RenderEngine is an SFML based C++ framework for building user interfaces. It provides a set of classes and utilities for the purpose.
The following were used during development
- c++ 17
- cmake version 3.10.2
- libsfml-dev version 2.4.2
Follow these steps to compile and install RenderEngine
- Clone the repository
git clone https://github.com/AvirukBasak/RenderEngine.git
cd your-repository
- Build the library
mkdir build
cd build
cmake ..
cmake --build .
- Extract the static library
The static library should be located in
build/lib
. Copy it to your desired location, along with the header files frominclude/
.