tabindex", "0");
+      this.setAttribute("aria-disabled", "false");
+    }
+  }
+}
+ +

Even with this rather-complicated element definition, the element is not a pleasure to use for + consumers: it will be continually "sprouting" tabindex and + aria-* attributes of its own volition. This is because as of now + there is no way to specify default accessibility semantics or focus behavior for custom elements, + forcing the use of these attributes to do so (even though they are usually reserved for allowing + the consumer to override default behavior).

+ +

In contrast, a simple customized built-in element, as shown in the previous + section, would automatically inherit the semantics and behavior of the button + element, with no need to implement these behaviors manually. In general, for any elements with + nontrivial behavior and semantics that build on top of existing elements of HTML, customized built-in elements will be easier to + develop, maintain, and consume.

+ +
Upgrading elements after their creation
+ + + +

Because element definition can occur at any time, a non-custom element could be + created, and then later become a custom + element after an appropriate definition is + registered. We call this process "upgrading" the element, from a normal element into a custom + element.

+ +

Upgrades enable scenarios where it may be + preferable for custom element definitions to be + registered after relevant elements have been initially created, such as by the parser. They allow + progressive enhancement of the content in the custom element. For example, in the following HTML + document the element definition for img-viewer is loaded + asynchronously:

+ +
<!DOCTYPE html>
+<html lang="en">
+<title>Image viewer example</title>
+
+<img-viewer filter="Kelvin">
+  <img src="images/tree.jpg" alt="A beautiful tree towering over an empty savannah">
+</img-viewer>
+
+<script src="js/elements/img-viewer.js" async></script>
+ +

The definition for the img-viewer element here is loaded using a + script element marked with the async + attribute, placed after the <img-viewer> tag in the markup. While the + script is loading, the img-viewer element will be treated as an undefined + element, similar to a span. Once the script loads, it will define the img-viewer element, and the existing img-viewer element on + the page will be upgraded, applying the custom element's definition (which presumably includes + applying an image filter identified by the string "Kelvin", enhancing the image's visual + appearance).

+ +
+ +

Note that upgrades only apply to elements in the + document tree. (Formally, elements that are connected.) An element that is not + inserted into a document will stay un-upgraded. An example illustrates this point:

+ +
<!DOCTYPE html>
+<html lang="en">
+<title>Upgrade edge-cases example</title>
+
+<example-element></example-element>
+
+<script>
+  "use strict";
+
+  const inDocument = document.querySelector("example-element");
+  const outOfDocument = document.createElement("example-element");
+
+  // Before the element definition, both are HTMLElement:
+  console.assert(inDocument instanceof HTMLElement);
+  console.assert(outOfDocument instanceof HTMLElement);
+
+  class ExampleElement extends HTMLElement {}
+  customElements.define("example-element", ExampleElement);
+
+  // After element definition, the in-document element was upgraded:
+  console.assert(inDocument instanceof ExampleElement);
+  console.assert(!(outOfDocument instanceof ExampleElement));
+
+  document.body.appendChild(outOfDocument);
+
+  // Now that we've moved the element into the document, it too was upgraded:
+  console.assert(outOfDocument instanceof ExampleElement);
+</script>
+ +

Requirements for custom element constructors and + reactions

+ +

When authoring custom element constructors, + authors are bound by the following conformance requirements:

+ + + +

Several of these requirements are checked during element + creation, either directly or indirectly, and failing to follow them will result in a custom + element that cannot be instantiated by the parser or DOM APIs. This is true even if the work is + done inside a constructor-initiated microtask, as a microtask checkpoint can occur immediately after construction.

+ +

When authoring custom element reactions, + authors should avoid manipulating the node tree as this can lead to unexpected results.

+ +
+

An element's connectedCallback can be queued before the element is + disconnected, but as the callback queue is still processed, it results in a connectedCallback for an element that is no longer connected:

+ +
class CParent extends HTMLElement {
+  connectedCallback() {
+    this.firstChild.remove();
+  }
+}
+customElements.define("c-parent", CParent);
+
+class CChild extends HTMLElement {
+  connectedCallback() {
+    console.log("CChild connectedCallback: isConnected =", this.isConnected);
+  }
+}
+customElements.define("c-child", CChild);
+
+const parent = new CParent(),
+      child = new CChild();
+parent.append(child);
+document.body.append(parent);
+
+// Logs:
+// CChild connectedCallback: isConnected = false
+
+ +

Core concepts

+ +

A custom element is an element that is custom. Informally, this means that its constructor and + prototype are defined by the author, instead of by the user agent. This author-supplied + constructor function is called the custom element constructor.

+ +

Two distinct types of custom elements can be defined:

+ +
    +
  1. An autonomous custom element, which is defined with no extends option. These types of custom elements have a local name equal to their + defined name.

  2. + +
  3. A customized built-in element, which is defined with an extends option. These types of custom elements have a local name equal to the + value passed in their extends option, and their defined name is used as the value of the + is attribute, which therefore must be a valid + custom element name.

  4. +
+ +

After a custom element is created, + changing the value of the is attribute does not + change the element's behavior, as it is saved on the element as its is value.

+ +

Autonomous custom elements have the following + element definition:

+ +
+
Categories:
+
Flow content.
+
Phrasing content.
+
Palpable content.
+
For form-associated custom elements: Listed, labelable, submittable, and resettable form-associated element.
+
Contexts in which this element can be used:
+
Where phrasing content is expected.
+
Content model:
+
Transparent.
+
Content attributes:
+
Global attributes, except the is attribute
+
form, for form-associated custom elements
+
disabled, for form-associated custom elements
+
readonly, for form-associated custom elements
+
name, for form-associated custom elements
+
Any other attribute that has no namespace (see prose).
+
Accessibility considerations:
+
For form-associated custom elements: for authors; for implementers.
+
Otherwise: for authors; for implementers.
+
DOM interface:
+
Supplied by the element's author (inherits from HTMLElement)
+
+ + +

An autonomous custom element does not have any special meaning: it + represents its children. A customized built-in element inherits the + semantics of the element that it extends.

+ +

Any namespace-less attribute that is relevant to the element's functioning, as determined by + the element's author, may be specified on an autonomous custom element, so long as + the attribute name is XML-compatible and contains no ASCII upper alphas. The exception is the is attribute, + which must not be specified on an autonomous custom element (and which will have no + effect if it is).

+ +

Customized built-in elements follow the + normal requirements for attributes, based on the elements they extend. To add custom + attribute-based behavior, use data-* attributes.

+ +
+ +

An autonomous custom element is called a form-associated + custom element if the element is associated with a custom element definition + whose form-associated + field is set to true.

+ +

The name attribute represents the form-associated + custom element's name. The disabled attribute is + used to make the form-associated custom element non-interactive and to prevent its + submission value from being submitted. The form attribute is used to explicitly associate the + form-associated custom element with its form owner.

+ +

The readonly attribute of form-associated custom elements specifies that the + element is barred from constraint validation. User agents don't provide any other + behavior for the attribute, but custom element authors should, where possible, use its presence + to make their control non-editable in some appropriate fashion, similar to the behavior for the + readonly attribute on built-in form controls.

+ +

Constraint validation: If the readonly attribute is specified on a form-associated + custom element, the element is barred from constraint validation.

+ +

The reset algorithm for form-associated custom elements is to enqueue + a custom element callback reaction with the element, callback name "formResetCallback", and an empty argument list.

+ +
+ +

A valid custom element name is a sequence of characters + name that meets all of the following requirements:

+ + + +
+

These requirements ensure a number of goals for valid + custom element names:

+ + + +

Apart from these restrictions, a large variety of names is allowed, to give maximum + flexibility for use cases like <math-α> or <emotion-😍>.

+
+ +
+ +

A custom element definition describes a custom element and consists + of:

+ +
+
A name
+
A valid custom element name
+ +
A local name
+
A local name
+ +
A constructor
+
A Web IDL Function callback function type value wrapping + the custom element constructor
+ +
A list of observed + attributes
+
A sequence<DOMString>
+ +
A collection of lifecycle callbacks
+
A map, whose keys are the strings "connectedCallback", + "disconnectedCallback", "adoptedCallback", + "attributeChangedCallback", + "formAssociatedCallback", + "formDisabledCallback", + "formResetCallback", and "formStateRestoreCallback". + The corresponding values are either a Web IDL Function + callback function type value, or null. By default the value of each entry is null.
+ +
A construction + stack
+
A list, initially empty, that is manipulated by the upgrade an element algorithm and the HTML element constructors. Each entry in the list will be + either an element or an already + constructed marker.
+ +
A form-associated + boolean
+
If this is true, user agent treats elements associated to this + custom element definition as form-associated custom elements.
+ +
A disable + internals boolean
+
Controls attachInternals(). + +
A disable shadow boolean
+
Controls attachShadow(). +
+ +

To look up a custom element definition, given a document, + namespace, localName, and is, perform the following steps. They + will return either a custom element definition or null:

+ +
    +
  1. If namespace is not the HTML namespace, return null.

  2. + +
  3. If document's browsing context is + null, return null.

  4. + +
  5. Let registry be document's relevant global object's + CustomElementRegistry object.

  6. + +
  7. If there is custom element definition in registry with name and local name both equal to + localName, return that custom element definition.

  8. + +
  9. If there is a custom element definition in registry with name equal to is and local name equal to + localName, return that custom element definition.

  10. + +
  11. Return null.

  12. +
+ +
+ +

The CustomElementRegistry interface

+ +

Each Window object is associated with a unique instance of a + CustomElementRegistry object, allocated when the Window object is + created.

+ +

Custom element registries are associated with Window objects, instead + of Document objects, since each custom element constructor inherits from + the HTMLElement interface, and there is exactly one HTMLElement + interface per Window object.

+ +
+ +

The customElements attribute + of the Window interface must return the CustomElementRegistry object for + that Window object.

+ +
[Exposed=Window]
+interface CustomElementRegistry {
+  [CEReactions] void define(DOMString name, CustomElementConstructor constructor, optional ElementDefinitionOptions options = {});
+  any get(DOMString name);
+  Promise<void> whenDefined(DOMString name);
+  [CEReactions] void upgrade(Node root);
+};
+
+callback CustomElementConstructor = HTMLElement ();
+
+dictionary ElementDefinitionOptions {
+  DOMString extends;
+};
+ +

Every CustomElementRegistry has a set of custom element definitions, initially empty. In general, algorithms in this + specification look up elements in the registry by any of name, local name, or constructor.

+ +

Every CustomElementRegistry also has an element definition is running + flag which is used to prevent reentrant invocations of element definition. It is + initially unset.

+ +

Every CustomElementRegistry also has a when-defined promise map, + mapping valid custom element names to promises. It + is used to implement the whenDefined() method.

+ +
+ +
+
window . customElements . define(name, + constructor)
+ +
Defines a new custom element, mapping the given name to the given constructor as + an autonomous custom element.
+ + +
window . customElements . define(name, constructor, + { extends: baseLocalName })
+ +
Defines a new custom element, mapping the given name to the given constructor as + a customized built-in element for the element type identified by the + supplied baseLocalName. A "NotSupportedError" + DOMException will be thrown upon trying to extend a custom element or + an unknown element.
+ +
window . customElements . get(name)
+ +
Retrieves the custom element constructor defined for the given name. Returns undefined if there is no + custom element definition with the given name.
+ +
window . customElements . whenDefined(name)
+ +
Returns a promise that will be fulfilled when a custom element becomes defined + with the given name. (If such a custom element is already defined, the returned + promise will be immediately fulfilled.) Returns a promise rejected with a + "SyntaxError" DOMException if not given a valid + custom element name.
+ +
window . customElements . upgrade(root)
+ +
Tries to upgrade all shadow-including + inclusive descendant elements of root, even if they are not + connected.
+
+ +

Element definition is a process of adding a custom element definition + to the CustomElementRegistry. This is accomplished by the define() method. When invoked, + the define(name, + constructor, options) method must run these steps:

+ +
+ +
    +
  1. If IsConstructor(constructor) is false, then throw a + TypeError.

  2. + +
  3. If name is not a valid custom element name, then throw a + "SyntaxError" DOMException.

  4. + +
  5. If this CustomElementRegistry contains an entry with name name, then throw a + "NotSupportedError" DOMException.

  6. + +
  7. If this CustomElementRegistry contains an entry with constructor constructor, + then throw a "NotSupportedError" DOMException.

  8. + +
  9. Let localName be name.

  10. + +
  11. Let extends be the value of the extends member of + options, or null if no such member exists.

  12. + +
  13. +

    If extends is not null, then:

    + +
      +
    1. If extends is a valid custom element name, then throw a + "NotSupportedError" DOMException.

    2. + +
    3. If the element interface for extends and the HTML + namespace is HTMLUnknownElement (e.g., if extends does not + indicate an element definition in this specification), then throw a + "NotSupportedError" DOMException.

    4. + +
    5. Set localName to extends.

    6. +
    +
  14. + +
  15. If this CustomElementRegistry's element definition is running + flag is set, then throw a "NotSupportedError" DOMException.

  16. + +
  17. Set this CustomElementRegistry's element definition is running + flag.

  18. + +
  19. Let formAssociated be false.

  20. + +
  21. Let disableInternals be false. + +

  22. Let disableShadow be false. + +

  23. Let observedAttributes be an empty sequence<DOMString>.

  24. + +
  25. +

    Run the following substeps while catching any exceptions:

    + +
      +
    1. Let prototype be Get(constructor, + "prototype"). Rethrow any exceptions.

    2. + +
    3. If Type(prototype) is not Object, then throw a + TypeError exception.

    4. + +
    5. Let lifecycleCallbacks be a map with the keys "connectedCallback", "disconnectedCallback", "adoptedCallback", and "attributeChangedCallback", each + of which belongs to an entry whose value is null.

      + +
    6. +

      For each of the keys callbackName in lifecycleCallbacks, in the + order listed in the previous step:

      + +
        +
      1. Let callbackValue be Get(prototype, + callbackName). Rethrow any exceptions.

        + +
      2. If callbackValue is not undefined, then set the value of the entry in + lifecycleCallbacks with key callbackName to the result of converting callbackValue to the Web IDL + Function callback type. Rethrow any exceptions from the + conversion.

      3. +
      +
    7. + +
    8. +

      If the value of the entry in lifecycleCallbacks with key "attributeChangedCallback" is not null, then:

      + +
        +
      1. Let observedAttributesIterable be Get(constructor, "observedAttributes"). Rethrow any + exceptions.

      2. + +
      3. If observedAttributesIterable is not undefined, then set + observedAttributes to the result of converting observedAttributesIterable to a + sequence<DOMString>. Rethrow any exceptions from the + conversion.

      4. +
      + +
    9. Let disabledFeatures be an empty sequence<DOMString>.

    10. + +
    11. Let disabledFeaturesIterable be Get(constructor, "disabledFeatures"). Rethrow any + exceptions.

    12. + +
    13. If disabledFeaturesIterable is not undefined, then set + disabledFeatures to the result of converting disabledFeaturesIterable to a sequence<DOMString>. Rethrow any exceptions from the conversion.

    14. + +
    15. Set disableInternals to true if disabledFeatures contains "internals".

    16. + +
    17. Set disableShadow to true if disabledFeatures contains "shadow".

    18. + +
    19. Let formAssociatedValue be Get( + constructor, "formAssociated"). Rethrow any exceptions.

    20. + +
    21. Set formAssociated to the result of + converting formAssociatedValue to a + boolean. Rethrow any exceptions from the conversion.

    22. + +
    23. +

      If formAssociated is true, for each of + "formAssociatedCallback", "formResetCallback", + "formDisabledCallback", and + "formStateRestoreCallback" callbackName:

      + +
        +
      1. Let callbackValue be Get(prototype, + callbackName). Rethrow any exceptions.

      2. + +
      3. If callbackValue is not undefined, then set the value of the entry in + lifecycleCallbacks with key callbackName to the result of converting callbackValue to the Web IDL + Function callback type. Rethrow any exceptions from the + conversion.

      4. +
      +
    24. +
    + +

    Then, perform the following substep, regardless of whether the above steps threw an exception + or not:

    + +
      +
    1. Unset this CustomElementRegistry's element definition is + running flag.

    2. +
    + +

    Finally, if the first set of substeps threw an exception, then rethrow that exception (thus + terminating this algorithm). Otherwise, continue onward.

    +
  26. + +
  27. Let definition be a new custom element definition with name name, local name localName, + constructor + constructor, observed attributes + observedAttributes, lifecycle callbacks + lifecycleCallbacks, + form-associated + formAssociated, disable internals + disableInternals, and disable shadow + disableShadow.

  28. + +
  29. Add definition to this CustomElementRegistry.

  30. + +
  31. Let document be this CustomElementRegistry's relevant global + object's associated + Document.

  32. + +
  33. Let upgrade candidates be all elements that are shadow-including descendants of document, whose namespace + is the HTML namespace and whose local name is localName, in + shadow-including tree order. Additionally, if extends is non-null, only + include elements whose is + value is equal to name.

  34. + +
  35. For each element element in upgrade candidates, enqueue a + custom element upgrade reaction given element and + definition.

  36. + + + +
  37. +

    If this CustomElementRegistry's when-defined promise map + contains an entry with key name:

    + +
      +
    1. Let promise be the value of that entry.

    2. + +
    3. Resolve promise with undefined.

    4. + +
    5. Delete the entry with key name from this + CustomElementRegistry's when-defined promise map.

    6. +
    +
  38. +
+ +

When invoked, the get(name) method must run these + steps:

+ +
    +
  1. If this CustomElementRegistry contains an entry with name name, then return that + entry's constructor.

  2. + +
  3. Otherwise, return undefined.

  4. +
+ +

When invoked, the whenDefined(name) method + must run these steps:

+ +
    +
  1. If name is not a valid custom element name, then return a new + promise rejected with a "SyntaxError" DOMException.

  2. + +
  3. If this CustomElementRegistry contains an entry with name name, then return a new + promise resolved with undefined.

  4. + +
  5. Let map be this CustomElementRegistry's when-defined + promise map.

  6. + +
  7. If map does not contain an entry with key name, create an entry in + map with key name and whose value is a new promise.

  8. + +
  9. Let promise be the value of the entry in map with key + name.

  10. + +
  11. Return promise.

  12. +
+ +
+ +
+

The whenDefined() method can be + used to avoid performing an action until all appropriate custom + elements are defined. In this example, we + combine it with the :defined pseudo-class to hide a + dynamically-loaded article's contents until we're sure that all of the autonomous custom elements it uses are defined.

+ +
articleContainer.hidden = true;
+
+fetch(articleURL)
+  .then(response => response.text())
+  .then(text => {
+    articleContainer.innerHTML = text;
+
+    return Promise.all(
+      [...articleContainer.querySelectorAll(":not(:defined)")]
+        .map(el => customElements.whenDefined(el.localName))
+    );
+  })
+  .then(() => {
+    articleContainer.hidden = false;
+  });
+
+ +
+ +

When invoked, the upgrade(root) method must run + these steps:

+ +
    +
  1. Let candidates be a list of all of root's + shadow-including inclusive descendant elements, in shadow-including tree + order.

  2. + +
  3. For each candidate of candidates, + try to upgrade candidate.

  4. +
+ +
+ +
+

The upgrade() method allows upgrading + of elements at will. Normally elements are automatically upgraded when they become + connected, but this method can be used if you need to upgrade before you're ready to + connect the element.

+ +
const el = document.createElement("spider-man");
+
+class SpiderMan extends HTMLElement {}
+customElements.define("spider-man", SpiderMan);
+
+console.assert(!(el instanceof SpiderMan)); // not yet upgraded
+
+customElements.upgrade(el);
+console.assert(el instanceof SpiderMan);    // upgraded!
+
+ +
+ +

Upgrades

+ +

To upgrade an element, given as + input a custom element definition definition and an element + element, run the following steps:

+ +
    +
  1. +

    If element's custom element state is not "undefined" or "uncustomized", then return.

    + +
    +

    One scenario where this can occur due to reentrant invocation of this algorithm, as in the + following example:

    + +
    <!DOCTYPE html>
    +<x-foo id="a"></x-foo>
    +<x-foo id="b"></x-foo>
    +
    +<script>
    +// Defining enqueues upgrade reactions for both "a" and "b"
    +customElements.define("x-foo", class extends HTMLElement {
    +  constructor() {
    +    super();
    +
    +    const b = document.querySelector("#b");
    +    b.remove();
    +
    +    // While this constructor is running for "a", "b" is still
    +    // undefined, and so inserting it into the document will enqueue a
    +    // second upgrade reaction for "b" in addition to the one enqueued
    +    // by defining x-foo.
    +    document.body.appendChild(b);
    +  }
    +})
    +</script>
    + +

    This step will thus bail out the algorithm early when upgrade an element is invoked + with "b" a second time.

    +
    +
  2. + +
  3. Set element's custom + element definition to definition.

  4. + +
  5. +

    Set element's custom element state to "failed".

    + +

    It will be set to "custom" after the upgrade succeeds. For now, + we set it to "failed" so that any reentrant invocations will hit the above early-exit step.

    +
  6. + +
  7. For each attribute in element's attribute list, in + order, enqueue a custom element callback reaction with element, callback + name "attributeChangedCallback", and an argument list containing + attribute's local name, null, attribute's value, and attribute's + namespace.

  8. + +
  9. If element is connected, then enqueue a custom element + callback reaction with element, callback name "connectedCallback", and an empty argument list.

  10. + +
  11. Add element to the end of definition's construction stack.

  12. + +
  13. Let C be definition's constructor.

  14. + +
  15. +

    Run the following substeps while catching any exceptions:

    + +
      +
    1. +

      If definition's disable shadow is true and + element's shadow root is + non-null, then throw a "NotSupportedError" + DOMException.

      + +

      This is needed as attachShadow() does not use look up a custom + element definition while attachInternals() + does.

      +
    2. + +
    3. +

      Let constructResult be the result of constructing C, with no + arguments.

      + +

      If C non-conformantly + uses an API decorated with the [CEReactions] extended + attribute, then the reactions enqueued at the beginning of this algorithm will execute during + this step, before C finishes and control returns to this algorithm. Otherwise, they + will execute after C and the rest of the upgrade process finishes.

      +
    4. + +
    5. +

      If SameValue(constructResult, element) is false, then + throw a TypeError.

      + +

      This can occur if C constructs another instance of the same custom + element before calling super(), or if C uses JavaScript's + return-override feature to return an arbitrary HTMLElement + object from the constructor.

      +
    6. +
    + +

    Then, perform the following substep, regardless of whether the above steps threw an exception + or not:

    + +
      +
    1. +

      Remove the last entry from the end of definition's construction stack.

      + +
      +

      Assuming C calls super() (as it will if it is conformant), and that the call succeeds, this will be + the already + constructed marker that replaced the element we pushed at the beginning + of this algorithm. (The HTML element constructor + carries out this replacement.)

      + +

      If C does not call super() (i.e. it is not conformant), or if any step in the HTML element constructor throws, then this entry will + still be element.

      +
      +
    2. +
    + +

    Finally, if the above steps threw an exception, then:

    + +
      +
    1. Set element's custom + element definition to null.

    2. + +
    3. Empty element's custom element reaction queue.

      + +
    4. Rethrow the exception (thus terminating this algorithm).

    5. +
    + +

    If the above steps threw an exception, then element's custom + element state will remain "failed".

    +
  16. + +
  17. +

    If element is a form-associated custom element, then:

    +
      +
    1. Reset the form owner of element. If element is + associated with a form element, then + enqueue a custom element callback reaction with element, callback + name "formAssociatedCallback", and « the associated form + ».

    2. + +
    3. If element is disabled, then + enqueue a custom element callback reaction with element, callback name + "formDisabledCallback" and « true ».

    4. +
    +
  18. + +
  19. Set element's custom + element state to "custom".

  20. +
+ +

To try to upgrade an element, given as + input an element element, run the following steps:

+ +
    +
  1. Let definition be the result of looking up a custom element definition given element's node + document, element's namespace, element's local name, and + element's is + value.

  2. + +
  3. If definition is not null, then enqueue a custom element upgrade + reaction given element and definition.

  4. +
+ +
+ +

Custom element reactions

+ +

A custom element possesses the ability to respond to certain occurrences by + running author code:

+ + + +

We call these reactions collectively custom + element reactions.

+ +

The way in which custom element reactions + are invoked is done with special care, to avoid running author code during the middle of delicate + operations. Effectively, they are delayed until "just before returning to user script". This means + that for most purposes they appear to execute synchronously, but in the case of complicated + composite operations (like cloning, or range manipulation), they will instead be delayed until after all + the relevant user agent processing steps have completed, and then run together as a batch.

+ +

Additionally, the precise ordering of these reactions is managed via a + somewhat-complicated stack-of-queues system, described below. The intention behind this system is + to guaranteeIt is guaranteed that custom element reactions always are invoked in the + same order as their triggering actions, at least within the local context of a single custom + element. (Because custom element + reaction code can perform its own mutations, it is not possible to give a global ordering + guarantee across multiple elements.)

+ +
+ +
+ +

Each similar-origin window agent has a custom element reactions stack, + which is initially empty. A similar-origin window agent's current element + queue is the element queue at the top of its custom element reactions + stack. Each item in the stack is an element queue, which is initially empty as + well. Each item in an element queue is an element. (The elements are not necessarily + custom yet, since this queue is used for upgrades as well.)

+ +

Each custom element reactions stack has an associated backup element + queue, which an initially-empty element queue. Elements are pushed onto the + backup element queue during operations that affect the DOM without going through an + API decorated with [CEReactions], or through the parser's + create an element for the token algorithm. An example of this is a user-initiated + editing operation which modifies the descendants or attributes of an editable + element. To prevent reentrancy when processing the backup element queue, each + custom element reactions stack also has a processing the backup element + queue flag, initially unset.

+ +

All elements have an associated custom element reaction queue, initially empty. Each + item in the custom element reaction queue is of one of two types:

+ + + +

This is all summarized in the following schematic diagram:

+ +

A custom element reactions stack consists of a stack of element queues. Zooming in on a particular queue, we see that it contains a number of elements (in our example, <x-a>, then <x-b>, then <x-c>). Any particular element in the queue then has a custom element reaction queue. Zooming in on the custom element reaction queue, we see that it contains a variety of queued-up reactions (in our example, upgrade, then attribute changed, then another attribute changed, then connected).

+ +

To enqueue an element on the appropriate element queue, given an element + element, run the following steps:

+ +
    +
  1. Let reactionsStack be element's relevant agent's + custom element reactions stack.

  2. + +
  3. +

    If reactionsStack is empty, then:

    + +
      +
    1. Add element to reactionsStack's backup element + queue.

    2. + +
    3. If reactionsStack's processing the backup element queue flag is + set, then return.

    4. + +
    5. Set reactionsStack's processing the backup element queue + flag.

    6. + +
    7. +

      Queue a microtask to perform the following steps:

      + +
        +
      1. Invoke custom element reactions in reactionsStack's + backup element queue.

      2. + +
      3. Unset reactionsStack's processing the backup element queue + flag.

      4. +
      +
    8. +
    +
  4. + +
  5. Otherwise, add element to element's relevant agent's + current element queue.

  6. +
+ +

To enqueue a custom element callback reaction, given a custom + element element, a callback name callbackName, and a list of + arguments args, run the following steps:

+ +
    +
  1. Let definition be element's custom element definition.

    + +
  2. Let callback be the value of the entry in definition's lifecycle callbacks with + key callbackName.

  3. + +
  4. If callback is null, then return

  5. + +
  6. +

    If callbackName is "attributeChangedCallback", then:

    + +
      +
    1. Let attributeName be the first element of args.

    2. + +
    3. If definition's observed attributes does + not contain attributeName, then return.

    4. +
    +
  7. + +
  8. Add a new callback reaction to element's custom element + reaction queue, with callback function callback and arguments + args.

  9. + +
  10. Enqueue an element on the appropriate element queue given + element.

  11. +
+ +

To enqueue a custom element upgrade reaction, given an element + element and custom element definition definition, run the + following steps:

+ +
    +
  1. Add a new upgrade reaction to element's custom element + reaction queue, with custom element definition + definition.

  2. + +
  3. Enqueue an element on the appropriate element queue given + element.

  4. +
+ +

To invoke custom element reactions in an element queue + queue, run the following steps:

+ +
    +
  1. +

    For each custom element element in queue:

    + +
      +
    1. Let reactions be element's custom element reaction + queue.

    2. + +
    3. +

      Repeat until reactions is empty:

      + +
        +
      1. +

        Remove the first element of reactions, and let reaction be that + element. Switch on reaction's type:

        + +
        +
        upgrade reaction
        +
        Upgrade element using + reaction's custom element definition.
        + +
        callback reaction
        +
        Invoke reaction's + callback function with reaction's arguments, and with element as the + callback this value.
        +
        + +

        If this throws an exception, catch it, and report the exception.

        +
      2. +
      +
    4. +
    +
  2. +
+ +
+ +

To ensure custom element reactions are + triggered appropriately, we introduce the [CEReactions] IDL extended + attribute. It indicates that the relevant algorithm is to be supplemented with additional + steps in order to appropriately track and invoke custom element reactions.

+ +

The [CEReactions] extended attribute must take no + arguments, and must not appear on anything other than an operation, attribute, setter, or deleter. + Additionally, it must not appear on readonly attributes.

+ +

Operations, attributes, setters, or deleters annotated with the [CEReactions] extended attribute must run the following steps in place + of the ones specified in their description:

+ +
    +
  1. Push a new element queue onto this object's + relevant agent's custom element reactions stack.

  2. + +
  3. Run the originally-specified steps for this construct, catching any exceptions. If the + steps return a value, let value be the returned value. If they throw an exception, let + exception be the thrown exception.

  4. + +
  5. Let queue be the result of popping from this + object's relevant agent's custom element reactions stack.

  6. + +
  7. Invoke custom element reactions in queue.

  8. + +
  9. If an exception exception was thrown by the original steps, rethrow + exception.

  10. + +
  11. If a value value was returned from the original steps, return + value.

  12. +
+ +
+

The intent behind this extended attribute is somewhat subtle. One way of accomplishing its + goals would be to say that every operation, attribute, setter, and deleter on the platform + must have these steps inserted, and to allow implementers to optimize away + unnecessary cases (where no DOM mutation is possible that could cause custom element reactions to occur).

+ +

However, in practice this imprecision could lead to non-interoperable implementations of custom element reactions, as some implementations + might forget to invoke these steps in some cases. Instead, we settled on the approach of + explicitly annotating all relevant IDL constructs, as a way of ensuring interoperable behavior + and helping implementations easily pinpoint all cases where these steps are necessary.

+
+ +

Any nonstandard APIs introduced by the user agent that could modify the DOM in such a way as to + cause enqueuing a custom element + callback reaction or enqueuing a + custom element upgrade reaction, for example by modifying any attributes or child elements, + must also be decorated with the [CEReactions] attribute.

+ +
+

As of the time of this writing, the following nonstandard or not-yet-standardized APIs are + known to fall into this category:

+ + +
+ +
+ +

The ElementInternals interface

+ +
+
element . attachInternals()
+ +

Returns an ElementInternals object targeting the custom element + element. Throws an exception if element is not a custom + element, if the "internals" feature was disabled as part of the + element definition, or if it is called twice on the same element.

+
+ +
[Exposed=Window]
+interface ElementInternals {
+  // Form-associated custom elements
+
+  void setFormValue((File or USVString or FormData)? value,
+                    optional (File or USVString or FormData)? state);
+
+  readonly attribute HTMLFormElement? form;
+
+  void setValidity(optional ValidityStateFlags flags = {},
+                   optional DOMString message,
+                   optional HTMLElement anchor);
+  readonly attribute boolean willValidate;
+  readonly attribute ValidityState validity;
+  readonly attribute DOMString validationMessage;
+  boolean checkValidity();
+  boolean reportValidity();
+
+  readonly attribute NodeList labels;
+};
+
+dictionary ValidityStateFlags {
+  boolean valueMissing = false;
+  boolean typeMismatch = false;
+  boolean patternMismatch = false;
+  boolean tooLong = false;
+  boolean tooShort = false;
+  boolean rangeUnderflow = false;
+  boolean rangeOverflow = false;
+  boolean stepMismatch = false;
+  boolean badInput = false;
+  boolean customError = false;
+};
+ +
+
internals . setFormValue(value)
+
+

Sets both the state and + submission value of internals's + target element to value.

+ +

If value is null, the element won't participate in form submission.

+
+ +
internals . setFormValue(value, + state)
+
+

Sets the submission value of + internals's target element to + value, and its state to state.

+ +

If value is null, the element won't participate in form submission.

+
+ +
internals . form
+

Returns the form owner of internals's + target element.

+ +
internals . setValidity(flags, + message [, anchor ])
+

Marks internals's target element as + suffering from the constraints indicated by the flags argument, and sets the element's + validation message to message. If anchor is specified, the user agent might + use it to indicate problems with the constraints of internals's target element when the form owner is validated + interactively or reportValidity() is + called.

+ +
internals . setValidity({})
+

Marks internals's target element as + satisfying its constraints.

+ +
internals . + willValidate
+ +

Returns true if internals's + target element will be validated when the form is + submitted; false otherwise.

+ +
internals . validity
+

Returns the ValidityState object for internals's + target element.

+ +
internals . + validationMessage
+

Returns the error message that would be shown to the user if internals's + target element was to be checked for validity.

+ +
valid = internals . + checkValidity()
+

Returns true if internals's target + element has no validity problems; false otherwise. Fires an invalid event at the element in the latter case.

+ +
valid = internals . + reportValidity()
+

Returns true if internals's target + element has no validity problems; otherwise, returns false, fires an invalid event at the element, and (if the event isn't canceled) + reports the problem to the user.

+ +
internals . labels
+

Returns a NodeList of all the label elements that + internals's target element is associated + with.

+
+ +

Each ElementInternals has a target element, + which is a custom element. ElementInternals provides various operations + and attributes to allow control over internal features which the user agent provides to all + elements.

+ +

Each HTMLElement has an attached internals boolean, initially + false.

+ +

The attachInternals() method on + an HTMLElement element, when invoked, must run the following steps:

+ +
    + +
  1. If element's is value is not null, then throw a + "NotSupportedError" DOMException.

  2. + +
  3. Let definition be the result of looking up a custom element definition given + element's node document, its namespace, its local name, and null as + is value.

  4. + +
  5. If definition is null, then throw an + "NotSupportedError" DOMException.

  6. + +
  7. If definition's disable internals is true, + then throw a "NotSupportedError" DOMException.

  8. + +
  9. If element's attached internals is true, then throw an + "NotSupportedError" DOMException.

  10. + +
  11. Set element's attached internals to true.

  12. + +
  13. Create a new ElementInternals instance + targeting element, and return it.

  14. +
+ +
+ +

Each form-associated custom element has submission value. It is used to provide one or more + entries on form submission, and + The initial value of submission value is null, and + submission value can be null, a string, a + File, or a list of entries.

+ +

Each form-associated custom element has state. + It is information with which the user agent can restore a user's input for the element. + The initial value of state is null, and state can be null, a string, a File, or a + list of entries.

+ +

The setFormValue() method is used by + the custom element author to set the element's submission + value and state, thus communicating these to the user + agent.

+ +

When the user agent believes it is a good idea to restore a form-associated custom + element's state, for example after navigation or + restarting the user agent, they may enqueue a custom element callback reaction with + that element, callback name "formStateRestoreCallback", and an argument + list containing the state to be restored, and "restore".

+ +

If the user agent has a form-filling assist feature, then when the feature is invoked, + it may enqueue a custom element callback reaction with + a form-associated custom element, callback name + "formStateRestoreCallback", and an argument list containing the state value + determined by history of state value and some heuristics, and + "autocomplete".

+ +

In general, the state is information specified by a user, and + the submission value is a value after canonicalization + or sanitization, suitable for submission to the server. The following examples makes this + concrete:

+ +

Suppose that we have a form-associated custom element which asks a + user to specify a date. The user specifies "3/15/2019", but the control wishes to + submit "2019-03-15" to the server. "3/15/2019" would be a state of the element, and "2019-03-15" would be + a submission value.

+ +

Suppose you develop a custom element emulating a the behavior of the existing + checkbox input type. Its submission value would be the value of its value content attribute, or the string "on". Its state would be one of "checked", "unchecked", "checked/indeterminate", or "unchecked/indeterminate".

+ +
+ +

The setFormValue(value, + state) method of the ElementInternals interface must + run the following steps:

+ +
    +
  1. Let element be this ElementInternals's target element.

  2. + +
  3. If element is not a form-associated custom element, then throw a + "NotSupportedError" DOMException.

  4. + +
  5. Set target element's submission value to value if value is + not a FormData object, or to a clone of the + entry list associated with value otherwise.

  6. + +
  7. If the state argument of the function is omitted, set element's + state to its submission + value. + +

  8. Otherwise, if state is a FormData object, set element's + state to clone of the + entry list associated with state.

  9. + +
  10. Otherwise, set element's state to + state.

  11. +
+ +
+ +

Each form-associated custom element has validity flags named + valueMissing, typeMismatch, + patternMismatch, tooLong, + tooShort, rangeUnderflow, + rangeOverflow, stepMismatch, and + customError. They are false initially.

+ +

Each form-associated custom element has a + validation message string. It is the empty string + initially.

+ +

Each form-associated custom element has a + validation anchor element. It is null initially.

+ +

The setValidity(flags, + message, anchor) method of the ElementInternals + interface must run the following steps:

+ +
    +
  1. Let element be this ElementInternals's target element.

  2. + +
  3. If element is not a form-associated custom element, then throw a + "NotSupportedError" DOMException.

  4. + +
  5. If flags contains one or more true values and message is not given + or is the empty string, then throw a TypeError.

  6. + +
  7. For each entry flagvalue of flags, set + element's validity flag with the name flag to value.

  8. + +
  9. Set element's validation message + to the empty string if message is not given or all of element's validity + flags are false, or to message otherwise.

  10. + +
  11. If element's customError validity flag is true, then set + element's custom validity error message to element's + validation message. Otherwise, set + element's custom validity error message to the empty string.

  12. + +
  13. Set element's validation anchor to + null if anchor is not given. Otherwise, if anchor is not a + shadow-including descendant of element, then throw a + "NotFoundError" DOMException. Otherwise, set + element's validation anchor to + anchor.

  14. +
+ +

The validationMessage + attribute of ElementInternals interface, on getting, must return the + validation message of this + ElementInternals's target element.

+ +

When entry construction algorithm for a + form-associated custom element is invoked, given an element element and a + list entry list, run the following steps:

+ +
    +
  1. +

    If element's submission value is a + list of entries, then append each item of element's submission value to entry list, and return.

    + +

    In this case, user agent does not refer to the + name content attribute value. An implementation of + form-associated custom element is responsible to decide names of + entries. They can be the + name content attribute value, they can be strings based on + the name content attribute value, or they can be unrelated + to the name content attribute.

    +
  2. + +
  3. If the element does not have a name attribute + specified, or its name attribute's value is the empty string, + then return.

  4. + +
  5. If the element's submission value is not + null, append an entry to entry list with the + name attribute value and the + submission value.

  6. +
+ +
+ +

Common idioms without dedicated elements

+ +

Bread crumb navigation

+ +

This specification does not provide a machine-readable way of describing bread-crumb navigation + menus. Authors are encouraged to just use a series of links in a paragraph. The nav + element can be used to mark the section containing these paragraphs as being navigation + blocks.

+ + + +
+ +

In the following example, the current page can be reached via two paths.

+ +
<nav>
+ <p>
+  <a href="/">Main</a> ▸
+  <a href="/products/">Products</a> ▸
+  <a href="/products/dishwashers/">Dishwashers</a> ▸
+  <a>Second hand</a>
+ </p>
+ <p>
+  <a href="/">Main</a> ▸
+  <a href="/second-hand/">Second hand</a> ▸
+  <a>Dishwashers</a>
+ </p>
+</nav>
+ +
+ + +

Tag clouds

+ +

This specification does not define any markup specifically for marking up lists + of keywords that apply to a group of pages (also known as tag clouds). In general, authors + are encouraged to either mark up such lists using ul elements with explicit inline + counts that are then hidden and turned into a presentational effect using a style sheet, or to use + SVG.

+ +
+ +

Here, three tags are included in a short tag cloud:

+ +
<style>
+.tag-cloud > li > span { display: none; }
+.tag-cloud > li { display: inline; }
+.tag-cloud-1 { font-size: 0.7em; }
+.tag-cloud-2 { font-size: 0.9em; }
+.tag-cloud-3 { font-size: 1.1em; }
+.tag-cloud-4 { font-size: 1.3em; }
+.tag-cloud-5 { font-size: 1.5em; }
+
+@media speech {
+  .tag-cloud > li > span { display:inline }
+}
+</style>
+...
+<ul class="tag-cloud">
+ <li class="tag-cloud-4"><a title="28 instances" href="/t/apple">apple</a> <span>(popular)</span>
+ <li class="tag-cloud-2"><a title="6 instances"  href="/t/kiwi">kiwi</a> <span>(rare)</span>
+ <li class="tag-cloud-5"><a title="41 instances" href="/t/pear">pear</a> <span>(very popular)</span>
+</ul>
+ +

The actual frequency of each tag is given using the title + attribute. A CSS style sheet is provided to convert the markup into a cloud of differently-sized + words, but for user agents that do not support CSS or are not visual, the markup contains + annotations like "(popular)" or "(rare)" to categorize the various tags by frequency, thus + enabling all users to benefit from the information.

+ +

The ul element is used (rather than ol) because the order is not + particularly important: while the list is in fact ordered alphabetically, it would convey the + same information if ordered by, say, the length of the tag.

+ +

The tag rel-keyword is + not used on these a elements because they do not represent tags that apply + to the page itself; they are just part of an index listing the tags themselves.

+ +
+ + +

Conversations

+ + + +

This specification does not define a specific element for marking up conversations, meeting + minutes, chat transcripts, dialogues in screenplays, instant message logs, and other situations + where different players take turns in discourse.

+ +

Instead, authors are encouraged to mark up conversations using p elements and + punctuation. Authors who need to mark the speaker for styling purposes are encouraged to use + span or b. Paragraphs with their text wrapped in the i + element can be used for marking up stage directions.

+ +
+ +

This example demonstrates this using an extract from Abbot and Costello's famous sketch, + Who's on first:

+ +
<p> Costello: Look, you gotta first baseman?
+<p> Abbott: Certainly.
+<p> Costello: Who's playing first?
+<p> Abbott: That's right.
+<p> Costello becomes exasperated.
+<p> Costello: When you pay off the first baseman every month, who gets the money?
+<p> Abbott: Every dollar of it.
+ +
+ +
+ +

The following extract shows how an IM conversation log could be marked up, using the + data element to provide Unix timestamps for each line. Note that the timestamps are + provided in a format that the time element does not support, so the + data element is used instead (namely, Unix time_t timestamps). + Had the author wished to mark up the data using one of the date and time formats supported by the + time element, that element could have been used instead of data. This + could be advantageous as it would allow data analysis tools to detect the timestamps + unambiguously, without coordination with the page author.

+ +
<p> <data value="1319898155">14:22</data> <b>egof</b> I'm not that nerdy, I've only seen 30% of the star trek episodes
+<p> <data value="1319898192">14:23</data> <b>kaj</b> if you know what percentage of the star trek episodes you have seen, you are inarguably nerdy
+<p> <data value="1319898200">14:23</data> <b>egof</b> it's unarguably
+<p> <data value="1319898228">14:23</data> <i>* kaj blinks</i>
+<p> <data value="1319898260">14:24</data> <b>kaj</b> you are not helping your case
+ + +
+ +
+ +

HTML does not have a good way to mark up graphs, so descriptions of interactive conversations + from games are more difficult to mark up. This example shows one possible convention using + dl elements to list the possible responses at each point in the conversation. + Another option to consider is describing the conversation in the form of a DOT file, and + outputting the result as an SVG image to place in the document.

+ +
<p> Next, you meet a fisher. You can say one of several greetings:
+<dl>
+ <dt> "Hello there!"
+ <dd>
+  <p> She responds with "Hello, how may I help you?"; you can respond with:
+  <dl>
+   <dt> "I would like to buy a fish."
+   <dd> <p> She sells you a fish and the conversation finishes.
+   <dt> "Can I borrow your boat?"
+   <dd>
+    <p> She is surprised and asks "What are you offering in return?".
+    <dl>
+     <dt> "Five gold." (if you have enough)
+     <dt> "Ten gold." (if you have enough)
+     <dt> "Fifteen gold." (if you have enough)
+     <dd> <p> She lends you her boat. The conversation ends.
+     <dt> "A fish." (if you have one)
+     <dt> "A newspaper." (if you have one)
+     <dt> "A pebble." (if you have one)
+     <dd> <p> "No thanks", she replies. Your conversation options
+     at this point are the same as they were after asking to borrow
+     her boat, minus any options you've suggested before.
+    </dl>
+   </dd>
+  </dl>
+ </dd>
+ <dt> "Vote for me in the next election!"
+ <dd> <p> She turns away. The conversation finishes.
+ <dt> "Madam, are you aware that your fish are running away?"
+ <dd>
+  <p> She looks at you skeptically and says "Fish cannot run, miss".
+  <dl>
+   <dt> "You got me!"
+   <dd> <p> The fisher sighs and the conversation ends.
+   <dt> "Only kidding."
+   <dd> <p> "Good one!" she retorts. Your conversation options at this
+   point are the same as those following "Hello there!" above.
+   <dt> "Oh, then what are they doing?"
+   <dd> <p> She looks at her fish, giving you an opportunity to steal
+   her boat, which you do. The conversation ends.
+  </dl>
+ </dd>
+</dl>
+ +
+ +
+ +

In some games, conversations are simpler: each character merely has a fixed set of lines that + they say. In this example, a game FAQ/walkthrough lists some of the known possible responses for + each character:

+ +
<section>
+ <h1>Dialogue</h1>
+ <p><small>Some characters repeat their lines in order each time you interact
+ with them, others randomly pick from amongst their lines. Those who respond in
+ order have numbered entries in the lists below.</small>
+ <h2>The Shopkeeper</h2>
+ <ul>
+  <li>How may I help you?
+  <li>Fresh apples!
+  <li>A loaf of bread for madam?
+ </ul>
+ <h2>The pilot</h2>
+ <p>Before the accident:
+ <ul>
+  <li>I'm about to fly out, sorry!
+  <li>Sorry, I'm just waiting for flight clearance and then I'll be off!
+ </ul>
+ <p>After the accident:
+ <ol>
+  <li>I'm about to fly out, sorry!
+  <li>Ok, I'm not leaving right now, my plane is being cleaned.
+  <li>Ok, it's not being cleaned, it needs a minor repair first.
+  <li>Ok, ok, stop bothering me! Truth is, I had a crash.
+ </ol>
+ <h2>Clan Leader</h2>
+ <p>During the first clan meeting:
+ <ul>
+  <li>Hey, have you seen my daughter? I bet she's up to something nefarious again...
+  <li>Nice weather we're having today, eh?
+  <li>The name is Bailey, Jeff Bailey. How can I help you today?
+  <li>A glass of water? Fresh from the well!
+ </ul>
+ <p>After the earthquake:
+ <ol>
+  <li>Everyone is safe in the shelter, we just have to put out the fire!
+  <li>I'll go and tell the fire brigade, you keep hosing it down!
+ </ol>
+</section>
+ +
+ + +

Footnotes

+ +

HTML does not have a dedicated mechanism for marking up footnotes. Here are the suggested + alternatives.

+ +
+ +

For short inline annotations, the title attribute could be used.

+ +
+ +

In this example, two parts of a dialogue are annotated with footnote-like content using the + title attribute.

+ +
<p> <b>Customer</b>: Hello! I wish to register a complaint. Hello. Miss?
+<p> <b>Shopkeeper</b>: <span title="Colloquial pronunciation of 'What do you'"
+>Watcha</span> mean, miss?
+<p> <b>Customer</b>: Uh, I'm sorry, I have a cold. I wish to make a complaint.
+<p> <b>Shopkeeper</b>: Sorry, <span title="This is, of course, a lie.">we're
+closing for lunch</span>.
+ +
+ + +

Unfortunately, relying on the title attribute is + currently discouraged as many user agents do not expose the attribute in an accessible manner as + required by this specification (e.g. requiring a pointing device such as a mouse to cause a + tooltip to appear, which excludes keyboard-only users and touch-only users, such as anyone with a + modern phone or tablet).

+ +

If the title attribute is used, CSS can be used to + draw the reader's attention to the elements with the attribute.

+ +
+ +

For example, the following CSS places a dashed line below elements that have a title attribute.

+ +
[title] { border-bottom: thin dashed; }
+ +
+ +
+ +

For longer annotations, the a element should be used, pointing to an element later + in the document. The convention is that the contents of the link be a number in square + brackets.

+ +
+ +

In this example, a footnote in the dialogue links to a paragraph below the dialogue. The + paragraph then reciprocally links back to the dialogue, allowing the user to return to the + location of the footnote.

+ +
<p> Announcer: Number 16: The <i>hand</i>.
+<p> Interviewer: Good evening. I have with me in the studio tonight
+Mr Norman St John Polevaulter, who for the past few years has been
+contradicting people. Mr Polevaulter, why <em>do</em> you
+contradict people?
+<p> Norman: I don't. <sup><a href="#fn1" id="r1">[1]</a></sup>
+<p> Interviewer: You told me you did!
+...
+<section>
+ <p id="fn1"><a href="#r1">[1]</a> This is, naturally, a lie,
+ but paradoxically if it were true he could not say so without
+ contradicting the interviewer and thus making it false.</p>
+</section>
+ +
+ +
+ +

For side notes, longer annotations that apply to entire sections of the text rather than just + specific words or sentences, the aside element should be used.

+ +
+ +

In this example, a sidebar is given after a dialogue, giving it some context.

+ +
<p> <span class="speaker">Customer</span>: I will not buy this record, it is scratched.
+<p> <span class="speaker">Shopkeeper</span>: I'm sorry?
+<p> <span class="speaker">Customer</span>: I will not buy this record, it is scratched.
+<p> <span class="speaker">Shopkeeper</span>: No no no, this's'a tobacconist's.
+<aside>
+ <p>In 1970, the British Empire lay in ruins, and foreign
+ nationalists frequented the streets — many of them Hungarians
+ (not the streets — the foreign nationals). Sadly, Alexander
+ Yalt has been publishing incompetently-written phrase books.
+</aside>
+ +
+ +
+ +

For figures or tables, footnotes can be included in the relevant figcaption or + caption element, or in surrounding prose.

+ +
+ +

In this example, a table has cells with footnotes that are given in prose. A + figure element is used to give a single legend to the combination of the table and + its footnotes.

+ +
<figure>
+ <figcaption>Table 1. Alternative activities for knights.</figcaption>
+ <table>
+  <tr>
+   <th> Activity
+   <th> Location
+   <th> Cost
+  <tr>
+   <td> Dance
+   <td> Wherever possible
+   <td> £0<sup><a href="#fn1">1</a></sup>
+  <tr>
+   <td> Routines, chorus scenes<sup><a href="#fn2">2</a></sup>
+   <td> Undisclosed
+   <td> Undisclosed
+  <tr>
+   <td> Dining<sup><a href="#fn3">3</a></sup>
+   <td> Camelot
+   <td> Cost of ham, jam, and spam<sup><a href="#fn4">4</a></sup>
+ </table>
+ <p id="fn1">1. Assumed.</p>
+ <p id="fn2">2. Footwork impeccable.</p>
+ <p id="fn3">3. Quality described as "well".</p>
+ <p id="fn4">4. A lot.</p>
+</figure>
+ +
+ + +

Disabled elements

+ +

An element is said to be actually disabled if it + is one of the following:

+ + + +

This definition is used to determine what elements are focusable and + which elements match the :enabled and + :disabled pseudo + classes.

+ + +
+ +

Matching HTML elements using selectors and CSS

+ +

Case-sensitivity of the CSS 'attr()' function

+ +

CSS Values and Units leaves the case-sensitivity of attribute names for the + purpose of the 'attr()' function to be defined by the host language.

+ +

When comparing the attribute name part of a CSS 'attr()' function to the names of + namespace-less attributes on HTML elements in HTML documents, the name + part of the CSS 'attr()' function must first be converted to ASCII + lowercase. The same function when compared to other attributes must be compared according + to its original case. In both cases, to match the values must be identical to each + other (and therefore the comparison is case sensitive).

+ +

This is the same as comparing the name part of a CSS attribute + selector, specified in the next section.

+ + +

Case-sensitivity of selectors

+ +

Selectors leaves the case-sensitivity of element names, attribute names, and + attribute values to be defined by the host language.

+ +

When comparing a CSS element type selector to the names of HTML + elements in HTML documents, the CSS element type selector must + first be converted to ASCII lowercase. The same selector when compared to other + elements must be compared according to its original case. In both cases, to match the values must + be identical to each other (and therefore the comparison is case sensitive).

+ + +

When comparing the name part of a CSS attribute selector to the names of + attributes on HTML elements in HTML documents, the name + part of the CSS attribute selector must first be converted to ASCII + lowercase. The same selector when compared to other attributes must be compared according + to its original case. In both cases, the comparison is case-sensitive.

+ + +

Attribute selectors on an HTML element in an HTML + document must treat the values of attributes with the following names as + ASCII case-insensitive:

+ + + + + +
+

For example, the selector [bgcolor="#ffffff"] will match any HTML + element with a bgcolor attribute with values including #ffffff, #FFFFFF and #fffFFF. This + happens even if bgcolor has no effect for a given element (e.g., + div).

+ +

The selector [type=a s] will match any + HTML element with a type attribute whose value is a, but not whose value is A, due to the s flag.

+
+ +

All other attribute values and everything else must be treated as entirely identical + to each other for the purposes of selector matching. This includes:

+ + + +

Selectors defines that ID and class selectors (such as #foo and .bar), when matched against elements in documents + that are in quirks mode, will be matched in an ASCII case-insensitive + manner. However, this does not apply for attribute selectors with "id" or + "class" as the name part. The selector [class="foobar"] will treat its value as case-sensitive even in + quirks mode.

+ + +

Pseudo-classes

+ +

There are a number of dynamic selectors that can be used with HTML. This section defines when + these selectors match HTML elements.

+ +
+
:defined
+ +
+

The :defined pseudo-class must match + any element that is defined.

+
+ +
:link
+
:visited
+
+

All a elements that have an href + attribute, all area elements that have an href attribute, and all link elements that have + an href attribute, must match one of :link and :visited.

+ +

Other specifications might apply more specific rules regarding how these elements are to + match these pseudo-classes, to mitigate some privacy concerns + that apply with straightforward implementations of this requirement.

+
+ +
:active
+
+

The :active pseudo-class is defined to + match an element + while an + element is being activated by the user.

+ +

To determine whether a particular element is being activated for the purposes of + defining the :active pseudo-class only, an + HTML user agent must use the first relevant entry in the following list.

+ +
+
If the element has a descendant that is currently matching the :active pseudo-class
+

The element is being activated.

+ + + +
If the element is the labeled control of a label element that is + currently matching :active
+

The element is being activated.

+ + + +
If the element is a button element
+
If the element is an input element whose type attribute is in the Submit Button, Image Button, Reset + Button, or Button state
+
+

The element is being activated if it is in a formal activation state + and it is not disabled.

+ +

For example, if the user is using a keyboard to push a button + element by pressing the space bar, the element would match this pseudo-class in + between the time that the element received the keydown + event and the time the element received the keyup event.

+
+ +
If the element is an a element that has an href attribute
+
If the element is an area element that has an href attribute
+
If the element is a link element that has an href attribute
+
If the element is focusable
+

The element is being activated if it is in a formal activation + state.

+ +
If the element is being actively pointed at
+

The element is being activated.

+
+ +

An element is said to be in a formal activation state between the time the user + begins to indicate an intent to trigger the element's activation behavior and + either the time the user stops indicating an intent to trigger the element's activation + behavior, or the time the element's activation behavior has finished + running, which ever comes first.

+ +

An element is said to be being actively pointed at while the user indicates the + element using a pointing device while that pointing device is in the "down" state (e.g. for a + mouse, between the time the mouse button is pressed and the time it is depressed; for a finger + in a multitouch environment, while the finger is touching the display surface).

+
+ +
:hover
+
+

The :hover pseudo-class is defined to match + an element while the + user designates an element with a pointing device. For the purposes of defining the + :hover pseudo-class only, an HTML user agent + must consider an element as being one that the user designates if it is:

+ +
    +
  • +

    An element that the user indicates using a pointing device.

    +
  • + +
  • +

    An element that has a descendant that the user indicates using a pointing device.

    +
  • + +
  • +

    An element that is the labeled control of a label element that is + currently matching :hover.

    +
  • +
+ + +
+

Consider in particular a fragment such as:

+ +
<p> <label for=c> <input id=a> </label> <span id=b> <input id=c> </span> </p>
+ +

If the user designates the element with ID "a" with their pointing + device, then the p element (and all its ancestors not shown in the snippet above), + the label element, the element with ID "a", and the element + with ID "c" will match the :hover + pseudo-class. The element with ID "a" matches it from + condition 1, the label and p elements match it because of condition 2 + (one of their descendants is designated), and the element with ID "c" + matches it through condition 3 (its label element matches :hover). However, the element with ID "b" + does not match :hover: its descendant is not + designated, even though it matches :hover.

+
+
+ +
:focus
+
+

For the purposes of the CSS :focus + pseudo-class, an element has the focus when:

+ +
    +
  • its top-level browsing context has the system focus;

  • +
  • it is not itself a browsing context container; and

  • +
  • +

    at least one of the following is true:

    +
      +
    • it is one of the elements listed in the focus chain of the currently focused area of + the top-level browsing context, or

    • +
    • its shadow root + shadowRoot is not null and shadowRoot is the root of at + least one element that has the focus.

    • +
    +
  • +
+
+ +
:target
+
+

For the purposes of the CSS :target + pseudo-class, the Document's target elements are a list + containing the Document's target element, if it is + not null, or containing no elements, if it is.

+
+ +
:enabled
+
+

The :enabled pseudo-class must match any + button, input, select, textarea, + optgroup, option, fieldset element, or + form-associated custom element that is not actually disabled.

+
+ +
:disabled
+
+

The :disabled pseudo-class must match + any element that is actually disabled.

+
+ +
:checked
+
+

The :checked pseudo-class must match any + element falling into one of the following categories:

+ +
    +
  • input elements whose type attribute is in + the Checkbox state and whose checkedness state is true
  • + +
  • input elements whose type attribute is in + the Radio Button state and whose checkedness state is true
  • + +
  • option elements whose selectedness is true
  • +
+
+ +
:indeterminate
+
+

The :indeterminate pseudo-class + must match any element falling into one of the following categories:

+ +
    +
  • input elements whose type attribute is in + the Checkbox state and whose indeterminate IDL attribute is set to true
  • + +
  • input elements whose type attribute is in + the Radio Button state and whose radio button + group contains no input elements whose checkedness state is true.
  • + +
  • progress elements with no value + content attribute
  • +
+
+ +
:default
+
+

The :default pseudo-class must match any + element falling into one of the following categories:

+ +
    +
  • Submit buttons that are default buttons of their form owner.
  • + +
  • input elements to which the checked + attribute applies and that have a checked + attribute
  • + +
  • option elements that have a selected + attribute
  • +
+
+ +
:placeholder-shown
+
+

The :placeholder-shown + pseudo-class must match any element falling into one of the following + categories:

+ +
    +
  • input elements that have a placeholder attribute whose value is currently being + presented to the user.
  • + +
  • textarea elements that have a placeholder attribute whose value is currently being + presented to the user.
  • +
+
+ +
:valid
+
+

The :valid pseudo-class must match any + element falling into one of the following categories:

+ +
    +
  • elements that are candidates for + constraint validation and that satisfy their + constraints
  • + +
  • form elements that are not the form owner of any elements that + themselves are candidates for constraint + validation but do not satisfy their + constraints
  • + +
  • fieldset elements that have no descendant elements that themselves are candidates for constraint validation but do + not satisfy their constraints
  • +
+
+ +
:invalid
+
+

The :invalid pseudo-class must match any + element falling into one of the following categories:

+ +
    +
  • elements that are candidates for + constraint validation but that do not satisfy their + constraints
  • + +
  • form elements that are the form owner of one or more elements + that themselves are candidates for constraint + validation but do not satisfy their + constraints
  • + +
  • fieldset elements that have of one or more descendant elements that themselves + are candidates for constraint + validation but do not satisfy their + constraints
  • +
+
+ +
:in-range
+
+

The :in-range pseudo-class must match + all elements that are candidates for + constraint validation, have range limitations, and that are neither + suffering from an underflow nor suffering from an overflow.

+
+ +
:out-of-range
+
+

The :out-of-range pseudo-class must + match all elements that are candidates for + constraint validation, have range limitations, and that are either + suffering from an underflow or suffering from an overflow.

+
+ +
:required
+
+

The :required pseudo-class must match + any element falling into one of the following categories:

+ +
    +
  • input elements that are required
  • + +
  • select elements that have a required + attribute
  • + +
  • textarea elements that have a required attribute
  • +
+
+ +
:optional
+
+

The :optional pseudo-class must match + any element falling into one of the following categories:

+ +
    +
  • input elements to which the required + attribute applies that are not required
  • + +
  • select elements that do not have a required attribute
  • + +
  • textarea elements that do not have a required attribute
  • +
+
+ +
:read-only
+
:read-write
+
+

The :read-write pseudo-class must + match any element falling into one of the following categories, which for the purposes of + Selectors are thus considered user-alterable:

+ +
    +
  • input elements to which the readonly + attribute applies, and that are mutable (i.e. that do not + have the readonly attribute specified and that are not + disabled)
  • + +
  • textarea elements that do not have a readonly attribute, and that are not disabled
  • + +
  • elements that are editing hosts or editable + and are neither input elements nor textarea elements
  • +
+ +

The :read-only pseudo-class must match + all other HTML elements.

+
+ +
:dir(ltr)
+
+

The :dir(ltr) pseudo-class must match all + elements whose directionality is 'ltr'.

+
+ +
:dir(rtl)
+
+

The :dir(rtl) pseudo-class must match all + elements whose directionality is 'rtl'.

+
+
+ +

This specification does not define when an element matches the :lang() dynamic pseudo-class, as it is defined in + sufficient detail in a language-agnostic fashion in Selectors. +

+ +
+ + + +

Microdata

+ + + + + +

Introduction

+ +

Overview

+ + + +

Sometimes, it is desirable to annotate content with specific machine-readable labels, e.g. to + allow generic scripts to provide services that are customized to the page, or to enable content + from a variety of cooperating authors to be processed by a single script in a consistent + manner.

+ +

For this purpose, authors can use the microdata features described in this section. Microdata + allows nested groups of name-value pairs to be added to documents, in parallel with the existing + content.

+ + +

The basic syntax

+ + + +

At a high level, microdata consists of a group of name-value pairs. The groups are called items, and each name-value pair is a property. Items and properties + are represented by regular elements.

+ +

To create an item, the itemscope attribute is used.

+ +

To add a property to an item, the itemprop attribute is used + on one of the item's descendants.

+ +
+ +

Here there are two items, each of which has the property "name":

+ +
<div itemscope>
+ <p>My name is <span itemprop="name">Elizabeth</span>.</p>
+</div>
+
+<div itemscope>
+ <p>My name is <span itemprop="name">Daniel</span>.</p>
+</div>
+ +
+ +

Markup without the microdata-related attributes does not have any effect on the microdata + model.

+ +
+ +

These two examples are exactly equivalent, at a microdata level, as the previous two examples + respectively:

+ +
<div itemscope>
+ <p>My <em>name</em> is <span itemprop="name">E<strong>liz</strong>abeth</span>.</p>
+</div>
+
+<section>
+ <div itemscope>
+  <aside>
+   <p>My name is <span itemprop="name"><a href="/?user=daniel">Daniel</a></span>.</p>
+  </aside>
+ </div>
+</section>
+ +
+ +

Properties generally have values that are strings.

+ +
+ +

Here the item has three properties:

+ +
<div itemscope>
+ <p>My name is <span itemprop="name">Neil</span>.</p>
+ <p>My band is called <span itemprop="band">Four Parts Water</span>.</p>
+ <p>I am <span itemprop="nationality">British</span>.</p>
+</div>
+ +
+ +

When a string value is a URL, it is expressed using the a element and + its href attribute, the img element and its + src attribute, or other elements that link to or embed external + resources.

+ +
+ +

In this example, the item has one property, "image", whose value is a URL:

+ +
<div itemscope>
+ <img itemprop="image" src="google-logo.png" alt="Google">
+</div>
+ +
+ +

When a string value is in some machine-readable format unsuitable for human consumption, it is + expressed using the value attribute of the data + element, with the human-readable version given in the element's contents.

+ +
+ +

Here, there is an item with a property whose value is a product ID. The ID is not + human-friendly, so the product's name is used the human-visible text instead of the ID.

+ +
<h1 itemscope>
+ <data itemprop="product-id" value="9678AOU879">The Instigator 2000</data>
+</h1>
+ +
+ +

For numeric data, the meter element and its value attribute can be used instead.

+ +
+ +

Here a rating is given using a meter element.

+ +
<div itemscope itemtype="http://schema.org/Product">
+ <span itemprop="name">Panasonic White 60L Refrigerator</span>
+ <img src="panasonic-fridge-60l-white.jpg" alt="">
+  <div itemprop="aggregateRating"
+       itemscope itemtype="http://schema.org/AggregateRating">
+   <meter itemprop="ratingValue" min=0 value=3.5 max=5>Rated 3.5/5</meter>
+   (based on <span itemprop="reviewCount">11</span> customer reviews)
+  </div>
+</div>
+ +
+ +

Similarly, for date- and time-related data, the time element and its datetime attribute can be used instead.

+ +
+ +

In this example, the item has one property, "birthday", whose value is a date:

+ +
<div itemscope>
+ I was born on <time itemprop="birthday" datetime="2009-05-10">May 10th 2009</time>.
+</div>
+ +
+ +

Properties can also themselves be groups of name-value pairs, by putting the itemscope attribute on the element that declares the property.

+ +

Items that are not part of others are called top-level microdata items.

+ +
+ +

In this example, the outer item represents a person, and the inner one represents a band:

+ +
<div itemscope>
+ <p>Name: <span itemprop="name">Amanda</span></p>
+ <p>Band: <span itemprop="band" itemscope> <span itemprop="name">Jazz Band</span> (<span itemprop="size">12</span> players)</span></p>
+</div>
+ +

The outer item here has two properties, "name" and "band". The "name" is "Amanda", and the + "band" is an item in its own right, with two properties, "name" and "size". The "name" of the + band is "Jazz Band", and the "size" is "12".

+ +

The outer item in this example is a top-level microdata item.

+ +
+ +

Properties that are not descendants of the element with the itemscope attribute can be associated with the item using the itemref attribute. + This attribute takes a list of IDs of elements to crawl in addition to crawling the children of + the element with the itemscope attribute.

+ +
+ +

This example is the same as the previous one, but all the properties are separated from their + items:

+ +
<div itemscope id="amanda" itemref="a b"></div>
+<p id="a">Name: <span itemprop="name">Amanda</span></p>
+<div id="b" itemprop="band" itemscope itemref="c"></div>
+<div id="c">
+ <p>Band: <span itemprop="name">Jazz Band</span></p>
+ <p>Size: <span itemprop="size">12</span> players</p>
+</div>
+ +

This gives the same result as the previous example. The first item has two properties, "name", + set to "Amanda", and "band", set to another item. That second item has two further properties, + "name", set to "Jazz Band", and "size", set to "12".

+ +
+ +

An item can have multiple properties with the same name and + different values.

+ +
+ +

This example describes an ice cream, with two flavors:

+ +
<div itemscope>
+ <p>Flavors in my favorite ice cream:</p>
+ <ul>
+  <li itemprop="flavor">Lemon sorbet</li>
+  <li itemprop="flavor">Apricot sorbet</li>
+ </ul>
+</div>
+ +

This thus results in an item with two properties, both "flavor", having the values "Lemon + sorbet" and "Apricot sorbet".

+ +
+ +

An element introducing a property can also introduce multiple properties at once, to avoid + duplication when some of the properties have the same value.

+ +
+ +

Here we see an item with two properties, "favorite-color" and "favorite-fruit", both set to + the value "orange":

+ +
<div itemscope>
+ <span itemprop="favorite-color favorite-fruit">orange</span>
+</div>
+ +
+ +

It's important to note that there is no relationship between the microdata and the content of + the document where the microdata is marked up.

+ +
+ +

There is no semantic difference, for instance, between the following two examples:

+ +
<figure>
+ <img src="castle.jpeg">
+ <figcaption><span itemscope><span itemprop="name">The Castle</span></span> (1986)</figcaption>
+</figure>
+ +
<span itemscope><meta itemprop="name" content="The Castle"></span>
+<figure>
+ <img src="castle.jpeg">
+ <figcaption>The Castle (1986)</figcaption>
+</figure>
+ +

Both have a figure with a caption, and both, completely unrelated to the figure, have an item + with a name-value pair with the name "name" and the value "The Castle". The only difference is + that if the user drags the caption out of the document, in the former case, the item will be + included in the drag-and-drop data. In neither case is the image in any way associated with the + item.

+ +
+ + +

Typed items

+ + + +

The examples in the previous section show how information could be marked up on a page that + doesn't expect its microdata to be re-used. Microdata is most useful, though, when it is used in + contexts where other authors and readers are able to cooperate to make new uses of the markup.

+ +

For this purpose, it is necessary to give each item a type, + such as "https://example.com/person", or "https://example.org/cat", or + "https://band.example.net/". Types are identified as URLs.

+ +

The type for an item is given as the value of an itemtype attribute on the same element as the itemscope attribute.

+ +
+ +

Here, the item's type is "https://example.org/animals#cat":

+ +
<section itemscope itemtype="https://example.org/animals#cat">
+ <h1 itemprop="name">Hedral</h1>
+ <p itemprop="desc">Hedral is a male american domestic
+ shorthair, with a fluffy black fur with white paws and belly.</p>
+ <img itemprop="img" src="hedral.jpeg" alt="" title="Hedral, age 18 months">
+</section>
+ +

In this example the "https://example.org/animals#cat" item has three properties, a "name" + ("Hedral"), a "desc" ("Hedral is..."), and an "img" ("hedral.jpeg").

+ +
+ +

The type gives the context for the properties, thus selecting a vocabulary: a property named + "class" given for an item with the type "https://census.example/person" might refer to the economic + class of an individual, while a property named "class" given for an item with the type + "https://example.com/school/teacher" might refer to the classroom a teacher has been assigned. + Several types can share a vocabulary. For example, the types "https://example.org/people/teacher" and "https://example.org/people/engineer" could be defined to use the same vocabulary + (though maybe some properties would not be especially useful in both cases, e.g. maybe the "https://example.org/people/engineer" type might not typically be used with the + "classroom" property). Multiple types defined to use the same vocabulary can + be given for a single item by listing the URLs as a space-separated list in the attribute' value. + An item cannot be given two types if they do not use the same vocabulary, however.

+ + +

Global identifiers for items

+ + + +

Sometimes, an item gives information about a topic that has a + global identifier. For example, books can be identified by their ISBN number.

+ +

Vocabularies (as identified by the itemtype attribute) can + be designed such that items get associated with their global + identifier in an unambiguous way by expressing the global identifiers as URLs given in an itemid attribute.

+ +

The exact meaning of the URLs given in itemid attributes depends on the vocabulary used.

+ +
+ +

Here, an item is talking about a particular book:

+ +
<dl itemscope
+    itemtype="https://vocab.example.net/book"
+    itemid="urn:isbn:0-330-34032-8">
+ <dt>Title
+ <dd itemprop="title">The Reality Dysfunction
+ <dt>Author
+ <dd itemprop="author">Peter F. Hamilton
+ <dt>Publication date
+ <dd><time itemprop="pubdate" datetime="1996-01-26">26 January 1996</time>
+</dl>
+ +

The "https://vocab.example.net/book" vocabulary in this example would + define that the itemid attribute takes a urn: URL pointing to the ISBN of the book.

+ +
+ + + + + +

Selecting names when defining vocabularies

+ + + +

Using microdata means using a vocabulary. For some purposes, an ad-hoc vocabulary is adequate. + For others, a vocabulary will need to be designed. Where possible, authors are encouraged to + re-use existing vocabularies, as this makes content re-use easier.

+ +

When designing new vocabularies, identifiers can be created either using URLs, or, for properties, as plain words (with no dots or colons). For URLs, + conflicts with other vocabularies can be avoided by only using identifiers that correspond to + pages that the author has control over.

+ +
+ +

For instance, if Jon and Adam both write content at example.com, at https://example.com/~jon/... and https://example.com/~adam/... respectively, then + they could select identifiers of the form + "https://example.com/~jon/name" and "https://example.com/~adam/name" + respectively.

+ +
+ +

Properties whose names are just plain words can only be used within the context of the types + for which they are intended; properties named using URLs can be reused in items of any type. If an + item has no type, and is not part of another item, then if its properties have names that are just + plain words, they are not intended to be globally unique, and are instead only intended for + limited use. Generally speaking, authors are encouraged to use either properties with globally + unique names (URLs) or ensure that their items are typed.

+ +
+ +

Here, an item is an "https://example.org/animals#cat", and most of the properties have names + that are words defined in the context of that type. There are also a few additional properties + whose names come from other vocabularies.

+ +
<section itemscope itemtype="https://example.org/animals#cat">
+ <h1 itemprop="name https://example.com/fn">Hedral</h1>
+ <p itemprop="desc">Hedral is a male american domestic
+ shorthair, with a fluffy <span
+ itemprop="https://example.com/color">black</span> fur with <span
+ itemprop="https://example.com/color">white</span> paws and belly.</p>
+ <img itemprop="img" src="hedral.jpeg" alt="" title="Hedral, age 18 months">
+</section>
+ +

This example has one item with the type "https://example.org/animals#cat" and the following + properties:

+ + + + + + + + + + + +
Property + Value +
name + Hedral +
https://example.com/fn + Hedral +
desc + Hedral is a male american domestic shorthair, with a fluffy black fur with white paws and belly. +
https://example.com/color + black +
https://example.com/color + white +
img + .../hedral.jpeg +
+ +
+ + + +

Encoding microdata

+ + +

The microdata model

+ +

The microdata model consists of groups of name-value pairs known as items.

+ +

Each group is known as an item. Each item can have item types, a global + identifier (if the vocabulary specified by the item types support global + identifiers for items), and a list of name-value pairs. Each name in the name-value pair is + known as a property, and each property has one or more values. Each value is either a string or itself a group of name-value + pairs (an item). The names are unordered relative to each other, + but if a particular name has multiple values, they do have a relative order.

+ + + +

Items

+ +

Every HTML element may have an itemscope attribute specified. The itemscope attribute is a boolean attribute.

+ +

An element with the itemscope attribute specified creates a + new item, a group of name-value pairs.

+ +
+ +

Elements with an itemscope attribute may have an itemtype attribute specified, to give the item + types of the item.

+ +

The itemtype attribute, if specified, must have a value that + is an unordered set of unique space-separated tokens, none of which are + identical to another token and each of which is a valid URL string that + is an absolute URL, and all of which are defined to use the same vocabulary. The + attribute's value must have at least one token.

+ +

The item types of an item are the tokens obtained + by splitting the element's itemtype attribute's value on ASCII whitespace. If the itemtype attribute is missing or parsing it in this way finds no + tokens, the item is said to have no item types.

+ +

The item types must all be types defined in applicable specifications and must all be defined to use the same + vocabulary.

+ +
+ +

Except if otherwise specified by that specification, the URLs given + as the item types should not be automatically dereferenced.

+ +

A specification could define that its item type + can be dereferenced to provide the user with help information, for example. In fact, vocabulary + authors are encouraged to provide useful information at the given URL.

+ +

Item types are opaque identifiers, and user agents must not dereference unknown + item types, or otherwise deconstruct them, in order to determine how to process + items that use them.

+ +
+ +

The itemtype attribute must not be specified on elements + that do not have an itemscope attribute specified.

+ +
+ +

An item is said to be a typed item when either it + has an item type, or it is the value of a property of a typed item. The relevant types for a + typed item is the item's item types, + if it has any, or else is the relevant types of the item for which it is a property's value.

+ +
+ +

Elements with an itemscope attribute and an itemtype attribute that references a vocabulary that is defined to + support global identifiers for items may also have an itemid attribute specified, to give a global identifier for + the item, so that it can be related to other items on pages elsewhere on the web.

+ +

The itemid attribute, if specified, must have a value that is + a valid URL potentially surrounded by spaces.

+ +

The global identifier of an item is the value of + its element's itemid attribute, if it has one, parsed relative to the node document of the element on + which the attribute is specified. If the itemid attribute is + missing or if resolving it fails, it is said to have no global identifier.

+ +

The itemid attribute must not be specified on elements that do + not have both an itemscope attribute and an itemtype attribute specified, and must not be specified on elements + with an itemscope attribute whose itemtype attribute specifies a vocabulary that does not support + global identifiers for items, as defined by that vocabulary's specification.

+ +

The exact meaning of a global identifier is determined by the vocabulary's + specification. It is up to such specifications to define whether multiple items with the same + global identifier (whether on the same page or on different pages) are allowed to exist, and what + the processing rules for that vocabulary are with respect to handling the case of multiple items + with the same ID.

+ +
+ +

Elements with an itemscope attribute may have an itemref attribute specified, to give a list of additional + elements to crawl to find the name-value pairs of the item.

+ +

The itemref attribute, if specified, must have a value that + is an unordered set of unique space-separated tokens none of which are + identical to another token and consisting of IDs of + elements in the same tree.

+ +

The itemref attribute must not be specified on elements that + do not have an itemscope attribute specified.

+ +

The itemref attribute is not part of the + microdata data model. It is merely a syntactic construct to aid authors in adding annotations to + pages where the data to be annotated does not follow a convenient tree structure. For example, it + allows authors to mark up data in a table so that each column defines a separate item, while keeping the properties in the cells.

+ +
+ +

This example shows a simple vocabulary used to describe the products of a model railway + manufacturer. The vocabulary has just five property names:

+ +
+
product-code
+
An integer that names the product in the manufacturer's catalog.
+
name
+
A brief description of the product.
+
scale
+
One of "HO", "1", or "Z" (potentially with leading or trailing + whitespace), indicating the scale of the product.
+
digital
+
If present, one of "Digital", "Delta", or "Systems" + (potentially with leading or trailing whitespace) indicating that + the product has a digital decoder of the given type.
+
track-type
+
For track-specific products, one of "K", "M", "C" (potentially + with leading or trailing whitespace) indicating the type of track + for which the product is intended.
+
+ +

This vocabulary has four defined item types:

+ +
+
https://md.example.com/loco
+
Rolling stock with an engine
+
https://md.example.com/passengers
+
Passenger rolling stock
+
https://md.example.com/track
+
Track pieces
+
https://md.example.com/lighting
+
Equipment with lighting
+
+ +

Each item that uses this vocabulary can be given one or more + of these types, depending on what the product is.

+ +

Thus, a locomotive might be marked up as:

+ +
<dl itemscope itemtype="https://md.example.com/loco
+                        https://md.example.com/lighting">
+ <dt>Name:
+ <dd itemprop="name">Tank Locomotive (DB 80)
+ <dt>Product code:
+ <dd itemprop="product-code">33041
+ <dt>Scale:
+ <dd itemprop="scale">HO
+ <dt>Digital:
+ <dd itemprop="digital">Delta
+</dl>
+ +

A turnout lantern retrofit kit might be marked up as:

+ +
<dl itemscope itemtype="https://md.example.com/track
+                       https://md.example.com/lighting">
+ <dt>Name:
+ <dd itemprop="name">Turnout Lantern Kit
+ <dt>Product code:
+ <dd itemprop="product-code">74470
+ <dt>Purpose:
+ <dd>For retrofitting 2 <span itemprop="track-type">C</span> Track
+ turnouts. <meta itemprop="scale" content="HO">
+</dl>
+ +

A passenger car with no lighting might be marked up as:

+ +
<dl itemscope itemtype="https://md.example.com/passengers">
+ <dt>Name:
+ <dd itemprop="name">Express Train Passenger Car (DB Am 203)
+ <dt>Product code:
+ <dd itemprop="product-code">8710
+ <dt>Scale:
+ <dd itemprop="scale">Z
+</dl>
+ +

Great care is necessary when creating new vocabularies. Often, a hierarchical approach to + types can be taken that results in a vocabulary where each item only ever has a single type, + which is generally much simpler to manage.

+ +
+ + +

Names: the itemprop attribute

+ +

Every HTML element may have an itemprop attribute specified, if doing so adds one or more properties to one or more items (as defined below).

+ +

The itemprop attribute, if specified, must have a value + that is an unordered set of unique space-separated tokens none of which are + identical to another token, representing the names of the name-value pairs that it + adds. The attribute's value must have at least one token.

+ +

Each token must be either:

+ + + +

Specifications that introduce defined property names + must ensure all such property names contain no U+002E FULL STOP characters (.), no U+003A COLON + characters (:), and no ASCII whitespace.

+ +

The rules above disallow U+003A COLON characters (:) in non-URL values because + otherwise they could not be distinguished from URLs. Values with U+002E FULL STOP characters (.) + are reserved for future extensions. ASCII whitespace are disallowed because otherwise + the values would be parsed as multiple tokens.

+ +

When an element with an itemprop attribute adds a property to multiple items, + the requirement above regarding the tokens applies for each item + individually.

+ + + +

The property names of an element are the tokens that the element's itemprop attribute is found to contain when its value is split on ASCII whitespace, with the order + preserved but with duplicates removed (leaving only the first occurrence of each name).

+ +

Within an item, the properties are unordered with respect to + each other, except for properties with the same name, which are ordered in the order they are + given by the algorithm that defines the properties of an item.

+ +
+ +

In the following example, the "a" property has the values "1" and "2", in that order, + but whether the "a" property comes before the "b" property or not is not important:

+ +
<div itemscope>
+ <p itemprop="a">1</p>
+ <p itemprop="a">2</p>
+ <p itemprop="b">test</p>
+</div>
+ +

Thus, the following is equivalent:

+ +
<div itemscope>
+ <p itemprop="b">test</p>
+ <p itemprop="a">1</p>
+ <p itemprop="a">2</p>
+</div>
+ +

As is the following:

+ +
<div itemscope>
+ <p itemprop="a">1</p>
+ <p itemprop="b">test</p>
+ <p itemprop="a">2</p>
+</div>
+ +

And the following:

+ +
<div id="x">
+ <p itemprop="a">1</p>
+</div>
+<div itemscope itemref="x">
+ <p itemprop="b">test</p>
+ <p itemprop="a">2</p>
+</div>
+ +
+ + + +

Values

+ +

The property value of a name-value pair added by an + element with an itemprop attribute is as given for the first + matching case in the following list:

+ +
+ +
If the element also has an itemscope attribute
+ +
+

The value is the item created by the element.

+
+ + +
If the element is a meta element
+ +
+

The value is the value of the element's content + attribute, if any, or the empty string if there is no such attribute.

+
+ + +
If the element is an audio, embed, iframe, + img, source, track, or video element
+ +
+

The value is the resulting URL string that results from parsing the value of the element's src attribute relative to + the node document of the element at the time the attribute is set, or the empty + string if there is no such attribute or if parsing it results + in an error.

+
+ + +
If the element is an a, area, or link element
+ +
+

The value is the resulting URL string that results from parsing the value of the element's href attribute relative to + the node document of the element at the time the attribute is set, or the empty + string if there is no such attribute or if parsing it results + in an error.

+
+ + +
If the element is an object element
+ +
+

The value is the resulting URL string that results from parsing the value of the element's data attribute relative to + the node document of the element at the time the attribute is set, or the empty + string if there is no such attribute or if parsing it results + in an error.

+
+ + +
If the element is a data element
+ +
+

The value is the value of the element's value attribute, + if it has one, or the empty string otherwise.

+
+ + +
If the element is a meter element
+ +
+

The value is the value of the element's value attribute, + if it has one, or the empty string otherwise.

+
+ + +
If the element is a time element
+ +
+

The value is the element's datetime value.

+
+ + +
Otherwise
+ +
+

The value is the element's descendant text content.

+
+
+ +

The URL property elements are the a, area, + audio, embed, iframe, img, link, + object, source, track, and video elements.

+ +

If a property's value, as defined by the property's + definition, is an absolute URL, the property must be specified using a URL property element.

+ +

These requirements do not apply just because a property value happens to match the + syntax for a URL. They only apply if the property is explicitly defined as taking such a + value.

+ +

For example, a book about the first moon landing could be + called "mission:moon". A "title" property from a vocabulary that defines a title as being a string + would not expect the title to be given in an a element, even though it looks like a + URL. On the other hand, if there was a (rather narrowly scoped!) vocabulary for + "books whose titles look like URLs" which had a "title" property defined to take a URL, then the + property would expect the title to be given in an a element (or one of the + other URL property elements), because of the requirement above.

+ + +
+ +

Associating names with items

+ +

To find the properties of an item defined by the element root, + the user agent must run the following steps. These steps are also used to flag microdata errors.

+ +
    +
  1. Let results, memory, and pending be empty lists of elements.

  2. + +
  3. Add the element root to memory.

  4. + +
  5. Add the child elements of root, if any, to pending.

  6. + +
  7. If root has an itemref attribute, split the value of that itemref attribute on ASCII whitespace. For each resulting + token ID, if there is an element in the tree of root with the + ID ID, then add the first such element to + pending.

  8. + +
  9. +

    While pending is not empty:

    + +
      +
    1. Remove an element from pending and let current be that + element.

    2. + +
    3. If current is already in memory, there is a + microdata error; continue.

    4. + +
    5. Add current to memory.

    6. + +
    7. If current does not have an itemscope + attribute, then: add all the child elements of current to + pending.

    8. + +
    9. If current has an itemprop attribute + specified and has one or more property names, then add current to + results.

    10. +
    + +
  10. Sort results in tree order.

  11. + +
  12. Return results.

  13. +
+ +

A document must not contain any items for which the algorithm + to find the properties of an item finds any microdata + errors.

+ +

An item is a top-level + microdata item if its element does not have an itemprop + attribute.

+ + + +

All itemref attributes in a Document must be + such that there are no cycles in the graph formed from representing each item in the Document as a node in the graph and each + property of an item whose value is another item as an edge in the graph connecting + those two items.

+ + +

A document must not contain any elements that have an itemprop attribute that would not be found to be a property of any of + the items in that document were their properties all to be determined.

+ +
+ +

In this example, a single license statement is applied to two works, using itemref from the items representing the works:

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>Photo gallery</title>
+ </head>
+ <body>
+  <h1>My photos</h1>
+  <figure itemscope itemtype="http://n.whatwg.org/work" itemref="licenses">
+   <img itemprop="work" src="images/house.jpeg" alt="A white house, boarded up, sits in a forest.">
+   <figcaption itemprop="title">The house I found.</figcaption>
+  </figure>
+  <figure itemscope itemtype="http://n.whatwg.org/work" itemref="licenses">
+   <img itemprop="work" src="images/mailbox.jpeg" alt="Outside the house is a mailbox. It has a leaflet inside.">
+   <figcaption itemprop="title">The mailbox.</figcaption>
+  </figure>
+  <footer>
+   <p id="licenses">All images licensed under the <a itemprop="license"
+   href="http://www.opensource.org/licenses/mit-license.php">MIT
+   license</a>.</p>
+  </footer>
+ </body>
+</html>
+ +

The above results in two items with the type "http://n.whatwg.org/work", + one with:

+ +
+
work +
images/house.jpeg +
title +
The house I found. +
license +
http://www.opensource.org/licenses/mit-license.php +
+ +

...and one with:

+ +
+
work +
images/mailbox.jpeg +
title +
The mailbox. +
license +
http://www.opensource.org/licenses/mit-license.php +
+ +
+ +
+ + +

Microdata and other namespaces

+ +

Currently, the itemscope, itemprop, and other microdata attributes are only defined for + HTML elements. This means that attributes with the literal names "itemscope", "itemprop", etc, do not cause microdata + processing to occur on elements in other namespaces, such as SVG.

+ +
+ +

Thus, in the following example there is only one item, not + two.

+ +
<p itemscope></p> <!-- this is an item (with no properties and no type) -->
+<svg itemscope></svg> <!-- this is not, it's just an SVG svg element with an invalid unknown attribute -->
+ +
+ + +

Sample microdata vocabularies

+ +

The vocabularies in this section are primarily intended to demonstrate how a vocabulary is + specified, though they are also usable in their own right.

+ + +

vCard

+ +

An item with the item type http://microformats.org/profile/hcard represents a person's or + organization's contact information.

+ +

This vocabulary does not support global identifiers for items.

+ +

The following are the type's defined property + names. They are based on the vocabulary defined in vCard Format Specification + (vCard) and its extensions, where more information on how to interpret the values can + be found.

+ +
+
kind
+ +
+

Describes what kind of contact the item represents.

+ +

The value must be text that is identical + to one of the kind strings.

+ +

A single property with the name kind may be present within + each item with the type http://microformats.org/profile/hcard.

+
+ + + + + + +
fn
+ +
+

Gives the formatted text corresponding to the name of the person or organization.

+ +

The value must be text.

+ +

Exactly one property with the name fn must be present within + each item with the type http://microformats.org/profile/hcard.

+
+ + +
n
+ +
+

Gives the structured name of the person or organization.

+ +

The value must be an item with zero or more of each of the family-name, given-name, additional-name, honorific-prefix, and honorific-suffix properties.

+ +

Exactly one property with the name n must be present within + each item with the type http://microformats.org/profile/hcard.

+
+ +
family-name (inside n)
+ +
+

Gives the family name of the person, or the full name of the organization.

+ +

The value must be text.

+ +

Any number of properties with the name family-name may be present within the item that forms the value of the n property of + an item with the type http://microformats.org/profile/hcard.

+
+ +
given-name (inside n)
+ +
+

Gives the given-name of the person.

+ +

The value must be text.

+ +

Any number of properties with the name given-name + may be present within the item that forms the value of the n property of + an item with the type http://microformats.org/profile/hcard.

+
+ +
additional-name (inside n)
+ +
+

Gives the any additional names of the person.

+ +

The value must be text.

+ +

Any number of properties with the name additional-name may be present within the item that forms the value of the n property of + an item with the type http://microformats.org/profile/hcard.

+
+ +
honorific-prefix (inside n)
+ +
+

Gives the honorific prefix of the person.

+ +

The value must be text.

+ +

Any number of properties with the name honorific-prefix may be present within the item that forms the value of the n property of + an item with the type http://microformats.org/profile/hcard.

+
+ +
honorific-suffix (inside n)
+ +
+

Gives the honorific suffix of the person.

+ +

The value must be text.

+ +

Any number of properties with the name honorific-suffix may be present within the item that forms the value of the n property of + an item with the type http://microformats.org/profile/hcard.

+
+ + +
nickname
+ +
+

Gives the nickname of the person or organization.

+ + +

The nickname is the descriptive name given instead of or in addition to the one + belonging to a person, place, or thing. It can also be used to specify a familiar form of a + proper name specified by the fn or n properties.

+ +

The value must be text.

+ +

Any number of properties with the name nickname may be + present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
photo
+ +
+

Gives a photograph of the person or organization.

+ +

The value must be an absolute + URL.

+ +

Any number of properties with the name photo may be + present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
bday
+ +
+

Gives the birth date of the person or organization.

+ +

The value must be a valid date + string.

+ +

A single property with the name bday may be present within + each item with the type http://microformats.org/profile/hcard.

+
+ + +
anniversary
+ +
+

Gives the birth date of the person or organization.

+ +

The value must be a valid date + string.

+ +

A single property with the name anniversary may be + present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
sex
+ +
+

Gives the biological sex of the person.

+ +

The value must be one of + F, meaning "female", + M, meaning "male", + N, meaning "none or not applicable", + O, meaning "other", or + U, meaning "unknown".

+ +

A single property with the name sex may be present within + each item with the type http://microformats.org/profile/hcard.

+
+ + +
gender-identity
+ +
+

Gives the gender identity of the person.

+ +

The value must be text.

+ +

A single property with the name gender-identity + may be present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
adr
+ +
+

Gives the delivery address of the person or organization.

+ +

The value must be an item with zero or more type, + post-office-box, extended-address, and street-address properties, and optionally a locality property, optionally a region property, optionally a postal-code property, and optionally a country-name property.

+ +

If no type properties are present within an item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard, then the address type string work is + implied.

+ +

Any number of properties with the name adr may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ +
type (inside adr)
+ +
+

Gives the type of delivery address.

+ +

The value must be text that is identical + to one of the address type strings.

+ +

Any number of properties with the name type may be + present within the item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard, but within each such adr property item there must only + be one type property per distinct value.

+
+ +
post-office-box (inside adr)
+ +
+

Gives the post office box component of the delivery address of the person or + organization.

+ +

The value must be text.

+ +

Any number of properties with the name post-office-box may be present within the item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard.

+ +

vCard urges authors not to use this field.

+
+ +
extended-address (inside adr)
+ +
+

Gives an additional component of the delivery address of the person or organization.

+ +

The value must be text.

+ +

Any number of properties with the name extended-address may be present within the item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard.

+ +

vCard urges authors not to use this field.

+
+ +
street-address (inside adr)
+ +
+

Gives the street address component of the delivery address of the person or organization.

+ +

The value must be text.

+ +

Any number of properties with the name street-address may be present within the item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard.

+
+ +
locality (inside adr)
+ +
+

Gives the locality component (e.g. city) of the delivery address of the person or + organization.

+ +

The value must be text.

+ +

A single property with the name locality may be + present within the item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard.

+
+ +
region (inside adr)
+ +
+

Gives the region component (e.g. state or province) of the delivery address of the person or + organization.

+ +

The value must be text.

+ +

A single property with the name region may be + present within the item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard.

+
+ +
postal-code (inside adr)
+ +
+

Gives the postal code component of the delivery address of the person or organization.

+ +

The value must be text.

+ +

A single property with the name postal-code may + be present within the item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard.

+
+ +
country-name (inside adr)
+ +
+

Gives the country name component of the delivery address of the person or organization.

+ +

The value must be text.

+ +

A single property with the name country-name + may be present within the item that forms the value of an adr property + of an item with the type http://microformats.org/profile/hcard.

+
+ + +
tel
+ +
+

Gives the telephone number of the person or organization.

+ +

The value must be either text that can be + interpreted as a telephone number as defined in the CCITT specifications E.163 and X.121, or an + item with zero or more type properties and exactly one value property.

+ +

If no type properties are present within an item that forms the value of a tel property + of an item with the type http://microformats.org/profile/hcard, or if the value of such a tel + property is text, then the telephone type string + voice is implied.

+ +

Any number of properties with the name tel may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ +
type (inside tel)
+ +
+

Gives the type of telephone number.

+ +

The value must be text that is identical + to one of the telephone type strings.

+ +

Any number of properties with the name type may be + present within the item that forms the value of a tel property + of an item with the type http://microformats.org/profile/hcard, but within each such tel property item there must only + be one type property per distinct value.

+
+ +
value (inside tel)
+ +
+

Gives the actual telephone number of the person or organization.

+ +

The value must be text that can be interpreted + as a telephone number as defined in the CCITT specifications E.163 and X.121. +

+ +

Exactly one property with the name value must be + present within the item that forms the value of a tel property + of an item with the type http://microformats.org/profile/hcard.

+
+ + +
email
+ +
+

Gives the e-mail address of the person or organization.

+ +

The value must be text.

+ +

Any number of properties with the name email may be + present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
impp
+ +
+

Gives a URL for instant messaging and presence protocol communications with the + person or organization.

+ +

The value must be an absolute + URL.

+ +

Any number of properties with the name impp may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + +
lang
+ +
+

Gives a language understood by the person or organization.

+ +

The value must be a valid BCP 47 language tag. .

+ +

Any number of properties with the name lang may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + +
tz
+ +
+

Gives the time zone of the person or organization.

+ +

The value must be text and must match the + following syntax:

+ +
    +
  1. Either a U+002B PLUS SIGN character (+) or a U+002D HYPHEN-MINUS character (-).
  2. + +
  3. A valid non-negative integer that is exactly two digits long and that + represents a number in the range 00..23.
  4. + +
  5. A U+003A COLON character (:).
  6. + +
  7. A valid non-negative integer that is exactly two digits long and that + represents a number in the range 00..59.
  8. +
+ +

Any number of properties with the name tz may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + +
geo
+ +
+

Gives the geographical position of the person or organization.

+ +

The value must be text and must match the + following syntax:

+ +
    +
  1. Optionally, either a U+002B PLUS SIGN character (+) or a U+002D HYPHEN-MINUS character + (-).
  2. + +
  3. One or more ASCII digits.
  4. + +
  5. Optionally*, a U+002E FULL STOP character (.) followed by one or more ASCII + digits.
  6. + +
  7. A U+003B SEMICOLON character (;).
  8. + +
  9. Optionally, either a U+002B PLUS SIGN character (+) or a U+002D HYPHEN-MINUS character + (-).
  10. + +
  11. One or more ASCII digits.
  12. + +
  13. Optionally*, a U+002E FULL STOP character (.) followed by one or more ASCII + digits.
  14. +
+ +

The optional components marked with an asterisk (*) should be included, and should have six + digits each.

+ + +

The value specifies latitude and longitude, in that order (i.e., "LAT LON" + ordering), in decimal degrees. The longitude represents the location east and west of the prime + meridian as a positive or negative real number, respectively. The latitude represents the + location north and south of the equator as a positive or negative real number, respectively.

+ +

Any number of properties with the name geo may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + +
title
+ +
+

Gives the job title, functional position or function of the person or organization.

+ +

The value must be text.

+ +

Any number of properties with the name title may be + present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
role
+ +
+

Gives the role, occupation, or business category of the person or organization.

+ +

The value must be text.

+ +

Any number of properties with the name role may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + +
logo
+ +
+

Gives the logo of the person or organization.

+ +

The value must be an absolute + URL.

+ +

Any number of properties with the name logo may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + +
agent
+ +
+

Gives the contact information of another person who will act on behalf of the person or + organization.

+ +

The value must be either an item with the type http://microformats.org/profile/hcard, or an absolute URL, + or text.

+ +

Any number of properties with the name agent may be + present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
org
+ +
+

Gives the name and units of the organization.

+ +

The value must be either text or an item with one organization-name property and zero or more organization-unit properties.

+ +

Any number of properties with the name org may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ +
organization-name (inside org)
+ +
+

Gives the name of the organization.

+ +

The value must be text.

+ +

Exactly one property with the name organization-name must be present within the item that forms the value of an org property + of an item with the type http://microformats.org/profile/hcard.

+
+ +
organization-unit (inside org)
+ +
+

Gives the name of the organization unit.

+ +

The value must be text.

+ +

Any number of properties with the name organization-unit may be present within the item that forms the value of the org + property of an item with the type http://microformats.org/profile/hcard.

+
+ + +
member
+ +
+

Gives a URL that represents a member of the group.

+ +

The value must be an absolute + URL.

+ +

Any number of properties with the name member may be + present within each item with the type http://microformats.org/profile/hcard if the item also has a property with the name kind whose value is "group".

+
+ + +
related
+ +
+

Gives a relationship to another entity.

+ +

The value must be an item with one url + property and one rel properties.

+ +

Any number of properties with the name related may be + present within each item with the type http://microformats.org/profile/hcard.

+
+ +
url (inside related)
+ +
+

Gives the URL for the related entity.

+ +

The value must be an absolute + URL.

+ +

Exactly one property with the name url must be + present within the item that forms the value of a related + property of an item with the type http://microformats.org/profile/hcard.

+
+ +
rel (inside related)
+ +
+

Gives the relationship between the entity and the related entity.

+ +

The value must be text that is identical + to one of the relationship strings.

+ +

Exactly one property with the name rel must be + present within the item that forms the value of a related + property of an item with the type http://microformats.org/profile/hcard.

+
+ + +
categories
+ +
+

Gives the name of a category or tag that the person or organization could be classified + as.

+ +

The value must be text.

+ +

Any number of properties with the name categories + may be present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
note
+ +
+

Gives supplemental information or a comment about the person or organization.

+ +

The value must be text.

+ +

Any number of properties with the name note may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + + + + +
rev
+ +
+

Gives the revision date and time of the contact information.

+ +

The value must be text that is a valid + global date and time string.

+ + +

The value distinguishes the current revision of the information for other + renditions of the information.

+ +

Any number of properties with the name rev may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + +
sound
+ +
+

Gives a sound file relating to the person or organization.

+ +

The value must be an absolute + URL.

+ +

Any number of properties with the name sound may be + present within each item with the type http://microformats.org/profile/hcard.

+
+ + +
uid
+ +
+

Gives a globally unique identifier corresponding to the person or organization.

+ +

The value must be text.

+ +

A single property with the name uid may be present within + each item with the type http://microformats.org/profile/hcard.

+
+ + + + + +
url
+ +
+

Gives a URL relating to the person or organization.

+ +

The value must be an absolute + URL.

+ +

Any number of properties with the name url may be present + within each item with the type http://microformats.org/profile/hcard.

+
+ + + + + + + +
+ +

The kind strings are:

+ +
+
individual
+
+

Indicates a single entity (e.g. a person).

+
+ +
group
+
+

Indicates multiple entities (e.g. a mailing list).

+
+ +
org
+
+

Indicates a single entity that is not a person (e.g. a company).

+
+ +
location
+
+

Indicates a geographical place (e.g. an office building).

+
+ + +
+ +

The address type strings are:

+ +
+
home
+
+

Indicates a delivery address for a residence.

+
+ +
work
+
+

Indicates a delivery address for a place of work.

+
+
+ +

The telephone type strings are:

+ +
+
home
+
+

Indicates a residential number.

+
+ +
work
+
+

Indicates a telephone number for a place of work.

+
+ +
text
+
+

Indicates that the telephone number supports text messages (SMS).

+
+ +
voice
+
+

Indicates a voice telephone number.

+
+ +
fax
+
+

Indicates a facsimile telephone number.

+
+ +
cell
+
+

Indicates a cellular telephone number.

+
+ +
video
+
+

Indicates a video conferencing telephone number.

+
+ +
pager
+
+

Indicates a paging device telephone number.

+
+ +
textphone
+
+

Indicates a telecommunication device for people with hearing or speech difficulties.

+
+
+ +

The relationship strings are:

+ +
+
emergency
+
+

An emergency contact.

+
+ +
agent
+
+

Another entity that acts on behalf of this entity.

+
+ +
contact
+
acquaintance
+
friend
+
met
+
worker
+
colleague
+
resident
+
neighbor
+
child
+
parent
+
sibling
+
spouse
+
kin
+
muse
+
crush
+
date
+
sweetheart
+
me
+
+

Has the meaning defined in XFN.

+
+ + +
+ + +
Conversion to vCard
+ +

Given a list of nodes nodes in a Document, a user agent must + run the following algorithm to extract any vCard data represented + by those nodes (only the first vCard is returned):

+ +
    +
  1. If none of the nodes in nodes are items with the item type http://microformats.org/profile/hcard, then there is no vCard. Abort the + algorithm, returning nothing.

  2. + +
  3. Let node be the first node in nodes that is an + item with the item type http://microformats.org/profile/hcard.

  4. + +
  5. Let output be an empty string.

  6. + +
  7. Add a vCard line with the type "BEGIN" and the value + "VCARD" to output.

  8. + +
  9. Add a vCard line with the type "PROFILE" and the value + "VCARD" to output.

  10. + +
  11. Add a vCard line with the type "VERSION" and the value + "4.0" to output.

  12. + +
  13. Add a vCard line with the type "SOURCE" and the result + of escaping the vCard text string that is the document's URL as the value to output.

  14. + +
  15. If the title element is not null, add a vCard line + with the type "NAME" and with the result of escaping the vCard text + string obtained from the the title element's descendant + text content as the value to output.

  16. + +
  17. Let sex be the empty string.

  18. + +
  19. Let gender-identity be the empty string.

  20. + +
  21. +

    For each element element that is a property of the item node: for each name name in element's property names, run the + following substeps:

    + +
      +
    1. Let parameters be an empty set of name-value pairs.

    2. + +
    3. +

      Run the appropriate set of substeps from the following list. The steps will set a variable + value, which is used in the next step.

      + +
      +
      If the property's value is an item subitem and name is + n
      + +
      +
        +
      1. Let value be the empty string.

      2. + +
      3. Append to value the result of collecting the first vCard + subproperty named family-name in subitem.

        + +
      4. Append a U+003B SEMICOLON character (;) to value.
      5. + +
      6. Append to value the result of collecting the first vCard + subproperty named given-name in subitem.

        + +
      7. Append a U+003B SEMICOLON character (;) to value.
      8. + +
      9. Append to value the result of collecting the first vCard + subproperty named additional-name in + subitem.

        + +
      10. Append a U+003B SEMICOLON character (;) to value.
      11. + +
      12. Append to value the result of collecting the first vCard + subproperty named honorific-prefix + in subitem.

        + +
      13. Append a U+003B SEMICOLON character (;) to value.
      14. + +
      15. Append to value the result of collecting the first vCard + subproperty named honorific-suffix + in subitem.

        +
      +
      + +
      If the property's value is an item subitem and name is + adr
      + +
      +
        +
      1. Let value be the empty string.

      2. + +
      3. Append to value the result of collecting vCard + subproperties named post-office-box in subitem.

        + +
      4. Append a U+003B SEMICOLON character (;) to value.
      5. + +
      6. Append to value the result of collecting vCard + subproperties named extended-address in subitem.

        + +
      7. Append a U+003B SEMICOLON character (;) to value.
      8. + +
      9. Append to value the result of collecting vCard + subproperties named street-address + in subitem.

        + +
      10. Append a U+003B SEMICOLON character (;) to value.
      11. + +
      12. Append to value the result of collecting the first vCard + subproperty named locality in subitem.

        + +
      13. Append a U+003B SEMICOLON character (;) to value.
      14. + +
      15. Append to value the result of collecting the first vCard + subproperty named region in subitem.

        + +
      16. Append a U+003B SEMICOLON character (;) to value.
      17. + +
      18. Append to value the result of collecting the first vCard + subproperty named postal-code in subitem.

        + +
      19. Append a U+003B SEMICOLON character (;) to value.
      20. + +
      21. Append to value the result of collecting the first vCard + subproperty named country-name in + subitem.

        + +
      22. If there is a property named type in + subitem, and the first such property has a value that is not an item and whose value consists only of ASCII alphanumerics, then add a parameter named "TYPE" whose value is the value of that property to + parameters.

      23. +
      +
      + +
      If the property's value is an item subitem and name is + org
      + +
      +
        +
      1. Let value be the empty string.

      2. + +
      3. Append to value the result of collecting the first vCard + subproperty named organization-name in subitem.

        + +
      4. +

        For each property named organization-unit in subitem, run the following steps:

        + +
          +
        1. If the value of the property is an + item, then skip this property.

        2. + +
        3. Append a U+003B SEMICOLON character (;) to value.

        4. + +
        5. Append the result of escaping the vCard text string given by the + value of the property to value.

        6. +
        +
      5. +
      +
      + +
      If the property's value is an item subitem with the item type http://microformats.org/profile/hcard + and name is related
      + +
      +
        +
      1. Let value be the empty string.

      2. + +
      3. If there is a property named url in + subitem, and its element is a URL property + element, then append the result of escaping the vCard text string given + by the value of the first such property to + value, and add a parameter with the name "VALUE" and the + value "URI" to parameters.

      4. + +
      5. If there is a property named rel in + subitem, and the first such property has a value that is not an item and whose value consists only of ASCII alphanumerics, then add a parameter named "RELATION" whose value is the value of that property to + parameters.

      6. +
      +
      + +
      If the property's value is an item and name is none of the above
      + + + +
      +
        +
      1. Let value be the result of collecting the first vCard + subproperty named value in subitem.

        + +
      2. If there is a property named type in subitem, and + the first such property has a value that is + not an item and whose value consists only of ASCII alphanumeric, then add a parameter named "TYPE" whose value is the value of that property to + parameters.

      3. +
      +
      + + +
      If the property's value is not an item and its name is sex
      + +
      +

      If this is the first such property to be found, set sex to the + property's value.

      +
      + + +
      If the property's value is not an item and its name is gender-identity
      + +
      +

      If this is the first such property to be found, set gender-identity + to the property's value.

      +
      + + +
      Otherwise (the property's value is not an + item)
      + +
      +
        +
      1. Let value be the property's value.

      2. + +
      3. If element is one of the URL property elements, add + a parameter with the name "VALUE" and the value "URI" to parameters.

      4. + +
      5. Otherwise, if name is bday or + anniversary and the value is + a valid date string, add a parameter with the name "VALUE" and the value "DATE" to parameters.

      6. + +
      7. Otherwise, if name is rev and + the value is a valid global date and time string, add a + parameter with the name "VALUE" and the value "DATE-TIME" to parameters.

      8. + +
      9. Prefix every U+005C REVERSE SOLIDUS character (\) in value with + another U+005C REVERSE SOLIDUS character (\).

      10. + +
      11. Prefix every U+002C COMMA character (,) in value with a U+005C + REVERSE SOLIDUS character (\).

      12. + +
      13. Unless name is geo, prefix + every U+003B SEMICOLON character (;) in value with a U+005C REVERSE + SOLIDUS character (\).

      14. + +
      15. Replace every U+000D CARRIAGE RETURN U+000A LINE FEED character pair (CRLF) in value with a U+005C REVERSE SOLIDUS character (\) followed by a U+006E LATIN + SMALL LETTER N character (n).

      16. + +
      17. Replace every remaining U+000D CARRIAGE RETURN (CR) or U+000A LINE FEED (LF) + character in value with a U+005C REVERSE SOLIDUS character (\) followed + by a U+006E LATIN SMALL LETTER N character (n).

      18. +
      +
      +
      +
    4. + +
    5. +

      Add a vCard line with the type name, the parameters parameters, and the value value to output.

      +
    6. +
    +
  22. + +
  23. If either sex or gender-identity has a value that + is not the empty string, add a vCard line with the type "GENDER" and the value consisting of the concatenation of sex, + a U+003B SEMICOLON character (;), and gender-identity to output.

  24. + +
  25. Add a vCard line with the type "END" and the value + "VCARD" to output.

  26. +
+ +

When the above algorithm says that the user agent is to add a vCard line consisting + of a type type, optionally some parameters, and a value value to a string output, it must run the following steps:

+ +
    +
  1. Let line be an empty string. + +

  2. Append type, converted to ASCII uppercase, to line.

  3. + +
  4. +

    If there are any parameters, then for each parameter, in the order that they were added, run + these substeps:

    + +
      +
    1. Append a U+003B SEMICOLON character (;) to line.

    2. + +
    3. Append the parameter's name to line.

    4. + +
    5. Append a U+003D EQUALS SIGN character (=) to line.

    6. + +
    7. Append the parameter's value to line.

    8. +
    +
  5. + +
  6. Append a U+003A COLON character (:) to line.

  7. + +
  8. Append value to line.

  9. + +
  10. Let maximum length be 75.

  11. + +
  12. +

    While line's code point length is greater than maximum + length:

    + +
      +
    1. Append the first maximum length code points of line to + output.

    2. + +
    3. Remove the first maximum length code points from line.

    4. + +
    5. Append a U+000D CARRIAGE RETURN character (CR) to output.

    6. + +
    7. Append a U+000A LINE FEED character (LF) to output.

    8. + +
    9. Append a U+0020 SPACE character to output.

    10. + +
    11. Let maximum length be 74.

    12. +
    +
  13. + +
  14. Append (what remains of) line to output.

  15. + +
  16. Append a U+000D CARRIAGE RETURN character (CR) to output.

  17. + +
  18. Append a U+000A LINE FEED character (LF) to output.

  19. +
+ +

When the steps above require the user agent to obtain the result of collecting vCard + subproperties named subname in subitem, the user + agent must run the following steps:

+ +
    +
  1. Let value be the empty string.

  2. + +
  3. +

    For each property named subname in the item subitem, + run the following substeps:

    + +
      +
    1. If the value of the property is itself an + item, then skip this property.

    2. + +
    3. If this is not the first property named subname in subitem (ignoring any that were skipped by the previous step), then append a + U+002C COMMA character (,) to value.

    4. + +
    5. Append the result of escaping the vCard text string given by the value of the property to value.

    6. +
    +
  4. + +
  5. Return value.

  6. +
+ +

When the steps above require the user agent to obtain the result of collecting the first + vCard subproperty named subname in subitem, the user + agent must run the following steps:

+ +
    +
  1. If there are no properties named subname in subitem, then return the + empty string.

  2. + +
  3. If the value of the first property named + subname in subitem is an item, then + return the empty string.

  4. + +
  5. Return the result of escaping the vCard text string given by the value of the first property named subname in + subitem.

  6. +
+ +

When the above algorithms say the user agent is to escape the vCard text string value, the user agent must use the + following steps:

+ +
    +
  1. Prefix every U+005C REVERSE SOLIDUS character (\) in value with + another U+005C REVERSE SOLIDUS character (\).

  2. + +
  3. Prefix every U+002C COMMA character (,) in value with a U+005C REVERSE + SOLIDUS character (\).

  4. + +
  5. Prefix every U+003B SEMICOLON character (;) in value with a U+005C + REVERSE SOLIDUS character (\).

  6. + +
  7. Replace every U+000D CARRIAGE RETURN U+000A LINE FEED character pair (CRLF) in value with a U+005C REVERSE SOLIDUS character (\) followed by a U+006E LATIN SMALL + LETTER N character (n).

  8. + +
  9. Replace every remaining U+000D CARRIAGE RETURN (CR) or U+000A LINE FEED (LF) character in + value with a U+005C REVERSE SOLIDUS character (\) followed by a U+006E LATIN + SMALL LETTER N character (n).

  10. + +
  11. Return the mutated value.

  12. +
+ +

This algorithm can generate invalid vCard output, if the input does not conform to + the rules described for the http://microformats.org/profile/hcard + item type and defined property + names.

+ + + +
Examples
+ + + +
+ +

Here is a long example vCard for a fictional character called "Jack Bauer":

+ +
<section id="jack" itemscope itemtype="http://microformats.org/profile/hcard">
+ <h1 itemprop="fn">
+  <span itemprop="n" itemscope>
+   <span itemprop="given-name">Jack</span>
+   <span itemprop="family-name">Bauer</span>
+  </span>
+ </h1>
+ <img itemprop="photo" alt="" src="jack-bauer.jpg">
+ <p itemprop="org" itemscope>
+  <span itemprop="organization-name">Counter-Terrorist Unit</span>
+  (<span itemprop="organization-unit">Los Angeles Division</span>)
+ </p>
+ <p>
+  <span itemprop="adr" itemscope>
+   <span itemprop="street-address">10201 W. Pico Blvd.</span><br>
+   <span itemprop="locality">Los Angeles</span>,
+   <span itemprop="region">CA</span>
+   <span itemprop="postal-code">90064</span><br>
+   <span itemprop="country-name">United States</span><br>
+  </span>
+  <span itemprop="geo">34.052339;-118.410623</span>
+ </p>
+ <h2>Assorted Contact Methods</h2>
+ <ul>
+  <li itemprop="tel" itemscope>
+   <span itemprop="value">+1 (310) 597 3781</span> <span itemprop="type">work</span>
+   <meta itemprop="type" content="voice">
+  </li>
+  <li><a itemprop="url" href="https://en.wikipedia.org/wiki/Jack_Bauer">I'm on Wikipedia</a>
+  so you can leave a message on my user talk page.</li>
+  <li><a itemprop="url" href="http://www.jackbauerfacts.com/">Jack Bauer Facts</a></li>
+  <li itemprop="email"><a href="mailto:j.bauer@la.ctu.gov.invalid">j.bauer@la.ctu.gov.invalid</a></li>
+  <li itemprop="tel" itemscope>
+   <span itemprop="value">+1 (310) 555 3781</span> <span>
+   <meta itemprop="type" content="cell">mobile phone</span>
+  </li>
+ </ul>
+ <ins datetime="2008-07-20 21:00:00+01:00">
+  <meta itemprop="rev" content="2008-07-20 21:00:00+01:00">
+  <p itemprop="tel" itemscope><strong>Update!</strong>
+  My new <span itemprop="type">home</span> phone number is
+  <span itemprop="value">01632 960 123</span>.</p>
+ </ins>
+</section>
+ +

The odd line wrapping is needed because newlines are meaningful in microdata: newlines would + be preserved in a conversion to, for example, the vCard format.

+ +
+ +
+ +

This example shows a site's contact details (using the address element) + containing an address with two street components:

+ +
<address itemscope itemtype="http://microformats.org/profile/hcard">
+ <strong itemprop="fn"><span itemprop="n" itemscope><span itemprop="given-name">Alfred</span>
+ <span itemprop="family-name">Person</span></span></strong> <br>
+ <span itemprop="adr" itemscope>
+  <span itemprop="street-address">1600 Amphitheatre Parkway</span> <br>
+  <span itemprop="street-address">Building 43, Second Floor</span> <br>
+  <span itemprop="locality">Mountain View</span>,
+   <span itemprop="region">CA</span> <span itemprop="postal-code">94043</span>
+ </span>
+</address>
+ +
+ +
+ +

The vCard vocabulary can be used to just mark up people's names:

+ +
<span itemscope itemtype="http://microformats.org/profile/hcard"
+><span itemprop=fn><span itemprop="n" itemscope><span itemprop="given-name"
+>George</span> <span itemprop="family-name">Washington</span></span
+></span></span>
+ +

This creates a single item with a two name-value pairs, one with the name "fn" and the value + "George Washington", and the other with the name "n" and a second item as its value, the second + item having the two name-value pairs "given-name" and "family-name" with the values "George" and + "Washington" respectively. This is defined to map to the following vCard:

+ +
BEGIN:VCARD
+PROFILE:VCARD
+VERSION:4.0
+SOURCE:document's address
+FN:George Washington
+N:Washington;George;;;
+END:VCARD
+ +
+ + +

vEvent

+ +

An item with the item type http://microformats.org/profile/hcalendar#vevent represents + an event.

+ +

This vocabulary does not support global identifiers for items.

+ +

The following are the type's defined property + names. They are based on the vocabulary defined in Internet Calendaring and + Scheduling Core Object Specification (iCalendar), where more information on + how to interpret the values can be found.

+ +

Only the parts of the iCalendar vocabulary relating to events are used here; this + vocabulary cannot express a complete iCalendar instance.

+ +
+ +
attach
+ +
+

Gives the address of an associated document for the event.

+ +

The value must be an absolute + URL.

+ +

Any number of properties with the name attach may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
categories
+ +
+

Gives the name of a category or tag that the event could be classified as.

+ +

The value must be text.

+ +

Any number of properties with the name categories + may be present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
class
+ +
+

Gives the access classification of the information regarding the event.

+ +

The value must be text with one of the following + values:

+ + + +

This is merely advisory and cannot be considered a confidentiality + measure.

+ +

A single property with the name class may be present + within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
comment
+ +
+

Gives a comment regarding the event.

+ +

The value must be text.

+ +

Any number of properties with the name comment may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
description
+ +
+

Gives a detailed description of the event.

+ +

The value must be text.

+ +

A single property with the name description may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
geo
+ +
+

Gives the geographical position of the event.

+ +

The value must be text and must match the + following syntax:

+ +
    +
  1. Optionally, either a U+002B PLUS SIGN character (+) or a U+002D HYPHEN-MINUS character + (-).
  2. + +
  3. One or more ASCII digits.
  4. + +
  5. Optionally*, a U+002E FULL STOP character (.) followed by one or more ASCII + digits.
  6. + +
  7. A U+003B SEMICOLON character (;).
  8. + +
  9. Optionally, either a U+002B PLUS SIGN character (+) or a U+002D HYPHEN-MINUS character + (-).
  10. + +
  11. One or more ASCII digits.
  12. + +
  13. Optionally*, a U+002E FULL STOP character (.) followed by one or more ASCII + digits.
  14. +
+ +

The optional components marked with an asterisk (*) should be included, and should have six + digits each.

+ + +

The value specifies latitude and longitude, in that order (i.e., "LAT LON" + ordering), in decimal degrees. The longitude represents the location east and west of the prime + meridian as a positive or negative real number, respectively. The latitude represents the + location north and south of the equator as a positive or negative real number, respectively.

+ +

A single property with the name geo may be present within + each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
location
+ +
+

Gives the location of the event.

+ +

The value must be text.

+ +

A single property with the name location may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + + + + +
resources
+ +
+

Gives a resource that will be needed for the event.

+ +

The value must be text.

+ +

Any number of properties with the name resources may + be present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
status
+ +
+

Gives the confirmation status of the event.

+ +

The value must be text with one of the following + values:

+ + + +

A single property with the name status may be present + within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
summary
+ +
+

Gives a short summary of the event.

+ +

The value must be text.

+ +

User agents should replace U+000A LINE FEED (LF) characters in the value by U+0020 SPACE characters when using the value.

+ +

A single property with the name summary may be present + within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
dtend
+ +
+

Gives the date and time by which the event ends.

+ +

If the property with the name dtend is present within an + item with the type http://microformats.org/profile/hcalendar#vevent that has a property + with the name dtstart whose value is a valid date + string, then the value of the property with + the name dtend must be text that is a valid date + string also. Otherwise, the value of the + property must be text that is a valid global date and time string.

+ +

In either case, the value be later in time than + the value of the dtstart property of the same item.

+ +

The time given by the dtend property is not + inclusive. For day-long events, therefore, the dtend + property's value will be the day after the + end of the event.

+ +

A single property with the name dtend may be present + within each item with the type http://microformats.org/profile/hcalendar#vevent, so long as that http://microformats.org/profile/hcalendar#vevent does not have a + property with the name duration.

+
+ + +
dtstart
+ +
+

Gives the date and time at which the event starts.

+ +

The value must be text that is either a + valid date string or a valid global date and time string.

+ +

Exactly one property with the name dtstart must be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
duration
+ +
+

Gives the duration of the event.

+ +

The value must be text that is a valid + vevent duration string.

+ +

The duration represented is the sum of all the durations represented by integers in the + value.

+ +

A single property with the name duration may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent, so long as that http://microformats.org/profile/hcalendar#vevent does not have a + property with the name dtend.

+
+ + +
transp
+ +
+

Gives whether the event is to be considered as consuming time on a calendar, for the purpose + of free-busy time searches.

+ +

The value must be text with one of the following + values:

+ + + +

A single property with the name transp may be present + within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + + + + +
contact
+ +
+

Gives the contact information for the event.

+ +

The value must be text.

+ +

Any number of properties with the name contact may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + + + + + + + + + + +
url
+ +
+

Gives a URL for the event.

+ +

The value must be an absolute + URL.

+ +

A single property with the name url may be present within + each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
uid
+ +
+

Gives a globally unique identifier corresponding to the event.

+ +

The value must be text.

+ +

A single property with the name uid may be present within + each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
exdate
+ +
+

Gives a date and time at which the event does not occur despite the recurrence rules.

+ +

The value must be text that is either a + valid date string or a valid global date and time string.

+ +

Any number of properties with the name exdate may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
rdate
+ +
+

Gives a date and time at which the event recurs.

+ +

The value must be text that is one of the + following: + +

+ +

Any number of properties with the name rdate may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
rrule
+ +
+

Gives a rule for finding dates and times at which the event occurs.

+ +

The value must be text that matches the RECUR + value type defined in iCalendar.

+ +

A single property with the name rrule may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
created
+ +
+

Gives the date and time at which the event information was first created in a calendaring + system.

+ +

The value must be text that is a valid + global date and time string.

+ +

A single property with the name created may be present + within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + + + + +
last-modified
+ +
+

Gives the date and time at which the event information was last modified in a calendaring + system.

+ +

The value must be text that is a valid + global date and time string.

+ +

A single property with the name last-modified + may be present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + +
sequence
+ +
+

Gives a revision number for the event information.

+ +

The value must be text that is a valid + non-negative integer.

+ +

A single property with the name sequence may be + present within each item with the type http://microformats.org/profile/hcalendar#vevent.

+
+ + + +
+ +

A string is a valid vevent duration string if it matches the following pattern:

+ +
    +
  1. A U+0050 LATIN CAPITAL LETTER P character (P).
  2. + +
  3. One of the following: + + +
  4. +
+ + +
Conversion to iCalendar
+ +

Given a list of nodes nodes in a Document, a user agent must + run the following algorithm to extract any vEvent data + represented by those nodes:

+ +
    +
  1. If none of the nodes in nodes are items with the type http://microformats.org/profile/hcalendar#vevent, then there is no + vEvent data. Abort the algorithm, returning nothing.

  2. + +
  3. Let output be an empty string.

  4. + +
  5. Add an iCalendar line with the type "BEGIN" and the + value "VCALENDAR" to output.

  6. + +
  7. Add an iCalendar line with the type "PRODID" and the + value equal to a user-agent-specific string representing the user agent to output.

  8. + +
  9. Add an iCalendar line with the type "VERSION" and the + value "2.0" to output.

  10. + +
  11. +

    For each node node in nodes that is an item with the type http://microformats.org/profile/hcalendar#vevent, run the following + steps:

    + +
      +
    1. Add an iCalendar line with the type "BEGIN" and the + value "VEVENT" to output.

    2. + +
    3. Add an iCalendar line with the type "DTSTAMP" and a + value consisting of an iCalendar DATE-TIME string representing the current date and time, with + the annotation "VALUE=DATE-TIME", to output.

    4. + +
    5. +

      For each element element that is a property of the item node: for each name name in element's property names, run the + appropriate set of substeps from the following list:

      + +
      +
      If the property's value is an item
      + +
      +

      Skip the property.

      +
      + + +
      If the property is dtend
      +
      If the property is dtstart
      +
      If the property is exdate
      +
      If the property is rdate
      +
      If the property is created
      +
      If the property is last-modified
      + +
      +

      Let value be the result of stripping all U+002D HYPHEN-MINUS (-) and + U+003A COLON (:) characters from the property's value.

      + +

      If the property's value is a valid date + string then add an iCalendar line with the type name + and the value value to output, with the annotation + "VALUE=DATE".

      + +

      Otherwise, if the property's value is a + valid global date and time string then add an iCalendar line with + the type name and the value value to output, with the annotation "VALUE=DATE-TIME".

      + +

      Otherwise skip the property.

      +
      + + +
      Otherwise
      + +
      +

      Add an iCalendar line with the type name and the + property's value to output.

      +
      +
      +
    6. + +
    7. Add an iCalendar line with the type "END" and the + value "VEVENT" to output.

    8. +
    +
  12. + +
  13. Add an iCalendar line with the type "END" and the value + "VCALENDAR" to output.

  14. +
+ +

When the above algorithm says that the user agent is to add an iCalendar line + consisting of a type type, a value value, and optionally + an annotation, to a string output, it must run the following steps:

+ +
    +
  1. Let line be an empty string.

  2. + +
  3. Append type, converted to ASCII uppercase, to line.

  4. + +
  5. +

    If there is an annotation:

    + +
      +
    1. Append a U+003B SEMICOLON character (;) to line.

    2. + +
    3. Append the annotation to line.

    4. +
    +
  6. + +
  7. Append a U+003A COLON character (:) to line.

  8. + +
  9. Prefix every U+005C REVERSE SOLIDUS character (\) in value with + another U+005C REVERSE SOLIDUS character (\).

  10. + +
  11. Prefix every U+002C COMMA character (,) in value with a U+005C REVERSE + SOLIDUS character (\).

  12. + +
  13. Prefix every U+003B SEMICOLON character (;) in value with a U+005C + REVERSE SOLIDUS character (\).

  14. + +
  15. Replace every U+000D CARRIAGE RETURN U+000A LINE FEED character pair (CRLF) in value with a U+005C REVERSE SOLIDUS character (\) followed by a U+006E LATIN SMALL + LETTER N character (n).

  16. + +
  17. Replace every remaining U+000D CARRIAGE RETURN (CR) or U+000A LINE FEED (LF) character in + value with a U+005C REVERSE SOLIDUS character (\) followed by a U+006E LATIN + SMALL LETTER N character (n).

  18. + +
  19. Append value to line.

  20. + +
  21. Let maximum length be 75.

  22. + +
  23. +

    While line's code point length is greater than maximum + length:

    + +
      +
    1. Append the first maximum length code points of line to + output.

    2. + +
    3. Remove the first maximum length code points from line.

    4. + +
    5. Append a U+000D CARRIAGE RETURN character (CR) to output.

    6. + +
    7. Append a U+000A LINE FEED character (LF) to output.

    8. + +
    9. Append a U+0020 SPACE character to output.

    10. + +
    11. Let maximum length be 74.

    12. +
    +
  24. + +
  25. Append (what remains of) line to output.

  26. + +
  27. Append a U+000D CARRIAGE RETURN character (CR) to output.

  28. + +
  29. Append a U+000A LINE FEED character (LF) to output.

  30. +
+ +

This algorithm can generate invalid iCalendar output, if the input does not + conform to the rules described for the http://microformats.org/profile/hcalendar#vevent item type and defined property names.

+ + + + +
Examples
+ + + + + +
+ +

Here is an example of a page that uses the vEvent vocabulary to mark up an event:

+ +
<body itemscope itemtype="http://microformats.org/profile/hcalendar#vevent">
+ ...
+ <h1 itemprop="summary">Bluesday Tuesday: Money Road</h1>
+ ...
+ <time itemprop="dtstart" datetime="2009-05-05T19:00:00Z">May 5th @ 7pm</time>
+ (until <time itemprop="dtend" datetime="2009-05-05T21:00:00Z">9pm</time>)
+ ...
+ <a href="http://livebrum.co.uk/2009/05/05/bluesday-tuesday-money-road"
+    rel="bookmark" itemprop="url">Link to this page</a>
+ ...
+ <p>Location: <span itemprop="location">The RoadHouse</span></p>
+ ...
+ <p><input type=button value="Add to Calendar"
+           onclick="location = getCalendar(this)"></p>
+ ...
+ <meta itemprop="description" content="via livebrum.co.uk">
+</body>
+ +

The getCalendar() function is left as an exercise for the reader.

+ +

The same page could offer some markup, such as the following, + for copy-and-pasting into blogs:

+ +
<div itemscope itemtype="http://microformats.org/profile/hcalendar#vevent">
+ <p>I'm going to
+ <strong itemprop="summary">Bluesday Tuesday: Money Road</strong>,
+ <time itemprop="dtstart" datetime="2009-05-05T19:00:00Z">May 5th at 7pm</time>
+ to <time itemprop="dtend" datetime="2009-05-05T21:00:00Z">9pm</time>,
+ at <span itemprop="location">The RoadHouse</span>!</p>
+ <p><a href="http://livebrum.co.uk/2009/05/05/bluesday-tuesday-money-road"
+       itemprop="url">See this event on livebrum.co.uk</a>.</p>
+ <meta itemprop="description" content="via livebrum.co.uk">
+</div>
+ +
+ + +

Licensing works

+ +

An item with the item type http://n.whatwg.org/work represents a work (e.g. an article, an + image, a video, a song, etc). This type is primarily intended to allow authors to include + licensing information for works.

+ +

The following are the type's defined property + names.

+ +
+ +
work
+ +
+

Identifies the work being described.

+ +

The value must be an absolute + URL.

+ +

Exactly one property with the name work must be present + within each item with the type http://n.whatwg.org/work.

+
+ + +
title
+ +
+

Gives the name of the work.

+ +

A single property with the name title may be present + within each item with the type http://n.whatwg.org/work.

+
+ + +
author
+ +
+

Gives the name or contact information of one of the authors or creators of the work.

+ +

The value must be either an item with the type http://microformats.org/profile/hcard, or text.

+ +

Any number of properties with the name author may be + present within each item with the type http://n.whatwg.org/work.

+
+ + +
license
+ +
+

Identifies one of the licenses under which the work is available.

+ +

The value must be an absolute + URL.

+ +

Any number of properties with the name license may be + present within each item with the type http://n.whatwg.org/work.

+
+
+ + + + +
Examples
+ + + +
+ +

This example shows an embedded image entitled My Pond, licensed under the + Creative Commons Attribution-Share Alike 4.0 International License and the MIT license + simultaneously.

+ +
<figure itemscope itemtype="http://n.whatwg.org/work">
+ <img itemprop="work" src="mypond.jpeg">
+ <figcaption>
+  <p><cite itemprop="title">My Pond</cite></p>
+  <p><small>Licensed under the <a itemprop="license"
+  href="https://creativecommons.org/licenses/by-sa/4.0/">Creative
+  Commons Attribution-Share Alike 4.0 International License</a>
+  and the <a itemprop="license"
+  href="http://www.opensource.org/licenses/mit-license.php">MIT
+  license</a>.</small>
+ </figcaption>
+</figure>
+ +
+ + +
+ +

Converting HTML to other formats

+ +

JSON

+ +

Given a list of nodes nodes in a Document, a user agent must + run the following algorithm to extract the microdata from those nodes + into a JSON form:

+ +
    +
  1. Let result be an empty object.

  2. + +
  3. Let items be an empty array.

  4. + +
  5. For each node in nodes, check if the element is a + top-level microdata item, and if it is then + get the object for that element and add it to items.

  6. + +
  7. Add an entry to result called "items" whose + value is the array items.

  8. + +
  9. Return the result of serializing result to JSON in the shortest + possible way (meaning no whitespace between tokens, no unnecessary zero digits in numbers, and + only using Unicode escapes in strings for characters that do not have a dedicated escape + sequence), and with a lowercase "e" used, when appropriate, in the + representation of any numbers.

  10. +
+ +

This algorithm returns an object with a single property that is an array, instead + of just returning an array, so that it is possible to extend the algorithm in the future if + necessary.

+ +

When the user agent is to get the object for an item item, + optionally with a list of elements memory, it must run the following + substeps:

+ +
    +
  1. Let result be an empty object.

  2. + +
  3. If no memory was passed to the algorithm, let memory be an empty list.

  4. + +
  5. Add item to memory.

  6. + +
  7. If the item has any item types, add an entry to result called "type" whose value is an array listing the + item types of item, in the order they were specified on the + itemtype attribute.

    + +
  8. If the item has a global identifier, add an entry to result called "id" whose value is the global + identifier of item.

  9. + +
  10. Let properties be an empty object.

  11. + +
  12. +

    For each element element that has one or more property names + and is one of the properties of the item item, in the order those elements are given by the algorithm that returns + the properties of an item, run the following substeps:

    + +
      +
    1. Let value be the property + value of element.

    2. + +
    3. If value is an item, then: If value is in memory, then let value be + the string "ERROR". Otherwise, get the object for value, passing a copy of memory, and then replace value with the object returned from those steps.

    4. + +
    5. +

      For each name name in element's property + names, run the following substeps:

      + +
        +
      1. If there is no entry named name in properties, + then add an entry named name to properties whose + value is an empty array.

      2. + +
      3. Append value to the entry named name in properties.

      4. +
      +
    6. +
    +
  13. + +
  14. Add an entry to result called "properties" whose + value is the object properties.

  15. + +
  16. Return result.

  17. +
+ +
+ +

For example, take this markup:

+ +
<!DOCTYPE HTML>
+<html lang="en">
+<title>My Blog</title>
+<article itemscope itemtype="http://schema.org/BlogPosting">
+ <header>
+  <h1 itemprop="headline">Progress report</h1>
+  <p><time itemprop="datePublished" datetime="2013-08-29">today</time></p>
+  <link itemprop="url" href="?comments=0">
+ </header>
+ <p>All in all, he's doing well with his swim lessons. The biggest thing was he had trouble
+ putting his head in, but we got it down.</p>
+ <section>
+  <h1>Comments</h1>
+  <article itemprop="comment" itemscope itemtype="http://schema.org/UserComments" id="c1">
+   <link itemprop="url" href="#c1">
+   <footer>
+    <p>Posted by: <span itemprop="creator" itemscope itemtype="http://schema.org/Person">
+     <span itemprop="name">Greg</span>
+    </span></p>
+    <p><time itemprop="commentTime" datetime="2013-08-29">15 minutes ago</time></p>
+   </footer>
+   <p>Ha!</p>
+  </article>
+  <article itemprop="comment" itemscope itemtype="http://schema.org/UserComments" id="c2">
+   <link itemprop="url" href="#c2">
+   <footer>
+    <p>Posted by: <span itemprop="creator" itemscope itemtype="http://schema.org/Person">
+     <span itemprop="name">Charlotte</span>
+    </span></p>
+    <p><time itemprop="commentTime" datetime="2013-08-29">5 minutes ago</time></p>
+   </footer>
+   <p>When you say "we got it down"...</p>
+  </article>
+ </section>
+</article>
+ +

It would be turned into the following JSON by the algorithm above (supposing that the page's + URL was https://blog.example.com/progress-report):

+ +
{
+  "items": [
+    {
+      "type": [ "http://schema.org/BlogPosting" ],
+      "properties": {
+        "headline": [ "Progress report" ],
+        "datePublished": [ "2013-08-29" ],
+        "url": [ "https://blog.example.com/progress-report?comments=0" ],
+        "comment": [
+          {
+            "type": [ "http://schema.org/UserComments" ],
+            "properties": {
+              "url": [ "https://blog.example.com/progress-report#c1" ],
+              "creator": [
+                {
+                  "type": [ "http://schema.org/Person" ],
+                  "properties": {
+                    "name": [ "Greg" ]
+                  }
+                }
+              ],
+              "commentTime": [ "2013-08-29" ]
+            }
+          },
+          {
+            "type": [ "http://schema.org/UserComments" ],
+            "properties": {
+              "url": [ "https://blog.example.com/progress-report#c2" ],
+              "creator": [
+                {
+                  "type": [ "http://schema.org/Person" ],
+                  "properties": {
+                    "name": [ "Charlotte" ]
+                  }
+                }
+              ],
+              "commentTime": [ "2013-08-29" ]
+            }
+          }
+        ]
+      }
+    }
+  ]
+}
+ +
+ +
+ + + + +

User interaction

+ + +

The hidden attribute

+ +

All HTML elements may have the hidden content + attribute set. The hidden attribute is a boolean + attribute. When specified on an element, it indicates that the element is not yet, or is no + longer, directly relevant to the page's current state, or that it is being used to declare content + to be reused by other parts of the page as opposed to being directly accessed by the user. User agents should not render elements that have the hidden attribute specified. This requirement may be implemented + indirectly through the style layer. For example, an HTML+CSS user agent could implement these + requirements using the rules suggested in the Rendering + section.

+ +

Because this attribute is typically implemented using CSS, it's also possible to + override it using CSS. For instance, a rule that applies 'display: block' to all elements will + cancel the effects of the hidden attribute. Authors therefore + have to take care when writing their style sheets to make sure that the attribute is still styled + as expected.

+ +
+ +

In the following skeletal example, the attribute is used to hide the web game's main screen + until the user logs in:

+ +
  <h1>The Example Game</h1>
+  <section id="login">
+   <h2>Login</h2>
+   <form>
+    ...
+    <!-- calls login() once the user's credentials have been checked -->
+   </form>
+   <script>
+    function login() {
+      // switch screens
+      document.getElementById('login').hidden = true;
+      document.getElementById('game').hidden = false;
+    }
+   </script>
+  </section>
+  <section id="game" hidden>
+   ...
+  </section>
+ +
+ +

The hidden attribute must not be used to hide content that + could legitimately be shown in another presentation. For example, it is incorrect to use hidden to hide panels in a tabbed dialog, because the tabbed interface + is merely a kind of overflow presentation — one could equally well just show all the form + controls in one big page with a scrollbar. It is similarly incorrect to use this attribute to hide + content just from one presentation — if something is marked hidden, it is hidden from all presentations, including, for instance, + screen readers.

+ + + + +

Elements that are not themselves hidden must not + hyperlink to elements that are hidden. The for attributes of label and output elements that are not + themselves hidden must similarly not refer to elements that are + hidden. In both cases, such references would cause user + confusion.

+ +

Elements and scripts may, however, refer to elements that are hidden in other contexts.

+ +
+ +

For example, it would be incorrect to use the href + attribute to link to a section marked with the hidden attribute. + If the content is not applicable or relevant, then there is no reason to link to it.

+ +

It would be fine, however, to use the ARIA aria-describedby attribute to refer to descriptions that are + themselves hidden. While hiding the descriptions implies that + they are not useful alone, they could be written in such a way that they are useful in the + specific context of being referenced from the elements that they describe.

+ +

Similarly, a canvas element with the hidden + attribute could be used by a scripted graphics engine as an off-screen buffer, and a form control + could refer to a hidden form element using its form attribute.

+ +
+ +

Elements in a section hidden by the hidden attribute are still + active, e.g. scripts and form controls in such sections still execute and submit respectively. + Only their presentation to the user changes.

+ +
+ +

The hidden IDL attribute must reflect + the content attribute of the same name.

+ +
+ + + +

Inert subtrees

+ +

This section does not define or create any content attribute + named "inert". This section merely defines an abstract concept of + inertness.

+ +

A node (in particular elements and text nodes) can be marked as inert. When a node + is inert, then the user agent must act as if the node was absent for the purposes of + targeting user interaction events, may ignore the node for the purposes of text search user + interfaces (commonly known as "find in page"), and may prevent the user from selecting text in + that node. User agents should allow the user to override the restrictions on search and text + selection, however.

+ +

For example, consider a page that consists of just a single inert + paragraph positioned in the middle of a body. If a user moves their pointing device + from the body over to the inert paragraph and clicks on the paragraph, + no mouseover event would be fired, and the mousemove and click events would + be fired on the body element rather than the paragraph.

+ +

When a node is inert, it generally cannot be focused. Inert nodes that are commands will also get disabled.

+ +

While a browsing context container is marked as inert, its + nested browsing context's active document, and all nodes in that + Document, must be marked as inert.

+ +

An element + is expressly inert if it is inert and its node document is + not inert.

+ +

A Document document is blocked by a modal dialog + subject if subject is the topmost dialog element in + document's top layer. While document is so blocked, every node + that is connected to document, with the exception of the + subject element and its shadow-including + descendants, must be marked inert. (The elements excepted by this paragraph + can additionally be marked inert through other means; being part of a modal dialog + does not "protect" a node from being marked inert.)

+ +

The dialog element's showModal() method causes this mechanism to trigger, by adding the dialog element to its node + document's top layer.

+ + + +

Tracking user activation

+ +

To prevent abuse of certain APIs that could be annoying to users (e.g., opening popups or + vibrating phones), user agents allow these APIs only when the user is actively interacting with + the web page or has interacted with the page at least once. This "active interaction" state is + maintained through the mechanisms defined in this section.

+ +
+ +

Data model

+ +

For the purpose of tracking user activation, each Window W has a + last activation timestamp. This is a number indicating the last time W got + an activation notification. It corresponds to a + DOMHighResTimeStamp value except for two cases: positive infinity + indicates that W has never been activated, while negative infinity indicates that a user activation-gated API has consumed the last user activation of W. The initial value is + positive infinity.

+ +

A user agent also defines a transient activation duration, which is a constant + number indicating how long a user activation is available for certain user activation-gated APIs (e.g., for opening popups).

+ +

The transient activation duration is expected be at most a few + seconds, so that the user can possibly perceive the link between an interaction with the page and + the page calling the activation-gated API.

+ +

These two values imply two boolean user activation states for W:

+ +
+
Sticky activation
+
+

When the current high resolution time is greater than or equal to the last + activation timestamp in W, W is said to have sticky + activation.

+ +

This is W's historical activation state, indicating whether the user has ever + interacted in W. It starts false, then changes to true (and never changes back to + false) when W gets the very first activation notification.

+
+ +
Transient activation
+
+

When the current high resolution time is greater than or equal to the last + activation timestamp in W, and less than the last activation + timestamp in W plus the transient activation duration, then + W is said to have transient activation.

+ +

This is W's current activation state, indicating whether the user has interacted + in W recently. This starts with a false value, and remains true for a limited time + after every activation notification W gets.

+ +

The transient activation state is considered expired if it becomes false because the transient + activation duration time has elapsed since the last user activation. Note that it can + become false even before the expiry time through an activation consumption.

+
+
+ +

Processing model

+ +

When a user interaction in a browsing context B causes firing of an + activation triggering input event in B's active document + D, the user agent must perform the following activation notification steps + before dispatching the event:

+ +
    +
  1. +

    Let browsingContexts be a list consisting of:

    +
      +
    • B,

    • + +
    • all ancestor browsing contexts of + B, and

    • + +
    • all the descendant browsing + contexts of D that have active + documents from the same origin as that of D.

    • +
    +
  2. + +
  3. Let windows be the list of Window objects constructed by taking + the active window of each item in browsingContexts.

  4. + +
  5. For each window in windows, set + window's last activation timestamp to the current high resolution + time.

  6. +
+ +

An activation triggering input event is any event whose isTrusted attribute is true and whose type is one of:

+ + + +

The event set is inconsistent across major browsers. See issue #3849.

+ +

Activation consuming APIs defined in this and + other specifications can consume user activation by performing the + following steps, given a Window W:

+ +
    +
  1. If W's browsing context is null, then + return.

  2. + +
  3. Let top be W's browsing context's + top-level browsing context.

  4. + +
  5. Let browsingContexts be the list of the descendant browsing + contexts of top's active document.

  6. + +
  7. Append top to + browsingContexts.

  8. + +
  9. Let windows be the list of Window objects constructed by taking + the active window of each item in browsingContexts.

  10. + +
  11. For each window in windows, if + window's last activation timestamp is not positive infinity, then set + window's last activation timestamp to negative infinity.

  12. +
+ +

The spec is not clear about how to traverse a tree of documents. See issue #5020.

+ +

Note the asymmetry in the sets of browsing + contexts in the page that are affected by an activation notification vs an + activation consumption: an activation consumption + changes (to false) the transient activation states for all browsing contexts in the + page, but an activation notification changes (to true) the states for a subset of those browsing + contexts. The exhaustive nature of consumption here is deliberate: it prevents malicious sites + from making multiple calls to an activation consuming API from a single user + activation (possibly by exploiting a deep hierarchy of iframes).

+ +

APIs gated by user activation

+ +
+ +

APIs that are dependent on user activation are classified into three different levels. The + levels are as follows, sorted by their "strength of dependence" on user activation (from weakest + to strongest):

+ +
+
Sticky activation-gated APIs
+

These APIs require the sticky activation state to be true, so they are blocked + until the very first user activation.

+ +
Transient activation-gated APIs
+

These APIs require the transient activation state to be true, but they don't + consume it, so multiple calls are allowed per user + activation until the transient state expires.

+ +
Transient activation-consuming APIs
+

These APIs require the transient activation state to be true, and they + consume user activation in each call to prevent multiple calls per user + activation.

+
+ + + +

Activation behavior of elements

+ +

Certain elements in HTML have an activation behavior, which means that the user + can activate them. This is always caused by a click event.

+ +
+ +

The user agent should allow the user to manually trigger elements that have an activation + behavior, for instance using keyboard or voice input, or through mouse clicks. When the + user triggers an element with a defined activation behavior in a manner other than + clicking it, the default action of the interaction event must be to fire a click event at the element.

+ +
+ + + +
+ +
element . click()
+ +
+

Acts as if the element was clicked.

+
+
+ +
+ +

Each element has an associated click in progress flag, which is initially unset.

+ +

The click() method must run the following steps:

+ +
    +
  1. If this element is a form control that is disabled, then return.

  2. + +
  3. If this element's click in progress flag is set, then return.

  4. + +
  5. Set this element's click in progress flag.

  6. + +
  7. Fire a synthetic mouse event named click at + this element, with the not trusted flag set.

  8. + +
  9. Unset this element's click in progress flag.

  10. +
+ +
+ + + +

Focus

+ + + + + + + + +

Introduction

+ + + +

An HTML user interface typically consists of multiple interactive widgets, such as form + controls, scrollable regions, links, dialog boxes, browser tabs, and so forth. These widgets form + a hierarchy, with some (e.g. browser tabs, dialog boxes) containing others (e.g. links, form + controls).

+ +

When interacting with an interface using a keyboard, key input is channeled from the system, + through the hierarchy of interactive widgets, to an active widget, which is said to be + focused.

+ +
+ +

Consider an HTML application running in a browser tab running in a graphical environment. + Suppose this application had a page with some text controls and links, and was currently showing + a modal dialog, which itself had a text control and a button.

+ +

The hierarchy of focusable widgets, in this scenario, would include the browser window, which + would have, amongst its children, the browser tab containing the HTML application. The tab itself + would have as its children the various links and text controls, as well as the dialog. The dialog + itself would have as its children the text control and the button.

+ +

+ +

If the widget with focus in this example was the text control in + the dialog box, then key input would be channeled from the graphical system to ① the web + browser, then to ② the tab, then to ③ the dialog, and finally to ④ the text + control.

+ +
+ +

Keyboard events are always targeted at this focused element.

+ + +

Data model

+ +

The term focusable area is used to refer to regions of the interface that can become + the target of keyboard input. Focusable areas can be elements, parts of elements, or other regions + managed by the user agent.

+ +

Each focusable area has a DOM anchor, which is a Node object + that represents the position of the focusable area in the DOM. (When the focusable + area is itself a Node, it is its own DOM anchor.) The DOM anchor is + used in some APIs as a substitute for the focusable area when there is no other DOM object + to represent the focusable area.

+ +

The following table describes what objects can be focusable + areas. The cells in the left column describe objects that can be focusable areas; the cells in the right column describe the DOM + anchors for those elements. (The cells that span both columns are non-normative examples.)

+ + + + + + + + + + + + + + + + + + + + + + + +
Focusable area + DOM anchor +
Examples + +
+ Elements that meet all the following criteria: + +
    +
  • the element's tabindex value is non-null, or the element is determined by the + user agent to be focusable;
  • + +
  • the element is either not a shadow host, or has a shadow root whose delegates focus is + false;
  • + +
  • the element is not actually disabled;
  • + +
  • the element is not expressly inert;
  • + +
  • the element is either being rendered or being used as relevant canvas + fallback content.
  • +
+
+ The element itself. +
+

iframe, <input + type=text>, sometimes <a href=""> (depending on platform + conventions). + +

+ The shapes of area elements in an image map associated with an + img element that is being rendered and is not expressly + inert. + + The img element. +
+
+

In the following example, the area element creates two shapes, one on each + image. The DOM anchor of the first shape is the first img element, and the + DOM anchor of the second shape is the second img element.

+
<map id=wallmap><area alt="Enter Door" coords="10,10,100,200" href="door.html"></map>
+...
+<img src="images/innerwall.jpeg" alt="There is a white wall here, with a door." usemap="#wallmap">
+...
+<img src="images/outerwall.jpeg" alt="There is a red wall here, with a door." usemap="#wallmap">
+
+ +
+ The user-agent provided subwidgets of elements that are being rendered and are not + actually disabled or expressly + inert. + + The element for which the focusable area is a subwidget. +
+

The controls in the user + interface that is exposed to the user for a video element, the up and down + buttons in a spin-control version of <input + type=number>, the two range control widgets in a <input type=range multiple>, the part of a + details element's rendering that enabled the element to be opened or closed using + keyboard input.

+ +
+ The scrollable regions of elements that are being rendered and are not + expressly inert. + + The element for which the box that the scrollable region scrolls was created. +
+

The CSS 'overflow' property's 'scroll' value typically creates + a scrollable region.

+ +
+ The viewport of a Document that has a non-null browsing context and is not inert. + + The Document for which the viewport was created. +
+

The contents of an iframe.

+ +
+ Any other element or part of an element determined by the user agent to be a focusable area, + especially to aid with accessibility or to better match platform conventions. + + The element. +
+

A user agent could make all list item bullets sequentially + focusable, so that a user can more easily navigate lists.

+

Similarly, a user agent could make all elements with title attributes sequentially focusable, so that their + advisory information can be accessed.

+ +
+ +

A browsing context container (e.g. an + iframe) is a focusable area, but key events routed to a browsing + context container get immediately routed to its nested browsing context's + active document. Similarly, in sequential focus navigation a browsing context + container essentially acts merely as a placeholder for its nested browsing + context's active document.

+ +
+ +

One focusable area in each Document is designated the focused + area of the document. Which control is so designated changes over time, based on algorithms + in this specification.

+ +

The currently focused area of a top-level browsing context topLevelBC at + any particular time is the focusable area returned by this algorithm:

+ +
    +
  1. Let candidate be topLevelBC's active document.

  2. + +
  3. If the designated focused area of the document is a browsing context + container with a non-null nested browsing context, then let + candidate be the active document of that browsing context + container's nested browsing context, and redo this step.

  4. + +
  5. If candidate has a focused + area, set candidate to candidate's focused area.

  6. + +
  7. Return candidate.

  8. +
+ +

An element that is the DOM anchor of a focusable area is said to gain focus when that focusable area becomes the currently + focused area of a top-level browsing context. When an element is the DOM anchor of a + focusable area of the currently focused area of a top-level browsing context, + it is focused.

+ +
+ +

The focus chain of a focusable area subject is the ordered + list constructed as follows:

+ +
    +
  1. Let current object be subject.

  2. + +
  3. Let output be an empty list.

  4. + +
  5. Loop: Append current object to output.

  6. + +
  7. +

    If current object is an area element's shape, append + that area element to output.

    + +

    Otherwise, if current object is a focusable area whose DOM + anchor is an element that is not current object itself, append that + DOM anchor element to output.

    +
  8. + +
  9. If current object is a Document whose browsing context is a child browsing context, + then set current object to current object's browsing context's container and return to the step labeled loop.

  10. + +
  11. +

    Return output.

    + +

    The chain starts with subject and (if subject is or can be the currently focused area of a top-level browsing + context) continues up the focus hierarchy up to the Document of the + top-level browsing context.

    +
  12. +
+ +

All elements that are focusable areas are said to be + focusable.

+ +

There are two special types of focusability for focusable + areas:

+ + +

Elements which are not focusable are not focusable areas, and thus not sequentially focusable and not click + focusable.

+ +
+

Being focusable is a statement about whether an element can be focused + programmatically, e.g. via the focus() method or autofocus attribute. In contrast, sequentially + focusable and click focusable govern how the user agent responds to user + interaction: respectively, to sequential focus navigation and as activation behavior.

+ +

The user agent might determine that an element is not sequentially focusable even + if it is focusable and is included in its Document's sequential + focus navigation order, according to user preferences. For example, macOS users can set + the user agent to skip non-form control elements, or can skip links when doing sequential + focus navigation with just the Tab key (as opposed to using both the + Option and Tab keys).

+ +

Similarly, the user agent might determine that an element is not click focusable + even if it is focusable. For example, in some user agents, clicking on a + non-editable form control does not focus it, i.e. the user agent has determined that such + controls are not click focusable.

+ +

Thus, an element can be focusable, but neither sequentially + focusable nor click focusable. For example, in some user agents, a + non-editable form-control with a negative-integer tabindex value would not be + focusable via user interaction, only via programmatic APIs.

+
+ +

When a user activates a click focusable focusable + area, the user agent must run the focusing steps on the focusable + area with focus trigger set to "click".

+ +

Note that focusing is not an activation behavior, i.e. calling the + click() method on an element or dispatching a synthetic click event on it won't cause the element to get focused.

+ +
+ +

A node is a focus navigation scope owner if it is a document, a + shadow host or a slot.

+ +

Each focus navigation scope owner has a focus navigation scope, which + is a list of elements. Its contents are determined as follows:

+ +

Every element element has an associated focus navigation owner, which is + either null or a focus navigation scope owner. It is determined by the following + algorithm:

+ +
    +
  1. If element's parent is null, then return null.

  2. + +
  3. If element's parent is a shadow host, then return + element's assigned slot.

  4. + +
  5. If element's parent is a shadow root, then return the parent's + host.

  6. + +
  7. If element's parent is the document element, then return the + parent's node document.

  8. + +
  9. Return element's parent's associated focus navigation owner.

  10. +
+ +

Then, the contents of a given focus navigation scope owner owner's + focus navigation scope are all elements whose associated focus navigation + owner is owner.

+ +

The order of elements within a focus navigation scope does not impact + any of the algorithms in this specification. Ordering only becomes important for the + tabindex-ordered focus navigation scope and flattened tabindex-ordered focus + navigation scope concepts defined below.

+ +

A tabindex-ordered focus navigation scope is a list of focusable areas and focus navigation + scope owners. Every focus navigation scope owner owner has + tabindex-ordered focus navigation scope, whose contents are determined as + follows:

+ + + +

The order within a tabindex-ordered focus navigation scope is determined by each + element's tabindex value, as described in the section below.

+ +

The rules there do not give a precise ordering, as they are composed mostly of + "should" statements and relative orderings.

+ +

A flattened tabindex-ordered focus navigation scope is a list of focusable areas. Every focus navigation scope owner + owner owns a distinct flattened tabindex-ordered focus navigation scope, + whose contents are determined by the following algorithm:

+ +
    +
  1. Let result be a clone of owner's + tabindex-ordered focus navigation scope.

  2. + +
  3. +

    For each item of result:

    + +
      +
    1. If item is not a focus navigation scope owner, then + continue.

    2. + +
    3. If item is not a focusable area, then replace item + with all of the items in item's flattened tabindex-ordered focus navigation + scope.

    4. + +
    5. Otherwise, insert the contents of item's flattened tabindex-ordered + focus navigation scope after item.

    6. +
    +
  4. +
+ +
+ +

The tabindex attribute

+ +

The tabindex content attribute allows authors to + make an element and regions that have the element as its DOM anchor be focusable areas, allow or prevent them from being + sequentially focusable, and determine their relative ordering for sequential + focus navigation.

+ +

The name "tab index" comes from the common use of the Tab key to navigate through + the focusable elements. The term "tabbing" refers to moving forward through sequentially + focusable focusable areas.

+ +

The tabindex attribute, if specified, must have a value + that is a valid integer. Positive numbers specify the relative position of the + element's focusable areas in the sequential focus + navigation order, and negative numbers indicate that the control is not + sequentially focusable.

+ +

Developers should use caution when using values other than 0 or −1 for their tabindex attributes as this is complicated to do correctly.

+ +
+

The following provides a non-normative summary of the behaviors of the + possible tabindex attribute values. The below + processing model gives the more precise rules.

+ +
+
omitted (or non-integer values)
+
The user agent will decide whether the element is focusable, and if it is, + whether it is sequentially focusable or click focusable (or both).
+ +
−1 (or other negative integer values)
+
Causes the element to be focusable, and indicates that the author would prefer + the element to be click focusable but not sequentially focusable. The + user agent might ignore this preference for click and sequential focusability, e.g., for + specific element types according to platform conventions, or for keyboard-only users.
+ +
0
+
Causes the element to be focusable, and indicates that the author would prefer + the element to be both click focusable and sequentially focusable. The + user agent might ignore this preference for click and sequential focusabiity.
+ +
positive integer values
+
Behaves the same as 0, but in addition creates a relative ordering within a + tabindex-ordered focus navigation scope, so that elements with higher tabindex attribute value come later.
+
+ +

Note that the tabindex attribute cannot be used to make + an element non-focusable. The only way a page author can do that is by disabling the element, or making it + inert.

+
+ +
+ +
+ +

The tabindex value of an element is the value of its tabindex attribute, parsed using the rules for parsing + integers. If parsing fails or the attribute is not specified, then the tabindex + value is null.

+ +

The tabindex value of a focusable area is the tabindex + value of its DOM anchor.

+ +

The tabindex value of an element must be interpreted as follows:

+ +
+
If the value is null
+ +
+

The user agent should follow platform conventions to determine if the element should be + considered as a focusable area and if so, whether the element and any focusable areas that have the element as their + DOM anchor are sequentially focusable, and if so, what their relative + position in their tabindex-ordered focus navigation scope is to be. If the element + is a focus navigation scope owner, it must be included in its + tabindex-ordered focus navigation scope even if it is not a focusable + area.

+ +

The relative ordering within a tabindex-ordered focus navigation scope for + elements and focusable areas that belong to the same + focus navigation scope and whose tabindex value is null should be in + shadow-including tree order.

+ +

Modulo platform conventions, it is suggested that the following elements should be considered + as focusable areas and be sequentially + focusable:

+ +
    +
  • a elements that have an href + attribute
  • + +
  • link elements that have an href attribute
  • + +
  • button elements
  • + +
  • input elements whose type attribute are + not in the Hidden state
  • + +
  • select elements
  • + +
  • textarea elements
  • + +
  • summary elements that are the first summary element child of a + details element
  • + +
  • Elements with a draggable attribute set, if that would + enable the user agent to allow the user to begin a drag operations for those elements without + the use of a pointing device
  • + +
  • Editing hosts
  • + +
  • Browsing context containers
  • +
+
+ +
If the value is a negative integer
+ +
+

The user agent must consider the element as a focusable area, but should omit + the element from any tabindex-ordered focus navigation scope.

+ +

One valid reason to ignore the requirement that sequential focus navigation not + allow the author to lead to the element would be if the user's only mechanism for moving the + focus is sequential focus navigation. For instance, a keyboard-only user would be unable to + click on a text control with a negative tabindex, so that + user's user agent would be well justified in allowing the user to tab to the control + regardless.

+
+ +
If the value is a zero
+ +
+

The user agent must allow the element to be considered as a focusable area and + should allow the element and any focusable areas that have + the element as their DOM anchor to be sequentially focusable.

+ +

The relative ordering within a tabindex-ordered focus navigation scope for + elements and focusable areas that belong to the same + focus navigation scope and whose tabindex value is zero should be in + shadow-including tree order.

+
+ +
If the value is greater than zero
+ +
+

The user agent must allow the element to be considered as a focusable area and + should allow the element and any focusable areas that have + the element as their DOM anchor to be sequentially focusable, and + should place the element — referenced as candidate below — and the + aforementioned focusable areas in the + tabindex-ordered focus navigation scope where the element is a part of so that, + relative to other elements and focusable areas that belong + to the same focus navigation scope, they are:

+ +
    + +
  • before any focusable area whose DOM anchor is an element whose tabindex attribute has been omitted or whose value, when parsed, + returns an error,
  • + +
  • before any focusable area whose DOM anchor is an element whose tabindex attribute has a value equal to or less than zero,
  • + +
  • after any focusable area whose DOM anchor is an element whose tabindex attribute has a value greater than zero but less than + the value of the tabindex attribute on candidate,
  • + +
  • after any focusable area whose DOM anchor is an element whose tabindex attribute has a value equal to the value of the tabindex attribute on candidate but that is + located earlier than candidate in shadow-including tree order,
  • + +
  • before any focusable area whose DOM anchor is an element whose tabindex attribute has a value equal to the value of the tabindex attribute on candidate but that is + located later than candidate in shadow-including tree order, and
  • + +
  • before any focusable area whose DOM anchor is an element whose tabindex attribute has a value greater than the value of the + tabindex attribute on candidate.
  • + +
+
+
+ +

The tabIndex IDL attribute must + reflect the value of the tabindex content + attribute. The default value is 0 if the element is an a, area, + button, frame, iframe, input, + object, select, textarea, or SVG + a element, or is a summary element that is a summary for + its parent details. The default value is −1 otherwise.

+ +

The varying default value based on element type is a historical artifact.

+ +
+ + +
+ +

Processing model

+ +

To get the focusable area for a focus target that is either an element + that is not a focusable area, or is a browsing context, given an + optional string focus trigger, run the first matching set of steps from the following + list:

+ +
+
If focus target is an area element with one or more shapes that are + focusable areas
+ +

Return the shape corresponding to the first img element in tree + order that uses the image map to which the area element belongs.

+ +
If focus target is an element with one or more scrollable regions that are focusable areas
+ +

Return the element's first scrollable region, according to a pre-order, depth-first + traversal of the flat tree.

+ +
If focus target is the document element of its + Document
+ +

Return the Document's viewport.

+ +
If focus target is a browsing context
+ +

Return the browsing context's active document.

+ +
If focus target is a browsing context container with a non-null + nested browsing context
+ +

Return the browsing context container's nested browsing + context's active document.

+ +
If focus target is a shadow host whose shadow root's delegates focus is + true
+ +
+
    +
  1. If focus target is a shadow-including inclusive ancestor of the + currently focused area of a top-level browsing context's DOM anchor, + then return null.
  2. + +
  3. +

    Otherwise:

    + +
      +
    1. If focus trigger is "click", then let possible + focus delegates be the list of all click focusable focusable areas whose DOM anchor is a descendant + of focus target in the flat tree.
    2. + +
    3. Otherwise, let possible focus delegates be the list of all focusable areas whose DOM anchor is a descendant + of focus target in the flat tree.
    4. + +
    5. Return the first focusable area in tree order of their DOM anchors in possible focus delegates, or null if + possible focus delegates is empty.
    6. +
    +
  4. +
+ +

For sequential focusability, the + handling of shadow hosts and delegates focus is + done when constructing the sequential focus navigation order. That is, the + focusing steps will never be called on such shadow + hosts as part of sequential focus navigation.

+
+ +
Otherwise
+ +

Return null.

+
+ +

The focusing steps for an object new focus target that is + either a focusable area, or an element that is not a focusable area, or + a browsing context, are as follows. They can optionally be run with a fallback + target and a string focus trigger.

+ +
    + + + +
  1. If new focus target is not a focusable area, then set new + focus target to the result of getting the focusable + area for new focus target, given focus trigger if it was + passed.

  2. + +
  3. +

    If new focus target is null, then:

    + +
      +
    1. If no fallback target was specified, then return.

    2. + +
    3. Otherwise, set new focus target to the fallback + target.

    4. +
    +
  4. + +
  5. + +

    If new focus target is a browsing context container with + non-null nested browsing context, then set new focus target to the + nested browsing context's active document, and redo this step.

    +
  6. + +
  7. If new focus target is a focusable area and its DOM + anchor is inert, then return.

  8. + +
  9. If new focus target is the currently focused area of a + top-level browsing context, then return.

  10. + +
  11. Let old chain be the focus chain of the currently focused area of the + top-level browsing context in which new focus target finds + itself.

  12. + +
  13. Let new chain be the focus chain of new + focus target.

  14. + +
  15. Run the focus update steps with old chain, new chain, and new focus target respectively.

  16. +
+ +

User agents must immediately run the focusing steps for a + focusable area or browsing context candidate whenever the + user attempts to move the focus to candidate.

+ +

The unfocusing steps for an object old focus target that is + either a focusable area or an element that is not a focusable area are as + follows:

+ +
    + + + +
  1. If old focus target is inert, then return.

  2. + +
  3. +

    If old focus target is an area element and one of its shapes is the + currently focused area of a top-level browsing context, or, if old focus + target is an element with one or more scrollable regions, and one of them is the + currently focused area of a top-level browsing context, then let old focus + target be that currently focused area of a top-level browsing context.

    +
  4. + +
  5. Let old chain be the focus chain of the currently + focused area of a top-level browsing context.

  6. + +
  7. If old focus target is not one of the entries in old + chain, then return.

  8. + +
  9. +

    If old focus target is a focusable area, then let new + focus target be its Document's viewport.

    + +

    Otherwise, let new focus target be null.

    +
  10. + +
  11. If new focus target is not null, then run the focusing + steps for new focus target.

  12. +
+ +

When the currently focused area of a top-level browsing context is somehow + unfocused without another element being explicitly focused in its stead, the user agent must + immediately run the unfocusing steps for that object.

+ +

The unfocusing steps do not always result in the focus changing, even + when applied to the currently focused area of a top-level browsing context. For + example, if the currently focused area of a top-level browsing context is a + viewport, then it will usually keep its focus regardless until another + focusable area is explicitly focused with the focusing steps.

+ +
+ +

Focus fixup rule: When the designated focused area of the document is removed from that Document in some + way (e.g. it stops being a focusable area, it is removed from the DOM, it becomes + expressly inert, etc.), designate the Document's viewport + to be the new focused area of the document.

+ +

For example, this might happen because an element is removed from its + Document, or has a hidden attribute added. It might + also happen to an input element when the element gets disabled.

+ +

In a Document whose focused area is a button element, removing, disabling, or hiding + that button would cause the page's new focused + area to be the viewport of the Document. This would, in turn, + be reflected through the activeElement API as the body + element.

+ +
+ +

The focus update steps, given an old chain, a new chain, and a new focus target respectively, are as + follows:

+ +
    + + +
  1. If the last entry in old chain and the last entry in new chain are the same, pop the last entry from old chain + and the last entry from new chain and redo this step.

  2. + +
  3. +

    For each entry entry in old chain, in order, run + these substeps:

    + +
      +
    1. If entry is an input + element, and the change event applies to the element, and the element does not have a + defined activation behavior, and the user has changed the element's value or its list of selected files while the control was focused + without committing that change (such that it is different to what it was when the control was + first focused), then fire an event named change at the element, with the bubbles attribute initialized to true.

      + +
    2. +

      If entry is an element, let blur event target be + entry.

      + +

      If entry is a Document object, let blur event target be + that Document object's relevant global object.

      + +

      Otherwise, let blur event target be null.

      +
    3. + +
    4. If entry is the last entry in old chain, and + entry is an Element, and the last entry in new + chain is also an Element, then let related blur target + be the last entry in new chain. Otherwise, let related blur + target be null.

    5. + +
    6. +

      If blur event target is not null, fire a focus event + named blur at blur event target, with + related blur target as the related target.

      + +

      In some cases, e.g. if entry is an area + element's shape, a scrollable region, or a viewport, no event is fired.

      +
    7. +
    +
  4. + +
  5. Apply any relevant platform-specific conventions for focusing new focus + target. (For example, some platforms select the contents of a text control when that + control is focused.)

  6. + +
  7. +

    For each entry entry in new chain, in reverse + order, run these substeps:

    + +
      +
    1. +

      If entry is a focusable area: designate entry as the + focused area of the document.

      +
    2. + +
    3. +

      If entry is an element, let focus event target be + entry.

      + +

      If entry is a Document object, let focus event target be + that Document object's relevant global object.

      + +

      Otherwise, let focus event target be null.

      +
    4. + +
    5. If entry is the last entry in new chain, and + entry is an Element, and the last entry in old + chain is also an Element, then let related focus target + be the last entry in old chain. Otherwise, let related + focus target be null.

    6. + +
    7. +

      If focus event target is not null, fire a focus event + named focus at focus event target, with + related focus target as the related target.

      + +

      In some cases, e.g. if entry is an area + element's shape, a scrollable region, or a viewport, no event is fired.

      +
    8. +
    +
  8. +
+ +

To fire a focus event named e at an element t with a given + related target r, fire an event named + e at t, using FocusEvent, with the relatedTarget attribute initialized to r, + the view attribute initialized to t's + node document's relevant global object, and the composed + flag set.

+ +
+ +

When a key event is to be routed in a top-level browsing context, the user agent + must run the following steps:

+ + + +
    +
  1. Let target area be the currently focused area of the top-level browsing + context.

  2. + +
  3. If target area is a focusable area, let target + node be target area's DOM anchor. Otherwise, target area is a dialog; let target node be + target area.

  4. + +
  5. +

    If target node is a Document that has a body element, then let target node be the body + element of that Document.

    + +

    Otherwise, if target node is a Document object that has a non-null + document element, then let target node be that document + element.

    +
  6. + +
  7. +

    If target node is not inert, then:

    + +

    It is possible for the currently focused area of a top-level browsing + context to be inert, for example if a modal dialog is shown, and then that dialog + element is made inert. It is likely to be the result of a logic error in the + application, though.

    + +
      +
    1. Let canHandle be the result of dispatching the key event at target + node.

    2. + +
    3. If canHandle is true, then let target area handle the key event. + This might include firing a click event at target node.

    4. +
    +
  8. +
+ +
+ +

The has focus steps, given a Document object + target, are as follows:

+ +
    +
  1. Let candidate be target's top-level browsing context's + active document.

  2. + +
  3. +

    While true:

    + +
      +
    1. If candidate is target, then return true.

    2. + +
    3. If the focused area of + candidate is a browsing context container with a non-null nested + browsing context, then set candidate to the active document of + that browsing context container's nested browsing context.

    4. + +
    5. Otherwise, return false.

    6. +
    +
  4. +
+ + + +

Sequential focus navigation

+ +

Each Document has a sequential focus navigation order, which orders some + or all of the focusable areas in the Document + relative to each other. Its contents and ordering are given by the flattened + tabindex-ordered focus navigation scope of the Document.

+ +

Per the rules defining the flattened tabindex-ordered focus navigation + scope, the ordering is not necessarily related to the tree order of the + Document.

+ +

If a focusable area is omitted from the sequential focus navigation + order of its Document, then it is unreachable via sequential focus + navigation.

+ +

There can also be a sequential focus navigation starting point. It is initially + unset. The user agent may set it when the user indicates that it should be moved.

+ +

For example, the user agent could set it to the position of the user's click if + the user clicks on the document contents.

+ +

When the user requests that focus move from the currently focused area of a top-level + browsing context to the next or previous focusable area (e.g. as the default action + of pressing the tab key), or when the user requests that focus sequentially move to a + top-level browsing context in the first place (e.g. from the browser's location bar), + the user agent must use the following algorithm:

+ +
    +
  1. Let starting point be the currently focused area of a top-level + browsing context, if the user requested to move focus sequentially from there, or else the + top-level browsing context itself, if the user instead requested to move focus from + outside the top-level browsing context.

  2. + +
  3. If there is a sequential focus navigation starting point defined and it is + inside starting point, then let starting point be the sequential + focus navigation starting point instead.

  4. + +
  5. +

    Let direction be forward if the user requested the next + control, and backward if the user requested the previous control.

    + +

    Typically, pressing tab requests the next control, and pressing + shift+tab requests the previous control.

    +
  6. + +
  7. +

    Loop: Let selection mechanism be sequential if the starting + point is a browsing context or if starting point is in its + Document's sequential focus navigation order.

    + +

    Otherwise, starting point is not in its Document's + sequential focus navigation order; let selection mechanism be + DOM.

    +
  8. + +
  9. Let candidate be the result of running the sequential navigation search + algorithm with starting point, direction, and selection + mechanism as the arguments.

  10. + +
  11. If candidate is not null, then run the focusing steps for + candidate and return.

  12. + +
  13. Otherwise, unset the sequential focus navigation starting point.

  14. + +
  15. +

    If starting point is the top-level browsing context, or a + focusable area in the top-level browsing context, the user agent + should transfer focus to its own controls appropriately (if any), honouring + direction, and then return.

    + +

    For example, if direction is backward, then the last + sequentially focusable control before the browser's rendering area would be the + control to focus.

    + +

    If the user agent has no sequentially focusable controls — a kiosk-mode + browser, for instance — then the user agent may instead restart these steps with the + starting point being the top-level browsing context itself.

    + + +
  16. + +
  17. Otherwise, starting point is a focusable area in a child + browsing context. Set starting point to that child browsing + context's container and return to the step labeled + loop.

  18. + +
+ + +

The sequential navigation search algorithm consists of the following steps. This + algorithm takes three arguments: starting point, direction, + and selection mechanism.

+ +
    +
  1. +

    Pick the appropriate cell from the following table, and follow the instructions in that + cell.

    + +

    The appropriate cell is the one that is from the column whose header describes direction and from the first row whose header describes starting point and selection mechanism.

    + + + + + + + + +
    + direction is forward + direction is backward +
    starting point is a browsing context + Let candidate be the first suitable sequentially focusable area + in starting point's active document, if any; or else null + Let candidate be the last suitable sequentially focusable area + in starting point's active document, if any; or else null +
    selection mechanism is DOM + Let candidate be the first suitable sequentially focusable area + in the home document following starting point, if any; or else null + Let candidate be the last suitable sequentially focusable area + in the home document preceding starting point, if any; or else null +
    selection mechanism is sequential + Let candidate be the first suitable sequentially focusable area in the home sequential focus navigation order following starting point, if any; or else null + Let candidate be the last suitable sequentially focusable area in the home sequential focus navigation order preceding starting point, if any; or else null + +
    + +

    A suitable sequentially focusable area is a focusable area whose + DOM anchor is not inert and is sequentially + focusable.

    + +

    The home document is the Document to which starting point + belongs.

    + +

    The home sequential focus navigation order is the sequential focus + navigation order to which starting point belongs.

    + +

    The home sequential focus navigation order is the home + document's sequential focus navigation order, but is only used when the + starting point is in that sequential focus navigation order + (when it's not, selection mechanism will be DOM).

    +
  2. + +
  3. +

    If candidate is a browsing context container with a non-null + nested browsing context, then let new candidate be the result of running + the sequential navigation search algorithm with candidate's nested + browsing context as the first argument, direction as the second, and + sequential as the third.

    + +

    If new candidate is null, then let starting point + be candidate, and return to the top of this algorithm. Otherwise, let + candidate be new candidate.

    +
  4. + +
  5. Return candidate.

  6. +
+ +
+ + +

Focus management APIs

+ +
dictionary FocusOptions {
+  boolean preventScroll = false;
+};
+ +
+ +
documentOrShadowRoot . activeElement
+ +
+

Returns the deepest element in the document through which or to which key events are being + routed. This is, roughly speaking, the focused element in the document.

+ +

For the purposes of this API, when a child browsing context is focused, its + container is focused + in the parent browsing context. For example, if the user moves the focus to a text + control in an iframe, the iframe is the element returned by the activeElement API in the + iframe's node document.

+ +

Similarly, when the focused element is in a different node tree than + documentOrShadowRoot, the element returned will be the + host that's located in the same + node tree as documentOrShadowRoot if documentOrShadowRoot + is a shadow-including inclusive ancestor of the focused element, and null if + not.

+
+ +
document . hasFocus()
+ +
+

Returns true if key events are being routed through or to the document; otherwise, returns + false. Roughly speaking, this corresponds to the document, or a document nested inside this + one, being focused.

+
+ +
window . focus()
+ +
+ + +

Moves the focus to the window's browsing context, if any.

+
+ + + +
element . focus([ { preventScroll: true } ])
+ +
+

Moves the focus to the element.

+ +

If the element is a browsing context container, moves the focus to its + nested browsing context instead.

+ +

By default, this method also scrolls the element into view. Providing the preventScroll option and setting it to true + prevents this behavior.

+
+ +
element . blur()
+ +
+

Moves the focus to the viewport. Use of this method is discouraged; if you want + to focus the viewport, call the focus() method on + the Document's document element.

+ +

Do not use this method to hide the focus ring if you find the focus ring unsightly. Instead, + use a CSS rule to override the 'outline' property, and provide a different way to + show what element is focused. Be aware that if an alternative focusing style isn't made + available, the page will be significantly less usable for people who primarily navigate pages + using a keyboard, or those with reduced vision who use focus outlines to help them navigate the + page.

+ + + +
+ +

For example, to hide the outline from links and instead use a yellow background to indicate + focus, you could use:

+ +
:link:focus, :visited:focus { outline: none; background: yellow; color: black; }
+ +
+
+
+ +
+ +

The activeElement attribute's getter must + run these steps:

+ +
    +
  1. Let candidate be the DOM anchor of the focused area of this DocumentOrShadowRoot's node + document.

  2. + +
  3. Set candidate to the result of retargeting + candidate against this DocumentOrShadowRoot.

  4. + +
  5. If candidate's root is not this DocumentOrShadowRoot, + then return null.

  6. + +
  7. If candidate is not a Document object, then return + candidate.

  8. + +
  9. If candidate has a body element, then + return that body element.

  10. + +
  11. If candidate's document element is non-null, then return that + document element.

  12. + +
  13. Return null.

  14. +
+ +

The hasFocus() method on the + Document object, when invoked, must return the result of running the has focus + steps with the Document object as the argument.

+ +

The focus() method, + when invoked, must run these steps:

+ +
    +
  1. Let current be this Window object's browsing context.

  2. + +
  3. If current is null, then return.

  4. + +
  5. Run the focusing steps with current.

  6. + +
  7. If current is a top-level browsing context, user agents are + encouraged to trigger some sort of notification to indicate to the user that the page is + attempting to gain focus.

  8. +
+ +

The blur() method, when + invoked, provides a hint to the user agent that the script believes the user probably is not + currently interested in the contents of this Window object's browsing context, if non-null, but that the contents might become interesting again in + the future.

+ +

User agents are encouraged to ignore calls to this blur() + method entirely.

+ +

Historically, the focus() and blur() methods actually affected the system-level focus of the + system widget (e.g., tab or window) that contained the browsing context, but hostile + sites widely abuse this behavior to the user's detriment.

+ +

The focus(options) method on elements, when + invoked, must run the following steps:

+ +
    +
  1. If the element is marked as locked for focus, then return.

  2. + +
  3. Mark the element as locked for focus.

  4. + +
  5. Run the focusing steps for the element.

  6. + +
  7. If the value of the preventScroll dictionary member of + options is false, then scroll the element + into view with scroll behavior "auto", block flow direction + position set to an implementation-defined value, and inline base direction position + set to an implementation-defined value.

  8. + +
  9. Unmark the element as locked for focus.

  10. +
+ +

The blur() method, when + invoked, should run the unfocusing steps for the element on which the method was + called. User agents may selectively or uniformly ignore calls to this method for usability + reasons.

+ +

For example, if the blur() method is unwisely + being used to remove the focus ring for aesthetics reasons, the page would become unusable by + keyboard users. Ignoring calls to this method would thus allow keyboard users to interact with the + page.

+ +
+ + +

The autofocus attribute

+ +

The autofocus content attribute allows the + author to indicate that an element is to be focused as soon as the page is loaded or as soon as + the dialog within which it finds itself is shown, allowing the user to just start + typing without having to manually focus the main element.

+ +

The autofocus attribute is a boolean + attribute.

+ +

An element's nearest ancestor autofocus scoping root element is the element itself + if the element is a dialog element, or else is the element's nearest ancestor + dialog element, if any, or else is the element's last inclusive ancestor + element.

+ +

There must not be two elements with the same nearest ancestor autofocus scoping root + element that both have the autofocus attribute + specified.

+ +
+ +

Each Document has an autofocus candidates list, + initially empty.

+ +

Each Document has an autofocus processed flag boolean, initially + false.

+ +

When an element with the autofocus attribute specified + is inserted into a document, run the + following steps:

+ +
    +
  1. If the user has indicated (for example, by starting to type in a form control) that they + do not wish focus to be changed, then optionally return.

  2. + +
  3. Let target be the element's node document.

  4. + +
  5. If target's browsing context is null, + then return.

  6. + +
  7. If target's active sandboxing flag set has the + sandboxed automatic features browsing context flag, then return.

  8. + +
  9. Let topDocument be the active document of target's + browsing context's + top-level browsing context.

  10. + +
  11. If target's origin is not the same as the origin of topDocument, then return.

  12. + +
  13. If topDocument's autofocus processed flag is false, then + remove the element from topDocument's + autofocus candidates, and append the element to + topDocument's autofocus candidates.

  14. +
+ +

We do not check if an element is a focusable area before storing it + in the autofocus candidates list, because even if it is not a focusable area when it + is inserted, it could become one by the time flush autofocus candidates sees it.

+ +

To flush autofocus candidates for a document topDocument, run these + steps:

+ +
    +
  1. If topDocument's autofocus processed flag is true, then + return.

  2. + +
  3. Let candidates be topDocument's autofocus + candidates.

  4. + +
  5. If candidates is empty, then + return.

  6. + +
  7. +

    If topDocument's focused area + is not topDocument itself, or topDocument's + URL's + fragment is not empty, then:

    + +
      +
    1. Empty candidates.

    2. + +
    3. Set topDocument's autofocus processed flag to true.

    4. + +
    5. Return.

    6. +
    +
  8. + +
  9. +

    While candidates is not empty:

    + +
      +
    1. Let element be candidates[0].

    2. + +
    3. Let doc be element's node document.

    4. + +
    5. If doc is not fully active, then + remove element from candidates, and + continue.

    6. + +
    7. If doc's browsing context's + top-level browsing context is not same as topDocument's + browsing context, then + remove element from candidates, and + continue.

    8. + +
    9. +

      If doc's script-blocking style sheet counter is greater than 0, + then return.

      + +

      In this case, element is the currently-best candidate, but + doc is not ready for autofocusing. We'll try again next time flush + autofocus candidates is called.

      +
    10. + +
    11. Remove element from + candidates.

    12. + +
    13. Let inclusiveAncestorDocuments be a list consisting of + doc, plus the active documents of each of + doc's browsing context's + ancestor browsing contexts.

    14. + +
    15. If URL's + fragment of any Document in + inclusiveAncestorDocuments is not empty, then continue.

    16. + +
    17. Let target be element.

    18. + +
    19. +

      If target is not a focusable area, then set target to + the result of getting the focusable area for + target.

      + +

      Autofocus candidates can contain elements which are not focusable + areas. In addition to the special cases handled in the get the focusable + area algorithm, this can happen because a non-focusable area element with + an autofocus attribute was inserted into a document and it never became focusable, or + because the element was focusable but its status changed while it was stored in + autofocus candidates.

      +
    20. + +
    21. +

      If target is not null, then:

      + +
        +
      1. Empty candidates.

      2. + +
      3. Set topDocument's autofocus processed flag to true.

      4. + +
      5. Run the focusing steps for target.

      6. +
      +
    22. +
    +
  10. +
+ +

This handles the automatic focusing during document load. The show() and showModal() + methods of dialog elements also processes the autofocus attribute.

+ +

Focusing the element does not imply that the user agent has to focus the browser + window if it has lost focus.

+ +

The autofocus IDL attribute must + reflect the content attribute of the same name.

+ +
+ +
+

In the following snippet, the text control would be focused when + the document was loaded.

+
<input maxlength="256" name="q" value="" autofocus>
+<input type="submit" value="Search">
+
+ +
+

The autofocus attribute applies to all elements, not + just to form controls. This allows examples such as the following:

+
<div contenteditable autofocus>Edit <strong>me!</strong><div>
+
+ + + +

Assigning keyboard shortcuts

+ +

Introduction

+ + + +

Each element that can be activated or focused can be assigned a single key combination to + activate it, using the accesskey attribute.

+ +

The exact shortcut is determined by the user agent, based on information about the user's + keyboard, what keyboard shortcuts already exist on the platform, and what other shortcuts have + been specified on the page, using the information provided in the accesskey attribute as a guide.

+ +

In order to ensure that a relevant keyboard shortcut is available on a wide variety of input + devices, the author can provide a number of alternatives in the accesskey attribute.

+ +

Each alternative consists of a single character, such as a letter or digit.

+ +

User agents can provide users with a list of the keyboard shortcuts, but authors are encouraged + to do so also. The accessKeyLabel IDL attribute returns a + string representing the actual key combination assigned by the user agent.

+ +
+ +

In this example, an author has provided a button that can be invoked using a shortcut key. To + support full keyboards, the author has provided "C" as a possible key. To support devices + equipped only with numeric keypads, the author has provided "1" as another possibly key.

+ +
<input type=button value=Collect onclick="collect()"
+       accesskey="C 1" id=c>
+ +
+ +
+ +

To tell the user what the shortcut key is, the author has this script here opted to explicitly + add the key combination to the button's label:

+ +
function addShortcutKeyLabel(button) {
+  if (button.accessKeyLabel != '')
+    button.value += ' (' + button.accessKeyLabel + ')';
+}
+addShortcutKeyLabel(document.getElementById('c'));
+ +

Browsers on different platforms will show different labels, even for the same key combination, + based on the convention prevalent on that platform. For example, if the key combination is the + Control key, the Shift key, and the letter C, a Windows browser might display + "Ctrl+Shift+C", whereas a Mac browser might display "^⇧C", while + an Emacs browser might just display "C-C". Similarly, if the key combination is the + Alt key and the Escape key, Windows might use "Alt+Esc", Mac might use + "⌥⎋", and an Emacs browser might use "M-ESC" or + "ESC ESC".

+ +

In general, therefore, it is unwise to attempt to parse the value returned from the accessKeyLabel IDL attribute.

+ +
+ + +

The accesskey attribute

+ +

All HTML elements may have the accesskey + content attribute set. The accesskey attribute's value is used + by the user agent as a guide for creating a keyboard shortcut that activates or focuses the + element.

+ +

If specified, the value must be an ordered set of unique space-separated tokens + none of which are identical to another token and each of which must be exactly one + code point in length.

+ +
+ +

In the following example, a variety of links are given with access keys so that keyboard users + familiar with the site can more quickly navigate to the relevant pages:

+ +
<nav>
+ <p>
+  <a title="Consortium Activities" accesskey="A" href="/Consortium/activities">Activities</a> |
+  <a title="Technical Reports and Recommendations" accesskey="T" href="/TR/">Technical Reports</a> |
+  <a title="Alphabetical Site Index" accesskey="S" href="/Consortium/siteindex">Site Index</a> |
+  <a title="About This Site" accesskey="B" href="/Consortium/">About Consortium</a> |
+  <a title="Contact Consortium" accesskey="C" href="/Consortium/contact">Contact</a>
+ </p>
+</nav>
+ +
+ +
+ +

In the following example, the search field is given two possible access keys, "s" and "0" (in + that order). A user agent on a device with a full keyboard might pick Ctrl+Alt+S as the shortcut key, + while a user agent on a small device with just a numeric keypad might pick just the plain + unadorned key 0:

+ +
<form action="/search">
+ <label>Search: <input type="search" name="q" accesskey="s 0"></label>
+ <input type="submit">
+</form>
+ +
+ +
+ +

In the following example, a button has possible access keys described. A script then tries to + update the button's label to advertise the key combination the user agent selected.

+ +
<input type=submit accesskey="N @ 1" value="Compose">
+...
+<script>
+ function labelButton(button) {
+   if (button.accessKeyLabel)
+     button.value += ' (' + button.accessKeyLabel + ')';
+ }
+ var inputs = document.getElementsByTagName('input');
+ for (var i = 0; i < inputs.length; i += 1) {
+   if (inputs[i].type == "submit")
+     labelButton(inputs[i]);
+ }
+</script>
+ +

On one user agent, the button's label might become "Compose (⌘N)". On + another, it might become "Compose (Alt+⇧+1)". If the user agent doesn't + assign a key, it will be just "Compose". The exact string depends on what the + assigned access key is, and on how the user agent represents that key + combination.

+ +
+ + +
+ +

Processing + model

+ +

An element's assigned access key is a key combination derived from the element's + accesskey content attribute. Initially, an element must not + have an assigned access key.

+ +

Whenever an element's accesskey attribute is set, changed, + or removed, the user agent must update the element's assigned access key by running + the following steps:

+ +
    +
  1. If the element has no accesskey attribute, then skip + to the fallback step below.

  2. + +
  3. Otherwise, split the attribute's value + on ASCII whitespace, and let keys be the resulting tokens.

  4. + +
  5. +

    For each value in keys in turn, in the order the tokens appeared in the + attribute's value, run the following substeps:

    + +
      +
    1. If the value is not a string exactly one code point in length, then skip the remainder + of these steps for this value.

    2. + +
    3. If the value does not correspond to a key on the system's keyboard, then skip the + remainder of these steps for this value.

    4. + +
    5. + + If the user agent can find a mix of zero or more modifier keys that, combined with the key that + corresponds to the value given in the attribute, can be used as the access key, then the user + agent may assign that combination of keys as the element's assigned access key and + return.

    6. +
    +
  6. + +
  7. Fallback: Optionally, the user agent may assign a key combination of its choosing + as the element's assigned access key and then return.

  8. + +
  9. If this step is reached, the element has no assigned access key.

  10. +
+ +

Once a user agent has selected and assigned an access key for an element, the user agent should + not change the element's assigned access key unless the accesskey content attribute is changed or the element is moved to + another Document.

+ +

When the user presses the key combination corresponding to the assigned access key + for an element, if the element defines a command, the + command's Hidden State facet is false (visible), + the command's Disabled State facet is also false + (enabled), the element is in a document that has a non-null browsing context, and neither the element nor any of its + ancestors has a hidden attribute specified, then the user agent + must trigger the Action of the command.

+ +

User agents might expose elements that have + an accesskey attribute in other ways as well, e.g. in a menu + displayed in response to a specific key combination.

+ +
+ +

The accessKey IDL attribute must + reflect the accesskey content attribute.

+ +

The accessKeyLabel IDL attribute must return + a string that represents the element's assigned access key, if any. If the element + does not have one, then the IDL attribute must return the empty string.

+ +
+ + + +

Editing

+ +

Making document regions editable: The contenteditable content attribute

+ +
interface mixin ElementContentEditable {
+  [CEReactions] attribute DOMString contentEditable;
+  [CEReactions] attribute DOMString enterKeyHint;
+  readonly attribute boolean isContentEditable;
+  [CEReactions] attribute DOMString inputMode;
+};
+ +

The contenteditable content attribute is an + enumerated attribute whose keywords are the empty string, true, + and false. The empty string and the true keyword map + to the true state. The false keyword maps to the false state. + In addition, there is a third state, the inherit state, which is the missing value default and the invalid value default.

+ +

The true state indicates that the element is editable. The inherit state + indicates that the element is editable if its parent is. The false state indicates that the + element is not editable.

+ +
+

For example, consider a page that has a form and a textarea to + publish a new article, where the user is expected to write the article using HTML:

+ +
<form method=POST>
+ <fieldset>
+  <legend>New article</legend>
+  <textarea name=article>&lt;p>Hello world.&lt;/p></textarea>
+ </fieldset>
+ <p><button>Publish</button></p>
+</form>
+ +

When scripting is enabled, the textarea element could be replaced with a rich + text control instead, using the contenteditable + attribute:

+ +
<form method=POST>
+ <fieldset>
+  <legend>New article</legend>
+  <textarea id=textarea name=article>&lt;p>Hello world.&lt;/p></textarea>
+  <div id=div style="white-space: pre-wrap" hidden><p>Hello world.</p></div>
+  <script>
+   let textarea = document.getElementById("textarea");
+   let div = document.getElementById("div");
+   textarea.hidden = true;
+   div.hidden = false;
+   div.contentEditable = "true";
+   div.oninput = (e) => {
+     textarea.value = div.innerHTML;
+   };
+  </script>
+ </fieldset>
+ <p><button>Publish</button></p>
+</form>
+ +

Features to enable, e.g., inserting links, can be implemented using the document.execCommand() API, or using + Selection APIs and other DOM APIs.

+
+ +
+

The contenteditable attribute can also be used to + great effect:

+ +
<!doctype html>
+<html lang=en>
+<title>Live CSS editing!</title>
+<style style=white-space:pre contenteditable>
+html { margin:.2em; font-size:2em; color:lime; background:purple }
+head, title, style { display:block }
+body { display:none }
+</style>
+
+ +
+ +
element . contentEditable [ = value ]
+ +
+

Returns "true", "false", or "inherit", based on the state of the contenteditable attribute.

+ +

Can be set, to change that state.

+ +

Throws a "SyntaxError" DOMException if the new value + isn't one of those strings.

+
+ +
element . isContentEditable
+ +
+

Returns true if the element is editable; otherwise, returns false.

+
+
+ +
+ +

The contentEditable IDL attribute, on + getting, must return the string "true" if the content attribute is set to + the true state, "false" if the content attribute is set to the false state, + and "inherit" otherwise. On setting, if the new value is an ASCII + case-insensitive match for the string "inherit" then the content + attribute must be removed, if the new value is an ASCII case-insensitive match for + the string "true" then the content attribute must be set to the string + "true", if the new value is an ASCII case-insensitive match for + the string "false" then the content attribute must be set to the string + "false", and otherwise the attribute setter must throw a + "SyntaxError" DOMException.

+ +

The isContentEditable IDL attribute, on + getting, must return true if the element is either an editing host or + editable, and false otherwise.

+ +
+ + + +

Making entire documents + editable: the designMode getter and setter

+ +
+
document . designMode [ = value ]
+
+

Returns "on" if the document is editable, and "off" if it isn't.

+ +

Can be set, to change the document's current state. This focuses the document and resets the + selection in that document.

+
+
+ +
+ +

Document objects have an associated design mode enabled, which is a + boolean. It is initially false.

+ +

The designMode getter + steps are to return "on" if this's design mode + enabled is true; otherwise "off".

+ +

The designMode setter steps are:

+ +
    +
  1. Let value be the given value, converted to ASCII + lowercase.

  2. + +
  3. +

    If value is "on" and this's design mode + enabled is false, then:

    + +
      +
    1. Set this's design mode enabled to true.

    2. + +
    3. Reset this's active range's start and end boundary points to + be at the start of this.

    4. + +
    5. Run the focusing steps for this's document + element, if non-null.

    6. +
    +
  4. + +
  5. If value is "off", then set this's + design mode enabled to false.

  6. +
+ +
+ + +

Best practices for in-page editors

+ +

Authors are encouraged to set the 'white-space' property on editing hosts and on markup that was originally created through these editing + mechanisms to the value 'pre-wrap'. Default HTML whitespace handling is not well suited to WYSIWYG + editing, and line wrapping will not work correctly in some corner cases if + 'white-space' is left at its default value.

+ +
+ +

As an example of problems that occur if the default 'normal' value is used instead, consider + the case of the user typing "yellow␣␣ball", with two spaces (here + represented by "␣") between the words. With the editing rules in place for the default + value of 'white-space' ('normal'), the resulting markup will either consist of + "yellow&nbsp; ball" or "yellow &nbsp;ball"; i.e., + there will be a non-breaking space between the two words in addition to the regular space. This + is necessary because the 'normal' value for 'white-space' requires adjacent regular + spaces to be collapsed together.

+ +

In the former case, "yellow⍽" might wrap to the next line ("⍽" + being used here to represent a non-breaking space) even though "yellow" alone might + fit at the end of the line; in the latter case, "⍽ball", if wrapped to the + start of the line, would have visible indentation from the non-breaking space.

+ +

When 'white-space' is set to 'pre-wrap', however, the editing rules will instead + simply put two regular spaces between the words, and should the two words be split at the end of + a line, the spaces would be neatly removed from the rendering.

+ +
+ +
+ +

Editing APIs

+ +

An editing host is either an HTML + element with its contenteditable attribute in + the true state, or a child HTML element of a Document whose design mode enabled is + true.

+ +

The definition of the terms active range, editing host + of, and editable, the user + interface requirements of elements that are editing hosts or + editable, the + + execCommand(), + queryCommandEnabled(), + queryCommandIndeterm(), + queryCommandState(), + queryCommandSupported(), and + queryCommandValue() + + methods, text selections, and the delete the + selection algorithm are defined in execCommand.

+ +
+ +

Spelling and grammar checking

+ +
+ +

User agents can support the checking of spelling and grammar of editable text, either in form + controls (such as the value of textarea elements), or in elements in an editing + host (e.g. using contenteditable).

+ +

For each element, user agents must establish a default + behavior, either through defaults or through preferences expressed by the user. There are + three possible default behaviors for each element:

+ +
+
true-by-default + +
The element will be checked for spelling and grammar if its contents are editable and + spellchecking is not explicitly disabled through the spellcheck attribute. + +
false-by-default + +
The element will never be checked for spelling and grammar unless spellchecking is + explicitly enabled through the spellcheck attribute. + +
inherit-by-default + +
The element's default behavior is the same as its parent element's. Elements that have no + parent element cannot have this as their default behavior. +
+ +
+ +
+ +

The spellcheck attribute is an enumerated + attribute whose keywords are the empty string, true and false. The empty string and the true keyword map to the + true state. The false keyword maps to the false state. In + addition, there is a third state, the default state, which is the missing value default and the invalid value default.

+ +

The true state indicates that the element is to have its spelling and + grammar checked. The default state indicates that the element is to act according to a + default behavior, possibly based on the parent element's own spellcheck state, as defined below. The false state + indicates that the element is not to be checked.

+ +
+ +
+ +
+ +
+ +
element . spellcheck [ = value ]
+ +
+

Returns true if the element is to have its spelling and grammar checked; otherwise, returns + false.

+ +

Can be set, to override the default and set the spellcheck content attribute.

+
+
+ +
+ +

The spellcheck IDL attribute, on getting, must + return true if the element's spellcheck content attribute is + in the true state, or if the element's spellcheck + content attribute is in the default state and the element's default behavior is true-by-default, or if the element's spellcheck content attribute is in the default state and the + element's default behavior is inherit-by-default and the element's parent + element's spellcheck IDL attribute would return true; + otherwise, if none of those conditions applies, then the attribute must instead return false.

+ +

The spellcheck IDL attribute is not affected + by user preferences that override the spellcheck content + attribute, and therefore might not reflect the actual spellchecking state.

+ +

On setting, if the new value is true, then the element's spellcheck content attribute must be set to the literal string + "true", otherwise it must be set to the literal string "false". + +


+ +

User agents must only consider the following pieces of text as checkable for the purposes of + this feature:

+ + + +

For text that is part of a Text node, the element with which the text is + associated is the element that is the immediate parent of the first character of the word, + sentence, or other piece of text. For text in attributes, it is the attribute's element. For the + values of input and textarea elements, it is the element itself.

+ +

To determine if a word, sentence, or other piece of text in an applicable element (as defined + above) is to have spelling- and grammar-checking enabled, the UA must use the following + algorithm:

+ +
    + + +
  1. If the user has disabled the checking for this text, then the checking is disabled.
  2. + +
  3. Otherwise, if the user has forced the checking for this text to always be enabled, then the + checking is enabled.
  4. + + + +
  5. Otherwise, if the element with which the text is associated has a spellcheck content attribute, then: if that attribute is in the + true state, then checking is enabled; otherwise, if that attribute is in the false + state, then checking is disabled.
  6. + + + +
  7. Otherwise, if there is an ancestor element with a spellcheck content attribute that is not in the default + state, then: if the nearest such ancestor's spellcheck + content attribute is in the true state, then checking is enabled; otherwise, checking is + disabled.
  8. + + + +
  9. Otherwise, if the element's default behavior + is true-by-default, then checking is + enabled.
  10. + +
  11. Otherwise, if the element's default behavior + is false-by-default, then checking is + disabled.
  12. + + + +
  13. Otherwise, if the element's parent element has its checking enabled, then checking + is enabled.
  14. + +
  15. Otherwise, checking is disabled.
  16. +
+ +

If the checking is enabled for a word/sentence/text, the user agent should indicate spelling + and grammar errors in that text. User agents should take into account the other semantics given in + the document when suggesting spelling and grammar corrections. User agents may use the language of + the element to determine what spelling and grammar rules to use, or may use the user's preferred + language settings. UAs should use input element attributes such as pattern to ensure that the resulting value is valid, where + possible.

+ +

If checking is disabled, the user agent should not indicate spelling or grammar errors for that + text.

+ +
+ +

The element with ID "a" in the following example would be the one used to determine if the + word "Hello" is checked for spelling errors. In this example, it would not be.

+ +
<div contenteditable="true">
+ <span spellcheck="false" id="a">Hell</span><em>o!</em>
+</div>
+ +

The element with ID "b" in the following example would have checking enabled (the leading + space character in the attribute's value on the input element causes the attribute + to be ignored, so the ancestor's value is used instead, regardless of the default).

+ +
<p spellcheck="true">
+ <label>Name: <input spellcheck=" false" id="b"></label>
+</p>
+ +
+ +
+ +

This specification does not define the user interface for spelling and grammar + checkers. A user agent could offer on-demand checking, could perform continuous checking while the + checking is enabled, or could use other interfaces.

+ +

Autocapitalization

+ +

Some methods of entering text, for example virtual keyboards on mobile devices, and also voice + input, often assist users by automatically capitalizing the first letter of sentences (when + composing text in a language with this convention). A virtual keyboard that implements + autocapitalization might automatically switch to showing uppercase letters (but allow the user to + toggle it back to lowercase) when a letter that should be autocapitalized is about to be typed. + Other types of input, for example voice input, may perform autocapitalization in a way that does + not give users an option to intervene first. The autocapitalize attribute allows authors to control such + behavior.

+ +

The autocapitalize attribute, as typically + implemented, does not affect behavior when typing on a physical keyboard. (For this reason, as + well as the ability for users to override the autocapitalization behavior in some cases or edit + the text after initial input, the attribute must not be relied on for any sort of input + validation.)

+ +

The autocapitalize attribute can be used on an editing host to control autocapitalization behavior for the hosted + editable region, on an input or textarea element to control the behavior + for inputting text into that element, or on a form element to control the default + behavior for all autocapitalize-inheriting elements + associated with the form element. + +

The autocapitalize attribute never causes + autocapitalization to be enabled for input elements whose type attribute is in one of the URL, E-mail, or Password states. (This behavior is included + in the used autocapitalization hint algorithm + below.)

+ +

The autocapitalization processing model is based on selecting among five + autocapitalization hints, defined as follows:

+ +
+
default
+

The user agent and input method should use make their own determination of whether or not + to enable autocapitalization.

+ +
none
+

No autocapitalization should be applied (all letters should default to + lowercase).

+ +
sentences
+

The first letter of each sentence should default to a capital letter; all other letters + should default to lowercase.

+ +
words
+

The first letter of each word should default to a capital letter; all other letters should + default to lowercase.

+ +
characters
+

All letters should default to uppercase.

+
+ +

The autocapitalize attribute is an + enumerated attribute whose states are the possible autocapitalization hints. The autocapitalization hint specified by the + attribute's state combines with other considerations to form the used autocapitalization + hint, which informs the behavior of the user agent. The keywords for this attribute and + their state mappings are as follows:

+ + + + + + + + + + + +
Keyword + State +
off + none +
none +
on + sentences +
sentences +
words + words +
characters + characters +
+ +

The invalid value default is the sentences state. The missing value default is the default + state.

+ +
+
element . autocapitalize [ = value ]
+ +
+

Returns the current autocapitalization state for the element, or an empty string if it hasn't + been set. Note that for input and textarea elements that inherit their + state from a form element, this will return the autocapitalization state of the + form element, but for an element in an editable region, this will not return the + autocapitalization state of the editing host (unless this element is, in fact, the editing + host).

+ +

Can be set, to set the autocapitalize content + attribute (and thereby change the autocapitalization behavior for the element).

+
+
+ +
+ +

To compute the own autocapitalization hint of an element element, run the + following steps:

+ +
    +
  1. If the autocapitalize content attribute is + present on element, and its value is not the empty string, return the state of the + attribute.

  2. + +
  3. If element is an autocapitalize-inheriting element and has a non-null + form owner, return the own autocapitalization hint of + element's form owner.

  4. + +
  5. Return default.

  6. +
+ +

The autocapitalize IDL attribute, on + getting, must return the string value corresponding to own autocapitalization hint of + the element, with the exception that the default state + maps to the empty string. On setting, it must set the autocapitalize content attribute to the given new value.

+ +
+ +

User agents that support customizable autocapitalization behavior for a text input method and + wish to allow web developers to control this functionality should, during text input into an + element, compute the used autocapitalization hint for the element. This will be an + autocapitalization hint that describes the recommended autocapitalization behavior + for text input into the element.

+ +

User agents or input methods may choose to ignore or override the used autocapitalization + hint in certain circumstances.

+ +

The used autocapitalization hint for an element element is computed + using the following algorithm:

+ +
    +
  1. If element is an input element whose type attribute is in one of the URL, E-mail, or + Password states, then return default.

  2. + +
  3. If element is an input element or a textarea element, + then return element's own autocapitalization hint.

  4. + +
  5. If element is an editing host or an editable element, + then return the own autocapitalization hint of the editing host of + element.

  6. + +
  7. Assert: this step is never reached, since text input only occurs in elements that meet one + of the above criteria.

  8. +
+ +
+ + +

Input modalities: the inputmode attribute

+ +

User agents can support the inputmode attribute on form + controls (such as the value of textarea elements), or in elements in an editing + host (e.g., using contenteditable).

+ +

The inputmode content attribute is an + enumerated attribute that specifies what kind of input mechanism would be most + helpful for users entering content.

+ + + + + + + + + + + + + +
Keyword + Description +
none + The user agent should not display a virtual keyboard. This keyword is useful for content + that renders its own keyboard control. +
text + The user agent should display a virtual keyboard capable of text input in the user's locale. +
tel + The user agent should display a virtual keyboard capable of telephone number input. This + should including keys for the digits 0 to 9, the "#" character, and the "*" character. In some + locales, this can also include alphabetic mnemonic labels (e.g., in the US, the key labeled + "2" is historically also labeled with the letters A, B, and C). +
url + The user agent should display a virtual keyboard capable of text input in the user's locale, + with keys for aiding in the input of URLs, such as that for the "/" + and "." characters and for quick input of strings commonly found in domain names such as + "www." or ".com". +
email + The user agent should display a virtual keyboard capable of text input in the user's locale, + with keys for aiding in the input of e-mail addresses, such as that for the "@" character + and the "." character. +
numeric + The user agent should display a virtual keyboard capable of numeric input. This keyword + is useful for PIN entry. +
decimal + The user agent should display a virtual keyboard capable of fractional numeric input. + Numeric keys and the format separator for the locale should be shown. +
search + The user agent should display a virtual keyboard optimized for search. +
+ +
+ +

The inputMode IDL attribute must + reflect the inputmode content attribute, + limited to only known values.

+ +

When inputmode is unspecified (or is in a state not + supported by the user agent), the user agent should determine the default virtual keyboard to be + shown. Contextual information such as the input type or + pattern attributes should be used to determine which type + of virtual keyboard should be presented to the user.

+ +
+ +

Input modalities: the enterkeyhint + attribute

+ +

User agents can support the enterkeyhint + attribute on form controls (such as the value of textarea elements), or in elements + in an editing host (e.g., using contenteditable).

+ +

The enterkeyhint content attribute is an + enumerated attribute that specifies what action label (or icon) to present for the + enter key on virtual keyboards. This allows authors to customize the presentation of the enter key + in order to make it more helpful for users.

+ + + + + + + + + + + + +
Keyword + Description +
enter + The user agent should present a cue for the operation 'enter', typically + inserting a new line. +
done + The user agent should present a cue for the operation 'done', typically + meaning there is nothing more to input and the input method editor (IME) + will be closed. +
go + The user agent should present a cue for the operation 'go', typically + meaning to take the user to the target of the text they typed. +
next + The user agent should present a cue for the operation 'next', typically + taking the user to the next field that will accept text. +
previous + The user agent should present a cue for the operation 'previous', typically + taking the user to the previous field that will accept text. +
search + The user agent should present a cue for the operation 'search', typically + taking the user to the results of searching for the text they have typed. +
send + The user agent should present a cue for the operation 'send', typically + delivering the text to its target. +
+ +
+ +

The enterKeyHint IDL attribute must + reflect the enterkeyhint content + attribute, limited to only known values.

+ +

When enterkeyhint is unspecified (or is in a state not + supported by the user agent), the user agent should determine the default action label (or icon) + to present. Contextual information such as the inputmode, + type, or pattern + attributes should be used to determine which action label (or icon) to present on the virtual + keyboard.

+ +
+ +

Drag and drop

+ + + +

This section defines an event-based drag-and-drop mechanism.

+ +

This specification does not define exactly what a drag-and-drop operation actually + is.

+ +

On a visual medium with a pointing device, a drag operation could be the default action of a + mousedown event that is followed by a series of mousemove events, and the drop could be triggered by the mouse + being released.

+ +

When using an input modality other than a pointing device, users would probably have to + explicitly indicate their intention to perform a drag-and-drop operation, stating what they wish + to drag and where they wish to drop it, respectively.

+ +
+ +

However it is implemented, drag-and-drop operations must have a starting point (e.g. where the + mouse was clicked, or the start of the selection or element that was selected for the drag), may + have any number of intermediate steps (elements that the mouse moves over during a drag, or + elements that the user picks as possible drop points as they cycle through possibilities), and must + either have an end point (the element above which the mouse button was released, or the element + that was finally selected), or be canceled. The end point must be the last element selected as a + possible drop point before the drop occurs (so if the operation is not canceled, there must be at + least one element in the middle step).

+ +
+ + +

Introduction

+ + + +

To make an element draggable, give the element a draggable + attribute, and set an event listener for dragstart that + stores the data being dragged.

+ +

The event handler typically needs to check that it's not a text selection that is being + dragged, and then needs to store data into the DataTransfer object and set the + allowed effects (copy, move, link, or some combination).

+ +

For example:

+ +
<p>What fruits do you like?</p>
+<ol ondragstart="dragStartHandler(event)">
+ <li draggable="true" data-value="fruit-apple">Apples</li>
+ <li draggable="true" data-value="fruit-orange">Oranges</li>
+ <li draggable="true" data-value="fruit-pear">Pears</li>
+</ol>
+<script>
+  var internalDNDType = 'text/x-example'; // set this to something specific to your site
+  function dragStartHandler(event) {
+    if (event.target instanceof HTMLLIElement) {
+      // use the element's data-value="" attribute as the value to be moving:
+      event.dataTransfer.setData(internalDNDType, event.target.dataset.value);
+      event.dataTransfer.effectAllowed = 'move'; // only allow moves
+    } else {
+      event.preventDefault(); // don't allow selection to be dragged
+    }
+  }
+</script>
+ +
+ +

To accept a drop, the drop target has to listen to the following events:

+ +
    +
  1. The dragenter event handler reports + whether or not the drop target is potentially willing to accept the drop, by canceling the + event.
  2. + +
  3. The dragover event handler specifies what feedback + will be shown to the user, by setting the dropEffect attribute of the + DataTransfer associated with the event. This event also needs to be canceled.
  4. + +
  5. The drop event handler has a final chance to accept or + reject the drop. If the drop is accepted, the event handler must perform the drop operation on + the target. This event needs to be canceled, so that the dropEffect attribute's value can be used by the + source. Otherwise, the drop operation is rejected.
  6. +
+ +

For example:

+ +
<p>Drop your favorite fruits below:</p>
+<ol ondragenter="dragEnterHandler(event)" ondragover="dragOverHandler(event)"
+    ondrop="dropHandler(event)">
+</ol>
+<script>
+  var internalDNDType = 'text/x-example'; // set this to something specific to your site
+  function dragEnterHandler(event) {
+    var items = event.dataTransfer.items;
+    for (var i = 0; i < items.length; ++i) {
+      var item = items[i];
+      if (item.kind == 'string' && item.type == internalDNDType) {
+        event.preventDefault();
+        return;
+      }
+    }
+  }
+  function dragOverHandler(event) {
+    event.dataTransfer.dropEffect = 'move';
+    event.preventDefault();
+  }
+  function dropHandler(event) {
+    var li = document.createElement('li');
+    var data = event.dataTransfer.getData(internalDNDType);
+    if (data == 'fruit-apple') {
+      li.textContent = 'Apples';
+    } else if (data == 'fruit-orange') {
+      li.textContent = 'Oranges';
+    } else if (data == 'fruit-pear') {
+      li.textContent = 'Pears';
+    } else {
+      li.textContent = 'Unknown Fruit';
+    }
+    event.target.appendChild(li);
+  }
+</script>
+ +
+ +

To remove the original element (the one that was dragged) from the display, the dragend event can be used.

+ +

For our example here, that means updating the original markup to handle that event:

+ +
<p>What fruits do you like?</p>
+<ol ondragstart="dragStartHandler(event)" ondragend="dragEndHandler(event)">
+ ...as before...
+</ol>
+<script>
+  function dragStartHandler(event) {
+    // ...as before...
+  }
+  function dragEndHandler(event) {
+    if (event.dataTransfer.dropEffect == 'move') {
+      // remove the dragged element
+      event.target.parentNode.removeChild(event.target);
+    }
+  }
+</script>
+ + + +

The drag data store

+ +

The data that underlies a drag-and-drop operation, known as the drag data store, + consists of the following information:

+ + + +

When a drag data store is created, it + must be initialized such that its drag data store item list is empty, it has no + drag data store default feedback, it has no drag data store bitmap and + drag data store hot spot coordinate, its drag data store mode is protected mode, and its drag data store allowed effects + state is the string "uninitialized".

+ + +

The DataTransfer interface

+ +

DataTransfer objects are used to expose the drag data store that + underlies a drag-and-drop operation.

+ +
[Exposed=Window]
+interface DataTransfer {
+  constructor();
+
+  attribute DOMString dropEffect;
+  attribute DOMString effectAllowed;
+
+  [SameObject] readonly attribute DataTransferItemList items;
+
+  void setDragImage(Element image, long x, long y);
+
+  /* old interface */
+  readonly attribute FrozenArray<DOMString> types;
+  DOMString getData(DOMString format);
+  void setData(DOMString format, DOMString data);
+  void clearData(optional DOMString format);
+  [SameObject] readonly attribute FileList files;
+};
+ +
+ +
dataTransfer = new DataTransfer()
+ +
+

Creates a new DataTransfer object with an empty drag data + store.

+
+ +
dataTransfer . dropEffect [ = value ]
+ +
+

Returns the kind of operation that is currently selected. If the kind of operation isn't one + of those that is allowed by the effectAllowed attribute, then the operation will + fail.

+ +

Can be set, to change the selected operation.

+ +

The possible values are "none", "copy", "link", and "move".

+
+ + +
dataTransfer . effectAllowed [ = value ]
+ +
+

Returns the kinds of operations that are to be allowed.

+ +

Can be set (during the dragstart event), to change + the allowed operations.

+ +

The possible values are "none", + "copy", "copyLink", "copyMove", "link", "linkMove", "move", "all", and "uninitialized",

+
+ + +
dataTransfer . items
+ +
+

Returns a DataTransferItemList object, with the drag data.

+
+ + +
dataTransfer . setDragImage(element, x, y)
+ +
+

Uses the given element to update the drag feedback, replacing any previously specified + feedback.

+
+ + +
dataTransfer . types
+ +
+

Returns a frozen array listing the formats that were set in the dragstart event. In addition, if any files are being + dragged, then one of the types will be the string "Files".

+
+ + +
data = dataTransfer . getData(format)
+ +
+

Returns the specified data. If there is no such data, returns the empty string.

+
+ + +
dataTransfer . setData(format, data)
+ +
+

Adds the specified data.

+
+ + +
dataTransfer . clearData( [ format ] )
+ +
+

Removes the data of the specified formats. Removes all data if the argument is omitted.

+
+ + +
dataTransfer . files
+ +
+

Returns a FileList of the files being dragged, if any.

+
+
+ +

DataTransfer objects that are created as part of drag-and-drop events are only valid while those events are being fired.

+ +
+ +

A DataTransfer object is associated with a drag data store while it + is valid.

+ +

A DataTransfer object has an associated types array, which is a + FrozenArray<DOMString>, initially empty. When the contents + of the DataTransfer object's drag data store item list change, or when + the DataTransfer object becomes no longer associated with a drag data + store, run the following steps:

+ +
    +
  1. Let L be an empty sequence.

  2. + +
  3. +

    If the DataTransfer object is still associated with a drag data + store, then:

    + +
      +
    1. For each item in the DataTransfer object's drag data store item + list whose kind + is text, add an entry to L consisting of the item's type string.

    2. + +
    3. If there are any items in the DataTransfer object's drag data store + item list whose kind is File, then + add an entry to L consisting of the string "Files". (This + value can be distinguished from the other values because it is not lowercase.)

    4. + + +
    +
  4. + +
  5. Set the DataTransfer object's types + array to the result of creating a frozen array from L.

  6. +
+ +

The DataTransfer() constructor, when + invoked, must return a newly created DataTransfer object initialized as follows:

+ +
    +
  1. Set the drag data store's item + list to be an empty list.

  2. + +
  3. Set the drag data store's mode to + read/write mode.

  4. + +
  5. Set the dropEffect and + effectAllowed to "none".

  6. +
+ +

The dropEffect attribute controls + the drag-and-drop feedback that the user is given during a drag-and-drop operation. When the + DataTransfer object is created, the dropEffect attribute is set to a string value. On + getting, it must return its current value. On setting, if the new value is one of "none", "copy", "link", or "move", then the attribute's current value must be + set to the new value. Other values must be ignored.

+ +

The effectAllowed attribute is + used in the drag-and-drop processing model to initialize the dropEffect attribute during the dragenter and dragover events. When the DataTransfer object is + created, the effectAllowed attribute is set + to a string value. On getting, it must return its current value. On setting, if drag data + store's mode is the read/write mode and the new value is one of "none", "copy", "copyLink", "copyMove", "link", "linkMove", "move", "all", or "uninitialized", then the attribute's + current value must be set to the new value. Otherwise it must be left unchanged.

+ +

The items attribute must return a + DataTransferItemList object associated with the DataTransfer object.

+ +

The setDragImage(element, + x, y) method must run the following steps:

+ +
    +
  1. If the DataTransfer object is no longer associated with a drag data + store, return. Nothing happens.

  2. + +
  3. If the drag data store's mode is + not the read/write mode, return. Nothing + happens.

  4. + +
  5. If element is an img element, then set the drag data store + bitmap to the element's image (at its intrinsic + size); otherwise, set the drag data store bitmap to an image generated from + the given element (the exact mechanism for doing so is not currently specified).

  6. + +
  7. Set the drag data store hot spot coordinate to the given x, + y coordinate.

  8. +
+ +

The types attribute must return this + DataTransfer object's types + array.

+ +

The getData(format) method + must run the following steps:

+ +
    +
  1. If the DataTransfer object is no longer associated with a drag data + store, then return the empty string.

  2. + +
  3. If the drag data store's mode is + the protected mode, then return the empty string.

  4. + +
  5. Let format be the first argument, converted to ASCII + lowercase.

  6. + +
  7. Let convert-to-URL be false.

  8. + +
  9. If format equals "text", change it to "text/plain".

  10. + +
  11. If format equals "url", change it to "text/uri-list" and set convert-to-URL to true.

  12. + +
  13. If there is no item in the drag data store item list whose kind is text and whose type string is equal to format, return the empty string.

  14. + +
  15. Let result be the data of the item in the drag data store item + list whose kind is Plain Unicode + string and whose type string is equal to + format.

  16. + +
  17. If convert-to-URL is true, then parse result as appropriate for + text/uri-list data, and then set result to the first URL from + the list, if any, or the empty string otherwise.

  18. + +
  19. Return result.

  20. +
+ +

The setData(format, + data) method must run the following steps:

+ +
    +
  1. If the DataTransfer object is no longer associated with a drag data + store, return. Nothing happens.

  2. + +
  3. If the drag data store's mode is + not the read/write mode, return. Nothing + happens.

  4. + +
  5. Let format be the first argument, converted to ASCII + lowercase.

  6. + +
  7. +

    If format equals "text", change it to "text/plain".

    + +

    If format equals "url", change it to "text/uri-list".

    +
  8. + +
  9. Remove the item in the drag data store item list whose kind is text and whose type string is equal to format, if there is + one.

  10. + +
  11. Add an item to the drag data store item list whose kind is text, whose type string is equal to format, and whose data is the string + given by the method's second argument.

  12. +
+ +

The clearData() method must run the + following steps:

+ +
    +
  1. If the DataTransfer object is no longer associated with a drag data + store, return. Nothing happens.

  2. + +
  3. If the drag data store's mode is + not the read/write mode, return. Nothing + happens.

  4. + +
  5. If the method was called with no arguments, remove each item in the drag data store + item list whose kind is Plain Unicode + string, and return.

  6. + +
  7. Let format be the first argument, converted to ASCII + lowercase.

  8. + +
  9. +

    If format equals "text", change it to "text/plain".

    + +

    If format equals "url", change it to "text/uri-list".

    +
  10. + +
  11. Remove the item in the drag data store item list whose kind is text and whose type string is equal to format, if there is + one.

  12. +
+ +

The clearData() method does not + affect whether any files were included in the drag, so the types attribute's list might still not be empty after + calling clearData() (it would still contain the + "Files" string if any files were included in the drag).

+ +

The files attribute must return a + live FileList sequence consisting of File objects + representing the files found by the following steps. + Furthermore, for a given FileList object and a given underlying file, the same + File object must be used each time.

+ +
    +
  1. Start with an empty list L.

  2. + +
  3. If the DataTransfer object is no longer associated with a drag data + store, the FileList is empty. Return the empty list L.

  4. + +
  5. If the drag data store's mode is + the protected mode, Return the empty list + L.

  6. + +
  7. For each item in the drag data store item list + whose kind is File , add the item's data (the file, in particular its name and contents, as well as + its type) to the list L.

  8. + + + +
  9. The files found by these steps are those in the list L.

  10. +
+ +

This version of the API does not expose the types of the files during the + drag.

+ +
+ + +
The DataTransferItemList interface
+ +

Each DataTransfer object is associated with a DataTransferItemList + object.

+ +
[Exposed=Window]
+interface DataTransferItemList {
+  readonly attribute unsigned long length;
+  getter DataTransferItem (unsigned long index);
+  DataTransferItem? add(DOMString data, DOMString type);
+  DataTransferItem? add(File data);
+  void remove(unsigned long index);
+  void clear();
+};
+ +
+ +
items . length
+ +

Returns the number of items in the drag data store.

+ + +
items[index]
+ +
+

Returns the DataTransferItem object representing the indexth + entry in the drag data store.

+
+ + +
items . remove(index)
+ +
+

Removes the indexth entry in the drag data store.

+
+ + +
items . clear()
+ +
+

Removes all the entries in the drag data store.

+
+ + +
items . add(data)
+
items . add(data, type)
+ +
+

Adds a new entry for the given data to the drag data store. If the data is plain + text then a type string has to be provided + also.

+
+
+ +
+ +

While the DataTransferItemList object's DataTransfer object is + associated with a drag data store, the DataTransferItemList object's + mode is the same as the drag data store mode. When the + DataTransferItemList object's DataTransfer object is not + associated with a drag data store, the DataTransferItemList object's + mode is the disabled mode. The drag data store referenced in this + section (which is used only when the DataTransferItemList object is not in the + disabled mode) is the drag data store with which the + DataTransferItemList object's DataTransfer object is associated.

+ +

The length attribute must + return zero if the object is in the disabled mode; otherwise it must return the number of + items in the drag data store item list.

+ +

When a DataTransferItemList object is not in the disabled mode, its + supported property indices are the numbers in the range + + 0 .. n-1, + + where n is the number of items in the drag data store item + list.

+ +

To determine the value of an indexed property + i of a DataTransferItemList object, the user agent must return a + DataTransferItem object representing the ith item in the + drag data store. The same object must be returned each time a particular item is + obtained from this DataTransferItemList object. The DataTransferItem + object must be associated with the same DataTransfer object as the + DataTransferItemList object when it is first created.

+ +

The add() method must run the + following steps:

+ +
    +
  1. If the DataTransferItemList object is not in the read/write mode, return null.

  2. + +
  3. +

    Jump to the appropriate set of steps from the following list:

    + +
    + +
    If the first argument to the method is a string
    + +
    +

    If there is already an item in the drag data store item list whose kind is text and whose type string is equal to the value of the + method's second argument, converted to ASCII lowercase, then throw a + "NotSupportedError" DOMException.

    + +

    Otherwise, add an item to the drag data store item list whose kind is text, whose type string is equal to the value of the method's second + argument, converted to ASCII lowercase, and whose data is the string given by the + method's first argument.

    +
    + + + +
    If the first argument to the method is a File
    + +
    +

    Add an item to the drag data store item list whose kind is File, whose type + string is the type of the File, + converted to ASCII lowercase, and whose data is the same as the + File's data.

    +
    + + +
    +
  4. + +
  5. Determine the value of the indexed property + corresponding to the newly added item, and return that value (a newly created + DataTransferItem object).

  6. +
+ +

The remove() method, when + invoked with the argument i, must run these steps:

+ +
    +
  1. If the DataTransferItemList object is not in the read/write mode, throw an + "InvalidStateError" DOMException.

  2. + +
  3. Remove the ith item from the drag data store.

  4. +
+ +

The clear() method, if the + DataTransferItemList object is in the read/write mode, + must remove all the items from the drag data store. Otherwise, it must do + nothing.

+ +
+ + +
The DataTransferItem interface
+ +

Each DataTransferItem object is associated with a DataTransfer + object.

+ +
[Exposed=Window]
+interface DataTransferItem {
+  readonly attribute DOMString kind;
+  readonly attribute DOMString type;
+  void getAsString(FunctionStringCallback? _callback);
+  File? getAsFile();
+};
+
+callback FunctionStringCallback = void (DOMString data);
+ +
+ +
item . kind
+
+

Returns the drag data item kind, one of: "string", + "file".

+
+ +
item . type
+
+

Returns the drag data item type string.

+
+ +
item . getAsString(callback)
+
+

Invokes the callback with the string data as the argument, if the drag data item + kind is text.

+
+ + + +
file = item . getAsFile()
+
+

Returns a File object, if the drag data item kind is File.

+
+ + +
+ +
+ +

While the DataTransferItem object's DataTransfer object is associated + with a drag data store and that drag data store's drag data store + item list still contains the item that the DataTransferItem object represents, + the DataTransferItem object's mode is the same as the drag data store + mode. When the DataTransferItem object's DataTransfer object is + not associated with a drag data store, or if the item that the + DataTransferItem object represents has been removed from the relevant drag data + store item list, the DataTransferItem object's mode is the disabled + mode. The drag data store referenced in this section (which is used only when the + DataTransferItem object is not in the disabled mode) is the drag data + store with which the DataTransferItem object's DataTransfer + object is associated.

+ +

The kind attribute must return the + empty string if the DataTransferItem object is in the disabled mode; otherwise + it must return the string given in the cell from the second column of the following table from the + row whose cell in the first column contains the drag data item kind of the item + represented by the DataTransferItem object:

+ + + + +
Kind String +
Text "string" + +
File "file" + +
+ +

The type attribute must return the + empty string if the DataTransferItem object is in the disabled mode; otherwise + it must return the drag data item type string of the item represented by the + DataTransferItem object.

+ +

The getAsString(callback) method must run the following steps:

+ +
    +
  1. If the callback is null, return.

  2. + +
  3. If the DataTransferItem object is not in the read/write mode or the read-only mode, + return. The callback is never invoked.

  4. + +
  5. If the drag data item kind is not text, then return. + The callback is never invoked.

  6. + +
  7. Otherwise, queue a task to invoke callback, passing the + actual data of the item represented by the DataTransferItem object as the + argument.

  8. +
+ + + +

The getAsFile() + method must run the following steps:

+ +
    +
  1. If the DataTransferItem object is not in the read/write mode or the read-only mode, + then return null.

  2. + +
  3. If the drag data item kind is not File, then return null.

  4. + +
  5. Return a new File object representing the actual data of the item represented + by the DataTransferItem object.

    +
+ + + +
+ + + +

The DragEvent interface

+ +

The drag-and-drop processing model involves several events. They all use the + DragEvent interface.

+ +
[Exposed=Window]
+interface DragEvent : MouseEvent {
+  constructor(DOMString type, optional DragEventInit eventInitDict = {});
+
+  readonly attribute DataTransfer? dataTransfer;
+};
+
+dictionary DragEventInit : MouseEventInit {
+  DataTransfer? dataTransfer = null;
+};
+ +
+ +
event . dataTransfer
+ +
+

Returns the DataTransfer object for the event.

+
+
+ +

Although, for consistency with other event interfaces, the DragEvent + interface has a constructor, it is not particularly useful. In particular, there's no way to + create a useful DataTransfer object from script, as DataTransfer objects + have a processing and security model that is coordinated by the browser during drag-and-drops.

+ +
+ +

The dataTransfer attribute of the + DragEvent interface must return the value it was initialized to. It represents the + context information for the event.

+ +
+ +
+ +

When a user agent is required to fire a DND event named e at an element, + using a particular drag data store, and optionally with a specific related + target, the user agent must run the following steps:

+ +
    +
  1. Let dataDragStoreWasChanged be false.
  2. + +
  3. If no specific related target was provided, set related target to + null.

  4. + +
  5. Let window be the relevant global object of the + Document object of the specified target element.

  6. + +
  7. +

    If e is dragstart, then set the + drag data store mode to the read/write mode + and set dataDragStoreWasChanged to true.

    + +

    If e is drop, set the drag data store + mode to the read-only mode.

    +
  8. + +
  9. Let dataTransfer be a newly created DataTransfer object + associated with the given drag data store.

  10. + +
  11. Set the effectAllowed attribute to the drag data + store's drag data store allowed effects state.

  12. + +
  13. +

    Set the dropEffect attribute to "none" if e is dragstart, drag, dragexit, or dragleave; to the value corresponding to the current + drag operation if e is drop or + dragend; and to a value based on the effectAllowed attribute's value and the + drag-and-drop source, as given by the following table, otherwise (i.e. if e + is dragenter or dragover):

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    effectAlloweddropEffect
    "none""none"
    "copy""copy"
    "copyLink""copy", or, if appropriate, "link"
    "copyMove""copy", or, if appropriate, "move"
    "all""copy", or, if appropriate, either "link" or "move"
    "link""link"
    "linkMove""link", or, if appropriate, "move"
    "move""move"
    "uninitialized" when what is being dragged is a selection from a text control"move", or, if appropriate, either "copy" or "link"
    "uninitialized" when what is being dragged is a selection"copy", or, if appropriate, either "link" or "move"
    "uninitialized" when what is being dragged is an a element with an href attribute"link", or, if appropriate, either "copy" or "move"
    Any other case"copy", or, if appropriate, either "link" or "move"
    + +

    Where the table above provides possibly + appropriate alternatives, user agents may instead use the listed alternative values if + platform conventions dictate that the user has requested those alternate effects.

    + +

    For example, Windows platform conventions are such that dragging while + holding the "alt" key indicates a preference for linking the data, rather than moving or copying + it. Therefore, on a Windows system, if "link" is an option according to + the table above while the "alt" key is depressed, the user agent could select that instead of + "copy" or "move".

    +
  14. + +
  15. Let event be the result of creating an event using + DragEvent.

  16. + +
  17. Initialize event's type attribute to + e, its bubbles attribute to true, its view attribute to window, its relatedTarget attribute to related + target, and its dataTransfer attribute to + dataTransfer.

  18. + +
  19. If e is not dragexit, dragleave, or dragend, then initialize event's cancelable attribute to true.

  20. + +
  21. +

    Initialize event's mouse and key attributes initialized according to the state of + the input devices as they would be for user interaction events.

    + + + +

    If there is no relevant pointing device, then initialize event's screenX, screenY, clientX, clientY, and button attributes to 0.

    +
  22. + +
  23. Dispatch event at the specified + target element.

  24. + +
  25. Set the drag data store allowed effects state to the current value of + dataTransfer's effectAllowed + attribute. (It can only have changed value if e is dragstart.)

  26. + +
  27. If dataDragStoreWasChanged is true, then set the drag data store + mode back to the protected mode.

  28. + +
  29. Break the association between dataTransfer and the drag data + store.

  30. +
+ +
+ + +
+ +

Processing model

+ +

When the user attempts to begin a drag operation, the user agent must run the following steps. + User agents must act as if these steps were run even if the drag actually started in another + document or application and the user agent was not aware that the drag was occurring until it + intersected with a document under the user agent's purview.

+ +
    +
  1. +

    Determine what is being dragged, as follows:

    + +

    If the drag operation was invoked on a selection, then it is the selection that is being + dragged.

    + +

    Otherwise, if the drag operation was invoked on a Document, it is the first + element, going up the ancestor chain, starting at the node that the user tried to drag, that has + the IDL attribute draggable set to true. If there is no such + element, then nothing is being dragged; return, the drag-and-drop operation is never + started.

    + +

    Otherwise, the drag operation was invoked outside the user agent's purview. What is being + dragged is defined by the document or application where the drag was started.

    + +

    img elements and a elements with an href attribute have their draggable attribute set to true by default.

    +
  2. + +
  3. Create a drag data store. All the DND events fired subsequently by the steps + in this section must use this drag data store.

  4. + +
  5. +

    Establish which DOM node is the source node, as follows:

    + +

    If it is a selection that is being dragged, then the source node is the + Text node that the user started the drag on (typically the Text node + that the user originally clicked). If the user did not specify a particular node, for example if + the user just told the user agent to begin a drag of "the selection", then the source + node is the first Text node containing a part of the selection.

    + +

    Otherwise, if it is an element that is being dragged, then the source node is + the element that is being dragged.

    + +

    Otherwise, the source node is part of another document or application. When this + specification requires that an event be dispatched at the source node in this case, + the user agent must instead follow the platform-specific conventions relevant to that + situation.

    + +

    Multiple events are fired on the source node during the course of + the drag-and-drop operation.

    +
  6. + +
  7. +

    Determine the list of dragged nodes, as follows:

    + +

    If it is a selection that is being dragged, then the list of dragged nodes + contains, in tree order, every node that is partially or completely included in the + selection (including all their ancestors).

    + +

    Otherwise, the list of dragged nodes contains only the source node, + if any.

    +
  8. + +
  9. +

    If it is a selection that is being dragged, then add an item to the drag data store + item list, with its properties set as follows:

    + +
    +
    The drag data item type string +
    "text/plain"
    + +
    The drag data item kind +
    Text
    + +
    The actual data
    +
    The text of the selection
    +
    + +

    Otherwise, if any files are being dragged, then add one item per file to the drag data + store item list, with their properties set as follows:

    + +
    +
    The drag data item type string +
    The MIME type of the file, if known, or "application/octet-stream" otherwise.
    + +
    The drag data item kind +
    File
    + +
    The actual data
    +
    The file's contents and name.
    +
    + +

    Dragging files can currently only happen from outside a browsing + context, for example from a file system manager application.

    + +

    If the drag initiated outside of the application, the user agent must add items to the + drag data store item list as appropriate for the data being dragged, honoring + platform conventions where appropriate; however, if the platform conventions do not use MIME types to label dragged data, the user agent must make a + best-effort attempt to map the types to MIME types, and, in any case, all the drag data item type strings must be converted to ASCII + lowercase.

    + +

    User agents may also add one or more items representing the selection or dragged element(s) + in other forms, e.g. as HTML.

    +
  10. + + + +
  11. +

    If the list of dragged nodes is not empty, then extract the microdata from those nodes into a JSON form, and add one item to the + drag data store item list, with its properties set as follows:

    + +
    +
    The drag data item type string +
    application/microdata+json
    + +
    The drag data item kind +
    Text
    + +
    The actual data
    +
    The resulting JSON string.
    +
    +
  12. + +
  13. +

    Run the following substeps:

    + +
      +
    1. Let urls be an empty list of absolute + URLs.

    2. + +
    3. +

      For each node in the list of dragged nodes:

      + +
      +
      If the node is an a element with an href attribute
      + +
      Add to urls the result of parsing the + element's href content attribute relative to the + element's node document.
      + +
      If the node is an img element with a src + attribute
      + +
      Add to urls the result of parsing the + element's src content attribute relative to the + element's node document.
      + + +
      +
    4. + +
    5. If urls is still empty, then return.

    6. + +
    7. Let url string be the result of concatenating the strings in urls, + in the order they were added, separated by a U+000D CARRIAGE RETURN U+000A LINE FEED character + pair (CRLF).

    8. + +
    9. Add one item to the drag data store item list, with its properties set as + follows:

      + +
      +
      The drag data item type string +
      text/uri-list
      + +
      The drag data item kind +
      Text
      + +
      The actual data
      +
      url string
      +
      +
    10. +
    +
  14. + +
  15. +

    Update the drag data store default feedback as appropriate for the user agent + (if the user is dragging the selection, then the selection would likely be the basis for this + feedback; if the user is dragging an element, then that element's rendering would be used; if + the drag began outside the user agent, then the platform conventions for determining the drag + feedback should be used).

    +
  16. + +
  17. +

    Fire a DND event named dragstart at the + source node.

    + +

    If the event is canceled, then the drag-and-drop operation should not occur; return.

    + + +

    Since events with no event listeners registered are, almost by definition, never + canceled, drag-and-drop is always available to the user if the author does not specifically + prevent it.

    +
  18. + +
  19. +

    Initiate the drag-and-drop operation in a manner consistent with platform + conventions, and as described below.

    + +

    The drag-and-drop feedback must be generated from the first of the + following sources that is available:

    + +
      +
    1. The drag data store bitmap, if any. In this case, the drag data store + hot spot coordinate should be used as hints for where to put the cursor relative to the + resulting image. The values are expressed as distances in CSS pixels + from the left side and from the top side of the image respectively.
    2. + +
    3. The drag data store default feedback.
    4. +
    +
  20. +
+ +

From the moment that the user agent is to initiate the drag-and-drop operation, + until the end of the drag-and-drop operation, device input events (e.g. mouse and keyboard events) + must be suppressed.

+ +

During the drag operation, the element directly indicated by the user as the drop target is + called the immediate user selection. (Only elements can be selected by the user; other + nodes must not be made available as drop targets.) However, the immediate user + selection is not necessarily the current target element, which is the element + currently selected for the drop part of the drag-and-drop operation.

+ +

The immediate user selection changes as the user selects different elements + (either by pointing at them with a pointing device, or by selecting them in some other way). The + current target element changes when the immediate user selection + changes, based on the results of event listeners in the document, as described below.

+ +

Both the current target element and the immediate user selection can + be null, which means no target element is selected. They can also both be elements in other + (DOM-based) documents, or other (non-web) programs altogether. (For example, a user could drag + text to a word-processor.) The current target element is initially null.

+ +

In addition, there is also a current drag operation, which can take on the values + "none", "copy", "link", and "move". Initially, it has the value + "none". It is updated by the user agent + as described in the steps below.

+ +

User agents must, as soon as the drag operation is initiated and every 350ms (±200ms) thereafter for as long as the drag + operation is ongoing, queue a task to perform the following steps in sequence:

+ +
    +
  1. +

    If the user agent is still performing the previous iteration of the sequence (if any) when + the next iteration becomes due, return for this iteration (effectively "skipping + missed frames" of the drag-and-drop operation).

    +
  2. + +
  3. +

    Fire a DND event named drag at the + source node. If this event is canceled, the user agent must set the current + drag operation to "none" (no + drag operation).

    +
  4. + +
  5. +

    If the drag event was not canceled and the user has not + ended the drag-and-drop operation, check the state of the drag-and-drop operation, as + follows:

    + +
      +
    1. +

      If the user is indicating a different immediate user selection than during the + last iteration (or if this is the first iteration), and if this immediate user + selection is not the same as the current target element, then fire a + DND event named dragexit at the current + target element, and then update the current target element as follows:

      + +
      + +
      If the new immediate user selection is null
      + +

      Set the current target element to null also.

      + +
      If the new immediate user selection is in a non-DOM document or + application
      + +

      Set the current target element to the immediate user + selection.

      + +
      Otherwise
      + +
      +

      Fire a DND event named dragenter + at the immediate user selection.

      + +

      If the event is canceled, then set the current target element to the + immediate user selection.

      + +

      Otherwise, run the appropriate step from the following list:

      + +
      + +
      If the immediate user selection is a text control (e.g., + textarea, or an input element whose type attribute is in the Text state) or an editing host or + editable element, and the drag data store item list has an item + with the drag data item type string "text/plain" and the + drag data item kind text
      + +

      Set the current target element to the immediate user + selection anyway.

      + +
      If the immediate user selection is the body element
      + +

      Leave the current target element unchanged.

      + +
      Otherwise
      + +
      +

      Fire a DND event named dragenter + at the body element, if there is one, or at the Document object, + if not. Then, set the current target element to the body + element, regardless of whether that event was canceled or not.

      +
      +
      +
      +
      +
    2. + +
    3. +

      If the previous step caused the current target element to change, and if the + previous target element was not null or a part of a non-DOM document, then fire a DND + event named dragleave at the previous target + element, with the new current target element as the specific related + target.

      +
    4. + +
    5. +

      If the current target element is a DOM element, then fire a DND + event named dragover at this current + target element.

      + +

      If the dragover event is not canceled, run the + appropriate step from the following list:

      + +
      + +
      If the current target element is a text control (e.g., + textarea, or an input element whose type attribute is in the Text state) or an editing host or + editable element, and the drag data store item list has an item + with the drag data item type string "text/plain" and the drag + data item kind text
      + +

      Set the current drag operation to either "copy" or "move", as appropriate given the platform + conventions.

      + + +
      Otherwise
      + +

      Reset the current drag operation to "none".

      +
      + +

      Otherwise (if the dragover event is + canceled), set the current drag operation based on the values of the effectAllowed and dropEffect attributes of the + DragEvent object's dataTransfer + object as they stood after the event dispatch + finished, as per the following table:

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      effectAlloweddropEffectDrag operation
      "uninitialized", "copy", "copyLink", "copyMove", or "all""copy""copy"
      "uninitialized", "link", "copyLink", "linkMove", or "all""link""link"
      "uninitialized", "move", "copyMove", "linkMove", or "all""move""move"
      Any other case"none"
      +
    6. + +
    7. +

      Otherwise, if the current target element is not a DOM element, use + platform-specific mechanisms to determine what drag operation is being performed (none, copy, + link, or move), and set the current drag operation accordingly.

      +
    8. + +
    9. +

      Update the drag feedback (e.g. the mouse cursor) to match the current drag + operation, as follows:

      + + + + + + + + + + + + + + + + + + + + + + + + +
      Drag operationFeedback
      "copy"Data will be copied if dropped here.
      "link"Data will be linked if dropped here.
      "move"Data will be moved if dropped here.
      "none"No operation allowed, dropping here will cancel the drag-and-drop operation.
      +
    10. +
    +
  6. + +
  7. +

    Otherwise, if the user ended the drag-and-drop operation (e.g. by releasing the mouse button + in a mouse-driven drag-and-drop interface), or if the drag + event was canceled, then this will be the last iteration. Run the following steps, then stop the + drag-and-drop operation:

    + +
      +
    1. +

      If the current drag operation is "none" (no drag operation), or, if the user + ended the drag-and-drop operation by canceling it (e.g. by hitting the Escape key), + or if the current target element is null, then the drag operation failed. Run + these substeps:

      + +
        +
      1. Let dropped be false.

      2. + +
      3. If the current target element is a DOM element, fire a DND + event named dragleave at it; otherwise, if + it is not null, use platform-specific conventions for drag cancelation.

      4. + +
      5. Set the current drag operation to "none".

      6. +
      + +

      Otherwise, the drag operation might be a success; run these substeps:

      + +
        +
      1. Let dropped be true.

      2. + +
      3. If the current target element is a DOM element, fire a DND + event named drop at it; otherwise, use + platform-specific conventions for indicating a drop.

      4. + +
      5. +

        If the event is canceled, set the current drag operation to the value of the + dropEffect attribute of the + DragEvent object's dataTransfer + object as it stood after the event dispatch + finished.

        + +

        Otherwise, the event is not canceled; perform the event's default action, which depends + on the exact target as follows:

        + +
        + +
        If the current target element is a text control (e.g., + textarea, or an input element whose type attribute is in the Text state) or an editing host or + editable element, and the drag data store item list has an item + with the drag data item type string "text/plain" and the + drag data item kind text
        + +

        Insert the actual data of the first item in the drag data store item + list to have a drag data item type + string of "text/plain" and a drag + data item kind that is text into the text control or + editing host or editable element in a manner consistent with + platform-specific conventions (e.g. inserting it at the current mouse cursor position, or + inserting it at the end of the field).

        + +
        Otherwise
        + +

        Reset the current drag operation to "none".

        +
        +
      6. +
      +
    2. + +
    3. +

      Fire a DND event named dragend at the + source node.

      +
    4. + +
    5. +

      Run the appropriate steps from the following list as the default action of the dragend event:

      + +
      + +
      If dropped is true, the current target element is a text + control (see below), the current drag operation is "move", and the source of the + drag-and-drop operation is a selection in the DOM that is entirely contained within an + editing host
      + +

      Delete the selection.

      + +
      If dropped is true, the current target element is a text + control (see below), the current drag operation is "move", and the source of the + drag-and-drop operation is a selection in a text control
      + +

      The user agent should delete the dragged selection from the relevant text + control.

      + +
      If dropped is false or if the current drag operation is "none"
      + +

      The drag was canceled. If the platform conventions dictate that this be represented to + the user (e.g. by animating the dragged selection going back to the source of the + drag-and-drop operation), then do so.

      + +
      Otherwise
      + +

      The event has no default action.

      +
      + +

      For the purposes of this step, a text control is a textarea element or + an input element whose type attribute is in + one of the + Text, + Search, + Tel, + URL, + E-mail, + Password, or + Number + states.

      +
    6. +
    +
  8. +
+ +

User agents are encouraged to consider how to react to drags near the edge of + scrollable regions. For example, if a user drags a link to the bottom of the viewport + on a long page, it might make sense to scroll the page so that the user can drop the link lower on + the page.

+ +

This model is independent of which Document object the nodes involved + are from; the events are fired as described above and the rest of the processing model runs as + described above, irrespective of how many documents are involved in the operation.

+ +
+ + +

Events summary

+ + + +

The following events are involved in the drag-and-drop + model.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Event name Target Cancelable? Drag data store mode dropEffect Default Action
dragstartSource node✓ CancelableRead/write mode + "none"Initiate the drag-and-drop operation
dragSource node✓ CancelableProtected mode + "none"Continue the drag-and-drop operation
dragenterImmediate user selection or the body element✓ CancelableProtected mode + Based on effectAllowed valueReject immediate user selection as potential target element
dragexitPrevious target elementProtected mode + "none"None
dragleavePrevious target elementProtected mode + "none"None
dragoverCurrent target element✓ CancelableProtected mode + Based on effectAllowed valueReset the current drag operation to "none"
dropCurrent target element✓ CancelableRead-only mode + Current drag operationVaries
dragendSource nodeProtected mode + + Current drag operationVaries
+ +

Not shown in the above table: all these events bubble, are composed, and the effectAllowed attribute always has the value it had + after the dragstart event, defaulting to "uninitialized" in the dragstart event.

+ + + +

The draggable attribute

+ +

All HTML elements may have the draggable + content attribute set. The draggable attribute is an + enumerated attribute. It has three states. The first state is true and it has + the keyword true. The second state is false and it has the keyword + false. The third state is auto; it has no keywords but it is the + missing value default and the invalid value default.

+ +

The true state means the element is draggable; the false state means that it is + not. The auto state uses the default behavior of the user agent.

+ +

An element with a draggable attribute should also have a + title attribute that names the element for the purpose of + non-visual interactions.

+ +
+ +
element . draggable [ = value ]
+ +
+

Returns true if the element is draggable; otherwise, returns false.

+ +

Can be set, to override the default and set the draggable + content attribute.

+
+
+ +
+ +

The draggable IDL attribute, whose value depends + on the content attribute's in the way described below, controls whether or not the element is + draggable. Generally, only text selections are draggable, but elements whose draggable IDL attribute is true become draggable as well.

+ +

If an element's draggable content attribute has the state + true, the draggable IDL attribute must return true.

+ +

Otherwise, if the element's draggable content attribute has + the state false, the draggable IDL attribute must return + false.

+ +

Otherwise, the element's draggable content attribute has + the state auto. If the element is an img element, an object + element that represents an image, or an a element with an href content attribute, the draggable IDL attribute must return true; otherwise, the draggable IDL attribute must return false.

+ +

If the draggable IDL attribute is set to the value false, + the draggable content attribute must be set to the literal + value "false". If the draggable IDL + attribute is set to the value true, the draggable content + attribute must be set to the literal value "true".

+ +
+ + + + + + +
+ +

Security risks in the drag-and-drop model

+ +

User agents must not make the data added to the DataTransfer object during the + dragstart event available to scripts until the drop event, because otherwise, if a user were to drag sensitive + information from one document to a second document, crossing a hostile third document in the + process, the hostile document could intercept the data.

+ +

For the same reason, user agents must consider a drop to be successful only if the user + specifically ended the drag operation — if any scripts end the drag operation, it must be + considered unsuccessful (canceled) and the drop event must not be + fired.

+ +

User agents should take care to not start drag-and-drop operations in response to script + actions. For example, in a mouse-and-window environment, if a script moves a window while the user + has their mouse button depressed, the UA would not consider that to start a drag. This is important + because otherwise UAs could cause data to be dragged from sensitive sources and dropped into + hostile documents without the user's consent.

+ +

User agents should filter potentially active (scripted) content (e.g. HTML) when it is dragged + and when it is dropped, using a safelist of known-safe features. Similarly, relative URLs should be turned into absolute URLs to avoid references changing in + unexpected ways. This specification does not specify how this is performed.

+ +
+ +

Consider a hostile page providing some content and getting the user to select and drag and + drop (or indeed, copy and paste) that content to a victim page's contenteditable region. If the browser does not ensure that + only safe content is dragged, potentially unsafe content such as scripts and event handlers in + the selection, once dropped (or pasted) into the victim site, get the privileges of the victim + site. This would thus enable a cross-site scripting attack.

+ +
+ +
+ + + + +

Loading web pages

+ +
+ +

This section describes features that apply most directly to web browsers. Having said that, + except where specified otherwise, the requirements defined in this section do apply to + all user agents, whether they are web browsers or not.

+ +
+ + + +

Browsing contexts

+ +

A browsing context is an environment in which Document + objects are presented to the user.

+ +

A tab or window in a web browser typically contains a browsing + context, as does an iframe or frames in a + frameset.

+ +

A browsing context has a corresponding WindowProxy object.

+ +

A browsing context has an opener browsing context, which + is null or a browsing context. It is initially null.

+ +

A browsing context has a disowned boolean. It + is initially false.

+ +

A browsing context has an is closing boolean. It is initially + false.

+ +
+

The following example illustrates the various possibilities of a browsing context. + It can be disowned, is closing, neither, or both.

+ +
// Neither disowned nor is closing:
+const popup1 = window.open();
+
+// Disowned, but not is closing:
+const popup2 = window.open();
+popup2.opener = null;
+
+// Not disowned, but is closing:
+const popup3 = window.open();
+popup3.close();
+
+// Disowned, is closing:
+const popup4 = window.open();
+popup4.opener = null;
+popup4.close();
+ +

A browsing context has a session history, which lists the + Document objects that the browsing context has presented, is presenting, + or will present. A Document's browsing context is the + browsing context whose session history contains the + Document, if any such browsing context exists and has not been discarded, and null otherwise.

+ +

A Document does not necessarily have a non-null browsing context. In particular, data mining tools are likely + to never instantiate browsing contexts. A Document created using an API such as createDocument() never has a non-null browsing context. And the Document originally + created for an iframe element, which has since been removed from the document, has no associated browsing context, since that + browsing context was discarded.

+ +

A browsing context's active + window is its WindowProxy object's [[Window]] internal slot value. A browsing + context's active document is its active window's + associated Document. + +

In general, there is a 1-to-1 mapping from the Window object to the + Document object, as long as the Document object has a non-null browsing context. There is one exception. A + Window can be reused for the presentation of a second Document in the + same browsing context, such that the mapping is then 1-to-2. This occurs when a + browsing context is navigated from the initial + about:blank Document to another, with replacement enabled. + + +

Creating browsing contexts

+ +

To set the active document of a browsing context + browsingContext to a Document object document, run these + steps:

+ +
    +
  1. +

    Let window be document's relevant global object.

    + +

    Per this standard document can be created before window, + which does not make much sense. See issue + #2688.

    +
  2. + +
  3. Set browsingContext's active window to window.

  4. + +
  5. Set window's associated + Document to document.

  6. + +
  7. Set window's relevant settings object's execution ready flag.

  8. +
+ +
+ +

A browsing context has an associated creator origin (null or returns an + origin), creator URL (null or returns a URL), and creator + base URL (null or returns a URL). These are all initially null.

+ +
+ +

To determine the origin, given browsing + context browsingContext, URL url, sandboxing flag + set sandboxFlags, and two origins + invocationOrigin and activeDocumentNavigationOrigin:

+ +
    +
  1. If sandboxFlags has its sandboxed origin browsing + context flag set, then return a new opaque + origin.

  2. + +
  3. If url is null, then return a new opaque + origin.

  4. + +
  5. If activeDocumentNavigationOrigin is not null, and url's scheme is "javascript", then return + activeDocumentNavigationOrigin.

  6. + +
  7. +

    If invocationOrigin is non-null and url is about:blank, + then return invocationOrigin.

    + +

    The result here is that two documents end up with the same underlying + origin, meaning that document.domain + affects both.

    +
  8. + +
  9. If url is about:srcdoc, then return the origin of + browsingContext's container + document.

  10. + +
  11. Return url's origin.

  12. +
+ +

To create a new browsing context, given + null or a Document object creator, null or an element embedder, + and a browsing context group group, run these steps:

+ + + +
    +
  1. Let browsingContext be a new browsing context.

  2. + +
  3. If creator is non-null, then set + browsingContext's creator origin to return creator's + origin, browsingContext's creator URL to return + creator's URL, and + browsingContext's creator base URL to return creator's base URL.

  4. + +
  5. Let sandboxFlags be the result of determining the creation sandboxing + flags given browsingContext and embedder.

  6. + + +
  7. Let origin be the result of determining the + origin given browsingContext, about:blank, + sandboxFlags, browsingContext's creator origin, and + null.

  8. + +
  9. +

    Let permissionsPolicy be the result of creating a permissions policy + given browsingContext and origin.

    + +

    This needs to use embedder.

    +
  10. + +
  11. Let agent be the result of obtaining a similar-origin window agent given + origin and group.

  12. + +
  13. +

    Let realm execution context be the result of creating a new JavaScript + realm given agent and the following customizations:

    + +
      +
    • For the global object, create a new Window object.

    • + +
    • For the global this binding, use browsingContext's + WindowProxy object.

    • +
    +
  14. + +
  15. Let topLevelCreationURL be about:blank if embedder is + null; otherwise embedder's relevant settings object's top-level + creation URL.

  16. + +
  17. Let topLevelOrigin be origin if embedder is null; + otherwise embedder's relevant settings object's top-level + origin.

  18. + +
  19. Let settingsObject be the result of setting up a window environment settings object with realm execution + context, null, topLevelCreationURL, and topLevelOrigin.

  20. + +
  21. Let coop be "unsafe-none".

  22. + +
  23. If creator is non-null and creator's origin is + same origin with creator's relevant settings object's + top-level origin, then set coop to creator's browsing context's top-level browsing context's + active document's cross-origin opener + policy.

  24. + +
  25. Let document be a new Document, marked as an HTML document in quirks mode, whose content type is "text/html", + origin is origin, active sandboxing flag set is + sandboxFlags, permissions + policy is permissionsPolicy, cross-origin + opener policy is coop, and which is both ready for post-load tasks + and completely loaded immediately.

  26. + +
  27. Ensure that document has a single child html node, which itself + has two empty child nodes: a head element, and a body element.

  28. + +
  29. Set the active document of browsingContext to + document.

  30. + +
  31. If browsingContext's creator URL is non-null, then set + document's referrer to the serialization of it.

  32. + +
  33. If creator is non-null, then set document's + referrer policy to creator's + referrer policy.

  34. + +
  35. If creator is non-null, then set document's + embedder policy to creator's + embedder policy.

  36. + +
  37. Add document to browsingContext's session + history.

  38. + +
  39. Return browsingContext.

  40. +
+ +

To create a new top-level browsing + context:

+ +
    +
  1. Let group be the result of creating a new browsing context + group.

  2. + +
  3. Return group's browsing context set[0].

  4. +
+ +

This creates a top-level browsing context.

+ +

To create a new auxiliary browsing + context, given a browsing context opener:

+ +
    +
  1. Let group be opener's top-level browsing context's + group

  2. + +
  3. Assert: group is non-null, as navigating invokes + this directly.

  4. + +
  5. Let browsingContext be the result of creating a new browsing + context with opener's active document, null, and + group.

  6. + +
  7. Append browsingContext to + group.

  8. + +
  9. Set browsingContext's opener browsing context to + opener.

  10. + +
  11. Legacy-clone a browsing session storage shed with + opener's browsing session and + browsingContext's browsing session.

  12. + +
  13. Return browsingContext.

  14. +
+ +

This creates a top-level browsing context that is also an + auxiliary browsing context.

+ +

To create a new nested browsing context, + given an element element:

+ +
    +
  1. Let group be element's node document's browsing context's top-level browsing context's + group.

  2. + +
  3. Let browsingContext be the result of creating a new browsing + context with element's node document, element, and + group.

  4. + +
  5. Set element's nested browsing context to + browsingContext.

  6. + +
  7. If element has a name attribute, then set + browsingContext's name to the value of + this attribute.

  8. +
+ +
+ + +

Related browsing contexts

+ +

Certain elements (for example, iframe elements) can instantiate further browsing contexts. These elements are called browsing + context containers.

+ +

Each browsing context container has a nested browsing + context, which is either a browsing context or null. It is initially null.

+ +

The container of a browsing context bc + is the browsing context container whose nested browsing context is + bc, or null if there is no such element.

+ +

Each browsing context bc has a container document, which is the result of running these + steps:

+ +
    +
  1. If bc's container is null, then return + null.

  2. + +
  3. +

    Return bc's container's node + document.

    + +

    This is equal to bc's container's + shadow-including root as bc's container has to be connected.

    +
  4. +
+ +

A browsing context child is said to be a child + browsing context of another browsing context parent, if + child's container document is non-null and + child's container document's browsing context is parent.

+ +

A browsing context child is a document-tree child browsing + context of parent if child is a child browsing context + and child's container is in a document + tree.

+ +

A browsing context child may have a parent browsing + context. This is the unique browsing context that has child as a + child browsing context, if any such browsing context exists. Otherwise, the + browsing context has no parent browsing context.

+ +

A browsing context A is said to be an ancestor of a browsing context + B if there exists a browsing context A' that is a child browsing + context of A and that is itself an ancestor of B, or if the browsing context A is the + parent browsing context of B.

+ +

A browsing context that has no parent browsing context is the top-level browsing context for itself and all of the browsing contexts for + which it is an ancestor browsing context.

+ +

A top-level browsing context has an associated group (null or a browsing context group). It is initially null.

+ +

It is possible to create new browsing contexts that are related to a top-level browsing + context while their container is null. Such browsing + contexts are called auxiliary browsing contexts. Auxiliary browsing contexts are always top-level browsing contexts.

+ +

The transitive closure of parent browsing + contexts for a browsing context that is a child browsing context + gives the list of ancestor browsing contexts.

+ +

The list of the descendant browsing contexts of a Document d + is the (ordered) list returned by the following algorithm:

+ +
    +
  1. Let list be an empty list.

  2. + +
  3. +

    For each browsing context container container, whose nested + browsing context is non-null and whose shadow-including root is + d, in shadow-including tree order:

    + +
      +
    1. Let nestedBC be container's nested browsing + context.

    2. + +
    3. Append nestedBC to + list.

    4. + +
    5. Extend list with the list of the + descendant browsing contexts of nestedBC's active + document.

    6. +
    +
  4. + +
  5. Return list.

  6. +
+ +

A Document d is said to be fully active when d's browsing context is non-null, d's browsing context's active document is + d, and either d's browsing context is a top-level browsing context, + or d's container document is fully + active.

+ +

Because they are associated with an element, child + browsing contexts are always tied to a specific Document in their parent + browsing context. User agents must not allow the user to interact with child browsing contexts of elements that are in Documents + that are not themselves fully active.

+ +
+

The following example illustrates the differences between active and fully active Document objects. Here a.html is loaded into a browser window, b-1.html starts + out loaded into an iframe as shown, and b-2.html and c.html are omitted (they can simply be an empty document).

+ +
<!-- a.html -->
+<!DOCTYPE html>
+<html lang="en">
+<title>Browsing context A</title>
+
+<iframe src="b-1.html"></iframe>
+<button onclick="frames[0].location.href = 'b-2.html'">Click me</button>
+
+<!-- b-1.html -->
+<!DOCTYPE html>
+<html lang="en">
+<title>Browsing context B</title>
+
+<iframe src="c.html"></iframe>
+ +

At this point, the documents given by a.html, b-1.html, and c.html are all the active documents of their respective browsing + contexts. They are also all fully active.

+ +

After clicking on the button, and thus loading a new Document from + b-2.html into browsing context B, we have the following results:

+ + + +

For more explorations of the complexities involved here, especially as it impacts the session history, see A Model of Navigation History.

+
+ +

A child browsing context can be put into a delaying load events mode. This is used when it is navigated, to delay the load event of its + container before the new Document is created.

+ +

The document family of a browsing context consists of the union of all + the Document objects in that browsing context's session + history and the document families of all those + Document objects. The document family of a Document object + consists of the union of all the document families of the + browsing contexts in the list of the descendant + browsing contexts of the Document object.

+ +

The content document of a browsing + context container container is the result of the following algorithm:

+ +
    +
  1. If container's nested browsing context is null, then return + null.

  2. + +
  3. Let context be container's nested browsing + context.

  4. + +
  5. Let document be context's active document.

  6. + +
  7. If document's origin and container's node + document's origin are not same origin-domain, then return + null.

  8. + +
  9. Return document.

  10. +
+ + + + +
+
window . top
+
+

Returns the WindowProxy for the top-level browsing context.

+
+ +
window . opener [ = value ]
+
+

Returns the WindowProxy for the opener browsing context.

+ +

Returns null if there isn't one or if it has been set to null.

+ +

Can be set to null.

+
+ +
window . parent
+
+

Returns the WindowProxy for the parent browsing context.

+
+ +
window . frameElement
+
+

Returns the Element for the browsing context container.

+ +

Returns null if there isn't one, and in cross-origin situations.

+
+
+ +
+ +

The top attribute's getter must run these steps:

+ +
    +
  1. If this Window object's browsing context is + null, then return null.

  2. + +
  3. Return this Window object's browsing + context's top-level browsing context's WindowProxy + object.

  4. +
+ +

The opener attribute's getter must run these + steps:

+ +
    +
  1. Let current be this Window object's browsing context.

  2. + +
  3. If current is null, then return null.

  4. + +
  5. If current's disowned is true, then return null.

  6. + +
  7. If current's opener browsing context is null, then return + null.

  8. + +
  9. Return current's opener browsing context's + WindowProxy object.

  10. +
+ +

The opener attribute's setter must run these steps:

+ +
    +
  1. If the given value is null and this Window object's browsing context is non-null, then set this Window object's browsing context's disowned to true.

  2. + +
  3. If the given value is non-null, then return ? OrdinaryDefineOwnProperty(this + Window object, "opener", { [[Value]]: the given value, + [[Writable]]: true, [[Enumerable]]: true, [[Configurable]]: true }).

  4. +
+ +
+

If a browsing context's disowned is true, its window.opener attribute is null. That prevents scripts in the + browsing context from changing any properties of its opener browsing + context's Window object (i.e., the Window object from which the + browsing context was created).

+ +

Otherwise, if a browsing context's disowned is false, then scripts + in that browsing context can use window.opener to + change properties of its opener browsing context's Window object. For + example, a script running in the browsing context can change the value of window.opener.location, causing the opener browsing context to + navigate to a completely different document.

+
+ +

The parent attribute's getter must run these + steps:

+ +
    +
  1. Let current be this Window object's browsing context.

  2. + +
  3. If current is null, then return null.

  4. + +
  5. If current is a child browsing context of another browsing + context parent, then return parent's WindowProxy + object.

  6. + +
  7. Assert: current is a top-level browsing context.

  8. + +
  9. Return current's WindowProxy object.

  10. +
+ +

The frameElement attribute's getter must run + these steps:

+ +
    +
  1. Let current be this Window object's browsing context.

  2. + +
  3. If current is null, then return null.

  4. + +
  5. Let container be current's container.

  6. + +
  7. If container is null, then return null.

  8. + +
  9. If container's node document's origin is not + same origin-domain with the current settings object's origin, then return null.

  10. + +
  11. Return container.

  12. +
+ +
+

An example of when these IDL attributes can return null is as follows:

+ +
<!DOCTYPE html>
+<iframe></iframe>
+
+<script>
+"use strict";
+const element = document.querySelector("iframe");
+const iframeWindow = element.contentWindow;
+element.remove();
+
+console.assert(iframeWindow.top === null);
+console.assert(iframeWindow.parent === null);
+console.assert(iframeWindow.frameElement === null);
+</script>
+ +

Here the browsing context corresponding to iframeWindow + was discarded when element was removed from the document.

+
+ + + +

Security

+ +

A browsing context A is familiar + with a second browsing context B if one of the following + conditions is true:

+ + + +
+ +

A browsing context A is allowed to navigate a + second browsing context B if the following algorithm returns true:

+ +
    +
  1. If A is not the same browsing context as B, and + A is not one of the ancestor browsing + contexts of B, and B is not a top-level browsing + context, and A's active document's active sandboxing flag + set has its sandboxed navigation browsing context flag set, then return + false.

  2. + +
  3. +

    Otherwise, if B is a top-level browsing context, and is one of the + ancestor browsing contexts of A, + then:

    + +
      +
    1. If A's active window has transient activation and + A's active document's active sandboxing flag set has its + sandboxed top-level navigation with user activation browsing context flag set, + then return false.

    2. + +
    3. Otherwise, if A's active window does not have transient + activation and A's active document's active sandboxing + flag set has its sandboxed top-level navigation without user activation browsing + context flag set, then return false.

    4. +
    +
  4. + +
  5. Otherwise, if B is a top-level browsing context, and is + neither A nor one of the ancestor + browsing contexts of A, and A's + Document's active sandboxing flag set has its sandboxed + navigation browsing context flag set, and A is not the one + permitted sandboxed navigator of B, then return false.

  6. + +
  7. Return true.

  8. +
+ +
+ +

An element has a browsing context scope origin if its Document's + browsing context is a top-level browsing + context or if all of its Document's ancestor browsing contexts all have active + documents whose origin are the same origin as the element's + node document's origin. If an element has a browsing context scope + origin, then its value is the origin of the element's node + document.

+ +
+ + +
+ +

Groupings of browsing contexts

+ +

A user agent holds a browsing context group set (a set of browsing context groups).

+ +

A browsing context group holds a browsing context set (a set + of top-level browsing contexts).

+ +

A browsing context group has an associated agent cluster map (a weak + map of agent cluster + keys to agent clusters). User agents are responsible + for collecting agent clusters when it is deemed that nothing can access them anymore.

+ +

A browsing context group has a cross-origin isolated boolean. It is initially false.

+ +

To create a new browsing context + group, run these steps:

+ +
    +
  1. Let group be a new browsing context group.

  2. + +
  3. Append group to the user agent's + browsing context group set.

  4. + +
  5. Let browsingContext be the result of creating a new browsing + context with null, null, and group.

  6. + +
  7. Append browsingContext to + group.

  8. + +
  9. Return group.

  10. +
+ +

To append a top-level browsing context + browsingContext to a browsing context group group, run these + steps:

+ +
    +
  1. Append browsingContext to group's + browsing context set.

  2. + +
  3. Set browsingContext's group to + group.

  4. +
+ +

To remove a top-level browsing context + browsingContext, run these steps:

+ +
    +
  1. Assert: browsingContext's group is non-null, + because a browsing context only gets discarded once.

  2. + +
  3. Let group be browsingContext's group.

  4. + +
  5. Set browsingContext's group to null.

  6. + +
  7. Remove browsingContext from + group's browsing context set.

  8. + +
  9. If group's browsing context set is + empty, then remove group from the user + agent's browsing context group set.

  10. +
+ +

Append and remove are primitive operations that help define the lifetime of a browsing + context group. They are called from creating a new browsing context group, + creating a new auxiliary browsing context, and discarding a browsing context.

+ +
+ +

The HTML Standard used to define "unit of related browsing contexts" and "unit of related similar-origin browsing + contexts". These have been removed as they were not adequate.

+ +
+ + + +

Browsing context names

+ +

Browsing contexts can have a browsing context name. Unless stated otherwise, it is + the empty string.

+ +

A valid browsing context name is any string with at least one character that does + not start with a U+005F LOW LINE character. (Names starting with an underscore are reserved for + special keywords.)

+ +

A valid browsing context name or keyword is any string that is either a valid + browsing context name or that is an ASCII case-insensitive match for one of: + _blank, _self, _parent, or + _top.

+ +

These values have different meanings based on whether the page is sandboxed or not, as + summarized in the following (non-normative) table. In this table, "current" means the + browsing context that the link or script is in, "parent" means the parent + browsing context of the one the link or script is in, "top" means the top-level + browsing context of the one the link or script is in, "new" means a new top-level + browsing context or auxiliary browsing context is to be created, subject to + various user preferences and user agent policies, "none" means that nothing will happen, and + "maybe new" means the same as "new" if the "allow-popups" keyword is also specified on the + sandbox attribute (or if the user overrode the + sandboxing), and the same as "none" otherwise.

+ + + + + + + + + + + + + + + + + + + + + + + + +
Keyword + Ordinary effect + Effect in an iframe with... +
sandbox="" + sandbox="allow-top-navigation" + +
none specified, for links and form submissions + current + current + current + +
empty string + current + current + current + +
_blank + new + maybe new + maybe new + +
_self + current + current + current + +
_parent if there isn't a parent + current + current + current + +
_parent if parent is also top + parent/top + none + parent/top + +
_parent if there is one and it's not top + parent + none + none + +
_top if top is current + current + current + current + +
_top if top is not current + top + none + top + +
name that doesn't exist + new + maybe new + maybe new + +
name that exists and is a descendant + specified descendant + specified descendant + specified descendant + +
name that exists and is current + current + current + current + +
name that exists and is an ancestor that is top + specified ancestor + none + specified ancestor/top + +
name that exists and is an ancestor that is not top + specified ancestor + none + none + +
other name that exists with common top + specified + none + none + +
name that exists with different top, if familiar and one permitted sandboxed navigator + specified + specified + specified + +
name that exists with different top, if familiar but not one permitted sandboxed navigator + specified + none + none + +
name that exists with different top, not familiar + new + maybe new + maybe new + +
+ +

Most of the restrictions on sandboxed browsing contexts are applied by + other algorithms, e.g. the navigation algorithm, not the + rules for choosing a browsing context given below.

+ +
+ +
+ +

The rules for + choosing a browsing context, given a browsing context name name, a + browsing context current, and a boolean noopener are as + follows:

+ +
    +
  1. Let chosen be null.

  2. + +
  3. Let new be false.

  4. + +
  5. Let sandboxingFlagSet be current's active document's + active sandboxing flag set.

  6. + +
  7. If name is the empty string or an ASCII case-insensitive match for + "_self", then set chosen to current.

  8. + +
  9. Otherwise, if name is an ASCII case-insensitive match for "_parent", set chosen to current's parent browsing + context, if any, and current otherwise.

  10. + +
  11. Otherwise, if name is an ASCII case-insensitive match for "_top", set chosen to current's top-level browsing + context, if any, and current otherwise.

  12. + +
  13. +

    Otherwise, if name is not an ASCII case-insensitive match for "_blank", there exists a browsing context whose name is the same as name, current is familiar + with that browsing context, and the user agent determines that the two browsing contexts + are related enough that it is ok if they reach each other, set chosen to that + browsing context. If there are multiple matching browsing contexts, the user agent should set + chosen to one in some arbitrary consistent manner, such as the most recently opened, + most recently focused, or more closely related.

    + +

    This will be made more precise in issue #313.

    +
  14. + +
  15. +

    Otherwise, a new browsing context is being requested, and what happens depends on the user + agent's configuration and abilities — it is determined by the rules given for the first + applicable option from the following list:

    + +
    + + +

    The user agent may inform the user that a popup has been blocked.

    + +
    If sandboxingFlagSet has the sandboxed auxiliary + navigation browsing context flag set
    + +
    +

    The user agent may offer the user one of: + +

      +
    1. Set chosen to the result of creating a new top-level browsing + context and set new to true.

    2. + +
    3. Set chosen to an existing top-level browsing context.

      +
    + +

    If this case occurs, it means that an author has explicitly sandboxed the + document that is trying to open a link.

    + +

    If the user declines or the user agent doesn't offer the above, the variables + remain unchanged.

    +
    + +
    If the user agent has been configured such that in this instance it will create a new + browsing context
    + +
    +
      +
    1. +

      If current's top-level browsing context's active + document's cross-origin opener policy is + "same-origin" or "same-origin-plus-COEP", then:

      + +
        +
      1. Let currentDocument be current's active + document.

      2. + +
      3. +

        If currentDocument's origin is not same origin + with currentDocument's relevant settings object's top-level + origin, then set noopener to true and name to "_blank".

        + +

        In the presence of a cross-origin opener policy, nested + documents that are cross-origin with their top-level browsing context's active document + always set noopener to true.

        +
      4. +
      +
    2. + +
    3. Set new to true.

    4. + +
    5. If noopener is true, then set chosen to the result + of creating a new top-level browsing context.

    6. + +
    7. +

      Otherwise:

      + +
        +
      1. Set chosen to the result of creating a new auxiliary browsing + context with current.

      2. + +
      3. If sandboxingFlagSet's sandboxed navigation browsing context + flag is set, then current must be set as chosen's one + permitted sandboxed navigator.

      4. +
      +
    8. + +
    9. If sandboxingFlagSet's sandbox propagates to auxiliary browsing + contexts flag is set, then all the flags that are set in sandboxingFlagSet + must be set in chosen's popup sandboxing flag set.

    10. + +
    11. If name is not an ASCII case-insensitive match for "_blank", then set chosen's name to name.

    12. +
    + +

    If the newly created browsing context is immediately navigated, then the navigation will be done with replacement + enabled.

    +
    + +
    If the user agent has been configured such that in this instance it will reuse + current
    + +

    Set chosen to current.

    + +
    If the user agent has been configured such that in this instance it will not find a + browsing context
    + +

    Do nothing.

    +
    + +

    User agents are encouraged to provide a way for users to configure the user + agent to always reuse current.

    +
  16. + +
  17. Return chosen and new.

  18. +
+ + +

Security infrastructure for Window, + WindowProxy, and Location objects

+ +

Although typically objects cannot be accessed across origins, the + web platform would not be true to itself if it did not have some legacy exceptions to that rule + that the web depends upon. + + +

Integration with IDL

+ +

When perform a security check is invoked, with a platformObject, + identifier, and type, run these steps:

+ +
    +
  1. If platformObject is not a Window or Location object, + then return.

    + +
  2. +

    For each e of ! CrossOriginProperties(platformObject):

    + +
      +
    1. +

      If SameValue(e.[[Property]], identifier) is true, + then:

      + +
        +
      1. If type is "method" and e has neither + [[NeedsGet]] nor [[NeedsSet]], then return.

      2. + +
      3. Otherwise, if type is "getter" and + e.[[NeedsGet]] is true, then return.

      4. + +
      5. Otherwise, if type is "setter" and + e.[[NeedsSet]] is true, then return.

      6. +
      +
    2. +
    +
  3. + +
  4. If ! IsPlatformObjectSameOrigin(platformObject) is false, then + throw a "SecurityError" DOMException.

  5. +
+ + +

Shared internal slot: [[CrossOriginPropertyDescriptorMap]]

+ +

Window and Location objects both have a + [[CrossOriginPropertyDescriptorMap]] internal slot, whose value is initially an empty + map. + +

The [[CrossOriginPropertyDescriptorMap]] internal slot contains a map + with entries whose keys are (currentGlobal, objectGlobal, + propertyKey)-tuples and values are property descriptors, as a memoization of what is + visible to scripts when currentGlobal inspects a Window or + Location object from objectGlobal. It is filled lazily by + CrossOriginGetOwnPropertyHelper, which consults it on future lookups.

+ +

User agents should allow a value held in the map to be garbage collected along with its + corresponding key when nothing holds a reference to any part of the value. That is, as long as + garbage collection is not observable.

+ +

For example, with const href = + Object.getOwnPropertyDescriptor(crossOriginLocation, "href").set the value and its + corresponding key in the map cannot be garbage collected as that would be observable.

+ +

User agents may have an optimization whereby they remove key-value pairs from the map when + document.domain is set. This is not observable as document.domain cannot revisit an earlier value.

+ +

For example, setting document.domain + to "example.com" on www.example.com means user agents can remove all + key-value pairs from the map where part of the key is www.example.com, as that can never be part + of the origin again and therefore the corresponding value could never be retrieved + from the map.

+ + +

Shared abstract operations

+ +
CrossOriginProperties ( O )
+ +
    +
  1. Assert: O is a Location or Window object.

  2. + +
  3. If O is a Location object, then return « + { [[Property]]: "href", [[NeedsGet]]: false, [[NeedsSet]]: true }, + { [[Property]]: "replace" } ».

  4. + +
  5. Return « + { [[Property]]: "window", [[NeedsGet]]: true, [[NeedsSet]]: false }, + { [[Property]]: "self", [[NeedsGet]]: true, [[NeedsSet]]: false }, + { [[Property]]: "location", [[NeedsGet]]: true, [[NeedsSet]]: true }, + { [[Property]]: "close" }, + { [[Property]]: "closed", [[NeedsGet]]: true, [[NeedsSet]]: false }, + { [[Property]]: "focus" }, + { [[Property]]: "blur" }, + { [[Property]]: "frames", [[NeedsGet]]: true, [[NeedsSet]]: false }, + { [[Property]]: "length", [[NeedsGet]]: true, [[NeedsSet]]: false }, + { [[Property]]: "top", [[NeedsGet]]: true, [[NeedsSet]]: false }, + { [[Property]]: "opener", [[NeedsGet]]: true, [[NeedsSet]]: false }, + { [[Property]]: "parent", [[NeedsGet]]: true, [[NeedsSet]]: false }, + { [[Property]]: "postMessage" } ».

  6. +
+ +

Indexed properties do not need to be safelisted as they are handled directly by + the WindowProxy object.

+ +
CrossOriginPropertyFallback ( P )
+ +
    +
  1. If P is "then", @@toStringTag, + @@hasInstance, or @@isConcatSpreadable, then return + PropertyDescriptor{ + [[Value]]: undefined, + [[Writable]]: false, + [[Enumerable]]: false, + [[Configurable]]: true }.

  2. + +
  3. Throw a "SecurityError" DOMException.

  4. +
+ +
IsPlatformObjectSameOrigin ( O )
+ +
    +
  1. Return true if the current settings object's origin is same origin-domain with + O's relevant settings object's origin, and false otherwise.

  2. +
+ +

Here the current settings object roughly corresponds to the "caller", + because this check occurs before the execution + context for the getter/setter/method in question makes its way onto the JavaScript + execution context stack. For example, in the code w.document, this + step is invoked before the document getter is reached as part + of the [[Get]] algorithm for the WindowProxy + w.

+ +
CrossOriginGetOwnPropertyHelper ( O, P )
+ +

If this abstract operation returns undefined and there is no custom behavior, the + caller needs to throw a "SecurityError" DOMException. In + practice this is handled by the caller calling CrossOriginPropertyFallback.

+ +
    +
  1. Let crossOriginKey be a tuple consisting of the current settings + object, O's relevant settings object, and P.

  2. + +
  3. +

    For each e of ! CrossOriginProperties(O):

    + +
      +
    1. +

      If SameValue(e.[[Property]], P) is true, then:

      + +
        +
      1. If the value of the [[CrossOriginPropertyDescriptorMap]] internal slot of + O contains an entry whose key is crossOriginKey, then return that + entry's value.

      2. + +
      3. Let originalDesc be OrdinaryGetOwnProperty(O, + P).

      4. + +
      5. Let crossOriginDesc be undefined.

      6. + +
      7. +

        If e.[[NeedsGet]] and e.[[NeedsSet]] are absent, then:

        + +
          +
        1. Let value be originalDesc.[[Value]].

        2. + +
        3. If ! IsCallable(value) is true, then set value to + an anonymous built-in function, created in the current Realm Record, that + performs the same steps as the IDL operation P on object O.

        4. + +
        5. Set crossOriginDesc to PropertyDescriptor{ + [[Value]]: value, + [[Enumerable]]: false, + [[Writable]]: false, + [[Configurable]]: true }.

        6. +
        +
      8. + +
      9. +

        Otherwise:

        + +
          +
        1. Let crossOriginGet be undefined.

        2. + +
        3. If e.[[NeedsGet]] is true, then set crossOriginGet to an + anonymous built-in function, created in the current Realm Record, that + performs the same steps as the getter of the IDL attribute P on object + O.

        4. + +
        5. Let crossOriginSet be undefined.

        6. + +
        7. If e.[[NeedsSet]] is true, then set crossOriginSet to an + anonymous built-in function, created in the current Realm Record, that + performs the same steps as the setter of the IDL attribute P on object + O.

        8. + +
        9. Set crossOriginDesc to PropertyDescriptor{ + [[Get]]: crossOriginGet, + [[Set]]: crossOriginSet, + [[Enumerable]]: false, + [[Configurable]]: true }.

        10. +
        +
      10. + +
      11. Create an entry in the value of the [[CrossOriginPropertyDescriptorMap]] + internal slot of O with key crossOriginKey and value + crossOriginDesc.

      12. + +
      13. Return crossOriginDesc.

      14. +
      +
    2. +
    +
  4. + +
  5. Return undefined.

  6. +
+ +

The reason that the property descriptors produced here are configurable is to + preserve the invariants of the essential internal methods required by the JavaScript + specification. In particular, since the value of the property can change as a consequence of + navigation, it is required that the property be configurable. (However, see tc39/ecma262 issue #672 and references to it + elsewhere in this specification for cases where we are not able to preserve these invariants, for + compatibility with existing web content.)

+ +

The reason the property descriptors are non-enumerable, despite this mismatching + the same-origin behavior, is for compatibility with existing web content. See issue #3183 for details.

+ +
CrossOriginGet ( O, P, Receiver )
+ +
    +
  1. Let desc be ? O.[[GetOwnProperty]](P).

  2. + +
  3. Assert: desc is not undefined.

  4. + +
  5. If ! IsDataDescriptor(desc) is true, then return + desc.[[Value]].

  6. + +
  7. Assert: IsAccessorDescriptor(desc) is true.

  8. + +
  9. Let getter be desc.[[Get]].

  10. + +
  11. If getter is undefined, then throw a "SecurityError" + DOMException.

  12. + +
  13. Return ? Call(getter, Receiver).

  14. +
+ +
CrossOriginSet ( O, P, V, + Receiver )
+ +
    +
  1. Let desc be ? O.[[GetOwnProperty]](P).

  2. + +
  3. Assert: desc is not undefined.

  4. + +
  5. +

    If desc.[[Set]] is present and its value is not undefined, then: + +

      +
    1. Perform ? Call(setter, Receiver, + «V»).

    2. + +
    3. Return true.

    4. +
    +
  6. + +
  7. Throw a "SecurityError" DOMException.

  8. +
+ +
CrossOriginOwnPropertyKeys ( O )
+ +
    +
  1. Let keys be a new empty List.

  2. + +
  3. For each e of ! CrossOriginProperties(O), append e.[[Property]] to keys.

  4. + +
  5. Return the concatenation of keys and « "then", + @@toStringTag, @@hasInstance, @@isConcatSpreadable + ».

  6. +
+ +
+ + + +

The Window object

+ +
[Global=Window,
+ Exposed=Window,
+ LegacyUnenumerableNamedProperties]
+interface Window : EventTarget {
+  // the current browsing context
+  [LegacyUnforgeable] readonly attribute WindowProxy window;
+  [Replaceable] readonly attribute WindowProxy self;
+  [LegacyUnforgeable] readonly attribute Document document;
+  attribute DOMString name; 
+  [PutForwards=href, LegacyUnforgeable] readonly attribute Location location;
+  readonly attribute History history;
+  readonly attribute CustomElementRegistry customElements;
+  [Replaceable] readonly attribute BarProp locationbar;
+  [Replaceable] readonly attribute BarProp menubar;
+  [Replaceable] readonly attribute BarProp personalbar;
+  [Replaceable] readonly attribute BarProp scrollbars;
+  [Replaceable] readonly attribute BarProp statusbar;
+  [Replaceable] readonly attribute BarProp toolbar;
+  attribute DOMString status;
+  void close();
+  readonly attribute boolean closed;
+  void stop();
+  void focus();
+  void blur();
+
+  // other browsing contexts
+  [Replaceable] readonly attribute WindowProxy frames;
+  [Replaceable] readonly attribute unsigned long length;
+  [LegacyUnforgeable] readonly attribute WindowProxy? top;
+  attribute any opener;
+  [Replaceable] readonly attribute WindowProxy? parent;
+  readonly attribute Element? frameElement;
+  WindowProxy? open(optional USVString url = "", optional DOMString target = "_blank", optional [LegacyNullToEmptyString] DOMString features = "");
+  getter object (DOMString name);
+  // Since this is the global object, the IDL named getter adds a NamedPropertiesObject exotic
+  // object on the prototype chain. Indeed, this does not make the global object an exotic object.
+  // Indexed access is taken care of by the WindowProxy exotic object.
+
+  // the user agent
+  readonly attribute Navigator navigator; 
+  [SecureContext] readonly attribute ApplicationCache applicationCache;
+
+  // user prompts
+  void alert();
+  void alert(DOMString message);
+  boolean confirm(optional DOMString message = "");
+  DOMString? prompt(optional DOMString message = "", optional DOMString default = "");
+  void print();
+
+  void postMessage(any message, USVString targetOrigin, optional sequence<object> transfer = []);
+  void postMessage(any message, optional WindowPostMessageOptions options = {});
+
+  // also has obsolete members
+};
+Window includes GlobalEventHandlers;
+Window includes WindowEventHandlers;
+
+dictionary WindowPostMessageOptions : PostMessageOptions {
+  USVString targetOrigin = "/";
+};
+ + + +
+ +
window . window
+
window . frames
+
window . self
+ +
+

These attributes all return window.

+
+ + +
window . document
+ +
+

Returns the Document associated with window.

+
+ + +
document . defaultView
+ +
+

Returns the Window object of the active document.

+
+
+ +
+ +

The Window object has an associated Document, which is a + Document object. It is set when the Window object is created, and only + ever changed during navigation from the initial + about:blank Document.

+ +

The Window object's browsing context is the Window object's associated Document's browsing context. It is either null or a + browsing context.

+ +

The window, frames, and self + attributes' getters must return this Window object's relevant Realm.[[GlobalEnv]]'s + EnvironmentRecord's [[GlobalThisValue]].

+ +

The document IDL attribute, on getting, must + return this Window object's associated + Document.

+ +

The Document object associated with a Window object can + change in exactly one case: when the navigate algorithm creates a new Document object for the + first page loaded in a browsing context. In that specific case, the + Window object of the original about:blank page is reused and gets a new + Document object.

+ +

The defaultView attribute's getter, + when invoked, must run these steps:

+ +
    +
  1. If this Document object's browsing + context is null, then return null.

  2. + +
  3. Return this Document object's browsing + context's WindowProxy object.

  4. +
+ +
+ +

For historical reasons, Window objects must also have a writable, configurable, + non-enumerable property named HTMLDocument whose value is the + Document interface object.

+ +
+ + +

APIs for creating and navigating browsing contexts by name

+ +
+ +
window = window . open( [ url [, target [, features ] ] ] )
+ +
+

Opens a window to show url (defaults to about:blank), and returns it. + The target argument gives the name of the new window. If a window exists with that + name already, it is reused. The features argument can be used to influence the + rendering of the new window.

+
+ +
window . name [ = value ]
+ +
+

Returns the name of the window.

+ +

Can be set, to change the name.

+
+ +
window . close()
+ +
+

Closes the window.

+
+ +
window . closed
+ +
+

Returns true if the window has been closed, false otherwise.

+
+ +
window . stop()
+ +
+

Cancels the document load.

+
+
+ +
+ +

The window open steps, given a string url, a string target, + and a string features, are as follows:

+ +
    +
  1. If the event loop's termination nesting level is nonzero, return + null.

  2. + +
  3. Let source browsing context be the entry global object's browsing context.

  4. + +
  5. If target is the empty string, then set target to "_blank".

  6. + +
  7. Let tokenizedFeatures be the result of tokenizing features.

  8. + +
  9. Let noopener and noreferrer be false.

  10. + +
  11. +

    If tokenizedFeatures["noopener"] exists, then:

    + +
      +
    1. Set noopener to the result of parsing tokenizedFeatures["noopener"] as a boolean feature.

    2. + +
    3. Remove tokenizedFeatures["noopener"].

    4. +
    +
  12. + +
  13. +

    If tokenizedFeatures["noreferrer"] exists, then:

    + +
      +
    1. Set noreferrer to the result of parsing tokenizedFeatures["noreferrer"] as a boolean feature.

    2. + +
    3. Remove tokenizedFeatures["noreferrer"].

    4. +
    +
  14. + +
  15. If noreferrer is true, then set noopener to true.

  16. + +
  17. +

    Let target browsing context and new be the result of applying the + rules for choosing a browsing context given target, source browsing + context, and noopener.

    + +

    If there is a user agent that supports control-clicking a link to open it in + a new tab, and the user control-clicks on an element whose onclick handler uses the window.open() API to open a page in an iframe element, the + user agent could override the selection of the target browsing context to instead target a new + tab.

    +
  18. + +
  19. If target browsing context is null, then return null.

  20. + +
  21. If new is true, then set up browsing context features for + target browsing context given tokenizedFeatures.

  22. + +
  23. Let urlRecord be the URL "about:blank".

  24. + +
  25. +

    If url is not the empty string or new is true, then: + +

      +
    1. If url is not the empty string, then parse + url relative to the entry settings object, and set urlRecord + to the resulting URL record, if any. If the parse a URL algorithm + failed, then throw a "SyntaxError" DOMException.

    2. + +
    3. Let request be a new request whose + URL is urlRecord.

    4. + +
    5. If noreferrer is true, then set request's referrer to "noreferrer".

    6. + +
    7. Let window be target browsing context's active + window.

    8. + +
    9. If urlRecord is "about:blank" and new is true, then + queue a global task on the networking task source given + window to fire an event named load at window, with the legacy target override + flag set.

      + +
    10. Otherwise, navigate target browsing + context to request, with the exceptions enabled flag + set. If new is true, then replacement must be + enabled. The source browsing context is source browsing context. + Rethrow any exceptions.

    11. +
    +
  26. + +
  27. If noopener is true, then return null.

  28. + +
  29. +

    Otherwise, if new is false, set target browsing context's opener + browsing context to source browsing context.

    + +

    If new is true this is done as part of creating a new auxiliary + browsing context.

    +
  30. + +
  31. Return target browsing context's WindowProxy object.

  32. +
+ +

The open(url, + target, features) method on Window objects + provides a mechanism for navigating an existing browsing + context or opening and navigating an auxiliary browsing context.

+ +

When the method is invoked, the user agent must run the window open steps with + url, target, and features.

+ +
+ +

To tokenize the features + argument:

+ +
    +
  1. Let tokenizedFeatures be a new ordered map.

  2. + +
  3. Let position point at the first code point of features.

  4. + +
  5. +

    While position is not past the end of features:

    + +
      +
    1. Let name be the empty string.

    2. + +
    3. Let value be the empty string.

    4. + +
    5. Collect a sequence of code points that are feature separators from features given position. This + skips past leading separators before the name.

    6. + +
    7. Collect a sequence of code points that are not feature separators from features given position. Set + name to the collected characters, converted to ASCII lowercase.

    8. + +
    9. Set name to the result of normalizing the feature name + name.

    10. + +
    11. +

      While position is not past the end of features and the + code point at position in features is not U+003D (=):

      + +
        +
      1. If the code point at position in features is U+002C (,), or if + it is not a feature separator, then break.

      2. + +
      3. Advance position by 1.

      4. +
      + +

      This skips to the first U+003D (=) but does not skip past a U+002C (,) or a + non-separator.

      +
    12. + +
    13. +

      If the code point at position in features is a feature + separator:

      + +
        +
      1. +

        While position is not past the end of features and the code point + at position in features is a feature separator:

        + +
          +
        1. If the code point at position in features is U+002C (,), then + break.

        2. + +
        3. Advance position by 1.

        4. +
        + +

        This skips to the first non-separator but does not skip past a U+002C + (,).

        +
      2. + +
      3. Collect a sequence of code points that are not feature separators code points from features given + position. Set value to the collected code points, converted to + ASCII lowercase.

      4. +
      +
    14. + +
    15. If name is not the empty string, then set + tokenizedFeatures[name] to value.

    16. +
    +
  6. + +
  7. Return tokenizedFeatures.

  8. +
+ +

A code point is a feature separator if it is ASCII whitespace, U+003D + (=), or U+002C (,).

+ +

For legacy reasons, there are some aliases of some feature names. To normalize a feature name name, switch on name:

+ +
+
"screenx" +
Return "left". +
"screeny" +
Return "top". +
"innerwidth" +
Return "width". +
"innerheight" +
Return "height". +
Anything else +
Return name. +
+ +

To parse a boolean feature given + a string value:

+ +
    +
  1. If value is the empty string, then return true.

  2. + +
  3. If value is "yes", then return + true.

  4. + +
  5. Let parsed be the result of parsing + value as an integer.

  6. + +
  7. If parsed is an error, then set it to 0.

  8. + +
  9. Return false if parsed is 0, and true otherwise.

  10. +
+ +
+ +

The name attribute's getter must run these steps:

+ +
    +
  1. If this Window object's browsing context is + null, then return the empty string.

  2. + +
  3. Return this Window object's browsing + context's name.

  4. +
+ +

The name attribute's setter must run these steps:

+ +
    +
  1. If this Window object's browsing context is + null, then return.

  2. + +
  3. Set this Window object's browsing context's + name to the given value.

  4. +
+ +

The name gets reset when the browsing context is + navigated to another origin.

+ +
+ +

The close() method must run these steps: + +

    +
  1. Let current be this Window object's browsing context.

  2. + +
  3. If current is null or its is closing is true, then + return.

  4. + +
  5. +

    If all the following are true

    + +
      +
    • current is script-closable
    • + +
    • the incumbent global object's browsing context is familiar with + current
    • + +
    • the incumbent global + object's browsing context is allowed to + navigate current
    • +
    + +

    then:

    + +
      +
    1. Set current's is closing to true.

    2. + +
    3. Queue a task on the DOM manipulation task source to close current.

    4. +
    +
  6. +
+ +

A browsing context is script-closable if it is an auxiliary + browsing context that was created by a script (as opposed to by an action of the user), or + if it is a top-level browsing context whose session history contains + only one Document.

+ +

The closed attribute's getter must return + true if this Window object's browsing context is + null or its is closing is true, and false otherwise.

+ +

The stop() method must stop document + loading given this Window object's associated Document.

+ +
+ + +

Accessing other browsing contexts

+ +
+ +
window . length
+ +
+

Returns the number of document-tree child browsing contexts.

+
+ +
window[index]
+ +
+

Returns the indicated document-tree child browsing context.

+
+
+ +
+ +

The number of document-tree child browsing + contexts of a Window object W is the result of running these + steps:

+ +
    +
  1. If W's browsing context is null, then return + 0.

  2. + +
  3. Return the number of document-tree + child browsing contexts of W's browsing + context.

  4. +
+ +

The length IDL attribute's getter must return the + number of document-tree child browsing contexts of this Window + object.

+ +

Indexed access to document-tree child browsing contexts is defined through the [[GetOwnProperty]] internal method of the + WindowProxy object.

+ +
+ + + +

Named access on the Window object

+ +
+ +
window[name]
+ +
+

Returns the indicated element or collection of elements.

+ +

As a general rule, relying on this will lead to brittle code. Which IDs end up mapping to + this API can vary over time, as new features are added to the web platform, for example. Instead + of this, use document.getElementById() or document.querySelector().

+
+
+ +
+ +

The document-tree child browsing context + name property set of a Window object window is the return value of + running these steps:

+ +
    +
  1. If window's browsing context is null, then + return the empty list.

  2. + +
  3. Let childBrowsingContexts be all document-tree child browsing contexts of window's browsing context whose browsing context name is not the empty string, in + order, and including only the first document-tree child browsing context with a + given name if multiple document-tree child browsing contexts have the same one.

  4. + +
  5. Remove each browsing context from childBrowsingContexts whose + active document's origin is not same origin with + window's relevant settings object's origin and whose browsing context + name does not match the name of its container's name content attribute value.

  6. + +
  7. Return the browsing context names of + childBrowsingContexts, in the same order.

  8. +
+ +
+

This means that in the following example, hosted on https://example.org/, assuming https://elsewhere.example/ + sets window.name to "spices", evaluating + window.spices after everything has loaded will yield undefined:

+ +
<iframe src=https://elsewhere.example.com/></iframe>
+<iframe name=spices></iframe>
+
+ +

The Window object supports named + properties. The supported property names of a Window object + window at any moment consist of the following, in tree order according to + the element that contributed them, ignoring later duplicates:

+ + + + +

To determine the value of a named property + name in a Window object window, the user agent must return the + value obtained using the following steps:

+ +
    + +
  1. +

    Let objects be the list of named + objects of window with the name name.

    + +

    There will be at least one such object, by definition.

    +
  2. + +
  3. If objects contains a browsing context, then return the + WindowProxy object of the nested browsing context of the first + browsing context container in tree order whose nested browsing + context is in objects.

  4. + +
  5. +

    Otherwise, if objects has only one element, return that element.

    +
  6. + +
  7. Otherwise return an HTMLCollection rooted at window's associated Document, whose filter matches + only named objects of window with + the name name. (By definition, these will all be elements.)

  8. + +
+ +

Named objects of Window object + window with the name name, for the purposes of the above algorithm, consist + of the following:

+ + + + +
+ + +
+ +

Discarding browsing contexts

+ +

To discard a + Document document:

+ +
    +
  1. Set document's salvageable state + to false.

  2. + +
  3. Run any unloading document cleanup steps for document that + are defined by this specification and other applicable specifications.

  4. + +
  5. Abort document.

  6. + +
  7. Remove any tasks associated with + document in any task source, without running those tasks.

  8. + +
  9. Discard all the child browsing contexts of document.

  10. + +
  11. For each session history entry entry with a Document + object equal to document, remove entry's Document + object.

  12. + +
  13. Set document's browsing context to + null.

  14. + +
  15. Remove document from the + owner set of each WorkerGlobalScope object whose set contains document.

  16. +
+ +

To discard a browsing + context browsingContext, run these steps:

+ +
    +
  1. Discard all Document objects for all + the entries in browsingContext's session history.

  2. + +
  3. If browsingContext is a top-level browsing context, then + remove browsingContext.

  4. +
+ +

User agents may discard top-level browsing contexts at any time (typically, in + response to user requests, e.g., when a user force-closes a window containing one or more top-level browsing contexts). Other browsing contexts must be discarded once their + WindowProxy object is eligible for garbage collection, in addition to the other + places where this specification requires them to be discarded.

+ +
+ + +

Closing browsing contexts

+ +

To close a browsing context browsingContext, run these steps:

+ +
    +
  1. Prompt to unload browsingContext's active document. + If the user refused to allow the document to be unloaded, then return.

  2. + +
  3. Unload browsingContext's active + document.

  4. + +
  5. Remove browsingContext from the user interface (e.g., close or hide its tab in + a tabbed browser).

  6. + +
  7. Discard + browsingContext.

  8. +
+ +

User agents should offer users the ability to arbitrarily close any top-level browsing context.

+ + + +

Browser interface elements

+ +

To allow web pages to integrate with web browsers, certain web browser interface elements are + exposed in a limited way to scripts in web pages.

+ +

Each interface element is represented by a BarProp object:

+ +
[Exposed=Window]
+interface BarProp {
+  readonly attribute boolean visible;
+};
+ +
+
window . locationbar . visible
+
+

Returns true if the location bar is visible; otherwise, returns false.

+
+ +
window . menubar . visible
+
+

Returns true if the menu bar is visible; otherwise, returns false.

+
+ +
window . personalbar . visible
+
+

Returns true if the personal bar is visible; otherwise, returns false.

+
+ +
window . scrollbars . visible
+
+

Returns true if the scrollbars are visible; otherwise, returns false.

+
+ +
window . statusbar . visible
+
+

Returns true if the status bar is visible; otherwise, returns false.

+
+ +
window . toolbar . visible
+
+

Returns true if the toolbar is visible; otherwise, returns false.

+
+
+ +
+ +

The visible attribute's getter must run these + steps:

+ +
    +
  1. If this BarProp object's relevant global object's browsing context is null, then return false.

  2. + +
  3. If the user agent does not have a user interface element that the object represents, as + described below, then return true.

  4. + +
  5. Return true or a value determined by the user agent to most accurately represent the + visibility state of the user interface element that the object represents, as described + below.

  6. +
+ +

The following BarProp objects must exist for each Window object:

+ +
+
The location bar BarProp object
+
Represents the user interface element that contains a control that displays the + URL of the active document, or some similar interface concept.
+ +
The menu bar BarProp object
+
Represents the user interface element that contains a list of commands in menu form, or some + similar interface concept.
+ +
The personal bar BarProp object
+
Represents the user interface element that contains links to the user's favorite pages, or + some similar interface concept.
+ +
The scrollbar BarProp object
+
Represents the user interface element that contains a scrolling mechanism, or some similar + interface concept.
+ +
The status bar BarProp object
+
Represents a user interface element found immediately below or after the document, as + appropriate for the user's media, which typically provides information about ongoing network + activity or information about elements that the user's pointing device is current indicating. If + the user agent has no such user interface element, then the object may act as if the + corresponding user interface element was absent (i.e. its visible attribute may return false).
+ +
The toolbar BarProp object
+
Represents the user interface element found immediately above or before the document, as + appropriate for the user's media, which typically provides session history traversal + controls (back and forward buttons, reload buttons, etc). If the user agent has no such user + interface element, then the object may act as if the corresponding user interface element was + absent (i.e. its visible attribute may return + false).
+
+ +

The locationbar attribute must return + the location bar BarProp object.

+ +

The menubar attribute must return the + menu bar BarProp object.

+ +

The personalbar attribute must return + the personal bar BarProp object.

+ +

The scrollbars attribute must return + the scrollbar BarProp object.

+ +

The statusbar attribute must return + the status bar BarProp object.

+ +

The toolbar attribute must return the + toolbar BarProp object.

+ +
+ +

For historical reasons, the status attribute + on the Window object must, on getting, return the last string it was set to, and on + setting, must set itself to the new value. When the Window object is created, the + attribute must be set to the empty string. It does not do anything else.

+ + +

Script settings for Window objects

+ +

To set up a window environment settings object, given a JavaScript execution + context execution context, null or an environment + reservedEnvironment, a URL topLevelCreationURL, and an + origin topLevelOrigin, run these steps:

+ +
    +
  1. Let realm be the value of execution context's Realm + component.

  2. + +
  3. Let window be realm's global + object.

  4. + +
  5. Let url be a copy of the URL of + window's associated + Document.

  6. + +
  7. +

    Let settings object be a new environment settings object whose + algorithms are defined as follows:

    + +
    +
    The realm execution context
    +
    +

    Return execution context.

    +
    + +
    The module map
    +
    +

    Return the module map of + window's associated + Document.

    +
    + +
    The responsible document
    +
    +

    Return window's associated + Document.

    +
    + +
    The API URL character encoding
    +
    +

    Return the current character encoding + of window's associated + Document.

    +
    + +
    The API base URL
    +
    +

    Return the current base URL of window's + associated Document.

    +
    + +
    The origin
    +
    +

    Return the origin of window's associated Document.

    +
    + +
    The HTTPS state
    +
    +

    Return the HTTPS state of + window's associated + Document.

    +
    + +
    The referrer policy
    +
    +
      +
    1. Let document be window's associated Document.

    2. + +
    3. While document is an iframe + srcdoc document and document's + referrer policy is the empty + string, set document to document's + browsing context's + container document.

    4. + +
    5. Return document's referrer + policy.

    6. +
    + +
    The embedder policy
    +

    Return window's associated + Document's embedder + policy.

    +
    +
  8. + +
  9. +

    If reservedEnvironment is non-null, then:

    + +
      +
    1. Set settings object's id to + reservedEnvironment's id, settings + object's target browsing + context to reservedEnvironment's target browsing context, and + settings object's active + service worker to reservedEnvironment's active service worker.

    2. + +
    3. +

      Set reservedEnvironment's id to + the empty string.

      + +

      The identity of the reserved environment is considered to be fully + transferred to the created environment settings object. The reserved environment + is not searchable by the environment’s id from this point on.

      +
    4. +
    +
  10. + +
  11. Otherwise, set settings object's id to a new unique opaque string, settings + object's target browsing + context to null, and settings object's active service worker to null.

  12. + +
  13. Set settings object's creation + URL to url, settings object's top-level creation URL to + topLevelCreationURL, and settings object's top-level origin to + topLevelOrigin.

  14. + +
  15. Set realm's [[HostDefined]] field to settings object.

  16. + +
  17. Return settings object.

  18. +
+ +
+ + +
+ +

The WindowProxy exotic object

+ +

A WindowProxy is an exotic + object that wraps a Window ordinary object, indirecting most operations through to + the wrapped object. Each browsing context has an associated WindowProxy + object. When the browsing context is navigated, the + Window object wrapped by the browsing context's associated + WindowProxy object is changed.

+ +

The WindowProxy exotic object must use the ordinary internal methods except where + it is explicitly specified otherwise below.

+ +

There is no WindowProxy interface object.

+ +

Every WindowProxy object has a [[Window]] internal slot representing the wrapped Window + object.

+ +

Although WindowProxy is named as a "proxy", it does not do + polymorphic dispatch on its target's internal methods as a real proxy would, due to a desire to + reuse machinery between WindowProxy and Location objects. As long as the + Window object remains an ordinary object this is unobservable and can be implemented + either way.

+ +

[[GetPrototypeOf]] ( )

+ +
    +
  1. Let W be the value of the + [[Window]] internal slot of + this.

  2. + +
  3. If ! IsPlatformObjectSameOrigin(W) is true, then return ! + OrdinaryGetPrototypeOf(W).

  4. + +
  5. Return null.

  6. +
+ +

[[SetPrototypeOf]] ( V )

+ +
    +
  1. Return ! SetImmutablePrototype(this, V).

  2. +
+ +

[[IsExtensible]] ( )

+ +
    +
  1. Return true.

  2. +
+ +

[[PreventExtensions]] ( )

+ +
    +
  1. Return false.

  2. +
+ +

[[GetOwnProperty]] ( P )

+ +
    +
  1. Let W be the value of the + [[Window]] internal slot of + this.

  2. + +
  3. +

    If P is an array index property name, then:

    + +
      +
    1. Let index be ! ToUint32(P).

    2. + +
    3. Let maxProperties be the number of document-tree child browsing + contexts of W.

    4. + +
    5. Let value be undefined.

    6. + +
    7. If maxProperties is greater than 0 and index is less than + maxProperties, then set value to the WindowProxy object of + the indexth document-tree child browsing context of W's + browsing context, sorted in the order that their browsing context container elements were most + recently inserted into W's associated + Document, the WindowProxy object of the most recently inserted + browsing context container's nested browsing context being + last.

    8. + + +
    9. +

      If value is undefined, then:

      + +
        +
      1. If ! IsPlatformObjectSameOrigin(W) is true, then return + undefined.

      2. + +
      3. Throw a "SecurityError" DOMException.

      4. +
      +
    10. + +
    11. Return PropertyDescriptor{ + [[Value]]: value, + [[Writable]]: false, + [[Enumerable]]: true, + [[Configurable]]: true }.

    12. +
    +
  4. + +
  5. +

    If ! IsPlatformObjectSameOrigin(W) is true, then return ! + OrdinaryGetOwnProperty(W, P).

    + +

    This is a willful violation of the JavaScript specification's + invariants of the essential internal methods to maintain compatibility with + existing web content. See tc39/ecma262 + issue #672 for more information.

    +
  6. + +
  7. Let property be ! CrossOriginGetOwnPropertyHelper(W, + P).

  8. + +
  9. If property is not undefined, then return property.

  10. + +
  11. +

    If property is undefined and P is in W's document-tree + child browsing context name property set, then:

    + +
      +
    1. Let value be the WindowProxy object of the named object of W with the name + P. + +

    2. +

      Return PropertyDescriptor{ + [[Value]]: value, + [[Enumerable]]: false, + [[Writable]]: false, + [[Configurable]]: true }.

      + +

      The reason the property descriptors are non-enumerable, despite this + mismatching the same-origin behavior, is for compatibility with existing web content. See issue #3183 for details.

      +
    3. +
    + +
  12. Return ? CrossOriginPropertyFallback(P).

  13. +
+ +

[[DefineOwnProperty]] ( P, Desc + )

+ +
    +
  1. Let W be the value of the + [[Window]] internal slot of + this.

  2. + +
  3. +

    If ! IsPlatformObjectSameOrigin(W) is true, then: + +

      +
    1. If P is an array index property name, return false.

    2. + +
    3. +

      Return ? OrdinaryDefineOwnProperty(W, P, + Desc).

      + +

      This is a willful violation of the JavaScript specification's + invariants of the essential internal methods to maintain compatibility with + existing web content. See tc39/ecma262 + issue #672 for more information.

      +
    4. +
    + +
  4. Throw a "SecurityError" DOMException.

  5. +
+ +

[[Get]] ( P, Receiver )

+ +
    +
  1. Let W be the value of the + [[Window]] internal slot of + this.

  2. + +
  3. If ! IsPlatformObjectSameOrigin(W) is true, then return ? + OrdinaryGet(this, P, Receiver).

  4. + +
  5. Return ? CrossOriginGet(this, P, + Receiver).

  6. +
+ +

this is passed rather than W as OrdinaryGet and + CrossOriginGet will invoke the [[GetOwnProperty]] internal method.

+ +

[[Set]] ( P, V, Receiver )

+ +
    +
  1. Let W be the value of the + [[Window]] internal slot of + this.

  2. + +
  3. If ! IsPlatformObjectSameOrigin(W) is true, then return ? + OrdinarySet(this, P, V, Receiver).

  4. + +
  5. Return ? CrossOriginSet(this, P, V, + Receiver).

  6. +
+ +

this is passed rather than W as OrdinarySet and + CrossOriginSet will invoke the [[GetOwnProperty]] internal method. + OrdinarySet will also invoke the [[DefineOwnProperty]] internal method.

+ +

[[Delete]] ( P )

+ +
    +
  1. Let W be the value of the + [[Window]] internal slot of + this.

  2. + +
  3. +

    If ! IsPlatformObjectSameOrigin(W) is true, then: + +

      +
    1. +

      If P is an array index property name, then:

      + +
        +
      1. Let desc be ! this.[[GetOwnProperty]](P).

      2. + +
      3. If desc is undefined, then return true.

      4. + +
      5. Return false.

      6. +
      +
    2. + +
    3. Return ? OrdinaryDelete(W, P).

    4. +
    + +
  4. Throw a "SecurityError" DOMException.

  5. +
+ +

[[OwnPropertyKeys]] ( )

+ +
    +
  1. Let W be the value of the + [[Window]] internal slot of + this.

  2. + +
  3. Let keys be a new empty List.

  4. + +
  5. Let maxProperties be the number of document-tree child browsing + contexts of W.

  6. + +
  7. Let index be 0.

  8. + +
  9. +

    Repeat while index < maxProperties, + +

      +
    1. Add ! ToString(index) as the last element of + keys.

    2. + +
    3. Increment index by 1.

    4. +
    +
  10. + +
  11. If ! IsPlatformObjectSameOrigin(W) is true, then return the + concatenation of keys and ! + OrdinaryOwnPropertyKeys(W).

  12. + +
  13. Return the concatenation of keys and ! + CrossOriginOwnPropertyKeys(W).

  14. +
+ +
+ + + +

Origin

+ + +

Origins are the fundamental currency of the web's security model. Two actors in the web + platform that share an origin are assumed to trust each other and to have the same authority. + Actors with differing origins are considered potentially hostile versus each other, and are + isolated from each other to varying degrees.

+ +

For example, if Example Bank's web site, hosted at bank.example.com, tries to examine the DOM of Example Charity's web site, hosted + at charity.example.org, a "SecurityError" + DOMException will be raised.

+ +
+ +

An origin is + one of the following:

+ +
+
An opaque origin
+

An internal value, with no serialization it can be recreated from (it is serialized as + "null" per serialization of an origin), for which the only + meaningful operation is testing for equality.

+ +
A tuple origin
+
+

A tuple consists of: + +

+
+
+ +

Origins can be shared, e.g., among multiple + Document objects. Furthermore, origins are generally + immutable. Only the domain of a tuple origin can be changed, and only through the document.domain API.

+ +

The effective domain of an + origin origin is computed as follows:

+ +
    +
  1. If origin is an opaque origin, then + return null.

  2. + +
  3. If origin's domain is non-null, + then return origin's domain.

  4. + +
  5. Return origin's host.

  6. +
+ +
+ +

Various specification objects are defined to have an origin. These origins are determined as follows:

+ +
+
For Document objects
+ +
+

The create a new browsing context and + navigation algorithms assign the origin at + construction time. Otherwise, the default default behavior as defined in DOM + applies.

+
+ +
For images of img elements
+ +
+
+ +
If the image data is CORS-cross-origin
+ +

A unique opaque origin assigned when the + image is created.

+ + +
If the image data is CORS-same-origin
+ +

The img element's node document's + origin.

+
+
+ + +
For audio and video elements
+ +
+
+ +
If the media data is CORS-cross-origin
+ +

A unique opaque origin assigned when the + media data is fetched.

+ + +
If the media data is CORS-same-origin
+ +

The media element's node document's + origin.

+
+
+
+ +

Other specifications can override the above definitions by themselves specifying the origin of + a particular Document object, image, or media element.

+ +
+ +

The serialization of an + origin is the string obtained by applying the following algorithm to the given + origin origin:

+ +
    +
  1. If origin is an opaque origin, then + return "null".

  2. + +
  3. Otherwise, let result be origin's scheme.

  4. + +
  5. Append "://" to result.

  6. + +
  7. Append origin's host, serialized, to result.

  8. + +
  9. If origin's port is non-null, append + a U+003A COLON character (:), and origin's port, serialized, + to result.

  10. + +
  11. Return result.

  12. +
+ +

The serialization of ("https", "xn--maraa-rta.example", null, null) is "https://xn--maraa-rta.example".

+ +

There used to also be a + Unicode serialization of an origin. However, it was never widely adopted.

+ +
+ +

Two origins, A and B, are said to be + same origin if the following algorithm returns true:

+ +
    +
  1. If A and B are the same opaque + origin, then return true.

  2. + +
  3. If A and B are both tuple + origins and their schemes, hosts, and port are + identical, then return true.

  4. + +
  5. Return false.

  6. +
+ +

Two origins, A and B, are said to be + same origin-domain if the following algorithm returns true:

+ +
    +
  1. If A and B are the same opaque + origin, then return true.

  2. + +
  3. +

    If A and B are both tuple + origins, run these substeps:

    + +
      +
    1. If A and B's schemes + are identical, and their domains are identical and + non-null, then return true.

    2. + +
    3. Otherwise, if A and B are same origin and their domains are identical and null, then return + true.

    4. +
    + +
  4. Return false.

  5. +
+ +
+ + + + + + + +
A + B + same origin + same origin-domain +
("https", "example.org", null, null) + ("https", "example.org", null, null) + ✅ + ✅ +
("https", "example.org", 314, null) + ("https", "example.org", 420, null) + ❌ + ❌ +
("https", "example.org", 314, "example.org") + ("https", "example.org", 420, "example.org") + ❌ + ✅ +
("https", "example.org", null, null) + ("https", "example.org", null, "example.org") + ✅ + ❌ +
("https", "example.org", null, "example.org") + ("http", "example.org", null, "example.org") + ❌ + ❌ +
+
+ + +

Sites

+ +

A scheme-and-registrable-domain is a tuple of a scheme and a domain.

+ +

A site is an opaque + origin, a tuple origin whose host's registrable domain is null, or a + scheme-and-registrable-domain.

+ +

To obtain a site, given an origin origin, run these + steps:

+ +
    +
  1. If origin is an opaque origin, then + return origin.

  2. + +
  3. If origin's host's registrable + domain is null, then return origin.

  4. + +
  5. Return (origin's scheme, + origin's host's registrable + domain).

  6. +
+ +

Two origins, A and B, are said to be schemelessly same site if the following algorithm returns true:

+ +
    +
  1. If A and B are the same opaque + origin, then return true.

  2. + +
  3. +

    If A and B are both tuple + origins, then:

    + +
      +
    1. Let hostA be A's host, and let hostB be B's host.

    2. + +
    3. If hostA equals hostB and + hostA's registrable domain is null, then return true.

    4. + +
    5. If hostA's registrable domain equals hostB's registrable domain and is non-null, then + return true.

    6. +
    +
  4. + +
  5. Return false.

  6. +
+ +

Two origins, A and B, are said to be same site if both of the following statements are true:

+ + + +

Unlike the same origin and same origin-domain concepts, + for schemelessly same site and same site, the port and domain + components are ignored.

+ +

For the reasons explained in URL, the + same site and schemelessly same site concepts should be avoided when + possible, in favor of same origin checks.

+ +
+

Given that wildlife.museum, museum, and + com are public suffixes and that + example.com is not:

+ + + + + + + + + + + +
A + B + schemelessly same site + same site +
("https", "example.com") + ("https", "sub.example.com") + ✅ + ✅ +
("https", "example.com") + ("https", "sub.other.example.com") + ✅ + ✅ +
("https", "example.com") + ("http", "non-secure.example.com") + ✅ + ❌ +
("https", "r.wildlife.museum") + ("https", "sub.r.wildlife.museum") + ✅ + ✅ +
("https", "r.wildlife.museum") + ("https", "sub.other.r.wildlife.museum") + ✅ + ✅ +
("https", "r.wildlife.museum") + ("https", "other.wildlife.museum") + ❌ + ❌ +
("https", "r.wildlife.museum") + ("https", "wildlife.museum") + ❌ + ❌ +
("https", "wildlife.museum") + ("https", "wildlife.museum") + ✅ + ✅ +
+ +

(Here we have omitted the port and domain components since they are not considered.)

+
+ +
+ + +

Relaxing the same-origin restriction

+ +
+ +
document . domain [ = domain ]
+ +
+

Returns the current domain used for security checks.

+ +

Can be set to a value that removes subdomains, to change the origin's domain to allow pages on other subdomains of the same + domain (if they do the same thing) to access each other. This enables pages on different hosts + of a domain to synchronously access each other's DOMs.

+ +

In sandboxed iframes, Documents with opaque origins, Documents without a browsing context, and when the "document-domain" feature is disabled, the setter will + throw a "SecurityError" exception. In cases where crossOriginIsolated returns true, the setter will do + nothing.

+
+
+ +
+

Avoid using the document.domain + setter. It undermines the security protections provided by the same-origin policy. This is + especially acute when using shared hosting; for example, if an untrusted third party is able to + host an HTTP server at the same IP address but on a different port, then the same-origin + protection that normally protects two different sites on the same host will fail, as the ports + are ignored when comparing origins after the document.domain setter has been used.

+ +

Because of these security pitfalls, this feature is in the process of being removed from the + web platform. (This is a long process that takes many years.)

+ +

Instead, use postMessage() or + MessageChannel objects to communicate across origins in a safe manner.

+
+ +
+ +

The domain getter steps are:

+ +
    +
  1. Let effectiveDomain be this's origin's effective domain. + +

  2. If effectiveDomain is null, then return the empty string.

  3. + +
  4. Return effectiveDomain, serialized.

  5. +
+ +

The domain setter steps are:

+ +
    +
  1. If this's browsing context is null, + then throw a "SecurityError" DOMException.

  2. + +
  3. If this's active sandboxing flag set has its sandboxed + document.domain browsing context flag set, then + throw a "SecurityError" DOMException.

  4. + +
  5. If this is not allowed to use the "document-domain" feature, then throw a + "SecurityError" DOMException.

  6. + +
  7. Let effectiveDomain be this's origin's effective domain. + +

  8. If effectiveDomain is null, then throw a + "SecurityError" DOMException.

  9. + +
  10. If the given value is not + a registrable domain suffix of and is not equal to effectiveDomain, then throw + a "SecurityError" DOMException.

  11. + +
  12. If the surrounding agent's agent cluster's cross-origin + isolated is true, then return.

  13. + +
  14. Set this's origin's domain to the result of parsing the given value.

  15. +
+ +

To determine if a string hostSuffixString is a registrable domain suffix of or is equal to a host originalHost, run these steps:

+ + +
    +
  1. If hostSuffixString is the empty string, then return false.

  2. + +
  3. Let host be the result of parsing + hostSuffixString.

  4. + +
  5. If host is failure, then return false.

  6. + +
  7. +

    If host does not equal originalHost, + then:

    + +
      +
    1. +

      If host or originalHost is not a domain, then return false.

      + +

      This excludes hosts that are an IPv4 + address or an IPv6 address.

      +
    2. + +
    3. If host, prefixed by a U+002E FULL STOP (.), does not exactly match the end + of originalHost, then return false.

    4. + + +
    5. If host equals host's + public suffix, then return false.

    6. +
    +
  8. + +
  9. Return true.

  10. +
+ +
+ + + +

Sandboxing

+ +

A sandboxing flag set is a set of zero or more of the following + flags, which are used to restrict the abilities that potentially untrusted resources have:

+ +
+
The sandboxed navigation browsing context flag
+ +
+

This flag prevents content from navigating browsing contexts other + than the sandboxed browsing context itself (or browsing contexts further nested inside it), + auxiliary browsing contexts (which are protected + by the sandboxed auxiliary navigation browsing context flag defined next), and the + top-level browsing context (which is protected by the sandboxed top-level + navigation without user activation browsing context flag and sandboxed top-level + navigation with user activation browsing context flag defined below).

+ +

If the sandboxed auxiliary navigation browsing context flag is not set, then in + certain cases the restrictions nonetheless allow popups (new top-level browsing contexts) to be opened. These browsing contexts always have one permitted sandboxed navigator, set + when the browsing context is created, which allows the browsing context that + created them to actually navigate them. (Otherwise, the sandboxed navigation browsing + context flag would prevent them from being navigated even if they were opened.)

+
+ + +
The sandboxed auxiliary navigation browsing context flag
+ +
+

This flag prevents content from creating new auxiliary browsing + contexts, e.g. using the target attribute or + the window.open() method.

+
+ + +
The sandboxed top-level navigation without user activation browsing + context flag
+ +
+

This flag prevents content from navigating their top-level + browsing context and prevents content from closing their + top-level browsing context. It is consulted only when the sandboxed browsing + context's active window does not have transient activation.

+ +

When the sandboxed top-level navigation without user activation browsing context + flag is not set, content can navigate its top-level browsing + context, but other browsing contexts are still + protected by the sandboxed navigation browsing context flag and possibly + the sandboxed auxiliary navigation browsing context flag.

+
+ + +
The sandboxed top-level navigation with user activation browsing context + flag
+ +
+

This flag prevents content from navigating their top-level + browsing context and prevents content from closing their + top-level browsing context. It is consulted only when the sandboxed browsing + context's active window has transient activation.

+ +

As with the sandboxed top-level navigation without user activation browsing context + flag, this flag only affects the top-level browsing context; if it is not + set, other browsing contexts might still be protected by + other flags.

+
+ + +
The sandboxed plugins browsing context flag
+ +

This flag prevents content from instantiating plugins, + whether using the embed element, the object element, or through navigation of their nested browsing context, + unless those plugins can be secured.

+ + +
The sandboxed origin browsing context flag
+ +
+

This flag forces content into a unique origin, thus preventing + it from accessing other content from the same origin.

+ +

This flag also prevents script from reading from or writing to the + document.cookie IDL attribute, and blocks access to + localStorage.

+
+ + +
The sandboxed forms browsing context flag
+ +
+

This flag blocks form submission.

+
+ + +
The sandboxed pointer lock browsing context flag
+ +
+

This flag disables the Pointer Lock API.

+
+ + +
The sandboxed scripts browsing context flag
+ +
+

This flag blocks script execution.

+
+ + +
The sandboxed automatic features browsing context flag
+ +
+

This flag blocks features that trigger automatically, such as automatically playing a video or automatically focusing a form control.

+
+ + +
The sandboxed document.domain + browsing context flag
+ +
+

This flag prevents content from using the + document.domain setter.

+
+ + +
The sandbox propagates to auxiliary browsing contexts flag
+ +
+

This flag prevents content from escaping the sandbox by ensuring that any + auxiliary browsing context it creates inherits the content's + active sandboxing flag set.

+
+ +
The sandboxed modals flag
+ +
+

This flag prevents content from using any of the following features to produce modal + dialogs:

+ + +
+ +
The sandboxed orientation lock browsing context flag
+ +
+

This flag disables the ability to lock the screen orientation.

+
+ +
The sandboxed presentation browsing context flag
+ +
+

This flag disables the Presentation API.

+
+ +
The sandboxed downloads browsing context flag
+ +
+

This flag prevents content from initiating or instantiating downloads, whether through downloading hyperlinks or through navigation that gets handled as a + download.

+
+
+ +

When the user agent is to parse a sandboxing directive, given a + string input, a sandboxing flag set output, it must run the + following steps:

+ +
    +
  1. Split input on ASCII + whitespace, to obtain tokens.

  2. + +
  3. Let output be empty.

  4. + +
  5. +

    Add the following flags to output:

    + + +
  6. +
+ +
+ +

Every top-level browsing context has a popup sandboxing flag set, which + is a sandboxing flag set. When a browsing context is created, its + popup sandboxing flag set must be empty. It is populated by the rules for + choosing a browsing context and the obtain + a browsing context to use for a navigation response algorithm.

+ +

Every iframe element has an iframe sandboxing flag set, + which is a sandboxing flag set. Which flags in an iframe + sandboxing flag set are set at any particular time is determined by the iframe + element's sandbox attribute.

+ +

Every Document has an active + sandboxing flag set, which is a sandboxing flag set. When the + Document is created, its active sandboxing flag set must be empty. It is + populated by the navigation algorithm.

+ +

Every resource that is obtained by the navigation algorithm has + a forced sandboxing flag set, which is a sandboxing flag + set. A resource by default has no flags set in its forced sandboxing flag set, + but other specifications can define that certain flags are set.

+ +

In particular, the forced sandboxing flag set is used by + Content Security Policy.

+ +
+ +

To determine the creation sandboxing + flags for a browsing context browsing + context, given null or an element embedder, return the union of the flags that + are present in the following sandboxing flag sets:

+ + + +

After creation, the sandboxing flags for a + browsing context browsing context are the + result of determining the creation sandboxing flags given browsing context + and browsing context's container. + + + +

Cross-origin opener policies

+ +

A cross-origin opener policy allows a document which is navigated to in a + top-level browsing context to force the creation of a new top-level browsing + context, and a corresponding group. It has one of the + following values:

+ +
+
"unsafe-none"
+

This is the (current) default and means that the document will occupy the same + top-level browsing context as its predecessor, unless that document specified a + different cross-origin opener policy.

+ +
"same-origin-allow-popups"
+

This forces the creation of a new top-level browsing context for the + document, unless its predecessor specified the same cross-origin opener policy and + they are same origin.

+ +
"same-origin"
+

This behaves the same as "same-origin-allow-popups", with the addition that + any auxiliary browsing context created needs to contain same origin + documents that also have the same cross-origin opener policy or it will appear + closed to the opener.

+ +
"same-origin-plus-COEP"
+
+

This behaves the same as "same-origin", with the + addition that it sets the (new) top-level browsing context's group's cross-origin isolated to + true.

+ +

"same-origin-plus-COEP" cannot + be directly set via the `Cross-Origin-Opener-Policy` header, but results + from a combination of setting both `Cross-Origin-Opener-Policy: same-origin` and `Cross-Origin-Embedder-Policy: require-corp` together.

+
+
+ +

To match cross-origin opener policies, given a + cross-origin opener policy A, an origin originA, a + cross-origin opener policy B, and an origin + originB:

+ +
    +
  1. If A is "unsafe-none" and B + is "unsafe-none", then return true.

  2. + +
  3. If A is "unsafe-none" or B is + "unsafe-none", then return false.

  4. + +
  5. If A is B and originA is same origin with + originB, then return true.

  6. + +
  7. Return false.

  8. +
+ +

The `Cross-Origin-Opener-Policy` + header

+ +

A Document's cross-origin opener + policy is derived from the `Cross-Origin-Opener-Policy` HTTP response header. + This header is a structured header whose value must + be a token.

+ +

The valid token values are "unsafe-none", "same-origin-allow-popups", and "same-origin".

+ +

Per the processing model described below, user agents will ignore this header if + it contains an invalid value. Likewise, user agents will ignore this header if the value cannot be + parsed as a token.

+ +
+ +

To obtain a cross-origin opener policy given a response response and an environment + reservedEnvironment:

+ +
    +
  1. If reservedEnvironment is a non-secure context, then return + "unsafe-none".

  2. + +
  3. If response's HTTPS state + is "deprecated", then return "unsafe-none".

  4. + +
  5. Let value be the result of getting a structured field value given + `Cross-Origin-Opener-Policy` and "item" from response's header list.

  6. + +
  7. If value is null, then return "unsafe-none".

  8. + +
  9. If value[0] is not "same-origin" or + "same-origin-allow-popups", then return + "unsafe-none".

  10. + +
  11. +

    If value[0] is "same-origin", then:

    + +
      +
    1. Let coep be the result of obtaining + an embedder policy from response.

    2. + +
    3. If coep's value is + "require-corp", then return "same-origin-plus-COEP".

    4. +
    +
  12. + +
  13. Return value[0].

  14. +
+ +

Browsing context group switches due to cross-origin opener policy

+ +

To check if a response requires a + browsing context group switch, given a browsing context + browsingContext, an origin responseOrigin and a + cross-origin opener policy responseCOOP:

+ +
    +
  1. Let activeDocumentNavigationOrigin be browsingContext's active + document's origin.

  2. + +
  3. Let activeDocumentCOOP be browsingContext's active + document's cross-origin opener + policy.

  4. + +
  5. Let isInitialAboutBlank be false.

  6. + +
  7. If browsingContext's only entry in its session history is the + about:blank Document that was added when browsingContext was + created, then set + isInitialAboutBlank to true.

  8. + +
  9. If the result of matching + activeDocumentCOOP, activeDocumentNavigationOrigin, + responseCOOP and responseOrigin is true, then return false.

  10. + +
  11. +

    If all of the following are true:

    + + + +

    then return false.

    +
  12. + +
  13. Return true.

  14. +
+ +

To obtain a browsing context to use for a + navigation response, given a browsing context + browsingContext, a sandboxing flag set sandboxFlags, and a + cross-origin opener policy navigationCOOP:

+ +
    +
  1. Assert: browsingContext is a top-level browsing context.

  2. + +
  3. Let newBrowsingContext be the result of creating a new top-level browsing + context.

  4. + +
  5. If navigationCOOP is "same-origin-plus-COEP", then set + newBrowsingContext's group's cross-origin isolated to true.

  6. + +
  7. +

    If sandboxFlags is not empty, then:

    +
      +
    1. Assert: navigationCOOP is "unsafe-none".

    2. + +
    3. Assert: newBrowsingContext's popup sandboxing flag set + is empty.

    4. + +
    5. Set newBrowsingContext's popup sandboxing flag set to + a clone of sandboxFlags.

    6. +
    +
  8. + +
  9. +

    Discard browsingContext.

    + +

    This has no effect on browsingContext's group, unless browsingContext was its sole top-level browsing + context. In that case, the user agent might delete the browsing context + group which no longer contains any browsing + contexts.

    +
  10. + +
  11. Return newBrowsingContext.

  12. +
+ +

The impact of swapping browsing context groups following a navigation is not + fully defined. It is currently under discussion in issue #5350.

+ + + +

Cross-origin embedder policies

+ +

An embedder policy value controls the fetching of cross-origin + resources without explicit permission from resource owners. There are two such values:

+ +
+
"unsafe-none"
+

This is the default value. When this value is used, cross-origin resources can be fetched + without giving explicit permission through the CORS protocol or the + `Cross-Origin-Resource-Policy` header.

+ +
"require-corp"
+

When this value is used, fetching cross-origin resources requires the server's + explicit permission through the CORS protocol or the + `Cross-Origin-Resource-Policy` header.

+
+ +

An embedder policy consists of:

+ + + +

The "coep" report type is a report type + whose value is "coep". It is visible to + ReportingObservers.

+ +

The headers

+ +

The `Cross-Origin-Embedder-Policy` and + `Cross-Origin-Embedder-Policy-Report-Only` HTTP response header fields allow a server + to declare an embedder policy for an environment settings object. These + headers are structured headers whose values must be + token. + +

The valid token values are the embedder policy values. The token may also have attached parameters; of these, the "report-to" parameter can have a valid URL + string identifying an appropriate reporting endpoint.

+ +
+

The processing model fails open (by defaulting + to "unsafe-none") in the presence of a header that cannot + be parsed as a token. This includes inadvertent lists created by combining multiple instances of + the `Cross-Origin-Embedder-Policy` header present in a given response:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
`Cross-Origin-Embedder-Policy`Final embedder policy value
No header delivered"unsafe-none"
`require-corp`"require-corp"
`unknown-value`"unsafe-none"
`require-corp, unknown-value`"unsafe-none"
`unknown-value, unknown-value`"unsafe-none"
`unknown-value, require-corp`"unsafe-none"
`require-corp, require-corp`"unsafe-none"
+ +

(The same applies to `Cross-Origin-Embedder-Policy-Report-Only`.)

+
+ +
+ +

To obtain an embedder policy from a response response:

+ +
    +
  1. Let policy be a new embedder policy.

  2. + +
  3. Let parsedItem be the result of getting a structured field value + with `Cross-Origin-Embedder-Policy` and "item" from + response's header list.

  4. + +
  5. +

    If parsedItem is non-null and parsedItem[0] is "require-corp":

    + +
      +
    1. Set policy's value to "require-corp".

    2. . + +
    3. If parsedItem[1]["report-to"] exists, then set policy's endpoint to parsedItem[1]["report-to"].

    4. +
    +
  6. + +
  7. Set parsedItem to the result of getting a structured field value + with `Cross-Origin-Embedder-Policy-Report-Only` and "item" + from response's header + list.

  8. + +
  9. +

    If parsedItem is non-null and parsedItem[0] is "require-corp":

    + +
      +
    1. Set policy's report only + value to "require-corp".

    2. . + +
    3. If parsedItem[1]["report-to"] exists, then set policy's report only reporting endpoint + to parsedItem[1]["report-to"].

    4. +
    +
  10. + +
  11. Return policy.

  12. +
+ +

Embedder policy checks

+ +

To check a navigation response's adherence to its embedder policy given a response response and a browsing context + target:

+ +
    +
  1. If target is not a child browsing context, then return + true.

  2. + +
  3. Let responsePolicy be the result of obtaining an embedder policy from response.

  4. + +
  5. Let parentPolicy be target's container document's embedder policy.

  6. + +
  7. If parentPolicy's report only + value is "require-corp" and + responsePolicy's value is "unsafe-none", then queue a cross-origin embedder policy + inheritance violation with response, "navigation", + parentPolicy's report + only reporting endpoint, and target's container document's relevant settings + object.

  8. + +
  9. If parentPolicy's value is "unsafe-none" or responsePolicy's value is "require-corp", then return true.

  10. + +
  11. Queue a cross-origin embedder policy inheritance violation with + response, "navigation", parentPolicy's reporting endpoint, and target's + container document's relevant settings + object.

  12. + +
  13. Return false.

  14. +
+ +

To check a global object's embedder policy given a WorkerGlobalScope + workerGlobalScope, an environment settings object owner, and + a response response:

+ +
    +
  1. If workerGlobalScope is not a DedicatedWorkerGlobalScope object, + then return true.

  2. + +
  3. Let policy be workerGlobalScope's embedder policy. + +

  4. Let ownerPolicy be owner's embedder policy. + +

  5. If ownerPolicy's report only + value is "require-corp" and policy's + value is "unsafe-none", then queue a cross-origin embedder policy + inheritance violation with response, "worker + initialization", owner's policy's report only reporting endpoint, + and owner.

  6. + +
  7. If ownerPolicy's value is "unsafe-none" or policy's value is "require-corp", then return true.

  8. + +
  9. Queue a cross-origin embedder policy inheritance violation with + response, "worker initialization", owner's policy's + reporting endpoint, and + owner.

  10. + +
  11. Return false.

  12. +
+ +

To queue a cross-origin embedder policy inheritance violation given a response response, a string type, a string + endpoint, and an environment settings object settings:

+ +
    +
  1. Let serialized be the result of serializing a response URL for + reporting with response.

  2. + +
  3. +

    Let body be a new object containing the following properties:

    + + + + + + + + + + + + + + + + + + +
    keyvalue
    typetype
    blocked-urlserialized
    +
  4. + +
  5. Queue body as the + "coep" report type for endpoint on settings. +

+ + + +

Session history and navigation

+ +

Browsing sessions

+ +
+ +

A browsing session is …. See whatwg/html issue #4782 and whatwg/html issue #5350 for defining + browsing session. It is roughly analogous to a top-level browsing + context except that it cannot be replaced due to a `Cross-Origin-Opener-Policy` header or + navigation.

+ +

A top-level browsing context has an associated browsing session which is a + browsing session.

+ +

The browsing session of an environment settings object + environment is the result of running these steps:

+ +
    +
  1. Assert: environment has a responsible document.

  2. + +
  3. Return environment's responsible document's browsing context's top-level browsing context's + browsing session.

  4. +
+ +
+ + +

The session history of browsing contexts

+ +

The sequence of Documents in a browsing context is its session + history. Each browsing context, including child browsing contexts, has a distinct session history. A browsing + context's session history consists of a flat list of session history entries. Each session history entry consists, at a + minimum, of a URL, and each entry may in addition have serialized state, + a title, a Document object, form data, a scroll restoration mode, a + scroll position, a browsing context name, and other information associated with + it.

+ +

Each entry, when first created, has a Document. However, when a + Document is not active, it's possible for it to be + discarded to free resources. The URL and + other data in a session history entry is then used to bring a new + Document into being to take the place of the original, in case the user agent finds + itself having to reactivate that Document.

+ +

Titles associated with session history + entries need not have any relation with the current title of the + Document. The title of a session history entry is intended to explain + the state of the document at that point, so that the user can navigate the document's history.

+ +

URLs without associated serialized state are added to the session history as the + user (or script) navigates from page to page.

+ +
+ +

Each Document object in a browsing context's session + history is associated with a unique History object which must all model the + same underlying session history.

+ +
+ +

The history attribute of the Window + interface must return the object implementing the History interface for this + Window object's associated + Document.

+ +
+ +
+ +

Serialized state is a serialization (via + StructuredSerializeForStorage) of an object representing a user interface state. We + sometimes informally refer to "state objects", which are the objects representing user interface + state supplied by the author, or alternately the objects created by deserializing (via + StructuredDeserialize) serialized state.

+ +

Pages can add serialized state to the + session history. These are then deserialized and returned to the script when the user (or script) goes back in the + history, thus enabling authors to use the "navigation" metaphor even in one-page applications.

+ +
+ +

Serialized state is intended to be used for two main purposes: first, storing a + preparsed description of the state in the URL so that in the simple case an author + doesn't have to do the parsing (though one would still need the parsing for handling URLs passed around by users, so it's only a minor optimization). Second, so + that the author can store state that one wouldn't store in the URL because it only applies to the + current Document instance and it would have to be reconstructed if a new + Document were opened.

+ +

An example of the latter would be something like keeping track of the precise coordinate from + which a popup div was made to animate, so that if the user goes back, it can be made + to animate to the same location. Or alternatively, it could be used to keep a pointer into a + cache of data that would be fetched from the server based on the information in the + URL, so that when going back and forward, the information doesn't have to be fetched + again.

+ +
+ +
+ +

At any point, one of the entries in the session history is the current entry. This + is the entry representing the active document of the browsing context. + Which entry is the current entry is changed by the algorithms defined in this + specification, e.g. during session history + traversal.

+ +

The current entry is usually an entry for the URL of the Document. However, it can also be one + of the entries for serialized state added to the history by that document.

+ +

An entry with persisted user state is one that also has + implementation-defined state. This specification does not specify what kind of state + can be stored.

+ +

For example, some user agents might want to persist the scroll position, or the + values of form controls.

+ +

User agents that persist the value of form controls are encouraged to also persist + their directionality (the value of the element's dir attribute). + This prevents values from being displayed incorrectly after a history traversal when the user had + originally entered the values with an explicit, non-default directionality.

+ +

An entry's scroll restoration mode indicates whether the user agent should + restore the persisted scroll position (if any) when traversing to it. The scroll restoration + mode may be one of the following:

+ +
+
"auto"
+
The user agent is responsible for restoring the scroll position upon navigation.
+
"manual"
+
The page is responsible for restoring the scroll position and the user agent does not + attempt to do so automatically
+
+ +

If unspecified, the scroll restoration mode of a new entry must be set to + "auto".

+ +

Entries that contain serialized state share the same Document as the + entry for the page that was active when they were added.

+ +

Contiguous entries that differ just by their URLs' fragments also share the same Document.

+ +

All entries that share the same Document (and that are therefore + merely different states of one particular document) are contiguous by definition.

+ +

Each Document in a browsing context can also have a latest + entry. This is the entry for that Document to which the browsing + context's session history was most recently traversed. When a + Document is created, it initially has no latest entry.

+ +
+ +

User agents may discard the Document + objects of entries other than the current entry that are not referenced from any + script, reloading the pages afresh when the user or script navigates back to such pages. This + specification does not specify when user agents should discard Document objects and + when they should cache them.

+ +

Entries that have had their Document objects discarded must, for the purposes of + the algorithms given below, act as if they had not. When the user or script navigates back or + forwards to a page which has no in-memory DOM objects, any other entries that shared the same + Document object with it must share the new object as well.

+ +
+ + + +

The History interface

+ +
enum ScrollRestoration { "auto", "manual" };
+
+[Exposed=Window]
+interface History {
+  readonly attribute unsigned long length;
+  attribute ScrollRestoration scrollRestoration;
+  readonly attribute any state;
+  void go(optional long delta = 0);
+  void back();
+  void forward();
+  void pushState(any data, DOMString title, optional USVString? url = null);
+  void replaceState(any data, DOMString title, optional USVString? url = null);
+};
+ +
+ +
window . history . length
+ +
+

Returns the number of entries in the joint session history.

+
+ +
window . history . scrollRestoration [ = value ]
+ +
+

Returns the scroll restoration mode of the current entry in the session + history.

+ +

Can be set, to change the scroll restoration mode of the current entry in the session history.

+
+ +
window . history . state
+ +
+

Returns the current serialized state, deserialized into an object.

+
+ +
window . history . go( [ delta ] )
+ +
+

Goes back or forward the specified number of steps in the joint session history.

+ +

A zero delta will reload the current page.

+ +

If the delta is out of range, does nothing.

+
+ +
window . history . back()
+ +
+

Goes back one step in the joint session history.

+ +

If there is no previous page, does nothing.

+
+ +
window . history . forward()
+ +
+

Goes forward one step in the joint session history.

+ +

If there is no next page, does nothing.

+
+ +
window . history . pushState(data, title [, url ] )
+ +
+

Pushes the given data onto the session history, with the given title, and, if provided and + not null, the given URL.

+
+ +
window . history . replaceState(data, title [, url ] )
+ +
+

Updates the current entry in the session history to have the given data, title, and, if + provided and not null, URL.

+
+
+ + +

The joint session history of a top-level browsing context is the union + of all the session histories of all browsing contexts of all the fully active + Document objects that share that top-level browsing context, with all + the entries that are current entries in their respective session histories removed except for the current entry of + the joint session history.

+ +

The current entry of the joint session history is the entry that most recently + became a current entry in its session history.

+ +

Entries in the joint session history are ordered chronologically by the time they + were added to their respective session histories. Each entry + has an index; the earliest entry has index 0, and the subsequent entries are numbered with + consecutively increasing integers (1, 2, 3, etc).

+ +

Since each Document in a browsing context might have a + different event loop, the actual state of the joint session history can + be somewhat nebulous. For example, two sibling iframe elements could both traverse from one unique origin to another at the same time, + so their precise order might not be well-defined; similarly, since they might only find out about + each other later, they might disagree about the length of the joint session + history.

+ + +
+ +

The length attribute of the + History interface, on getting, must return the number of entries in the + top-level browsing context's joint session history. If this + History object is associated with a Document that is not + fully active, getting must instead throw a "SecurityError" + DOMException.

+ +

The actual entries are not accessible from script.

+ +

The scrollRestoration attribute + of the History interface, on getting, must return the scroll restoration mode of the + current entry in the session history. On setting, the scroll restoration mode + of the current entry in the session history must be set to the new + value. If this History object is associated with a Document that is + not fully active, both getting and setting must instead throw a + "SecurityError" DOMException.

+ +

The state attribute of the + History interface, on getting, must return the last value it was set to by the user + agent. If this History object is associated with a Document that is + not fully active, getting must instead throw a + "SecurityError" DOMException. Initially, its value must be + null.

+ +

When the go(delta) method is + invoked:

+ +
    +
  1. Let document be this History object's associated + Document.

  2. + +
  3. If document is not fully active, then throw a + "SecurityError" + DOMException.

  4. + + +
  5. If delta is 0, then act as if the location.reload() method was called, and return.

  6. + +
  7. Traverse the history by a delta with delta and + document's browsing context.

  8. +
+ +

When the back() method is invoked:

+ +
    +
  1. Let document be this History object's associated + Document.

  2. + +
  3. If document is not fully active, then throw a + "SecurityError" + DOMException.

  4. + +
  5. Traverse the history by a delta with −1 and + document's browsing context.

  6. +
+ +

When the forward() method is invoked:

+ + +
    +
  1. Let document be this History object's associated + Document.

  2. + +
  3. If document is not fully active, then throw a + "SecurityError" + DOMException.

  4. + +
  5. Traverse the history by a delta with +1 and + document's browsing context.

  6. +
+ + +
+ +

Each top-level browsing context has a session history traversal queue, + initially empty, to which tasks can be added.

+ +

Each top-level browsing context, when created, must begin running + the following algorithm, known as the session history event loop for that + top-level browsing context, in parallel:

+ +
    +
  1. Wait until this top-level browsing context's session history traversal + queue is not empty.

  2. + +
  3. Pull the first task from this top-level browsing + context's session history traversal queue, and execute it.

  4. + +
  5. Return to the first step of this algorithm.

    +
+ +

The session history event loop helps coordinate cross-browsing-context transitions + of the joint session history: since each browsing context might, at any + particular time, have a different event loop (this can happen if the user navigates + from example.com to shop.example), transitions would + otherwise have to involve cross-event-loop synchronization.

+ +
+ +

To traverse the history by a delta given delta and browsing + context source browsing context, the user agent must append a task to this top-level browsing context's session + history traversal queue, the task consisting of running + the following steps:

+ +
    +
  1. If the index of the current entry of the joint session history plus + delta is less than zero or greater than or equal to the number of items in the + joint session history, then return.

    + +
  2. Let specified entry be the entry in the joint session + history whose index is the sum of delta and the index of the + current entry of the joint session history.

  3. + +
  4. Let specified browsing context be the browsing context of + the specified entry.

  5. + +
  6. If source browsing context is not allowed to navigate + specified browsing context, then return.

  7. + +
  8. If the specified browsing context's active document's + unload a document algorithm is currently running, return.

  9. + +
  10. +

    Queue a global task on the history traversal task source given + specified browsing context's active window to perform the following + steps:

    + +
      +
    1. If there is an ongoing attempt to navigate specified browsing context + that has not yet matured (i.e. it has not passed the + point of making its Document the active document), then cancel that + attempt to navigate the browsing context.

    2. + +
    3. +

      If the specified browsing context's active document is not + the same Document as the Document of the specified + entry, then run these substeps:

      + +
        +
      1. Prompt to unload the active document of the specified + browsing context. If the user refused to allow the document to be + unloaded, then return.

      2. + +
      3. Unload the active document of the + specified browsing context.

      4. +
      +
    4. + +
    5. Traverse the history of the specified browsing context to + the specified entry with the history-navigation + flag set.

      +
    +
  11. +
+ +

When the user navigates through a browsing context, e.g. using a browser's back + and forward buttons, the user agent must traverse the history by a delta with a delta + equivalent to the action specified by the user and the browsing context being operated on.

+ +
+ +

The URL and history update steps, given a Document object + document, a URL newURL, an optional serialized + state serializedData, and an optional string title, optionally with a + state push flag, are:

+ +
    +
  1. Let browsingContext be document's browsing context.

  2. + +
  3. +

    If the state push flag is set, then:

    + +
      +
    1. +

      Remove all the entries in browsingContext's session history after + the current entry. If the current entry is the last entry in the + session history, then no entries are removed.

      + +

      This doesn't necessarily have to affect the user + agent's user interface.

      +
    2. + +
    3. Remove any tasks queued by the history + traversal task source that are associated with any Document objects in the + top-level browsing context's document family.

    4. + +
    5. If appropriate, update the current entry to reflect any state that the user + agent wishes to persist. The entry is then said to be an entry with persisted user + state.

    6. + +
    7. +

      Add a session history entry entry to the session history, after the + current entry, with

      + +
        +
      • newURL as the URL;

      • + +
      • the scroll restoration mode of the current entry in the session + history as the scroll restoration mode;

      • + +
      • serializedData as the serialized state, if it is + given;

      • + +
      • title as the title, if it is given.

      • +
      +
    8. + +
    9. Update the current entry to be this newly added entry.

    10. +
    +
  4. + +
  5. +

    Otherwise, update the current entry in browsingContext's + session history so that:

    + +
      +
    • newURL is the entry's new URL;

    • + +
    • serializedData is the entry's new serialized state, if it is + given; otherwise, the current entry's current serialized state is + kept;

    • + +
    • title is the entry's new title, if it is given; otherwise, the entry does not + have a title;

    • + +
    • it represents a GET request, if it currently represents a non-GET request (e.g. it was + the result of a POST submission).

    • +
    +
  6. + +
  7. +

    Set document's URL to + newURL.

    + +

    Since this is neither a navigation of the + browsing context nor a history traversal, + it does not cause a hashchange event to be fired.

    +
  8. +
+ +

The pushState(data, title, url) method adds a state object entry to + the history.

+ +

The replaceState(data, title, url) method updates the state object, + title, and optionally the URL of the current entry in the history.

+ +

When either of these methods is invoked, the user agent must run the following steps:

+ +
    +
  1. Let document be the unique Document object this + History object is associated with.

  2. + +
  3. If document is not fully active, throw a + "SecurityError" DOMException.

  4. + +
  5. Optionally, return. (For example, the user agent might disallow calls to these + methods that are invoked on a timer, or from event listeners that are not triggered in response + to a clear user action, or that are invoked in rapid succession.)

  6. + +
  7. Let targetRealm be this History object's relevant Realm.

  8. + +
  9. Let serializedData be + StructuredSerializeForStorage(data). Rethrow any exceptions.

  10. + +
  11. Let newURL be the URL of the current entry in + browsingContext's session history.

  12. + +
  13. +

    If url is not null, then:

    + +
      +
    1. Parse url, relative to the relevant + settings object of this History object.

    2. + +
    3. If that fails, then throw a "SecurityError" + DOMException.

    4. + +
    5. Set newURL to the resulting URL record.

    6. + +
    7. Compare newURL to document's URL. If any component of these two URL records differ other than the path, + query, and fragment components, then throw a + "SecurityError" DOMException.

    8. + +
    9. If the origin of newURL is not + same origin with the origin of document, and either the + path or query + components of the two URL records compared in the previous + step differ, throw a "SecurityError" DOMException. (This + prevents sandboxed content from spoofing other pages on the same origin.)

    10. +
    +
  14. + +
  15. Run the URL and history update steps given document, + newURL, serializedData, and title, with the state push + flag set if the method invoked was the pushState() method.

  16. + +
  17. Let state be StructuredDeserialize(serializedData, + targetRealm). If this throws an exception, catch it, ignore the exception, and set + state to null.

  18. + +
  19. Set history.state to state.

  20. + +
  21. Set the current entry's Document object's latest + entry to the current entry.

  22. +
+ +

The title is purely advisory. User agents might use the title + in the user interface.

+ +

User agents may limit the number of state objects added to the session history per page. If a + page hits the implementation-defined limit, user agents must remove the entry + immediately after the first entry for that Document object in the session history + after having added the new entry. (Thus the state history acts as a FIFO buffer for eviction, but + as a LIFO buffer for navigation.)

+ +
+ +
+ +

Consider a game where the user can navigate along a line, such that the user is always at some + coordinate, and such that the user can bookmark the page corresponding to a particular + coordinate, to return to it later.

+ +

A static page implementing the x=5 position in such a game could look like the following:

+ +
<!DOCTYPE HTML>
+<!-- this is https://example.com/line?x=5 -->
+<html lang="en">
+<title>Line Game - 5</title>
+<p>You are at coordinate 5 on the line.</p>
+<p>
+ <a href="?x=6">Advance to 6</a> or
+ <a href="?x=4">retreat to 4</a>?
+</p>
+ +

The problem with such a system is that each time the user clicks, the whole page has to be + reloaded. Here instead is another way of doing it, using script:

+ +
<!DOCTYPE HTML>
+<!-- this starts off as https://example.com/line?x=5 -->
+<html lang="en">
+<title>Line Game - 5</title>
+<p>You are at coordinate <span id="coord">5</span> on the line.</p>
+<p>
+ <a href="?x=6" onclick="go(1); return false;">Advance to 6</a> or
+ <a href="?x=4" onclick="go(-1); return false;">retreat to 4</a>?
+</p>
+<script>
+ var currentPage = 5; // prefilled by server
+ function go(d) {
+   setupPage(currentPage + d);
+   history.pushState(currentPage, document.title, '?x=' + currentPage);
+ }
+ onpopstate = function(event) {
+   setupPage(event.state);
+ }
+ function setupPage(page) {
+   currentPage = page;
+   document.title = 'Line Game - ' + currentPage;
+   document.getElementById('coord').textContent = currentPage;
+   document.links[0].href = '?x=' + (currentPage+1);
+   document.links[0].textContent = 'Advance to ' + (currentPage+1);
+   document.links[1].href = '?x=' + (currentPage-1);
+   document.links[1].textContent = 'retreat to ' + (currentPage-1);
+ }
+</script>
+ +

In systems without script, this still works like the previous example. However, users that + do have script support can now navigate much faster, since there is no network access + for the same experience. Furthermore, contrary to the experience the user would have with just a + naïve script-based approach, bookmarking and navigating the session history still work.

+ +

In the example above, the data argument to the pushState() method is the same information as would be sent + to the server, but in a more convenient form, so that the script doesn't have to parse the URL + each time the user navigates.

+ +
+ +
+ +

Applications might not use the same title for a session history entry as the + value of the document's title element at that time. For example, here is a simple + page that shows a block in the title element. Clearly, when navigating backwards to + a previous state the user does not go back in time, and therefore it would be inappropriate to + put the time in the session history title.

+ +
<!DOCTYPE HTML>
+<HTML LANG=EN>
+<TITLE>Line</TITLE>
+<SCRIPT>
+ setInterval(function () { document.title = 'Line - ' + new Date(); }, 1000);
+ var i = 1;
+ function inc() {
+   set(i+1);
+   history.pushState(i, 'Line - ' + i);
+ }
+ function set(newI) {
+   i = newI;
+   document.forms.F.I.value = newI;
+ }
+</SCRIPT>
+<BODY ONPOPSTATE="set(event.state)">
+<FORM NAME=F>
+State: <OUTPUT NAME=I>1</OUTPUT> <INPUT VALUE="Increment" TYPE=BUTTON ONCLICK="inc()">
+</FORM>
+ +
+ +
+

Most applications want to use the same scroll restoration mode value for all of + their history entries. To achieve this they can set the scrollRestoration attribute as soon as possible + (e.g., in the first script element in the document's head element) to + ensure that any entry added to the history session gets the desired scroll restoration mode.

+ +
<head>
+  <script>
+       if ('scrollRestoration' in history)
+            history.scrollRestoration = 'manual';
+  </script>
+</head>
+   
+
+ + +
+ +

Implementation notes for session history

+ + + + +

The History interface is not meant to place restrictions on how implementations + represent the session history to the user.

+ +

For example, session history could be implemented in a tree-like manner, with each page having + multiple "forward" pages. This specification doesn't define how the linear list of pages in the + history object are derived from the actual session history as + seen from the user's perspective.

+ +

Similarly, a page containing two iframes has a history object distinct from the iframes' history objects, despite the fact that typical web browsers present the + user with just one "Back" button, with a session history that interleaves the navigation of the + two inner frames and the outer page.

+ + +

Security: It is suggested that to avoid letting a page "hijack" the history + navigation facilities of a UA by abusing pushState(), + the UA provide the user with a way to jump back to the previous page (rather than just going back + to the previous state). For example, the back button could have a drop down showing just the pages + in the session history, and not showing any of the states. Similarly, an aural browser could have + two "back" commands, one that goes back to the previous state, and one that jumps straight back to + the previous page.

+ +

For both pushState() and replaceState(), user agents are encouraged to prevent + abuse of these APIs via too-frequent calls or over-large state objects. As detailed above, the + algorithm explicitly allows user agents to ignore any such calls when appropriate.

+ + +
+ + +

The Location interface

+ +

Each Window object is associated with a unique instance of a Location + object, allocated when the Window object is created.

+ +
+ +

The Location exotic object is defined through a mishmash of IDL, + invocation of JavaScript internal methods post-creation, and overridden JavaScript internal + methods. Coupled with its scary security policy, please take extra care while implementing + this excrescence.

+ +

To create a Location object, run these steps:

+ +
    +
  1. Let location be a new Location platform + object.

  2. + +
  3. Let valueOf be location's relevant + Realm.[[Intrinsics]].[[%Object.prototype.valueOf%]].

  4. + +
  5. Perform ! location.[[DefineOwnProperty]]("valueOf", { + [[Value]]: valueOf, + [[Writable]]: false, + [[Enumerable]]: false, + [[Configurable]]: false }).

  6. + +
  7. Perform ! location.[[DefineOwnProperty]](@@toPrimitive, { + [[Value]]: undefined, + [[Writable]]: false, + [[Enumerable]]: false, + [[Configurable]]: false }).

  8. + +
  9. Set the value of the [[DefaultProperties]] internal slot of + location to location.[[OwnPropertyKeys]]().

  10. + +
  11. Return location.

  12. +
+ +

The addition of valueOf and @@toPrimitive own + data properties, as well as the fact that all of Location's IDL attributes are marked + [LegacyUnforgeable], is required by legacy code that consulted + the Location interface, or stringified it, to determine the document URL, and then used it in a security-sensitive way. + In particular, the valueOf, @@toPrimitive, and [LegacyUnforgeable] stringifier mitigations ensure that code such as + foo[location] = bar or location + "" cannot be + misdirected.

+ +
+ +
+ +
document . location [ = value ]
+
window . location [ = value ]
+ +
+

Returns a Location object with the current page's location.

+ +

Can be set, to navigate to another page.

+
+
+ +
+ +

The Document object's location attribute's getter must return this + Document object's relevant global object's Location object, + if this Document object is fully active, and null otherwise.

+ +

The Window object's location + attribute's getter must return this Window object's Location object.

+ +
+ +

Location objects provide a representation of the URL of the active document of their + Document's browsing context, and allow the + current entry of the browsing context's session history to be changed, + by adding or replacing entries in the history object.

+ +
[Exposed=Window]
+interface Location { // but see also additional creation steps and overridden internal methods
+  [LegacyUnforgeable] stringifier attribute USVString href;
+  [LegacyUnforgeable] readonly attribute USVString origin;
+  [LegacyUnforgeable] attribute USVString protocol;
+  [LegacyUnforgeable] attribute USVString host;
+  [LegacyUnforgeable] attribute USVString hostname;
+  [LegacyUnforgeable] attribute USVString port;
+  [LegacyUnforgeable] attribute USVString pathname;
+  [LegacyUnforgeable] attribute USVString search;
+  [LegacyUnforgeable] attribute USVString hash;
+
+  [LegacyUnforgeable] void assign(USVString url);
+  [LegacyUnforgeable] void replace(USVString url);
+  [LegacyUnforgeable] void reload();
+
+  [LegacyUnforgeable, SameObject] readonly attribute DOMStringList ancestorOrigins;
+};
+ +
+
location . toString()
+
location . href
+
+

Returns the Location object's URL.

+

Can be set, to navigate to the given URL.

+
+ +
location . origin
+
+

Returns the Location object's URL's origin.

+
+ +
location . protocol
+
+

Returns the Location object's URL's scheme.

+

Can be set, to navigate to the same URL with a changed scheme.

+
+ +
location . host
+
+

Returns the Location object's URL's host and port (if different from the default + port for the scheme).

+

Can be set, to navigate to the same URL with a changed host and port.

+
+ +
location . hostname
+
+

Returns the Location object's URL's host.

+

Can be set, to navigate to the same URL with a changed host.

+
+ +
location . port
+
+

Returns the Location object's URL's port.

+

Can be set, to navigate to the same URL with a changed port.

+
+ +
location . pathname
+
+

Returns the Location object's URL's path.

+

Can be set, to navigate to the same URL with a changed path.

+
+ +
location . search
+
+

Returns the Location object's URL's query (includes leading "?" if non-empty).

+

Can be set, to navigate to the same URL with a changed query (ignores leading "?").

+
+ +
location . hash
+
+

Returns the Location object's URL's fragment (includes leading "#" if non-empty).

+

Can be set, to navigate to the same URL with a changed fragment (ignores leading "#").

+
+ +
location . assign(url)
+
+

Navigates to the given URL.

+
+ +
location . replace(url)
+
+

Removes the current page from the session history and navigates to the given URL.

+
+ +
location . reload()
+ +
+

Reloads the current page.

+
+ +
location . ancestorOrigins
+
+

Returns a DOMStringList object listing the origins of the ancestor browsing contexts, from the parent browsing + context to the top-level browsing context.

+
+
+ +
+ +

A Location object has an associated relevant Document, + which is this Location object's relevant global object's browsing context's active document, if this + Location object's relevant global object's browsing context is non-null, and null otherwise.

+ +

A Location object has an associated url, + which is this Location object's relevant Document's URL, if this Location object's relevant + Document is non-null, and about:blank otherwise.

+ +

A Location object has an associated ancestor origins list. When a + Location object is created, its ancestor origins list must be set to a + DOMStringList object whose associated list is the list of strings that + the following steps would produce:

+ +
    +
  1. Let output be a new list of strings.

  2. + +
  3. Let current be the browsing context + of the Document with which this Location object is associated.

  4. + +
  5. Loop: If current has no parent browsing context, jump to + the step labeled end.

  6. + +
  7. Let current be current's parent browsing + context.

  8. + +
  9. Append the serialization of current's active document's + origin to output.

  10. + +
  11. Return to the step labeled loop.

  12. + +
  13. End: Return output.

  14. +
+ +

A Location object has an associated Location-object-setter + navigate algorithm, which given a url, runs these steps:

+ +
    +
  1. +

    If any of the following conditions are met, let replacement flag be unset; + otherwise, let it be set:

    + +
      +
    • This Location object's relevant Document has + completely loaded, or
    • + +
    • In the task in which the algorithm is running, an + activation behavior is currently being processed whose click event's isTrusted + attribute is true, or
    • + +
    • In the task in which the algorithm is running, the event + listener for a click event, whose isTrusted attribute is true, is being handled.
    • +
    +
  2. + +
  3. Location-object navigate, given url and + replacement flag.

  4. +
+ +

To Location-object navigate, given a url and + replacement flag, run these steps:

+ +
    +
  1. The source browsing context is the incumbent global object's browsing context.

  2. + +
  3. +

    Navigate the browsing context to + url, with the exceptions enabled flag set. Rethrow any + exceptions.

    + +

    If the replacement flag is set or the browsing context's + session history contains only one Document, and that was the + about:blank Document created when the browsing context + was created, then the navigation must be done with replacement enabled.

    + +
  4. +
+ +

The href attribute's getter must run these + steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. Return this Location object's url, + serialized.

  4. +
+ +

The href attribute's setter must run these steps:

+ +
    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. Parse the given value relative to the entry + settings object. If that failed, throw a TypeError exception.

  4. + +
  5. Location-object-setter navigate to the resulting URL + record.

  6. +
+ +

The href attribute setter intentionally + has no security check.

+ +

The origin attribute's getter must run + these steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. Return the serialization of this + Location object's url's origin.

  4. +
+ +

The protocol attribute's getter must run + these steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. Return this Location object's url's scheme, + followed by ":".

  4. +
+ +

The protocol attribute's setter must run these + steps:

+ +
    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Let copyURL be a copy of this Location object's url.

  6. + +
  7. +

    Let possibleFailure be the result of basic URL + parsing the given value, followed by ":", with copyURL + as url and scheme start state as state override.

    + +

    Because the URL parser ignores multiple consecutive colons, providing a value + of "https:" (or even "https::::") is the same as + providing a value of "https".

    +
  8. + +
  9. If possibleFailure is failure, then throw a + "SyntaxError" DOMException.

  10. + +
  11. If copyURL's scheme is not an + HTTP(S) scheme, then terminate these steps.

  12. + +
  13. Location-object-setter navigate to copyURL.

  14. +
+ +

The host attribute's getter must run these + steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. Let url be this Location object's url.

  4. + +
  5. If url's host is null, return the empty + string.

  6. + +
  7. If url's port is null, return + url's host, serialized.

  8. + +
  9. Return url's host, serialized, followed by ":" and url's port, serialized.

  10. +
+ +

The host attribute's setter must run these steps:

+ +
    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Let copyURL be a copy of this Location object's url.

  6. + +
  7. If copyURL's cannot-be-a-base-URL flag is set, terminate these + steps.

  8. + +
  9. Basic URL parse the given value, with + copyURL as url and host state as state + override.

  10. + +
  11. Location-object-setter navigate to copyURL.

  12. +
+ +

The hostname attribute's getter must + run these steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. If this Location object's url's + host is null, return the empty string.

  4. + +
  5. Return this Location object's url's host, serialized.

  6. +
+ +

The hostname attribute's setter must run these + steps:

+ +
    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Let copyURL be a copy of this Location object's url.

  6. + +
  7. If copyURL's cannot-be-a-base-URL flag is set, terminate these + steps.

  8. + +
  9. Basic URL parse the given value, with + copyURL as url and hostname state as state + override.

  10. + +
  11. Location-object-setter navigate to copyURL.

  12. +
+ +

The port attribute's getter must run these + steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. If this Location object's url's + port is null, return the empty string.

  4. + +
  5. Return this Location object's url's port, serialized.

  6. +
+ +

The port attribute's setter must run these steps:

+ +
    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Let copyURL be a copy of this Location object's url.

  6. + +
  7. If copyURL cannot have a username/password/port, then + return.

  8. + +
  9. If the given value is the empty string, then set copyURL's port to null.

  10. + +
  11. Otherwise, basic URL parse the given value, with + copyURL as url and port state as state + override.

  12. + +
  13. Location-object-setter navigate to copyURL.

  14. +
+ +

The pathname attribute's getter must + run these steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. Let url be this Location object's url.

  4. + +
  5. If url's cannot-be-a-base-URL flag is set, return the first string + in url's path.

  6. + +
  7. If url's path is empty, then return the + empty string.

  8. + +
  9. Return "/", followed by the strings in url's path (including empty strings), separated from each other by + "/".

  10. +
+ +

The pathname attribute's setter must run these + steps:

+ +
    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Let copyURL be a copy of this Location object's url.

  6. + +
  7. If copyURL's cannot-be-a-base-URL flag is set, terminate these + steps.

  8. + +
  9. Set copyURL's path to the empty + list.

  10. + +
  11. Basic URL parse the given value, with + copyURL as url and path start state as state + override.

  12. + +
  13. Location-object-setter navigate to copyURL.

  14. +
+ +

The search attribute's getter must run + these steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. If this Location object's url's + query is either null or the empty string, return the + empty string.

  4. + +
  5. Return "?", followed by this Location object's url's query.

  6. +
+ +

The search attribute's setter must run these + steps:

+ +
    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Let copyURL be a copy of this Location object's url.

  6. + +
  7. If the given value is the empty string, set copyURL's query to null. + +

  8. +

    Otherwise, run these substeps:

    + +
      +
    1. Let input be the given value with a single leading "?" + removed, if any.

    2. + +
    3. Set copyURL's query to the empty + string.

    4. + +
    5. Basic URL parse input, with + copyURL as url and query state as state override, + and the relevant Document's document's character + encoding as encoding override.

    6. +
    +
  9. + +
  10. Location-object-setter navigate to copyURL.

  11. +
+ +

The hash attribute's getter must run these + steps:

+ +
    +
  1. If this Location object's relevant Document is + non-null and its origin is not same origin-domain with the entry + settings object's origin, then throw + a "SecurityError" DOMException.

  2. + +
  3. If this Location object's url's + fragment is either null or the empty string, return + the empty string.

  4. + +
  5. Return "#", followed by this Location object's url's fragment.

  6. +
+ +

The hash attribute's setter must run these steps:

+ +
    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Let copyURL be a copy of this Location object's url.

  6. + +
  7. Let input be the given value with a single leading "#" + removed, if any.

  8. + +
  9. Set copyURL's fragment to the empty + string.

  10. + +
  11. Basic URL parse input, with + copyURL as url and fragment state as state + override.

  12. + +
  13. Location-object-setter navigate to copyURL.

  14. +
+ +

Unlike the equivalent API for the a and area elements, + the hash attribute's setter does not special case the + empty string to remain compatible with deployed scripts.

+ +
+ +

When the assign(url) + method is invoked, the user agent must run the following steps: + +

    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Parse url relative to the entry + settings object. If that failed, throw a "SyntaxError" + DOMException.

  6. + +
  7. Location-object navigate to the resulting URL + record.

  8. +
+ +

When the replace(url) + method is invoked, the user agent must run the following steps: + +

    +
  1. If this Location object's relevant Document is + null, then return.

  2. + +
  3. Parse url relative to the entry + settings object. If that failed, throw a "SyntaxError" + DOMException.

  4. + +
  5. Location-object navigate to the resulting URL + record with the replacement flag set.

  6. +
+ +

The replace() method intentionally has + no security check.

+ +

When the reload() method is invoked, the + user agent must run the appropriate steps from the following list:

+ +
+
If this Location object's relevant Document is + null
+ +

Return.

+ +
If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin
+ +

Throw a "SecurityError" DOMException.

+ +
If the currently executing task is the dispatch of a resize event in response to the user resizing the browsing + context
+ +

Repaint the browsing context and return.

+ +
If the browsing context's active document is an + iframe srcdoc document
+ +

Reprocess the iframe + attributes of the browsing context's container.

+ +
Otherwise
+ +

Navigate the browsing context to + this Location object's relevant Document's URL to perform an entry update of the + browsing context's current entry, with the exceptions + enabled flag set. The source browsing context must be the + browsing context being navigated. This is a reload-triggered + navigation. Rethrow any exceptions.

+ + + + +
+ +

When a user requests that the active document of a browsing context + be reloaded through a user interface element, the user agent should navigate the browsing context to the same resource as that + Document, to perform an entry update of the browsing + context's current entry. This is a reload-triggered navigation. + In the case of non-idempotent methods (e.g. HTTP POST), the user agent should prompt the user to + confirm the operation first, since otherwise transactions (e.g. purchases or database + modifications) could be repeated. User agents may allow the user to explicitly override any caches + when reloading.

+ +
+ +

The ancestorOrigins attribute's + getter must run these steps: + +

    +
  1. If this Location object's relevant Document is + null, then return an empty list.

  2. + +
  3. If this Location object's relevant Document's + origin is not same origin-domain with the entry settings + object's origin, then throw a + "SecurityError" DOMException.

  4. + +
  5. Otherwise, return this Location object's ancestor origins list.

  6. +
+ +

The details of how the ancestorOrigins attribute works are still + controversial and might change. See issue + #1918 for more information.

+ +
+ +

As explained earlier, the Location exotic object + requires additional logic beyond IDL for security purposes. The Location object must + use the ordinary internal methods except where it is explicitly specified otherwise below.

+ +

Also, every Location object has a [[DefaultProperties]] internal slot + representing its own properties at time of its creation.

+ +
[[GetPrototypeOf]] ( )
+ +
    +
  1. If ! IsPlatformObjectSameOrigin(this) is true, then return ! + OrdinaryGetPrototypeOf(this).

  2. + +
  3. Return null.

  4. +
+ +
[[SetPrototypeOf]] ( V )
+ +
    +
  1. Return ! SetImmutablePrototype(this, V).

  2. +
+ +
[[IsExtensible]] ( )
+ +
    +
  1. Return true.

  2. +
+ +
[[PreventExtensions]] ( )
+ +
    +
  1. Return false.

  2. +
+ +
[[GetOwnProperty]] ( P )
+ +
    +
  1. +

    If ! IsPlatformObjectSameOrigin(this) is true, then:

    + +
      +
    1. Let desc be ! OrdinaryGetOwnProperty(this, + P).

    2. + +
    3. If the value of the [[DefaultProperties]] internal slot of this + contains P, then set desc.[[Configurable]] to true.

    4. + +
    5. Return desc.

    6. +
    +
  2. + +
  3. Let property be ! CrossOriginGetOwnPropertyHelper(this, + P).

  4. + +
  5. If property is not undefined, then return property.

  6. + +
  7. Return ? CrossOriginPropertyFallback(P).

  8. +
+ +
[[DefineOwnProperty]] ( P, Desc )
+ +
    +
  1. +

    If ! IsPlatformObjectSameOrigin(this) is true, then:

    + +
      +
    1. If the value of the [[DefaultProperties]] internal slot of this + contains P, then return false.

    2. + +
    3. Return ? OrdinaryDefineOwnProperty(this, P, + Desc).

    4. +
    +
  2. + +
  3. Throw a "SecurityError" DOMException.

  4. +
+ +
[[Get]] ( P, Receiver )
+ +
    +
  1. If ! IsPlatformObjectSameOrigin(this) is true, then return ? + OrdinaryGet(this, P, Receiver).

  2. + +
  3. Return ? CrossOriginGet(this, P, + Receiver).

  4. +
+ +
[[Set]] ( P, V, Receiver )
+ +
    +
  1. If ! IsPlatformObjectSameOrigin(this) is true, then return ? + OrdinarySet(this, P, Receiver).

  2. + +
  3. Return ? CrossOriginSet(this, P, V, + Receiver).

  4. +
+ +
[[Delete]] ( P )
+ +
    +
  1. If ! IsPlatformObjectSameOrigin(this) is true, then return ? + OrdinaryDelete(this, P).

  2. + +
  3. Throw a "SecurityError" DOMException.

  4. +
+ +
[[OwnPropertyKeys]] ( )
+ +
    +
  1. If ! IsPlatformObjectSameOrigin(this) is true, then return ! + OrdinaryOwnPropertyKeys(this).

  2. + +
  3. Return ! CrossOriginOwnPropertyKeys(this).

  4. +
+ +
+ + +

Browsing the web

+ +
+ +

Navigating across documents

+ +

Certain actions cause the browsing context to navigate to + a new resource. A user agent may provide various ways for the user to explicitly cause a browsing + context to navigate, in addition to those defined in this specification.

+ +

For example, following a hyperlink, + form submission, and the window.open() and location.assign() methods can all cause a browsing context to + navigate.

+ +

A resource has a URL, but that might not be the only information necessary + to identify it. For example, a form submission that uses HTTP POST would also have the HTTP method + and payload. Similarly, an iframe srcdoc document needs to know the data it is to use.

+ +

Much of the navigation process is concerned with determining how to create a new + Document, which ultimately happens in the create and initialize a Document object + algorithm. The parameters to this algorithm are tracked via a navigation params + struct, which has the following items:

+ +
+
request
+
null or a request that started the navigation
+ +
response
+
a response that ultimately was navigated to + (potentially a network error)
+ +
origin
+
an origin to use for the new Document
+ +
final sandboxing flag set
+
a sandboxing flag set to impose on the new Document
+ +
cross-origin opener policy
+
a cross-origin opener policy to use for the new Document
+ +
reserved environment
+
null or an environment reserved for the new Document
+ +
browsing context
+
the browsing context to be navigated (but see below)
+ +
browsing context switch needed
+
a boolean indicating whether or not the navigation should conclude by discarding the given browsing context and creating a new one
+
+ +

Once a navigation params struct is created, this standard does not + mutate any of its items. They are only passed onward to other + algorithms.

+ +

Navigation always involves source browsing context, which is the + browsing context which was responsible for starting the navigation.

+ +

As explained in issue + #1130 the use of a browsing context as source might not be the correct architecture.

+ + + +

To navigate a browsing context browsingContext to a + resource resource, optionally with an exceptions enabled flag, the user agent must run these steps:

+ +
    +
  1. If resource is a URL, then set resource to a new request whose url is + resource.

  2. + +
  3. If resource is a request and this is + a reload-triggered navigation, then set resource's reload-navigation flag. + +

  4. + +
  5. If there is a preexisting attempt to navigate browsingContext, and the + source browsing context is the same as browsingContext, and that attempt + is currently running the unload a document algorithm, then return without + affecting the preexisting attempt to navigate browsingContext.

  6. + + +
  7. If the prompt to unload algorithm is being run for the active + document of browsingContext, then return without affecting the + prompt to unload algorithm.

  8. + + + + +
  9. Let activeDocumentNavigationOrigin be the origin of the + active document of browsingContext.

  10. + +
  11. Let incumbentNavigationOrigin be the origin of the incumbent + settings object, or if no script was involved, the origin of the + node document of the element that initiated the navigation.

  12. + +
  13. Cancel any preexisting but not yet mature + attempt to navigate browsingContext, including canceling any instances of the fetch algorithm started by those attempts. If one of those attempts + has already created and initialized a new + Document object, abort that + Document also. (Navigation attempts that have matured already have session history entries, and are + therefore handled during the update the session history with the new page algorithm, + later.)

  14. + +
  15. +

    Prompt to unload the active document of browsingContext. + If the user refused to allow the document to be unloaded, then return.

    + +

    If this instance of the navigation algorithm gets canceled + while this step is running, the prompt to unload algorithm must nonetheless be run + to completion.

    +
  16. + +
  17. Abort the active document of + browsingContext.

  18. + +
  19. +

    If browsingContext is a child browsing context, then put it in the + delaying load events mode.

    + +

    The user agent must take this child browsing context out of the delaying + load events mode when this navigation algorithm later matures, or when it terminates (whether due to having + run all the steps, or being canceled, or being aborted), whichever happens first.

    + + +
  20. + +
  21. Let navigationType be "form-submission" if the navigation algorithm was invoked as a result of the form submission algorithm, and "other" + otherwise.

  22. + +
  23. Let sandboxFlags be the result of determining the creation sandboxing + flags given browsingContext and browsingContext's container.

  24. + +
  25. Return to whatever algorithm invoked the navigation steps and continue running these steps + in parallel.

  26. + +
  27. +

    This is the step that attempts to obtain resource, if necessary. Jump to the first + appropriate substep:

    + +
    +
    If resource is a response
    +
    +
      +
    1. Assert: browsingContext is not a top-level browsing + context.

    2. + + +
    3. Let finalSandboxFlags be the union of browsingContext's + sandboxing flags and resource's + forced sandboxing flag set.

    4. + +
    5. Let responseOrigin be the result of determining the origin + given browsingContext, resource's url, finalSandboxFlags, + incumbentNavigationOrigin, and activeDocumentNavigationOrigin.

    6. + +
    7. Let navigationParams be a new navigation params whose request is null, response is resource, origin is responseOrigin, final sandboxing flag set is + finalSandboxFlags, cross-origin opener + policy is "unsafe-none", reserved environment is null, browsing context is + browsingContext, and browsing + context switch needed is false.

    8. + +
    9. Run process a navigate response with navigationType, the + source browsing context, and navigationParams.

    10. +
    +
    + +
    If resource is a request whose url's scheme + is "javascript"
    + +
    +

    Queue a global task on the DOM manipulation task source given + browsingContext's active window to run these steps:

    + +
      +
    1. Let response be the result of executing + a javascript: URL request given resource, the source + browsing context, and browsingContext.

    2. + +
    3. Let finalSandboxFlags be the union of browsingContext's + sandboxing flags and response's + forced sandboxing flag set.

    4. + +
    5. Let navigationParams be a new navigation params whose request is resource, response is response, origin is activeDocumentNavigationOrigin, + final sandboxing flag set is + finalSandboxFlags, cross-origin opener + policy is browsingContext's active document's cross-origin opener policy, reserved environment is null, browsing context is + browsingContext, and browsing + context switch needed is false.

    6. + +
    7. Run process a navigate response with navigationType, the + source browsing context, and navigationParams.

    8. +
    + +

    So for example a javascript: URL in an href attribute of an a element would only be + evaluated when the link was followed, while such a + URL in the src attribute of an iframe + element would be evaluated in the context of the iframe's nested browsing + context when the iframe is being set up. Once evaluated, its return value + (if it was a string) would replace that browsing context's active + document, thus also changing the corresponding Window object.

    +
    + +
    If resource is to be fetched using `GET`, and there are + relevant application caches that are + identified by a URL with the same origin as the URL in question, and that have + this URL as one of their entries, excluding entries marked as foreign, and whose mode is fast, and the user agent is not in a mode where it + will avoid using application caches
    + +
    +

    Fetch resource from the most + appropriate application cache of those that match.

    + +

    For example, imagine an HTML page with an associated application cache + displaying an image and a form, where the image is also used by several other application + caches. If the user right-clicks on the image and chooses "View Image", then the user agent + could decide to show the image from any of those caches, but it is likely that the most useful + cache for the user would be the one that was used for the aforementioned HTML page. On the + other hand, if the user submits the form, and the form does a POST submission, then the user + agent will not use an application cache at all; the submission will be made to the + network.

    + +

    This still needs to be integrated with the Fetch standard.

    +
    + +
    If resource is a request whose url's scheme + is a fetch scheme
    +

    Run process a navigate fetch given resource, the source + browsing context, browsingContext, navigationType, + sandboxFlags, incumbentNavigationOrigin, and + activeDocumentNavigationOrigin.

    + +
    Otherwise, resource is a request whose + url's scheme + is neither "javascript" nor a fetch + scheme
    +

    Run process a navigate URL scheme given resource's url and browsingContext.

    +
    +
  28. +
+ +

To process a navigate fetch, given a request request, two browsing contexts sourceBrowsingContext and browsingContext, + a string navigationType, a sandboxing flag set sandboxFlags, + and two origins incumbentNavigationOrigin and + activeDocumentNavigationOrigin, run these steps:

+ +
    +
  1. Let response be null.

  2. + +
  3. Set request's client to + sourceBrowsingContext's active document's relevant settings + object, destination to "document", mode to "navigate", credentials + mode to "include", use-URL-credentials flag, redirect mode to "manual", + and replaces client id to + browsingContext's active document's relevant settings + object's id.

  4. + +
  5. +

    If browsingContext's container is non-null:

    + +
      +
    1. If the browsingContext's container has a + browsing context scope origin, then set request's origin to that browsing context scope + origin.

    2. + +
    3. Set request's destination to browsingContext's + container's local + name.

    4. +
    +
  6. + +
  7. Let reservedEnvironment be null.

  8. + +
  9. Let responseOrigin be null. + +

  10. Let browsingContextSwitchNeeded be false.

  11. + +
  12. Let finalSandboxFlags be an empty sandboxing flag set.

  13. + +
  14. Let responseCOOP be "unsafe-none".

  15. + +
  16. +

    While true:

    + +
      +
    1. Let currentURL be response's location URL, if response is not null, + and request's current URL + otherwise.

    2. + +
    3. +

      If reservedEnvironment is not null and currentURL's + origin is not the same as reservedEnvironment's creation URL's origin, then:

      + +
        +
      1. Run the environment discarding steps for + reservedEnvironment.

      2. + +
      3. Set reservedEnvironment to null.

      4. +
      +
    4. + +
    5. +

      If reservedEnvironment is null, then:

      + +
        +
      1. Let topLevelCreationURL be currentURL.

      2. + +
      3. Let topLevelOrigin be null.

      4. + +
      5. +

        If browsingContext is not a top-level browsing context, then:

        + +
          +
        1. Let parentEnvironment be browsingContext's container's relevant settings object.

        2. + +
        3. Set topLevelCreationURL to parentEnvironment's top-level + creation URL and topLevelOrigin to parentEnvironment's + top-level origin.

        4. +
        +
      6. + +
      7. +

        Set reservedEnvironment to a new environment whose id is a unique opaque string, target browsing context is + browsingContext, creation + URL is currentURL, top-level creation URL is + topLevelCreationURL, and top-level origin is + topLevelOrigin.

        + +

        The created environment's active service worker is set in + the Handle Fetch algorithm during the fetch + if the request URL matches a service worker registration.

        +
      8. +
      +
    6. + +
    7. Set request's reserved + client to reservedEnvironment.

    8. + +
    9. If the Should navigation request of type from source in target be blocked by + Content Security Policy? algorithm returns "Blocked" when + executed upon request, navigationType, sourceBrowsingContext, + and browsingContext, then set response to a network error + and break.

    10. + +
    11. +

      Otherwise:

      + +
        +
      1. If response is null, fetch request.

      2. + +
      3. Otherwise, perform HTTP-redirect fetch using + request and response.

      4. + +
      5. Wait for the task on the networking task + source to process response and set response to the + result.

      6. + +
      7. Set finalSandboxFlags to the union of browsingContext's + sandboxing flags and response's + forced sandboxing flag set.

      8. + +
      9. Set responseOrigin to the result of determining the origin + given browsingContext, request's url, finalSandboxFlags, + incumbentNavigationOrigin, and activeDocumentNavigationOrigin.

      10. + +
      11. +

        If browsingContext is a top-level browsing context, then:

        + +
          +
        1. Set responseCOOP to the result of obtaining a + cross-origin opener policy given response and + reservedEnvironment.

        2. + +
        3. +

          If sandboxFlags is not empty and responseCOOP is not "unsafe-none", then set response to an + appropriate network error and break.

          + +

          This results in a network error as one cannot simultaneously provide a + clean slate to a response using cross-origin opener policy and sandbox the result of + navigating to that response.

          +
        4. + +
        5. Let responseRequiresBrowsingContexGroupSwitch be the result of checking if the response requires a + browsing context group switch given browsingContext, + responseOrigin, and responseCOOP.

        6. + +
        7. If responseRequiresBrowsingContextGroupSwitch is true, set + browsingContextSwitchNeeded to true.

        8. +
        +
      12. + +
      13. +

        If response is not a network error, browsingContext + is a child browsing context, and the result of performing a + cross-origin resource policy check with browsingContext's + container document's origin, + browsingContext's container + document's relevant settings object, response, and true is + blocked, then set response to a network error and + break.

        + +

        Here we're running the cross-origin resource policy check + against the parent browsing context rather than + sourceBrowsingContext. This is because we care about the same-originness of the + embedded content against the parent context, not the navigation source.

        +
      14. + +
      15. +

        If response does not have a location URL or the location URL is not a URL whose + scheme is an HTTP(S) scheme, + then break.

        + +

        Navigation handles redirects manually as navigation is the only place in + the web platform that cares for redirects to mailto: + URLs and such.

        +
      16. +
      +
    12. +
    +
  17. + +
  18. If response has a location + URL that is failure, then set response to a network + error.

  19. + +
  20. Otherwise, if response has a location URL that is a URL whose scheme is "blob", "file", "filesystem", or "javascript", then set response to a network error.

  21. + +
  22. Otherwise, if response has a location URL that is a URL whose scheme is a fetch scheme, then run + process a navigate fetch with a new request + whose url is response's location URL, sourceBrowsingContext, + browsingContext, navigationType, sandboxFlags, + incumbentNavigationOrigin, and activeDocumentNavigationOrigin, and return. + +

  23. Otherwise, if response has a location URL that is a URL, run the + process a navigate URL scheme given response's location URL and + browsingContext, and return.

  24. + +
  25. +

    Fallback in prefer-online mode: If response was not fetched from + an application cache, and was to be fetched using `GET`, and + there are relevant application caches that are + identified by a URL with the same origin as the URL in question, and that have this + URL as one of their entries, excluding entries marked as foreign, and whose mode is prefer-online, and the user didn't cancel + the navigation attempt during the earlier step, and response is either a network + error or its status is not an ok + status, then:

    + +

    Let candidate be the response identified by the URL in question from the + most appropriate application cache of those that + match.

    + +

    If candidate is not marked as foreign, then the user agent must discard the failed + load and instead continue along these steps using candidate as response. + The user agent may indicate to the user that the original page load failed, and that the page + used was a previously cached response.

    +
  26. + +
  27. +

    Fallback for fallback entries: If response was not fetched from + an application cache, and was to be fetched using `GET`, and + its URL matches the fallback namespace + of one or more relevant application caches, and + the most appropriate application cache of those + that match does not have an entry in its online + safelist that has the same origin as response's URL and that is a + prefix match for response's URL, and the user didn't cancel the + navigation attempt during the earlier step, and response is either a network error or + its status is not an ok status, + then:

    + + +

    Let candidate be the fallback + response specified for the fallback + namespace in question. If multiple application caches match, the user agent must use the + fallback of the most appropriate application + cache of those that match.

    + +

    If candidate is not marked as foreign, then the user agent must discard the failed + load and instead continue along these steps using candidate as response. + The document's URL, if appropriate, will still be the + originally requested URL, not the fallback URL, but the user agent may indicate to the user that + the original page load failed, that the page used was a fallback response, and what the URL of + the fallback response actually is.

    +
  28. + + +
  29. Let navigationParams be a new navigation params whose request is request, response is response, origin is responseOrigin, final sandboxing flag set is + finalSandboxFlags, cross-origin opener + policy is responseCOOP, reserved environment is + reservedEnvironment, browsing + context is browsingContext, and browsing context switch needed is + browsingContextSwitchNeeded.

  30. + +
  31. Run process a navigate response with navigationType, the + source browsing context, and navigationParams.

  32. +
+ +

To process a navigate response, given a string + navigationType, a browsing context source, and a + navigation params navigationParams:

+ +
    +
  1. Let response be navigationParams's response.

  2. + +
  3. +

    If any of the following are true:

    + +
      +
    • response is a network error.

    • + +
    • TODO: Define X-Frame-Options processing here (tracked + as issue #1230).

    • + +
    • The Should navigation response to navigation request of type from source in target + be blocked by Content Security Policy? algorithm returns "Blocked" when executed upon navigationParams's request, response, + navigationType, source, and navigationParams's browsing context. +

    • + +
    • The result of checking a + navigation response's adherence to its embedder policy with response and + navigationParams's browsing + context is false.

    • +
    + +

    then:

    + +
      +
    1. Display the inline content with an appropriate error + shown to the user given navigationParams's browsing context.

    2. + +
    3. Run the environment discarding steps + for navigationParams's reserved environment.

    4. + +
    5. Return.

    6. +
    + +

    This is where the network errors defined and propagated by Fetch, + such as DNS or TLS errors, end up being displayed to users.

    +
  4. + +
  5. If response's status is 204 or + 205, then return.

  6. + + +
  7. +

    If response has a `Content-Disposition` header specifying the attachment disposition type, then:

    + +
      +
    1. If the result of running the allowed to download given source + and navigationParams's browsing + context is true, then handle response as a download.

    2. + +
    3. Return.

    4. +
    +
  8. + +
  9. Let type be the computed type of + response.

  10. + +
  11. +

    If the user agent has been configured to process resources of the given type + using some mechanism other than rendering the content in a browsing context, then + skip this step. Otherwise, if the type is one of the following types, jump to the + appropriate entry in the following list, and process response as described there:

    + +
    +
    an HTML MIME type
    +
    Follow the steps given in the HTML document section + providing navigationParams. Once the steps have completed, return.
    + +
    an XML MIME type that is not an explicitly supported XML MIME + type
    +
    Follow the steps given in the XML document section + providing navigationParams and type. Once the steps have completed, + return.
    + +
    a JavaScript MIME type
    +
    a JSON MIME type that is not an explicitly supported JSON MIME + type
    +
    "text/cache-manifest"
    +
    "text/css"
    +
    "text/plain"
    +
    "text/vtt"
    +
    Follow the steps given in the plain text file section + providing navigationParams and type. Once the steps have completed, + return.
    + +
    "multipart/x-mixed-replace"
    +
    Follow the steps given in the multipart/x-mixed-replace section providing + navigationParams. Once the steps have completed, return.
    + +
    A supported image, video, or audio type
    +
    Follow the steps given in the media section providing + navigationParams and type. Once the steps have completed, return.
    + +
    A type that will use an external application to render the content in + browsingContext
    +
    Follow the steps given in the plugin section + providing navigationParams and type. Once the steps have completed, + return.
    +
    + +

    An explicitly supported XML MIME type is an XML MIME type for which + the user agent is configured to use an external application to render the content (either a + plugin rendering directly in navigationParams's browsing context, or a separate application), + or one for which the user agent has dedicated processing rules (e.g., a web browser with a + built-in Atom feed viewer would be said to explicitly support the + application/atom+xml MIME type), or one for which the user agent has a dedicated + handler.

    + +

    An explicitly supported JSON MIME type is a JSON MIME type for which + the user agent is configured to use an external application to render the content (either a + plugin rendering directly in navigationParams's browsing context, or a separate application), + or one for which the user agent has dedicated processing rules, or one for which the user agent + has a dedicated handler.

    +
  12. + + + +
  13. Otherwise, the document's type is such that the resource will not affect + navigationParams's browsing + context, e.g., because the resource is to be handed to an external application or because + it is an unknown type that will be processed as a download. Process the resource appropriately.

    +
+ +

To process a navigate URL scheme, given a URL url and + browsing context browsingContext, run these steps:

+ +
    +
  1. If url is to be handled using a mechanism that does not affect + browsingContext, e.g., because url's scheme is handled externally, then proceed with that mechanism instead.

  2. + +
  3. +

    Otherwise, url is to be handled by displaying some sort of inline content, e.g., + an error message because the specified scheme is not one of the supported protocols, or an + inline prompt to allow the user to select a + registered handler for the given scheme. Display the + inline content given browsingContext.

    + +

    In the case of a registered handler being used, navigate will be + invoked with a new URL.

    +
  4. +
+ +

When a resource is handled by passing its URL or + data to an external software package separate from the user agent (e.g. handing a mailto: URL to a mail client, or a Word document to a word + processor), user agents should attempt to mitigate the risk that this is an attempt to exploit the + target software, e.g. by prompting the user to confirm that the source browsing + context's active document's origin is to be allowed to invoke the + specified software. In particular, if the navigate algorithm was invoked when + source browsing context's active window does not have transient + activation, the user agent should not invoke the external software package without prior + user confirmation.

+ +

For example, there could be a vulnerability in the target software's URL + handler which a hostile page would attempt to exploit by tricking a user into clicking a link.

+ +

To execute a javascript: URL request, + given a request request and two browsing contexts source and + browsingContext, run these steps:

+ +
    +
  1. Let response be a response whose status is 204.

  2. + +
  3. +

    If both of the following are true:

    + +
      +
    • +

      source's active document's origin is same + origin with browsingContext's active document's + origin.

      + +

      As explained in issue + #2591 this step does not work and presents a security issue.

      +
    • + +
    • The Should navigation request of type from source in target be blocked by Content + Security Policy? algorithm returns "Allowed" when executed upon + request, "other", source, and + browsingContext.

    • +
    + +

    then:

    + +
      +
    1. Let urlString be the result of running the URL serializer on request's url.

    2. + +
    3. Let encodedScriptSource be the result of removing the leading "javascript:" from urlString.

    4. + +
    5. Let scriptSource be the UTF-8 decoding + of the percent-decoding of + encodedScriptSource.

    6. + + + + + +
    7. Append browsingContext's active + document's URL to request's URL list.

    8. + +
    9. Let settings be browsingContext's active document's + relevant settings object.

    10. + +
    11. Let baseURL be settings's API base URL.

    12. + +
    13. Let script be the result of creating a classic script given + scriptSource, settings, baseURL, and the default + classic script fetch options.

    14. + +
    15. Let evaluationStatus be the result of running the classic script script.

    16. + +
    17. Let result be undefined if evaluationStatus is an abrupt + completion or evaluationStatus.[[Value]] is empty, or + evaluationStatus.[[Value]] otherwise.

    18. + +
    19. +

      If Type(result) is String, then set + response to a response whose header list consists of + `Content-Type`/`text/html` and `Referrer-Policy`/settings's referrer + policy, whose body is result, + and whose HTTPS state is + settings's HTTPS state.

      + +

      The exact conversion between the string result and the bytes that + comprise a response body is not yet specified, + pending further investigation into user agent behavior. See issue #1129.

      +
    20. +
    +
  4. + +
  5. Return response.

  6. +
+ +

In addition to the specific issues linked above, javascript: URLs have a dedicated label + on the issue tracker documenting various problems with their specification.

+ +
+ +

Some of the sections below, to which the above algorithm defers in certain cases, use the + following steps to create and initialize a Document object, + given a type type, content type contentType, and + navigation params navigationParams:

+ +
    +
  1. Let browsingContext be navigationParams's browsing context.

  2. + +
  3. If navigationParams's browsing context switch needed is true, then + set browsingContext to the result of the obtain a browsing context to use for a navigation + response algorithm, given browsingContext, navigationParams's final sandboxing flag set, and + navigationParams's cross-origin opener + policy.

  4. + +
  5. +

    Let permissionsPolicy be the result of creating a permissions policy from a + response given browsingContext, navigationParams's origin, and navigationParams's response.

    + +
    +

    The creating a permissions policy from a response algorithm makes use of the + passed origin. If document.domain has + been used for browsingContext's container document, then its origin cannot + be same origin-domain with the passed origin, because these steps run before the + document is created, so it cannot itself yet have used document.domain. Note that this means that Permissions + Policy checks are less permissive compared to doing a same origin check instead.

    + +

    See below for some examples of this in action.

    +
    +
  6. + +
  7. Let creationURL be navigationParams's response's URL.

  8. + +
  9. If navigationParams's request + is non-null, then set creationURL to navigationParams's request's current URL.

  10. + +
  11. If browsingContext's only entry in its + session history is the initial about:blank Document that + was added when that browsing context was created, and navigation is occurring with replacement enabled, and + that Document's origin is same origin-domain with + navigationParams's origin, then do + nothing.

  12. + +
  13. +

    Otherwise:

    + +
      +
    1. Let agent be the result of obtaining a similar-origin window agent + given navigationParams's origin and + browsingContext's group.

    2. + +
    3. +

      Let realm execution context be the result of creating a new JavaScript + realm given agent and the following customizations:

      + +
        +
      • For the global object, create a new Window object.

      • + +
      • For the global this binding, use browsingContext's + WindowProxy object.

      • +
      +
    4. + +
    5. Let topLevelCreationURL be creationURL.

    6. + +
    7. Let topLevelOrigin be navigationParams's origin.

    8. + +
    9. +

      If browsingContext is not a top-level browsing context, then:

      + +
        +
      1. Let parentEnvironment be browsingContext's container's relevant settings object.

      2. + +
      3. Set topLevelCreationURL to parentEnvironment's top-level + creation URL.

      4. + +
      5. Set topLevelOrigin to parentEnvironment's top-level + origin.

      6. +
      +
    10. + +
    11. Set up a window environment settings object with realm execution + context, navigationParams's reserved environment, + topLevelCreationURL, and topLevelOrigin.

    12. +
    +
  14. + +
  15. Let document be a new Document, whose type is type, content type is contentType, + origin is navigationParams's origin, permissions policy is + permissionsPolicy, active sandboxing flag set is + navigationParams's final sandboxing flag + set, and cross-origin opener policy is + navigationParams's cross-origin opener + policy.

  16. + +
  17. Set document's URL to creationURL.

  18. + +
  19. Set document's HTTPS state + to navigationParams's response's + HTTPS state.

  20. + +
  21. Set document's referrer + policy to the result of parsing the + `Referrer-Policy` header of navigationParams's response.

  22. + +
  23. Set document's embedder + policy to the result of obtaining an embedder + policy from navigationParams's response.

  24. + +
  25. Initialize a Document's CSP list given + document, navigationParams's response, and navigationParams's request.

    + +
  26. +

    If navigationParams's request is + non-null, then:

    + +
      +
    1. Set document's referrer to the + empty string.

    2. + +
    3. Let referrer be navigationParams's request's referrer.

    4. + +
    5. +

      If referrer is a URL record, then set document's referrer to the serialization of referrer.

      + +

      Per Fetch, referrer will be either a URL + record or "no-referrer" at this point.

      +
    6. +
    +
  27. + +
  28. +

    If navigationParams's response + has a `Refresh` header, then:

    + +
      +
    1. Let value be the isomorphic decoding + of the value of the header.

    2. + +
    3. Run the shared declarative refresh steps with document and + value.

    4. +
    + +

    We do not currently have a spec for how to handle multiple `Refresh` headers. This is tracked as issue #2900.

    +
  29. + +
  30. Return document.

  31. +
+ +
+

In this example, the child document is not allowed to use PaymentRequest, + despite being same origin-domain at the time the child document tries to use + it. At the time the child document is initialized, only the parent document has set document.domain, and the child document has not.

+ +
<!-- https://foo.example.com/a.html -->
+<!doctype html>
+<script>
+document.domain = 'example.com';
+</script>
+<iframe src=b.html></iframe>
+ +
<!-- https://bar.example.com/b.html -->
+<!doctype html>
+<script>
+document.domain = 'example.com'; // This happens after the document is initialized
+new PaymentRequest(…); // Not allowed to use
+</script>
+
+ +
+

In this example, the child document is allowed to use + PaymentRequest, despite not being same origin-domain at the time + the child document tries to use it. At the time the child document is initialized, none of + the documents have set document.domain yet so + same origin-domain falls back to a normal same origin check.

+ +
<!-- https://example.com/a.html -->
+<!doctype html>
+<iframe src=b.html></iframe>
+<!-- The child document is now initialized, before the script below is run. -->
+<script>
+document.domain = 'example.com';
+</script>
+ +
<!-- https://example.com/b.html -->
+<!doctype html>
+<script>
+new PaymentRequest(…); // Allowed to use
+</script>
+
+ +

Some of the sections below, to which the above algorithm defers in certain cases, require the + user agent to update the session history with the new page. When a user agent is + required to do this, it must queue a global task on the networking task + source, given the relevant global object of the Document object + of the current entry (not the new one), to run the following steps:

+ +
    +
  1. +

    Unload the Document object of the + current entry.

    + +

    If this instance of the navigation algorithm is canceled while + this step is running the unload a document algorithm, then the unload a + document algorithm must be allowed to run to completion, but this instance of the navigation algorithm must not run beyond this step. (In particular, for + instance, the cancelation of this algorithm does not abort any event dispatch or script + execution occurring as part of unloading the document or its descendants.)

    +
  2. + +
  3. +
    +
    If the navigation was initiated for entry update of an entry
    + +
    +
      +
    1. Replace the Document of the entry being updated, and any other entries + that referenced the same document as that entry, with the new Document.

    2. + +
    3. Traverse the history to the new entry.

    4. +
    +
    + +
    If the navigation was initiated with a URL that equals the browsing context's active + document's URL
    + +
    +
      +
    1. Replace the current entry with a new entry representing the new resource + and its Document object, related state, and the default scroll restoration + mode of "auto".

    2. + + +
    3. Traverse the history to the new entry.

    4. +
    +
    + +
    Otherwise
    + +
    +
      +
    1. +

      Remove all the entries in the browsing context's session + history after the current entry. If the current entry is + the last entry in the session history, then no entries are removed.

      + +

      This doesn't necessarily have to affect the + user agent's user interface.

      +
    2. + +
    3. Append a new entry at the end of the History object representing the new + resource and its Document object, related state, and the default scroll + restoration mode of "auto".

    4. + + +
    5. Traverse the history to the new entry. If the navigation was initiated + with replacement enabled, then the traversal must itself be initiated with + replacement enabled.

      +
    6. +
    +
    +
    +
  4. + +
  5. The navigation algorithm has now matured.

  6. + +
  7. Try to scroll to the fragment for the Document.

  8. +
+ +

To try to scroll to the fragment for a Document document, + perform the following steps in parallel:

+ +
    +
  1. Wait for an implementation-defined amount of time. (This is intended to allow + the user agent to optimize the user experience in the face of performance concerns.)

  2. + +
  3. +

    Queue a global task on the networking task source given + document's relevant global object to run these steps:

    + +
      +
    1. If document has no parser, or its parser has stopped parsing, or the user agent has reason to believe the user is no longer + interested in scrolling to the fragment, then abort + these steps.

    2. + +
    3. Scroll to the fragment given in document's URL. If this does not find an indicated part of the document, then try to scroll to the + fragment for document.

    4. +
    +
  4. +
+ + +

Page load processing model for HTML files

+ +

When an HTML document is to be loaded, given navigation params + navigationParams, the user agent must queue a task on the networking task source + to:

+ +
    +
  1. Let document be the result of creating and initializing a Document + object given "html", "text/html", and + navigationParams.

  2. + +
  3. +

    Create an HTML parser and associate it with the document. Each + task that the networking task source places on + the task queue while fetching runs must then fill the parser's input byte + stream with the fetched bytes and cause the HTML parser to perform the + appropriate processing of the input stream.

    + +

    The input byte stream converts bytes into characters for use in the + tokenizer. This process relies, in part, on character encoding + information found in the real Content-Type metadata of the + resource; the computed type is not used for this purpose.

    +
  4. +
+ + + +

When no more bytes are available, the user agent must queue a global task on the + networking task source given the newly-created Document's relevant + global object for the parser to process the implied EOF character, which eventually causes + a load event to be fired.

+ +

After creating the Document object, but before any script execution, certainly + before the parser stops, the user agent must update the + session history with the new page.

+ +

Application cache selection happens in the HTML parser.

+ + + +

Page load processing model for XML files

+ +

When faced with displaying an XML file inline, provided navigation params + navigationParams and a string type, user agents must follow the requirements + defined in XML and Namespaces in XML, XML Media Types, + DOM, and other relevant specifications to create and initialize a Document object + given "xml", type, and navigationParams. They must + also create a corresponding XML parser.

+ +

At the time of writing, the XML specification community had not actually yet + specified how XML and the DOM interact.

+ +

The actual HTTP headers and other metadata, not the headers as mutated or implied by the + algorithms given in this specification, are the ones that must be used when determining the + character encoding according to the rules given in the above specifications. Once the character + encoding is established, the document's character encoding must be set to that + character encoding.

+ +

If the document element, as parsed according to XML cited + above, is found to be an html element with an attribute manifest whose value is not the empty string, then, as soon as + the element is inserted into the document, + the user agent must parse the value of that attribute relative + to that element's node document, and if that is successful, must apply the URL serializer algorithm to the resulting URL + record with the exclude fragment flag set to obtain manifest URL, and + then run the application cache selection algorithm + with manifest URL as the manifest URL, passing in the newly-created + Document. Otherwise, if the attribute is absent, its value is the empty string, or + parsing its value fails, then as soon as the document element is inserted into the document, the user agent must run the application cache selection algorithm with no manifest, and + passing in the Document.

+ +

Because the processing of the manifest + attribute happens only once the document element is parsed, any URLs referenced by + processing instructions before the document element (such as <?xml-stylesheet?> PIs) will be fetched from the network and cannot be + cached.

+ +

Then, with the newly created Document, the user agent must update the + session history with the new page. User agents may do this before the complete document has + been parsed (thus achieving incremental rendering), and must do this before any scripts are + to be executed.

+ +

Error messages from the parse process (e.g., XML namespace well-formedness errors) may be + reported inline by mutating the Document.

+ + +

Page load processing model for text files

+ +

When a plain text document is to be loaded, provided navigation params + navigationParams and a string type, the user agent must queue a + task on the networking task source to: + +

    +
  1. Let document be the result of creating and initializing a Document + object given "html", type, and + navigationParams.

  2. + +
  3. Create an HTML parser and associate it with the document. Act as + if the tokenizer had emitted a start tag token with the tag name "pre" followed by a single + U+000A LINE FEED (LF) character, and switch the HTML parser's tokenizer to the + PLAINTEXT state. Each task that the + networking task source places on the task queue while fetching runs + must then fill the parser's input byte stream with the fetched bytes and cause the + HTML parser to perform the appropriate processing of the input stream.

  4. +
+ +

The rules for how to convert the bytes of the plain text document into actual characters, and + the rules for actually rendering the text to the user, are defined by the specifications for the + computed MIME type of the resource (i.e., + type).

+ +

The document's character encoding must be set to the character encoding used to + decode the document.

+ +

Upon creation of the Document object, the user agent must run the application cache selection algorithm with no manifest, and + passing in the newly-created Document.

+ + + +

When no more bytes are available, the user agent must queue a global task on the + networking task source given the newly-created Document's relevant + global object for the parser to process the implied EOF character, which eventually causes + a load event to be fired.

+ +

After creating the Document object, but potentially before the page has finished + parsing, the user agent must update the session history with the new page.

+ +

User agents may add content to the head element of the Document, + e.g., linking to a style sheet, providing script, or giving the document a title.

+ +

In particular, if the user agent supports the Format=Flowed + feature of RFC 3676 then the user agent would need to apply extra styling to cause the text to + wrap correctly and to handle the quoting feature. This could be performed using, e.g., a CSS + extension.

+ + +

Page load processing model for multipart/x-mixed-replace resources

+ +

When a resource with the type multipart/x-mixed-replace is to be loaded in a + browsing context, the user agent must parse the resource using the rules for + multipart types.

+ +

This algorithm is passed navigation params, but it's unclear how + exactly to use them.

+ +

For each body part obtained from the resource, the user agent must run process a navigate + response using the new body part and the same browsing context, with + replacement enabled if a previous body part from the same resource resulted in a + creating and initializing a Document + object, and otherwise using the same setup as the navigate attempt that caused + this section to be invoked in the first place.

+ +

For the purposes of algorithms processing these body parts as if they were complete stand-alone + resources, the user agent must act as if there were no more bytes for those resources whenever the + boundary following the body part is reached.

+ +

Thus, load events (and for that matter unload events) do fire for each body part loaded.

+ + +

Page load processing model for media

+ +

When an image, video, or audio resource is to be loaded, provided navigation params + navigationParams and a string type, the user agent should: + +

    +
  1. Let document be the result of creating and initializing a Document + object given "html", type, and + navigationParams.

  2. + +
  3. Append an html element to document.

  4. + +
  5. Append a head element to the html element.

  6. + +
  7. Append a body element to the html element.

  8. + +
  9. Append an element host element for the media, as described below, to the + body element.

  10. + +
  11. Set the appropriate attribute of the element host element, as described below, + to the address of the image, video, or audio resource.

  12. +
+ +

The element host element to create for the media is the element given in + the table below in the second cell of the row whose first cell describes the media. The + appropriate attribute to set is the one given by the third cell in that same row.

+ + + + +
Type of media + Element for the media + Appropriate attribute +
Image + img + src +
Video + video + src +
Audio + audio + src +
+ + + +

Then, the user agent must act as if it had stopped + parsing.

+ +

Upon creation of the Document object, the user agent must run the application cache selection algorithm with no manifest, and + passing in the newly-created Document.

+ +

After creating the Document object, but potentially before the page has finished + fully loading, the user agent must update the session history with the new page.

+ +

User agents may add content to the head element of the Document, or + attributes to the element host element, e.g., to link to a style sheet, to provide a + script, to give the document a title, or to make the media autoplay.

+ + +

Page load processing model for content that uses plugins

+ +

When a resource that requires an external resource to be rendered is to be loaded, provided + navigation params navigationParams and a string type, the user + agent should: + +

    +
  1. Let document be the result of creating and initializing a Document + object given "html", type, and + navigationParmas.

  2. + +
  3. Mark document as being a plugin document

  4. + +
  5. Append an html element to document.

  6. + +
  7. Append a head element to the html element.

  8. + +
  9. Append a body element to the html element.

  10. + +
  11. Append an embed to the body element

  12. + +
  13. Set the src attribute of the embed + element to the address of the resource.

  14. +
+ +

The term plugin document is used by + Content Security Policy as part of the mechanism that ensures iframes + can't be used to evade plugin-types directives.

+ + + +

Then, the user agent must act as if it had stopped + parsing.

+ +

Upon creation of the Document object, the user agent must run the application cache selection algorithm with no manifest, and + passing in the newly-created Document.

+ +

After creating the Document object, but potentially before the page has finished + fully loading, the user agent must update the session history with the new page.

+ +

User agents may add content to the head element of the Document, or + attributes to the embed element, e.g. to link to a style sheet or to give the + document a title.

+ +

If the Document's active sandboxing + flag set has its sandboxed plugins browsing context flag set, the synthesized + embed element will fail to render the content if + the relevant plugin cannot be secured.

+ + +

Page load processing model for inline + content that doesn't have a DOM

+ +

When the user agent is to display a user agent page inline, provided a browsing + context browsingContext, the user agent should:

+ +
    +
  1. +

    Let navigationParams be a new navigation params whose request is null, response is null, origin is a new opaque origin, final sandboxing flag set is an empty set, cross-origin opener policy is "unsafe-none", reserved environment is null, browsing context is + browsingContext, and browsing + context switch needed is false.

    + +

    The algorithm called in the next step is not prepared to deal with a null response. Probably we should synthesize one + instead.

    +
  2. + +
  3. Let document be the result of creating and initializing a Document + object given "html", "text/html", and + navigationParams.

  4. + +
  5. Either associate document with a custom rendering that is not rendered using + the normal Document rendering rules, or mutate document until it + represents the content the user agent wants to render.

    +
+ + + +

Once the page has been set up, the user agent must act as if it had stopped parsing.

+ +

Upon creation of the Document object, the user agent must run the application cache selection algorithm with no manifest, + passing in the newly-created Document.

+ +

After creating the Document object, but potentially before the page has been + completely set up, the user agent must update the session history with the new + page.

+ + + +

Navigating to a fragment

+ +

When a user agent is supposed to navigate to a fragment, optionally with replacement enabled, + then the user agent must run the following steps:

+ +
    +
  1. +

    If not with replacement enabled, then remove all the entries in the + browsing context's session history after the current + entry. If the current entry is the last entry in the session history, then + no entries are removed.

    + +

    This doesn't necessarily have to affect the user + agent's user interface.

    +
  2. + +
  3. Remove any tasks queued by the history traversal + task source that are associated with any Document objects in the + top-level browsing context's document family.

  4. + +
  5. Append a new entry at the end of the History object representing the new + resource and its Document object, related state, and current entry's + scroll restoration mode. Its URL must be set to the address to which + the user agent was navigating. The title must be left + unset.

  6. + +
  7. Traverse the history to the new entry, with replacement enabled + if this was invoked with replacement enabled, and with the non-blocking events flag set. This will scroll to the fragment + given in what is now the document's URL.

  8. +
+ +

If the scrolling fails because the relevant ID has + not yet been parsed, then the original navigation algorithm will + take care of the scrolling instead, as the last few steps of its update the session history + with the new page algorithm.

+ +
+ +

When the user agent is required to scroll to the fragment and the indicated part + of the document, if any, is being rendered, the user agent must either change + the scrolling position of the document using the following algorithm, or perform some other action + such that the indicated part of the document is brought to the user's attention. If + there is no indicated part, or if the indicated part is not being rendered, then the + user agent must do nothing. The aforementioned algorithm is as follows:

+ +
    +
  1. If there is no indicated part of the + document, set the Document's target element to null.

  2. + +
  3. +

    If the indicated part of the + document is the top of the document, then:

    + +
      +
    1. Set the Document's target element to null.

    2. + +
    3. Scroll to the beginning of the document for the Document.

    4. +
    +
  4. + +
  5. +

    Otherwise:

    + +
      +
    1. Let target be element that is the indicated part of the + document.

    2. + +
    3. Set the Document's target element to + target.

    4. + +
    5. Scroll target into view, + with behavior set to "auto", block set to "start", and inline + set to "nearest".

    6. + +
    7. Run the focusing steps for target, with the + Document's viewport as the fallback target.

    8. + +
    9. Move the sequential focus navigation starting point to + target.

    10. +
    +
  6. +
+ +

The indicated part of the document is the one that the fragment, if any, identifies. The semantics of the fragment in terms of mapping it to a node is defined by the + specification that defines the MIME type used by the Document (for + example, the processing of fragments for XML MIME types is the responsibility of RFC7303).

+ +

There is also a target element for each Document, which is used in + defining the :target pseudo-class and is updated by the + above algorithm. It is initially null.

+ +

For HTML documents (and HTML MIME types), the following + processing model must be followed to determine what the indicated part of the + document is.

+ +
    +
  1. Let fragment be the document's URL's + fragment.

  2. + +
  3. If fragment is the empty string, then the indicated part of the + document is the top of the document; return.

  4. + +
  5. If find a potential indicated element with fragment returns + non-null, then the return value is the indicated part of the document; + return.

  6. + +
  7. Let fragmentBytes be the result of percent-decoding fragment.

  8. + +
  9. Let decodedFragment be the result of running UTF-8 decode without + BOM on fragmentBytes.

  10. + +
  11. If find a potential indicated element with decodedFragment returns + non-null, then the return value is the indicated part of the document; + return.

  12. + +
  13. If decodedFragment is an ASCII case-insensitive match for the + string top, then the indicated part of the document is the + top of the document; return.

  14. + +
  15. There is no indicated part of the + document.

  16. +
+ +

To find a potential indicated element given a string fragment, run these + steps:

+ +
    +
  1. If there is an element in the document tree that + has an ID equal to fragment, then return the first + such element in tree order.

  2. + +
  3. If there is an a element in the document + tree that has a name attribute whose value is equal to + fragment, then return the first such element in tree order.

  4. + +
  5. Return null.

  6. +
+ +
+ + + +

History traversal

+ +
+ +

To traverse the history to a session history entry entry, + optionally with replacement enabled, optionally with the + non-blocking events flag set, and optionally with the history-navigation + flag set:

+ +

This algorithm is not just invoked when explicitly going back or forwards in the session history — it is also invoked + in other situations, for example when navigating a browsing context, + as part of updating the session history + with the new page.

+ +
    +
  1. +

    If entry no longer holds a Document object, then:

    + +
      +
    1. Let request be a new request whose + url is entry's URL.

    2. + +
    3. If the history-navigation flag is set, then set + request's history-navigation + flag.

    4. + +
    5. +

      Navigate the browsing + context to request to perform an entry update of + entry. The navigation must be done using the same source browsing + context as was used the first time entry was created. (This can never happen + with replacement enabled.)

      + +

      The "navigate" algorithm reinvokes this "traverse" algorithm to + complete the traversal, at which point entry holds a Document + object.

      + +

      If the resource was obtained using a non-idempotent action, for example a POST + form submission, or if the resource is no longer available, for example because the computer + is now offline and the page wasn't cached, navigating to it again might not be possible. In + this case, the navigation will result in a different page than previously; for example, it + might be an error message explaining the problem or offering to resubmit the form.

      +
    6. + +
    7. Return.

    8. +
    +
  2. + +
  3. If the current entry's title was not set by the pushState() or replaceState() methods, then set its title to the value + returned by the document.title IDL attribute.

  4. + +
  5. If appropriate, update the current entry in the browsing + context's Document object's History object to reflect any state + that the user agent wishes to persist. The entry is then said to be an entry with persisted + user state.

  6. + +
  7. If entry has a different Document object than the current + entry, then run the following substeps:

    + +
      +
    1. Remove any tasks queued by the history traversal + task source that are associated with any Document objects in the + top-level browsing context's document family.

    2. + +
    3. +

      If the origin of entry's Document object is not the + same as the origin of the current + entry's Document object, then run the following subsubsteps:

      + +
        +
      1. The current browsing context name must be stored with all the entries in + the history that are associated with Document objects with the same + origin as the active document and that are contiguous with the + current entry.

      2. + +
      3. If the browsing context is a top-level browsing context, + but not an auxiliary browsing context, then set the browsing context's name to the empty string.

      4. +
      +
    4. + +
    5. Set the active document of the browsing + context to entry's Document object.

    6. + +
    7. +

      If entry has a browsing context name, then run the following + subsubsteps:

      + +
        +
      1. Set the browsing context's browsing context name to entry's + browsing context name.

      2. + +
      3. Clear any browsing context names of all + entries in the history that are associated with Document objects with the + same origin as the new active document and that are contiguous with + entry.

      4. +
      +
    8. + +
    9. If entry's Document object has any + form controls whose autofill field name is "off", invoke the reset algorithm of each of those elements.

    10. + +
    11. +

      If the current document readiness of entry's Document + object is "complete", then queue a global task on the + DOM manipulation task source given entry's Document's + relevant global object to run the following subsubsteps:

      + +
        +
      1. If the Document's page showing flag is true, then abort + these steps.

      2. + +
      3. Set the Document's page showing flag to true.

      4. + +
      5. +

        Run any session history document visibility change steps for Document that + are defined by other applicable specifications.

        + +

        This is specifically intended for use by Page Visibility.

        +
      6. + +
      7. Fire an event named pageshow at the Document object's relevant + global object, using PageTransitionEvent, with the persisted attribute initialized to true, + and legacy target override flag set.

      8. +
      + + +
    12. +
    +
  8. + +
  9. Set the document's URL to entry's + URL.

  10. + +
  11. If entry has a URL whose fragment is not identical to that of the + current entry's, and the two share the same Document object, then let + hash changed be true, and let old URL be the current entry's + URL and new URL be entry's URL. Otherwise, let + hash changed be false.

  12. + +
  13. If the traversal was initiated with replacement enabled, remove the entry + immediately before the specified entry in the session history.

  14. + +
  15. If entry is not an entry with persisted user state, but its + URL's fragment is non-null, then + scroll to the fragment.

  16. + +
  17. Set the current entry to entry.

  18. + +
  19. Let targetRealm be the current Realm Record.

  20. + +
  21. If entry has serialized state, then let state be + StructuredDeserialize(entry's serialized state, + targetRealm). If this throws an exception, catch it, ignore the exception, and let + state be null.

  22. + +
  23. Otherwise, let state be null.

  24. + +
  25. Set history.state to state.

  26. + +
  27. Let state changed be true if entry's Document object + has a latest entry, and that entry is not entry; otherwise let it be + false.

    + +
  28. Set entry's Document object's latest entry to + entry.

  29. + +
  30. +

    If the non-blocking events flag is not set, then run + the following substeps immediately. Otherwise, the non-blocking events flag flag is set; queue a global task on the + DOM manipulation task source given entry's Document's + relevant global object to run the following substeps instead.

    + +
      +
    1. If state changed is true, then fire an + event named popstate at the Document + object's relevant global object, using PopStateEvent, with the state attribute initialized to + state.

    2. + +
    3. If entry is an entry with persisted user state, then the user + agent may restore persisted user state and update aspects of the document and its + rendering.

    4. + +
    5. If hash changed is true, then fire an + event named hashchange at the browsing + context's active window, using HashChangeEvent, with the oldURL attribute initialized to old URL + and the newURL attribute initialized to + new URL.

    6. +
    +
  31. +
+ + +
Persisted user state restoration
+ +

When the user agent is to restore persisted user state from a history entry, it must + run the following steps immediately:

+ +
    +
  1. If the entry has a scroll restoration mode, let scrollRestoration + be that. Otherwise let scrollRestoration be "auto"

  2. + +
  3. If scrollRestoration is "manual", then the user agent should not restore the + scroll position for the Document or any of its scrollable regions, with the + exception of any child browsing contexts of + Document's browsing context whose scroll + restoration is controlled by their own history entry's scroll restoration mode, + otherwise, it may do so.

  4. + +
  5. Optionally, update other aspects of the document and its rendering, for instance values of + form fields, that the user agent had previously recorded.

  6. +
+ + +

This can even include updating the dir attribute + of textarea elements or input elements whose type attribute is in either the Text state or the Search state, if the persisted state includes the + directionality of user input in such controls.

+ +

Not restoring the scroll position by user agent does not imply that the scroll + position will be left at any particular value (e.g., (0,0)). The actual scroll position depends on + the navigation type and the user agent's particular caching strategy. So web applications cannot + assume any particular scroll position but rather are urged to set it to what they want it to + be.

+ +
+ + +
The PopStateEvent interface
+ +
[Exposed=Window]
+interface PopStateEvent : Event {
+  constructor(DOMString type, optional PopStateEventInit eventInitDict = {});
+
+  readonly attribute any state;
+};
+
+dictionary PopStateEventInit : EventInit {
+  any state = null;
+};
+ +
+ +
event . state
+ +
+

Returns a copy of the information that was provided to pushState() or replaceState().

+
+
+ +
+ +

The state attribute must return the + value it was initialized to. It represents the context information for the event, or null, if the + state represented is the initial state of the Document.

+ +
+ + +
The HashChangeEvent interface
+ +
[Exposed=Window]
+interface HashChangeEvent : Event {
+  constructor(DOMString type, optional HashChangeEventInit eventInitDict = {});
+
+  readonly attribute USVString oldURL;
+  readonly attribute USVString newURL;
+};
+
+dictionary HashChangeEventInit : EventInit {
+  USVString oldURL = "";
+  USVString newURL = "";
+};
+ +
+ +
event . oldURL
+ +
+

Returns the URL of the session history entry that was previously + current.

+
+ + +
event . newURL
+ +
+

Returns the URL of the session history entry that is now + current.

+
+
+ +
+ +

The oldURL attribute must return + the value it was initialized to. It represents context information for the event, specifically the + URL of the session history entry that was traversed from.

+ +

The newURL attribute must return + the value it was initialized to. It represents context information for the event, specifically the + URL of the session history entry that was traversed to.

+ +
+ + +
The PageTransitionEvent interface
+ +
[Exposed=Window]
+interface PageTransitionEvent : Event {
+  constructor(DOMString type, optional PageTransitionEventInit eventInitDict = {});
+
+  readonly attribute boolean persisted;
+};
+
+dictionary PageTransitionEventInit : EventInit {
+  boolean persisted = false;
+};
+ +
+ +
event . persisted
+ +
+

For the pageshow event, returns false if the page is + newly being loaded (and the load event will fire). Otherwise, + returns true.

+ +

For the pagehide event, returns false if the page is + going away for the last time. Otherwise, returns true, meaning that (if nothing conspires to + make the page unsalvageable) the page might be reused if the user navigates back to this + page.

+ +

Things that can cause the page to be unsalvageable include:

+ + +
+
+ +
+ +

The persisted attribute must + return the value it was initialized to. It represents the context information for the event.

+ +
+ + + +

Unloading documents

+ +
+ +

A Document has a salvageable state, which must initially be + true, a fired unload flag, which must initially be false, and a page showing + flag, which must initially be false. The page showing flag is used to ensure that + scripts receive pageshow and pagehide events in a consistent manner (e.g. that they never + receive two pagehide events in a row without an intervening + pageshow, or vice versa).

+ +

Event loops have a termination nesting level + counter, which must initially be 0.

+ +

To prompt to unload, given a Document + object document and optionally a recursiveFlag, run these steps:

+ +
    +
  1. Increase the event loop's termination nesting level by + 1.

  2. + +
  3. Increase the document's ignore-opens-during-unload counter by + 1.

  4. + +
  5. Let event be the result of creating an event using + BeforeUnloadEvent.

  6. + +
  7. Initialize event's type attribute to beforeunload and its cancelable attribute true.

  8. + +
  9. Dispatch: Dispatch event at + document's relevant global object.

  10. + +
  11. Decrease the event loop's termination nesting level by + 1.

  12. + +
  13. If any event listeners were triggered by the earlier dispatch step, then set + document's salvageable state to + false.

  14. + +
  15. +

    If document's active sandboxing flag set does not have its + sandboxed modals flag set, and the returnValue attribute of the event + object is not the empty string, or if the event was canceled, then the user agent may ask the + user to confirm that they wish to unload the document.

    + +

    The message shown to the user is not customizable, but instead determined by + the user agent. In particular, the actual value of the returnValue attribute is ignored.

    + +

    The user agent is encouraged to avoid asking the user for confirmation if it judges that + doing so would be annoying, deceptive, or pointless. A simple heuristic might be that if the + user has not interacted with the document, the user agent would not ask for confirmation before + unloading it.

    + +

    If the user agent asks the user for confirmation, it must pause while waiting + for the user's response.

    + +

    If the user did not confirm the page navigation, then the user agent refused to allow + the document to be unloaded.

    +
  16. + +
  17. +

    If the recursiveFlag is not set, then:

    + +
      +
    1. Let descendants be the list of the descendant browsing contexts + of document.

    2. + +
    3. +

      For each browsingContext in descendants:

      + +
        +
      1. Prompt to unload browsingContext's active + document with the recursiveFlag set. If the user refused to allow + the document to be unloaded, then the user implicitly also refused to allow document to be + unloaded; break.

      2. + +
      3. If the salvageable state of + browsingContext's active document is false, then set the salvageable state of document to + false.

      4. +
      +
    4. +
    +
  18. + +
  19. Decrease the document's ignore-opens-during-unload counter by + 1.

  20. +
+ +

To unload a + Document document, optionally given a recursiveFlag:

+ +
    +
  1. Increase the event loop's termination nesting level by + one.

  2. + +
  3. Increase document's ignore-opens-during-unload counter by + one.

  4. + +
  5. If document's page showing flag is false, then jump to the + step labeled unload event below (i.e. skip firing the pagehide event and don't rerun the unloading document + visibility change steps).

  6. + +
  7. Set document's page showing flag to false.

  8. + +
  9. Fire an event named pagehide at document's relevant global + object, using PageTransitionEvent, with the persisted attribute initialized to true if + document's salvageable state is + true, and false otherwise, and legacy target override flag set.

  10. + +
  11. +

    Run any unloading document visibility change steps for document that + are defined by other applicable specifications.

    + +

    This is specifically intended for use by Page Visibility.

    +
  12. + +
  13. Unload event: If document's fired unload flag is + false, then fire an event named unload at document's relevant global object, + with legacy target override flag set.

  14. + +
  15. Decrease the event loop's termination nesting level by + one.

  16. + +
  17. If any event listeners were triggered by the earlier unload event step, then set + document's salvageable state + to false and set document's fired unload flag to true.

  18. + +
  19. Run any unloading document cleanup steps for document that are + defined by this specification and other applicable specifications.

  20. + +
  21. +

    If the recursiveFlag is not set, then:

    + +
      +
    1. Let descendants be the list of the descendant browsing + contexts of document.

    2. + +
    3. +

      For each browsingContext in descendants:

      + +
        +
      1. Unload the active document of + browsingContext with the recursiveFlag set.

      2. + +
      3. If the salvageable state of the + active document of browsingContext is false, then set the + salvageable state of document to + false also.

      4. +
      +
    4. + +
    5. If document's salvageable state + is false, then discarddocument.

    6. +
    +
  22. + +
  23. Decrease document's ignore-opens-during-unload counter by + one.

  24. +
+ +

This specification defines the following unloading document cleanup + steps. Other specifications can define more. Given a Document document:

+ +
    +
  1. Let window be document's relevant global + object.

  2. + +
  3. +

    For each WebSocket object webSocket whose relevant global + object is window, make disappear webSocket.

    + +

    If this affected any WebSocket objects, then set document's salvageable state to false.

    +
  4. + +
  5. +

    If document's salvageable + state is false, then:

    + +
      +
    1. For each EventSource object eventSource whose relevant + global object is equal to window, forcibly close + eventSource.

    2. + +
    3. Empty window's list of active timers.

    4. +
    +
  6. +
+ +
+ + + +
The BeforeUnloadEvent interface
+ +
[Exposed=Window]
+interface BeforeUnloadEvent : Event {
+  attribute DOMString returnValue;
+};
+ +

There are no BeforeUnloadEvent-specific initialization methods.

+ +

The BeforeUnloadEvent interface is a legacy interface which allows prompting to unload to be controlled not only by canceling the + event, but by setting the returnValue + attribute to a value besides the empty string. Authors should use the preventDefault() method, or other means of canceling + events, instead of using returnValue.

+ +
+ +

The returnValue attribute + controls the process of prompting to unload. When the event + is created, the attribute must be set to the empty string. On getting, it must return the last + value it was set to. On setting, the attribute must be set to the new value.

+ +

This attribute is a DOMString only for historical reasons. + Any value besides the empty string will be treated as a request to ask the user for + confirmation.

+ +
+ + +
+ +

Aborting a document load

+ +

To abort a Document document:

+ +
    +
  1. Abort the active + documents of every child browsing context. If this results in any of those + Document objects having their salvageable state set to false, then set + document's salvageable state to false + also.

  2. + +
  3. Cancel any instances of the fetch algorithm in the + context of document, discarding any tasks + queued for them, and discarding any further data received from + the network for them. If this resulted in any instances of the fetch algorithm being canceled or any queued tasks or any network data getting + discarded, then set document's salvageable state to false.

  4. + +
  5. +

    If document has an active parser, then:

    + +
      +
    1. Set document's active parser was aborted to true.

    2. + +
    3. Abort that parser.

    4. + +
    5. Set document's salvageable state + to false.

    6. +
    +
  6. +
+ +

User agents may allow users to explicitly invoke the abort a + document algorithm for a Document. If the user does so, then, if that + Document is an active document, the user agent should queue a + task to fire an event named abort at that Document object's relevant global + object before invoking the abort algorithm.

+ + + +

To stop document loading given a Document object document, + run these steps:

+ +
    +
  1. If document is not an active document, then return.

  2. + +
  3. Let browsingContext be document's browsing context.

  4. + +
  5. If there is an existing attempt to navigate browsingContext and + that attempt is not currently running the unload a document algorithm, then cancel + that navigation.

  6. + +
  7. Abort document.

  8. +
+ +
+ + +

Offline web applications

+ +

This feature is in the process of being removed from the web platform. (This + is a long process that takes many years.) Using any of the offline web application features at + this time is highly discouraged. Use service workers instead.

+ + + +

Introduction

+ + + +

In order to enable users to continue interacting with web applications and documents even when + their network connection is unavailable — for instance, because they are traveling outside + of their ISP's coverage area — authors can provide a manifest which lists the files that are + needed for the web application to work offline and which causes the user's browser to keep a copy + of the files for use offline.

+ +

To illustrate this, consider a simple clock applet consisting of an HTML page "clock1.html", a CSS style sheet "clock.css", and a + JavaScript script "clock.js".

+ +

Before adding the manifest, these three files might look like this:

+ +
EXAMPLE offline/clock/clock1.html
+
EXAMPLE offline/clock/clock.css
+
EXAMPLE offline/clock/clock.js
+ +

If the user tries to open the "clock1.html" page while offline, though, + the user agent (unless it happens to have it still in the local cache) will fail with an + error.

+ +

The author can instead provide a manifest of the three files, say "clock.appcache":

+ +
EXAMPLE offline/clock/clock.appcache
+ +

With a small change to the HTML file, the manifest (served as text/cache-manifest) + is linked to the application:

+ +
EXAMPLE offline/clock/clock2.html
+ +

Now, if the user goes to the page, the browser will cache the files and make them available + even when the user is offline.

+ +

Authors are encouraged to include the main page in the manifest also, but in + practice the page that referenced the manifest is automatically cached even if it isn't explicitly + mentioned.

+ +

With the exception of "no-store" directive, HTTP cache headers and restrictions on + caching pages served over TLS (encrypted, using https:) are + overridden by manifests. Thus, pages will not expire from an application cache before the user + agent has updated it, and even applications served over TLS can be made to work offline.

+ +

View this example online.

+ + + +
Supporting offline caching for legacy applications
+ + + +

The application cache feature works best if the application logic is separate from the + application and user data, with the logic (markup, scripts, style sheets, images, etc) listed in + the manifest and stored in the application cache, with a finite number of static HTML pages for + the application, and with the application and user data stored in Web Storage or a client-side + Indexed Database, updated dynamically using Web Sockets, XMLHttpRequest, server-sent + events, or some other similar mechanism.

+ +

This model results in a fast experience for the user: the application immediately loads, and + fresh data is obtained as fast as the network will allow it (possibly while stale data shows).

+ +

Legacy applications, however, tend to be designed so that the user data and the logic are mixed + together in the HTML, with each operation resulting in a new HTML page from the server.

+ +
+ +

For example, consider a news application. The typical architecture of such an application, + when not using the application cache feature, is that the user fetches the main page, and the + server returns a dynamically-generated page with the current headlines and the user interface + logic mixed together.

+ +

A news application designed for the application cache feature, however, would instead have the + main page just consist of the logic, and would then have the main page fetch the data separately + from the server, e.g. using XMLHttpRequest.

+ +
+ +

The mixed-content model does not work well with the application cache feature: since the + content is cached, it would result in the user always seeing the stale data from the previous time + the cache was updated.

+ +

While there is no way to make the legacy model work as fast as the separated model, it + can at least be retrofitted for offline use using the prefer-online application cache mode. To do so, list all the static + resources used by the HTML page you want to have work offline in an application cache manifest, use the manifest attribute to select that manifest from the HTML file, + and then add the following line at the bottom of the manifest:

+ +
SETTINGS:
+prefer-online
+NETWORK:
+*
+ +

This causes the application cache to only be used for master entries when the user is offline, and causes the + application cache to be used as an atomic HTTP cache (essentially pinning resources listed in the + manifest), while allowing all resources not listed in the manifest to be accessed normally when + the user is online.

+ + + +
Events summary
+ + + +

When the user visits a page that declares a manifest, the browser will try to update the cache. + It does this by fetching a copy of the manifest and, if the manifest has changed since the user + agent last saw it, redownloading all the resources it mentions and caching them anew.

+ +

As this is going on, a number of events get fired on the ApplicationCache object + to keep the script updated as to the state of the cache update, so that the user can be notified + appropriately. The events are as follows:

+ + + + + + + + + + + + + + + + + +
Event name + Interface + Fired when... + Next events +
checking + Event + The user agent is checking for an update, or attempting to download the manifest for the + first time. This is always the first event in the sequence. + noupdate, downloading, obsolete, error + +
noupdate + Event + The manifest hadn't changed. + Last event in sequence. + +
downloading + Event + The user agent has found an update and is fetching it, or is downloading the resources + listed by the manifest for the first time. + progress, error, cached, updateready + +
progress + ProgressEvent + The user agent is downloading resources listed by the manifest. + The event object's total attribute returns the total number of files to be downloaded. + The event object's loaded attribute returns the number of files processed so far. + progress, error, cached, updateready + +
cached + Event + The resources listed in the manifest have been downloaded, and the application is now cached. + Last event in sequence. + +
updateready + Event + The resources listed in the manifest have been newly redownloaded, and the script can use + swapCache() to switch to the new cache. + Last event in sequence. + +
obsolete + Event + The manifest was found to have become a 404 or 410 page, so the application cache is being deleted. + Last event in sequence. + +
error + Event + The manifest was a 404 or 410 page, so the attempt to cache the application has been aborted. + Last event in sequence. + +
The manifest hadn't changed, but the page referencing the manifest failed to download properly. + +
A fatal error occurred while fetching the resources listed in the manifest. + +
The manifest changed while the update was being run. + The user agent will try fetching the files again momentarily. + +
+ +

These events are cancelable; their default action is for the user agent to show download + progress information. If the page shows its own update UI, canceling the events will prevent the + user agent from showing redundant progress information.

+ + + +
+ +

Application caches

+ +

An application cache is a set of cached resources consisting of:

+ + + +

Each application cache has a completeness flag, which is either complete or + incomplete.

+ +
+ +

An application cache group is a group of application + caches, identified by the absolute URL of a resource manifest which is used to populate the caches in the + group.

+ +

An application cache is newer than + another if it was created after the other (in other words, application caches in an application cache group have a chronological + order).

+ +

Only the newest application cache in an application cache group can + have its completeness flag set to + incomplete; the others are always all complete.

+ +

Each application cache group has an update + status, which is one of the following: idle, checking, downloading.

+ +

A relevant application cache is an application cache that is the newest in its group to be complete.

+ +

Each application cache group has a list of pending master entries. Each entry in this + list consists of a resource and a corresponding Document object. It is used during + the application cache download process to ensure that new master entries are cached + even if the application cache download process was already running for their + application cache group when they were loaded.

+ +

An application cache group can be marked as obsolete, meaning that it must be ignored when looking at + what application cache groups exist.

+ +
+ +

A cache host is a Document object.

+ +

Each cache host has an associated ApplicationCache object.

+ +

Each cache host initially is not associated with an application + cache, but can become associated with one early during the page load process, when steps in the parser and in the navigation + sections cause cache selection to occur.

+ +
+ +

Multiple application caches in different application cache groups can contain the same resource, + e.g. if the manifests all reference that resource. If the user agent is to select an application cache from a list of relevant application caches that contain a resource, the + user agent must use the application cache that the user most likely wants to see the resource + from, taking into account the following:

+ + + +
+ +

A URL matches a fallback namespace if + there exists a relevant application cache whose manifest's URL has the same origin as the + URL in question, and that has a fallback + namespace that is a prefix match for the URL being examined. If multiple + fallback namespaces match the same URL, the longest one is the one that matches. A URL looking for + a fallback namespace can match more than one application cache at a time, but only matches one + namespace in each cache.

+ +
+ +

If a manifest https://example.com/app1/manifest declares that https://example.com/resources/images is a fallback namespace, and the user + navigates to https://example.com:80/resources/images/cat.png, then the user + agent will decide that the application cache identified by https://example.com/app1/manifest contains a namespace with a match for that + URL.

+ + + +
+ +
+ + + +

The cache manifest syntax

+ + +
Some sample manifests
+ + + +
+ +

This example manifest requires two images and a style sheet to be cached and safelists a CGI + script.

+ +
CACHE MANIFEST
+# the above line is required
+
+# this is a comment
+# there can be as many of these anywhere in the file
+# they are all ignored
+  # comments can have spaces before them
+  # but must be alone on the line
+
+# blank lines are ignored too
+
+# these are files that need to be cached they can either be listed
+# first, or a "CACHE:" header could be put before them, as is done
+# lower down.
+images/sound-icon.png
+images/background.png
+# note that each file has to be put on its own line
+
+# here is a file for the online safelist -- it isn't cached, and
+# references to this file will bypass the cache, always hitting the
+# network (or trying to, if the user is offline).
+NETWORK:
+comm.cgi
+
+# here is another set of files to cache, this time just the CSS file.
+CACHE:
+style/default.css
+ +

It could equally well be written as follows:

+ +
CACHE MANIFEST
+NETWORK:
+comm.cgi
+CACHE:
+style/default.css
+images/sound-icon.png
+images/background.png
+ +
+ +
+ +

Offline application cache manifests can use absolute paths or even absolute URLs:

+ +
CACHE MANIFEST
+
+/main/home
+/main/app.js
+/settings/home
+/settings/app.js
+https://img.example.com/logo.png
+https://img.example.com/check.png
+https://img.example.com/cross.png
+ +
+ +
+ +

The following manifest defines a catch-all error page that is displayed for any page on the + site while the user is offline. It also specifies that the online safelist wildcard flag is open, meaning that accesses to resources on other sites will not be blocked. + (Resources on the same site are already not blocked because of the catch-all fallback + namespace.)

+ +

So long as all pages on the site reference this manifest, they will get cached locally as they + are fetched, so that subsequent hits to the same page will load the page immediately from the + cache. Until the manifest is changed, those pages will not be fetched from the server again. When + the manifest changes, then all the files will be redownloaded.

+ +

Subresources, such as style sheets, images, etc, would only be cached using the regular HTTP + caching semantics, however.

+ +
CACHE MANIFEST
+FALLBACK:
+/ /offline.html
+NETWORK:
+*
+ +
+ + + +
Writing cache manifests
+ +

Manifests must be served using the text/cache-manifest MIME type. All + resources served using the text/cache-manifest MIME type must follow the + syntax of application cache manifests, as described in this section.

+ +

An application cache manifest is a text file, whose text is encoded using UTF-8. Data in + application cache manifests is line-based. Newlines must be represented by U+000A LINE FEED (LF) + characters, U+000D CARRIAGE RETURN (CR) characters, or U+000D CARRIAGE RETURN (CR) U+000A LINE + FEED (LF) pairs.

+ +

This is a willful violation of RFC 2046, which requires all text/* types to only allow CRLF line breaks. This requirement, however, is + outdated; the use of CR, LF, and CRLF line breaks is commonly supported and indeed sometimes CRLF + is not supported by text editors.

+ +

The first line of an application cache manifest must consist of the string "CACHE", a single + U+0020 SPACE character, the string "MANIFEST", and either a U+0020 SPACE character, a U+0009 + CHARACTER TABULATION (tab) character, a U+000A LINE FEED (LF) character, or a U+000D CARRIAGE + RETURN (CR) character. The first line may optionally be preceded by a U+FEFF BYTE ORDER MARK (BOM) + character. If any other text is found on the first line, it is ignored.

+ +

Subsequent lines, if any, must all be one of the following:

+ +
+
A blank line +
+

Blank lines must consist of zero or more U+0020 SPACE and + U+0009 CHARACTER TABULATION (tab) characters only.

+ +
A comment +
+

Comment lines must consist of zero or more U+0020 SPACE and U+0009 CHARACTER TABULATION (tab) + characters, followed by a single U+0023 NUMBER SIGN character (#), followed by zero or more + characters other than U+000A LINE FEED (LF) and U+000D CARRIAGE RETURN (CR) characters.

+ +

Comments need to be on a line on their own. If they were to be included on a + line with a URL, the "#" would be mistaken for part of a fragment.

+ +
A section header +
+

Section headers change the current section. There are four possible section headers: + +

+
CACHE: +
Switches to the explicit section. + +
FALLBACK: +
Switches to the fallback section. + +
NETWORK: +
Switches to the online safelist section. + +
SETTINGS: +
Switches to the settings section. +
+ +

Section header lines must consist of zero or more U+0020 SPACE and U+0009 CHARACTER + TABULATION (tab) characters, followed by one of the names above (including the U+003A COLON + character (:)) followed by zero or more U+0020 SPACE and U+0009 CHARACTER TABULATION (tab) + characters.

+ +

Ironically, by default, the current section is the explicit section.

+ +
Data for the current section +
+

The format that data lines must take depends on the current section.

+ +

When the current section is the explicit + section, data lines must consist of zero or more U+0020 SPACE and U+0009 CHARACTER + TABULATION (tab) characters, a valid URL string identifying a resource other than + the manifest itself, and then zero or more U+0020 SPACE and U+0009 CHARACTER TABULATION (tab) + characters.

+ +

When the current section is the fallback + section, data lines must consist of zero or more U+0020 SPACE and U+0009 CHARACTER + TABULATION (tab) characters, a valid URL string identifying a resource other than + the manifest itself, one or more U+0020 SPACE and U+0009 CHARACTER TABULATION (tab) characters, + another valid URL string identifying a resource other than the manifest itself, and + then zero or more U+0020 SPACE and U+0009 CHARACTER TABULATION (tab) characters.

+ +

When the current section is the online + safelist section, data lines must consist of zero or more U+0020 SPACE and U+0009 + CHARACTER TABULATION (tab) characters, either a single U+002A ASTERISK character (*) or a valid URL string identifying a + resource other than the manifest itself, and then zero or more U+0020 SPACE and U+0009 CHARACTER + TABULATION (tab) characters.

+ +

When the current section is the settings + section, data lines must consist of zero or more U+0020 SPACE and U+0009 CHARACTER + TABULATION (tab) characters, a setting, + and then zero or more U+0020 SPACE and U+0009 CHARACTER TABULATION (tab) characters.

+ +

Currently only one setting is + defined:

+ +
+
The cache mode setting
+ +
This consists of the string "prefer-online". It sets the cache mode to prefer-online. (The cache mode defaults to fast.)
+
+ +

Within a settings section, each setting must occur no more than once.

+ + +
+ +

Manifests may contain sections more than once. Sections may be empty.

+ +

URLs that are to be fallback pages associated with fallback namespaces, and those namespaces themselves, + must be given in fallback sections, with + the namespace being the first URL of the data line, and the corresponding fallback page being the + second URL. All the other pages to be cached must be listed in explicit sections.

+ +

Fallback namespaces and fallback entries must have the same origin + as the manifest itself. Fallback namespaces + must also be in the same path as the manifest's URL.

+ +

A fallback namespace must not be listed more + than once.

+ +

Namespaces that the user agent is to put into the online safelist must all be specified in online safelist sections. (This is needed for + any URL that the page is intending to use to communicate back to the server.) To specify that all + URLs are automatically safelisted in this way, a U+002A ASTERISK character (*) may be specified + as one of the URLs.

+ +

Authors should not include namespaces in the online safelist for which another namespace in + the online safelist is a prefix + match.

+ +

Relative URLs must be given relative to the manifest's own + URL. All URLs in the manifest must have the same scheme as + the manifest itself (either explicitly or implicitly, through the use of relative URLs).

+ +

URLs in manifests must not have fragments (i.e. the + U+0023 NUMBER SIGN character isn't allowed in URLs in manifests).

+ +

Fallback namespaces and namespaces in the + online safelist are matched by prefix + match.

+ + +
+ +
Parsing cache manifests
+ +

When a user agent is to parse a manifest, it means that the user agent must run the + following steps:

+ +
    +
  1. +

    UTF-8 decode the byte stream corresponding with the manifest to be parsed.

    + +

    The UTF-8 decode algorithm strips a leading BOM, if any.

    + + +
  2. + +
  3. Let base URL be the absolute URL representing the + manifest.

  4. + +
  5. Apply the URL parser to base URL, and let manifest path + be the path component thus obtained.

  6. + +
  7. Remove all the characters in manifest path after the last U+002F SOLIDUS + character (/), if any. (The first character and the last character in manifest path + after this step will both be slashes, the URL path separator character.)

  8. + +
  9. Apply the URL parser steps to the base URL, so that the + components from its URL record can be used by the subsequent steps of this + algorithm.

  10. + +
  11. Let explicit URLs be an initially empty list of absolute URLs for explicit + entries.

  12. + +
  13. Let fallback URLs be an initially empty mapping of fallback namespaces to absolute URLs for fallback + entries.

  14. + +
  15. Let online safelist namespaces be an initially empty list of absolute URLs for an online safelist.

  16. + +
  17. Let online safelist wildcard flag be blocking.

  18. + +
  19. Let cache mode flag be fast.

  20. + +
  21. Let input be the decoded text of the manifest's byte stream.

  22. + +
  23. Let position be a pointer into input, initially + pointing at the first character.

  24. + +
  25. If the characters starting from position are "CACHE", followed by a + U+0020 SPACE character, followed by "MANIFEST", then advance position to the + next character after those. Otherwise, this isn't a cache manifest; return with a + failure while checking for the magic signature.

  26. + +
  27. If the character at position is neither a U+0020 SPACE character, a + U+0009 CHARACTER TABULATION (tab) character, U+000A LINE FEED (LF) character, nor a U+000D + CARRIAGE RETURN (CR) character, then this isn't a cache manifest; return with a + failure while checking for the magic signature.

  28. + +
  29. This is a cache manifest. The algorithm cannot fail beyond + this point (though bogus lines can get ignored).

  30. + +
  31. Collect a sequence of code points that are not U+000A LINE FEED (LF) + or U+000D CARRIAGE RETURN (CR) characters from input given position, and + ignore those characters. (Extra text on the first line, after the signature, is + ignored.)

  32. + +
  33. Let mode be "explicit".

  34. + +
  35. Start of line: If position is past the end of input, then + jump to the last step. Otherwise, collect a sequence of code points that are U+000A + LINE FEED (LF), U+000D CARRIAGE RETURN (CR), U+0020 SPACE, or U+0009 CHARACTER TABULATION (tab) + characters from input given position.

  36. + + +
  37. Now, collect a sequence of code points that are not U+000A LINE FEED + (LF) or U+000D CARRIAGE RETURN (CR) characters from input given position, + and let the result be line.

  38. + +
  39. Drop any trailing U+0020 SPACE and U+0009 CHARACTER TABULATION (tab) characters at the end + of line.

  40. + +
  41. If line is the empty string, then jump back to the step labeled start + of line.

  42. + +
  43. If the first character in line is a U+0023 NUMBER SIGN character (#), + then jump back to the step labeled start of line.

  44. + +
  45. If line equals "CACHE:" (the word "CACHE" followed by a U+003A COLON + character (:)), then set mode to "explicit" and jump back to the step labeled + start of line.

  46. + +
  47. If line equals "FALLBACK:" (the word "FALLBACK" followed by a U+003A + COLON character (:)), then set mode to "fallback" and jump back to the step + labeled start of line.

  48. + +
  49. If line equals "NETWORK:" (the word "NETWORK" followed by a U+003A + COLON character (:)), then set mode to "online safelist" and jump back to + the step labeled start of line.

  50. + +
  51. If line equals "SETTINGS:" (the word "SETTINGS" followed by a U+003A + COLON character (:)), then set mode to "settings" and jump back to the step + labeled start of line.

  52. + +
  53. If line ends with a U+003A COLON character (:), then set mode to "unknown" and jump back to the step labeled start of line.

  54. + +
  55. This is either a data line or it is syntactically incorrect.

  56. + +
  57. Let position be a pointer into line, initially + pointing at the start of the string.

  58. + +
  59. Let tokens be a list of strings, initially empty.

  60. + +
  61. +

    While position doesn't point past the end of line:

    + +
      +
    1. Let current token be an empty string.

    2. + +
    3. While position doesn't point past the end of line and the character at position is neither a U+0020 SPACE + nor a U+0009 CHARACTER TABULATION (tab) character, add the character at position to current token and advance position to the next character in input.

    4. + +
    5. Add current token to the tokens list.

    6. + +
    7. While position doesn't point past the end of line and the character at position is either a U+0020 SPACE + or a U+0009 CHARACTER TABULATION (tab) character, advance position to the + next character in input.

    8. +
    +
  62. + +
  63. +

    Process tokens as follows:

    + +
    + +
    If mode is "explicit"
    + +
    +

    Let urlRecord be the result of parsing the + first item in tokens with base URL; ignore the rest.

    + +

    If urlRecord is failure, then jump back to the step labeled start of + line.

    + +

    If urlRecord has a different scheme + component than base URL (the manifest's URL), then jump back to the step labeled + start of line.

    + +

    Let new URL be the result of applying the URL serializer algorithm to urlRecord, with + the exclude fragment flag set.

    + +

    Add new URL to the explicit URLs.

    +
    + +
    If mode is "fallback"
    + +
    +

    Let part one be the first token in tokens, and let + part two be the second token in tokens.

    + +

    Let urlRecordOne be the result of parsing + part one with base URL.

    + +

    Let urlRecordTwo be the result of parsing + part two with base URL.

    + +

    If either urlRecordOne or urlRecordTwo are failure, then jump back to + the step labeled start of line.

    + +

    If the origin of either urlRecordOne or + urlRecordTwo is not same origin with the manifest's URL origin, then jump back to the step labeled start of + line.

    + +

    Let part one path be the path component + of urlRecordOne.

    + +

    If manifest path is not a prefix match for part one + path, then jump back to the step labeled start of line.

    + + +

    Let part one be the result of applying the URL serializer algorithm to urlRecordOne, + with the exclude fragment flag set.

    + +

    Let part two be the result of applying the URL serializer algorithm to urlRecordTwo, + with the exclude fragment flag set.

    + +

    If part one is already in the fallback URLs mapping + as a fallback namespace, then jump back to + the step labeled start of line.

    + +

    Otherwise, add part one to the fallback URLs + mapping as a fallback namespace, mapped to + part two as the fallback + entry.

    +
    + +
    If mode is "online safelist"
    + +
    +

    If the first item in tokens is a U+002A ASTERISK character (*), then + set online safelist wildcard flag to open and jump back + to the step labeled start of line.

    + +

    Otherwise, let urlRecord be the result of parsing the first item in tokens with base URL.

    + +

    If urlRecord is failure, then jump back to the step labeled start of + line.

    + +

    If urlRecord has a different scheme + component than base URL (the manifest's URL), then jump back to the step labeled + start of line.

    + +

    Let new URL be the result of applying the URL serializer algorithm to urlRecord, with + the exclude fragment flag set.

    + +

    Add new URL to the online safelist namespaces.

    +
    + +
    If mode is "settings"
    + +
    +

    If tokens contains a single token, and that token is "prefer-online", then set cache mode flag to prefer-online + and jump back to the step labeled start of line.

    + +

    Otherwise, the line is an unsupported setting: do nothing; the line is ignored.

    +
    + +
    If mode is "unknown"
    + +
    +

    Do nothing. The line is ignored.

    +
    +
    +
  64. + +
  65. Jump back to the step labeled start of line. (That step jumps to the next, and last, + step when the end of the file is reached.)

  66. + +
  67. Return the explicit URLs list, the fallback URLs + mapping, the online safelist namespaces, the online safelist + wildcard flag, and the cache mode flag.

  68. +
+ +
+ +

The resource that declares the manifest (with the manifest attribute) will always get taken from the cache, + whether it is listed in the cache or not, even if it is listed in an online safelist namespace.

+ +

If a resource is listed in the explicit + section or as a fallback entry in the fallback section, the resource will always be + taken from the cache, regardless of any other matching entries in the fallback namespaces or online safelist namespaces.

+ +

When a fallback namespace and an online safelist namespace overlap, the online safelist namespace has priority.

+ +

The online safelist wildcard + flag is applied last, only for URLs that match neither the online safelist namespace nor the fallback namespace and that are not listed in the + explicit section.

+ +
+ + +

Downloading or updating an application cache

+ +

When the user agent is required (by other parts of this specification) to start the + application cache download process for an absolute URL purported to + identify a manifest, or for an application + cache group, potentially given a particular cache host, and potentially given + a master resource, the user agent must run the steps + below. These steps are always run in parallel with the event loop + tasks.

+ +

Some of these steps have requirements that only apply if the user agent shows caching + progress. Support for this is optional. Caching progress UI could consist of a progress bar + or message panel in the user agent's interface, or an overlay, or something else. Certain events + fired during the application cache download process allow the script to override the + display of such an interface. (Such events are delayed until after the load event has fired.) + + The goal of this is to allow web applications to provide more + seamless update mechanisms, hiding from the user the mechanics of the application cache mechanism. + User agents may display user interfaces independent of this, but are encouraged to not show + prominent update progress notifications for applications that cancel the relevant events.

+ +

The application cache download process steps are as follows: + +

    +
  1. Optionally, wait until the permission to start the application cache download + process has been obtained from the user and until the user agent is confident that the + network is available. This could include doing nothing until the user explicitly opts-in to + caching the site, or could involve prompting the user for permission. The algorithm might never + get past this point. (This step is particularly intended to be used by user agents running on + severely space-constrained devices or in highly privacy-sensitive environments).

  2. + +
  3. +

    Atomically, so as to avoid race conditions, perform the following substeps:

    + +
      +
    1. +

      Pick the appropriate substeps:

      + +
      + +
      If these steps were invoked with an absolute URL purported to identify a + manifest
      + +
      +

      Let manifest URL be that absolute URL.

      + +

      If there is no application cache group identified by manifest + URL, then create a new application cache group identified by manifest URL. Initially, it has no application caches. One will be created later in this algorithm.

      +
      + + +
      If these steps were invoked with an application cache group
      + +
      +

      Let manifest URL be the absolute URL of the manifest used to identify the application + cache group to be updated.

      + +

      If that application cache group is obsolete, then abort this instance of the + application cache download process. This can happen if another instance of this + algorithm found the manifest to be 404 or 410 while this algorithm was waiting in the first + step above.

      +
      +
      +
    2. + +
    3. Let cache group be the application cache group + identified by manifest URL.

    4. + +
    5. If these steps were invoked with a master + resource, then add the resource, along with the resource's Document, to cache group's list of pending + master entries.

    6. + +
    7. +

      If these steps were invoked with a cache host, and the status of cache group is + checking or downloading, then queue a post-load task to run these + steps:

      + +
        +
      1. Let showProgress be the result of firing + an event named checking at the + ApplicationCache singleton of that cache host, with the cancelable attribute initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + user agent is checking to see if it can download the application.

      4. +
      +
    8. + +
    9. +

      If these steps were invoked with a cache host, and the status of cache group is + downloading, then also queue a post-load task to run these steps:

      + +
        +
      1. Let showProgress be the result of firing + an event named downloading at the + ApplicationCache singleton of that cache host, with the cancelable attribute initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user the + application is being downloaded.

      4. +
      +
    10. + +
    11. If the status of the cache + group is either checking or downloading, then abort this instance of the + application cache download process, as an update is already in progress.

    12. + +
    13. Set the status of cache + group to checking.

      + +
    14. +

      For each cache host associated with an application cache in + cache group, queue a post-load task run these steps:

      + +
        +
      1. Let showProgress be the result of firing + an event named checking at the + ApplicationCache singleton of the cache host, with the cancelable attribute initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + user agent is checking for the availability of updates.

      4. +
      +
    15. +
    + +

    The remainder of the steps run in parallel.

    + +

    If cache group already has an application cache in it, then + this is an upgrade attempt. Otherwise, this is a + cache attempt.

    +
  4. + +
  5. +

    If this is a cache attempt, then this algorithm + was invoked with a cache host; queue a post-load task to run these + steps:

    + +
      +
    1. Let showProgress be the result of firing an + event named checking at the + ApplicationCache singleton of that cache host, with the cancelable attribute initialized to true.

    2. + +
    3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the user + agent is checking for the availability of updates.

    4. +
    +
  6. + +
  7. Let request be a new request whose + url is manifest URL, client is null, destination is the empty string, referrer is "no-referrer", + synchronous flag is set, credentials + mode is "include", and whose use-URL-credentials + flag is set.

  8. + +
  9. +

    Fetching the manifest: Let manifest be the result of fetching request. HTTP caching semantics should be + honored for this request.

    + +

    Parse manifest's body according to the + rules for parsing manifests, obtaining a list of + explicit entries, fallback entries and the fallback namespaces that map to them, entries for + the online safelist, and values for the + online safelist wildcard flag + and the cache mode flag.

    + +

    The MIME type of the resource is ignored — it is assumed to + be text/cache-manifest. In the future, if new manifest formats are supported, the + different types will probably be distinguished on the basis of the file signatures (for the + current format, that is the "CACHE MANIFEST" string at the top of the + file).

    +
  10. + +
  11. +

    If fetching the manifest fails due to a 404 or 410 response status, then run these + substeps:

    + +
      +
    1. Mark cache group as obsolete. This cache group no + longer exists for any purpose other than the processing of Document objects + already associated with an application cache in the cache + group.

    2. + +
    3. Let task list be an empty list of tasks.

      + +
    4. +

      For each cache host associated with an application cache in + cache group, create a task to run these + steps and append it to task list:

      + +
        +
      1. Let showProgress be the result of firing + an event named obsolete at the + ApplicationCache singleton of the cache host, with the cancelable attribute initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + application is no longer available for offline use.

      4. +
      +
    5. + +
    6. +

      For each entry in cache group's list of pending master entries, create a + task to run these steps and append it to task + list:

      + +
        +
      1. Let showProgress be the result of firing + an event named error (not obsolete!) at the ApplicationCache + singleton of the Document for this entry, if there still is one, with the cancelable attribute initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + user agent failed to save the application for offline use.

      4. +
      +
    7. + +
    8. If cache group has an application cache whose completeness flag is incomplete, then + discard that application cache.

      + +
    9. If appropriate, remove any user interface indicating that an update for this cache is in + progress.

    10. + +
    11. Let the status of cache + group be idle.

    12. + +
    13. For each task in task list, queue that task as a post-load task.

    14. + +
    15. Abort the application cache download process.

    16. +
    +
  12. + +
  13. +

    Otherwise, if fetching the manifest fails in some other way (e.g. the server returns + another 4xx or 5xx response, or there is a DNS error, or the connection times out, or the user + cancels the download, or the parser for manifests fails when checking the magic signature), or + if the server returned a redirect, then run the cache failure steps.

    +
  14. + +
  15. +

    If this is an upgrade attempt and the newly + downloaded manifest is byte-for-byte identical to the manifest found in the + newest application cache in cache + group, or the response status is 304, then run these substeps:

    + +
      +
    1. Let cache be the newest + application cache in cache group.

    2. + +
    3. Let task list be an empty list of tasks.

      + +
    4. +

      For each entry in cache group's list of pending master entries, wait for the + resource for this entry to have either completely downloaded or failed.

      + +

      If the download failed (e.g. the server returns a 4xx or 5xx response, or there is a DNS + error, the connection times out, or the user cancels the download), or if the resource is + labeled with the "no-store" cache directive, then create a task to run these steps and append it to task + list:

      + +
        +
      1. Let showProgress be the result of firing + an event named error at the + ApplicationCache singleton of the Document for this entry, if there + still is one, with the cancelable attribute + initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + user agent failed to save the application for offline use.

      4. +
      + +

      Otherwise, associate the Document for this entry with cache; store the resource for this entry in cache, if it + isn't already there, and categorize its entry as a master entry. If applying the URL parser + algorithm to the resource's URL results in a URL record that has a + non-null fragment component, the URL + used for the entry in cache must instead be the absolute URL + obtained from applying the URL serializer + algorithm to the URL record with the exclude fragment flag set + (application caches never include fragments).

      +
    5. + +
    6. +

      For each cache host associated with an application cache in + cache group, create a task to run these steps + and append it to task list:

      + +
        +
      1. Let showProgress be the result of firing + an event named noupdate at the + ApplicationCache singleton of the cache host, with the cancelable attribute initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + application is up to date.

      4. +
      +
    7. + +
    8. Empty cache group's list of pending master entries.

    9. + +
    10. If appropriate, remove any user interface indicating that an update for this cache is in + progress.

    11. + +
    12. Let the status of cache + group be idle.

    13. + +
    14. For each task in task list, queue that task as a post-load task.

    15. + +
    16. Abort the application cache download process.

    17. +
    +
  16. + +
  17. Let new cache be a newly created application cache in + cache group. Set its completeness + flag to incomplete.

  18. + +
  19. For each entry in cache group's list of pending master entries, associate the + Document for this entry with new cache.

  20. + +
  21. Set the status of cache + group to downloading.

  22. + +
  23. +

    For each cache host associated with an application cache in + cache group, queue a post-load task to run these steps:

    + +
      +
    1. Let showProgress be the result of firing an + event named downloading at the + ApplicationCache singleton of the cache host, with the cancelable attribute initialized to true.

    2. + +
    3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that a new + version is being downloaded.

    4. +
    +
  24. + +
  25. Let file list be an empty list of URLs with flags.

  26. + +
  27. Add all the URLs in the list of explicit + entries obtained by parsing manifest to file list, + each flagged with "explicit entry".

  28. + +
  29. Add all the URLs in the list of fallback + entries obtained by parsing manifest to file list, + each flagged with "fallback entry".

  30. + +
  31. If this is an upgrade attempt, then add all + the URLs of master entries in the newest application cache in cache group whose completeness + flag is complete to file list, each flagged with "master + entry".

  32. + +
  33. If any URL is in file list more than once, then merge the entries into + one entry for that URL, that entry having all the flags that the original entries had.

  34. + +
  35. +

    For each URL in file list, run the following steps. These steps may be + run in parallel for two or more of the URLs at a time. If, while running these steps, the + ApplicationCache object's abort() method + sends a signal to this instance of the application + cache download process algorithm, then run the cache failure steps + instead.

    + +
      +
    1. +

      If the resource URL being processed was flagged as neither an "explicit entry" nor or a + "fallback entry", then the user agent may skip this URL.

      + +

      This is intended to allow user agents to expire resources not listed in the + manifest from the cache. Generally, implementers are urged to use an approach that expires + lesser-used resources first.

      +
    2. + +
    3. +

      For each cache host associated with an application cache in + cache group, queue a progress post-load task to run these steps:

      + +
        +
      1. Let showProgress be the result of firing + an event named progress at the + ApplicationCache singleton of the cache host, using + ProgressEvent, with the cancelable + attribute initialized to true, the lengthComputable attribute initialized to + true, the total attribute initialized to the + number of files in file list, and the loaded attribute initialized to the number of files + in file list that have been either downloaded or skipped so far.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that a file + is being downloaded in preparation for updating the application.

      4. +
      +
    4. + +
    5. Let request be a new request whose + url is URL, client is null, destination is the empty string, + origin is + manifest URL's origin, referrer is "no-referrer", + synchronous flag is set, credentials mode is "include", use-URL-credentials flag is set, and redirect mode is "manual".

    6. + +
    7. Fetch request. If this is an + upgrade attempt, then use the newest application cache in cache + group as an HTTP cache, and honor HTTP caching semantics (such as expiration, ETags, and + so forth) with respect to that cache. User agents may also have other caches in place that are + also honored.

    8. + +
    9. +

      If the previous step fails (e.g. the server returns a 4xx or 5xx response, or there is a + DNS error, or the connection times out, or the user cancels the download), or if the server + returned a redirect, or if the resource is labeled with the "no-store" cache directive, then + run the first appropriate step from the following list:

      + +
      + +
      If the URL being processed was flagged as an "explicit entry" or a "fallback entry"
      + +
      +

      If these steps are being run in parallel for any other URLs in file + list, then abort this algorithm for those other URLs. Run the cache failure + steps.

      + +

      Redirects are fatal because they are either indicative of a network problem + (e.g. a captive portal); or would allow resources to be added to the cache under URLs that + differ from any URL that the networking model will allow access to, leaving orphan entries; + or would allow resources to be stored under URLs different than their true URLs. All of + these situations are bad.

      +
      + +
      If the error was a 404 or 410 HTTP response
      + +
      If the resource was labeled with the "no-store" cache directive
      + +
      +

      Skip this resource. It is dropped from the cache.

      +
      + +
      Otherwise
      + +
      +

      Copy the resource and its metadata from the newest application cache in cache group whose completeness + flag is complete, and act as if that was the fetched resource, ignoring the + resource obtained from the network.

      +
      +
      + +

      User agents may warn the user of these errors as an aid to development.

      + +

      These rules make errors for resources listed in the manifest fatal, while + making it possible for other resources to be removed from caches when they are removed from + the server, without errors, and making non-manifest resources survive server-side errors.

      + +

      Except for the "no-store" directive, HTTP caching rules that would cause a + file to be expired or otherwise not cached are ignored for the purposes of the + application cache download process.

      +
    10. + +
    11. +

      Otherwise, the fetching succeeded. Store the resource in the new + cache.

      + +

      If the user agent is not able to store the resource (e.g. because of quota restrictions), + the user agent may prompt the user or try to resolve the problem in some other manner (e.g. + automatically pruning content in other caches). If the problem cannot be resolved, the user + agent must run the cache failure steps.

      +
    12. + +
    13. If the URL being processed was flagged as an "explicit entry" in file + list, then categorize the entry as an explicit + entry.

    14. + +
    15. If the URL being processed was flagged as a "fallback entry" in file + list, then categorize the entry as a fallback + entry.

    16. + +
    17. If the URL being processed was flagged as an "master entry" in file + list, then categorize the entry as a master + entry.

    18. + +
    19. As an optimization, if the resource is an HTML or XML file whose document + element is an html element with a manifest attribute whose value doesn't match the manifest + URL of the application cache being processed, then the user agent should mark the entry as + being foreign.

      +
    +
  36. + +
  37. +

    For each cache host associated with an application cache in + cache group, queue a progress post-load task to run these steps:

    + +
      +
    1. Let showProgress be the result of firing an + event named progress at the + ApplicationCache singleton of the cache host, using + ProgressEvent, with the cancelable + attribute initialized to true, the lengthComputable attribute initialized to + true, and the total and loaded attributes initialized to the number of files + in file list.

    2. + +
    3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that all the + files have been downloaded.

    4. +
    +
  38. + +
  39. Store the list of fallback namespaces, + and the URLs of the fallback entries that they map + to, in new cache.

  40. + +
  41. Store the URLs that form the new online + safelist in new cache.

  42. + +
  43. Store the value of the new online + safelist wildcard flag in new cache.

  44. + +
  45. Store the value of the new cache mode flag in + new cache.

  46. + +
  47. +

    For each entry in cache group's list of pending master entries, wait for the + resource for this entry to have either completely downloaded or failed.

    + +

    If the download failed (e.g. the server returns a 4xx or 5xx response, or there is a DNS + error, the connection times out, or the user cancels the download), or if the resource is + labeled with the "no-store" cache directive, then run these substeps:

    + +
      +
    1. Unassociate the Document for this entry from new + cache.

    2. + +
    3. +

      Queue a post-load task to run these steps:

      + +
        +
      1. Let showProgress be the result of firing + an event named error at the + ApplicationCache singleton of the Document for this entry, if there + still is one, with the cancelable attribute + initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + user agent failed to save the application for offline use.

      4. +
      +
    4. + +
    5. +

      If this is a cache attempt and this entry is + the last entry in cache group's list of pending master entries, then run these + further substeps:

      + +
        +
      1. Discard cache group and its only application cache, + new cache.

        + +
      2. If appropriate, remove any user interface indicating that an update for this cache is + in progress.

      3. + +
      4. Abort the application cache download process.

      5. +
      +
    6. + +
    7. Otherwise, remove this entry from cache group's list of pending master entries.

    8. +
    + +

    Otherwise, store the resource for this entry in new cache, if it isn't + already there, and categorize its entry as a master + entry.

    +
  48. + +
  49. Let request be a new request whose + url is manifest URL, client is null, destination is the empty string, + referrer is "no-referrer", + synchronous flag is set, credentials + mode is "include", and whose use-URL-credentials + flag is set.

  50. + +
  51. +

    Let second manifest be the result of fetching request. HTTP caching semantics should again + be honored for this request.

    + +

    Since caching can be honored, authors are encouraged to avoid setting the cache + headers on the manifest in such a way that the user agent would simply not contact the network + for this second request; otherwise, the user agent would not notice if the cache had changed + during the cache update process.

    +
  52. + +
  53. +

    If the previous step failed for any reason, or if the fetching attempt involved a redirect, + or if second manifest and manifest are not byte-for-byte + identical, then schedule a rerun of the entire algorithm with the same parameters after a short + delay, and run the cache failure steps.

    +
  54. + +
  55. +

    Otherwise, store manifest in new cache, if it's not + there already, and categorize its entry as the + manifest.

    +
  56. + +
  57. Set the completeness flag of new cache to complete.

  58. + +
  59. Let task list be an empty list of tasks.

    + +
  60. +

    If this is a cache attempt, then for each + cache host associated with an application cache in cache + group, create a task to run these steps and append it + to task list: + +

      +
    1. Let showProgress be the result of firing an + event named cached at the + ApplicationCache singleton of the cache host, with the cancelable attribute initialized to true.

    2. + +
    3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + application has been cached and that they can now use it offline.

    4. +
    + +

    Otherwise, it is an upgrade attempt. For each + cache host associated with an application cache in cache + group, create a task to run these steps and append it + to task list:

    + +
      +
    1. Let showProgress be the result of firing an + event named updateready at the + ApplicationCache singleton of the cache host, with the cancelable attribute initialized to true.

    2. + +
    3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that a new + version is available and that they can activate it by reloading the page.

    4. +
    +
  61. + +
  62. If appropriate, remove any user interface indicating that an update for this cache is in + progress.

  63. + +
  64. Set the update status of cache + group to idle.

  65. + +
  66. For each task in task list, queue that task as a post-load task.

  67. +
+ +

The cache failure steps are as follows:

+ +
    +
  1. Let task list be an empty list of tasks.

    + +
  2. +

    For each entry in cache group's list of pending master entries, run the + following further substeps. These steps may be run in parallel for two or more entries at a + time.

    + +
      +
    1. Wait for the resource for this entry to have either completely downloaded or failed.

      + +
    2. Unassociate the Document for this entry from its application + cache, if it has one.

    3. + +
    4. +

      Create a task to run these steps and append it to + task list:

      + +
        +
      1. Let showProgress be the result of firing + an event named error at the + ApplicationCache singleton of the Document for this entry, if there + still is one, with the cancelable attribute + initialized to true.

      2. + +
      3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the + user agent failed to save the application for offline use.

      4. +
      +
    5. +
    +
  3. + +
  4. +

    For each cache host still associated with an application cache in + cache group, create a task to run these steps and + append it to task list:

    + +
      +
    1. Let showProgress be the result of firing an + event named error at the + ApplicationCache singleton of the cache host, with the cancelable attribute initialized to true.

    2. + +
    3. If showProgress is true and the user agent shows caching + progress, then display some sort of user interface indicating to the user that the user + agent failed to save the application for offline use.

    4. +
    +
  5. + +
  6. Empty cache group's list of pending master entries.

  7. + +
  8. If cache group has an application cache whose completeness flag is incomplete, then discard + that application cache.

    + +
  9. If appropriate, remove any user interface indicating that an update for this cache is in + progress.

  10. + +
  11. Let the status of cache + group be idle.

  12. + +
  13. If this was a cache attempt, discard cache group altogether.

    + +
  14. For each task in task list, queue that task as a post-load task.

  15. + +
  16. Abort the application cache download process.

  17. +
+ +

Attempts to fetch resources as part of the application cache download process may + be done with cache-defeating semantics, to avoid problems with stale or inconsistent intermediary + caches.

+ +
+ +

User agents may invoke the application cache download process, in the background, + for any application cache group, at any time (with no cache host). This + allows user agents to keep caches primed and to update caches even before the user visits a + site.

+ +
+ +

Each Document has a list of pending application cache download process + tasks that is used to delay events fired by the algorithm above until the document's load event has fired. When the Document is created, the + list must be empty.

+ +

When the steps above say to queue a post-load task task, where + task is a task that dispatches an event on a + target ApplicationCache object target, the user agent must run + the appropriate steps from the following list:

+ +
+
If target's node document is + ready for post-load tasks
+ +

Queue the task task.

+ +
Otherwise
+ +

Add task to target's node document's list + of pending application cache download process tasks.

+
+ +

When the steps above say to queue a progress post-load task task, where + task is a task that dispatches an event on a + target ApplicationCache object target, the user agent must run + the following steps:

+ +
    +
  1. If there is a task in target's node document's list + of pending application cache download process tasks that is labeled as a + progress task, then remove that task from the list.

  2. + +
  3. Label task as a progress task.

  4. + +
  5. Queue a post-load task task.

  6. +
+ +

The task source for these tasks is the + networking task source.

+ + + + +

The application cache selection algorithm

+ +

When the application cache selection algorithm + algorithm is invoked with a Document document and optionally a + manifest URL manifest URL, the user agent must run the first + applicable set of steps from the following list:

+ +
+ +
If there is a manifest URL, and document was loaded + from an application cache, and the URL of the manifest of that cache's application cache + group is not the same as manifest URL
+ +
+

Mark the entry for the resource from which document was taken in the + application cache from which it was loaded as foreign.

+ +

Restart the current navigation from the top of the navigation + algorithm, undoing any changes that were made as part of the initial load (changes can be + avoided by ensuring that the step to update the session history with the new page + is only ever completed after this application cache + selection algorithm is run, though this is not required).

+ +

The navigation will not result in the same resource being loaded, because + "foreign" entries are never picked during navigation.

+ +

User agents may notify the user of the inconsistency between the cache manifest and the + document's own metadata, to aid in application development.

+
+ + +
If document was loaded from an application cache, and that + application cache still exists (it is not now obsolete)
+ +
+

Associate document with the application cache from which it + was loaded. Invoke, in the background, the application cache download process for + that application cache's application cache group, with document as the cache host.

+
+ + +
If document was loaded using `GET`, and, there is a + manifest URL, and manifest URL has the same origin as + document
+ +
+

Invoke, in the background, the application cache download process for manifest URL, with document as the cache host + and with the resource from which document was parsed as the master resource.

+ +

If there are relevant application caches that + are identified by a URL with the same origin as the URL of document, and that have this URL as one of their entries, excluding entries + marked as foreign, then the user agent should use + the most appropriate application cache of those + that match as an HTTP cache for any subresource loads. User agents may also have other caches in + place that are also honored.

+
+ + +
Otherwise
+ +
+

The Document is not associated with any application cache.

+ +

If there was a manifest URL, the user agent may report to the user that + it was ignored, to aid in application development.

+
+
+ + + +

Changes to the networking model

+ +

If "AppCache" is not removed as a feature this section needs to be + integrated into the Fetch standard.

+ +

When a cache host is associated with an application cache whose completeness flag is complete, any and all + loads for resources related to that cache host other than those for child browsing contexts must go through the following steps + instead of immediately invoking the mechanisms appropriate to that resource's scheme:

+ +
    +
  1. If the resource is not to be fetched using the GET method, or if applying the URL + parser algorithm to both its URL and the application cache's + manifest's URL results in two URL records with different scheme + components, then fetch the resource normally and return.

  2. + +
  3. If the resource's URL is a master entry, + the manifest, an explicit entry, or a fallback entry in the application cache, + then get the resource from the cache (instead of fetching it), and return.

  4. + +
  5. If there is an entry in the application cache's online safelist that has the same + origin as the resource's URL and that is a prefix match for the resource's + URL, then fetch the resource normally and return.

  6. + +
  7. +

    If the resource's URL has the same origin as the manifest's URL, and there is a + fallback namespace f in + the application cache that is a prefix match for the resource's URL, + then:

    + +

    Fetch the resource normally. If this results in a redirect to a resource with another + origin (indicative of a captive portal), or a 4xx or 5xx status code, or if there + were network errors (but not if the user canceled the download), then instead get, from the + cache, the resource of the fallback entry + corresponding to the fallback namespace + f. Return.

    +
  8. + +
  9. If the application cache's online safelist wildcard flag is + open, then fetch the resource normally and return.

  10. + +
  11. Fail the resource load as if there had been a generic network error.

  12. +
+ +

The above algorithm ensures that so long as the online safelist wildcard flag is + blocking, resources that are not present in the manifest will always fail to load (at least, after the + application cache has been primed the first time), making the testing of offline + applications simpler.

+ +
+ + +
+ +

Expiring application caches

+ +

As a general rule, user agents should not expire application caches, except on request from the + user, or after having been left unused for an extended period of time.

+ +

Application caches and cookies have similar implications with respect to privacy (e.g. if the + site can identify the user when providing the cache, it can store data in the cache that can be + used for cookie resurrection). Implementors are therefore encouraged to expose application caches + in a manner related to HTTP cookies, allowing caches to be expunged together with cookies and + other origin-specific data.

+ +

For example, a user agent could have a "delete site-specific data" feature that + clears all cookies, application caches, local storage, databases, etc, from an origin all at + once.

+ +
+ + +
+ +

Disk space

+ +

User agents should consider applying constraints on disk usage of application caches, and care should be taken to ensure that the restrictions cannot + be easily worked around using subdomains.

+ +

User agents should allow users to see how much space each domain is using, and may offer the + user the ability to delete specific application caches.

+ +

For predictability, quotas should be based on the uncompressed size of data stored.

+ + +

How quotas are presented to the user is not defined by this specification. User + agents are encouraged to provide features such as allowing a user to indicate that certain sites + are trusted to use more than the default quota, e.g. by presenting a non-modal user interface + while a cache is being updated, or by having an explicit safelist in the user agent's + configuration interface.

+ +
+ + + +

Security concerns with offline applications caches

+ + + +

The main risk introduced by offline application caches is that an injection attack can be + elevated into persistent site-wide page replacement. This attack involves using an injection + vulnerability to upload two files to the victim site. The first file is an application cache + manifest consisting of just a fallback entry pointing to the second file, which is an HTML page + whose manifest is declared as that first file. Once the user has been directed to that second + file, all subsequent accesses to any file covered by the given fallback namespace while either the + user or the site is offline will instead show that second file. Targeted denial-of-service + attacks or cookie bombing attacks (where the client is made to send so many cookies that the + server refuses to process the request) can be used to ensure that the site appears offline.

+ +

To mitigate this, manifests can only specify fallbacks that are in the same path as the + manifest itself. This means that a content injection upload vulnerability in a particular + directory on a server can only be escalated to a take-over of that directory and its + subdirectories. If there is no way to inject a file into the root directory, the entire site + cannot be taken over.

+ +

If a site has been attacked in this way, simply removing the offending manifest might eventually + clear the problem, since the next time the manifest is updated, a 404 error will be seen, and the + user agent will clear the cache. "Eventually" is the key word here, however; while the attack on + the user or server is ongoing, such that connections from an affected user to the affected site + are blocked, the user agent will simply assume that the user is offline and will continue to use + the hostile manifest. Unfortunately, if a cookie bombing attack has also been used, merely + removing the manifest is insufficient; in addition, the server has to be configured to return a + 404 or 410 response instead of the 413 "Request Entity Too Large" response.

+ +

TLS does not inherently protect a site from this attack, since the attack relies on content + being served from the server itself. Not using application caches also does not prevent this + attack, since the attack relies on an attacker-provided manifest.

+ + + +

Application cache API

+ +
[SecureContext,
+ Exposed=Window]
+interface ApplicationCache : EventTarget {
+
+  // update status
+  const unsigned short UNCACHED = 0;
+  const unsigned short IDLE = 1;
+  const unsigned short CHECKING = 2;
+  const unsigned short DOWNLOADING = 3;
+  const unsigned short UPDATEREADY = 4;
+  const unsigned short OBSOLETE = 5;
+  readonly attribute unsigned short status;
+
+  // updates
+  void update();
+  void abort();
+  void swapCache();
+
+  // events
+  attribute EventHandler onchecking;
+  attribute EventHandler onerror;
+  attribute EventHandler onnoupdate;
+  attribute EventHandler ondownloading;
+  attribute EventHandler onprogress;
+  attribute EventHandler onupdateready;
+  attribute EventHandler oncached;
+  attribute EventHandler onobsolete;
+};
+ +
+ +
cache = window . applicationCache
+
+

Returns the ApplicationCache object that applies to the active + document of that Window.

+
+ +
cache . status
+
+

Returns the current status of the application cache, as given by the constants defined + below.

+
+ +
cache . update()
+
+

Invokes the application cache download process.

+ +

Throws an "InvalidStateError" DOMException if there is + no application cache to update.

+ +

Calling this method is not usually necessary, as user agents will generally take care of + updating application caches automatically.

+ +

The method can be useful in situations such as long-lived applications. For example, a web + mail application might stay open in a browser tab for weeks at a time. Such an application could + want to test for updates each day.

+
+ +
cache . abort()
+
+

Cancels the application cache download process.

+ +

This method is intended to be used by web application showing their own caching progress UI, + in case the user wants to stop the update (e.g. because bandwidth is limited).

+
+ +
cache . swapCache()
+
+

Switches to the most recent application cache, if there is a newer one. If there isn't, + throws an "InvalidStateError" DOMException.

+ +

This does not cause previously-loaded resources to be reloaded; for example, images do not + suddenly get reloaded and style sheets and scripts do not get reparsed or reevaluated. The only + change is that subsequent requests for cached resources will obtain the newer copies.

+ +

The updateready event will fire before this + method can be called. Once it fires, the web application can, at its leisure, call this method + to switch the underlying cache to the one with the more recent updates. To make proper use of + this, applications have to be able to bring the new features into play; for example, reloading + scripts to enable new features.

+ +

An easier alternative to swapCache() is just to + reload the entire page at a time suitable for the user, using location.reload().

+
+
+ +
+ +

There is a one-to-one mapping from cache hosts to + ApplicationCache objects. The applicationCache attribute on Window + objects must return the ApplicationCache object associated with the + Window object's active document.

+ +

A Document has an associated ApplicationCache object + even if that cache host has no actual application cache.

+ +
+ +

The status attribute, on getting, must + return the current state of the application cache that the + ApplicationCache object's cache host is associated with, if any. This + must be the appropriate value from the following list:

+ +
+ +
+
UNCACHED (numeric value 0)
+ +

The ApplicationCache object's cache host is not associated with + an application cache at this time.

+ +
IDLE (numeric value 1)
+ +

The ApplicationCache object's cache host is associated with an + application cache whose application cache group's update status is idle, and that application + cache is the newest cache in its + application cache group, and the application cache group is not marked + as obsolete.

+ +
CHECKING (numeric value 2)
+ +

The ApplicationCache object's cache host is associated with an + application cache whose application cache group's update status is checking.

+ +
DOWNLOADING (numeric value 3)
+ +

The ApplicationCache object's cache host is associated with an + application cache whose application cache group's update status is downloading.

+ +
UPDATEREADY (numeric value 4)
+ +

The ApplicationCache object's cache host is associated with an + application cache whose application cache group's update status is idle, and whose application + cache group is not marked as obsolete, but + that application cache is not the newest cache in its group.

+ +
OBSOLETE (numeric value 5)
+ +

The ApplicationCache object's cache host is associated with an + application cache whose application cache group is marked as obsolete.

+
+ +
+ +
+ +

If the update() method is invoked, the user + agent must invoke the application cache download process, in the background, for the + application cache group of the application cache with which the + ApplicationCache object's cache host is associated, but without giving + that cache host to the algorithm. If there is no such application cache, + or if its application cache group is marked as obsolete, then the method must throw an + "InvalidStateError" DOMException instead.

+ +

If the abort() method is invoked, the user + agent must send a signal to the current application cache download process + for the application cache group of the application cache with which the + ApplicationCache object's cache host is associated, if any. If there is + no such application cache, or it does not have a current application cache + download process, then do nothing.

+ +

If the swapCache() method is invoked, + the user agent must run the following steps: + +

    +
  1. Check that ApplicationCache object's cache host is associated + with an application cache. If it is not, then throw an + "InvalidStateError" DOMException.

  2. + +
  3. Let cache be the application cache with which the + ApplicationCache object's cache host is associated. (By definition, + this is the same as the one that was found in the previous step.)

  4. + +
  5. If cache's application cache group is marked as obsolete, then unassociate the + ApplicationCache object's cache host from cache and + return. (Resources will now load from the network instead of the cache.)

  6. + +
  7. Check that there is an application cache in the same application cache group + as cache whose completeness + flag is complete and that is newer than + cache. If there is not, then throw an "InvalidStateError" + DOMException exception.

  8. + +
  9. Let new cache be the newest application cache in the same + application cache group as cache whose completeness flag is complete.

  10. + +
  11. Unassociate the ApplicationCache object's cache host from cache and instead associate it with new cache.

  12. +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be + supported, as event handler IDL attributes, by all objects implementing the + ApplicationCache interface:

+ + + + +
Event handler Event handler event type +
onchecking checking +
onerror error +
onnoupdate noupdate +
ondownloading downloading +
onprogress progress +
onupdateready updateready +
oncached cached +
onobsolete obsolete +
+ +
+ + + + +
interface mixin NavigatorOnLine {
+  readonly attribute boolean onLine;
+};
+ +
+
self . navigator . onLine
+ +
+

Returns false if the user agent is definitely offline (disconnected from the network). + Returns true if the user agent might be online.

+ +

The events online and offline are fired when the value of this attribute changes.

+
+
+ +
+ +

The navigator.onLine attribute must return + false if the user agent will not contact the network when the user follows links or when a script + requests a remote page (or knows that such an attempt would fail), and must return true + otherwise.

+ +

When the value that would be returned by the navigator.onLine attribute of a Window or + WorkerGlobalScope global changes from true to false, the user agent must + queue a global task on the networking task source given + global to fire an event named offline at global.

+ +

On the other hand, when the value that would be returned by the navigator.onLine attribute of a Window or + WorkerGlobalScope global changes from false to true, the user agent must + queue a global task on the networking task source given + global to fire an event named online at the Window or WorkerGlobalScope + object.

+ +
+ +

This attribute is inherently unreliable. A computer can be connected to a network + without having Internet access.

+ +
+ +

In this example, an indicator is updated as the browser goes online and offline.

+ +
<!DOCTYPE HTML>
+<html lang="en">
+ <head>
+  <title>Online status</title>
+  <script>
+   function updateIndicator() {
+     document.getElementById('indicator').textContent = navigator.onLine ? 'online' : 'offline';
+   }
+  </script>
+ </head>
+ <body onload="updateIndicator()" ononline="updateIndicator()" onoffline="updateIndicator()">
+  <p>The network is: <span id="indicator">(state unknown)</span>
+ </body>
+</html>
+ +
+ + + + +

Web application APIs

+ +

Scripting

+ +

Introduction

+ +

Various mechanisms can cause author-provided executable code to run in the context of a + document. These mechanisms include, but are probably not limited to:

+ + + +

Agents and agent clusters

+ +
Integration with the JavaScript agent formalism
+ +

JavaScript defines the concept of an agent. This section gives the mapping of that + language-level concept on to the web platform.

+ +
+

Conceptually, the agent concept is an architecture-independent, idealized + "thread" in which JavaScript code runs. Such code can involve multiple globals/realms that can synchronously access each other, and + thus needs to run in a single execution thread.

+ +

Two Window objects having the same agent does not indicate + they can directly access all objects created in each other's realms. They would have to be + same origin-domain; see IsPlatformObjectSameOrigin.

+
+ +

The following types of agents exist on the web platform:

+ +
+
Similar-origin window agent
+
+

Contains various Window objects which can potentially reach each other, either + directly or by using document.domain.

+ +

If the encompassing agent cluster's cross-origin isolated is true, + then all the Window objects will be same origin, can reach each other + directly, and document.domain will no-op.

+ +

Two Window objects that are same origin can be in + different similar-origin window agents, for + instance if they are each in their own browsing context group.

+
+ +
Dedicated worker agent
+

Contains a single DedicatedWorkerGlobalScope.

+ +
Shared worker agent
+

Contains a single SharedWorkerGlobalScope.

+ +
Service worker agent
+

Contains a single ServiceWorkerGlobalScope.

+ +
Worklet agent
+
+

Contains a single WorkletGlobalScope object.

+ +

Although a given worklet can have multiple realms, each such realm needs its own + agent, as each realm can be executing code independently and at the same time as the others.

+
+
+ +

Only shared and dedicated worker agents allow the use of JavaScript Atomics APIs to + potentially block.

+ +
+ +

To create an agent, given a boolean canBlock:

+ +
    +
  1. Let signifier be a new unique internal value.

  2. + +
  3. Let candidateExecution be a new candidate execution.

  4. + +
  5. Let agent be a new agent whose [[CanBlock]] is + canBlock, [[Signifier]] is signifier, [[CandidateExecution]] is + candidateExecution, and [[IsLockFree1]], [[IsLockFree2]], and [[LittleEndian]] are set + at the implementation's discretion.

  6. + +
  7. Set agent's event loop to a new + event loop.

  8. + +
  9. Return agent.

  10. +
+ +

The relevant agent for a platform object + platformObject is platformObject's relevant Realm's agent. This pointer is not yet defined in the JavaScript specification; see tc39/ecma262#1357.

+ +

The agent equivalent of the current Realm Record is the + surrounding agent.

+ +
+ +
Integration with the JavaScript agent cluster formalism
+ +

JavaScript also defines the concept of an agent cluster, which this standard maps + to the web platform by placing agents appropriately when they are created using the + obtain a similar-origin window agent or + obtain a worker/worklet agent + algorithms.

+ +

The agent cluster concept is crucial for defining the JavaScript memory model, and + in particular among which agents the backing data of + SharedArrayBuffer objects can be shared.

+ +

Conceptually, the agent cluster concept is an + architecture-independent, idealized "process boundary" that groups together multiple "threads" + (agents). The agent clusters + defined by the specification are generally more restrictive than the actual process boundaries + implemented in user agents. By enforcing these idealized divisions at the specification level, we + ensure that web developers see interoperable behavior with regard to shared memory, even in the + face of varying and changing user agent process models.

+ +

An agent cluster has an associated cross-origin isolated (a boolean), + which is initially false.

+ +
+ +
+ +

The following defines the allocation of the agent clusters + of similar-origin window agents.

+ +

An agent cluster key is a site or tuple origin whose host's registrable domain is non-null. I.e., an + agent cluster key can be a scheme-and-registrable-domain or any + origin.

+ +

To obtain a similar-origin window agent, + given an origin origin and browsing context group + group, run these steps:

+ +
    +
  1. Let key be the result of obtaining a + site with origin.

  2. + +
  3. If group's cross-origin + isolated is true, then set key to origin.

  4. + +
  5. +

    If group's agent cluster map[key] does not exist, then:

    + +
      +
    1. Let agentCluster be a new agent cluster.

    2. + +
    3. Set agentCluster's cross-origin isolated to group's + cross-origin isolated.

    4. + +
    5. Add the result of creating an agent, given false, + to agentCluster.

    6. + +
    7. Set group's agent cluster map[key] to + agentCluster.

    8. +
    +
  6. + +
  7. Return the single similar-origin window agent contained in group's + agent cluster map[key].

  8. +
+ +

This means that there is only one similar-origin window agent per + browsing context agent cluster. (However, dedicated + worker and worklet agents might be in the same + cluster.)

+ +
+ +

The following defines the allocation of the agent clusters + of all other types of agents.

+ +

To obtain a worker/worklet agent, given an + environment settings object or null outside settings, a boolean + isTopLevel, and a boolean canBlock, run these steps:

+ +
    +
  1. Let agentCluster be null. + +

  2. If isTopLevel is true, then set agentCluster to a new agent + cluster.

  3. + +
  4. +

    Otherwise:

    + +
      +
    1. Assert: outside settings is not null.

    2. + +
    3. Let ownerAgent be outside settings's Realm's agent.

    4. + +
    5. Set agentCluster to the agent cluster which contains + ownerAgent.

    6. +
    +
  5. + +
  6. Let agent be the result of creating an + agent given canBlock.

  7. + +
  8. Add agent to agentCluster.

  9. + +
  10. Return agent.

  11. +
+ +

To obtain a dedicated/shared worker agent, given an environment settings + object outside settings and a boolean isShared, return the result of + obtaining a worker/worklet agent given outside settings, + isShared, and true.

+ +

To obtain a worklet agent, given an environment settings + object outside settings, return the result of obtaining a worker/worklet + agent given outside settings, false, and false.

+ +

To obtain a service worker agent, return the result of + obtaining a worker/worklet agent given null, true, and false.

+ +
+ +
+ +
+

The following pairs of global objects are each within the same agent cluster, and + thus can use SharedArrayBuffer instances to share memory with each other:

+ + + +

The following pairs of global objects are not within the same agent + cluster, and thus cannot share memory:

+ + +
+ +
+ +

Realms and their counterparts

+ +

The JavaScript specification introduces the realm + concept, representing a global environment in which script is run. Each realm comes with an + implementation-defined global object; much of this specification is + devoted to defining that global object and its properties.

+ +

For web specifications, it is often useful to associate values or algorithms with a + realm/global object pair. When the values are specific to a particular type of realm, they are + associated directly with the global object in question, e.g., in the definition of the + Window or WorkerGlobalScope interfaces. When the values have utility + across multiple realms, we use the environment settings object concept.

+ +

Finally, in some cases it is necessary to track associated values before a + realm/global object/environment settings object even comes into existence (for example, during + navigation). These values are tracked in the + environment concept.

+ +
Environments
+ +

An environment is an object that identifies the settings of a + current or potential execution environment. An environment has the following + fields:

+ +
+
An id
+

An opaque string that uniquely identifies this environment.

+ +
A creation URL
+
+

A URL that represents the location of the resource with which this + environment is associated.

+ +

In the case of an environment settings object, this URL might be + distinct from the environment settings object's responsible + document's URL, due to mechanisms such as + history.pushState().

+
+ +
A top-level creation URL
+

Null or a URL that represents the creation URL of the "top-level" + environment. It is null for workers and worklets.

+ +
A top-level origin
+
+

A for now implementation-defined value, null, + or an origin. For a "top-level" potential execution environment it is null (i.e., + when there is no response yet); otherwise it is the "top-level" environment's origin. For a dedicated worker or worklet it is + the top-level origin of its creator. For a shared or service worker it is an + implementation-defined value.

+ +

This is distinct from the top-level creation URL's origin when sandboxing, workers, and worklets are + involved.

+
+ +
A target browsing context
+

Null or a target browsing context for a navigation request.

+ +
An active service worker
+

Null or a service worker that controls the environment.

+ +
An execution ready flag
+

A flag that indicates whether the environment setup is done. It is initially + unset.

+
+ +

Specifications may define environment discarding steps for + environments. The steps take an environment as input.

+ +

The environment discarding + steps are run for only a select few environments: the ones that will + never become execution ready because, for example, they failed to load.

+ +
Environment settings objects
+ +

An environment settings object is an environment that + additionally specifies algorithms for:

+ +
+
A realm execution + context
+ +
+

A JavaScript execution context shared by all + scripts that use this settings object, i.e. all scripts in a given + JavaScript realm. When we run a classic script or run a module + script, this execution context becomes the top of the JavaScript execution context + stack, on top of which another execution context specific to the script in question is + pushed. (This setup ensures ParseScript and Source + Text Module Record's Evaluate know which Realm to + use.)

+
+ +
A module map
+ +
+

A module map that is used when importing JavaScript modules.

+
+ +
A responsible document
+ +
+

A Document that is assigned responsibility for actions taken by the scripts that + use this environment settings object.

+ +

For example, the URL of the + responsible document is used to set the URL of the Document after it has been reset + using document.open().

+ +

If the responsible event loop is not a window event loop, then the + environment settings object has no responsible document.

+
+ +
An API URL character encoding
+ +
+

A character encoding used to encode URLs by APIs called by scripts that use this environment + settings object.

+
+ +
An API base URL
+ +
+

A URL used by APIs called by scripts that use this environment settings + object to parse URLs.

+
+ +
An origin
+ +
+

An origin used in security checks.

+
+ +
An HTTPS state
+ +

An HTTPS state value representing the security properties of the network + channel used to deliver the resource with which the environment settings object is + associated.

+ +
A referrer policy
+ +

The default referrer policy for fetches + performed using this environment settings object as a request client. + +

An embedder policy
+ +

An embedder policy used by cross-origin resource policy checks for fetches + performed using this environment settings object as a request client.

+
+ +

An environment settings object also has an outstanding rejected promises + weak set and an about-to-be-notified rejected promises list, used to track + unhandled promise rejections. The outstanding + rejected promises weak set must not create strong references to any of its members, and + implementations are free to limit its size, e.g. by removing old entries from it when new ones + are added.

+ +

An environment settings object's responsible event loop is its global object's relevant agent's event loop.

+ +
Realms, settings objects, and global objects
+ +

A global object is a JavaScript object that is the [[GlobalObject]] + field of a JavaScript realm.

+ +

In this specification, all JavaScript + realms are created with global objects that are either Window or + WorkerGlobalScope objects.

+ +

There is always a 1-to-1-to-1 mapping between JavaScript + realms, global objects, and environment settings objects:

+ + + +

To create a new JavaScript + realm in an agent agent, optionally with instructions to create a + global object or a global this binding (or both), the following steps are taken:

+ +
    +
  1. Perform InitializeHostDefinedRealm() + with the provided customizations for creating the global object and the global this + binding.

  2. + +
  3. +

    Let realm execution context be the running JavaScript execution + context.

    + +

    This is the JavaScript execution context created in the previous + step.

    +
  4. + +
  5. Remove realm execution context from the JavaScript execution context + stack.

  6. + +
  7. Let realm be realm execution context's Realm component.

  8. + +
  9. Set realm's agent to agent. This pointer + is not yet defined in the JavaScript specification; see tc39/ecma262#1357.

  10. + +
  11. +

    If agent's agent cluster's cross-origin isolated is + false, then:

    + +
      +
    1. Let global be realm's global + object.

    2. + +
    3. Let status be ! global.[[Delete]]("SharedArrayBuffer").

    4. + +
    5. Assert: status is true.

    6. +
    + +

    This is done for compatibility with web content and there is some hope that this + can be removed in the future. Web developers can still get at the constructor through + new WebAssembly.Memory({ shared:true, initial:0, maximum:0 + }).buffer.constructor.

    +
  12. + +
  13. Return realm execution context.

  14. +
+ +
+ +

When defining algorithm steps throughout this specification, it is often important to indicate + what JavaScript realm is to be used—or, equivalently, what global object + or environment settings object is to be used. In general, there are at least four + possibilities:

+ +
+
Entry
+
This corresponds to the script that initiated the currently running script action: i.e., + the function or script that the user agent called into when it called into author code.
+ +
Incumbent
+
This corresponds to the most-recently-entered author function or script on the stack, or the + author function or script that originally scheduled the currently-running callback.
+ +
Current
+
This corresponds to the currently-running function object, including built-in user-agent + functions which might not be implemented as JavaScript. (It is derived from the current JavaScript realm.)
+ +
Relevant
+
Every platform object has a relevant + Realm, which is roughly the JavaScript realm in which it was created. When + writing algorithms, the most prominent platform object whose relevant Realm might be important is the this + value of the currently-running function object. In some cases, there can be other important + relevant Realms, such as those of any + arguments.
+
+ +

Note how the entry, incumbent, and current concepts are usable without qualification, + whereas the relevant concept must be applied to + a particular platform object.

+ +

The incumbent and entry concepts should not be used by new specifications, + as they are excessively complicated and unintuitive to work with. We are working to remove almost + all existing uses from the platform: see issue #1430 for incumbent, and issue #1431 for entry.

+ +

In general, web platform specifications should use the relevant concept, applied to the object being operated + on (usually the this value of the current method). This mismatches the JavaScript + specification, where current is generally used as + the default (e.g. in determining the JavaScript realm whose Array constructor should be used to construct the result in Array.prototype.map). But this inconsistency is so embedded in the platform that + we have to accept it going forward.

+ +
+ +

Consider the following pages, with a.html being loaded in a browser + window, b.html being loaded in an iframe as shown, and c.html and d.html omitted (they can simply be empty + documents):

+ +
<!-- a.html -->
+<!DOCTYPE html>
+<html lang="en">
+<title>Entry page</title>
+
+<iframe src="b.html"></iframe>
+<button onclick="frames[0].hello()">Hello</button>
+
+<!--b.html -->
+<!DOCTYPE html>
+<html lang="en">
+<title>Incumbent page</title>
+
+<iframe src="c.html" id="c"></iframe>
+<iframe src="d.html" id="d"></iframe>
+
+<script>
+  const c = document.querySelector("#c").contentWindow;
+  const d = document.querySelector("#d").contentWindow;
+
+  window.hello = () => {
+    c.print.call(d);
+  };
+</script>
+ +

Each page has its own browsing context, and thus its own JavaScript + realm, global object, and environment settings object.

+ +

When the print() method is called in response to pressing the + button in a.html, then:

+ + +
+ +
+

One reason why the relevant concept is + generally a better default choice than the current concept is that it is more suitable for + creating an object that is to be persisted and returned multiple times. For example, the navigator.getBattery() method creates promises in the + relevant Realm for the Navigator object + on which it is invoked. This has the following impact: + +

<!-- outer.html -->
+<!DOCTYPE html>
+<html lang="en">
+<title>Relevant Realm demo: outer page</title>
+<script>
+  function doTest() {
+    const promise = navigator.getBattery.call(frames[0].navigator);
+
+    console.log(promise instanceof Promise);           // logs false
+    console.log(promise instanceof frames[0].Promise); // logs true
+
+    frames[0].hello();
+  }
+</script>
+<iframe src="inner.html" onload="doTest()"></iframe>
+
+<!-- inner.html -->
+<!DOCTYPE html>
+<html lang="en">
+<title>Relevant Realm demo: inner page</title>
+<script>
+  function hello() {
+    const promise = navigator.getBattery();
+
+    console.log(promise instanceof Promise);        // logs true
+    console.log(promise instanceof parent.Promise); // logs false
+  }
+</script>
+ +

If the algorithm for the getBattery() method + had instead used the current Realm, all the results + would be reversed. That is, after the first call to getBattery() in outer.html, the + Navigator object in inner.html would be permanently storing + a Promise object created in outer.html's + JavaScript realm, and calls like that inside the hello() + function would thus return a promise from the "wrong" realm. Since this is undesirable, the + algorithm instead uses the relevant Realm, giving + the sensible results indicated in the comments above.

+
+ +
+ +

The rest of this section deals with formally defining the entry, incumbent, current, and relevant concepts.

+ +
Entry
+ +

The process of calling scripts will push or pop realm execution contexts onto the JavaScript + execution context stack, interspersed with other execution contexts.

+ +

With this in hand, we define the entry execution context to be the most recently + pushed item in the JavaScript execution context stack that is a realm execution context. The entry + Realm is the entry execution context's Realm component.

+ +

Then, the entry settings object is the environment settings object of the entry Realm.

+ +

Similarly, the entry global object is the global object of the entry + Realm.

+ +
Incumbent
+ +

All JavaScript execution contexts must + contain, as part of their code evaluation state, a skip-when-determining-incumbent + counter value, which is initially zero. In the process of preparing to run a callback and cleaning up after running a callback, this value will be incremented and + decremented.

+ +

Every event loop has an associated backup incumbent settings object + stack, initially empty. Roughly speaking, it is used to determine the incumbent + settings object when no author code is on the stack, but author code is responsible for the + current algorithm having been run in some way. The process of preparing to run a callback and cleaning up after running a callback manipulate this stack.

+ +

When Web IDL is used to invoke author + code, or when HostEnqueuePromiseJob invokes a promise job, they use the following + algorithms to track relevant data for determining the incumbent settings object:

+ +

To prepare to run a callback with an environment settings + object settings:

+ +
    +
  1. Push settings onto the backup incumbent settings object + stack.

  2. + +
  3. Let context be the topmost script-having execution + context.

  4. + +
  5. If context is not null, increment context's + skip-when-determining-incumbent counter.

  6. +
+ +

To clean up after running a callback with an environment + settings object settings:

+ +
    +
  1. +

    Let context be the topmost script-having execution context.

    + +

    This will be the same as the topmost script-having execution + context inside the corresponding invocation of prepare to run a + callback.

    +
  2. + +
  3. If context is not null, decrement context's + skip-when-determining-incumbent counter.

  4. + +
  5. Assert: the topmost entry of the backup incumbent settings object stack is + settings.

  6. + +
  7. Remove settings from the backup incumbent settings object + stack.

  8. +
+ +

Here, the topmost script-having execution context is the topmost entry of the + JavaScript execution context stack that has a non-null ScriptOrModule component, or + null if there is no such entry in the JavaScript execution context stack.

+ +

With all this in place, the incumbent settings object is determined + as follows:

+ +
    +
  1. Let context be the topmost script-having execution + context.

  2. + +
  3. +

    If context is null, or if context's + skip-when-determining-incumbent counter is greater than zero, then:

    + +
      +
    1. +

      Assert: the backup incumbent settings object stack is not empty.

      + +

      This assert would fail if you try to obtain the incumbent settings + object from inside an algorithm that was triggered neither by calling scripts nor by Web IDL invoking a callback. For example, it would + trigger if you tried to obtain the incumbent settings object inside an algorithm + that ran periodically as part of the event loop, with no involvement of author + code. In such cases the incumbent concept + cannot be used.

      +
    2. + +
    3. Return the topmost entry of the backup incumbent settings object + stack.

    4. +
    +
  4. + +
  5. Return context's Realm component's settings object.

  6. +
+ +

Then, the incumbent Realm is the Realm of the incumbent settings + object.

+ +

Similarly, the incumbent global object is the + global object of the incumbent + settings object.

+ +
+ +

The following series of examples is intended to make it clear how all of the different + mechanisms contribute to the definition of the incumbent concept:

+ +
+

Consider the following starter example:

+ +
<!DOCTYPE html>
+<iframe></iframe>
+<script>
+  frames[0].postMessage("some data", "*");
+</script>
+ +

There are two interesting environment settings + objects here: that of window, and that of frames[0]. Our concern is: what is the incumbent settings object at + the time that the algorithm for postMessage() + executes?

+ +

It should be that of window, to capture the intuitive notion that the + author script responsible for causing the algorithm to happen is executing in window, not frames[0]. This makes sense: the window + post message steps use the incumbent settings object to determine the source property of the resulting + MessageEvent, and in this case window is definitely the + source of the message.

+ +

Let us now explain how the steps given above give us our intuitively-desired result of window's relevant settings object.

+ +

When the window post message steps look up the incumbent settings + object, the topmost script-having execution context will be that + corresponding to the script element: it was pushed onto the JavaScript + execution context stack as part of ScriptEvaluation during the run a classic script + algorithm. Since there are no Web IDL callback invocations involved, the context's + skip-when-determining-incumbent counter is zero, so it is used to determine the + incumbent settings object; the result is the environment settings + object of window.

+ +

(Note how the environment settings object of frames[0] is + the relevant settings object of this at the time the postMessage() method is called, and thus is involved in + determining the target of the message. Whereas the incumbent is used to determine the + source.) +

+ +
+

Consider the following more complicated example:

+ +
<!DOCTYPE html>
+<iframe></iframe>
+<script>
+  const bound = frames[0].postMessage.bind(frames[0], "some data", "*");
+  window.setTimeout(bound);
+</script>
+ +

This example is very similar to the previous one, but with an extra indirection through Function.prototype.bind as well as setTimeout(). But, the answer should be the same: invoking + algorithms asynchronously should not change the incumbent concept.

+ +

This time, the result involves more complicated mechanisms:

+ +

When bound is converted to a + Web IDL callback type, the incumbent settings object is that corresponding to window (in the same manner as in our starter example above). Web IDL stores this + as the resulting callback value's callback context.

+ +

When the task posted by setTimeout() executes, the algorithm for that task uses Web IDL to + invoke the stored callback value. Web IDL in + turn calls the above prepare to run a callback algorithm. This pushes the stored + callback context onto the backup incumbent settings object stack. At + this time (inside the timer task) there is no author code on the stack, so the topmost + script-having execution context is null, and nothing gets its + skip-when-determining-incumbent counter incremented.

+ +

Invoking the callback then calls bound, which in turn calls + the postMessage() method of frames[0]. When the postMessage() + algorithm looks up the incumbent settings object, there is still no author code on + the stack, since the bound function just directly calls the built-in method. So the + topmost script-having execution context will be null: the JavaScript execution + context stack only contains an execution context corresponding to postMessage(), with no ScriptEvaluation context or similar below it.

+ +

This is where we fall back to the backup incumbent settings object stack. As + noted above, it will contain as its topmost entry the relevant settings object of + window. So that is what is used as the incumbent settings + object while executing the postMessage() + algorithm.

+
+ +
+

Consider this final, even more convoluted example:

+ +
<!-- a.html -->
+<!DOCTYPE html>
+<button>click me</button>
+<iframe></iframe>
+<script>
+const bound = frames[0].location.assign.bind(frames[0].location, "https://example.com/");
+document.querySelector("button").addEventListener("click", bound);
+</script>
+ +
<!-- b.html -->
+<!DOCTYPE html>
+<iframe src="a.html"></iframe>
+<script>
+  const iframe = document.querySelector("iframe");
+  iframe.onload = function onLoad() {
+    iframe.contentWindow.document.querySelector("button").click();
+  };
+</script>
+ +

Again there are two interesting environment + settings objects in play: that of a.html, and that of b.html. When the location.assign() + method triggers the Location-object navigate algorithm, what will be + the incumbent settings object? As before, it should intuitively be that of a.html: the click listener was originally + scheduled by a.html, so even if something involving b.html causes the listener to fire, the incumbent responsible is that of a.html.

+ +

The callback setup is similar to the previous example: when bound is + converted to a Web IDL callback type, the + incumbent settings object is that corresponding to a.html, + which is stored as the callback's callback context.

+ +

When the click() method is called inside b.html, it dispatches a click event on the button that is inside a.html. This time, when the prepare to run a callback algorithm + executes as part of event dispatch, there is author code on the stack; the topmost + script-having execution context is that of the onLoad function, + whose skip-when-determining-incumbent counter gets incremented. Additionally, a.html's environment settings object (stored as the + EventHandler's callback context) is pushed onto the + backup incumbent settings object stack.

+ +

Now, when the Location-object navigate algorithm looks up the + incumbent settings object, the topmost script-having execution + context is still that of the onLoad function (due to the fact we + are using a bound function as the callback). Its skip-when-determining-incumbent + counter value is one, however, so we fall back to the backup incumbent settings + object stack. This gives us the environment settings object of a.html, as expected.

+ +

Note that this means that even though it is the iframe inside a.html that navigates, it is a.html itself that is used + as the source browsing context, which determines among other things the request client. This is perhaps the only justifiable use + of the incumbent concept on the web platform; in all other cases the consequences of using it + are simply confusing and we hope to one day switch them to use current or relevant as appropriate.

+
+ +
Current
+ +

The JavaScript specification defines the current Realm Record, sometimes + abbreviated to the "current Realm".

+ +

Then, the current settings object is the environment settings object of the current + Realm Record.

+ +

Similarly, the current global object is the global object of the current Realm Record.

+ +
Relevant
+ +

The relevant Realm for a + platform object is the value of its [[Realm]] field.

+ +

Then, the relevant settings object for a platform object + o is the environment settings + object of the relevant Realm for + o.

+ +

Similarly, the relevant global object + for a platform object o is the global + object of the relevant Realm for + o.

+ +
Enabling and disabling scripting
+ +

Scripting is enabled for + an environment settings object settings when all of the following + conditions are true:

+ + + +

Scripting is disabled + for an environment settings object when scripting is not enabled for it, i.e., when any of the above conditions + are false.

+ +
+ +

Scripting is enabled for a node node if + node's node document's browsing + context is non-null, and scripting is + enabled for node's relevant settings object.

+ +

Scripting is disabled for a node when scripting is not + enabled, i.e., when its node document's browsing context is null or when scripting is disabled for its relevant settings + object.

+ +
Secure contexts
+ +

An environment environment is a secure context if the + following algorithm returns true:

+ +
    +
  1. +

    If environment is an environment settings object, then:

    + +
      +
    1. If environment's HTTPS state is "deprecated", then return false.

    2. + +
    3. Let global be environment's global object.

    4. + +
    5. +

      If global is a WorkerGlobalScope, then: + +

        +
      1. +

        If global's owner set[0]'s relevant settings object + is a secure context, then return true.

        + +

        We only need to check the 0th item since they will necessarily all be + consistent.

        +
      2. + +
      3. Return false.

      4. +
      +
    6. + +
    7. +

      If global is a WorkletGlobalScope, then:

      + +
        +
      1. If global's owner + document's relevant settings object is a secure context, + then return true.

      2. + +
      3. Return false.

      4. +
      +
    8. +
    +
  2. + +
  3. If the result of Is url potentially trustworthy? given + environment's top-level creation URL is "Potentially + Trustworthy", then return true.

  4. + +
  5. Return false.

  6. +
+ +

An environment is a non-secure context if it is not a + secure context.

+ +
+ +

Script processing + model

+ +
+ +
Scripts
+ +

A script is one of two possible structs. All scripts have:

+ +
+
A settings object
+ +

An environment settings object, containing various settings that are shared + with other scripts in the same context.

+ +
A record
+ +

Either a Script Record, for classic + scripts; a Source Text Module Record, for module scripts; or null. In the former two cases, it represents a parsed script; + null represents a failure parsing.

+ +
A parse error
+ +
+

A JavaScript value, which has meaning only if the record is null, indicating that the corresponding script + source text could not be parsed.

+ +

This value is used for internal tracking of immediate parse errors when creating scripts, and is not to be used directly. Instead, consult + the error to rethrow when determining + "what went wrong" for this script.

+
+ +
An error + to rethrow
+ +
+

A JavaScript value representing an error that will prevent evaluation from succeeding. It + will be re-thrown by any attempts to run the script.

+ +

This could be the script's parse + error, but in the case of a module script it could instead be the + parse error from one of its dependencies, or + an error from resolve a module specifier.

+ +

Since this exception value is provided by the JavaScript specification, we know + that it is never null, so we use null to signal that no error has occurred.

+
+ +
Fetch options
+ +
A script fetch options, containing various options related to fetching this + script or module scripts that it imports.
+ +
A base + URL
+ +

A base URL used for resolving + module specifiers. This will either be the URL from which the script was obtained, for + external scripts, or the document base URL of the containing document, for inline + scripts.

+
+ + +

A classic script is a type of script that has the following additional item:

+ +
+
A muted errors boolean
+ +

A boolean which, if true, means that error information will not be provided for errors in + this script. This is used to mute errors for cross-origin scripts, since that can leak private + information.

+
+ +

A module script is another type of script. It has no additional items.

+ +

The active script is determined by the following algorithm:

+ +
    +
  1. Let record be GetActiveScriptOrModule().

  2. + +
  3. If record is null, return null.

  4. + +
  5. Return record.[[HostDefined]].

  6. +
+ +

The active script concept is so far only used by the + import() feature, to determine the base + URL to use for resolving relative module specifiers.

+ +
Fetching scripts
+ +

This section introduces a number of algorithms for fetching scripts, taking various necessary + inputs and resulting in classic or module scripts.

+ +
+ +

Script fetch options is a struct with the following items:

+ +
+
cryptographic nonce
+ +

The cryptographic nonce metadata used + for the initial fetch and for fetching any imported modules

+ +
integrity metadata
+ +

The integrity metadata used for + the initial fetch

+ +
parser metadata
+ +

The parser metadata used for the + initial fetch and for fetching any imported modules

+ +
credentials mode
+ +

The credentials mode used for the + initial fetch (for module scripts) and for fetching any + imported modules (for both module scripts and classic scripts)

+ +
referrer policy
+ +

The referrer policy used for the + initial fetch and for fetching any imported modules

+
+ +

Recall that via the import() feature, classic scripts can import module scripts.

+ +

The default classic script fetch options are a script fetch options + whose cryptographic nonce is the empty + string, integrity metadata is the + empty string, parser metadata is "not-parser-inserted", credentials mode is "same-origin", and referrer policy is the empty + string.

+ +

Given a request request and a script + fetch options options, we define:

+ +
+
set up the classic script request
+

Set request's cryptographic nonce + metadata to options's cryptographic nonce, its integrity metadata to options's + integrity metadata, its parser metadata to options's parser metadata, and its referrer policy to options's referrer policy.

+ +
set up the module script request
+

Set request's cryptographic nonce + metadata to options's cryptographic nonce, its integrity metadata to options's + integrity metadata, its parser metadata to options's parser metadata, its credentials mode to options's credentials mode, and its referrer policy to options's referrer policy.

+
+ +

For any given script fetch options options, the descendant script + fetch options are a new script fetch options whose items all have the same values, except for the integrity metadata, which is instead the + empty string.

+ +
+ +

The algorithms below can be customized by optionally supplying a custom perform the + fetch hook, which takes a request and an is + top-level flag. The algorithm must complete with a response (which may be a network error), either + synchronously (when using fetch a classic worker-imported script) or asynchronously + (otherwise). The is top-level flag will be set + for all classic script fetches, and for the initial fetch when fetching an external module script graph, fetching a module worker script graph, or fetching an import() module script graph, but not for the + fetches resulting from import statements encountered throughout the + graph.

+ +
+

By default, not supplying the perform the + fetch will cause the below algorithms to simply fetch + the given request, with algorithm-specific customizations + to the request and validations of the resulting response.

+ +

To layer your own customizations on top of these algorithm-specific ones, supply a perform the fetch hook that modifies the given + request, fetches it, + and then performs specific validations of the resulting response (completing with a network error if the + validations fail).

+ +

The hook can also be used to perform more subtle customizations, such as keeping a cache of + responses and avoiding performing a fetch at all.

+
+ +

Service Workers is an example of a specification that runs these + algorithms with its own options for the hook.

+ +
+ +

Now for the algorithms themselves.

+ +

To fetch a classic script given a url, a settings + object, some options, a CORS setting, and a character + encoding, run these steps. The algorithm will asynchronously complete with either null (on + failure) or a new classic script (on success).

+ +
    +
  1. Let request be the result of creating a potential-CORS request given url, "script", and CORS setting.

  2. + +
  3. Set request's client to + settings object.

    + +
  4. Set up the classic script request given request and + options.

  5. + + +
  6. +

    If the caller specified custom steps to perform + the fetch, perform them on request, with the is top-level flag set. Return from this algorithm, + and when the custom perform the fetch steps + complete with response response, run the + remaining steps.

    + +

    Otherwise, fetch request. Return from this + algorithm, and run the remaining steps as part of the fetch's process response for + the response response.

    + +

    response can be either CORS-same-origin or + CORS-cross-origin. This only affects how error reporting happens.

    +
  7. + +
  8. Let response be response's unsafe response.

  9. + +
  10. If response's type is "error", or response's status is not an ok status, asynchronously + complete this algorithm with null, and abort these steps.

  11. + +
  12. If response's Content Type metadata, if + any, specifies a character encoding, and the user agent supports that encoding, then set + character encoding to that encoding (ignoring the passed-in value).

  13. + +
  14. +

    Let source text be the result of decoding + response's body to Unicode, using + character encoding as the fallback encoding.

    + +

    The decode algorithm overrides character encoding if + the file contains a BOM.

    +
  15. + +
  16. Let muted errors be true if response was + CORS-cross-origin, and false otherwise.

  17. + +
  18. Let script be the result of creating a classic script given + source text, settings object, response's url, options, and muted + errors.

  19. + +
  20. Asynchronously complete this algorithm with script.
  21. +
+ +

To fetch a classic worker script given a url, a fetch + client settings object, a destination, and a script settings object, + run these steps. The algorithm will asynchronously complete with either null (on failure) or a new + classic script (on success).

+ +
    +
  1. Let request be a new request whose url is url, client is fetch client settings object, destination is destination, mode is "same-origin", credentials mode is "same-origin", parser + metadata is "not parser-inserted", and whose + use-URL-credentials flag is set.

  2. + + +
  3. +

    If the caller specified custom steps to perform + the fetch, perform them on request, with the is top-level flag set. Return from this algorithm, + and when the custom perform the fetch steps + complete with response response, run the + remaining steps.

    + +

    Otherwise, fetch request. Return from this + algorithm, and run the remaining steps as part of the fetch's process response for + the response response.

    +
  4. + +
  5. Let response be response's unsafe response.

  6. + +
  7. If response's type is "error", or response's status is not an ok status, asynchronously + complete this algorithm with null, and abort these steps.

  8. + +
  9. Let source text be the result of UTF-8 + decoding response's body.

  10. + +
  11. Let script be the result of creating a classic script using + source text, script settings object, response's url, and the default classic script fetch + options.

  12. + +
  13. Asynchronously complete this algorithm with script.
  14. +
+ +

To fetch a classic worker-imported script given a url and + a settings object, run these steps. The algorithm will synchronously complete with a + classic script on success, or throw an exception on failure.

+ +
    +
  1. Let request be a new request whose url is url, client is settings object, destination is "script", parser metadata is "not + parser-inserted", synchronous flag is set, and whose + use-URL-credentials flag is set.

  2. + +
  3. +

    If the caller specified custom steps to perform + the fetch, perform them on request, with the is top-level flag set. Let response be + the result.

    + +

    Otherwise, fetch request, and let + response be the result.

    + +

    Unlike other algorithms in this section, the fetching process is synchronous + here. Thus any perform the fetch steps will + also finish their work synchronously.

    +
  4. + +
  5. Let response be response's unsafe response.

  6. + +
  7. +

    If any of the following conditions are met, throw a "NetworkError" + DOMException:

    + +
      +
    • response's type is "error"

    • + +
    • response's status is not an + ok status

    • + +
    • +

      The result of extracting a MIME type from + response's header list is not a + JavaScript MIME type

      +
    +
  8. + +
  9. Let source text be the result of UTF-8 + decoding response's body.

  10. + +
  11. Let muted errors be true if response was + CORS-cross-origin, and false otherwise.

  12. + +
  13. Let script be the result of creating a classic script given + source text, settings object, response's url, the default classic script fetch options, + and muted errors.

  14. + +
  15. Return script.

  16. +
+ +

To fetch an external module script + graph given a url, a settings object, and some options, run + these steps. The algorithm will asynchronously complete with either null (on failure) or a + module script (on success).

+ +
    +
  1. Fetch a single module script given url, settings + object, "script", options, settings object, + "client", and with the top-level module fetch flag set. If the + caller of this algorithm specified custom perform + the fetch steps, pass those along as well. Wait until the algorithm asynchronously + completes with result.

  2. + +
  3. If result is null, asynchronously complete this algorithm with null, and abort + these steps.

  4. + +
  5. Let visited set be « url ».

  6. + +
  7. Fetch the + descendants of and link result given settings object, + destination, and visited set. When this asynchronously completes with + final result, asynchronously complete this algorithm with final + result.

  8. +
+ +

To fetch an import() module script graph given a specifier, a base + URL, a settings object, and some options, run these steps. The + algorithm will asynchronously complete with either null (on failure) or a module + script (on success).

+ +
    +
  1. Let url be the result of resolving a + module specifier given base URL and specifier.

  2. + +
  3. If url is failure, then asynchronously complete this algorithm with null, and + abort these steps.

  4. + +
  5. Fetch a single module script given url, settings + object, "script", options, settings object, + "client", and with the top-level module fetch flag set. If the + caller of this algorithm specified custom perform + the fetch steps, pass those along as well. Wait until the algorithm asynchronously + completes with result.

  6. + +
  7. If result is null, asynchronously complete this algorithm with null, and abort + these steps.

  8. + +
  9. Let visited set be « url ».

  10. + +
  11. Fetch the + descendants of and link result given settings object, + destination, and visited set. When this asynchronously completes with + final result, asynchronously complete this algorithm with final + result.

  12. +
+ +

To fetch a modulepreload module script graph given a url, a + destination, a settings object, and some options, run these + steps. The algorithm will asynchronously complete with either null (on failure) or a module + script (on success), although it will perform optional steps even after completing.

+ +
    +
  1. Fetch a single module script given url, settings + object, destination, options, settings object, "client", and with the top-level module fetch flag set. Wait until + algorithm asynchronously completes with result.

  2. + +
  3. Asynchronously complete this algorithm with result, but do not abort + these steps.

  4. + +
  5. +

    If result is not null, optionally perform the following steps:

    + +
      +
    1. Let visited set be « url ».

    2. + +
    3. Fetch the + descendants of and link result given settings object, + destination, and visited set.

    4. +
    + +

    Generally, performing these steps will be beneficial for performance, as it + allows pre-loading the modules that will invariably be requested later, via algorithms such as + fetch an external module script graph that fetch the entire graph. However, user + agents might wish to skip them in bandwidth-constrained situations, or situations where the + relevant fetches are already in flight.

    +
  6. +
+ +

To fetch an inline module script graph given a source text, base + URL, settings object, and options, run these steps. The algorithm will + asynchronously complete with either null (on failure) or a module script (on + success).

+ +
    +
  1. Let script be the result of creating a module script using + source text, settings object, base URL, and + options.

  2. + +
  3. If script is null, asynchronously complete this algorithm with null, and abort + these steps.

  4. + +
  5. Let visited set be an empty set.

  6. + +
  7. Fetch the + descendants of and link script, given settings object, the + destination "script", and visited set. When this asynchronously + completes with final result, asynchronously complete this algorithm with final + result.

  8. +
+ +

To fetch a module worker script + graph given a url, a fetch client settings object, a + destination, a credentials mode, and a module map settings + object, run these steps. The algorithm will asynchronously complete with either null (on + failure) or a module script (on success).

+ +
    +
  1. Let options be a script fetch options whose cryptographic nonce is the empty string, integrity metadata is the empty string, + parser metadata is "not-parser-inserted", credentials mode is credentials + mode, and referrer + policy is the empty string.

    + +
  2. Fetch a single module script given url, fetch client settings + object, destination, options, module map settings object, + "client", and with the top-level module fetch flag set. If the + caller of this algorithm specified custom perform + the fetch steps, pass those along as well. Wait until the algorithm asynchronously + completes with result.

  3. + +
  4. If result is null, asynchronously complete this algorithm with null, and abort + these steps.

  5. + +
  6. Let visited set be « url ».

  7. + +
  8. Fetch the + descendants of and link result given fetch client settings + object, destination, and visited set. When this asynchronously + completes with final result, asynchronously complete this algorithm with final + result.

  9. +
+ +
+ +

The following algorithms are meant for internal use by this specification only as part of fetching an external module script graph or + other similar concepts above, and should not be used directly by other specifications.

+ +

This diagram illustrates how these algorithms relate to the ones above, as well as to each + other:

+ + + + + + + + + + + + + + fetch an external module script graph + + + + + + + + fetch an import() module script graph + + + + + + + + fetch a modulepreload module script graph + + + + + + + + fetch an inline module script graph + + + + + + + + fetch a module worker script graph + + + + + + + + fetch the descendants of and link a module script + + + + + + + + fetch the descendants of a module script + + + + + + + + internal module script graph fetching procedure + + + + + +

To fetch the descendants of and link a module script module + script, given a fetch client settings object, a destination, and a + visited set, run these steps. The algorithm will asynchronously complete with either + null (on failure) or with module script (on success).

+ +
    +
  1. Fetch the descendants of + module script, given fetch client settings object, destination, + and visited set.

  2. + +
  3. Return from this algorithm, and run the following steps when fetching the descendants of a module script asynchronously + completes with result.

  4. + +
  5. +

    If result is null, then asynchronously complete this algorithm with + result.

    + +

    In this case, there was an error fetching one or more of the descendants. We + will not attempt to link.

    +
  6. + +
  7. Let parse error be the result of finding the first parse error + given result.

  8. + +
  9. If parse error is null, then:

    + +
      +
    1. Let record be result's record.

    2. + +
    3. +

      Perform record.Link().

      + +

      This step will recursively call Link on all of the module's unlinked dependencies.

      + +

      If this throws an exception, set result's error to rethrow to that exception.

      +
    4. +
    +
  10. + +
  11. Otherwise, set result's error to + rethrow to parse error.

  12. + +
  13. Asynchronously complete this algorithm with result.

  14. +
+ +

To fetch the descendants of a module script module script, given a + fetch client settings object, a destination, and a visited set, + run these steps. The algorithm will asynchronously complete with either null (on failure) or + with module script (on success).

+ +
    +
  1. If module script's record is null, + then asynchronously complete this algorithm with module script and abort these + steps.

  2. + +
  3. Let record be module script's record.

  4. + +
  5. If record is not a Cyclic Module Record, or if + record.[[RequestedModules]] is empty, + asynchronously complete this algorithm with module script.

  6. + +
  7. Let urls be a new empty list.

  8. + +
  9. +

    For each string requested of + record.[[RequestedModules]],

    + +
      +
    1. Let url be the result of resolving + a module specifier given module script's base URL and requested.

    2. + +
    3. Assert: url is never failure, because resolving a module specifier must have been previously successful with these same two + arguments.

    4. + +
    5. +

      If visited set does not contain + url, then:

      + +
        +
      1. Append url to urls.

      2. + +
      3. Append url to visited + set.

      4. +
      +
    6. +
    +
  10. + +
  11. Let options be the descendant script fetch options for module + script's fetch options.

  12. + +
  13. Assert: options is not null, as module script is a module + script.

  14. + +
  15. +

    For each url in urls, perform the + internal module script graph fetching procedure given url, fetch + client settings object, destination, options, module + script's settings object, visited set, and module + script's base URL. If the caller of this + algorithm specified custom perform the + fetch steps, pass those along while performing the internal module script graph + fetching procedure.

    + +

    These invocations of the internal module script graph fetching procedure should + be performed in parallel to each other.

    + +

    If any of the invocations of the internal module script graph fetching procedure + asynchronously complete with null, asynchronously complete this algorithm with null, aborting + these steps.

    + +

    Otherwise, wait until all of the internal module script graph fetching procedure + invocations have asynchronously completed. Asynchronously complete this algorithm with + module script.

    +
  16. +
+ +

To perform the internal module script graph fetching procedure given a + url, a fetch client settings object, a destination, some + options, a module map settings object, a visited set, and a + referrer, perform these steps. The algorithm will asynchronously complete with either + null (on failure) or a module script (on success).

+ +
    +
  1. Assert: visited set contains + url.

  2. + +
  3. Fetch a single module script given url, fetch client settings + object, destination, options, module map settings object, + referrer, and with the top-level module fetch flag unset. If the caller of + this algorithm specified custom perform the + fetch steps, pass those along while fetching a + single module script.

    + +
  4. Return from this algorithm, and run the following steps when fetching a single module script asynchronously completes with + result:

  5. + +
  6. If result is null, asynchronously complete this algorithm with null, and abort + these steps.

  7. + +
  8. Fetch the descendants of + result given fetch client settings object, destination, and + visited set.

  9. + +
  10. When the appropriate algorithm asynchronously completes with final result, + asynchronously complete this algorithm with final result.

  11. +
+ +

To fetch a single module script, given a url, a fetch client + settings object, a destination, some options, a module map + settings object, a referrer, and a top-level module fetch flag, run + these steps. The algorithm will asynchronously complete with either null (on failure) or a + module script (on success).

+ +
    +
  1. Let moduleMap be module map settings object's module map.

  2. + +
  3. If moduleMap[url] is "fetching", wait + in parallel until that entry's value changes, then queue a task on + the networking task source to proceed with running the following steps.

  4. + +
  5. If moduleMap[url] exists, + asynchronously complete this algorithm with moduleMap[url], and abort + these steps.

  6. + +
  7. Set moduleMap[url] to "fetching".

    + +
  8. Let request be a new request whose + url is url, destination is destination, mode is "cors", referrer is referrer, and client is fetch client settings + object.

  9. + +
  10. If destination is "worker" or "sharedworker" and the top-level module fetch flag is set, then set + request's mode to "same-origin". + +

  11. Set up the module script request given request and + options.

  12. + + +
  13. +

    If the caller specified custom steps to perform + the fetch, perform them on request, setting the is top-level flag if the top-level module + fetch flag is set. Return from this algorithm, and when the custom perform the fetch steps complete with response response, run the remaining steps.

    + +

    Otherwise, fetch request. Return from this + algorithm, and run the remaining steps as part of the fetch's process response for + the response response.

    + +

    response is always CORS-same-origin.

    +
  14. + +
  15. +

    If any of the following conditions are met, set + moduleMap[url] to null, asynchronously complete this algorithm with null, + and abort these steps:

    + +
      +
    • response's type is "error"

    • + +
    • response's status is not an + ok status

    • + +
    • +

      The result of extracting a MIME type from + response's header list is not a + JavaScript MIME type

      + +

      For historical reasons, fetching a + classic script does not include MIME type checking. In contrast, module scripts will + fail to load if they are not of a correct MIME type.

      +
    • +
    +
  16. + +
  17. Let source text be the result of UTF-8 + decoding response's body.

  18. + +
  19. Let module script be the result of creating a module script given + source text, module map settings object, response's url, and options.

  20. + +
  21. +

    Set moduleMap[url] to module + script, and asynchronously complete this algorithm with module script.

    + +

    It is intentional that the module map is keyed by the request URL, whereas the base URL for the module script is + set to the response URL. The former is used to + deduplicate fetches, while the latter is used for URL resolution.

    +
  22. +
+ +

To find the first parse error given a root + moduleScript and an optional discoveredSet:

+ +
    +
  1. Let moduleMap be moduleScript's settings object's + module map.

  2. + +
  3. If discoveredSet was not given, let it be an empty set.

  4. + +
  5. Append moduleScript to + discoveredSet.

  6. + +
  7. If moduleScript's record is null, + then return moduleScript's parse + error.

  8. + +
  9. Let childSpecifiers be the value of moduleScript's record's [[RequestedModules]] internal slot.

  10. + +
  11. Let childURLs be the list obtained by calling + resolve a module specifier once for each item of childSpecifiers, given + moduleScript's base URL and that item. + (None of these will ever fail, as otherwise moduleScript would have been marked as + itself having a parse error.)

  12. + +
  13. Let childModules be the list obtained by getting each value in moduleMap whose key is given by an + item of childURLs.

  14. + +
  15. +

    For each childModule of + childModules:

    + +
      +
    1. Assert: childModule is a module script (i.e., it is not "fetching" or null); by now all module + scripts in the graph rooted at moduleScript will have successfully been + fetched.

    2. + +
    3. If discoveredSet already contains + childModule, continue.

    4. + +
    5. Let childParseError be the result of finding the first parse + error given childModule and discoveredSet.

    6. + +
    7. If childParseError is not null, return childParseError.

    8. +
    +
  16. + +
  17. Return null.

  18. +
+ +
Creating scripts
+ +

To create a classic script, given a + string source, an environment settings object + settings, a URL baseURL, some script fetch options + options, and an optional muted errors boolean:

+ +
    +
  1. If muted errors was not provided, let it be false.

  2. + +
  3. If scripting is disabled for + settings, then set source to the empty string.

  4. + +
  5. Let script be a new classic script that this algorithm will + subsequently initialize.

  6. + +
  7. Set script's settings object to settings.

  8. + +
  9. Set script's base URL to + baseURL.

  10. + +
  11. Set script's fetch + options to options.

  12. + +
  13. Set script's muted errors to muted errors.

  14. + +
  15. Set script's parse error and + error to rethrow to null.

  16. + +
  17. +

    Let result be ParseScript(source, + settings's Realm, + script).

    + +

    Passing script as the last parameter here ensures + result.[[HostDefined]] will be script.

    +
  18. + +
  19. +

    If result is a list of errors, then: + +

      +
    1. Set script's parse error and + its error to rethrow to + result[0].

    2. + +
    3. Return script.

    4. +
    +
  20. + +
  21. Set script's record to + result.

  22. + +
  23. Return script.

  24. +
+ +

To create a module script, given a + string source, an environment settings object + settings, a URL baseURL, and some script fetch + options options:

+ +
    +
  1. If scripting is disabled for + settings, then set source to the empty string.

  2. + +
  3. Let script be a new module script that this algorithm will + subsequently initialize.

  4. + +
  5. Set script's settings object to settings.

  6. + +
  7. Set script's base URL to + baseURL.

  8. + +
  9. Set script's fetch + options to options.

  10. + +
  11. Set script's parse error and + error to rethrow to null.

  12. + +
  13. +

    Let result be ParseModule(source, + settings's Realm, + script).

    + +

    Passing script as the last parameter here ensures + result.[[HostDefined]] will be script.

    +
  14. + +
  15. +

    If result is a list of errors, then:

    + +
      +
    1. Set script's parse error to + result[0].

    2. + +
    3. Return script.

    4. +
    +
  16. + +
  17. +

    For each string requested of + result.[[RequestedModules]]:

    + +
      +
    1. Let url be the result of resolving + a module specifier given script's base + URL and requested.

    2. + +
    3. +

      If url is failure, then:

      + +
        +
      1. Let error be a new TypeError exception.

      2. + +
      3. Set script's parse error + to error.

      4. + +
      5. Return script.

      6. +
      +
    4. +
    + +

    This step is essentially validating all of the requested module specifiers. We + treat a module with unresolvable module specifiers the same as one that cannot be parsed; in + both cases, a syntactic issue makes it impossible to ever contemplate linking the module + later.

    +
  18. + +
  19. Set script's record to + result.

  20. + +
  21. Return script.

  22. +
+ +
Calling scripts
+ +

To run a classic script given a classic script + script and an optional rethrow errors boolean:

+ +
    +
  1. If rethrow errors is not given, let it be false.

  2. + +
  3. Let settings be the settings object of script.

  4. + +
  5. Check if we can run script with settings. If this returns "do + not run" then return NormalCompletion(empty).

  6. + +
  7. Prepare to run script given settings.

  8. + +
  9. Let evaluationStatus be null.

  10. + +
  11. If script's error to + rethrow is not null, then set evaluationStatus to Completion { [[Type]]: throw, + [[Value]]: script's error to + rethrow, [[Target]]: empty }.

  12. + +
  13. +

    Otherwise, set evaluationStatus to ScriptEvaluation(script's record).

    + +

    If ScriptEvaluation does not complete because the + user agent has aborted the running script, leave + evaluationStatus as null.

    +
  14. + +
  15. +

    If evaluationStatus is an abrupt completion, then:

    + +
      +
    1. +

      If rethrow errors is true and script's muted + errors is false, then:

      + +
        +
      1. Clean up after running script with settings.

      2. + +
      3. Rethrow evaluationStatus.[[Value]].

      4. +
      + +
    2. +

      If rethrow errors is true and script's muted + errors is true, then:

      + +
        +
      1. Clean up after running script with settings.

      2. + +
      3. Throw a "NetworkError" DOMException.

      4. +
      +
    3. + +
    4. +

      Otherwise, rethrow errors is false. Perform the following steps:

      + +
        +
      1. Report the exception given by evaluationStatus.[[Value]] for + script.

      2. + +
      3. Clean up after running script with settings.

      4. + +
      5. Return evaluationStatus.

      6. +
      +
    5. +
    +
  16. + +
  17. Clean up after running script with settings.

  18. + +
  19. If evaluationStatus is a normal completion, then return + evaluationStatus.

  20. + +
  21. If we've reached this point, evaluationStatus was left as null because the + script was aborted prematurely during evaluation. + Return Completion { [[Type]]: throw, [[Value]]: a new + "QuotaExceededError" DOMException, [[Target]]: empty }. +

  22. +
+ +

To run a module script given a module script + script, with an optional rethrow errors boolean:

+ +
    +
  1. If rethrow errors is not given, let it be false.

  2. + +
  3. Let settings be the settings object of script.

  4. + +
  5. Check if we can run script with settings. If this returns "do + not run" then return NormalCompletion(empty).

  6. + +
  7. Prepare to run script given settings.

  8. + +
  9. Let evaluationStatus be null.

  10. + +
  11. If script's error to + rethrow is not null, then set evaluationStatus to Completion { [[Type]]: throw, + [[Value]]: script's error to + rethrow, [[Target]]: empty }.

  12. + +
  13. +

    Otherwise:

    + +
      +
    1. Let record be script's record.

      + +
    2. +

      Set evaluationStatus to record.Evaluate().

      + +

      This step will recursively evaluate all of the module's dependencies.

      + +

      If Evaluate fails to complete as a result of the user agent + aborting the running script, then set + evaluationStatus to Completion { [[Type]]: throw, [[Value]]: a new + "QuotaExceededError" DOMException, [[Target]]: empty + }.

      +
    3. +
    +
  14. + +
  15. +

    If evaluationStatus is an abrupt completion, then:

    + +
      +
    1. If rethrow errors is true, rethrow the exception given by + evaluationStatus.[[Value]].

    2. + +
    3. Otherwise, report the exception given by + evaluationStatus.[[Value]] for script.

    4. +
    +
  16. + +
  17. Clean up after running script with settings.

  18. + +
  19. Return evaluationStatus.

  20. +
+ +

The steps to check if we can run script with an environment settings + object settings are as follows. They return either "run" or "do not run".

+ +
    +
  1. If the global object specified by + settings is a Window object whose Document object is not + fully active, then return "do not run".

    + +
  2. If scripting is disabled for + settings, then return "do not run".

    + +
  3. Return "run".

  4. +
+ +

The steps to prepare to run script with an environment settings + object settings are as follows:

+ +
    +
  1. Push settings's realm execution context onto the JavaScript + execution context stack; it is now the running JavaScript execution + context.

  2. + +
  3. Add settings to the currently running task's + script evaluation environment settings object set.

  4. +
+ +

The steps to clean up after running script with an environment + settings object settings are as follows:

+ +
    +
  1. Assert: settings's realm execution context is the running + JavaScript execution context.

  2. + +
  3. Remove settings's realm execution context from the + JavaScript execution context stack.

  4. + +
  5. If the JavaScript execution context stack is now empty, perform a + microtask checkpoint. (If this runs scripts, these algorithms will be invoked + reentrantly.)

  6. +
+ +

These algorithms are not invoked by one script directly calling another, but they + can be invoked reentrantly in an indirect manner, e.g. if a script dispatches an event which has + event listeners registered.

+ +

The running script is the script in the + [[HostDefined]] field in the ScriptOrModule component of the running JavaScript execution + context.

+ + +
Killing scripts
+ +

Although the JavaScript specification does not account for this possibility, it's sometimes + necessary to abort a running script. This causes any ScriptEvaluation or Source Text Module Record + Evaluate invocations to cease immediately, emptying the + JavaScript execution context stack without triggering any of the normal mechanisms + like finally blocks.

+ +

User agents may impose resource limitations on scripts, for example CPU quotas, memory limits, + total execution time limits, or bandwidth limitations. When a script exceeds a limit, the user + agent may either throw a "QuotaExceededError" DOMException, + abort the script without an exception, prompt the + user, or throttle script execution.

+ +
+ +

For example, the following script never terminates. A user agent could, after waiting for a + few seconds, prompt the user to either terminate the script or let it continue.

+ +
<script>
+ while (true) { /* loop */ }
+</script>
+ +
+ +

User agents are encouraged to allow users to disable scripting whenever the user is prompted + either by a script (e.g. using the window.alert() API) or because + of a script's actions (e.g. because it has exceeded a time limit).

+ +

If scripting is disabled while a script is executing, the script should be terminated + immediately.

+ +

User agents may allow users to specifically disable scripts just for the purposes of closing a + browsing context.

+ +

For example, the prompt mentioned in the example above could also offer the + user with a mechanism to just close the page entirely, without running any unload event handlers.

+ +
+ +
Runtime script errors
+ +

In various scenarios, the user agent can report an exception by firing an error event at the Window. If this event is not canceled, + then the error is considered not handled, and can be reported to the developer console.

+ +
+ +

When the user agent is required to report an error for a + particular script script with a particular + position line:col, using a particular target target, it must run these steps, after which the error is either handled or not + handled:

+ +
    +
  1. If target is in error reporting mode, then return; the error is not handled.

  2. + +
  3. Let target be in error reporting mode.

  4. + +
  5. + + Let message be an implementation-defined string describing the error in a + helpful manner.

  6. + +
  7. Let errorValue be the value that represents the error: in the case of an + uncaught exception, that would be the value that was thrown; in the case of a JavaScript error + that would be an Error object. If there is no corresponding + value, then the null value must be used instead.

  8. + +
  9. +

    Let urlString be the result of applying the URL serializer to the URL record that + corresponds to the resource from which script was obtained.

    + +

    The resource containing the script will typically be the file from which the + Document was parsed, e.g. for inline script elements or event + handler content attributes; or the JavaScript file that the script was in, for external + scripts. Even for dynamically-generated scripts, user agents are strongly encouraged to attempt + to keep track of the original source of a script. For example, if an external script uses the + document.write() API to insert an inline + script element during parsing, the URL of the resource containing the script would + ideally be reported as being the external script, and the line number might ideally be reported + as the line with the document.write() call or where the + string passed to that call was first constructed. Naturally, implementing this can be somewhat + non-trivial.

    + +

    User agents are similarly encouraged to keep careful track of the original line + numbers, even in the face of document.write() calls + mutating the document as it is parsed, or event handler content attributes spanning + multiple lines.

    +
  10. + +
  11. If script's muted errors is true, then set message to + "Script error.", urlString to the empty string, line + and col to 0, and errorValue to null.

  12. + +
  13. Let notHandled be the result of firing an + event named error at target, using + ErrorEvent, with the cancelable attribute + initialized to true, the message attribute + initialized to message, the filename + attribute initialized to urlString, the lineno attribute initialized to line, the colno attribute initialized to col, and the error attribute initialized to + errorValue.

  14. + +
  15. Let target no longer be in error reporting mode.

  16. + +
  17. +

    If notHandled is false, then the error is handled. Otherwise, the error is not handled.

    + +

    Returning true in an event handler cancels the event per the event handler + processing algorithm.

    +
  18. +
+ +

When the user agent is to report an + exception E, the user agent must report the error for the relevant + script, with the problematic position (line number and column + number) in the resource containing the script, using the global object specified by the script's + settings object as the target. If the error is still not handled after this, then the error may be reported to a + developer console.

+ +

The existence of both report an error and + report an exception is confusing, and both algorithms + have known problems. You can track future cleanup in this area in issue #958.

+ +

The ErrorEvent interface is defined as follows:

+ +
[Exposed=(Window,Worker)]
+interface ErrorEvent : Event {
+  constructor(DOMString type, optional ErrorEventInit eventInitDict = {});
+
+  readonly attribute DOMString message;
+  readonly attribute USVString filename;
+  readonly attribute unsigned long lineno;
+  readonly attribute unsigned long colno;
+  readonly attribute any error;
+};
+
+dictionary ErrorEventInit : EventInit {
+  DOMString message = "";
+  USVString filename = "";
+  unsigned long lineno = 0;
+  unsigned long colno = 0;
+  any error = null;
+};
+ +

The message attribute must return the + value it was initialized to. It represents the error message.

+ +

The filename attribute must return the + value it was initialized to. It represents the URL of the script in which the error + originally occurred.

+ +

The lineno attribute must return the + value it was initialized to. It represents the line number where the error occurred in the + script.

+ +

The colno attribute must return the value + it was initialized to. It represents the column number where the error occurred in the script.

+ +

The error attribute must return the value + it was initialized to. Where appropriate, it is set to the object representing the error (e.g., + the exception object in the case of an uncaught DOM exception).

+ +
+ +
Unhandled promise rejections
+ +

In addition to synchronous runtime script errors, scripts + may experience asynchronous promise rejections, tracked via the unhandledrejection and rejectionhandled events. Tracking these + rejections is done via the HostPromiseRejectionTracker abstract operation, but + reporting them is defined here.

+ +
+ +

To notify about rejected promises on a given environment settings object + settings object:

+ +
    +
  1. Let list be a copy of settings object's about-to-be-notified + rejected promises list.

  2. + +
  3. If list is empty, return.

  4. + +
  5. Clear settings object's about-to-be-notified rejected promises + list.

  6. + +
  7. Let global be settings object's global object.

  8. + +
  9. +

    Queue a global task on the DOM manipulation task source given + global to run the following substep:

    + +
      +
    1. For each promise p in list:

      + +
        +
      1. If p's [[PromiseIsHandled]] internal slot is true, continue to the next + iteration of the loop.

      2. + +
      3. Let notHandled be the result of firing an + event named unhandledrejection at + global , using PromiseRejectionEvent, with the cancelable attribute initialized to true, the promise attribute initialized to + p, and the reason attribute + initialized to the value of p's [[PromiseResult]] internal slot.

      4. + +
      5. If notHandled is false, then the promise rejection is handled. Otherwise, the promise rejection is + not handled.

      6. + +
      7. If p's [[PromiseIsHandled]] internal slot is false, add p to + settings object's outstanding rejected promises weak set. +

      +
    2. +
    +
  10. +
+ +

This algorithm results in promise rejections being marked as handled or not handled. These concepts parallel + handled and not + handled script errors. If a rejection is still not handled after this, then the rejection may + be reported to a developer console.

+ + +

The PromiseRejectionEvent interface is + defined as follows:

+ +
[Exposed=(Window,Worker)]
+interface PromiseRejectionEvent : Event {
+  constructor(DOMString type, PromiseRejectionEventInit eventInitDict);
+
+  readonly attribute Promise<any> promise;
+  readonly attribute any reason;
+};
+
+dictionary PromiseRejectionEventInit : EventInit {
+  required Promise<any> promise;
+  any reason;
+};
+ +

The promise attribute must + return the value it was initialized to. It represents the promise which this notification is about.

+ +

The reason attribute must + return the value it was initialized to. It represents the rejection reason for the promise.

+ +

JavaScript specification host hooks

+ +

The JavaScript specification contains a number of implementation-defined abstract + operations, that vary depending on the host environment. This section defines them for user + agent hosts.

+ + + +
HostEnqueuePromiseJob(job, + realm)
+ +

JavaScript contains an implementation-defined HostEnqueuePromiseJob(job, realm) + abstract operation to schedule Promise-related operations. HTML schedules these operations in the + microtask queue. User agents must use the following implementation:

+ +
    +
  1. +

    If realm is not null, then let job settings be the settings object for realm. Otherwise, + let job settings be null.

    + +
    +

    If realm is not null, it is the Realm of + the author code that will run. When job is returned by + NewPromiseReactionJob, it is the realm of the promise's handler function. When + job is returned by NewPromiseResolveThenableJob, it is the realm of + the then function. + +

    If realm is null, either no author code will run or author code is guaranteed to + throw. For the former, the author may not have passed in code to run, such as in promise.then(null, null). For the latter, it is because a revoked Proxy was + passed. In both cases, all the steps below that would otherwise use job settings + get skipped.

    +
    +
  2. + +
  3. Let incumbent settings be the incumbent settings object.

  4. + +
  5. Let active script be the active script.

  6. + +
  7. Let script execution context be null.

  8. + +
  9. +

    If active script is not null, set script execution context to a new + JavaScript execution context, with its Function field set to null, its Realm field + set to active script's settings object's Realm, and its ScriptOrModule set to active script's + record.

    + +

    As seen below, this is used in order to propagate the current active + script forward to the time when the job is executed.

    + +
    +

    A case where active script is non-null, and saving it in this way is useful, is + the following:

    + +
    Promise.resolve('import(`./example.mjs`)').then(eval);
    + +

    Without this step (and the steps below that use it), there would be no active + script when the import() expression is evaluated, since eval() + is a built-in function that does not originate from any particular script.

    + +

    With this step in place, the active script is propagated from the above code into the job, + allowing import() to use the original script's base URL appropriately.

    +
    + +
    +

    active script can be null if the user clicks on the following button:

    + +
    <button onclick="Promise.resolve('import(`./example.mjs`)').then(eval)">Click me</button>
    + +

    In this case, the JavaScript function for the event + handler will be created by the get the current value of the event handler algorithm, which creates a function + with null [[ScriptOrModule]] value. Thus, when the promise machinery calls + HostEnqueuePromiseJob, there will be no active script to pass + along.

    + +

    As a consequence, this means that when the import() expression is evaluated, + there will still be no active script. Fortunately that is handled by our + implementations of HostResolveImportedModule and + HostImportModuleDynamically, by falling back to using the current settings + object's API base URL.

    +
    +
  10. + +
  11. +

    Queue a microtask on the surrounding agent's event loop to perform the following steps:

    + +
      +
    1. If job settings is not null, then check if we can run script + with job settings. If this returns "do not run" then return.

    2. + +
    3. +

      If job settings is not null, then prepare to run script with + job settings.

      + +

      This affects the entry concept + while the job runs.

      +
    4. + +
    5. +

      Prepare to run a callback with incumbent settings.

      + +

      This affects the incumbent + concept while the job runs.

      +
    6. + +
    7. +

      If script execution context is not null, then push script execution context onto the JavaScript execution + context stack.

      + +

      As explained above, this affects the active script while the job + runs.

      +
    8. + +
    9. +

      Let result be job().

      + +

      job is an abstract closure returned by + NewPromiseReactionJob or NewPromiseResolveThenableJob.

      +
    10. + +
    11. If script execution context is not null, then pop script execution context from the JavaScript execution context + stack.

    12. + +
    13. Clean up after running a callback with incumbent + settings.

    14. + +
    15. If job settings is not null, then clean up after running script + with job settings.

    16. + +
    17. If result is an abrupt completion, then report the + exception given by result.[[Value]].

    18. +
    +
  12. +
+ +
HostEnsureCanCompileStrings(callerRealm, calleeRealm)
+ +

JavaScript contains an implementation-defined HostEnsureCanCompileStrings(callerRealm, + calleeRealm) abstract operation. User agents must use the following implementation: + + +

    +
  1. Perform ? EnsureCSPDoesNotBlockStringCompilation(callerRealm, + calleeRealm).

  2. +
+ +
HostPromiseRejectionTracker(promise, operation)
+ +

JavaScript contains an implementation-defined HostPromiseRejectionTracker(promise, + operation) abstract operation. User agents must use the following implementation: +

+ +
    +
  1. Let script be the running script.

  2. + +
  3. If script's muted errors is true, terminate these steps.

  4. + +
  5. Let settings object be script's settings object.

    +
  6. + +
  7. +

    If operation is "reject", + +

      +
    1. Add promise to settings object's about-to-be-notified + rejected promises list.

    2. +
    +
  8. + +
  9. +

    If operation is "handle", + +

      +
    1. If settings object's about-to-be-notified rejected promises + list contains promise, then remove promise from that list and + return.

    2. + +
    3. If settings object's outstanding rejected promises weak set + does not contain promise, then return.

    4. + +
    5. Remove promise from settings object's outstanding rejected + promises weak set.

    6. + +
    7. Let global be settings object's global object.

    8. + +
    9. Queue a global task on the DOM manipulation task source given + global to fire an event named rejectionhandled at global, using + PromiseRejectionEvent, with the promise attribute initialized to + promise, and the reason + attribute initialized to the value of promise's [[PromiseResult]] internal slot.

    10. +
    +
  10. +
+ +
+ +
Module-related host hooks
+ +

The JavaScript specification defines a syntax for modules, as well as some host-agnostic parts + of their processing model. This specification defines the rest of their processing model: how the + module system is bootstrapped, via the script element with type attribute set to "module", and how + modules are fetched, resolved, and executed.

+ +

Although the JavaScript specification speaks in terms of "scripts" versus + "modules", in general this specification speaks in terms of classic + scripts versus module scripts, since both of them use + the script element.

+ +
+
modulePromise = import(specifier)
+ +
+

Returns a promise for the module namespace object for the module script + identified by specifier. This allows dynamic importing of module scripts at runtime, + instead of statically using the import statement form. The specifier will + be resolved relative to the active + script's base URL.

+ +

The returned promise will be rejected if an invalid specifier is given, or if a failure is + encountered while fetching or evaluating the resulting module graph.

+ +

This syntax can be used inside both classic and module scripts. It thus provides a bridge into the module-script + world, from the classic-script world.

+
+ +
url = import . meta . url
+ +
+

Returns the active module script's base URL.

+ +

This syntax can only be used inside module scripts.

+
+
+ +

A module map is a map of URL records to values that are either a module script, + null (used to represent failed fetches), or a placeholder value "fetching". Module maps are used to ensure + that imported JavaScript modules are only fetched, parsed, and evaluated once per + Document or worker.

+ +
+

Since module maps are keyed by URL, the following code will + create three separate entries in the module map, since it results in three different + URLs:

+ +
import "https://example.com/module.mjs";
+import "https://example.com/module.mjs#map-buster";
+import "https://example.com/module.mjs?debug=true";
+ +

That is, URL queries and fragments can be varied to create distinct entries in the + module map; they are not ignored. Thus, three separate fetches and three separate + module evaluations will be performed.

+ +

In contrast, the following code would only create a single entry in the module + map, since after applying the URL parser to these inputs, the resulting URL records are equal:

+ +
import "https://example.com/module2.mjs";
+import "https:example.com/module2.mjs";
+import "https://///example.com\\module2.mjs";
+import "https://example.com/foo/../module2.mjs";
+ +

So in this second example, only one fetch and one module evaluation will occur.

+ +

Note that this behavior is the same as how shared workers are keyed by their parsed constructor url.

+
+ +
+ +

To resolve a module specifier given a URL base URL and a + string specifier, perform the following steps. It will return either a + URL record or failure.

+ +
    +
  1. Apply the URL parser to specifier. If the result is not failure, + return the result.

  2. + +
  3. +

    If specifier does not start with the character U+002F SOLIDUS (/), the two-character sequence U+002E FULL STOP, U+002F SOLIDUS (./), or the three-character sequence U+002E FULL STOP, U+002E FULL STOP, + U+002F SOLIDUS (../), return failure.

    + +

    This restriction is in place so that in the future we can allow custom module + loaders to give special meaning to "bare" import specifiers, like import "jquery" or import "web/crypto". For now any + such imports will fail, instead of being treated as relative URLs.

    +
  4. + +
  5. Return the result of applying the URL parser to specifier with + base URL as the base URL.

  6. +
+ +
+ +
+

The following are valid module specifiers according to the above + algorithm:

+ + + +

The following are valid module specifiers according to the above algorithm, but will + invariably cause failures when they are fetched:

+ + + +

The following are not valid module specifiers according to the above algorithm:

+ + +
+ +
+ +
HostGetImportMetaProperties(moduleRecord)
+ +

The import.meta proposal contains an implementation-defined HostGetImportMetaProperties abstract operation. + User agents must use the following implementation:

+ +
    +
  1. Let module script be moduleRecord.[[HostDefined]].

  2. + +
  3. Let urlString be module script's base URL, serialized.

  4. + +
  5. Return « Record { [[Key]]: "url", [[Value]]: urlString } ».

  6. +
+ +
HostImportModuleDynamically(referencingScriptOrModule, + specifier, promiseCapability)
+ +

JavaScript contains an implementation-defined HostImportModuleDynamically abstract operation. + User agents must use the following implementation:

+ +
    +
  1. Let settings object be the current settings object.

  2. + +
  3. Let base URL be settings object's API base + URL.

  4. + +
  5. Let fetch options be the default classic script fetch + options.

  6. + +
  7. +

    If referencingScriptOrModule is not null, then:

    + +
      +
    1. Let referencing script be + referencingScriptOrModule.[[HostDefined]].

      + +
    2. Set settings object to referencing script's settings + object.

    3. + +
    4. Set base URL to referencing script's base URL.

    5. + +
    6. Set fetch options to the descendant script fetch options for + referencing script's fetch + options.

    7. +
    + +

    As explained above for HostResolveImportedModule, in the common + case, referencingScriptOrModule is non-null.

    +
  8. + +
  9. Fetch an import() module script graph given specifier, base + URL, settings object, and fetch options. Wait until the algorithm + asynchronously completes with result.

  10. + +
  11. +

    If result is null, then:

    + +
      +
    1. Let completion be Completion { [[Type]]: throw, [[Value]]: a new + TypeError, [[Target]]: empty }.

    2. + +
    3. Perform FinishDynamicImport(referencingScriptOrModule, + specifier, promiseCapability, completion).

    4. + +
    5. Return.

    6. +
    +
  12. + +
  13. Run the module script result, with + the rethrow errors boolean set to true.

  14. + +
  15. If running the module script throws an exception, then perform + FinishDynamicImport(referencingScriptOrModule, specifier, + promiseCapability, the thrown exception completion).

  16. + +
  17. Otherwise, perform + FinishDynamicImport(referencingScriptOrModule, specifier, + promiseCapability, NormalCompletion(undefined)).

  18. + +
  19. Return undefined.

  20. +
+ +
HostResolveImportedModule(referencingScriptOrModule, + specifier)
+ +

JavaScript contains an implementation-defined HostResolveImportedModule abstract operation. User + agents must use the following implementation:

+ +
    +
  1. Let settings object be the current settings object.

  2. + +
  3. Let base URL be settings object's API base + URL.

  4. + +
  5. +

    If referencingScriptOrModule is not null, then:

    + +
      +
    1. Let referencing script be + referencingScriptOrModule.[[HostDefined]].

    2. + +
    3. Set settings object to referencing script's settings + object.

    4. + +
    5. Set base URL to referencing script's base URL.

    6. +
    + +
    +

    referencingScriptOrModule is not usually null, but will be so for event handlers + per the get the current value of + the event handler algorithm. For example, given:

    + +
    <button onclick="import('./foo.mjs')">Click me</button>
    + +

    If a click event occurs, then at the + time the import() expression runs, GetActiveScriptOrModule will + return null, which will be passed to this abstract operation when HostResolveImportedModule is called by + FinishDynamicImport.

    +
    +
  6. + +
  7. Let moduleMap be settings object's module map.

  8. + +
  9. Let url be the result of resolving a + module specifier given base URL and specifier.

  10. + +
  11. Assert: url is never failure, because resolving a module specifier must have been previously successful with these + same two arguments (either while creating the + corresponding module script, or in HostImportModuleDynamically).

  12. + +
  13. Let resolved module script be moduleMap[url]. (This entry + must exist for us to have gotten to this point.)

  14. + +
  15. Assert: resolved module script is a module script (i.e., is not + null or "fetching").

  16. + +
  17. Assert: resolved module script's record is not null.

    + +
  18. Return resolved module script's record.

  19. +
+ +
+ +

Event loops

+ +
Definitions
+ +

To coordinate events, user interaction, scripts, rendering, networking, and so forth, user + agents must use event loops as + described in this section. Each agent has an associated event loop, which is unique to that + agent.

+ +

The event loop of a similar-origin window + agent is known as a window event loop. The event loop of a dedicated worker agent, + shared worker agent, or service worker agent is known as a worker + event loop. And the event loop of a + worklet agent is known as a worklet event loop.

+ +
+

Event loops do not necessarily correspond to implementation + threads. For example, multiple window event loops could + be cooperatively scheduled in a single thread.

+ +

However, for the various worker agents that are allocated with + [[CanBlock]] set to true, the JavaScript specification does place requirements on them regarding + forward progress, which effectively amount to requiring dedicated per-agent threads + in those cases.

+
+ +
+ +
+ +

An event loop has one or more task queues. A + task queue is a set of tasks.

+ +

Task queues are sets, + not queues, because step one of the event loop + processing model grabs the first runnable + task from the chosen queue, instead of dequeuing the first task.

+ +

The microtask queue is not a task queue.

+ +

Tasks encapsulate algorithms that are responsible for such work as:

+ +
+
Events
+
+

Dispatching an Event object at a particular + EventTarget object is often done by a dedicated task.

+ +

Not all events are dispatched using the task queue; many are + dispatched during other tasks.

+
+ +
Parsing
+

The HTML parser tokenizing one or more bytes, and then processing any + resulting tokens, is typically a task.

+ +
Callbacks
+

Calling a callback is often done by a dedicated task.

+ + +
Using a resource
+

When an algorithm fetches a resource, if the fetching + occurs in a non-blocking fashion then the processing of the resource once some or all of the + resource is available is performed by a task.

+ +
Reacting to DOM manipulation
+

Some elements have tasks that trigger in response to DOM manipulation, e.g. when that + element is inserted into the document.

+
+ +

Formally, a task is a + struct which has:

+ +
+
Steps
+
A series of steps specifying the work to be done by the task.
+ +
A source
+
One of the task sources, used to group and serialize + related tasks.
+ +
A document
+
A Document associated with the task, or null for tasks that are not in a + window event loop.
+ +
A script evaluation environment settings object set
+
A set of environment settings + objects used for tracking script evaluation during the task.
+
+ +

A task is runnable + if its document is either null or fully + active.

+ +

Per its source field, each task is defined as coming from a specific task + source. For each event loop, every task source must be associated + with a specific task queue.

+ +

Essentially, task sources are used within + standards to separate logically-different types of tasks, which a user agent might wish to + distinguish between. Task queues are used by user agents to + coalesce task sources within a given event loop.

+ +

For example, a user agent could have one task queue for mouse and + key events (to which the user interaction task source is associated), and another to + which all other task sources are associated. Then, using the + freedom granted in the initial step of the event loop + processing model, it could give keyboard and mouse events preference over other tasks + three-quarters of the time, keeping the interface responsive but not starving other task queues. + Note that in this setup, the processing model still enforces that the user agent would never + process events from any one task source out of order.

+ +
+ +

Each event loop has a currently running task, which is either a task or null. Initially, this is null. It is used to handle + reentrancy.

+ +

Each event loop has a microtask queue, which is a queue of + microtasks, initially empty. A microtask + is a colloquial way of referring to a task that was created via + the queue a microtask algorithm.

+ +

Each event loop has a performing a microtask checkpoint boolean, + which is initially false. It is used to prevent reentrant invocation of the perform a + microtask checkpoint algorithm.

+ + +
Queuing tasks
+ +

To queue a task on a task source source, + which performs a series of steps steps, optionally given an event loop event + loop and a document document:

+ +
    +
  1. If event loop was not given, set event loop to the implied + event loop.

  2. + +
  3. If document was not given, set document to the implied + document.

  4. + +
  5. Let task be a new task.

  6. + +
  7. Set task's steps to + steps.

  8. + +
  9. Set task's source to + source.

  10. + +
  11. Set task's document to the + document.

  12. + +
  13. Set task's script evaluation environment settings object set to an + empty set.

  14. + +
  15. Let queue be the task queue to which source is + associated on event loop.

  16. + +
  17. Append task to queue.

  18. +
+ +

To queue a global task on a task source + source, with a global object global and a series of steps + steps:

+ +
    +
  1. Let event loop be global's relevant agent's event loop.

  2. + +
  3. Let document be global's associated Document, if global is + a Window object; otherwise null.

    + +
  4. Queue a task given source, event loop, + document, and steps.

  5. +
+ +

To queue an element task on a task source + source, with an element element and a series of steps + steps:

+ +
    +
  1. Let global be element's relevant global + object.

  2. + +
  3. Queue a global task given source, global, and + steps.

  4. +
+ +

To queue a microtask which performs a series of steps + steps, optionally given an event loop event loop and a document + document:

+ +
    +
  1. If event loop was not given, set event loop to the implied + event loop.

  2. + +
  3. If document was not given, set document to the implied + document.

  4. + +
  5. Let microtask be a new task.

  6. + +
  7. Set microtask's steps to + steps.

  8. + +
  9. Set microtask's source to the + microtask task source.

  10. + +
  11. Set microtask's document to + document.

  12. + +
  13. Set task's script evaluation environment settings object set to an + empty set.

  14. + +
  15. Enqueue task on event loop's microtask + queue.

  16. +
+ +

It is possible for a microtask to be moved to a regular task + queue, if, during its initial execution, it spins the + event loop. This is the only case in which the source, document, + and script evaluation environment settings object set of the microtask are consulted; + they are ignored by the perform a microtask checkpoint algorithm.

+ +

The implied event loop when queuing a task is the one that can deduced from the + context of the calling algorithm. This is generally unambiguous, as most specification algorithms + only ever involve a single agent (and thus a single event loop). The + exception is algorithms involving or specifying cross-agent communication (e.g., between a window + and a worker); for those cases, the implied event loop concept must not be relied + upon and specifications must explicitly provide an event loop when queuing a task or microtask.

+ +

The implied document when queuing a task on an event loop event + loop is determined as follows:

+ +
    +
  1. If event loop is not a window event loop, then return + null.

  2. + +
  3. If the task is being queued in the context of an element, then return the element's + node document.

  4. + +
  5. If the task is being queued in the context of a browsing context, then return + the browsing context's active document.

  6. + +
  7. If the task is being queued by or for a script, then + return the script's settings object's responsible document.

  8. + +
  9. Assert: this step is never reached, because one of the previous conditions must be true. + Really?

  10. +
+ +

Both implied event loop and implied + document are vaguely-defined and have a lot of action-at-a-distance. Perhaps we can come up + with a more explicit architecture, while still avoiding all callers needing to explicitly specify + the event loop and document.

+ + +
Processing model
+ + +

An event loop must continually run through the following steps for as long as it + exists:

+ +
    + +
  1. +

    Let taskQueue be one of the event loop's task queues, chosen in an implementation-defined manner, with the + constraint that the chosen task queue must contain at least one runnable task. If there + is no such task queue, then jump to the microtasks step below.

    + +

    Remember that the microtask queue is not a task queue, + so it will not be chosen in this step. However, a task queue to which the + microtask task source is associated might be chosen in this step. In that case, the + task chosen in the next step was originally a + microtask, but it got moved as part of spinning + the event loop.

    +
  2. + +
  3. Let oldestTask be the first runnable task in + taskQueue, and remove it from + taskQueue.

  4. + +
  5. Set the event loop's currently running task to + oldestTask.

  6. + +
  7. Let taskStartTime be the current high resolution time.

  8. + +
  9. Perform oldestTask's steps.

  10. + +
  11. Set the event loop's currently running task back to + null.

  12. + +
  13. Microtasks: Perform a microtask checkpoint.

  14. + +
  15. Let hasARenderingOpportunity be false.

  16. + +
  17. Let now be the current high resolution time.

  18. + +
  19. +

    Report the task's duration by performing the following + steps:

    + +
      +
    1. Let top-level browsing contexts be an empty set.

    2. + +
    3. For each environment settings object settings of + oldestTask's script evaluation environment settings object set, append setting's top-level browsing context + to top-level browsing contexts.

    4. + +
    5. Report long tasks, passing in taskStartTime, now (the + end time of the task), top-level browsing contexts, and oldestTask. +

    6. +
    +
  20. + +
  21. +

    Update the rendering: if this is a window event loop, + then:

    + +
      +
    1. +

      Let docs be all Document objects whose relevant + agent's event loop is this event loop, + sorted arbitrarily except that the following conditions must be met:

      + +
        +
      • Any Document B whose browsing context's container document is A must be listed after + A in the list.

      • + +
      • If there are two documents A and B whose browsing contexts are both child browsing contexts whose container + documents are another Document C, then the order of + A and B in the list must match the shadow-including tree + order of their respective browsing context + containers in C's node tree.

      • +
      + +

      In the steps below that iterate over docs, each Document must be + processed in the order it is found in the list.

      +
    2. + +
    3. +

      Rendering opportunities: Remove from docs all Document + objects whose browsing context do not have a + rendering opportunity.

      + +

      A browsing context has a rendering opportunity if the user agent is + currently able to present the contents of the browsing context to the user, + accounting for hardware refresh rate constraints and user agent throttling for performance + reasons, but considering content presentable even if it's outside the viewport.

      + +

      Browsing context rendering + opportunities are determined based on hardware constraints such as display refresh + rates and other factors such as page performance or whether the page is in the background. + Rendering opportunities typically occur at regular intervals.

      + +

      This specification does not mandate any particular model for selecting + rendering opportunities. But for example, if the browser is attempting to achieve a 60Hz + refresh rate, then rendering opportunities occur at a maximum of every 60th of a second (about + 16.7ms). If the browser finds that a browsing context is not able to sustain this + rate, it might drop to a more sustainable 30 rendering opportunities per second for that + browsing context, rather than occasionally dropping frames. Similarly, if a + browsing context is not visible, the user agent might decide to drop that page to + a much slower 4 rendering opportunities per second, or even less.

      +
    4. + +
    5. If docs is not empty, then set hasARenderingOpportunity to + true.

    6. + +
    7. +

      Unnecessary rendering: Remove from docs all Document objects + which meet both of the following conditions:

      + +
        +
      • The user agent believes that updating the rendering of the Document's browsing context would have no visible effect, and
      • +
      • The Document's map of animation frame callbacks is empty.
      • +
      +
    8. + +
    9. +

      Remove from docs all Document objects for which the user agent + believes that it's preferrable to skip updating the rendering for other reasons.

      + +
      +

      The step labeled Rendering opportunities prevents the user agent from updating the + rendering when it is unable to present new content to the user (there's no rendering + opportunity).

      + +

      The step labeled Unnecessary rendering prevents the user agent from updating the + rendering when there's no new content to draw.

      + +

      This step enables the user agent to prevent the steps below from running for other + reasons, for example, to ensure certain tasks are executed + immediately after each other, with only microtask checkpoints interleaved (and without, e.g., animation frame callbacks interleaved). Concretely, a + user agent might wish to coalesce timer callbacks together, with no intermediate rendering + updates.

      +
      +
    10. + +
    11. For each fully active Document in docs, flush + autofocus candidates for that Document if its + browsing context is a + top-level browsing context.

    12. + +
    13. For each fully active Document in docs, run + the resize steps for that Document, passing in now as the + timestamp.

    14. + +
    15. For each fully active Document in docs, run + the scroll steps for that Document, passing in now as the + timestamp.

    16. + +
    17. For each fully active Document in docs, + evaluate media queries and report changes for that Document, passing + in now as the timestamp.

    18. + +
    19. For each fully active Document in docs, + update animations and send events for that Document, passing in + now as the timestamp.

    20. + +
    21. For each fully active Document in docs, run + the fullscreen steps for that Document, passing in now as the + timestamp.

    22. + +
    23. For each fully active Document in docs, run + the animation frame callbacks for that Document, passing in now + as the timestamp.

    24. + +
    25. For each fully active Document in docs, run + the update intersection observations steps for that Document, passing in + now as the timestamp.

    26. + +
    27. Invoke the mark paint timing algorithm for each Document + object in docs.

    28. + +
    29. For each fully active Document in docs, update the + rendering or user interface of that Document and its browsing context to reflect the current state.

    30. +
    +
  22. + +
  23. +

    If all of the following are true + +

      +
    • this is a window event loop
    • +
    • there is no task in this event loop's + task queues whose document is fully active
    • +
    • this event loop's microtask queue is empty
    • +
    • hasARenderingOpportunity is false
    • +
    + +

    then for each Window object whose whose relevant agent's + event loop is this event loop, run the + start an idle period algorithm, passing the Window.

    +
  24. + +
  25. +

    If this is a worker event loop, then:

    + +
      +
    1. +

      If this event loop's agent's single realm's global object is a supported + DedicatedWorkerGlobalScope and the user agent believes that it would benefit from + having its rendering updated at this time, then:

      + + +
        +
      1. Let now be the current high resolution time.

      2. + +
      3. Run the animation frame callbacks for that + DedicatedWorkerGlobalScope, passing in now as the + timestamp.

      4. + +
      5. Update the rendering of that dedicated worker to reflect the current state.

      6. +
      + +

      Similar to the notes for updating the + rendering in a window event loop, a user agent can determine the rate of + rendering in the dedicated worker.

      +
    2. + +
    3. If there are no tasks in the event + loop's task queues and the + WorkerGlobalScope object's closing flag is true, then destroy the + event loop, aborting these steps, resuming the run a worker steps + described in the Web workers section below.

    4. +
    +
  26. +
+ +
+ +

When a user agent is to perform a microtask checkpoint:

+ +
    +
  1. If the event loop's performing a microtask checkpoint is true, + then return.

  2. + +
  3. Set the event loop's performing a microtask checkpoint to + true.

  4. + +
  5. +

    While the event loop's microtask queue is not empty:

    + +
      +
    1. Let oldestMicrotask be the result of dequeuing + from the event loop's microtask queue.

    2. + +
    3. Set the event loop's currently running task to + oldestMicrotask.

    4. + +
    5. +

      Run oldestMicrotask.

      + +

      This might involve invoking scripted callbacks, which eventually calls the + clean up after running script steps, which call this perform a microtask + checkpoint algorithm again, which is why we use the performing a microtask + checkpoint flag to avoid reentrancy.

      +
    6. + +
    7. Set the event loop's currently running task back to + null.

    8. +
    +
  6. + +
  7. For each environment settings object whose responsible event + loop is this event loop, notify about rejected promises on that + environment settings object.

  8. + +
  9. Cleanup Indexed Database transactions.

  10. + +
  11. Set the event loop's performing a microtask checkpoint to + false.

  12. +
+ +
+ +

When an algorithm running in parallel is to await a stable state, the + user agent must queue a microtask that runs the following steps, and must then stop + executing (execution of the algorithm resumes when the microtask is run, as described in the + following steps):

+ +
    +
  1. Run the algorithm's synchronous section.

  2. + +
  3. Resumes execution of the algorithm in parallel, if appropriate, as described + in the algorithm's steps.

  4. +
+ +

Steps in synchronous sections are marked + with ⌛.

+ +
+ +

Algorithm steps that say to spin the event loop until a condition goal is + met are equivalent to substituting in the following algorithm steps:

+ +
    +
  1. +

    Let task be the event loop's currently running + task.

    + +

    task could be a microtask.

    +
  2. + +
  3. Let task source be task's source.

  4. + +
  5. Let old stack be a copy of the JavaScript execution context + stack.

  6. + +
  7. Empty the JavaScript execution context stack.

  8. + +
  9. +

    Perform a microtask checkpoint.

    + +

    If task is a microtask this step will be a no-op due to + performing a microtask checkpoint being true.

    +
  10. + +
  11. +

    In parallel:

    + +
      +
    1. Wait until the condition goal is met.

    2. + +
    3. +

      Queue a task on task source to:

      + +
        +
      1. Replace the JavaScript execution context stack with old + stack.

      2. + +
      3. +

        Perform any steps that appear after this spin the event loop instance in the + original algorithm.

        + +

        This resumes task.

        +
      4. +
      +
    4. +
    +
  12. + +
  13. +

    Stop task, allowing whatever algorithm that invoked it to resume.

    + +

    This causes the event loop's main set of steps or the perform + a microtask checkpoint algorithm to continue.

    +
  14. +
+ +

Unlike other algorithms in this and other specifications, which behave similar to + programming-language function calls, spin the event loop is more like a macro, which + saves typing and indentation at the usage site by expanding into a series of steps and + operations.

+ +
+

An algorithm whose steps are:

+ +
    +
  1. Do something.

  2. + +
  3. Spin the event loop until awesomeness happens.

  4. + +
  5. Do something else.

  6. +
+ +

is a shorthand which, after "macro expansion", becomes

+ +
    +
  1. Do something.

  2. + +
  3. Let old stack be a copy of the JavaScript execution context + stack.

  4. + +
  5. Empty the JavaScript execution context stack.

  6. + +
  7. Perform a microtask checkpoint.

  8. + +
  9. +

    In parallel:

    + +
      +
    1. Wait until awesomeness happens.

    2. + +
    3. +

      Queue a task on the task source in which "do something" was done to:

      + +
        +
      1. Replace the JavaScript execution context stack with old + stack.

      2. + +
      3. Do something else.

      4. +
      +
    4. +
    +
  10. +
+
+ +
+

Here is a more full example of the substitution, where the event loop is spun from inside a + task that is queued from work in parallel. The version using spin the event loop:

+ +
    +
  1. +

    In parallel:

    + +
      +
    1. Do parallel thing 1.

    2. + +
    3. +

      Queue a task on the DOM manipulation task + source to:

      + +
        +
      1. Do task thing 1.

      2. + +
      3. Spin the event loop until awesomeness happens.

      4. + +
      5. Do task thing 2.

      6. +
      +
    4. + +
    5. Do parallel thing 2.

    6. +
    +
  2. +
+ +

The fully expanded version:

+ +
    +
  1. +

    In parallel:

    + +
      +
    1. Do parallel thing 1.

    2. + +
    3. Let old stack be null.

    4. + +
    5. +

      Queue a task on the DOM manipulation task + source to:

      + +
        +
      1. Do task thing 1.

      2. + +
      3. Set old stack to a copy of the JavaScript execution context + stack.

      4. + +
      5. Empty the JavaScript execution context stack.

      6. + +
      7. Perform a microtask checkpoint.

      8. +
      +
    6. + +
    7. Wait until awesomeness happens.

    8. + +
    9. +

      Queue a task on the DOM manipulation task + source to:

      + +
        +
      1. Replace the JavaScript execution context stack with old + stack.

      2. + +
      3. Do task thing 2.

      4. +
      +
    10. + +
    11. Do parallel thing 2.

    12. +
    +
  2. +
+
+ +
+ +

Some of the algorithms in this specification, for historical reasons, require the user agent to + pause while running a task until a condition goal is met. This means running the following steps:

+ +
    +
  1. If necessary, update the rendering or user interface of any Document or + browsing context to reflect the current state.

  2. + +
  3. Wait until the condition goal is met. While a user agent has a paused + task, the corresponding event loop must not run + further tasks, and any script in the currently running task must block. User agents should remain responsive to user input + while paused, however, albeit in a reduced capacity since the event loop will not be + doing anything.

  4. +
+ +
+

Pausing is highly detrimental to the user experience, especially + in scenarios where a single event loop is shared among multiple documents. User + agents are encouraged to experiment with alternatives to pausing, + such as spinning the event loop or even simply + proceeding without any kind of suspended execution at all, insofar as it is possible to do so + while preserving compatibility with existing content. This specification will happily change if + a less-drastic alternative is discovered to be web-compatible.

+ +

In the interim, implementers should be aware that the variety of alternatives that user agents + might experiment with can change subtle aspects of event loop behavior, including + task and microtask timing. Implementations should + continue experimenting even if doing so causes them to violate the exact semantics implied by the + pause operation.

+
+ +
Generic task sources
+ +

The following task sources are used by a number of mostly + unrelated features in this and other specifications.

+ +
+
The DOM manipulation task source
+ +
+

This task source is used for features that react to DOM manipulations, such as + things that happen in a non-blocking fashion when an element is inserted into the document.

+
+ +
The user interaction task source
+ +
+

This task source is used for features that react to user interaction, for + example keyboard or mouse input.

+ +

Events sent in response to user input (e.g. click events) must be fired using tasks queued with the user + interaction task source.

+
+ +
The networking task source
+ +
+

This task source is used for features that trigger in response to network + activity.

+
+ +
The history traversal task source
+ +
+

This task source is used to queue calls to history.back() and similar APIs.

+
+
+ +
Dealing with the event loop from other specifications
+ +

Writing specifications that correctly interact with the event loop can be tricky. + This is compounded by how this specification uses concurrency-model-independent terminology, so we + say things like "event loop" and "in parallel" instead of using more + familiar model-specific terms like "main thread" or "on a background thread".

+ +

By default, specification text generally runs on the event loop. This falls out + from the formal event loop processing model, in that + you can eventually trace most algorithms back to a task queued there.

+ +

The algorithm steps for any JavaScript method will be invoked by author code + calling that method. And author code can only be run via queued tasks, usually originating + somewhere in the script processing model.

+ +

From this starting point, the overriding guideline is that any work a specification needs to + perform that would otherwise block the event loop must instead be performed in + parallel with it. This includes (but is not limited to):

+ + + +

The next complication is that, in algorithm sections that are in parallel, you + must not create or manipulate objects associated to a specific JavaScript realm, + global, or environment settings object. (Stated + in more familiar terms, you must not directly access main-thread artifacts from a background + thread.) Doing so would create data races observable to JavaScript code, since after all, your + algorithm steps are running in parallel to the JavaScript code.

+ +

You can, however, manipulate specification-level data structures and values from + Infra, as those are realm-agnostic. They are never directly exposed to JavaScript without + a specific conversion taking place (often via Web IDL). +

+ +

To affect the world of observable JavaScript objects, then, you must queue a task + to perform any such manipulations. This ensures your steps are properly interleaved with respect + to other things happening on the event loop. Furthermore, you must choose a + task source when queuing a task; this governs the + relative order of your steps versus others. If you are unsure which task source to + use, pick one of the generic task sources that sounds most + applicable.

+ +

Most invocations of queue a task use the implied event loop, i.e., + the one that is obvious from context. That is because it is very rare for algorithms to be invoked + in contexts involving multiple event loops. (Unlike contexts involving multiple global objects, + which happen all the time!) So unless you are writing a specification which, e.g., deals with + manipulating workers, you can omit this argument when queuing a task.

+ +

Putting this all together, we can provide a template for a typical algorithm that needs to do + work asynchronously:

+ +
    +
  1. Do any synchronous setup work, while still on the event loop. This may + include converting realm-specific JavaScript values into + realm-agnostic specification-level values.

  2. + +
  3. Perform a set of potentially-expensive steps in parallel, operating entirely on + realm-agnostic values, and producing a realm-agnostic result.

  4. + +
  5. Queue a task, on a specified task source, to convert the + realm-agnostic result back into observable effects on the observable world of JavaScript objects + on the event loop.

  6. +
+ +
+ +

The following is an algorithm that "encrypts" a passed-in list of scalar value strings input, after parsing them as + URLs:

+ +
    +
  1. Let urls be an empty list.

  2. + +
  3. +

    For each string of input:

    + +
      +
    1. Let parsed be the result of parsing + string relative to the current settings object.

    2. + +
    3. If parsed is failure, return a promise rejected with a + "SyntaxError" DOMException.

    4. + +
    5. Let serialized be the result of applying the URL serializer to parsed.

    6. + +
    7. Append serialized to urls.

    8. +
    +
  4. + +
  5. Let realm be the current Realm Record.

  6. + +
  7. Let p be a new promise.

  8. + +
  9. +

    Run the following steps in parallel:

    + +
      +
    1. Let encryptedURLs be an empty list.

    2. + +
    3. +

      For each url of urls:

      + +
        +
      1. Wait 100 milliseconds, so that people think we're doing heavy-duty encryption.

      2. + +
      3. Let encrypted be a new string derived from url, + whose nth code unit is equal to url's nth + code unit plus 13.

      4. + +
      5. Append encrypted to + encryptedURLs.

        +
      +
    4. + +
    5. +

      Queue a task, on the networking task source, to perform the + following steps:

      + +
        +
      1. Let array be the result of converting encryptedURLs to a JavaScript + array, in realm.

      2. + +
      3. Resolve p with array.

      4. +
      +
    6. +
    +
  10. + +
  11. Return p.

  12. +
+ +

Here are several things to notice about this algorithm:

+ + + +

(On these last two points, see also w3ctag/promises-guide issue #52, heycam/webidl issue #135, and heycam/webidl issue #371, where we are + still mulling over the subtleties of the above promise-resolution pattern.)

+ +

Another thing to note is that, in the event this algorithm was called from a Web IDL-specified + operation taking a sequence<USVString>, there was an automatic conversion from realm-specific JavaScript objects provided by the author as + input, into the realm-agnostic sequence<USVString> Web IDL type, which we then treat as a + list of scalar value strings. So depending + on how your specification is structured, there may be other implicit steps happening on the main + event loop that play a part in this whole process of getting you ready to go + in parallel.

+ +
+ + +
+ +

Events

+ +
Event handlers
+ +

Many objects can have event handlers + specified. These act as non-capture event listeners for the + object on which they are specified.

+ +
+ +

An event handler is a struct with two items:

+ + + +
+ +

Event handlers are exposed in two ways.

+ +

The first way, common to all event handlers, is as an event handler IDL attribute.

+ +

The second way is as an event handler content + attribute. Event handlers on HTML elements and some of the event handlers on + Window objects are exposed in this way.

+ +

For both of these two ways, the event handler is exposed + through a name, which is a string that always starts with + "on" and is followed by the name of the event for which the handler is + intended.

+ +
+ +

Most of the time, the object that exposes an event handler + is the same as the object on which the corresponding event listener is added. + However, the body and frameset elements expose several event + handlers that act upon the element's Window object, if one exists. In either + case, we call the object an event handler acts upon the target of that event + handler.

+ +
+ +

To determine the target of an event + handler, given an EventTarget object eventTarget on which the event handler is exposed, and an event handler name + name, the following steps are taken:

+ +
    +
  1. If eventTarget is not a body element or a frameset + element, then return eventTarget.

  2. + +
  3. If name is not the name of an attribute member of the + WindowEventHandlers interface mixin and the Window-reflecting + body element event handler set does not contain + name, then return eventTarget.

  4. + +
  5. +

    If eventTarget's node document is not an active + document, then return null.

    + +

    This could happen if this object is a body element without + a corresponding Window object, for example.

    + +

    This check does not necessarily prevent body and + frameset elements that are not the body element of their node + document from reaching the next step. In particular, a body element created + in an active document (perhaps with document.createElement()) but not + connected will also have its corresponding Window object as the target of several event handlers exposed + through it.

    +
  6. + +
  7. Return eventTarget's node document's relevant global + object.

  8. +
+ +
+ +

Each EventTarget object that has one or more event handlers specified + has an associated event handler map, which is a map + of strings representing names of event + handlers to event handlers.

+ +

When an EventTarget object that has one or more event handlers + specified is created, its event handler map must be initialized such that it contains + an entry for each event + handler that has that object as target, with + items in those event handlers set to their initial + values.

+ +

The order of the entries of event handler + map could be arbitrary. It is not observable through any algorithms that operate on the + map.

+ +

Entries are not created in the event handler + map of an object for event handlers that are merely exposed on that object, + but have some other object as their targets.

+ +
+ +
+ +

An event handler IDL attribute + is an IDL attribute for a specific event handler. The name of + the IDL attribute is the same as the name of the event handler.

+ +
+ +

The getter of an event handler IDL attribute + with name name, when called, must run these steps:

+ +
    +
  1. Let eventTarget be the result of determining the target of an event + handler given this object and name.

  2. + +
  3. If eventTarget is null, then return null.

  4. + +
  5. Return the result of getting the current value of the event handler given + eventTarget and name.

    +
+ +

The setter of an event handler IDL attribute + with name name, when called, must run these steps:

+ +
    +
  1. Let eventTarget be the result of determining the target of an event + handler given this object and name.

  2. + +
  3. If eventTarget is null, then return.

  4. + +
  5. If the given value is null, then deactivate an event handler given + eventTarget and name.

  6. + +
  7. +

    Otherwise:

    + +
      +
    1. Let handlerMap be eventTarget's event handler + map.

    2. + +
    3. Let eventHandler be handlerMap[name].

    4. + +
    5. Set eventHandler's value to the + given value.

    6. + +
    7. Activate an event handler given eventTarget and + name.

    8. +
    +
  8. +
+ +

Certain event handler IDL attributes have additional requirements, in + particular the onmessage attribute of + MessagePort objects.

+ +
+ +
+ +

An event handler content + attribute is a content attribute for a specific event + handler. The name of the content attribute is the same as the name of the event handler.

+ +

Event handler content attributes, when specified, must contain valid JavaScript + code which, when parsed, would match the FunctionBody + production after automatic semicolon insertion.

+ +
+ +

The following attribute change + steps are used to synchronize between event handler content attributes and + event handlers:

+ +
    +
  1. If namespace is not null, or localName is not the name of an event handler content attribute on + element, then return.

  2. + +
  3. Let eventTarget be the result of determining the target of an event + handler given element and localName.

  4. + +
  5. If eventTarget is null, then return.

  6. + +
  7. If value is null, then deactivate an event handler given + eventTarget and localName.

  8. + +
  9. +

    Otherwise:

    + +
      +
    1. If the Should element's inline behavior be blocked by Content Security + Policy? algorithm returns "Blocked" when executed upon + element, "script attribute", and value, then + return.

    2. + +
    3. Let handlerMap be eventTarget's event handler + map.

    4. + +
    5. Let eventHandler be handlerMap[localName].

    6. + +
    7. Let location be the script location that triggered the execution of these + steps.

    8. + +
    9. Set eventHandler's value to the + internal raw uncompiled handler value/location.

    10. + +
    11. Activate an event handler given eventTarget and + localName.

    12. +
    +
  10. +
+ +

Per the DOM Standard, these steps are run even if oldValue and + value are identical (setting an attribute to its current value), but not if + oldValue and value are both null (removing an attribute that doesn't + currently exist).

+ +
+ +

To deactivate an event handler given an EventTarget object + eventTarget and a string name that is the name of an event handler, run these steps:

+ +
    +
  1. Let handlerMap be eventTarget's event handler + map.

  2. + +
  3. Let eventHandler be handlerMap[name].

  4. + +
  5. Set eventHandler's value to + null.

  6. + +
  7. Let listener be eventHandler's listener.

  8. + +
  9. If listener is not null, then remove an event listener with + eventTarget and listener.

  10. + +
  11. Set eventHandler's listener to + null.

  12. +
+ +

To erase all event listeners and handlers given an EventTarget object + eventTarget, run these steps:

+ +
    +
  1. If eventTarget has an associated event handler map, then for each + nameeventHandler of eventTarget's associated event + handler map, deactivate an event handler given eventTarget and + name.

  2. + +
  3. Remove all event listeners given eventTarget.

  4. +
+ +

This algorithm is used to define document.open().

+ +

To activate an event handler given an EventTarget object + eventTarget and a string name that is the name of an event handler, run these steps:

+ +
    +
  1. Let handlerMap be eventTarget's event handler + map.

  2. + +
  3. Let eventHandler be handlerMap[name].

  4. + +
  5. If eventHandler's listener is not + null, then return.

  6. + +
  7. +

    Let callback be the result of creating a Web IDL EventListener instance representing a reference to a function + of one argument that executes the steps of the event handler processing algorithm, + given eventTarget, name, and its argument.

    + +

    The EventListener's callback context can + be arbitrary; it does not impact the steps of the event handler processing + algorithm.

    + +

    The callback is emphatically not the event handler itself. Every event handler ends up registering the same + callback, the algorithm defined below, which takes care of invoking the right code, and + processing the code's return value.

    +
  8. + +
  9. +

    Let listener be a new event listener whose type is the event handler event type + corresponding to eventHandler and callback is callback.

    + +

    To be clear, an event listener is different from an EventListener.

    +
  10. + +
  11. Add an event listener with eventTarget and + listener.

  12. + +
  13. Set eventHandler's listener to + listener.

  14. +
+ +
+

The event listener registration happens only if the event + handler's value is being set to non-null, and + the event handler is not already activated. Since listeners + are called in the order they were registered, assuming no deactivation occurred, the order of event listeners for a particular event type + will always be:

+ +
    +
  1. the event listeners registered with addEventListener() before the first time the + event handler's value was set to non-null

  2. + +
  3. then the callback to which it is currently set, if any

  4. + +
  5. and finally the event listeners registered with addEventListener() after the first + time the event handler's value was set to non-null.

  6. +
+
+ +
+ +
+ +

This example demonstrates the order in which event listeners are invoked. If the button in + this example is clicked by the user, the page will show four alerts, with the text "ONE", "TWO", + "THREE", and "FOUR" respectively.

+ +
<button id="test">Start Demo</button>
+<script>
+ var button = document.getElementById('test');
+ button.addEventListener('click', function () { alert('ONE') }, false);
+ button.setAttribute('onclick', "alert('NOT CALLED')"); // event handler listener is registered here
+ button.addEventListener('click', function () { alert('THREE') }, false);
+ button.onclick = function () { alert('TWO'); };
+ button.addEventListener('click', function () { alert('FOUR') }, false);
+</script>
+ +

However, in the following example, the event handler is deactivated after its initial activation (and its event listener is removed), + before being reactivated at a later time. The page will show five alerts with "ONE", "TWO", + "THREE", "FOUR", and "FIVE" respectively, in order.

+ +
<button id="test">Start Demo</button>
+<script>
+ var button = document.getElementById('test');
+ button.addEventListener('click', function () { alert('ONE') }, false);
+ button.setAttribute('onclick', "alert('NOT CALLED')"); // event handler is activated here
+ button.addEventListener('click', function () { alert('TWO') }, false);
+ button.onclick = null;                                 // but deactivated here
+ button.addEventListener('click', function () { alert('THREE') }, false);
+ button.onclick = function () { alert('FOUR'); };       // and re-activated here
+ button.addEventListener('click', function () { alert('FIVE') }, false);
+</script>
+ +
+ +
+ +

The interfaces implemented by the event object do not influence whether an event handler is triggered or not.

+ +

The event handler processing algorithm for an EventTarget object + eventTarget, a string name representing the name of an event handler, and an + Event object event is as follows:

+ +
    +
  1. Let callback be the result of getting the current value of the event + handler given eventTarget and name.

  2. + +
  3. If callback is null, then return.

  4. + +
  5. Let special error event handling be true if event is an + ErrorEvent object, event's type is + error, and event's currentTarget implements the + WindowOrWorkerGlobalScope mixin. Otherwise, let special error event + handling be false.

  6. + +
  7. +

    Process the Event object event as follows:

    + +
    + +
    If special error event handling is true
    + +
    +

    Invoke callback with five + arguments, the first one having the value of event's message attribute, the second having the value of + event's filename attribute, the third + having the value of event's lineno + attribute, the fourth having the value of event's colno attribute, the fifth having the value of + event's error attribute, and with the callback this value set to event's currentTarget. Let return value be the + callback's return value.

    +
    + +
    Otherwise
    + +
    +

    Invoke callback + with one argument, the value of which is the Event object event, + with the callback this value set to event's + currentTarget. Let return value be + the callback's return value.

    +
    +
    + +

    If an exception gets thrown by the callback, end these steps and allow the exception to + propagate. (It will propagate to the DOM event dispatch + logic, which will then report the exception.)

    +
  8. + +
  9. +

    Process return value as follows:

    + +
    + +
    If event is a BeforeUnloadEvent object and event's type is beforeunload
    + +
    +

    In this case, the event handler + IDL attribute's type will be OnBeforeUnloadEventHandler, so return + value will have been coerced into either null or a DOMString.

    + +

    If return value is not null, then:

    + +
      +
    1. Set event's canceled flag.

    2. + +
    3. If event's returnValue attribute's value is the empty + string, then set event's returnValue attribute's value to + return value.

    4. +
    +
    + +
    If special error event handling is true
    +

    If return value is true, then set event's canceled + flag.

    + +
    Otherwise
    +
    +

    If return value is false, then set event's canceled + flag.

    + +

    If we've gotten to this "Otherwise" clause because event's type is beforeunload but event is not a + BeforeUnloadEvent object, then return value will never be false, since + in such cases return value will have been coerced into either null or a DOMString.

    +
    +
    +
  10. +
+ +
+ +
+ +

The EventHandler callback function type represents a callback used for event + handlers. It is represented in Web IDL as follows:

+ +
[LegacyTreatNonObjectAsNull]
+callback EventHandlerNonNull = any (Event event);
+typedef EventHandlerNonNull? EventHandler;
+ +

In JavaScript, any Function object implements + this interface.

+ +
+ +

For example, the following document fragment:

+ +
<body onload="alert(this)" onclick="alert(this)">
+ +

...leads to an alert saying "[object Window]" when the document is + loaded, and an alert saying "[object HTMLBodyElement]" whenever the + user clicks something in the page.

+ +
+ +
+

The return value of the function affects whether the event is canceled or not: as described above, if the return value is false, the event is canceled.

+ +

There are two exceptions in the platform, for historical reasons:

+ + +
+ +

For historical reasons, the onerror handler has different + arguments:

+ +
[LegacyTreatNonObjectAsNull]
+callback OnErrorEventHandlerNonNull = any ((Event or DOMString) event, optional DOMString source, optional unsigned long lineno, optional unsigned long colno, optional any error);
+typedef OnErrorEventHandlerNonNull? OnErrorEventHandler;
+ +
+
window.onerror = (message, source, lineno, colno, error) => { … };
+
+ +

Similarly, the onbeforeunload handler has a + different return value: it will be cast to a string.

+ +
[LegacyTreatNonObjectAsNull]
+callback OnBeforeUnloadEventHandlerNonNull = DOMString? (Event event);
+typedef OnBeforeUnloadEventHandlerNonNull? OnBeforeUnloadEventHandler;
+ + + +
+ +
+ +

An internal raw uncompiled handler is a tuple with the following information:

+ + + +

When the user agent is to get the + current value of the event handler given an EventTarget object + eventTarget and a string name that is the name of an event handler, it must run these + steps:

+ +
    +
  1. Let handlerMap be eventTarget's event handler + map.

  2. + +
  3. Let eventHandler be handlerMap[name].

  4. + +
  5. +

    If eventHandler's value is an + internal raw uncompiled handler, then:

    + +
      +
    1. If eventTarget is an element, then let element be + eventTarget, and document be element's node + document. Otherwise, eventTarget is a Window object, let + element be null, and document be eventTarget's associated Document.

    2. + +
    3. If scripting is disabled for + document, then return null.

    4. + +
    5. Let body be the uncompiled script body in eventHandler's value.

    6. + +
    7. Let location be the location where the script body originated, as + given by eventHandler's value.

    8. + +
    9. If element is not null and element has a + form owner, let form owner be that form owner. + Otherwise, let form owner be null.

    10. + +
    11. Let settings object be the relevant settings object of + document.

    12. + +
    13. +

      If body is not parsable as FunctionBody + or if parsing detects an early error, then follow these substeps:

      + +
        +
      1. +

        Set eventHandler's value to + null.

        + +

        This does not deactivate + the event handler, which additionally removes + the event handler's listener (if present).

        +
      2. + +
      3. Report the error for the appropriate script and with the appropriate position (line number and + column number) given by location, using settings object's global object. If the error is still not handled after this, then the error may be reported + to a developer console.

      4. + +
      5. Return null.

      6. +
      +
    14. + +
    15. +

      Push settings object's realm execution context onto the + JavaScript execution context stack; it is now the running JavaScript + execution context.

      + +

      This is necessary so the subsequent invocation of OrdinaryFunctionCreate takes place in the correct + JavaScript Realm.

      +
    16. + +
    17. +

      Let function be the result of calling OrdinaryFunctionCreate, with arguments:

      + +
      +
      functionPrototype
      + +
      %Function.prototype%
      + +
      sourceText
      + +
      +
      +
      If name is onerror and + eventTarget is a Window object
      + +
      The string formed by concatenating "function ", name, + "(event, source, lineno, colno, error) {", U+000A LF, + body, U+000A LF, and "}".
      + +
      Otherwise
      + +
      The string formed by concatenating "function ", name, + "(event) {", U+000A LF, body, U+000A LF, and "}".
      +
      +
      + +
      ParameterList
      + +
      +
      +
      If name is onerror and + eventTarget is a Window object
      + +
      Let the function have five arguments, named event, source, lineno, colno, and + error.
      + +
      Otherwise
      + +
      Let the function have a single argument called event.
      +
      +
      + +
      Body
      + +
      The result of parsing body above.
      + +
      thisMode
      + +
      non-lexical-this
      + +
      Scope
      + +
      +
        +
      1. Let realm be settings object's Realm.

      2. + +
      3. Let scope be realm.[[GlobalEnv]].

      4. + +
      5. +

        If eventHandler is an element's event + handler, then set scope to NewObjectEnvironment(document, + scope).

        + +

        (Otherwise, eventHandler is a Window object's event handler.)

        +
      6. + +
      7. If form owner is not null, then set scope to NewObjectEnvironment(form owner, + scope).

      8. + +
      9. If element is not null, then set scope to NewObjectEnvironment(element, + scope).

      10. + +
      11. Return scope.

      12. +
      +
      +
      +
    18. + +
    19. Remove settings object's realm execution context from the + JavaScript execution context stack.

    20. + +
    21. +

      Set function.[[ScriptOrModule]] to null.

      + +
      +

      This is done because the default behavior, of associating the created function + with the nearest script on the stack, can lead to + path-dependent results. For example, an event handler which is first invoked by user + interaction would end up with null [[ScriptOrModule]] (since then this algorithm would be + first invoked when the active script is null), whereas one that is first invoked + by dispatching an event from script would have its [[ScriptOrModule]] set to that script.

      + +

      Instead, we just always set [[ScriptOrModule]] to null. This is more intuitive anyway; the + idea that the first script which dispatches an event is somehow responsible for the event + handler code is dubious.

      + +

      In practice, this only affects the resolution of relative URLs via import(), + which consult the base URL of the associated + script. Nulling out [[ScriptOrModule]] means that HostResolveImportedModule and + HostImportModuleDynamically will fall back to the current settings + object's API base URL.

      +
      +
    22. + +
    23. Set eventHandler's value to the + result of creating a Web IDL EventHandler callback function object whose object + reference is function and whose callback context is settings + object.

    24. +
    +
  6. + +
  7. Return eventHandler's value.

  8. +
+ +
+ + + +
Event handlers on elements, Document objects, and Window objects
+ +

The following are the event handlers (and their corresponding event handler event types) that must be + supported by all HTML elements, as both event handler content attributes + and event handler IDL attributes; and that must be + supported by all Document and Window objects, as event handler IDL + attributes:

+ + + + +
Event handler Event handler event type +
onabort abort +
onauxclick auxclick +
oncancel cancel +
oncanplay canplay +
oncanplaythrough canplaythrough +
onchange change +
onclick click +
onclose close +
oncontextmenu contextmenu +
oncuechange cuechange +
ondblclick dblclick +
ondrag drag +
ondragend dragend +
ondragenter dragenter +
ondragexit dragexit +
ondragleave dragleave +
ondragover dragover +
ondragstart dragstart +
ondrop drop +
ondurationchange durationchange +
onemptied emptied +
onended ended +
onformdata formdata +
oninput input +
oninvalid invalid +
onkeydown keydown +
onkeypress keypress +
onkeyup keyup +
onloadeddata loadeddata +
onloadedmetadata loadedmetadata +
onloadstart loadstart +
onmousedown mousedown +
onmouseenter mouseenter +
onmouseleave mouseleave +
onmousemove mousemove +
onmouseout mouseout +
onmouseover mouseover +
onmouseup mouseup +
onpause pause +
onplay play +
onplaying playing +
onprogress progress +
onratechange ratechange +
onreset reset +
onsecuritypolicyviolation securitypolicyviolation +
onseeked seeked +
onseeking seeking +
onselect select +
onslotchange slotchange +
onstalled stalled +
onsubmit submit +
onsuspend suspend +
ontimeupdate timeupdate +
ontoggle toggle +
onvolumechange volumechange +
onwaiting waiting +
onwebkitanimationend webkitAnimationEnd +
onwebkitanimationiteration webkitAnimationIteration +
onwebkitanimationstart webkitAnimationStart +
onwebkittransitionend webkitTransitionEnd +
onwheel wheel + + + + + + + +
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be + supported by all HTML elements other than body and frameset + elements, as both event handler content attributes and event handler IDL + attributes; that must be supported by all Document + objects, as event handler IDL attributes; and that must be + supported by all Window objects, as event handler IDL attributes on the + Window objects themselves, and with corresponding event handler content + attributes and event handler IDL attributes exposed on all body + and frameset elements that are owned by that Window object's associated Document:

+ + + + +
Event handler Event handler event type +
onblur blur +
onerror error +
onfocus focus +
onload load +
onresize resize +
onscroll scroll +
+ +

We call the set of the names of the + event handlers listed in the first column of this table the + Window-reflecting body element event handler set.

+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be + supported by Window objects, as event handler IDL attributes on the + Window objects themselves, and with corresponding event handler content + attributes and event handler IDL attributes exposed on all body + and frameset elements that are owned by that Window object's associated Document:

+ + + + +
Event handler Event handler event type +
onafterprint afterprint +
onbeforeprint beforeprint +
onbeforeunload beforeunload +
onhashchange hashchange +
onlanguagechange languagechange +
onmessage message +
onmessageerror messageerror +
onoffline offline +
ononline online +
onpagehide pagehide +
onpageshow pageshow +
onpopstate popstate +
onrejectionhandled rejectionhandled +
onstorage storage +
onunhandledrejection unhandledrejection +
onunload unload +
+ +

This list of event handlers is reified as event handler IDL + attributes through the WindowEventHandlers interface mixin.

+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be + supported by all HTML elements, as both event handler content attributes + and event handler IDL attributes; and that must be + supported by all Document objects, as event handler IDL attributes:

+ + + + +
Event handler Event handler event type +
oncut cut +
oncopy copy +
onpaste paste +
+ +

This list of event handlers is reified as event handler IDL + attributes through the DocumentAndElementEventHandlers interface mixin.

+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be + supported on Document objects as event handler IDL attributes:

+ + + + + + +
Event handler Event handler event type +
onreadystatechange readystatechange +
+ + +
+ +
IDL definitions
+ +
interface mixin GlobalEventHandlers {
+  attribute EventHandler onabort;
+  attribute EventHandler onauxclick;
+  attribute EventHandler onblur;
+  attribute EventHandler oncancel;
+  attribute EventHandler oncanplay;
+  attribute EventHandler oncanplaythrough;
+  attribute EventHandler onchange;
+  attribute EventHandler onclick;
+  attribute EventHandler onclose;
+  attribute EventHandler oncontextmenu;
+  attribute EventHandler oncuechange;
+  attribute EventHandler ondblclick;
+  attribute EventHandler ondrag;
+  attribute EventHandler ondragend;
+  attribute EventHandler ondragenter;
+  attribute EventHandler ondragexit;
+  attribute EventHandler ondragleave;
+  attribute EventHandler ondragover;
+  attribute EventHandler ondragstart;
+  attribute EventHandler ondrop;
+  attribute EventHandler ondurationchange;
+  attribute EventHandler onemptied;
+  attribute EventHandler onended;
+  attribute OnErrorEventHandler onerror;
+  attribute EventHandler onfocus;
+  attribute EventHandler onformdata;
+  attribute EventHandler oninput;
+  attribute EventHandler oninvalid;
+  attribute EventHandler onkeydown;
+  attribute EventHandler onkeypress;
+  attribute EventHandler onkeyup;
+  attribute EventHandler onload;
+  attribute EventHandler onloadeddata;
+  attribute EventHandler onloadedmetadata;
+  attribute EventHandler onloadstart;
+  attribute EventHandler onmousedown;
+  [LegacyLenientThis] attribute EventHandler onmouseenter;
+  [LegacyLenientThis] attribute EventHandler onmouseleave;
+  attribute EventHandler onmousemove;
+  attribute EventHandler onmouseout;
+  attribute EventHandler onmouseover;
+  attribute EventHandler onmouseup;
+  attribute EventHandler onpause;
+  attribute EventHandler onplay;
+  attribute EventHandler onplaying;
+  attribute EventHandler onprogress;
+  attribute EventHandler onratechange;
+  attribute EventHandler onreset;
+  attribute EventHandler onresize;
+  attribute EventHandler onscroll;
+  attribute EventHandler onsecuritypolicyviolation;
+  attribute EventHandler onseeked;
+  attribute EventHandler onseeking;
+  attribute EventHandler onselect;
+  attribute EventHandler onslotchange;
+  attribute EventHandler onstalled;
+  attribute EventHandler onsubmit;
+  attribute EventHandler onsuspend;
+  attribute EventHandler ontimeupdate;
+  attribute EventHandler ontoggle;
+  attribute EventHandler onvolumechange;
+  attribute EventHandler onwaiting;
+  attribute EventHandler onwebkitanimationend;
+  attribute EventHandler onwebkitanimationiteration;
+  attribute EventHandler onwebkitanimationstart;
+  attribute EventHandler onwebkittransitionend;
+  attribute EventHandler onwheel;
+};
+
+interface mixin WindowEventHandlers {
+  attribute EventHandler onafterprint;
+  attribute EventHandler onbeforeprint;
+  attribute OnBeforeUnloadEventHandler onbeforeunload;
+  attribute EventHandler onhashchange;
+  attribute EventHandler onlanguagechange;
+  attribute EventHandler onmessage;
+  attribute EventHandler onmessageerror;
+  attribute EventHandler onoffline;
+  attribute EventHandler ononline;
+  attribute EventHandler onpagehide;
+  attribute EventHandler onpageshow;
+  attribute EventHandler onpopstate;
+  attribute EventHandler onrejectionhandled;
+  attribute EventHandler onstorage;
+  attribute EventHandler onunhandledrejection;
+  attribute EventHandler onunload;
+};
+
+interface mixin DocumentAndElementEventHandlers {
+  attribute EventHandler oncopy;
+  attribute EventHandler oncut;
+  attribute EventHandler onpaste;
+};
+ +
Event firing
+ +

Certain operations and methods are defined as firing events on elements. For example, the click() method on the HTMLElement interface is defined as + firing a click event on the element.

+ +

Firing a synthetic mouse event named + e at target, with an optional not trusted flag, means + running these steps:

+ +
    +
  1. Let event be the result of creating an event using + MouseEvent.

  2. + +
  3. Initialize event's type attribute to + e.

  4. + +
  5. Initialize event's bubbles and cancelable attributes to true.

  6. + +
  7. Set event's composed flag.

  8. + +
  9. If the not trusted flag is set, initialize event's isTrusted attribute to false.

  10. + +
  11. Initialize event's ctrlKey, shiftKey, altKey, and metaKey + attributes according to the current state of the key input device, if any (false for any keys + that are not available).

  12. + +
  13. Initialize event's view attribute to + target's node document's Window object, if any, and null + otherwise.

  14. + +
  15. event's getModifierState() method is to return values + appropriately describing the current state of the key input device.

  16. + +
  17. Return the result of dispatching + event at target.

  18. +
+ +

Firing a click event + at target means firing a synthetic mouse + event named click at target.

+ +
+ + +

The WindowOrWorkerGlobalScope mixin

+ +

The WindowOrWorkerGlobalScope mixin is for use of APIs that are to be exposed on + Window and WorkerGlobalScope objects.

+ +

Other standards are encouraged to further extend it using partial + interface mixin WindowOrWorkerGlobalScope { … }; along with an + appropriate reference.

+ +
typedef (DOMString or Function) TimerHandler;
+
+interface mixin WindowOrWorkerGlobalScope {
+  [Replaceable] readonly attribute USVString origin;
+  readonly attribute boolean isSecureContext;
+  readonly attribute boolean crossOriginIsolated;
+
+  // base64 utility methods
+  DOMString btoa(DOMString data);
+  ByteString atob(DOMString data);
+
+  // timers
+  long setTimeout(TimerHandler handler, optional long timeout = 0, any... arguments);
+  void clearTimeout(optional long handle = 0);
+  long setInterval(TimerHandler handler, optional long timeout = 0, any... arguments);
+  void clearInterval(optional long handle = 0);
+
+  // microtask queuing
+  void queueMicrotask(VoidFunction callback);
+
+  // ImageBitmap
+  Promise<ImageBitmap> createImageBitmap(ImageBitmapSource image, optional ImageBitmapOptions options = {});
+  Promise<ImageBitmap> createImageBitmap(ImageBitmapSource image, long sx, long sy, long sw, long sh, optional ImageBitmapOptions options = {});
+};
+Window includes WindowOrWorkerGlobalScope;
+WorkerGlobalScope includes WindowOrWorkerGlobalScope;
+ +
+
self . isSecureContext
+

Returns whether or not this global object represents a secure context.

+ +
self . origin
+

Returns the global object's origin, serialized as string.

+ +
self . crossOriginIsolated
+

Returns whether the surrounding agent's agent cluster is + cross-origin isolated. This depends on the `Cross-Origin-Opener-Policy` and `Cross-Origin-Embedder-Policy` HTTP response headers and determines whether + SharedArrayBuffer can be used with postMessage() + APIs.

+
+ +
+

Developers are strongly encouraged to use self.origin over location.origin. The former returns the origin of the environment, + the latter of the URL of the environment. Imagine the following script executing in a document on + https://stargate.example/:

+ +
var frame = document.createElement("iframe")
+frame.onload = function() {
+  var frameWin = frame.contentWindow
+  console.log(frameWin.location.origin) // "null"
+  console.log(frameWin.origin) // "https://stargate.example"
+}
+document.body.appendChild(frame)
+ +

self.origin is a more reliable security indicator.

+
+ +
+ +

The isSecureContext getter steps are to + return true if this's relevant settings object is a secure + context, or false otherwise.

+ +

The origin getter steps are to return + this's relevant settings object's origin, serialized.

+ +

The crossOriginIsolated getter steps + are to return the surrounding agent's agent cluster's cross-origin + isolated.

+ +
+ + +

Base64 utility methods

+ +

The atob() and btoa() methods + allow developers to transform content to and from the base64 encoding.

+ +

In these APIs, for mnemonic purposes, the "b" can be considered to stand for + "binary", and the "a" for "ASCII". In practice, though, for primarily historical reasons, both the + input and output of these functions are Unicode strings.

+ +
+ +
result = self . btoa( data )
+ +
+

Takes the input data, in the form of a Unicode string containing only characters in the range + U+0000 to U+00FF, each representing a binary byte with values 0x00 to 0xFF respectively, and + converts it to its base64 representation, which it returns.

+ +

Throws an "InvalidCharacterError" DOMException + exception if the input string contains any out-of-range characters.

+
+ +
result = self . atob( data )
+ +
+

Takes the input data, in the form of a Unicode string containing base64-encoded binary data, + decodes it, and returns a string consisting of characters in the range U+0000 to U+00FF, each + representing a binary byte with values 0x00 to 0xFF respectively, corresponding to that binary + data.

+ +

Throws an "InvalidCharacterError" DOMException if the + input string is not valid base64 data.

+
+
+ +
+ +

The btoa(data) + method must throw an "InvalidCharacterError" DOMException + if data contains any character whose code point is greater than U+00FF. Otherwise, the + user agent must convert data to a byte sequence whose nth byte is the + eight-bit representation of the nth code point of data, and then must apply + forgiving-base64 encode to that byte sequence and return the result.

+ +

The atob(data) + method, when invoked, must run the following steps:

+ +
    +
  1. Let decodedData be the result of running forgiving-base64 decode + on data.

  2. + +
  3. If decodedData is failure, then throw an + "InvalidCharacterError" DOMException.

  4. + +
  5. Return decodedData.

  6. +
+ +
+ + +

Dynamic markup insertion

+ +

APIs for dynamically inserting markup into the document interact with the parser, + and thus their behavior varies depending on whether they are used with HTML + documents (and the HTML parser) or XML documents (and the + XML parser).

+ +
+ +

Document objects have a throw-on-dynamic-markup-insertion counter, + which is used in conjunction with the create an element for the token algorithm to + prevent custom element constructors from being + able to use document.open(), document.close(), and document.write() when they are invoked by the parser. + Initially, the counter must be set to zero.

+ +
+ + + +

Opening the input stream

+ +
+
document = document . open( )
+
+

Causes the Document to be replaced in-place, as if it was a new + Document object, but reusing the previous object, which is then returned.

+ +

The resulting Document has an HTML parser associated with it, which can be given + data to parse using document.write().

+ +

The method has no effect if the Document is still being parsed.

+ +

Throws an "InvalidStateError" DOMException if the + Document is an XML document.

+ +

Throws an "InvalidStateError" DOMException if the + parser is currently executing a custom element constructor.

+
+ +
window = document . open( url, name, features )
+

Works like the window.open() method.

+
+ +
+ +

Document objects have an ignore-opens-during-unload counter, which is + used to prevent scripts from invoking the document.open() + method (directly or indirectly) while the document is being + unloaded. Initially, the counter must be set to zero.

+ +

Document objects have an active parser was aborted boolean, which is + used to prevent scripts from invoking the document.open() + and document.write() methods (directly or indirectly) + after the document's active parser has been aborted. It is initially false.

+ +

The document open steps, given a document, are as follows:

+ +
    +
  1. If document is an XML document, then throw + an "InvalidStateError" DOMException exception.

  2. + +
  3. If document's throw-on-dynamic-markup-insertion counter is greater + than 0, then throw an "InvalidStateError" + DOMException.

  4. + +
  5. Let entryDocument be the entry global object's associated Document.

  6. + +
  7. If document's origin is not same origin to + entryDocument's origin, then throw a + "SecurityError" DOMException.

  8. + +
  9. +

    If document has an active parser whose script nesting + level is greater than 0, then return document.

    + +

    This basically causes document.open() to + be ignored when it's called in an inline script found during parsing, while still letting it + have an effect when called from a non-parser task such as a timer callback or event handler.

    +
  10. + +
  11. +

    Similarly, if document's ignore-opens-during-unload counter is + greater than 0, then return document.

    + +

    This basically causes document.open() to + be ignored when it's called from a beforeunload, pagehide, or unload event + handler while the Document is being unloaded.

    +
  12. + +
  13. +

    If document's active parser was aborted is true, then return + document.

    + +

    This notably causes document.open() to + be ignored if it is called after a navigation has started, but + only during the initial parse. See issue + #4723 for more background.

    +
  14. + +
  15. +

    If document's browsing context is + non-null and there is an existing attempt to navigate document's browsing context, then stop document loading + given document.

    + +

    Issue #3447 looks into + the distinction between an ongoing instance of the navigate algorithm versus tasks + to navigate that are still queued. For the purpose of implementing this step, both + an ongoing instance of the navigate algorithm and tasks queued to + navigate should be counted towards "an existing attempt to navigate," + at least until that issue is resolved.

    +
  16. + +
  17. For each shadow-including inclusive descendant node of + document, erase all event listeners and handlers given + node.

  18. + +
  19. If document is the associated + Document of document's relevant global object, then + erase all event listeners and handlers given document's relevant + global object.

  20. + +
  21. Replace all with null within + document, without firing any mutation events.

  22. + +
  23. +

    If document is fully active, then:

    + +
      +
    1. Let newURL be a copy of entryDocument's URL.

    2. + +
    3. If entryDocument is not document, then set newURL's + fragment to null.

    4. + +
    5. Run the URL and history update steps with document and + newURL.

    6. +
    +
  24. + + + +
  25. If document's iframe load in progress flag is set, then set + document's mute iframe load flag.

  26. + +
  27. Set document to no-quirks mode.

  28. + +
  29. Create a new HTML parser and associate it with document. This is a + script-created parser (meaning that it can be closed by the document.open() and document.close() methods, and that the tokenizer will wait for + an explicit call to document.close() before emitting an + end-of-file token). The encoding confidence is + irrelevant.

  30. + +
  31. Set the current document readiness of document to "loading".

  32. + +
  33. Finally, set the insertion point to point at just before the end of the + input stream (which at this point will be empty).

  34. + +
  35. Return document.

  36. +
+ +

The document open steps do not affect whether a Document + is ready for post-load tasks or completely loaded.

+ +

The open(unused1, + unused2) method must return the result of running the document open + steps with this Document object. + +

The unused1 and + unused2 arguments are ignored, but kept in the IDL to allow code that calls the + function with one or two arguments to continue working. They are necessary due to Web IDL + overload resolution algorithm rules, which would throw a TypeError + exception for such calls had the arguments not been there. heycam/webidl issue #581 investigates + changing the algorithm to allow for their removal.

+ +

The open(url, name, + features) method must run these steps:

+ +
    +
  1. If this Document object is not an active document, then throw an + "InvalidAccessError" DOMException exception.

  2. + +
  3. Return the result of running the window open steps with url, + name, and features.

  4. +
+ +
+ + + +

Closing the input stream

+ +
+ +
document . close()
+ +
+

Closes the input stream that was opened by the document.open() method.

+ +

Throws an "InvalidStateError" DOMException if the + Document is an XML document.

+ +

Throws an "InvalidStateError" DOMException if the + parser is currently executing a custom element constructor.

+
+
+ +
+ +

The close() method must run the following + steps:

+ +
    +
  1. If the Document object is an XML + document, then throw an "InvalidStateError" + DOMException.

  2. + +
  3. If the Document object's throw-on-dynamic-markup-insertion + counter is greater than zero, then throw an "InvalidStateError" + DOMException.

  4. + +
  5. If there is no script-created parser associated with the document, then + return.

  6. + +
  7. Insert an explicit "EOF" character at the end of the parser's input + stream.

  8. + +
  9. If there is a pending parsing-blocking script, then return.

  10. + +
  11. Run the tokenizer, processing resulting tokens as they are emitted, and stopping when the + tokenizer reaches the explicit "EOF" character or spins the event loop.

  12. +
+ +
+ + + +

document.write()

+ +
+ +
document . write(text...)
+ +
+

In general, adds the given string(s) to the Document's input stream.

+ +

This method has very idiosyncratic behavior. In some cases, this method can + affect the state of the HTML parser while the parser is running, resulting in a DOM + that does not correspond to the source of the document (e.g. if the string written is the string + "<plaintext>" or "<!--"). In other cases, + the call can clear the current page first, as if document.open() had been called. In yet more cases, the method + is simply ignored, or throws an exception. Users agents are explicitly allowed to avoid executing + script elements inserted via this method. And to make matters even worse, the + exact behavior of this method can in some cases be dependent on network latency, which can lead to failures that are very hard to debug. For all these reasons, use + of this method is strongly discouraged.

+ +

Throws an "InvalidStateError" DOMException when + invoked on XML documents.

+ +

Throws an "InvalidStateError" DOMException if the + parser is currently executing a custom element constructor.

+
+
+ +
+ +

Document objects have an ignore-destructive-writes counter, which is + used in conjunction with the processing of script elements to prevent external + scripts from being able to use document.write() to blow + away the document by implicitly calling document.open(). + Initially, the counter must be set to zero.

+ +

The document write steps, given a Document object document + and a string input, are as follows:

+ +
    +
  1. If document is an XML document, then throw + an "InvalidStateError" DOMException.

  2. + + +
  3. If document's throw-on-dynamic-markup-insertion counter is greater + than 0, then throw an "InvalidStateError" + DOMException.

  4. + +
  5. If document's active parser was aborted is true, then + return.

  6. + +
  7. +

    If the insertion point is undefined, then: + +

      +
    1. If document's ignore-opens-during-unload counter is greater than + 0 or document's ignore-destructive-writes counter is greater than 0, + then return.

    2. + +
    3. Run the document open steps with document.

    4. +
    +
  8. + +
  9. Insert input into the input stream just before the insertion + point.

  10. + +
  11. +

    If there is no pending parsing-blocking script, have the HTML + parser process input, one code point at a time, processing resulting tokens as + they are emitted, and stopping when the tokenizer reaches the insertion point or when the + processing of the tokenizer is aborted by the tree construction stage (this can happen if a + script end tag token is emitted by the tokenizer). + +

    If the document.write() method was + called from script executing inline (i.e. executing because the parser parsed a set of + script tags), then this is a reentrant invocation of the + parser. If the parser pause flag is set, the tokenizer will abort immediately + and no HTML will be parsed, per the tokenizer's parser pause + flag check.

    +
  12. +
+ +

The document.write(...) method, when + invoked, must run the document write steps with this Document object and + a string that is the concatanation of all arguments passed.

+ + +
+ + +

document.writeln()

+ +
+ +
document . writeln(text...)
+ +
+

Adds the given string(s) to the Document's input stream, followed by a newline + character. If necessary, calls the open() method + implicitly first.

+ +

Throws an "InvalidStateError" DOMException when + invoked on XML documents.

+ +

Throws an "InvalidStateError" DOMException if the + parser is currently executing a custom element constructor.

+
+
+ +
+ +

The document.writeln(...) method, when + invoked, must run the document write steps with this Document object and + a string that is the concatanation of all arguments passed and U+000A LINE FEED.

+ +
+ + + +

DOM parsing

+ +

The DOMParser interface allows authors to create new Document objects + by parsing strings, as either HTML or XML.

+ +
+
parser = new DOMParser()
+
+

Constructs a new DOMParser object.

+
+ +
document = parser . parseFromString( string, type )
+
+

Parses string using either the HTML or XML parser, according to type, + and returns the resulting Document. type can be "text/html" + (which will invoke the HTML parser), or any of "text/xml", + "application/xml", "application/xhtml+xml", or + "image/svg+xml" (which will invoke the XML parser).

+ +

For the XML parser, if string cannot be parsed, then the returned + Document will contain elements describing the resulting error.

+ +

Note that script elements are not evaluated during parsing, and the resulting + document's encoding will always be + UTF-8.

+ +

Values other than the above for type will cause a TypeError exception + to be thrown.

+
+
+ +

The design of DOMParser, as a class that needs to be constructed and + then have its parseFromString() method called, + is an unfortunate historical artifact. If we were designing this functionality today it would be a + standalone function.

+ +
[Exposed=Window]
+interface DOMParser {
+  constructor();
+
+  [NewObject] Document parseFromString(DOMString string, DOMParserSupportedType type);
+};
+
+enum DOMParserSupportedType {
+  "text/html",
+  "text/xml",
+  "application/xml",
+  "application/xhtml+xml",
+  "image/svg+xml"
+};
+ +
+ +

The new DOMParser() constructor + steps are to do nothing.

+ +

The parseFromString(string, + type) method steps are:

+ +
    +
  1. +

    Let document be a new Document, whose content type is type and url is this's relevant global object's associated Document's URL.

    + + +

    The document's encoding will + be left as its default, of UTF-8. In particular, any XML declarations or + meta elements found while parsing string will have no effect.

    +
  2. + +
  3. +

    Switch on type:

    + +
    +
    "text/html"
    +
    +
      +
    1. Set document's type to "html".

    2. + +
    3. Create an HTML parser parser, associated with + document.

    4. + +
    5. Place string into the input stream for parser. The + encoding confidence is + irrelevant.

    6. + +
    7. +

      Start parser and let it run until it has consumed all the characters just + inserted into the input stream.

      + +

      This might mutate the document's mode.

      +
    8. +
    + +

    Since document does not have a browsing context, scripting is disabled.

    +
    + +
    Otherwise
    +
    +
      +
    1. Create an XML parser parse, associated with + document, and with XML scripting support disabled.

    2. + +
    3. Parse string using parser.

      + +
    4. +

      If the previous step resulted in an XML well-formedness or XML namespace well-formedness + error, then:

      + +
        +
      1. Assert: document has no child nodes.

      2. + +
      3. Let root be the result of creating an + element given document, "parsererror", and "http://www.mozilla.org/newlayout/xml/parsererror.xml".

      4. + +
      5. Optionally, add attributes or children to root to describe the nature of + the parsing error.

      6. + +
      7. Append root to + document.

      8. +
      +
    5. +
    +
    +
    +
  4. + +
  5. Return document.

    +
+ +
+ + +

Timers

+ +

The setTimeout() and setInterval() methods allow authors to schedule timer-based + callbacks.

+ +
+ +
handle = self . setTimeout( handler [, timeout [, arguments... ] ] )
+ +
+

Schedules a timeout to run handler after timeout + milliseconds. Any arguments are passed straight through to the handler.

+
+ +
handle = self . setTimeout( code [, timeout ] )
+ +
+

Schedules a timeout to compile and run code after timeout milliseconds.

+
+ +
self . clearTimeout( handle )
+ + +
+

Cancels the timeout set with setTimeout() or setInterval() identified by handle.

+
+ +
handle = self . setInterval( handler [, timeout [, arguments... ] ] )
+ +
+

Schedules a timeout to run handler every timeout + milliseconds. Any arguments are passed straight through to the handler.

+
+ +
handle = self . setInterval( code [, timeout ] )
+ +
+

Schedules a timeout to compile and run code every timeout milliseconds.

+
+ +
self . clearInterval( handle )
+ + +
+

Cancels the timeout set with setInterval() or setTimeout() identified by handle.

+
+
+ +

Timers can be nested; after five such nested timers, however, the interval is + forced to be at least four milliseconds.

+ +

This API does not guarantee that timers will run exactly on schedule. Delays due + to CPU load, other tasks, etc, are to be expected.

+ +
+ +

Objects that implement the WindowOrWorkerGlobalScope mixin have a list of active timers. Each entry in this lists is identified by a number, + which must be unique within the list for the lifetime of the object that implements the + WindowOrWorkerGlobalScope mixin.

+ +
+ +

The setTimeout() method must return the value returned + by the timer initialization steps, passing them the method's arguments, the object on + which the method for which the algorithm is running is implemented (a Window or + WorkerGlobalScope object) as the method context, and the repeat + flag set to false.

+ +

The setInterval() method must return the value returned + by the timer initialization steps, passing them the method's arguments, the object on + which the method for which the algorithm is running is implemented (a Window or + WorkerGlobalScope object) as the method context, and the repeat + flag set to true.

+ +

The clearTimeout() and clearInterval() + methods must clear the entry identified as handle from the list of active + timers of the WindowOrWorkerGlobalScope object on which the method was + invoked, if any, where handle is the argument passed to the method. (If + handle does not identify an entry in the list of active timers of the + WindowOrWorkerGlobalScope object on which the method was invoked, the method does + nothing.)

+ +

Because clearTimeout() and clearInterval() clear entries from the same list, either method + can be used to clear timers created by setTimeout() or setInterval().

+ +
+ +

The timer initialization steps, which + are invoked with some method arguments, a method context, a repeat flag + which can be true or false, and optionally (and only if the repeat flag is true) a + previous handle, are as follows:

+ +
    +
  1. Let method context proxy be method context if that + is a WorkerGlobalScope object, or else the WindowProxy that corresponds + to method context.

  2. + +
  3. If previous handle was provided, let handle be previous + handle; otherwise, let handle be an implementation-defined integer + that is greater than zero that will identify the timeout to be set by this call in the list + of active timers.

  4. + +
  5. If previous handle was not provided, add an entry to the list of + active timers for handle.

  6. + +
  7. Let callerRealm be the current Realm Record, and + calleeRealm be method context's JavaScript realm.

  8. + +
  9. Let initiating script be the active script.

  10. + +
  11. Assert: initiating script is not null, since this algorithm is always called + from some script.

  12. + +
  13. +

    Let task be a task that runs the + following substeps:

    + +
      +
    1. If the entry for handle in the list of active timers has been + cleared, then abort these steps.

    2. + +
    3. +

      Run the appropriate set of steps from the following list:

      + +
      + +
      If the first method argument is a Function
      + +
      +

      Invoke the Function. Use the third and subsequent method + arguments (if any) as the arguments for invoking the Function. Use method context proxy as the + callback this value.

      +
      + +
      Otherwise
      + +
      +
        +
      1. Perform HostEnsureCanCompileStrings(callerRealm, + calleeRealm). If this throws an exception, catch it, report the + exception, and abort these steps.

      2. + +
      3. Let script source be the first method argument.

      4. + +
      5. Let settings object be method context's environment + settings object.

      6. + +
      7. Let base URL be initiating script's base URL.

      8. + +
      9. +

        Let fetch options be a script fetch options whose cryptographic nonce is initiating + script's fetch options's + cryptographic nonce, integrity metadata is the empty + string, parser metadata is + "not-parser-inserted", credentials mode is + initiating script's fetch + options's credentials + mode, and referrer + policy is initiating script's fetch options's referrer policy.

        + +

        The effect of these options ensures that the string compilation done by + setTimeout() and setInterval() behaves equivalently to that done by + eval(). That is, module script fetches via import() + will behave the same in both contexts.

        +
      10. + +
      11. Let script be the result of creating a classic script given + script source, settings object, base URL, and fetch + options.

      12. + +
      13. Run the classic script + script.

      14. +
      +
      +
      +
    4. + +
    5. If the repeat flag is true, then call timer initialization + steps again, passing them the same method arguments, the same method + context, with the repeat flag still set to true, and with the previous handle set to handler.

    6. +
    +
  14. + +
  15. Let timeout be the second method argument.

  16. + +
  17. +

    If the currently running task is a task that was created + by this algorithm, then let nesting level be the task's timer nesting level. Otherwise, let + nesting level be zero.

    + +

    The task's timer nesting level is used both for nested calls to + setTimeout(), and for the repeating timers created by setInterval(). (Or, indeed, for any combination of the two.) In + other words, it represents nested invocations of this algorithm, not of a particular method.

    +
  18. + +
  19. If timeout is less than 0, then set timeout to 0.

  20. + +
  21. If nesting level is greater than 5, and timeout is less than 4, then + set timeout to 4.

  22. + +
  23. Increment nesting level by one.

  24. + +
  25. Let task's timer nesting level be nesting + level.

  26. + +
  27. Return handle, and then continue running this algorithm + in parallel.

  28. + +
  29. +

    If method context is a Window object, wait until the + Document associated with method context has been fully + active for a further timeout milliseconds (not necessarily + consecutively).

    + +

    Otherwise, method context is a WorkerGlobalScope object; + wait until timeout milliseconds have passed with the worker not suspended + (not necessarily consecutively).

    +
  30. + +
  31. +

    Wait until any invocations of this algorithm that had the same method + context, that started before this one, and whose timeout is equal to + or less than this one's, have completed.

    + +

    Argument conversion as defined by Web IDL (for example, invoking toString() methods on objects passed as the first argument) happens in the + algorithms defined in Web IDL, before this algorithm is invoked.

    + +
    + +

    So for example, the following rather silly code will result in the log containing "ONE TWO ":

    + +
    var log = '';
    +function logger(s) { log += s + ' '; }
    +
    +setTimeout({ toString: function () {
    +  setTimeout("logger('ONE')", 100);
    +  return "logger('TWO')";
    +} }, 100);
    + +
    +
  32. + +
  33. +

    Optionally, wait a further implementation-defined length of time.

    + +

    This is intended to allow user agents to pad timeouts as needed to optimize the + power usage of the device. For example, some processors have a low-power mode where the + granularity of timers is reduced; on such platforms, user agents can slow timers down to fit + this schedule instead of requiring the processor to use the more accurate mode with its + associated higher power usage.

    +
  34. + +
  35. +

    Queue a global task on the timer task source given method + context to run task.

    + +

    Once the task has been processed, if the repeat flag is + false, it is safe to remove the entry for handle from the list of + active timers (there is no way for the entry's existence to be detected past this point, + so it does not technically matter one way or the other).

    +
  36. +
+ +
+ +
+ +

To run tasks of several milliseconds back to back without any delay, while still yielding back + to the browser to avoid starving the user interface (and to avoid the browser killing the script + for hogging the CPU), simply queue the next timer before performing work:

+ +
function doExpensiveWork() {
+  var done = false;
+  // ...
+  // this part of the function takes up to five milliseconds
+  // set done to true if we're done
+  // ...
+  return done;
+}
+
+function rescheduleWork() {
+  var handle = setTimeout(rescheduleWork, 0); // preschedule next iteration
+  if (doExpensiveWork())
+    clearTimeout(handle); // clear the timeout if we don't need it
+}
+
+function scheduleWork() {
+  setTimeout(rescheduleWork, 0);
+}
+
+scheduleWork(); // queues a task to do lots of work
+ +
+ + +

Microtask queuing

+ +
+
self . queueMicrotask(callback)
+

Queues a microtask to run the given + callback.

+
+ +

The queueMicrotask(callback) method must + queue a microtask to invoke + callback, and if callback throws an exception, report the + exception.

+ +

The queueMicrotask() method allows authors to schedule + a callback on the microtask queue. This allows their code to run after the + currently-executing task has run to completion and the + JavaScript execution context stack is empty, but without yielding control back to the + event loop, as would be the case when using, for example, setTimeout(f, 0).

+ +

Authors ought to be aware that scheduling a lot of microtasks has the same performance + downsides as running a lot of synchronous code. Both will prevent the browser from doing its own + work, such as rendering or scrolling. In many cases, requestAnimationFrame() or + requestIdleCallback() is a better choice. In particular, if the goal is to run code + before the next rendering cycle, that is the purpose of requestAnimationFrame().

+ +

As can be seen from the following examples, the best way of thinking about queueMicrotask() is as a mechanism for rearranging synchronous + code, effectively placing the queued code immediately after the current task's worth of non-queued + JavaScript.

+ +
+

The most common reason for using queueMicrotask() is + to create consistent ordering, even in the cases where information is available synchronously, + without introducing undue delay.

+ +

For example, consider a custom element firing a load event, that also + maintains an internal cache of previously-loaded data. A naïve implementation might look + like:

+ +
MyElement.prototype.loadData = function (url) {
+  if (this._cache[url]) {
+    this._setData(this._cache[url]);
+    this.dispatchEvent(new Event("load"));
+  } else {
+    fetch(url).then(res => res.arrayBuffer()).then(data => {
+      this._cache[url] = data;
+      this._setData(data);
+      this.dispatchEvent(new Event("load"));
+    });
+  }
+};
+ +

This naïve implementation is problematic, however, in that it causes its users to + experience inconsistent behavior. For example, code such as

+ +
element.addEventListener("load", () => console.log("loaded"));
+console.log("1");
+element.loadData();
+console.log("2");
+ +

will sometimes log "1, 2, loaded" (if the data needs to be fetched), and sometimes log "1, + loaded, 2" (if the data is already cached). Similarly, after the call to loadData(), it will be inconsistent whether or not the data is set on the + element.

+ +

To get a consistent ordering, queueMicrotask() can be + used:

+ +
MyElement.prototype.loadData = function (url) {
+  if (this._cache[url]) {
+    queueMicrotask(() => {
+      this._setData(this._cache[url]);
+      this.dispatchEvent(new Event("load"));
+    });
+  } else {
+    fetch(url).then(res => res.arrayBuffer()).then(data => {
+      this._cache[url] = data;
+      this._setData(data);
+      this.dispatchEvent(new Event("load"));
+    });
+  }
+};
+ +

By essentially rearranging the queued code to be after the currently-executing task, this + ensures a consistent ordering and update of the element's state.

+
+ +
+

Another interesting use of queueMicrotask() is to + allow uncoordinated "batching" of work by multiple callers. For example, consider a library + function that wants to send data somewhere as soon as possible, but doesn't want to make multiple + network requests if doing so is easily avoidable. One way to balance this would be like so:

+ +
const queuedToSend = [];
+
+function sendData(data) {
+  queuedToSend.push(data);
+
+  if (queuedToSend.length === 1) {
+    queueMicrotask(() => {
+      const stringToSend = JSON.stringify(queuedToSend);
+      queuedToSend.length = 0;
+
+      fetch("/endpoint", stringToSend);
+    });
+  }
+}
+ +

With this architecture, multiple subsequent calls to sendData() within + the same turn of the event loop will be batched together into one fetch() call, but + with no intervening event loop tasks preempting the fetch (as would have happened with similar + code that instead used setTimeout()).

+
+ + +

User prompts

+ + + +

Simple dialogs

+ +
+ +
window . alert(message)
+
+

Displays a modal alert with the given message, and waits for the user to dismiss it.

+
+ +
result = window . confirm(message)
+
+

Displays a modal OK/Cancel prompt with the given message, waits for the user to dismiss it, + and returns true if the user clicks OK and false if the user clicks Cancel.

+
+ +
result = window . prompt(message [, default] )
+
+

Displays a modal text control prompt with the given message, waits for the user to dismiss + it, and returns the value that the user entered. If the user cancels the prompt, then returns + null instead. If the second argument is present, then the given value is used as a default.

+
+
+ +

Logic that depends on tasks or microtasks, such as media elements + loading their media data, are stalled when these methods are invoked.

+ +
+ +

To optionally truncate a simple dialog string s, return either + s itself or some string derived from s that is shorter. User agents should + not provide UI for displaying the elided portion of s, as this makes it too easy for + abusers to create dialogs of the form "Important security alert! Click 'Show More' for full + details!".

+ +

For example, a user agent might want to only display the first 100 characters of a + message. Or, a user agent might replace the middle of the string with "…". These types of + modifications can be useful in limiting the abuse potential of unnaturally large, + trustworthy-looking system dialogs.

+ +

The alert(message) method, when + invoked, must run the following steps:

+ +
    +
  1. If the event loop's termination nesting level is nonzero, + optionally return.

  2. + +
  3. If the active sandboxing flag set of this Window object's associated Document has the sandboxed + modals flag set, then return.

  4. + +
  5. Optionally, return. (For example, the user agent might give the user the option + to ignore all alerts, and would thus abort at this step whenever the method was + invoked.)

  6. + +
  7. If the method was invoked with no arguments, then let message be the + empty string; otherwise, let message be the method's first + argument.

  8. + +
  9. Set message to the result of normalizing + newlines given message.

  10. + +
  11. Set message to the result of optionally truncating message.

  12. + +
  13. Show message to the user, treating U+000A LF as a line break.

  14. + +
  15. Optionally, pause while waiting for the user to acknowledge the + message.

  16. +
+ +

The confirm(message) method, + when invoked, must run the following steps:

+ +
    +
  1. If the event loop's termination nesting level is nonzero, + optionally return false.

  2. + +
  3. If the active sandboxing flag set of this Window object's associated Document has the sandboxed + modals flag set, then return.

  4. + +
  5. Optionally, return false. (For example, the user agent might give + the user the option to ignore all prompts, and would thus abort at this step whenever the method + was invoked.)

  6. + +
  7. Set message to the result of normalizing + newlines given message.

  8. + +
  9. Set message to the result of optionally truncating message.

  10. + +
  11. Show message to the user, treating U+000A LF as a line break, and ask the user + to respond with a positive or negative response.

  12. + +
  13. Pause until the user responds either positively or negatively.

  14. + +
  15. If the user responded positively, return true; otherwise, the user responded negatively: + return false.

  16. +
+ +

The prompt(message, default) + method, when invoked, must run the following steps:

+ +
    +
  1. If the event loop's termination nesting level is nonzero, + optionally return null.

  2. + +
  3. If the active sandboxing flag set of this Window object's associated Document has the sandboxed + modals flag set, then return.

  4. + +
  5. Optionally, return null. (For example, the user agent might give the + user the option to ignore all prompts, and would thus abort at this step whenever the method was + invoked.)

  6. + +
  7. Set message to the result of optionally truncating message.

  8. + +
  9. Set message to the result of normalizing + newlines given message.

  10. + +
  11. Set default to the result of optionally truncating default.

  12. + +
  13. Show message to the user, treating U+000A LF as a line break, and ask the user + to either respond with a string value or abort. The response must be defaulted to the value given + by default.

  14. + +
  15. Pause while waiting for the user's response.

  16. + +
  17. If the user aborts, then return null; otherwise, return the string that the user responded + with.

  18. +
+ +
+ + +

Printing

+ +
+ +
window . print()
+ +
+

Prompts the user to print the page.

+
+
+ +
+ +

When the print() method is invoked, if the + Document is ready for post-load tasks, then the user agent must + run the printing steps. Otherwise, the user agent must only set the + print when loaded flag on the Document.

+ + +

User agents should also run the printing steps whenever the user asks for the + opportunity to obtain a physical form (e.g. printed copy), or the representation of a + physical form (e.g. PDF copy), of a document.

+ +

The printing steps are as follows:

+ +
    +
  1. +

    The user agent may display a message to the user or return (or both).

    + +

    For instance, a kiosk browser could silently ignore any invocations of the + print() method.

    + +

    For instance, a browser on a mobile device could detect that there are no + printers in the vicinity and display a message saying so before continuing to offer a "save to + PDF" option.

    +
  2. + +
  3. +

    If the active sandboxing flag set of this Window object's associated Document has the sandboxed + modals flag set, then return.

    + +

    If the printing dialog is blocked by a Document's sandbox, + then neither the beforeprint nor afterprint events will be fired.

    +
  4. + +
  5. +

    The user agent must fire an event named beforeprint at the relevant global object of the + Document that is being printed, as well as any child browsing contexts in it.

    + +

    The beforeprint event can be used to + annotate the printed copy, for instance adding the time at which the document was printed.

    +
  6. + +
  7. +

    The user agent should offer the user the opportunity to obtain a physical form + (or the representation of a physical form) of the document. The user agent may wait for the user + to either accept or decline before returning; if so, the user agent must pause + while the method is waiting. Even if the user agent doesn't wait at this point, the user agent + must use the state of the relevant documents as they are at this point in the algorithm if and + when it eventually creates the alternate form.

    +
  8. + +
  9. +

    The user agent must fire an event named afterprint at the relevant global object of the + Document that is being printed, as well as any child browsing contexts in it.

    + +

    The afterprint event can be used to + revert annotations added in the earlier event, as well as showing post-printing UI. For + instance, if a page is walking the user through the steps of applying for a home loan, the + script could automatically advance to the next step after having printed a form or other.

    +
  10. +
+ +
+ + +

System state and capabilities

+ +

The Navigator object

+ +
+ +

The navigator attribute of the + Window interface must return an instance of the Navigator interface, + which represents the identity and state of the user agent (the client), and allows web pages to + register themselves as potential protocol handlers:

+ +
+ +
[Exposed=Window]
+interface Navigator {
+  // objects implementing this interface also implement the interfaces given below
+};
+Navigator includes NavigatorID;
+Navigator includes NavigatorLanguage;
+Navigator includes NavigatorOnLine;
+Navigator includes NavigatorContentUtils;
+Navigator includes NavigatorCookies;
+Navigator includes NavigatorPlugins;
+Navigator includes NavigatorConcurrentHardware;
+ +
+ +

These interface mixins are defined separately so that WorkerNavigator can re-use + parts of the Navigator interface.

+ +
+ + +
Client identification
+ +
interface mixin NavigatorID {
+  readonly attribute DOMString appCodeName; // constant "Mozilla"
+  readonly attribute DOMString appName; // constant "Netscape"
+  readonly attribute DOMString appVersion;
+  readonly attribute DOMString platform;
+  readonly attribute DOMString product; // constant "Gecko"
+  [Exposed=Window] readonly attribute DOMString productSub;
+  readonly attribute DOMString userAgent;
+  [Exposed=Window] readonly attribute DOMString vendor;
+  [Exposed=Window] readonly attribute DOMString vendorSub; // constant ""
+};
+ +

In certain cases, despite the best efforts of the entire industry, web browsers have bugs and + limitations that web authors are forced to work around.

+ +

This section defines a collection of attributes that can be used to determine, from script, the + kind of user agent in use, in order to work around these issues.

+ +
+ +

The user agent has a navigator compatibility + mode, which is either Chrome, Gecko, or WebKit.

+ +

The navigator compatibility + mode constrains the NavigatorID interface to the combinations of attribute + values and presence of taintEnabled() and oscpu that are known to be compatible with existing web + content.

+ +
+ +

Client detection should always be limited to detecting known current versions; future versions + and unknown versions should always be assumed to be fully compliant.

+ +
+
self . navigator . appCodeName
+

Returns the string "Mozilla".

+ +
self . navigator . appName
+

Returns the string "Netscape".

+ +
self . navigator . appVersion
+

Returns the version of the browser.

+ +
self . navigator . platform
+

Returns the name of the platform.

+ +
self . navigator . product
+

Returns the string "Gecko".

+ +
window . navigator . productSub
+

Returns either the string "20030107", or the string "20100101".

+ +
self . navigator . userAgent
+

Returns the complete `User-Agent` header.

+ +
window . navigator . vendor
+

Returns either the empty string, the string "Apple Computer, Inc.", + or the string "Google Inc.".

+ +
window . navigator . vendorSub
+

Returns the empty string.

+
+ +
+ +
+
appCodeName
+

Must return the string "Mozilla".

+ + + +
appName
+

Must return the string "Netscape".

+ +
appVersion
+

Must return either the string "4.0" or a string representing the + version of the browser in detail, e.g. "1.0 (VMS; en-US) + Mellblomenator/9000".

+ + + + + +
platform
+

Must return either the empty string or a string representing the platform on which the + browser is executing, e.g. "MacIntel", "Win32", + "FreeBSD i386", "WebTV OS".

+ +
product
+

Must return the string "Gecko".

+ +
productSub
+
+

Must return the appropriate string from the following list:

+ +
+ +
If the navigator compatibility + mode is Chrome or WebKit
+

The string "20030107".

+ +
If the navigator compatibility + mode is Gecko
+

The string "20100101".

+
+
+ + + +
userAgent
+

Must return the default `User-Agent` + value.

+ +
vendor
+
+

Must return the appropriate string from the following list:

+ +
+ +
If the navigator compatibility + mode is Chrome
+

The string "Google Inc.".

+ +
If the navigator compatibility + mode is Gecko
+

The empty string.

+ +
If the navigator compatibility + mode is WebKit
+

The string "Apple Computer, Inc.".

+
+
+ +
vendorSub
+

Must return the empty string.

+
+ +

If the navigator compatibility mode + is Gecko, then the user agent must also support the following partial interface:

+ +
partial interface mixin NavigatorID {
+  [Exposed=Window] boolean taintEnabled(); // constant false
+  [Exposed=Window] readonly attribute DOMString oscpu;
+};
+ +

The taintEnabled() method must + return false.

+ +

The oscpu attribute's getter must return + either the empty string or a string representing the platform on which the browser is executing, + e.g. "Windows NT 10.0; Win64; x64", "Linux + x86_64".

+ + +

+ + Any information in this API that varies from user to user can be used to profile the user. In + fact, if enough such information is available, a user can actually be uniquely identified. For + this reason, user agent implementers are strongly urged to include as little information in this + API as possible.

+ +
+ + + +
Language preferences
+ +
interface mixin NavigatorLanguage {
+  readonly attribute DOMString language;
+  readonly attribute FrozenArray<DOMString> languages;
+};
+ +
+
self . navigator . language
+

Returns a language tag representing the user's preferred language.

+ +
self . navigator . languages
+
+

Returns an array of language tags representing the user's preferred languages, with the most + preferred language first.

+ +

The most preferred language is the one returned by navigator.language.

+
+
+ +

A languagechange event is fired at the + Window or WorkerGlobalScope object when the user agent's understanding + of what the user's preferred languages are changes.

+ +
+ +
+ + +
language
+

Must return a valid BCP 47 language tag representing either a plausible + language or the user's most preferred language.

+ +
languages
+
+

Must return a frozen array of valid BCP 47 language tags representing either one + or more plausible languages, or the user's preferred + languages, ordered by preference with the most preferred language first. The same object must be + returned until the user agent needs to return different values, or values in a different order. +

+ +

Whenever the user agent needs to make the navigator.languages attribute of a Window + or WorkerGlobalScope object global return a new set of language tags, + the user agent must queue a global task on the DOM manipulation task + source given global to fire an event + named languagechange at global, and wait + until that task begins to be executed before actually returning a new value.

+
+
+ +

To determine a plausible language, the user agent should bear in mind the following:

+ + + +

+ + To avoid introducing any more fingerprinting vectors, user agents should use the same list for the + APIs defined in this function as for the HTTP `Accept-Language` header.

+ +
+ + + +
Custom scheme handlers: the registerProtocolHandler() method
+ +
interface mixin NavigatorContentUtils {
+  [SecureContext] void registerProtocolHandler(DOMString scheme, USVString url);
+  [SecureContext] void unregisterProtocolHandler(DOMString scheme, USVString url);
+};
+ +
+
window . navigator . registerProtocolHandler(scheme, url)
+
+

Registers a handler for scheme at url. For example, an online telephone + messaging service could register itself as a handler of the sms: scheme, so that if the user clicks on such a link, they are given the + opportunity to use that web site.

+ +

The string "%s" in url is used as a placeholder for where + to put the URL of the content to be handled.

+ +

Throws a "SecurityError" DOMException if the user + agent blocks the registration (this might happen if trying to register as a handler for "http", for instance).

+ +

Throws a "SyntaxError" DOMException if the "%s" string is missing in url.

+
+ +
window . navigator . unregisterProtocolHandler(scheme, url)
+
+

Unregisters the handler given by the arguments.

+ +

Throws a "SecurityError" DOMException if the user + agent blocks the deregistration (this might happen if with invalid schemes, for instance).

+ +

Throws a "SyntaxError" DOMException if the "%s" string is missing in url.

+
+
+ + +
+ +

The registerProtocolHandler(scheme, + url) method steps are:

+ +
    +
  1. Let (normalizedScheme, normalizedURLString) be the result of running + normalize protocol handler parameters with scheme, url, and + this's relevant settings object.

  2. + +
  3. +

    In parallel: register a handler for normalizedScheme and + normalizedURLString. User agents may, within the constraints described, do whatever + they like. A user agent could, for instance, prompt the user and offer the user the opportunity + to add the site to a shortlist of handlers, or make the handlers their default, or cancel the + request. User agents could also silently collect the information, providing it only when + relevant to the user.

    + +

    User agents should keep track of which sites have registered handlers (even if the user has + declined such registrations) so that the user is not repeatedly prompted with the same + request.

    + +

    When the user agent uses this handler, it must replace the first occurrence of the exact + literal string "%s" in the url argument with an + escaped version of the absolute URL of the content in question (as defined below), + then parse the resulting URL, relative to this's + relevant settings object, and then navigate an + appropriate browsing context to the resulting URL.

    + +

    To get the escaped version of the absolute URL of the content in question, the + user agent must replace every character in that absolute URL that is not a + character in the URL default encode set with the result of UTF-8 percent-encoding that character.

    + +
    +

    If the user had visited a site at https://example.com/ that made the + following call:

    + +
    navigator.registerProtocolHandler('web+soup', 'soup?url=%s', 'SoupWeb™')
    + +

    ...and then, much later, while visiting https://www.example.net/, + clicked on a link such as:

    + +
    <a href="web+soup:chicken-kïwi">Download our Chicken Kïwi soup!</a>
    + +

    ...then the UA might navigate to the following URL:

    + +
    https://example.com/soup?url=web+soup:chicken-k%C3%AFwi
    + +

    This site could then do whatever it is that it does with soup (synthesize it and ship it to + the user, or whatever).

    +
    + +

    This does not define how the registered pages are used, beyond the requirements on how to + process url (see above). To some extent, the processing model + for navigating across documents defines some cases where these methods are relevant, but + in general user agents may use this information wherever they would otherwise consider handing + content to native plugins or helper applications.

    +
  4. +
+ +

The unregisterProtocolHandler(scheme, + url) method steps are: + +

    +
  1. Let (normalizedScheme, normalizedURLString) be the result of running + normalize protocol handler parameters with scheme, url, and + this's relevant settings object.

  2. + +
  3. In parallel: unregister the handler described by normalizedScheme + and normalizedURLString.

  4. +
+ +
+ +

To normalize protocol handler parameters, given a string scheme, a string + url, and an environment settings object environment, run these + steps:

+ +
    +
  1. Set scheme to scheme, converted to ASCII + lowercase.

  2. + +
  3. +

    If scheme is neither a safelisted scheme nor a string starting with + "web+" followed by one or more ASCII + lower alphas, then throw a "SecurityError" + DOMException.

    + +

    This means that including a colon in scheme (as in "mailto:") will throw.

    + +

    The following schemes are the safelisted schemes:

    + +
      +
    • bitcoin
    • +
    • geo
    • +
    • im
    • +
    • irc
    • +
    • ircs
    • +
    • magnet
    • +
    • mailto
    • +
    • mms
    • +
    • news
    • +
    • nntp
    • +
    • openpgp4fpr
    • +
    • sip
    • +
    • sms
    • +
    • smsto
    • +
    • ssh
    • +
    • tel
    • +
    • urn
    • +
    • webcal
    • +
    • wtai
    • +
    • xmpp
    • +
    + +

    This list can be changed. If there are schemes that ought to be added, please + send feedback.

    +
  4. + +
  5. If url does not contain "%s", then throw a + "SyntaxError" DOMException.

  6. + +
  7. Parse url relative to + environment.

  8. + +
  9. If that fails, then throw a "SyntaxError" + DOMException.

  10. + +
  11. +

    If the resulting URL record's scheme is + not "https" or the resulting URL record's origin is not same origin with + environment's origin, then throw + a "SecurityError" DOMException.

    + +

    This is forcibly the case if the %s placeholder is in the + scheme, host, or port components of the URL.

    +
  12. + +
  13. +

    Return (scheme, resulting URL string).

    + +

    The resulting URL string will by definition not be a valid + URL string as it includes the string "%s" which is not a valid + component in a URL.

    +
  14. +
+ + + +
Security and privacy
+ +

Custom scheme handlers can introduce a number of concerns, in particular privacy concerns.

+ +

Hijacking all web usage. User agents should not allow schemes that are key to + its normal operation, such as an HTTP(S) scheme, to be rerouted through third-party + sites. This would allow a user's activities to be trivially tracked, and would allow user + information, even in secure connections, to be collected.

+ +

Hijacking defaults. User agents are strongly urged to not automatically change + any defaults, as this could lead the user to send data to remote hosts that the user is not + expecting. New handlers registering themselves should never automatically cause those sites to be + used.

+ +

Registration spamming. User agents should consider the possibility that a site + will attempt to register a large number of handlers, possibly from multiple domains (e.g., by + redirecting through a series of pages each on a different domain, and each registering a handler + for web+spam: — analogous practices abusing other web browser + features have been used by pornography web sites for many years). User agents should gracefully + handle such hostile attempts, protecting the user.

+ +

Hostile handler metadata. User agents should protect against typical attacks + against strings embedded in their interface, for example ensuring that markup or escape characters + in such strings are not executed, that null bytes are properly handled, that over-long strings do + not cause crashes or buffer overruns, and so forth.

+ +

Leaking private data. Web page authors may reference a custom scheme + handler using URL data considered private. They might do so with the expectation that the user's + choice of handler points to a page inside the organization, ensuring that sensitive data will not + be exposed to third parties. However, a user may have registered a handler pointing to an + external site, resulting in a data leak to that third party. Implementors might wish to consider + allowing administrators to disable custom handlers on certain subdomains, content types, or + schemes.

+ +

Leaking credentials. User agents must never send username or password + information in the URLs that are escaped and included sent to the handler sites. User agents may + even avoid attempting to pass to web-based handlers the URLs of resources that are known to + require authentication to access, as such sites would be unable to access the resources in + question without prompting the user for credentials themselves (a practice that would require the + user to know whether to trust the third-party handler, a decision many users are unable to make or + even understand).

+ +

Interface interference. User agents should be prepared to handle intentionally + long arguments to the methods. For example, if the user interface exposed consists of an "accept" + button and a "deny" button, with the "accept" binding containing the name of the handler, it's + important that a long name not cause the "deny" button to be pushed off the screen.

+ +
+ + + +
Cookies
+ +
interface mixin NavigatorCookies {
+  readonly attribute boolean cookieEnabled;
+};
+ +
+ +
window . navigator . cookieEnabled
+ +
+

Returns false if setting a cookie will be ignored, and true otherwise.

+
+
+ +
+ +

The cookieEnabled attribute must + return true if the user agent attempts to handle cookies according to HTTP State Management + Mechanism, and false if it ignores cookie change requests.

+ +
+ + + +
Plugins
+ +
interface mixin NavigatorPlugins {
+  [SameObject] readonly attribute PluginArray plugins;
+  [SameObject] readonly attribute MimeTypeArray mimeTypes;
+  boolean javaEnabled();
+};
+
+[Exposed=Window,
+ LegacyUnenumerableNamedProperties]
+interface PluginArray {
+  void refresh(optional boolean reload = false);
+  readonly attribute unsigned long length;
+  getter Plugin? item(unsigned long index);
+  getter Plugin? namedItem(DOMString name);
+};
+
+[Exposed=Window,
+ LegacyUnenumerableNamedProperties]
+interface MimeTypeArray {
+  readonly attribute unsigned long length;
+  getter MimeType? item(unsigned long index);
+  getter MimeType? namedItem(DOMString name);
+};
+
+[Exposed=Window,
+ LegacyUnenumerableNamedProperties]
+interface Plugin {
+  readonly attribute DOMString name;
+  readonly attribute DOMString description;
+  readonly attribute DOMString filename;
+  readonly attribute unsigned long length;
+  getter MimeType? item(unsigned long index);
+  getter MimeType? namedItem(DOMString name);
+};
+
+[Exposed=Window]
+interface MimeType {
+  readonly attribute DOMString type;
+  readonly attribute DOMString description;
+  readonly attribute DOMString suffixes; // comma-separated
+  readonly attribute Plugin enabledPlugin;
+};
+ +
+ +
window . navigator . plugins . refresh( [ refresh ] )
+
+

Updates the lists of supported plugins and MIME types for this page, and reloads the page if the lists have changed.

+ +
+ +
window . navigator . plugins . length
+
+

Returns the number of plugins, represented by Plugin objects, that the user agent reports.

+
+ +
plugin = window . navigator . plugins . item(index)
+
window . navigator . plugins[index]
+
+

Returns the specified Plugin object.

+
+ +
plugin = window . navigator . plugins . item(name)
+
window . navigator . plugins[name]
+
+

Returns the Plugin object for the plugin with the given name.

+
+ +
window . navigator . mimeTypes . length
+
+

Returns the number of MIME types, represented by MimeType objects, supported by the plugins that the user agent reports.

+
+ +
mimeType = window . navigator . mimeTypes . item(index)
+
window . navigator . mimeTypes[index]
+
+

Returns the specified MimeType object.

+
+ +
mimeType = window . navigator . mimeTypes . item(name)
+
window . navigator . mimeTypes[name]
+
+

Returns the MimeType object for the given MIME type.

+
+ +
plugin . name +
+

Returns the plugin's name.

+
+ +
plugin . description +
+

Returns the plugin's description.

+
+ +
plugin . filename +
+

Returns the plugin library's filename, if applicable on the current platform.

+
+ +
plugin . length
+
+

Returns the number of MIME types, represented by MimeType objects, supported by the plugin.

+
+ +
mimeType = plugin . item(index)
+
plugin[index]
+
+

Returns the specified MimeType object.

+
+ +
mimeType = plugin . item(name)
+
plugin[name]
+
+

Returns the MimeType object for the given MIME type.

+
+ +
mimeType . type +
+

Returns the MIME type.

+
+ +
mimeType . description +
+

Returns the MIME type's description.

+
+ +
mimeType . suffixes +
+

Returns the MIME type's typical file extensions, in a comma-separated list.

+
+ +
mimeType . enabledPlugin +
+

Returns the Plugin object that implements this MIME type.

+
+ +
window . navigator . javaEnabled()
+
+

Returns true if there's a plugin that supports the MIME type "application/x-java-vm".

+
+
+ +
+ +

The navigator.plugins attribute must + return a PluginArray object.

+ +

The navigator.mimeTypes attribute must + return a MimeTypeArray object.

+ +
+ +

A PluginArray object represents none, some, or all of the plugins supported by the user agent, each of which is represented by a Plugin object. Each of these Plugin + objects may be hidden plugins. A hidden plugin can't + be enumerated, but can still be inspected by using its name.

+ +

The fewer plugins are represented by the + PluginArray object, and of those, the more that are hidden, the more the user's privacy will be protected. Each exposed plugin + increases the number of bits that can be derived for fingerprinting. Hiding a plugin helps, but + unless it is an extremely rare plugin, it is likely that a site attempting to derive the list of + plugins can still determine whether the plugin is supported or not by probing for it by name (the + names of popular plugins are widely known). Therefore not exposing a plugin at all is preferred. + Unfortunately, many legacy sites use this feature to determine, for example, which plugin to use + to play video. Not exposing any plugins at all might therefore not be entirely plausible.

+ +

The PluginArray objects created by a user agent must not be live. The + set of plugins represented by the objects must not change once an object is created, except when + it is updated by the refresh() method.

+ +

Each plugin represented by a PluginArray can support a number of + MIME types. For each such plugin, the user agent must + pick one or more of these MIME types to be those that are + explicitly supported.

+ +

The explicitly supported MIME types of + a plugin are those that are exposed through the Plugin and MimeTypeArray interfaces. As with plugins themselves, any variation between users regarding what is exposed + allows sites to fingerprint users. User agents are therefore encouraged to expose the same MIME types for all users of a plugin, regardless of the + actual types supported... at least, within the constraints imposed by compatibility with legacy + content.

+ +

+ + The supported property indices of a PluginArray object are the numbers + from zero to the number of non-hidden plugins represented by the object, if any.

+ +

+ + The length attribute must return the + number of non-hidden plugins + represented by the object.

+ +

The item() method of a + PluginArray object must return null if the argument is not one of the object's + supported property indices, and otherwise must return the result of running the + following steps, using the method's argument as index:

+ +
    +
  1. Let list be the Plugin objects + representing the non-hidden plugins represented by the PluginArray object.

  2. + +
  3. Sort list alphabetically by the name of each Plugin.

  4. + +
  5. Return the indexth entry in list.

  6. +
+ +

It is important for + privacy that the order of plugins not leak additional information, e.g., the order in which + plugins were installed.

+ +

+ + The supported property names of a PluginArray object are the values of + the name attributes of all the Plugin objects represented by the PluginArray object.

+ +

The namedItem() method of a + PluginArray object must return null if the argument is not one of the object's + supported property names, and otherwise must return the Plugin object, of those represented by the PluginArray + object, that has a name equal to the method's argument.

+ +

The refresh() method of the + PluginArray object of a Navigator object, when invoked, must check to + see if any plugins have been installed or reconfigured since the user + agent created the PluginArray object. If so, and the method's argument is true, then + the user agent must act as if the location.reload() + method was called instead. Otherwise, the user agent must update the PluginArray + object and MimeTypeArray object created for attributes of that Navigator + object, and the Plugin and MimeType objects created + for those PluginArray and MimeTypeArray objects, using the same Plugin objects for cases where the name is the same, and the same MimeType objects for + cases where the type is the same, and creating new objects + for cases where there were no matching objects immediately prior to the refresh() call. Old Plugin + and MimeType objects must continue to return the same values that they had prior to + the update, though naturally now the data is stale and may appear inconsistent (for example, an + old MimeType entry might list as its enabledPlugin a Plugin + object that no longer lists that MimeType as a supported MimeType).

+ +
+ +

A MimeTypeArray object represents the MIME types + explicitly supported by plugins supported by the user + agent, each of which is represented by a MimeType object.

+ +

The MimeTypeArray objects created by a user agent must not be live. + The set of MIME types represented by the objects must not change once an object is created, except + when it is updated by the PluginArray object's refresh() method.

+ +

+ + The supported property indices of a MimeTypeArray object are the numbers + from zero to the number of MIME types explicitly + supported by non-hidden plugins represented by the corresponding PluginArray object, + if any.

+ +

+ + The length attribute must return the + number of MIME types explicitly supported by + non-hidden plugins represented by + the corresponding PluginArray object, if any.

+ +

The item() method of a + MimeTypeArray object must return null if the argument is not one of the object's + supported property indices, and otherwise must return the result of running the + following steps, using the method's argument as index:

+ +
    +
  1. Let list be the MimeType objects representing the MIME types explicitly supported by non-hidden plugins represented by the corresponding + PluginArray object, if any.

  2. + +
  3. Sort list alphabetically by the type of each MimeType.

  4. + +
  5. Return the indexth entry in list.

  6. +
+ +

It is important for + privacy that the order of MIME types not leak additional information, e.g., the order in + which plugins were installed.

+ +

+ + The supported property names of a MimeTypeArray object are the values of + the type attributes of all the MimeType + objects represented by the MimeTypeArray object.

+ +

The namedItem() method of a + MimeTypeArray object must return null if the argument is not one of the object's + supported property names, and otherwise must return the MimeType object + that has a type equal to the method's argument.

+ +
+ +

A Plugin object represents a plugin. It has + several attributes to provide details about the plugin, and can be enumerated to obtain the list + of MIME types that it explicitly + supports.

+ +

The Plugin objects created by a user agent must not be + live. The set of MIME types represented by the objects, and the values of the + objects' attributes, must not change once an object is created, except when updated by the + PluginArray object's refresh() + method.

+ +

The reported MIME types for a Plugin object are the + MIME types explicitly supported by the corresponding + plugin when this object was last created or updated by refresh(), whichever happened most + recently.

+ +

+ + The supported property indices of a Plugin object + are the numbers from zero to the number of reported MIME types.

+ +

+ + The length attribute must return the number of + reported MIME types.

+ +

The item() method of a Plugin object must return null if the argument is not one of the + object's supported property indices, and otherwise must return the result of running + the following steps, using the method's argument as index:

+ +
    +
  1. Let list be the MimeType objects representing the + reported MIME types.

  2. + +
  3. Sort list alphabetically by the type of each MimeType.

  4. + +
  5. Return the indexth entry in list.

  6. +
+ +

It is important for + privacy that the order of MIME types not leak additional information, e.g., the order in + which plugins were installed.

+ +

+ + The supported property names of a Plugin object are + the values of the type attributes of the + MimeType objects representing the reported MIME types.

+ +

The namedItem() method of a Plugin object must return null if the argument is not one of the + object's supported property names, and otherwise must return the + MimeType object that has a type equal to the + method's argument.

+ +

The name attribute must return the + plugin's name.

+ +

The description and filename attributes must return + implementation-defined (in all likelihood, plugin-defined) strings. In + each case, the same string must be returned each time, except that the strings returned may change + when the refresh() method updates the object.

+ +

+ + If the values returned by the description or filename attributes vary between versions of a + plugin, they can be used both as a fingerprinting vector and, even more importantly, + as a trivial way to determine what security vulnerabilities a plugin (and thus a + browser) may have. It is thus highly recommended that the description attribute just return the same value as the + name attribute, and that the filename attribute return the empty string.

+ +
+ +

A MimeType object represents a MIME type that is, or was, + explicitly supported by a plugin.

+ +

The MimeType objects created by a user agent must not be live. The + values of the objects' attributes must not change once an object is created, except when updated + by the PluginArray object's refresh() + method.

+ +

The type attribute must return the + valid MIME type string with no parameters describing the MIME type.

+ +

The description and suffixes attributes must return + implementation-defined (in all likelihood, plugin-defined) strings. In + each case, the same string must be returned each time, except that the strings returned may change + when the refresh() method updates the object.

+ +

+ + If the values returned by the description or suffixes attributes vary between versions of a + plugin, they can be used both as a fingerprinting vector and, even more importantly, + as a trivial way to determine what security vulnerabilities a plugin (and thus a + browser) may have. It is thus highly recommended that the description attribute just return the same value as the + type attribute, and that the suffixes attribute return the empty string.

+ +

Commas in the suffixes attribute are + interpreted as separating subsequent filename extensions, as in "htm,html".

+ +

The enabledPlugin attribute must + return the Plugin object that represents the plugin + that explicitly supported the MIME type that this MimeType + object represents when this object was last created or updated by refresh(), whichever happened most + recently.

+ +
+ +

+ + The navigator.javaEnabled() method must + return true if the user agent supports a plugin that supports the MIME + type "application/x-java-vm"; otherwise it must return false.

+ +
+ + + +

Images

+ +
[Exposed=(Window,Worker), Serializable, Transferable]
+interface ImageBitmap {
+  readonly attribute unsigned long width;
+  readonly attribute unsigned long height;
+  void close();
+};
+
+typedef (CanvasImageSource or
+         Blob or
+         ImageData) ImageBitmapSource;
+
+enum ImageOrientation { "none", "flipY" };
+enum PremultiplyAlpha { "none", "premultiply", "default" };
+enum ColorSpaceConversion { "none", "default" };
+enum ResizeQuality { "pixelated", "low", "medium", "high" };
+
+dictionary ImageBitmapOptions {
+  ImageOrientation imageOrientation = "none";
+  PremultiplyAlpha premultiplyAlpha = "default";
+  ColorSpaceConversion colorSpaceConversion = "default";
+  [EnforceRange] unsigned long resizeWidth;
+  [EnforceRange] unsigned long resizeHeight;
+  ResizeQuality resizeQuality = "low";
+};
+ +

An ImageBitmap object represents a bitmap image that can be painted to a canvas + without undue latency.

+ +

The exact judgement of what is undue latency of this is left up to the + implementer, but in general if making use of the bitmap requires network I/O, or even local disk + I/O, then the latency is probably undue; whereas if it only requires a blocking read from a GPU or + system RAM, the latency is probably acceptable.

+ +
+ +
promise = self . createImageBitmap(image [, options ])
+
promise = self . createImageBitmap(image, sx, sy, sw, sh [, options ])
+ +
+

Takes image, which can be an img element, an SVG + image element, a video element, a canvas + element, a Blob object, an ImageData object, or another + ImageBitmap object, and returns a promise that is resolved when a new + ImageBitmap is created.

+ +

If no ImageBitmap object can be constructed, for example because the provided + image data is not actually an image, then the promise is rejected instead.

+ +

If sx, sy, sw, and sh arguments are provided, the + source image is cropped to the given pixels, with any pixels missing in the original replaced by + transparent black. These coordinates are in the source image's pixel coordinate + space, not in CSS pixels.

+ +

If options is provided, the ImageBitmap object's bitmap + data is modified according to options. For example, + if the premultiplyAlpha + option is set to "premultiply", + the bitmap data's color channels are + premultiplied by its alpha channel. + +

Rejects the promise with an "InvalidStateError" + DOMException if the source image is not in a valid state (e.g., an img + element that hasn't loaded successfully, an ImageBitmap object whose + [[Detached]] internal slot value is true, an ImageData object whose + data attribute value's [[ViewedArrayBuffer]] internal + slot is detached, or a Blob whose data cannot be interpreted as a bitmap + image).

+ +

Rejects the promise with a "SecurityError" + DOMException if the script is not allowed to access the image data of the source + image (e.g. a video that is CORS-cross-origin, or a + canvas being drawn on by a script in a worker from another + origin).

+
+ +
imageBitmap . close()
+ +
+

Releases imageBitmap's underlying bitmap data.

+
+ +
imageBitmap . width
+ +
+

Returns the intrinsic width of the image, in CSS + pixels.

+
+ +
imageBitmap . height
+ +
+

Returns the intrinsic height of the image, in CSS + pixels.

+
+
+ +
+ +

An ImageBitmap object whose [[Detached]] internal slot value + is false always has associated bitmap data, + with a width and a height. However, it is possible for this data to be corrupted. If an + ImageBitmap object's media data can be decoded without errors, it is said to be fully decodable.

+ +

An ImageBitmap object's bitmap has an origin-clean flag, which indicates whether the + bitmap is tainted by content from a different origin. The flag is initially set to + true and may be changed to false by the steps of createImageBitmap().

+ +
+ +

ImageBitmap objects are serializable objects and transferable + objects.

+ +

Their serialization steps, given value and serialized, + are:

+ +
    +
  1. If value's origin-clean + flag is not set, then throw a "DataCloneError" + DOMException. + +

  2. Set serialized.[[BitmapData]] to a copy of value's bitmap data.

  3. +
+ +

Their deserialization steps, given serialized and value, + are:

+ +
    +
  1. Set value's bitmap data + to serialized.[[BitmapData]].

  2. +
+ +

Their transfer steps, given value and dataHolder, are:

+ +
    +
  1. If value's origin-clean + flag is not set, then throw a "DataCloneError" + DOMException. + +

  2. Set dataHolder.[[BitmapData]] to value's bitmap data.

  3. + +
  4. Unset value's bitmap + data.

  5. +
+ +

Their transfer-receiving steps, given dataHolder and value, + are:

+ +
    +
  1. Set value's bitmap data + to dataHolder.[[BitmapData]].

  2. +
+ +
+ +

The createImageBitmap(image, + options) and createImageBitmap(image + sx, sy, sw, sh, options) methods, + when invoked, must run these steps:

+ +
    +
  1. Let p be a new promise.

  2. + +
  3. If either sw or sh is given and is 0, then return p + rejected with a RangeError.

  4. + +
  5. If either options's resizeWidth or options's + resizeHeight is present and + is 0, then return p rejected with an "InvalidStateError" + DOMException.

  6. + +
  7. Check the usability of the image argument. If this throws an + exception or returns bad, then return p rejected with an + "InvalidStateError" DOMException. + +

  8. Let imageBitmap be a new ImageBitmap object.

  9. + +
  10. +

    Switch on image:

    + +
    +
    img +
    SVG image +
    +
      +
    1. If image's media data has no intrinsic dimensions (e.g., it's + a vector graphic with no specified content size) and either options's resizeWidth or options's resizeHeight is not present, then return + p rejected with an "InvalidStateError" + DOMException.

    2. + +
    3. If image's media data has no intrinsic dimensions (e.g., it's + a vector graphics with no specified content size), it should be rendered to a bitmap of the + size specified by the resizeWidth + and the resizeHeight + options.

    4. + +
    5. Set imageBitmap's bitmap + data to a copy of image's media data, cropped to the source rectangle + with formatting. If this is an animated image, imageBitmap's bitmap data must only be taken from the + default image of the animation (the one that the format defines is to be used when animation + is not supported or is disabled), or, if there is no such image, the first frame of the + animation.

    6. + +
    7. If the origin of image's image is not same origin + with entry settings object's origin, then set the origin-clean flag of imageBitmap's + bitmap to false.

    8. + +
    9. +

      Run this step in parallel:

      + +
        +
      1. Resolve p with imageBitmap.

      2. +
      +
    10. +
    +
    + +
    video +
    +
      +
    1. If image's networkState + attribute is NETWORK_EMPTY, then return + p rejected with an "InvalidStateError" + DOMException.

    2. + +
    3. Set imageBitmap's bitmap + data to a copy of the frame at the current playback position, at the + media resource's intrinsic + width and intrinsic height (i.e., + after any aspect-ratio correction has been applied), cropped to the source rectangle + with formatting.

      + +
    4. If the origin of image's video is not same origin + with entry settings object's origin, then set the origin-clean flag of imageBitmap's + bitmap to false.

    5. + +
    6. +

      Run this step in parallel:

      + +
        +
      1. Resolve p with imageBitmap.

      2. +
      +
    7. +
    +
    + +
    canvas +
    +
      +
    1. Set imageBitmap's bitmap + data to a copy of image's bitmap data, cropped to the source + rectangle with formatting.

    2. + +
    3. Set the origin-clean flag of the + imageBitmap's bitmap to the same value as the origin-clean flag of image's + bitmap.

    4. + +
    5. +

      Run this step in parallel:

      + +
        +
      1. Resolve p with imageBitmap.

      2. +
      +
    6. +
    +
    + +
    Blob +
    +

    Run these step in parallel:

    + +
      +
    1. Let imageData be the result of reading image's data. If an error occurs during reading of the object, then reject + p with an "InvalidStateError" DOMException + and abort these steps.

    2. + +
    3. Apply the image sniffing rules to + determine the file format of imageData, with MIME type of image (as + given by image's type attribute) giving the + official type.

    4. + +
    5. If imageData is not in a supported image file format (e.g., it's not an + image at all), or if imageData is corrupted in some fatal way such that the image + dimensions cannot be obtained (e.g., a vector graphic with no intrinsic size), then reject + p with an "InvalidStateError" DOMException + and abort these steps.

    6. + +
    7. Set imageBitmap's bitmap + data to imageData, cropped to the source rectangle with + formatting. If this is an animated image, imageBitmap's bitmap data must only be taken from the + default image of the animation (the one that the format defines is to be used when animation + is not supported or is disabled), or, if there is no such image, the first frame of the + animation.

    8. + +
    9. Resolve p with imageBitmap.

    10. +
    +
    + +
    ImageData +
    +
      +
    1. Let buffer be image's data attribute value's [[ViewedArrayBuffer]] internal + slot.

    2. + +
    3. If IsDetachedBuffer(buffer) is true, then return p + rejected with an "InvalidStateError" + DOMException.

    4. + +
    5. Set imageBitmap's bitmap + data to image's image data, cropped to the source rectangle with + formatting.

    6. + +
    7. +

      Run this step in parallel:

      + +
        +
      1. Resolve p with imageBitmap.

      2. +
      +
    8. +
    +
    + +
    ImageBitmap +
    +
      +
    1. Set imageBitmap's bitmap + data to a copy of image's bitmap data, cropped to the source + rectangle with formatting.

    2. + +
    3. Set the origin-clean flag of + imageBitmap's bitmap to the same value as the origin-clean flag of image's + bitmap.

    4. + +
    5. +

      Run this step in parallel:

      + +
        +
      1. Resolve p with imageBitmap.

      2. +
      +
    6. +
    +
    +
    +
  11. + +
  12. Return p.

  13. +
+ +

When the steps above require that the user agent crop bitmap data to the source rectangle with formatting, + the user agent must run the following steps:

+ +
    +
  1. Let input be the bitmap + data being transformed.

  2. + +
  3. +

    If sx, sy, sw and sh are specified, let + sourceRectangle be a rectangle whose corners are the four points (sx, + sy), (sx+sw, sy),(sx+sw, + sy+sh), (sx,sy+sh). Otherwise let + sourceRectangle be a rectangle whose corners are the four points (0,0), (width of + input, 0), (width of input, height of input), (0, height of + input).

    + +

    If either sw or sh are negative, then + the top-left corner of this rectangle will be to the left or above the (sx, + sy) point.

    +
  4. + +
  5. Clip sourceRectangle to the dimensions of input.

  6. + +
  7. +

    Let outputWidth be determined as follows:

    + +
    +
    If the resizeWidth member of + options is specified
    +
    the value of the resizeWidth + member of options
    + +
    If the resizeWidth member of + options is not specified, but the resizeHeight member is specified
    +
    the width of sourceRectangle, times the value of the resizeHeight member of options, + divided by the height of sourceRectangle, rounded up to the nearest integer
    + +
    If neither resizeWidth nor resizeHeight are specified
    +
    the width of sourceRectangle
    +
    +
  8. + +
  9. +

    Let outputHeight be determined as follows:

    + +
    +
    If the resizeHeight member of + options is specified
    +
    the value of the resizeHeight + member of options
    + +
    If the resizeHeight member of + options is not specified, but the resizeWidth member is specified
    +
    the height of sourceRectangle, times the value of the resizeWidth member of options, + divided by the width of sourceRectangle, rounded up to the nearest integer
    + +
    If neither resizeWidth nor resizeHeight are specified
    +
    the height of sourceRectangle
    +
    +
  10. + +
  11. Place input on an infinite transparent black grid plane, + positioned so that its top left corner is at the origin of the plane, with the + x-coordinate increasing to the right, and the y-coordinate increasing down, + and with each pixel in the input image data occupying a cell on the plane's + grid.

  12. + +
  13. Let output be the rectangle on the plane denoted by + sourceRectangle.

  14. + +
  15. Scale output to the size specified by outputWidth and + outputHeight. The user agent should use the value of the resizeQuality option to guide the + choice of scaling algorithm.

  16. + +
  17. +

    If the value of the imageOrientation member of + options is "flipY", + output must be flipped vertically, disregarding any image orientation metadata of + the source (such as EXIF metadata), if any.

    + +

    If the value is "none", no extra step is required.

    +
  18. + +
  19. +

    If image is an img element or a Blob object, let + val be the value of the colorSpaceConversion member + of options, and then run these substeps:

    + +
      +
    1. If val is "default", + the color space conversion behavior is implementation-specific, and should be chosen according + to the color space that the implementation uses for drawing images onto the canvas.

    2. + +
    3. If val is "none", output must be decoded + without performing any color space conversions. This means that the image decoding algorithm + must ignore color profile metadata embedded in the source data as well as the display device + color profile.

    4. +
    + +

    The native color space of canvas is currently unspecified, but this is expected + to change in the future.

    +
  20. + +
  21. +

    Let val be the value of premultiplyAlpha member of + options, and then run these substeps:

    + +
      +
    1. If val is "default", the alpha premultiplication + behavior is implementation-specific, and should be chosen according to implementation deems + optimal for drawing images onto the canvas.

    2. + +
    3. If val is "premultiply", the output + that is not premultiplied by alpha must have its color components multiplied by alpha and + that is premultiplied by alpha must be left untouched.

    4. + +
    5. If val is "none", the output that is not + premultiplied by alpha must be left untouched and that is premultiplied by alpha must have + its color components divided by alpha.

    6. +
    +
  22. + +
  23. Return output.

  24. +
+ +

When the close() method is called, the + user agent must run these steps:

+ +
    +
  1. Set this ImageBitmap object's [[Detached]] internal slot value + to true.

  2. + +
  3. Unset this ImageBitmap object's bitmap data.

  4. +
+ +

The width attribute's getter must run + these steps:

+ +
    +
  1. If this ImageBitmap object's [[Detached]] internal slot's + value is true, then return 0.

  2. + +
  3. Return this ImageBitmap object's width, in CSS + pixels.

  4. +
+ +

The height attribute's getter must run + these steps:

+ +
    +
  1. If this ImageBitmap object's [[Detached]] internal slot's + value is true, then return 0.

  2. + +
  3. Return this ImageBitmap object's height, in CSS + pixels.

  4. +
+ +

The ResizeQuality enumeration is used to express a preference for the + interpolation quality to use when scaling images.

+ +

The "pixelated" value indicates + a preference to scale the image that maximizes the appearance. Scaling algorithms that "smooth" + colors are acceptable, such as bilinear interpolation.

+ +

The "low" value + indicates a preference for a low level of image interpolation quality. Low-quality image + interpolation may be more computationally efficient than higher settings.

+ +

The "medium" value indicates + a preference for a medium level of image interpolation quality.

+ +

The "high" value indicates a + preference for a high level of image interpolation quality. High-quality image + interpolation may be more computationally expensive than lower settings.

+ +

Bilinear scaling is an example of a relatively fast, lower-quality image-smoothing + algorithm. Bicubic or Lanczos scaling are examples of image-scaling algorithms that produce + higher-quality output. This specification does not mandate that specific interpolation algorithms + be used unless the value is "pixelated".

+ +
+ +
+ +

Using this API, a sprite sheet can be precut and prepared:

+ +
var sprites = {};
+function loadMySprites() {
+  var image = new Image();
+  image.src = 'mysprites.png';
+  var resolver;
+  var promise = new Promise(function (arg) { resolver = arg });
+  image.onload = function () {
+    resolver(Promise.all([
+      createImageBitmap(image,  0,  0, 40, 40).then(function (image) { sprites.person = image }),
+      createImageBitmap(image, 40,  0, 40, 40).then(function (image) { sprites.grass  = image }),
+      createImageBitmap(image, 80,  0, 40, 40).then(function (image) { sprites.tree   = image }),
+      createImageBitmap(image,  0, 40, 40, 40).then(function (image) { sprites.hut    = image }),
+      createImageBitmap(image, 40, 40, 40, 40).then(function (image) { sprites.apple  = image }),
+      createImageBitmap(image, 80, 40, 40, 40).then(function (image) { sprites.snake  = image })
+    ]));
+  };
+  return promise;
+}
+
+function runDemo() {
+  var canvas = document.querySelector('canvas#demo');
+  var context = canvas.getContext('2d');
+  context.drawImage(sprites.tree, 30, 10);
+  context.drawImage(sprites.snake, 70, 10);
+}
+
+loadMySprites().then(runDemo);
+ +
+ + + +

Animation frames

+ +

Some objects include the AnimationFrameProvider interface mixin.

+ +
callback FrameRequestCallback = void (DOMHighResTimeStamp time);
+
+interface mixin AnimationFrameProvider {
+  unsigned long requestAnimationFrame(FrameRequestCallback callback);
+  void cancelAnimationFrame(unsigned long handle);
+};
+Window includes AnimationFrameProvider;
+DedicatedWorkerGlobalScope includes AnimationFrameProvider;
+ +

Each AnimationFrameProvider object also has a target object that stores the + provider's internal state. It is defined as follows:

+ +
+
If the AnimationFrameProvider is a Window
+
The Window's associated + Document
+ +
If the AnimationFrameProvider is a DedicatedWorkerGlobalScope
+
The DedicatedWorkerGlobalScope
+
+ +

Each target object has a + map of animation frame callbacks, which is an + ordered map that must be initially empty, and an animation frame callback + identifier, which is a number that must initially be zero.

+ +

An AnimationFrameProvider provider is considered supported if any of the following + hold:

+ + + +
+ +

The requestAnimationFrame(callback) + method must run the following steps:

+ +
    +
  1. If this AnimationFrameProvider is not supported, then throw a + "NotSupportedError" DOMException.

  2. + +
  3. Let target be this AnimationFrameProvider's target object.

  4. + +
  5. Increment target's animation frame callback identifier by + one, and let handle be the result.

  6. + +
  7. Let callbacks be target's map of animation frame + callbacks.

  8. + +
  9. Set callbacks[handle] to + callback.

  10. + +
  11. Return handle.

  12. +
+ +

The cancelAnimationFrame(handle) + method must run the following steps:

+ +
    +
  1. If this AnimationFrameProvider is not supported, then throw a + "NotSupportedError" DOMException.

  2. + +
  3. Let callbacks be this AnimationFrameProvider's target object's map of + animation frame callbacks.

  4. + +
  5. Remove callbacks[handle].

  6. +
+ +

To run the animation frame callbacks for a target object target with + a timestamp now:

+ +
    +
  1. Let callbacks be target's map of animation frame + callbacks.

  2. + +
  3. Let callbackHandles be the result of getting + the keys of callbacks.

  4. + +
  5. +

    For each handle in + callbackHandles, if handle exists in + callbacks:

    + +
      +
    1. Let callback be callbacks[handle].

    2. + +
    3. Remove + callbacks[handle].

    4. + +
    5. Invoke callback, passing + now as the only argument, and if an exception is thrown, + report the exception.

    6. +
    +
  6. +
+ +
+

Inside workers, requestAnimationFrame() can be + used together with an OffscreenCanvas transferred from a canvas + element. First, in the document, transfer control to the worker:

+ +
const offscreenCanvas = document.getElementById("c").transferControlToOffscreen();
+worker.postMessage(offscreenCanvas, [offscreenCanvas]);
+ +

Then, in the worker, the following code will draw a rectangle moving from left to right:

+ +
let ctx, pos = 0;
+function draw(dt) {
+  ctx.clearRect(0, 0, 100, 100);
+  ctx.fillRect(pos, 0, 10, 10);
+  pos += 10 * dt;
+  requestAnimationFrame(draw);
+}
+
+self.onmessage = function(ev) {
+  const transferredCanvas = ev.data;
+  ctx = transferredCanvas.getContext("2d");
+  draw();
+};
+
+ +

Communication

+ +

The MessageEvent interface

+ +

Messages in server-sent events, web sockets, cross-document + messaging, channel messaging, and broadcast channels use the + MessageEvent interface for their message + events:

+ +
[Exposed=(Window,Worker,AudioWorklet)]
+interface MessageEvent : Event {
+  constructor(DOMString type, optional MessageEventInit eventInitDict = {});
+
+  readonly attribute any data;
+  readonly attribute USVString origin;
+  readonly attribute DOMString lastEventId;
+  readonly attribute MessageEventSource? source;
+  readonly attribute FrozenArray<MessagePort> ports;
+
+  void initMessageEvent(DOMString type, optional boolean bubbles = false, optional boolean cancelable = false, optional any data = null, optional USVString origin = "", optional DOMString lastEventId = "", optional MessageEventSource? source = null, optional sequence<MessagePort> ports = []);
+};
+
+dictionary MessageEventInit : EventInit {
+  any data = null;
+  USVString origin = "";
+  DOMString lastEventId = "";
+  MessageEventSource? source = null;
+  sequence<MessagePort> ports = [];
+};
+
+typedef (WindowProxy or MessagePort or ServiceWorker) MessageEventSource;
+ +
+ +
event . data
+ +
+

Returns the data of the message.

+
+ +
event . origin
+ +
+

Returns the origin of the message, for server-sent events and + cross-document messaging.

+
+ +
event . lastEventId
+ +
+

Returns the last event ID string, for + server-sent events.

+
+ +
event . source
+ +
+

Returns the WindowProxy of the source window, for cross-document + messaging, and the MessagePort being attached, in the connect event fired at + SharedWorkerGlobalScope objects.

+
+ +
event . ports
+ +
+

Returns the MessagePort array sent with the message, for cross-document + messaging and channel messaging.

+
+ + +
+ +
+ +

The data attribute must return the value + it was initialized to. It represents the message being sent.

+ +

The origin attribute must return the + value it was initialized to. It represents, in server-sent events and + cross-document messaging, the origin of the document that sent the + message (typically the scheme, hostname, and port of the document, but not its path or fragment).

+ +

The lastEventId attribute must + return the value it was initialized to. It represents, in server-sent events, the + last event ID string of the event + source.

+ +

The source attribute must return the + value it was initialized to. It represents, in cross-document messaging, the + WindowProxy of the browsing context of the Window object + from which the message came; and in the connect events used by shared workers, the newly connecting + MessagePort.

+ +

The ports attribute must return the + value it was initialized to. It represents, in cross-document messaging and + channel messaging, the MessagePort array being sent.

+ + +

The initMessageEvent() + method must initialize the event in a manner analogous to the similarly-named initEvent() method.

+ +
+ +

Various APIs (e.g., WebSocket, EventSource) use the + MessageEvent interface for their message event + without using the MessagePort API.

+ + +

Server-sent events

+ +

Introduction

+ + + +

To enable servers to push data to web pages over HTTP or using dedicated server-push protocols, + this specification introduces the EventSource interface.

+ +

Using this API consists of creating an EventSource object and registering an event + listener.

+ +
var source = new EventSource('updates.cgi');
+source.onmessage = function (event) {
+  alert(event.data);
+};
+ +

On the server-side, the script ("updates.cgi" in this case) sends + messages in the following form, with the text/event-stream MIME type:

+ +
data: This is the first message.
+
+data: This is the second message, it
+data: has two lines.
+
+data: This is the third message.
+ +
+ +

Authors can separate events by using different event types. Here is a stream that has two event + types, "add" and "remove":

+ +
event: add
+data: 73857293
+
+event: remove
+data: 2153
+
+event: add
+data: 113411
+ +

The script to handle such a stream would look like this (where addHandler + and removeHandler are functions that take one argument, the event):

+ +
var source = new EventSource('updates.cgi');
+source.addEventListener('add', addHandler, false);
+source.addEventListener('remove', removeHandler, false);
+ +

The default event type is "message".

+ +

Event streams are always decoded as UTF-8. There is no way to specify another character + encoding.

+ +
+ +

Event stream requests can be redirected using HTTP 301 and 307 redirects as with normal HTTP + requests. Clients will reconnect if the connection is closed; a client can be told to stop + reconnecting using the HTTP 204 No Content response code.

+ +

Using this API rather than emulating it using XMLHttpRequest or an + iframe allows the user agent to make better use of network resources in cases where + the user agent implementer and the network operator are able to coordinate in advance. Amongst + other benefits, this can result in significant savings in battery life on portable devices. This + is discussed further in the section below on connectionless + push.

+ + +

The EventSource interface

+ +
[Exposed=(Window,Worker)]
+interface EventSource : EventTarget {
+  constructor(USVString url, optional EventSourceInit eventSourceInitDict = {});
+
+  readonly attribute USVString url;
+  readonly attribute boolean withCredentials;
+
+  // ready state
+  const unsigned short CONNECTING = 0;
+  const unsigned short OPEN = 1;
+  const unsigned short CLOSED = 2;
+  readonly attribute unsigned short readyState;
+
+  // networking
+  attribute EventHandler onopen;
+  attribute EventHandler onmessage;
+  attribute EventHandler onerror;
+  void close();
+};
+
+dictionary EventSourceInit {
+  boolean withCredentials = false;
+};
+ +
+ +

Each EventSource object has the following associated with it:

+ + + +

Apart from url these are not currently exposed on + the EventSource object.

+ +
+ +
+ +
source = new EventSource( + url [, { withCredentials: + true } ])
+
+

Creates a new EventSource object.

+ +

url is a string giving the URL that will provide the event + stream.

+ +

Setting withCredentials to true + will set the credentials mode + for connection requests to url to "include".

+
+ +
source . close()
+ +
+

Aborts any instances of the fetch algorithm started for + this EventSource object, and sets the readyState attribute to CLOSED.

+
+ +
source . url
+ +
+

Returns the URL providing the event stream. +

+ +
source . withCredentials
+ +
+

Returns true if the credentials mode + for connection requests to the URL providing the + event stream is set to "include", and false otherwise.

+
+ +
source . readyState
+ +
+

Returns the state of this EventSource object's connection. It can have the + values described below.

+
+
+ +
+ +

The EventSource(url, + eventSourceInitDict) constructor, when invoked, must run these steps:

+ +
    +
  1. Let ev be a new EventSource object.

  2. + +
  3. Let settings be ev's relevant settings object. + +

  4. Let urlRecord be the result of parsing + url with settings's API base URL and settings's + API URL character encoding.

  5. + +
  6. If urlRecord is failure, then throw a "SyntaxError" + DOMException.

  7. + +
  8. Set ev's url to + urlRecord.

    + +
  9. Let corsAttributeState be Anonymous.

  10. + +
  11. If the value of eventSourceInitDict's withCredentials member is true, then set + corsAttributeState to Use + Credentials and set ev's withCredentials attribute to true.

  12. + +
  13. Let request be the result of creating a potential-CORS request given + urlRecord, the empty string, and corsAttributeState.

  14. + +
  15. Set request's client to + settings.

  16. + +
  17. User agents may set `Accept`/`text/event-stream` in request's + header list.

  18. + +
  19. Set request's cache mode to + "no-store".

  20. + +
  21. Set ev's request to + request.

  22. + +
  23. +

    Run this step in parallel:

    + +
      +
    1. Fetch request.

    2. +
    + +
  24. Return ev.

  25. +
+ +
+ +

The url attribute's getter must return the + serialization of this EventSource + object's url.

+ +

The withCredentials attribute + must return the value to which it was last initialized. When the object is created, it must be + initialized to false.

+ +

The readyState attribute represents + the state of the connection. It can have the following values:

+ +
+ +
+
CONNECTING (numeric value 0)
+ +
The connection has not yet been established, or it was closed and the user agent is + reconnecting.
+ +
OPEN (numeric value 1)
+ +
The user agent has an open connection and is dispatching events as it receives them.
+ +
CLOSED (numeric value 2)
+ +
The connection is not open, and the user agent is not trying to reconnect. Either there was a + fatal error or the close() method was invoked.
+
+ +
+ +

When the object is created its readyState must + be set to CONNECTING (0). The rules given below + for handling the connection define when the value changes.

+ +

The close() method must abort any + instances of the fetch algorithm started for this + EventSource object, and must set the readyState attribute to CLOSED.

+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by all objects implementing the + EventSource interface:

+ + + + +
Event handler Event handler event type +
onopen open +
onmessage message +
onerror error +
+ +
+ +
+ +

Processing model

+ +

The resource indicated in the argument to the EventSource + constructor is fetched when the constructor is run.

+ +

As data is received, the tasks queued by the networking + task source to handle the data must act as follows.

+ +

HTTP 200 OK responses with a `Content-Type` header specifying the type + `text/event-stream`, ignoring any MIME type parameters, must be + processed line by line as described below.

+ +

When a successful response with a supported MIME type is received, such that the + user agent begins parsing the contents of the stream, the user agent must announce the + connection.

+ +

The task that the networking task source places + on the task queue once fetching for such a resource (with the correct MIME + type) has completed must cause the user agent to reestablish the connection + in parallel. This applies whether the connection is closed gracefully or unexpectedly + (but does not apply when fetching is canceled by the user agent, e.g., in response to window.stop(), since in those cases the final task is actually discarded). It doesn't apply for the error + conditions listed below except where explicitly specified.

+ +

HTTP 200 OK responses that have a Content-Type specifying an unsupported type, or + that have no Content-Type at all, must cause the user agent to fail the + connection.

+ +

Network errors that prevents the connection from + being established in the first place (e.g. DNS errors), should cause the user agent to + reestablish the connection in parallel, unless the user agent knows that + to be futile, in which case the user agent may fail the connection.

+ +

Any other HTTP response code not listed here, as well as the + cancelation of the fetch algorithm by the user agent (e.g. in response to window.stop() or the user canceling the network connection + manually) must cause the user agent to fail the connection.

+ +
+ +

When a user agent is to announce the connection, the user agent must queue a + task which, if the readyState attribute is + set to a value other than CLOSED, sets the readyState attribute to OPEN and fires an + event named open at the EventSource + object.

+ +

When a user agent is to reestablish the connection, the user agent must run the + following steps. These steps are run in parallel, not as part of a task. (The tasks that it queues, of course, are run like normal tasks + and not themselves in parallel.)

+ +
    +
  1. +

    Queue a task to run the following steps:

    + +
      +
    1. If the readyState attribute is set to + CLOSED, abort the task.

    2. + +
    3. Set the readyState attribute to CONNECTING.

    4. + +
    5. Fire an event named error at the EventSource object.

    6. +
    +
  2. + +
  3. Wait a delay equal to the reconnection time of the event source.

  4. + +
  5. Optionally, wait some more. In particular, if the previous attempt failed, then user + agents might introduce an exponential backoff delay to avoid overloading a potentially already + overloaded server. Alternatively, if the operating system has reported that there is no network + connectivity, user agents might wait for the operating system to announce that the network + connection has returned before retrying.

  6. + +
  7. Wait until the aforementioned task has run, if it has not yet run.

  8. + +
  9. +

    Queue a task to run the following steps:

    + +
      +
    1. If the EventSource object's readyState attribute is not set to CONNECTING, return.

    2. + +
    3. Let request be the EventSource object's request. + +

    4. If the EventSource object's last event ID string is not the empty + string, set `Last-Event-ID`/last event ID string, encoded as UTF-8, in request's header list.

    5. + +
    6. Fetch request and process the + response obtained in this fashion, if any, as described earlier in this section.

    7. +
    +
  10. +
+ +

When a user agent is to fail the connection, the user agent must queue a + task which, if the readyState attribute is + set to a value other than CLOSED, sets the readyState attribute to CLOSED and fires an + event named error at the EventSource object. + Once the user agent has failed the connection, + it does not attempt to reconnect!

+ +
+ +

The task source for any tasks that are queued by EventSource objects is the remote event + task source.

+ +
+ + +

Parsing an event stream

+ +

The event stream format

+ +

This event stream format's MIME type is text/event-stream.

+ +

The event stream format is as described by the stream production of the + following ABNF, the character set for which is Unicode.

+ +
stream        = [ bom ] *event
+event         = *( comment / field ) end-of-line
+comment       = colon *any-char end-of-line
+field         = 1*name-char [ colon [ space ] *any-char ] end-of-line
+end-of-line   = ( cr lf / cr / lf )
+
+; characters
+lf            = %x000A ; U+000A LINE FEED (LF)
+cr            = %x000D ; U+000D CARRIAGE RETURN (CR)
+space         = %x0020 ; U+0020 SPACE
+colon         = %x003A ; U+003A COLON (:)
+bom           = %xFEFF ; U+FEFF BYTE ORDER MARK
+name-char     = %x0000-0009 / %x000B-000C / %x000E-0039 / %x003B-10FFFF
+                ; a scalar value other than U+000A LINE FEED (LF), U+000D CARRIAGE RETURN (CR), or U+003A COLON (:)
+any-char      = %x0000-0009 / %x000B-000C / %x000E-10FFFF
+                ; a scalar value other than U+000A LINE FEED (LF) or U+000D CARRIAGE RETURN (CR)
+ +

Event streams in this format must always be encoded as UTF-8.

+ +

Lines must be separated by either a U+000D CARRIAGE RETURN U+000A LINE FEED (CRLF) character + pair, a single U+000A LINE FEED (LF) character, or a single U+000D CARRIAGE RETURN (CR) + character.

+ +

Since connections established to remote servers for such resources are expected to be + long-lived, UAs should ensure that appropriate buffering is used. In particular, while line + buffering with lines are defined to end with a single U+000A LINE FEED (LF) character is safe, + block buffering or line buffering with different expected line endings can cause delays in event + dispatch.

+ + +
+ +

Interpreting an event stream

+ +

Streams must be decoded using the UTF-8 decode algorithm.

+ +

The UTF-8 decode algorithm strips one leading UTF-8 Byte Order Mark + (BOM), if any.

+ +

The stream must then be parsed by reading everything line by line, with a U+000D CARRIAGE + RETURN U+000A LINE FEED (CRLF) character pair, a single U+000A LINE FEED (LF) character not + preceded by a U+000D CARRIAGE RETURN (CR) character, and a single U+000D CARRIAGE RETURN (CR) + character not followed by a U+000A LINE FEED (LF) character being the ways in which a line can + end.

+ +

When a stream is parsed, a data buffer, an event type + buffer, and a last event ID buffer must be associated with it. They must be + initialized to the empty string

+ +

Lines must be processed, in the order they are received, as follows:

+ +
+ +
If the line is empty (a blank line)
+ +

Dispatch the event, as defined below.

+ + +
If the line starts with a U+003A COLON character (:)
+ +

Ignore the line.

+ + +
If the line contains a U+003A COLON character (:)
+ +
+

Collect the characters on the line before the first U+003A COLON character (:), and let field be that string.

+ +

Collect the characters on the line after the first U+003A COLON character (:), and let value be that string. If value starts with a U+0020 SPACE + character, remove it from value.

+ +

Process the field using the steps described below, using field as the field name and value as the field value.

+
+ + +
Otherwise, the string is not empty but does not contain a U+003A COLON character (:)
+ +
+

Process the field using the steps described below, using the + whole line as the field name, and the empty string as the field value.

+
+
+ +

Once the end of the file is reached, any pending data must be discarded. (If the file ends in + the middle of an event, before the final empty line, the incomplete event is not dispatched.)

+ +
+ +

The steps to process the field given a field name and a + field value depend on the field name, as given in the following list. Field names must be compared + literally, with no case folding performed.

+ +
+ +
If the field name is "event"
+ +

Set the event type buffer to field value.

+ + +
If the field name is "data"
+ +

Append the field value to the data buffer, then append a single U+000A + LINE FEED (LF) character to the data buffer.

+ + +
If the field name is "id"
+ +

If the field value does not contain U+0000 NULL, then set the last event ID + buffer to the field value. Otherwise, ignore the field.

+ + +
If the field name is "retry"
+ +

If the field value consists of only ASCII digits, then interpret the field + value as an integer in base ten, and set the event stream's reconnection time to that integer. + Otherwise, ignore the field.

+ + + + + +
Otherwise
+ +

The field is ignored.

+
+ + +

When the user agent is required to dispatch the + event, the user agent must process the data buffer, the event type buffer, and the last event ID buffer using steps + appropriate for the user agent.

+ +

For web browsers, the appropriate steps to dispatch the event are as follows:

+ +
    +
  1. Set the last event ID string of + the event source to the value of the last event ID buffer. The buffer does + not get reset, so the last event ID + string of the event source remains set to this value until the next time it is set by the + server.

  2. + +
  3. If the data buffer is an empty string, set the data buffer and the event type buffer to the empty string and + return.

  4. + +
  5. If the data buffer's last character is a U+000A LINE FEED (LF) + character, then remove the last character from the data buffer.

  6. + +
  7. Let event be the result of creating an event using + MessageEvent, in the relevant Realm of + the EventSource object.

  8. + +
  9. Initialize event's type attribute to message, its data + attribute to data, its origin attribute + to the serialization of the origin of the event stream's final URL (i.e., the URL after + redirects), and its lastEventId attribute to + the last event ID string of the event + source.

  10. + +
  11. If the event type buffer has a value other than the empty string, change the + type of the newly created event to equal the value of + the event type buffer.

  12. + +
  13. Set the data buffer and the event type buffer to + the empty string.

  14. + +
  15. Queue a task which, if the readyState attribute is set to a value other than CLOSED, dispatches the newly created event at the + EventSource object.

  16. +
+ +

If an event doesn't have an "id" field, but an earlier event did set the event + source's last event ID string, then the + event's lastEventId field will be set to the + value of whatever the last seen "id" field was.

+ +

For other user agents, the appropriate steps to dispatch the event are + implementation dependent, but at a minimum they must set the data and event type buffers to the empty string before returning.

+ +
+ +
+ +

The following event stream, once followed by a blank line:

+
data: YHOO
+data: +2
+data: 10
+ +

...would cause an event message with the interface + MessageEvent to be dispatched on the EventSource object. The event's + data attribute would contain the string "YHOO\n+2\n10" (where "\n" represents a newline).

+ +

This could be used as follows: +

var stocks = new EventSource("https://stocks.example.com/ticker.php");
+stocks.onmessage = function (event) {
+  var data = event.data.split('\n');
+  updateStocks(data[0], data[1], data[2]);
+};
+ +

...where updateStocks() is a function defined as:

+ +
function updateStocks(symbol, delta, value) { ... }
+ +

...or some such.

+ +
+ +
+ +

The following stream contains four blocks. The first block has just a comment, and will fire + nothing. The second block has two fields with names "data" and "id" respectively; an event will + be fired for this block, with the data "first event", and will then set the last event ID to "1" + so that if the connection died between this block and the next, the server would be sent a `Last-Event-ID` header with the value "1". The third block + fires an event with data "second event", and also has an "id" field, this time with no value, + which resets the last event ID to the empty string (meaning no `Last-Event-ID` header will now be sent in the event of a + reconnection being attempted). Finally, the last block just fires an event with the data + " third event" (with a single leading space character). Note that the last still has to + end with a blank line, the end of the stream is not enough to trigger the dispatch of the last + event.

+ +
: test stream
+
+data: first event
+id: 1
+
+data:second event
+id
+
+data:  third event
+
+
+ +
+ +

The following stream fires two events:

+ +
data
+
+data
+data
+
+data:
+ +

The first block fires events with the data set to the empty string, as would the last block if + it was followed by a blank line. The middle block fires an event with the data set to a single + newline character. The last block is discarded because it is not followed by a blank line.

+ +
+ +
+ +

The following stream fires two identical events:

+ +
data:test
+
+data: test
+
+ +

This is because the space after the colon is ignored if present.

+ +
+ + +

Authoring notes

+ +

Legacy proxy servers are known to, in certain cases, drop HTTP connections after a short + timeout. To protect against such proxy servers, authors can include a comment line (one starting + with a ':' character) every 15 seconds or so.

+ +

Authors wishing to relate event source connections to each other or to specific documents + previously served might find that relying on IP addresses doesn't work, as individual clients can + have multiple IP addresses (due to having multiple proxy servers) and individual IP addresses can + have multiple clients (due to sharing a proxy server). It is better to include a unique identifier + in the document when it is served and then pass that identifier as part of the URL when the + connection is established.

+ +

Authors are also cautioned that HTTP chunking can have unexpected negative effects on the + reliability of this protocol, in particular if the chunking is done by a different layer unaware + of the timing requirements. If this is a problem, chunking can be disabled for serving event + streams.

+ +

Clients that support HTTP's per-server connection limitation might run into trouble when + opening multiple pages from a site if each page has an EventSource to the same + domain. Authors can avoid this using the relatively complex mechanism of using unique domain names + per connection, or by allowing the user to enable or disable the EventSource + functionality on a per-page basis, or by sharing a single EventSource object using a + shared worker.

+ +
+ +

Connectionless push and other features

+ +

User agents running in controlled environments, e.g. browsers on mobile handsets tied to + specific carriers, may offload the management of the connection to a proxy on the network. In such + a situation, the user agent for the purposes of conformance is considered to include both the + handset software and the network proxy.

+ +
+ +

For example, a browser on a mobile device, after having established a connection, might detect + that it is on a supporting network and request that a proxy server on the network take over the + management of the connection. The timeline for such a situation might be as follows:

+ +
    +
  1. Browser connects to a remote HTTP server and requests the resource specified by the author + in the EventSource constructor.
  2. + +
  3. The server sends occasional messages.
  4. + +
  5. In between two messages, the browser detects that it is idle except for the network activity + involved in keeping the TCP connection alive, and decides to switch to sleep mode to save + power.
  6. + +
  7. The browser disconnects from the server.
  8. + +
  9. The browser contacts a service on the network, and requests that the service, a "push + proxy", maintain the connection instead.
  10. + +
  11. The "push proxy" service contacts the remote HTTP server and requests the resource specified + by the author in the EventSource constructor (possibly + including a `Last-Event-ID` HTTP header, etc).
  12. + +
  13. The browser allows the mobile device to go to sleep.
  14. + +
  15. The server sends another message.
  16. + +
  17. The "push proxy" service uses a technology such as OMA push to convey the event to the + mobile device, which wakes only enough to process the event and then returns to sleep.
  18. +
+ +
+ +

This can reduce the total data usage, and can therefore result in considerable power + savings.

+ +

As well as implementing the existing API and text/event-stream wire format as + defined by this specification and in more distributed ways as described above, formats of event + framing defined by other applicable specifications may be supported. This + specification does not define how they are to be parsed or processed.

+ + +

Garbage collection

+ +

While an EventSource object's readyState is CONNECTING, and the object has one or more event + listeners registered for open, message or error events, there must + be a strong reference from the Window or WorkerGlobalScope object that + the EventSource object's constructor was invoked from to the EventSource + object itself.

+ +

While an EventSource object's readyState is OPEN, and the object has one or more event listeners + registered for message or error events, there must be a strong reference from the + Window or WorkerGlobalScope object that the EventSource + object's constructor was invoked from to the EventSource object itself.

+ +

While there is a task queued by an EventSource object on the remote event + task source, there must be a strong reference from the Window or + WorkerGlobalScope object that the EventSource object's constructor was + invoked from to that EventSource object.

+ +

If a user agent is to forcibly close an + EventSource object (this happens when a Document object goes away + permanently), the user agent must abort any instances of the fetch algorithm started for this EventSource object, + and must set the readyState attribute to CLOSED.

+ +

If an EventSource object is garbage collected while its connection is still open, + the user agent must abort any instance of the fetch algorithm + opened by this EventSource.

+ + +

Implementation advice

+ + + +

User agents are strongly urged to provide detailed diagnostic information about + EventSource objects and their related network connections in their development + consoles, to aid authors in debugging code using this API.

+ +

For example, a user agent could have a panel displaying all the EventSource + objects a page has created, each listing the constructor's arguments, whether there was a network + error, what the CORS status of the connection is and what headers were sent by the client and + received from the server to lead to that status, the messages that were received and how they were + parsed, and so forth.

+ +

Implementations are especially encouraged to report detailed information to their development + consoles whenever an error event is fired, since little to no + information can be made available in the events themselves.

+ +
+ + +

Web sockets

+ +

Introduction

+ + + +

To enable web applications to maintain bidirectional communications with server-side processes, + this specification introduces the WebSocket interface.

+ +

This interface does not allow for raw access to the underlying network. For + example, this interface could not be used to implement an IRC client without proxying messages + through a custom server.

+ + +

The WebSocket interface

+ +
enum BinaryType { "blob", "arraybuffer" };
+[Exposed=(Window,Worker)]
+interface WebSocket : EventTarget {
+  constructor(USVString url, optional (DOMString or sequence<DOMString>) protocols = []);
+
+  readonly attribute USVString url;
+
+  // ready state
+  const unsigned short CONNECTING = 0;
+  const unsigned short OPEN = 1;
+  const unsigned short CLOSING = 2;
+  const unsigned short CLOSED = 3;
+  readonly attribute unsigned short readyState;
+  readonly attribute unsigned long long bufferedAmount;
+
+  // networking
+  attribute EventHandler onopen;
+  attribute EventHandler onerror;
+  attribute EventHandler onclose;
+  readonly attribute DOMString extensions;
+  readonly attribute DOMString protocol;
+  void close(optional [Clamp] unsigned short code, optional USVString reason);
+
+  // messaging
+  attribute EventHandler onmessage;
+  attribute BinaryType binaryType;
+  void send(USVString data);
+  void send(Blob data);
+  void send(ArrayBuffer data);
+  void send(ArrayBufferView data);
+};
+ +

Each WebSocket object has an associated url (a URL record). + +

+ +
socket = new WebSocket(url [, protocols ] )
+
+

Creates a new WebSocket object, immediately establishing the associated + WebSocket connection.

+ +

url is a string giving the URL over which the connection is + established. Only "ws" or "wss" schemes are + allowed; others will cause a "SyntaxError" + DOMException. URLs with fragments + will also cause such an exception.

+ +

protocols is either a string or an array of strings. If it is a string, it + is equivalent to an array consisting of just that string; if it is omitted, it is equivalent to + the empty array. Each string in the array is a subprotocol name. The connection will only be + established if the server reports that it has selected one of these subprotocols. The subprotocol + names have to match the requirements for elements that comprise the value of Sec-WebSocket-Protocol fields as defined by + The WebSocket protocol.

+
+ +
socket . send( data )
+ +
+

Transmits data using the WebSocket connection. data can be a string, a + Blob, an ArrayBuffer, or an ArrayBufferView.

+
+ +
socket . close( [ code ] [, reason ] )
+ +
+

Closes the WebSocket connection, optionally using code as the the WebSocket connection close code and + reason as the the WebSocket connection + close reason.

+
+ +
socket . url
+ +
+

Returns the URL that was used to establish the + WebSocket connection.

+
+ +
socket . readyState
+ +
+

Returns the state of the WebSocket object's connection. It can have the values + described below.

+
+ +
socket . bufferedAmount
+ +
+

Returns the number of bytes of application data (UTF-8 text and binary data) that have been + queued using send() but not yet been transmitted to the + network.

+ +

If the WebSocket connection is closed, this attribute's value will only increase with each + call to the send() method. (The number does not reset + to zero once the connection closes.)

+
+ +
socket . extensions
+ +
+

Returns the extensions selected by the server, if any.

+
+ +
socket . protocol
+ +
+

Returns the subprotocol selected by the server, if any. It can be used in conjunction with + the array form of the constructor's second argument to perform subprotocol negotiation.

+
+ +
socket . binaryType [ = value ]
+ +
+

Returns a string that indicates how binary data from the WebSocket object is + exposed to scripts:

+ +
+
"blob"
+
+

Binary data is returned in Blob form.

+
+
"arraybuffer"
+
+

Binary data is returned in ArrayBuffer form.

+
+
+ +

Can be set, to change how binary data is returned. The default is "blob".

+
+
+ +
+ +

The WebSocket(url, + protocols) constructor, when invoked, must run these steps:

+ +
    +
  1. Let urlRecord be the result of applying the URL parser to + url.

  2. + +
  3. If urlRecord is failure, then throw a "SyntaxError" + DOMException.

  4. + +
  5. If urlRecord's scheme is not "ws" or "wss", then throw a + "SyntaxError" DOMException.

  6. + +
  7. If urlRecord's fragment is non-null, + then throw a "SyntaxError" DOMException.

  8. + +
  9. If protocols is a string, set protocols to a sequence consisting of + just that string.

  10. + +
  11. If any of the values in protocols occur more than once or otherwise fail to + match the requirements for elements that comprise the value of Sec-WebSocket-Protocol fields as defined by + The WebSocket protocol, then throw a "SyntaxError" + DOMException.

  12. + +
  13. +

    Run this step in parallel:

    + +
      +
    1. +

      Establish a WebSocket connection given + urlRecord, protocols, and the entry settings object.

      + +

      If the establish a WebSocket + connection algorithm fails, it triggers the fail the + WebSocket connection algorithm, which then invokes the close the WebSocket connection algorithm, which then + establishes that the WebSocket connection is closed, + which fires the close event as + described below.

      +
    2. +
    +
  14. + +
  15. Return a new WebSocket object whose url is urlRecord.

  16. +
+ +
+ +

The url attribute's getter must return this + WebSocket object's url, serialized.

+ +

The readyState attribute represents + the state of the connection. It can have the following values:

+ +
+ +

The readyState attribute can have the + following values:

+ +
+
CONNECTING (numeric value 0)
+ +
The connection has not yet been established.
+ +
OPEN (numeric value 1)
+ +
The WebSocket connection is established and + communication is possible.
+ +
CLOSING (numeric value 2)
+ +
The connection is going through the closing handshake, or the close() method has been invoked.
+ +
CLOSED (numeric value 3)
+ +
The connection has been closed or could not be opened.
+
+ +
+ +

When the object is created its readyState must be + set to CONNECTING (0).

+ +

The extensions attribute must + initially return the empty string. After the WebSocket + connection is established, its value might change, as defined below.

+ +

The protocol attribute must initially + return the empty string. After the WebSocket connection + is established, its value might change, as defined below.

+ +

The close(code, + reason) method, when invoked, must run these steps:

+ +
    +
  1. If code is present, but is neither an integer equal to 1000 nor an integer in + the range 3000 to 4999, inclusive, throw an "InvalidAccessError" + DOMException.

  2. + +
  3. +

    If reason is present, then run these substeps:

    + +
      +
    1. Let reasonBytes be the result of encoding + reason.

    2. + +
    3. If reasonBytes is longer than 123 bytes, then throw a + "SyntaxError" DOMException.

    4. +
    +
  4. + +
  5. Run the first matching steps from the following list:

    + +
    + +
    If the readyState attribute is in the CLOSING (2) or CLOSED (3) state
    + +
    +

    Do nothing.

    + +

    The connection is already closing or is already closed. If it has not already, + a close event will eventually fire as described below.

    +
    + + +
    If the WebSocket connection is not yet established
    + +
    +

    Fail the WebSocket connection and set the readyState attribute's value to CLOSING (2).

    + +

    The fail the WebSocket connection + algorithm invokes the close the WebSocket connection + algorithm, which then establishes that the WebSocket + connection is closed, which fires the close event as described below.

    +
    + + +
    If the WebSocket closing handshake has not yet been started
    + +
    +

    Start the WebSocket closing + handshake and set the readyState + attribute's value to CLOSING (2).

    + +

    If neither code nor reason is present, the WebSocket Close message + must not have a body.

    + +

    WebSocket Protocol erroneously states that the status code + is required for the start the WebSocket + closing handshake algorithm.

    + +

    If code is present, then the status code to use in the + WebSocket Close message must be the integer given by close.

    + +

    If reason is also present, then reasonBytes must be provided in the + Close message after the status code.

    + +

    The start the WebSocket + closing handshake algorithm eventually invokes the close the WebSocket connection algorithm, which then + establishes that the WebSocket connection is closed, + which fires the close event as + described below.

    +
    + + +
    Otherwise
    + +
    +

    Set the readyState attribute's value to CLOSING (2).

    + +

    The WebSocket closing + handshake is started, and will eventually invoke the close the WebSocket connection algorithm, which will + establish that the WebSocket connection is closed, + and thus the close event will fire, as described below.

    +
    +
    +
  6. +
+ +
+ +

The close() method does not discard + previously sent messages before starting the WebSocket closing handshake — even if, in + practice, the user agent is still busy sending those messages, the handshake will only start after + the messages are sent.

+ +
+ +

The bufferedAmount attribute must + return the number of bytes of application data (UTF-8 text and binary data) that have been queued + using send() but that, as of the last time the + event loop reached step 1, had not yet been transmitted to the network. (This thus + includes any text sent during the execution of the current task, regardless of whether the user + agent is able to transmit text in the background in parallel with script execution.) This does not include + framing overhead incurred by the protocol, or buffering done by the operating system or network + hardware.

+ +
+ +

In this simple example, the bufferedAmount + attribute is used to ensure that updates are sent either at the rate of one update every 50ms, if + the network can handle that rate, or at whatever rate the network can handle, if that is + too fast.

+ +
var socket = new WebSocket('ws://game.example.com:12010/updates');
+socket.onopen = function () {
+  setInterval(function() {
+    if (socket.bufferedAmount == 0)
+      socket.send(getUpdateData());
+  }, 50);
+};
+ +

The bufferedAmount attribute can also be + used to saturate the network without sending the data at a higher rate than the network can + handle, though this requires more careful monitoring of the value of the attribute over time.

+ +
+ +
+ +
+ +

When a WebSocket object is created, its binaryType IDL attribute must be set to the string + "blob". On getting, it must return the last + value it was set to. On setting, the user agent must set the IDL attribute to the new value.

+ +

User agents can use the + binaryType attribute as a hint for + how to handle incoming binary data: if the attribute is set to "blob", it is safe to spool it to disk, and if it is set to + "arraybuffer", it is likely more efficient to + keep the data in memory. Naturally, user agents are encouraged to use more subtle heuristics to + decide whether to keep incoming data in memory or not, e.g. based on how big the data is or how + common it is for a script to change the attribute at the last minute. This latter aspect is + important in particular because it is quite possible for the attribute to be changed after the + user agent has received the data but before the user agent has fired the event for it.

+ +

The send(data) method transmits + data using the connection. If the readyState + attribute is CONNECTING, it must throw an + "InvalidStateError" DOMException. Otherwise, the user agent + must run the appropriate set of steps from the following list:

+ +
+
If the argument is a string
+ +
+

If the WebSocket connection is + established and the WebSocket closing + handshake has not yet started, then the user agent must send a WebSocket Message comprised of the data argument using + a text frame opcode; if the data cannot be sent, e.g. because it would need to be buffered but + the buffer is full, the user agent must flag the + WebSocket as full and then close the WebSocket + connection. Any invocation of this method with a string argument that does not throw an + exception must increase the bufferedAmount + attribute by the number of bytes needed to express the argument as UTF-8. +

+
+ + +
If the argument is a Blob object
+ +
+

If the WebSocket connection is established, and + the WebSocket closing handshake has not yet + started, then the user agent must send a WebSocket + Message comprised of data using a binary frame opcode; if the data cannot be + sent, e.g. because it would need to be buffered but the buffer is full, the user agent must + flag the WebSocket as full and then close the WebSocket connection. The data to be sent is the + raw data represented by the Blob object. Any invocation of this method with a + Blob argument that does not throw an exception must increase the bufferedAmount attribute by the size of the + Blob object's raw data, in bytes.

+
+ + +
If the argument is an ArrayBuffer object
+ +
+

If the WebSocket connection is established, and + the WebSocket closing handshake has not yet + started, then the user agent must send a WebSocket + Message comprised of data using a binary frame opcode; if the data cannot be + sent, e.g. because it would need to be buffered but the buffer is full, the user agent must + flag the WebSocket as full and then close the WebSocket connection. The data to be sent is the + data stored in the buffer described by the ArrayBuffer + object. Any invocation of this method with an ArrayBuffer + argument that does not throw an exception must increase the bufferedAmount attribute by the length of the + ArrayBuffer in bytes.

+
+ + +
If the argument is an object that matches the ArrayBufferView type definition
+ +
+

If the WebSocket connection is established, and + the WebSocket closing handshake has not yet + started, then the user agent must send a WebSocket + Message comprised of data using a binary frame opcode; if the data cannot be + sent, e.g. because it would need to be buffered but the buffer is full, the user agent must + flag the WebSocket as full and then close the WebSocket connection. The data to be sent is the + data stored in the section of the buffer described by the ArrayBuffer object that data references. Any + invocation of this method with this kind of argument that does not throw an exception must + increase the bufferedAmount attribute by the + length of data's buffer in bytes.

+
+
+ +
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by all objects implementing the + WebSocket interface:

+ + + + +
Event handler Event handler event type +
onopen open +
onmessage message +
onerror error +
onclose close +
+ + +
+ +

Feedback from the protocol

+ +

When the WebSocket connection is established, the + user agent must queue a task to run these steps:

+ +
    +
  1. Change the readyState attribute's value to + OPEN (1).

  2. + +
  3. Change the extensions attribute's value to + the extensions in use, if it is not the null + value.

  4. + +
  5. Change the protocol attribute's value to the + subprotocol in use, if it is not the null value. +

  6. + +
  7. Fire an event named open at the WebSocket object.

    +
+ +

Since the algorithm above is queued as a task, + there is no race condition between the WebSocket + connection being established and the script setting up an event listener for the open event.

+ +
+ +

When a WebSocket message has been received + with type type and data data, the user agent must queue a task + to follow these steps:

+ +
    +
  1. +

    If the readyState attribute's value is not + OPEN (1), then return.

    +
  2. + +
  3. +

    Let dataForEvent be determined by switching on type and binaryType:

    + +
    +
    type indicates that the data is Text
    +
    a new DOMString containing data
    + +
    type indicates that the data is Binary and binaryType is "blob"
    +
    a new Blob object, created in the relevant Realm of the WebSocket object, + that represents data as its raw data
    + +
    type indicates that the data is Binary and binaryType is "arraybuffer"
    +
    a new ArrayBuffer object, created in the relevant Realm of the WebSocket object, + whose contents are data
    +
    +
  4. + +
  5. Fire an event named message at the WebSocket object, using + MessageEvent, with the origin + attribute initialized to the serialization of + the WebSocket object's url's origin, and the data attribute initialized to + dataForEvent.

  6. +
+ +

User agents are encouraged to check if they can perform the above steps + efficiently before they run the task, picking tasks from other task + queues while they prepare the buffers if not. For example, if the binaryType attribute was set to "blob" when the data arrived, and the user agent spooled all + the data to disk, but just before running the above task for + this particular message the script switched binaryType to "arraybuffer", the user agent would want to page the + data back to RAM before running this task so as to avoid + stalling the main thread while it created the ArrayBuffer + object.

+ +
+ +
+ +

Here is an example of how to define a handler for the message event in the case of text frames:

+ +
mysocket.onmessage = function (event) {
+  if (event.data == 'on') {
+    turnLampOn();
+  } else if (event.data == 'off') {
+    turnLampOff();
+  }
+};
+ +

The protocol here is a trivial one, with the server just sending "on" or "off" messages.

+ +
+ +
+ +
+ +

When the WebSocket closing handshake is + started, the user agent must queue a task to change the readyState attribute's value to CLOSING (2). (If the close() method was called, the readyState attribute's value will already be set to CLOSING (2) when this task runs.)

+ +
+ +

When the WebSocket connection is + closed, possibly cleanly, the user agent must queue a task to run the + following substeps:

+ +
    +
  1. Change the readyState attribute's value to + CLOSED (3).

  2. + +
  3. If the user agent was required to fail the WebSocket + connection, or if the the WebSocket connection was + closed after being flagged as full, fire an event named error at the + WebSocket object.

  4. + +
  5. Fire an event named close at the WebSocket object, using + CloseEvent, with the wasClean + attribute initialized to true if the connection closed cleanly and false otherwise, the + code attribute initialized to the WebSocket connection close code, and the reason attribute initialized to the result of applying + UTF-8 decode without BOM to the WebSocket + connection close reason.

  6. +
+ +
+ +

User agents must not convey any failure information to scripts in a way that would allow a + script to distinguish the following situations:

+ + + +

In all of these cases, the the WebSocket connection close code would be 1006, as + required by WebSocket Protocol.

+ +

Allowing a script to distinguish these cases would allow a script to probe the user's local + network in preparation for an attack.

+ +

In particular, this means the code 1015 is not used by the user agent (unless the + server erroneously uses it in its close frame, of course).

+ +
+ +
+ +

The task source for all tasks queued in this section is the WebSocket task source.

+ +
+ + +

Ping and Pong frames

+ +

The WebSocket protocol defines Ping and Pong frames that can be used for + keep-alive, heart-beats, network status probing, latency instrumentation, and so forth. These are + not currently exposed in the API.

+ +

User agents may send ping and unsolicited pong frames as desired, for example in an + attempt to maintain local network NAT mappings, to detect failed connections, or to display + latency metrics to the user. User agents must not use pings or unsolicited pongs to aid the + server; it is assumed that servers will solicit pongs whenever appropriate for the server's + needs.

+ + + + +

The CloseEvent interface

+ +

WebSocket objects use the CloseEvent interface for their close events:

+ +
[Exposed=(Window,Worker)]
+interface CloseEvent : Event {
+  constructor(DOMString type, optional CloseEventInit eventInitDict = {});
+
+  readonly attribute boolean wasClean;
+  readonly attribute unsigned short code;
+  readonly attribute USVString reason;
+};
+
+dictionary CloseEventInit : EventInit {
+  boolean wasClean = false;
+  unsigned short code = 0;
+  USVString reason = "";
+};
+ +
+ +
event . wasClean
+
+

Returns true if the connection closed cleanly; false otherwise.

+
+ +
event . code
+
+

Returns the WebSocket connection close code provided by the server.

+
+ +
event . reason
+
+

Returns the WebSocket connection close reason provided by the server.

+
+
+ +
+ +

The wasClean attribute must return the + value it was initialized to. It represents whether the connection closed cleanly or not.

+ +

The code attribute must return the value + it was initialized to. It represents the WebSocket connection close code provided by the + server.

+ +

The reason attribute must return the + value it was initialized to. It represents the WebSocket connection close reason provided by the + server.

+ + + +

Garbage collection

+ +

A WebSocket object whose readyState + attribute's value was set to CONNECTING (0) as of + the last time the event loop reached step 1 must not be garbage collected if there + are any event listeners registered for open events, message events, error events, or + close events.

+ +

A WebSocket object whose readyState + attribute's value was set to OPEN (1) as of the last time + the event loop reached step 1 must not be garbage collected if there are any event + listeners registered for message events, error, or close events.

+ +

A WebSocket object whose readyState + attribute's value was set to CLOSING (2) as of the + last time the event loop reached step 1 must not be garbage collected if there are + any event listeners registered for error or close events.

+ +

A WebSocket object with an + established connection that has data queued to be transmitted to the network must not be + garbage collected.

+ +

If a WebSocket object is garbage collected while its connection is still open, the + user agent must start the WebSocket closing + handshake, with no status code for the Close message.

+ +
+ +

If a user agent is to make disappear a WebSocket object (this happens + when a Document object goes away), the user agent must follow the first appropriate + set of steps from the following list:

+ +
+ +
If the WebSocket connection is not yet established
+ +
+

Fail the WebSocket connection.

+
+ + +
If the WebSocket closing handshake has not yet been started
+ +
+

Start the WebSocket closing + handshake, with the status code to use in the WebSocket Close message being + 1001.

+
+ + +
Otherwise
+ +
+

Do nothing.

+
+
+ +
+ + +

Cross-document messaging

+ +

Web browsers, for security and privacy reasons, prevent documents in different domains from + affecting each other; that is, cross-site scripting is disallowed.

+ +

While this is an important security feature, it prevents pages from different domains from + communicating even when those pages are not hostile. This section introduces a messaging system + that allows documents to communicate with each other regardless of their source domain, in a way + designed to not enable cross-site scripting attacks.

+ +

+ + The postMessage() API can be used as a tracking + vector.

+ + +

Introduction

+ + + +
+ +

For example, if document A contains an iframe element that contains document B, + and script in document A calls postMessage() on the + Window object of document B, then a message event will be fired on that object, + marked as originating from the Window of document A. The script in document A might + look like:

+ +
var o = document.getElementsByTagName('iframe')[0];
+o.contentWindow.postMessage('Hello world', 'https://b.example.org/');
+ +

To register an event handler for incoming events, the script would use addEventListener() (or similar mechanisms). For example, the script in document B + might look like:

+ +
window.addEventListener('message', receiver, false);
+function receiver(e) {
+  if (e.origin == 'https://example.com') {
+    if (e.data == 'Hello world') {
+      e.source.postMessage('Hello', e.origin);
+    } else {
+      alert(e.data);
+    }
+  }
+}
+ +

This script first checks the domain is the expected domain, and then looks at the message, + which it either displays to the user, or responds to by sending a message back to the document + which sent the message in the first place.

+ +
+ + + +

Security

+ +
+ +
Authors
+ +
+ +

Use of this API requires extra care to protect users from + hostile entities abusing a site for their own purposes.

+ +

Authors should check the origin attribute to + ensure that messages are only accepted from domains that they expect to receive messages from. + Otherwise, bugs in the author's message handling code could be exploited by hostile sites.

+ +

Furthermore, even after checking the origin + attribute, authors should also check that the data in question is of the expected format. + Otherwise, if the source of the event has been attacked using a cross-site scripting flaw, further + unchecked processing of information sent using the postMessage() method could result in the attack being + propagated into the receiver.

+ +

Authors should not use the wildcard keyword (*) in the targetOrigin + argument in messages that contain any confidential information, as otherwise there is no way to + guarantee that the message is only delivered to the recipient to which it was intended.

+ +
+ +

Authors who accept messages from any origin are encouraged to consider the risks of a + denial-of-service attack. An attacker could send a high volume of messages; if the receiving page + performs expensive computation or causes network traffic to be sent for each such message, the + attacker's message could be multiplied into a denial-of-service attack. Authors are encouraged to + employ rate limiting (only accepting a certain number of messages per minute) to make such attacks + impractical.

+ + +
+ +
User agents
+ +

The integrity of this API is based on the inability for scripts of one origin to + post arbitrary events (using dispatchEvent() or otherwise) to objects in + other origins (those that are not the same).

+ +

Implementors are urged to take extra care in the implementation of this feature. + It allows authors to transmit information from one domain to another domain, which is normally + disallowed for security reasons. It also requires that UAs be careful to allow access to certain + properties but not others.

+ +
+ +

User agents are also encouraged to consider rate-limiting message traffic between different + origins, to protect naïve sites from denial-of-service + attacks.

+ +
+ + + + +

Posting messages

+ +
+
window . postMessage(message [, options ] )
+ +
+

Posts a message to the given window. Messages can be structured objects, e.g. nested objects + and arrays, can contain JavaScript values (strings, numbers, Date + objects, etc), and can contain certain data objects such as File Blob, + FileList, and ArrayBuffer objects.

+ +

Objects listed in the transfer member of options are + transferred, not just cloned, meaning that they are no longer usable on the sending side.

+ +

A target origin can be specified using the targetOrigin member of + options. If not provided, it defaults to "/". This default + restricts the message to same-origin targets only.

+ +

If the origin of the target window doesn't match the given target origin, the message is + discarded, to avoid information leakage. To send the message to the target regardless of origin, + set the target origin to "*".

+ +

Throws a "DataCloneError" DOMException if + transfer array contains duplicate objects or if message could not be + cloned.

+
+ +
window . postMessage(message, targetOrigin [, transfer ] )
+ +

This is an alternate version of postMessage() where the target origin is specified + as a parameter. Calling window.postMessage(message, target, transfer) is + equivalent to window.postMessage(message, {targetOrigin, transfer}).

+
+ +

When posting a message to a Window of a browsing context + that has just been navigated to a new Document is likely to result in the message not + receiving its intended recipient: the scripts in the target browsing context have to + have had time to set up listeners for the messages. Thus, for instance, in situations where a + message is to be sent to the Window of newly created child iframe, + authors are advised to have the child Document post a message to their parent + announcing their readiness to receive messages, and for the parent to wait for this message before + beginning posting messages.

+ +
+ +

The window post message steps, given a targetWindow, message, + and options, are as follows:

+ +
    + +
  1. Let targetRealm be targetWindow's Realm.

  2. + +
  3. Let incumbentSettings be the incumbent settings object.

  4. + + +
  5. Let targetOrigin be options["targetOrigin"].

  6. + +
  7. If targetOrigin is a single U+002F SOLIDUS character (/), then set + targetOrigin to incumbentSettings's origin.

    + +
  8. +

    Otherwise, if targetOrigin is not a single U+002A ASTERISK character (*), + then:

    + +
      +
    1. Let parsedURL be the result of running the URL parser on + targetOrigin.

    2. + +
    3. If parsedURL is failure, then throw a "SyntaxError" + DOMException.

    4. + +
    5. Set targetOrigin to parsedURL's origin.

    6. +
    +
  9. + +
  10. Let transfer be options["transfer"].

  11. + +
  12. Let serializeWithTransferResult be + StructuredSerializeWithTransfer(message, transfer). Rethrow + any exceptions.

  13. + +
  14. +

    Queue a global task on the posted message task source given + targetWindow to run the following steps:

    + +
      +
    1. If the targetOrigin argument is not a single literal U+002A ASTERISK character + (*) and targetWindow's associated + Document's origin is not same origin with + targetOrigin, then return.

    2. + +
    3. Let origin be the serialization of incumbentSettings's origin.

    4. + +
    5. Let source be the WindowProxy object corresponding to + incumbentSettings's global + object (a Window object).

    6. + +
    7. +

      Let deserializeRecord be + StructuredDeserializeWithTransfer(serializeWithTransferResult, + targetRealm).

      + +

      If this throws an exception, catch it, fire an + event named messageerror at + targetWindow, using MessageEvent, with the origin attribute initialized to origin and + the source attribute initialized to + source, and then return.

      +
    8. + +
    9. Let messageClone be deserializeRecord.[[Deserialized]].

    10. + +
    11. Let newPorts be a new frozen array consisting of all + MessagePort objects in deserializeRecord.[[TransferredValues]], if any, + maintaining their relative order.

    12. + +
    13. Fire an event named message at targetWindow, using + MessageEvent, with the origin + attribute initialized to origin, the source attribute initialized to source, the + data attribute initialized to + messageClone, and the ports attribute + initialized to newPorts.

    14. +
    +
  15. +
+ +

The postMessage(message, + options) method, when invoked on a + Window object, must run the following steps:

+
    +
  1. Let targetWindow be this Window object.

  2. + +
  3. Run the window post message steps providing targetWindow, + message, and options.

  4. +
+ +

The postMessage(message, + targetOrigin, transfer) method, when invoked on a + Window object, must run the following steps:

+ +
    +
  1. Let targetWindow be this Window object.

  2. + +
  3. Let options be «[ "targetOrigin" → + targetOrigin, "transfer" → transfer ]».

  4. + +
  5. Run the window post message steps providing targetWindow, + message, and options.

  6. +
+ +
+ + + + +

Channel messaging

+ +

Introduction

+ + + +

To enable independent pieces of code (e.g. running in different browsing contexts) to communicate directly, authors can use channel + messaging.

+ +

Communication channels in this mechanism are implemented as two-ways pipes, with a port at each + end. Messages sent in one port are delivered at the other port, and vice-versa. Messages are + delivered as DOM events, without interrupting or blocking running tasks.

+ +

To create a connection (two "entangled" ports), the MessageChannel() + constructor is called:

+ +
var channel = new MessageChannel();
+ +

One of the ports is kept as the local port, and the other port is sent to the remote code, e.g. + using postMessage():

+ +
otherWindow.postMessage('hello', 'https://example.com', [channel.port2]);
+ +

To send messages, the postMessage() method on + the port is used:

+ +
channel.port1.postMessage('hello');
+ +

To receive messages, one listens to message events:

+ +
channel.port1.onmessage = handleMessage;
+function handleMessage(event) {
+  // message is in event.data
+  // ...
+}
+ +

Data sent on a port can be structured data; for example here an array of strings is passed on a + MessagePort:

+ +
port1.postMessage(['hello', 'world']);
+ + +
Examples
+ + + +
+ +

In this example, two JavaScript libraries are connected to each other using + MessagePorts. This allows the libraries to later be hosted in different frames, or + in Worker objects, without any change to the APIs.

+ +
<script src="contacts.js"></script> <!-- exposes a contacts object -->
+<script src="compose-mail.js"></script> <!-- exposes a composer object -->
+<script>
+ var channel = new MessageChannel();
+ composer.addContactsProvider(channel.port1);
+ contacts.registerConsumer(channel.port2);
+</script>
+ +

Here's what the "addContactsProvider()" function's implementation could look like:

+ +
function addContactsProvider(port) {
+  port.onmessage = function (event) {
+    switch (event.data.messageType) {
+      'search-result': handleSearchResult(event.data.results); break;
+      'search-done': handleSearchDone(); break;
+      'search-error': handleSearchError(event.data.message); break;
+      // ...
+    }
+  };
+};
+ +

Alternatively, it could be implemented as follows:

+ +
function addContactsProvider(port) {
+  port.addEventListener('message', function (event) {
+    if (event.data.messageType == 'search-result')
+      handleSearchResult(event.data.results);
+  });
+  port.addEventListener('message', function (event) {
+    if (event.data.messageType == 'search-done')
+      handleSearchDone();
+  });
+  port.addEventListener('message', function (event) {
+    if (event.data.messageType == 'search-error')
+      handleSearchError(event.data.message);
+  });
+  // ...
+  port.start();
+};
+ +

The key difference is that when using addEventListener(), the start() method must also be invoked. When using onmessage, the call to start() is implied.

+ +

The start() method, whether called explicitly or + implicitly (by setting onmessage), starts the + flow of messages: messages posted on message ports are initially paused, so that they don't get + dropped on the floor before the script has had a chance to set up its handlers.

+ +
+ + +
Ports as the basis of an object-capability model on the web
+ + + +

Ports can be viewed as a way to expose limited capabilities (in the object-capability model + sense) to other actors in the system. This can either be a weak capability system, where the ports + are merely used as a convenient model within a particular origin, or as a strong capability model, + where they are provided by one origin provider as the only mechanism by which + another origin consumer can effect change in or obtain information from provider.

+ +

For example, consider a situation in which a social web site embeds in one iframe + the user's e-mail contacts provider (an address book site, from a second origin), and in a second + iframe a game (from a third origin). The outer social site and the game in the second + iframe cannot access anything inside the first iframe; together they can + only:

+ + + +

The contacts provider can use these methods, most particularly the third one, to provide an API + that can be accessed by other origins to manipulate the user's address book. For example, it could + respond to a message "add-contact Guillaume Tell + <tell@pomme.example.net>" by adding the given person and e-mail address to the user's + address book.

+ +

To avoid any site on the web being able to manipulate the user's contacts, the contacts + provider might only allow certain trusted sites, such as the social site, to do this.

+ +

Now suppose the game wanted to add a contact to the user's address book, and that the social + site was willing to allow it to do so on its behalf, essentially "sharing" the trust that the + contacts provider had with the social site. There are several ways it could do this; most simply, + it could just proxy messages between the game site and the contacts site. However, this solution + has a number of difficulties: it requires the social site to either completely trust the game site + not to abuse the privilege, or it requires that the social site verify each request to make sure + it's not a request that it doesn't want to allow (such as adding multiple contacts, reading the + contacts, or deleting them); it also requires some additional complexity if there's ever the + possibility of multiple games simultaneously trying to interact with the contacts provider.

+ +

Using message channels and MessagePort objects, however, all of these problems can + go away. When the game tells the social site that it wants to add a contact, the social site can + ask the contacts provider not for it to add a contact, but for the capability to add a + single contact. The contacts provider then creates a pair of MessagePort objects, and + sends one of them back to the social site, who forwards it on to the game. The game and the + contacts provider then have a direct connection, and the contacts provider knows to only honor a + single "add contact" request, nothing else. In other words, the game has been granted the + capability to add a single contact.

+ + +
Ports as the basis of abstracting out service implementations
+ + + +

Continuing the example from the previous section, consider the contacts provider in particular. + While an initial implementation might have simply used XMLHttpRequest objects in the + service's iframe, an evolution of the service might instead want to use a shared worker with a single WebSocket connection.

+ +

If the initial design used MessagePort objects to grant capabilities, or even just + to allow multiple simultaneous independent sessions, the service implementation can switch from + the XMLHttpRequests-in-each-iframe model to the + shared-WebSocket model without changing the API at all: the ports on the service + provider side can all be forwarded to the shared worker without it affecting the users of the API + in the slightest.

+ + + +

Message channels

+ +
[Exposed=(Window,Worker)]
+interface MessageChannel {
+  constructor();
+
+  readonly attribute MessagePort port1;
+  readonly attribute MessagePort port2;
+};
+ +
+ +
channel = new MessageChannel()
+ +
+

Returns a new MessageChannel object with two new MessagePort objects.

+
+ +
channel . port1
+ +
+

Returns the first MessagePort object.

+
+ +
channel . port2
+ +
+

Returns the second MessagePort object.

+
+
+ +
+ +

A MessageChannel object has an associated port 1 and an associated + port 2, both MessagePort objects.

+ +

The new MessageChannel() constructor steps + are:

+ +
    +
  1. Set this's port 1 to a new + MessagePort in this's relevant + Realm.

  2. + +
  3. Set this's port 2 to a new + MessagePort in this's relevant + Realm.

  4. + +
  5. Entangle this's port 1 and this's + port 2.

  6. +
+ +

The port1 getter steps are to return + this's port 1.

+ +

The port2 getter steps are to return + this's port 2.

+ +
+ + + +

Message ports

+ +

Each channel has two message ports. Data sent through one port is received by the other port, + and vice versa.

+ +
[Exposed=(Window,Worker,AudioWorklet), Transferable]
+interface MessagePort : EventTarget {
+  void postMessage(any message, sequence<object> transfer);
+  void postMessage(any message, optional PostMessageOptions options = {});
+  void start();
+  void close();
+
+  // event handlers
+  attribute EventHandler onmessage;
+  attribute EventHandler onmessageerror;
+};
+
+dictionary PostMessageOptions {
+  sequence<object> transfer = [];
+};
+ +
+
port . postMessage(message [, transfer] )
+
port . postMessage(message [, { transfer }] )
+
+

Posts a message through the channel. Objects listed in transfer are + transferred, not just cloned, meaning that they are no longer usable on the sending side.

+ +

Throws a "DataCloneError" DOMException if + transfer contains duplicate objects or port, or if message + could not be cloned.

+
+ +
port . start()
+

Begins dispatching messages received on the port.

+ +
port . close()
+

Disconnects the port, so that it is no longer active.

+
+ +
+ +

Each MessagePort object can be entangled with another (a symmetric relationship). + Each MessagePort object also has a task source called the port + message queue, initially empty. A port message queue can be enabled or + disabled, and is initially disabled. Once enabled, a port can never be disabled again (though + messages in the queue can get moved to another queue or removed altogether, which has much the + same effect). A MessagePort also has a has been shipped flag, which must + initially be false.

+ +

When a port's port message queue is enabled, the event loop must use + it as one of its task sources. When a port's relevant + global object is a Window, all tasks queued on its port message queue must be associated with + the port's relevant global object's associated + Document.

+ +

If the document is fully active, but the event listeners all have + scripts whose settings objects specify responsible documents that are not fully + active, then the messages will not be recieved unless and until the documents become + fully active again.

+ +

Each event loop has a task source called the unshipped port + message queue. This is a virtual task source: it must act as if it contained + the tasks of each port message queue of each + MessagePort whose has been shipped flag is false, whose port + message queue is enabled, and whose relevant agent's event loop is that event loop, in the order + in which they were added to their respective task source. When a task would be removed from the unshipped port message + queue, it must instead be removed from its port message queue.

+ +

When a MessagePort's has been shipped flag is false, its port + message queue must be ignored for the purposes of the event loop. (The + unshipped port message queue is used instead.)

+ +

The has been shipped flag is set to true when a port, its twin, or + the object it was cloned from, is or has been transferred. When a MessagePort's + has been shipped flag is true, its port message queue acts as a + first-class task source, unaffected to any unshipped port message + queue.

+ +

When the user agent is to entangle two MessagePort objects, it must run + the following steps:

+ +
    +
  1. +

    If one of the ports is already entangled, then disentangle it and the port that it was + entangled with.

    + +

    If those two previously entangled ports were the two ports of a + MessageChannel object, then that MessageChannel object no longer + represents an actual channel: the two ports in that object are no longer entangled.

    +
  2. + +
  3. +

    Associate the two ports to be entangled, so that they form the two parts of a new channel. + (There is no MessageChannel object that represents this channel.)

    + +

    Two ports A and B that have gone through this step + are now said to be entangled; one is entangled to the other, and vice versa.

    + +

    While this specification describes this process as instantaneous, + implementations are more likely to implement it via message passing. As with all algorithms, the + key is "merely" that the end result be indistinguishable, in a black-box sense, from the + specification.

    +
  4. +
+ +
+ +

MessagePort objects are transferable + objects. Their transfer steps, given value and + dataHolder, are:

+ +
    +
  1. Set value's has been shipped flag to true.

  2. + +
  3. Set dataHolder.[[PortMessageQueue]] to value's port message + queue.

  4. + +
  5. +

    If value is entangled with another port remotePort, then:

    + +
      +
    1. Set remotePort's has been shipped flag to true.

    2. + +
    3. Set dataHolder.[[RemotePort]] to remotePort.

    4. +
    +
  6. + +
  7. Otherwise, set dataHolder.[[RemotePort]] to null.

  8. +
+ +

Their transfer-receiving steps, given dataHolder and value, + are:

+ +
    +
  1. Set value's has been shipped flag to true.

  2. + +
  3. Move all the tasks that are to fire message events in dataHolder.[[PortMessageQueue]] to the + port message queue of value, if any, leaving value's + port message queue in its initial disabled state, and, if value's + relevant global object is a Window, associating the moved tasks with value's relevant global object's + associated Document.

  4. + +
  5. If dataHolder.[[RemotePort]] is not null, then entangle + dataHolder.[[RemotePort]] and value. (This will disentangle + dataHolder.[[RemotePort]] from the original port that was transferred.)

  6. +
+ +
+ +

The message port post message steps, given a targetPort, message + and options are as follows:

+ +
    +
  1. Let transfer be options["transfer"].

  2. + +
  3. If transfer contains this + MessagePort, then throw a "DataCloneError" + DOMException.

  4. + +
  5. Let doomed be false.

  6. + +
  7. If targetPort is not null and transfer contains targetPort, then set doomed to true and + optionally report to a developer console that the target port was posted to itself, causing the + communication channel to be lost.

  8. + +
  9. Let serializeWithTransferResult be + StructuredSerializeWithTransfer(message, transfer). Rethrow + any exceptions.

  10. + +
  11. If targetPort is null, or if doomed is true, then return.

  12. + + +
  13. +

    Add a task that runs the following steps to the port + message queue of targetPort:

    + +
      +
    1. +

      Let finalTargetPort be the MessagePort in whose port message + queue the task now finds itself.

      + +

      This can be different from targetPort, if targetPort + itself was transferred and thus all its tasks moved along with it.

      +
    2. + +
    3. Let targetRealm be finalTargetPort's relevant Realm.

    4. + +
    5. +

      Let deserializeRecord be + StructuredDeserializeWithTransfer(serializeWithTransferResult, + targetRealm).

      + +

      If this throws an exception, catch it, fire an + event named messageerror at + finalTargetPort, using MessageEvent, and then return. +

    6. + +
    7. Let messageClone be deserializeRecord.[[Deserialized]].

    8. + +
    9. Let newPorts be a new frozen array consisting of all + MessagePort objects in deserializeRecord.[[TransferredValues]], if any, + maintaining their relative order.

    10. + +
    11. Fire an event named message at finalTargetPort, using + MessageEvent, with the data attribute + initialized to messageClone and the ports attribute initialized to + newPorts.

    12. +
    +
  14. +
+ +

The postMessage(message, + options) method, when invoked on a MessagePort object must + run the following steps:

+ +
    +
  1. Let targetPort be the port with which this MessagePort is + entangled, if any; otherwise let it be null.

  2. + +
  3. Run the message port post message steps providing targetPort, + message and options.

  4. +
+ +

The postMessage(message, + transfer) method, when invoked on a MessagePort object + must run the following steps:

+ +
    +
  1. Let targetPort be the port with which this MessagePort is + entangled, if any; otherwise let it be null.

  2. + +
  3. Let options be «[ "transfer" → transfer + ]».

  4. + +
  5. Run the message port post message steps providing targetPort, + message and options.

  6. +
+ +
+ +

The start() method, when invoked, must + enable this MessagePort object's port message queue, if it is not + already enabled.

+ +
+ +

The close() method, when invoked, must + run these steps:

+ +
    +
  1. Set this MessagePort object's [[Detached]] internal slot value + to true.

  2. + +
  3. If this MessagePort object is entangled, disentangle it.

  4. +
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by all objects implementing the + MessagePort interface:

+ + + + +
Event handler Event handler event type +
onmessage message +
onmessageerror messageerror +
+ +

The first time a MessagePort object's onmessage IDL attribute is set, the port's port + message queue must be enabled, as if the start() + method had been called.

+ +
+ + +

Broadcasting to many ports

+ + + +

Broadcasting to many ports is in principle relatively simple: keep an array of + MessagePort objects to send messages to, and iterate through the array to send a + message. However, this has one rather unfortunate effect: it prevents the ports from being garbage + collected, even if the other side has gone away. To avoid this problem, implement a simple + protocol whereby the other side acknowledges it still exists. If it doesn't do so after a certain + amount of time, assume it's gone, close the MessagePort object, and let it be garbage + collected.

+ + +

Ports and garbage collection

+ +
+ +

When a MessagePort object o is entangled, user agents must either act + as if o's entangled MessagePort object has a strong reference to + o, or as if o's relevant global object has a strong reference + to o.

+ +
+ +

Thus, a message port can be received, given an event listener, and then forgotten, and so long + as that event listener could receive a message, the channel will be maintained.

+ +

Of course, if this was to occur on both sides of the channel, then both ports could be garbage + collected, since they would not be reachable from live code, despite having a strong reference to + each other.

+ +
+ +

Furthermore, a MessagePort object must not be garbage collected while there exists + an event referenced by a task in a task queue that is to be dispatched on that MessagePort + object, or while the MessagePort object's port message queue is enabled + and not empty.

+ + + +
+ +

Authors are strongly encouraged to explicitly close MessagePort + objects to disentangle them, so that their resources can be recollected. Creating many + MessagePort objects and discarding them without closing them can lead to high + transient memory usage since garbage collection is not necessarily performed promptly, especially + for MessagePorts where garbage collection can involve cross-process coordination.

+ + + +

Broadcasting to other browsing contexts

+ +

Pages on a single origin opened by the same user in the same user agent but in + different unrelated browsing contexts sometimes need to + send notifications to each other, for example "hey, the user logged in over here, check your + credentials again".

+ +

For elaborate cases, e.g. to manage locking of shared state, to manage synchronization of + resources between a server and multiple local clients, to share a WebSocket + connection with a remote host, and so forth, shared workers are + the most appropriate solution.

+ +

For simple cases, though, where a shared worker would be an unreasonable overhead, authors can + use the simple channel-based broadcast mechanism described in this section.

+ +
[Exposed=(Window,Worker)]
+interface BroadcastChannel : EventTarget {
+  constructor(DOMString name);
+
+  readonly attribute DOMString name;
+  void postMessage(any message);
+  void close();
+  attribute EventHandler onmessage;
+  attribute EventHandler onmessageerror;
+};
+ +
+ +
broadcastChannel = new BroadcastChannel(name)
+ +
+

Returns a new BroadcastChannel object via which messages for the given channel + name can be sent and received.

+
+ +
broadcastChannel . name
+ +
+

Returns the channel name (as passed to the constructor).

+
+ +
broadcastChannel . postMessage(message)
+ +
+

Sends the given message to other BroadcastChannel objects set up for this channel. Messages can be structured objects, e.g. nested objects and arrays.

+
+ +
broadcastChannel . close()
+ +
+

Closes the BroadcastChannel object, opening it up to garbage collection.

+
+
+ +
+ +

A BroadcastChannel object has a channel name and a closed flag.

+ +

The new BroadcastChannel(name) + constructor steps are:

+ +
    +
  1. Set this's channel name to name.

  2. + +
  3. Set this's closed flag + to false.

  4. +
+ +

The name getter steps are to return + this's channel name.

+ +

The postMessage(message) method + steps are:

+ +
    +
  1. If this's closed flag + is true, then throw an "InvalidStateError" + DOMException.

  2. + +
  3. Let serialized be StructuredSerialize(message). Rethrow + any exceptions.

  4. + +
  5. Let sourceOrigin be this's relevant settings object's + origin.

  6. + +
  7. +

    Let destinations be a list of BroadcastChannel objects that + match the following criteria:

    + +
      +
    • +

      Their relevant global object is either:

      + +
        +
      • a Window object whose associated + Document is fully active, or

      • + +
      • a WorkerGlobalScope object whose closing flag is false and whose + worker is not a suspendable worker.

      • +
      +
    • + +
    • Their relevant settings object's origin is same origin with + sourceOrigin.

    • + +
    • Their channel name is this's channel + name.

    • +
    +
  8. + +
  9. Remove source from destinations.

  10. + +
  11. Sort destinations such that all BroadcastChannel objects whose + relevant agents are the same are sorted in creation order, + oldest first. (This does not define a complete ordering. Within this constraint, user agents may + sort the list in any implementation-defined manner.)

  12. + +
  13. +

    For each destination in destinations, queue a global task + on the DOM manipulation task source given destination's relevant + global object to perform the following steps:

    + +
      +
    1. If destination's closed + flag is true, then abort these steps.

    2. + +
    3. Let targetRealm be destination's relevant Realm.

    4. + +
    5. +

      Let data be StructuredDeserialize(serialized, + targetRealm).

      + +

      If this throws an exception, catch it, fire an + event named messageerror at + destination, using MessageEvent, with the origin attribute initialized to the serialization of sourceOrigin, and then + abort these steps.

      +
    6. + +
    7. Fire an event named message at destination, using + MessageEvent, with the data attribute + initialized to data and the origin + attribute initialized to the serialization of + sourceOrigin.

    8. +
    +
  14. +
+ +

While a BroadcastChannel object whose closed flag is false has an event listener + registered for message or messageerror events, there must be a strong reference from the + BroadcastChannel object's relevant global object to the + BroadcastChannel object itself.

+ +

The close() method steps are to set + this's closed flag to true.

+ +
+ +

Authors are strongly encouraged to explicitly close BroadcastChannel + objects when they are no longer needed, so that they can be garbage collected. Creating many + BroadcastChannel objects and discarding them while leaving them with an event + listener and without closing them can lead to an apparent memory leak, since the objects will + continue to live for as long as they have an event listener (or until their page or worker is + closed).

+ +
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by all objects implementing the + BroadcastChannel interface:

+ + + + +
Event handler Event handler event type +
onmessage message +
onmessageerror messageerror +
+ +
+ +
+ +

Suppose a page wants to know when the user logs out, even when the user does so from another + tab at the same site:

+ +
var authChannel = new BroadcastChannel('auth');
+authChannel.onmessage = function (event) {
+  if (event.data == 'logout')
+    showLogout();
+}
+
+function logoutRequested() {
+  // called when the user asks us to log them out
+  doLogout();
+  showLogout();
+  authChannel.postMessage('logout');
+}
+
+function doLogout() {
+  // actually log the user out (e.g. clearing cookies)
+  // ...
+}
+
+function showLogout() {
+  // update the UI to indicate we're logged out
+  // ...
+}
+ +
+ + + + + +

Web workers

+ +

Introduction

+ +

Scope

+ + + +

This specification defines an API for running scripts in the background independently of any + user interface scripts.

+ +

This allows for long-running scripts that are not interrupted by scripts that respond to clicks + or other user interactions, and allows long tasks to be executed without yielding to keep the page + responsive.

+ +

Workers (as these background scripts are called herein) are relatively heavy-weight, and are + not intended to be used in large numbers. For example, it would be inappropriate to launch one + worker for each pixel of a four megapixel image. The examples below show some appropriate uses of + workers.

+ +

Generally, workers are expected to be long-lived, have a high start-up performance cost, and a + high per-instance memory cost.

+ + +

Examples

+ + + +

There are a variety of uses that workers can be put to. The following subsections show various + examples of this use.

+ + +
A background number-crunching worker
+ + + +

The simplest use of workers is for performing a computationally + expensive task without interrupting the user interface.

+ +

In this example, the main document spawns a worker to (naïvely) compute prime numbers, and + progressively displays the most recently found prime number.

+ +

The main page is as follows:

+ +
EXAMPLE workers/primes/page.html
+ +

The Worker() constructor call creates a worker and returns a + Worker object representing that worker, which is used to communicate with the worker. + That object's onmessage event handler allows the + code to receive messages from the worker.

+ +

The worker itself is as follows:

+ +
EXAMPLE workers/primes/worker.js
+ +

The bulk of this code is simply an unoptimized search for a prime number. The postMessage() method is used to send a + message back to the page when a prime is found.

+ +

View this example online.

+ + +
Using a JavaScript module as a worker
+ + + +

All of our examples so far show workers that run classic + scripts. Workers can instead be instantiated using module + scripts, which have the usual benefits: the ability to use the JavaScript + import statement to import other modules; strict mode by default; and + top-level declarations not polluting the worker's global scope.

+ +

As the import statement is available, the importScripts() method will automatically fail + inside module workers.

+ +

In this example, the main document uses a worker to do off-main-thread image manipulation. + It imports the filters used from another module.

+ +

The main page is as follows:

+ +
EXAMPLE workers/modules/page.html
+ +

The worker file is then:

+ +
EXAMPLE workers/modules/worker.js
+ +

Which imports the file filters.js:

+ +
EXAMPLE workers/modules/filters.js
+ +

View this example online.

+ + +
Shared workers introduction
+ + + +

This section introduces shared workers using a Hello World example. Shared workers use slightly + different APIs, since each worker can have multiple connections.

+ +

This first example shows how you connect to a worker and how a worker can send a message back + to the page when it connects to it. Received messages are displayed in a log.

+ +

Here is the HTML page:

+ +
EXAMPLE workers/shared/001/test.html
+ +

Here is the JavaScript worker:

+ +
EXAMPLE workers/shared/001/test.js
+ +

View this example online.

+ +
+ +

This second example extends the first one by changing two things: first, messages are received + using addEventListener() instead of an event handler IDL attribute, and second, a message is sent to the + worker, causing the worker to send another message in return. Received messages are again + displayed in a log.

+ +

Here is the HTML page:

+ +
EXAMPLE workers/shared/002/test.html
+ +

Here is the JavaScript worker:

+ +
EXAMPLE workers/shared/002/test.js
+ +

View this example online.

+ +
+ +

Finally, the example is extended to show how two pages can connect to the same worker; in this + case, the second page is merely in an iframe on the first page, but the same + principle would apply to an entirely separate page in a separate top-level browsing + context.

+ +

Here is the outer HTML page:

+ +
EXAMPLE workers/shared/003/test.html
+ +

Here is the inner HTML page:

+ +
EXAMPLE workers/shared/003/inner.html
+ +

Here is the JavaScript worker:

+ +
EXAMPLE workers/shared/003/test.js
+ +

View this example online.

+ + +
Shared state using a shared worker
+ + + +

In this example, multiple windows (viewers) can be opened that are all viewing the same map. + All the windows share the same map information, with a single worker coordinating all the viewers. + Each viewer can move around independently, but if they set any data on the map, all the viewers + are updated.

+ +

The main page isn't interesting, it merely provides a way to open the viewers:

+ +
EXAMPLE workers/multiviewer/page.html
+ +

The viewer is more involved:

+ +
EXAMPLE workers/multiviewer/viewer.html
+ +

There are several key things worth noting about the way the viewer is written.

+ +

Multiple listeners. Instead of a single message processing function, the code + here attaches multiple event listeners, each one performing a quick check to see if it is relevant + for the message. In this example it doesn't make much difference, but if multiple authors wanted + to collaborate using a single port to communicate with a worker, it would allow for independent + code instead of changes having to all be made to a single event handling function.

+ +

Registering event listeners in this way also allows you to unregister specific listeners when + you are done with them, as is done with the configure() method in this + example.

+ +

Finally, the worker:

+ +
EXAMPLE workers/multiviewer/worker.js
+ +

Connecting to multiple pages. The script uses the onconnect event listener to listen for + multiple connections.

+ +

Direct channels. When the worker receives a "msg" message from one viewer + naming another viewer, it sets up a direct connection between the two, so that the two viewers can + communicate directly without the worker having to proxy all the messages.

+ +

View this example online.

+ + +
Delegation
+ + + +

With multicore CPUs becoming prevalent, one way to obtain better performance is to split + computationally expensive tasks amongst multiple workers. In this example, a computationally + expensive task that is to be performed for every number from 1 to 10,000,000 is farmed out to ten + subworkers.

+ +

The main page is as follows, it just reports the result:

+ +
EXAMPLE workers/multicore/page.html
+ +

The worker itself is as follows:

+ +
EXAMPLE workers/multicore/worker.js
+ +

It consists of a loop to start the subworkers, and then a handler + that waits for all the subworkers to respond.

+ +

The subworkers are implemented as follows:

+ +
EXAMPLE workers/multicore/core.js
+ +

They receive two numbers in two events, perform the computation for the range of numbers thus + specified, and then report the result back to the parent.

+ +

View this example online.

+ + +
Providing libraries
+ + + +

Suppose that a cryptography library is made available that provides three tasks:

+ +
+
Generate a public/private key pair
+ +
Takes a port, on which it will send two messages, first the public key and then the private + key.
+ +
Given a plaintext and a public key, return the corresponding ciphertext
+ +
Takes a port, to which any number of messages can be sent, the first giving the public key, + and the remainder giving the plaintext, each of which is encrypted and then sent on that same + channel as the ciphertext. The user can close the port when it is done encrypting content.
+ +
Given a ciphertext and a private key, return the corresponding plaintext
+ +
Takes a port, to which any number of messages can be sent, the first giving the private key, + and the remainder giving the ciphertext, each of which is decrypted and then sent on that same + channel as the plaintext. The user can close the port when it is done decrypting content.
+
+ +

The library itself is as follows:

+ +
EXAMPLE workers/crypto/libcrypto-v1.js
+ +

Note that the crypto functions here are just stubs and don't do real cryptography.

+ +

This library could be used as follows:

+ +
EXAMPLE workers/crypto/page.html
+ +

A later version of the API, though, might want to offload all the crypto work onto subworkers. + This could be done as follows:

+ +
EXAMPLE workers/crypto/libcrypto-v2.js
+ +

The little subworkers would then be as follows.

+ +

For generating key pairs:

+ +
EXAMPLE workers/crypto/libcrypto-v2-generator.js
+ +

For encrypting:

+ +
EXAMPLE workers/crypto/libcrypto-v2-encryptor.js
+ +

For decrypting:

+ +
EXAMPLE workers/crypto/libcrypto-v2-decryptor.js
+ +

Notice how the users of the API don't have to even know that this is happening — the API + hasn't changed; the library can delegate to subworkers without changing its API, even though it is + accepting data using message channels.

+ +

View this example online.

+ + +

Tutorials

+ +
Creating a dedicated worker
+ + + +

Creating a worker requires a URL to a JavaScript file. The Worker() constructor is invoked with the URL to that file as its only + argument; a worker is then created and returned:

+ +
var worker = new Worker('helper.js');
+ +

If you want your worker script to be interpreted as a module script instead of + the default classic script, you need to use a slightly different signature:

+ +
var worker = new Worker('helper.mjs', { type: "module" });
+ + +
Communicating with a dedicated worker
+ + + +

Dedicated workers use MessagePort objects behind the scenes, and thus support all + the same features, such as sending structured data, transferring binary data, and transferring + other ports.

+ +

To receive messages from a dedicated worker, use the onmessage event + handler IDL attribute on the Worker object:

+ +
worker.onmessage = function (event) { ... };
+ +

You can also use the addEventListener() + method.

+ +

The implicit MessagePort used by dedicated workers has its port + message queue implicitly enabled when it is created, so there is no equivalent to the + MessagePort interface's start() method on + the Worker interface.

+ +

To send data to a worker, use the postMessage() method. Structured data can be sent over this + communication channel. To send ArrayBuffer objects + efficiently (by transferring them rather than cloning them), list them in an array in the second + argument.

+ +
worker.postMessage({
+  operation: 'find-edges',
+  input: buffer, // an ArrayBuffer object
+  threshold: 0.6,
+}, [buffer]);
+ +

To receive a message inside the worker, the onmessage event handler IDL attribute is used.

+ +
onmessage = function (event) { ... };
+ +

You can again also use the addEventListener() method.

+ +

In either case, the data is provided in the event object's data attribute.

+ +

To send messages back, you again use postMessage(). It supports the + structured data in the same manner.

+ +
postMessage(event.data.input, [event.data.input]); // transfer the buffer back
+ + +
Shared workers
+ + + +

Shared workers are identified by the URL of the script used to create it, optionally with an + explicit name. The name allows multiple instances of a particular shared worker to be started.

+ +

Shared workers are scoped by origin. Two different sites using the same names will + not collide. However, if a page tries to use the same shared worker name as another page on the + same site, but with a different script URL, it will fail.

+ +

Creating shared workers is done using the SharedWorker() + constructor. This constructor takes the URL to the script to use for its first argument, and the + name of the worker, if any, as the second argument.

+ +
var worker = new SharedWorker('service.js');
+ +

Communicating with shared workers is done with explicit MessagePort objects. The + object returned by the SharedWorker() constructor holds a + reference to the port on its port attribute.

+ +
worker.port.onmessage = function (event) { ... };
+worker.port.postMessage('some message');
+worker.port.postMessage({ foo: 'structured', bar: ['data', 'also', 'possible']});
+ +

Inside the shared worker, new clients of the worker are announced using the connect event. The port for the new client is + given by the event object's source attribute.

+ +
onconnect = function (event) {
+  var newPort = event.source;
+  // set up a listener
+  newPort.onmessage = function (event) { ... };
+  // send a message back to the port
+  newPort.postMessage('ready!'); // can also send structured data, of course
+};
+ + + + +

Infrastructure

+ +

This standard defines two kinds of workers: dedicated workers, and shared workers. Dedicated + workers, once created, are linked to their creator, but message ports can be used to communicate + from a dedicated worker to multiple other browsing contexts or workers. Shared workers, on the + other hand, are named, and once created any script running in the same origin can + obtain a reference to that worker and communicate with it. Service Workers defines a + third kind.

+ + +

The global scope

+ +

The global scope is the "inside" of a worker.

+ +
The WorkerGlobalScope common interface
+ +
[Exposed=Worker]
+interface WorkerGlobalScope : EventTarget {
+  readonly attribute WorkerGlobalScope self;
+  readonly attribute WorkerLocation location;
+  readonly attribute WorkerNavigator navigator;
+  void importScripts(USVString... urls);
+
+  attribute OnErrorEventHandler onerror;
+  attribute EventHandler onlanguagechange;
+  attribute EventHandler onoffline;
+  attribute EventHandler ononline;
+  attribute EventHandler onrejectionhandled;
+  attribute EventHandler onunhandledrejection;
+};
+ +

WorkerGlobalScope serves as the base class for specific types of worker global + scope objects, including DedicatedWorkerGlobalScope, + SharedWorkerGlobalScope, and ServiceWorkerGlobalScope.

+ +
+ +

A WorkerGlobalScope object has an associated owner + set (a set of Document and WorkerGlobalScope + objects). It is initially empty and populated when the worker is created or obtained.

+ +

It is a set, instead of a single owner, to accomodate + SharedWorkerGlobalScope objects.

+ +

A WorkerGlobalScope object has an associated worker set (a set of + WorkerGlobalScope objects). It is initially empty and populated when the worker + creates or obtains further workers.

+ +

A WorkerGlobalScope object has an associated type ("classic" or "module"). It is set during creation.

+ +

A WorkerGlobalScope object has an associated url (null or a + URL). It is initially null.

+ +

A WorkerGlobalScope object has an associated name (a string). It + is set during creation.

+ +

The name can have different + semantics for each subclass of WorkerGlobalScope. For + DedicatedWorkerGlobalScope instances, it is simply a developer-supplied name, useful + mostly for debugging purposes. For SharedWorkerGlobalScope instances, it allows + obtaining a reference to a common shared worker via the SharedWorker() constructor. For + ServiceWorkerGlobalScope objects, it doesn't make sense (and as such isn't exposed + through the JavaScript API at all).

+ +

A WorkerGlobalScope object has an associated HTTPS state + (an HTTPS state value). It is initially "none".

+ +

A WorkerGlobalScope object has an associated referrer + policy (a referrer policy). It is initially the empty string.

+ +

A WorkerGlobalScope object has an associated embedder + policy (an embedder policy).

+ +

A WorkerGlobalScope object has an associated CSP list, which + is a CSP list containing all of the Content Security + Policy objects active for the worker. It is initially an empty list.

+ +

A WorkerGlobalScope object has an associated module map. + It is a module map, initially empty.

+ +
+ +
+
workerGlobal . self
+
Returns workerGlobal.
+ +
workerGlobal . location
+
Returns workerGlobal's WorkerLocation object.
+ +
workerGlobal . navigator
+
Returns workerGlobal's WorkerNavigator object.
+ +
workerGlobal . importScripts(urls...)
+
Fetches each URL in urls, executes them one-by-one in the order they + are passed, and then returns (or throws if something went amiss).
+
+ +
+ +

The self attribute must return the + WorkerGlobalScope object itself.

+ +

The location attribute must + return the WorkerLocation object whose associated WorkerGlobalScope object is + the WorkerGlobalScope object.

+ +

While the WorkerLocation object is created after the + WorkerGlobalScope object, this is not problematic as it cannot be observed from + script.

+ +
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by objects implementing the + WorkerGlobalScope interface:

+ + + + +
Event handler Event handler event type +
onerror error +
onlanguagechange languagechange +
onoffline offline +
ononline online +
onrejectionhandled rejectionhandled +
onunhandledrejection unhandledrejection +
+ + +
Dedicated workers and the DedicatedWorkerGlobalScope interface
+ +
[Global=(Worker,DedicatedWorker),Exposed=DedicatedWorker]
+interface DedicatedWorkerGlobalScope : WorkerGlobalScope {
+  [Replaceable] readonly attribute DOMString name;
+
+  void postMessage(any message, sequence<object> transfer);
+  void postMessage(any message, optional PostMessageOptions options = {});
+
+  void close();
+
+  attribute EventHandler onmessage;
+  attribute EventHandler onmessageerror;
+};
+ +

DedicatedWorkerGlobalScope objects act as if they had an implicit + MessagePort associated with them. This port is part of a channel that is set up when + the worker is created, but it is not exposed. This object must never be garbage + collected before the DedicatedWorkerGlobalScope object.

+ +

All messages received by that port must immediately be retargeted at the + DedicatedWorkerGlobalScope object.

+ +
+
dedicatedWorkerGlobal . name
+
Returns dedicatedWorkerGlobal's name, i.e. the value given to the + Worker constructor. Primarily useful for debugging.
+ +
dedicatedWorkerGlobal . postMessage(message [, + transfer ])
+
dedicatedWorkerGlobal . postMessage(message + [, { transfer } ])
+
Clones message and transmits it to the Worker object associated with + dedicatedWorkerGlobal. transfer can be passed as a list of objects that are + to be transferred rather than cloned.
+ +
dedicatedWorkerGlobal . close()
+
Aborts dedicatedWorkerGlobal.
+
+ +
+ +

The name attribute must + return the DedicatedWorkerGlobalScope object's name. Its value represents the name given to the + worker using the Worker constructor, used primarily for debugging purposes.

+ +

The postMessage(message, + transfer) and postMessage(message, + options) methods on DedicatedWorkerGlobalScope objects + act as if, when invoked, it immediately invoked the respective postMessage(message, transfer) + and postMessage(message, + options) on the port, with the same arguments, and returned the same return + value.

+ +

To close a worker, given a workerGlobal, run these + steps:

+ +
    +
  1. Discard any tasks that have been added to + workerGlobal's relevant agent's event loop's task + queues.

    + +
  2. Set workerGlobal's closing + flag to true. (This prevents any further tasks from being queued.)

  3. +
+ +

The close() method, when + invoked, must close a worker with this DedicatedWorkerGlobalScope + object.

+ +
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by objects implementing the + DedicatedWorkerGlobalScope interface:

+ + + + +
Event handler Event handler event type +
onmessage message +
onmessageerror messageerror +
+ +

For the purposes of the application cache networking model, a dedicated worker is + an extension of the cache host from which it was created.

+ + + +
Shared workers and the SharedWorkerGlobalScope interface
+ +
[Global=(Worker,SharedWorker),Exposed=SharedWorker]
+interface SharedWorkerGlobalScope : WorkerGlobalScope {
+  [Replaceable] readonly attribute DOMString name;
+
+  void close();
+
+  attribute EventHandler onconnect;
+};
+ +
+ +

A SharedWorkerGlobalScope object has an associated constructor origin, constructor url, and + credentials. They are initialized when the + SharedWorkerGlobalScope object is created, in the run a worker algorithm.

+ +
+ +

Shared workers receive message ports through connect events on their SharedWorkerGlobalScope object for each + connection.

+ +
+
sharedWorkerGlobal . name
+
Returns sharedWorkerGlobal's name, i.e. the value given to the + SharedWorker constructor. Multiple SharedWorker objects can correspond + to the same shared worker (and SharedWorkerGlobalScope), by reusing the same + name.
+ +
sharedWorkerGlobal . close()
+
Aborts sharedWorkerGlobal.
+
+ +
+ +

The name attribute must + return the SharedWorkerGlobalScope object's name. Its value represents the name that can + be used to obtain a reference to the worker using the SharedWorker constructor.

+ +

The close() method, when + invoked, must close a worker with this SharedWorkerGlobalScope + object.

+ +
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by objects implementing the + SharedWorkerGlobalScope interface:

+ + + + +
Event handler Event handler event type +
onconnect connect +
+ + + +

The event loop

+ +

A worker event loop's task queues only have + events, callbacks, and networking activity as tasks. These worker event loops are created by the + run a worker algorithm.

+ +

Each WorkerGlobalScope object has a closing flag, which must be initially false, but which can get set to true by the + algorithms in the processing model section belowwhen the worker is requested to + close.

+ +

Once the WorkerGlobalScope's closing flag is set to true, the event + loop's task queues must discard any + further tasks that would be added to them (tasks already on the + queue are unaffected except where otherwise specified). Effectively, once the closing flag is true, timers stop firing, + notifications for all pending background operations are dropped, etc.

+ + + +
+ +

The worker's lifetime

+ +

Workers communicate with other workers and with browsing + contexts through message channels and their + MessagePort objects.

+ +

Each WorkerGlobalScope object worker global scope has a list of + the worker's ports, which consists of all the MessagePort + objects that are entangled with another port and that have one (but only one) port owned by + worker global scope. This list includes the implicit MessagePort in the + case of dedicated workers.

+ +

Given an environment settings object + o when creating or obtaining a worker, the relevant owner to add depends on + the type of global object specified by + o. If o specifies a global + object that is a WorkerGlobalScope object (i.e., if we are creating a nested + dedicated worker), then the relevant owner is that global object. Otherwise, o + specifies a global object that is a + Window object, and the relevant owner is the responsible document + specified by o.

+ +
+ +

A worker is said to be a permissible worker if its WorkerGlobalScope's + owner set is not empty or:

+ + + +

The second part of this definition allows a shared worker to survive for a short + time while a page is loading, in case that page is going to contact the shared worker again. This + can be used by user agents as a way to avoid the cost of restarting a shared worker used by a site + when the user is navigating from page to page within that site.

+ +

A worker is said to be an active needed worker if any its owners are either Document objects that are fully active or + active needed workers.

+ +

A worker is said to be a protected worker if it is an active needed + worker and either it has outstanding timers, database transactions, or network connections, + or its list of the worker's ports is not empty, or its WorkerGlobalScope + is actually a SharedWorkerGlobalScope object (i.e., the worker is a shared + worker).

+ +

A worker is said to be a suspendable worker if it is not an active needed + worker but it is a permissible worker.

+ + +

Processing model

+ +

When a user agent is to run a worker for a script with + Worker or SharedWorker object worker, URL + url, environment settings object outside settings, + MessagePort outside port, and a WorkerOptions dictionary + options, it must run the following steps.

+ +
    +
  1. Let is shared be true if worker is a SharedWorker + object, and false otherwise.

  2. + +
  3. Let owner be the relevant owner to add given outside + settings.

  4. + +
  5. Let parent worker global scope be null.

    + +
  6. If owner is a WorkerGlobalScope object (i.e., we are creating a + nested dedicated worker), then set parent worker global scope to + owner.

  7. + +
  8. +

    Let agent be the result of obtaining a dedicated/shared worker agent given outside settings and + is shared. Run the rest of these steps in that agent.

    + +

    For the purposes of timing APIs, this is the official moment of creation of the worker.

    +
  9. + +
  10. +

    Let realm execution context be the result of creating a new JavaScript + realm given agent and the following customizations:

    + +
      +
    • For the global object, if is shared is true, create a new + SharedWorkerGlobalScope object. Otherwise, create a new + DedicatedWorkerGlobalScope object.

    • +
    +
  11. + +
  12. +

    Let worker global scope be the global + object of realm execution context's Realm component. + +

    This is the DedicatedWorkerGlobalScope or + SharedWorkerGlobalScope object created in the previous step.

    +
  13. + +
  14. Set up a worker environment settings object with realm execution + context and outside settings, and let inside settings be the + result.

  15. + +
  16. Set worker global scope's name to the value of options's + name member.

  17. + +
  18. Append owner to worker global + scope's owner set.

  19. + +
  20. If parent worker global scope is not null, then append worker global scope to parent worker global scope's + worker set.

  21. + +
  22. +

    If is shared is true, then:

    + +
      +
    1. Set worker global scope's constructor origin to + outside settings's origin.

    2. + +
    3. Set worker global scope's constructor url to + url.

    4. + +
    5. Set worker global scope's type to the value of options's + type member.

    6. + +
    7. Set worker global scope's credentials to the value of + options's credentials member. +

    8. +
    +
  23. + +
  24. Let destination be "sharedworker" if is + shared is true, and "worker" otherwise.

  25. + +
  26. +

    Obtain script by switching on the value of options's type member:

    + +
    +
    "classic"
    +
    Fetch a classic worker script given url, outside + settings, destination, and inside settings.
    + +
    "module"
    +
    Fetch a module worker script graph given url, outside + settings, destination, the value of the credentials + member of options, and inside settings.
    +
    + +

    In both cases, to perform the fetch + given request, perform the following steps if the is top-level flag is set:

    + +
      +
    1. Set request's reserved + client to inside settings.
    2. + +
    3. Fetch request, and asynchronously wait + to run the remaining steps as part of fetch's process response for the response response.

    4. + +
    5. Set worker global scope's url to response's url.

    6. + +
    7. Set worker global scope's HTTPS state to response's + HTTPS state.

    8. + +
    9. Set worker global scope's referrer policy to the result of + parsing the `Referrer-Policy` + header of response.

    10. + +
    11. If response's url's scheme is a local scheme, then set + worker global scope's embedder policy to owner's + embedder policy.

    12. + +
    13. Otherwise, set worker global scope's embedder policy to the result of + obtaining an embedder policy from + response.

    14. + +
    15. +

      If worker global scope's embedder policy is "require-corp" and is shared is true, then set + agent's agent cluster's cross-origin isolated to + true.

      + +

      This really ought to be set when the agent cluster is created, which requires a + redesign of this section.

      +
    16. + +
    17. If the result of checking a + global object's embedder policy with worker global scope, owner, + and response is false, then set response to a network + error.

    18. + +
    19. Execute the Initialize a global object's CSP list + algorithm on worker global scope and response.

    20. + +
    21. Asynchronously complete the perform the + fetch steps with response.

    22. +
    + +

    If the algorithm asynchronously completes with null or with a script whose error to rethrow is non-null, then:

    + +
      +
    1. Queue a global task on the DOM manipulation task source given + worker's relevant global object to fire an event named error + at worker.

    2. + +
    3. Run the environment discarding steps + for inside settings.

    4. + +
    5. Return.

    6. +
    + +

    Otherwise, continue the rest of these steps after the algorithm's asynchronous completion, + with script being the asynchronous completion value.

    +
  27. + +
  28. Associate worker with worker global scope.

  29. + +
  30. Let inside port be a new MessagePort object in + inside settings's Realm.

  31. + +
  32. Associate inside port with worker global scope.

  33. + +
  34. Entangle outside port and inside port.

  35. + +
  36. Create a new WorkerLocation object and associate it with worker global + scope.

    + +
  37. +

    Closing orphan workers: Start monitoring the worker such that no sooner than + it stops being a protected worker, and no later than it stops being a + permissible worker, worker global scope's closing flag is set to true.

    +
  38. + +
  39. +

    Suspending workers: Start monitoring the worker, such that whenever + worker global scope's closing + flag is false and the worker is a suspendable worker, the user agent suspends + execution of script in that worker until such time as either the closing flag switches to true or the worker stops + being a suspendable worker.

    +
  40. + +
  41. Set inside settings's execution ready flag.

  42. + +
  43. +

    If script is a classic script, then run the classic script script. Otherwise, it is a module + script; run the module script + script.

    + +

    In addition to the usual possibilities of returning a value or failing due to + an exception, this could be prematurely aborted by + the terminate a worker algorithm defined below.

    +
  44. + +
  45. Enable outside port's port message queue.

  46. + +
  47. If is shared is false, enable the port message queue + of the worker's implicit port.

  48. + +
  49. If is shared is true, then queue a global task on DOM + manipulation task source given worker global scope to fire an event named connect at worker global scope, using + MessageEvent, with the data attribute + initialized to the empty string, the ports attribute + initialized to a new frozen array containing inside port, and the source attribute initialized to inside + port.

  50. + +
  51. Enable the client message queue of the + ServiceWorkerContainer object whose associated service worker client is + worker global scope's relevant settings object.

  52. + +
  53. +

    Event loop: Run the responsible + event loop specified by inside settings until it is destroyed.

    + +

    The handling of events or the execution of callbacks by tasks run by the event loop might get prematurely aborted by the terminate a + worker algorithm defined below.

    + +

    The worker processing model remains on this step until the event loop is + destroyed, which happens after the closing + flag is set to true, as described in the event loop processing model.

    +
  54. + +
  55. +

    Empty the worker global scope's list of active timers.

    +
  56. + +
  57. +

    Disentangle all the ports in the list of the worker's ports.

    +
  58. + +
  59. +

    Empty worker global scope's owner set.

    +
  60. +
+ +
+ +

When a user agent is to terminate a worker it must run the following + steps in parallel with the worker's main loop (the "run a worker" + processing model defined above):

+ +
    +
  1. Set the worker's WorkerGlobalScope object's closing flag to true.

  2. + +
  3. If there are any tasks queued in the + WorkerGlobalScope object's relevant agent's event loop's task + queues, discard them without processing them.

  4. + +
  5. Abort the script currently running in the + worker.

  6. + +
  7. If the worker's WorkerGlobalScope object is actually a + DedicatedWorkerGlobalScope object (i.e. the worker is a dedicated worker), then + empty the port message queue of the port that the worker's implicit port is + entangled with.

  8. +
+ +

User agents may invoke the terminate a worker algorithm when a worker stops being + an active needed worker and the worker continues executing even after its closing flag was set to true.

+ +
+ + +

Runtime script errors

+ +

Whenever an uncaught runtime script error occurs in one of the worker's scripts, if the error + did not occur while handling a previous script error, the user agent must + will report the error for that script, with the position (line number and column number) where the + error occurred, using the WorkerGlobalScope object as the target.

+ +

For shared workers, if the error is still not handled + afterwards, the error may be reported to a developer console.

+ +

For dedicated workers, if the error is still not + handled afterwards, the error report propagates to the Worker object, + then to any containing workers in the same fashion, eventually reaching the Window if + it was never handled along the way.the user agent must queue a + task to run these steps:

+ +
+ +
    +
  1. Let notHandled be the result of firing an + event named error at the Worker object + associated with the worker, using ErrorEvent, with the cancelable attribute initialized to true, the message, filename, lineno, and colno attributes initialized appropriately, and the error attribute initialized to null.

  2. + +
  3. If notHandled is true, then the user agent must act as if the uncaught runtime + script error had occurred in the global scope that the Worker object is in, thus + repeating the entire runtime script error reporting process one level up.

  4. +
+ +

If the implicit port connecting the worker to its Worker object has been + disentangled (i.e. if the parent worker has been terminated), then the user agent must act as if + the Worker object had no error event handler and as + if that worker's onerror attribute was + null, but must otherwise act as described above.

+ +
+ +

Thus, errorError reports propagate up to + the chain of dedicated workers up to the original Document, even if some of the + workers along this chain have been terminated and garbage collected.

+ +

The task source for the task mentioned above is the DOM manipulation + task source.

+ + +

Creating workers

+ +
The + AbstractWorker mixin
+
Properties present on both Worker and SharedWorker
+ +
interface mixin AbstractWorker {
+  attribute EventHandler onerror;
+};
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by objects implementing the + AbstractWorker interfaceWorker and + SharedWorker objects:

+ + + + +
Event handler Event handler event type +
onerror error +
+ + +
+
Script settings for workers
+ +

When the user agent is required to set up a worker environment settings object, + given a JavaScript execution context execution context and + environment settings object outside settings, it must run the following + steps:

+ +
    +
  1. Let inherited origin be outside settings's origin.

  2. + +
  3. Let realm be the value of execution context's Realm + component.

  4. + +
  5. Let worker global scope be realm's global object.

  6. + +
  7. +

    Let settings object be a new environment settings object whose algorithms + are defined as follows:

    + +
    +
    The realm execution context
    +
    +

    Return execution context. +

    + +
    The module map
    +
    +

    Return worker global scope's module map.

    +
    + +
    The responsible document
    +

    Not applicable (the responsible event loop is not a window event + loop).

    + +
    The API URL character encoding
    +
    +

    Return UTF-8.

    +
    + +
    The API base URL
    +
    +

    Return worker global scope's url.

    +
    + +
    The origin
    +
    +

    Return a unique opaque origin if worker + global scope's url's scheme is "data", and inherited + origin otherwise.

    +
    + +
    The HTTPS state
    +
    +

    Return worker global scope's HTTPS state.

    +
    + +
    The referrer policy
    +
    +

    Return worker global scope's referrer policy.

    +
    + +
    The embedder policy
    +
    +

    Return worker global scope's embedder policy.

    +
    +
    +
  8. + +
  9. Set settings object's id to a new + unique opaque string, settings object's creation URL to worker global + scope's url, settings object's top-level creation URL + to null, settings object's target browsing context to null, and + settings object's active + service worker to null.

  10. + +
  11. If worker global scope is a DedicatedWorkerGlobalScope object, + then set settings object's top-level origin to outside + settings's top-level origin.

  12. + +
  13. +

    Otherwise, set settings object's top-level origin to an + implementation-defined value.

    + +

    See Client-Side + Storage Partitioning for the latest on properly defining this.

    +
  14. + +
  15. Set realm's [[HostDefined]] field to settings object.

  16. + +
  17. Return settings object.

  18. +
+
+ + +
Dedicated workers and the Worker interface
+ +
[Exposed=(Window,DedicatedWorker,SharedWorker)]
+interface Worker : EventTarget {
+  constructor(USVString scriptURL, optional WorkerOptions options = {});
+
+  void terminate();
+
+  void postMessage(any message, sequence<object> transfer);
+  void postMessage(any message, optional PostMessageOptions options = {});
+  attribute EventHandler onmessage;
+  attribute EventHandler onmessageerror;
+};
+
+dictionary WorkerOptions {
+  WorkerType type = "classic";
+  RequestCredentials credentials = "same-origin"; // credentials is only used if type is "module"
+  DOMString name = "";
+};
+
+enum WorkerType { "classic", "module" };
+
+Worker includes AbstractWorker;
+ +
+
worker = new Worker(scriptURL [, options ])
+
Returns a new Worker object. scriptURL will be fetched and executed + in the background, creating a new global environment for which worker represents the + communication channel. options can be used to define the name of that global environment via the name option, primarily for debugging purposes. It can also ensure this new + global environment supports JavaScript modules (specify type: "module"), + and if that is specified, can also be used to specify how scriptURL is fetched through + the credentials option. + +
worker . terminate()
+
Aborts worker's associated global environment.
+ +
worker . postMessage(message [, transfer ] ) +
worker . postMessage(message [, { transfer } ] ) +
Clones message and transmits it to worker's global environment. + transfer can be passed as a list of objects that are to be transferred rather than + cloned.
+
+ +
+ +

The terminate() method, when invoked, + must cause the terminate a worker algorithm to be run on the worker with which the + object is associated.

+ +

Worker objects act as if they had an implicit MessagePort associated + with them. This port is part of a channel that is set up when the worker is created, but it is not + exposed. This object must never be garbage collected before the Worker object.

+ +

All messages received by that port must immediately be retargeted at the Worker + object.

+ +

The postMessage(message, + transfer) and postMessage(message, + options) methods on Worker objects act as if, when invoked, + they immediately invoked the respective postMessage(message, transfer) + and postMessage(message, + options) on the port, with the same arguments, and returned the same return + value.

+ +
+ +
+ +

The postMessage() + method's first argument can be structured data:

+ +
worker.postMessage({opcode: 'activate', device: 1938, parameters: [23, 102]});
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler IDL attributes, by objects implementing the Worker + interface:

+ + + + +
Event handler Event handler event type +
onmessage message +
onmessageerror messageerror +
+ +
+ +
+ +

When the Worker(scriptURL, + options) constructor is invoked, the user agent must run the following + steps:

+ +
    +
  1. The user agent may throw a "SecurityError" + DOMException if the request violates a policy decision (e.g. if the user agent is + configured to not allow the page to start dedicated workers).

  2. + +
  3. Let outside settings be the current settings object.

    + +
  4. Parse the scriptURL argument relative to + outside settings.

  5. + +
  6. If this fails, throw a "SyntaxError" DOMException.

  7. + +
  8. +

    Let worker URL be the resulting URL record.

    + +

    Any same-origin URL (including blob: URLs) can be used. data: + URLs can also be used, but they create a worker with an opaque origin.

    +
  9. + +
  10. Let worker be a new Worker object.

  11. + +
  12. Let outside port be a new MessagePort in outside + settings's Realm.

  13. + +
  14. Associate the outside port with worker.

  15. + +
  16. +

    Run this step in parallel:

    + +
      +
    1. Run a worker given worker, worker URL, outside + settings, outside port, and options.

    2. +
    +
  17. + +
  18. Return worker.

  19. +
+ +
+ + +
Shared workers and the SharedWorker interface
+ +
[Exposed=Window]
+interface SharedWorker : EventTarget {
+  constructor(USVString scriptURL, optional (DOMString or WorkerOptions) options = {});
+
+  readonly attribute MessagePort port;
+};
+SharedWorker includes AbstractWorker;
+ +
+
sharedWorker = new SharedWorker(scriptURL [, name ])
+
Returns a new SharedWorker object. scriptURL will be fetched and + executed in the background, creating a new global environment for which sharedWorker + represents the communication channel. name can be used to define the name of that global environment.
+ +
sharedWorker = new SharedWorker(scriptURL [, options ])
+
Returns a new SharedWorker object. scriptURL will be fetched and + executed in the background, creating a new global environment for which sharedWorker + represents the communication channel. options can be used to define the name of that global environment via the name option. It can also ensure this new global environment supports JavaScript + modules (specify type: "module"), and if that is specified, can also be + used to specify how scriptURL is fetched through the credentials option. Note that attempting to construct a shared worker with + options whose type or credentials + values mismatch an existing shared worker will cause the returned sharedWorker to + fire an error event and not connect to the existing shared worker.
+ +
sharedWorker . port
+
Returns sharedWorker's MessagePort object which can be used to + communicate with the global environment.
+
+ +
+ +

The port attribute must return the value + it was assigned by the object's constructor. It represents the MessagePort for + communicating with the shared worker.

+ +

A user agent has an associated shared worker manager which is the result of + starting a new parallel queue.

+ +

Each user agent has a single shared worker manager for simplicity. + Implementations could use one per origin; that would not be observably different and + enables more concurrency.

+ +

When the SharedWorker(scriptURL, + options) constructor is invoked:

+ +
    +
  1. Optionally, throw a "SecurityError" DOMException + if the request violates a policy decision (e.g. if the user agent is configured to not allow the + page to start shared workers).

  2. + +
  3. If options is a DOMString, set + options to a new WorkerOptions dictionary whose name member is set to the value of options and whose other members + are set to their default values.

  4. + +
  5. Let outside settings be the current settings object.

  6. + +
  7. Parse scriptURL relative to outside + settings.

  8. + +
  9. If this fails, throw a "SyntaxError" DOMException.

  10. + +
  11. +

    Otherwise, let urlRecord be the resulting URL record.

    + +

    Any same-origin URL (including blob: URLs) can be used. data: + URLs can also be used, but they create a worker with an opaque origin.

    +
  12. + +
  13. Let worker be a new SharedWorker object.

  14. + +
  15. Let outside port be a new MessagePort in outside + settings's Realm.

  16. + +
  17. Assign outside port to the port + attribute of worker.

  18. + +
  19. Let callerIsSecureContext be true if outside settings is a + secure context; otherwise, false.

  20. + +
  21. +

    Enqueue the following steps to the shared worker manager:

    + +
      +
    1. Let worker global scope be null.

    2. + +
    3. +

      If there exists a SharedWorkerGlobalScope object whose closing flag is false, constructor origin is + same origin with outside settings's origin, constructor url equals urlRecord, and name equals the value of options's + name member, then set worker global scope to that + SharedWorkerGlobalScope object.

      + +

      data: URLs create a worker with an opaque origin. Both the constructor origin and + constructor url are + compared so the same data: URL can be used within an + origin to get to the same SharedWorkerGlobalScope object, but cannot + be used to bypass the same origin restriction.

      +
    4. + +
    5. +

      If worker global scope is not null, but the user agent has been + configured to disallow communication between the worker represented by the worker global + scope and the scripts whose settings object is outside settings, then set worker global + scope to null.

      + +

      For example, a user agent could have a development mode that isolates a + particular top-level browsing context from all other pages, and scripts in that + development mode could be blocked from connecting to shared workers running in the normal + browser mode.

      +
    6. + +
    7. If worker global scope is not null, then check if worker global + scope's type and credentials match the + options values. If not, queue a task to fire an event named error + and abort these steps.

    8. + +
    9. +

      If worker global scope is not null, then run these subsubsteps:

      + +
        +
      1. Let settings object be the relevant settings object for + worker global scope.

      2. + +
      3. Let workerIsSecureContext be true if settings object is a + secure context; otherwise, false.

      4. + +
      5. If workerIsSecureContext is not callerIsSecureContext, then + queue a task to fire an event named + error at worker and abort these steps. +

      6. + +
      7. Associate worker with worker global scope.

      8. + +
      9. Let inside port be a new MessagePort in + settings object's Realm.

      10. + +
      11. Entangle outside port and inside port.

      12. + +
      13. Queue a task, using the DOM manipulation task source, to + fire an event named connect at worker global scope, + using MessageEvent, with the data + attribute initialized to the empty string, the ports attribute initialized to a new frozen + array containing only inside port, and the source attribute initialized to inside + port.

      14. + +
      15. Append the relevant owner to add given + outside settings to worker global scope's owner + set.

      16. +
      +
    10. + +
    11. Otherwise, in parallel, run a worker given worker, + urlRecord, outside settings, outside port, and + options.

    12. +
    +
  22. + +
  23. Return worker.

  24. +
+ +
+ + + + +
interface mixin NavigatorConcurrentHardware {
+  readonly attribute unsigned long long hardwareConcurrency;
+};
+ +
+
self . navigator . hardwareConcurrency
+ +

Returns the number of logical processors potentially available to the user agent.

+
+ +
+ +

+ + The navigator.hardwareConcurrency attribute's + getter must return a number between 1 and the number of logical processors potentially available + to the user agent. If this cannot be determined, the getter must return 1.

+ +

User agents should err toward exposing the number of logical processors available, using lower + values only in cases where there are user-agent specific limits in place (such as a limitation + on the number of workers that can be created) or when the user agent + desires to limit fingerprinting possibilities.

+ +
+ +

APIs available to workers

+ +
+ +

Importing scripts and libraries

+ +

When a script invokes the importScripts(urls) method on + a WorkerGlobalScope object, the user agent must import scripts into worker + global scope given this WorkerGlobalScope object and urls.

+ +

To import scripts into worker global scope, given a + WorkerGlobalScope object worker global scope and a sequence<DOMString> urls, run these steps. The algorithm may + optionally be customized by supplying custom perform + the fetch hooks, which if provided will be used when invoking fetch a classic + worker-imported script.

+ +
    +
  1. If worker global scope's type is "module", throw a + TypeError exception.

  2. + +
  3. Let settings object be the current settings object.

  4. + +
  5. If urls is empty, return.

  6. + +
  7. Parse each value in urls relative to + settings object. If any fail, throw a "SyntaxError" + DOMException.

  8. + +
  9. +

    For each url in the resulting URL + records, run these substeps:

    + +
      +
    1. Fetch a classic worker-imported script given url and + settings object, passing along any custom perform the fetch steps provided. If this + succeeds, let script be the result. Otherwise, rethrow the exception.

    2. + +
    3. +

      Run the classic script script, with + the rethrow errors argument set to true.

      + +

      script will run until it either returns, fails to parse, fails to + catch an exception, or gets prematurely aborted + by the terminate a worker algorithm defined above.

      + +

      If an exception was thrown or if the script was prematurely aborted, then abort all these steps, letting the exception or + aborting continue to be processed by the calling script.

      +
    4. +
    +
  10. +
+ +

Service Workers is an example of a specification that runs this + algorithm with its own options for the perform the + fetch hook.

+ +
+ + +

The WorkerNavigator interface

+ +
+ +

The navigator attribute + of the WorkerGlobalScope interface must return an instance of + the WorkerNavigator interface, which represents the + identity and state of the user agent (the client):

+ +
+ +
[Exposed=Worker]
+interface WorkerNavigator {};
+WorkerNavigator includes NavigatorID;
+WorkerNavigator includes NavigatorLanguage;
+WorkerNavigator includes NavigatorOnLine;
+WorkerNavigator includes NavigatorConcurrentHardware;
+ +
+ +

The WorkerNavigator interface implements a subset of the Navigator + interface, consisting of the following APIs:

+ + + +
+ +

The WorkerLocation interface

+ +
[Exposed=Worker]
+interface WorkerLocation {
+  stringifier readonly attribute USVString href;
+  readonly attribute USVString origin;
+  readonly attribute USVString protocol;
+  readonly attribute USVString host;
+  readonly attribute USVString hostname;
+  readonly attribute USVString port;
+  readonly attribute USVString pathname;
+  readonly attribute USVString search;
+  readonly attribute USVString hash;
+};
+ +

The WorkerLocation interface is like the Location interface, + but lacks the assign(), replace(), reload(), + and ancestorOrigins members.

+ +
+ +

A WorkerLocation object has an associated WorkerGlobalScope object (a + WorkerGlobalScope object). + +

The href attribute's getter must + return the associated WorkerGlobalScope object's + url, serialized.

+ +

The origin attribute's getter must + return the serialization of the associated WorkerGlobalScope object's + url's origin.

+ +

The protocol attribute's getter + must return the associated WorkerGlobalScope object's + url's scheme, followed by ":".

+ +

The host attribute's getter must run + these steps:

+ +
    +
  1. Let url be the associated WorkerGlobalScope object's + url.

  2. + +
  3. If url's host is null, return the empty + string.

  4. + +
  5. If url's port is null, return + url's host, serialized.

  6. + +
  7. Return url's host, serialized, followed by ":" and url's port, serialized.

  8. +
+ +

The hostname attribute's getter + must run these steps:

+ +
    +
  1. Let host be the associated WorkerGlobalScope object's + url's host.

  2. + +
  3. If host is null, return the empty string.

  4. + +
  5. Return host, serialized.

  6. +
+ +

The port attribute's getter must run + these steps:

+ +
    +
  1. Let port be the associated WorkerGlobalScope object's + url's port.

  2. + +
  3. If port is null, return the empty string.

  4. + +
  5. Return port, serialized.

  6. +
+ +

The pathname attribute's getter + must run these steps:

+ +
    +
  1. Let url be the associated WorkerGlobalScope object's + url.

  2. + +
  3. If url's cannot-be-a-base-URL flag is set, return the first string + in url's path.

  4. + +
  5. Return "/", followed by the strings in url's path (including empty strings), separated from each other by + "/".

  6. +
+ +

The search attribute's getter must + run these steps:

+ +
    +
  1. Let query be the associated WorkerGlobalScope object's + url's query.

  2. + +
  3. If query is either null or the empty string, return the empty string.

  4. + +
  5. Return "?", followed by query.

  6. +
+ +

The hash attribute's getter must run + these steps:

+ +
    +
  1. Let fragment be the associated WorkerGlobalScope object's + url's fragment.

  2. + +
  3. If fragment is either null or the empty string, return the empty string.

  4. + +
  5. Return "#", followed by fragment.

  6. +
+ +
+ + +

Web storage

+ +

Introduction

+ + + +

This specification introduces two related mechanisms, similar to HTTP session cookies, for + storing name-value pairs on the client side.

+ +

The first is designed for scenarios where the user is carrying out a single transaction, but + could be carrying out multiple transactions in different windows at the same time.

+ +

Cookies don't really handle this case well. For example, a user could be buying plane tickets + in two different windows, using the same site. If the site used cookies to keep track of which + ticket the user was buying, then as the user clicked from page to page in both windows, the ticket + currently being purchased would "leak" from one window to the other, potentially causing the user + to buy two tickets for the same flight without really noticing.

+ +

To address this, this specification introduces the sessionStorage getter. Sites can add data to the session + storage, and it will be accessible to any page from the same site opened in that window.

+ +
+

For example, a page could have a checkbox that the user ticks to + indicate that they want insurance:

+ +
<label>
+ <input type="checkbox" onchange="sessionStorage.insurance = checked ? 'true' : ''">
+  I want insurance on this trip.
+</label>
+ +

A later page could then check, from script, whether the user had checked the checkbox or + not:

+ +
if (sessionStorage.insurance) { ... }
+ +

If the user had multiple windows opened on the site, each one would have its own individual + copy of the session storage object.

+
+ + + +

The second storage mechanism is designed for storage that spans multiple windows, and lasts + beyond the current session. In particular, web applications might wish to store megabytes of user + data, such as entire user-authored documents or a user's mailbox, on the client side for + performance reasons.

+ +

Again, cookies do not handle this case well, because they are transmitted with every + request.

+ +

The localStorage getter is used to access a page's local + storage area.

+ +
+

The site at example.com can display a count of how many times the user has loaded its page by + putting the following at the bottom of its page:

+ +
<p>
+  You have viewed this page
+  <span id="count">an untold number of</span>
+  time(s).
+</p>
+<script>
+  if (!localStorage.pageLoadCount)
+    localStorage.pageLoadCount = 0;
+  localStorage.pageLoadCount = parseInt(localStorage.pageLoadCount) + 1;
+  document.getElementById('count').textContent = localStorage.pageLoadCount;
+</script>
+
+ +

Each site has its own separate storage area.

+ +

The localStorage getter provides access + to shared state. This specification does not define the interaction with other browsing contexts + in a multiprocess user agent, and authors are encouraged to assume that there is no locking + mechanism. A site could, for instance, try to read the value of a key, increment its value, then + write it back out, using the new value as a unique identifier for the session; if the site does + this twice in two different browser windows at the same time, it might end up using the same + "unique" identifier for both sessions, with potentially disastrous effects.

+ + + + +

The API

+ +

The Storage interface

+ +
[Exposed=Window]
+interface Storage {
+  readonly attribute unsigned long length;
+  DOMString? key(unsigned long index);
+  getter DOMString? getItem(DOMString key);
+  setter void setItem(DOMString key, DOMString value);
+  deleter void removeItem(DOMString key);
+  void clear();
+};
+ +
+
storage . length
+

Returns the number of key/value pairs.

+ +
storage . key ( n )
+

Returns the name of the nth key, or null if n is greater than or + equal to the number of key/value pairs.

+ +
value = storage . getItem ( key )
+
value = storage[key]
+

Returns the current value associated with the given key, or null if the given + key does not exist.

+ +
storage . setItem ( key, value )
+
storage[key] = value
+
+

Sets the value of the pair identified by key to value, creating a new + key/value pair if none existed for key previously.

+ +

Throws a "QuotaExceededError" DOMException exception + if the new value couldn't be set. (Setting could fail if, e.g., the user has disabled storage + for the site, or if the quota has been exceeded.)

+ +

Dispatches a storage event on Window objects + holding an equivalent Storage object.

+
+ +
storage . removeItem ( key )
+
delete storage[key]
+
+

Removes the key/value pair with the given key, if a key/value pair with the given + key exists.

+ +

Dispatches a storage event on Window objects + holding an equivalent Storage object.

+
+ +
storage . clear()
+
+

Removes all key/value pairs, if there are any.

+ +

Dispatches a storage event on Window objects + holding an equivalent Storage object.

+
+
+ +
+ +

A Storage object has an associated:

+ +
+
map +
A storage proxy map.
+ +
type +
"local" or "session". +
+ +

To reorder a Storage object + storage, reorder storage's map's + entries in an implementation-defined manner.

+ +

Unfortunate as it is, iteration order is not defined and can change upon most + mutations.

+ +

To broadcast a Storage object + storage, given a key, oldValue, and newValue, run + these steps:

+ +
    +
  1. Let url be storage's relevant global object's associated Document's URL.

  2. + +
  3. +

    Let remoteStorages be all Storage objects excluding + storage whose:

    + +
      +
    • type is storage's type
    • + +
    • relevant settings object's origin is same origin + with storage's relevant settings object's origin.
    • +
    + +

    and, if type is "session", + whose relevant settings object's browsing session is storage's relevant settings object's + browsing session.

    +
  4. + +
  5. +

    For each remoteStorage of + remoteStorages: queue a global task on the DOM manipulation task + source given remoteStorage's relevant global object to fire an event named storage at remoteStorage's relevant global + object, using StorageEvent, with key initialized to key, oldValue initialized to oldValue, newValue initialized to newValue, url initialized to url, and storageArea initialized to + remoteStorage.

    + + +

    The Document object associated with the resulting task is not necessarily fully active, but events fired + on such objects are ignored by the event loop until the Document + becomes fully active again.

    +
  6. +
+ +
+ +

The length getter steps are to return + this's map's size.

+ +

The key(n) method steps are:

+ +
    +
  1. If n is greather than or equal to this's map's size, then return + null.

  2. + +
  3. Let keys be the result of running get the + keys on this's map. + +

  4. Return keys[n].

  5. +
+ +

The supported property names on a Storage object storage + are the result of running get the keys on + storage's map.

+ +

The getItem(key) method steps + are:

+ +
    +
  1. If this's map[key] does + not exist, then return null.

  2. + +
  3. Return this's map[key].

  4. +
+ +

The setItem(key, + value) method are:

+ +
    +
  1. Let oldValue be null.

  2. + +
  3. Let reorder be true.

  4. + +
  5. +

    If this's map[key] + exists:

    + +
      +
    1. Set oldValue to this's map[key].

    2. + +
    3. If oldValue is value, then return.

    4. + +
    5. Set reorder to false.

    6. +
    +
  6. + +
  7. If value cannot be stored, then throw a + "QuotaExceededError" DOMException exception.

  8. + +
  9. Set this's map[key] to value.

  10. + +
  11. If reorder is true, then reorder + this.

  12. + +
  13. Broadcast this with + key, oldValue, and value.

  14. +
+ +

The removeItem(key) method + steps are:

+ +
    +
  1. If this's map[key] does + not exist, then return null.

  2. + +
  3. Set oldValue to this's map[key].

  4. + +
  5. Remove this's map[key].

  6. + +
  7. Reorder this.

  8. + +
  9. Broadcast this with + key, oldValue, and null.

  10. +
+ +

The clear() method steps are:

+ +
    +
  1. Clear this's map.

  2. + +
  3. Broadcast this with null, + null, and null.

  4. +
+ +
+ + +

The sessionStorage getter

+ +
interface mixin WindowSessionStorage {
+  readonly attribute Storage sessionStorage;
+};
+Window includes WindowSessionStorage;
+ +
+
window . sessionStorage
+
+

Returns the Storage object associated with that window's origin's + session storage area.

+ +

Throws a "SecurityError" DOMException if the + Document's origin is an opaque + origin or if the request violates a policy decision (e.g., if the user agent is + configured to not allow the page to persist data).

+
+
+ +
+ +

A Document object has an associated session storage holder, which is + null or a Storage object. It is initially null.

+ +

+ + The sessionStorage getter steps are:

+ +
    +
  1. If this's associated + Document's session storage holder is non-null, then return + this's associated + Document's session storage holder.

  2. + +
  3. Let map be the result of running obtain a session storage bottle + map with this's relevant settings object and "sessionStorage".

  4. + +
  5. If map is failure, then throw a "SecurityError" + DOMException.

  6. + +
  7. Let storage be a new Storage object whose map is map. + +

  8. Set this's associated + Document's session storage holder to + storage.

  9. + +
  10. Return storage.

  11. +
+ +

While creating a new auxiliary browsing context, the session storage + is copied over.

+ +
+ + +

The localStorage getter

+ +
interface mixin WindowLocalStorage {
+  readonly attribute Storage localStorage;
+};
+Window includes WindowLocalStorage;
+ + +
+
window . localStorage
+
+

Returns the Storage object associated with window's origin's local + storage area.

+ +

Throws a "SecurityError" DOMException if the + Document's origin is an opaque + origin or if the request violates a policy decision (e.g., if the user agent is + configured to not allow the page to persist data).

+
+
+ +
+ +

A Document object has an associated local storage holder, which is null + or a Storage object. It is initially null.

+ +

+ + The localStorage getter steps are:

+ +
    +
  1. If this's associated + Document's local storage holder is non-null, then return + this's associated + Document's local storage holder.

  2. + +
  3. Let map be the result of running obtain a local storage bottle map + with this's relevant settings object and "localStorage".

  4. + +
  5. If map is failure, then throw a "SecurityError" + DOMException.

  6. + +
  7. Let storage be a new Storage object whose map is map. + +

  8. Set this's associated + Document's local storage holder to storage.

  9. + +
  10. Return storage.

  11. +
+ +
+ + +

The StorageEvent interface

+ +
[Exposed=Window]
+interface StorageEvent : Event {
+  constructor(DOMString type, optional StorageEventInit eventInitDict = {});
+
+  readonly attribute DOMString? key;
+  readonly attribute DOMString? oldValue;
+  readonly attribute DOMString? newValue;
+  readonly attribute USVString url;
+  readonly attribute Storage? storageArea;
+
+  void initStorageEvent(DOMString type, optional boolean bubbles = false, optional boolean cancelable = false, optional DOMString? key = null, optional DOMString? oldValue = null, optional DOMString? newValue = null, optional USVString url = "", optional Storage? storageArea = null);
+};
+
+dictionary StorageEventInit : EventInit {
+  DOMString? key = null;
+  DOMString? oldValue = null;
+  DOMString? newValue = null;
+  USVString url = "";
+  Storage? storageArea = null;
+};
+ +
+
event . key
+

Returns the key of the storage item being changed.

+ +
event . oldValue
+

Returns the old value of the key of the storage item whose value is being + changed.

+ +
event . newValue
+

Returns the new value of the key of the storage item whose value is being + changed.

+ +
event . url
+

Returns the URL of the document whose storage + item changed.

+ +
event . storageArea
+

Returns the Storage object that was affected.

+
+ +
+ +

The key, oldValue, newValue, url, and storageArea attributes must return the values + they were initialized to.

+ + +

The initStorageEvent() + method must initialize the event in a manner analogous to the similarly-named initEvent() method.

+ +
+ + +

Privacy

+ +

User tracking

+ +

A third-party advertiser (or any entity capable of getting content distributed to multiple + sites) could use a unique identifier stored in its local storage area to track a user across + multiple sessions, building a profile of the user's interests to allow for highly targeted + advertising. In conjunction with a site that is aware of the user's real identity (for example an + e-commerce site that requires authenticated credentials), this could allow oppressive groups to + target individuals with greater accuracy than in a world with purely anonymous web usage.

+ +

There are a number of techniques that can be used to mitigate the risk of user tracking:

+ +
+
Blocking third-party storage
+
+

User agents may restrict access to the localStorage + objects to scripts originating at the domain of the active document of the top-level browsing + context, for instance denying access to the API for pages from other domains running in + iframes.

+
+ +
Expiring stored data
+
+

User agents may, possibly in a manner configured by the user, automatically delete stored + data after a period of time.

+ +

For example, a user agent could be configured to treat third-party local storage areas as + session-only storage, deleting the data once the user had closed all the browsing contexts that could access it.

+ +

This can restrict the ability of a site to track a user, as the site would then only be able + to track the user across multiple sessions when they authenticate with the site itself (e.g. by + making a purchase or logging in to a service).

+ +

However, this also reduces the usefulness of the API as a long-term storage mechanism. It can + also put the user's data at risk, if the user does not fully understand the implications of data + expiration.

+
+ +
Treating persistent storage as cookies
+
+

If users attempt to protect their privacy by clearing cookies without also clearing data + stored in the local storage area, sites can defeat those attempts by using the two features as + redundant backup for each other. User agents should present the interfaces for clearing these in + a way that helps users to understand this possibility and enables them to delete data in all + persistent storage features simultaneously.

+
+ +
Site-specific safelisting of access to local storage areas
+

User agents may allow sites to access session storage areas in + an unrestricted manner, but require the user to authorize access + to local storage areas.

+
+ +
Origin-tracking of stored data
+
+

User agents may record the origins of sites that contained + content from third-party origins that caused data to be stored.

+ +

If this information is then used to present the view of data currently in persistent storage, + it would allow the user to make informed decisions about which parts of the persistent storage + to prune. Combined with a blocklist ("delete this data and prevent this domain from ever storing + data again"), the user can restrict the use of persistent storage to sites that they trust.

+
+ +
Shared blocklists
+
+

User agents may allow users to share their persistent storage domain blocklists.

+ +

This would allow communities to act together to protect their privacy.

+
+
+ +

While these suggestions prevent trivial use of this API for user tracking, they do not block it + altogether. Within a single domain, a site can continue to track the user during a session, and + can then pass all this information to the third party along with any identifying information + (names, credit card numbers, addresses) obtained by the site. If a third party cooperates with + multiple sites to obtain such information, a profile can still be created.

+ +

However, user tracking is to some extent possible even with no cooperation from the user agent + whatsoever, for instance by using session identifiers in URLs, a technique already commonly used + for innocuous purposes but easily repurposed for user tracking (even retroactively). This + information can then be shared with other sites, using visitors' IP addresses and other + user-specific data (e.g. user-agent headers and configuration settings) to combine separate + sessions into coherent user profiles.

+ +
+ +

Sensitivity of data

+ +

User agents should treat persistently stored data as potentially sensitive; it's quite possible + for e-mails, calendar appointments, health records, or other confidential documents to be stored + in this mechanism.

+ +

To this end, user agents should ensure that when deleting data, it is promptly deleted from the + underlying storage.

+ +
+ + +

Security

+ +

DNS spoofing attacks

+ +

Because of the potential for DNS spoofing attacks, one cannot guarantee that a host claiming to + be in a certain domain really is from that domain. To mitigate this, pages can use TLS. Pages + using TLS can be sure that only the user, software working on behalf of the user, and other pages + using TLS that have certificates identifying them as being from the same domain, can access their + storage areas.

+ + +

Cross-directory attacks

+ +

Different authors sharing one host name, for example users hosting content on the now defunct + geocities.com, all share one local storage object. There is no feature to + restrict the access by pathname. Authors on shared hosts are therefore urged to avoid using these + features, as it would be trivial for other authors to read the data and overwrite it.

+ +

Even if a path-restriction feature was made available, the usual DOM scripting + security model would make it trivial to bypass this protection and access the data from any + path.

+ + +
+ +

Implementation risks

+ +

The two primary risks when implementing these persistent storage features are letting hostile + sites read information from other domains, and letting hostile sites write information that is + then read from other domains.

+ +

Letting third-party sites read data that is not supposed to be read from their domain causes + information leakage, For example, a user's shopping wishlist on one domain could be used + by another domain for targeted advertising; or a user's work-in-progress confidential documents + stored by a word-processing site could be examined by the site of a competing company.

+ +

Letting third-party sites write data to the persistent storage of other domains can result in + information spoofing, which is equally dangerous. For example, a hostile site could add + items to a user's wishlist; or a hostile site could set a user's session identifier to a known ID + that the hostile site can then use to track the user's actions on the victim site.

+ +

Thus, strictly following the origin model described in this specification is + important for user security.

+ +
+ + + +

The HTML syntax

+ +

This section only describes the rules for resources labeled with an HTML + MIME type. Rules for XML resources are discussed in the section below entitled "The + XML syntax".

+ + +

Writing HTML documents

+ +
+ +

This section only applies to documents, authoring tools, and markup generators. In + particular, it does not apply to conformance checkers; conformance checkers must use the + requirements given in the next section ("parsing HTML documents").

+ +
+ +

Documents must consist of the following parts, in the given + order:

+ +
    +
  1. Optionally, a single U+FEFF BYTE ORDER MARK (BOM) character.
  2. + +
  3. Any number of comments and ASCII + whitespace.
  4. + +
  5. A DOCTYPE. + +
  6. Any number of comments and ASCII + whitespace.
  7. + +
  8. The document element, in the form of an html element.
  9. + +
  10. Any number of comments and ASCII + whitespace.
  11. +
+ +

The various types of content mentioned above are described in the next few sections.

+ +

In addition, there are some restrictions on how character encoding declarations are to be serialized, as discussed in the + section on that topic.

+ +
+ +

ASCII whitespace before the html element, at the start of the + html element and before the head element, will be dropped when the + document is parsed; ASCII whitespace after the html element + will be parsed as if it were at the end of the body element. Thus, ASCII + whitespace around the document element does not round-trip.

+ +

It is suggested that newlines be inserted after the DOCTYPE, after any comments that are + before the document element, after the html element's start tag (if it is not omitted), and after any comments that are inside the + html element but before the head element.

+ +
+ +

Many strings in the HTML syntax (e.g. the names of elements and their attributes) are + case-insensitive, but only for ASCII upper alphas and + ASCII lower alphas. For convenience, in this section this + is just referred to as "case-insensitive".

+ + +

The DOCTYPE

+ +

A DOCTYPE is a + required preamble.

+ +

DOCTYPEs are required for legacy reasons. When omitted, browsers tend to use a + different rendering mode that is incompatible with some specifications. Including the DOCTYPE in a + document ensures that the browser makes a best-effort attempt at following the relevant + specifications.

+ +

A DOCTYPE must consist of the following components, in this order:

+ +
    +
  1. A string that is an ASCII case-insensitive match for the string "<!DOCTYPE".
  2. +
  3. One or more ASCII whitespace.
  4. +
  5. A string that is an ASCII case-insensitive match for the string "html".
  6. +
  7. Optionally, a DOCTYPE legacy string.
  8. +
  9. Zero or more ASCII whitespace.
  10. +
  11. A U+003E GREATER-THAN SIGN character (>).
  12. +
+ +

In other words, <!DOCTYPE html>, case-insensitively.

+ +
+ +

For the purposes of HTML generators that cannot output HTML markup with the short DOCTYPE + "<!DOCTYPE html>", a DOCTYPE legacy string may be inserted + into the DOCTYPE (in the position defined above). This string must consist of:

+ +
    +
  1. One or more ASCII whitespace.
  2. +
  3. A string that is an ASCII case-insensitive match for the string "SYSTEM".
  4. +
  5. One or more ASCII whitespace.
  6. +
  7. A U+0022 QUOTATION MARK or U+0027 APOSTROPHE character (the quote mark).
  8. +
  9. The literal string "about:legacy-compat".
  10. +
  11. A matching U+0022 QUOTATION MARK or U+0027 APOSTROPHE character (i.e. the same character as in the earlier step labeled quote mark).
  12. +
+ +

In other words, <!DOCTYPE html SYSTEM "about:legacy-compat"> or + <!DOCTYPE html SYSTEM 'about:legacy-compat'>, case-insensitively except for the + part in single or double quotes.

+ +

The DOCTYPE legacy string should not be used unless the document is generated from + a system that cannot output the shorter string.

+ + + +

Elements

+ +

There are six different kinds of elements: void + elements, the template element, raw text + elements, escapable raw text elements, foreign elements, and + normal elements.

+ +
+
Void elements
+ +
area, base, br, col, embed, + hr, img, input, link, meta, + param, source, track, wbr
+ + +
The template element
+
template
+ +
Raw text elements
+ +
script, style
+ +
Escapable raw text elements
+ +
textarea, title
+ +
Foreign elements
+ +
Elements from the MathML namespace and the SVG namespace.
+ +
Normal elements
+ +
All other allowed HTML elements are normal elements.
+
+ +

Tags are used to delimit the start and end of elements in the + markup. Raw text, escapable raw text, and normal elements have + a start tag to indicate where they begin, and an end tag to indicate where they end. The start and end tags of + certain normal elements can be omitted, as + described below in the section on optional tags. Those + that cannot be omitted must not be omitted. Void elements only have a start tag; end + tags must not be specified for void elements. Foreign elements must + either have a start tag and an end tag, or a start tag that is marked as self-closing, in which + case they must not have an end tag.

+ +

The contents of the element must be placed between + just after the start tag (which might be implied, in certain + cases) and just before the end tag (which again, might be + implied in certain cases). The exact allowed contents of each individual element depend on + the content model of that element, as described earlier in + this specification. Elements must not contain content that their content model disallows. In + addition to the restrictions placed on the contents by those content models, however, the five + types of elements have additional syntactic requirements.

+ +

Void elements can't have any contents (since there's no end tag, no content can be + put between the start tag and the end tag).

+ +

The template element can have + template contents, but such template contents are not children of the + template element itself. Instead, they are stored in a DocumentFragment + associated with a different Document — without a browsing context — so + as to avoid the template contents interfering with the main Document. + The markup for the template contents of a template element is placed + just after the template element's start tag and just before template + element's end tag (as with other elements), and may consist of any text, character references, elements, and comments, but + the text must not contain the character U+003C LESS-THAN SIGN (<) or an ambiguous ampersand.

+ +

Raw text elements can have text, though it has restrictions described below.

+ +

Escapable raw text elements can have text and + character references, but the text must not contain an ambiguous ampersand. There are also further restrictions described below.

+ +

Foreign elements whose start tag is marked as self-closing can't have any contents + (since, again, as there's no end tag, no content can be put between the start tag and the end + tag). Foreign elements whose start tag is not marked as self-closing can + have text, character + references, CDATA sections, other elements, and comments, but + the text must not contain the character U+003C LESS-THAN SIGN (<) or an ambiguous ampersand.

+ +
+ +

The HTML syntax does not support namespace declarations, even in foreign + elements.

+ +

For instance, consider the following HTML fragment:

+ +
<p>
+ <svg>
+  <metadata>
+   <!-- this is invalid -->
+   <cdr:license xmlns:cdr="https://www.example.com/cdr/metadata" name="MIT"/>
+  </metadata>
+ </svg>
+</p>
+ +

The innermost element, cdr:license, is actually in the SVG namespace, as + the "xmlns:cdr" attribute has no effect (unlike in XML). In fact, as the + comment in the fragment above says, the fragment is actually non-conforming. This is because + SVG 2 does not define any elements called "cdr:license" in + the SVG namespace.

+ +
+ +

Normal elements can have text, character references, other elements, and comments, but + the text must not contain the character U+003C LESS-THAN SIGN (<) or an ambiguous ampersand. Some normal elements + also have yet more restrictions on what content they are + allowed to hold, beyond the restrictions imposed by the content model and those described in this + paragraph. Those restrictions are described below.

+ +

Tags contain a tag name, giving the element's name. HTML + elements all have names that only use ASCII + alphanumerics. In the HTML syntax, tag names, even those for foreign elements, + may be written with any mix of lower- and uppercase letters that, when converted to all-lowercase, + matches the element's tag name; tag names are case-insensitive.

+ + +
Start tags
+ +

Start tags must have the following format:

+ +
    +
  1. The first character of a start tag must be a U+003C LESS-THAN SIGN character (<).
  2. + +
  3. The next few characters of a start tag must be the element's tag name.
  4. + +
  5. If there are to be any attributes in the next step, there must first be one or more + ASCII whitespace.
  6. + +
  7. Then, the start tag may have a number of attributes, the syntax for which is described below. Attributes must be + separated from each other by one or more ASCII whitespace.
  8. + +
  9. After the attributes, or after the tag name if there + are no attributes, there may be one or more ASCII whitespace. (Some attributes are + required to be followed by a space. See the attributes + section below.)
  10. + +
  11. Then, if the element is one of the void elements, or if the element is a foreign element, then there may be a single U+002F SOLIDUS + character (/). This character has no effect on void elements, but on foreign + elements it marks the start tag as self-closing.
  12. + +
  13. Finally, start tags must be closed by a U+003E GREATER-THAN SIGN character (>).
  14. +
+ + +
End tags
+ +

End tags must have the following format:

+ +
    +
  1. The first character of an end tag must be a U+003C LESS-THAN SIGN character (<).
  2. + +
  3. The second character of an end tag must be a U+002F SOLIDUS character (/).
  4. + +
  5. The next few characters of an end tag must be the element's tag + name.
  6. + +
  7. After the tag name, there may be one or more ASCII whitespace.
  8. + +
  9. Finally, end tags must be closed by a U+003E GREATER-THAN SIGN character (>).
  10. +
+ + +
Attributes
+ +

Attributes for an element are expressed inside the + element's start tag.

+ +

Attributes have a name and a value. Attribute names + must consist of one or more characters other than controls, + U+0020 SPACE, U+0022 ("), U+0027 ('), U+003E (>), U+002F (/), U+003D (=), and noncharacters. In the HTML syntax, attribute names, even those for + foreign elements, may be written with any mix of ASCII lower and ASCII upper alphas.

+ +

Attribute values are a mixture of text and character references, + except with the additional restriction that the text cannot contain an ambiguous ampersand.

+ +

Attributes can be specified in four different ways:

+ +
+
Empty attribute syntax
+ +
+

Just the attribute name. The value is implicitly + the empty string.

+ +
+ +

In the following example, the disabled attribute is + given with the empty attribute syntax:

+ +
<input disabled>
+ +
+ +

If an attribute using the empty attribute syntax is to be followed by another attribute, then + there must be ASCII whitespace separating the two.

+
+ +
Unquoted attribute value syntax
+ +
+

The attribute name, followed by zero or more + ASCII whitespace, followed by a single U+003D EQUALS SIGN character, followed by + zero or more ASCII whitespace, followed by the attribute value, which, in addition to the requirements + given above for attribute values, must not contain any literal ASCII whitespace, + any U+0022 QUOTATION MARK characters ("), U+0027 APOSTROPHE characters ('), U+003D + EQUALS SIGN characters (=), U+003C LESS-THAN SIGN characters (<), U+003E GREATER-THAN SIGN + characters (>), or U+0060 GRAVE ACCENT characters (`), and must not be the empty string.

+ + + + +
+ +

In the following example, the value attribute is given + with the unquoted attribute value syntax:

+ +
<input value=yes>
+ +
+ +

If an attribute using the unquoted attribute syntax is to be followed by another attribute or + by the optional U+002F SOLIDUS character (/) allowed in step 6 of the start tag syntax above, then there must be ASCII + whitespace separating the two.

+
+ +
Single-quoted attribute value syntax
+ +
+

The attribute name, followed by zero or more + ASCII whitespace, followed by a single U+003D EQUALS SIGN character, followed by + zero or more ASCII whitespace, followed by a single U+0027 APOSTROPHE character + ('), followed by the attribute value, which, in + addition to the requirements given above for attribute values, must not contain any literal + U+0027 APOSTROPHE characters ('), and finally followed by a second single U+0027 APOSTROPHE + character (').

+ +
+ +

In the following example, the type attribute is given + with the single-quoted attribute value syntax:

+ +
<input type='checkbox'>
+ +
+ +

If an attribute using the single-quoted attribute syntax is to be followed by another + attribute, then there must be ASCII whitespace separating the two.

+
+ +
Double-quoted attribute value syntax
+ +
+

The attribute name, followed by zero or more + ASCII whitespace, followed by a single U+003D EQUALS SIGN character, followed by + zero or more ASCII whitespace, followed by a single U+0022 QUOTATION MARK character + ("), followed by the attribute value, which, in + addition to the requirements given above for attribute values, must not contain any literal + U+0022 QUOTATION MARK characters ("), and finally followed by a second single U+0022 QUOTATION + MARK character (").

+ +
+ +

In the following example, the name attribute is given with + the double-quoted attribute value syntax:

+ +
<input name="be evil">
+ +
+ +

If an attribute using the double-quoted attribute syntax is to be followed by another + attribute, then there must be ASCII whitespace separating the two.

+
+
+ +

There must never be two or more attributes on the same start tag whose names are an ASCII + case-insensitive match for each other.

+ +
+ +

When a foreign element has one of the namespaced + attributes given by the local name and namespace of the first and second cells of a row from the + following table, it must be written using the name given by the third cell from the same row.

+ + + + +
Local name Namespace Attribute name +
actuate XLink namespace xlink:actuate +
arcrole XLink namespace xlink:arcrole +
href XLink namespace xlink:href +
role XLink namespace xlink:role +
show XLink namespace xlink:show +
title XLink namespace xlink:title +
type XLink namespace xlink:type +
lang XML namespace xml:lang +
space XML namespace xml:space +
xmlns XMLNS namespace xmlns +
xlink XMLNS namespace xmlns:xlink +
+ +

No other namespaced attribute can be expressed in the HTML syntax.

+ +

Whether the attributes in the table above are conforming or not is defined by + other specifications (e.g. SVG 2 and MathML); this section only + describes the syntax rules if the attributes are serialized using the HTML syntax.

+ + +
Optional tags
+ +

Certain tags can be omitted.

+ +

Omitting an element's start tag in the + situations described below does not mean the element is not present; it is implied, but it is + still there. For example, an HTML document always has a root html element, even if + the string <html> doesn't appear anywhere in the markup.

+ + +

An html element's start tag may be omitted + if the first thing inside the html element is not a comment.

+ +
+ +

For example, in the following case it's ok to remove the "<html>" + tag:

+ +
<!DOCTYPE HTML>
+<html>
+  <head>
+    <title>Hello</title>
+  </head>
+  <body>
+    <p>Welcome to this example.</p>
+  </body>
+</html>
+ +

Doing so would make the document look like this:

+ +
<!DOCTYPE HTML>
+
+  <head>
+    <title>Hello</title>
+  </head>
+  <body>
+    <p>Welcome to this example.</p>
+  </body>
+</html>
+ +

This has the exact same DOM. In particular, note that whitespace around the document + element is ignored by the parser. The following example would also have the exact same + DOM:

+ +
<!DOCTYPE HTML><head>
+    <title>Hello</title>
+  </head>
+  <body>
+    <p>Welcome to this example.</p>
+  </body>
+</html>
+ +

However, in the following example, removing the start tag moves the comment to before the + html element:

+ +
<!DOCTYPE HTML>
+<html>
+  <!-- where is this comment in the DOM? -->
+  <head>
+    <title>Hello</title>
+  </head>
+  <body>
+    <p>Welcome to this example.</p>
+  </body>
+</html>
+ +

With the tag removed, the document actually turns into the same as this:

+ +
<!DOCTYPE HTML>
+<!-- where is this comment in the DOM? -->
+<html>
+  <head>
+    <title>Hello</title>
+  </head>
+  <body>
+    <p>Welcome to this example.</p>
+  </body>
+</html>
+ +

This is why the tag can only be removed if it is not followed by a comment: removing the tag + when there is a comment there changes the document's resulting parse tree. Of course, if the + position of the comment does not matter, then the tag can be omitted, as if the comment had been + moved to before the start tag in the first place.

+ +
+ + +

An html element's end tag may be omitted if + the html element is not immediately followed by a comment.

+ + +

A head element's start tag may be omitted if + the element is empty, or if the first thing inside the head element is an + element.

+ + +

A head element's end tag may be omitted if + the head element is not immediately followed by ASCII whitespace or a + comment.

+ + +

A body element's start tag may be omitted + if the element is empty, or if the first thing inside the body element is not + ASCII whitespace or a comment, except if the + first thing inside the body element is a meta, link, + script, style, or template element.

+ + +

A body element's end tag may be omitted if the + body element is not immediately followed by a comment.

+ +
+ +

Note that in the example above, the head element start and end tags, and the + body element start tag, can't be omitted, because they are surrounded by + whitespace:

+ +
<!DOCTYPE HTML>
+<html>
+  <head>
+    <title>Hello</title>
+  </head>
+  <body>
+    <p>Welcome to this example.</p>
+  </body>
+</html>
+ +

(The body and html element end tags could be omitted without + trouble; any spaces after those get parsed into the body element anyway.)

+ +

Usually, however, whitespace isn't an issue. If we first remove the whitespace we don't care + about:

+ +
<!DOCTYPE HTML><html><head><title>Hello</title></head><body><p>Welcome to this example.</p></body></html>
+ +

Then we can omit a number of tags without affecting the DOM:

+ +
<!DOCTYPE HTML><title>Hello</title><p>Welcome to this example.</p>
+ +

At that point, we can also add some whitespace back:

+ +
<!DOCTYPE HTML>
+<title>Hello</title>
+<p>Welcome to this example.</p>
+ +

This would be equivalent to this document, with the omitted tags shown in their + parser-implied positions; the only whitespace text node that results from this is the newline at + the end of the head element:

+ +
<!DOCTYPE HTML>
+<html><head><title>Hello</title>
+</head><body><p>Welcome to this example.</p></body></html>
+ +
+ + +

An li element's end tag may be omitted if the + li element is immediately followed by another li element or if there is + no more content in the parent element.

+ + +

A dt element's end tag may be omitted if the + dt element is immediately followed by another dt element or a + dd element.

+ + +

A dd element's end tag may be omitted if the + dd element is immediately followed by another dd element or a + dt element, or if there is no more content in the parent element.

+ + +

A p element's end tag may be omitted if the + p element is immediately followed by an address, article, + aside, blockquote, details, div, dl, + fieldset, figcaption, figure, footer, form, h1, h2, + h3, h4, h5, h6, header, + hgroup, hr, main, menu, nav, + ol, p, pre, section, table, or + ul element, or if there is no more content in the parent element and the parent + element is an HTML element that is not an a, + audio, del, ins, map, noscript, + or video element, or an autonomous custom element.

+ +
+ +

We can thus simplify the earlier example further: + +

<!DOCTYPE HTML><title>Hello</title><p>Welcome to this example.
+ +
+ + +

An rt element's end tag may be omitted if the + rt element is immediately followed by an rt or rp element, + or if there is no more content in the parent element.

+ + +

An rp element's end tag may be omitted if the + rp element is immediately followed by an rt or rp element, + or if there is no more content in the parent element.

+ + +

An optgroup element's end tag may be omitted + if the optgroup element is + immediately followed by another optgroup element, or if there is no more content in + the parent element.

+ + + +

An option element's end tag may be omitted if + the option element is immediately followed by another option element, or + if it is immediately followed by an optgroup element, or if there is no more content + in the parent element.

+ + +

A colgroup element's start tag may be + omitted if the first thing inside the colgroup element is a col element, + and if the element is not immediately preceded by another colgroup element whose + end tag has been omitted. (It can't be omitted if the element + is empty.)

+ + +

A colgroup element's end tag may be omitted + if the colgroup element is not immediately followed by ASCII whitespace + or a comment.

+ + +

A caption element's end tag may be omitted if + the caption element is not immediately followed by ASCII whitespace or a + comment.

+ + +

A thead element's end tag may be omitted if + the thead element is immediately followed by a tbody or + tfoot element.

+ + +

A tbody element's start tag may be omitted + if the first thing inside the tbody element is a tr element, and if the + element is not immediately preceded by a tbody, thead, or + tfoot element whose end tag has been omitted. (It + can't be omitted if the element is empty.)

+ + +

A tbody element's end tag may be omitted if + the tbody element is immediately followed by a tbody or + tfoot element, or if there is no more content in the parent element.

+ + +

A tfoot element's end tag may be omitted if + there is no more content in the parent element.

+ + +

A tr element's end tag may be omitted if the + tr element is immediately followed by another tr element, or if there is + no more content in the parent element.

+ + +

A td element's end tag may be omitted if the + td element is immediately followed by a td or th element, + or if there is no more content in the parent element.

+ + +

A th element's end tag may be omitted if the + th element is immediately followed by a td or th element, + or if there is no more content in the parent element.

+ +
+ +

The ability to omit all these table-related tags makes table markup much terser.

+ +

Take this example:

+ +
<table>
+ <caption>37547 TEE Electric Powered Rail Car Train Functions (Abbreviated)</caption>
+ <colgroup><col><col><col></colgroup>
+ <thead>
+  <tr>
+   <th>Function</th>
+   <th>Control Unit</th>
+   <th>Central Station</th>
+  </tr>
+ </thead>
+ <tbody>
+  <tr>
+   <td>Headlights</td>
+   <td>✔</td>
+   <td>✔</td>
+  </tr>
+  <tr>
+   <td>Interior Lights</td>
+   <td>✔</td>
+   <td>✔</td>
+  </tr>
+  <tr>
+   <td>Electric locomotive operating sounds</td>
+   <td>✔</td>
+   <td>✔</td>
+  </tr>
+  <tr>
+   <td>Engineer's cab lighting</td>
+   <td></td>
+   <td>✔</td>
+  </tr>
+  <tr>
+   <td>Station Announcements - Swiss</td>
+   <td></td>
+   <td>✔</td>
+  </tr>
+ </tbody>
+</table>
+ +

The exact same table, modulo some whitespace differences, could be marked up as follows:

+ +
<table>
+ <caption>37547 TEE Electric Powered Rail Car Train Functions (Abbreviated)
+ <colgroup><col><col><col>
+ <thead>
+  <tr>
+   <th>Function
+   <th>Control Unit
+   <th>Central Station
+ <tbody>
+  <tr>
+   <td>Headlights
+   <td>✔
+   <td>✔
+  <tr>
+   <td>Interior Lights
+   <td>✔
+   <td>✔
+  <tr>
+   <td>Electric locomotive operating sounds
+   <td>✔
+   <td>✔
+  <tr>
+   <td>Engineer's cab lighting
+   <td>
+   <td>✔
+  <tr>
+   <td>Station Announcements - Swiss
+   <td>
+   <td>✔
+</table>
+ +

Since the cells take up much less room this way, this can be made even terser by having each + row on one line:

+ +
<table>
+ <caption>37547 TEE Electric Powered Rail Car Train Functions (Abbreviated)
+ <colgroup><col><col><col>
+ <thead>
+  <tr> <th>Function                              <th>Control Unit     <th>Central Station
+ <tbody>
+  <tr> <td>Headlights                            <td>✔                <td>✔
+  <tr> <td>Interior Lights                       <td>✔                <td>✔
+  <tr> <td>Electric locomotive operating sounds  <td>✔                <td>✔
+  <tr> <td>Engineer's cab lighting               <td>                 <td>✔
+  <tr> <td>Station Announcements - Swiss         <td>                 <td>✔
+</table>
+ +

The only differences between these tables, at the DOM level, is with the precise position of + the (in any case semantically-neutral) whitespace.

+ +
+ +

However, a start tag must never be + omitted if it has any attributes.

+ +
+ +

Returning to the earlier example with all the whitespace removed and then all the optional + tags removed:

+ +
<!DOCTYPE HTML><title>Hello</title><p>Welcome to this example.
+ +

If the body element in this example had to have a class attribute and the html element had to have a lang attribute, the markup would have to become:

+ +
<!DOCTYPE HTML><html lang="en"><title>Hello</title><body class="demo"><p>Welcome to this example.
+ +
+ +

This section assumes that the document is conforming, in particular, that there + are no content model violations. Omitting tags in the fashion + described in this section in a document that does not conform to the content models + described in this specification is likely to result in unexpected DOM differences (this is, in + part, what the content models are designed to avoid).

+ + +
Restrictions on content models
+ +

For historical reasons, certain elements have extra restrictions beyond even the restrictions + given by their content model.

+ +

A table element must not contain tr elements, even though these + elements are technically allowed inside table elements according to the content + models described in this specification. (If a tr element is put inside a + table in the markup, it will in fact imply a tbody start tag before + it.)

+ +

A single newline may be placed immediately after the start tag of pre and textarea elements. + This does not affect the processing of the element. The otherwise optional newline must be included if the element's contents + themselves start with a newline (because otherwise the + leading newline in the contents would be treated like the optional newline, and ignored).

+ +
+

The following two pre blocks are equivalent:

+
<pre>Hello</pre>
+
<pre>
Hello</pre>
+
+ + +
Restrictions on the contents of raw text and escapable raw text elements
+ +

The text in raw text and escapable raw text + elements must not contain any occurrences of the string "</" + (U+003C LESS-THAN SIGN, U+002F SOLIDUS) followed by characters that case-insensitively match the + tag name of the element followed by one of U+0009 CHARACTER TABULATION (tab), U+000A LINE FEED + (LF), U+000C FORM FEED (FF), U+000D CARRIAGE RETURN (CR), U+0020 SPACE, U+003E GREATER-THAN SIGN + (>), or U+002F SOLIDUS (/).

+ + +

Text

+ +

Text is allowed inside elements, attribute values, and comments. + Extra constraints are placed on what is and what is not allowed in text based on where the text is + to be put, as described in the other sections.

+ + +
Newlines
+ +

Newlines in HTML may be represented either as U+000D + CARRIAGE RETURN (CR) characters, U+000A LINE FEED (LF) characters, or pairs of U+000D CARRIAGE + RETURN (CR), U+000A LINE FEED (LF) characters in that order.

+ +

Where character references are allowed, a character + reference of a U+000A LINE FEED (LF) character (but not a U+000D CARRIAGE RETURN (CR) character) + also represents a newline.

+ + +

Character references

+ +

In certain cases described in other sections, text may be + mixed with character references. These can be used to escape + characters that couldn't otherwise legally be included in text.

+ +

Character references must start with a U+0026 AMPERSAND character (&). Following this, + there are three possible kinds of character references:

+ +
+
Named character references
+ +
The ampersand must be followed by one of the names given in the named character + references section, using the same case. The name must be one that is + terminated by a U+003B SEMICOLON character (;).
+ + +
Decimal numeric character reference
+ +
The ampersand must be followed by a U+0023 NUMBER SIGN character (#), followed by one or more + ASCII digits, representing a base-ten integer that corresponds to a code point that + is allowed according to the definition below. The digits must then be followed by a U+003B + SEMICOLON character (;).
+ + +
Hexadecimal numeric character reference
+ +
The ampersand must be followed by a U+0023 NUMBER SIGN character (#), which must be followed + by either a U+0078 LATIN SMALL LETTER X character (x) or a U+0058 LATIN CAPITAL LETTER X + character (X), which must then be followed by one or more ASCII hex digits, + representing a hexadecimal integer that corresponds to a code point that is allowed according to + the definition below. The digits must then be followed by a U+003B SEMICOLON character (;).
+
+ +

The numeric character reference forms described above are allowed to reference any code point + excluding U+000D CR, noncharacters, and controls other than ASCII whitespace.

+ +

An ambiguous ampersand is a U+0026 AMPERSAND + character (&) that is followed by one or more ASCII + alphanumerics, followed by a U+003B SEMICOLON character (;), where these characters do not + match any of the names given in the named character references section.

+ + +

CDATA sections

+ +

CDATA sections must consist of the following components, in + this order:

+ +
    +
  1. The string "<![CDATA[".
  2. + +
  3. Optionally, text, with the additional restriction that the + text must not contain the string "]]>".
  4. + +
  5. The string "]]>".
  6. +
+ +
+ +

CDATA sections can only be used in foreign content (MathML or SVG). In this example, a CDATA + section is used to escape the contents of a MathML ms element:

+ +
<p>You can add a string to a number, but this stringifies the number:</p>
+<math>
+ <ms><![CDATA[x<y]]></ms>
+ <mo>+</mo>
+ <mn>3</mn>
+ <mo>=</mo>
+ <ms><![CDATA[x<y3]]></ms>
+</math>
+ +
+ + +

Comments

+ +

Comments must have the following format:

+ +
    +
  1. The string "<!--".
  2. + +
  3. Optionally, text, with the additional restriction that the + text must not start with the string ">", nor start with the string + "->", nor contain the strings "<!--", "-->", or "--!>", nor end with the string "<!-".
  4. + +
  5. The string "-->".
  6. +
+ +

The text is allowed to end with the string + "<!", as in <!--My favorite operators are > and + <!-->.

+ + + + +
+ +

Parsing HTML documents

+ +

This section only applies to user agents, data mining tools, and conformance + checkers.

+ +

The rules for parsing XML documents into DOM trees are covered by the next + section, entitled "The XML syntax".

+ +

User agents must use the parsing rules described in this section to generate the DOM trees from + text/html resources. Together, these rules define what is referred to as the + HTML parser.

+ +
+ +

While the HTML syntax described in this specification bears a close resemblance to SGML and + XML, it is a separate language with its own parsing rules.

+ +

Some earlier versions of HTML (in particular from HTML2 to HTML4) were based on SGML and used + SGML parsing rules. However, few (if any) web browsers ever implemented true SGML parsing for + HTML documents; the only user agents to strictly handle HTML as an SGML application have + historically been validators. The resulting confusion — with validators claiming documents + to have one representation while widely deployed web browsers interoperably implemented a + different representation — has wasted decades of productivity. This version of HTML thus + returns to a non-SGML basis.

+ +

Authors interested in using SGML tools in their authoring pipeline are encouraged to use XML + tools and the XML serialization of HTML.

+ +
+ +

For the purposes of conformance checkers, if a resource is determined to be in the HTML + syntax, then it is an HTML document.

+ +

As stated in the terminology + section, references to element types that do not + explicitly specify a namespace always refer to elements in the HTML namespace. For + example, if the spec talks about "a menu element", then that is an element with the + local name "menu", the namespace "http://www.w3.org/1999/xhtml", and the interface HTMLMenuElement. + Where possible, references to such elements are hyperlinked to their definition.

+ +
+ + +
+ +

Overview of the parsing model

+ +

+ +

The input to the HTML parsing process consists of a stream of code + points, which is passed through a tokenization stage followed by a tree + construction stage. The output is a Document object.

+ +

Implementations that do not support scripting do not + have to actually create a DOM Document object, but the DOM tree in such cases is + still used as the model for the rest of the specification.

+ +

In the common case, the data handled by the tokenization stage comes from the network, but + it can also come from script running in the user + agent, e.g. using the document.write() API.

+ +

There is only one set of states for the tokenizer stage and the tree + construction stage, but the tree construction stage is reentrant, meaning that while the tree + construction stage is handling one token, the tokenizer might be resumed, causing further tokens + to be emitted and processed before the first token's processing is complete.

+ +
+ +

In the following example, the tree construction stage will be called upon to handle a "p" + start tag token while handling the "script" end tag token:

+ +
...
+<script>
+ document.write('<p>');
+</script>
+...
+ +
+ +

To handle these cases, parsers have a script nesting level, which must be initially + set to zero, and a parser pause flag, which must be initially set to false.

+ +
+ + + +
+ +

Parse errors

+ +

This specification defines the parsing rules for HTML documents, whether they are syntactically + correct or not. Certain points in the parsing algorithm are said to be parse errors. The error handling for parse errors is well-defined (that's the + processing rules described throughout this specification), but user agents, while parsing an HTML + document, may abort the parser at the first parse + error that they encounter for which they do not wish to apply the rules described in this + specification.

+ +

Conformance checkers must report at least one parse error condition to the user if one or more + parse error conditions exist in the document and must not report parse error conditions if none + exist in the document. Conformance checkers may report more than one parse error condition if more + than one parse error condition exists in the document.

+ +

Parse errors are only errors with the syntax of HTML. In addition to + checking for parse errors, conformance checkers will also verify that the document obeys all the + other conformance requirements described in this specification.

+ +

Some parse errors have dedicated codes outlined in the table below that should be used by + conformance checkers in reports.

+ +

Error descriptions in the table below are non-normative.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Code + Description +
abrupt-closing-of-empty-comment +

This error occurs if the parser encounters an empty comment that is abruptly closed by a U+003E (>) code + point (i.e., <!--> or <!--->). The + parser behaves as if the comment is closed correctly.

+ +
abrupt-doctype-public-identifier +

This error occurs if the parser encounters a U+003E (>) code point in the + DOCTYPE public identifier (e.g., <!DOCTYPE html PUBLIC "foo>). In such a case, if the DOCTYPE is correctly + placed as a document preamble, the parser sets the Document to quirks + mode.

+ +
abrupt-doctype-system-identifier +

This error occurs if the parser encounters a U+003E (>) code point in the + DOCTYPE system identifier (e.g., <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "foo>). In such a case, + if the DOCTYPE is correctly placed as a document preamble, the parser sets the + Document to quirks mode.

+ +
absence-of-digits-in-numeric-character-reference +

This error occurs if the parser encounters a numeric character reference that doesn't contain any digits (e.g., &#qux;). In this case the parser doesn't resolve the character + reference.

+ +
cdata-in-html-content +

This error occurs if the parser encounters a CDATA + section outside of foreign content (SVG or MathML). The parser treats such CDATA + sections (including leading "[CDATA[" and trailing "]]" strings) as comments.

+ +
character-reference-outside-unicode-range +

This error occurs if the parser encounters a numeric character reference that references a code point + that is greater than the valid Unicode range. The parser resolves such a character reference to + a U+FFFD REPLACEMENT CHARACTER.

+ +
control-character-in-input-stream +

This error occurs if the input stream contains a control code point that is not ASCII + whitespace or U+0000 NULL. Such code points are parsed as-is and usually, where parsing + rules don't apply any additional restrictions, make their way into the DOM.

+ +
control-character-reference +

This error occurs if the parser encounters a numeric character reference that references a control code point that is not ASCII + whitespace or is a U+000D CARRIAGE RETURN. The parser resolves such character references + as-is except C1 control references that are replaced according to the numeric character + reference end state.

+ +
end-tag-with-attributes +

This error occurs if the parser encounters an end + tag with attributes. Attributes in end tags are + completely ignored and do not make their way into the DOM.

+ +
duplicate-attribute +

This error occurs if the parser encounters an attribute in a tag that already has an attribute with the + same name. The parser ignores all such duplicate occurrences of the attribute. + +

end-tag-with-trailing-solidus +

This error occurs if the parser encounters an end + tag that has a U+002F (/) code point right before the closing U+003E (>) + code point (e.g., </div/>). Such a tag is treated as a regular end + tag.

+ +
eof-before-tag-name +

This error occurs if the parser encounters the end of the input stream + where a tag name is expected. In this case the parser treats the beginning of a start tag (i.e., <) or an end tag (i.e., </) as text + content.

+ +
eof-in-cdata +

This error occurs if the parser encounters the end of the input stream in a + CDATA section. The parser treats such CDATA sections as if + they are closed immediately before the end of the input stream.

+ +
eof-in-comment +

This error occurs if the parser encounters the end of the input stream in a + comment. The parser treats such comments as if they are + closed immediately before the end of the input stream.

+ +
eof-in-doctype +

This error occurs if the parser encounters the end of the input stream in a DOCTYPE. In such a case, if the DOCTYPE is correctly placed as a + document preamble, the parser sets the Document to quirks mode.

+ +
eof-in-script-html-comment-like-text + +

This error occurs if the parser encounters the end of the input stream in text + that resembles an HTML comment inside + script element content (e.g., <script><!-- foo).

+ +

Syntactic structures that resemble HTML comments in script + elements are parsed as text content. They can be a part of a scripting language-specific + syntactic structure or be treated as an HTML-like comment, if the scripting language supports + them (e.g., parsing rules for HTML-like comments can be found in Annex B of the JavaScript + specification). The common reason for this error is a violation of the restrictions for contents of script elements.

+ +
eof-in-tag +

This error occurs if the parser encounters the end of the input stream in a + start tag or an end + tag (e.g., <div id=). Such a tag is completely ignored.

+ +
incorrectly-closed-comment +

This error occurs if the parser encounters a comment that is closed by the "--!>" + code point sequence. The parser treats such comments as if they are correctly + closed by the "-->" code point sequence.

+ +
incorrectly-opened-comment + +

This error occurs if the parser encounters the "<!" code + point sequence that is not immidiately followed by two U+002D (-) code points and that + is not the start of a DOCTYPE or a CDATA section. All content that follows the "<!" code point sequence up to a U+003E (>) code point (if present) or to + the end of the input stream is treated as a comment.

+ +

One possible cause of this error is using an XML markup declaration (e.g., + <!ELEMENT br EMPTY>) in HTML.

+ +
invalid-character-sequence-after-doctype-name +

This error occurs if the parser encounters any code point sequence other + than "PUBLIC" and "SYSTEM" keywords after a DOCTYPE name. In such a case, the parser ignores any following + public or system identifiers, and if the DOCTYPE is correctly placed as a document preamble, + sets the Document to quirks mode.

+ +
invalid-first-character-of-tag-name + +

This error occurs if the parser encounters a code point that is not an + ASCII alpha where first code point of a start + tag name or an end tag name is expected. If a + start tag was expected such code point and a preceding U+003C (<) is treated as text + content, and all content that follows is treated as markup. Whereas, if an end tag was + expected, such code point and all content that follows up to a U+003E (>) code point (if + present) or to the end of the input stream is treated as a comment.

+ +
+

For example, consider the following markup:

+ +
<42></42>
+ +

This will be parsed into:

+ +
  • html
    • head
    • body
      • #text: <42>
      • #comment: 42
+
+ +

While the first code point of a tag name is limited to an ASCII + alpha, a wide range of code points (including ASCII digits) is allowed in + subsequent positions.

+ +
missing-attribute-value +

This error occurs if the parser encounters a U+003E (>) code point where an + attribute value is expected (e.g., <div id=>). The parser treats the attribute as having an empty value.

+ +
missing-doctype-name +

This error occurs if the parser encounters a DOCTYPE that is missing a name (e.g., <!DOCTYPE>). In such a case, if the DOCTYPE is correctly placed as a + document preamble, the parser sets the Document to quirks mode.

+ +
missing-doctype-public-identifier +

This error occurs if the parser encounters a U+003E (>) code point where + start of the DOCTYPE public identifier is expected (e.g., + <!DOCTYPE html PUBLIC >). In such a case, if the DOCTYPE is correctly + placed as a document preamble, the parser sets the Document to quirks + mode.

+ +
missing-doctype-system-identifier +

This error occurs if the parser encounters a U+003E (>) code point where + start of the DOCTYPE system identifier is expected (e.g., + <!DOCTYPE html SYSTEM >). In such a case, if the DOCTYPE is correctly + placed as a document preamble, the parser sets the Document to quirks + mode.

+ +
missing-end-tag-name +

This error occurs if the parser encounters a U+003E (>) code point where an + end tag name is expected, i.e., </>. The parser completely ignores whole "</>" + code point sequence.

+ +
missing-quote-before-doctype-public-identifier +

This error occurs if the parser encounters the DOCTYPE public identifier that is not preceded by a quote (e.g., + <!DOCTYPE html PUBLIC -//W3C//DTD HTML 4.01//EN">). In such a case, + the parser ignores the public identifier, and if the DOCTYPE is correctly placed as a document + preamble, sets the Document to quirks mode.

+ +
missing-quote-before-doctype-system-identifier +

This error occurs if the parser encounters the DOCTYPE system identifier that is not preceded by a quote (e.g., + <!DOCTYPE html SYSTEM + http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">). In such a case, the parser + ignores the system identifier, and if the DOCTYPE is correctly placed as a document preamble, + sets the Document to quirks mode.

+ +
missing-semicolon-after-character-reference + +

This error occurs if the parser encounters a character + reference that is not terminated by a U+003B (;) code point. Usually the + parser behaves as if character reference is terminated by the U+003B (;) code point; however, + there are some ambiguous cases in which the parser includes subsequent code points in the + character reference.

+ +

For example, &not;in will be parsed as "¬in" whereas &notin will be parsed as "".

+ +
missing-whitespace-after-doctype-public-keyword +

This error occurs if the parser encounters a DOCTYPE whose "PUBLIC" keyword and public + identifier are not separated by ASCII whitespace. In this case the parser behaves + as if ASCII whitespace is present.

+ +
missing-whitespace-after-doctype-system-keyword +

This error occurs if the parser encounters a DOCTYPE whose "SYSTEM" keyword and system + identifier are not separated by ASCII whitespace. In this case the parser behaves + as if ASCII whitespace is present.

+ +
missing-whitespace-before-doctype-name +

This error occurs if the parser encounters a DOCTYPE whose "DOCTYPE" keyword and name + are not separated by ASCII whitespace. In this case the parser behaves as if ASCII + whitespace is present.

+ +
missing-whitespace-between-attributes +

This error occurs if the parser encounters attributes that are not separated by ASCII + whitespace (e.g., <div id="foo"class="bar">). In this case the + parser behaves as if ASCII whitespace is present.

+ +
missing-whitespace-between-doctype-public-and-system-identifiers +

This error occurs if the parser encounters a DOCTYPE whose public and system identifiers are not separated by + ASCII whitespace. In this case the parser behaves as if ASCII whitespace is + present.

+ +
nested-comment +

This error occurs if the parser encounters a nested comment (e.g., <!-- <!-- nested --> + -->). Such a comment will be closed by the first occuring "-->" + code point sequence and everything that follows will be treated as markup.

+ +
noncharacter-character-reference +

This error occurs if the parser encounters a numeric character reference that references a noncharacter. + The parser resolves such character references as-is.

+ +
noncharacter-in-input-stream +

This error occurs if the input stream contains a noncharacter. + Such code points are parsed as-is and usually, where parsing + rules don't apply any additional restrictions, make their way into the DOM.

+ +
non-void-html-element-start-tag-with-trailing-solidus + +

This error occurs if the parser encounters a start + tag for an element that is not in the list of void elements or is not a + part of foreign content (i.e., not an SVG or MathML element) that has a U+002F (/) code + point right before the closing U+003E (>) code point. The parser behaves as if the + U+002F (/) is not present.

+ +
+

For example, consider the following markup:

+ +
<div/><span></span><span></span>
+ +

This will be parsed into:

+ +
  • html
    • head
    • body
      • div
        • span
        • span
+
+ +

The trailing U+002F (/) in a start tag name can be used only in foreign + content to specify self-closing tags. (Self-closing tags don't exist in HTML.) It is also + allowed for void elements, but doesn't have any effect in this case.

+ +
null-character-reference +

This error occurs if the parser encounters a numeric character reference that references a U+0000 NULL code + point. The parser resolves such character references to a U+FFFD REPLACEMENT + CHARACTER.

+ +
surrogate-character-reference +

This error occurs if the parser encounters a numeric character reference that references a surrogate. + The parser resolves such character references to a U+FFFD REPLACEMENT CHARACTER.

+ +
surrogate-in-input-stream + +

This error occurs if the input stream contains a surrogate. Such code points are + parsed as-is and usually, where parsing rules don't apply any additional restrictions, make + their way into the DOM.

+ +

Surrogates can only find their way into the input stream via script APIs such + as document.write().

+ +
unexpected-character-after-doctype-system-identifier +

This error occurs if the parser encounters any code + points other than ASCII whitespace or closing U+003E (>) after the DOCTYPE system identifier. The parser ignores these code + points.

+ +
unexpected-character-in-attribute-name + +

This error occurs if the parser encounters a U+0022 ("), U+0027 ('), or U+003C (<) + code point in an attribute name. The + parser includes such code points in the attribute name.

+ +

Code points that trigger this error are usually a part of another syntactic + construct and can be a sign of a typo around the attribute name.

+ +
+

For example, consider the following markup:

+ +
<div foo<div>
+ +

Due to a forgotten U+003E (>) code point after foo the parser + treats this markup as a single div element with a "foo<div" attribute.

+ +

As another example of this error, consider the following markup:

+ +
<div id'bar'>
+ +

Due to a forgotten U+003D (=) code point between an attribute name and value the parser + treats this markup as a div element with the attribute "id'bar'" that has an empty value.

+
+ +
unexpected-character-in-unquoted-attribute-value + +

This error occurs if the parser encounters a U+0022 ("), U+0027 ('), U+003C (<), U+003D + (=), or U+0060 (`) code point in an unquoted attribute value. The parser includes such code points + in the attribute value.

+ +

Code points that trigger this error are usually a part of another syntactic + construct and can be a sign of a typo around the attribute value.

+ +

U+0060 (`) is in the list of code points that trigger this error because + certain legacy user agents treat it as a quote.

+ +
+

For example, consider the following markup:

+ +
<div foo=b'ar'>
+ +

Due to a misplaced U+0027 (') code point the parser sets the value of the "foo" attribute to "b'ar'".

+
+ +
unexpected-equals-sign-before-attribute-name + +

This error occurs if the parser encounters a U+003D (=) code point before an + attribute name. In this case the parser treats U+003D (=) as the first code point of the + attribute name.

+ +

The common reason for this error is a forgotten attribute name.

+ +
+

For example, consider the following markup:

+ +
<div foo="bar" ="baz">
+ +

Due to a forgotten attribute name the parser treats this markup as a div + element with two attributes: a "foo" attribute with a "bar" value and a "="baz"" attribute with an empty + value.

+
+ +
unexpected-null-character +

This error occurs if the parser encounters a U+0000 NULL code point in the + input stream in certain positions. In general, such code points are either + completely ignored or, for security reasons, replaced with a U+FFFD REPLACEMENT CHARACTER.

+ +
unexpected-question-mark-instead-of-tag-name + +

This error occurs if the parser encounters a U+003F (?) code point where first + code point of a start tag name is expected. The U+003F + (?) and all content that follows up to a U+003E (>) code point (if present) or to the end of + the input stream is treated as a comment.

+ +
+

For example, consider the following markup:

+ +
<?xml-stylesheet type="text/css" href="style.css"?>
+ +

This will be parsed into:

+ +
  • #comment: ?xml-stylesheet type="text/css" href="style.css"?
  • html
    • head
    • body
+
+ +

The common reason for this error is an XML processing instruction (e.g., <?xml-stylesheet type="text/css" href="style.css"?>) or an XML declaration + (e.g., <?xml version="1.0" encoding="UTF-8"?>) being used in + HTML.

+ +
unexpected-solidus-in-tag +

This error occurs if the parser encounters a U+002F (/) code point that is + not a part of a quoted attribute value and not + immediately followed by a U+003E (>) code point in a tag (e.g., <div / + id="foo">). In this case the parser behaves as if it encountered ASCII + whitespace.

+ +
unknown-named-character-reference +

This error occurs if the parser encounters an ambiguous ampersand. In this case the parser doesn't + resolve the character reference.

+ +
+ +
+ + +
+ +

The input byte stream

+ +

The stream of code points that comprises the input to the tokenization stage will be initially + seen by the user agent as a stream of bytes (typically coming over the network or from the local + file system). The bytes encode the actual characters according to a particular character + encoding, which the user agent uses to decode the bytes into characters.

+ +

For XML documents, the algorithm user agents are required to use to determine the + character encoding is given by XML. This section does not apply to XML + documents.

+ +

Usually, the encoding sniffing algorithm defined below is used to determine the + character encoding.

+ +

Given a character encoding, the bytes in the input byte stream must be converted + to characters for the tokenizer's input stream, by passing the input byte + stream and character encoding to decode.

+ +

A leading Byte Order Mark (BOM) causes the character encoding argument to be + ignored and will itself be skipped.

+ +

Bytes or sequences of bytes in the original byte stream that did not conform to + the Encoding standard (e.g. invalid UTF-8 byte sequences in a UTF-8 input byte stream) are errors + that conformance checkers are expected to report.

+ +

The decoder algorithms describe how to handle invalid input; for security + reasons, it is imperative that those rules be followed precisely. Differences in how invalid byte + sequences are handled can result in, amongst other problems, script injection vulnerabilities + ("XSS").

+ +

When the HTML parser is decoding an input byte stream, it uses a character encoding and a confidence. The confidence is either tentative, + certain, or irrelevant. The encoding used, and whether the confidence in that + encoding is tentative or certain, is used + during the parsing to determine whether to change the encoding. If no encoding is + necessary, e.g. because the parser is operating on a Unicode stream and doesn't have to use a + character encoding at all, then the confidence is + irrelevant.

+ +

Some algorithms feed the parser by directly adding characters to the input + stream rather than adding bytes to the input byte stream.

+ + + +
Parsing with a known character encoding
+ +

When the HTML parser is to operate on an input byte stream that has a known + definite encoding, then the character encoding is that encoding and the confidence is certain.

+ + +
Determining the character encoding
+ +

In some cases, it might be impractical to unambiguously determine the encoding before parsing + the document. Because of this, this specification provides for a two-pass mechanism with an + optional pre-scan. Implementations are allowed, as described below, to apply a simplified parsing + algorithm to whatever bytes they have available before beginning to parse the document. Then, the + real parser is started, using a tentative encoding derived from this pre-parse and other + out-of-band metadata. If, while the document is being loaded, the user agent discovers a character + encoding declaration that conflicts with this information, then the parser can get reinvoked to + perform a parse of the document with the real encoding.

+ +

User agents must use the following algorithm, called the encoding + sniffing algorithm, to determine the character encoding to use when decoding a document in + the first pass. This algorithm takes as input any out-of-band metadata available to the user agent + (e.g. the Content-Type metadata of the document) and all the + bytes available so far, and returns a character encoding and a confidence that is either tentative or + certain.

+ +
    +
  1. +

    If the result of BOM sniffing is an encoding, return that + encoding with confidence certain.

    + +

    Although the decode algorithm will itself change the encoding to + use based on the presence of a byte order mark, this algorithm sniffs the BOM as well in order + to set the correct document's character encoding and confidence.

    +
  2. + +
  3. +

    If the user has explicitly instructed the user agent to override the document's character + encoding with a specific encoding, optionally return that encoding with the confidence certain.

    + +

    Typically, user agents remember such user requests across sessions, and in some + cases apply them to documents in iframes as well.

    +
  4. + +
  5. +

    The user agent may wait for more bytes of the resource to be available, either in this step + or at any later step in this algorithm. For instance, a user agent might wait 500ms or 1024 + bytes, whichever came first. In general preparsing the source to find the encoding improves + performance, as it reduces the need to throw away the data structures used when parsing upon + finding the encoding information. However, if the user agent delays too long to obtain data to + determine the encoding, then the cost of the delay could outweigh any performance improvements + from the preparse.

    + +

    The authoring conformance requirements for character encoding declarations limit + them to only appearing in the first 1024 bytes. User agents are + therefore encouraged to use the prescan algorithm below (as invoked by these steps) on the first + 1024 bytes, but not to stall beyond that.

    +
  6. + +
  7. If the transport layer specifies a character encoding, and it is supported, return that + encoding with the confidence certain.

  8. + +
  9. +

    Optionally prescan the byte + stream to determine its encoding. The end condition is that the user + agent decides that scanning further bytes would not be efficient. User agents are encouraged to + only prescan the first 1024 bytes. User agents may decide that scanning any bytes is + not efficient, in which case these substeps are entirely skipped.

    + +

    The aforementioned algorithm either aborts unsuccessfully or returns a character encoding. If + it returns a character encoding, then return the same encoding, with confidence tentative.

    +
  10. + +
  11. +

    If the HTML parser for which this algorithm is being run is associated with a + Document d whose browsing + context is non-null and a child browsing context, then:

    + +
      +
    1. Let parentDocument be d's browsing context's container document.

    2. + +
    3. If parentDocument's origin is same origin with + d's origin and parentDocument's character encoding is an ASCII-compatible encoding, + then return parentDocument's character + encoding, with the confidence + tentative.

    4. +
    +
  12. + +
  13. Otherwise, if the user agent has information on the likely encoding for this page, e.g. + based on the encoding of the page when it was last visited, then return that encoding, with the + confidence tentative.

  14. + +
  15. +

    The user agent may attempt to autodetect the character encoding from applying frequency + analysis or other algorithms to the data stream. Such algorithms may use information about the + resource other than the resource's contents, including the address of the resource. If + autodetection succeeds in determining a character encoding, and that encoding is a supported + encoding, then return that encoding, with the confidence tentative. +

    + +

    User agents are generally discouraged from attempting to autodetect encodings + for resources obtained over the network, since doing so involves inherently non-interoperable + heuristics. Attempting to detect encodings based on an HTML document's preamble is especially + tricky since HTML markup typically uses only ASCII characters, and HTML documents tend to begin + with a lot of markup rather than with text content.

    + +

    The UTF-8 encoding has a highly detectable bit pattern. Files from the local + file system that contain bytes with values greater than 0x7F which match the UTF-8 pattern are + very likely to be UTF-8, while documents with byte sequences that do not match it are very + likely not. When a user agent can examine the whole file, rather than just the preamble, + detecting for UTF-8 specifically can be especially effective.

    +
  16. + +
  17. +

    Otherwise, return an implementation-defined or user-specified default character + encoding, with the confidence + tentative.

    + +

    In controlled environments or in environments where the encoding of documents can be + prescribed (for example, for user agents intended for dedicated use in new networks), the + comprehensive UTF-8 encoding is suggested.

    + +

    In other environments, the default encoding is typically dependent on the user's locale (an + approximation of the languages, and thus often encodings, of the pages that the user is likely + to frequent). The following table gives suggested defaults based on the user's locale, for + compatibility with legacy content. Locales are identified by BCP 47 language tags.

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    Locale language + Suggested default encoding +
    ar + Arabic + windows-1256 + + + + + + + + + +
    ba + Bashkir + windows-1251 + + + +
    be + Belarusian + windows-1251 + + + +
    bg + Bulgarian + windows-1251 + + + + + + + + + + + + + +
    cs + Czech + windows-1250 + + + + + + + + + + +
    el + Greek + ISO-8859-7 + + + + + +
    et + Estonian + windows-1257 + + + +
    fa + Persian + windows-1256 + + + + + + + + + + + + + + + + + + + + + +
    he + Hebrew + windows-1255 + + + +
    hr + Croatian + windows-1250 + +
    hu + Hungarian + ISO-8859-2 + + + + + + + + + + + + + +
    ja + Japanese + Shift_JIS + + + +
    kk + Kazakh + windows-1251 + + + + + +
    ko + Korean + EUC-KR + +
    ku + Kurdish + windows-1254 + + + +
    ky + Kyrgyz + windows-1251 + + + +
    lt + Lithuanian + windows-1257 + +
    lv + Latvian + windows-1257 + + + +
    mk + Macedonian + windows-1251 + + + + + + + + + + + + + + + + + + + + + + + +
    pl + Polish + ISO-8859-2 + + + + + + + + + + + + + + + + + + + + + +
    ru + Russian + windows-1251 + + + + + +
    sah + Yakut + windows-1251 + + + + + + + +
    sk + Slovak + windows-1250 + +
    sl + Slovenian + ISO-8859-2 + + + + + + + + + + + + + + + + + +
    sr + Serbian + windows-1251 + + + + + + + + + + + + + + + +
    tg + Tajik + windows-1251 + +
    th + Thai + windows-874 + + + + + +
    tr + Turkish + windows-1254 + + + +
    tt + Tatar + windows-1251 + + + + + +
    uk + Ukrainian + windows-1251 + + + + + + + +
    vi + Vietnamese + windows-1258 + + + + + + + + + + + +
    zh-CN + Chinese (People's Republic of China) + gb18030 + + + + + + + + + + + +
    zh-TW + Chinese (Taiwan) + Big5 + + + +
    All other locales + windows-1252 + +
    + +

    The contents of this table are derived from the intersection of + Windows, Chrome, and Firefox defaults.

    +
  18. +
+ +

The document's character encoding must immediately be set to the value returned + from this algorithm, at the same time as the user agent uses the returned value to select the + decoder to use for the input byte stream.

+ +
+ +

When an algorithm requires a user agent to prescan a byte stream to + determine its encoding, given some defined end condition, then it must run the + following steps. These steps either abort unsuccessfully or return a character encoding. If at any + point during these steps (including during instances of the get an attribute algorithm invoked by this + one) the user agent either runs out of bytes (meaning the position pointer + created in the first step below goes beyond the end of the byte stream obtained so far) or reaches + its end condition, then abort the prescan a byte stream to determine its + encoding algorithm unsuccessfully.

+ +
    +
  1. +

    Let position be a pointer to a byte in the input byte stream, initially + pointing at the first byte.

    +
  2. + +
  3. +

    Loop: If position points to:

    + +
    + +
    A sequence of bytes starting with: 0x3C 0x21 0x2D 0x2D (`<!--`)
    +
    +

    Advance the position pointer so that it points at the first 0x3E byte + which is preceded by two 0x2D bytes (i.e. at the end of an ASCII '-->' sequence) and comes + after the 0x3C byte that was found. (The two 0x2D bytes can be the same as those in the + '<!--' sequence.)

    +
    + +
    A sequence of bytes starting with: 0x3C, 0x4D or 0x6D, 0x45 or 0x65, 0x54 or 0x74, 0x41 or 0x61, and one of 0x09, 0x0A, 0x0C, 0x0D, 0x20, 0x2F (case-insensitive ASCII '<meta' followed by a space or slash)
    +
    +
      +
    1. Advance the position pointer so that it points at the next 0x09, + 0x0A, 0x0C, 0x0D, 0x20, or 0x2F byte (the one in sequence of characters matched + above).

    2. + +
    3. Let attribute list be an empty list of strings.

    4. + +
    5. Let got pragma be false.

    6. + +
    7. Let need pragma be null.

    8. + +
    9. Let charset be the null value (which, for the purposes of this + algorithm, is distinct from an unrecognized encoding or the empty string).

    10. + +
    11. Attributes: Get an + attribute and its value. If no attribute was sniffed, then jump to the + processing step below.

    12. + +
    13. If the attribute's name is already in attribute list, then return + to the step labeled attributes.

      + +
    14. Add the attribute's name to attribute list.

      + +
    15. +

      Run the appropriate step from the following list, if one applies:

      + +
      + +
      If the attribute's name is "http-equiv"
      + +

      If the attribute's value is "content-type", then set got pragma to true.

      + +
      If the attribute's name is "content"
      + +

      Apply the algorithm for extracting a character encoding from a + meta element, giving the attribute's value as the string to parse. If a + character encoding is returned, and if charset is still set to null, + let charset be the encoding returned, and set need + pragma to true.

      + +
      If the attribute's name is "charset"
      + +

      Let charset be the result of getting an encoding + from the attribute's value, and set need pragma to false.

      +
      +
    16. + +
    17. Return to the step labeled attributes.

    18. + +
    19. Processing: If need pragma is null, then jump to the step + below labeled next byte.

    20. + +
    21. If need pragma is true but got pragma is + false, then jump to the step below labeled next byte.

    22. + +
    23. If charset is failure, then jump to the step below labeled next + byte.

    24. + + + +
    25. If charset is a UTF-16 encoding, then set charset + to UTF-8. + +

    26. If charset is x-user-defined, then set charset to + windows-1252.

    27. + +
    28. Abort the prescan a byte stream to determine its encoding algorithm, + returning the encoding given by charset.

    29. +
    +
    + +
    A sequence of bytes starting with a 0x3C byte (<), optionally a 0x2F byte (/), and + finally a byte in the range 0x41-0x5A or 0x61-0x7A (A-Z or a-z)
    +
    +
      +
    1. Advance the position pointer so that it points at the next 0x09 (HT), + 0x0A (LF), 0x0C (FF), 0x0D (CR), 0x20 (SP), or 0x3E (>) byte.

    2. + +
    3. Repeatedly get an attribute + until no further attributes can be found, then jump to the step below labeled next + byte.

    4. +
    +
    + +
    A sequence of bytes starting with: 0x3C 0x21 (`<!`)
    +
    A sequence of bytes starting with: 0x3C 0x2F (`</`)
    +
    A sequence of bytes starting with: 0x3C 0x3F (`<?`)
    +
    +

    Advance the position pointer so that it points at the first 0x3E byte (>) that + comes after the 0x3C byte that was found.

    +
    + +
    Any other byte
    +
    +

    Do nothing with that byte.

    +
    +
    +
  4. + +
  5. Next byte: Move position so it points at the next byte in the + input byte stream, and return to the step above labeled loop.
  6. +
+ +

When the prescan a byte stream to determine its encoding algorithm says to get an attribute, it means doing this:

+ +
    +
  1. If the byte at position is one of 0x09 (HT), 0x0A (LF), 0x0C (FF), 0x0D (CR), + 0x20 (SP), or 0x2F (/) then advance position to the next byte and redo this + step.

  2. + +
  3. If the byte at position is 0x3E (>), then abort the get an attribute algorithm. There isn't + one.

  4. + +
  5. Otherwise, the byte at position is the start of the attribute name. + Let attribute name and attribute value be the empty + string.

  6. + +
  7. Process the byte at position as follows:

    + +
    + +
    If it is 0x3D (=), and the attribute name is longer than the empty string
    + +
    Advance position to the next byte and jump to the step below labeled + value.
    + +
    If it is 0x09 (HT), 0x0A (LF), 0x0C (FF), 0x0D (CR), or 0x20 (SP)
    + +
    Jump to the step below labeled spaces.
    + +
    If it is 0x2F (/) or 0x3E (>)
    + +
    Abort the get an attribute + algorithm. The attribute's name is the value of attribute name, its value + is the empty string.
    + +
    If it is in the range 0x41 (A) to 0x5A (Z)
    + +
    Append the code point b+0x20 to attribute name + (where b is the value of the byte at position). (This converts the input + to lowercase.)
    + +
    Anything else
    + +
    Append the code point with the same value as the byte at position to + attribute name. (It doesn't actually matter how bytes outside the ASCII range are + handled here, since only ASCII bytes can contribute to the detection of a character + encoding.)
    +
    +
  8. + +
  9. Advance position to the next byte and return to the previous + step.

  10. + +
  11. Spaces: If the byte at position is one of 0x09 (HT), 0x0A (LF), 0x0C + (FF), 0x0D (CR), or 0x20 (SP) then advance position to the next byte, then, repeat + this step.

  12. + +
  13. If the byte at position is not 0x3D (=), abort the get an attribute algorithm. The attribute's + name is the value of attribute name, its value is the empty string.

  14. + +
  15. Advance position past the 0x3D (=) byte.

  16. + +
  17. Value: If the byte at position is one of 0x09 (HT), 0x0A (LF), 0x0C + (FF), 0x0D (CR), or 0x20 (SP) then advance position to the next byte, then, repeat + this step.

  18. + +
  19. Process the byte at position as follows:

    + +
    + +
    If it is 0x22 (") or 0x27 (')
    + +
    +
      +
    1. Let b be the value of the byte at position.
    2. + +
    3. Quote loop: Advance position to the next byte.
    4. + +
    5. If the value of the byte at position is the value of b, then advance position to the next byte and abort the + "get an attribute" algorithm. The attribute's name is the value of attribute + name, and its value is the value of attribute value.
    6. + +
    7. Otherwise, if the value of the byte at position is in the range 0x41 (A) to + 0x5A (Z), then append a code point to attribute value whose value is 0x20 more + than the value of the byte at position.
    8. + +
    9. Otherwise, append a code point to attribute value whose value is the same as + the value of the byte at position.
    10. + +
    11. Return to the step above labeled quote loop.
    12. +
    +
    + +
    If it is 0x3E (>)
    + +
    Abort the get an attribute + algorithm. The attribute's name is the value of attribute name, its value + is the empty string.
    + + +
    If it is in the range 0x41 (A) to 0x5A (Z)
    + +
    Append a code point b+0x20 to attribute value + (where b is the value of the byte at position). Advance + position to the next byte.
    + +
    Anything else
    + +
    Append a code point with the same value as the byte at position to + attribute value. Advance position to the next byte.
    +
    +
  20. + +
  21. Process the byte at position as + follows:

    + +
    + +
    If it is 0x09 (HT), 0x0A (LF), 0x0C (FF), 0x0D (CR), 0x20 (SP), or 0x3E (>)
    + +
    Abort the get an attribute + algorithm. The attribute's name is the value of attribute name and its + value is the value of attribute value.
    + +
    If it is in the range 0x41 (A) to 0x5A (Z)
    + +
    Append a code point b+0x20 to attribute value + (where b is the value of the byte at position).
    + +
    Anything else
    + +
    Append a code point with the same value as the byte at position to + attribute value.
    +
    +
  22. + +
  23. Advance position to the next byte and return to the previous + step.

  24. +
+ +

For the sake of interoperability, user agents should not use a pre-scan algorithm that returns + different results than the one described above. (But, if you do, please at least let us know, so + that we can improve this algorithm and benefit everyone...)

+ + + +
Character encodings
+ +

User agents must support the encodings defined in Encoding, including, but + not limited to, + UTF-8, + ISO-8859-2, + ISO-8859-7, + ISO-8859-8, + windows-874, + windows-1250, + windows-1251, + windows-1252, + windows-1254, + windows-1255, + windows-1256, + windows-1257, + windows-1258, + gb18030, + Big5, + ISO-2022-JP, + Shift_JIS, + EUC-KR, + UTF-16BE, + UTF-16LE, and + x-user-defined. + User agents must not support other encodings.

+ +

The above prohibits supporting, for example, CESU-8, UTF-7, BOCU-1, SCSU, EBCDIC, + and UTF-32. This specification does not make any attempt to support prohibited encodings in its + algorithms; support and use of prohibited encodings would thus lead to unexpected behavior.

+ + +
Changing the encoding while parsing
+ +

When the parser requires the user agent to change the encoding, it must run the + following steps. This might happen if the encoding sniffing algorithm described above + failed to find a character encoding, or if it found a character encoding that was not the actual + encoding of the file.

+ +
    +
  1. If the encoding that is already being used to interpret the input stream is a UTF-16 + encoding, then set the confidence to + certain and return. The new encoding is ignored; if it was anything but the + same encoding, then it would be clearly incorrect.

  2. + + + + +
  3. If the new encoding is a UTF-16 encoding, then change it to + UTF-8.

  4. + +
  5. If the new encoding is x-user-defined, then change it to + windows-1252.

  6. + +
  7. If the new encoding is identical or equivalent to the encoding that is already being used + to interpret the input stream, then set the confidence to certain and return. + This happens when the encoding information found in the file matches what the encoding + sniffing algorithm determined to be the encoding, and in the second pass through the + parser if the first pass found that the encoding sniffing algorithm described in the earlier + section failed to find the right encoding.

  8. + +
  9. If all the bytes up to the last byte converted by the current decoder have the same + Unicode interpretations in both the current encoding and the new encoding, and if the user agent + supports changing the converter on the fly, then the user agent may change to the new converter + for the encoding on the fly. Set the document's character encoding and the encoding + used to convert the input stream to the new encoding, set the confidence to certain, and return.

  10. + +
  11. Otherwise, navigate to the document again, with + replacement enabled, and using the same source browsing context, but + this time skip the encoding sniffing algorithm and instead just set the encoding to + the new encoding and the confidence to + certain. Whenever possible, this should be done without actually contacting the network + layer (the bytes should be re-parsed from memory), even if, e.g., the document is marked as not + being cacheable. If this is not possible and contacting the network layer would involve repeating + a request that uses a method other than `GET`, then instead set the confidence to certain and ignore the new + encoding. The resource will be misinterpreted. User agents may notify the user of the situation, + to aid in application development.

  12. +
+ +

This algorithm is only invoked when a new encoding is found declared on a + meta element.

+ + +
Preprocessing the input stream
+ +

The input stream consists of the characters pushed into it as the input byte + stream is decoded or from the various APIs that directly manipulate the input stream.

+ +

Any occurrences of surrogates are surrogate-in-input-stream + parse errors. Any occurrences of noncharacters are noncharacter-in-input-stream + parse errors and any occurrences of controls other than ASCII whitespace and U+0000 NULL + characters are control-character-in-input-stream + parse errors.

+ +

The handling of U+0000 NULL characters varies based on where the characters are + found and happens at the later stages of the parsing. They are either ignored or, for security + reasons, replaced with a U+FFFD REPLACEMENT CHARACTER. This handling is, by necessity, spread + across both the tokenization stage and the tree construction stage.

+ +

Before the tokenization stage, the input stream must be preprocessed by normalizing newlines. Thus, newlines in HTML DOMs are + represented by U+000A LF characters, and there are never any U+000D CR characters in the input to + the tokenization stage.

+ +

The next input character is the first character in the input stream + that has not yet been consumed or explicitly ignored by the requirements in + this section. Initially, the next input character is the + first character in the input. The current input character is the last character to have + been consumed.

+ +

The insertion point is the position (just before a character or just before the end + of the input stream) where content inserted using document.write() is actually inserted. The insertion point is + relative to the position of the character immediately after it, it is not an absolute offset into + the input stream. Initially, the insertion point is undefined.

+ +

The "EOF" character in the tables below is a conceptual character representing the end of the + input stream. If the parser is a script-created parser, then the end of + the input stream is reached when an explicit "EOF" character (inserted by + the document.close() method) is consumed. Otherwise, the + "EOF" character is not a real character in the stream, but rather the lack of any further + characters.

+ +
+ + +
+ +

Parse state

+ +
The insertion mode
+ +

The insertion mode is a state variable that controls the primary operation of the + tree construction stage.

+ +

Initially, the insertion mode is "initial". It can change to "before + html", "before head", "in head", "in head noscript", "after head", + "in body", "text", "in table", "in table text", "in caption", "in column + group", "in table body", "in row", "in + cell", "in select", "in select in table", "in template", "after body", + "in frameset", "after frameset", "after + after body", and "after after + frameset" during the course of the parsing, as described in the tree + construction stage. The insertion mode affects how tokens are processed and whether CDATA + sections are supported.

+ +

Several of these modes, namely "in head", "in body", "in + table", and "in select", are special, in + that the other modes defer to them at various times. When the algorithm below says that the user + agent is to do something "using the rules for the m insertion + mode", where m is one of these modes, the user agent must use the rules + described under the m insertion mode's section, but must leave + the insertion mode unchanged unless the rules in m themselves + switch the insertion mode to a new value.

+ +

When the insertion mode is switched to "text" or + "in table text", the original insertion + mode is also set. This is the insertion mode to which the tree construction stage will + return.

+ +

Similarly, to parse nested template elements, a stack of template insertion + modes is used. It is initially empty. The current template insertion mode is the + insertion mode that was most recently added to the stack of template insertion modes. + The algorithms in the sections below will push insertion modes onto this stack, meaning + that the specified insertion mode is to be added to the stack, and pop insertion modes from + the stack, which means that the most recently added insertion mode must be removed from the + stack.

+ +
+ +

When the steps below require the UA to reset the insertion mode appropriately, it + means the UA must follow these steps:

+ +
    +
  1. Let last be false.

  2. + +
  3. Let node be the last node in the stack of open + elements.

  4. + +
  5. Loop: If node is the first node in the stack of open elements, then set + last to true, and, if the parser was created as part of the HTML fragment + parsing algorithm (fragment case), set node to the context element passed to that algorithm.

  6. + +
  7. +

    If node is a select element, run these substeps:

    + +
      +
    1. If last is true, jump to the step below labeled + done.

    2. + +
    3. Let ancestor be node.

    4. + +
    5. Loop: If ancestor is the first node in the stack of + open elements, jump to the step below labeled done.

    6. + +
    7. Let ancestor be the node before ancestor in the + stack of open elements.

    8. + +
    9. If ancestor is a template node, jump to the step below + labeled done.

    10. + +
    11. If ancestor is a table node, switch the insertion + mode to "in select in table" + and return.

    12. + +
    13. Jump back to the step labeled loop.

    14. + +
    15. Done: Switch the insertion mode to "in select" and return.

    16. +
    +
  8. + +
  9. If node is a td or th element and last is + false, then switch the insertion mode to "in + cell" and return.

  10. + +
  11. If node is a tr element, then switch the insertion + mode to "in row" and return.

  12. + +
  13. If node is a tbody, thead, or + tfoot element, then switch the insertion mode to "in table body" and return.

  14. + +
  15. If node is a caption element, then switch the + insertion mode to "in caption" and + return.

  16. + +
  17. If node is a colgroup element, then switch the + insertion mode to "in column + group" and return.

  18. + +
  19. If node is a table element, then switch the + insertion mode to "in table" and + return.

  20. + +
  21. If node is a template element, then switch the + insertion mode to the current template insertion mode and + return.

  22. + + + +
  23. If node is a head element and last is + false, then switch the insertion mode to "in + head" and return.

  24. + +
  25. If node is a body element, then switch the + insertion mode to "in body" and + return.

  26. + +
  27. If node is a frameset element, then switch the + insertion mode to "in frameset" and + return. (fragment case)

  28. + +
  29. +

    If node is an html element, run these substeps:

    + +
      +
    1. If the head element pointer is null, switch the + insertion mode to "before head" + and return. (fragment case)

    2. + +
    3. Otherwise, the head element pointer is not null, switch the + insertion mode to "after head" and + return.

    4. +
    +
  30. + +
  31. If last is true, then switch the insertion mode to "in body" and return. (fragment + case)

  32. + +
  33. Let node now be the node before node in the + stack of open elements.

  34. + +
  35. Return to the step labeled loop.

  36. +
+ + +
The stack of open elements
+ +

Initially, the stack of open elements is empty. The stack grows downwards; the + topmost node on the stack is the first one added to the stack, and the bottommost node of the + stack is the most recently added node in the stack (notwithstanding when the stack is manipulated + in a random access fashion as part of the handling for misnested + tags).

+ +

The "before html" + insertion mode creates the html document element, which is + then added to the stack.

+ +

In the fragment case, the stack of open elements is + initialized to contain an html element that is created as part of that algorithm. (The fragment case skips the + "before html" insertion mode.)

+ +

The html node, however it is created, is the topmost node of the stack. It only + gets popped off the stack when the parser finishes.

+ +

The current node is the bottommost node in this stack of open + elements.

+ +

The adjusted current node is the context + element if the parser was created as part of the HTML fragment parsing algorithm and + the stack of open elements has only one element in it (fragment case); + otherwise, the adjusted current node is the current node.

+ +

Elements in the stack of open elements fall into the following categories:

+ +
+
Special
+
+

The following elements have varying levels of special parsing rules: HTML's + address, applet, area, article, + aside, base, basefont, bgsound, + blockquote, body, br, button, + caption, center, col, colgroup, + dd, details, dir, div, dl, + dt, embed, fieldset, figcaption, + figure, footer, form, frame, + frameset, h1, h2, h3, h4, + h5, h6, head, header, hgroup, + hr, html, iframe, + img, input, keygen, li, link, + listing, main, marquee, menu, + meta, nav, noembed, noframes, + noscript, object, ol, p, param, + plaintext, pre, script, section, + select, source, style, summary, + table, tbody, td, template, + textarea, tfoot, th, thead, + title, tr, track, ul, wbr, + xmp; MathML mi, MathML mo, + MathML mn, MathML ms, MathML + mtext, and MathML annotation-xml; and SVG + foreignObject, SVG desc, and SVG + title.

+ +

An image start tag token is handled by the tree builder, + but it is not in this list because it is not an element; it gets turned into an img + element.

+
+ +
Formatting
+

The following HTML elements are those that end up in the list of active formatting + elements: a, b, big, code, + em, font, i, nobr, s, + small, strike, strong, tt, and + u.

+ +
Ordinary
+

All other elements found while parsing an HTML document.

+
+ +

Typically, the special elements have the start and end tag tokens + handled specifically, while ordinary elements' tokens fall into "any other start tag" + and "any other end tag" clauses, and some parts of the tree builder check if a particular element + in the stack of open elements is in the special category. However, some + elements (e.g., the option element) have their start or end tag tokens handled + specifically, but are still not in the special category, so that they get the + ordinary handling elsewhere.

+ +

The stack of open elements is said to have an element target node in a specific scope consisting of a + list of element types list when the following algorithm terminates in a match + state:

+ +
    +
  1. Initialize node to be the current node (the bottommost + node of the stack).

  2. + +
  3. If node is the target node, terminate in a match state.

  4. + +
  5. Otherwise, if node is one of the element types in list, terminate in a failure state.

  6. + +
  7. Otherwise, set node to the previous entry in the stack of open + elements and return to step 2. (This will never fail, since the loop will always terminate + in the previous step if the top of the stack — an html element — is + reached.)

  8. +
+ +

The stack of open elements is said to have a + particular element in scope when it has + that element in the specific scope consisting of the following element types:

+ + + +

The stack of open elements is said to have a particular element in list item scope when it has that element in the specific scope consisting of the following + element types:

+ + + +

The stack of open elements is said to have a particular element in button scope when it has that element in the specific scope consisting of the following element + types:

+ + + +

The stack of open elements is said to have a particular element in table scope when it has that element in the specific scope consisting of the following element + types:

+ + + +

The stack of open elements is said to have a particular element in select scope when it has that element in the specific scope consisting of all element types + except the following:

+ + + +

Nothing happens if at any time any of the elements in the stack of open elements + are moved to a new location in, or removed from, the Document tree. In particular, + the stack is not changed in this situation. This can cause, amongst other strange effects, content + to be appended to nodes that are no longer in the DOM.

+ +

In some cases (namely, when closing misnested formatting + elements), the stack is manipulated in a random-access fashion.

+ + +
The list of active formatting elements
+ +

Initially, the list of active formatting elements is empty. It is used to handle + mis-nested formatting element tags.

+ +

The list contains elements in the formatting category, and markers. The markers are inserted when entering applet, + object, marquee, template, td, + th, and caption elements, and are used to prevent formatting from + "leaking" into applet, object, marquee, + template, td, th, and caption elements.

+ +

In addition, each element in the list of active formatting elements is associated + with the token for which it was created, so that further elements can be created for that token if + necessary.

+ +

When the steps below require the UA to push onto the list of active formatting + elements an element element, the UA must perform the following + steps:

+ +
    + +
  1. If there are already three elements in the list of active formatting elements + after the last marker, if any, or anywhere in the + list if there are no markers, that have the same tag + name, namespace, and attributes as element, then remove the earliest such + element from the list of active formatting elements. For these purposes, the + attributes must be compared as they were when the elements were created by the parser; two + elements have the same attributes if all their parsed attributes can be paired such that the two + attributes in each pair have identical names, namespaces, and values (the order of the attributes + does not matter).

    + +

    This is the Noah's Ark clause. But with three per family instead of two.

  2. + + +
  3. Add element to the list of active formatting + elements.

  4. +
+ +

When the steps below require the UA to reconstruct the active formatting elements, + the UA must perform the following steps:

+ +
    +
  1. If there are no entries in the list of active formatting elements, then there + is nothing to reconstruct; stop this algorithm.

  2. + +
  3. If the last (most recently added) entry in the list of active formatting + elements is a marker, or if it is an element + that is in the stack of open elements, then there is nothing to reconstruct; stop + this algorithm.

  4. + +
  5. Let entry be the last (most recently added) element in the list + of active formatting elements.

  6. + +
  7. Rewind: If there are no entries before entry in the list + of active formatting elements, then jump to the step labeled create.

  8. + +
  9. Let entry be the entry one earlier than entry in + the list of active formatting elements.

  10. + +
  11. If entry is neither a marker nor an element that is also in the stack of + open elements, go to the step labeled rewind.

  12. + +
  13. Advance: Let entry be the element one later than entry in the list of active formatting elements.

  14. + +
  15. Create: Insert an HTML element for the token for which the element + entry was created, to obtain new element.

  16. + +
  17. Replace the entry for entry in the list with an entry for new element.

  18. + +
  19. If the entry for new element in the list of active formatting + elements is not the last entry in the list, return to the step labeled + advance.

  20. +
+ +

This has the effect of reopening all the formatting elements that were opened in the current + body, cell, or caption (whichever is youngest) that haven't been explicitly closed.

+ +

The way this specification is written, the list of active formatting + elements always consists of elements in chronological order with the least recently added + element first and the most recently added element last (except for while steps 7 to 10 of the + above algorithm are being executed, of course).

+ +

When the steps below require the UA to clear the list of active formatting elements up to + the last marker, the UA must perform the following steps:

+ +
    +
  1. Let entry be the last (most recently added) entry in the list of + active formatting elements.

  2. + +
  3. Remove entry from the list of active formatting + elements.

  4. + +
  5. If entry was a marker, + then stop the algorithm at this point. The list has been cleared up to the last marker.

  6. + +
  7. Go to step 1.

  8. +
+ + +
The element pointers
+ +

Initially, the head element pointer and the form element pointer are both null.

+ +

Once a head element has been parsed (whether implicitly or explicitly) the + head element pointer gets set to point to this node.

+ +

The form element pointer points to the last + form element that was opened and whose end tag has not yet been seen. It is used to + make form controls associate with forms in the face of dramatically bad markup, for historical + reasons. It is ignored inside template elements.

+ + +
Other parsing state flags
+ +

The scripting flag is set to "enabled" if scripting + was enabled for the Document with which the parser is associated when the + parser was created, and "disabled" otherwise.

+ +

The scripting flag can be enabled even when the parser was created as + part of the HTML fragment parsing algorithm, even though script elements + don't execute in that case.

+ +

The frameset-ok flag is set to "ok" when the parser is created. It is set to "not + ok" after certain tokens are seen.

+ +
+ + +
+ +

Tokenization

+ +

Implementations must act as if they used the following state machine to tokenize HTML. The + state machine must start in the data state. Most states consume a single character, + which may have various side-effects, and either switches the state machine to a new state to + reconsume the current input character, or switches it to a new state to + consume the next character, or stays in the same state + to consume the next character. Some states have more complicated behavior and can consume several + characters before switching to another state. In some cases, the tokenizer state is also changed + by the tree construction stage.

+ +

When a state says to reconsume a matched character in a specified state, that means + to switch to that state, but when it attempts to consume the next input character, + provide it with the current input character instead.

+ +

The exact behavior of certain states depends on the insertion mode and the + stack of open elements. Certain states also use a temporary buffer to track progress, and the character reference + state uses a return state to return to the + state it was invoked from.

+ +

The output of the tokenization step is a series of zero or more of the following tokens: + DOCTYPE, start tag, end tag, comment, character, end-of-file. DOCTYPE tokens have a name, a public + identifier, a system identifier, and a force-quirks flag. When a DOCTYPE token + is created, its name, public identifier, and system identifier must be marked as missing (which is + a distinct state from the empty string), and the force-quirks flag must be set to + off (its other state is on). Start and end tag tokens have a tag name, a self-closing flag, and a list of attributes, each of which has a + name and a value. When a start or end tag token is created, its self-closing flag must be unset (its other state is that it be set), and its attributes + list must be empty. Comment and character tokens have data.

+ +

When a token is emitted, it must immediately be handled by the tree construction + stage. The tree construction stage can affect the state of the tokenization stage, and can insert + additional characters into the stream. (For example, the script element can result in + scripts executing and using the dynamic markup insertion APIs to insert characters + into the stream being tokenized.)

+ +

Creating a token and emitting it are distinct actions. It is possible for a token + to be created but implicitly abandoned (never emitted), e.g. if the file ends unexpectedly while + processing the characters that are being parsed into a start tag token.

+ +

When a start tag token is emitted with its self-closing flag set, if the flag is not + acknowledged when it is processed by the tree + construction stage, that is a non-void-html-element-start-tag-with-trailing-solidus + parse error.

+ +

When an end tag token is emitted with attributes, that is an end-tag-with-attributes parse + error.

+ +

When an end tag token is emitted with its self-closing flag + set, that is an end-tag-with-trailing-solidus + parse error.

+ +

An appropriate end tag token is an end tag token whose tag name matches the tag name + of the last start tag to have been emitted from this tokenizer, if any. If no start tag has been + emitted from this tokenizer, then no end tag token is appropriate.

+ +

A character reference is said to be consumed as part of an attribute if the return state is either attribute value (double-quoted) state, + attribute value (single-quoted) state or attribute value (unquoted) + state.

+ +

When a state says to flush code points consumed as a character reference, it means + that for each code point in the temporary + buffer (in the order they were added to the buffer) user agent must append the code point + from the buffer to the current attribute's value if the character reference was consumed as part of an attribute, or emit the code point as a + character token otherwise.

+ +

Before each step of the tokenizer, the user agent must first check + the parser pause flag. If it is true, then the tokenizer must abort the processing of + any nested invocations of the tokenizer, yielding control back to the caller.

+ +

The tokenizer state machine consists of the states defined in the following subsections.

+ + + + + +
Data state
+ +

Consume the next input character:

+ +
+ +
U+0026 AMPERSAND (&)
+
Set the return state to the data state. + Switch to the character reference state.
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the tag open state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Emit the current input character as a character token.
+ +
EOF
+
Emit an end-of-file token.
+ +
Anything else
+
Emit the current input character as a character token.
+
+ + +
RCDATA state
+ +

Consume the next input character:

+ +
+ +
U+0026 AMPERSAND (&)
+
Set the return state to the RCDATA state. + Switch to the character reference state.
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the RCDATA less-than sign state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Emit a U+FFFD REPLACEMENT CHARACTER character token.
+ +
EOF
+
Emit an end-of-file token.
+ +
Anything else
+
Emit the current input character as a character token.
+
+ + +
RAWTEXT state
+ +

Consume the next input character:

+ +
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the RAWTEXT less-than sign state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Emit a U+FFFD REPLACEMENT CHARACTER character token.
+ +
EOF
+
Emit an end-of-file token.
+ +
Anything else
+
Emit the current input character as a character token.
+
+ + +
Script data state
+ +

Consume the next input character:

+ +
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the script data less-than sign state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Emit a U+FFFD REPLACEMENT CHARACTER character token.
+ +
EOF
+
Emit an end-of-file token.
+ +
Anything else
+
Emit the current input character as a character token.
+
+ + +
PLAINTEXT state
+ +

Consume the next input character:

+ +
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Emit a U+FFFD REPLACEMENT CHARACTER character token.
+ +
EOF
+
Emit an end-of-file token.
+ +
Anything else
+
Emit the current input character as a character token.
+
+ + +
Tag open state
+ +

Consume the next input character:

+ +
+ +
U+0021 EXCLAMATION MARK (!)
+
Switch to the markup declaration open state.
+ +
U+002F SOLIDUS (/)
+
Switch to the end tag open state.
+ +
ASCII alpha
+
Create a new start tag token, set its tag name to the empty string. Reconsume in + the tag name state. + +
U+003F QUESTION MARK (?)
+
This is an unexpected-question-mark-instead-of-tag-name + parse error. Create a comment token whose data is the empty string. + Reconsume in the bogus comment state.
+ +
EOF
+
This is an eof-before-tag-name + parse error. Emit a U+003C LESS-THAN SIGN character token and an end-of-file + token.
+ +
Anything else
+
This is an invalid-first-character-of-tag-name + parse error. Emit a U+003C LESS-THAN SIGN character token. Reconsume in + the data state.
+
+ +
End tag open state
+ +

Consume the next input character:

+ +
+ +
ASCII alpha
+
Create a new end tag token, set its tag name to the empty string. Reconsume in + the tag name state. + +
U+003E GREATER-THAN SIGN (>)
+
This is a missing-end-tag-name + parse error. Switch to the data state.
+ +
EOF
+
This is an eof-before-tag-name + parse error. Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS + character token and an end-of-file token. + +
Anything else
+
This is an invalid-first-character-of-tag-name + parse error. Create a comment token whose data is the empty string. + Reconsume in the bogus comment state.
+
+ + +
Tag name state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Switch to the before attribute name state.
+ +
U+002F SOLIDUS (/)
+
Switch to the self-closing start tag state.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current tag token.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the current tag token's tag name.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current tag token's tag + name.
+ +
EOF
+
This is an eof-in-tag parse error. + Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current tag token's tag name.
+
+ + +
RCDATA less-than sign state
+ + +

Consume the next input character:

+ +
+ +
U+002F SOLIDUS (/)
+
Set the temporary buffer to the empty string. Switch to + the RCDATA end tag open state.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token. Reconsume in the RCDATA + state.
+
+ + +
RCDATA end tag open state
+ + +

Consume the next input character:

+ +
+ +
ASCII alpha
+
Create a new end tag token, set its tag name to the empty string. Reconsume in + the RCDATA end tag name state. + +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token and a U+002F SOLIDUS character token. + Reconsume in the RCDATA state.
+
+ + +
RCDATA end tag name state
+ + +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
If the current end tag token is an appropriate end tag token, then switch to the + before attribute name state. Otherwise, treat it as per the "anything else" entry + below.
+ +
U+002F SOLIDUS (/)
+
If the current end tag token is an appropriate end tag token, then switch to the + self-closing start tag state. Otherwise, treat it as per the "anything else" entry + below.
+ +
U+003E GREATER-THAN SIGN (>)
+
If the current end tag token is an appropriate end tag token, then switch to the + data state and emit the current tag token. Otherwise, treat it as per the "anything + else" entry below.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the current tag token's tag name. Append the current input + character to the temporary buffer.
+ +
ASCII lower alpha
+
Append the current input character to the current tag token's tag name. Append + the current input character to the temporary + buffer.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token, and a + character token for each of the characters in the temporary + buffer (in the order they were added to the buffer). Reconsume in the + RCDATA state.
+
+ + +
RAWTEXT less-than sign state
+ + +

Consume the next input character:

+ +
+ +
U+002F SOLIDUS (/)
+
Set the temporary buffer to the empty string. Switch to + the RAWTEXT end tag open state.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token. Reconsume in the RAWTEXT + state.
+
+ + +
RAWTEXT end tag open state
+ + +

Consume the next input character:

+ +
+ +
ASCII alpha
+
Create a new end tag token, set its tag name to the empty string. Reconsume in + the RAWTEXT end tag name state. + +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token and a U+002F SOLIDUS character token. + Reconsume in the RAWTEXT state.
+
+ + +
RAWTEXT end tag name state
+ + +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
If the current end tag token is an appropriate end tag token, then switch to the + before attribute name state. Otherwise, treat it as per the "anything else" entry + below.
+ +
U+002F SOLIDUS (/)
+
If the current end tag token is an appropriate end tag token, then switch to the + self-closing start tag state. Otherwise, treat it as per the "anything else" entry + below.
+ +
U+003E GREATER-THAN SIGN (>)
+
If the current end tag token is an appropriate end tag token, then switch to the + data state and emit the current tag token. Otherwise, treat it as per the "anything + else" entry below.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the current tag token's tag name. Append the current input + character to the temporary buffer.
+ +
ASCII lower alpha
+
Append the current input character to the current tag token's tag name. Append + the current input character to the temporary + buffer.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token, and a + character token for each of the characters in the temporary + buffer (in the order they were added to the buffer). Reconsume in the + RAWTEXT state.
+
+ + +
Script data less-than sign state
+ +

Consume the next input character:

+ +
+ +
U+002F SOLIDUS (/)
+
Set the temporary buffer to the empty string. Switch to + the script data end tag open state.
+ +
U+0021 EXCLAMATION MARK (!)
+
Switch to the script data escape start state. Emit a U+003C LESS-THAN SIGN + character token and a U+0021 EXCLAMATION MARK character token.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token. Reconsume in the script data + state.
+
+ + +
Script data end tag open state
+ + +

Consume the next input character:

+ +
+ +
ASCII alpha
+
Create a new end tag token, set its tag name to the empty string. Reconsume in + the script data end tag name state. + +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token and a U+002F SOLIDUS character token. + Reconsume in the script data state.
+
+ + +
Script data end tag name state
+ + +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
If the current end tag token is an appropriate end tag token, then switch to the + before attribute name state. Otherwise, treat it as per the "anything else" entry + below.
+ +
U+002F SOLIDUS (/)
+
If the current end tag token is an appropriate end tag token, then switch to the + self-closing start tag state. Otherwise, treat it as per the "anything else" entry + below.
+ +
U+003E GREATER-THAN SIGN (>)
+
If the current end tag token is an appropriate end tag token, then switch to the + data state and emit the current tag token. Otherwise, treat it as per the "anything + else" entry below.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the current tag token's tag name. Append the current input + character to the temporary buffer.
+ +
ASCII lower alpha
+
Append the current input character to the current tag token's tag name. Append + the current input character to the temporary + buffer.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token, and a + character token for each of the characters in the temporary + buffer (in the order they were added to the buffer). Reconsume in the + script data state.
+
+ + +
Script data escape start state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the script data escape start dash state. Emit a U+002D HYPHEN-MINUS + character token.
+ +
Anything else
+
Reconsume in the script data state.
+
+ + +
Script data escape start dash state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the script data escaped dash dash state. Emit a U+002D HYPHEN-MINUS + character token.
+ +
Anything else
+
Reconsume in the script data state.
+
+ + +
Script data escaped state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the script data escaped dash state. Emit a U+002D HYPHEN-MINUS + character token.
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the script data escaped less-than sign state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Emit a U+FFFD REPLACEMENT CHARACTER character token.
+ +
EOF
+
This is an eof-in-script-html-comment-like-text + parse error. Emit an end-of-file token.
+ +
Anything else
+
Emit the current input character as a character token.
+
+ + +
Script data escaped dash state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the script data escaped dash dash state. Emit a U+002D HYPHEN-MINUS + character token.
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the script data escaped less-than sign state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Switch to the script data escaped state. Emit a U+FFFD REPLACEMENT + CHARACTER character token.
+ +
EOF
+
This is an eof-in-script-html-comment-like-text + parse error. Emit an end-of-file token.
+ +
Anything else
+
Switch to the script data escaped state. Emit the current input + character as a character token.
+
+ + +
Script data escaped dash dash state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Emit a U+002D HYPHEN-MINUS character token.
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the script data escaped less-than sign state.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the script data state. Emit a U+003E GREATER-THAN SIGN character + token.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Switch to the script data escaped state. Emit a U+FFFD REPLACEMENT + CHARACTER character token.
+ +
EOF
+
This is an eof-in-script-html-comment-like-text + parse error. Emit an end-of-file token.
+ +
Anything else
+
Switch to the script data escaped state. Emit the current input + character as a character token.
+
+ + +
Script data escaped less-than sign state
+ +

Consume the next input character:

+ +
+ +
U+002F SOLIDUS (/)
+
Set the temporary buffer to the empty string. Switch to + the script data escaped end tag open state.
+ +
ASCII alpha
+
Set the temporary buffer to the empty string. Emit a + U+003C LESS-THAN SIGN character token. Reconsume in the script data double + escape start state.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token. Reconsume in the script data + escaped state.
+
+ + +
Script data escaped end tag open state
+ +

Consume the next input character:

+ +
+ +
ASCII alpha
+
Create a new end tag token, set its tag name to the empty string. Reconsume in + the script data escaped end tag name state.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token and a U+002F SOLIDUS character token. + Reconsume in the script data escaped state.
+
+ + +
Script data escaped end tag name state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
If the current end tag token is an appropriate end tag token, then switch to the + before attribute name state. Otherwise, treat it as per the "anything else" entry + below.
+ +
U+002F SOLIDUS (/)
+
If the current end tag token is an appropriate end tag token, then switch to the + self-closing start tag state. Otherwise, treat it as per the "anything else" entry + below.
+ +
U+003E GREATER-THAN SIGN (>)
+
If the current end tag token is an appropriate end tag token, then switch to the + data state and emit the current tag token. Otherwise, treat it as per the "anything + else" entry below.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the current tag token's tag name. Append the current input + character to the temporary buffer.
+ +
ASCII lower alpha
+
Append the current input character to the current tag token's tag name. Append + the current input character to the temporary + buffer.
+ +
Anything else
+
Emit a U+003C LESS-THAN SIGN character token, a U+002F SOLIDUS character token, and a + character token for each of the characters in the temporary buffer + (in the order they were added to the buffer). Reconsume in the script + data escaped state.
+
+ + +
Script data double escape start state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
U+002F SOLIDUS (/)
+
U+003E GREATER-THAN SIGN (>)
+
If the temporary buffer is the string "script", then switch to the script data double escaped state. + Otherwise, switch to the script data escaped state. Emit the current input + character as a character token.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the temporary buffer. Emit the + current input character as a character token.
+ +
ASCII lower alpha
+
Append the current input character to the temporary buffer. Emit the current input character as a character + token.
+ +
Anything else
+
Reconsume in the script data escaped state.
+
+ + +
Script data double escaped state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the script data double escaped dash state. Emit a U+002D HYPHEN-MINUS + character token.
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the script data double escaped less-than sign state. Emit a U+003C + LESS-THAN SIGN character token.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Emit a U+FFFD REPLACEMENT CHARACTER character token.
+ +
EOF
+
This is an eof-in-script-html-comment-like-text + parse error. Emit an end-of-file token.
+ +
Anything else
+
Emit the current input character as a character token.
+
+ + +
Script data double escaped dash state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the script data double escaped dash dash state. Emit a U+002D + HYPHEN-MINUS character token.
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the script data double escaped less-than sign state. Emit a U+003C + LESS-THAN SIGN character token.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Switch to the script data double escaped state. Emit a U+FFFD + REPLACEMENT CHARACTER character token.
+ +
EOF
+
This is an eof-in-script-html-comment-like-text + parse error. Emit an end-of-file token.
+ +
Anything else
+
Switch to the script data double escaped state. Emit the current input + character as a character token.
+
+ + +
Script data double escaped dash dash state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Emit a U+002D HYPHEN-MINUS character token.
+ +
U+003C LESS-THAN SIGN (<)
+
Switch to the script data double escaped less-than sign state. Emit a U+003C + LESS-THAN SIGN character token.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the script data state. Emit a U+003E GREATER-THAN SIGN character + token.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Switch to the script data double escaped state. Emit a U+FFFD + REPLACEMENT CHARACTER character token.
+ +
EOF
+
This is an eof-in-script-html-comment-like-text + parse error. Emit an end-of-file token.
+ +
Anything else
+
Switch to the script data double escaped state. Emit the current input + character as a character token.
+
+ + +
Script data double escaped less-than sign state
+ +

Consume the next input character:

+ +
+ +
U+002F SOLIDUS (/)
+
Set the temporary buffer to the empty string. Switch to + the script data double escape end state. Emit a U+002F SOLIDUS character token.
+ +
Anything else
+
Reconsume in the script data double escaped state.
+
+ + +
Script data double escape end state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
U+002F SOLIDUS (/)
+
U+003E GREATER-THAN SIGN (>)
+
If the temporary buffer is the string "script", then switch to the script data escaped state. Otherwise, + switch to the script data double escaped state. Emit the current input + character as a character token.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the temporary buffer. Emit the + current input character as a character token.
+ +
ASCII lower alpha
+
Append the current input character to the temporary buffer. Emit the current input character as a character + token.
+ +
Anything else
+
Reconsume in the script data double escaped state.
+
+ + +
Before attribute name state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
U+002F SOLIDUS (/)
+
U+003E GREATER-THAN SIGN (>)
+
EOF
+
Reconsume in the after attribute name state.
+ +
U+003D EQUALS SIGN (=)
+
This is an unexpected-equals-sign-before-attribute-name + parse error. Start a new attribute in the current tag token. Set that attribute's + name to the current input character, and its value to the empty string. Switch to + the attribute name state.
+ +
Anything else
+
Start a new attribute in the current tag token. Set that attribute name and value to the + empty string. Reconsume in the attribute name state.
+
+ + +
Attribute name state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
U+002F SOLIDUS (/)
+
U+003E GREATER-THAN SIGN (>)
+
EOF
+
Reconsume in the after attribute name state.
+ +
U+003D EQUALS SIGN (=)
+
Switch to the before attribute value state.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the current attribute's name.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current attribute's + name.
+ +
U+0022 QUOTATION MARK (")
+
U+0027 APOSTROPHE (')
+
U+003C LESS-THAN SIGN (<)
+
This is an unexpected-character-in-attribute-name + parse error. Treat it as per the "anything else" entry below.
+ +
Anything else
+
Append the current input character to the current attribute's name.
+
+ +

When the user agent leaves the attribute name state (and before emitting the tag token, if + appropriate), the complete attribute's name must be compared to the other attributes on the same + token; if there is already an attribute on the token with the exact same name, then this is a + duplicate-attribute parse error + and the new attribute must be removed from the token.

+ +

If an attribute is so removed from a token, it, and the value that gets associated + with it, if any, are never subsequently used by the parser, and are therefore effectively + discarded. Removing the attribute in this way does not change its status as the "current + attribute" for the purposes of the tokenizer, however.

+ + +
After attribute name state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
U+002F SOLIDUS (/)
+
Switch to the self-closing start tag state.
+ +
U+003D EQUALS SIGN (=)
+
Switch to the before attribute value state.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current tag token.
+ +
EOF
+
This is an eof-in-tag + parse error. Emit an end-of-file token.
+ +
Anything else
+
Start a new attribute in the current tag token. Set that attribute name and value to the + empty string. Reconsume in the attribute name state.
+
+ + +
Before attribute value state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
U+0022 QUOTATION MARK (")
+
Switch to the attribute value (double-quoted) state.
+ +
U+0027 APOSTROPHE (')
+
Switch to the attribute value (single-quoted) state.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is a missing-attribute-value + parse error. Switch to the data state. Emit the current tag token.
+ +
Anything else
+
Reconsume in the attribute value (unquoted) state.
+
+ + +
Attribute value (double-quoted) state
+ +

Consume the next input character:

+ +
+ +
U+0022 QUOTATION MARK (")
+
Switch to the after attribute value (quoted) state.
+ +
U+0026 AMPERSAND (&)
+
Set the return state to the attribute value + (double-quoted) state. Switch to the character reference state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current attribute's + value.
+ +
EOF
+
This is an eof-in-tag parse error. + Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current attribute's value.
+
+ + +
Attribute value (single-quoted) state
+ +

Consume the next input character:

+ +
+ +
U+0027 APOSTROPHE (')
+
Switch to the after attribute value (quoted) state.
+ +
U+0026 AMPERSAND (&)
+
Set the return state to the attribute value + (single-quoted) state. Switch to the character reference state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current attribute's + value.
+ +
EOF
+
This is an eof-in-tag parse error. + Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current attribute's value.
+
+ + +
Attribute value (unquoted) state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Switch to the before attribute name state.
+ +
U+0026 AMPERSAND (&)
+
Set the return state to the attribute value + (unquoted) state. Switch to the character reference state.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current tag token.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current attribute's + value.
+ +
U+0022 QUOTATION MARK (")
+
U+0027 APOSTROPHE (')
+
U+003C LESS-THAN SIGN (<)
+
U+003D EQUALS SIGN (=)
+
U+0060 GRAVE ACCENT (`)
+
This is an unexpected-character-in-unquoted-attribute-value + parse error. Treat it as per the "anything else" entry below.
+ +
EOF
+
This is an eof-in-tag + parse error. Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current attribute's value.
+
+ + +
After attribute value (quoted) state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Switch to the before attribute name state.
+ +
U+002F SOLIDUS (/)
+
Switch to the self-closing start tag state.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current tag token.
+ +
EOF
+
This is an eof-in-tag parse error. + Emit an end-of-file token.
+ +
Anything else
+
This is a missing-whitespace-between-attributes + parse error. Reconsume in the before attribute name state. +
+
+ + +
Self-closing start tag state
+ +

Consume the next input character:

+ +
+ +
U+003E GREATER-THAN SIGN (>)
+
Set the self-closing flag of the current tag token. Switch + to the data state. Emit the current tag token.
+ +
EOF
+
This is an eof-in-tag + parse error. Emit an end-of-file token.
+ +
Anything else
+
This is an unexpected-solidus-in-tag parse + error. Reconsume in the before attribute name state.
+
+ + +
Bogus comment state
+ +

Consume the next input character:

+ +
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the comment token.
+ +
EOF
+
Emit the comment. Emit an end-of-file token.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the comment token's data.
+ +
Anything else
+
Append the current input character to the comment token's data.
+
+ + +
Markup declaration open state
+ +

If the next few characters are:

+ +

+ +
Two U+002D HYPHEN-MINUS characters (-)
+ +
Consume those two characters, create a comment token whose data is the empty string, and + switch to the comment start state.
+ +
ASCII case-insensitive match for the word "DOCTYPE"
+
Consume those characters and switch to the DOCTYPE state.
+ +
The string "[CDATA[" (the five uppercase letters "CDATA" with a U+005B LEFT SQUARE BRACKET + character before and after)
+
Consume those characters. If there is an adjusted current node and it is not + an element in the HTML namespace, then switch to the CDATA section + state. Otherwise, this is a cdata-in-html-content parse + error. Create a comment token whose data is the "[CDATA[" string. Switch to the + bogus comment state.
+ +
Anything else
+
This is an incorrectly-opened-comment + parse error. Create a comment token whose data is the empty string. Switch to the + bogus comment state (don't consume anything in the current state).
+
+ + +
Comment start state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the comment start dash state.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is an abrupt-closing-of-empty-comment parse + error. Switch to the data state. Emit the comment token.
+ +
Anything else
+
Reconsume in the comment state.
+
+ + +
Comment start dash state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the comment end state
+ +
U+003E GREATER-THAN SIGN (>)
+
This is an abrupt-closing-of-empty-comment parse + error. Switch to the data state. Emit the comment token.
+ +
EOF
+
This is an eof-in-comment parse + error. Emit the comment token. Emit an end-of-file token.
+ +
Anything else
+
Append a U+002D HYPHEN-MINUS character (-) to the comment token's data. + Reconsume in the comment state.
+
+ + +
Comment state
+ +

Consume the next input character:

+ +
+ +
U+003C LESS-THAN SIGN (<)
+
Append the current input character to the comment token's data. Switch to the + comment less-than sign state.
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the comment end dash state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the comment token's data.
+ +
EOF
+
This is an eof-in-comment parse + error. Emit the comment token. Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the comment token's data.
+
+ + +
Comment less-than sign state
+ +

Consume the next input character:

+ +
+ +
U+0021 EXCLAMATION MARK (!)
+
Append the current input character to the comment token's data. Switch to the + comment less-than sign bang state.
+ +
U+003C LESS-THAN SIGN (<)
+
Append the current input character to the comment token's data.
+ +
Anything else
+
Reconsume in the comment state.
+
+ + +
Comment less-than sign bang state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the comment less-than sign bang dash state.
+ +
Anything else
+
Reconsume in the comment state.
+
+ + +
Comment less-than sign bang dash state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the comment less-than sign bang dash dash state.
+ +
Anything else
+
Reconsume in the comment end dash state.
+
+ + +
Comment less-than sign bang dash dash state
+ +

Consume the next input character:

+ +
+ +
U+003E GREATER-THAN SIGN (>)
+
EOF
+
Reconsume in the comment end state.
+ +
Anything else
+
This is a nested-comment parse + error. Reconsume in the comment end state.
+
+ + +
Comment end dash state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Switch to the comment end state
+ +
EOF
+
This is an eof-in-comment parse + error. Emit the comment token. Emit an end-of-file token.
+ +
Anything else
+
Append a U+002D HYPHEN-MINUS character (-) to the comment token's data. + Reconsume in the comment state.
+
+ + +
Comment end state
+ +

Consume the next input character:

+ +
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the comment token.
+ +
U+0021 EXCLAMATION MARK (!)
+
Switch to the comment end bang state.
+ +
U+002D HYPHEN-MINUS (-)
+
Append a U+002D HYPHEN-MINUS character (-) to the comment token's data.
+ +
EOF
+
This is an eof-in-comment parse + error. Emit the comment token. Emit an end-of-file token.
+ +
Anything else
+
Append two U+002D HYPHEN-MINUS characters (-) to the comment token's data. + Reconsume in the comment state.
+
+ + +
Comment end bang state
+ +

Consume the next input character:

+ +
+ +
U+002D HYPHEN-MINUS (-)
+
Append two U+002D HYPHEN-MINUS characters (-) and a U+0021 EXCLAMATION MARK character (!) to + the comment token's data. Switch to the comment end dash state.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is an incorrectly-closed-comment parse + error. Switch to the data state. Emit the comment token.
+ +
EOF
+
This is an eof-in-comment parse + error. Emit the comment token. Emit an end-of-file token.
+ +
Anything else
+
Append two U+002D HYPHEN-MINUS characters (-) and a U+0021 EXCLAMATION MARK character (!) to + the comment token's data. Reconsume in the comment state.
+
+ + +
DOCTYPE state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Switch to the before DOCTYPE name state.
+ +
U+003E GREATER-THAN SIGN (>)
+
Reconsume in the before DOCTYPE name state.
+ +
EOF
+
This is an eof-in-doctype parse + error. Create a new DOCTYPE token. Set its force-quirks + flag to on. Emit the token. Emit an end-of-file token.
+ +
Anything else
+
This is a missing-whitespace-before-doctype-name + parse error. Reconsume in the before DOCTYPE name state. +
+
+ + +
Before DOCTYPE name state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
ASCII upper alpha
+
Create a new DOCTYPE token. Set the token's name to the lowercase version of the + current input character (add 0x0020 to the character's code point). Switch to the + DOCTYPE name state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Create a new DOCTYPE token. Set the token's name to a U+FFFD REPLACEMENT CHARACTER + character. Switch to the DOCTYPE name state.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is a missing-doctype-name + parse error. Create a new DOCTYPE token. Set its force-quirks flag to on. Switch to the data + state. Emit the token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Create a new DOCTYPE token. Set its force-quirks + flag to on. Emit the token. Emit an end-of-file token.
+ +
Anything else
+
Create a new DOCTYPE token. Set the token's name to the current input character. + Switch to the DOCTYPE name state.
+
+ + +
DOCTYPE name state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Switch to the after DOCTYPE name state.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current DOCTYPE token.
+ +
ASCII upper alpha
+
Append the lowercase version of the current input character (add 0x0020 to the + character's code point) to the current DOCTYPE token's name.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token's + name.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current DOCTYPE token's name.
+
+ + +
After DOCTYPE name state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
+

If the six characters starting from the current input character are an + ASCII case-insensitive match for the word "PUBLIC", then consume those characters + and switch to the after DOCTYPE public keyword state.

+ +

Otherwise, if the six characters starting from the current input character are + an ASCII case-insensitive match for the word "SYSTEM", then consume those + characters and switch to the after DOCTYPE system keyword state.

+ +

Otherwise, this is an invalid-character-sequence-after-doctype-name + parse error. Set the DOCTYPE token's force-quirks + flag to on. Reconsume in the bogus DOCTYPE state.

+
+
+ + +
After DOCTYPE public keyword state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Switch to the before DOCTYPE public identifier state.
+ +
U+0022 QUOTATION MARK (")
+
This is a missing-whitespace-after-doctype-public-keyword + parse error. Set the DOCTYPE token's public identifier to the empty string (not + missing), then switch to the DOCTYPE public identifier (double-quoted) state.
+ +
U+0027 APOSTROPHE (')
+
This is a missing-whitespace-after-doctype-public-keyword + parse error. Set the DOCTYPE token's public identifier to the empty string (not + missing), then switch to the DOCTYPE public identifier (single-quoted) state.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is a missing-doctype-public-identifier parse + error. Set the DOCTYPE token's force-quirks flag to + on. Switch to the data state. Emit that DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
This is a missing-quote-before-doctype-public-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Reconsume in the bogus DOCTYPE state.
+
+ + +
Before DOCTYPE public identifier state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
U+0022 QUOTATION MARK (")
+
Set the DOCTYPE token's public identifier to the empty string (not missing), then switch to + the DOCTYPE public identifier (double-quoted) state.
+ +
U+0027 APOSTROPHE (')
+
Set the DOCTYPE token's public identifier to the empty string (not missing), then switch to + the DOCTYPE public identifier (single-quoted) state.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is a missing-doctype-public-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Switch to the data state. Emit that DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype + parse error. Set the DOCTYPE token's force-quirks + flag to on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
This is a missing-quote-before-doctype-public-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Reconsume in the bogus DOCTYPE state.
+
+ + +
DOCTYPE public identifier (double-quoted) state
+ +

Consume the next input character:

+ +
+ +
U+0022 QUOTATION MARK (")
+
Switch to the after DOCTYPE public identifier state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token's + public identifier.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is an abrupt-doctype-public-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Switch to the data state. Emit that DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current DOCTYPE token's public + identifier.
+
+ + +
DOCTYPE public identifier (single-quoted) state
+ +

Consume the next input character:

+ +
+ +
U+0027 APOSTROPHE (')
+
Switch to the after DOCTYPE public identifier state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token's + public identifier.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is an abrupt-doctype-public-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Switch to the data state. Emit that DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current DOCTYPE token's public + identifier.
+
+ + +
After DOCTYPE public identifier state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Switch to the between DOCTYPE public and system identifiers state.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current DOCTYPE token.
+ +
U+0022 QUOTATION MARK (")
+
This is a missing-whitespace-between-doctype-public-and-system-identifiers + parse error. Set the DOCTYPE token's system identifier to the empty string (not + missing), then switch to the DOCTYPE system identifier (double-quoted) state.
+ +
U+0027 APOSTROPHE (')
+
This is a missing-whitespace-between-doctype-public-and-system-identifiers + parse error. Set the DOCTYPE token's system identifier to the empty string (not + missing), then switch to the DOCTYPE system identifier (single-quoted) state.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
This is a missing-quote-before-doctype-system-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Reconsume in the bogus DOCTYPE state.
+
+ + +
Between DOCTYPE public and system identifiers state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current DOCTYPE token.
+ +
U+0022 QUOTATION MARK (")
+
Set the DOCTYPE token's system identifier to the empty string (not missing), then switch to + the DOCTYPE system identifier (double-quoted) state.
+ +
U+0027 APOSTROPHE (')
+
Set the DOCTYPE token's system identifier to the empty string (not missing), then switch to + the DOCTYPE system identifier (single-quoted) state.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
This is a missing-quote-before-doctype-system-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Reconsume in the bogus DOCTYPE state.
+
+ + +
After DOCTYPE system keyword state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Switch to the before DOCTYPE system identifier state.
+ +
U+0022 QUOTATION MARK (")
+
This is a missing-whitespace-after-doctype-system-keyword + parse error. Set the DOCTYPE token's system identifier to the empty string (not + missing), then switch to the DOCTYPE system identifier (double-quoted) state.
+ +
U+0027 APOSTROPHE (')
+
This is a missing-whitespace-after-doctype-system-keyword + parse error. Set the DOCTYPE token's system identifier to the empty string (not + missing), then switch to the DOCTYPE system identifier (single-quoted) state.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is a missing-doctype-system-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Switch to the data state. Emit that DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
This is a missing-quote-before-doctype-system-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Reconsume in the bogus DOCTYPE state.
+
+ + +
Before DOCTYPE system identifier state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
U+0022 QUOTATION MARK (")
+
Set the DOCTYPE token's system identifier to the empty string (not missing), then switch to + the DOCTYPE system identifier (double-quoted) state.
+ +
U+0027 APOSTROPHE (')
+
Set the DOCTYPE token's system identifier to the empty string (not missing), then switch to + the DOCTYPE system identifier (single-quoted) state.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is a missing-doctype-system-identifier parse + error. Set the DOCTYPE token's force-quirks flag to + on. Switch to the data state. Emit that DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
This is a missing-quote-before-doctype-system-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Reconsume in the bogus DOCTYPE state.
+
+ + +
DOCTYPE system identifier (double-quoted) state
+ +

Consume the next input character:

+ +
+ +
U+0022 QUOTATION MARK (")
+
Switch to the after DOCTYPE system identifier state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token's + system identifier.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is an abrupt-doctype-system-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Switch to the data state. Emit that DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current DOCTYPE token's system + identifier.
+
+ + +
DOCTYPE system identifier (single-quoted) state
+ +

Consume the next input character:

+ +
+ +
U+0027 APOSTROPHE (')
+
Switch to the after DOCTYPE system identifier state.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Append a U+FFFD REPLACEMENT CHARACTER character to the current DOCTYPE token's + system identifier.
+ +
U+003E GREATER-THAN SIGN (>)
+
This is an abrupt-doctype-system-identifier + parse error. Set the DOCTYPE token's force-quirks + flag to on. Switch to the data state. Emit that DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
Append the current input character to the current DOCTYPE token's system + identifier.
+
+ + +
After DOCTYPE system identifier state
+ +

Consume the next input character:

+ +
+ +
U+0009 CHARACTER TABULATION (tab)
+
U+000A LINE FEED (LF)
+
U+000C FORM FEED (FF)
+ +
U+0020 SPACE
+
Ignore the character.
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the current DOCTYPE token.
+ +
EOF
+
This is an eof-in-doctype parse + error. Set the DOCTYPE token's force-quirks flag to + on. Emit that DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
This is an unexpected-character-after-doctype-system-identifier + parse error. Reconsume in the bogus DOCTYPE state. (This + does not set the DOCTYPE token's force-quirks flag to + on.)
+
+ + +
Bogus DOCTYPE state
+ +

Consume the next input character:

+ +
+ +
U+003E GREATER-THAN SIGN (>)
+
Switch to the data state. Emit the DOCTYPE token.
+ +
U+0000 NULL
+
This is an unexpected-null-character parse + error. Ignore the character.
+ +
EOF
+
Emit the DOCTYPE token. Emit an end-of-file token.
+ +
Anything else
+
Ignore the character.
+
+ + +
CDATA section state
+ +

Consume the next input character:

+ +
+ +
U+005D RIGHT SQUARE BRACKET (])
+
Switch to the CDATA section bracket state.
+ +
EOF
+
This is an eof-in-cdata parse + error. Emit an end-of-file token.
+ +
Anything else
+
Emit the current input character as a character token.
+
+ +

U+0000 NULL characters are handled in the tree construction stage, as part of the + in foreign content insertion mode, which + is the only place where CDATA sections can appear.

+ +
CDATA section bracket state
+ +

Consume the next input character:

+ +
+ +
U+005D RIGHT SQUARE BRACKET (])
+
Switch to the CDATA section end state.
+ +
Anything else
+
Emit a U+005D RIGHT SQUARE BRACKET character token. Reconsume in the + CDATA section state.
+
+ + +
CDATA section end state
+ +

Consume the next input character:

+ +
+ +
U+005D RIGHT SQUARE BRACKET (])
+
Emit a U+005D RIGHT SQUARE BRACKET character token.
+ +
U+003E GREATER-THAN SIGN character
+
Switch to the data state.
+ +
Anything else
+
Emit two U+005D RIGHT SQUARE BRACKET character tokens. Reconsume in the + CDATA section state.
+
+ + + +
Character reference state
+ +

Set the temporary buffer to the empty string. Append + a U+0026 AMPERSAND (&) character to the temporary + buffer. Consume the next input character:

+ +
+ +
ASCII alphanumeric
+
Reconsume in the named character reference state.
+ +
U+0023 NUMBER SIGN (#)
+
Append the current input character to the + temporary buffer. Switch to the numeric character + reference state.
+ +
Anything else
+
Flush code points consumed as a character reference. Reconsume in + the return state.
+
+ + +
Named character reference state
+ +

Consume the maximum number of characters possible, where the consumed characters are + identical to one of the identifiers in the first column of the named character + references table. Append each character to the temporary buffer when it's consumed.

+ +
+ +
If there is a match
+ +
+

If the character reference was consumed as part of an + attribute, and the last character matched is not a U+003B SEMICOLON character (;), and + the next input character is either a U+003D EQUALS SIGN character (=) or an + ASCII alphanumeric, then, for historical reasons, flush code points consumed + as a character reference and switch to the return state. +

+ + +

Otherwise:

+ +
    +
  1. If the last character matched is not a U+003B SEMICOLON character (;), then this is a + missing-semicolon-after-character-reference + parse error.

  2. + +
  3. Set the temporary buffer to the empty string. + Append one or two characters corresponding to the character reference name (as given by the + second column of the named character references table) to the temporary buffer.

  4. + +
  5. Flush code points consumed as a character reference. Switch to the return state.
  6. +
+
+ +
Otherwise
+ +
Flush code points consumed as a character reference. Switch to the + ambiguous ampersand state.
+
+ +
+ +

If the markup contains (not in an attribute) the string I'm &notit; I + tell you, the character reference is parsed as "not", as in, I'm ¬it; + I tell you (and this is a parse error). But if the markup was I'm + &notin; I tell you, the character reference would be parsed as "notin;", resulting + in I'm ∉ I tell you (and no parse error).

+ +

However, if the markup contains the string I'm &notit; I tell you + in an attribute, no character reference is parsed and string remains intact (and there is no + parse error).

+ +
+ + +
Ambiguous ampersand state
+ +

Consume the next input character:

+ +
+ +
ASCII alphanumeric
+
If the character reference was consumed as part of an + attribute, then append the current input character to the current + attribute's value. Otherwise, emit the current input character as a character + token.
+ +
U+003B SEMICOLON (;)
+
This is an unknown-named-character-reference + parse error. Reconsume in the return + state. + +
Anything else
+
Reconsume in the return state.
+
+ +
Numeric character reference state
+ +

Set the character reference code to + zero (0).

+ +

Consume the next input character:

+ +
+ +
U+0078 LATIN SMALL LETTER X
+
U+0058 LATIN CAPITAL LETTER X
+
Append the current input character to the temporary buffer. Switch to the hexadecimal character reference start + state.
+ +
Anything else
+
Reconsume in the decimal character reference start state.
+
+ + +
Hexadecimal character reference start state
+ +

Consume the next input character:

+ +
+ +
ASCII hex digit
+
Reconsume in the hexadecimal character reference state.
+ +
Anything else
+
This is an absence-of-digits-in-numeric-character-reference + parse error. Flush code points consumed as a character reference. + Reconsume in the return state.
+
+ + +
Decimal character reference start state
+ +

Consume the next input character:

+ +
+ +
ASCII digit
+
Reconsume in the decimal character reference state.
+ +
Anything else
+
This is an absence-of-digits-in-numeric-character-reference + parse error. Flush code points consumed as a character reference. + Reconsume in the return state.
+
+ + +
Hexadecimal character reference state
+ +

Consume the next input character:

+ +
+ +
ASCII digit
+
Multiply the character reference code by 16. + Add a numeric version of the current input character (subtract 0x0030 from the + character's code point) to the character reference + code.
+ +
ASCII upper hex digit
+
Multiply the character reference code by 16. + Add a numeric version of the current input character as a hexadecimal digit + (subtract 0x0037 from the character's code point) to the character reference code.
+ +
ASCII lower hex digit
+
Multiply the character reference code by 16. + Add a numeric version of the current input character as a hexadecimal digit + (subtract 0x0057 from the character's code point) to the character reference code.
+ +
U+003B SEMICOLON
+
Switch to the numeric character reference end state.
+ +
Anything else
+
This is a missing-semicolon-after-character-reference + parse error. Reconsume in the numeric character reference end + state.
+
+ + +
Decimal character reference state
+ +

Consume the next input character:

+ +
+ +
ASCII digit
+
Multiply the character reference code by 10. + Add a numeric version of the current input character (subtract 0x0030 from the + character's code point) to the character reference + code.
+ +
U+003B SEMICOLON
+
Switch to the numeric character reference end state.
+ +
Anything else
+
This is a missing-semicolon-after-character-reference + parse error. Reconsume in the numeric character reference end + state.
+
+ + +
Numeric character reference end state
+ +

Check the character reference code:

+ + + +

Set the temporary buffer to the empty string. Append a + code point equal to the character reference code to + the temporary buffer. Flush code points consumed as a + character reference. Switch to the return state.

+ +
+ + +
+ + + +

Tree construction

+ +

The input to the tree construction stage is a sequence of tokens from the + tokenization stage. The tree construction stage is associated with a DOM + Document object when a parser is created. The "output" of this stage consists of + dynamically modifying or extending that document's DOM tree.

+ +

This specification does not define when an interactive user agent has to render the + Document so that it is available to the user, or when it has to begin accepting user + input.

+ +
+ +

As each token is emitted from the tokenizer, the user agent must follow the appropriate steps + from the following list, known as the tree construction dispatcher:

+ +
+ +
If the stack of open elements is empty
+
If the adjusted current node is an element in the HTML namespace
+
If the adjusted current node is a MathML text integration point and the token is a start tag whose tag name is neither "mglyph" nor "malignmark"
+
If the adjusted current node is a MathML text integration point and the token is a character token
+
If the adjusted current node is a MathML annotation-xml element and the token is a start tag whose tag name is "svg"
+
If the adjusted current node is an HTML integration point and the token is a start tag
+
If the adjusted current node is an HTML integration point and the token is a character token
+
If the token is an end-of-file token
+ +
Process the token according to the rules given in the section corresponding to the current + insertion mode in HTML content.
+ +
Otherwise
+ +
Process the token according to the rules given in the section for parsing tokens in foreign content.
+
+ +

The next token is the token that is about to be processed by the tree + construction dispatcher (even if the token is subsequently just ignored).

+ +

A node is a MathML text integration point if it is one of the following + elements:

+ + + +

A node is an HTML integration point if it is one of the following elements:

+ + + +

If the node in question is the context element passed to the HTML fragment + parsing algorithm, then the start tag token for that element is the "fake" token created + during by that HTML fragment parsing algorithm.

+ +
+ +

Not all of the tag names mentioned below are conformant tag names in this + specification; many are included to handle legacy content. They still form part of the algorithm + that implementations are required to implement to claim conformance.

+ +

The algorithm described below places no limit on the depth of the DOM tree + generated, or on the length of tag names, attribute names, attribute values, Text + nodes, etc. While implementers are encouraged to avoid arbitrary limits, it is recognized that practical concerns will likely force user agents to impose nesting + depth constraints.

+ + +
Creating and inserting nodes
+ +

While the parser is processing a token, it can enable or disable foster parenting. This affects the following algorithm.

+ +

The appropriate place for inserting a node, optionally using a particular + override target, is the position in an element returned by running the following steps:

+ +
    +
  1. +

    If there was an override target specified, then let target be the + override target.

    + +

    Otherwise, let target be the current node.

    +
  2. + +
  3. +

    Determine the adjusted insertion location using the first matching steps + from the following list:

    + +
    + +
    If foster parenting is enabled and target is a table, tbody, tfoot, + thead, or tr element
    + +
    +

    Foster parenting happens when content is misnested in tables.

    + +

    Run these substeps:

    + +
      +
    1. Let last template be the last template element in the + stack of open elements, if any.

      + +
    2. Let last table be the last table element in the + stack of open elements, if any.

      + +
    3. If there is a last template and either there is no last table, or there is one, but last template is lower + (more recently added) than last table in the stack of open + elements, then: let adjusted insertion location be inside last template's template contents, after its last child (if any), + and abort these steps.

    4. + +
    5. If there is no last table, then let adjusted insertion + location be inside the first element in the stack of open elements (the + html element), after its last child (if any), and abort these steps. + (fragment case)

      + + + +
    6. If last table has a parent node, then let adjusted insertion location be inside last table's parent + node, immediately before last table, and abort these steps.

    7. + + + +
    8. Let previous element be the element immediately above last table in the stack of open elements.

    9. + +
    10. Let adjusted insertion location be inside previous + element, after its last child (if any).

    11. +
    + +

    These steps are involved in part because it's possible for elements, the + table element in this case in particular, to have been moved by a script around + in the DOM, or indeed removed from the DOM entirely, after the element was inserted by the + parser.

    +
    + +
    Otherwise
    + +
    +

    Let adjusted insertion location be inside target, + after its last child (if any).

    +
    +
    +
  4. + +
  5. +

    If the adjusted insertion location is inside a template + element, let it instead be inside the template element's template + contents, after its last child (if any).

    +
  6. + +
  7. +

    Return the adjusted insertion location.

    +
  8. +
+ +
+ +

When the steps below require the UA to create an + element for a token in a particular given namespace and with a + particular intended parent, the UA must run the following steps:

+ +
    +
  1. Let document be intended parent's node document.

  2. + +
  3. Let local name be the tag name of the token.

  4. + +
  5. Let is be the value of the "is" attribute in the + given token, if such an attribute exists, or null otherwise.

  6. + +
  7. Let definition be the result of looking up a custom element definition given document, given + namespace, local name, and is.

  8. + +
  9. If definition is non-null and the parser was not created as part of the + HTML fragment parsing algorithm, then let will execute script be true. + Otherwise, let it be false.

  10. + +
  11. +

    If will execute script is true, then:

    + +
      +
    1. Increment document's throw-on-dynamic-markup-insertion + counter.

    2. + +
    3. If the JavaScript execution context stack is empty, then perform a + microtask checkpoint.

    4. + +
    5. Push a new element queue onto document's relevant + agent's custom element reactions stack.

    6. +
    +
  12. + +
  13. +

    Let element be the result of creating an + element given document, localName, given + namespace, null, and is. If will execute script is true, set the + synchronous custom elements flag; otherwise, leave it unset.

    + +

    This will cause custom element + constructors to run, if will execute script is true. However, since we + incremented the throw-on-dynamic-markup-insertion counter, this cannot cause new characters to be inserted into the tokenizer, or the document to be blown away.

    +
  14. + +
  15. +

    Append each attribute in the given + token to element.

    + +

    This can enqueue a custom element callback reaction for the + attributeChangedCallback, which might run immediately (in the next + step).

    + +

    Even though the is attribute governs the creation of a customized built-in element, it is + not present during the execution of the relevant custom element constructor; it is + appended in this step, along with all other attributes.

    +
  16. + +
  17. +

    If will execute script is true, then:

    + +
      +
    1. Let queue be the result of popping from document's relevant + agent's custom element reactions stack. (This will be the same + element queue as was pushed above.)

    2. + +
    3. Invoke custom element reactions in queue.

    4. + +
    5. Decrement document's throw-on-dynamic-markup-insertion + counter.

    6. +
    +
  18. + +
  19. If element has an xmlns attribute in the XMLNS + namespace whose value is not exactly the same as the element's namespace, that is a + parse error. Similarly, if element has an xmlns:xlink attribute in the XMLNS namespace whose value is not the + XLink Namespace, that is a parse error.

  20. + +
  21. If element is a resettable element, invoke + its reset algorithm. (This initializes the + element's value and checkedness based on the element's attributes.)

  22. + +
  23. If element is a form-associated element and not a + form-associated custom element, the + form element pointer is not null, there is no + template element on the stack of open elements, element is + either not listed or doesn't have a form attribute, and the intended parent is in the same + tree as the element pointed to by the form element + pointer, then associate element + with the form element pointed to by the form element + pointer and set element's parser inserted flag.

  24. + +
  25. Return element.

  26. +
+ +
+ + + +

When the steps below require the user agent to insert a foreign element for a token + in a given namespace, the user agent must run these steps:

+ +
    +
  1. Let the adjusted insertion location be the appropriate place for + inserting a node.

  2. + + + +
  3. Let element be the result of creating an element for the token in the given namespace, with the intended + parent being the element in which the adjusted insertion location finds + itself.

  4. + +
  5. +

    If it is possible to insert element at the adjusted insertion location, + then:

    + +
      +
    1. If the parser was not created as part of the HTML fragment parsing + algorithm, then push a new element queue onto element's + relevant agent's custom element reactions stack.

    2. + +
    3. Insert element at the adjusted insertion location.

    4. + +
    5. If the parser was not created as part of the HTML fragment parsing + algorithm, then pop the element queue from element's + relevant agent's custom element reactions stack, and invoke + custom element reactions in that queue.

    6. +
    + +

    If the adjusted insertion location cannot accept more + elements, e.g. because it's a Document that already has an element child, then + element is dropped on the floor.

    +
  6. + +
  7. Push element onto the stack of open elements so that it is the new + current node.

  8. + +
  9. Return element.

  10. +
+ +

When the steps below require the user agent to insert an HTML element for a token, + the user agent must insert a foreign element for the token, in the HTML + namespace.

+ +
+ +

When the steps below require the user agent to adjust MathML attributes for a token, + then, if the token has an attribute named definitionurl, change its name to + definitionURL (note the case difference).

+ +

When the steps below require the user agent to adjust SVG attributes for a token, + then, for each attribute on the token whose attribute name is one of the ones in the first column + of the following table, change the attribute's name to the name given in the corresponding cell in + the second column. (This fixes the case of SVG attributes that are not all lowercase.)

+ + + + +
Attribute name on token Attribute name on element +
attributename attributeName +
attributetype attributeType +
basefrequency baseFrequency +
baseprofile baseProfile +
calcmode calcMode +
clippathunits clipPathUnits +
diffuseconstant diffuseConstant +
edgemode edgeMode +
filterunits filterUnits +
glyphref glyphRef +
gradienttransform gradientTransform +
gradientunits gradientUnits +
kernelmatrix kernelMatrix +
kernelunitlength kernelUnitLength +
keypoints keyPoints +
keysplines keySplines +
keytimes keyTimes +
lengthadjust lengthAdjust +
limitingconeangle limitingConeAngle +
markerheight markerHeight +
markerunits markerUnits +
markerwidth markerWidth +
maskcontentunits maskContentUnits +
maskunits maskUnits +
numoctaves numOctaves +
pathlength pathLength +
patterncontentunits patternContentUnits +
patterntransform patternTransform +
patternunits patternUnits +
pointsatx pointsAtX +
pointsaty pointsAtY +
pointsatz pointsAtZ +
preservealpha preserveAlpha +
preserveaspectratio preserveAspectRatio +
primitiveunits primitiveUnits +
refx refX +
refy refY +
repeatcount repeatCount +
repeatdur repeatDur +
requiredextensions requiredExtensions +
requiredfeatures requiredFeatures +
specularconstant specularConstant +
specularexponent specularExponent +
spreadmethod spreadMethod +
startoffset startOffset +
stddeviation stdDeviation +
stitchtiles stitchTiles +
surfacescale surfaceScale +
systemlanguage systemLanguage +
tablevalues tableValues +
targetx targetX +
targety targetY +
textlength textLength +
viewbox viewBox +
viewtarget viewTarget +
xchannelselector xChannelSelector +
ychannelselector yChannelSelector +
zoomandpan zoomAndPan +
+ +

When the steps below require the user agent to adjust foreign attributes for a + token, then, if any of the attributes on the token match the strings given in the first column of + the following table, let the attribute be a namespaced attribute, with the prefix being the string + given in the corresponding cell in the second column, the local name being the string given in the + corresponding cell in the third column, and the namespace being the namespace given in the + corresponding cell in the fourth column. (This fixes the use of namespaced attributes, in + particular lang attributes in the XML + namespace.)

+ + + + +
Attribute name Prefix Local name Namespace +
xlink:actuate xlink actuate XLink namespace +
xlink:arcrole xlink arcrole XLink namespace +
xlink:href xlink href XLink namespace +
xlink:role xlink role XLink namespace +
xlink:show xlink show XLink namespace +
xlink:title xlink title XLink namespace +
xlink:type xlink type XLink namespace +
xml:lang xml lang XML namespace +
xml:space xml space XML namespace +
xmlns (none) xmlns XMLNS namespace +
xmlns:xlink xmlns xlink XMLNS namespace +
+ +
+ +

When the steps below require the user agent to insert a character while processing a + token, the user agent must run the following steps:

+ +
    +
  1. Let data be the characters passed to the algorithm, or, if no + characters were explicitly specified, the character of the character token being + processed.

  2. + +
  3. Let the adjusted insertion location be the appropriate + place for inserting a node.

  4. + +
  5. +

    If the adjusted insertion location is in a Document node, + then return. + +

    The DOM will not let Document nodes have Text node + children, so they are dropped on the floor.

    +
  6. + +
  7. +

    If there is a Text node immediately before the adjusted insertion + location, then append data to that Text node's data.

    + +

    Otherwise, create a new Text node whose data is data and + whose node document is the same as that of the + element in which the adjusted insertion location finds itself, and insert + the newly created node at the adjusted insertion location.

    +
  8. +
+ +
+ +

Here are some sample inputs to the parser and the corresponding number of Text + nodes that they result in, assuming a user agent that executes scripts.

+ + + + + + + + + + + +
Input Number of Text nodes +
A<script>
+var script = document.getElementsByTagName('script')[0];
+document.body.removeChild(script);
+</script>B
+
One Text node in the document, containing "AB". +
A<script>
+var text = document.createTextNode('B');
+document.body.appendChild(text);
+</script>C
+
Three Text nodes; "A" before the script, the script's contents, and "BC" after the script (the parser appends to the Text node created by the script). +
A<script>
+var text = document.getElementsByTagName('script')[0].firstChild;
+text.data = 'B';
+document.body.appendChild(text);
+</script>C
+
Two adjacent Text nodes in the document, containing "A" and "BC". +
A<table>B<tr>C</tr>D</table>
+
One Text node before the table, containing "ABCD". (This is caused by foster parenting.) +
A<table><tr> B</tr> C</table>
+
One Text node before the table, containing "A B C" (A-space-B-space-C). (This is caused by foster parenting.) +
A<table><tr> B</tr> </em>C</table>
+
One Text node before the table, containing "A BC" (A-space-B-C), and one Text node inside the table (as a child of a tbody) with a single space character. (Space characters separated from non-space characters by non-character tokens are not affected by foster parenting, even if those other tokens then get ignored.) +
+ +
+ +
+ +

When the steps below require the user agent to insert a comment while processing a + comment token, optionally with an explicitly insertion position position, the + user agent must run the following steps:

+ +
    +
  1. Let data be the data given in the comment token being + processed.

  2. + +
  3. If position was specified, then let the adjusted + insertion location be position. Otherwise, let adjusted + insertion location be the appropriate place for inserting a node.

  4. + +
  5. Create a Comment node whose data attribute is set to + data and whose node document is + the same as that of the node in which the adjusted insertion location finds + itself.

    + +
  6. Insert the newly created node at the adjusted insertion + location.

  7. +
+ +
+ +

DOM mutation events must not fire for changes caused by the UA + parsing the document. This includes the parsing of any content inserted using document.write() and document.writeln() calls.

+ +

However, mutation observers do fire, as required by DOM + .

+ + + +
Parsing elements that contain only text
+ +

The generic raw text element parsing algorithm and the generic RCDATA element + parsing algorithm consist of the following steps. These algorithms are always invoked in + response to a start tag token.

+ +
    +
  1. Insert an HTML element for the token.

  2. + +
  3. If the algorithm that was invoked is the generic raw text element parsing + algorithm, switch the tokenizer to the RAWTEXT state; otherwise the algorithm + invoked was the generic RCDATA element parsing algorithm, switch the tokenizer to + the RCDATA state.

  4. + +
  5. Let the original insertion mode be the current insertion + mode.

    + +
  6. Then, switch the insertion mode to "text".

  7. +
+ + +
Closing elements that have implied end tags
+ +

When the steps below require the UA to generate implied end tags, then, while the + current node is a dd element, a dt element, an + li element, an optgroup element, an option element, a + p element, an rb element, an rp element, an rt + element, or an rtc element, the UA must pop the current node off the + stack of open elements.

+ +

If a step requires the UA to generate implied end tags but lists an element to exclude from the + process, then the UA must perform the above steps as if that element was not in the above + list.

+ +

When the steps below require the UA to generate all implied end tags thoroughly, + then, while the current node is a caption element, a + colgroup element, a dd element, a dt element, an + li element, an optgroup element, an option element, a + p element, an rb element, an rp element, an rt + element, an rtc element, a tbody element, a td element, a + tfoot element, a th element, a thead element, or a + tr element, the UA must pop the current node off the + stack of open elements.

+ + + +
The rules for parsing tokens in HTML content
+ + +
The "initial" insertion mode
+ +

When the user agent is to apply the rules for the "initial" insertion mode, the user agent must handle the token as + follows:

+ +
+ +
A character token that is one of U+0009 CHARACTER + TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), + U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Ignore the token.

+
+ +
A comment token
+
+

Insert a comment as the last child of the Document object.

+
+ +
A DOCTYPE token
+
+

If the DOCTYPE token's name is not identical to "html", + or the token's public identifier is not missing, or the token's system identifier is neither + missing nor identical to "about:legacy-compat", then there is a + parse error.

+ +

Append a DocumentType node to the Document node, with the name attribute set to the name given in the DOCTYPE token, or the empty string + if the name was missing; the publicId attribute set to the public + identifier given in the DOCTYPE token, or the empty string if the public identifier was missing; + the systemId attribute set to the system identifier given in the DOCTYPE + token, or the empty string if the system identifier was missing; and the other attributes + specific to DocumentType objects set to null and empty lists as appropriate. + Associate the DocumentType node with the Document object so that it is + returned as the value of the doctype attribute of the + Document object.

+ +

Then, if the document is not an iframe + srcdoc document, and the DOCTYPE token matches + one of the conditions in the following list, then set the Document to quirks + mode:

+ +
    +
  • The force-quirks flag is set to on.
  • +
  • The name is set to anything other than "html" (compared identically).
  • +
  • The public identifier is set to: "-//W3O//DTD W3 HTML Strict 3.0//EN//"
  • +
  • The public identifier is set to: "-/W3C/DTD HTML 4.0 Transitional/EN"
  • +
  • The public identifier is set to: "HTML"
  • +
  • The system identifier is set to: "http://www.ibm.com/data/dtd/v11/ibmxhtml1-transitional.dtd"
  • +
  • The public identifier starts with: "+//Silmaril//dtd html Pro v0r11 19970101//"
  • +
  • The public identifier starts with: "-//AS//DTD HTML 3.0 asWedit + extensions//"
  • +
  • The public identifier starts with: "-//AdvaSoft Ltd//DTD HTML 3.0 asWedit + extensions//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Level 1//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Level 2//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Strict Level 1//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Strict Level 2//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 2.0 Strict//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 2.0//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 2.1E//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 3.0//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 3.2 Final//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 3.2//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML 3//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Level 0//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Level 1//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Level 2//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Level 3//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Strict Level 0//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Strict Level 1//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Strict Level 2//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Strict Level 3//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML Strict//"
  • +
  • The public identifier starts with: "-//IETF//DTD HTML//"
  • +
  • The public identifier starts with: "-//Metrius//DTD Metrius Presentational//"
  • +
  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 2.0 HTML Strict//"
  • +
  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 2.0 HTML//"
  • +
  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 2.0 Tables//"
  • +
  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 3.0 HTML Strict//"
  • +
  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 3.0 HTML//"
  • +
  • The public identifier starts with: "-//Microsoft//DTD Internet Explorer 3.0 Tables//"
  • +
  • The public identifier starts with: "-//Netscape Comm. Corp.//DTD HTML//"
  • +
  • The public identifier starts with: "-//Netscape Comm. Corp.//DTD Strict HTML//"
  • +
  • The public identifier starts with: "-//O'Reilly and Associates//DTD HTML 2.0//"
  • +
  • The public identifier starts with: "-//O'Reilly and Associates//DTD HTML Extended 1.0//"
  • +
  • The public identifier starts with: "-//O'Reilly and Associates//DTD HTML Extended Relaxed 1.0//"
  • +
  • The public identifier starts with: "-//SQ//DTD HTML 2.0 HoTMetaL + extensions//"
  • +
  • The public identifier starts with: "-//SoftQuad Software//DTD HoTMetaL PRO 6.0::19990601::extensions to HTML 4.0//"
  • +
  • The public identifier starts with: "-//SoftQuad//DTD HoTMetaL PRO 4.0::19971010::extensions to HTML 4.0//"
  • +
  • The public identifier starts with: "-//Spyglass//DTD HTML 2.0 Extended//"
  • +
  • The public identifier starts with: "-//Sun Microsystems Corp.//DTD HotJava HTML//"
  • +
  • The public identifier starts with: "-//Sun Microsystems Corp.//DTD HotJava Strict HTML//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML 3 1995-03-24//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML 3.2 Draft//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML 3.2 Final//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML 3.2//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML 3.2S Draft//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML 4.0 Frameset//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML 4.0 Transitional//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML Experimental 19960712//"
  • +
  • The public identifier starts with: "-//W3C//DTD HTML Experimental 970421//"
  • +
  • The public identifier starts with: "-//W3C//DTD W3 HTML//"
  • +
  • The public identifier starts with: "-//W3O//DTD W3 HTML 3.0//"
  • +
  • The public identifier starts with: "-//WebTechs//DTD Mozilla HTML 2.0//"
  • +
  • The public identifier starts with: "-//WebTechs//DTD Mozilla HTML//"
  • +
  • The system identifier is missing and the public identifier starts with: "-//W3C//DTD HTML 4.01 Frameset//"
  • +
  • The system identifier is missing and the public identifier starts with: "-//W3C//DTD HTML 4.01 Transitional//"
  • +
+ +

Otherwise, if the document is not an iframe srcdoc document, and the DOCTYPE token matches one of + the conditions in the following list, then set the Document to limited-quirks + mode:

+ +
    +
  • The public identifier starts with: "-//W3C//DTD XHTML 1.0 Frameset//"
  • +
  • The public identifier starts with: "-//W3C//DTD XHTML 1.0 Transitional//"
  • +
  • The system identifier is not missing and the public identifier starts with: "-//W3C//DTD HTML 4.01 Frameset//"
  • +
  • The system identifier is not missing and the public identifier starts with: "-//W3C//DTD HTML 4.01 Transitional//"
  • +
+ +

The system identifier and public identifier strings must be compared to the values given in + the lists above in an ASCII case-insensitive manner. A system identifier whose + value is the empty string is not considered missing for the purposes of the conditions + above.

+ +

Then, switch the insertion mode to "before html".

+
+ +
Anything else
+
+

If the document is not an iframe srcdoc document, then this is a parse + error; set the Document to quirks mode.

+ +

In any case, switch the insertion mode to "before html", then reprocess the token.

+
+
+ + +
The "before html" insertion mode
+ +

When the user agent is to apply the rules for the "before html" insertion mode, the user agent must handle the token as + follows:

+ +
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A comment token
+
+

Insert a comment as the last child of the Document object.

+
+ +
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Create an element for the token in the HTML namespace, with the + Document as the intended parent. Append it to the Document object. Put + this element in the stack of open elements.

+ +

If the Document is being loaded as part of navigation of a browsing context and + Document's relevant settings object is a secure context, + then:

+ +
    +
  1. If the result of running match service worker + registration for the document's URL is + non-null, run the application cache selection + algorithm passing the Document object with no manifest.

  2. + +
  3. +

    Otherwise, run these substeps:

    + +
      +
    1. If the newly created element has a manifest + attribute whose value is not the empty string, then parse the value of that attribute, relative to the newly created element's + node document, and if that is successful, run the application cache selection algorithm passing the + Document object with the result of applying the URL serializer algorithm to the resulting URL + record with the exclude fragment flag set.

    2. + +
    3. Otherwise, run the application cache selection + algorithm passing the Document object with no manifest.

    4. +
    +
  4. +
+ +

Switch the insertion mode to "before + head".

+
+ +
An end tag whose tag name is one of: "head", "body", "html", "br"
+
+

Act as described in the "anything else" entry below.

+
+ +
Any other end tag
+
+

Parse error. Ignore the token.

+
+ +
Anything else
+
+

Create an html element whose node document is the Document object. Append + it to the Document object. Put this element in the stack of open + elements.

+ +

If the Document is being loaded as part of navigation of a browsing context, then: run the application cache selection algorithm with no manifest, + passing it the Document object.

+ +

Switch the insertion mode to "before + head", then reprocess the token.

+
+
+ +

The document element can end up being removed from the Document + object, e.g. by scripts; nothing in particular happens in such cases, content continues being + appended to the nodes as described in the next section.

+ + +
The "before head" insertion mode
+ +

When the user agent is to apply the rules for the "before head" insertion mode, the user agent must handle the token as + follows:

+ +
+ +
A character token that is one of U+0009 CHARACTER + TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), + U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Ignore the token.

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
A start tag whose tag name is "head"
+
+

Insert an HTML element for the token.

+ +

Set the head element pointer to the newly created + head element.

+ +

Switch the insertion mode to "in + head".

+
+ +
An end tag whose tag name is one of: "head", "body", "html", "br"
+
+

Act as described in the "anything else" entry below.

+
+ +
Any other end tag
+
+

Parse error. Ignore the token.

+
+ +
Anything else
+
+ + +

Insert an HTML element for a "head" start tag token with no attributes.

+ +

Set the head element pointer to the newly created + head element.

+ +

Switch the insertion mode to "in + head".

+ + + +

Reprocess the current token.

+
+
+ + +
The "in head" insertion mode
+ +

When the user agent is to apply the rules for the "in + head" insertion mode, the user agent must handle the token as follows:

+ +
+ +
A character token that is one of U+0009 CHARACTER + TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), + U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Insert the character.

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
A start tag whose tag name is one of: "base", "basefont", + "bgsound", "link"
+
+

Insert an HTML element for the token. Immediately pop the current + node off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+
+ +
A start tag whose tag name is "meta"
+
+

Insert an HTML element for the token. Immediately pop the current + node off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+ +

If the element has a charset attribute, and getting an encoding from + its value results in an encoding, and the + confidence is currently tentative, then + change the encoding to the resulting encoding.

+ +

Otherwise, if the element has an http-equiv + attribute whose value is an ASCII case-insensitive match for the string "Content-Type", and the element has a content attribute, and applying the algorithm for + extracting a character encoding from a meta element to that attribute's + value returns an encoding, and the + confidence is currently tentative, then + change the encoding to the extracted encoding.

+
+ +
A start tag whose tag name is "title"
+
+

Follow the generic RCDATA element parsing algorithm.

+
+ +
A start tag whose tag name is "noscript", if the scripting flag is enabled
+
A start tag whose tag name is one of: "noframes", "style"
+
+

Follow the generic raw text element parsing algorithm.

+
+ +
A start tag whose tag name is "noscript", if the scripting flag is disabled
+
+

Insert an HTML element for the token.

+ +

Switch the insertion mode to "in + head noscript".

+
+ + +
A start tag whose tag name is "script"
+
+

Run these steps:

+ +
    +
  1. Let the adjusted insertion location be the appropriate place + for inserting a node.

  2. + +
  3. Create an element for the token in the HTML namespace, with + the intended parent being the element in which the adjusted insertion + location finds itself.

  4. + +
  5. +

    Set the element's parser document to the Document, and unset the + element's "non-blocking" flag.

    + +

    This ensures that, if the script is external, any document.write() calls in the script will execute in-line, + instead of blowing the document away, as would happen in most other cases. It also prevents + the script from executing until the end tag is seen.

    +
  6. + +
  7. If the parser was created as part of the HTML fragment parsing algorithm, + then mark the script element as "already started". (fragment + case)

  8. + +
  9. If the parser was invoked via the document.write() or document.writeln() methods, then optionally mark the + script element as "already started". (For example, the user agent + might use this clause to prevent execution of cross-origin scripts + inserted via document.write() under slow network + conditions, or when the page has already taken a long time to load.)

  10. + +
  11. Insert the newly created element at the adjusted insertion + location.

  12. + +
  13. Push the element onto the stack of open elements so that it is the new + current node.

  14. + +
  15. Switch the tokenizer to the script data state.

  16. + +
  17. Let the original insertion mode be the current insertion + mode.

    + +
  18. Switch the insertion mode to "text".

  19. +
+
+ +
An end tag whose tag name is "head"
+
+

Pop the current node (which will be the head element) off the + stack of open elements.

+ +

Switch the insertion mode to "after + head".

+
+ +
An end tag whose tag name is one of: "body", "html", "br"
+
+

Act as described in the "anything else" entry below.

+
+ +
A start tag whose tag name is "template"
+
+

Insert an HTML element for the token.

+ +

Insert a marker at the end of the list of + active formatting elements.

+ +

Set the frameset-ok flag to "not ok".

+ +

Switch the insertion mode to "in + template".

+ +

Push "in template" onto the stack of + template insertion modes so that it is the new current template insertion + mode.

+
+ +
An end tag whose tag name is "template"
+
+

If there is no template element on the stack of open elements, then + this is a parse error; ignore the token.

+ +

Otherwise, run these steps:

+ +
    +
  1. Generate all implied end tags thoroughly.

  2. + +
  3. If the current node is not a template element, then this is a + parse error.

  4. + +
  5. Pop elements from the stack of open elements until a template + element has been popped from the stack.

  6. + +
  7. Clear the list of active formatting elements up to the last marker.
  8. + +
  9. Pop the current template insertion mode off the stack of template + insertion modes.

    + +
  10. Reset the insertion mode appropriately.

  11. +
+
+ +
A start tag whose tag name is "head"
+
Any other end tag
+
+

Parse error. Ignore the token.

+
+ +
Anything else
+
+ + + +

Pop the current node (which will be the head element) off the + stack of open elements.

+ +

Switch the insertion mode to "after + head".

+ + +

Reprocess the token.

+
+
+ + +
The "in head noscript" insertion mode
+ +

When the user agent is to apply the rules for the "in head noscript" insertion mode, the user agent must handle the + token as follows:

+ +
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
An end tag whose tag name is "noscript"
+
+

Pop the current node (which will be a noscript element) from the + stack of open elements; the new current node will be a + head element.

+ +

Switch the insertion mode to "in + head".

+
+ +
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
A comment token
+
A start tag whose tag name is one of: "basefont", "bgsound", "link", "meta", "noframes", + "style"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ +
An end tag whose tag name is "br"
+
+

Act as described in the "anything else" entry below.

+
+ +
A start tag whose tag name is one of: "head", "noscript"
+
Any other end tag
+
+

Parse error. Ignore the token.

+
+ +
Anything else
+
+ + +

Parse error.

+ + +

Pop the current node (which will be a noscript element) from the + stack of open elements; the new current node will be a + head element.

+ +

Switch the insertion mode to "in + head".

+ + +

Reprocess the token.

+
+
+ + +
The "after head" insertion mode
+ +

When the user agent is to apply the rules for the "after head" insertion mode, the user agent must handle the token as + follows:

+ +
+ +
A character token that is one of U+0009 CHARACTER + TABULATION, U+000A LINE FEED (LF), U+000C FORM FEED (FF), + U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Insert the character.

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
A start tag whose tag name is "body"
+
+

Insert an HTML element for the token.

+ +

Set the frameset-ok flag to "not ok".

+ +

Switch the insertion mode to "in + body".

+
+ +
A start tag whose tag name is "frameset"
+
+

Insert an HTML element for the token.

+ +

Switch the insertion mode to "in + frameset".

+
+ +
A start tag whose tag name is one of: "base", "basefont", "bgsound", "link", "meta", + "noframes", "script", "style", "template", "title"
+
+

Parse error.

+ +

Push the node pointed to by the head element pointer onto + the stack of open elements.

+ +

Process the token using the rules for the "in head" insertion mode.

+ +

Remove the node pointed to by the head element pointer + from the stack of open elements. (It might not be the current node at + this point.)

+ +

The head element pointer cannot be null at + this point.

+
+ +
An end tag whose tag name is "template"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ +
An end tag whose tag name is one of: "body", "html", "br"
+
+

Act as described in the "anything else" entry below.

+
+ +
A start tag whose tag name is "head"
+
Any other end tag
+
+

Parse error. Ignore the token.

+
+ +
Anything else
+
+ +

Insert an HTML element for a "body" start tag token with no attributes.

+ +

Switch the insertion mode to "in + body".

+ + +

Reprocess the current token.

+
+
+ + +
The "in body" insertion mode
+ +

When the user agent is to apply the rules for the "in + body" insertion mode, the user agent must handle the token as follows:

+ +
+ +
A character token that is U+0000 NULL
+
+

Parse error. Ignore the token.

+ + +
+ +
A character token that is one of U+0009 CHARACTER TABULATION, + U+000A LINE FEED (LF), U+000C FORM FEED (FF), U+000D CARRIAGE + RETURN (CR), or U+0020 SPACE
+
+

Reconstruct the active formatting elements, if any.

+ +

Insert the token's character.

+
+ +
Any other character token
+
+

Reconstruct the active formatting elements, if any.

+ +

Insert the token's character.

+ +

Set the frameset-ok flag to "not ok".

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Parse error.

+ +

If there is a template element on the stack of open elements, then + ignore the token.

+ +

Otherwise, for each attribute on the token, check to see if the attribute is already present + on the top element of the stack of open elements. If it is not, add the attribute + and its corresponding value to that element.

+
+ +
A start tag whose tag name is one of: "base", "basefont", "bgsound", "link", "meta", + "noframes", "script", "style", "template", "title"
+
An end tag whose tag name is "template"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ +
A start tag whose tag name is "body"
+
+

Parse error.

+ +

If the second element on the stack of open elements is not a body + element, if the stack of open elements has only one node on it, or if there is a + template element on the stack of open elements, then ignore the token. + (fragment case)

+ +

Otherwise, set the frameset-ok flag to "not ok"; then, for each attribute on the + token, check to see if the attribute is already present on the body element (the + second element) on the stack of open elements, and if it is not, add the attribute + and its corresponding value to that element.

+
+ +
A start tag whose tag name is "frameset"
+
+

Parse error.

+ +

If the stack of open elements has only one node on it, or if the second element + on the stack of open elements is not a body element, then ignore the + token. (fragment case)

+ +

If the frameset-ok flag is set to "not ok", ignore the token.

+ +

Otherwise, run the following steps:

+ +
    +
  1. Remove the second element on the stack of open elements from its parent + node, if it has one.

  2. + +
  3. Pop all the nodes from the bottom of the stack of open elements, from the + current node up to, but not including, the root html element.

    + +
  4. Insert an HTML element for the token.

  5. + +
  6. Switch the insertion mode to "in + frameset".

    +
+
+ +
An end-of-file token
+
+

If the stack of template insertion modes is not empty, then process the token + using the rules for the "in + template" insertion mode.

+ + +

Otherwise, follow these steps:

+ +
    +
  1. If there is a node in the stack of open elements that is not either a + dd element, a dt element, an li element, an + optgroup element, an option element, a p element, an + rb element, an rp element, an rt element, an + rtc element, a tbody element, a td element, a + tfoot element, a th element, a thead element, a + tr element, the body element, or the html element, then + this is a parse error.

  2. + +
  3. Stop parsing.

  4. +
+
+ +
An end tag whose tag name is "body"
+
+

If the stack of open elements does not have a body element in scope, this is a parse error; + ignore the token.

+ + + +

Otherwise, if there is a node in the stack of open elements that is not either a + dd element, a dt element, an li element, an + optgroup element, an option element, a p element, an + rb element, an rp element, an rt element, an + rtc element, a tbody element, a td element, a + tfoot element, a th element, a thead element, a + tr element, the body element, or the html element, then + this is a parse error.

+ + + +

Switch the insertion mode to "after + body".

+
+ +
An end tag whose tag name is "html"
+
+ +

If the stack of open elements does not have a body element in scope, this is a parse error; + ignore the token.

+ + + +

Otherwise, if there is a node in the stack of open elements that is not either a + dd element, a dt element, an li element, an + optgroup element, an option element, a p element, an + rb element, an rp element, an rt element, an + rtc element, a tbody element, a td element, a + tfoot element, a th element, a thead element, a + tr element, the body element, or the html element, then + this is a parse error.

+ + + +

Switch the insertion mode to "after + body".

+ + +

Reprocess the token.

+
+ + + + +
A start tag whose tag name is one of: "address", "article", "aside", "blockquote", "center", + "details", "dialog", "dir", "div", "dl", "fieldset", "figcaption", "figure", "footer", "header", + "hgroup", "main", "menu", "nav", "ol", "p", "section", "summary", "ul"
+
+ + +

If the stack of open elements has a + p element in button scope, then close a p + element.

+ +

Insert an HTML element for the token.

+
+ + +
A start tag whose tag name is one of: "h1", "h2", "h3", "h4", + "h5", "h6"
+
+

If the stack of open elements has a + p element in button scope, then close a p + element.

+ +

If the current node is an HTML element whose + tag name is one of "h1", "h2", "h3", "h4", "h5", or "h6", then this is a parse + error; pop the current node off the stack of open elements.

+ + +

Insert an HTML element for the token.

+
+ + +
A start tag whose tag name is one of: "pre", "listing"
+
+

If the stack of open elements has + a p element in button scope, then close a p + element.

+ +

Insert an HTML element for the token.

+ +

If the next token is a U+000A LINE FEED (LF) character token, then ignore that + token and move on to the next one. (Newlines at the start of pre blocks are ignored + as an authoring convenience.)

+ + + +

Set the frameset-ok flag to "not ok".

+
+ + +
A start tag whose tag name is "form"
+
+

If the form element pointer is not null, and there is + no template element on the stack of open elements, then this is a + parse error; ignore the token.

+ +

Otherwise:

+ +

If the stack of open elements has + a p element in button scope, then close a p + element.

+ +

Insert an HTML element for the token, and, if there is no template + element on the stack of open elements, set the form element pointer to point to the element created.

+
+ + +
A start tag whose tag name is "li"
+
+

Run these steps:

+ +
    +
  1. Set the frameset-ok flag to "not ok".

  2. + +
  3. Initialize node to be the current + node (the bottommost node of the stack).

  4. + +
  5. +

    Loop: If node is an li element, then run these + substeps:

    + +
      + +
    1. Generate implied end tags, except for li elements.

    2. + +
    3. If the current node is not an li element, then this is a + parse error.

    4. + +
    5. Pop elements from the stack of open elements until an li + element has been popped from the stack.

    6. + + +
    7. Jump to the step labeled done below.

    8. +
    +
  6. + +
  7. If node is in the special category, but is not an + address, div, or p element, then jump to the step + labeled done below.

  8. + + +
  9. Otherwise, set node to the previous entry in the stack of open + elements and return to the step labeled loop.

  10. + +
  11. Done: If the stack of open elements has a p element in button scope, then close a + p element.

  12. + +
  13. Finally, insert an HTML element for the token.

  14. +
+
+ + +
A start tag whose tag name is one of: "dd", "dt"
+
+

Run these steps:

+ +
    +
  1. Set the frameset-ok flag to "not ok".

  2. + +
  3. Initialize node to be the current + node (the bottommost node of the stack).

  4. + +
  5. +

    Loop: If node is a dd element, then run these + substeps:

    + +
      + +
    1. Generate implied end tags, except for dd elements.

    2. + +
    3. If the current node is not a dd element, then this is a + parse error.

    4. + +
    5. Pop elements from the stack of open elements until a dd + element has been popped from the stack.

    6. + + +
    7. Jump to the step labeled done below.

    8. +
    +
  6. + +
  7. +

    If node is a dt element, then run these substeps:

    + +
      + +
    1. Generate implied end tags, except for dt elements.

    2. + +
    3. If the current node is not a dt element, then this is a + parse error.

    4. + +
    5. Pop elements from the stack of open elements until a dt + element has been popped from the stack.

    6. + + +
    7. Jump to the step labeled done below.

    8. +
    +
  8. + +
  9. If node is in the special category, but is not an + address, div, or p element, then jump to the step + labeled done below.

  10. + + +
  11. Otherwise, set node to the previous entry in the stack of open + elements and return to the step labeled loop.

  12. + +
  13. Done: If the stack of open elements has a p element in button scope, then close a + p element.

  14. + +
  15. Finally, insert an HTML element for the token.

  16. +
+
+ + +
A start tag whose tag name is "plaintext"
+
+

If the stack of open elements has a + p element in button scope, then close a p + element.

+ +

Insert an HTML element for the token.

+ +

Switch the tokenizer to the PLAINTEXT state.

+ +

Once a start tag with the tag name "plaintext" has been seen, that will be the + last token ever seen other than character tokens (and the end-of-file token), because there is + no way to switch out of the PLAINTEXT state.

+
+ + +
A start tag whose tag name is "button"
+
+
    +
  1. +

    If the stack of open elements has a + button element in scope, then run these substeps:

    + +
      +
    1. Parse error.

    2. + +
    3. Generate implied end tags.

    4. + +
    5. Pop elements from the stack of open elements until a button + element has been popped from the stack.

    6. +
    +
  2. + +
  3. Reconstruct the active formatting elements, if any.

  4. + +
  5. Insert an HTML element for the token.

  6. + +
  7. Set the frameset-ok flag to "not ok".

  8. +
+
+ + + + +
An end tag whose tag name is one of: "address", "article", "aside", "blockquote", "button", + "center", "details", "dialog", "dir", "div", "dl", "fieldset", "figcaption", "figure", "footer", + "header", "hgroup", "listing", "main", "menu", "nav", "ol", "pre", "section", "summary", + "ul"
+
+

If the stack of open elements does not have an element in scope that is an HTML + element with the same tag name as that of the token, then this is a parse + error; ignore the token.

+ +

Otherwise, run these steps:

+ +
    +
  1. Generate implied end tags.

  2. + +
  3. If the current node is not an HTML element with + the same tag name as that of the token, then this is a + parse error.

  4. + +
  5. Pop elements from the stack of open elements until an HTML element with the same tag name as the token has been popped from the + stack.

  6. +
+
+ + +
An end tag whose tag name is "form"
+
+

If there is no template element on the stack of open elements, then + run these substeps:

+ +
    +
  1. Let node be the element that the form + element pointer is set to, or null if it is not set to an element.

  2. + +
  3. Set the form element pointer to null.

  4. + +
  5. If node is null or if the stack of open elements does + not have node in scope, then + this is a parse error; return and ignore the token.

  6. + +
  7. Generate implied end tags.

  8. + +
  9. If the current node is not node, then this is a + parse error.

  10. + +
  11. Remove node from the stack of open elements.

  12. +
+ +

If there is a template element on the stack of open + elements, then run these substeps instead:

+ +
    +
  1. If the stack of open elements does not have a form element in scope, then this is a parse + error; return and ignore the token.

  2. + +
  3. Generate implied end tags.

  4. + +
  5. If the current node is not a form element, then this is a + parse error.

  6. + +
  7. Pop elements from the stack of open elements until a form + element has been popped from the stack.

  8. +
+
+ + +
An end tag whose tag name is "p"
+
+

If the stack of open elements does not have a p element in button scope, then this is a parse + error; insert an HTML element for a "p" start tag token with no + attributes.

+ +

Close a p element.

+
+ + +
An end tag whose tag name is "li"
+
+

If the stack of open elements does not have an li element in list item scope, then this is a parse + error; ignore the token.

+ +

Otherwise, run these steps:

+ +
    +
  1. Generate implied end tags, except for li elements.

  2. + +
  3. If the current node is not an li element, then this is a + parse error.

  4. + +
  5. Pop elements from the stack of open elements until an li + element has been popped from the stack.

  6. +
+
+ + +
An end tag whose tag name is one of: "dd", "dt"
+
+

If the stack of open elements does not have an element in scope that is an HTML + element with the same tag name as that of the token, then this is a parse + error; ignore the token.

+ +

Otherwise, run these steps:

+ +
    +
  1. Generate implied end tags, except for HTML elements with the + same tag name as the token.

  2. + +
  3. If the current node is not an HTML + element with the same tag name as that of the token, then this is a parse + error.

  4. + +
  5. Pop elements from the stack of open elements until an HTML element with the same tag name as the token has been popped from the + stack.

  6. +
+
+ + +
An end tag whose tag name is one of: "h1", "h2", "h3", "h4", "h5", "h6"
+
+

If the stack of open elements does not have an element in scope that is an HTML + element and whose tag name is one of "h1", "h2", "h3", "h4", "h5", or "h6", then this is + a parse error; ignore the token.

+ +

Otherwise, run these steps:

+ +
    +
  1. Generate implied end tags.

  2. + +
  3. If the current node is not an HTML + element with the same tag name as that of the token, then this is a parse + error.

  4. + +
  5. Pop elements from the stack of open elements until an HTML element whose tag name is one of "h1", "h2", "h3", "h4", "h5", or "h6" + has been popped from the stack.

  6. +
+
+ + + +
An end tag whose tag name is "sarcasm"
+
+

Take a deep breath, then act as described in the "any other end + tag" entry below.

+
+ + + +
A start tag whose tag name is "a"
+
+

If the list of active formatting elements contains an a element + between the end of the list and the last marker on + the list (or the start of the list if there is no marker on the list), then this is a parse + error; run the adoption agency algorithm for the token, then remove that + element from the list of active formatting elements and the stack of open + elements if the adoption agency algorithm didn't already remove it (it might + not have if the element is not in table + scope).

+ +

In the non-conforming stream + <a href="a">a<table><a href="b">b</table>x, the first + a element would be closed upon seeing the second one, and the "x" character would + be inside a link to "b", not to "a". This is despite the fact that the outer a + element is not in table scope (meaning that a regular </a> end tag at the start + of the table wouldn't close the outer a element). The result is that the two + a elements are indirectly nested inside each other — non-conforming markup + will often result in non-conforming DOMs when parsed.

+ +

Reconstruct the active formatting elements, if any.

+ +

Insert an HTML element for the token. Push onto the list of active + formatting elements that element.

+
+ +
A start tag whose tag name is one of: "b", "big", "code", "em", + "font", "i", "s", "small", "strike", "strong", "tt", "u"
+
+

Reconstruct the active formatting elements, if any.

+ +

Insert an HTML element for the token. Push onto the list of active + formatting elements that element.

+
+ +
A start tag whose tag name is "nobr"
+
+

Reconstruct the active formatting elements, if any.

+ +

If the stack of open elements has a + nobr element in scope, then this is a parse error; run the + adoption agency algorithm for the token, then once again reconstruct the + active formatting elements, if any.

+ +

Insert an HTML element for the token. Push onto the list of active + formatting elements that element.

+
+ +
An end tag whose tag name is one of: "a", + "b", "big", "code", "em", "font", "i", "nobr", "s", "small", + "strike", "strong", "tt", "u"
+
+

Run the adoption agency algorithm for the token.

+
+ +
A start tag whose tag name is one of: "applet", "marquee", "object"
+
+

Reconstruct the active formatting elements, if any.

+ +

Insert an HTML element for the token.

+ +

Insert a marker at the end of the list of + active formatting elements.

+ +

Set the frameset-ok flag to "not ok".

+
+ +
An end tag token whose tag name is one of: "applet", "marquee", "object"
+
+

If the stack of open elements does not have an element in scope that is an HTML + element with the same tag name as that of the token, then this is a parse + error; ignore the token.

+ +

Otherwise, run these steps:

+ +
    +
  1. Generate implied end tags.

  2. + +
  3. If the current node is not an HTML + element with the same tag name as that of the token, then this is a parse + error.

  4. + +
  5. Pop elements from the stack of open elements until an HTML element with the same tag name as the token has been popped from the + stack.

  6. + +
  7. Clear the list of active formatting elements up to the last marker.
  8. +
+
+ +
A start tag whose tag name is "table"
+
+

If the Document is not set to quirks mode, and the + stack of open elements has a + p element in button scope, then close a p + element.

+ +

Insert an HTML element for the token.

+ +

Set the frameset-ok flag to "not ok".

+ +

Switch the insertion mode to "in + table".

+
+ +
An end tag whose tag name is "br"
+
+

Parse error. Drop the attributes from the token, and act as described in the + next entry; i.e. act as if this was a "br" start tag token with no attributes, rather than the + end tag token that it actually is.

+
+ + + +
A start tag whose tag name is one of: "area", "br", "embed", + "img", "keygen", "wbr"
+
+

Reconstruct the active formatting elements, if any.

+ +

Insert an HTML element for the token. Immediately pop the current + node off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+ +

Set the frameset-ok flag to "not ok".

+ +
+ +
A start tag whose tag name is "input"
+
+

Reconstruct the active formatting elements, if any.

+ +

Insert an HTML element for the token. Immediately pop the current + node off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+ +

If the token does not have an attribute with the name "type", or if it does, but that + attribute's value is not an ASCII case-insensitive match for the string "hidden", then: set the frameset-ok flag to "not ok".

+
+ +
A start tag whose tag name is one of: "param", "source", "track"
+
+

Insert an HTML element for the token. Immediately pop the current + node off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+
+ +
A start tag whose tag name is "hr"
+
+

If the stack of open elements has a + p element in button scope, then close a p + element.

+ +

Insert an HTML element for the token. Immediately pop the current + node off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+ +

Set the frameset-ok flag to "not ok".

+
+ +
A start tag whose tag name is "image"
+
+ +

Parse error. Change the token's tag name to "img" and reprocess it. (Don't + ask.)

+
+ +
A start tag whose tag name is "textarea"
+
+

Run these steps:

+ +
    +
  1. Insert an HTML element for the token.

  2. + +
  3. If the next token is a U+000A LINE FEED (LF) character token, then ignore + that token and move on to the next one. (Newlines at the start of textarea + elements are ignored as an authoring convenience.)

  4. + + + +
  5. Switch the tokenizer to the RCDATA state.

  6. + +
  7. Let the original insertion mode be the current insertion + mode.

    + +
  8. Set the frameset-ok flag to "not ok".

  9. + +
  10. Switch the insertion mode to "text".

  11. +
+
+ +
A start tag whose tag name is "xmp"
+
+

If the stack of open elements has a + p element in button scope, then close a p + element.

+ +

Reconstruct the active formatting elements, if any.

+ +

Set the frameset-ok flag to "not ok".

+ +

Follow the generic raw text element parsing algorithm.

+
+ +
A start tag whose tag name is "iframe"
+
+

Set the frameset-ok flag to "not ok".

+ +

Follow the generic raw text element parsing algorithm.

+
+ +
A start tag whose tag name is "noembed"
+
A start tag whose tag name is "noscript", if the scripting flag is enabled
+
+

Follow the generic raw text element parsing algorithm.

+
+ +
A start tag whose tag name is "select"
+
+

Reconstruct the active formatting elements, if any.

+ +

Insert an HTML element for the token.

+ +

Set the frameset-ok flag to "not ok".

+ +

If the insertion mode is one of "in + table", "in caption", "in table body", "in row", or "in cell", then switch the + insertion mode to "in select in + table". Otherwise, switch the insertion mode to "in select".

+
+ +
A start tag whose tag name is one of: "optgroup", "option"
+
+

If the current node is an option element, then pop the + current node off the stack of open elements.

+ +

Reconstruct the active formatting elements, if any.

+ +

Insert an HTML element for the token.

+
+ +
A start tag whose tag name is one of: "rb", "rtc"
+
+

If the stack of open elements has a + ruby element in scope, then generate implied end tags. If the + current node is not now a ruby element, this is a + parse error.

+ +

Insert an HTML element for the token.

+
+ +
A start tag whose tag name is one of: "rp", "rt"
+
+

If the stack of open elements has a + ruby element in scope, then generate implied end tags, except + for rtc elements. If the current node is not now a rtc + element or a ruby element, this is a parse error.

+ +

Insert an HTML element for the token.

+
+ +
A start tag whose tag name is "math"
+
+

Reconstruct the active formatting elements, if any.

+ +

Adjust MathML attributes for the token. (This fixes the case of MathML + attributes that are not all lowercase.)

+ +

Adjust foreign attributes for the token. (This fixes the use of namespaced + attributes, in particular XLink.)

+ +

Insert a foreign element for the token, in the MathML + namespace.

+ + + +

If the token has its self-closing flag set, pop the current node off the + stack of open elements and acknowledge + the token's self-closing flag.

+
+ +
A start tag whose tag name is "svg"
+
+

Reconstruct the active formatting elements, if any.

+ +

Adjust SVG attributes for the token. (This fixes the case of SVG attributes that + are not all lowercase.)

+ +

Adjust foreign attributes for the token. (This fixes the use of namespaced + attributes, in particular XLink in SVG.)

+ +

Insert a foreign element for the token, in the SVG namespace.

+ + + +

If the token has its self-closing flag set, pop the current node off the + stack of open elements and acknowledge + the token's self-closing flag.

+
+ +
A start tag whose tag name is one of: "caption", "col", "colgroup", "frame", + "head", "tbody", "td", "tfoot", "th", "thead", "tr"
+ + +
+

Parse error. Ignore the token.

+ + +
+ +
Any other start tag
+
+

Reconstruct the active formatting elements, if any.

+ +

Insert an HTML element for the token.

+ +

This element will be an ordinary + element.

+
+ +
Any other end tag
+
+

Run these steps:

+ +
    +
  1. Initialize node to be the current node (the bottommost + node of the stack).

  2. + +
  3. Loop: If node is an HTML + element with the same tag name as the token, then:

    + +
      +
    1. Generate implied end tags, except for HTML elements with the + same tag name as the token.

    2. + +
    3. If node is not the current node, then this is a + parse error.

    4. + +
    5. Pop all the nodes from the current node up to node, + including node, then stop these steps.

    6. +
    +
  4. + +
  5. Otherwise, if node is in the special category, then + this is a parse error; ignore the token, and return.

  6. + +
  7. Set node to the previous entry in the stack of open + elements.

  8. + +
  9. Return to the step labeled loop.

  10. +
+
+
+ +

When the steps above say the user agent is to close a p element, it + means that the user agent must run the following steps:

+ +
    + +
  1. Generate implied end tags, except for p elements.

  2. + +
  3. If the current node is not a p element, then this is a + parse error.

  4. + +
  5. Pop elements from the stack of open elements until a p element + has been popped from the stack.

  6. +
+ + +

The adoption agency algorithm, which takes as its only argument + a token token for which the algorithm is being run, consists of the following + steps:

+ +
    + + +
  1. Let subject be token's tag name.

  2. + +
  3. If the current node is an HTML element + whose tag name is subject, and the current node is not in the + list of active formatting elements, then pop the current node off the + stack of open elements, and return.

  4. + +
  5. Let outer loop counter be zero.

  6. + +
  7. Outer loop: If outer loop counter is greater than or equal to + eight, then return.

  8. + +
  9. Increment outer loop counter by one.

  10. + +
  11. +

    Let formatting element be the last element in the list of active + formatting elements that:

    + +
      + +
    • is between the end of the list and the last marker in the list, if any, or the start of the list + otherwise, and
    • + +
    • has the tag name subject.
    • + +
    + +

    If there is no such element, then return and instead act as described in the "any + other end tag" entry above.

    +
  12. + +
  13. If formatting element is not in the stack of open + elements, then this is a parse error; remove the element from the list, and + return.

  14. + +
  15. If formatting element is in the stack of open elements, + but the element is not in scope, then this is a + parse error; return.

  16. + + + +
  17. If formatting element is not the current node, this is a + parse error. (But do not return.)

  18. + +
  19. Let furthest block be the topmost node in the stack of open + elements that is lower in the stack than formatting element, and is an + element in the special category. There might not be one.

  20. + + + +
  21. If there is no furthest block, then the UA must first pop all the + nodes from the bottom of the stack of open elements, from the current + node up to and including formatting element, then remove formatting element from the list of active formatting elements, and + finally return.

  22. + +
  23. Let common ancestor be the element immediately above formatting element in the stack of open elements.

  24. + + + +
  25. Let a bookmark note the position of formatting element in the + list of active formatting elements relative to the elements on either side of it in + the list.

  26. + +
  27. +

    Let node and last node be furthest + block. Follow these steps:

    + +
      +
    1. Let inner loop counter be zero.

    2. + +
    3. Inner loop: Increment inner loop counter by one.

    4. + +
    5. Let node be the element immediately above node + in the stack of open elements, or if node is no longer in the + stack of open elements (e.g. because it got removed by this algorithm), the element that was immediately above node in the stack of open elements before node + was removed.

    6. + +
    7. If node is formatting element, then go to the + next step in the overall algorithm.

    8. + +
    9. If inner loop counter is greater than three and node is in the list of active formatting elements, then remove node from the list of active formatting elements.

    10. + +
    11. If node is not in the list of active + formatting elements, then remove node from the stack of open + elements and then go back to the step labeled inner loop.

    12. + +
    13. Create an element for the token for which the element node was created, in the HTML namespace, with common + ancestor as the intended parent; replace the entry for node in the + list of active formatting elements with an entry for the new element, replace the + entry for node in the stack of open elements with an entry for + the new element, and let node be the new element.

    14. + +
    15. If last node is furthest block, then move the + aforementioned bookmark to be immediately after the new node in the + list of active formatting elements.

    16. + +
    17. Insert last node into node, first removing it + from its previous parent node if any.

    18. + +
    19. Let last node be node.

    20. + +
    21. Return to the step labeled inner loop.

    22. +
    +
  28. + +
  29. Insert whatever last node ended up being in the previous step at the + appropriate place for inserting a node, but using common + ancestor as the override target.

  30. + +
  31. Create an element for the token for which formatting + element was created, in the HTML namespace, with furthest + block as the intended parent.

  32. + +
  33. Take all of the child nodes of furthest block and append them to the + element created in the last step.

  34. + +
  35. Append that new element to furthest block.

  36. + +
  37. Remove formatting element from the list of active formatting + elements, and insert the new element into the list of active formatting + elements at the position of the aforementioned bookmark.

  38. + +
  39. Remove formatting element from the stack of open + elements, and insert the new element into the stack of open elements + immediately below the position of furthest block in that stack.

  40. + +
  41. Jump back to the step labeled outer loop.

  42. +
+ +

This algorithm's name, the "adoption agency algorithm", comes from the way it + causes elements to change parents, and is in contrast with other possible algorithms for dealing + with misnested content.

+ + + + + +
The "text" insertion mode
+ +

When the user agent is to apply the rules for the "text" insertion mode, the user agent must handle the token as + follows:

+ +
+ +
A character token
+
+

Insert the token's character.

+ +

This can never be a U+0000 NULL character; the tokenizer converts those to + U+FFFD REPLACEMENT CHARACTER characters.

+
+ +
An end-of-file token
+
+ +

Parse error.

+ +

If the current node is a script element, mark the + script element as "already started".

+ +

Pop the current node off the stack of open elements.

+ +

Switch the insertion mode to the original insertion mode and + reprocess the token.

+
+ +
An end tag whose tag name is "script"
+
+

If the JavaScript execution context stack is empty, perform a microtask + checkpoint.

+ +

Let script be the current node (which will be a + script element).

+ +

Pop the current node off the stack of open elements.

+ +

Switch the insertion mode to the original insertion mode.

+ +

Let the old insertion point have the same value as the current + insertion point. Let the insertion point be just before the next + input character.

+ +

Increment the parser's script nesting level by one.

+ +

Prepare the script. This might + cause some script to execute, which might cause new characters + to be inserted into the tokenizer, and might cause the tokenizer to output more tokens, + resulting in a reentrant invocation of the parser.

+ +

Decrement the parser's script nesting level by one. If the parser's script + nesting level is zero, then set the parser pause flag to false.

+ +

Let the insertion point have the value of the old insertion + point. (In other words, restore the insertion point to its previous value. + This value might be the "undefined" value.)

+ +

At this stage, if there is a pending parsing-blocking + script, then:

+ +
+ +
If the script nesting level is not zero:
+ +
+

Set the parser pause flag to true, and abort the processing of any nested + invocations of the tokenizer, yielding control back to the caller. (Tokenization will resume + when the caller returns to the "outer" tree construction stage.)

+ +

The tree construction stage of this particular parser is being called reentrantly, say from a call to document.write().

+
+ + +
Otherwise:
+ +
+

Run these steps:

+ +
    +
  1. Let the script be the pending parsing-blocking + script. There is no longer a pending parsing-blocking script.

  2. + +
  3. Block the tokenizer for this instance of the + HTML parser, such that the event loop will not run tasks that invoke the tokenizer.

  4. + +
  5. If the parser's Document has a style sheet that is blocking + scripts or the script's "ready to be parser-executed" + flag is not set: spin the event loop until the parser's Document + has no style sheet that is blocking scripts and the script's + "ready to be parser-executed" flag is set.

  6. + +
  7. +

    If this parser has been aborted in the meantime, + return.

    + +

    This could happen if, e.g., while the spin the event loop + algorithm is running, the browsing context gets closed, or the document.open() method gets invoked on the + Document.

    +
  8. + +
  9. Unblock the tokenizer for this instance of the + HTML parser, such that tasks that invoke the + tokenizer can again be run.

  10. + +
  11. Let the insertion point be just before the next input + character.

  12. + +
  13. Increment the parser's script nesting level by one (it should be zero + before this step, so this sets it to one).

  14. + +
  15. Execute the + script.

  16. + +
  17. Decrement the parser's script nesting level by one. If the parser's + script nesting level is zero (which it always should be at this point), then set + the parser pause flag to false.

    + +
  18. Let the insertion point be undefined again.

  19. + +
  20. If there is once again a pending parsing-blocking script, then repeat + these steps from step 1.

  21. +
+
+
+
+ +
Any other end tag
+
+

Pop the current node off the stack of open elements.

+ +

Switch the insertion mode to the original insertion mode.

+
+
+ + +
The "in table" insertion mode
+ +

When the user agent is to apply the rules for the "in + table" insertion mode, the user agent must handle the token as follows:

+ +
+ +
A character token, if the current node is table, tbody, tfoot, thead, or tr element
+
+

Let the pending table character + tokens be an empty list of tokens.

+ +

Let the original insertion mode be the current insertion mode.

+ +

Switch the insertion mode to "in + table text" and reprocess the token.

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "caption"
+
+

Clear the stack back to a table context. (See below.)

+ +

Insert a marker at the end of the list of + active formatting elements.

+ +

Insert an HTML element for the token, then switch the insertion + mode to "in caption".

+
+ +
A start tag whose tag name is "colgroup"
+
+

Clear the stack back to a table context. (See below.)

+ +

Insert an HTML element for the token, then switch the insertion + mode to "in column group".

+
+ +
A start tag whose tag name is "col"
+
+ +

Clear the stack back to a table context. (See below.)

+ +

Insert an HTML element for a "colgroup" start tag token with no attributes, then + switch the insertion mode to "in + column group".

+ + +

Reprocess the current token.

+
+ +
A start tag whose tag name is one of: "tbody", "tfoot", "thead"
+
+

Clear the stack back to a table context. (See below.)

+ +

Insert an HTML element for the token, then switch the insertion + mode to "in table body".

+
+ +
A start tag whose tag name is one of: "td", "th", "tr"
+
+ +

Clear the stack back to a table context. (See below.)

+ +

Insert an HTML element for a "tbody" start tag token with no attributes, then + switch the insertion mode to "in table + body".

+ + +

Reprocess the current token.

+
+ +
A start tag whose tag name is "table"
+
+

Parse error.

+ + +

If the stack of open elements does not have a table element in table scope, ignore the token.

+ +

Otherwise:

+ +

Pop elements from this stack until a table element has been popped from the + stack.

+ +

Reset the insertion mode appropriately.

+ + +

Reprocess the token.

+
+ +
An end tag whose tag name is "table"
+
+

If the stack of open elements does not have a table element in table scope, this is a parse + error; ignore the token.

+ +

Otherwise:

+ +

Pop elements from this stack until a table element has been popped from the + stack.

+ +

Reset the insertion mode appropriately.

+
+ +
An end tag whose tag name is one of: "body", "caption", "col", "colgroup", "html", "tbody", + "td", "tfoot", "th", "thead", "tr"
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is one of: "style", "script", "template"
+
An end tag whose tag name is "template"
+
+

Process the token using the rules for the "in head" insertion + mode.

+
+ +
A start tag whose tag name is "input"
+
+

If the token does not have an attribute with the name "type", or if it does, but that + attribute's value is not an ASCII case-insensitive match for the string "hidden", then: act as described in the "anything else" entry below.

+ +

Otherwise:

+ +

Parse error.

+ +

Insert an HTML element for the token.

+ +

Pop that input element off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+
+ +
A start tag whose tag name is "form"
+
+

Parse error.

+ +

If there is a template element on the stack of open elements, or if + the form element pointer is not null, ignore the + token.

+ +

Otherwise:

+ +

Insert an HTML element for the token, and set the form element pointer to point to the element created.

+ +

Pop that form element off the stack of open elements.

+
+ + + +
An end-of-file token
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
Anything else
+
+

Parse error. Enable foster parenting, process + the token using the rules for the "in + body" insertion mode, and then disable foster + parenting.

+
+
+ +

When the steps above require the UA to clear the stack back to a table context, it + means that the UA must, while the current node is not a table, + template, or html element, pop elements from the stack of open + elements.

+ +

This is the same list of elements as used in the has an element in table scope steps.

+ +

The current node being an html element after this + process is a fragment case.

+ + + +
The "in table text" insertion mode
+ +

When the user agent is to apply the rules for the "in table text" insertion mode, the user agent must handle the token as + follows:

+ +
+ +
A character token that is U+0000 NULL
+
+

Parse error. Ignore the token.

+
+ + +
Any other character token
+
+

Append the character token to the pending + table character tokens list.

+
+ + +
Anything else
+
+ + +

If any of the tokens in the pending table + character tokens list are character tokens that are not ASCII whitespace, + then this is a parse error: reprocess the character tokens in the pending table character tokens list using the + rules given in the "anything else" entry in the "in + table" insertion mode.

+ + + +

Otherwise, insert the characters given by the pending table character tokens list.

+ + + +

Switch the insertion mode to the original insertion mode and + reprocess the token.

+
+
+ + +
The "in caption" insertion mode
+ +

When the user agent is to apply the rules for the "in + caption" insertion mode, the user agent must handle the token as follows:

+ +
+ +
An end tag whose tag name is "caption"
+
+

If the stack of open elements does not have a caption element in table scope, this is a parse + error; ignore the token. (fragment case)

+ +

Otherwise:

+ +

Generate implied end tags.

+ +

Now, if the current node is not a caption element, then this is a + parse error.

+ +

Pop elements from this stack until a caption element has been popped from the + stack.

+ +

Clear the list of active formatting elements up to the last marker.

+ +

Switch the insertion mode to "in + table".

+
+ +
A start tag whose tag name is one of: "caption", "col", "colgroup", "tbody", "td", "tfoot", + "th", "thead", "tr"
An end tag whose tag name is "table"
+
+

If the stack of open elements does not have a caption element in table scope, this is a parse + error; ignore the token. (fragment case)

+ +

Otherwise:

+ + +

Generate implied end tags.

+ +

Now, if the current node is not a caption element, then this is a + parse error.

+ +

Pop elements from this stack until a caption element has been popped from the + stack.

+ +

Clear the list of active formatting elements up to the last marker.

+ +

Switch the insertion mode to "in + table".

+ + +

Reprocess the token.

+
+ +
An end tag whose tag name is one of: "body", "col", "colgroup", "html", "tbody", "td", + "tfoot", "th", "thead", "tr"
+
+

Parse error. Ignore the token.

+
+ +
Anything else
+
+

Process the token using the rules for the "in body" insertion mode.

+
+
+ + +
The "in column group" insertion mode
+ +

When the user agent is to apply the rules for the "in column group" insertion mode, the user agent must handle the token + as follows:

+ +
+ +
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Insert the character.

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
A start tag whose tag name is "col"
+
+

Insert an HTML element for the token. Immediately pop the current + node off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+
+ +
An end tag whose tag name is "colgroup"
+
+

If the current node is not a colgroup element, then this is a + parse error; ignore the token.

+ +

Otherwise, pop the current node from the stack of open elements. + Switch the insertion mode to "in + table".

+
+ +
An end tag whose tag name is "col"
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "template"
+
An end tag whose tag name is "template"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ +
An end-of-file token
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
Anything else
+
+ +

If the current node is not a colgroup element, then this is a + parse error; ignore the token.

+ +

Otherwise, pop the current node from the stack of open + elements.

+ +

Switch the insertion mode to "in + table".

+ + +

Reprocess the token.

+
+
+ + +
The "in table body" insertion mode
+ +

When the user agent is to apply the rules for the "in table body" insertion mode, the user agent must handle the token as + follows:

+ +
+ +
A start tag whose tag name is "tr"
+
+

Clear the stack back to a table body context. (See below.)

+ +

Insert an HTML element for the token, then switch the insertion + mode to "in row".

+
+ +
A start tag whose tag name is one of: "th", "td"
+
+

Parse error.

+ + +

Clear the stack back to a table body context. (See below.)

+ +

Insert an HTML element for a "tr" start tag token with no attributes, then + switch the insertion mode to "in + row".

+ + +

Reprocess the current token.

+
+ +
An end tag whose tag name is one of: "tbody", "tfoot", + "thead"
+
+

If the stack of open elements does not have an element in table scope that is an HTML + element with the same tag name as the token, this is a parse error; + ignore the token.

+ +

Otherwise:

+ +

Clear the stack back to a table body context. (See below.)

+ +

Pop the current node from the stack of open elements. Switch the + insertion mode to "in table".

+
+ +
A start tag whose tag name is one of: "caption", "col", + "colgroup", "tbody", "tfoot", "thead"
+
An end tag whose tag name is "table"
+
+

If the stack of open elements does not have a tbody, thead, or tfoot element in table + scope, this is a parse error; ignore the token.

+ +

Otherwise:

+ +

Clear the stack back to a table body context. (See below.)

+ + + +

Pop the current node from the stack of open elements. Switch the + insertion mode to "in table".

+ + + +

Reprocess the token.

+
+ +
An end tag whose tag name is one of: "body", "caption", "col", "colgroup", "html", "td", + "th", "tr"
+
+

Parse error. Ignore the token.

+
+ +
Anything else
+
+

Process the token using the rules for the "in table" insertion mode.

+
+
+ +

When the steps above require the UA to clear the stack back to a table body context, + it means that the UA must, while the current node is not a tbody, + tfoot, thead, template, or html element, pop + elements from the stack of open elements.

+ +

The current node being an html element after this + process is a fragment case.

+ + +
The "in row" insertion mode
+ +

When the user agent is to apply the rules for the "in + row" insertion mode, the user agent must handle the token as follows:

+ +
+ +
A start tag whose tag name is one of: "th", "td"
+
+

Clear the stack back to a table row context. (See below.)

+ +

Insert an HTML element for the token, then switch the insertion + mode to "in cell".

+ +

Insert a marker at the end of the list of + active formatting elements.

+
+ +
An end tag whose tag name is "tr"
+
+

If the stack of open elements does not have a tr element in table scope, this is a parse error; + ignore the token.

+ +

Otherwise:

+ +

Clear the stack back to a table row context. (See below.)

+ +

Pop the current node (which will be a tr element) from the + stack of open elements. Switch the insertion mode to "in table body".

+
+ +
A start tag whose tag name is one of: "caption", "col", "colgroup", "tbody", "tfoot", + "thead", "tr"
+
An end tag whose tag name is "table"
+
+ +

If the stack of open elements does not have a tr element in table scope, this is a parse error; + ignore the token.

+ +

Otherwise:

+ +

Clear the stack back to a table row context. (See below.)

+ +

Pop the current node (which will be a tr element) from the + stack of open elements. Switch the insertion mode to "in table body".

+ + +

Reprocess the token.

+
+ +
An end tag whose tag name is one of: "tbody", "tfoot", "thead"
+
+

If the stack of open elements does not have an element in table scope that is an HTML + element with the same tag name as the token, this is a parse error; + ignore the token.

+ + +

If the stack of open elements does not have a tr element in table scope, ignore the token.

+ +

Otherwise:

+ +

Clear the stack back to a table row context. (See below.)

+ +

Pop the current node (which will be a tr element) from the + stack of open elements. Switch the insertion mode to "in table body".

+ + +

Reprocess the token.

+
+ +
An end tag whose tag name is one of: "body", "caption", "col", "colgroup", "html", "td", + "th"
+
+

Parse error. Ignore the token.

+
+ +
Anything else
+
+

Process the token using the rules for the "in table" insertion mode.

+
+
+ +

When the steps above require the UA to clear the stack back to a table row context, + it means that the UA must, while the current node is not a tr, + template, or html element, pop elements from the stack of open + elements.

+ +

The current node being an html element after this + process is a fragment case.

+ + +
The "in cell" insertion mode
+ +

When the user agent is to apply the rules for the "in cell" insertion mode, the user agent must handle the token as follows:

+ +
+ +
An end tag whose tag name is one of: "td", "th"
+
+

If the stack of open elements does not have an element in table scope that is an HTML + element with the same tag name as that of the token, then this is a parse + error; ignore the token.

+ +

Otherwise:

+ +

Generate implied end tags.

+ +

Now, if the current node is not an HTML + element with the same tag name as the token, then this is a parse error.

+ +

Pop elements from the stack of open elements stack until an HTML element with the same tag name as the token has been popped from the + stack.

+ +

Clear the list of active formatting elements up to the last marker.

+ +

Switch the insertion mode to "in + row".

+
+ +
A start tag whose tag name is one of: "caption", "col", + "colgroup", "tbody", "td", "tfoot", "th", "thead", "tr"
+
+

If the stack of open elements does not have a td or th element in table scope, then this + is a parse error; ignore the token. (fragment case)

+ +

Otherwise, close the cell (see below) and reprocess the token.

+
+ +
An end tag whose tag name is one of: "body", "caption", + "col", "colgroup", "html"
+
+

Parse error. Ignore the token.

+
+ +
An end tag whose tag name is one of: "table", "tbody", + "tfoot", "thead", "tr"
+
+

If the stack of open elements does not have an element in table scope that is an HTML + element with the same tag name as that of the token, then this is a parse + error; ignore the token.

+ +

Otherwise, close the cell (see below) and reprocess the token.

+
+ +
Anything else
+
+

Process the token using the rules for the "in body" insertion mode.

+
+
+ +

Where the steps above say to close the cell, they mean to run the following + algorithm:

+ +
    + +
  1. Generate implied end tags.

  2. + +
  3. If the current node is not now a td element or a th + element, then this is a parse error.

  4. + +
  5. Pop elements from the stack of open elements stack until a td + element or a th element has been popped from the stack.

  6. + +
  7. Clear the list of active formatting elements up to the last marker.

  8. + +
  9. Switch the insertion mode to "in + row".

  10. + +
+ +

The stack of open elements cannot have both a td and a + th element in table scope at the + same time, nor can it have neither when the close the cell algorithm is invoked.

+ + +
The "in select" insertion mode
+ +

When the user agent is to apply the rules for the "in + select" insertion mode, the user agent must handle the token as follows:

+ +
+ +
A character token that is U+0000 NULL
+
+

Parse error. Ignore the token.

+
+ +
Any other character token
+
+

Insert the token's character.

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
A start tag whose tag name is "option"
+
+ +

If the current node is an option element, pop that node from the + stack of open elements.

+ + +

Insert an HTML element for the token.

+
+ +
A start tag whose tag name is "optgroup"
+
+ +

If the current node is an option element, pop that node from the + stack of open elements.

+ + + +

If the current node is an optgroup element, pop that node from the + stack of open elements.

+ + +

Insert an HTML element for the token.

+
+ +
An end tag whose tag name is "optgroup"
+
+ +

First, if the current node is an option element, and the node + immediately before it in the stack of open elements is an optgroup + element, then pop the current node from the stack of open + elements.

+ + +

If the current node is an optgroup element, then pop that node from + the stack of open elements. Otherwise, this is a parse error; ignore + the token.

+
+ +
An end tag whose tag name is "option"
+
+

If the current node is an option element, then pop that node from + the stack of open elements. Otherwise, this is a parse error; ignore + the token.

+
+ +
An end tag whose tag name is "select"
+
+

If the stack of open elements does not have a select element in select scope, this is a parse + error; ignore the token. (fragment case)

+ +

Otherwise:

+ +

Pop elements from the stack of open elements until a select element + has been popped from the stack.

+ +

Reset the insertion mode appropriately.

+
+ +
A start tag whose tag name is "select"
+
+

Parse error.

+ + +

If the stack of open elements does not have a select element in select scope, ignore the token. + (fragment case)

+ +

Otherwise:

+ +

Pop elements from the stack of open elements until a select element + has been popped from the stack.

+ +

Reset the insertion mode appropriately.

+ + +

It just gets treated like an end tag.

+
+ +
A start tag whose tag name is one of: "input", "keygen", "textarea"
+
+

Parse error.

+ + +

If the stack of open elements does not have a select element in select scope, ignore the token. + (fragment case)

+ +

Otherwise:

+ +

Pop elements from the stack of open elements until a select element + has been popped from the stack.

+ +

Reset the insertion mode appropriately.

+ + +

Reprocess the token.

+
+ +
A start tag whose tag name is one of: "script", "template"
+
An end tag whose tag name is "template"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ +
An end-of-file token
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
Anything else
+
+

Parse error. Ignore the token.

+
+
+ + +
The "in select in table" insertion mode
+ +

When the user agent is to apply the rules for the "in select in table" insertion mode, the user agent must handle the + token as follows:

+ +
+ +
A start tag whose tag name is one of: "caption", "table", "tbody", "tfoot", "thead", "tr", + "td", "th"
+
+

Parse error.

+ + +

Pop elements from the stack of open elements until a select element + has been popped from the stack.

+ +

Reset the insertion mode appropriately.

+ + +

Reprocess the token.

+
+ +
An end tag whose tag name is one of: "caption", "table", "tbody", "tfoot", "thead", "tr", + "td", "th"
+
+

Parse error.

+ +

If the stack of open elements does not have an element in table scope that is an HTML + element with the same tag name as that of the token, then ignore the token.

+ +

Otherwise:

+ + +

Pop elements from the stack of open elements until a select element + has been popped from the stack.

+ +

Reset the insertion mode appropriately.

+ + +

Reprocess the token.

+
+ +
Anything else
+
+

Process the token using the rules for the "in select" insertion mode.

+
+
+ + + +
The "in template" insertion mode
+ +

When the user agent is to apply the rules for the "in + template" insertion mode, the user agent must handle the token as follows:

+ +
+ + + + + + + + + + + +
A character token
+
A comment token
+
A DOCTYPE token
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
A start tag whose tag name is one of: "base", "basefont", "bgsound", "link", "meta", "noframes", "script", "style", "template", "title"
+
An end tag whose tag name is "template"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ + + +
A start tag whose tag name is one of: "caption", "colgroup", "tbody", "tfoot", "thead"
+
+

Pop the current template insertion mode off the stack of template + insertion modes.

+ +

Push "in table" onto the stack of + template insertion modes so that it is the new current template insertion + mode.

+ +

Switch the insertion mode to "in + table", and reprocess the token.

+
+ +
A start tag whose tag name is "col"
+
+

Pop the current template insertion mode off the stack of template + insertion modes.

+ +

Push "in column group" onto the + stack of template insertion modes so that it is the new current template + insertion mode.

+ +

Switch the insertion mode to "in + column group", and reprocess the token.

+
+ +
A start tag whose tag name is "tr"
+
+

Pop the current template insertion mode off the stack of template + insertion modes.

+ +

Push "in table body" onto the stack + of template insertion modes so that it is the new current template insertion + mode.

+ +

Switch the insertion mode to "in + table body", and reprocess the token.

+
+ +
A start tag whose tag name is one of: "td", "th"
+
+

Pop the current template insertion mode off the stack of template + insertion modes.

+ +

Push "in row" onto the stack of template + insertion modes so that it is the new current template insertion mode.

+ +

Switch the insertion mode to "in + row", and reprocess the token.

+
+ + + +
Any other start tag
+
+

Pop the current template insertion mode off the stack of template + insertion modes.

+ +

Push "in body" onto the stack of template + insertion modes so that it is the new current template insertion mode.

+ +

Switch the insertion mode to "in + body", and reprocess the token.

+
+ +
Any other end tag
+
+

Parse error. Ignore the token.

+
+ + + + +
An end-of-file token
+
+

If there is no template element on the stack of open elements, then + stop parsing. (fragment case)

+ +

Otherwise, this is a parse error.

+ + +

Pop elements from the stack of open elements until a template + element has been popped from the stack.

+ +

Clear the list of active formatting elements up to the last marker.

+ +

Pop the current template insertion mode off the stack of template + insertion modes.

+ +

Reset the insertion mode appropriately.

+ + +

Reprocess the token.

+
+
+ + +
The "after body" insertion mode
+ +

When the user agent is to apply the rules for the "after body" insertion mode, the user agent must handle the token as follows:

+ +
+ +
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
A comment token
+
+

Insert a comment as the last child of the first element in the stack of + open elements (the html element).

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
An end tag whose tag name is "html"
+
+

If the parser was created as part of the HTML fragment parsing algorithm, this + is a parse error; ignore the token. (fragment case)

+ +

Otherwise, switch the insertion mode to "after after body".

+
+ +
An end-of-file token
+
+

Stop parsing.

+
+ +
Anything else
+
+

Parse error. Switch the insertion mode to "in body" and reprocess the token.

+
+
+ + +
The "in frameset" insertion mode
+ +

When the user agent is to apply the rules for the "in + frameset" insertion mode, the user agent must handle the token as follows:

+ +
+ +
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Insert the character.

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
A start tag whose tag name is "frameset"
+
+

Insert an HTML element for the token.

+
+ +
An end tag whose tag name is "frameset"
+
+

If the current node is the root html element, then this is a + parse error; ignore the token. (fragment case)

+ +

Otherwise, pop the current node from the stack of open + elements.

+ +

If the parser was not created as part of the HTML fragment parsing algorithm + (fragment case), and the current node is no longer a + frameset element, then switch the insertion mode to "after frameset".

+
+ +
A start tag whose tag name is "frame"
+
+

Insert an HTML element for the token. Immediately pop the current + node off the stack of open elements.

+ +

Acknowledge the token's self-closing + flag, if it is set.

+
+ +
A start tag whose tag name is "noframes"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ +
An end-of-file token
+
+

If the current node is not the root html element, then this is a + parse error.

+ +

The current node can only be the root + html element in the fragment case.

+ +

Stop parsing.

+
+ +
Anything else
+
+

Parse error. Ignore the token.

+
+
+ + +
The "after frameset" insertion mode
+ +

When the user agent is to apply the rules for the "after frameset" insertion mode, the user agent must handle the token + as follows:

+ + +
+ +
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Insert the character.

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
An end tag whose tag name is "html"
+
+

Switch the insertion mode to "after after frameset".

+
+ +
A start tag whose tag name is "noframes"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ +
An end-of-file token
+
+

Stop parsing.

+
+ +
Anything else
+
+

Parse error. Ignore the token.

+
+
+ + +
The "after after body" insertion mode
+ +

When the user agent is to apply the rules for the "after after body" insertion mode, the user agent must handle the token + as follows:

+ +
+ +
A comment token
+
+

Insert a comment as the last child of the Document object.

+
+ +
A DOCTYPE token
+
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
An end-of-file token
+
+

Stop parsing.

+
+ +
Anything else
+
+

Parse error. Switch the insertion mode to "in body" and reprocess the token.

+
+
+ + +
The "after after frameset" insertion mode
+ +

When the user agent is to apply the rules for the "after after frameset" insertion mode, the user agent must handle the + token as follows:

+ +
+ +
A comment token
+
+

Insert a comment as the last child of the Document object.

+
+ +
A DOCTYPE token
+
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
A start tag whose tag name is "html"
+
+

Process the token using the rules for the "in body" insertion mode.

+
+ +
An end-of-file token
+
+

Stop parsing.

+
+ +
A start tag whose tag name is "noframes"
+
+

Process the token using the rules for the "in head" insertion mode.

+
+ +
Anything else
+
+

Parse error. Ignore the token.

+
+
+ + + +
The rules for parsing tokens in foreign content
+ +

When the user agent is to apply the rules for parsing tokens in foreign content, the user agent + must handle the token as follows:

+ +
+ +
A character token that is U+0000 NULL
+
+

Parse error. Insert a U+FFFD REPLACEMENT + CHARACTER character.

+
+ +
A character token that is one of U+0009 CHARACTER TABULATION, U+000A LINE FEED (LF), U+000C + FORM FEED (FF), U+000D CARRIAGE RETURN (CR), or U+0020 SPACE
+
+

Insert the token's character.

+
+ +
Any other character token
+
+

Insert the token's character.

+ +

Set the frameset-ok flag to "not ok".

+
+ +
A comment token
+
+

Insert a comment.

+
+ +
A DOCTYPE token
+
+

Parse error. Ignore the token.

+
+ +
A start tag whose tag name is one of: "b", "big", "blockquote", "body", "br", "center", "code", "dd", "div", "dl", "dt", "em", "embed", "h1", "h2", "h3", "h4", "h5", "h6", "head", "hr", "i", "img", + "li", "listing", + "menu", "meta", "nobr", "ol", "p", "pre", "ruby", "s", "small", "span", "strong", "strike", "sub", + "sup", "table", "tt", "u", "ul", "var"
+
A start tag whose tag name is "font", if the token has any attributes named "color", "face", + or "size"
+ +
+

Parse error.

+ + + +

If the parser was created as part of the HTML fragment parsing algorithm, then + act as described in the "any other start tag" entry below. (fragment case)

+ +

Otherwise:

+ +

Pop an element from the stack of open elements, and then keep popping more + elements from the stack of open elements until the current node is a + MathML text integration point, an HTML integration point, or an + element in the HTML namespace.

+ +

Then, reprocess the token.

+
+ +
Any other start tag
+
+

If the adjusted current node is an element in the MathML namespace, + adjust MathML attributes for the token. (This fixes the case of MathML attributes + that are not all lowercase.)

+ +

If the adjusted current node is an element in the SVG namespace, and the + token's tag name is one of the ones in the first column of the following table, change the tag + name to the name given in the corresponding cell in the second column. (This fixes the case of + SVG elements that are not all lowercase.)

+ + + + +
Tag name Element name +
altglyph altGlyph +
altglyphdef altGlyphDef +
altglyphitem altGlyphItem +
animatecolor animateColor +
animatemotion animateMotion +
animatetransform animateTransform +
clippath clipPath +
feblend feBlend +
fecolormatrix feColorMatrix +
fecomponenttransfer feComponentTransfer +
fecomposite feComposite +
feconvolvematrix feConvolveMatrix +
fediffuselighting feDiffuseLighting +
fedisplacementmap feDisplacementMap +
fedistantlight feDistantLight +
fedropshadow feDropShadow +
feflood feFlood +
fefunca feFuncA +
fefuncb feFuncB +
fefuncg feFuncG +
fefuncr feFuncR +
fegaussianblur feGaussianBlur +
feimage feImage +
femerge feMerge +
femergenode feMergeNode +
femorphology feMorphology +
feoffset feOffset +
fepointlight fePointLight +
fespecularlighting feSpecularLighting +
fespotlight feSpotLight +
fetile feTile +
feturbulence feTurbulence +
foreignobject foreignObject +
glyphref glyphRef +
lineargradient linearGradient +
radialgradient radialGradient + +
textpath textPath +
+ +

If the adjusted current node is an element in the SVG namespace, + adjust SVG attributes for the token. (This fixes the case of SVG attributes that + are not all lowercase.)

+ +

Adjust foreign attributes for the token. (This fixes the use of namespaced + attributes, in particular XLink in SVG.)

+ +

Insert a foreign element for the token, in the same namespace as the + adjusted current node.

+ +

If the token has its self-closing flag set, then run the appropriate steps from the + following list:

+ +
+ +
If the token's tag name is "script", and the new current node is in the SVG namespace
+ +
+

Acknowledge the token's self-closing + flag, and then act as described in the steps for a "script" end tag below.

+
+ +
Otherwise
+ +
+

Pop the current node off the stack of open elements and acknowledge the token's self-closing + flag.

+
+
+
+ +
An end tag whose tag name is "script", if the current + node is an SVG script element
+
+

Pop the current node off the stack of open elements.

+ +

Let the old insertion point have the same value as the current + insertion point. Let the insertion point be just before the next + input character.

+ +

Increment the parser's script nesting level by one. Set the parser pause + flag to true.

+ +

Process the + SVG script element according to the SVG rules, if the user agent + supports SVG.

+ +

Even if this causes new characters to be + inserted into the tokenizer, the parser will not be executed reentrantly, since the + parser pause flag is true.

+ +

Decrement the parser's script nesting level by one. If the parser's script + nesting level is zero, then set the parser pause flag to false.

+ +

Let the insertion point have the value of the old insertion + point. (In other words, restore the insertion point to its previous value. + This value might be the "undefined" value.)

+
+ +
Any other end tag
+ +
+

Run these steps:

+ +
    +
  1. Initialize node to be the current node (the bottommost + node of the stack).

  2. + +
  3. If node's tag name, converted to ASCII lowercase, is + not the same as the tag name of the token, then this is a parse error.

  4. + +
  5. Loop: If node is the topmost element in the stack of + open elements, then return. (fragment case)

  6. + +
  7. If node's tag name, converted to ASCII lowercase, is + the same as the tag name of the token, pop elements from the stack of open + elements until node has been popped from the stack, and then return.

  8. + +
  9. Set node to the previous entry in the stack of open + elements.

  10. + +
  11. If node is not an element in the HTML namespace, return + to the step labeled loop.

  12. + +
  13. Otherwise, process the token according to the rules given in the section corresponding + to the current insertion mode in HTML content.

  14. +
+
+
+ +
+ + +
+ +

The end

+ +

Once the user agent stops parsing the document, the user agent + must run the following steps:

+ +
    + + +
  1. Set the current document readiness to "interactive" + and the insertion point to + undefined.

  2. + +
  3. Pop all the nodes off the stack of open elements.

  4. + +
  5. If the list of scripts that will execute when the document has finished + parsing is not empty, run these substeps:

    + +
      +
    1. Spin the event loop until the first script in the list + of scripts that will execute when the document has finished parsing has its "ready + to be parser-executed" flag set and the parser's Document + has no style sheet that is blocking scripts.

    2. + +
    3. Execute the first script in + the list of scripts that will execute when the document has finished + parsing.

    4. + +
    5. Remove the first script element from the list of scripts that will + execute when the document has finished parsing (i.e. shift out the first entry in the + list).

    6. + +
    7. If the list of scripts that will execute when the document has finished + parsing is still not empty, repeat these substeps again from substep 1.

      +
    +
  6. + +
  7. +

    Queue a global task on the DOM manipulation task source given the + Document's relevant global object to run the following substeps:

    + +
      +
    1. Fire an event named DOMContentLoaded at the Document + object, with its bubbles attribute initialized to + true.

    2. + +
    3. Enable the client message queue of the + ServiceWorkerContainer object whose associated service worker client is the + Document object's relevant settings object.

    4. +
    +
  8. + +
  9. Spin the event loop until the set of scripts that will execute as soon + as possible and the list of scripts that will execute in order as soon as + possible are empty.

  10. + +
  11. Spin the event loop until there is nothing that delays the load event in the Document.

  12. + +
  13. +

    Queue a global task on the DOM manipulation task source given the + Document's relevant global object to run the following substeps:

    + +
      +
    1. Set the current document readiness to "complete".

    2. + +
    3. Load event: If the Document object's browsing context is non-null, then fire an event named load at + the Document object's relevant global object, with legacy target + override flag set.

    4. +
    +
  14. + +
  15. +

    If the Document object's browsing + context is non-null, then queue a global task on the DOM manipulation + task source given the Document's relevant global object to run + these steps:

    + +
      +
    1. If the Document's page showing flag is true, then return + (i.e. don't fire the event below).

    2. + +
    3. Set the Document's page showing flag to true.

    4. + +
    5. Fire an event named pageshow at the Document object's relevant + global object, using PageTransitionEvent, with the persisted attribute initialized to false, and + legacy target override flag set.

    6. +
    +
  16. + +
  17. If the Document has any pending application cache download process + tasks, then queue each such task in the order they were added to the list of pending + application cache download process tasks, and then empty the list of pending + application cache download process tasks. The task source for these tasks is the networking task source.

  18. + +
  19. If the Document's print when loaded flag is set, then run the + printing steps.

  20. + +
  21. The Document is now ready for post-load tasks.

  22. + +
  23. Queue a global task on the DOM manipulation task source given + the Document's relevant global object to mark the Document + as completely loaded.

  24. +
+ +

When the user agent is to abort a parser, it must run the following steps:

+ +
    +
  1. Throw away any pending content in the input stream, and discard any future + content that would have been added to it.

  2. + +
  3. Set the current document readiness to "interactive".

  4. + +
  5. Pop all the nodes off the stack of open elements.

  6. + +
  7. Set the current document readiness to "complete".

  8. + + +
+ +
+ + +
+ +

Coercing an HTML DOM into an infoset

+ +

When an application uses an HTML parser in conjunction with an XML pipeline, it is + possible that the constructed DOM is not compatible with the XML tool chain in certain subtle + ways. For example, an XML toolchain might not be able to represent attributes with the name xmlns, since they conflict with the Namespaces in XML syntax. There is also some + data that the HTML parser generates that isn't included in the DOM itself. This + section specifies some rules for handling these issues.

+ +

If the XML API being used doesn't support DOCTYPEs, the tool may drop DOCTYPEs altogether.

+ +

If the XML API doesn't support attributes in no namespace that are named "xmlns", attributes whose names start with "xmlns:", or + attributes in the XMLNS namespace, then the tool may drop such attributes.

+ +

The tool may annotate the output with any namespace declarations required for proper + operation.

+ +

If the XML API being used restricts the allowable characters in the local names of elements and + attributes, then the tool may map all element and attribute local names that the API wouldn't + support to a set of names that are allowed, by replacing any character that isn't + supported with the uppercase letter U and the six digits of the character's code point when + expressed in hexadecimal, using digits 0-9 and capital letters A-F as the symbols, in increasing + numeric order.

+ +

For example, the element name foo<bar, which can be + output by the HTML parser, though it is neither a legal HTML element name nor a + well-formed XML element name, would be converted into fooU00003Cbar, which + is a well-formed XML element name (though it's still not legal in HTML by any means).

+ +

As another example, consider the attribute xlink:href. + Used on a MathML element, it becomes, after being adjusted, an attribute with a prefix "xlink" and a local + name "href". However, used on an HTML element, it becomes an attribute with + no prefix and the local name "xlink:href", which is not a valid NCName, and + thus might not be accepted by an XML API. It could thus get converted, becoming "xlinkU00003Ahref".

+ +

The resulting names from this conversion conveniently can't clash with any + attribute generated by the HTML parser, since those are all either lowercase or those + listed in the adjust foreign attributes algorithm's table.

+ +

If the XML API restricts comments from having two consecutive U+002D HYPHEN-MINUS characters + (--), the tool may insert a single U+0020 SPACE character between any such offending + characters.

+ +

If the XML API restricts comments from ending in a U+002D HYPHEN-MINUS character (-), the tool + may insert a single U+0020 SPACE character at the end of such comments.

+ +

If the XML API restricts allowed characters in character data, attribute values, or comments, + the tool may replace any U+000C FORM FEED (FF) character with a U+0020 SPACE character, and any + other literal non-XML character with a U+FFFD REPLACEMENT CHARACTER.

+ +

If the tool has no way to convey out-of-band information, then the tool may drop the following + information:

+ + + +

The mutations allowed by this section apply after the HTML + parser's rules have been applied. For example, a <a::> start tag + will be closed by a </a::> end tag, and never by a </aU00003AU00003A> end tag, even if the user agent is using the rules above to + then generate an actual element in the DOM with the name aU00003AU00003A for + that start tag.

+ +
+ + +
+ +

An introduction to error handling and strange cases in the parser

+ + + +

This section examines some erroneous markup and discusses how the HTML parser + handles these cases.

+ + +
Misnested tags: <b><i></b></i>
+ + + +

The most-often discussed example of erroneous markup is as follows:

+ +
<p>1<b>2<i>3</b>4</i>5</p>
+ +

The parsing of this markup is straightforward up to the "3". At this point, the DOM looks like + this:

+ + + +

Here, the stack of open elements has five elements on it: html, + body, p, b, and i. The list of active + formatting elements just has two: b and i. The insertion + mode is "in body".

+ +

Upon receiving the end tag token with the tag name "b", the "adoption + agency algorithm" is invoked. This is a simple case, in that the formatting + element is the b element, and there is no furthest block. + Thus, the stack of open elements ends up with just three elements: html, + body, and p, while the list of active formatting elements + has just one: i. The DOM tree is unmodified at this point.

+ +

The next token is a character ("4"), triggers the reconstruction of the active formatting elements, in this case just + the i element. A new i element is thus created for the "4" + Text node. After the end tag token for the "i" is also received, and the "5" + Text node is inserted, the DOM looks as follows:

+ + + + +
Misnested tags: <b><p></b></p>
+ + + +

A case similar to the previous one is the following:

+ +
<b>1<p>2</b>3</p>
+ +

Up to the "2" the parsing here is straightforward:

+ + + +

The interesting part is when the end tag token with the tag name "b" is parsed.

+ +

Before that token is seen, the stack of open elements has four elements on it: + html, body, b, and p. The list of active + formatting elements just has the one: b. The insertion mode is + "in body".

+ +

Upon receiving the end tag token with the tag name "b", the "adoption + agency algorithm" is invoked, as in the previous example. However, in this case, there + is a furthest block, namely the p element. Thus, this + time the adoption agency algorithm isn't skipped over.

+ +

The common ancestor is the body element. A conceptual + "bookmark" marks the position of the b in the list of active formatting + elements, but since that list has only one element in it, the bookmark won't have much + effect.

+ +

As the algorithm progresses, node ends up set to the formatting element + (b), and last node ends up set to the furthest + block (p).

+ +

The last node gets appended (moved) to the common + ancestor, so that the DOM looks like:

+ + + +

A new b element is created, and the children of the p element are + moved to it:

+ + + + +

Finally, the new b element is appended to the p element, so that the + DOM looks like:

+ + + +

The b element is removed from the list of active formatting elements + and the stack of open elements, so that when the "3" is parsed, it is appended to the + p element:

+ + + + +
Unexpected markup in tables
+ + + +

Error handling in tables is, for historical reasons, especially strange. For example, consider + the following markup:

+ +
<table><b><tr><td>aaa</td></tr>bbb</table>ccc
+ +

The highlighted b element start tag is not allowed directly inside a table like + that, and the parser handles this case by placing the element before the table. (This is + called foster parenting.) This can be seen by examining the DOM tree + as it stands just after the table element's start tag has been seen:

+ + + +

...and then immediately after the b element start tag has been seen:

+ + + +

At this point, the stack of open elements has on it the elements + html, body, table, and b (in that order, + despite the resulting DOM tree); the list of active formatting elements just has the + b element in it; and the insertion mode is "in table".

+ +

The tr start tag causes the b element to be popped off the stack and + a tbody start tag to be implied; the tbody and tr elements + are then handled in a rather straight-forward manner, taking the parser through the "in table body" and "in row" insertion modes, after which the DOM looks as follows:

+ + + +

Here, the stack of open elements has on it the elements html, + body, table, tbody, and tr; the list of + active formatting elements still has the b element in it; and the + insertion mode is "in row".

+ +

The td element start tag token, after putting a td element on the + tree, puts a marker on the list of active + formatting elements (it also switches to the "in + cell" insertion mode).

+ + + +

The marker means that when the "aaa" character + tokens are seen, no b element is created to hold the resulting Text + node:

+ + + +

The end tags are handled in a straight-forward manner; after handling them, the stack of + open elements has on it the elements html, body, + table, and tbody; the list of active formatting elements + still has the b element in it (the marker + having been removed by the "td" end tag token); and the insertion mode is "in table body".

+ +

Thus it is that the "bbb" character tokens are found. These trigger the "in table text" insertion mode to be used (with the original + insertion mode set to "in table body"). + The character tokens are collected, and when the next token (the table element end + tag) is seen, they are processed as a group. Since they are not all spaces, they are handled as + per the "anything else" rules in the "in table" + insertion mode, which defer to the "in body" + insertion mode but with foster parenting.

+ +

When the active formatting elements + are reconstructed, a b element is created and foster parented, and then the "bbb" Text node is appended to it:

+ + + +

The stack of open elements has on it the elements html, + body, table, tbody, and the new b (again, note + that this doesn't match the resulting tree!); the list of active formatting elements + has the new b element in it; and the insertion mode is still "in table body".

+ +

Had the character tokens been only ASCII whitespace instead of "bbb", then that + ASCII whitespace would just be appended to the tbody element.

+ +

Finally, the table is closed by a "table" end tag. This pops all the nodes from + the stack of open elements up to and including the table element, but it + doesn't affect the list of active formatting elements, so the "ccc" character tokens + after the table result in yet another b element being created, this time after the + table:

+ + + + +
Scripts that modify the page as it is being parsed
+ + + +

Consider the following markup, which for this example we will assume is the document with + URL https://example.com/inner, being rendered as the content of + an iframe in another document with the URL https://example.com/outer:

+ +
<div id=a>
+ <script>
+  var div = document.getElementById('a');
+  parent.document.body.appendChild(div);
+ </script>
+ <script>
+  alert(document.URL);
+ </script>
+</div>
+<script>
+ alert(document.URL);
+</script>
+ +

Up to the first "script" end tag, before the script is parsed, the result is relatively + straightforward:

+ + + +

After the script is parsed, though, the div element and its child + script element are gone:

+ + + +

They are, at this point, in the Document of the aforementioned outer + browsing context. However, the stack of open elements still contains + the div element.

+ +

Thus, when the second script element is parsed, it is inserted into the outer + Document object.

+ +

Those parsed into different Documents than the one the parser was created for do + not execute, so the first alert does not show.

+ +

Once the div element's end tag is parsed, the div element is popped + off the stack, and so the next script element is in the inner + Document:

+ + + +

This script does execute, resulting in an alert that says "https://example.com/inner".

+ + +
The execution of scripts that are moving across multiple documents
+ + + +

Elaborating on the example in the previous section, consider the case where the second + script element is an external script (i.e. one with a src attribute). Since the element was not in the parser's + Document when it was created, that external script is not even downloaded.

+ +

In a case where a script element with a src + attribute is parsed normally into its parser's Document, but while the external + script is being downloaded, the element is moved to another document, the script continues to + download, but does not execute.

+ +

In general, moving script elements between Documents is + considered a bad practice.

+ + + +
Unclosed formatting elements
+ + + +

The following markup shows how nested formatting elements (such as b) get + collected and continue to be applied even as the elements they are contained in are closed, but + that excessive duplicates are thrown away.

+ +
<!DOCTYPE html>
+<p><b class=x><b class=x><b><b class=x><b class=x><b>X
+<p>X
+<p><b><b class=x><b>X
+<p></b></b></b></b></b></b>X
+ +

The resulting DOM tree is as follows:

+ + + +

Note how the second p element in the markup has no explicit b + elements, but in the resulting DOM, up to three of each kind of formatting element (in this case + three b elements with the class attribute, and two unadorned b elements) + get reconstructed before the element's "X".

+ +

Also note how this means that in the final paragraph only six b end tags are + needed to completely clear the list of active formatting elements, even though nine + b start tags have been seen up to this point.

+ + + + + +

Serializing HTML fragments

+ +

For the purposes of the following algorithm, an element serializes as void if its + element type is one of the void elements, or is basefont, + bgsound, frame, or keygen.

+ +

The following steps form the HTML fragment serialization algorithm. The algorithm takes as input a DOM + Element, Document, or DocumentFragment referred to as + the node, and returns a string.

+ +

This algorithm serializes the children of the node being serialized, not + the node itself.

+ +
    +
  1. If the node serializes as void, then return the empty + string.

  2. + +
  3. Let s be a string, and initialize it to the empty string.

  4. + +
  5. If the node is a template element, then let the node instead be the template element's template + contents (a DocumentFragment node).

  6. + +
  7. +

    For each child node of the node, in tree order, run the + following steps: + +

      +
    1. Let current node be the child node being processed.

    2. + +
    3. +

      Append the appropriate string from the following list to s:

      + +
      + +
      If current node is an Element
      + +
      +

      If current node is an element in the HTML namespace, the + MathML namespace, or the SVG namespace, then let tagname be current node's local name. Otherwise, let tagname be current node's qualified name.

      + +

      Append a U+003C LESS-THAN SIGN character (<), followed by tagname.

      + +

      For HTML elements created by the HTML parser or + createElement(), tagname will be + lowercase.

      + +

      If current node's is value is not null, and the element does not have an is attribute in its attribute list, then append the string " is="", followed by current node's is value escaped as described below in attribute mode, + followed by a U+0022 QUOTATION MARK character (").

      + +

      For each attribute that the element has, append a U+0020 SPACE character, the attribute's serialized name as described below, a + U+003D EQUALS SIGN character (=), a U+0022 QUOTATION MARK character ("), the + attribute's value, escaped as described below in + attribute mode, and a second U+0022 QUOTATION MARK character (").

      + +

      An attribute's serialized name + for the purposes of the previous paragraph must be determined as follows:

      + +
      + +
      If the attribute has no namespace
      + +
      +

      The attribute's serialized name is the attribute's local name.

      + +

      For attributes on HTML elements set by the HTML + parser or by setAttribute(), the + local name will be lowercase.

      +
      + + +
      If the attribute is in the XML namespace
      + +

      The attribute's serialized name is the string "xml:" followed + by the attribute's local name.

      + + +
      If the attribute is in the XMLNS namespace and the attribute's local name + is xmlns
      + +

      The attribute's serialized name is the string "xmlns".

      + + +
      If the attribute is in the XMLNS namespace and the attribute's local name + is not xmlns
      + +

      The attribute's serialized name is the string "xmlns:" + followed by the attribute's local name.

      + + +
      If the attribute is in the XLink namespace
      + +

      The attribute's serialized name is the string "xlink:" + followed by the attribute's local name.

      + + +
      If the attribute is in some other namespace
      + +

      The attribute's serialized name is the attribute's qualified name.

      +
      + +

      While the exact order of attributes is implementation-defined, and may + depend on factors such as the order that the attributes were given in the original markup, + the sort order must be stable, such that consecutive invocations of this algorithm serialize + an element's attributes in the same order.

      + +

      Append a U+003E GREATER-THAN SIGN character (>).

      + +

      If current node serializes as void, then continue on to the next + child node at this point.

      + +

      Append the value of running the HTML fragment serialization algorithm on the + current node element (thus recursing into this algorithm for that + element), followed by a U+003C LESS-THAN SIGN character (<), a U+002F SOLIDUS character + (/), tagname again, and finally a U+003E GREATER-THAN SIGN character + (>).

      +
      + + +
      If current node is a Text node
      + +
      +

      If the parent of current node is a style, + script, xmp, iframe, noembed, + noframes, or plaintext element, or if the parent of current node is a noscript element and scripting is enabled for the node, then append the value of + current node's data IDL attribute literally.

      + +

      Otherwise, append the value of current node's data IDL attribute, escaped as described + below.

      +
      + + +
      If current node is a Comment
      + +
      +

      Append the literal string "<!--" (U+003C LESS-THAN SIGN, U+0021 + EXCLAMATION MARK, U+002D HYPHEN-MINUS, U+002D HYPHEN-MINUS), followed by the value of current node's data IDL attribute, followed by the + literal string "-->" (U+002D HYPHEN-MINUS, U+002D HYPHEN-MINUS, + U+003E GREATER-THAN SIGN).

      +
      + + +
      If current node is a ProcessingInstruction
      + +
      +

      Append the literal string "<?" (U+003C LESS-THAN SIGN, U+003F + QUESTION MARK), followed by the value of current node's target IDL attribute, followed by a single U+0020 SPACE character, followed + by the value of current node's data IDL + attribute, followed by a single U+003E GREATER-THAN SIGN character (>).

      +
      + + +
      If current node is a DocumentType
      + +
      +

      Append the literal string "<!DOCTYPE" (U+003C LESS-THAN SIGN, U+0021 + EXCLAMATION MARK, U+0044 LATIN CAPITAL LETTER D, U+004F LATIN CAPITAL LETTER O, U+0043 LATIN + CAPITAL LETTER C, U+0054 LATIN CAPITAL LETTER T, U+0059 LATIN CAPITAL LETTER Y, U+0050 LATIN + CAPITAL LETTER P, U+0045 LATIN CAPITAL LETTER E), followed by a space (U+0020 SPACE), + followed by the value of current node's name IDL + attribute, followed by the literal string ">" (U+003E GREATER-THAN SIGN).

      +
      + +
      +
    4. +
    +
  8. + +
  9. Return s.

  10. +
+ +

It is possible that the output of this algorithm, if parsed with an HTML + parser, will not return the original tree structure. Tree structures that do not roundtrip + a serialize and reparse step can also be produced by the HTML parser itself, although + such cases are typically non-conforming.

+ +
+ +

For instance, if a textarea element to which a Comment + node has been appended is serialized and the output is then reparsed, the comment will end up + being displayed in the text control. Similarly, if, as a result of DOM manipulation, an element + contains a comment that contains the literal string "-->", then when + the result of serializing the element is parsed, the comment will be truncated at that point and + the rest of the comment will be interpreted as markup. More examples would be making a + script element contain a Text node with the text string "</script>", or having a p element that contains a + ul element (as the ul element's start + tag would imply the end tag for the p).

+ +

This can enable cross-site scripting attacks. An example of this would be a page that lets the + user enter some font family names that are then inserted into a CSS style block via + the DOM and which then uses the innerHTML IDL attribute to get + the HTML serialization of that style element: if the user enters + "</style><script>attack</script>" as a font family name, innerHTML will return markup that, if parsed in a different context, + would contain a script node, even though no script node existed in the + original DOM.

+ +
+ +
+ +

For example, consider the following markup:

+ +
<form id="outer"><div></form><form id="inner"><input>
+ +

This will be parsed into:

+ + + +

The input element will be associated with the inner form element. + Now, if this tree structure is serialized and reparsed, the <form + id="inner"> start tag will be ignored, and so the input element will be + associated with the outer form element instead.

+ +
<html><head></head><body><form id="outer"><div><form id="inner"><input></form></div></form></body></html>
+ + + +
+ +
+ +

As another example, consider the following markup:

+ +
<a><table><a>
+ +

This will be parsed into:

+ + + +

That is, the a elements are nested, because the second a element is + foster parented. After a serialize-reparse roundtrip, the + a elements and the table element would all be siblings, because the + second <a> start tag implicitly closes the first a + element.

+ +
<html><head></head><body><a><a></a><table></table></a></body></html>
+ + + +
+ +

For historical reasons, this algorithm does not round-trip an initial U+000A LINE FEED (LF) + character in pre, textarea, or listing elements, even + though (in the first two cases) the markup being round-tripped can be conforming. The HTML + parser will drop such a character during parsing, but this algorithm does not + serialize an extra U+000A LINE FEED (LF) character.

+ + +
+

For example, consider the following markup:

+ +
<pre>
+
+Hello.</pre>
+ +

When this document is first parsed, the pre element's child text + content starts with a single newline character. After a serialize-reparse roundtrip, the + pre element's child text content is simply "Hello.".

+
+ +

Because of the special role of the is attribute in signaling the creation of customized built-in elements, in that it provides a mechanism for parsed + HTML to set the element's is + value, we special-case its handling during serialization.This ensures that an element's + is value is preserved + through serialize-parse roundtrips.

+ +
+

When creating a customized built-in element via the parser, a developer uses the is attribute directly; in such cases serialize-parse roundtrips work fine.

+ +
<script>
+window.SuperP = class extends HTMLParagraphElement {};
+customElements.define("super-p", SuperP, { extends: "p" });
+</script>
+
+<div id="container"><p is="super-p">Superb!</p></div>
+
+<script>
+console.log(container.innerHTML); // <p is="super-p">
+container.innerHTML = container.innerHTML;
+console.log(container.innerHTML); // <p is="super-p">
+console.assert(container.firstChild instanceof SuperP);
+</script>
+ +

But when creating a customized built-in element via its constructor or via createElement(), the is + attribute is not added. Instead, the is value (which is what the custom elements machinery uses) is set + without intermediating through an attribute.

+ +
<script>
+container.innerHTML = "";
+const p = document.createElement("p", { is: "super-p" });
+container.appendChild(p);
+
+// The is attribute is not present in the DOM:
+console.assert(!p.hasAttribute("is"));
+
+// But the element is still a super-p:
+console.assert(p instanceof SuperP);
+</script>
+ +

To ensure that serialize-parse roundtrips still work, the serialization process explicitly + writes out the element's is + value as an is attribute:

+ +
<script>
+console.log(container.innerHTML); // <p is="super-p">
+container.innerHTML = container.innerHTML;
+console.log(container.innerHTML); // <p is="super-p">
+console.assert(container.firstChild instanceof SuperP);
+</script>
+
+ +

Escaping a string (for the purposes of the algorithm above) + consists of running the following steps:

+ +
    +
  1. Replace any occurrence of the "&" character by the string "&amp;".

  2. + +
  3. Replace any occurrences of the U+00A0 NO-BREAK SPACE character by the string "&nbsp;".

  4. + +
  5. If the algorithm was invoked in the attribute mode, replace any occurrences of the + """ character by the string "&quot;".

  6. + +
  7. If the algorithm was not invoked in the attribute mode, replace any + occurrences of the "<" character by the string "&lt;", and any occurrences of the ">" character by + the string "&gt;".

  8. +
+ + +

Parsing HTML fragments

+ +

The following steps form the HTML fragment parsing algorithm. The algorithm + takes as input an Element node, referred to as the context element, which gives the context for + the parser, as well as input, a string to parse, and returns a list of zero or + more nodes.

+ +

Parts marked fragment case in algorithms in the parser section are + parts that only occur if the parser was created for the purposes of this algorithm. The algorithms have been annotated + with such markings for informational purposes only; such markings have no normative weight. If it + is possible for a condition described as a fragment case to occur even when the + parser wasn't created for the purposes of handling this algorithm, then that is an error in the + specification.

+ +
    +
  1. +

    Create a new Document node, and mark it as being an HTML document.

    +
  2. + +
  3. +

    If the + node document of the context element is in + quirks mode, then let the Document be in quirks mode. + Otherwise, the + node document of the context element is in + limited-quirks mode, then let the Document be in limited-quirks + mode. Otherwise, leave the Document in no-quirks mode.

    +
  4. + +
  5. +

    Create a new HTML parser, and associate it with the just created + Document node.

    +
  6. + +
  7. +

    Set the state of the HTML parser's tokenization stage as + follows, switching on the context element:

    + +
    + +
    title
    +
    textarea
    + +
    Switch the tokenizer to the RCDATA state.
    + + +
    style
    +
    xmp
    +
    iframe
    +
    noembed
    +
    noframes
    + +
    Switch the tokenizer to the RAWTEXT state.
    + + +
    script
    + +
    Switch the tokenizer to the script data state.
    + + +
    noscript
    + +
    If the scripting flag is enabled, switch the tokenizer to the RAWTEXT + state. Otherwise, leave the tokenizer in the data state.
    + + +
    plaintext
    + +
    Switch the tokenizer to the PLAINTEXT state.
    + + +
    Any other element
    + +
    Leave the tokenizer in the data state.
    +
    + +

    For performance reasons, an implementation that does not report errors and + that uses the actual state machine described in this specification directly could use the + PLAINTEXT state instead of the RAWTEXT and script data states where those are mentioned in the + list above. Except for rules regarding parse errors, they are equivalent, since there is no + appropriate end tag token in the fragment case, yet they involve far fewer state + transitions.

    +
  8. + +
  9. +

    Let root be a new html element with no attributes.

    +
  10. + +
  11. +

    Append the element root to the Document node created + above.

    +
  12. + +
  13. +

    Set up the parser's stack of open elements so that it contains just the single + element root.

    +
  14. + +
  15. +

    If the context element is a + template element, push "in + template" onto the stack of template insertion modes so that it is the new + current template insertion mode.

    +
  16. + +
  17. +

    Create a start tag token whose name is the local name of context and whose attributes are the attributes of + context.

    + +

    Let this start tag token be the start tag token of the context node, e.g. for the purposes of determining + if it is an HTML integration point.

    +
  18. + +
  19. +

    Reset the parser's insertion mode + appropriately.

    + +

    The parser will reference the context element as part of that algorithm.

    +
  20. + +
  21. +

    Set the parser's form element pointer to the nearest node to the + context element that is a form + element (going straight up the ancestor chain, and including the element itself, if it is a + form element), if any. (If there is no such form element, the + form element pointer keeps its initial value, null.)

    +
  22. + +
  23. +

    Place the input into the input stream for the HTML + parser just created. The encoding confidence is irrelevant.

    +
  24. + +
  25. +

    Start the parser and let it run until it has consumed all the characters just inserted into + the input stream.

    +
  26. + +
  27. +

    Return the child + nodes of root, in tree order.

    +
  28. +
+ +
+ + + +

Named character references

+ +

This table lists the character reference names that are supported by HTML, and the code points + to which they refer. It is referenced by the previous sections.

+ +

It is intentional, for legacy compatibility, that many code points have multiple + character reference names. For example, some appear both with and without the trailing semicolon, + or with different capitalizations.

+ +
+ + + + + +
Name Character(s) Glyph
+ +
+ +

This data is also available as a JSON file.

+ +

The glyphs displayed above are non-normative. Refer to Unicode for formal definitions of the + characters listed above.

+ +

The character reference names originate from XML Entity Definitions for + Characters, though only the above is considered normative.

+ + +

The XML syntax

+ +

This section only describes the rules for XML resources. Rules for + text/html resources are discussed in the section above entitled "The HTML + syntax".

+ +
+ +

Writing documents in the XML syntax

+ +
+ +

The XML syntax for HTML was formerly referred to as "XHTML", but this + specification does not use that term (among other reasons, because no such term is used for the + HTML syntaxes of MathML and SVG).

+ +

The syntax for XML is defined in XML and Namespaces in XML. +

+ +

This specification does not define any syntax-level requirements beyond those defined for XML + proper.

+ +

XML documents may contain a DOCTYPE if desired, but this is not required + to conform to this specification. This specification does not define a public or system + identifier, nor provide a formal DTD.

+ +

According to XML, XML processors are not guaranteed to process + the external DTD subset referenced in the DOCTYPE. This means, for example, that using entity references for characters in XML documents + is unsafe if they are defined in an external file (except for &lt;, + &gt;, &amp;, &quot; + and &apos;).

+ + +
+ +

Parsing XML documents

+ +

This section describes the relationship between XML and the DOM, with a particular emphasis on + how this interacts with HTML.

+ +

An XML parser, for the purposes of this specification, is a construct + that follows the rules given in XML to map a string of bytes or characters into + a Document object.

+ +

At the time of writing, no such rules actually exist.

+ +

An XML parser is either associated with a Document object when it is + created, or creates one implicitly.

+ +

This Document must then be populated with DOM nodes that represent the tree + structure of the input passed to the parser, as defined by XML, Namespaces + in XML, and DOM. When creating DOM nodes representing elements, + the create an element for a token algorithm + or some equivalent that operates on appropriate XML datastructures must be used, to ensure the + proper element interfaces are created and that custom elements are set up correctly.

+ +

DOM mutation events must not fire for the operations that the XML parser performs + on the Document's tree, but the user agent must act as if elements and attributes + were individually appended and set respectively so as to trigger rules in this specification + regarding what happens when an element is inserted into a document or has its attributes set, and + DOM's requirements regarding mutation observers mean that + mutation observers are fired (unlike mutation events). +

+ +

Between the time an element's start tag is parsed and the time either the element's end tag is + parsed or the parser detects a well-formedness error, the user agent must act as if the element + was in a stack of open elements.

+ +

This is used, e.g. by the object element to avoid instantiating plugins + before the param element children have been parsed.

+ +

This specification provides the following additional information that user agents should use + when retrieving an external entity: the public identifiers given in the following list all + correspond to the URL given by this link. (This + URL is a DTD containing the entity + declarations for the names listed in the named character references section.)

+ + + +

Furthermore, user agents should attempt to retrieve the above external entity's content when + one of the above public identifiers is used, and should not attempt to retrieve any other external + entity's content.

+ +

This is not strictly a violation of + XML, but it does contradict the spirit of XML's requirements. This is + motivated by a desire for user agents to all handle entities in an interoperable fashion without + requiring any network access for handling external subsets.

+ +

XML parsers can be invoked with XML scripting support enabled or XML scripting support disabled. Except where otherwise specified, XML parsers + are invoked with XML scripting support enabled.

+ +

When an XML parser with XML scripting support + enabled creates a script element, it must have its parser + document set and its "non-blocking" flag must be unset. If the parser was + created as part of the XML fragment parsing algorithm, then the element must be + marked as "already started" also. When the element's end tag is subsequently parsed, + the user agent must perform a microtask checkpoint, and then prepare the script element. If this causes there to be a pending + parsing-blocking script, then the user agent must run the following steps:

+ + +
    +
  1. Block this instance of the XML parser, such that the event loop + will not run tasks that invoke it.

  2. + +
  3. Spin the event loop until the parser's Document has no + style sheet that is blocking scripts and the pending parsing-blocking + script's "ready to be parser-executed" flag is set.

  4. + +
  5. Unblock this instance of the XML parser, such that tasks that invoke it can again be run.

  6. + +
  7. Execute the pending parsing-blocking + script.

  8. + +
  9. There is no longer a pending parsing-blocking script.

  10. +
+ +

Since the document.write() API is not + available for XML documents, much of the complexity in the HTML parser + is not needed in the XML parser.

+ +

When the XML parser has XML scripting support disabled, + none of this happens.

+ +

When an XML parser would append a node to a + template element, it must instead append it to the template element's + template contents (a DocumentFragment node).

+ +

This is a willful violation of XML; unfortunately, + XML is not formally extensible in the manner that is needed for template processing. +

+ +

When an XML parser creates a Node object, its node document + must be set to the node document of + the node into which the newly created node is to be inserted.

+ +

Certain algorithms in this specification spoon-feed the + parser characters one string at a time. In such cases, the XML parser must act + as it would have if faced with a single string consisting of the concatenation of all those + characters.

+ +

When an XML parser reaches the end of its input, it must stop + parsing, following the same rules as the HTML parser. An XML + parser can also be aborted, which must again be done in + the same way as for an HTML parser.

+ +

For the purposes of conformance checkers, if a resource is determined to be in the XML + syntax, then it is an XML document.

+ + + + + +

Serializing XML fragments

+ +

The XML fragment serialization + algorithm for a Document or Element node either returns a fragment + of XML that represents that node or throws an exception.

+ +

For Documents, the algorithm must return a string in the form of a document entity, if none of the error cases + below apply.

+ +

For Elements, the algorithm must return a string in the form of an internal general parsed entity, if none of the + error cases below apply.

+ +

In both cases, the string returned must be XML namespace-well-formed and must be an isomorphic + serialization of all of that node's relevant child nodes, in tree order. + User agents may adjust prefixes and namespace declarations in the serialization (and indeed might + be forced to do so in some cases to obtain namespace-well-formed XML). User agents may use a + combination of regular text and character references to represent Text nodes in the + DOM.

+ +

A node's relevant child nodes are those that apply given the following rules:

+ +
+
For template elements
+ +
The relevant child nodes are the child nodes of the template + element's template contents, if any.
+ +
For all other nodes
+ +
The relevant child nodes are the child nodes of node itself, if any.
+
+ +

For Elements, if any of the elements in the serialization are in no namespace, the + default namespace in scope for those elements must be explicitly declared as the empty string. (This doesn't apply in the Document case.) +

+ +

For the purposes of this section, an internal general parsed entity is considered XML + namespace-well-formed if a document consisting of an element with no namespace declarations whose + contents are the internal general parsed entity would itself be XML namespace-well-formed.

+ +

If any of the following error cases are found in the DOM subtree being serialized, then the + algorithm must throw an "InvalidStateError" DOMException + instead of returning a string:

+ + + +

These are the only ways to make a DOM unserialisable. The DOM enforces all the + other XML constraints; for example, trying to append two elements to a Document node + will throw a "HierarchyRequestError" DOMException.

+ + + +

Parsing XML fragments

+ +

The XML fragment parsing algorithm either returns a Document or throws + a "SyntaxError" DOMException. Given a string + input and a context element context, the + algorithm is as follows:

+ +
    +
  1. +

    Create a new XML parser.

    +
  2. + +
  3. +

    Feed the + parser just created the string corresponding to the start tag of the context element, declaring + all the namespace prefixes that are in scope on that element in the DOM, as well as declaring + the default namespace (if any) that is in scope on that element in the DOM.

    + +

    A namespace prefix is in scope if the DOM lookupNamespaceURI() method + on the element would return a non-null value for that prefix.

    + +

    The default namespace is the namespace for which the DOM isDefaultNamespace() method on the element would return true.

    + +

    No + DOCTYPE is passed to the parser, and therefore no external subset is + referenced, and therefore no entities will be recognized.

    +
  4. + +
  5. +

    Feed the parser just created the string input.

    +
  6. + +
  7. +

    Feed the parser just created the string corresponding to the end tag of the context element.

    +
  8. + +
  9. +

    If there is an XML well-formedness or XML namespace well-formedness error, then throw a + "SyntaxError" DOMException.

    +
  10. + +
  11. +

    If the document element of the resulting Document has any sibling + nodes, then throw a "SyntaxError" DOMException.

    + + +
  12. + +
  13. Return the child nodes of the document element of the resulting + Document, in tree order.

  14. +
+ +
+ + + +
+ +

Rendering

+ +

User agents are not required to present HTML documents in any particular way. However, this + section provides a set of suggestions for rendering HTML documents that, if followed, are likely + to lead to a user experience that closely resembles the experience intended by the documents' + authors. So as to avoid confusion regarding the normativity of this section, "must" has not been + used. Instead, the term "expected" is used to indicate behavior that will lead to this experience. + For the purposes of conformance for user agents designated as supporting + the suggested default rendering, the term "expected" in this section has the same conformance + implications as "must".

+ + +

Introduction

+ +

In general, user agents are expected to support CSS, and many of the suggestions in this + section are expressed in CSS terms. User agents that use other presentation mechanisms can derive + their expected behavior by translating from the CSS rules given in this section.

+ +

In the absence of style-layer rules to the contrary (e.g. author style sheets), user agents are + expected to render an element so that it conveys to the user the meaning that the element + represents, as described by this specification.

+ +

The suggestions in this section generally assume a visual output medium with a resolution of + 96dpi or greater, but HTML is intended to apply to multiple media (it is a + media-independent language). User agent implementers are encouraged to adapt the + suggestions in this section to their target media.

+ +
+ +

An element is being rendered if it has any associated CSS layout boxes, SVG layout + boxes, or some equivalent in other styling languages.

+ +

Just being off-screen does not mean the element is not being + rendered. The presence of the hidden attribute normally + means the element is not being rendered, though this might be overridden by the style + sheets.

+ +

An element is said to intersect the viewport when it is being rendered + and its associated CSS layout box intersects the viewport.

+ +

This specification does not define the precise timing for when the intersection is + tested, but it is suggested that the timing match that of the Intersection Observer API.

+ +
+ +

User agents that do not honor author-level CSS style sheets are nonetheless expected to act as + if they applied the CSS rules given in these sections in a manner consistent with this + specification and the relevant CSS and Unicode specifications. +

+ +

This is especially important for issues relating to the 'display', + 'unicode-bidi', and 'direction' properties.

+ + + +

The CSS user agent style sheet and presentational hints

+ +

The CSS rules given in these subsections are, except where otherwise specified, expected to be + used as part of the user-agent level style sheet defaults for all documents that contain + HTML elements.

+ +

Some rules are intended for the author-level zero-specificity presentational hints part of the + CSS cascade; these are explicitly called out as presentational hints.

+ +
+ +

When the text below says that an attribute attribute on an element + element maps to the pixel length property (or properties) + properties, it means that if element has an attribute attribute + set, and parsing that attribute's value using the rules for parsing non-negative + integers doesn't generate an error, then the user agent is expected to use the parsed value + as a pixel length for a presentational hint for + properties.

+ +

When the text below says that an attribute attribute on an element + element maps to the dimension property (or properties) + properties, it means that if element has an attribute attribute + set, and parsing that attribute's value using the rules for parsing dimension values + doesn't generate an error, then the user agent is expected to use the parsed dimension as the + value for a presentational hint for + properties, with the value given as a pixel length if the dimension was a length, and + with the value given as a percentage if the dimension was a percentage.

+ +

When the text below says that an attribute attribute on an element + element maps to the dimension property (ignoring zero) (or properties) + properties, it means that if element has an attribute attribute + set, and parsing that attribute's value using the rules for parsing nonzero dimension + values doesn't generate an error, then the user agent is expected to use the parsed + dimension as the value for a presentational hint for + properties, with the value given as a pixel length if the dimension was a length, and + with the value given as a percentage if the dimension was a percentage.

+ +

When a user agent is to align descendants of a node, the user agent is expected to + align only those descendants that have both their 'margin-inline-start' and + 'margin-inline-end' properties computing to a value other than 'auto', that are + over-constrained and that have one of those two margins with a used value forced to a + greater value, and that do not themselves have an applicable align + attribute. When multiple elements are to align a + particular descendant, the most deeply nested such element is expected to override the others. + Aligned elements are expected to be aligned by having the used + values of their margins on the line-left and line-right sides be + set accordingly.

+ + + +

Non-replaced elements

+ + +

Hidden elements

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+[hidden], area, base, basefont, datalist, head, link, meta, noembed,
+noframes, param, rp, script, source, style, template, track, title {
+  display: none;
+}
+
+embed[hidden] { display: inline; height: 0; width: 0; } 
+
+input[type=hidden i] { display: none !important; }
+
+@media (scripting) {
+  noscript { display: none !important; }
+}
+ + +

The page

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+html, body { display: block; }
+ + + + +

For each property in the table below, given a body element, the first attribute + that exists maps to the pixel length property on the body element. If + none of the attributes for a property are found, or if the value of the attribute that was found + cannot be parsed successfully, then a default value of 8px is expected to be used for that + property instead.

+ + + + + + + + + + + + + + + + + + + + +
Property + Source +
'margin-top' + The body element's marginheight attribute +
The body element's topmargin attribute +
The body element's container frame element's marginheight attribute +
'margin-right' + The body element's marginwidth attribute +
The body element's rightmargin attribute +
The body element's container frame element's marginwidth attribute +
'margin-bottom' + The body element's marginheight attribute +
The body element's bottommargin attribute +
The body element's container frame element's marginheight attribute +
'margin-left' + The body element's marginwidth attribute +
The body element's leftmargin attribute +
The body element's container frame element's marginwidth attribute +
+ +

If the body element's node document's browsing context is a child browsing context, + and the container of that browsing context is a + frame or iframe element, then the container frame element of + the body element is that frame or iframe element. + Otherwise, there is no container frame element.

+ +

The above requirements imply that a page can change the margins of another page + (including one from another origin) using, for example, an iframe. This + is potentially a security risk, as it might in some cases allow an attack to contrive a situation + in which a page is rendered not as the author intended, possibly for the purposes of phishing or + otherwise misleading the user.

+ +
+ +

If a Document's browsing context is a + child browsing context, then it is expected to be positioned and sized to fit inside + the content box of the container of that + browsing context. If the container is not + being rendered, the browsing context is expected to have a + viewport with zero width and zero height.

+ +

If a Document's browsing context is a + child browsing context, the container of that + browsing context is a frame or iframe element, that element + has a scrolling attribute, and that attribute's value is an ASCII + case-insensitive match for the string "off", "noscroll", or "no", then the user agent is expected to + prevent any scrollbars from being shown for the viewport of the + Document's browsing context, regardless of + the 'overflow' property that applies to that viewport.

+ +
+ +

When a body element has a background + attribute set to a non-empty value, the new value is expected to be parsed relative to the element's node document, and if this is + successful, the user agent is expected to treat the attribute as a presentational hint setting the element's 'background-image' property + to the resulting URL string.

+ +

When a body element has a bgcolor + attribute set, the new value is expected to be parsed using the rules for parsing a legacy + color value, and if that does not return an error, the user agent is expected to treat the + attribute as a presentational hint setting the + element's 'background-color' property to the resulting color.

+ +

When a body element has a text attribute, its + value is expected to be parsed using the rules for parsing a legacy color value, and + if that does not return an error, the user agent is expected to treat the attribute as a presentational hint setting the element's + 'color' property to the resulting color.

+ +

When a body element has a link attribute, its + value is expected to be parsed using the rules for parsing a legacy color value, and + if that does not return an error, the user agent is expected to treat the attribute as a presentational hint setting the 'color' property + of any element in the Document matching the :link + pseudo-class to the resulting color.

+ +

When a body element has a vlink attribute, + its value is expected to be parsed using the rules for parsing a legacy color value, + and if that does not return an error, the user agent is expected to treat the attribute as a presentational hint setting the 'color' property + of any element in the Document matching the :visited pseudo-class to the resulting color.

+ +

When a body element has an alink attribute, + its value is expected to be parsed using the rules for parsing a legacy color value, + and if that does not return an error, the user agent is expected to treat the attribute as a presentational hint setting the 'color' property + of any element in the Document matching the + :active pseudo-class and either the :link pseudo-class or the :visited pseudo-class to the resulting color.

+ + + +

Flow content

+ + + +
@namespace url(http://www.w3.org/1999/xhtml);
+
+address, blockquote, center, dialog, div, figure, figcaption, footer, form,
+header, hr, legend, listing, main, p, plaintext, pre, xmp {
+  display: block;
+}
+
+blockquote, figure, listing, p, plaintext, pre, xmp {
+  margin-block-start: 1em; margin-block-end: 1em;
+}
+
+blockquote, figure { margin-inline-start: 40px; margin-inline-end: 40px; }
+
+address { font-style: italic; }
+listing, plaintext, pre, xmp {
+  font-family: monospace; white-space: pre;
+}
+
+dialog:not([open]) { display: none; }
+dialog {
+  position: absolute;
+  inset-inline-start: 0; inset-inline-end: 0;
+  width: fit-content;
+  height: fit-content;
+  margin: auto;
+  border: solid;
+  padding: 1em;
+  background: white;
+  color: black;
+}
+dialog::backdrop {
+  background: rgba(0,0,0,0.1);
+}
+
+slot {
+  display: contents;
+}
+ +

The following rules are also expected to apply, as presentational hints:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+pre[wrap] { white-space: pre-wrap; }
+ +

In quirks mode, the following rules are also expected to apply:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+form { margin-block-end: 1em; }
+ +
+ +

The center element, and the div element when it has an align attribute whose value is an ASCII + case-insensitive match for either the string "center" or the string + "middle", are expected to center text within themselves, as if they had + their 'text-align' property set to 'center' in a presentational hint, and to align descendants to the center.

+ +

The div element, when it has an align + attribute whose value is an ASCII case-insensitive match for the string "left", is expected to left-align text within itself, as if it had its + 'text-align' property set to 'left' in a presentational hint, and to align descendants to the left.

+ +

The div element, when it has an align + attribute whose value is an ASCII case-insensitive match for the string "right", is expected to right-align text within itself, as if it had its + 'text-align' property set to 'right' in a presentational hint, and to align descendants to the right.

+ +

The div element, when it has an align + attribute whose value is an ASCII case-insensitive match for the string "justify", is expected to full-justify text within itself, as if it had its + 'text-align' property set to 'justify' in a presentational hint, and to align descendants to the left.

+ + + +

Phrasing content

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+cite, dfn, em, i, var { font-style: italic; }
+b, strong { font-weight: bolder; }
+code, kbd, samp, tt { font-family: monospace; }
+big { font-size: larger; }
+small { font-size: smaller; }
+
+sub { vertical-align: sub; }
+sup { vertical-align: super; }
+sub, sup { line-height: normal; font-size: smaller; }
+
+ruby { display: ruby; }
+rt { display: ruby-text; }
+
+:link { color: #0000EE; }
+:visited { color: #551A8B; }
+:link:active, :visited:active { color: #FF0000; }
+:link, :visited { text-decoration: underline; cursor: pointer; }
+
+:focus { outline: auto; }
+
+mark { background: yellow; color: black; } /* this color is just a suggestion and can be changed based on implementation feedback */
+
+abbr[title], acronym[title] { text-decoration: dotted underline; }
+ins, u { text-decoration: underline; }
+del, s, strike { text-decoration: line-through; }
+
+q::before { content: open-quote; }
+q::after { content: close-quote; }
+
+br { display-outside: newline; } /* this also has bidi implications */
+nobr { white-space: nowrap; }
+wbr { display-outside: break-opportunity; } /* this also has bidi implications */
+nobr wbr { white-space: normal; }
+ +

The following rules are also expected to apply, as + presentational hints:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+br[clear=left i] { clear: left; }
+br[clear=right i] { clear: right; }
+br[clear=all i], br[clear=both i] { clear: both; }
+ +

For the purposes of the CSS ruby model, runs of children of ruby elements that are + not rt or rp elements are expected to be wrapped in anonymous boxes + whose 'display' property has the value 'ruby-base'.

+ +

When a particular part of a ruby has more than one annotation, the annotations should be + distributed on both sides of the base text so as to minimize the stacking of ruby annotations on + one side.

+ +

When it becomes possible to do so, the preceding requirement will be updated to be + expressed in terms of CSS ruby. (Currently, CSS ruby does not handle nested ruby + elements or multiple sequential rt elements, which is how this semantic is + expressed.)

+ +

User agents that do not support correct ruby rendering are expected to render parentheses + around the text of rt elements in the absence of rp elements.

+ +
+ +

User agents are expected to support the 'clear' property on inline elements (in + order to render br elements with clear + attributes) in the manner described in the non-normative note to this effect in CSS. +

+ +

The initial value for the 'color' property is expected to be black. The initial + value for the 'background-color' property is expected to be 'transparent'. The + canvas's background is expected to be white.

+ +
+ +

When a font element has a color + attribute, its value is expected to be parsed using the rules for parsing a legacy color + value, and if that does not return an error, the user agent is expected to treat the + attribute as a presentational hint setting the + element's 'color' property to the resulting color.

+ +

The font element is expected to + override the color of any text decoration that spans the text of the element to the + used value of the element's 'color' property.

+ +

When a font element has a face + attribute, the user agent is expected to treat the attribute as a presentational hint setting the element's 'font-family' property to the + attribute's value.

+ + + +

When a font element has a size + attribute, the user agent is expected to use the following steps, known as the rules for + parsing a legacy font size, to treat the attribute as a presentational hint setting the element's 'font-size' property:

+ +
    +
  1. Let input be the attribute's value.

  2. + +
  3. Let position be a pointer into input, initially pointing at the + start of the string.

  4. + +
  5. Skip ASCII whitespace within input given + position.

  6. + +
  7. If position is past the end of input, there is no presentational hint. Return.

  8. + +
  9. If the character at position is a U+002B PLUS SIGN character (+), then let + mode be relative-plus, and advance position to the next character. + Otherwise, if the character at position is a U+002D HYPHEN-MINUS character (-), then + let mode be relative-minus, and advance position to the next + character. Otherwise, let mode be absolute.

  10. + +
  11. Collect a sequence of code points that are ASCII digits from + input given position, and let the resulting sequence be + digits.

  12. + +
  13. If digits is the empty string, there is no presentational hint. Return.

  14. + +
  15. Interpret digits as a base-ten integer. Let value be the resulting + number.

  16. + +
  17. + + +

    If mode is relative-plus, then increment value by 3. If + mode is relative-minus, then let value be the result of subtracting + value from 3.

    +
  18. + +
  19. If value is greater than 7, let it be 7.

  20. + +
  21. If value is less than 1, let it be 1.

  22. + +
  23. +

    Set 'font-size' to the keyword corresponding to the value of value + according to the following table:

    + + + + + + + + + + + + +
    value + 'font-size' keyword +
    1 + 'x-small' +
    2 + 'small' +
    3 + 'medium' +
    4 + 'large' +
    5 + 'x-large' +
    6 + 'xx-large' +
    7 + 'xxx-large' +
    +
  24. +
+ + +

Bidirectional text

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+[dir]:dir(ltr), bdi:dir(ltr), input[type=tel i]:dir(ltr) { direction: ltr; }
+[dir]:dir(rtl), bdi:dir(rtl) { direction: rtl; }
+
+address, blockquote, center, div, figure, figcaption, footer, form, header, hr,
+legend, listing, main, p, plaintext, pre, summary, xmp, article, aside, h1, h2,
+h3, h4, h5, h6, hgroup, nav, section, table, caption, colgroup, col, thead,
+tbody, tfoot, tr, td, th, dir, dd, dl, dt, menu, ol, ul, li, bdi, output,
+[dir=ltr i], [dir=rtl i], [dir=auto i] {
+  unicode-bidi: isolate; 
+}
+
+bdo, bdo[dir] { unicode-bidi: isolate-override; } 
+
+input[dir=auto i]:is([type=search i], [type=tel i], [type=url i],
+[type=email i]), textarea[dir=auto i], pre[dir=auto i] {
+  unicode-bidi: plaintext;
+}
+/* see prose for input elements whose type attribute is in the Text state */
+
+/* the rules setting the 'content' property on br and wbr elements also has bidi implications */
+ +

When an input element's dir attribute is in the + auto state and its type + attribute is in the Text state, then the user agent is + expected to act as if it had a user-agent-level style sheet rule setting the + 'unicode-bidi' property to 'plaintext'.

+ +

Input fields (i.e. textarea elements, and input elements when their + type attribute is in the Text, Search, + Telephone, URL, + or E-mail state) are expected to present an editing + user interface with a directionality that matches the element's 'direction' + property.

+ +

When the document's character encoding is ISO-8859-8, the following rules are + additionally expected to apply, following those above:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+address, blockquote, center, div, figure, figcaption, footer, form, header, hr,
+legend, listing, main, p, plaintext, pre, summary, xmp, article, aside, h1, h2,
+h3, h4, h5, h6, hgroup, nav, section, table, caption, colgroup, col, thead,
+tbody, tfoot, tr, td, th, dir, dd, dl, dt, menu, ol, ul, li, [dir=ltr i],
+[dir=rtl i], [dir=auto i], *|* {
+  unicode-bidi: bidi-override;
+}
+input:not([type=submit i]):not([type=reset i]):not([type=button i]),
+textarea {
+  unicode-bidi: normal;
+}
+ + +

Quotes

+ +

This block is automatically generated from the Unicode Common Locale Data Repository.

+ +

User agents are expected to use either the block below (which will be regularly updated) or to + automatically generate their own copy directly from the source material. The language codes are + derived from the CLDR file names. The quotes are derived from the delimiter + blocks, with fallback handled as specified in the CLDR documentation.

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+
+ + +

Sections and headings

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+article, aside, h1, h2, h3, h4, h5, h6, hgroup, nav, section {
+  display: block;
+}
+
+h1 { margin-block-start: 0.67em; margin-block-end: 0.67em; font-size: 2.00em; font-weight: bold; }
+h2 { margin-block-start: 0.83em; margin-block-end: 0.83em; font-size: 1.50em; font-weight: bold; }
+h3 { margin-block-start: 1.00em; margin-block-end: 1.00em; font-size: 1.17em; font-weight: bold; }
+h4 { margin-block-start: 1.33em; margin-block-end: 1.33em; font-size: 1.00em; font-weight: bold; }
+h5 { margin-block-start: 1.67em; margin-block-end: 1.67em; font-size: 0.83em; font-weight: bold; }
+h6 { margin-block-start: 2.33em; margin-block-end: 2.33em; font-size: 0.67em; font-weight: bold; }
+ +

In the following CSS block, x is shorthand for the following selector: + :is(article, aside, nav, section)

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+x h1 { margin-block-start: 0.83em; margin-block-end: 0.83em; font-size: 1.50em; }
+x x h1 { margin-block-start: 1.00em; margin-block-end: 1.00em; font-size: 1.17em; }
+x x x h1 { margin-block-start: 1.33em; margin-block-end: 1.33em; font-size: 1.00em; }
+x x x x h1 { margin-block-start: 1.67em; margin-block-end: 1.67em; font-size: 0.83em; }
+x x x x x h1 { margin-block-start: 2.33em; margin-block-end: 2.33em; font-size: 0.67em; }
+
+x hgroup > h1 ~ h2 { margin-block-start: 1.00em; margin-block-end: 1.00em; font-size: 1.17em; }
+x x hgroup > h1 ~ h2 { margin-block-start: 1.33em; margin-block-end: 1.33em; font-size: 1.00em; }
+x x x hgroup > h1 ~ h2 { margin-block-start: 1.67em; margin-block-end: 1.67em; font-size: 0.83em; }
+x x x x hgroup > h1 ~ h2 { margin-block-start: 2.33em; margin-block-end: 2.33em; font-size: 0.67em; }
+
+x hgroup > h1 ~ h3 { margin-block-start: 1.33em; margin-block-end: 1.33em; font-size: 1.00em; }
+x x hgroup > h1 ~ h3 { margin-block-start: 1.67em; margin-block-end: 1.67em; font-size: 0.83em; }
+x x x hgroup > h1 ~ h3 { margin-block-start: 2.33em; margin-block-end: 2.33em; font-size: 0.67em; }
+
+x hgroup > h1 ~ h4 { margin-block-start: 1.67em; margin-block-end: 1.67em; font-size: 0.83em; }
+x x hgroup > h1 ~ h4 { margin-block-start: 2.33em; margin-block-end: 2.33em; font-size: 0.67em; }
+
+x hgroup > h1 ~ h5 { margin-block-start: 2.33em; margin-block-end: 2.33em; font-size: 0.67em; }
+ +

The shorthand is used to keep this block at least mildly readable.

+ + + +

Lists

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+dir, dd, dl, dt, menu, ol, ul { display: block; }
+li { display: list-item; }
+
+dir, dl, menu, ol, ul { margin-block-start: 1em; margin-block-end: 1em; }
+
+:is(dir, dl, menu, ol, ul) :is(dir, dl, menu, ol, ul) {
+  margin-block-start: 0; margin-block-end: 0;
+}
+
+dd { margin-inline-start: 40px; }
+dir, menu, ol, ul { padding-inline-start: 40px; }
+
+ol { list-style-type: decimal; }
+
+dir, menu, ul {
+  list-style-type: disc;
+}
+:is(dir, menu, ol, ul) :is(dir, menu, ul) {
+  list-style-type: circle;
+}
+:is(dir, menu, ol, ul) :is(dir, menu, ol, ul) :is(dir, menu, ul) {
+  list-style-type: square;
+}
+ +

The following rules are also expected to apply, as presentational + hints:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+ol[type="1"], li[type="1"] { list-style-type: decimal; }
+ol[type=a s], li[type=a s] { list-style-type: lower-alpha; }
+ol[type=A s], li[type=A s] { list-style-type: upper-alpha; }
+ol[type=i s], li[type=i s] { list-style-type: lower-roman; }
+ol[type=I s], li[type=I s] { list-style-type: upper-roman; }
+ul[type=none i], li[type=none i] { list-style-type: none; }
+ul[type=disc i], li[type=disc i] { list-style-type: disc; }
+ul[type=circle i], li[type=circle i] { list-style-type: circle; }
+ul[type=square i], li[type=square i] { list-style-type: square; }
+ +

When rendering li elements, non-CSS user agents are expected to use the + ordinal value of the li element to render the counter in the list item + marker.

+ +

This specification does not yet define the + CSS-specific rules for rendering li elements, because CSS doesn't yet provide + sufficient hooks for this purpose.

+ + +

Tables

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+table { display: table; }
+caption { display: table-caption; }
+colgroup, colgroup[hidden] { display: table-column-group; }
+col, col[hidden] { display: table-column; }
+thead, thead[hidden] { display: table-header-group; }
+tbody, tbody[hidden] { display: table-row-group; }
+tfoot, tfoot[hidden] { display: table-footer-group; }
+tr, tr[hidden] { display: table-row; }
+td, th { display: table-cell; }
+
+colgroup[hidden], col[hidden], thead[hidden], tbody[hidden],
+tfoot[hidden], tr[hidden] {
+  visibility: collapse;
+}
+
+table {
+  box-sizing: border-box;
+  border-spacing: 2px;
+  border-collapse: separate;
+  text-indent: initial;
+}
+td, th { padding: 1px; }
+th { font-weight: bold; }
+
+caption { text-align: center; }
+thead, tbody, tfoot, table > tr { vertical-align: middle; }
+tr, td, th { vertical-align: inherit; }
+
+thead, tbody, tfoot, tr { border-color: inherit; }
+table[rules=none i], table[rules=groups i], table[rules=rows i],
+table[rules=cols i], table[rules=all i], table[frame=void i],
+table[frame=above i], table[frame=below i], table[frame=hsides i],
+table[frame=lhs i], table[frame=rhs i], table[frame=vsides i],
+table[frame=box i], table[frame=border i],
+table[rules=none i] > tr > td, table[rules=none i] > tr > th,
+table[rules=groups i] > tr > td, table[rules=groups i] > tr > th,
+table[rules=rows i] > tr > td, table[rules=rows i] > tr > th,
+table[rules=cols i] > tr > td, table[rules=cols i] > tr > th,
+table[rules=all i] > tr > td, table[rules=all i] > tr > th,
+table[rules=none i] > thead > tr > td, table[rules=none i] > thead > tr > th,
+table[rules=groups i] > thead > tr > td, table[rules=groups i] > thead > tr > th,
+table[rules=rows i] > thead > tr > td, table[rules=rows i] > thead > tr > th,
+table[rules=cols i] > thead > tr > td, table[rules=cols i] > thead > tr > th,
+table[rules=all i] > thead > tr > td, table[rules=all i] > thead > tr > th,
+table[rules=none i] > tbody > tr > td, table[rules=none i] > tbody > tr > th,
+table[rules=groups i] > tbody > tr > td, table[rules=groups i] > tbody > tr > th,
+table[rules=rows i] > tbody > tr > td, table[rules=rows i] > tbody > tr > th,
+table[rules=cols i] > tbody > tr > td, table[rules=cols i] > tbody > tr > th,
+table[rules=all i] > tbody > tr > td, table[rules=all i] > tbody > tr > th,
+table[rules=none i] > tfoot > tr > td, table[rules=none i] > tfoot > tr > th,
+table[rules=groups i] > tfoot > tr > td, table[rules=groups i] > tfoot > tr > th,
+table[rules=rows i] > tfoot > tr > td, table[rules=rows i] > tfoot > tr > th,
+table[rules=cols i] > tfoot > tr > td, table[rules=cols i] > tfoot > tr > th,
+table[rules=all i] > tfoot > tr > td, table[rules=all i] > tfoot > tr > th {
+  border-color: black;
+}
+ +

The following rules are also expected to apply, as presentational hints:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+table[align=left i] { float: left; }
+table[align=right i] { float: right; }
+table[align=center i] { margin-inline-start: auto; margin-inline-end: auto; }
+thead[align=absmiddle i], tbody[align=absmiddle i], tfoot[align=absmiddle i],
+tr[align=absmiddle i], td[align=absmiddle i], th[align=absmiddle i] {
+  text-align: center;
+}
+
+caption[align=bottom i] { caption-side: bottom; }
+p[align=left i], h1[align=left i], h2[align=left i], h3[align=left i],
+h4[align=left i], h5[align=left i], h6[align=left i] {
+  text-align: left;
+}
+p[align=right i], h1[align=right i], h2[align=right i], h3[align=right i],
+h4[align=right i], h5[align=right i], h6[align=right i] {
+  text-align: right;
+}
+p[align=center i], h1[align=center i], h2[align=center i], h3[align=center i],
+h4[align=center i], h5[align=center i], h6[align=center i] {
+  text-align: center;
+}
+p[align=justify i], h1[align=justify i], h2[align=justify i], h3[align=justify i],
+h4[align=justify i], h5[align=justify i], h6[align=justify i] {
+  text-align: justify;
+}
+thead[valign=top i], tbody[valign=top i], tfoot[valign=top i],
+tr[valign=top i], td[valign=top i], th[valign=top i] {
+  vertical-align: top;
+}
+thead[valign=middle i], tbody[valign=middle i], tfoot[valign=middle i],
+tr[valign=middle i], td[valign=middle i], th[valign=middle i] {
+  vertical-align: middle;
+}
+thead[valign=bottom i], tbody[valign=bottom i], tfoot[valign=bottom i],
+tr[valign=bottom i], td[valign=bottom i], th[valign=bottom i] {
+  vertical-align: bottom;
+}
+thead[valign=baseline i], tbody[valign=baseline i], tfoot[valign=baseline i],
+tr[valign=baseline i], td[valign=baseline i], th[valign=baseline i] {
+  vertical-align: baseline;
+}
+
+td[nowrap], th[nowrap] { white-space: nowrap; }
+
+table[rules=none i], table[rules=groups i], table[rules=rows i],
+table[rules=cols i], table[rules=all i] {
+  border-style: hidden;
+  border-collapse: collapse;
+}
+table[border] { border-style: outset; } /* only if border is not equivalent to zero */
+table[frame=void i] { border-style: hidden; }
+table[frame=above i] { border-style: outset hidden hidden hidden; }
+table[frame=below i] { border-style: hidden hidden outset hidden; }
+table[frame=hsides i] { border-style: outset hidden outset hidden; }
+table[frame=lhs i] { border-style: hidden hidden hidden outset; }
+table[frame=rhs i] { border-style: hidden outset hidden hidden; }
+table[frame=vsides i] { border-style: hidden outset; }
+table[frame=box i], table[frame=border i] { border-style: outset; }
+
+table[border] > tr > td, table[border] > tr > th,
+table[border] > thead > tr > td, table[border] > thead > tr > th,
+table[border] > tbody > tr > td, table[border] > tbody > tr > th,
+table[border] > tfoot > tr > td, table[border] > tfoot > tr > th {
+  /* only if border is not equivalent to zero */
+  border-width: 1px;
+  border-style: inset;
+}
+table[rules=none i] > tr > td, table[rules=none i] > tr > th,
+table[rules=none i] > thead > tr > td, table[rules=none i] > thead > tr > th,
+table[rules=none i] > tbody > tr > td, table[rules=none i] > tbody > tr > th,
+table[rules=none i] > tfoot > tr > td, table[rules=none i] > tfoot > tr > th,
+table[rules=groups i] > tr > td, table[rules=groups i] > tr > th,
+table[rules=groups i] > thead > tr > td, table[rules=groups i] > thead > tr > th,
+table[rules=groups i] > tbody > tr > td, table[rules=groups i] > tbody > tr > th,
+table[rules=groups i] > tfoot > tr > td, table[rules=groups i] > tfoot > tr > th,
+table[rules=rows i] > tr > td, table[rules=rows i] > tr > th,
+table[rules=rows i] > thead > tr > td, table[rules=rows i] > thead > tr > th,
+table[rules=rows i] > tbody > tr > td, table[rules=rows i] > tbody > tr > th,
+table[rules=rows i] > tfoot > tr > td, table[rules=rows i] > tfoot > tr > th {
+  border-width: 1px;
+  border-style: none;
+}
+table[rules=cols i] > tr > td, table[rules=cols i] > tr > th,
+table[rules=cols i] > thead > tr > td, table[rules=cols i] > thead > tr > th,
+table[rules=cols i] > tbody > tr > td, table[rules=cols i] > tbody > tr > th,
+table[rules=cols i] > tfoot > tr > td, table[rules=cols i] > tfoot > tr > th {
+  border-width: 1px;
+  border-block-start-style: none;
+  border-inline-end-style: solid;
+  border-block-end-style: none;
+  border-inline-start-style: solid;
+}
+table[rules=all i] > tr > td, table[rules=all i] > tr > th,
+table[rules=all i] > thead > tr > td, table[rules=all i] > thead > tr > th,
+table[rules=all i] > tbody > tr > td, table[rules=all i] > tbody > tr > th,
+table[rules=all i] > tfoot > tr > td, table[rules=all i] > tfoot > tr > th {
+  border-width: 1px;
+  border-style: solid;
+}
+
+table[rules=groups i] > colgroup {
+  border-inline-start-width: 1px;
+  border-inline-start-style: solid;
+  border-inline-end-width: 1px;
+  border-inline-end-style: solid;
+}
+table[rules=groups i] > thead,
+table[rules=groups i] > tbody,
+table[rules=groups i] > tfoot {
+  border-block-start-width: 1px;
+  border-block-start-style: solid;
+  border-block-end-width: 1px;
+  border-block-end-style: solid;
+}
+
+table[rules=rows i] > tr, table[rules=rows i] > thead > tr,
+table[rules=rows i] > tbody > tr, table[rules=rows i] > tfoot > tr {
+  border-block-start-width: 1px;
+  border-block-start-style: solid;
+  border-block-end-width: 1px;
+  border-block-end-style: solid;
+}
+ + + + +

In quirks mode, the following rules are also expected to apply:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+table {
+  font-weight: initial;
+  font-style: initial;
+  font-variant: initial;
+  font-size: initial;
+  line-height: initial;
+  white-space: initial;
+  text-align: initial;
+}
+ +
+ +

For the purposes of the CSS table model, the col element is expected to be treated + as if it was present as many times as its span attribute specifies.

+ +

For the purposes of the CSS table model, the colgroup element, if it contains no + col element, is expected to be treated as if it had as many such children as its + span attribute specifies.

+ +

For the purposes of the CSS table model, the colspan and + rowspan attributes on td and th + elements are expected to provide the + special knowledge regarding cells spanning rows and columns.

+ +

In HTML documents, the following rules are also expected to apply:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+:is(table, thead, tbody, tfoot, tr) > form { display: none !important; }
+ +
+ +

The table element's cellspacing + attribute maps to the pixel length property 'border-spacing' on the + element.

+ +

The table element's cellpadding + attribute maps to the pixel length + properties 'padding-top', 'padding-right', + 'padding-bottom', and 'padding-left' of any td and + th elements that have corresponding cells in the + table corresponding to the table element.

+ +

The table element's height attribute + maps to the dimension property (ignoring zero) 'height' on the + table element.

+ +

The table element's width attribute + maps to the dimension property (ignoring zero) 'width' on the + table element.

+ +

The col element's width attribute maps + to the dimension property 'width' on the col + element.

+ +

The thead, tbody, and tfoot elements' height attribute maps to the dimension property + 'height' on the element.

+ +

The tr element's height attribute maps + to the dimension property (ignoring zero) 'height' on the tr + element.

+ +

The td and th elements' height + attributes map to the dimension + property (ignoring zero) 'height' on the element.

+ +

The td and th elements' width + attributes map to the dimension + property (ignoring zero) 'width' on the element.

+ +
+ +

The thead, tbody, tfoot, tr, + td, and th elements, when they have an align + attribute whose value is an ASCII case-insensitive match for either the string "center" or the string "middle", are expected to center + text within themselves, as if they had their 'text-align' property set to 'center' in + a presentational hint, and to align + descendants to the center.

+ +

The thead, tbody, tfoot, tr, + td, and th elements, when they have an align + attribute whose value is an ASCII case-insensitive match for the string "left", are expected to left-align text within themselves, as if they had their + 'text-align' property set to 'left' in a presentational hint, and to align descendants to the left.

+ +

The thead, tbody, tfoot, tr, + td, and th elements, when they have an align + attribute whose value is an ASCII case-insensitive match for the string "right", are expected to right-align text within themselves, as if they had their + 'text-align' property set to 'right' in a presentational hint, and to align descendants to the right.

+ +

The thead, tbody, tfoot, tr, + td, and th elements, when they have an align + attribute whose value is an ASCII case-insensitive match for the string "justify", are expected to full-justify text within themselves, as if they had + their 'text-align' property set to 'justify' in a presentational hint, and to align descendants to the left.

+ +

User agents are expected to have a rule in their user agent style sheet that matches + th elements that have a parent node whose computed value for the + 'text-align' property is its initial value, whose declaration block consists of just + a single declaration that sets the 'text-align' property to the value 'center'.

+ + +
+ +

When a table, thead, tbody, tfoot, + tr, td, or th element has a background attribute set to a non-empty value, the new value is + expected to be parsed relative to the element's node + document, and if this is successful, the user agent is expected to treat the attribute as a + presentational hint setting the element's + 'background-image' property to the resulting URL string.

+ +

When a table, thead, tbody, tfoot, + tr, td, or th element has a bgcolor + attribute set, the new value is expected to be parsed using the rules for parsing a legacy + color value, and if that does not return an error, the user agent is expected to treat the + attribute as a presentational hint setting the element's + 'background-color' property to the resulting color.

+ +

When a table element has a bordercolor + attribute, its value is expected to be parsed using the rules for parsing a legacy color + value, and if that does not return an error, the user agent is expected to treat the + attribute as a presentational hint setting the + element's 'border-top-color', 'border-right-color', + 'border-bottom-color', and 'border-left-color' properties to the + resulting color.

+ +
+ +

The table element's border attribute maps to the pixel length properties + 'border-top-width', 'border-right-width', + 'border-bottom-width', 'border-left-width' on the element. If the + attribute is present but parsing the attribute's value using the rules for parsing + non-negative integers generates an error, a default value of 1px is expected to be used for + that property instead.

+ +

Rules marked "only if border is not equivalent to zero" + in the CSS block above is expected to only be applied if the border attribute mentioned in the selectors for the rule is not + only present but, when parsed using the rules for parsing non-negative integers, is + also found to have a value other than zero or to generate an error.

+ +
+ +

In quirks mode, a td element or a th element that has a + nowrap attribute but also has a width attribute whose value, when parsed using the rules for + parsing nonzero dimension values, is found to be a length (not an error or a number + classified as a percentage), is expected to have a presentational hint setting the element's 'white-space' property to + 'normal', overriding the rule in the CSS block above that sets it to 'nowrap'.

+ +

Margin collapsing quirks

+ +

A node is substantial if it is a text node + that is not inter-element whitespace, or if it is an element node.

+ +

A node is blank if it is an element that contains no + substantial nodes.

+ +

The elements with default margins + are the following elements: blockquote, dir, dl, + h1, h2, h3, h4, h5, + h6, listing, menu, ol, + p, plaintext, pre, ul, xmp

+ +

In quirks mode, any element + with default margins that is the child of a + body, td, or th element and has no substantial previous siblings is expected to have a + user-agent level style sheet rule that sets its 'margin-block-start' property to + zero.

+ +

In quirks mode, any element + with default margins that is the child of a + body, td, or th element, has no substantial previous siblings, and is blank, is expected to have a user-agent level style sheet + rule that sets its 'margin-block-end' property to zero also.

+ +

In quirks mode, any element + with default margins that is the child of a + td or th element, has no substantial following siblings, and is blank, is expected to have a user-agent level style sheet + rule that sets its 'margin-block-start' property to zero.

+ +

In quirks mode, any p element that is the child of a td or th element and has + no substantial following siblings, is expected + to have a user-agent level style sheet rule that sets its 'margin-block-end' property + to zero.

+ + +

Form controls

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+input, select, button, textarea {
+  letter-spacing: initial;
+  word-spacing: initial;
+  line-height: initial;
+  text-transform: initial;
+  text-indent: initial;
+  text-shadow: initial;
+}
+
+input, select, textarea {
+  text-align: initial;
+}
+
+input:is([type=reset i], [type=button i], [type=submit i]), button {
+  text-align: center;
+}
+
+input:is([type=reset i], [type=button i], [type=submit i], [type=color i]), button {
+  display: inline-block;
+}
+
+input:is([type=radio i], [type=checkbox i], [type=reset i], [type=button i],
+[type=submit i], [type=color i], [type=search i]), select, button {
+  box-sizing: border-box;
+}
+
+textarea { white-space: pre-wrap; }
+ +

In quirks mode, the following rules are also expected to apply:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+input:not([type=image i]), textarea { box-sizing: border-box; }
+ +

Each kind of form control is also described in the Widgets section, + which describes the look and feel of the control.

+ + + +

The hr element

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+hr {
+  color: gray;
+  border-style: inset;
+  border-width: 1px;
+  margin-block-start: 0.5em;
+  margin-inline-end: auto;
+  margin-block-end: 0.5em;
+  margin-inline-start: auto;
+  overflow: hidden;
+}
+ +

The following rules are also expected to apply, as presentational hints:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+hr[align=left i] { margin-left: 0; margin-right: auto; }
+hr[align=right i] { margin-left: auto; margin-right: 0; }
+hr[align=center i] { margin-left: auto; margin-right: auto; }
+hr[color], hr[noshade] { border-style: solid; }
+ +

If an hr element has either a color attribute + or a noshade attribute, and furthermore also has a size attribute, and parsing that attribute's value using the + rules for parsing non-negative integers doesn't generate an error, then the user + agent is expected to use the parsed value divided by two as a pixel length for + presentational hints for the properties 'border-top-width', + 'border-right-width', 'border-bottom-width', and + 'border-left-width' on the element.

+ +

Otherwise, if an hr element has neither a color + attribute nor a noshade attribute, but does have a size attribute, and parsing that attribute's value using the + rules for parsing non-negative integers doesn't generate an error, then: if the + parsed value is one, then the user agent is expected to use the attribute as a presentational hint setting the element's + 'border-bottom-width' to 0; otherwise, if the parsed value is greater than one, then + the user agent is expected to use the parsed value minus two as a pixel length for + presentational hints for the 'height' property on the element.

+ +

The width attribute on an hr element maps + to the dimension property 'width' on the element.

+ +

When an hr element has a color attribute, its + value is expected to be parsed using the rules for parsing a legacy color value, and + if that does not return an error, the user agent is expected to treat the attribute as a presentational hint setting the element's + 'color' property to the resulting color.

+ + + +

The fieldset and legend elements

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+fieldset {
+  display: block;
+  margin-inline-start: 2px;
+  margin-inline-end: 2px;
+  border: groove 2px ThreeDFace;
+  padding-block-start: 0.35em;
+  padding-inline-end: 0.75em;
+  padding-block-end: 0.625em;
+  padding-inline-start: 0.75em;
+  min-inline-size: min-content;
+}
+
+legend {
+  padding-inline-start: 2px; padding-inline-end: 2px;
+}
+
+legend[align=left i] {
+  justify-self: left;
+}
+
+legend[align=center i] {
+  justify-self: center;
+}
+
+legend[align=right i] {
+  justify-self: right;
+}
+ +

The fieldset element, when it generates a CSS box, is expected to act + as follows:

+ + + +

A fieldset element's rendered legend, if any, is expected to act as + follows:

+ + + + +

A fieldset element's anonymous fieldset content box is expected to + act as follows:

+ + + +
+
+ + + + + + + + + + + + + + + + + + + fieldset's margin + + + + + + + legend + + + + padding + + + legend's margin + + + + + + + + padding + + + + anonymous + fieldset content box + content + + + +
The legend is rendered over the top border, and the top border area reserves + vertical space for the legend. The fieldset's top margin starts at the top margin edge of the + legend. The legend's horizontal margins, or the 'justify-self' property, gives + its horizontal position. The anonymous fieldset content box appears below the + legend.
+
+
+ + +

Replaced elements

+ +

The following elements can be replaced + elements: audio, canvas, embed, iframe, + img, input, object, and video.

+ + +

Embedded content

+ +

The embed, iframe, and video elements are expected to be + treated as replaced elements.

+ +

A canvas element that represents embedded content is + expected to be treated as a replaced element; the contents of such elements are the + element's bitmap, if any, or else a transparent black bitmap with the same + intrinsic dimensions as the element. Other canvas elements are expected + to be treated as ordinary elements in the rendering model.

+ +

An object element that represents an image, plugin, or its + nested browsing context is expected to be treated as a replaced element. + Other object elements are expected to be treated as ordinary elements in the + rendering model.

+ +

The audio element, when it is exposing a user interface, is expected to be treated as a + replaced element about one line high, as wide as is necessary to expose the user + agent's user interface features. When an audio element is not exposing a user interface, the user agent is expected to force + its 'display' property to compute to 'none', irrespective of CSS rules.

+ +

Whether a video element is exposing a user interface is not expected to affect the size of the rendering; + controls are expected to be overlaid above the page content without causing any layout changes, + and are expected to disappear when the user does not need them.

+ +

When a video element represents a poster frame or frame of video, the poster frame + or frame of video is expected to be rendered at the largest size that maintains the aspect ratio + of that poster frame or frame of video without being taller or wider than the video + element itself, and is expected to be centered in the video element.

+ +

Any subtitles or captions are expected to be overlayed directly on top of their + video element, as defined by the relevant rendering rules; for WebVTT, those are the + rules for updating the display of WebVTT text tracks.

+ +

When the user agent starts exposing a user + interface for a video element, the user agent should run the rules for + updating the text track rendering of each of the text + tracks in the video element's list of text tracks that are showing and whose text track kind is one of subtitles or captions (e.g., for text + tracks based on WebVTT, the rules for updating the display of WebVTT text + tracks).

+ +

Resizing video and canvas elements does not interrupt + video playback or clear the canvas.

+ +
+ +

The following CSS rules are expected to apply:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+iframe { border: 2px inset; }
+video { object-fit: contain; }
+ + +

Images

+ +

User agents are expected to render img elements and input elements + whose type attributes are in the Image Button state, according to the first applicable rules + from the following list:

+ +
+ + +
If the element represents an image
+ +
The user agent is expected to treat the element as a replaced element and + render the image according to the rules for doing so defined in CSS.
+ + +
+ + If the element does not represent an image and either: + +
    +
  • the user agent has reason to believe that the image will become available and be rendered in due + course, or + +
  • the element has no alt attribute, or + +
  • the Document is in quirks mode, and the element already has + intrinsic dimensions (e.g., from the dimension attributes or CSS + rules) +
+ +
+ +
The user agent is expected to treat the element as a replaced element whose + content is the text that the element represents, if any, optionally alongside an icon indicating + that the image is being obtained (if applicable). For input elements, the element + is expected to appear button-like to indicate that the element is a button.
+ + + +
If the element is an img element that represents some text and the + user agent does not expect this to change
+ +
The user agent is expected to treat the element as a non-replaced phrasing element whose + content is the text, optionally with an icon indicating that an image is missing, so that the + user can request the image be displayed or investigate why it is not rendering. In non-graphical + contexts, such an icon should be omitted.
+ + + +
If the element is an img element that represents nothing and the + user agent does not expect this to change
+ +
The user agent is expected to treat the element as a replaced element whose + intrinsic dimensions are 0. (In the absence of further styles, this will cause the + element to essentially not be rendered.)
+ + + +
If the element is an input element that does not represent an image and the user agent does not expect this to change
+ +
The user agent is expected to treat the element as a replaced element + consisting of a button whose content is the element's alternative text. The intrinsic + dimensions of the button are expected to be about one line in height and whatever width + is necessary to render the text on one line.
+
+ +

The icons mentioned above are expected to be relatively small so as not to disrupt most text + but be easily clickable. In a visual environment, for instance, icons could be 16 pixels by 16 + pixels square, or 1em by 1em if the images are scalable. In an audio environment, the icon could + be a short bleep. The icons are intended to indicate to the user that they can be used to get to + whatever options the UA provides for images, and, where appropriate, are expected to provide + access to the context menu that would have come up if the user interacted with the actual + image.

+ +
+ +

All animated images with the same absolute URL and the same image data are + expected to be rendered synchronized to the same timeline as a group, with the timeline starting + at the time of the least recent addition to the group.

+ +

In other words, when a second image with the same absolute URL and + animated image data is inserted into a document, it jumps to the point in the animation cycle that + is currently being displayed by the first image.

+ +

When a user agent is to restart the animation for an img element + showing an animated image, all animated images with the same absolute URL and the + same image data in that img element's node document are expected to restart + their animation from the beginning.

+ +
+ +

The following CSS rules are expected to apply when the Document is in quirks + mode:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+img[align=left i] { margin-right: 3px; }
+img[align=right i] { margin-left: 3px; }
+ +
+ + +
+ +

Attributes for embedded content and images

+ +

The following CSS rules are expected to apply as presentational hints:

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+iframe[frameborder='0'], iframe[frameborder=no i] { border: none; }
+
+embed[align=left i], iframe[align=left i], img[align=left i],
+input[type=image i][align=left i], object[align=left i] {
+  float: left;
+}
+
+embed[align=right i], iframe[align=right i], img[align=right i],
+input[type=image i][align=right i], object[align=right i] {
+  float: right;
+}
+
+embed[align=top i], iframe[align=top i], img[align=top i],
+input[type=image i][align=top i], object[align=top i] {
+  vertical-align: top;
+}
+
+embed[align=baseline i], iframe[align=baseline i], img[align=baseline i],
+input[type=image i][align=baseline i], object[align=baseline i] {
+  vertical-align: baseline;
+}
+
+embed[align=texttop i], iframe[align=texttop i], img[align=texttop i],
+input[type=image i][align=texttop i], object[align=texttop i] {
+  vertical-align: text-top;
+}
+
+embed[align=absmiddle i], iframe[align=absmiddle i], img[align=absmiddle i],
+input[type=image i][align=absmiddle i], object[align=absmiddle i],
+embed[align=abscenter i], iframe[align=abscenter i], img[align=abscenter i],
+input[type=image i][align=abscenter i], object[align=abscenter i] {
+  vertical-align: middle;
+}
+
+embed[align=bottom i], iframe[align=bottom i], img[align=bottom i],
+input[type=image i][align=bottom i], object[align=bottom i] {
+  vertical-align: bottom;
+}
+ +

When an embed, iframe, img, or object + element, or an input element whose type + attribute is in the Image Button state, has an align attribute whose value is an ASCII case-insensitive match for + the string "center" or the string "middle", the user + agent is expected to act as if the element's 'vertical-align' property was set to a + value that aligns the vertical middle of the element with the parent element's baseline.

+ +

The hspace attribute of embed, + img, or object elements, and input elements with a type attribute in the Image + Button state, maps to the dimension + properties 'margin-left' and 'margin-right' on the element.

+ +

The vspace attribute of embed, + img, or object elements, and input elements with a type attribute in the Image + Button state, maps to the dimension + properties 'margin-top' and 'margin-bottom' on the element.

+ +

When an img element, object element, or input element + with a type attribute in the Image Button state has a border attribute whose value, when parsed using the rules for + parsing non-negative integers, is found to be a number greater than zero, the user agent is + expected to use the parsed value for eight presentational hints: four setting the + parsed value as a pixel length for the element's 'border-top-width', + 'border-right-width', 'border-bottom-width', and + 'border-left-width' properties, and four setting the element's + 'border-top-style', 'border-right-style', + 'border-bottom-style', and 'border-left-style' properties to the value + 'solid'.

+ +

The width and height attributes on embed, iframe, + img, object or video elements, and input + elements with a type attribute in the Image Button state and that either represents an image or + that the user expects will eventually represent an image, map to the dimension properties 'width' and 'height' on + the element respectively.

+ +

The intrinsic aspect ratio for an img element img is + computed as follows:

+ +
    +
  1. If img's current request is available and has an intrinsic aspect ratio, then + use that intrinsic aspect ratio.

  2. + +
  3. If img's width and height attribute values, when parsed using the rules for + parsing dimension values, are both not an error, not a percentage, and non-zero, then use + the ratio resulting from dividing the width attribute value + by the height attribute value.

  4. + +
  5. Otherwise, img has no intrinsic aspect ratio.

  6. +
+
+ + +
+ +

Image maps

+ +

Shapes on an image map are expected to act, for the purpose of the CSS cascade, as + elements independent of the original area element that happen to match the same style + rules but inherit from the img or object element.

+ +

For the purposes of the rendering, only the 'cursor' property is expected to have + any effect on the shape.

+ +

Thus, for example, if an area element has a style attribute that sets the 'cursor' property to 'help', + then when the user designates that shape, the cursor would change to a Help cursor.

+ +

Similarly, if an area element had a CSS rule that set its + 'cursor' property to 'inherit' (or if no rule setting the 'cursor' + property matched the element at all), the shape's cursor would be inherited from the + img or object element of the image map, not from the parent + of the area element.

+ +
+ + +
+ +

Widgets

+ +

Introduction

+ +

The elements defined in this section can be rendered in a variety of manners, within the + guidelines provided below. User agents are encouraged to set the 'appearance' CSS + property appropriately to achieve platform-native appearances for widgets, and are expected to + implement any relevant animations, etc, that are appropriate for the platform.

+ + +
+ + +
+ +

Button layout

+ +

Button layout is as follows:

+ + + + +

The button element

+ +

The button element, when it generates a CSS box, is expected to + depict a button and to use button layout whose anonymous button content + box's contents (if there is an anonymous button content box) are the child + boxes the element's box would otherwise have.

+ +
+ + +
+ +

The details and summary elements

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+summary {
+  display: list-item;
+  counter-increment: list-item 0;
+  list-style: disclosure-closed inside;
+}
+details[open] > summary {
+  list-style-type: disclosure-open;
+}
+ +

The details element is expected to render as a block box. The element + is also expected to have an internal shadow tree with two slots, both rendered as a block box. The first slot is expected to take the details element's first + summary element child, if any. The second slot is + expected to take the details element's remaining descendants, if any.

+ +

The first slot is expected to allow the user to request the + details be shown or hidden.

+ +

The second slot is expected to be removed from the rendering + when the details element does not have an open attribute.

+ + + +
+ +
+ +

The input element as a text entry widget

+ +

An input element whose type attribute is in + the Text, Search, Telephone, URL, or + E-mail state, is expected to render as an + 'inline-block' box depicting a text control. Additionally, the + 'line-height' property, if it has a computed value equivalent to a value + that is less than 1.0, must have a used value of 1.0.

+ +

An input element whose type attribute is in + the Password state is expected to render as an + 'inline-block' box depicting a text control that obscures data entry.

+ +

If these text controls provide a text selection, then, when the user changes the current + selection, the user agent is expected to queue an element task on the user + interaction task source given the input element to fire an event named select + at the element, with the bubbles attribute initialized to + true.

+ +

If an input element whose type attribute is + in one of the above states has a size attribute, and parsing + that attribute's value using the rules for parsing non-negative integers doesn't + generate an error, then the user agent is expected to use the attribute as a presentational hint for the 'width' property on + the element, with the value obtained from applying the converting a character width to + pixels algorithm to the value of the attribute.

+ +

If an input element whose type attribute is + in one of the above states does not have a size + attribute, then the user agent is expected to act as if it had a user-agent-level style sheet rule + setting the 'width' property on the element to the value obtained from applying the + converting a character width to pixels algorithm to the number 20.

+ +

The converting a character width to pixels algorithm returns (size-1)×avg + max, + where size is the character width to convert, avg is the + average character width of the primary font for the element for which the algorithm is being run, + in pixels, and max is the maximum character width of that same font, also in + pixels. (The element's 'letter-spacing' property does not affect the result.)

+ +
+ + +
+ +

The input element as domain-specific widgets

+ +

An input element whose type attribute is in + the Date state is expected to render as an + 'inline-block' box depicting a date control.

+ +

An input element whose type attribute is in + the Month state is expected to render as an + 'inline-block' box depicting a month control.

+ +

An input element whose type attribute is in + the Week state is expected to render as an + 'inline-block' box depicting a week control.

+ +

An input element whose type attribute is in + the Time state is expected to render as an + 'inline-block' box depicting a time control.

+ +

An input element whose type attribute is in + the Local Date and Time state is expected to + render as an 'inline-block' box depicting a local date and time control.

+ +

An input element whose type attribute is in + the Number state is expected to render as an + 'inline-block' box depicting a number control.

+ +

These controls are all expected to be about one line high, and about as wide as necessary to + show the widest possible value.

+ +
+ + +
+ +

The input element as a range control

+ +

An input element whose type attribute is in + the Range state is expected to render as an + 'inline-block' box depicting a slider control.

+ +

When the control is wider than it is tall (or square), the control is expected to be a + horizontal slider, with the lowest value on the right if the 'direction' property on + this element has a computed value of 'rtl', and on the left otherwise. When the + control is taller than it is wide, it is expected to be a vertical slider, with the lowest value + on the bottom.

+ +

Predefined suggested values (provided by the list + attribute) are expected to be shown as tick marks on the slider, which the slider can snap to.

+ +

User agents are expected to use the used value of the 'direction' + property on the element to determine the direction in which the slider operates. Typically, a + left-to-right ('ltr') horizontal control would have the lowest value on the left and the highest + value on the right, and vice versa.

+ +
+ + +
+ +

The input element as a color + well

+ +

An input element whose type attribute is in + the Color state is expected to depict a color well, + which, when activated, provides the user with a color picker (e.g. a color wheel or color + palette) from which the color can be changed. The element, when it generates a CSS + box, is expected to use button layout, that has no child boxes of the + anonymous button content box. The anonymous button content box is + expected to have a presentational hint setting the + 'background-color' property to the element's value.

+ +

Predefined suggested values (provided by the list + attribute) are expected to be shown in the color picker interface, not on the color well + itself.

+ +
+ + +
+ +

The input element as a checkbox and radio button widgets

+ +

An input element whose type attribute is in + the Checkbox state is expected to render as an + 'inline-block' box containing a single checkbox control, with no label.

+ +

An input element whose type attribute is in + the Radio Button state is expected to render as an + 'inline-block' box containing a single radio button control, with no label.

+ +
+ + +
+ +

The input element as a file upload control

+ +

An input element whose type attribute is in + the File Upload state, when it generates a CSS + box, is expected to render as an 'inline-block' box containing a span of text + giving the file name(s) of the selected + files, if any, followed by a button that, when activated, provides the user with a file + picker from which the selection can be changed. The button is expected to use button + layout and the contents of the anonymous button content box are expected to be + implementation-defined (and possibly locale-specific) text, for example "Choose + file".

+ +
+ + +
+ +

The input element as a button

+ +

An input element whose type attribute is in + the Submit Button, Reset Button, or Button state, when it generates a CSS box, is + expected to depict a button and use button layout and the contents of the + anonymous button content box are expected to be the text of the element's value attribute, if any, or text derived from the element's type attribute in an implementation-defined (and + probably locale-specific) fashion, if not.

+ +
+ + +
+ +

The marquee element

+ +
@namespace url(http://www.w3.org/1999/xhtml);
+
+marquee {
+  display: inline-block;
+  text-align: initial;
+}
+ +

The marquee element, while turned on, is + expected to render in an animated fashion according to its attributes as follows:

+ +
+
If the element's behavior attribute is in the + scroll state
+ +
+

Slide the contents of the element in the direction described by the direction attribute as defined below, such that it begins + off the start side of the marquee, and ends flush with the inner end side.

+ +

For example, if the direction + attribute is left (the default), then the + contents would start such that their left edge are off the side of the right edge of the + marquee's content area, and the contents would then slide up to the + point where the left edge of the contents are flush with the left inner edge of the + marquee's content area.

+ +

Once the animation has ended, the user agent is expected to increment the marquee + current loop index. If the element is still turned + on after this, then the user agent is expected to restart the animation.

+
+ +
If the element's behavior attribute is in the + slide state
+ +
+

Slide the contents of the element in the direction described by the direction attribute as defined below, such that it begins + off the start side of the marquee, and ends off the end side of the + marquee.

+ +

For example, if the direction + attribute is left (the default), then the + contents would start such that their left edge are off the side of the right edge of the + marquee's content area, and the contents would then slide up to the + point where the right edge of the contents are flush with the left inner edge of the + marquee's content area.

+ +

Once the animation has ended, the user agent is expected to increment the marquee + current loop index. If the element is still turned + on after this, then the user agent is expected to restart the animation.

+
+ +
If the element's behavior attribute is in the + alternate state
+ +
+

When the marquee current loop index is even (or zero), slide the contents of the + element in the direction described by the direction + attribute as defined below, such that it begins flush with the start side of the + marquee, and ends flush with the end side of the marquee.

+ +

When the marquee current loop index is odd, slide the contents of the element in + the opposite direction than that described by the direction attribute as defined below, such that it begins + flush with the end side of the marquee, and ends flush with the start side of the + marquee.

+ +

For example, if the direction + attribute is left (the default), then the + contents would with their right edge flush with the right inner edge of the + marquee's content area, and the contents would then slide up to the + point where the left edge of the contents are flush with the left inner edge of the + marquee's content area.

+ +

Once the animation has ended, the user agent is expected to increment the marquee + current loop index. If the element is still turned + on after this, then the user agent is expected to continue the animation.

+
+
+ +

The direction attribute has the meanings described + in the following table:

+ + + + + + + + + +
direction attribute state + Direction of animation + Start edge + End edge + Opposite direction +
left + ← Right to left + Right + Left + → Left to Right +
right + → Left to Right + Left + Right + ← Right to left +
up + ↑ Up (Bottom to Top) + Bottom + Top + ↓ Down (Top to Bottom) +
down + ↓ Down (Top to Bottom) + Top + Bottom + ↑ Up (Bottom to Top) +
+ +

In any case, the animation should proceed such that there is a delay given by the marquee + scroll interval between each frame, and such that the content moves at most the distance + given by the marquee scroll distance with each frame.

+ +

When a marquee element has a bgcolor + attribute set, the value is expected to be parsed using the rules for parsing a legacy color + value, and if that does not return an error, the user agent is expected to treat the + attribute as a presentational hint setting the element's + 'background-color' property to the resulting color.

+ +

The width and height attributes on a marquee element + map to the dimension properties + 'width' and 'height' on the element respectively.

+ +

The intrinsic height of a marquee element with its direction attribute in the up or down states is 200 CSS + pixels.

+ +

The vspace attribute of a + marquee element maps to the dimension + properties 'margin-top' and 'margin-bottom' on the element. The + hspace attribute of a marquee + element maps to the dimension properties + 'margin-left' and 'margin-right' on the element.

+ +

The 'overflow' property on the marquee element is expected to be + ignored; overflow is expected to always be hidden.

+ +
+ + +
+ +

The meter element

+ +

The meter element is expected to render as an 'inline-block' box with + a 'height' of '1em' and a 'width' of '5em', a + 'vertical-align' of '-0.2em', and with its contents depicting a gauge.

+ +

When the element is wider than it is tall (or square), the depiction is expected to be of a + horizontal gauge, with the minimum value on the right if the 'direction' property on + this element has a computed value of 'rtl', and on the left otherwise. When the + element is taller than it is wide, it is expected to depict a vertical gauge, with the minimum + value on the bottom.

+ +

User agents are expected to use a presentation consistent with platform conventions for gauges, + if any.

+ +

Requirements for what must be depicted in the gauge are + included in the definition of the meter element.

+ +
+ + +
+ +

The progress element

+ +

The progress element is expected to render as an 'inline-block' box + with a 'height' of '1em' and a 'width' of '10em', and a + 'vertical-align' of '-0.2em'.

+ + + +

When the + element is wider than it is tall, the element is expected to be depicted as a horizontal progress + bar, with the start on the right and the end on the left if the 'direction' property + on this element has a computed value of 'rtl', and with the start on the left and the + end on the right otherwise. When the element is taller than it is wide, it is expected to be + depicted as a vertical progress bar, with the lowest value on the bottom. When the element is + square, it is expected to be depicted as a direction-independent progress widget (e.g. a circular + progress ring).

+ +

User agents are expected to use a presentation consistent with platform conventions for + progress bars. In particular, user agents are expected to use different presentations for + determinate and indeterminate progress bars. User agents are also expected to vary the + presentation based on the dimensions of the element.

+ +

For example, on some platforms for showing indeterminate progress there is a + "spinner" progress indicator with square dimensions, which could be used when the element is + square, and an indeterminate progress bar, which could be used when the element is wide.

+ +

Requirements for how to determine if the progress bar is determinate or + indeterminate, and what progress a determinate progress bar is to show, are included in the + definition of the progress element.

+ +
+ + +
+ +

The select element

+ +

A select element is either a list + box or a drop-down box, depending on its + attributes.

+ +

A select element whose multiple + attribute is present is expected to render as a multi-select list box.

+ +

A select element whose multiple + attribute is absent, and whose display size is greater + than 1, is expected to render as a single-select list box.

+ +

When the element renders as a list box, it is expected to render as an + 'inline-block' box whose 'height' is the height necessary to contain as + many rows for items as given by the element's display + size, or four rows if the attribute is absent, and whose 'width' is the + width of the select's labels plus the width of a scrollbar.

+ +

A select element whose multiple + attribute is absent, and whose display size is 1, is + expected to render as a one-line drop-down box whose width is the width of the + select's labels.

+ +

In either case (list box or drop-down box), the element's items are + expected to be the element's list of options, + with the element's optgroup element children + providing headers for groups of options where applicable.

+ +

An optgroup element is expected to be rendered by displaying the element's label attribute.

+ +

An option element is expected to be rendered by displaying the element's label, indented under its optgroup element if it + has one.

+ +

The width of the select's labels is the wider of the width necessary to + render the widest optgroup, and the width necessary to render the widest + option element in the element's list of + options (including its indent, if any).

+ +

If a select element contains a placeholder label option, the user + agent is expected to render that option in a manner that conveys that it is a label, + rather than a valid option of the control. This can include preventing the placeholder label + option from being explicitly selected by the user. When the placeholder label + option's selectedness is true, the control + is expected to be displayed in a fashion that indicates that no valid option is currently + selected.

+ +

User agents are expected to render the labels in a select in such a manner that + any alignment remains consistent whether the label is being displayed as part of the page or in a + menu control.

+ +
+ + +
+ +

The textarea element

+ +

The textarea element is expected to render as an 'inline-block' box + depicting a multiline text control. If this multiline text control provides a selection, then, + when the user changes the current selection, the user agent is expected to queue an element + task on the user interaction task source given the textarea + element to fire an event named select at the element, with the bubbles attribute initialized to true.

+ +

If the element has a cols attribute, and parsing that + attribute's value using the rules for parsing non-negative integers doesn't generate + an error, then the user agent is expected to use the attribute as a presentational hint for the 'width' property on the element, with the + value being the textarea effective width (as defined below). Otherwise, the user + agent is expected to act as if it had a user-agent-level style sheet rule setting the + 'width' property on the element to the textarea effective width.

+ +

The textarea effective width of a textarea element is size×avg + sbw, where + size is the element's character width, + avg is the average character width of the primary font of the element, in CSS pixels, and sbw is the width of a scrollbar, in CSS pixels. (The element's 'letter-spacing' property does not + affect the result.)

+ +

If the element has a rows attribute, and parsing that + attribute's value using the rules for parsing non-negative integers doesn't generate + an error, then the user agent is expected to use the attribute as a presentational hint for the 'height' property on the element, with the + value being the textarea effective height (as defined below). Otherwise, the user + agent is expected to act as if it had a user-agent-level style sheet rule setting the + 'height' property on the element to the textarea effective height.

+ +

The textarea effective height of a textarea element is the height in + CSS pixels of the number of lines specified the element's character height, plus the height of a scrollbar in CSS pixels.

+ +

User agents are expected to apply the 'white-space' CSS property to + textarea elements. For historical reasons, if the element has a wrap attribute whose value is an ASCII + case-insensitive match for the string "off", then the user agent is expected to treat the attribute as a presentational hint setting the element's + 'white-space' property to 'pre'.

+ +
+ + + +
+ +

Frames and framesets

+ +

User agent are expected to render frameset elements as a box with the height and + width of the viewport, with a surface rendered according to the following layout + algorithm:

+ +
    +
  1. +

    The cols and rows variables are lists of zero or more pairs consisting + of a number and a unit, the unit being one of percentage, relative, and + absolute.

    + +

    Use the rules for parsing a list of dimensions to parse the value of the + element's cols attribute, if there is one. + Let cols be the result, or an empty list if there is no such attribute.

    + +

    Use the rules for parsing a list of dimensions to parse the value of the + element's rows attribute, if there is one. + Let rows be the result, or an empty list if there is no such attribute.

    +
  2. + +
  3. +

    For any of the entries in cols or rows that have the number zero and + the unit relative, change the entry's number to one.

    +
  4. + +
  5. +

    If cols has no entries, then add a single entry consisting of the value 1 and the + unit relative to cols.

    + +

    If rows has no entries, then add a single entry consisting of the value 1 and the + unit relative to rows.

    +
  6. + +
  7. +

    Invoke the algorithm defined below to convert a list of dimensions to a list of pixel + values using cols as the input list, and the width of the surface that the + frameset is being rendered into, in CSS pixels, as the + input dimension. Let sized cols be the resulting list.

    + +

    Invoke the algorithm defined below to convert a list of dimensions to a list of pixel + values using rows as the input list, and the height of the surface that the + frameset is being rendered into, in CSS pixels, as the + input dimension. Let sized rows be the resulting list.

    +
  8. + +
  9. +

    Split the surface into a grid of w×h + rectangles, where w is the number of entries in sized cols and + h is the number of entries in sized rows.

    + +

    Size the columns so that each column in the grid is as many CSS + pixels wide as the corresponding entry in the sized cols list.

    + +

    Size the rows so that each row in the grid is as many CSS pixels + high as the corresponding entry in the sized rows list.

    +
  10. + +
  11. +

    Let children be the list of frame and frameset elements + that are children of the frameset element + for which the algorithm was invoked.

    +
  12. + +
  13. +

    For each row of the grid of rectangles created in the previous step, from top to bottom, run + these substeps:

    + +
      +
    1. +

      For each rectangle in the row, from left to right, run these substeps:

      + +
        +
      1. +

        If there are any elements left in children, take the first element in the + list, and assign it to the rectangle.

        + +

        If this is a frameset element, then recurse the entire frameset + layout algorithm for that frameset element, with the rectangle as the + surface.

        + +

        Otherwise, it is a frame element; render its nested browsing + context, positioned and sized to fit the rectangle.

        +
      2. + +
      3. +

        If there are any elements left in children, remove the first element from + children.

        +
      4. +
      +
    2. +
    +
  14. + +
  15. +

    If the frameset element has a border, draw an outer set of borders + around the rectangles, using the element's frame border color.

    + +

    For each rectangle, if there is an element assigned to that rectangle, and that element + has a border, draw an inner set of borders around that rectangle, using the + element's frame border color.

    + +

    For each (visible) border that does not abut a rectangle that is assigned a + frame element with a noresize + attribute (including rectangles in further nested frameset elements), the user + agent is expected to allow the user to move the border, resizing the rectangles within, keeping + the proportions of any nested frameset grids.

    + +

    A frameset or frame element has a border if the + following algorithm returns true:

    + +
      +
    1. If the element has a frameborder attribute whose value is not the + empty string and whose first character is either a U+0031 DIGIT ONE (1) character, a U+0079 + LATIN SMALL LETTER Y character (y), or a U+0059 LATIN CAPITAL LETTER Y character (Y), then + return true.

    2. + +
    3. Otherwise, if the element has a frameborder attribute, return + false.

    4. + +
    5. Otherwise, if the element has a parent element that is a frameset element, + then return true if that element has a border, and false if it does + not.

    6. + +
    7. Otherwise, return true.

    8. +
    + +

    The frame border color of a + frameset or frame element is the color obtained from the following + algorithm:

    + +
      +
    1. If the element has a bordercolor attribute, and applying the + rules for parsing a legacy color value to that attribute's value does not result + in an error, then return the color so obtained.

    2. + +
    3. Otherwise, if the element has a parent element that is a frameset element, + then return the frame border color of that element.

      + +
    4. Otherwise, return gray.

    5. +
    +
  16. +
+ +

The algorithm to convert a list of dimensions to a list of pixel values consists of + the following steps:

+ +
    +
  1. +

    Let input list be the list of numbers and units passed to the algorithm.

    + +

    Let output list be a list of numbers the same length as input list, all + zero.

    + +

    Entries in output list correspond to the entries in input list that + have the same position.

    +
  2. + +
  3. Let input dimension be the size passed to the algorithm.

    + +
  4. +

    Let count percentage be the number of entries in input list whose unit + is percentage.

    + +

    Let total percentage be the sum of all the numbers in input list whose + unit is percentage.

    + +

    Let count relative be the number of entries in input list whose unit is + relative.

    + +

    Let total relative be the sum of all the numbers in input list whose + unit is relative.

    + +

    Let count absolute be the number of entries in input list whose unit is + absolute.

    + +

    Let total absolute be the sum of all the numbers in input list whose + unit is absolute.

    + +

    Let remaining space be the value of input dimension.

    +
  5. + +
  6. +

    If total absolute is greater than remaining space, then for each entry + in input list whose unit is absolute, set the corresponding value in + output list to the number of the entry in input list multiplied by + remaining space and divided by total absolute. Then, set remaining + space to zero.

    + +

    Otherwise, for each entry in input list whose unit is absolute, set the + corresponding value in output list to the number of the entry in input + list. Then, decrement remaining space by total absolute.

    +
  7. + +
  8. +

    If total percentage multiplied by the input dimension and divided by + 100 is greater than remaining space, then for each entry in input list + whose unit is percentage, set the corresponding value in output list to the + number of the entry in input list multiplied by remaining space and + divided by total percentage. Then, set remaining space to zero.

    + +

    Otherwise, for each entry in input list whose unit is percentage, set the + corresponding value in output list to the number of the entry in input + list multiplied by the input dimension and divided by 100. Then, decrement + remaining space by total percentage multiplied by the input + dimension and divided by 100.

    +
  9. + +
  10. +

    For each entry in input list whose unit is relative, set the corresponding + value in output list to the number of the entry in input list multiplied + by remaining space and divided by total relative.

    +
  11. + +
  12. Return output list.

  13. +
+ +

User agents working with integer values for frame widths (as opposed to user agents that can + lay frames out with subpixel accuracy) are expected to distribute the remainder first to the last + entry whose unit is relative, then equally (not proportionally) to each entry whose unit is + percentage, then equally (not proportionally) to each entry whose unit is absolute, + and finally, failing all else, to the last entry.

+ +
+ + + +

The contents of a frame element that does not have a frameset parent + are expected to be rendered as transparent black; the user agent is expected to not + render its nested browsing context in this case, and its nested browsing + context is expected to have a viewport with zero width and zero height.

+ +
+ + +
+ +

Interactive media

+ +

Links, forms, and navigation

+ +

User agents are expected to allow the user to control aspects of hyperlink + activation and form submission, such as which browsing context is to be + used for the subsequent navigation.

+ +

User agents are expected to allow users to discover the destination of hyperlinks and of forms before triggering their + navigation.

+ +

User agents are expected to inform the user of whether a hyperlink includes + hyperlink auditing, and to let them know at a minimum which domains will be contacted + as part of such auditing.

+ +

User agents may allow users to navigate browsing contexts to the URLs indicated by the + cite attributes on q, blockquote, + ins, and del elements.

+ +

User agents may surface hyperlinks created by link + elements in their user interface.

+ +

While link elements that create hyperlinks will match the :link or + :visited pseudo-classes, + will react to clicks if visible, and so forth, this does not extend to any browser interface + constructs that expose those same links. Activating a link through the browser's interface, rather + than in the page itself, does not trigger click events and the + like.

+ + + + +

The title attribute

+ +

User agents are expected to expose the advisory information of elements upon user + request, and to make the user aware of the presence of such information.

+ +

On interactive graphical systems where the user can use a pointing device, this could take the + form of a tooltip. When the user is unable to use a pointing device, then the user agent is + expected to make the content available in some other fashion, e.g. by making the element a + focusable area and always displaying the advisory information of the + currently focused element, or by showing the advisory information of the + elements under the user's finger on a touch device as the user pans around the screen.

+ +

U+000A LINE FEED (LF) characters are expected to cause line breaks in the tooltip; U+0009 + CHARACTER TABULATION (tab) characters are expected to render as a nonzero horizontal shift that + lines up the next glyph with the next tab stop, with tab stops occurring at points that are + multiples of 8 times the width of a U+0020 SPACE character.

+ +
+ +

For example, a visual user agent could make elements with a title attribute focusable, and could make + any focused element with a title attribute + show its tooltip under the element while the element has focus. This would allow a user to tab + around the document to find all the advisory text.

+ +
+ +
+ +

As another example, a screen reader could provide an audio cue when reading an element with a + tooltip, with an associated key to read the last tooltip for which a cue was played.

+ +
+ + +

Editing hosts

+ +

The current text editing caret (i.e. the active range, if it is empty and in an + editing host), if any, is expected to act like an inline + replaced element with the vertical dimensions of the caret and with zero width for + the purposes of the CSS rendering model.

+ +

This means that even an empty block can have the caret inside it, and that when + the caret is in such an element, it prevents margins from + collapsing through the element.

+ + + +

Text rendered in native user interfaces

+ +

User agents are expected to honor the Unicode semantics of text that is exposed in user + interfaces, for example supporting the bidirectional algorithm in text shown in dialogs, title + bars, popup menus, and tooltips. Text from the contents of elements is expected to be rendered in + a manner that honors the directionality of the element from which the text was + obtained. Text from attributes is expected to be rendered in a manner that honours the + directionality of the attribute.

+ +
+ +

Consider the following markup, which has Hebrew text asking for a programming language, the + languages being text for which a left-to-right direction is important given the punctuation in + some of their names:

+ +
<p dir="rtl" lang="he">
+ <label>
+  בחר שפת תכנות:
+  <select>
+   <option dir="ltr">C++</option>
+   <option dir="ltr">C#</option>
+   <option dir="ltr">FreePascal</option>
+   <option dir="ltr">F#</option>
+  </select>
+ </label>
+</p>
+ +

If the select element was rendered as a drop down box, a correct rendering would + ensure that the punctuation was the same both in the drop down, and in the box showing the + current selection.

+ +

+ +
+ +
+ +

The directionality of attributes depends on the attribute and on the element's dir attribute, as the following example demonstrates. Consider this + markup:

+ +
<table>
+ <tr>
+  <th abbr="(א" dir=ltr>A
+  <th abbr="(א" dir=rtl>A
+  <th abbr="(א" dir=auto>A
+</table>
+ +

If the abbr attributes are rendered, e.g. in a tooltip or + other user interface, the first will have a left parenthesis (because the direction is 'ltr'), + the second will have a right parenthesis (because the direction is 'rtl'), and the third will + have a right parenthesis (because the direction is determined from the attribute value + to be 'rtl').

+ +

However, if instead the attribute was not a directionality-capable attribute, the + results would be different:

+ +
<table>
+ <tr>
+  <th data-abbr="(א" dir=ltr>A
+  <th data-abbr="(א" dir=rtl>A
+  <th data-abbr="(א" dir=auto>A
+</table>
+ +

In this case, if the user agent were to expose the data-abbr attribute + in the user interface (e.g. in a debugging environment), the last case would be rendered with a + left parenthesis, because the direction would be determined from the element's + contents.

+ +
+ +

A string provided by a script (e.g. the argument to window.alert()) is expected to be treated as an independent set of one or + more bidirectional algorithm paragraphs when displayed, as defined by the bidirectional algorithm, + including, for instance, supporting the paragraph-breaking behavior of U+000A LINE FEED (LF) + characters. For the purposes of determining the paragraph level of such text in the bidirectional + algorithm, this specification does not provide a higher-level override of rules P2 and + P3.

+ +

When necessary, authors can enforce a particular direction for a given paragraph by starting it + with the Unicode U+200E LEFT-TO-RIGHT MARK or U+200F RIGHT-TO-LEFT MARK characters.

+ +
+ +

Thus, the following script:

+ +
alert('\u05DC\u05DE\u05D3 HTML \u05D4\u05D9\u05D5\u05DD!')
+ +

...would always result in a message reading + "למד LMTH היום!" + (not "דמל HTML םויה!"), + regardless of the language of the user agent interface or the + direction of the page or any of its elements.

+ +
+ +
+ +

For a more complex example, consider the following script:

+ +
/* Warning: this script does not handle right-to-left scripts correctly */
+var s;
+if (s = prompt('What is your name?')) {
+  alert(s + '! Ok, Fred, ' + s + ', and Wilma will get the car.');
+}
+ +

When the user enters "Kitty", the user agent would alert "Kitty! Ok, Fred, + Kitty, and Wilma will get the car.". However, if the user enters "لا أفهم", then the bidirectional + algorithm will determine that the direction of the paragraph is right-to-left, and so the output + will be the following unintended mess: "لا أفهم! derF ,kO, لا أفهم, rac eht teg lliw amliW dna."

+ +

To force an alert that starts with user-provided text (or other text of unknown + directionality) to render left-to-right, the string can be prefixed with a U+200E LEFT-TO-RIGHT + MARK character:

+ +
var s;
+if (s = prompt('What is your name?')) {
+  alert('\u200E' + s + '! Ok, Fred, ' + s + ', and Wilma will get the car.');
+}
+ +
+ + + +

Print media

+ +

User agents are expected to allow the user to request the opportunity to obtain a physical + form (or a representation of a physical form) of a Document. For example, + selecting the option to print a page or convert it to PDF format.

+ +

When the user actually obtains a physical form (or + a representation of a physical form) of a Document, the user agent is expected to + create a new rendering of the Document for the print media.

+ + + +

Unstyled XML documents

+ + + +

HTML user agents may, in certain circumstances, find themselves rendering non-HTML documents + that use vocabularies for which they lack any built-in knowledge. This section provides for a way + for user agents to handle such documents in a somewhat useful manner.

+ +

While a Document is an unstyled document, the user agent is expected + to render an unstyled document view.

+ +

A Document is an unstyled document while it matches the following + conditions:

+ + + +

An unstyled document view is one where the DOM is not rendered according to CSS + (which would, since there are no applicable styles in this context, just result in a wall of + text), but is instead rendered in a manner that is useful for a developer. This could consist of + just showing the Document object's source, maybe with syntax highlighting, or it + could consist of displaying just the DOM tree, or simply a message saying that the page is not a + styled document.

+ +

If a Document stops being an unstyled document, then the + conditions above stop applying, and thus a user agent following these requirements will switch to + using the regular CSS rendering.

+ +
+ + + + +

Obsolete features

+ +

Obsolete but conforming features

+ +

Features listed in this section will trigger warnings in conformance checkers.

+ +

Authors should not specify a border attribute on an + img element. If the attribute is present, its value must be the string "0". CSS should be used instead.

+ +

Authors should not specify a charset attribute on a + script element. If the attribute is present, its value must be an ASCII + case-insensitive match for "utf-8". (This has no effect in a + document that conforms to the requirements elsewhere in this standard of being encoded as + UTF-8.)

+ +

Authors should not specify a language attribute on a + script element. If the attribute is present, its value must be an ASCII + case-insensitive match for the string "JavaScript" and either the + type attribute must be omitted or its value must be an + ASCII case-insensitive match for the string "text/javascript". + The attribute should be entirely omitted instead (with the value "JavaScript", it has no effect), or replaced with use of the type attribute.

+ +

Authors should not specify a value for the type + attribute on script elements that is the empty string or a JavaScript MIME type + essence match. Instead, they should omit the attribute, which has the same effect.

+ +

Authors should not specify a type attribute on a + style element. If the attribute is present, its value must be an ASCII + case-insensitive match for "text/css".

+ +

Authors should not specify the name attribute on + a elements. If the attribute is present, its value must not be the empty string and + must neither be equal to the value of any of the IDs in the + element's tree other than the element's own ID, if + any, nor be equal to the value of any of the other name + attributes on a elements in the element's tree. If this attribute is + present and the element has an ID, then the attribute's value + must be equal to the element's ID. In earlier versions of the + language, this attribute was intended as a way to specify possible targets for fragments in URLs. The id attribute should be used instead.

+ + +

Authors should not, but may despite requirements to the contrary elsewhere in this + specification, specify the maxlength and size attributes on input elements whose type attributes are in the Number state. One valid reason for using these attributes + regardless is to help legacy user agents that do not support input elements with + type="number" to still render the text control with a useful width.

+ + +
+ +

Warnings for obsolete but conforming features

+ +

To ease the transition from HTML4 Transitional documents to the language defined in + this specification, and to discourage certain features that are only allowed in very few + circumstances, conformance checkers must warn the user when the following features are used in a + document. These are generally old obsolete features that have no effect, and are allowed only to + distinguish between likely mistakes (regular conformance errors) and mere vestigial markup or + unusual and discouraged practices (these warnings).

+ +

The following features must be categorized as described + above:

+ + + +

Conformance checkers must distinguish between pages that have no conformance errors and have + none of these obsolete features, and pages that have no conformance errors but do have some of + these obsolete features.

+ +

For example, a validator could report some pages as "Valid HTML" and others as + "Valid HTML with warnings".

+ +
+ + +

Non-conforming features

+ +

Elements in the following list are entirely obsolete, and must not be used by authors:

+ +
+ +
applet
+

Use embed or object instead.

+ +
acronym
+

Use abbr instead.

+ +
bgsound
+

Use audio instead.

+ +
dir
+

Use ul instead.

+ +
frame
+
frameset
+
noframes
+

Either use iframe and CSS instead, or use server-side includes to generate complete pages with the various invariant parts merged in.

+ +
isindex
+

Use an explicit form and text control combination instead.

+ +
keygen
+
+

For enterprise device management use cases, use native on-device management capabilities.

+ +

For certificate enrollment use cases, use the Web Cryptography API to generate a keypair for + the certificate, and then export the certificate and key to allow the user to install them + manually.

+
+ +
listing
+

Use pre and code instead.

+ +
menuitem
+

To implement a custom context menu, use script to handle the contextmenu event.

+ +
nextid
+

Use GUIDs instead.

+ +
noembed
+

Use object instead of embed when fallback is necessary.

+ +
plaintext
+

Use the "text/plain" MIME type instead.

+ +
rb
+
rtc
+

Providing the ruby base directly inside the ruby element or using nested + ruby elements is sufficient.

+ +
strike
+

Use del instead if the element is marking an edit, otherwise use s instead.

+ +
xmp
+

Use pre and code instead, and escape "<" and "&" characters as "&lt;" and "&amp;" respectively.

+ +
basefont
+
big
+
blink
+
center
+
font
+
marquee
+
multicol
+
nobr
+
spacer
+
tt
+ +
+

Use appropriate elements or CSS instead.

+ +

Where the tt element would have been used for marking up keyboard input, + consider the kbd element; for variables, consider the var element; for + computer code, consider the code element; and for computer output, consider the + samp element.

+ +

Similarly, if the big element is being used to denote a heading, consider using + the h1 element; if it is being used for marking up important passages, consider the + strong element; and if it is being used for highlighting text for reference + purposes, consider the mark element.

+ +

See also the text-level semantics usage summary for more + suggestions with examples.

+
+
+ +
+ +

The following attributes are obsolete (though the elements are still part of the language), and + must not be used by authors:

+ +
+ +
charset on a elements
+
charset on link elements
+

Use an HTTP `Content-Type` header on the linked resource instead.

+ +
charset on script + elements (except as noted in the previous section)
+

Omit the attribute. Both documents and scripts are required to use UTF-8, so + it is redundant to specify it on the script element since it inherits from the + document.

+ +
coords on a elements
+
shape on a elements
+

Use area instead of a for image maps.

+ +
methods on a elements
+
methods on link elements
+

Use the HTTP OPTIONS feature instead.

+ +
name on a elements (except as noted in the previous section)
+
name on embed elements
+
name on img elements
+
name on option elements
+

Use the id attribute instead.

+ +
rev on a elements
+
rev on link elements
+

Use the rel + attribute instead, with an opposite term. (For example, instead of + rev="made", use rel="author".)

+ +
urn on a elements
+
urn on link elements
+

Specify the preferred persistent identifier using the href attribute instead.

+ +
accept on form elements
+

Use the accept attribute directly on the input elements instead.

+ +
hreflang on area + elements
+
type on area elements
+

These attributes do not do anything useful, and for historical reasons there are no + corresponding IDL attributes on area elements. Omit them altogether.

+ +
nohref on area elements
+

Omitting the href + attribute is sufficient; the nohref attribute is + unnecessary. Omit it altogether.

+ +
profile on head elements
+

Unnecessary. Omit it altogether.

+ +
version on html elements
+

Unnecessary. Omit it altogether.

+ +
ismap on input elements
+

Unnecessary. Omit it altogether. All input elements with a type attribute in the Image + Button state are processed as server-side image maps.

+ +
usemap on input elements
+

Use img instead of input for image maps.

+ +
longdesc on iframe elements
+
longdesc on img elements
+

Use a regular a element to link to the + description, or (in the case of images) use an image + map to provide a link from the image to the image's + description.

+ +
lowsrc on img elements
+

Use a progressive JPEG image (given in the src attribute), + instead of using two separate images.

+ +
target on link elements
+

Unnecessary. Omit it altogether.

+ +
type on menu elements
+

To implement a custom context menu, use script to handle the contextmenu event. For toolbar menus, omit the + attribute.

+ +
label on menu elements
+
contextmenu on all elements
+
onshow on all elements
+

To implement a custom context menu, use script to handle the contextmenu event.

+ +
scheme on meta elements
+

Use only one scheme per field, or make the scheme declaration part of the value.

+ +
archive on object elements
+
classid on object elements
+
code on object elements
+
codebase on object elements
+
codetype on object elements
+

Use the data and type attributes to invoke plugins. To set parameters with these names + in particular, the param element can be used.

+ +
declare on object elements
+

Repeat the object element completely each time the resource is to be reused.

+ +
standby on object elements
+

Optimize the linked resource so that it loads quickly or, at least, incrementally.

+ +
typemustmatch on object elements
+

Avoid using object elements with untrusted resources.

+ +
type on param elements
+
valuetype on param elements
+

Use the name and value attributes without declaring + value types.

+ +
language on script elements (except as noted in the previous section)
+

Omit the attribute for JavaScript; for data blocks, use + the type attribute instead.

+ +
event on script elements
+
for on script elements
+

Use DOM events mechanisms to register event listeners.

+ +
type on style elements (except as noted in the previous section)
+

Omit the attribute for CSS; for data blocks, use + script as the container instead of style.

+ +
datapagesize on table elements
+

Unnecessary. Omit it altogether.

+ +
summary on table elements
+

Use one of the techniques for describing + tables given in the table section instead.

+ +
abbr on td elements
+

Use text that begins in an unambiguous and terse manner, and include any more elaborate text after that. The title attribute can also be useful in including more detailed text, so that the cell's contents can be made terse. If it's a heading, use th (which has an abbr attribute).

+ +
axis on td and th elements
+

Use the scope attribute on the relevant th.

+ +
scope on td elements
+

Use th elements for heading cells.

+ +
datasrc on a, button, div, frame, iframe, img, input, label, legend, marquee, object, option, select, span, table, and textarea elements
+
datafld on a, button, div, fieldset, frame, iframe, img, input, label, legend, marquee, object, param, select, span, and textarea elements
+
dataformatas on button, div, input, label, legend, marquee, object, option, select, span, and table elements
+

Use script and a mechanism such as XMLHttpRequest to populate the page dynamically.

+ +
dropzone on all elements
+

Use script to handle the dragenter and dragover events instead.

+ +
alink on body elements
+
bgcolor on body elements
+
bottommargin on body elements
+
leftmargin on body elements
+
link on body elements
+
marginheight on body elements
+
marginwidth on body elements
+
rightmargin on body elements
+
text on body elements
+
topmargin on body elements
+
vlink on body elements
+
clear on br elements
+
align on caption elements
+
align on col elements
+
char on col elements
+
charoff on col elements
+
valign on col elements
+
width on col elements
+
align on div elements
+
compact on dl elements
+
align on embed elements
+
hspace on embed elements
+
vspace on embed elements
+
align on hr elements
+
color on hr elements
+
noshade on hr elements
+
size on hr elements
+
width on hr elements
+
align on h1h6 elements
+
align on iframe elements
+
allowtransparency on iframe elements
+
frameborder on iframe elements
+
framespacing on iframe elements
+
hspace on iframe elements
+
marginheight on iframe elements
+
marginwidth on iframe elements
+
scrolling on iframe elements
+
vspace on iframe elements
+
align on input elements
+
border on input elements
+
hspace on input elements
+
vspace on input elements
+
align on img elements
+
border on img elements (except as noted in the previous section)
+
hspace on img elements
+
vspace on img elements
+
align on legend elements
+
type on li elements
+
compact on menu elements
+
align on object elements
+
border on object elements
+
hspace on object elements
+
vspace on object elements
+
compact on ol elements
+
align on p elements
+
width on pre elements
+
align on table elements
+
bgcolor on table elements
+
border on table elements
+
bordercolor on table elements
+
cellpadding on table elements
+
cellspacing on table elements
+
frame on table elements
+
height on table elements
+
rules on table elements
+
width on table elements
+
align on tbody, thead, and tfoot elements
+
char on tbody, thead, and tfoot elements
+
charoff on tbody, thead, and tfoot elements
+
height on thead, tbody, and tfoot elements
+
valign on tbody, thead, and tfoot elements
+
align on td and th elements
+
bgcolor on td and th elements
+
char on td and th elements
+
charoff on td and th elements
+
height on td and th elements
+
nowrap on td and th elements
+
valign on td and th elements
+
width on td and th elements
+
align on tr elements
+
bgcolor on tr elements
+
char on tr elements
+
charoff on tr elements
+
height on tr elements
+
valign on tr elements
+
compact on ul elements
+
type on ul elements
+
background on body, table, thead, tbody, tfoot, tr, td, and th elements
+

Use CSS instead.

+
+ + +
+ +

Requirements for implementations

+ +

The marquee element

+ +

The marquee element is a presentational element that animates content. CSS + transitions and animations are a more appropriate mechanism.

+ +

The marquee element must implement the HTMLMarqueeElement + interface.

+ +
[Exposed=Window]
+interface HTMLMarqueeElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString behavior;
+  [CEReactions] attribute DOMString bgColor;
+  [CEReactions] attribute DOMString direction;
+  [CEReactions] attribute DOMString height;
+  [CEReactions] attribute unsigned long hspace;
+  [CEReactions] attribute long loop;
+  [CEReactions] attribute unsigned long scrollAmount;
+  [CEReactions] attribute unsigned long scrollDelay;
+  [CEReactions] attribute boolean trueSpeed;
+  [CEReactions] attribute unsigned long vspace;
+  [CEReactions] attribute DOMString width;
+
+  attribute EventHandler onbounce;
+  attribute EventHandler onfinish;
+  attribute EventHandler onstart;
+
+  void start();
+  void stop();
+};
+ +

A marquee element can be turned on or turned off. When it is created, it is turned on.

+ +

When the start() method is called, the + marquee element must be turned on.

+ +

When the stop() method is called, the + marquee element must be turned off.

+ +

When a marquee element is created, the user agent must queue an element + task on the DOM manipulation task source given the marquee + element to fire an event named start at the element.

+ +
+ +

The behavior content attribute on + marquee elements is an enumerated attribute with the following keywords + (all non-conforming):

+ + + + + + + + +
Keyword + State +
scroll + scroll +
slide + slide +
alternate + alternate +
+ +

The missing value default and invalid value default are the scroll state.

+ +
+ +

The direction content attribute on + marquee elements is an enumerated attribute with the following keywords + (all non-conforming):

+ + + + + + + + + +
Keyword + State +
left + left +
right + right +
up + up +
down + down +
+ +

The missing value default and invalid value default are the left state.

+ +
+ +

The truespeed content attribute on + marquee elements is a boolean attribute.

+ +
+ +

A marquee element has a marquee scroll interval, which is obtained as + follows:

+ +
    +
  1. If the element has a scrolldelay attribute, + and parsing its value using the rules for parsing non-negative integers does not + return an error, then let delay be the parsed value. Otherwise, let delay + be 85.

  2. + +
  3. If the element does not have a truespeed + attribute, and the delay value is less than 60, then let delay be 60 + instead.

  4. + +
  5. The marquee scroll interval is delay, interpreted in + milliseconds.

  6. +
+ +
+ +

A marquee element has a marquee scroll distance, which, if the element + has a scrollamount attribute, and + parsing its value using the rules for parsing non-negative integers does not return + an error, is the parsed value interpreted in CSS pixels, and otherwise + is 6 CSS pixels.

+ +
+ +

A marquee element has a marquee loop count, which, if the element has a + loop attribute, and parsing its value using the rules + for parsing integers does not return an error or a number less than 1, is the parsed value, + and otherwise is −1.

+ +

The loop IDL attribute, on getting, must + return the element's marquee loop count; and on setting, if the new value is + different than the element's marquee loop count and either greater than zero or equal + to −1, must set the element's loop content attribute + (adding it if necessary) to the valid integer that represents the new value. (Other + values are ignored.)

+ +

A marquee element also has a marquee current loop index, which is zero + when the element is created.

+ +

The rendering layer will occasionally increment the marquee current loop index, + which must cause the following steps to be run:

+ +
    +
  1. If the marquee loop count is −1, then return.

    + +
  2. Increment the marquee current loop index by one.

  3. + +
  4. +

    If the marquee current loop index is now equal to or greater than the element's + marquee loop count, turn off the + marquee element and queue an element task on the DOM + manipulation task source given the marquee element to fire an event named finish at the marquee element.

    + +

    Otherwise, if the behavior attribute is in the + alternate state, then queue an + element task on the DOM manipulation task source given the + marquee element to fire an event named + bounce at the marquee element.

    + +

    Otherwise, queue an element task on the DOM manipulation task + source given the marquee element to fire + an event named start at the + marquee element.

    +
  5. +
+ +
+ +

The following are the event handlers (and their corresponding event handler event types) that must be supported, + as event handler content attributes and event handler IDL attributes, by + marquee elements:

+ + + + +
Event handler Event handler event type +
onbounce bounce +
onfinish finish +
onstart start +
+ +
+ +

The behavior, direction, height, hspace, vspace, and width IDL attributes must reflect the + respective content attributes of the same name.

+ +

The bgColor IDL attribute must + reflect the bgcolor content attribute.

+ +

The scrollAmount IDL attribute must + reflect the scrollamount content + attribute. The default value is 6.

+ +

The scrollDelay IDL attribute must + reflect the scrolldelay content + attribute. The default value is 85.

+ +

The trueSpeed IDL attribute must + reflect the truespeed content + attribute.

+ + +

Frames

+ +

The frameset element acts as + the body element in documents that use frames.

+ +

The frameset element must implement the HTMLFrameSetElement + interface.

+ +
[Exposed=Window]
+interface HTMLFrameSetElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString cols;
+  [CEReactions] attribute DOMString rows;
+};
+HTMLFrameSetElement includes WindowEventHandlers;
+ +

The cols and rows IDL attributes of the frameset + element must reflect the respective content attributes of the same name.

+ +

The frameset element exposes as event handler content attributes a + number of the event handlers of the Window object. It also mirrors their + event handler IDL attributes.

+ +

The event handlers of the Window object named by the + Window-reflecting body element event handler set, exposed on the + frameset element, replace the generic event handlers with the same names + normally supported by HTML elements.

+ +
+ +

The frame + element has a nested browsing context similar to the iframe element, but + rendered within a frameset element.

+ + + +

A frame element is said to be an active frame element when + it is in a document.

+ + +

When a frame element element is created as an active + frame element, or becomes an active frame element + after not having been one, the user agent must run these steps:

+ +
    +
  1. Create a new nested browsing context for element.

  2. + +
  3. Process the frame attributes for the first time.

  4. +
+ +

When a frame element stops being an active frame + element, the user agent must discard + the element's nested browsing context, and then set the element's nested + browsing context to null.

+ +

Whenever a frame element with a non-null nested browsing context has + its src attribute set, changed, or removed, the + user agent must process the frame attributes.

+ +

When the user agent is to process the frame attributes, it must run the + first appropriate steps from the following list:

+ +
+
If the element has no src attribute specified, + and the user agent is processing the frame's attributes for the first time
+ +

Queue an element task on the DOM manipulation task source given + the frame element to fire an event named + load at the frame element.

+ +
Otherwise
+ +

Run the otherwise steps for iframe or frame + elements.

+
+ +

Any navigation required of the user agent in the process + the frame attributes algorithm must use the frame element's + node document's browsing context as the source browsing + context.

+ +

Furthermore, if the active document of the element's nested browsing + context before such a navigation was not completely + loaded at the time of the new navigation, then the navigation must be completed with replacement enabled.

+ +

Similarly, if the element's nested browsing context's session history + contained only one Document when the process the frame + attributes algorithm was invoked, and that was the about:blank + Document created when its nested browsing context was created, then any + navigation required of the user agent in that algorithm must be + completed with replacement enabled.

+ + + + +

When a Document in a frame is marked as completely + loaded, the user agent must fire an event named + load at the frame element.

+ +

The frame element potentially delays the load event.

+ + + +

The frame element must implement the HTMLFrameElement interface.

+ +
[Exposed=Window]
+interface HTMLFrameElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute DOMString scrolling;
+  [CEReactions] attribute USVString src;
+  [CEReactions] attribute DOMString frameBorder;
+  [CEReactions] attribute USVString longDesc;
+  [CEReactions] attribute boolean noResize;
+  readonly attribute Document? contentDocument;
+  readonly attribute WindowProxy? contentWindow;
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString marginHeight;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString marginWidth;
+};
+ +

The name, scrolling, and src IDL attributes of the frame element must + reflect the respective content attributes of the same name. For the purposes of + reflection, the frame element's src content + attribute is defined as containing a URL.

+ +

The frameBorder IDL attribute of the + frame element must reflect the element's frameborder content attribute.

+ +

The longDesc IDL attribute of the + frame element must reflect the element's longdesc content attribute, which for the purposes + of reflection is defined as containing a URL.

+ +

The noResize IDL attribute of the + frame element must reflect the element's noresize content attribute.

+ +

The contentDocument IDL attribute, + on getting, must return the frame element's content document.

+ +

The contentWindow IDL attribute must + return the WindowProxy object of the frame element's nested + browsing context, if the element's nested browsing context is non-null, or + return null otherwise.

+ +

The marginHeight IDL attribute of the + frame element must reflect the element's marginheight content attribute.

+ +

The marginWidth IDL attribute of the + frame element must reflect the element's marginwidth content attribute.

+ + + +

Other elements, attributes and APIs

+ +

User agents must treat acronym elements in a manner + equivalent to abbr elements in terms of semantics and + for purposes of rendering.

+ +
+ +
partial interface HTMLAnchorElement {
+  [CEReactions] attribute DOMString coords;
+  [CEReactions] attribute DOMString charset;
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute DOMString rev;
+  [CEReactions] attribute DOMString shape;
+};
+ +

The coords, charset, name, rev, and shape IDL attributes of the + a element must reflect the respective + content attributes of the same name.

+ +
+ +
partial interface HTMLAreaElement {
+  [CEReactions] attribute boolean noHref;
+};
+ +

The noHref IDL attribute of the + area element must reflect the element's nohref content attribute.

+ +
+ +
partial interface HTMLBodyElement {
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString text;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString link;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString vLink;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString aLink;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString bgColor;
+  [CEReactions] attribute DOMString background;
+};
+ +

The text IDL attribute of the body + element must reflect the element's text content + attribute.

+ +

The link IDL attribute of the body + element must reflect the element's link content + attribute.

+ +

The aLink IDL attribute of the body + element must reflect the element's alink content + attribute.

+ +

The vLink IDL attribute of the body + element must reflect the element's vlink content + attribute.

+ +

The bgColor IDL attribute of the + body element must reflect the element's bgcolor content attribute.

+ +

The background IDL attribute of the + body element must reflect the element's background content attribute. (The background content is not defined to contain a + URL, despite rules regarding its handling in the rendering section above.)

+ +
+ +
partial interface HTMLBRElement {
+  [CEReactions] attribute DOMString clear;
+};
+ +

The clear IDL attribute of the br + element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLTableCaptionElement {
+  [CEReactions] attribute DOMString align;
+};
+ +

The align IDL attribute of the + caption element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLTableColElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString ch;
+  [CEReactions] attribute DOMString chOff;
+  [CEReactions] attribute DOMString vAlign;
+  [CEReactions] attribute DOMString width;
+};
+ +

The align and width IDL attributes of the col element must + reflect the respective content attributes of the same name.

+ +

The ch IDL attribute of the col element + must reflect the element's char content + attribute.

+ +

The chOff IDL attribute of the col + element must reflect the element's charoff + content attribute.

+ +

The vAlign IDL attribute of the col + element must reflect the element's valign + content attribute.

+ +
+ +

User agents must treat dir elements in a manner equivalent to ul + elements in terms of semantics and for purposes of rendering.

+ +

The dir element must implement the HTMLDirectoryElement + interface.

+ +
[Exposed=Window]
+interface HTMLDirectoryElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute boolean compact;
+};
+ +

The compact IDL attribute of the + dir element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLDivElement {
+  [CEReactions] attribute DOMString align;
+};
+ +

The align IDL attribute of the div + element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLDListElement {
+  [CEReactions] attribute boolean compact;
+};
+ +

The compact IDL attribute of the dl + element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLEmbedElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString name;
+};
+ +

The name and align IDL attributes of the embed element + must reflect the respective content attributes of the same name.

+ +
+ +

The font element must implement the HTMLFontElement interface.

+ +
[Exposed=Window]
+interface HTMLFontElement : HTMLElement {
+  [HTMLConstructor] constructor();
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString color;
+  [CEReactions] attribute DOMString face;
+  [CEReactions] attribute DOMString size; 
+};
+ +

The color, face, and size IDL attributes of the font element must + reflect the respective content attributes of the same name.

+ +
+ +
partial interface HTMLHeadingElement {
+  [CEReactions] attribute DOMString align;
+};
+ +

The align IDL attribute of the + h1h6 elements must reflect the content attribute of + the same name.

+ +
+ +

The profile IDL attribute on + head elements (with the HTMLHeadElement interface) is intentionally + omitted. Unless so required by another applicable + specification, implementations would therefore not support this attribute. (It is mentioned + here as it was defined in a previous version of DOM.)

+ +
+ +
partial interface HTMLHRElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString color;
+  [CEReactions] attribute boolean noShade;
+  [CEReactions] attribute DOMString size;
+  [CEReactions] attribute DOMString width;
+};
+ +

The align, color, size, + and width IDL attributes of the hr + element must reflect the respective content attributes of the same name.

+ +

The noShade IDL attribute of the hr + element must reflect the element's noshade + content attribute.

+ +
+ +
partial interface HTMLHtmlElement {
+  [CEReactions] attribute DOMString version;
+};
+ +

The version IDL attribute of the + html element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLIFrameElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString scrolling;
+  [CEReactions] attribute DOMString frameBorder;
+  [CEReactions] attribute USVString longDesc;
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString marginHeight;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString marginWidth;
+};
+ +

The align and scrolling IDL attributes of the + iframe element must reflect the respective content attributes of the + same name.

+ +

The frameBorder IDL attribute of the + iframe element must reflect the element's frameborder content attribute.

+ +

The longDesc IDL attribute of the + iframe element must reflect the element's longdesc content attribute, which for the purposes of + reflection is defined as containing a URL.

+ +

The marginHeight IDL attribute of the + iframe element must reflect the element's marginheight content attribute.

+ +

The marginWidth IDL attribute of the + iframe element must reflect the element's marginwidth content attribute.

+ +
+ +
partial interface HTMLImageElement {
+  [CEReactions] attribute DOMString name;
+  [CEReactions] attribute USVString lowsrc;
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute unsigned long hspace;
+  [CEReactions] attribute unsigned long vspace;
+  [CEReactions] attribute USVString longDesc;
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString border;
+};
+ +

The name, align, border, hspace, and vspace IDL attributes of the img element + must reflect the respective content attributes of the same name.

+ +

The longDesc IDL attribute of the + img element must reflect the element's longdesc content attribute, which for the purposes of reflection + is defined as containing a URL.

+ +

The lowsrc IDL attribute of the img + element must reflect the element's lowsrc + content attribute, which for the purposes of reflection is defined as containing a + URL.

+ +
+ +
partial interface HTMLInputElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString useMap;
+};
+ +

The align IDL attribute of the + input element must reflect the content attribute of the same name.

+ +

The useMap IDL attribute of the + input element must reflect the element's usemap content attribute.

+ +
+ +
partial interface HTMLLegendElement {
+  [CEReactions] attribute DOMString align;
+};
+ +

The align IDL attribute of the + legend element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLLIElement {
+  [CEReactions] attribute DOMString type;
+};
+ +

The type IDL attribute of the li + element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLLinkElement {
+  [CEReactions] attribute DOMString charset;
+  [CEReactions] attribute DOMString rev;
+  [CEReactions] attribute DOMString target;
+};
+ +

The charset, rev, and target IDL attributes of the link element + must reflect the respective content attributes of the same name.

+ +
+ +

User agents must treat listing elements in a manner equivalent to pre + elements in terms of semantics and for purposes of rendering.

+ +
+ +
partial interface HTMLMenuElement {
+  [CEReactions] attribute boolean compact;
+};
+ +

The compact IDL attribute of the + menu element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLMetaElement {
+  [CEReactions] attribute DOMString scheme;
+};
+ +

User agents may treat the scheme content attribute on the + meta element as an extension of the element's name content attribute when processing a meta element + with a name attribute whose value is one that the user agent + recognizes as supporting the scheme attribute.

+ +

User agents are encouraged to ignore the scheme attribute + and instead process the value given to the metadata name as if it had been specified for each + expected value of the scheme attribute.

+ +
+ +

For example, if the user agent acts on meta elements with name attributes having the value "eGMS.subject.keyword", and knows + that the scheme attribute is used with this metadata name, + then it could take the scheme attribute into account, + acting as if it was an extension of the name attribute. Thus + the following two meta elements could be treated as two elements giving values for + two different metadata names, one consisting of a combination of "eGMS.subject.keyword" and + "LGCL", and the other consisting of a combination of "eGMS.subject.keyword" and "ORLY":

+ +
<!-- this markup is invalid -->
+<meta name="eGMS.subject.keyword" scheme="LGCL" content="Abandoned vehicles">
+<meta name="eGMS.subject.keyword" scheme="ORLY" content="Mah car: kthxbye">
+ +

The suggested processing of this markup, however, would be equivalent to the following:

+ +
<meta name="eGMS.subject.keyword" content="Abandoned vehicles">
+<meta name="eGMS.subject.keyword" content="Mah car: kthxbye">
+ +
+ +

The scheme IDL attribute of the + meta element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLObjectElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString archive;
+  [CEReactions] attribute DOMString code;
+  [CEReactions] attribute boolean declare;
+  [CEReactions] attribute unsigned long hspace;
+  [CEReactions] attribute DOMString standby;
+  [CEReactions] attribute unsigned long vspace;
+  [CEReactions] attribute DOMString codeBase;
+  [CEReactions] attribute DOMString codeType;
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString border;
+};
+ +

The align, archive, border, code, declare, hspace, standby, and vspace IDL attributes of the object + element must reflect the respective content attributes of the same name.

+ +

The codeBase IDL attribute of the + object element must reflect the element's codebase content attribute, which for the purposes of + reflection is defined as containing a URL.

+ +

The codeType IDL attribute of the + object element must reflect the element's codetype content attribute.

+ +
+ +
partial interface HTMLOListElement {
+  [CEReactions] attribute boolean compact;
+};
+ +

The compact IDL attribute of the ol + element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLParagraphElement {
+  [CEReactions] attribute DOMString align;
+};
+ +

The align IDL attribute of the p + element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLParamElement {
+  [CEReactions] attribute DOMString type;
+  [CEReactions] attribute DOMString valueType;
+};
+ +

The type IDL attribute of the param + element must reflect the content attribute of the same name.

+ +

The valueType IDL attribute of the + param element must reflect the element's valuetype content attribute.

+ +
+ +

User agents must treat plaintext elements in a manner equivalent to + pre elements in terms of semantics and for purposes of rendering. (The parser has + special behavior for this element, though.)

+ +
+ +
partial interface HTMLPreElement {
+  [CEReactions] attribute long width;
+};
+ +

The width IDL attribute of the pre + element must reflect the content attribute of the same name.

+ +
+ +
partial interface HTMLStyleElement {
+  [CEReactions] attribute DOMString type;
+};
+ +

The type IDL attribute of the + style element must reflect the element's type content attribute.

+ +
+ +
partial interface HTMLScriptElement {
+  [CEReactions] attribute DOMString charset;
+  [CEReactions] attribute DOMString event;
+  [CEReactions] attribute DOMString htmlFor;
+};
+ +

The charset and event IDL attributes of the script element + must reflect the respective content attributes of the same name.

+ +

The htmlFor IDL attribute of the + script element must reflect the element's + for content attribute.

+ +
+ +
partial interface HTMLTableElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString border;
+  [CEReactions] attribute DOMString frame;
+  [CEReactions] attribute DOMString rules;
+  [CEReactions] attribute DOMString summary;
+  [CEReactions] attribute DOMString width;
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString bgColor;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString cellPadding;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString cellSpacing;
+};
+ +

The align, border, frame, summary, rules, and width, IDL attributes of the table element + must reflect the respective content attributes of the same name.

+ +

The bgColor IDL attribute of the + table element must reflect the element's bgcolor content attribute.

+ +

The cellPadding IDL attribute of the + table element must reflect the element's cellpadding content attribute.

+ +

The cellSpacing IDL attribute of the + table element must reflect the element's cellspacing content attribute.

+ +
+ +
partial interface HTMLTableSectionElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString ch;
+  [CEReactions] attribute DOMString chOff;
+  [CEReactions] attribute DOMString vAlign;
+};
+ +

The align IDL attribute of the + tbody, thead, and tfoot elements must reflect + the content attribute of the same name.

+ +

The ch IDL attribute of the tbody, + thead, and tfoot elements must reflect the elements' char content attributes.

+ +

The chOff IDL attribute of the + tbody, thead, and tfoot elements must reflect + the elements' charoff content attributes.

+ +

The vAlign IDL attribute of the + tbody, thead, and tfoot element must reflect + the elements' valign content attributes.

+ +
+ +
partial interface HTMLTableCellElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString axis;
+  [CEReactions] attribute DOMString height;
+  [CEReactions] attribute DOMString width;
+
+  [CEReactions] attribute DOMString ch;
+  [CEReactions] attribute DOMString chOff;
+  [CEReactions] attribute boolean noWrap;
+  [CEReactions] attribute DOMString vAlign;
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString bgColor;
+};
+ +

The align, axis, height, and width IDL attributes of the td and + th elements must reflect the respective content attributes of the same + name.

+ +

The ch IDL attribute of the td and + th elements must reflect the elements' char content attributes.

+ +

The chOff IDL attribute of the td + and th elements must reflect the elements' charoff content attributes.

+ +

The noWrap IDL attribute of the td + and th elements must reflect the elements' nowrap content attributes.

+ +

The vAlign IDL attribute of the td + and th elements must reflect the elements' valign content attributes.

+ +

The bgColor IDL attribute of the + td and th elements must reflect the elements' bgcolor content attributes.

+ +
+ +
partial interface HTMLTableRowElement {
+  [CEReactions] attribute DOMString align;
+  [CEReactions] attribute DOMString ch;
+  [CEReactions] attribute DOMString chOff;
+  [CEReactions] attribute DOMString vAlign;
+
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString bgColor;
+};
+ +

The align IDL attribute of the tr + element must reflect the content attribute of the same name.

+ +

The ch IDL attribute of the tr element + must reflect the element's char content + attribute.

+ +

The chOff IDL attribute of the tr + element must reflect the element's charoff + content attribute.

+ +

The vAlign IDL attribute of the tr + element must reflect the element's valign content + attribute.

+ +

The bgColor IDL attribute of the tr + element must reflect the element's bgcolor + content attribute.

+ +
+ +
partial interface HTMLUListElement {
+  [CEReactions] attribute boolean compact;
+  [CEReactions] attribute DOMString type;
+};
+ +

The compact and type IDL attributes of the ul element must + reflect the respective content attributes of the same name.

+ +
+ +

User agents must treat xmp elements in a manner equivalent to pre + elements in terms of semantics and for purposes of rendering. (The parser has special behavior for + this element though.)

+ +
+ +
partial interface Document {
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString fgColor;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString linkColor;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString vlinkColor;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString alinkColor;
+  [CEReactions] attribute [LegacyNullToEmptyString] DOMString bgColor;
+
+  [SameObject] readonly attribute HTMLCollection anchors;
+  [SameObject] readonly attribute HTMLCollection applets;
+
+  void clear();
+  void captureEvents();
+  void releaseEvents();
+
+  [SameObject] readonly attribute HTMLAllCollection all;
+};
+ +

The attributes of the Document object listed in the first column of the following + table must reflect the content attribute on the body element with the + name given in the corresponding cell in the second column on the same row, if the body + element is a body element (as opposed to a frameset element). + When there is no body element or if it is a + frameset element, the attributes must instead return the empty string on getting and + do nothing on setting.

+ + + + + + + + + + +
IDL attribute + Content attribute +
fgColor + text +
linkColor + link +
vlinkColor + vlink +
alinkColor + alink +
bgColor + bgcolor +
+ +
+ +

The anchors attribute must return an + HTMLCollection rooted at the Document node, whose filter matches only + a elements with name attributes.

+ +

The applets attribute must return an + HTMLCollection rooted at the Document node, whose filter matches + nothing. (It exists for historical reasons.)

+ +

The clear(), captureEvents(), and releaseEvents() methods must do nothing.

+ +
+ +

The all attribute must return an + HTMLAllCollection rooted at the Document node, whose filter matches all + elements.

+ +
+ +
partial interface Window {
+  void captureEvents();
+  void releaseEvents();
+
+  [Replaceable, SameObject] readonly attribute External external;
+};
+ +

The captureEvents() and releaseEvents() methods must do nothing.

+ +

The external attribute of the Window + interface must return an instance of the External interface:

+ +
[Exposed=Window]
+interface External {
+  void AddSearchProvider();
+  void IsSearchProviderInstalled();
+};
+ +

The AddSearchProvider() and + IsSearchProviderInstalled() methods + must do nothing.

+ +
+ + + +
+ +

IANA considerations

+ + + + +

text/html

+ +

This registration is for community review and will be submitted to the IESG for review, + approval, and registration with IANA.

+ + + + + +
+
Type name:
+
text
+
Subtype name:
+
html
+
Required parameters:
+
No required parameters
+
Optional parameters:
+
+
+
charset
+
+

The charset parameter may be provided to specify the + document's character encoding, overriding any character encoding declarations in the document other than a Byte Order + Mark (BOM). The parameter's value must be an ASCII case-insensitive match for the + string "utf-8".

+
+
+
+
Encoding considerations:
+
+ 8bit (see the section on character encoding + declarations) +
+ +
Security considerations:
+
+

Entire novels have been written about the security considerations that apply to HTML + documents. Many are listed in this document, to which the reader is referred for more details. + Some general concerns bear mentioning here, however:

+ +

HTML is scripted language, and has a large number of APIs (some of which are described in + this document). Script can expose the user to potential risks of information leakage, credential + leakage, cross-site scripting attacks, cross-site request forgeries, and a host of other + problems. While the designs in this specification are intended to be safe if implemented + correctly, a full implementation is a massive undertaking and, as with any software, user agents + are likely to have security bugs.

+ +

Even without scripting, there are specific features in HTML which, for historical reasons, + are required for broad compatibility with legacy content but that expose the user to unfortunate + security problems. In particular, the img element can be used in conjunction with + some other features as a way to effect a port scan from the user's location on the Internet. + This can expose local network topologies that the attacker would otherwise not be able to + determine.

+ +

HTML relies on a compartmentalization scheme sometimes known as the same-origin + policy. An origin in most cases consists of all the pages served from the same + host, on the same port, using the same protocol.

+ +

It is critical, therefore, to ensure that any untrusted content that forms part of a site be + hosted on a different origin than any sensitive content on that site. Untrusted + content can easily spoof any other page on the same origin, read data from that origin, cause + scripts in that origin to execute, submit forms to and from that origin even if they are + protected from cross-site request forgery attacks by unique tokens, and make use of any + third-party resources exposed to or rights granted to that origin.

+
+ +
Interoperability considerations:
+
+ Rules for processing both conforming and non-conforming content + are defined in this specification. +
+
Published specification:
+
+ This document is the relevant specification. Labeling a resource + with the text/html type asserts that the resource is + an HTML document using + the HTML syntax. +
+
Applications that use this media type:
+
+ Web browsers, tools for processing web content, HTML authoring + tools, search engines, validators. +
+
Additional information:
+
+
+
Magic number(s):
+
No sequence of bytes can uniquely identify an HTML + document. More information on detecting HTML documents is + available in MIME Sniffing.
+
File extension(s):
+
"html" and "htm" + are commonly, but certainly not exclusively, used as the + extension for HTML documents.
+
Macintosh file type code(s):
+
TEXT
+
+
+
Person & email address to contact for further information:
+
Ian Hickson <ian@hixie.ch>
+
Intended usage:
+
Common
+
Restrictions on usage:
+
No restrictions apply.
+
Author:
+
Ian Hickson <ian@hixie.ch>
+
Change controller:
+
W3C
+
+ +

Fragments used with text/html resources + either refer to the indicated part of the document or provide state information for + in-page scripts.

+ + + +

multipart/x-mixed-replace

+ +

This registration is for community review and will be submitted to the IESG for review, + approval, and registration with IANA.

+ + + +
+
Type name:
+
multipart
+
Subtype name:
+
x-mixed-replace
+
Required parameters:
+
+
    +
  • boundary (defined in RFC2046) +
+
+
Optional parameters:
+
No optional parameters.
+
Encoding considerations:
+
binary
+ +
Security considerations:
+
+ Subresources of a multipart/x-mixed-replace + resource can be of any type, including types with non-trivial + security implications such as text/html. +
+ +
Interoperability considerations:
+
+ None. +
+
Published specification:
+
+ This specification describes processing rules for web browsers. + Conformance requirements for generating resources with this type are the same as for multipart/mixed. +
+
Applications that use this media type:
+
+ This type is intended to be used in resources generated by web servers, for consumption by web browsers. +
+
Additional information:
+
+
+
Magic number(s):
+
No sequence of bytes can uniquely identify a multipart/x-mixed-replace resource.
+
File extension(s):
+
No specific file extensions are recommended for this type.
+
Macintosh file type code(s):
+
No specific Macintosh file type codes are recommended for this type.
+
+
+
Person & email address to contact for further information:
+
Ian Hickson <ian@hixie.ch>
+
Intended usage:
+
Common
+
Restrictions on usage:
+
No restrictions apply.
+
Author:
+
Ian Hickson <ian@hixie.ch>
+
Change controller:
+
W3C
+
+ +

Fragments used with + multipart/x-mixed-replace resources apply to each body part as defined by the type + used by that body part.

+ + +

application/xhtml+xml

+ +

This registration is for community review and will be submitted to the IESG for review, + approval, and registration with IANA.

+ + + + + +
+
Type name:
+
application
+
Subtype name:
+
xhtml+xml
+
Required parameters:
+
Same as for application/xml
+
Optional parameters:
+
Same as for application/xml
+
Encoding considerations:
+
Same as for application/xml
+ +
Security considerations:
+
Same as for application/xml
+ +
Interoperability considerations:
+
Same as for application/xml
+
Published specification:
+
Labeling a resource with the application/xhtml+xml type asserts that the + resource is an XML document that likely has a document element from the HTML + namespace. Thus, the relevant specifications are XML, Namespaces in + XML, and this specification.
+
Applications that use this media type:
+
Same as for application/xml
+
Additional information:
+
+
+
Magic number(s):
+
Same as for application/xml
+
File extension(s):
+
"xhtml" and "xht" are sometimes used as + extensions for XML resources that have a document element from the HTML + namespace.
+
Macintosh file type code(s):
+
TEXT
+
+
+
Person & email address to contact for further information:
+
Ian Hickson <ian@hixie.ch>
+
Intended usage:
+
Common
+
Restrictions on usage:
+
No restrictions apply.
+
Author:
+
Ian Hickson <ian@hixie.ch>
+
Change controller:
+
W3C
+
+ +

Fragments used with + application/xhtml+xml resources have the same semantics as with any + XML MIME type.

+ + +

text/cache-manifest

+ +

This registration is for community review and will be submitted + to the IESG for review, approval, and registration with IANA.

+ + + +
+
Type name:
+
text
+
Subtype name:
+
cache-manifest
+
Required parameters:
+
No parameters
+
Optional parameters:
+
+
+
charset
+
+

The charset parameter may be provided. The parameter's value must be + "utf-8". This parameter serves no purpose; it is only allowed for + compatibility with legacy servers.

+
+
+
+
Encoding considerations:
+
8bit (always UTF-8)
+ +
Security considerations:
+
+

Cache manifests themselves pose no immediate risk unless + sensitive information is included within the + manifest. Implementations, however, are required to follow + specific rules when populating a cache based on a cache manifest, + to ensure that certain origin-based restrictions are + honored. Failure to correctly implement these rules can result in + information leakage, cross-site scripting attacks, and the + like.

+
+ +
Interoperability considerations:
+
+ Rules for processing both conforming and non-conforming content + are defined in this specification. +
+
Published specification:
+
+ This document is the relevant specification. +
+
Applications that use this media type:
+
+ Web browsers. +
+
Additional information:
+
+
+
Magic number(s):
+
Cache manifests begin with the string "CACHE + MANIFEST", followed by either a U+0020 SPACE character, a + U+0009 CHARACTER TABULATION (tab) character, a U+000A LINE FEED + (LF) character, or a U+000D CARRIAGE RETURN (CR) character.
+
File extension(s):
+
"appcache"
+
Macintosh file type code(s):
+
No specific Macintosh file type codes are recommended for this type.
+
+
+
Person & email address to contact for further information:
+
Ian Hickson <ian@hixie.ch>
+
Intended usage:
+
Common
+
Restrictions on usage:
+
No restrictions apply.
+
Author:
+
Ian Hickson <ian@hixie.ch>
+
Change controller:
+
W3C
+
+ +

Fragments have no meaning with + text/cache-manifest resources.

+ + +

text/ping

+ +

This registration is for community review and will be submitted to the IESG for review, + approval, and registration with IANA.

+ + + +
+
Type name:
+
text
+
Subtype name:
+
ping
+
Required parameters:
+
No parameters
+
Optional parameters:
+
+
+
charset
+
+

The charset parameter may be provided. The parameter's value must be + "utf-8". This parameter serves no purpose; it is only allowed for + compatibility with legacy servers.

+
+
+
+
Encoding considerations:
+
Not applicable.
+ +
Security considerations:
+
+

If used exclusively in the fashion described in the context of + hyperlink auditing, this type introduces no new + security concerns.

+
+ +
Interoperability considerations:
+
+ Rules applicable to this type are defined in this specification. +
+
Published specification:
+
+ This document is the relevant specification. +
+
Applications that use this media type:
+
+ Web browsers. +
+
Additional information:
+
+
+
Magic number(s):
+
text/ping resources always consist of the four + bytes 0x50 0x49 0x4E 0x47 (`PING`).
+
File extension(s):
+
No specific file extension is recommended for this type.
+
Macintosh file type code(s):
+
No specific Macintosh file type codes are recommended for this type.
+
+
+
Person & email address to contact for further information:
+
Ian Hickson <ian@hixie.ch>
+
Intended usage:
+
Common
+
Restrictions on usage:
+
Only intended for use with HTTP POST requests generated as part + of a web browser's processing of the ping attribute.
+
Author:
+
Ian Hickson <ian@hixie.ch>
+
Change controller:
+
W3C
+
+ +

Fragments have no meaning with + text/ping resources.

+ + +

application/microdata+json

+ +

This registration is for community review and will be submitted to the IESG for review, + approval, and registration with IANA.

+ + + +
+
Type name:
+
application
+
Subtype name:
+
microdata+json
+
Required parameters:
+
Same as for application/json
+
Optional parameters:
+
Same as for application/json
+
Encoding considerations:
+
8bit (always UTF-8)
+ +
Security considerations:
+
Same as for application/json
+ +
Interoperability considerations:
+
Same as for application/json
+
Published specification:
+
+ Labeling a resource with the application/microdata+json type asserts that the + resource is a JSON text that consists of an object with a single entry called "items" consisting of an array of entries, each of which consists of an object + with an entry called "id" whose value is a string, an entry called "type" whose value is another string, and an entry called "properties" whose value is an object whose entries each have a value consisting + of an array of either objects or strings, the objects being of the same form as the objects in + the aforementioned "items" entry. Thus, the relevant specifications are + JSON and this specification. +
+
Applications that use this media type:
+
+

Applications that transfer data intended for use with HTML's microdata feature, especially in + the context of drag-and-drop, are the primary application class for this type.

+
+
Additional information:
+
+
+
Magic number(s):
+
Same as for application/json
+
File extension(s):
+
Same as for application/json
+
Macintosh file type code(s):
+
Same as for application/json
+
+
+
Person & email address to contact for further information:
+
Ian Hickson <ian@hixie.ch>
+
Intended usage:
+
Common
+
Restrictions on usage:
+
No restrictions apply.
+
Author:
+
Ian Hickson <ian@hixie.ch>
+
Change controller:
+
W3C
+
+ +

Fragments used with + application/microdata+json resources have the same semantics as when used with + application/json (namely, at the time of writing, no semantics at all). +

+ + +

text/event-stream

+ +

This registration is for community review and will be submitted to the IESG for review, + approval, and registration with IANA.

+ + + +
+
Type name:
+
text
+
Subtype name:
+
event-stream
+
Required parameters:
+
No parameters
+
Optional parameters:
+
+
+
charset
+
+

The charset parameter may be provided. The parameter's value must be + "utf-8". This parameter serves no purpose; it is only allowed for + compatibility with legacy servers.

+
+
+
+
Encoding considerations:
+
8bit (always UTF-8)
+ +
Security considerations:
+
+

An event stream from an origin distinct from the origin of the content consuming the event + stream can result in information leakage. To avoid this, user agents are required to apply CORS + semantics.

+ +

Event streams can overwhelm a user agent; a user agent is expected to apply suitable + restrictions to avoid depleting local resources because of an overabundance of information from + an event stream.

+ +

Servers can be overwhelmed if a situation develops in which the server is causing clients to + reconnect rapidly. Servers should use a 5xx status code to indicate capacity problems, as this + will prevent conforming clients from reconnecting automatically.

+
+ +
Interoperability considerations:
+
+ Rules for processing both conforming and non-conforming content are defined in this + specification. +
+
Published specification:
+
+ This document is the relevant specification. +
+
Applications that use this media type:
+
+ Web browsers and tools using web services. +
+
Additional information:
+
+
+
Magic number(s):
+
No sequence of bytes can uniquely identify an event stream.
+
File extension(s):
+
No specific file extensions are recommended for this type.
+
Macintosh file type code(s):
+
No specific Macintosh file type codes are recommended for this type.
+
+
+
Person & email address to contact for further information:
+
Ian Hickson <ian@hixie.ch>
+
Intended usage:
+
Common
+
Restrictions on usage:
+
This format is only expected to be used by dynamic open-ended streams served using HTTP or a + similar protocol. Finite resources are not expected to be labeled with this type.
+
Author:
+
Ian Hickson <ian@hixie.ch>
+
Change controller:
+
W3C
+
+ +

Fragments have no meaning with + text/event-stream resources.

+ + +

`Cross-Origin-Embedder-Policy`

+ +

This section describes a header for registration in the Permanent Message Header Field + Registry.

+ +
+
Header field name:
+
Cross-Origin-Embedder-Policy
+
Applicable protocol:
+
http
+
Status:
+
standard
+
Author/Change controller:
+
WHATWG
+
Specification document(s):
+
+ This document is the relevant specification. +
+
Related information:
+
None.
+
+ + +

`Cross-Origin-Embedder-Policy-Report-Only`

+ +

This section describes a header for registration in the Permanent Message Header Field + Registry.

+ +
+
Header field name:
+
Cross-Origin-Embedder-Policy-Report-Only
+
Applicable protocol:
+
http
+
Status:
+
standard
+
Author/Change controller:
+
WHATWG
+
Specification document(s):
+
+ This document is the relevant specification. +
+
Related information:
+
None.
+
+ + +

`Cross-Origin-Opener-Policy`

+ +

This section describes a header for registration in the Permanent Message Header Field + Registry.

+ +
+
Header field name:
+
Cross-Origin-Opener-Policy
+
Applicable protocol:
+
http
+
Status:
+
standard
+
Author/Change controller:
+
WHATWG
+
Specification document(s):
+
+ This document is the relevant specification. +
+
Related information:
+
None.
+
+ + +

`Ping-From`

+ +

This section describes a header for registration in the Permanent Message Header Field + Registry.

+ +
+
Header field name:
+
Ping-From
+
Applicable protocol:
+
http
+
Status:
+
standard
+
Author/Change controller:
+
W3C
+
Specification document(s):
+
+ This document is the relevant specification. +
+
Related information:
+
None.
+
+ + +

`Ping-To`

+ +

This section describes a header for registration in the Permanent Message Header Field + Registry.

+ +
+
Header field name:
+
Ping-To
+
Applicable protocol:
+
http
+
Status:
+
standard
+
Author/Change controller:
+
W3C
+
Specification document(s):
+
+ This document is the relevant specification. +
+
Related information:
+
None.
+
+ + +

`Refresh`

+ +

This section describes a header for registration in the Permanent Message Header Field + Registry.

+ +
+
Header field name:
+
Refresh
+
Applicable protocol:
+
http
+
Status:
+
standard
+
Author/Change controller:
+
WHATWG
+
Specification document(s):
+
+ This document is the relevant specification. +
+
Related information:
+
None.
+
+ + +

`Last-Event-ID`

+ +

This section describes a header for registration in the Permanent Message Header Field + Registry.

+ +
+
Header field name:
+
Last-Event-ID
+
Applicable protocol:
+
http
+
Status:
+
standard
+
Author/Change controller:
+
W3C
+
Specification document(s):
+
+ This document is the relevant specification. +
+
Related information:
+
None.
+
+ + +

web+ scheme prefix

+ +

This section describes a convention for use with the IANA URI scheme registry. It does not + itself register a specific scheme.

+ +
+
Scheme name:
+
+ Schemes starting with the four characters "web+" followed by one or more letters in the range + a-z. +
+
Status:
+
Permanent
+
Scheme syntax:
+
Scheme-specific.
+
Scheme semantics:
+
Scheme-specific.
+
Encoding considerations:
+
All "web+" schemes should use UTF-8 encodings where relevant.
+
Applications/protocols that use this scheme name:
+
Scheme-specific.
+
Interoperability considerations:
+
The scheme is expected to be used in the context of web applications.
+ +
Security considerations:
+
+ Any web page is able to register a handler for all "web+" schemes. As + such, these schemes must not be used for features intended to be core platform features (e.g. + network transfer protocols like HTTP or FTP). Similarly, such schemes must not store + confidential information in their URLs, such as usernames, passwords, personal information, or + confidential project names. +
+ +
Contact:
+
Ian Hickson <ian@hixie.ch>
+
Change controller:
+
Ian Hickson <ian@hixie.ch>
+
References:
+
+ Custom scheme handlers, HTML Living Standard: + https://html.spec.whatwg.org/#custom-handlers +
+
+ +
+ + + +

Index

+ +
+ +

The following sections only cover conforming elements and features.

+ +
+ +

Elements

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
List of elements
Element + Description + Categories + Parents† + Children + Attributes + Interface +
aHyperlinkflow; + phrasing*; + interactive; + palpablephrasingtransparent*globals; + href; + target; + download; + ping; + rel; + hreflang; + type; + referrerpolicyHTMLAnchorElement
abbrAbbreviationflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
addressContact information for a page or article elementflow; + palpableflowflow*globalsHTMLElement
areaHyperlink or dead area on an image mapflow; + phrasingphrasing*emptyglobals; + alt; + coords; + shape; + href; + target; + download; + ping; + rel; + referrerpolicyHTMLAreaElement
articleSelf-contained syndicatable or reusable compositionflow; + sectioning; + palpableflowflowglobalsHTMLElement
asideSidebar for tangentially related contentflow; + sectioning; + palpableflowflowglobalsHTMLElement
audioAudio playerflow; + phrasing; + embedded; + interactive; + palpable*phrasingsource*; + track*; + transparent*globals; + src; + crossorigin; + preload; + autoplay; + loop; + muted; + controlsHTMLAudioElement
bKeywordsflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
baseBase URL and default target browsing context for hyperlinks and formsmetadataheademptyglobals; + href; + targetHTMLBaseElement
bdiText directionality isolationflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
bdoText directionality formattingflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
blockquoteA section quoted from another sourceflow; + sectioning root; + palpableflowflowglobals; + citeHTMLQuoteElement
bodyDocument bodysectioning roothtmlflowglobals; + onafterprint; + onbeforeprint; + onbeforeunload; + onhashchange; + onlanguagechange; + onmessage; + onmessageerror; + onoffline; + ononline; + onpagehide; + onpageshow; + onpopstate; + onrejectionhandled; + onstorage; + onunhandledrejection; + onunloadHTMLBodyElement
brLine break, e.g. in poem or postal addressflow; + phrasingphrasingemptyglobalsHTMLBRElement
buttonButton controlflow; + phrasing; + interactive; + listed; + labelable; + submittable; + form-associated; + palpablephrasingphrasing*globals; + disabled; + form; + formaction; + formenctype; + formmethod; + formnovalidate; + formtarget; + name; + type; + valueHTMLButtonElement
canvasScriptable bitmap canvasflow; + phrasing; + embedded; + palpablephrasingtransparentglobals; + width; + heightHTMLCanvasElement
captionTable captionnonetableflow*globalsHTMLTableCaptionElement
citeTitle of a workflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
codeComputer codeflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
colTable columnnonecolgroupemptyglobals; + spanHTMLTableColElement
colgroupGroup of columns in a tablenonetablecol*; + template*globals; + spanHTMLTableColElement
dataMachine-readable equivalentflow; + phrasing; + palpablephrasingphrasingglobals; + valueHTMLDataElement
datalistContainer for options for combo box controlflow; + phrasingphrasingphrasing*; + option*; + script-supporting elements*globalsHTMLDataListElement
ddContent for corresponding dt element(s)nonedl; + div*flowglobalsHTMLElement
delA removal from the documentflow; + phrasing*phrasingtransparentglobals; + cite; + datetimeHTMLModElement
detailsDisclosure control for hiding detailsflow; + sectioning root; + interactive; + palpableflowsummary*; + flowglobals; + openHTMLDetailsElement
dfnDefining instanceflow; + phrasing; + palpablephrasingphrasing*globalsHTMLElement
dialogDialog box or windowflow; + sectioning rootflowflowglobals; + openHTMLDialogElement
divGeneric flow container, or container for name-value groups in dl elementsflow; + palpableflow; + dlflowglobalsHTMLDivElement
dlAssociation list consisting of zero or more name-value groupsflow; + palpableflowdt*; + dd*; + div*; + script-supporting elementsglobalsHTMLDListElement
dtLegend for corresponding dd element(s)nonedl; + div*flow*globalsHTMLElement
emStress emphasisflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
embedPluginflow; + phrasing; + embedded; + interactive; + palpablephrasingemptyglobals; + src; + type; + width; + height; + any*HTMLEmbedElement
fieldsetGroup of form controlsflow; + sectioning root; + listed; + form-associated; + palpableflowlegend*; + flowglobals; + disabled; + form; + nameHTMLFieldSetElement
figcaptionCaption for figurenonefigureflowglobalsHTMLElement
figureFigure with optional captionflow; + sectioning root; + palpableflowfigcaption*; + flowglobalsHTMLElement
footerFooter for a page or sectionflow; + palpableflowflow*globalsHTMLElement
formUser-submittable formflow; + palpableflowflow*globals; + accept-charset; + action; + autocomplete; + enctype; + method; + name; + novalidate; + targetHTMLFormElement
h1, h2, h3, h4, h5, h6Section headingflow; + heading; + palpablelegend; + summary; + flowphrasingglobalsHTMLHeadingElement
headContainer for document metadatanonehtmlmetadata content*globalsHTMLHeadElement
headerIntroductory or navigational aids for a page or sectionflow; + palpableflowflow*globalsHTMLElement
hgroupheading groupflow; + heading; + palpable + legend; + summary; + flowh1; + h2; + h3; + h4; + h5; + h6; + script-supporting elementsglobalsHTMLElement
hrThematic breakflowflowemptyglobalsHTMLHRElement
htmlRoot elementnonenone*head*; + body*globals; + manifestHTMLHtmlElement
iAlternate voiceflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
iframeNested browsing contextflow; + phrasing; + embedded; + interactive; + palpablephrasingemptyglobals; + src; + srcdoc; + name; + sandbox; + allow; + allowfullscreen; + allowpaymentrequest; + width; + height; + referrerpolicy; + loadingHTMLIFrameElement
imgImageflow; + phrasing; + embedded; + interactive*; + form-associated; + palpablephrasing; + pictureemptyglobals; + alt; + src; + srcset; + sizes; + crossorigin; + usemap; + ismap; + width; + height; + referrerpolicy; + decoding; + loadingHTMLImageElement
inputForm controlflow; + phrasing; + interactive*; + listed; + labelable; + submittable; + resettable; + form-associated; + palpable*phrasingemptyglobals; + accept; + alt; + autocomplete; + checked; + dirname; + disabled; + form; + formaction; + formenctype; + formmethod; + formnovalidate; + formtarget; + height; + list; + max; + maxlength; + min; + minlength; + multiple; + name; + pattern; + placeholder; + readonly; + required; + size; + src; + step; + type; + value; + widthHTMLInputElement
insAn addition to the documentflow; + phrasing*; + palpablephrasingtransparentglobals; + cite; + datetimeHTMLModElement
kbdUser inputflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
labelCaption for a form controlflow; + phrasing; + interactive; + palpablephrasingphrasing*globals; + forHTMLLabelElement
legendCaption for fieldsetnonefieldsetphrasing; + heading contentglobalsHTMLLegendElement
liList itemnoneol; + ul; + menu*flowglobals; + value*HTMLLIElement
linkLink metadatametadata; + flow*; + phrasing*head; + noscript*; + phrasing*emptyglobals; + href; + crossorigin; + rel; + as; + media; + hreflang; + type; + sizes; + imagesrcset; + imagesizes; + referrerpolicy; + integrity; + color; + disabled + HTMLLinkElement
mainContainer for the dominant contents of the documentflow; + palpableflow*flowglobalsHTMLElement
mapImage mapflow; + phrasing*; + palpablephrasingtransparent; + area*globals; + nameHTMLMapElement
markHighlightflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
MathML mathMathML rootflow; + phrasing; + embedded; + palpablephrasingper per Element
menuMenu of commandsflow; + palpable*flowli; + script-supporting elementsglobalsHTMLMenuElement
metaText metadatametadata; + flow*; + phrasing*head; + noscript*; + phrasing*emptyglobals; + name; + http-equiv; + content; + charsetHTMLMetaElement
meterGaugeflow; + phrasing; + labelable; + palpablephrasingphrasing*globals; + value; + min; + max; + low; + high; + optimumHTMLMeterElement
navSection with navigational linksflow; + sectioning; + palpableflowflowglobalsHTMLElement
noscriptFallback content for scriptmetadata; + flow; + phrasinghead*; + phrasing*varies*globalsHTMLElement
objectImage, nested browsing context, or pluginflow; + phrasing; + embedded; + interactive*; + listed; + submittable; + form-associated; + palpablephrasingparam*; + transparentglobals; + data; + type; + name; + usemap; + form; + width; + heightHTMLObjectElement
olOrdered listflow; + palpable*flowli; + script-supporting elementsglobals; + reversed; + start; + typeHTMLOListElement
optgroupGroup of options in a list boxnoneselectoption; + script-supporting elementsglobals; + disabled; + labelHTMLOptGroupElement
optionOption in a list box or combo box controlnoneselect; + datalist; + optgrouptext*globals; + disabled; + label; + selected; + valueHTMLOptionElement
outputCalculated output valueflow; + phrasing; + listed; + labelable; + resettable; + form-associated; + palpablephrasingphrasingglobals; + for; + form; + nameHTMLOutputElement
pParagraphflow; + palpableflowphrasingglobalsHTMLParagraphElement
paramParameter for objectnoneobjectemptyglobals; + name; + valueHTMLParamElement
pictureImageflow; + phrasing; + embeddedphrasingsource*; + one img; + script-supporting elementsglobalsHTMLPictureElement
preBlock of preformatted textflow; + palpableflowphrasingglobalsHTMLPreElement
progressProgress barflow; + phrasing; + labelable; + palpablephrasingphrasing*globals; + value; + maxHTMLProgressElement
qQuotationflow; + phrasing; + palpablephrasingphrasingglobals; + citeHTMLQuoteElement
rpParenthesis for ruby annotation textnonerubytextglobalsHTMLElement
rtRuby annotation textnonerubyphrasingglobalsHTMLElement
rubyRuby annotation(s)flow; + phrasing; + palpablephrasingphrasing; + rt; + rp*globalsHTMLElement
sInaccurate textflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
sampComputer outputflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
scriptEmbedded scriptmetadata; + flow; + phrasing; + script-supportinghead; + phrasing; + script-supportingscript, data, or script documentation*globals; + src; + type; + async; + defer; + crossorigin; + integrity; + referrerpolicyHTMLScriptElement
sectionGeneric document or application sectionflow; + sectioning; + palpableflowflowglobalsHTMLElement
selectList box controlflow; + phrasing; + interactive; + listed; + labelable; + submittable; + resettable; + form-associated; + palpablephrasingoption; + optgroup; + script-supporting elementsglobals; + autocomplete; + disabled; + form; + multiple; + name; + required; + sizeHTMLSelectElement
slotShadow tree slotflow; + phrasingphrasingtransparentglobals; + nameHTMLSlotElement
smallSide commentflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
sourceImage source for img or media source for video or audiononepicture; + video; + audioemptyglobals; + src; + type; + srcset; + sizes; + mediaHTMLSourceElement
spanGeneric phrasing containerflow; + phrasing; + palpablephrasingphrasingglobalsHTMLSpanElement
strongImportanceflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
styleEmbedded styling informationmetadatahead; + noscript*text*globals; + mediaHTMLStyleElement
subSubscriptflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
summaryCaption for detailsnonedetailsphrasing; + heading contentglobalsHTMLElement
supSuperscriptflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
SVG svgSVG rootflow; + phrasing; + embedded; + palpablephrasingper per SVGSVGElement
tableTableflow; + palpableflowcaption*; + colgroup*; + thead*; + tbody*; + tfoot*; + tr*; + script-supporting elementsglobalsHTMLTableElement
tbodyGroup of rows in a tablenonetabletr; + script-supporting elementsglobalsHTMLTableSectionElement
tdTable cellsectioning roottrflowglobals; + colspan; + rowspan; + headersHTMLTableCellElement
templateTemplatemetadata; + flow; + phrasing; + script-supportingmetadata; + phrasing; + script-supporting; + colgroup*emptyglobalsHTMLTemplateElement
textareaMultiline text controlsflow; + phrasing; + interactive; + listed; + labelable; + submittable; + resettable; + form-associated; + palpablephrasingtextglobals; + cols; + dirname; + disabled; + form; + maxlength; + minlength; + name; + placeholder; + readonly; + required; + rows; + wrapHTMLTextAreaElement
tfootGroup of footer rows in a tablenonetabletr; + script-supporting elementsglobalsHTMLTableSectionElement
thTable header cellinteractive*trflow*globals; + colspan; + rowspan; + headers; + scope; + abbrHTMLTableCellElement
theadGroup of heading rows in a tablenonetabletr; + script-supporting elementsglobalsHTMLTableSectionElement
timeMachine-readable equivalent of date- or time-related dataflow; + phrasing; + palpablephrasingphrasingglobals; + datetimeHTMLTimeElement
titleDocument titlemetadataheadtext*globalsHTMLTitleElement
trTable rownonetable; + thead; + tbody; + tfootth*; + td; + script-supporting elementsglobalsHTMLTableRowElement
trackTimed text tracknoneaudio; + videoemptyglobals; + default; + kind; + label; + src; + srclangHTMLTrackElement
uUnarticulated annotationflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
ulListflow; + palpable*flowli; + script-supporting elementsglobalsHTMLUListElement
varVariableflow; + phrasing; + palpablephrasingphrasingglobalsHTMLElement
videoVideo playerflow; + phrasing; + embedded; + interactive; + palpablephrasingsource*; + track*; + transparent*globals; + src; + crossorigin; + poster; + preload; + autoplay; + playsinline; + loop; + muted; + controls; + width; + heightHTMLVideoElement
wbrLine breaking opportunityflow; + phrasingphrasingemptyglobalsHTMLElement
autonomous custom elementsAuthor-defined elementsflow; + phrasing; + palpableflow; + phrasingtransparentglobals; any, as decided by the element's authorSupplied by the element's author (inherits from HTMLElement)
+ +

An asterisk (*) in a cell indicates that the actual rules are more + complicated than indicated in the table above.

+ +

† Categories in the "Parents" column refer to parents that list + the given categories in their content model, not to elements that themselves are in those + categories. For example, the a element's "Parents" column says "phrasing", so any + element whose content model contains the "phrasing" category could be a parent of an + a element. Since the "flow" category includes all the "phrasing" elements, that means + the th element could be a parent to an a element.

+ + + +

Element content categories

+ + + + + + + + + + + + + + + + + + + + + + + + + + +
List of element content categories
Category + Elements + Elements with exceptions +
Metadata content + + base; + link; + meta; + noscript; + script; + style; + template; + title + + — + +
Flow content + + a; + abbr; + address; + article; + aside; + audio; + b; + bdi; + bdo; + blockquote; + br; + button; + canvas; + cite; + code; + data; + datalist; + del; + details; + dfn; + dialog; + div; + dl; + em; + embed; + fieldset; + figure; + footer; + form; + h1; + h2; + h3; + h4; + h5; + h6; + header; + hgroup; + hr; + i; + iframe; + img; + input; + ins; + kbd; + label; + map; + mark; + MathML math; + menu; + meter; + nav; + noscript; + object; + ol; + output; + p; + picture; + pre; + progress; + q; + ruby; + s; + samp; + script; + section; + select; + slot; + small; + span; + strong; + sub; + sup; + SVG svg; + table; + template; + textarea; + time; + u; + ul; + var; + video; + wbr; + autonomous custom elements; + Text + + area (if it is a descendant of a map element); + link (if it is allowed in the body); + main (if it is a hierarchically correct main element); + meta (if the itemprop attribute is present) + +
Sectioning content + + article; + aside; + nav; + section + + — + +
Heading content + + h1; + h2; + h3; + h4; + h5; + h6; + hgroup + + — + +
Phrasing content + + a; + abbr; + audio; + b; + bdi; + bdo; + br; + button; + canvas; + cite; + code; + data; + datalist; + del; + dfn; + em; + embed; + i; + iframe; + img; + input; + ins; + kbd; + label; + map; + mark; + MathML math; + meter; + noscript; + object; + output; + picture; + progress; + q; + ruby; + s; + samp; + script; + select; + slot; + small; + span; + strong; + sub; + sup; + SVG svg; + template; + textarea; + time; + u; + var; + video; + wbr; + autonomous custom elements; + Text + + area (if it is a descendant of a map element); + link (if it is allowed in the body); + meta (if the itemprop attribute is present) + +
Embedded content + + audio; + canvas; + embed; + iframe; + img; + MathML math; + object; + picture; + SVG svg; + video + + — + +
Interactive content + + button; + details; + embed; + iframe; + label; + select; + textarea + + a (if the href attribute is present); + audio (if the controls attribute is present); + img (if the usemap attribute is present); + input (if the type attribute is not in the Hidden state); + object (if the usemap attribute is present); + video (if the controls attribute is present) + +
Sectioning roots + + blockquote; + body; + details; + dialog; + fieldset; + figure; + td + + — + +
Form-associated elements + + button; + fieldset; + input; + label; + object; + output; + select; + textarea; + img; + form-associated custom elements + + — + +
Listed elements + + button; + fieldset; + input; + object; + output; + select; + textarea; + form-associated custom elements + + — + +
Submittable elements + + button; + input; + object; + select; + textarea; + form-associated custom elements + + — + +
Resettable elements + + input; + output; + select; + textarea; + form-associated custom elements + + — + +
Autocapitalize-inheriting elements + + button; + fieldset; + input; + output; + select; + textarea + + — + +
Labelable elements + + button; + input; + meter; + output; + progress; + select; + textarea; + form-associated custom elements + + — + +
Palpable content + + a; + abbr; + address; + article; + aside; + b; + bdi; + bdo; + blockquote; + button; + canvas; + cite; + code; + data; + details; + dfn; + div; + em; + embed; + fieldset; + figure; + footer; + form; + h1; + h2; + h3; + h4; + h5; + h6; + header; + hgroup; + i; + iframe; + img; + ins; + kbd; + label; + main; + map; + mark; + MathML math; + meter; + nav; + object; + output; + p; + pre; + progress; + q; + ruby; + s; + samp; + section; + select; + small; + span; + strong; + sub; + sup; + SVG svg; + table; + textarea; + time; + u; + var; + video; + autonomous custom elements + + audio (if the controls attribute is present); + dl (if the element's children include at least one name-value group); + input (if the type attribute is not in the Hidden state); + menu (if the element's children include at least one li element); + ol (if the element's children include at least one li element); + ul (if the element's children include at least one li element); + Text that is not inter-element whitespace + +
Script-supporting elements + + script; + template + + — + +
+ + + +

Attributes

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
List of attributes (excluding event handler content attributes)
Attribute + Element(s) + Description + Value +
abbr + th + Alternative label to use for the header cell when referencing the cell in other contexts + Text* +
accept + input + Hint for expected file type in file upload controls + Set of comma-separated tokens* consisting of valid MIME type strings with no parameters or audio/*, video/*, or image/* +
accept-charset + form + Character encodings to use for form submission + ASCII case-insensitive match for "UTF-8" +
accesskey + HTML elements + Keyboard shortcut to activate or focus element + Ordered set of unique space-separated tokens, none of which are identical to another, each consisting of one code point in length +
action + form + URL to use for form submission + Valid non-empty URL potentially surrounded by spaces +
allow + iframe + Permissions policy to be applied to the iframe's contents + Serialized permissions policy +
allowfullscreen + iframe + Whether to allow the iframe's contents to use requestFullscreen() + Boolean attribute +
allowpaymentrequest + iframe + Whether the iframe's contents are allowed to use the PaymentRequest interface to make payment requests + Boolean attribute +
alt + area; + img; + input + Replacement text for use when images are not available + Text* +
as + link + Potential destination for a preload request (for rel="preload" and rel="modulepreload") + Potential destination, for rel="preload"; script-like destination, for rel="modulepreload" +
async + script + Execute script when available, without blocking while fetching + Boolean attribute +
autocapitalize + HTML elements + Recommended autocapitalization behavior (for supported input methods) + "on"; + "off"; + "none"; + "sentences"; + "words"; + "characters" +
autocomplete + form + Default setting for autofill feature for controls in the form + "on"; "off" +
autocomplete + input; + select; + textarea + Hint for form autofill feature + Autofill field name and related tokens* +
autofocus + HTML elements + Automatically focus the element when the page is loaded + Boolean attribute +
autoplay + audio; + video + Hint that the media resource can be started automatically when the page is loaded + Boolean attribute +
charset + meta + Character encoding declaration + "utf-8" +
checked + input + Whether the control is checked + Boolean attribute +
cite + blockquote; + del; + ins; + q + Link to the source of the quotation or more information about the edit + Valid URL potentially surrounded by spaces +
class + HTML elements + Classes to which the element belongs + Set of space-separated tokens +
color + link + Color to use when customizing a site's icon (for rel="mask-icon") + CSS <color> +
cols + textarea + Maximum number of characters per line + Valid non-negative integer greater than zero +
colspan + td; + th + Number of columns that the cell is to span + Valid non-negative integer greater than zero +
content + meta + Value of the element + Text* +
contenteditable + HTML elements + Whether the element is editable + "true"; "false" +
controls + audio; + video + Show user agent controls + Boolean attribute +
coords + area + Coordinates for the shape to be created in an image map + Valid list of floating-point numbers* +
crossorigin + audio; + img; + link; + script; + video + How the element handles crossorigin requests + "anonymous"; "use-credentials" +
data + object + Address of the resource + Valid non-empty URL potentially surrounded by spaces +
datetime + del; + ins + Date and (optionally) time of the change + Valid date string with optional time +
datetime + time + Machine-readable value + Valid month string, + valid date string, + valid yearless date string, + valid time string, + valid local date and time string, + valid time-zone offset string, + valid global date and time string, + valid week string, + valid non-negative integer, or + valid duration string +
decoding + img + Decoding hint to use when processing this image for presentation + "sync"; + "async"; + "auto" +
loading + img; + iframe + Used when determining loading deferral + "lazy"; + "eager" +
default + track + Enable the track if no other text track is more suitable + Boolean attribute +
defer + script + Defer script execution + Boolean attribute +
dir + HTML elements + The text directionality of the element + "ltr"; "rtl"; "auto" +
dir + bdo + The text directionality of the element + "ltr"; "rtl" +
dirname + input; + textarea + Name of form control to use for sending the element's directionality in form submission + Text* +
disabled + button; + input; + optgroup; + option; + select; + textarea; + form-associated custom elements + Whether the form control is disabled + Boolean attribute +
disabled + fieldset + Whether the descendant form controls, except any inside legend, are disabled + Boolean attribute +
disabled + link + Whether the link is disabled + Boolean attribute +
download + a; + area + Whether to download the resource instead of navigating to it, and its file name if so + Text +
draggable + HTML elements + Whether the element is draggable + "true"; "false" +
enctype + form + Entry list encoding type to use for form submission + "application/x-www-form-urlencoded"; "multipart/form-data"; "text/plain" +
enterkeyhint + HTML elements + Hint for selecting an enter key action + "enter"; + "done"; + "go"; + "next"; + "previous"; + "search"; + "send" +
for + label + Associate the label with form control + ID* +
for + output + Specifies controls from which the output was calculated + Unordered set of unique space-separated tokens consisting of IDs* +
form + button; + fieldset; + input; + object; + output; + select; + textarea; + form-associated custom elements + Associates the element with a form element + ID* +
formaction + button; + input + URL to use for form submission + Valid non-empty URL potentially surrounded by spaces +
formenctype + button; + input + Entry list encoding type to use for form submission + "application/x-www-form-urlencoded"; "multipart/form-data"; "text/plain" +
formmethod + button; + input + Variant to use for form submission + "GET"; + "POST"; + "dialog" +
formnovalidate + button; + input + Bypass form control validation for form submission + Boolean attribute +
formtarget + button; + input + Browsing context for form submission + Valid browsing context name or keyword +
headers + td; + th + The header cells for this cell + Unordered set of unique space-separated tokens consisting of IDs* +
height + canvas; + embed; + iframe; + img; + input; + object; + video + Vertical dimension + Valid non-negative integer +
hidden + HTML elements + Whether the element is relevant + Boolean attribute +
high + meter + Low limit of high range + Valid floating-point number* +
href + a; + area + Address of the hyperlink + Valid URL potentially surrounded by spaces +
href + link + Address of the hyperlink + Valid non-empty URL potentially surrounded by spaces +
href + base + Document base URL + Valid URL potentially surrounded by spaces +
hreflang + a; + link + Language of the linked resource + Valid BCP 47 language tag +
http-equiv + meta + Pragma directive + "content-type"; + "default-style"; + "refresh"; + "x-ua-compatible"; + "content-security-policy" +
id + HTML elements + The element's ID + Text* +
imagesizes + link + Image sizes for different page layouts (for rel="preload") + Valid source size list +
imagesrcset + link + Images to use in different situations, e.g., high-resolution displays, small monitors, etc. (for rel="preload") + Comma-separated list of image candidate strings +
inputmode + HTML elements + Hint for selecting an input modality + "none"; + "text"; + "tel"; + "email"; + "url"; + "numeric"; + "decimal"; + "search" +
integrity + link; + script + Integrity metadata used in Subresource Integrity checks + Text +
is + HTML elements + Creates a customized built-in element + Valid custom element name of a defined customized built-in element +
ismap + img + Whether the image is a server-side image map + Boolean attribute +
itemid + HTML elements + Global identifier for a microdata item + Valid URL potentially surrounded by spaces +
itemprop + HTML elements + Property names of a microdata item + Unordered set of unique space-separated tokens consisting of valid absolute URLs, defined property names, or text* +
itemref + HTML elements + Referenced elements + Unordered set of unique space-separated tokens consisting of IDs* +
itemscope + HTML elements + Introduces a microdata item + Boolean attribute +
itemtype + HTML elements + Item types of a microdata item + Unordered set of unique space-separated tokens consisting of valid absolute URLs* +
kind + track + The type of text track + "subtitles"; + "captions"; + "descriptions"; + "chapters"; + "metadata" +
label + optgroup; + option; + track + User-visible label + Text +
lang + HTML elements + Language of the element + Valid BCP 47 language tag or the empty string +
list + input + List of autocomplete options + ID* +
loop + audio; + video + Whether to loop the media resource + Boolean attribute +
low + meter + High limit of low range + Valid floating-point number* +
manifest + html + Application cache manifest + Valid non-empty URL potentially surrounded by spaces +
max + input + Maximum value + Varies* +
max + meter; + progress + Upper bound of range + Valid floating-point number* +
maxlength + input; + textarea + Maximum length of value + Valid non-negative integer +
media + link; + source; + style + Applicable media + Valid media query list +
method + form + Variant to use for form submission + "GET"; + "POST"; + "dialog" +
min + input + Minimum value + Varies* +
min + meter + Lower bound of range + Valid floating-point number* +
minlength + input; + textarea + Minimum length of value + Valid non-negative integer +
multiple + input; + select + Whether to allow multiple values + Boolean attribute +
muted + audio; + video + Whether to mute the media resource by default + Boolean attribute +
name + button; + fieldset; + input; + output; + select; + textarea; + form-associated custom elements + Name of the element to use for form submission and in the form.elements API + Text* +
name + form + Name of form to use in the document.forms API + Text* +
name + iframe; + object + Name of nested browsing context + Valid browsing context name or keyword +
name + map + Name of image map to reference from the usemap attribute + Text* +
name + meta + Metadata name + Text* +
name + param + Name of parameter + Text +
name + slot + Name of shadow tree slot + Text +
nomodule + script + Prevents execution in user agents that support module scripts + Boolean attribute +
nonce + HTML elements + Cryptographic nonce used in Content Security Policy checks + Text +
novalidate + form + Bypass form control validation for form submission + Boolean attribute +
open + details + Whether the details are visible + Boolean attribute +
open + dialog + Whether the dialog box is showing + Boolean attribute +
optimum + meter + Optimum value in gauge + Valid floating-point number* +
pattern + input + Pattern to be matched by the form control's value + Regular expression matching the JavaScript Pattern production +
ping + a; + area + URLs to ping + Set of space-separated tokens consisting of valid non-empty URLs +
placeholder + input; + textarea + User-visible label to be placed within the form control + Text* +
playsinline + video + Encourage the user agent to display video content within the element's playback area + Boolean attribute +
poster + video + Poster frame to show prior to video playback + Valid non-empty URL potentially surrounded by spaces +
preload + audio; + video + Hints how much buffering the media resource will likely need + "none"; + "metadata"; + "auto" +
readonly + input; + textarea + Whether to allow the value to be edited by the user + Boolean attribute +
readonly + form-associated custom elements + Affects willValidate, plus any behavior added by the custom element author + Boolean attribute +
referrerpolicy + a; + area; + iframe; + img; + link; + script + Referrer policy for fetches initiated by the element + Referrer policy +
rel + a; + area + Relationship between the location in the document containing the hyperlink and the destination resource + Unordered set of unique space-separated tokens* +
rel + link + Relationship between the document containing the hyperlink and the destination resource + Unordered set of unique space-separated tokens* +
required + input; + select; + textarea + Whether the control is required for form submission + Boolean attribute +
reversed + ol + Number the list backwards + Boolean attribute +
rows + textarea + Number of lines to show + Valid non-negative integer greater than zero +
rowspan + td; + th + Number of rows that the cell is to span + Valid non-negative integer +
sandbox + iframe + Security rules for nested content + Unordered set of unique space-separated tokens, ASCII case-insensitive, consisting of + "allow-forms", + "allow-modals", + "allow-orientation-lock", + "allow-pointer-lock", + "allow-popups", + "allow-popups-to-escape-sandbox", + "allow-presentation", + "allow-same-origin", + "allow-scripts" and + "allow-top-navigation" +
scope + th + Specifies which cells the header cell applies to + "row"; + "col"; + "rowgroup"; + "colgroup" +
selected + option + Whether the option is selected by default + Boolean attribute +
shape + area + The kind of shape to be created in an image map + "circle"; + "default"; + "poly"; + "rect" +
size + input; + select + Size of the control + Valid non-negative integer greater than zero +
sizes + link + Sizes of the icons (for rel="icon") + Unordered set of unique space-separated tokens, ASCII case-insensitive, consisting of sizes* +
sizes + img; + source + Image sizes for different page layouts + Valid source size list +
slot + HTML elements + The element's desired slot + Text +
span + col; + colgroup + Number of columns spanned by the element + Valid non-negative integer greater than zero +
spellcheck + HTML elements + Whether the element is to have its spelling and grammar checked + "true"; "false" +
src + audio; + embed; + iframe; + img; + input; + script; + source; + track; + video + Address of the resource + Valid non-empty URL potentially surrounded by spaces +
srcdoc + iframe + A document to render in the iframe + The source of an iframe srcdoc document* +
srclang + track + Language of the text track + Valid BCP 47 language tag +
srcset + img; + source + Images to use in different situations, e.g., high-resolution displays, small monitors, etc. + Comma-separated list of image candidate strings +
start + ol + Starting value of the list + Valid integer +
step + input + Granularity to be matched by the form control's value + Valid floating-point number greater than zero, or "any" +
style + HTML elements + Presentational and formatting instructions + CSS declarations* +
tabindex + HTML elements + Whether the element is focusable and sequentially focusable, and + the relative order of the element for the purposes of sequential focus navigation + Valid integer +
target + a; + area + Browsing context for hyperlink navigation + Valid browsing context name or keyword +
target + base + Default browsing context for hyperlink navigation and form submission + Valid browsing context name or keyword +
target + form + Browsing context for form submission + Valid browsing context name or keyword +
title + HTML elements + Advisory information for the element + Text +
title + abbr; + dfn + Full term or expansion of abbreviation + Text +
title + input + Description of pattern (when used with pattern attribute) + Text +
title + link + Title of the link + Text +
title + link; + style + CSS style sheet set name + Text +
translate + HTML elements + Whether the element is to be translated when the page is localized + "yes"; "no" +
type + a; + link + Hint for the type of the referenced resource + Valid MIME type string +
type + button + Type of button + "submit"; + "reset"; + "button" +
type + embed; + object; + source + Type of embedded resource + Valid MIME type string +
type + input + Type of form control + input type keyword +
type + ol + Kind of list marker + "1"; + "a"; + "A"; + "i"; + "I" +
type + script + Type of script + "module"; a valid MIME type string that is not a JavaScript MIME type essence match +
usemap + img; + object + Name of image map to use + Valid hash-name reference* +
value + button; + option + Value to be used for form submission + Text +
value + data + Machine-readable value + Text* +
value + input + Value of the form control + Varies* +
value + li + Ordinal value of the list item + Valid integer +
value + meter; + progress + Current value of the element + Valid floating-point number +
value + param + Value of parameter + Text +
width + canvas; + embed; + iframe; + img; + input; + object; + video + Horizontal dimension + Valid non-negative integer +
wrap + textarea + How the value of the form control is to be wrapped for form submission + "soft"; + "hard" +
+ +

An asterisk (*) in a cell indicates that the actual rules are more + complicated than indicated in the table above.

+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
List of event handler content attributes
Attribute + Element(s) + Description + Value +
onabort + HTML elements + abort event handler + Event handler content attribute + +
onauxclick + HTML elements + auxclick event handler + Event handler content attribute + +
onafterprint + body + afterprint event handler for Window object + Event handler content attribute + +
onbeforeprint + body + beforeprint event handler for Window object + Event handler content attribute + +
onbeforeunload + body + beforeunload event handler for Window object + Event handler content attribute + +
onblur + HTML elements + blur event handler + Event handler content attribute + +
oncancel + HTML elements + cancel event handler + Event handler content attribute + +
oncanplay + HTML elements + canplay event handler + Event handler content attribute + +
oncanplaythrough + HTML elements + canplaythrough event handler + Event handler content attribute + +
onchange + HTML elements + change event handler + Event handler content attribute + +
onclick + HTML elements + click event handler + Event handler content attribute + +
onclose + HTML elements + close event handler + Event handler content attribute + +
oncontextmenu + HTML elements + contextmenu event handler + Event handler content attribute + +
oncopy + HTML elements + copy event handler + Event handler content attribute + +
oncuechange + HTML elements + cuechange event handler + Event handler content attribute + +
oncut + HTML elements + cut event handler + Event handler content attribute + +
ondblclick + HTML elements + dblclick event handler + Event handler content attribute + +
ondrag + HTML elements + drag event handler + Event handler content attribute + +
ondragend + HTML elements + dragend event handler + Event handler content attribute + +
ondragenter + HTML elements + dragenter event handler + Event handler content attribute + +
ondragexit + HTML elements + dragexit event handler + Event handler content attribute + +
ondragleave + HTML elements + dragleave event handler + Event handler content attribute + +
ondragover + HTML elements + dragover event handler + Event handler content attribute + +
ondragstart + HTML elements + dragstart event handler + Event handler content attribute + +
ondrop + HTML elements + drop event handler + Event handler content attribute + +
ondurationchange + HTML elements + durationchange event handler + Event handler content attribute + +
onemptied + HTML elements + emptied event handler + Event handler content attribute + +
onended + HTML elements + ended event handler + Event handler content attribute + +
onerror + HTML elements + error event handler + Event handler content attribute + +
onfocus + HTML elements + focus event handler + Event handler content attribute + +
onformdata + HTML elements + formdata event handler + Event handler content attribute + +
onhashchange + body + hashchange event handler for Window object + Event handler content attribute + +
oninput + HTML elements + input event handler + Event handler content attribute + +
oninvalid + HTML elements + invalid event handler + Event handler content attribute + +
onkeydown + HTML elements + keydown event handler + Event handler content attribute + +
onkeypress + HTML elements + keypress event handler + Event handler content attribute + +
onkeyup + HTML elements + keyup event handler + Event handler content attribute + +
onlanguagechange + body + languagechange event handler for Window object + Event handler content attribute + +
onload + HTML elements + load event handler + Event handler content attribute + +
onloadeddata + HTML elements + loadeddata event handler + Event handler content attribute + +
onloadedmetadata + HTML elements + loadedmetadata event handler + Event handler content attribute + +
onloadstart + HTML elements + loadstart event handler + Event handler content attribute + +
onmessage + body + message event handler for Window object + Event handler content attribute + +
onmessageerror + body + messageerror event handler for Window object + Event handler content attribute + +
onmousedown + HTML elements + mousedown event handler + Event handler content attribute + +
onmouseenter + HTML elements + mouseenter event handler + Event handler content attribute + +
onmouseleave + HTML elements + mouseleave event handler + Event handler content attribute + +
onmousemove + HTML elements + mousemove event handler + Event handler content attribute + +
onmouseout + HTML elements + mouseout event handler + Event handler content attribute + +
onmouseover + HTML elements + mouseover event handler + Event handler content attribute + +
onmouseup + HTML elements + mouseup event handler + Event handler content attribute + +
onoffline + body + offline event handler for Window object + Event handler content attribute + +
ononline + body + online event handler for Window object + Event handler content attribute + +
onpagehide + body + pagehide event handler for Window object + Event handler content attribute + +
onpageshow + body + pageshow event handler for Window object + Event handler content attribute + +
onpaste + HTML elements + paste event handler + Event handler content attribute + +
onpause + HTML elements + pause event handler + Event handler content attribute + +
onplay + HTML elements + play event handler + Event handler content attribute + +
onplaying + HTML elements + playing event handler + Event handler content attribute + +
onpopstate + body + popstate event handler for Window object + Event handler content attribute + +
onprogress + HTML elements + progress event handler + Event handler content attribute + +
onratechange + HTML elements + ratechange event handler + Event handler content attribute + +
onreset + HTML elements + reset event handler + Event handler content attribute + +
onresize + HTML elements + resize event handler + Event handler content attribute + +
onrejectionhandled + body + rejectionhandled event handler for Window object + Event handler content attribute + +
onscroll + HTML elements + scroll event handler + Event handler content attribute + +
onsecuritypolicyviolation + HTML elements + securitypolicyviolation event handler + Event handler content attribute + +
onseeked + HTML elements + seeked event handler + Event handler content attribute + +
onseeking + HTML elements + seeking event handler + Event handler content attribute + +
onselect + HTML elements + select event handler + Event handler content attribute + +
onslotchange + HTML elements + slotchange event handler + Event handler content attribute + +
onstalled + HTML elements + stalled event handler + Event handler content attribute + +
onstorage + body + storage event handler for Window object + Event handler content attribute + +
onsubmit + HTML elements + submit event handler + Event handler content attribute + +
onsuspend + HTML elements + suspend event handler + Event handler content attribute + +
ontimeupdate + HTML elements + timeupdate event handler + Event handler content attribute + +
ontoggle + HTML elements + toggle event handler + Event handler content attribute + +
onunhandledrejection + body + unhandledrejection event handler for Window object + Event handler content attribute + +
onunload + body + unload event handler for Window object + Event handler content attribute + +
onvolumechange + HTML elements + volumechange event handler + Event handler content attribute + +
onwaiting + HTML elements + waiting event handler + Event handler content attribute + +
onwheel + HTML elements + wheel event handler + Event handler content attribute + +
+ + +

Element Interfaces

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
List of interfaces for elements
Element(s) + Interface(s) +
a + HTMLAnchorElement : HTMLElement + +
abbr + HTMLElement + +
address + HTMLElement + +
area + HTMLAreaElement : HTMLElement + +
article + HTMLElement + +
aside + HTMLElement + +
audio + HTMLAudioElement : HTMLMediaElement : HTMLElement + +
b + HTMLElement + +
base + HTMLBaseElement : HTMLElement + +
bdi + HTMLElement + +
bdo + HTMLElement + +
blockquote + HTMLQuoteElement : HTMLElement + +
body + HTMLBodyElement : HTMLElement + +
br + HTMLBRElement : HTMLElement + +
button + HTMLButtonElement : HTMLElement + +
canvas + HTMLCanvasElement : HTMLElement + +
caption + HTMLTableCaptionElement : HTMLElement + +
cite + HTMLElement + +
code + HTMLElement + +
col + HTMLTableColElement : HTMLElement + +
colgroup + HTMLTableColElement : HTMLElement + +
data + HTMLDataElement : HTMLElement + +
datalist + HTMLDataListElement : HTMLElement + +
dd + HTMLElement + +
del + HTMLModElement : HTMLElement + +
details + HTMLDetailsElement : HTMLElement + +
dfn + HTMLElement + +
dialog + HTMLDialogElement : HTMLElement + +
div + HTMLDivElement : HTMLElement + +
dl + HTMLDListElement : HTMLElement + +
dt + HTMLElement + +
em + HTMLElement + +
embed + HTMLEmbedElement : HTMLElement + +
fieldset + HTMLFieldSetElement : HTMLElement + +
figcaption + HTMLElement + +
figure + HTMLElement + +
footer + HTMLElement + +
form + HTMLFormElement : HTMLElement + +
h1 + HTMLHeadingElement : HTMLElement + +
h2 + HTMLHeadingElement : HTMLElement + +
h3 + HTMLHeadingElement : HTMLElement + +
h4 + HTMLHeadingElement : HTMLElement + +
h5 + HTMLHeadingElement : HTMLElement + +
h6 + HTMLHeadingElement : HTMLElement + +
head + HTMLHeadElement : HTMLElement + +
header + HTMLElement + +
hgroup + HTMLElement + +
hr + HTMLHRElement : HTMLElement + +
html + HTMLHtmlElement : HTMLElement + +
i + HTMLElement + +
iframe + HTMLIFrameElement : HTMLElement + +
img + HTMLImageElement : HTMLElement + +
input + HTMLInputElement : HTMLElement + +
ins + HTMLModElement : HTMLElement + +
kbd + HTMLElement + +
label + HTMLLabelElement : HTMLElement + +
legend + HTMLLegendElement : HTMLElement + +
li + HTMLLIElement : HTMLElement + +
link + HTMLLinkElement : HTMLElement + +
main + HTMLElement + +
map + HTMLMapElement : HTMLElement + +
mark + HTMLElement + +
menu + HTMLMenuElement : HTMLElement + +
meta + HTMLMetaElement : HTMLElement + +
meter + HTMLMeterElement : HTMLElement + +
nav + HTMLElement + +
noscript + HTMLElement + +
object + HTMLObjectElement : HTMLElement + +
ol + HTMLOListElement : HTMLElement + +
optgroup + HTMLOptGroupElement : HTMLElement + +
option + HTMLOptionElement : HTMLElement + +
output + HTMLOutputElement : HTMLElement + +
p + HTMLParagraphElement : HTMLElement + +
param + HTMLParamElement : HTMLElement + +
picture + HTMLPictureElement : HTMLElement + +
pre + HTMLPreElement : HTMLElement + +
progress + HTMLProgressElement : HTMLElement + +
q + HTMLQuoteElement : HTMLElement + +
rp + HTMLElement + +
rt + HTMLElement + +
ruby + HTMLElement + +
s + HTMLElement + +
samp + HTMLElement + +
script + HTMLScriptElement : HTMLElement + +
section + HTMLElement + +
select + HTMLSelectElement : HTMLElement + +
slot + HTMLSlotElement : HTMLElement + +
small + HTMLElement + +
source + HTMLSourceElement : HTMLElement + +
span + HTMLSpanElement : HTMLElement + +
strong + HTMLElement + +
style + HTMLStyleElement : HTMLElement + +
sub + HTMLElement + +
summary + HTMLElement + +
sup + HTMLElement + +
table + HTMLTableElement : HTMLElement + +
tbody + HTMLTableSectionElement : HTMLElement + +
td + HTMLTableCellElement : HTMLElement + +
template + HTMLTemplateElement : HTMLElement + +
textarea + HTMLTextAreaElement : HTMLElement + +
tfoot + HTMLTableSectionElement : HTMLElement + +
th + HTMLTableCellElement : HTMLElement + +
thead + HTMLTableSectionElement : HTMLElement + +
time + HTMLTimeElement : HTMLElement + +
title + HTMLTitleElement : HTMLElement + +
tr + HTMLTableRowElement : HTMLElement + +
track + HTMLTrackElement : HTMLElement + +
u + HTMLElement + +
ul + HTMLUListElement : HTMLElement + +
var + HTMLElement + +
video + HTMLVideoElement : HTMLMediaElement : HTMLElement + +
wbr + HTMLElement + +
custom elements + supplied by the element's author (inherits from HTMLElement) + +
+ + +

All Interfaces

+ + + +INSERT INTERFACES HERE + + +

Events

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
List of events
Event + Interface + Interesting targets + Description +
abort + Event + Window + Fired at the Window when the download was aborted by the user + +
DOMContentLoaded + Event + Document + Fired at the Document once the parser has finished + +
afterprint + Event + Window + Fired at the Window after printing + +
beforeprint + Event + Window + Fired at the Window before printing + +
beforeunload + BeforeUnloadEvent + Window + Fired at the Window when the page is about to be unloaded, in case the page would like to show a warning prompt + +
blur + Event + Window, elements + Fired at nodes when they stop being focused + +
cancel + Event + dialog elements + Fired at dialog elements when they are canceled by the user (e.g. by pressing the Escape key) + +
change + Event + Form controls + Fired at controls when the user commits a value change (see also the input event) + +
click + MouseEvent + Elements + Normally a mouse event; also synthetically fired at an element before its activation behavior is run, when an element is activated from a non-pointer input device (e.g. a keyboard) + +
close + Event or CloseEvent + dialog elements, WebSocket + Fired at dialog elements when they are closed, and at WebSocket elements when the connection is terminated + +
connect + MessageEvent + SharedWorkerGlobalScope + Fired at a shared worker's global scope when a new client connects + +
contextmenu + MouseEvent + Elements + Fired at elements when the user requests their context menu + +
copy + Event + Elements + Fired at elements when the user copies data to the clipboard + +
cut + Event + Elements + Fired at elements when the user copies the selected data on the clipboard and removes the + selection from the document + +
error + Event or ErrorEvent + Global scope objects, Worker objects, elements, networking-related objects + Fired when unexpected errors occur (e.g. networking errors, script errors, decoding errors) + +
focus + Event + Window, elements + Fired at nodes gaining focus + +
formdata + FormDataEvent + form elements + Fired at a form element when it is constructing the entry list + +
hashchange + HashChangeEvent + Window + Fired at the Window when the fragment part of the document's URL changes + +
input + Event + Form controls + Fired at controls when the user changes the value (see also the change event) + +
invalid + Event + Form controls + Fired at controls during form validation if they do not satisfy their constraints + +
languagechange + Event + Global scope objects + Fired at the global scope object when the user's preferred languages change + +
load + Event + Window, elements + Fired at the Window when the document has finished loading; fired at an element containing a resource (e.g. img, embed) when its resource has finished loading + +
message + MessageEvent + Window, EventSource, WebSocket, MessagePort, BroadcastChannel, DedicatedWorkerGlobalScope, Worker, ServiceWorkerContainer + Fired at an object when it receives a message + +
messageerror + MessageEvent + Window, MessagePort, BroadcastChannel, DedicatedWorkerGlobalScope, Worker, ServiceWorkerContainer + Fired at an object when it receives a message that cannot be deserialized + +
offline + Event + Global scope objects + Fired at the global scope object when the network connections fails + +
online + Event + Global scope objects + Fired at the global scope object when the network connections returns + +
open + Event + EventSource, WebSocket + Fired at networking-related objects when a connection is established + +
pagehide + PageTransitionEvent + Window + Fired at the Window when the page's entry in the session history stops being the current entry + +
pageshow + PageTransitionEvent + Window + Fired at the Window when the page's entry in the session history becomes the current entry + +
paste + Event + Elements + Fired at elements when the user will insert the clipboard data in the most suitable + format (if any) supported for the given context + +
popstate + PopStateEvent + Window + Fired at the Window when the user navigates the session history + +
readystatechange + Event + Document + Fired at the Document when it finishes parsing and again when all its subresources have finished loading + +
rejectionhandled + PromiseRejectionEvent + Global scope objects + Fired at global scope objects when a previously-unhandled promise rejection becomes handled + +
reset + Event + form elements + Fired at a form element when it is reset + +
securitypolicyviolation + Event + Elements + Fired at elements when a Content Security Policy violation is generated + +
select + Event + Form controls + Fired at form controls when their text selection is adjusted (whether by an API or by the user) + +
slotchange + Event + slot elements + Fired at slot elements when their assigned nodes change + +
storage + StorageEvent + Window + Fired at Window event when the corresponding localStorage or sessionStorage storage areas change + +
submit + Event + form elements + Fired at a form element when it is submitted + +
toggle + Event + details element + Fired at details elements when they open or close + +
unhandledrejection + PromiseRejectionEvent + Global scope objects + Fired at global scope objects when a promise rejection goes unhandled + +
unload + Event + Window + Fired at the Window object when the page is going away + +
+ +

See also media element events, application cache events, and drag-and-drop + events.

+ + + +

MIME Types

+ + + +

The following MIME types are mentioned in this specification:

+ +
+
application/atom+xml
+
Atom
+ +
application/ecmascript
+
JavaScript (legacy type) + +
application/javascript
+
JavaScript (legacy type) + +
application/json
+
JSON
+ +
application/x-ecmascript
+
JavaScript (legacy type) + +
application/x-javascript
+
JavaScript (legacy type) + +
application/octet-stream
+
Generic binary data
+ +
application/microdata+json
+
Microdata as JSON + +
application/rss+xml
+
RSS + +
application/x-www-form-urlencoded
+
Form submission
+ +
application/xhtml+xml
+
HTML
+ +
application/xml
+
XML
+ +
image/gif
+
GIF images
+ +
image/jpeg
+
JPEG images
+ +
image/png
+
PNG images
+ +
image/svg+xml
+
SVG images
+ +
multipart/form-data
+
Form submission
+ +
multipart/mixed
+
Generic mixed content
+ +
multipart/x-mixed-replace
+
Streaming server push
+ +
text/cache-manifest
+
Offline application cache manifests
+ +
text/css
+
CSS
+ +
text/ecmascript
+
JavaScript (legacy type) + +
text/event-stream
+
Server-sent event streams
+ +
text/javascript
+
JavaScript + + + +
text/javascript1.0
+
JavaScript (legacy type) + +
text/javascript1.1
+
JavaScript (legacy type) + +
text/javascript1.2
+
JavaScript (legacy type) + +
text/javascript1.3
+
JavaScript (legacy type) + +
text/javascript1.4
+
JavaScript (legacy type) + +
text/javascript1.5
+
JavaScript (legacy type) + +
text/jscript
+
JavaScript (legacy type) + +
text/json
+
JSON (legacy type)
+ +
text/livescript
+
JavaScript (legacy type) + +
text/plain
+
Generic plain text
+ +
text/html
+
HTML
+ +
text/ping
+
Hyperlink auditing
+ +
text/uri-list
+
List of URLs + +
text/vcard
+
vCard + +
text/vtt
+
WebVTT
+ +
text/x-ecmascript
+
JavaScript (legacy type) + +
text/x-javascript
+
JavaScript (legacy type) + +
text/xml
+
XML
+ +
video/mp4
+
MPEG-4 video
+ +
video/mpeg
+
MPEG video
+
+ + + +

References

+ +

All references are normative unless marked "Non-normative".

+ + + +
+ +
[ABNF]
+
Augmented BNF for Syntax Specifications: ABNF, D. Crocker, P. Overell. IETF.
+ +
[ABOUT]
+
The 'about' URI scheme, S. Moonesamy. IETF.
+ +
[APNG]
+
(Non-normative) APNG Specification. S. Parmenter, V. Vukicevic, A. Smith. Mozilla.
+ +
[ARIA]
+
Accessible Rich Internet Applications (WAI-ARIA), J. Diggs, J. Nurthen, M. Cooper. W3C.
+ +
[ARIAHTML]
+
ARIA in HTML, S. Faulkner, S. O'Hara. W3C.
+ +
[ATAG]
+
(Non-normative) Authoring Tool Accessibility Guidelines (ATAG) 2.0, J. Richards, J. Spellman, J. Treviranus. W3C.
+ +
[ATOM]
+
(Non-normative) The Atom Syndication Format, M. Nottingham, R. Sayre. IETF.
+ +
[BATTERY]
+
(Non-normative) Battery Status API, A. Kostiainen, M. Lamouri. W3C.
+ +
[BCP47]
+
Tags for Identifying Languages; Matching of Language Tags, A. Phillips, M. Davis. IETF.
+ +
[BEZIER]
+
Courbes à poles, P. de Casteljau. INPI, 1959.
+ +
[BIDI]
+
UAX #9: Unicode Bidirectional Algorithm, M. Davis. Unicode Consortium.
+ +
[BOCU1]
+
(Non-normative) UTN #6: BOCU-1: MIME-Compatible Unicode Compression, M. Scherer, M. Davis. Unicode Consortium.
+ +
[CESU8]
+
(Non-normative) UTR #26: Compatibility Encoding Scheme For UTF-16: 8-BIT (CESU-8), T. Phipps. Unicode Consortium.
+ +
[CHARMOD]
+
(Non-normative) Character Model for the World Wide Web 1.0: Fundamentals, M. Dürst, F. Yergeau, R. Ishida, M. Wolf, T. Texin. W3C.
+ +
[CLDR]
+
Unicode Common Locale Data Repository. Unicode.
+ +
[COMPOSITE]
+
Compositing and Blending, R. Cabanier, N. Andronikos. W3C.
+ +
[COMPUTABLE]
+
(Non-normative) On computable numbers, with an application to the Entscheidungsproblem, A. Turing. In Proceedings of the London Mathematical Society, series 2, volume 42, pages 230-265. London Mathematical Society, 1937.
+ +
[COOKIES]
+
HTTP State Management Mechanism, A. Barth. IETF.
+ +
[CSP]
+
Content Security Policy, M. West, D. Veditz. W3C.
+ +
[CSS]
+
Cascading Style Sheets Level 2 Revision 2, B. Bos, T. Çelik, I. Hickson, H. Lie. W3C.
+ +
[CSSALIGN]
+
CSS Box Alignment, E. Etemad, T. Atkins. W3C.
+ +
[CSSANIMATIONS]
+
CSS Animations, D. Jackson, D. Hyatt, C. Marrin, S. Galineau, L. Baron. W3C.
+ +
[CSSATTR]
+
CSS Style Attributes, T. Çelik, E. Etemad. W3C.
+ +
[CSSBG]
+
CSS Backgrounds and Borders, B. Bos, E. Etemad, B. Kemper. W3C.
+ +
[CSSCASCADE]
+
CSS Cascading and Inheritance, E. Etemad, T. Atkins. W3C.
+ +
[CSSCOLOR]
+
CSS Color Module, T. Çelik, C. Lilley, L. Baron. W3C.
+ +
[CSSDISPLAY]
+
CSS Display, T. Atkins, E. Etemad. W3C.
+ +
[CSSFONTLOAD]
+
CSS Font Loading, T. Atkins, J. Daggett. W3C.
+ +
[CSSFONTS]
+
CSS Fonts, J. Daggett. W3C.
+ +
[CSSFLEXBOX]
+
CSS Flexible Box Layout, T. Atkins, E. Etemad, R. Atanassov. W3C.
+ +
[CSSGC]
+
CSS Generated Content, H. Lie, E. Etemad, I. Hickson. W3C.
+ +
[CSSGRID]
+
CSS Grid Layout, T. Atkins, E. Etemad, R. Atanassov. W3C.
+ +
[CSSIMAGES]
+
CSS Images Module, E. Etemad, T. Atkins, L. Verou. W3C.
+ +
[CSSIMAGES4]
+
CSS Images Module Level 4, E. Etemad, T. Atkins, L. Verou. W3C.
+ +
[CSSINLINE]
+
CSS Inline Layout, D. Cramer, E. Etemad. W3C.
+ +
[CSSLISTS]
+
CSS Lists and Counters, T. Atkins. W3C.
+ +
[CSSLOGICAL]
+
CSS Logical Properties, R. Atanassov, E. Etemad. W3C.
+ +
[CSSMULTICOL]
+
CSS Multi-column Layout, H. Lie, F. Rivoal, R. Andrew. W3C.
+ +
[CSSOM]
+
Cascading Style Sheets Object Model (CSSOM), S. Pieters, G. Adams. W3C.
+ +
[CSSOMVIEW]
+
CSSOM View Module, S. Pieters, G. Adams. W3C.
+ +
[CSSOVERFLOW]
+
CSS Overflow Module, L. Baron, F. Rivoal. W3C.
+ +
[CSSPOSITION]
+
CSS Positioned Layout, R. Atanassov, A. Eicholz. W3C.
+ +
[CSSRUBY]
+
CSS3 Ruby Module, R. Ishida. W3C.
+ +
[CSSSCOPING]
+
CSS Scoping Module, T. Atkins. W3C.
+ +
[CSSSIZING]
+
CSS Intrinsic & Extrinsic Sizing Module, T. Atkins, E. Etemad. W3C.
+ +
[CSSTRANSITIONS]
+
(Non-normative) CSS Transitions, D. Jackson, D. Hyatt, C. Marrin, L. Baron. W3C.
+ +
[CSSUI]
+
CSS3 Basic User Interface Module, T. Çelik. W3C.
+ +
[CSSSYNTAX]
+
CSS Syntax, T. Atkins, S. Sapin. W3C.
+ +
[CSSTABLE]
+
CSS Table, F. Remy, G. Whitworth. W3C.
+ +
[CSSTEXT]
+
CSS Text, E. Etemad, K. Ishii. W3C.
+ +
[CSSVALUES]
+
CSS3 Values and Units, H. Lie, T. Atkins, E. Etemad. W3C.
+ +
[CSSWM]
+
CSS Writing Modes, E. Etemad, K. Ishii. W3C.
+ +
[DASH]
+
Dynamic adaptive streaming over HTTP (DASH). ISO.
+ +
[DOM]
+
DOM, A. van Kesteren, A. Gregor, Ms2ger. WHATWG.
+ +
[DOMPARSING]
+
DOM Parsing and Serialization, T. Leithead. W3C.
+ +
[DOT]
+
(Non-normative) The DOT Language. Graphviz.
+ +
[E163]
+
Recommendation E.163 — Numbering Plan for The International Telephone Service, CCITT Blue Book, Fascicle II.2, pp. 128-134, November 1988.
+ +
[ENCODING]
+
Encoding, A. van Kesteren, J. Bell. WHATWG.
+ +
[EXECCOMMAND]
+
execCommand, J. Wilm, A. Gregor. W3C Editing APIs CG.
+ +
[EXIF]
+
(Non-normative) Exchangeable image file format. JEITA.
+ +
[FETCH]
+
Fetch, A. van Kesteren. WHATWG.
+ +
[FILEAPI]
+
File API, A. Ranganathan. W3C.
+ +
[FILTERS]
+
Filter Effects, D. Jackson, E. Dahlström, D. Schulze. W3C.
+ +
[FULLSCREEN]
+
Fullscreen, A. van Kesteren, T. Çelik. WHATWG.
+ +
[GEOMETRY]
+
Geometry Interfaces. S. Pieters, D. Schulze, R. Cabanier. W3C.
+ +
[GIF]
+
(Non-normative) Graphics Interchange Format. CompuServe.
+ +
[GRAPHICS]
+
(Non-normative) Computer Graphics: Principles and Practice in C, Second Edition, J. Foley, A. van Dam, S. Feiner, J. Hughes. Addison-Wesley. ISBN 0-201-84840-6.
+ + +
[GREGORIAN]
+
(Non-normative) Inter Gravissimas, A. Lilius, C. Clavius. Gregory XIII Papal Bull, February 1582.
+ +
[HRT]
+
High Resolution Time, I. Grigorik, J. Simonsen, J. Mann. W3C.
+ +
[HTMLAAM]
+
HTML Accessibility API Mappings 1.0, S. Faulkner, A. Surkov, S. O'Hara. W3C.
+ +
[HTTP]
+
Hypertext Transfer Protocol (HTTP/1.1): Message Syntax and Routing, R. Fielding, J. Reschke. IETF.
+
Hypertext Transfer Protocol (HTTP/1.1): Semantics and Content, R. Fielding, J. Reschke. IETF.
+
Hypertext Transfer Protocol (HTTP/1.1): Conditional Requests, R. Fielding, J. Reschke. IETF.
+
Hypertext Transfer Protocol (HTTP/1.1): Range Requests, R. Fielding, Y. Lafon, J. Reschke. IETF.
+
Hypertext Transfer Protocol (HTTP/1.1): Caching, R. Fielding, M. Nottingham, J. Reschke. IETF.
+
Hypertext Transfer Protocol (HTTP/1.1): Authentication, R. Fielding, J. Reschke. IETF.
+ +
[INDEXEDDB]
+
Indexed Database API, A. Alabbas, J. Bell. W3C.
+ +
[INBAND]
+
Sourcing In-band Media Resource Tracks from Media Containers into HTML, S. Pfeiffer, B. Lund. W3C.
+ +
[INFRA]
+
Infra, A. van Kesteren, D. Denicola. WHATWG.
+ +
[INTERSECTIONOBSERVER]
+
Intersection Observer, S. Zager. W3C.
+ +
[ISO3166]
+
ISO 3166: Codes for the representation of names of countries and their subdivisions. ISO.
+ +
[ISO4217]
+
ISO 4217: Codes for the representation of currencies and funds. ISO.
+ +
[ISO8601]
+
(Non-normative) ISO8601: Data elements and interchange formats — Information interchange — Representation of dates and times. ISO.
+ +
[JAVASCRIPT]
+
ECMAScript Language Specification. Ecma International.
+ +
[JLREQ]
+
Requirements for Japanese Text Layout. W3C.
+ +
[JPEG]
+
JPEG File Interchange Format, E. Hamilton.
+ +
[JSERRORSTACKS]
+
(Non-normative) Error Stacks. Ecma International.
+ +
[JSIMPORTMETA]
+
import.meta. Ecma International.
+ +
[JSINTL]
+
ECMAScript Internationalization API Specification. Ecma International.
+ +
[JSON]
+
The JavaScript Object Notation (JSON) Data Interchange Format, T. Bray. IETF.
+ +
[LONGTASKS]
+
Long Tasks, D. Denicola, I. Grigorik, S. Panicker. W3C.
+ +
[MAILTO]
+
(Non-normative) The 'mailto' URI scheme, M. Duerst, L. Masinter, J. Zawinski. IETF.
+ +
[MANIFEST]
+
Web App Manifest, M. Caceres, K. Rohde Christiansen, M. Lamouri, A. Kostiainen, M. Giuca, A. Gustafson. W3C.
+ +
[MATHML]
+
Mathematical Markup Language (MathML), D. Carlisle, P. Ion, R. Miner. W3C.
+ +
[MEDIAFRAG]
+
Media Fragments URI, R. Troncy, E. Mannens, S. Pfeiffer, D. Van Deursen. W3C.
+ +
[MEDIASOURCE]
+
Media Source Extensions, A. Colwell, A. Bateman, M. Watson. W3C.
+ +
[MEDIASTREAM]
+
Media Capture and Streams, D. Burnett, A. Bergkvist, C. Jennings, A. Narayanan. W3C.
+ +
[REPORTING]
+
Reporting, D. Creager, I. Clelland, M. West. W3C.
+ +
[MFREL]
+
Microformats Wiki: existing rel values. Microformats.
+ +
[MIMESNIFF]
+
MIME Sniffing, G. Hemsley. WHATWG.
+ +
[MIX]
+
Mixed Content, M. West. W3C.
+ +
[MNG]
+
MNG (Multiple-image Network Graphics) Format. G. Randers-Pehrson.
+ +
[MPEG2]
+
ISO/IEC 13818-1: Information technology — Generic coding of moving pictures and associated audio information: Systems. ISO/IEC.
+ + +
[MPEG4]
+
ISO/IEC 14496-12: ISO base media file format. ISO/IEC.
+ + +
[MQ]
+
Media Queries, H. Lie, T. Çelik, D. Glazman, A. van Kesteren. W3C.
+ +
[MULTIPLEBUFFERING]
+
(Non-normative) Multiple buffering. Wikipedia.
+ +
[NAVMODEL]
+
A Model of Navigation History. C. Brewster, A. Jeffrey.
+ +
[NPAPI]
+
(Non-normative) Gecko Plugin API Reference. Mozilla.
+ +
[OGGSKELETONHEADERS]
+
SkeletonHeaders. Xiph.Org.
+ +
[OPENSEARCH]
+
Autodiscovery in HTML/XHTML. In OpenSearch 1.1 Draft 4, Section 4.6.2. OpenSearch.org.
+ +
[ORIGIN]
+
(Non-normative) The Web Origin Concept, A. Barth. IETF.
+ +
[PAINTTIMING]
+
Paint Timing, S. Panicker. W3C.
+ +
[PAGEVIS]
+
(Non-normative) Page Visibility Level 2, I. Grigorik, A. Jain, J. Mann. W3C.
+ +
[PAYMENTREQUEST]
+
Payment Request API, A. Bateman, Z. Koch, R. McElmurry. W3C.
+ +
[PDF]
+
(Non-normative) Document management — Portable document format — Part 1: PDF. ISO.
+ +
[PERMISSIONSPOLICY]
+
Permissions Policy, I. Clelland, W3C.
+ +
[PINGBACK]
+
Pingback 1.0, S. Langridge, I. Hickson.
+ +
[PNG]
+
Portable Network Graphics (PNG) Specification, D. Duce. W3C.
+ +
[POINTEREVENTS]
+
Pointer Events, J. Rossi, M. Brubeck, R. Byers, P. H. Lauke. W3C.
+ +
[POINTERLOCK]
+
Pointer Lock, V. Scheib. W3C.
+ +
[PPUTF8]
+
(Non-normative) The Properties and Promises of UTF-8, M. Dürst. University of Zürich. In Proceedings of the 11th International Unicode Conference.
+ +
[PRELOAD]
+
Preload, I. Grigorik. W3C.
+ +
[PRESENTATION]
+
Presentation API, M. Foltz, D. Röttsches. W3C.
+ +
[REFERRERPOLICY]
+
Referrer Policy, J. Eisinger, E. Stark. W3C.
+ +
[REQUESTIDLECALLBACK]
+
Cooperative Scheduling of Background Tasks, R. McIlroy, I. Grigorik. W3C.
+ +
[RESOURCEHINTS]
+
Resource Hints, I. Grigorik. W3C.
+ +
[RFC1034]
+
Domain Names - Concepts and Facilities, P. Mockapetris. IETF, November 1987.
+ +
[RFC1123]
+
Requirements for Internet Hosts -- Application and Support, R. Braden. IETF, October 1989.
+ +
[RFC2046]
+
Multipurpose Internet Mail Extensions (MIME) Part Two: Media Types, N. Freed, N. Borenstein. IETF.
+ +
[RFC2397]
+
The "data" URL scheme, L. Masinter. IETF.
+ +
[RFC5545]
+
Internet Calendaring and Scheduling Core Object Specification (iCalendar), B. Desruisseaux. IETF.
+ +
[RFC2483]
+
URI Resolution Services Necessary for URN Resolution, M. Mealling, R. Daniel. IETF.
+ +
[RFC3676]
+
The Text/Plain Format and DelSp Parameters, R. Gellens. IETF.
+ +
[RFC3864]
+
Registration Procedures for Message Header Fields, G. Klyne, M. Nottingham, J. Mogul. IETF.
+ +
[RFC4329]
+
(Non-normative) Scripting Media Types, B. Höhrmann. IETF.
+ +
[RFC4337]
+
(Non-normative) MIME Type Registration for MPEG-4, Y. Lim, D. Singer. IETF.
+ +
[RFC7595]
+
Guidelines and Registration Procedures for URI Schemes, D. Thaler, T. Hansen, T. Hardie. IETF.
+ +
[RFC5322]
+
Internet Message Format, P. Resnick. IETF.
+ +
[RFC6381]
+
The 'Codecs' and 'Profiles' Parameters for "Bucket" Media Types, R. Gellens, D. Singer, P. Frojdh. IETF.
+ +
[RFC6266]
+
Use of the Content-Disposition Header Field in the Hypertext Transfer Protocol (HTTP), J. Reschke. IETF.
+ +
[RFC6350]
+
vCard Format Specification, S. Perreault. IETF.
+ +
[RFC6596]
+
The Canonical Link Relation, M. Ohye, J. Kupke. IETF.
+ +
[RFC7303]
+
XML Media Types, H. Thompson, C. Lilley. IETF.
+ +
[RFC7578]
+
Returning Values from Forms: multipart/form-data, L. Masinter. IETF.
+ +
[SCREENORIENTATION]
+
Screen Orientation API, M. Lamouri, M. Cáceres. W3C.
+ +
[SCSU]
+
(Non-normative) UTR #6: A Standard Compression Scheme For Unicode, M. Wolf, K. Whistler, C. Wicksteed, M. Davis, A. Freytag, M. Scherer. Unicode Consortium.
+ +
[SECURE-CONTEXTS]
+
Secure Contexts, M. West. W3C.
+ +
[SELECTION]
+
Selection API, R. Niwa. W3C.
+ +
[SELECTORS]
+
Selectors, E. Etemad, T. Çelik, D. Glazman, I. Hickson, P. Linss, J. Williams. W3C.
+ +
[SMS]
+
(Non-normative) URI Scheme for Global System for Mobile Communications (GSM) Short Message Service (SMS), E. Wilde, A. Vaha-Sipila. IETF.
+ +
[STRUCTURED-FIELDS]
+
Structured Field Values for HTTP, M. Nottingham, P-H. Kamp. IETF.
+ +
[SRGB]
+
IEC 61966-2-1: Multimedia systems and equipment — Colour measurement and management — Part 2-1: Colour management — Default RGB colour space — sRGB. IEC.
+ +
[SRI]
+
Subresource Integrity, D. Akhawe, F. Braun, F. Marier, J. Weinberger. W3C.
+ +
[STORAGE]
+
Storage, A. van Kesteren. WHATWG.
+ +
[SVG]
+
Scalable Vector Graphics (SVG) 2, N Andronikos, R. Atanassov, T. Bah, B. Birtles, B. Brinza, C. Concolato, E. Dahlström, C. Lilley, C. McCormack, D. Schepers, R. Schwerdtfeger, D. Storey, S. Takagi, J. Watt. W3C.
+ +
[SW]
+
Service Workers, A. Russell, J. Song, J. Archibald. W3C.
+ +
[TOR]
+
(Non-normative) Tor.
+ +
[TOUCH]
+
Touch Events, D. Schepers, S. Moon, M. Brubeck, A. Barstow, R. Byers. W3C.
+ +
[TZDATABASE]
+
(Non-normative) Time Zone Database. IANA.
+ +
[UAAG]
+
(Non-normative) User Agent Accessibility Guidelines (UAAG) 2.0, J. Allan, K. Ford, J. Richards, J. Spellman. W3C.
+ +
[UIEVENTS]
+
UI Events Specification, G. Kacmarcik, T. Leithead. W3C.
+ + + +
[UNICODE]
+
The Unicode Standard. Unicode Consortium.
+ +
[UNIVCHARDET]
+
(Non-normative) A composite approach to language/encoding detection, S. Li, K. Momoi. Netscape. In Proceedings of the 19th International Unicode Conference.
+ +
[URL]
+
URL, A. van Kesteren. WHATWG.
+ +
[URN]
+
URN Syntax, R. Moats. IETF.
+ +
[UTF7]
+
(Non-normative) UTF-7: A Mail-Safe Transformation Format of Unicode, D. Goldsmith, M. Davis. IETF.
+ +
[UTF8DET]
+
(Non-normative) Multilingual form encoding, M. Dürst. W3C.
+ +
[UTR36]
+
(Non-normative) UTR #36: Unicode Security Considerations, M. Davis, M. Suignard. Unicode Consortium.
+ +
[WASMJS]
+
(Non-normative) WebAssembly JavaScript Interface, D. Ehrenberg. W3C.
+ +
[WCAG]
+
(Non-normative) Web Content Accessibility Guidelines (WCAG) 2.0, B. Caldwell, M. Cooper, L. Reid, G. Vanderheiden. W3C.
+ +
[WEBANIMATIONS]
+
Web Animations, B. Birtles, S. Stephens, D. Stockwell. W3C.
+ +
[WEBCRYPTO]
+
(Non-normative) Web Cryptography API, M. Watson. W3C.
+ +
[WEBGL]
+
WebGL Specifications, D. Jackson, J. Gilbert. Khronos Group.
+ +
[WEBIDL]
+
Web IDL, C. McCormack. W3C.
+ + +
Web Linking, M. Nottingham. IETF.
+ +
[WEBMCG]
+
WebM Container Guidelines. The WebM Project.
+ +
[WEBVTT]
+
WebVTT, S. Pieters. W3C.
+ +
[WHATWGWIKI]
+
The WHATWG Wiki. WHATWG.
+ +
[WORKLETS]
+
Worklets. I. Kilpatrick. W3C.
+ +
[WSP]
+
The WebSocket protocol, I. Fette, A. Melnikov. IETF.
+ +
[X121]
+
Recommendation X.121 — International Numbering Plan for Public Data Networks, CCITT Blue Book, Fascicle VIII.3, pp. 317-332.
+ +
[XFN]
+
XFN 1.1 profile, T. Çelik, M. Mullenweg, E. Meyer. GMPG.
+ +
[XHR]
+
XMLHttpRequest, A. van Kesteren. WHATWG.
+ +
[XKCD1288]
+
(Non-normative) Substitutions, Randall Munroe. xkcd.
+ +
[XML]
+
Extensible Markup Language, T. Bray, J. Paoli, C. Sperberg-McQueen, E. Maler, F. Yergeau. W3C.
+ +
[XMLENTITY]
+
(Non-normative) XML Entity Definitions for Characters, D. Carlisle, P. Ion. W3C.
+ +
[XMLNS]
+
Namespaces in XML, T. Bray, D. Hollander, A. Layman, R. Tobin. W3C.
+ +
[XMLSSPI]
+
Associating Style Sheets with XML documents, J. Clark, S. Pieters, H. Thompson. W3C.
+ +
[XPATH10]
+
XML Path Language (XPath) Version 1.0, J. Clark, S. DeRose. W3C.
+ +
[XSLT10]
+
(Non-normative) XSL Transformations (XSLT) Version 1.0, J. Clark. W3C.
+ +
[XSLTP]
+
(Non-normative) DOM XSLTProcessor, WHATWG Wiki. WHATWG.
+
+ + +

Acknowledgments

+ + +

Thanks to Tim Berners-Lee for inventing HTML, without which none of this would exist.

+ +

Thanks to + + Aankhen, + Aaqa Ishtyaq, + Aaron Boodman, + Aaron Leventhal, + Abhishek Gupta, + Adam Barth, + Adam de Boor, + Adam Hepton, + Adam Klein, + Adam Roben, + Addison Phillips, + Adele Peterson, + Adrian Bateman, + Adrian Roselli, + Adrian Sutton, + Agustín Fernández, + Aharon (Vladimir) Lanin, + Ajai Tirumali, + Ajay Poshak, + Akatsuki Kitamura, + Alan Plum, + Alastair Campbell, + Alejandro G. Castro, + Alex Bishop, + Alex Nicolaou, + Alex Nozdriukhin, + Alex Rousskov, + Alexander Farkas, + Alexander J. Vincent, + Alexandre Dieulot, + Alexandre Morgaut, + Alexey Feldgendler, + Алексей Проскуряков (Alexey Proskuryakov), + Alexey Shvayka, + Alexis Deveria, + Alfred Agrell, + Ali Juma, + Alice Boxhall, + Alice Wonder, + Allan Clements, + Allen Wirfs-Brock, + Alex Komoroske, + Alex Russell, + Alphan Chen, + Ami Fischman, + Amos Jeffries, + Amos Lim, + Anders Carlsson, + André Bargull, + André E. Veltstra, + Andrea Rendine, + Andreas, + Andreas Deuschlinger, + Andreas Kling, + Andrei Popescu, + Andres Gomez, + Andres Rios, + Andreu Botella, + Andrew Barfield, + Andrew Clover, + Andrew Gove, + Andrew Grieve, + Andrew Oakley, + Andrew Sidwell, + Andrew Simons, + Andrew Smith, + Andrew W. Hagen, + Andrey V. Lukyanov, + Andry Rendy, + Andy Davies, + Andy Earnshaw, + Andy Heydon, + Andy Paicu, + Andy Palay, + Anjana Vakil, + Ankur Kaushal, + Anna Belle Leiserson, + Anthony Boyd, + Anthony Bryan, + Anthony Hickson, + Anthony Ramine, + Anthony Ricaud, + Anton Vayvod, + Antti Koivisto, + Arfat Salman, + Arkadiusz Michalski, + Arne Thomassen, + Aron Spohr, + Arphen Lin, + Arthur Stolyar, + Arun Patole, + Aryeh Gregor, + Asbjørn Ulsberg, + Ashley Gullen, + Ashley Sheridan, + Atsushi Takayama, + Aurelien Levy, + Ave Wrigley, + Avi Drissman, + Axel Dahmen, + Ben Boyle, + Ben Godfrey, + Ben Golightly, + Ben Kelly, + Ben Lerner, + Ben Leslie, + Ben Meadowcroft, + Ben Millard, + Benjamin Carl Wiley Sittler, + Benjamin Hawkes-Lewis, + Benji Bilheimer, + Benoit Ren, + Bert Bos, + Bijan Parsia, + Bil Corry, + Bill Mason, + Bill McCoy, + Billy Wong, + Billy Woods, + Bjartur Thorlacius, + Björn Höhrmann, + Blake Frantz, + Bob Lund, + Bob Owen, + Bobby Holley, + Boris Zbarsky, + Brad Fults, + Brad Neuberg, + Brad Spencer, + Bradley Meck, + Brady Eidson, + Brandon Jones, + Brendan Eich, + Brenton Simpson, + Brett Wilson, + Brett Zamir, + Brian Birtles, + Brian Blakely, + Brian Campbell, + Brian Korver, + Brian Kuhn, + Brian M. Dube, + Brian Ryner, + Brian Smith, + Brian Wilson, + Bryan Sullivan, + Bruce Bailey, + Bruce D'Arcus, + Bruce Lawson, + Bruce Miller, + Bugs Nash, + C. Scott Ananian, + C. Williams, + Cameron McCormack, + Cameron Zemek, + Cao Yipeng, + Carlos Amengual, + Carlos Gabriel Cardona, + Carlos Perelló Marín, + Carolyn MacLeod, + Casey Leask, + Cătălin Badea, + Cătălin Mariș, + ceving, + Chao Cai, + 윤석찬 (Channy Yun), + Charl van Niekerk, + Charlene Wright, + Charles Iliya Krempeaux, + Charles McCathie Nevile, + Charlie Reis, + 白丞祐 (Cheng-You Bai), + Chris Apers, + Chris Cressman, + Chris Dumez, + Chris Evans, + Chris Harrelson, + Chris Markiewicz, + Chris Morris, + Chris Nardi, + Chris Needham, + Chris Pearce, + Chris Peterson, + Chris Rebert, + Chris Weber, + Chris Wilson, + Christian Biesinger, + Christian Johansen, + Christian Schmidt, + Christoph Päper, + Christophe Dumez, + Christopher Aillon, + Christopher Ferris, + Chriswa, + Clark Buehler, + Cole Robison, + Colin Fine, + Collin Jackson, + Corey Farwell, + Corprew Reed, + Craig Cockburn, + Csaba Gabor, + Csaba Marton, + Cynthia Shelly, + Cyrille Tuzi, + Daksh Shah, + Dan Callahan, + Dan Yoder, + Dane Foster, + Daniel Barclay, + Daniel Bratell, + Daniel Brooks, + Daniel Brumbaugh Keeney, + Daniel Buchner, + Daniel Cheng, + Daniel Clark, + Daniel Davis, + Daniel Ehrenberg, + Daniel Glazman, + Daniel Holbert, + Daniel Peng, + Daniel Schattenkirchner, + Daniel Spång, + Daniel Steinberg, + Daniel Tan, + Daniel Trebbien, + Danny Sullivan, + Darin Adler, + Darin Fisher, + Darxus, + Dave Camp, + Dave Cramer, + Dave Hodder, + Dave Lampton, + Dave Singer, + Dave Tapuska, + Dave Townsend, + David Baron, + David Bloom, + David Bruant, + David Carlisle, + David E. Cleary, + David Egan Evans, + David Fink, + David Flanagan, + David Gerard, + David Grogan, + David Håsäther, + David Hyatt, + David I. Lehn, + David John Burrowes, + David Kendal, + David Matja, + David Remahl, + David Resseguie, + David Smith, + David Storey, + David Vest, + David Woolley, + David Zbarsky, + Dave Methvin, + DeWitt Clinton, + Dean Edridge, + Dean Edwards, + Dean Jackson, + Debi Orton, + Delan Azabani, + Derek Featherstone, + Derek Guenther, + Devarshi Pant, + Devdatta, + Diego Ferreiro Val, + Diego Ponce de León, + Dimitri Glazkov, + Dimitry Golubovsky, + Dirk Pranke, + Dirk Schulze, + Dirkjan Ochtman, + Divya Manian, + Dmitry Lazutkin, + Dmitry Titov, + dolphinling, + Dominic Cooney, + Dominic Farolino, + Dominique Hazaël-Massieux, + Don Brutzman, + Donovan Glover, + Doron Rosenberg, + Doug Kramer, + Doug Simpkinson, + Drew Wilson, + Edgar Chen, + Edmund Lai, + Eduard Pascual, + Eduardo Vela, + Edward Welbourne, + Edward Z. Yang, + Ehsan Akhgari, + Eira Monstad, + Eitan Adler, + Eli Friedman, + Eli Grey, + Eliot Graff, + Elisabeth Robson, + Elizabeth Castro, + Elliott Sprehn, + Elliotte Harold, + Emilio Cobos Álvarez, + Emily Stark, + Eric Carlson, + Eric Casler, + Eric Lawrence, + Eric Portis, + Eric Rescorla, + Eric Semling, + Eric Willigers, + Erik Arvidsson, + Erik Charlebois, + Erik Rose, + 栗本 英理子 (Eriko Kurimoto), + espretto, + Evan Jacobs, + Evan Martin, + Evan Prodromou, + Evan Stade, + Evert, + Evgeny Kapun, + ExE-Boss, + Ezequiel Garzón, + fantasai, + Félix Sanz, + Felix Sasaki, + Fernando Altomare Serboncini, + Forbes Lindesay, + Francesco Schwarz, + Francis Brosnan Blazquez, + Franck 'Shift' Quélain, + François Marier, + Frank Barchard, + Frank Liberato, + Fredrik Söderquist, + 鵜飼文敏 (Fumitoshi Ukai), + Futomi Hatano, + Gavin Carothers, + Gavin Kistner, + Gareth Rees, + Garrett Smith, + Gary Blackwood, + Gary Kacmarcik, + Gary Katsevman, + Geoff Richards, + Geoffrey Garen, + Georg Neis, + George Lund, + Gianmarco Armellin, + Giovanni Campagna, + Giuseppe Pascale, + Glenn Adams, + Glenn Maynard, + Graham Klyne, + Greg Botten, + Greg Houston, + Greg Wilkins, + Gregg Tavares, + Gregory J. Rosmaita, + Gregory Terzian, + Grey, + Guilherme Johansson Tramontina, + guest271314, + Gytis Jakutonis, + Håkon Wium Lie, + Habib Virji, + Hajime Morrita, + Hallvord Reiar Michaelsen Steen, + Hanna Laakso, + Hans S. Tømmerhalt, + Hans Stimer, + Harald Alvestrand, + Hayato Ito, + 何志翔 (HE Zhixiang), + Henri Sivonen, + Henrik Lied, + Henry Lewis, + Henry Mason, + Henry Story, + Hermann Donfack Zeufack, + 中川博貴 (Hiroki Nakagawa), + Hiroshige Hayashizaki, + Hitoshi Yoshida, + Hongchan Choi, + Hugh Bellamy, + Hugh Guiney, + Hugh Winkler, + Ian Bicking, + Ian Clelland, + Ian Davis, + Ian Fette, + Ian Henderson, + Ian Kilpatrick, + Ibrahim Ahmed, + Ido Green, + Ignacio Javier, + Igor Oliveira, + Ingvar Stepanyan, + isonmad, + Iurii Kucherov, + Ivan Enderlin, + Ivan Nikulin, + Ivo Emanuel Gonçalves, + J. King, + J.C. Jones, + Jackson Ray Hamilton, + Jacob Davies, + Jacques Distler, + Jake Archibald, + Jake Verbaten, + Jakub Vrána, + Jakub Łopuszański, + Jakub Wilk, + James Craig, + James Graham, + James Greene, + James Justin Harrell, + James Kozianski, + James M Snell, + James Perrett, + James Robinson, + Jamie Liu, + Jamie Lokier, + Jan Kühle, + Jan Miksovsky, + Janice Shiu, + Janusz Majnert, + Jan-Ivar Bruaroey, + Jan-Klaas Kollhof, + Jared Jacobs, + Jason Duell, + Jason Kersey, + Jason Lustig, + Jason Orendorff, + Jason White, + Jasper Bryant-Greene, + Jasper St. Pierre, + Jatinder Mann, + Jean-Yves Avenard, + Jed Hartman, + Jeff Balogh, + Jeff Cutsinger, + Jeff "=JeffH" Hodges, + Jeff Schiller, + Jeff Walden, + Jeffrey Yasskin, + Jeffrey Zeldman, + 胡慧鋒 (Jennifer Braithwaite), + Jellybean Stonerfish, + Jennifer Apacible, + Jens Bannmann, + Jens Fendler, + Jens Oliver Meiert, + Jens Widell, + Jer Noble, + Jeremey Hustman, + Jeremy Keith, + Jeremy Orlow, + Jeremy Roman, + Jeroen van der Meer, + Jerry Smith, + Jesse Renée Beach, + Jessica Jong, + jfkthame, + Jian Li, + Jihye Hong, + Jim Jewett, + Jim Ley, + Jim Meehan, + Jim Michaels, + Jinho Bang, + Jinjiang (勾三股四), + Jirka Kosek, + Jjgod Jiang, + Joaquim Medeiros, + João Eiras, + Jochen Eisinger, + Joe Clark, + Joe Gregorio, + Joel Spolsky, + Joel Verhagen, + Joey Arhar, + Johan Herland, + Johanna Herman, + John Boyer, + John Bussjaeger, + John Carpenter, + John Daggett, + John Fallows, + John Foliot, + John Harding, + John Keiser, + John Law, + John Musgrave, + John Snyders, + John Stockton, + John-Mark Bell, + Johnny Stenback, + Jon Coppeard, + Jon Ferraiolo, + Jon Gibbins, + Jon Perlow, + Jonas Sicking, + Jonathan Cook, + Jonathan Neal, + Jonathan Oddy, + Jonathan Rees, + Jonathan Watt, + Jonathan Worent, + Jonny Axelsson, + Joram Schrijver, + Jordan Tucker, + Jorgen Horstink, + Joris van der Wel, + Jorunn Danielsen Newth, + Joseph Kesselman, + Joseph Mansfield, + Joseph Pecoraro, + Josh Aas, + Josh Hart, + Josh Juran, + Josh Levenberg, + Josh Matthews, + Joshua Bell, + Joshua Randall, + Juan Olvera, + Juanmi Huertas, + Jukka K. Korpela, + Jules Clément-Ripoche, + Julian Reschke, + Julio Lopez, + 小勝 純 (Jun Kokatsu), + Jun Yang (harttle), + Jungkee Song, + Jürgen Jeka, + Justin Lebar, + Justin Novosad, + Justin Rogers, + Justin Schuh, + Justin Sinclair, + Juuso Lapinlampi, + Ka-Sing Chou, + Kagami Sascha Rosylight, + Kai Hendry, + Kamishetty Sreeja, + 呂康豪 (KangHao Lu), + Karl Dubost, + Karl Tomlinson, + Kartik Arora, + Kartikaya Gupta, + 葛依寧 (Kat Hackett), + Kathy Walton, + Keith Rollin, + Keith Yeung, + Kelly Ford, + Kelly Norton, + Ken Russell, + Kenji Baheux, + Kevin Benson, + Kevin Cole, + Kevin Gadd, + Kevin Venkiteswaran, + Kinuko Yasuda, + Koji Ishii, + Kornél Pál, + Kornel Lesinski, + 上野 康平 (UENO, Kouhei), + Kris Northfield, + Kristof Zelechovski, + Krzysztof Maczyński, + 黒澤剛志 (Kurosawa Takeshi), + Kyle Barnhart, + Kyle Hofmann, + Kyle Huey, + Léonard Bouchet, + Léonie Watson, + Lachlan Hunt, + Larry Masinter, + Larry Page, + Lars Gunther, + Lars Solberg, + Laura Carlson, + Laura Granka, + Laura L. Carlson, + Laura Wisewell, + Laurens Holst, + Lawrence Forooghian, + Lee Kowalkowski, + Leif Halvard Silli, + Leif Kornstaedt, + Lenny Domnitser, + Leonard Rosenthol, + Leons Petrazickis, + Lobotom Dysmon, + Logan, + Loune, + Lucas Gadani, + Łukasz Pilorz, + Luke Kenneth Casson Leighton, + Maciej Stachowiak, + Magne Andersson, + Magnus Kristiansen, + Maik Merten, + Majid Valipour, + Malcolm Rowe, + Manish Goregaokar, + Manish Tripathi, + Manuel Martinez-Almeida, + Marc Hoyois, + Marc-André Choquette, + Marc-André Lafortune, + Marco Zehe, + Marcus Bointon, + Marijn Kruisselbrink, + Mark Amery, + Mark Birbeck, + Mark Davis, + Mark Green, + Mark Miller, + Mark Nottingham, + Mark Pilgrim, + Mark Rogers, + Mark Rowe, + Mark Schenk, + Mark Vickers, + Mark Wilton-Jones, + Markus Stange, + Martijn van der Ven, + Martijn Wargers, + Martin Atkins, + Martin Chaov, + Martin Dürst, + Martin Honnen, + Martin Janecke, + Martin Kutschker, + Martin Nilsson, + Martin Thomson, + Masataka Yakura, + Masatoshi Kimura, + Mason Freed, + Mason Mize, + Mathias Bynens, + Mathieu Henri, + Matias Larsson, + Matt Brubeck, + Matt Di Pasquale, + Matt Falkenhagen, + Matt Schmidt, + Matt Wright, + Matthew Gregan, + Matthew Mastracci, + Matthew Noorenberghe, + Matthew Raymond, + Matthew Thomas, + Matthew Tylee Atkinson, + Mattias Waldau, + Max Romantschuk, + Menachem Salomon, + Menno van Slooten, + Micah Dubinko, + Michael 'Ratt' Iannarelli, + Michael A. Nachbaur, + Michael A. Puls II, + Michael Carter, + Michael Daskalov, + Michael Day, + Michael Dyck, + Michael Enright, + Michael Gratton, + Michael Kohler, + Michael McKelvey, + Michael Nordman, + Michael Powers, + Michael Rakowski, + Michael(tm) Smith, + Michael Walmsley, + Michal Zalewski, + Michel Buffa, + Michel Fortin, + Michelangelo De Simone, + Michiel van der Blonk, + Miguel Casas-Sanchez, + Mihai Şucan, + Mihai Parparita, + Mike Brown, + Mike Dierken, + Mike Dixon, + Mike Hearn, + Mike Pennisi, + Mike Schinkel, + Mike Shaver, + Mikko Rantalainen, + Mingye Wang, + Mohamed Zergaoui, + Mohammad Al Houssami, + Mohammad Reza Zakerinasab, + Momdo Nakamura, + Morten Stenshorne, + Mounir Lamouri, + Ms2ger, + mtrootyy, + 邱慕安 (Mu-An Chiou), + Mukilan Thiyagarajan, + Mustaq Ahmed, + Myles Borins, + Nadia Heninger, + NARUSE Yui, + Navid Zolghadr, + Neil Deakin, + Neil Rashbrook, + Neil Soiffer, + Nicholas Shanks, + Nicholas Stimpson, + Nicholas Zakas, + Nickolay Ponomarev, + Nicolas Gallagher, + Nicolas Pena Moreno, + Nikki Bee, + Noah Mendelsohn, + Noah Slater, + Noel Gordon, + Nolan Waite, + NoozNooz42, + Norbert Lindenberg, + Ojan Vafai, + Olaf Hoffmann, + Olav Junker Kjær, + Oldřich Vetešník, + Oli Studholme, + Oliver Hunt, + Oliver Rigby, + Olivia (Xiaoni) Lai, + Olivier Gendrin, + Olli Pettay, + Ondřej Žára, + Ori Avtalion, + oSand, + Pablo Flouret, + Patrick Dark, + Patrick Garies, + Patrick H. Lauke, + Patrik Persson, + Paul Adenot, + Paul Lewis, + Paul Norman, + Per-Erik Brodin, + 一丝 (percyley), + Perry Smith, + Peter Beverloo, + Peter Karlsson, + Peter Kasting, + Peter Moulder, + Peter Occil, + Peter Stark, + Peter Van der Beken, + Peter van der Zee, + Peter-Paul Koch, + Phil Pickering, + Philip Ahlberg, + Philip Taylor, + Philip TAYLOR, + Philippe De Ryck, + Pierre-Arnaud Allumé, + Pierre-Marie Dartus, +‏ Pooja Sanklecha, + Prashant Hiremath, + Prashanth Chandra, + Prateek Rungta, + Pravir Gupta, + Prayag Verma, + 李普君 (Pujun Li), + Rachid Finge, + Rafael Weinstein, + Rafał Miłecki, + Rahul Purohit, + Raj Doshi, + Rajas Moonka, + Rakina Zata Amni, + Ralf Stoltze, + Ralph Giles, + Raphael Champeimont, + Rebecca Star, + Remci Mizkur, + Remco, + Remy Sharp, + Rene Saarsoo, + Rene Stach, + Ric Hardacre, + Rich Clark, + Rich Doughty, + Richa Rupela, + Richard Gibson, + Richard Ishida, + Ricky Mondello, + Rigo Wenning, + Rikkert Koppes, + Rimantas Liubertas, + Riona Macnamara, + Rob Buis, + Rob Ennals, + Rob Jellinghaus, + Rob S, + Robert Blaut, + Robert Collins, + Robert Hogan, + Robert Kieffer, + Robert Linder, + Robert Millan, + Robert O'Callahan, + Robert Sayre, + Robin Berjon, + Robin Schaufler, + Rodger Combs, + Roland Steiner, + Roma Matusevich, + Roman Ivanov, + Roy Fielding, + Rune Lillesveen, + Russell Bicknell, + Ruud Steltenpool, + Ryan King, + Ryan Landay, + Ryan Sleevi, + Ryo Kato, + Ryosuke Niwa, + S. Mike Dierken, + Salvatore Loreto, + Sam Dutton, + Sam Kuper, + Sam Ruby, + Sam Sneddon, + Sam Weinig, + Samikshya Chand, + Samuel Bronson, + Samy Kamkar, + Sander van Lambalgen, + Sanjoy Pal, + Sarah Gebauer, + Sarven Capadisli, + Schalk Neethling, + Scott Beardsley, + Scott González, + Scott Hess, + Scott Miles, + Scott O'Hara, + Sean Feng, + Sean Fraser, + Sean Hayes, + Sean Hogan, + Sean Knapp, + Sebastian Markbåge, + Sebastian Schnitzenbaumer, + Sendil Kumar N, + Seth Call, + Seth Dillingham, + Shannon Moeller, + Shanti Rao, + Shaun Inman, + Shiino Yuki, + 贺师俊 (HE Shi-Jun), + Shiki Okasaka, + Shivani Sharma, + shreyateeza, + Shubheksha Jalan, + Sidak Singh Aulakh, + Sierk Bornemann, + Sigbjørn Finne, + Sigbjørn Vik, + Silver Ghost, + Silvia Pfeiffer, + Šime Vidas, + Simon Fraser, + Simon Montagu, + Simon Sapin, + Simon Spiegel, + skeww, + Smylers, + Srirama Chandra Sekhar Mogali, + Stanton McCandlish, + stasoid, + Stefan Håkansson, + Stefan Haustein, + Stefan Santesson, + Stefan Schumacher, + Ştefan Vargyas, + Stefan Weiss, + Steffen Meschkat, + Stephen Ma, + Stephen Stewart, + Stephen White, + Steve Comstock, + Steve Faulkner, + Steve Orvell, + Steve Runyon, + Steven Bennett, + Steven Bingler, + Steven Garrity, + Steven Tate, + Stewart Brodie, + Stuart Ballard, + Stuart Langridge, + Stuart Parmenter, + Subramanian Peruvemba, + Sudhanshu Jaiswal, + sudokus999, + Sunava Dutta, + Surma, + Susan Borgrink, + Susan Lesch, + Sylvain Pasche, + T. J. Crowder, + Tab Atkins-Bittner, + Taiju Tsuiki, + Takashi Toyoshima, + Takayoshi Kochi, + Takeshi Yoshino, + Tantek Çelik, + 田村健人 (Kent TAMURA), + Taylor Hunt, + Ted Mielczarek, + Terrence Wood, + Tetsuharu OHZEKI, + Theresa O'Connor, + Thijs van der Vossen, + Thomas Broyer, + Thomas Koetter, + Thomas O'Connor, + Tim Altman, + Tim Dresser, + Tim Johansson, + Tim Perry, + Tim van der Lippe, + TJ VanToll, + Tobias Schneider, + Tobie Langel, + Toby Inkster, + Todd Moody, + Tom Baker, + Tom Pike, + Tom Schuster, + Tom ten Thij, + Tomasz Jakut, + Tomek Wytrębowicz, + Tommy Thorsen, + Tony Ross, + Tooru Fujisawa, + Travis Leithead, + Trevor Rowbotham, + Trevor Saunders, + Trey Eckels, + triple-underscore, + Tyler Close, + Valentin Gosu, + Vardhan Gupta, + Veli Şenol, + Victor Carbune, + Victor Costan, + Vipul Snehadeep Chawathe, + Vitya Muhachev, + Vlad Levin, + Vladimir Katardjiev, + Vladimir Vukićević, + Vyacheslav Aristov, + voracity, + Walter Steiner, + Wakaba, + Wayne Carr, + Wayne Pollock, + Wellington Fernando de Macedo, + Weston Ruter, + Wilhelm Joys Andersen, + Will Levine, + Will Ray, + William Chen, + William Swanson, + Willy Martin Aguirre Rodriguez, + Wladimir Palant, + Wojciech Mach, + Wolfram Kriesing, + Xan Gregg, + xenotheme, + XhmikosR, + Xida Chen, + Xidorn Quan, + Xue Fuqiao, + Yang Chen, + Yao Xiao, + Yash Handa, + Yay295, + Ye-Kui Wang, + Yehuda Katz, + Yi Xu, + Yi-An Huang, + Yngve Nysaeter Pettersen, + Yoav Weiss, + Yonathan Randolph, + Yury Delendik, + 平野裕 (Yutaka Hirano), + Yuzo Fujishima, + Zhenbin Xu, + 张智强 (Zhiqiang Zhang), + Zoltan Herczeg, + and + Øistein E. Andersen, + + for their useful comments, both large and small, that have led to changes to this specification + over the years.

+ +

Thanks also to everyone who has ever posted about HTML to their blogs, public mailing lists, or + forums, including all the contributors to the various + W3C HTML WG lists and the various WHATWG + lists. + +

Special thanks to Richard Williamson for creating the first implementation of + canvas in Safari, from which the canvas feature was designed.

+ +

Special thanks also to the Microsoft employees who first implemented the event-based + drag-and-drop mechanism, contenteditable, and other + features first widely deployed by the Windows Internet Explorer browser.

+ +

Special thanks and $10,000 to David Hyatt who came up with a broken implementation + of the adoption agency algorithm that the editor had to reverse + engineer and fix before using it in the parsing section.

+ +

Thanks to the participants of the microdata usability study for allowing us to use their + mistakes as a guide for designing the microdata feature.

+ +

Thanks to the many sources that provided inspiration for the examples used in the + specification.

+ +

Thanks also to the Microsoft blogging community for some ideas, to the attendees of the W3C + Workshop on Web Applications and Compound Documents for inspiration, to the #mrt crew, the #mrt.no + crew, and the #whatwg crew, and to Pillar and Hedral for their ideas and support.

+ +

Thanks to Igor Zhbanov for generating PDF versions of the specification.

+ +

Special thanks to the RICG for developing + the picture element and related features; in particular thanks to Adrian Bateman, + Bruce Lawson, David Newton, Ilya Grigorik, John Schoenick, Leon de Rijke, Mat Marquis, Marcos + Cáceres, Tab Atkins, Theresa O'Connor, and Yoav Weiss for their contributions.

+ +

Special thanks to the WPWG for incubating the + custom elements feature. In particular, thanks to David Hyatt and + Ian Hickson for their influence through the XBL specifications, Dimitri Glazkov for the first + draft of the custom elements specification, and to + Alex Komoroske, + Alex Russell, + Andres Rios, + Boris Zbarsky, + Brian Kardell, + Daniel Buchner, + Dominic Cooney, + Erik Arvidsson, + Elliott Sprehn, + Hajime Morrita, + Hayato Ito, + Jan Miksovsky, + Jonas Sicking, + Olli Pettay, + Rafael Weinstein, + Roland Steiner, + Ryosuke Niwa, + Scott Miles, + Steve Faulkner, + Steve Orvell, + Tab Atkins, + Theresa O'Connor, + Tim Perry, and + William Chen + for their contributions.

+ +

Part of the revision history of the picture element and related features can be + found in the ResponsiveImagesCG/picture-element + repository.

+ +

Part of the revision history of the theme-color metadata + name can be found in the whatwg/meta-theme-color + repository.

+ +

Part of the revision history of the custom elements feature can be found in the w3c/webcomponents repository, which + is available under the W3C Permissive + Document License.

+ +

Part of the revision history of the innerText getter and + setter can be found in the rocallahan/innerText-spec + repository.

+ +

For about ten years starting in 2003, this standard was almost entirely written by + Ian Hickson (Google, ian@hixie.ch). + More recently, + Simon Pieters (Bocoup, zcorpan@gmail.com), + Anne van Kesteren (Mozilla, annevk@annevk.nl), + Philip Jägenstedt (Google, philip@foolip.org), and + Domenic Denicola (Google, d@domenic.me), + all previously long-time contributors, have joined Ian in editing the text directly.

+ + + + +

Intellectual property rights

+ +
+

The image in the introduction is based on a photo + by Wonderlane. + (CC BY 2.0) +

+ +
+

The image of the wolf in the embedded content introduction is based on a photo + by Barry O'Neill. + (Public domain) +

+ +
+

The image of the kettlebell swing in the embedded content introduction is based on a photo + by kokkarina. + (CC0 1.0) +

+ +
+

The Blue Robot Player sprite used in the canvas demo is based on + a work by + JohnColburn. + (CC BY-SA 3.0)

+
+ +
+

The photograph of robot 148 climbing the tower at the FIRST Robotics Competition 2013 Silicon Valley Regional is based on + a work by + Lenore Edman. + (CC BY 2.0)

+
+ +
+

The diagram showing how async and defer impact script loading is based on a + similar diagram from a + blog post by Peter Beverloo. + (CC0 1.0)

+
+ +
+

The image decoding demo used to demonstrate module-based workers draws on some example code + from a + tutorial by Ilmari Heikkinen. + (CC BY 3.0)

+
+ +
+

The <flag-icon> example was inspired by a custom element by Steven + Skelton. (MIT)

+
+ +

Copyright © WHATWG (Apple, Google, Mozilla, Microsoft). This work is licensed under a Creative Commons Attribution 4.0 + International License.

+ +

This is the Living Standard. Those interested in the patent-review version + should view the Living Standard Review Draft.

+ + diff --git a/source b/source index 3d085f86bb6..588ffb597f8 100644 --- a/source +++ b/source @@ -123501,6 +123501,6 @@ INSERT INTERFACES HERE International License.

This is the Living Standard. Those interested in the patent-review version - should view the Living Standard Review Draft.

+ should view the Living Standard Review Draft.