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๐Ÿงฌ

Organizations

@EpicGames @NVIDIAGameWorks @Linqable @ancientproject @invocative @random-ru @vein-lang
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0xF6/README.md

Hi there, I'm Yuuki

Backend Architect / Hardware Engineer

  • ๐Ÿ”ญ I'm currently working on my game in steam

  • ๐ŸŒฑ Exploring shaders, gaming network and electronics

  • โšก In my free time, I play different games and research of interesting technologies and tools

  • ๐Ÿ’ผ Ask me about anything related to .NET, ASP.NET, Unity Engine, SteamSDK, IoT, PCB Development

  • ๐Ÿ“ซ Telegram @yuuki

๐Ÿ’ป Technologies and tools stack

C C# C++ Cloudflare Firebase Google Cloud Vercel .Net UNITY Vue.js Postgres Redis LINUX Arduino

๐Ÿ”‘ GPG Public Keys

Pinned

  1. ancientproject/VM ancientproject/VM Public archive

    [closed]๐Ÿ”ฅ virtual machine & assembler-style language ๐Ÿ”ฅ

    C# 31 6

  2. vein-lang/vein vein-lang/vein Public

    ๐Ÿ”ฎโšก๏ธVein is an open source high-level strictly-typed programming language with a standalone OS, arm and quantum computing support.

    C# 36 5

  3. neko_vm_binding neko_vm_binding Public archive

    Neko Virtual Machine for C# ๐Ÿ˜บ

    C# 11

  4. CPU-J65EL02 CPU-J65EL02 Public archive

    ๐Ÿ๐Ÿ‚๐Ÿƒ A C# implementation of the 65el02 CPU.

    C# 9

  5. UQuery UQuery Public

    ๐Ÿ—ฟ๐Ÿ—ฟ๐Ÿ—ฟ Unity GameObject query system

    C# 19 1

  6. ialex32x/unity-jsb ialex32x/unity-jsb Public

    It brings Javascript runtime capability to Unity3D by integrating QuickJS.

    C 331 39