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This repository has been archived by the owner on Dec 14, 2021. It is now read-only.

0.6.2 (quickfix)

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@DerSchmale DerSchmale released this 31 Dec 16:22
· 11 commits to master since this release

Changes:

  • Some simplifications of RenderItem data
  • Improved performance of Matrix4x4.compose and Matrix4x4.fromQuaternion
  • Skinned animation optimisations:
    • Unify memory layout for skeleton bind matrices for uniforms and textures
    • Reduce copying of bind pose data when uploading to shaders
  • Inlined and removed Matrix4x4.writeData and Matrix4x4.writeData4x3

Bugfixes:

  • Fix invalidation of skeleton matrices
  • Fix broken world matrix assignment for point light shadows