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A Skeleton Unity3D (2018.1) project

This is a Skeleton Unity3D project meant to be used at the Aalto University NEPPI course.

As this project uses Git submodules, to use this project skeleton, please make sure that you have the appropriate submodules initialised.

Command Line Setup

   $ git clone --recurse-submodules git@github.com:AaltoNEPPI/Unity_NEPPI_Skeleton.git

Github tool setup

Please someone write instructions here and submit a pull request.

Features

At this point this example project supports a simple built-in web-server. For a (temporary) example, see the WebServer Game Object in the SampleScene Scene, in the Assets/Scenes folder.

The web server is able to serve Framework7 based content, simply by adding the Framework7Component script to any game object. The SampleScene has also the Framework7Component.

Once you have the webserver running, you can access your local Framework7 kitchen sink at

   http://localhost:8079/fw7/kitchen-sink/index.html

Planned features

Make the Server tell you a non-localhost URL to use for access. Add a BLE component. Run the Web server as a background object, independent of game objects.

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The Skeleton Unity3D project recommended for the Aalto NEPPI course

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