The real-world Connect Four was originally designed by Howard Wexler and Ned Strongin in 1974.
In game theory this game is a solved game; the first player can always win if they play optimally.
The tokens displayed are based on coins, silver octopus litra from Sicily 460 BCE, and a Korean coin from the 1800s CE.
Technologies Used: Javascript, HTML, CSS.
Getting Started: Link to the game
Play this with a friend at your computer. Take turns placing tokens by clicking a hole. Start with the bottom row, but once a token is placed, another can be placed on the hole above it.
Connect four of your tokens in a line to win, whether horizontally, vertically or diagonally, while preventing your opposed player from winning first.
Next Steps:
- Highlight winning row
- Animations for disc dropping
- Coordinate based event listening on columns of board image
- Computer driven player 2
- Multiplayer at a distance