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Respect mipmap_filter when create ImageDescriptor with linear()/neare…
…st() (bevyengine#6349) Respect mipmap_filter when create ImageDescriptor with linear()/nearest() # Objective Fixes bevyengine#6348 ## Migration Guide This PR changes default `ImageSettings` and may lead to unexpected behaviour for existing projects with mipmapped textures. Users should provide custom `ImageSettings` resource with `mipmap_filter=FilterMode::Nearest` if they want to keep old behaviour. Co-authored-by: Yakov Borevich <j.borevich@gmail.com>
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