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After discussions on Discord, the most likely cause seem to be Zig miscompilations. No zig-gamedev sample apps seem to be affected, so our short-term fix is to skip these tests on macOS for now.
I tried the four zmath tests we skip on Apple Silicon again.
Using zig ig-gamedev unstable branch and zig 0.13.0-dev.47+c231d9496, all four tests still fail.
Test environment
Steps to reproduce
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