The objective is to get data from xplane via a UDP connection with the simulator in C#
I thank @MaxFerretti. Thanks to the XPlaneConnector repo I was able to understand more quickly how udp works with Xplane.
- Can get Aircraft name
- Can get Aircraft registration
- Can get Aircraft Indicated Speed
- Can get Aircraft groundSpeed
- Can get Aircraft trueAirSpeed
- Can get Aircraft heading
- Can get Aircraft verticalSpeed
- Can get Aircraft Position
- Know if sim is launched
- Can close connection
- 1 folder for lib source code + 1 folder for exemple
- Can deploy package on nuget via Github Actions