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RenderEngine is an SFML based C++ framework for building user interfaces

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RenderEngine

RenderEngine is an SFML based C++ framework for building user interfaces. It provides a set of classes and utilities for the purpose.

Dependencies

The following were used during development

  • c++ 17
  • cmake version 3.10.2
  • libsfml-dev version 2.4.2

Getting Started

Follow these steps to compile and install RenderEngine

  1. Clone the repository
git clone https://github.com/AvirukBasak/RenderEngine.git
cd your-repository
  1. Build the library
mkdir build
cd build
cmake ..
cmake --build .
  1. Extract the static library The static library should be located in build/lib. Copy it to your desired location, along with the header files from include/.

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RenderEngine is an SFML based C++ framework for building user interfaces

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