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Update GLTFImporter.cs #520

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MxShepherd
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Importing a model that reuses an instance of a mesh several times will throw an InvalidOperationException. This renders the asset invalid (no import settings show up). Skipping this error with try/catch leaves no errors.

Importing a model that reuses an instance of a mesh several times will throw an InvalidOperationException. This renders the asset invalid (no import settings show up). Skipping this error with try/catch leaves no errors.
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CLAassistant commented Nov 14, 2019

CLA assistant check
All committers have signed the CLA.

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CI check failed due to "Aborting batchmode due to failure: Asset not found: Assets/UnityGLTF".
But why?...

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