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Boilerplate code/setup you probably want to have when writing a game for WASM-4 in Zig.

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Inve1951/zig-wasm4-starter-kit

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My WASM-4 Game

A game written in Zig for the WASM-4 runtime.

Building

Build-time dependencies:

zig build [steps] [options]

Steps:
  watch                        Auto-rebuild when files change and refresh browser tab
  release                      Build for release and bundle for distribution
  run                          Build and run

Options:
  -Dhotswap=[bool]             Used with `watch`. Hot-swap the binary without resetting runtime memory

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Boilerplate code/setup you probably want to have when writing a game for WASM-4 in Zig.

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