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URP_GrassGeometryShader

Example of a Grass Geometry Shader for Unity, Universal Render Pipeline.
Based on https://github.com/IronWarrior/UnityGrassGeometryShader

  • For URP only
  • Supports Main Light Lighting & Shadows (both receiving and casting)
  • Grass blades sway slightly. WindStrength to adjust speed (but doesn't really look great at higher values)
  • Some optional grass blade detail based on camera distance
  • Includes tessellation (Uniform only)