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Releases: Grasscutters/Grasscutter

Grasscutter | v1.7.4

01 Dec 16:07
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Changelog

most likely the last update for a while; the game hasn't had any recent innovations & protocol defs are harder to come by

  • more spiral abyss fixes
  • finally fixing the year-old bug of elemental energy being taken away without activating an avatar's burst
  • bug fixes related to the player's home realm
  • bug fixes with enemies (specifically substates)

What's Changed

New Contributors

Full Changelog: v1.7.3...v1.7.4

Grasscutter | v1.7.3

01 Nov 04:47
205b79d
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Changelog

this is quite literally the dungeons/domains update

  • scripting bug fixes continue to persist
  • implemented plugin api for changing scene group loading
  • dungeons are now completable (with decent flow)
  • spiral abyss (tower) stages now work properly
  • challenges have an actual timer now

What's Changed

New Contributors

Full Changelog: v1.7.2...v1.7.3

Grasscutter | v1.7.2

01 Oct 04:48
b6e7d69
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Changelog

  • Bug fixes for scripts
  • Fixes for alchemy dude's quests
  • Various improvements for housing
  • Basic hangout quest implementation

What's Changed

New Contributors

Full Changelog: v1.7.1...v1.7.2

Grasscutter | v1.7.1

02 Sep 23:50
c08ab19
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Changelog

  • More teapot improvements from @hamusuke0323
  • Resource de-serialization fixes
  • Downgraded plugin API version to v2 (nothing changed)

What's Changed

Full Changelog: v1.7.0...v1.7.1

Grasscutter | v1.7.0

01 Sep 05:06
6fc4859
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Changelog

  • Add support for game REL4.0.x
  • Implemented some giving items to NPCs
  • Lua/scripting-related fixes (triggers & conditions)
  • Fix bugs with finishing dungeons
  • Implement leveling up statues in regions
  • (semi)-Implement bargaining with NPCs
  • Implement the 'TimeAxis' system used in scripts
  • Implement the 'ServerLuaCall' ability action
  • Changed /troubleshoot to /info and added key contributors & credits
  • Implement a lot of events for plugins to listen to
  • Many co-op/multiplayer bug fixes
  • Add support for multiplayer in the player's teapot
  • Implement the 'require' keyword for scripts

Questing Note

If you haven't seen it, you can check out this Google Sheet for information regarding the playable quests, bugs that people have encountered, and solutions to bypass any bugs.

While this spreadsheet used to be filled with red (unplayable/skips large portions of a quest) quests, most are now yellow/green! (partially broken/fully working) I wanted to thank the team dedicated to improving the Grasscutter questing system here in this release.

Additional Note

Within the upcoming days, there might be a new version for fixing bugs encountered in this release. Please checkback in a few days!

What's Changed

New Contributors

Full Changelog: v1.6.3...v1.7.0

Grasscutter | v1.6.3

01 Aug 05:49
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Changelog

  • Even more bug fixes to the questing experience
  • Update languages
  • Fix entering the teapot house

This is a relatively small patch, but there might be more in the upcoming days.

What's Changed

New Contributors

  • @dasha-yarkoff made their first contribution in #2254
  • @iidoki made their first contribution in #2249
  • @axelpln made their first contribution in #2261
  • @5idereal made their first contribution in #2260

Full Changelog: v1.6.2...v1.6.3

Grasscutter | v1.6.2

01 Jul 05:58
8c2d00f
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Changelog

  • Questing fixes, into chapter 2
  • Fix invalid plugin preventing all others from loading
  • Fix exceptions thrown when using /give not adding additional items
  • Use the new drop system for dungeon completion rewards
  • Add new behavior for map unlock (prevent event waypoints from unlocking)
  • Properly fix 3.7's new player token exchange

What's Changed

New Contributors

  • @MLChinoo made their first contribution in #2193
  • @falseuniversefacts made their first contribution in #2198
  • @CJYKK made their first contribution in #2224

Full Changelog: v1.6.1...v1.6.2

Grasscutter | v1.6.1

02 Jun 01:39
82189e0
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Changelog

  • Fixed quests not completing when it had an enter region trigger
  • Fixed statues not unlocking when talking to them
  • Added missing argument for quest-related Lua function calls
  • Added chest data from client for chests created through the quest entity packet
  • Moved trial avatars having their alternate costume to a config option, disabled by default

What's Changed

New Contributors

Full Changelog: v1.6.0...v1.6.1

Grasscutter | v1.6.0

01 Jun 04:03
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THE GREAT QUESTING UPDATE

This build is on Maven Central! Use io.grasscutter:grasscutter:1.6.0 to access this build.

This is the biggest update to Grasscutter since its creation!

Configuration Changes

Questing and the new handbook can be configured in the server's config.
bigWorldScripts is enabled by default and is required for questing.
The dispatch system can be configured in the config, including authentication and encryption keys.

Changelog

  • Upgrade to REL3.7
  • Added better support for quests
  • Created a better GM Handbook for users
  • Fixed various bugs
  • Finally separated the dispatch and game servers
  • Implemented plugin API specification
  • Added system for handling abilities (healing works properly!)

Full Changelog: v1.5.0...v1.6.0

v1.5.0

01 May 02:25
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This build is on Maven Central! Use xyz.grasscutters:grasscutter:1.5.0 to access this build.

Changelog

  • Add support for REL3.6
  • Fix issue with upgrade statistics "decreasing"
  • Add ability to buy resin using primogems
  • Implement lyre support in co-op
  • Send error message when attempting to join a server with a mismatched version to your client
  • Fix issue with warping out of a dungeon
  • Fix animation interruption in co-op

What's Changed

New Contributors

Full Changelog: v1.4.7...v1.5.0