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Unity package for generating c# / f# / vb / cil enums based on json input files.

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BastianBlokland/enum-generator-unity

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EnumGenerator-Unity

Unity package tool for generating c# / f# / vb / cil enums based on json input files.

Description

If you have config in json files it can be nice to have a enum to reference in the code instead of having to hard code values, this tool allows you to generate that enum.

Installation

  1. Add a reference to this repository to your package dependencies (Packages/manifest.json)

    "dependencies": {
        "com.bastianblokland.enumgenerator": "https://github.com/BastianBlokland/enum-generator-unity.git#v1.6.1",
        ...
    }
    
  2. Add the NuGet dependency to your project.

    If your project uses a NuGet package manager you can simply add a dependency to EnumGenerator.Core version 4.1.*.

    If you are not using a NuGet package manager you can simply copy the dll's from the .lib directory to your project.

Usage

  1. Create a Generator scriptable-object. (Right mouse the project window -> Create/EnumGenerator/Generator)
  2. In the Json File field of the generator configure the file to base your enum on.
  3. Configure the jPaths to point to the right fields in your json. (More info: readme)
  4. In the Output Path field of the generator configure where to output the enum to. (Relative to the Assets directory)

Example

An example of how to integrate this package with a unity project can be found in the .example directory.

Help

More information: enum-generator-dotnet

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Unity package for generating c# / f# / vb / cil enums based on json input files.

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MIT, Unknown licenses found

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